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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.204 by root, Mon Apr 30 04:25:30 2007 UTC vs.
Revision 1.257 by root, Sun Sep 30 16:24:31 2007 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
7 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
8 * Copyright (C) 2001-2005 by Chachkoff Yann 5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 7 *
11 * This program is free software; you can redistribute it and/or modify 8 * Crossfire TRT is free software: you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
14 * (at your option) any later version. 11 * (at your option) any later version.
15 * 12 *
16 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 16 * GNU General Public License for more details.
20 * 17 *
21 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 20 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de>
24 */ 22 */
25 23
26#include "autoconf.h" 24#include "autoconf.h"
27 25
28#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
32 30
33#if HAVE_EXECINFO_H 31#if HAVE_EXECINFO_H
34# include <execinfo.h> 32# include <execinfo.h>
35#endif 33#endif
36 34
37#include <plugin_common.h>
38#include <sounds.h>
39#include <cstdarg> 35#include <cstdarg>
36
37#include "global.h"
38#include "loader.h"
39#include "../random_maps/random_map.h"
40#include <sproto.h> 40#include <sproto.h>
41
42#include "loader.h"
43#include "cfperl.h"
44#include "shstr.h"
45 41
46#include <unistd.h> 42#include <unistd.h>
47#if _POSIX_MEMLOCK 43#if _POSIX_MEMLOCK
48# include <sys/mman.h> 44# include <sys/mman.h>
49#endif 45#endif
55#include "CoroAPI.h" 51#include "CoroAPI.h"
56#include "perlxsi.c" 52#include "perlxsi.c"
57 53
58extern sint64 *levels; // the experience table 54extern sint64 *levels; // the experience table
59 55
60typedef object object_ornull; 56typedef object_thawer &object_thawer_ref;
61typedef maptile maptile_ornull; 57typedef object_freezer &object_freezer_ref;
62
63typedef char *octet_string;
64typedef char *utf8_string;
65typedef const char *const_octet_string;
66typedef const char *const_utf8_string;
67 58
68typedef std::string std__string; 59typedef std::string std__string;
69 60
70#if IVSIZE >= 8 61#if IVSIZE >= 8
71 typedef IV val64; 62 typedef IV val64;
75 typedef double val64; 66 typedef double val64;
76# define newSVval64 newSVnv 67# define newSVval64 newSVnv
77# define SvVAL64 SvNV 68# define SvVAL64 SvNV
78#endif 69#endif
79 70
80static f_plug_api gethook = cfapi_get_hooks;
81static f_plug_api object_set_property = cfapi_object_set_property;
82static f_plug_api object_insert = cfapi_object_insert;
83
84static PerlInterpreter *perl; 71static PerlInterpreter *perl;
85 72
86double runtime; 73tstamp NOW, runtime;
87 74
88global gbl_ev; 75global gbl_ev;
89static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 76static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
90static SV *sv_runtime, *sv_next_tick; 77static SV *sv_runtime, *sv_next_tick;
78
79bitset<NUM_EVENT_TYPES> ev_want_event;
80bitset<NUM_TYPES> ev_want_type;
91 81
92static HV 82static HV
93 *stash_cf, 83 *stash_cf,
94 *stash_cf_object_wrap, 84 *stash_cf_object_wrap,
95 *stash_cf_object_player_wrap, 85 *stash_cf_object_player_wrap,
99 *stash_cf_arch_wrap, 89 *stash_cf_arch_wrap,
100 *stash_cf_party_wrap, 90 *stash_cf_party_wrap,
101 *stash_cf_region_wrap, 91 *stash_cf_region_wrap,
102 *stash_cf_living_wrap; 92 *stash_cf_living_wrap;
103 93
94static inline SV *
95newSVpv_utf8 (const char *s)
96{
97 if (!s)
98 return newSV (0);
99
100 SV *sv = newSVpv (s, 0);
101 SvUTF8_on (sv);
102 return sv;
103}
104
105static inline SV *
106newSVpvn_utf8 (const char *s, STRLEN l)
107{
108 if (!s)
109 return newSV (0);
110
111 SV *sv = newSVpvn (s, l);
112 SvUTF8_on (sv);
113 return sv;
114}
115
104// helper cast function, returns super class * or 0 116// helper cast function, returns super class * or 0
105template<class super> 117template<class super>
106static super * 118static super *
107is_a (attachable *at) 119is_a (attachable *at)
108{ 120{
167} 179}
168 180
169void 181void
170attachable::do_destroy () 182attachable::do_destroy ()
171{ 183{
172 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 184 INVOKE_ATTACHABLE (DESTROY, this);
173 185
174 if (cb) 186 if (cb)
175 { 187 {
176 SvREFCNT_dec (cb); 188 SvREFCNT_dec (cb);
177 cb = 0; 189 cb = 0;
200 { 212 {
201 if (i >= mortals.size ()) 213 if (i >= mortals.size ())
202 { 214 {
203 i = 0; 215 i = 0;
204 216
205 if (mortals.size () > 1000) 217 if (mortals.size () >= 512)
218 {
219 static int last_mortalcount;
220 if (mortals.size () != last_mortalcount)
221 {
222 last_mortalcount = mortals.size ();
206 LOG (llevInfo, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 223 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
224
225 if (0)
226 {
227 for (int j = 0; j < mortals.size (); ++j)//D
228 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
229 fprintf (stderr, "\n");//D
230 }
231 }
232 }
207 233
208 break; 234 break;
209 } 235 }
210 236
211 attachable *obj = mortals [i]; 237 attachable *obj = mortals [i];
232 delete obj; 258 delete obj;
233 } 259 }
234 } 260 }
235} 261}
236 262
263void
264attachable::set_key (const char *key, const char *value, bool is_utf8)
265{
266 if (!self)
267 self = newHV ();
268
269 if (value)
270 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
271 else
272 hv_delete (self, key, strlen (key), G_DISCARD);
273}
274
237attachable & 275attachable &
238attachable::operator =(const attachable &src) 276attachable::operator =(const attachable &src)
239{ 277{
240 //if (self || cb) 278 //if (self || cb)
241 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 279 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
242 280
243 attach = src.attach; 281 attach = src.attach;
244 return *this; 282 return *this;
245} 283}
246 284
285template<typename T>
286static bool
287find_backref (void *ptr, T *obj)
288{
289 char *s = (char *)obj;
290 while (s < (char *)obj + sizeof (T))
291 {
292 if (ptr == *(void **)s)
293 return true;
294
295 s += sizeof (void *); // assume natural alignment
296 }
297
298 return false;
299}
300
301// for debugging, find "live" objects containing this ptr
302void
303find_backref (void *ptr)
304{
305 for_all_objects (op)
306 if (find_backref (ptr, op))
307 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
308
309 for_all_players (pl)
310 if (find_backref (ptr, pl))
311 fprintf (stderr, "P %p\n", pl);
312
313 for_all_clients (ns)
314 if (find_backref (ptr, ns))
315 fprintf (stderr, "C %p\n", ns);
316
317}
318
247////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 319//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
248 320
249static SV * 321static SV *
250newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 322newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
251{ 323{
252 SV *sv; 324 SV *sv;
253 325
254 if (!ptr) 326 if (!ptr)
255 return &PL_sv_undef; 327 return newSV (0);
256 328
257 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 329 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
258 return sv_bless (newRV_noinc ((SV *)hv), stash); 330 return sv_bless (newRV_noinc ((SV *)hv), stash);
259} 331}
260 332
279 351
280static SV * 352static SV *
281newSVattachable (attachable *obj, HV *stash) 353newSVattachable (attachable *obj, HV *stash)
282{ 354{
283 if (!obj) 355 if (!obj)
284 return &PL_sv_undef; 356 return newSV (0);
285 357
286 if (!obj->self) 358 if (!obj->self)
359 obj->self = newHV ();
360
361 if (!SvOBJECT (obj->self))
287 { 362 {
288 obj->self = newHV ();
289 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 363 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
290 364
291 // now bless the object _once_ 365 // now bless the object _once_
366 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
292 return sv_bless (newRV_inc ((SV *)obj->self), stash); 367 return sv_bless (newRV_inc ((SV *)obj->self), stash);
293 } 368 }
294 else 369 else
295 { 370 {
296 SV *sv = newRV_inc ((SV *)obj->self); 371 SV *sv = newRV_inc ((SV *)obj->self);
333 return SvPTR (sv, klass); 408 return SvPTR (sv, klass);
334 else 409 else
335 return 0; 410 return 0;
336} 411}
337 412
338inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 413inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); }
339inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 414inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
340inline SV *to_sv (bool v) { return newSViv (v); } 415inline SV *to_sv (bool v) { return newSViv (v); }
341inline SV *to_sv ( signed char v) { return newSViv (v); } 416inline SV *to_sv ( signed char v) { return newSViv (v); }
342inline SV *to_sv (unsigned char v) { return newSViv (v); } 417inline SV *to_sv (unsigned char v) { return newSViv (v); }
343inline SV *to_sv ( signed short v) { return newSViv (v); } 418inline SV *to_sv ( signed short v) { return newSViv (v); }
344inline SV *to_sv (unsigned short v) { return newSVuv (v); } 419inline SV *to_sv (unsigned short v) { return newSVuv (v); }
353inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 428inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
354inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 429inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
355inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 430inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
356inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 431inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
357inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 432inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
433inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
358inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 434inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
359inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
360inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 435inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
361 436
362inline SV *to_sv (object & v) { return to_sv (&v); } 437inline SV *to_sv (object & v) { return to_sv (&v); }
363inline SV *to_sv (living & v) { return to_sv (&v); } 438inline SV *to_sv (living & v) { return to_sv (&v); }
364 439
370 char buf[128]; 445 char buf[128];
371 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq); 446 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
372 return newSVpv (buf, 0); 447 return newSVpv (buf, 0);
373} 448}
374 449
375inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 450inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
376inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 451inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
377inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 452inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
378inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 453inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
379inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 454inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
380inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 455inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
381inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 456inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
382inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 457inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
383inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 458inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
384inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 459inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
385inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 460inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
386inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 461inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
387inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 462inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
388inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 463inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
389inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 464inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
390inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 465inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
391inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 466inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
392inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 467inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
393inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 468inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
394inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 469inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
470inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
395inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 471inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
396inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 472inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
397inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
398inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 473inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
474inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
475inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
399 476
400//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 477//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
401inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 478inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
402 479
403template<class T> 480template<class T>
404inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 481inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
405 482
406template<int N> 483template<int N>
407inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 484inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
408 485
409inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 486inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
410inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 487inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
411inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 488inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
412inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 489inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
413 490
414inline void sv_to (SV *sv, std::string &v) 491inline void sv_to (SV *sv, std::string &v)
415{ 492{
416 STRLEN len; 493 STRLEN len;
417 char *data = SvPVbyte (sv, len); 494 char *data = SvPVbyte (sv, len);
418 v.assign (data, len); 495 v.assign (data, len);
419} 496}
420 497
421inline void sv_to (SV *sv, UUID &v) 498inline void sv_to (SV *sv, UUID &v)
422{ 499{
423 unsigned int version; 500 unsigned int version;
424 501
425 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version) 502 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
426 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 503 croak ("unparsable uuid: %s", SvPV_nolen (sv));
448 break; 525 break;
449 526
450 case DT_STRING: 527 case DT_STRING:
451 { 528 {
452 char *str = (char *)va_arg (ap, const char *); 529 char *str = (char *)va_arg (ap, const char *);
453 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 530 sv = str ? newSVpv (str, 0) : newSV (0);
454 } 531 }
455 break; 532 break;
456 533
457 case DT_DATA: 534 case DT_DATA:
458 { 535 {
459 char *str = (char *)va_arg (ap, const void *); 536 char *str = (char *)va_arg (ap, const void *);
460 int len = va_arg (ap, int); 537 int len = va_arg (ap, int);
461 sv = str ? newSVpv (str, len) : &PL_sv_undef; 538 sv = str ? newSVpv (str, len) : newSV (0);
462 } 539 }
463 break; 540 break;
464 541
465 case DT_OBJECT: 542 case DT_OBJECT:
466 sv = to_sv (va_arg (ap, object *)); 543 sv = to_sv (va_arg (ap, object *));
508 va_end (ap); 585 va_end (ap);
509 586
510 return sv; 587 return sv;
511} 588}
512 589
513static SV *
514newSVcfapi (int type, ...)
515{
516 SV *sv;
517
518 va_list ap;
519 va_start (ap, type);
520
521 switch (type)
522 {
523 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
524 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
525 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
526 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
527 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
528 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
529 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
530 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
531 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
532 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
533
534 default:
535 assert (("unhandled type in newSVcfapi", 0));
536 }
537
538 va_end (ap);
539
540 return sv;
541}
542
543////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 590//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
544 591
545SV * 592SV *
546registry (attachable *ext) 593registry (attachable *ext)
547{ 594{
550 597
551 return newRV_inc ((SV *)ext->cb); 598 return newRV_inc ((SV *)ext->cb);
552} 599}
553 600
554///////////////////////////////////////////////////////////////////////////// 601/////////////////////////////////////////////////////////////////////////////
555
556extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
557{
558 return 0;
559}
560
561static CommArray_s rtn_cmd;
562
563static int
564runPluginCommand (object *obj, char *params)
565{
566 return -1;
567}
568
569extern "C" void *cfperl_getPluginProperty (int *type, ...)
570{
571 va_list args;
572 char *propname;
573 int i;
574 va_start (args, type);
575 propname = va_arg (args, char *);
576 //printf ("Property name: %s\n", propname);
577
578 if (!strcmp (propname, "command?"))
579 return NULL;
580 else if (!strcmp (propname, "Identification"))
581 {
582 va_end (args);
583 return (void *)PLUGIN_NAME;
584 }
585 else if (!strcmp (propname, "FullName"))
586 {
587 va_end (args);
588 return (void *)PLUGIN_VERSION;
589 }
590 else
591 va_end (args);
592
593 return NULL;
594}
595
596extern "C" int cfperl_postInitPlugin ()
597{
598 int hooktype = 1;
599 int rtype = 0;
600
601 cf_init_plugin (gethook);
602
603 return 0;
604}
605
606extern "C" int cfperl_closePlugin ()
607{
608 return 0;
609}
610 602
611void 603void
612cfperl_init () 604cfperl_init ()
613{ 605{
614 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 606 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0);
654void 646void
655attachable::instantiate () 647attachable::instantiate ()
656{ 648{
657 if (attach) 649 if (attach)
658 { 650 {
659 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 651 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
660 attach = 0; 652 attach = 0;
661 } 653 }
662} 654}
663 655
664void 656void
665attachable::reattach () 657attachable::reattach ()
666{ 658{
667 optimise (); 659 optimise ();
668 //TODO: check for _attachment's, very important for restarts 660 //TODO: check for _attachment's, very important for restarts
669 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 661 INVOKE_ATTACHABLE (REATTACH, this);
670} 662}
671 663
672static event_klass klass_of[NUM_EVENT_TYPES] = { 664static event_klass klass_of[NUM_EVENT_TYPES] = {
673# define def(type,name) KLASS_ ## type, 665# define def(type,name) KLASS_ ## type,
674# include "eventinc.h" 666# include "eventinc.h"
717} 709}
718 710
719void 711void
720global::gather_callbacks (AV *&callbacks, event_type event) const 712global::gather_callbacks (AV *&callbacks, event_type event) const
721{ 713{
722 ::gather_callbacks (callbacks, cb_object, event); 714 ::gather_callbacks (callbacks, cb_global, event);
723} 715}
724 716
725void 717void
726object::gather_callbacks (AV *&callbacks, event_type event) const 718object::gather_callbacks (AV *&callbacks, event_type event) const
727{ 719{
728 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 720 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
729 { 721 {
730 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 722 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
731 723
732 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 724 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
733 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 725 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
734 } 726 }
735 727
771{ 763{
772 attachable::gather_callbacks (callbacks, event); 764 attachable::gather_callbacks (callbacks, event);
773 ::gather_callbacks (callbacks, cb_map, event); 765 ::gather_callbacks (callbacks, cb_map, event);
774} 766}
775 767
768void
769_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
770{
771 for (int event = 0; event <= AvFILLp (registry); ++event)
772 {
773 SV *cbs_ = AvARRAY (registry)[event];
774
775 // element must be list of callback entries
776 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
777 {
778 AV *cbs = (AV *)SvRV (cbs_);
779
780 // no callback entries, no callbacks to call
781 if (AvFILLp (cbs) >= 0)
782 set.set (event);
783 }
784 }
785}
786
787// very slow and inefficient way to recalculate the global want bitsets
788void
789_recalc_want ()
790{
791 ev_want_event.reset ();
792
793 _recalc_want (ev_want_event, cb_global);
794 _recalc_want (ev_want_event, cb_attachable);
795 _recalc_want (ev_want_event, cb_object);
796 _recalc_want (ev_want_event, cb_client);
797 _recalc_want (ev_want_event, cb_player);
798 _recalc_want (ev_want_event, cb_map);
799
800 ev_want_type.reset ();
801
802 for (int type = 0; type <= AvFILLp (cb_type); ++type)
803 {
804 SV *cbs_ = AvARRAY (cb_type)[type];
805
806 // element must be list of callback entries
807 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
808 {
809 AV *cbs = (AV *)SvRV (cbs_);
810
811 // no callback entries, no callbacks to call
812 if (AvFILLp (cbs) >= 0)
813 ev_want_type.set (type % NUM_TYPES);
814 }
815 }
816}
817
776bool 818bool
777attachable::invoke (event_type event, ...) 819attachable::invoke (event_type event, ...)
778{ 820{
779 data_type dt; 821 data_type dt;
780 va_list ap;
781
782 va_start (ap, event);
783 822
784 // callback call ordering should be: 823 // callback call ordering should be:
785 // 1. per-object callback 824 // 1. per-object callback
786 // 2. per-class object 825 // 2. per-class object
787 // 3. per-type callback 826 // 3. per-type callback
791 gather_callbacks (callbacks, event); 830 gather_callbacks (callbacks, event);
792 831
793 // short-circuit processing if no callbacks found/defined 832 // short-circuit processing if no callbacks found/defined
794 if (!callbacks) 833 if (!callbacks)
795 return 0; 834 return 0;
835
836 va_list ap;
837 va_start (ap, event);
796 838
797 CALL_BEGIN (3); 839 CALL_BEGIN (3);
798 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 840 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
799 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 841 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
800 842
835} 877}
836 878
837SV * 879SV *
838cfperl_result (int idx) 880cfperl_result (int idx)
839{ 881{
840 AV *av = get_av ("cfperl::invoke_results", 0); 882 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
841 if (!av) 883 if (!av)
842 return &PL_sv_undef; 884 return &PL_sv_undef;
843 885
844 SV **sv = av_fetch (av, idx, 0); 886 SV **sv = av_fetch (av, idx, 0);
845 if (!sv) 887 if (!sv)
859{ 901{
860 return SvNV (cfperl_result (idx)); 902 return SvNV (cfperl_result (idx));
861} 903}
862 904
863///////////////////////////////////////////////////////////////////////////// 905/////////////////////////////////////////////////////////////////////////////
906// various c++ => perl glue functions
864 907
865void 908void
866cfperl_emergency_save () 909cfperl_emergency_save ()
867{ 910{
868 CALL_BEGIN (0); 911 CALL_BEGIN (0);
877 CALL_ARG (make_core); 920 CALL_ARG (make_core);
878 CALL_CALL ("cf::post_cleanup", G_VOID); 921 CALL_CALL ("cf::post_cleanup", G_VOID);
879 CALL_END; 922 CALL_END;
880} 923}
881 924
925void
926cfperl_make_book (object *book, int level)
927{
928 CALL_BEGIN (2);
929 CALL_ARG (book);
930 CALL_ARG (level);
931 CALL_CALL ("ext::books::make_book", G_VOID);
932 CALL_END;
933}
934
935void
936cfperl_send_msg (client *ns, int color, const char *type, const char *msg)
937{
938 CALL_BEGIN (4);
939 CALL_ARG (ns);
940 CALL_ARG (type);
941 CALL_ARG_SV (newSVpv_utf8 (msg));
942 CALL_ARG (color);
943 CALL_CALL ("cf::client::send_msg", G_VOID);
944 CALL_END;
945}
946
947int
948cfperl_can_merge (object *ob1, object *ob2)
949{
950 int can;
951
952 CALL_BEGIN (2);
953 CALL_ARG (ob1);
954 CALL_ARG (ob2);
955 CALL_CALL ("cf::_can_merge", G_SCALAR);
956 can = count && SvTRUE (TOPs);
957 CALL_END;
958
959 return can;
960}
961
962player *
963player::find (const char *name)
964{
965 CALL_BEGIN (1);
966 CALL_ARG (name);
967 CALL_CALL ("cf::player::find", G_SCALAR);
968
969 player *retval;
970
971 if (count)
972 sv_to (POPs, retval);
973 else
974 retval = 0;
975
976 CALL_END;
977
978 return retval;
979}
980
882maptile * 981maptile *
883maptile::find_sync (const char *path, maptile *origin) 982maptile::find_sync (const char *path, maptile *origin)
884{ 983{
885 CALL_BEGIN (2); 984 CALL_BEGIN (2);
886 CALL_ARG (path); 985 CALL_ARG (path);
898 997
899 return retval; 998 return retval;
900} 999}
901 1000
902maptile * 1001maptile *
903maptile::find_async (const char *path, maptile *origin) 1002maptile::find_async (const char *path, maptile *origin, bool load)
904{ 1003{
905 CALL_BEGIN (2); 1004 CALL_BEGIN (3);
906 CALL_ARG (path); 1005 CALL_ARG (path);
907 CALL_ARG (origin); 1006 CALL_ARG (origin);
1007 CALL_ARG (load);
908 CALL_CALL ("cf::map::find_async", G_SCALAR); 1008 CALL_CALL ("cf::map::find_async", G_SCALAR);
909 1009
910 maptile *retval; 1010 maptile *retval;
911 1011
912 if (count) 1012 if (count)
946 CALL_BEGIN (2); 1046 CALL_BEGIN (2);
947 CALL_ARG (this); 1047 CALL_ARG (this);
948 CALL_ARG (exit); 1048 CALL_ARG (exit);
949 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1049 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
950 CALL_END; 1050 CALL_END;
1051}
1052
1053const char *
1054object::ref () const
1055{
1056 if (type == PLAYER)
1057 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1058 else
1059 return 0;
1060}
1061
1062object *
1063object::deref (const char *ref)
1064{
1065 object *retval = 0;
1066
1067 if (ref)
1068 {
1069 CALL_BEGIN (1);
1070 CALL_ARG (ref);
1071 CALL_CALL ("cf::object::deref", G_SCALAR);
1072
1073 if (count)
1074 sv_to (POPs, retval);
1075
1076 CALL_END;
1077 }
1078
1079 return retval;
951} 1080}
952 1081
953void 1082void
954log_backtrace (const char *msg) 1083log_backtrace (const char *msg)
955{ 1084{
970 1099
971struct EventAPI *watcher_base::GEventAPI; 1100struct EventAPI *watcher_base::GEventAPI;
972struct CoroAPI *coroapi::GCoroAPI; 1101struct CoroAPI *coroapi::GCoroAPI;
973 1102
974int coroapi::cede_counter; 1103int coroapi::cede_counter;
975double (*coroapi::time)();
976double coroapi::next_cede; 1104tstamp coroapi::next_cede;
977 1105
978void coroapi::do_cede_to_tick () 1106void coroapi::do_cede_to_tick ()
979{ 1107{
980 cede_counter = 0; 1108 cede_counter = 0;
981 1109
1112 1240
1113 _connect_to_perl (); 1241 _connect_to_perl ();
1114 1242
1115 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1243 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1116 1244
1117 { 1245 //{
1118 require_pv ("Time::HiRes"); 1246 // require_pv ("Time::HiRes");
1119 1247 //
1120 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); 1248 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1121 if (!svp) croak ("Time::HiRes is required"); 1249 // if (!svp) croak ("Time::HiRes is required");
1122 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); 1250 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1123 coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); 1251 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1124 } 1252 //}
1125 1253
1126 static const struct { 1254 static const struct {
1127 const char *name; 1255 const char *name;
1128 IV iv; 1256 IV iv;
1129 } *civ, const_iv[] = { 1257 } *civ, const_iv[] = {
1134 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1262 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1135 1263
1136 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1264 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1137 1265
1138 const_iv (MAX_TIME) 1266 const_iv (MAX_TIME)
1267
1268 const_iv (NUM_BODY_LOCATIONS)
1269 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1270 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1271 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1272 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1273 const_iv (body_wrist) const_iv (body_waist)
1139 1274
1140 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) 1275 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1141 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) 1276 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1142 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) 1277 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1143 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) 1278 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1164 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1299 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1165 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1300 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1166 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1301 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1167 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1302 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1168 1303
1169 const_iv (NUM_SUBTYPES) 1304 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1170 1305
1171 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1306 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1172 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1307 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1173 1308
1174 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) 1309 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1182 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) 1317 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1183 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) 1318 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1184 const_iv (WEAP_BLUD) 1319 const_iv (WEAP_BLUD)
1185 1320
1186 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) 1321 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1187 const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) 1322 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1188 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) 1323 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1189 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1324 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1190 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1325 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1191 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1326 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1192 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1327 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1204 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1339 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1205 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1340 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1206 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1341 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1207 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1342 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1208 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1343 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1209 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1344 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1210 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1345 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1211 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1346 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1212 1347
1213 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1348 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1214 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1349 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1215 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1350 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1216 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1351 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1217 const_iv (NDI_ALL) 1352 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1353 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR)
1218 1354
1219 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1355 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1220 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1356 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1221 1357
1222 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1358 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1359
1360 const_iv (SP_RAISE_DEAD)
1361 const_iv (SP_RUNE)
1362 const_iv (SP_MAKE_MARK)
1363 const_iv (SP_BOLT)
1364 const_iv (SP_BULLET)
1365 const_iv (SP_EXPLOSION)
1366 const_iv (SP_CONE)
1367 const_iv (SP_BOMB)
1368 const_iv (SP_WONDER)
1369 const_iv (SP_SMITE)
1370 const_iv (SP_MAGIC_MISSILE)
1371 const_iv (SP_SUMMON_GOLEM)
1372 const_iv (SP_DIMENSION_DOOR)
1373 const_iv (SP_MAGIC_MAPPING)
1374 const_iv (SP_MAGIC_WALL)
1375 const_iv (SP_DESTRUCTION)
1376 const_iv (SP_PERCEIVE_SELF)
1377 const_iv (SP_WORD_OF_RECALL)
1378 const_iv (SP_INVISIBLE)
1379 const_iv (SP_PROBE)
1380 const_iv (SP_HEALING)
1381 const_iv (SP_CREATE_FOOD)
1382 const_iv (SP_EARTH_TO_DUST)
1383 const_iv (SP_CHANGE_ABILITY)
1384 const_iv (SP_BLESS)
1385 const_iv (SP_CURSE)
1386 const_iv (SP_SUMMON_MONSTER)
1387 const_iv (SP_CHARGING)
1388 const_iv (SP_POLYMORPH)
1389 const_iv (SP_ALCHEMY)
1390 const_iv (SP_REMOVE_CURSE)
1391 const_iv (SP_IDENTIFY)
1392 const_iv (SP_DETECTION)
1393 const_iv (SP_MOOD_CHANGE)
1394 const_iv (SP_MOVING_BALL)
1395 const_iv (SP_SWARM)
1396 const_iv (SP_CHANGE_MANA)
1397 const_iv (SP_DISPEL_RUNE)
1398 const_iv (SP_CREATE_MISSILE)
1399 const_iv (SP_CONSECRATE)
1400 const_iv (SP_ANIMATE_WEAPON)
1401 const_iv (SP_LIGHT)
1402 const_iv (SP_CHANGE_MAP_LIGHT)
1403 const_iv (SP_FAERY_FIRE)
1404 const_iv (SP_CAUSE_DISEASE)
1405 const_iv (SP_AURA)
1406 const_iv (SP_TOWN_PORTAL)
1407 const_iv (SP_PARTY_SPELL)
1223 1408
1224 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1409 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1225 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1410 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1226 const_iv (F_LOCKED) 1411 const_iv (F_LOCKED)
1227 1412
1280 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1465 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1281 1466
1282 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1467 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1283 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1468 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1284 1469
1470 const_iv (VERSION_CS) const_iv (VERSION_SC)
1471
1285 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1472 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1286 1473
1287 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) 1474 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1288 1475
1289 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1476 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1300 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1487 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1301 1488
1302 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1489 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1303 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1490 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV)
1304 const_iv (GT_MINIMAL) 1491 const_iv (GT_MINIMAL)
1492
1493 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1494 const_iv (FT_RSRC) const_iv (FT_NUM)
1305 }; 1495 };
1306 1496
1307 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1497 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1308 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1498 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1309 1499
1330 } 1520 }
1331} 1521}
1332 1522
1333void _connect_to_perl () 1523void _connect_to_perl ()
1334 1524
1525void _recalc_want ()
1526
1335void _global_reattach () 1527void _global_reattach ()
1336 CODE: 1528 CODE:
1337{ 1529{
1338 // reattach to all attachable objects in the game. 1530 // reattach to all attachable objects in the game.
1339 for_all_clients (ns) 1531 for_all_clients (ns)
1340 ns->reattach (); 1532 ns->reattach ();
1341 1533
1342 for_all_objects (op) 1534 for_all_objects (op)
1343 op->reattach (); 1535 op->reattach ();
1344} 1536}
1345
1346void _post_tick ()
1347 CODE:
1348 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1349 1537
1350# support function for map-world.ext 1538# support function for map-world.ext
1351void _quantise (SV *data_sv, SV *plt_sv) 1539void _quantise (SV *data_sv, SV *plt_sv)
1352 CODE: 1540 CODE:
1353{ 1541{
1386 len -= 3; 1574 len -= 3;
1387 } 1575 }
1388 1576
1389 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1577 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1390} 1578}
1579
1580void _post_tick ()
1581 CODE:
1582 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1583
1584NV till_cede ()
1585 CODE:
1586 RETVAL = coroapi::next_cede - now ();
1587 OUTPUT:
1588 RETVAL
1589
1590NV till_tick ()
1591 CODE:
1592 RETVAL = SvNV (sv_next_tick) - now ();
1593 OUTPUT:
1594 RETVAL
1391 1595
1392NV floor (NV x) 1596NV floor (NV x)
1393 1597
1394NV ceil (NV x) 1598NV ceil (NV x)
1395 1599
1403 default: croak ("cf::rndm requires none, one or two parameters."); break; 1607 default: croak ("cf::rndm requires none, one or two parameters."); break;
1404 } 1608 }
1405 OUTPUT: 1609 OUTPUT:
1406 RETVAL 1610 RETVAL
1407 1611
1612NV clamp (NV value, NV min_value, NV max_value)
1613 CODE:
1614 RETVAL = clamp (value, min_value, max_value);
1615 OUTPUT:
1616 RETVAL
1617
1618NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1619 CODE:
1620 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1621 OUTPUT:
1622 RETVAL
1623
1624void cede_to_tick ()
1625 CODE:
1626 coroapi::cede_to_tick ();
1627
1408void server_tick () 1628void server_tick ()
1409 CODE: 1629 CODE:
1630 NOW = now ();
1410 runtime = SvNVx (sv_runtime); 1631 runtime = SvNVx (sv_runtime);
1411 server_tick (); 1632 server_tick ();
1412 1633
1413void 1634void
1414log_backtrace (utf8_string msg) 1635log_backtrace (utf8_string msg)
1421octet_string path_combine (octet_string base, octet_string path) 1642octet_string path_combine (octet_string base, octet_string path)
1422 PROTOTYPE: $$ 1643 PROTOTYPE: $$
1423 1644
1424octet_string path_combine_and_normalize (octet_string base, octet_string path) 1645octet_string path_combine_and_normalize (octet_string base, octet_string path)
1425 PROTOTYPE: $$ 1646 PROTOTYPE: $$
1426
1427const_octet_string
1428get_maps_directory (octet_string path)
1429 PROTOTYPE: $
1430 ALIAS: maps_directory = 0
1431 CODE:
1432 RETVAL = create_pathname (path);
1433 OUTPUT: RETVAL
1434 1647
1435void 1648void
1436sub_generation_inc () 1649sub_generation_inc ()
1437 CODE: 1650 CODE:
1438 PL_sub_generation++; 1651 PL_sub_generation++;
1560#object *mortals (U32 index) 1773#object *mortals (U32 index)
1561# CODE: 1774# CODE:
1562# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1775# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1563# OUTPUT: RETVAL 1776# OUTPUT: RETVAL
1564 1777
1565INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1778INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h |
1566 1779
1567MODULE = cf PACKAGE = cf::global 1780MODULE = cf PACKAGE = cf::global
1568 1781
1569int invoke (SV *klass, int event, ...) 1782int invoke (SV *klass, int event, ...)
1570 CODE: 1783 CODE:
1606object *actives (U32 index) 1819object *actives (U32 index)
1607 CODE: 1820 CODE:
1608 RETVAL = index < actives.size () ? actives [index] : 0; 1821 RETVAL = index < actives.size () ? actives [index] : 0;
1609 OUTPUT: RETVAL 1822 OUTPUT: RETVAL
1610 1823
1824const char *slot_use_name (U32 slot)
1825 ALIAS:
1826 slot_nonuse_name = 1
1827 CODE:
1828{
1829 if (slot >= NUM_BODY_LOCATIONS)
1830 croak ("body slot index out of range");
1831
1832 switch (ix)
1833 {
1834 case 0: RETVAL = body_locations[slot].use_name; break;
1835 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1836 }
1837}
1838 OUTPUT:
1839 RETVAL
1840
1611# missing properties 1841# missing properties
1612 1842
1613object *head (object *op) 1843object *head (object *op)
1614 PROTOTYPE: $ 1844 PROTOTYPE: $
1615 CODE: 1845 CODE:
1616 RETVAL = op->head_ (); 1846 RETVAL = op->head_ ();
1617 OUTPUT: RETVAL
1618
1619int is_head (object *op)
1620 PROTOTYPE: $
1621 CODE:
1622 RETVAL = op->head_ () == op;
1623 OUTPUT: RETVAL 1847 OUTPUT: RETVAL
1624 1848
1625void 1849void
1626inv (object *obj) 1850inv (object *obj)
1627 PROTOTYPE: $ 1851 PROTOTYPE: $
1628 PPCODE: 1852 PPCODE:
1629{ 1853{
1630 object *o;
1631 for (o = obj->inv; o; o = o->below) 1854 for (object *o = obj->inv; o; o = o->below)
1632 XPUSHs (sv_2mortal (to_sv (o))); 1855 XPUSHs (sv_2mortal (to_sv (o)));
1633} 1856}
1634 1857
1635void 1858void
1636set_animation (object *op, int idx) 1859set_animation (object *op, int idx)
1641num_animations (object *op) 1864num_animations (object *op)
1642 CODE: 1865 CODE:
1643 RETVAL = NUM_ANIMATIONS (op); 1866 RETVAL = NUM_ANIMATIONS (op);
1644 OUTPUT: RETVAL 1867 OUTPUT: RETVAL
1645 1868
1869int slot_info (object *op, UV slot, int value = 0)
1870 ALIAS:
1871 slot_used = 1
1872 CODE:
1873{
1874 if (slot >= NUM_BODY_LOCATIONS)
1875 croak ("body slot index out of range");
1876
1877 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
1878
1879 if (items > 2)
1880 if (ix)
1881 op->slot[slot].used = value;
1882 else
1883 op->slot[slot].info = value;
1884}
1885 OUTPUT:
1886 RETVAL
1887
1646object *find_best_object_match (object *op, utf8_string match) 1888object *find_best_object_match (object *op, utf8_string match)
1647 1889
1648object *find_marked_object (object *op) 1890object *find_marked_object (object *op)
1649 1891
1650int need_identify (object *obj); 1892int need_identify (object *obj);
1651 1893
1652int apply_shop_mat (object *shop_mat, object *op); 1894int apply_shop_mat (object *shop_mat, object *op);
1653
1654int move_player (object *op, int dir)
1655 CODE:
1656 RETVAL = move_player (op, dir);
1657 OUTPUT:
1658 RETVAL
1659 1895
1660int move (object *op, int dir, object *originator = op) 1896int move (object *op, int dir, object *originator = op)
1661 CODE: 1897 CODE:
1662 RETVAL = move_ob (op, dir, originator); 1898 RETVAL = move_ob (op, dir, originator);
1663 OUTPUT: 1899 OUTPUT:
1670void apply_below (object *op) 1906void apply_below (object *op)
1671 CODE: 1907 CODE:
1672 player_apply_below (op); 1908 player_apply_below (op);
1673 1909
1674int cast_heal (object *op, object *caster, object *spell, int dir = 0) 1910int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1675
1676object *cf_object_present_archname_inside (object *op, utf8_string whatstr)
1677
1678int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1679
1680int cf_object_change_map (object *op, int x, int y, maptile *map)
1681 1911
1682#//TODO 1912#//TODO
1683object *clone_ (object *op, int recursive = 0) 1913object *clone_ (object *op, int recursive = 0)
1684 CODE: 1914 CODE:
1685 if (recursive) 1915 if (recursive)
1732 1962
1733void drop (object *who, object *op) 1963void drop (object *who, object *op)
1734 1964
1735void pick_up (object *who, object *op) 1965void pick_up (object *who, object *op)
1736 1966
1737int cf_object_teleport (object *op, maptile *map, int x, int y)
1738
1739void update_object (object *op, int action) 1967void update_object (object *op, int action)
1740 1968
1741object *cf_create_object_by_name (utf8_string name)
1742
1743void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 1969void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1744 1970
1745void player_lvl_adj (object *who, object *skill = 0) 1971void player_lvl_adj (object *who, object *skill = 0)
1746 1972
1747int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 1973int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1754 1980
1755void add_button_link (object *button, maptile *map, int connected); 1981void add_button_link (object *button, maptile *map, int connected);
1756 1982
1757void remove_button_link (object *op); 1983void remove_button_link (object *op);
1758 1984
1985void handle_apply_yield (object *op);
1986
1759 1987
1760MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1988MODULE = cf PACKAGE = cf::object PREFIX = cf_
1761
1762object *cf_insert_ob_in_ob (object *ob, object *where)
1763 1989
1764# no clean way to get an object from an archetype - stupid idiotic 1990# no clean way to get an object from an archetype - stupid idiotic
1765# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1991# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1766 1992
1767object *new (utf8_string archetype = 0) 1993object *new (utf8_string archetype = 0)
1768 PROTOTYPE: ;$ 1994 PROTOTYPE: ;$
1769 CODE: 1995 CODE:
1770 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 1996 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1771 OUTPUT: 1997 OUTPUT:
1772 RETVAL 1998 RETVAL
1773 1999
2000object *find_object (U32 tag)
2001
2002# TODO: nuke
1774object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2003object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1775 PROTOTYPE: $$$$$$ 2004 PROTOTYPE: $$$$$$
1776 CODE: 2005 CODE:
1777{ 2006{
1778 int unused_type; 2007 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1779 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1780} 2008}
1781
1782player *contr (object *op)
1783 CODE:
1784 RETVAL = op->contr;
1785 OUTPUT: RETVAL
1786 2009
1787const_utf8_string get_ob_key_value (object *op, utf8_string key) 2010const_utf8_string get_ob_key_value (object *op, utf8_string key)
1788 2011
1789bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2012bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1)
1790 2013
1802 EXTEND (SP, 5); 2025 EXTEND (SP, 5);
1803 PUSHs (newSVuv (rv.distance)); 2026 PUSHs (newSVuv (rv.distance));
1804 PUSHs (newSViv (rv.distance_x)); 2027 PUSHs (newSViv (rv.distance_x));
1805 PUSHs (newSViv (rv.distance_y)); 2028 PUSHs (newSViv (rv.distance_y));
1806 PUSHs (newSViv (rv.direction)); 2029 PUSHs (newSViv (rv.direction));
1807 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2030 PUSHs (to_sv (rv.part));
1808} 2031}
1809 2032
1810bool on_same_map_as (object *ob, object *other) 2033bool on_same_map_as (object *ob, object *other)
1811 CODE: 2034 CODE:
1812 RETVAL = on_same_map (ob, other); 2035 RETVAL = on_same_map (ob, other);
1818 RETVAL = query_base_name (op, plural); 2041 RETVAL = query_base_name (op, plural);
1819 OUTPUT: RETVAL 2042 OUTPUT: RETVAL
1820 2043
1821object *decrease_ob_nr (object *op, unsigned long i) 2044object *decrease_ob_nr (object *op, unsigned long i)
1822 2045
2046# return the tail of an object, excluding itself
2047void
2048tail (object *op)
2049 PPCODE:
2050 while ((op = op->more))
2051 XPUSHs (sv_2mortal (to_sv (op)));
2052
1823MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2053MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1824 2054
1825player *player (object *op) 2055player *player (object *op)
1826 CODE: 2056 CODE:
1827 RETVAL = op->contr; 2057 RETVAL = op->contr;
1828 OUTPUT: RETVAL 2058 OUTPUT: RETVAL
1829 2059
2060bool move_player (object *op, int dir)
2061
1830void check_score (object *op) 2062void check_score (object *op)
1831 2063
1832void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2064void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1833 CODE: 2065 CODE:
1834 new_draw_info (flags, 0, op, txt); 2066 new_draw_info (flags, 0, op, txt);
1835 2067
1836object *cf_player_send_inventory (object *op)
1837
1838octet_string cf_player_get_ip (object *op)
1839 ALIAS: ip = 0
1840
1841object *cf_player_get_marked_item (object *op)
1842 ALIAS: marked_item = 0
1843
1844void cf_player_set_marked_item (object *op, object *ob)
1845
1846partylist *cf_player_get_party (object *op)
1847 ALIAS: party = 0
1848
1849void cf_player_set_party (object *op, partylist *party)
1850
1851void kill_player (object *op) 2068void kill_player (object *op)
1852 2069
2070void esrv_send_item (object *pl, object *item)
2071
1853void esrv_update_item (object *op, int what, object *item) 2072void esrv_update_item (object *pl, int what, object *item)
1854 C_ARGS: what, op, item 2073 C_ARGS: what, pl, item
1855 2074
1856void clear_los (object *op) 2075void esrv_del_item (object *pl, int tag)
2076 C_ARGS: pl->contr, tag
1857 2077
1858int command_summon (object *op, utf8_string params) 2078int command_summon (object *op, utf8_string params)
1859 2079
1860int command_arrest (object *op, utf8_string params) 2080int command_arrest (object *op, utf8_string params)
1861 2081
1880 pl->ob->stats.hp = pl->ob->stats.maxhp; 2100 pl->ob->stats.hp = pl->ob->stats.maxhp;
1881 pl->ob->stats.sp = pl->ob->stats.maxsp; 2101 pl->ob->stats.sp = pl->ob->stats.maxsp;
1882 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2102 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1883 pl->orig_stats = pl->ob->stats; 2103 pl->orig_stats = pl->ob->stats;
1884 2104
1885void cf_player_move (player *pl, int dir) 2105void clear_los (player *pl)
1886
1887void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1888 2106
1889bool 2107bool
1890cell_visible (player *pl, int dx, int dy) 2108cell_visible (player *pl, int dx, int dy)
1891 CODE: 2109 CODE:
1892 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2110 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
1945 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2163 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
1946 OUTPUT: RETVAL 2164 OUTPUT: RETVAL
1947 2165
1948SV *registry (maptile *map) 2166SV *registry (maptile *map)
1949 2167
2168void
2169find_tagged_objects (maptile *map, utf8_string tag = 0)
2170 PPCODE:
2171{
2172 if (!map->spaces)
2173 XSRETURN_EMPTY;
2174
2175 if (tag)
2176 {
2177 shstr_cmp tag_ (tag);
2178
2179 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2180 for (object *op = ms->bot; op; op = op->above)
2181 if (op->tag == tag_)
2182 XPUSHs (sv_2mortal (to_sv (op)));
2183 }
2184 else
2185 {
2186 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2187 for (object *op = ms->bot; op; op = op->above)
2188 if (op->tag)
2189 XPUSHs (sv_2mortal (to_sv (op)));
2190 }
2191}
2192
1950INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2193INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
1951 2194
1952void 2195void
1953maptile::instantiate () 2196maptile::instantiate ()
1954 2197
2031 palette = SvRV (palette); 2274 palette = SvRV (palette);
2032 2275
2033 STRLEN idxlen; 2276 STRLEN idxlen;
2034 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2277 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2035 2278
2036 region **regionmap = (region **)malloc ( 2279 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2037 (av_len ((AV *)palette) + 1) * sizeof (region *));
2038 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2280 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2039 2281
2040 for (int i = av_len ((AV *)palette) + 1; i--; ) 2282 for (int i = av_len ((AV *)palette) + 1; i--; )
2041 regionmap [i] = region::find ( 2283 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2042 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2043 2284
2044 for (int y = 0; y < THIS->height; ++y) 2285 for (int y = 0; y < THIS->height; ++y)
2045 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2286 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2046 2287
2047 sfree (THIS->regions, THIS->size ()); 2288 sfree (THIS->regions, THIS->size ());
2048 free (THIS->regionmap); 2289 delete [] THIS->regionmap;
2049 2290
2050 THIS->regions = regions; 2291 THIS->regions = regions;
2051 THIS->regionmap = regionmap; 2292 THIS->regionmap = regionmap;
2052} 2293}
2053 2294
2074 } 2315 }
2075 2316
2076 op->destroy (); 2317 op->destroy ();
2077} 2318}
2078 2319
2079void play_sound_map (maptile *map, int x, int y, int sound_num)
2080
2081int out_of_map (maptile *map, int x, int y) 2320int out_of_map (maptile *map, int x, int y)
2082 2321
2083void 2322void
2084trigger (maptile *map, long connection, bool state = true) 2323trigger (maptile *map, long connection, bool state = true)
2085 CODE: 2324 CODE:
2089get_connection (maptile *map, long connection) 2328get_connection (maptile *map, long connection)
2090 PPCODE: 2329 PPCODE:
2091 oblinkpt *obp = get_connection_links (map, connection); 2330 oblinkpt *obp = get_connection_links (map, connection);
2092 if (obp) 2331 if (obp)
2093 for (objectlink *ol = obp->link; ol; ol = ol->next) 2332 for (objectlink *ol = obp->link; ol; ol = ol->next)
2094 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2333 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2095
2096object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2097
2098object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2099
2100object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2101 C_ARGS: str, map, nx, ny
2102 2334
2103void 2335void
2104get_map_flags (maptile *map, int x, int y) 2336get_map_flags (maptile *map, int x, int y)
2105 PPCODE: 2337 PPCODE:
2106{ 2338{
2111 EXTEND (SP, 4); 2343 EXTEND (SP, 4);
2112 PUSHs (sv_2mortal (newSViv (flags))); 2344 PUSHs (sv_2mortal (newSViv (flags)));
2113 2345
2114 if (GIMME_V == G_ARRAY) 2346 if (GIMME_V == G_ARRAY)
2115 { 2347 {
2116 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2348 PUSHs (sv_2mortal (to_sv (nmap)));
2117 PUSHs (sv_2mortal (newSViv (nx))); 2349 PUSHs (sv_2mortal (newSViv (nx)));
2118 PUSHs (sv_2mortal (newSViv (ny))); 2350 PUSHs (sv_2mortal (newSViv (ny)));
2119 } 2351 }
2120} 2352}
2121 2353
2130 2362
2131 get_map_flags (map, &nmap, x, y, &nx, &ny); 2363 get_map_flags (map, &nmap, x, y, &nx, &ny);
2132 2364
2133 if (nmap) 2365 if (nmap)
2134 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2366 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2135 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2367 XPUSHs (sv_2mortal (to_sv (o)));
2136} 2368}
2137 2369
2138SV * 2370SV *
2139bot_at (maptile *obj, unsigned int x, unsigned int y) 2371bot_at (maptile *obj, unsigned int x, unsigned int y)
2140 PROTOTYPE: $$$ 2372 PROTOTYPE: $$$
2149 INIT: 2381 INIT:
2150 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF; 2382 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2151 CODE: 2383 CODE:
2152 switch (ix) 2384 switch (ix)
2153 { 2385 {
2154 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2386 case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break;
2155 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2387 case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break;
2156 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2388 case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break;
2157 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2389 case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break;
2158 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2390 case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2159 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2391 case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break;
2160 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2392 case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break;
2161 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2393 case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break;
2162 } 2394 }
2163 OUTPUT: RETVAL 2395 OUTPUT: RETVAL
2164 2396
2165void fix_walls (maptile *map, int x, int y) 2397void fix_walls (maptile *map, int x, int y)
2166 2398
2240 rmp.decoroptions = decoroptions; 2472 rmp.decoroptions = decoroptions;
2241 rmp.orientation = orientation; 2473 rmp.orientation = orientation;
2242 rmp.origin_y = origin_y; 2474 rmp.origin_y = origin_y;
2243 rmp.origin_x = origin_x; 2475 rmp.origin_x = origin_x;
2244 rmp.random_seed = random_seed; 2476 rmp.random_seed = random_seed;
2245 rmp.total_map_hp = total_map_hp; 2477 rmp.total_map_hp = (uint64_t) total_map_hp;
2246 rmp.map_layout_style = map_layout_style; 2478 rmp.map_layout_style = map_layout_style;
2247 rmp.treasureoptions = treasureoptions; 2479 rmp.treasureoptions = treasureoptions;
2248 rmp.symmetry_used = symmetry_used; 2480 rmp.symmetry_used = symmetry_used;
2249 rmp.region = region; 2481 rmp.region = region;
2250 rmp.custom = custom; 2482 rmp.custom = custom;
2254 OUTPUT: 2486 OUTPUT:
2255 RETVAL 2487 RETVAL
2256 2488
2257MODULE = cf PACKAGE = cf::arch 2489MODULE = cf PACKAGE = cf::arch
2258 2490
2259archetype *find (utf8_string name) 2491int archetypes_size ()
2260 CODE: 2492 CODE:
2261 RETVAL = archetype::find (name); 2493 RETVAL = archetypes.size ();
2262 OUTPUT: 2494 OUTPUT: RETVAL
2263 RETVAL
2264 2495
2265archetype *first() 2496archetype *archetypes (U32 index)
2266 PROTOTYPE: 2497 CODE:
2267 CODE: 2498 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2268 RETVAL = first_archetype; 2499 OUTPUT: RETVAL
2500
2501object *instantiate (archetype *arch)
2502 CODE:
2503 RETVAL = arch_to_object (arch);
2504 OUTPUT:
2269 OUTPUT: RETVAL 2505 RETVAL
2270 2506
2271INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2507INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2272 2508
2273MODULE = cf PACKAGE = cf::party 2509MODULE = cf PACKAGE = cf::party
2274 2510
2345 STRLEN len; 2581 STRLEN len;
2346 char *buf = SvPVbyte (packet, len); 2582 char *buf = SvPVbyte (packet, len);
2347 2583
2348 THIS->send_packet (buf, len); 2584 THIS->send_packet (buf, len);
2349} 2585}
2586
2587faceidx
2588client::need_face (utf8_string name, int pri = 0)
2589 CODE:
2590 RETVAL = face_find (name, 0);
2591 if (RETVAL)
2592 {
2593 THIS->send_face (RETVAL, pri);
2594 THIS->flush_fx ();
2595 }
2596 OUTPUT:
2597 RETVAL
2598
2599int
2600client::fx_want (int idx, int value = -1)
2601 CODE:
2602 if (0 < idx && idx < FT_NUM)
2603 {
2604 RETVAL = THIS->fx_want [idx];
2605 if (items > 2)
2606 THIS->fx_want [idx] = value;
2607 }
2608 else
2609 RETVAL = 0;
2610 OUTPUT:
2611 RETVAL
2612
2613MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2614
2615faceidx sound_find (utf8_string name)
2616
2617void sound_set (utf8_string str, faceidx face)
2618
2619# dire hack
2620void old_sound_index (int idx, faceidx face)
2621 CODE:
2622 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2623 old_sound_index [idx] = face;
2350 2624
2351MODULE = cf PACKAGE = cf::face PREFIX = face_ 2625MODULE = cf PACKAGE = cf::face PREFIX = face_
2352 2626
2353#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2627#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2354 2628
2370 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2644 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2371 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2645 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2372} 2646}
2373 OUTPUT: RETVAL 2647 OUTPUT: RETVAL
2374 2648
2375void set (faceidx idx, int visibility, int magicmap) 2649void set_type (faceidx idx, int value)
2376 CODE: 2650 ALIAS:
2377 faceinfo *f = face_info (idx); 2651 set_type = 0
2378 assert (f); 2652 set_visibility = 1
2379 f->visibility = visibility; 2653 set_magicmap = 2
2380 f->magicmap = magicmap; 2654 set_smooth = 3
2381 2655 set_smoothlevel = 4
2382void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2383 CODE: 2656 CODE:
2384 faceinfo *f = face_info (idx); assert (f); 2657 faceinfo *f = face_info (idx); assert (f);
2385 f->smooth = smooth; 2658 switch (ix)
2386 f->smoothlevel = smoothlevel; 2659 {
2660 case 0: f->type = value; break;
2661 case 1: f->visibility = value; break;
2662 case 2: f->magicmap = value; break;
2663 case 3: f->smooth = value; break;
2664 case 4: f->smoothlevel = value; break;
2665 }
2387 2666
2388void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2667void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2389 CODE: 2668 CODE:
2390{ 2669{
2391 facedata *d = face_data (idx, faceset); 2670 faceinfo *f = face_info (idx); assert (f);
2392 assert (d); 2671 facedata *d = &(faceset ? f->data64 : f->data32);
2393 sv_to (data, d->data); 2672 sv_to (data, d->data);
2394 STRLEN clen; 2673 STRLEN clen;
2395 char *cdata = SvPVbyte (chksum, clen); 2674 char *cdata = SvPVbyte (chksum, clen);
2396 clen = min (CHKSUM_SIZE, clen); 2675 clen = min (CHKSUM_SIZE, clen);
2397 2676
2407 ns->force_newmap = true; 2686 ns->force_newmap = true;
2408 } 2687 }
2409 } 2688 }
2410} 2689}
2411 2690
2691int get_data_size (faceidx idx, int faceset = 0)
2692 CODE:
2693 facedata *d = face_data (idx, faceset); assert (d);
2694 RETVAL = d->data.size ();
2695 OUTPUT:
2696 RETVAL
2697
2698SV *get_chksum (faceidx idx, int faceset = 0)
2699 CODE:
2700 facedata *d = face_data (idx, faceset); assert (d);
2701 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE);
2702 OUTPUT:
2703 RETVAL
2704
2412void invalidate (faceidx idx) 2705void invalidate (faceidx idx)
2413 CODE: 2706 CODE:
2414 for_all_clients (ns) 2707 for_all_clients (ns)
2415 { 2708 {
2416 ns->faces_sent [idx] = false; 2709 ns->faces_sent [idx] = false;
2459void invalidate_all () 2752void invalidate_all ()
2460 CODE: 2753 CODE:
2461 for_all_clients (ns) 2754 for_all_clients (ns)
2462 ns->anims_sent.reset (); 2755 ns->anims_sent.reset ();
2463 2756
2757MODULE = cf PACKAGE = cf::object::freezer
2758
2759INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h |
2760
2761SV *
2762new (char *klass)
2763 CODE:
2764 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2765 OUTPUT: RETVAL
2766
2767void
2768DESTROY (SV *sv)
2769 CODE:
2770 object_freezer *self;
2771 sv_to (sv, self);
2772 delete self;
2773
2774MODULE = cf PACKAGE = cf::object::thawer
2775
2776INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h |
2777
2778SV *
2779new_from_file (char *klass, octet_string path)
2780 CODE:
2781 object_thawer *f = new object_thawer (path);
2782 if (!*f)
2783 {
2784 delete f;
2785 XSRETURN_UNDEF;
2786 }
2787 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2788 OUTPUT: RETVAL
2789
2790void
2791DESTROY (SV *sv)
2792 CODE:
2793 object_thawer *self;
2794 sv_to (sv, self);
2795 delete self;
2796
2797void
2798extract_tags (object_thawer *self)
2799 PPCODE:
2800 while (self->kw != KW_EOF)
2801 {
2802 PUTBACK;
2803 coroapi::cede_to_tick_every (5000);
2804 SPAGAIN;
2805
2806 if (self->kw == KW_tag)
2807 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2808
2809 self->skip ();
2810 }
2811

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