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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.204 by root, Mon Apr 30 04:25:30 2007 UTC vs.
Revision 1.295 by root, Sat Aug 30 05:19:03 2008 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
8 * Copyright (C) 2001-2005 by Chachkoff Yann 5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 7 *
11 * This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
14 * (at your option) any later version. 11 * (at your option) any later version.
15 * 12 *
16 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 16 * GNU General Public License for more details.
20 * 17 *
21 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 20 *
21 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 22 */
25 23
26#include "autoconf.h" 24#include "autoconf.h"
27
28#define PLUGIN_NAME "perl"
29#define PLUGIN_VERSION "cfperl 0.5"
30
31#define CEDES_PER_TICK 5
32 25
33#if HAVE_EXECINFO_H 26#if HAVE_EXECINFO_H
34# include <execinfo.h> 27# include <execinfo.h>
35#endif 28#endif
36 29
37#include <plugin_common.h>
38#include <sounds.h>
39#include <cstdarg> 30#include <cstdarg>
40#include <sproto.h> 31#include <typeinfo>
41 32
33#include "global.h"
42#include "loader.h" 34#include "loader.h"
35#include "../random_maps/random_map.h"
43#include "cfperl.h" 36#include "evthread.h"
44#include "shstr.h" 37#include "sproto.h"
45 38
46#include <unistd.h> 39#include <unistd.h>
47#if _POSIX_MEMLOCK 40#if _POSIX_MEMLOCK
48# include <sys/mman.h> 41# include <sys/mman.h>
49#endif 42#endif
50 43
44#if HAVE_MALLOC_H
45# include <malloc.h>
46#endif
47
48#if !__GLIBC__
49# define malloc_trim(pad) -1
50#endif
51
51#include <EXTERN.h> 52#include <EXTERN.h>
52#include <perl.h> 53#include <perl.h>
53#include <XSUB.h> 54#include <XSUB.h>
54 55
55#include "CoroAPI.h" 56#include "CoroAPI.h"
56#include "perlxsi.c" 57#include "perlxsi.c"
57 58
58extern sint64 *levels; // the experience table 59extern sint64 *levels; // the experience table
59 60
60typedef object object_ornull; 61typedef object_thawer &object_thawer_ref;
61typedef maptile maptile_ornull; 62typedef object_freezer &object_freezer_ref;
62
63typedef char *octet_string;
64typedef char *utf8_string;
65typedef const char *const_octet_string;
66typedef const char *const_utf8_string;
67 63
68typedef std::string std__string; 64typedef std::string std__string;
69 65
70#if IVSIZE >= 8
71 typedef IV val64;
72# define newSVval64 newSViv
73# define SvVAL64 SvIV
74#else
75 typedef double val64;
76# define newSVval64 newSVnv
77# define SvVAL64 SvNV
78#endif
79
80static f_plug_api gethook = cfapi_get_hooks;
81static f_plug_api object_set_property = cfapi_object_set_property;
82static f_plug_api object_insert = cfapi_object_insert;
83
84static PerlInterpreter *perl; 66static PerlInterpreter *perl;
85 67
86double runtime; 68tstamp NOW, runtime;
69
70static int tick_inhibit;
71static int tick_pending;
87 72
88global gbl_ev; 73global gbl_ev;
89static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
90static SV *sv_runtime, *sv_next_tick; 75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
76
77bitset<NUM_EVENT_TYPES> ev_want_event;
78bitset<NUM_TYPES> ev_want_type;
91 79
92static HV 80static HV
93 *stash_cf, 81 *stash_cf,
94 *stash_cf_object_wrap, 82 *stash_cf_object_wrap,
95 *stash_cf_object_player_wrap, 83 *stash_cf_object_player_wrap,
96 *stash_cf_player_wrap, 84 *stash_cf_player_wrap,
97 *stash_cf_map_wrap, 85 *stash_cf_map_wrap,
86 *stash_cf_mapspace_wrap,
98 *stash_cf_client_wrap, 87 *stash_cf_client_wrap,
99 *stash_cf_arch_wrap, 88 *stash_cf_arch_wrap,
100 *stash_cf_party_wrap, 89 *stash_cf_party_wrap,
101 *stash_cf_region_wrap, 90 *stash_cf_region_wrap,
102 *stash_cf_living_wrap; 91 *stash_cf_living_wrap;
92
93static inline SV *
94newSVpv_utf8 (const char *s)
95{
96 if (!s)
97 return newSV (0);
98
99 SV *sv = newSVpv (s, 0);
100 SvUTF8_on (sv);
101 return sv;
102}
103
104static inline SV *
105newSVpvn_utf8 (const char *s, STRLEN l)
106{
107 if (!s)
108 return newSV (0);
109
110 SV *sv = newSVpvn (s, l);
111 SvUTF8_on (sv);
112 return sv;
113}
103 114
104// helper cast function, returns super class * or 0 115// helper cast function, returns super class * or 0
105template<class super> 116template<class super>
106static super * 117static super *
107is_a (attachable *at) 118is_a (attachable *at)
167} 178}
168 179
169void 180void
170attachable::do_destroy () 181attachable::do_destroy ()
171{ 182{
172 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 183 INVOKE_ATTACHABLE (DESTROY, this);
173 184
174 if (cb) 185 if (cb)
175 { 186 {
176 SvREFCNT_dec (cb); 187 SvREFCNT_dec (cb);
177 cb = 0; 188 cb = 0;
200 { 211 {
201 if (i >= mortals.size ()) 212 if (i >= mortals.size ())
202 { 213 {
203 i = 0; 214 i = 0;
204 215
205 if (mortals.size () > 1000) 216 if (mortals.size () >= 512)
217 {
218 static int last_mortalcount;
219 if (mortals.size () != last_mortalcount)
220 {
221 last_mortalcount = mortals.size ();
206 LOG (llevInfo, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 222 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
223
224 if (0)
225 {
226 for (int j = 0; j < mortals.size (); ++j)//D
227 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
228 fprintf (stderr, "\n");//D
229 }
230 }
231 }
207 232
208 break; 233 break;
209 } 234 }
210 235
211 attachable *obj = mortals [i]; 236 attachable *obj = mortals [i];
232 delete obj; 257 delete obj;
233 } 258 }
234 } 259 }
235} 260}
236 261
262void
263attachable::set_key (const char *key, const char *value, bool is_utf8)
264{
265 if (!self)
266 self = newHV ();
267
268 if (value)
269 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
270 else
271 hv_delete (self, key, strlen (key), G_DISCARD);
272}
273
237attachable & 274attachable &
238attachable::operator =(const attachable &src) 275attachable::operator =(const attachable &src)
239{ 276{
240 //if (self || cb) 277 //if (self || cb)
241 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 278 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
242 279
243 attach = src.attach; 280 attach = src.attach;
244 return *this; 281 return *this;
245} 282}
246 283
284template<typename T>
285static bool
286find_backref (void *ptr, T *obj)
287{
288 char *s = (char *)obj;
289 while (s < (char *)obj + sizeof (T))
290 {
291 if (ptr == *(void **)s)
292 return true;
293
294 s += sizeof (void *); // assume natural alignment
295 }
296
297 return false;
298}
299
300// for debugging, find "live" objects containing this ptr
301void
302find_backref (void *ptr)
303{
304 for_all_objects (op)
305 if (find_backref (ptr, op))
306 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
307
308 for_all_players (pl)
309 if (find_backref (ptr, pl))
310 fprintf (stderr, "P %p\n", pl);
311
312 for_all_clients (ns)
313 if (find_backref (ptr, ns))
314 fprintf (stderr, "C %p\n", ns);
315
316}
317
247////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 318//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
248 319
249static SV * 320static SV *
250newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 321newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
251{ 322{
252 SV *sv; 323 SV *sv;
253 324
254 if (!ptr) 325 if (!ptr)
255 return &PL_sv_undef; 326 return newSV (0);
256 327
257 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 328 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
258 return sv_bless (newRV_noinc ((SV *)hv), stash); 329 return sv_bless (newRV_noinc ((SV *)hv), stash);
259} 330}
260 331
279 350
280static SV * 351static SV *
281newSVattachable (attachable *obj, HV *stash) 352newSVattachable (attachable *obj, HV *stash)
282{ 353{
283 if (!obj) 354 if (!obj)
284 return &PL_sv_undef; 355 return newSV (0);
285 356
286 if (!obj->self) 357 if (!obj->self)
358 obj->self = newHV ();
359
360 if (!SvOBJECT (obj->self))
287 { 361 {
288 obj->self = newHV ();
289 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 362 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
290 363
291 // now bless the object _once_ 364 // now bless the object _once_
365 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
292 return sv_bless (newRV_inc ((SV *)obj->self), stash); 366 return sv_bless (newRV_inc ((SV *)obj->self), stash);
293 } 367 }
294 else 368 else
295 { 369 {
296 SV *sv = newRV_inc ((SV *)obj->self); 370 SV *sv = newRV_inc ((SV *)obj->self);
333 return SvPTR (sv, klass); 407 return SvPTR (sv, klass);
334 else 408 else
335 return 0; 409 return 0;
336} 410}
337 411
338inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 412inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); }
339inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 413inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
340inline SV *to_sv (bool v) { return newSViv (v); } 414inline SV *to_sv (bool v) { return newSViv (v); }
341inline SV *to_sv ( signed char v) { return newSViv (v); } 415inline SV *to_sv ( signed char v) { return newSViv (v); }
342inline SV *to_sv (unsigned char v) { return newSViv (v); } 416inline SV *to_sv (unsigned char v) { return newSViv (v); }
343inline SV *to_sv ( signed short v) { return newSViv (v); } 417inline SV *to_sv ( signed short v) { return newSViv (v); }
344inline SV *to_sv (unsigned short v) { return newSVuv (v); } 418inline SV *to_sv (unsigned short v) { return newSVuv (v); }
353inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 427inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
354inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 428inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
355inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 429inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
356inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 430inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
357inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 431inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
432inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
358inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 433inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
359inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
360inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 434inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
435inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
361 436
362inline SV *to_sv (object & v) { return to_sv (&v); } 437inline SV *to_sv (object & v) { return to_sv (&v); }
363inline SV *to_sv (living & v) { return to_sv (&v); } 438inline SV *to_sv (living & v) { return to_sv (&v); }
364 439
365inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 440inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
366inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 441inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
367 442
368inline SV *to_sv (UUID v) 443inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
369{
370 char buf[128];
371 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
372 return newSVpv (buf, 0);
373}
374 444
375inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 445inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
376inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 446inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
377inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 447inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
378inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 448inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
379inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 449inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
380inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 450inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
381inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 451inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
382inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 452inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
383inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 453inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
384inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 454inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
385inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 455inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
386inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 456inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
387inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 457inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
388inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 458inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
389inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 459inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
390inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 460inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
391inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 461inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
392inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 462inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
393inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 463inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
394inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 464inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
465inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
395inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 466inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
396inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 467inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
397inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
398inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 468inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
469inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *)SvPTR_ornull (sv, "cf::mapspace"); }
470inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
471inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
399 472
400//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 473//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
401inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 474inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
402 475
403template<class T> 476template<class T>
404inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 477inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
405 478
406template<int N> 479template<int N>
407inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 480inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
408 481
409inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 482inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
410inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 483inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
411inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 484inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
412inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 485inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
413 486
414inline void sv_to (SV *sv, std::string &v) 487inline void sv_to (SV *sv, std::string &v)
415{ 488{
416 STRLEN len; 489 STRLEN len;
417 char *data = SvPVbyte (sv, len); 490 char *data = SvPVbyte (sv, len);
418 v.assign (data, len); 491 v.assign (data, len);
419} 492}
420 493
421inline void sv_to (SV *sv, UUID &v) 494inline void sv_to (SV *sv, UUID &v)
422{ 495{
423 unsigned int version; 496 if (!v.parse (SvPV_nolen (sv)))
424
425 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
426 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 497 croak ("unparsable uuid: %s", SvPV_nolen (sv));
427} 498}
428 499
429inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 500inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
430 501
448 break; 519 break;
449 520
450 case DT_STRING: 521 case DT_STRING:
451 { 522 {
452 char *str = (char *)va_arg (ap, const char *); 523 char *str = (char *)va_arg (ap, const char *);
453 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 524 sv = str ? newSVpv (str, 0) : newSV (0);
454 } 525 }
455 break; 526 break;
456 527
457 case DT_DATA: 528 case DT_DATA:
458 { 529 {
459 char *str = (char *)va_arg (ap, const void *); 530 char *str = (char *)va_arg (ap, const void *);
460 int len = va_arg (ap, int); 531 int len = va_arg (ap, int);
461 sv = str ? newSVpv (str, len) : &PL_sv_undef; 532 sv = str ? newSVpv (str, len) : newSV (0);
462 } 533 }
463 break; 534 break;
464 535
465 case DT_OBJECT: 536 case DT_OBJECT:
466 sv = to_sv (va_arg (ap, object *)); 537 sv = to_sv (va_arg (ap, object *));
508 va_end (ap); 579 va_end (ap);
509 580
510 return sv; 581 return sv;
511} 582}
512 583
513static SV *
514newSVcfapi (int type, ...)
515{
516 SV *sv;
517
518 va_list ap;
519 va_start (ap, type);
520
521 switch (type)
522 {
523 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
524 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
525 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
526 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
527 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
528 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
529 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
530 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
531 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
532 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
533
534 default:
535 assert (("unhandled type in newSVcfapi", 0));
536 }
537
538 va_end (ap);
539
540 return sv;
541}
542
543////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 584//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
544 585
545SV * 586SV *
546registry (attachable *ext) 587registry (attachable *ext)
547{ 588{
551 return newRV_inc ((SV *)ext->cb); 592 return newRV_inc ((SV *)ext->cb);
552} 593}
553 594
554///////////////////////////////////////////////////////////////////////////// 595/////////////////////////////////////////////////////////////////////////////
555 596
556extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
557{
558 return 0;
559}
560
561static CommArray_s rtn_cmd;
562
563static int
564runPluginCommand (object *obj, char *params)
565{
566 return -1;
567}
568
569extern "C" void *cfperl_getPluginProperty (int *type, ...)
570{
571 va_list args;
572 char *propname;
573 int i;
574 va_start (args, type);
575 propname = va_arg (args, char *);
576 //printf ("Property name: %s\n", propname);
577
578 if (!strcmp (propname, "command?"))
579 return NULL;
580 else if (!strcmp (propname, "Identification"))
581 {
582 va_end (args);
583 return (void *)PLUGIN_NAME;
584 }
585 else if (!strcmp (propname, "FullName"))
586 {
587 va_end (args);
588 return (void *)PLUGIN_VERSION;
589 }
590 else
591 va_end (args);
592
593 return NULL;
594}
595
596extern "C" int cfperl_postInitPlugin ()
597{
598 int hooktype = 1;
599 int rtype = 0;
600
601 cf_init_plugin (gethook);
602
603 return 0;
604}
605
606extern "C" int cfperl_closePlugin ()
607{
608 return 0;
609}
610
611void 597void
612cfperl_init () 598cfperl_init ()
613{ 599{
600 extern char **environ;
601
614 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 602 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
615 perl = perl_alloc (); 603 perl = perl_alloc ();
616 perl_construct (perl); 604 perl_construct (perl);
617 605
618 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 606 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
619 607
620 const char *argv[] = { 608 const char *argv[] = {
621 settings.argv [0], 609 settings.argv [0],
622 "-e" 610 "-e"
623 "use Event; use Coro;" // required for bootstrap 611 "use EV; use Coro;" // required for bootstrap
624 "cf->bootstrap;" // required for datadir :*> 612 "cf->bootstrap;" // required for datadir :*>
625 "unshift @INC, cf::datadir ();" 613 "unshift @INC, cf::datadir ();"
626 "require cf;" 614 "require cf;"
627 }; 615 };
628 616
629 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 617 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
630 || perl_run (perl)) 618 || perl_run (perl))
631 { 619 {
632 printf ("unable to initialize perl-interpreter, aborting.\n"); 620 printf ("unable to initialize perl-interpreter, aborting.\n");
633 exit (EXIT_FAILURE); 621 exit (EXIT_FAILURE);
634 } 622 }
654void 642void
655attachable::instantiate () 643attachable::instantiate ()
656{ 644{
657 if (attach) 645 if (attach)
658 { 646 {
659 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 647 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
660 attach = 0; 648 attach = 0;
661 } 649 }
662} 650}
663 651
664void 652void
665attachable::reattach () 653attachable::reattach ()
666{ 654{
667 optimise (); 655 optimise ();
668 //TODO: check for _attachment's, very important for restarts 656 //TODO: check for _attachment's, very important for restarts
669 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 657 INVOKE_ATTACHABLE (REATTACH, this);
670} 658}
671 659
672static event_klass klass_of[NUM_EVENT_TYPES] = { 660static event_klass klass_of[NUM_EVENT_TYPES] = {
673# define def(type,name) KLASS_ ## type, 661# define def(type,name) KLASS_ ## type,
674# include "eventinc.h" 662# include "eventinc.h"
717} 705}
718 706
719void 707void
720global::gather_callbacks (AV *&callbacks, event_type event) const 708global::gather_callbacks (AV *&callbacks, event_type event) const
721{ 709{
722 ::gather_callbacks (callbacks, cb_object, event); 710 ::gather_callbacks (callbacks, cb_global, event);
723} 711}
724 712
725void 713void
726object::gather_callbacks (AV *&callbacks, event_type event) const 714object::gather_callbacks (AV *&callbacks, event_type event) const
727{ 715{
728 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 716 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
729 { 717 {
730 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 718 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
731 719
732 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 720 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
733 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 721 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
734 } 722 }
735 723
771{ 759{
772 attachable::gather_callbacks (callbacks, event); 760 attachable::gather_callbacks (callbacks, event);
773 ::gather_callbacks (callbacks, cb_map, event); 761 ::gather_callbacks (callbacks, cb_map, event);
774} 762}
775 763
764void
765_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
766{
767 for (int event = 0; event <= AvFILLp (registry); ++event)
768 {
769 SV *cbs_ = AvARRAY (registry)[event];
770
771 // element must be list of callback entries
772 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
773 {
774 AV *cbs = (AV *)SvRV (cbs_);
775
776 // no callback entries, no callbacks to call
777 if (AvFILLp (cbs) >= 0)
778 set.set (event);
779 }
780 }
781}
782
783// very slow and inefficient way to recalculate the global want bitsets
784void
785_recalc_want ()
786{
787 ev_want_event.reset ();
788
789 _recalc_want (ev_want_event, cb_global);
790 _recalc_want (ev_want_event, cb_attachable);
791 _recalc_want (ev_want_event, cb_object);
792 _recalc_want (ev_want_event, cb_client);
793 _recalc_want (ev_want_event, cb_player);
794 _recalc_want (ev_want_event, cb_map);
795
796 ev_want_type.reset ();
797
798 for (int type = 0; type <= AvFILLp (cb_type); ++type)
799 {
800 SV *cbs_ = AvARRAY (cb_type)[type];
801
802 // element must be list of callback entries
803 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
804 {
805 AV *cbs = (AV *)SvRV (cbs_);
806
807 // no callback entries, no callbacks to call
808 if (AvFILLp (cbs) >= 0)
809 ev_want_type.set (type % NUM_TYPES);
810 }
811 }
812}
813
776bool 814bool
777attachable::invoke (event_type event, ...) 815attachable::invoke (event_type event, ...)
778{ 816{
779 data_type dt; 817 data_type dt;
780 va_list ap;
781
782 va_start (ap, event);
783 818
784 // callback call ordering should be: 819 // callback call ordering should be:
785 // 1. per-object callback 820 // 1. per-object callback
786 // 2. per-class object 821 // 2. per-class object
787 // 3. per-type callback 822 // 3. per-type callback
791 gather_callbacks (callbacks, event); 826 gather_callbacks (callbacks, event);
792 827
793 // short-circuit processing if no callbacks found/defined 828 // short-circuit processing if no callbacks found/defined
794 if (!callbacks) 829 if (!callbacks)
795 return 0; 830 return 0;
831
832 va_list ap;
833 va_start (ap, event);
796 834
797 CALL_BEGIN (3); 835 CALL_BEGIN (3);
798 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 836 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
799 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 837 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
800 838
835} 873}
836 874
837SV * 875SV *
838cfperl_result (int idx) 876cfperl_result (int idx)
839{ 877{
840 AV *av = get_av ("cfperl::invoke_results", 0); 878 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
841 if (!av) 879 if (!av)
842 return &PL_sv_undef; 880 return &PL_sv_undef;
843 881
844 SV **sv = av_fetch (av, idx, 0); 882 SV **sv = av_fetch (av, idx, 0);
845 if (!sv) 883 if (!sv)
859{ 897{
860 return SvNV (cfperl_result (idx)); 898 return SvNV (cfperl_result (idx));
861} 899}
862 900
863///////////////////////////////////////////////////////////////////////////// 901/////////////////////////////////////////////////////////////////////////////
902// various c++ => perl glue functions
903
904void cfperl_tick ()
905{
906 tick_pending = 1;
907
908 if (tick_inhibit)
909 return;
910
911 tick_pending = 0;
912
913 dSP;
914
915 PUSHMARK (SP);
916 PUTBACK;
917 call_pv ("cf::tick", G_DISCARD | G_VOID);
918
919 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
920}
864 921
865void 922void
866cfperl_emergency_save () 923cfperl_emergency_save ()
867{ 924{
868 CALL_BEGIN (0); 925 CALL_BEGIN (0);
877 CALL_ARG (make_core); 934 CALL_ARG (make_core);
878 CALL_CALL ("cf::post_cleanup", G_VOID); 935 CALL_CALL ("cf::post_cleanup", G_VOID);
879 CALL_END; 936 CALL_END;
880} 937}
881 938
939void
940cfperl_make_book (object *book, int level)
941{
942 CALL_BEGIN (2);
943 CALL_ARG (book);
944 CALL_ARG (level);
945 CALL_CALL ("ext::books::make_book", G_VOID);
946 CALL_END;
947}
948
949void
950cfperl_expand_cfpod (player *pl, std::string &msg)
951{
952 CALL_BEGIN (2);
953 CALL_ARG (pl);
954 CALL_ARG_SV (newSVpvn_utf8 (msg.data (), msg.size ()));
955 CALL_CALL ("cf::player::expand_cfpod", G_SCALAR);
956
957 if (count)
958 {
959 STRLEN len;
960 char *data = SvPVutf8 (TOPs, len);
961 msg.assign (data, len);
962 }
963
964 CALL_END;
965}
966
967void
968cfperl_send_msg (client *ns, int color, const char *type, const char *msg)
969{
970 CALL_BEGIN (4);
971 CALL_ARG (ns);
972 CALL_ARG (type);
973 CALL_ARG_SV (newSVpv_utf8 (msg));
974 CALL_ARG (color);
975 CALL_CALL ("cf::client::send_msg", G_VOID);
976 CALL_END;
977}
978
979int
980cfperl_can_merge (object *ob1, object *ob2)
981{
982 int can;
983
984 CALL_BEGIN (2);
985 CALL_ARG (ob1);
986 CALL_ARG (ob2);
987 CALL_CALL ("cf::_can_merge", G_SCALAR);
988 can = count && SvTRUE (TOPs);
989 CALL_END;
990
991 return can;
992}
993
994player *
995player::find (const char *name)
996{
997 CALL_BEGIN (1);
998 CALL_ARG (name);
999 CALL_CALL ("cf::player::find", G_SCALAR);
1000
1001 player *retval = 0;
1002 if (count) sv_to (POPs, retval);
1003
1004 CALL_END;
1005
1006 return retval;
1007}
1008
1009maptile *
1010find_style (const char *dirname, const char *stylename, int difficulty)
1011{
1012 CALL_BEGIN (3);
1013 CALL_ARG (dirname);
1014 CALL_ARG (stylename);
1015 CALL_ARG (difficulty);
1016 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1017
1018 maptile *retval = 0;
1019 if (count) sv_to (POPs, retval);
1020
1021 CALL_END;
1022
1023 return retval;
1024}
1025
882maptile * 1026maptile *
883maptile::find_sync (const char *path, maptile *origin) 1027maptile::find_sync (const char *path, maptile *origin)
884{ 1028{
885 CALL_BEGIN (2); 1029 CALL_BEGIN (2);
886 CALL_ARG (path); 1030 CALL_ARG (path);
887 CALL_ARG (origin); 1031 CALL_ARG (origin);
888 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1032 CALL_CALL ("cf::map::find_sync", G_SCALAR);
889 1033
890 maptile *retval; 1034 maptile *retval = 0;
891
892 if (count)
893 sv_to (POPs, retval); 1035 if (count) sv_to (POPs, retval);
894 else
895 retval = 0;
896 1036
897 CALL_END; 1037 CALL_END;
898 1038
899 return retval; 1039 return retval;
900} 1040}
901 1041
902maptile * 1042maptile *
903maptile::find_async (const char *path, maptile *origin) 1043maptile::find_async (const char *path, maptile *origin, bool load)
904{ 1044{
905 CALL_BEGIN (2); 1045 CALL_BEGIN (3);
906 CALL_ARG (path); 1046 CALL_ARG (path);
907 CALL_ARG (origin); 1047 CALL_ARG (origin);
1048 CALL_ARG (load);
908 CALL_CALL ("cf::map::find_async", G_SCALAR); 1049 CALL_CALL ("cf::map::find_async", G_SCALAR);
909 1050
910 maptile *retval; 1051 maptile *retval = 0;
911
912 if (count)
913 sv_to (POPs, retval); 1052 if (count) sv_to (POPs, retval);
914 else
915 retval = 0;
916 1053
917 CALL_END; 1054 CALL_END;
918 1055
919 return retval; 1056 return retval;
920} 1057}
946 CALL_BEGIN (2); 1083 CALL_BEGIN (2);
947 CALL_ARG (this); 1084 CALL_ARG (this);
948 CALL_ARG (exit); 1085 CALL_ARG (exit);
949 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1086 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
950 CALL_END; 1087 CALL_END;
1088}
1089
1090void
1091object::player_goto (const char *path, int x, int y)
1092{
1093 if (type != PLAYER)
1094 return;
1095
1096 CALL_BEGIN (4);
1097 CALL_ARG (this);
1098 CALL_ARG (path);
1099 CALL_ARG (x);
1100 CALL_ARG (y);
1101 CALL_CALL ("cf::object::player::goto", G_VOID);
1102 CALL_END;
1103}
1104
1105const char *
1106object::ref () const
1107{
1108 if (type == PLAYER)
1109 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1110 else
1111 return 0;
1112}
1113
1114object *
1115object::deref (const char *ref)
1116{
1117 object *retval = 0;
1118
1119 if (ref)
1120 {
1121 CALL_BEGIN (1);
1122 CALL_ARG (ref);
1123 CALL_CALL ("cf::object::deref", G_SCALAR);
1124
1125 if (count)
1126 sv_to (POPs, retval);
1127
1128 CALL_END;
1129 }
1130
1131 return retval;
951} 1132}
952 1133
953void 1134void
954log_backtrace (const char *msg) 1135log_backtrace (const char *msg)
955{ 1136{
966#endif 1147#endif
967} 1148}
968 1149
969///////////////////////////////////////////////////////////////////////////// 1150/////////////////////////////////////////////////////////////////////////////
970 1151
971struct EventAPI *watcher_base::GEventAPI; 1152struct EVAPI *evapi::GEVAPI;
972struct CoroAPI *coroapi::GCoroAPI; 1153struct CoroAPI *coroapi::GCoroAPI;
973
974int coroapi::cede_counter;
975double (*coroapi::time)();
976double coroapi::next_cede;
977 1154
978void coroapi::do_cede_to_tick () 1155void coroapi::do_cede_to_tick ()
979{ 1156{
980 cede_counter = 0; 1157 cede_pending = 0;
981
982 cede (); 1158 cede ();
983
984 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
985 if (next_cede > SvNV (sv_next_tick) - 0.02)
986 next_cede = SvNV (sv_next_tick);
987}
988
989void coroapi::do_cede_every ()
990{
991 cede_counter = 0;
992
993 if (coroapi::nready ())
994 coroapi::cede ();
995}
996
997void coroapi::do_cede_to_tick_every ()
998{
999 cede_counter = 0;
1000
1001 cede_to_tick ();
1002} 1159}
1003 1160
1004void 1161void
1005coroapi::wait_for_tick () 1162coroapi::wait_for_tick ()
1006{ 1163{
1015 CALL_BEGIN (0); 1172 CALL_BEGIN (0);
1016 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1173 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1017 CALL_END; 1174 CALL_END;
1018} 1175}
1019 1176
1020static void
1021iw_dispatch (pe_event *ev)
1022{
1023 iw *w = (iw *)ev->ext_data;
1024 w->call (*w);
1025}
1026
1027void
1028iw::alloc ()
1029{
1030 pe = GEventAPI->new_idle (0, 0);
1031
1032 WaREENTRANT_off (pe);
1033 pe->base.callback = (void *)iw_dispatch;
1034 pe->base.ext_data = (void *)this;
1035}
1036
1037static void iow_dispatch (pe_event *ev)
1038{
1039 iow *w = (iow *)ev->ext_data;
1040 w->call (*w, ((pe_ioevent *)ev)->got);
1041}
1042
1043void
1044iow::alloc ()
1045{
1046 pe = GEventAPI->new_io (0, 0);
1047
1048 WaREENTRANT_off (pe);
1049 pe->base.callback = (void *)iow_dispatch;
1050 pe->base.ext_data = (void *)this;
1051
1052 pe->fd = -1;
1053 pe->poll = 0;
1054}
1055
1056void
1057iow::fd (int fd)
1058{
1059 pe->fd = fd;
1060}
1061
1062int
1063iow::poll ()
1064{
1065 return pe->poll;
1066}
1067
1068void 1177void
1069iow::poll (int events) 1178iow::poll (int events)
1070{ 1179{
1071 if (pe->poll != events) 1180 if (events != this->events)
1072 { 1181 {
1182 int active = ev_is_active ((ev_io *)this);
1073 if (pe->poll) stop (); 1183 if (active) stop ();
1074 pe->poll = events; 1184 ev_io_set ((ev_io *)this, fd, events);
1075 if (pe->poll) start (); 1185 if (active) start ();
1076 } 1186 }
1077} 1187}
1078 1188
1079void 1189void
1080_connect_to_perl () 1190_connect_to_perl ()
1081{ 1191{
1082 stash_cf = gv_stashpv ("cf" , 1); 1192 stash_cf = gv_stashpv ("cf", 1);
1083 1193
1084 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1194 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1085 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1195 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1086 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1196 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1087 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1197 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1198 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1088 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1199 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1089 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1200 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1090 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1201 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1091 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1202 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1092 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1203 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1093 1204
1205 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1094 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1206 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1207 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1095 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1208 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1096 1209
1097 cb_global = get_av ("cf::CB_GLOBAL", 1); 1210 cb_global = get_av ("cf::CB_GLOBAL", 1);
1098 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1211 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1099 cb_object = get_av ("cf::CB_OBJECT", 1); 1212 cb_object = get_av ("cf::CB_OBJECT", 1);
1100 cb_player = get_av ("cf::CB_PLAYER", 1); 1213 cb_player = get_av ("cf::CB_PLAYER", 1);
1105 1218
1106MODULE = cf PACKAGE = cf PREFIX = cf_ 1219MODULE = cf PACKAGE = cf PREFIX = cf_
1107 1220
1108BOOT: 1221BOOT:
1109{ 1222{
1110 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1223 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1111 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1224 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1112 1225
1113 _connect_to_perl (); 1226 _connect_to_perl ();
1114 1227
1115 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1228 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1116 1229
1117 { 1230 //{
1118 require_pv ("Time::HiRes"); 1231 // require_pv ("Time::HiRes");
1119 1232 //
1120 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); 1233 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1121 if (!svp) croak ("Time::HiRes is required"); 1234 // if (!svp) croak ("Time::HiRes is required");
1122 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); 1235 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1123 coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); 1236 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1124 } 1237 //}
1125 1238
1126 static const struct { 1239 static const struct {
1127 const char *name; 1240 const char *name;
1128 IV iv; 1241 IV iv;
1129 } *civ, const_iv[] = { 1242 } *civ, const_iv[] = {
1134 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1247 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1135 1248
1136 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1249 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1137 1250
1138 const_iv (MAX_TIME) 1251 const_iv (MAX_TIME)
1252 const_iv (MAXSOCKBUF)
1253
1254 const_iv (NUM_BODY_LOCATIONS)
1255 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1256 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1257 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1258 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1259 const_iv (body_wrist) const_iv (body_waist)
1139 1260
1140 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) 1261 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1141 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) 1262 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1142 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) 1263 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1143 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) 1264 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1164 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1285 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1165 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1286 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1166 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1287 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1167 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1288 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1168 1289
1169 const_iv (NUM_SUBTYPES) 1290 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1170 1291
1171 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1292 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1172 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1293 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1173 1294
1174 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) 1295 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1182 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) 1303 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1183 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) 1304 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1184 const_iv (WEAP_BLUD) 1305 const_iv (WEAP_BLUD)
1185 1306
1186 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) 1307 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1187 const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) 1308 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1188 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) 1309 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1189 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1310 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1190 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1311 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1191 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1312 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1192 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1313 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1204 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1325 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1205 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1326 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1206 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1327 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1207 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1328 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1208 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1329 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1209 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1330 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1210 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1331 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1211 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1332 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1212 1333
1213 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1334 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1214 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1335 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1215 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1336 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1216 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1337 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1217 const_iv (NDI_ALL) 1338 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1339 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR)
1218 1340
1219 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1341 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1220 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1342 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1221 1343
1222 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1344 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1345
1346 const_iv (SP_RAISE_DEAD)
1347 const_iv (SP_RUNE)
1348 const_iv (SP_MAKE_MARK)
1349 const_iv (SP_BOLT)
1350 const_iv (SP_BULLET)
1351 const_iv (SP_EXPLOSION)
1352 const_iv (SP_CONE)
1353 const_iv (SP_BOMB)
1354 const_iv (SP_WONDER)
1355 const_iv (SP_SMITE)
1356 const_iv (SP_MAGIC_MISSILE)
1357 const_iv (SP_SUMMON_GOLEM)
1358 const_iv (SP_DIMENSION_DOOR)
1359 const_iv (SP_MAGIC_MAPPING)
1360 const_iv (SP_MAGIC_WALL)
1361 const_iv (SP_DESTRUCTION)
1362 const_iv (SP_PERCEIVE_SELF)
1363 const_iv (SP_WORD_OF_RECALL)
1364 const_iv (SP_INVISIBLE)
1365 const_iv (SP_PROBE)
1366 const_iv (SP_HEALING)
1367 const_iv (SP_CREATE_FOOD)
1368 const_iv (SP_EARTH_TO_DUST)
1369 const_iv (SP_CHANGE_ABILITY)
1370 const_iv (SP_BLESS)
1371 const_iv (SP_CURSE)
1372 const_iv (SP_SUMMON_MONSTER)
1373 const_iv (SP_CHARGING)
1374 const_iv (SP_POLYMORPH)
1375 const_iv (SP_ALCHEMY)
1376 const_iv (SP_REMOVE_CURSE)
1377 const_iv (SP_IDENTIFY)
1378 const_iv (SP_DETECTION)
1379 const_iv (SP_MOOD_CHANGE)
1380 const_iv (SP_MOVING_BALL)
1381 const_iv (SP_SWARM)
1382 const_iv (SP_CHANGE_MANA)
1383 const_iv (SP_DISPEL_RUNE)
1384 const_iv (SP_CREATE_MISSILE)
1385 const_iv (SP_CONSECRATE)
1386 const_iv (SP_ANIMATE_WEAPON)
1387 const_iv (SP_LIGHT)
1388 const_iv (SP_CHANGE_MAP_LIGHT)
1389 const_iv (SP_FAERY_FIRE)
1390 const_iv (SP_CAUSE_DISEASE)
1391 const_iv (SP_AURA)
1392 const_iv (SP_TOWN_PORTAL)
1393 const_iv (SP_PARTY_SPELL)
1223 1394
1224 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1395 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1225 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1396 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1226 const_iv (F_LOCKED) 1397 const_iv (F_LOCKED)
1227 1398
1228 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1399 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1229 1400
1230 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1401 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1231 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1402 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1232 1403
1233 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1404 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1234 1405
1235 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1406 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1236 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) 1407 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1237 1408
1238 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) 1409 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1239 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) 1410 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1240 1411
1241 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1412 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1275 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) 1446 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1276 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) 1447 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1277 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) 1448 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1278 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) 1449 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1279 1450
1280 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1451 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1452 const_iv (MAP_INACTIVE)
1281 1453
1282 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1454 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1283 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1455 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1456
1457 const_iv (VERSION_CS) const_iv (VERSION_SC)
1284 1458
1285 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1459 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1286 1460
1287 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) 1461 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1288 1462
1298 1472
1299 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1473 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1300 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1474 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1301 1475
1302 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1476 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1303 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1477 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1304 const_iv (GT_MINIMAL) 1478
1479 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1480 const_iv (FT_RSRC) const_iv (FT_NUM)
1305 }; 1481 };
1306 1482
1307 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1483 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1308 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1484 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1309 1485
1328 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1504 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1329 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1505 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1330 } 1506 }
1331} 1507}
1332 1508
1509void _gv_clear (SV *gv)
1510 CODE:
1511 assert (SvTYPE (gv) == SVt_PVGV);
1512# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1513 f (GvGP (gv)->gp_form);
1514 f (GvGP (gv)->gp_io);
1515 f (GvGP (gv)->gp_sv);
1516 f (GvGP (gv)->gp_av);
1517 f (GvGP (gv)->gp_hv);
1518 f (GvGP (gv)->gp_cv);
1519 GvCVGEN (gv) = 0;
1520 GvMULTI_off (gv);
1521# undef f
1522
1523
1333void _connect_to_perl () 1524void _connect_to_perl ()
1525
1526void _recalc_want ()
1334 1527
1335void _global_reattach () 1528void _global_reattach ()
1336 CODE: 1529 CODE:
1337{ 1530{
1338 // reattach to all attachable objects in the game. 1531 // reattach to all attachable objects in the game.
1340 ns->reattach (); 1533 ns->reattach ();
1341 1534
1342 for_all_objects (op) 1535 for_all_objects (op)
1343 op->reattach (); 1536 op->reattach ();
1344} 1537}
1345
1346void _post_tick ()
1347 CODE:
1348 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1349 1538
1350# support function for map-world.ext 1539# support function for map-world.ext
1351void _quantise (SV *data_sv, SV *plt_sv) 1540void _quantise (SV *data_sv, SV *plt_sv)
1352 CODE: 1541 CODE:
1353{ 1542{
1387 } 1576 }
1388 1577
1389 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1578 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1390} 1579}
1391 1580
1581void evthread_start (int aiofd)
1582
1583void cede_to_tick ()
1584 CODE:
1585 coroapi::cede_to_tick ();
1586
1587NV till_tick ()
1588 CODE:
1589 RETVAL = SvNVX (sv_next_tick) - now ();
1590 OUTPUT:
1591 RETVAL
1592
1593int tick_inhibit ()
1594 CODE:
1595 RETVAL = tick_inhibit;
1596 OUTPUT:
1597 RETVAL
1598
1599void tick_inhibit_inc ()
1600 CODE:
1601 ++tick_inhibit;
1602
1603void tick_inhibit_dec ()
1604 CODE:
1605 if (!--tick_inhibit)
1606 if (tick_pending)
1607 {
1608 ev_async_send (EV_DEFAULT, &tick_watcher);
1609 coroapi::cede ();
1610 }
1611
1612void server_tick ()
1613 CODE:
1614{
1615 NOW = ev_now (EV_DEFAULT);
1616 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1617 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1618 runtime = SvNVX (sv_runtime);
1619
1620 server_tick ();
1621
1622 NOW = ev_time ();
1623 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1624 runtime += TICK;
1625 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1626}
1627
1392NV floor (NV x) 1628NV floor (NV x)
1393 1629
1394NV ceil (NV x) 1630NV ceil (NV x)
1395 1631
1396NV rndm (...) 1632NV rndm (...)
1633 ALIAS:
1634 rmg_rndm = 1
1397 CODE: 1635 CODE:
1636{
1637 rand_gen &gen = ix ? rmg_rndm : rndm;
1398 switch (items) 1638 switch (items)
1399 { 1639 {
1400 case 0: RETVAL = rndm (); break; 1640 case 0: RETVAL = gen (); break;
1401 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1641 case 1: RETVAL = gen (SvUV (ST (0))); break;
1402 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1642 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1403 default: croak ("cf::rndm requires none, one or two parameters."); break; 1643 default: croak ("cf::rndm requires none, one or two parameters."); break;
1404 } 1644 }
1645}
1405 OUTPUT: 1646 OUTPUT:
1406 RETVAL 1647 RETVAL
1407 1648
1408void server_tick () 1649NV clamp (NV value, NV min_value, NV max_value)
1409 CODE: 1650 CODE:
1410 runtime = SvNVx (sv_runtime); 1651 RETVAL = clamp (value, min_value, max_value);
1411 server_tick (); 1652 OUTPUT:
1653 RETVAL
1654
1655NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1656 CODE:
1657 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1658 OUTPUT:
1659 RETVAL
1660
1661void weaken (...)
1662 PROTOTYPE: @
1663 CODE:
1664 while (items > 0)
1665 sv_rvweaken (ST (--items));
1412 1666
1413void 1667void
1414log_backtrace (utf8_string msg) 1668log_backtrace (utf8_string msg)
1415 1669
1416void 1670void
1421octet_string path_combine (octet_string base, octet_string path) 1675octet_string path_combine (octet_string base, octet_string path)
1422 PROTOTYPE: $$ 1676 PROTOTYPE: $$
1423 1677
1424octet_string path_combine_and_normalize (octet_string base, octet_string path) 1678octet_string path_combine_and_normalize (octet_string base, octet_string path)
1425 PROTOTYPE: $$ 1679 PROTOTYPE: $$
1426
1427const_octet_string
1428get_maps_directory (octet_string path)
1429 PROTOTYPE: $
1430 ALIAS: maps_directory = 0
1431 CODE:
1432 RETVAL = create_pathname (path);
1433 OUTPUT: RETVAL
1434 1680
1435void 1681void
1436sub_generation_inc () 1682sub_generation_inc ()
1437 CODE: 1683 CODE:
1438 PL_sub_generation++; 1684 PL_sub_generation++;
1463 1709
1464void abort () 1710void abort ()
1465 1711
1466void reset_signals () 1712void reset_signals ()
1467 1713
1468void fork_abort (octet_string cause = "cf::fork_abort") 1714void fork_abort (const_octet_string cause = "cf::fork_abort")
1469 1715
1470void cleanup (octet_string cause, bool make_core = false) 1716void cleanup (const_octet_string cause, bool make_core = false)
1471 1717
1472void emergency_save () 1718void emergency_save ()
1473 1719
1474void _exit (int status = EXIT_SUCCESS) 1720void _exit (int status = EXIT_SUCCESS)
1475 1721
1476UV sv_2watcher (SV *w)
1477 CODE:
1478 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1479 OUTPUT:
1480 RETVAL
1481
1482#if _POSIX_MEMLOCK 1722#if _POSIX_MEMLOCK
1483 1723
1484int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1724int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1725 INIT:
1726#if __GLIBC__
1727 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1728#endif
1485 1729
1486int munlockall () 1730int munlockall ()
1487 1731
1488#endif 1732#endif
1733
1734int
1735malloc_trim (IV pad = 0)
1736
1737void
1738mallinfo ()
1739 PPCODE:
1740{
1741#if __GLIBC__
1742 struct mallinfo mai = mallinfo ();
1743 EXTEND (SP, 10*2);
1744 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1745 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1746 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1747 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1748 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1749 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1750 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1751 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1752 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1753 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1754#endif
1755 EXTEND (SP, 2*2);
1756 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1757 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1758 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1759}
1489 1760
1490int find_animation (utf8_string text) 1761int find_animation (utf8_string text)
1491 PROTOTYPE: $ 1762 PROTOTYPE: $
1492 1763
1493int random_roll (int min, int max, object *op, int goodbad); 1764int random_roll (int min, int max, object *op, int goodbad);
1531 RETVAL = newSVpv (resist_plus[atnr], 0); 1802 RETVAL = newSVpv (resist_plus[atnr], 0);
1532 else 1803 else
1533 XSRETURN_UNDEF; 1804 XSRETURN_UNDEF;
1534 OUTPUT: RETVAL 1805 OUTPUT: RETVAL
1535 1806
1807UUID
1808uuid_cur ()
1809 CODE:
1810 RETVAL = UUID::cur;
1811 OUTPUT:
1812 RETVAL
1813
1814UUID
1815uuid_gen ()
1816 CODE:
1817 RETVAL = UUID::gen ();
1818 OUTPUT:
1819 RETVAL
1820
1821val64
1822uuid_seq (UUID uuid)
1823 CODE:
1824 RETVAL = uuid.seq;
1825 OUTPUT:
1826 RETVAL
1827
1828UUID
1829uuid_str (val64 seq)
1830 CODE:
1831 RETVAL.seq = seq;
1832 OUTPUT:
1833 RETVAL
1834
1835void
1836coin_names ()
1837 PPCODE:
1838 EXTEND (SP, NUM_COINS);
1839 for (int i = 0; i < NUM_COINS; ++i)
1840 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1841
1842void
1843coin_archetypes ()
1844 PPCODE:
1845 EXTEND (SP, NUM_COINS);
1846 for (int i = 0; i < NUM_COINS; ++i)
1847 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1848
1536bool 1849bool
1537load_resource_file (octet_string filename) 1850load_resource_file_ (octet_string filename)
1851
1852void
1853fix_weight ()
1538 1854
1539MODULE = cf PACKAGE = cf::attachable 1855MODULE = cf PACKAGE = cf::attachable
1540 1856
1541int 1857int
1542valid (SV *obj) 1858valid (SV *obj)
1560#object *mortals (U32 index) 1876#object *mortals (U32 index)
1561# CODE: 1877# CODE:
1562# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1878# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1563# OUTPUT: RETVAL 1879# OUTPUT: RETVAL
1564 1880
1565INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1881INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h |
1566 1882
1567MODULE = cf PACKAGE = cf::global 1883MODULE = cf PACKAGE = cf::global
1568 1884
1569int invoke (SV *klass, int event, ...) 1885int invoke (SV *klass, int event, ...)
1570 CODE: 1886 CODE:
1606object *actives (U32 index) 1922object *actives (U32 index)
1607 CODE: 1923 CODE:
1608 RETVAL = index < actives.size () ? actives [index] : 0; 1924 RETVAL = index < actives.size () ? actives [index] : 0;
1609 OUTPUT: RETVAL 1925 OUTPUT: RETVAL
1610 1926
1927int mortals_size ()
1928 CODE:
1929 RETVAL = attachable::mortals.size ();
1930 OUTPUT: RETVAL
1931
1932const char *slot_use_name (U32 slot)
1933 ALIAS:
1934 slot_nonuse_name = 1
1935 CODE:
1936{
1937 if (slot >= NUM_BODY_LOCATIONS)
1938 croak ("body slot index out of range");
1939
1940 switch (ix)
1941 {
1942 case 0: RETVAL = body_locations[slot].use_name; break;
1943 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1944 }
1945}
1946 OUTPUT:
1947 RETVAL
1948
1611# missing properties 1949# missing properties
1612 1950
1613object *head (object *op) 1951object *head (object *op)
1614 PROTOTYPE: $ 1952 PROTOTYPE: $
1615 CODE: 1953 CODE:
1616 RETVAL = op->head_ (); 1954 RETVAL = op->head_ ();
1617 OUTPUT: RETVAL
1618
1619int is_head (object *op)
1620 PROTOTYPE: $
1621 CODE:
1622 RETVAL = op->head_ () == op;
1623 OUTPUT: RETVAL 1955 OUTPUT: RETVAL
1624 1956
1625void 1957void
1626inv (object *obj) 1958inv (object *obj)
1627 PROTOTYPE: $ 1959 PROTOTYPE: $
1628 PPCODE: 1960 PPCODE:
1629{ 1961{
1630 object *o;
1631 for (o = obj->inv; o; o = o->below) 1962 for (object *o = obj->inv; o; o = o->below)
1632 XPUSHs (sv_2mortal (to_sv (o))); 1963 XPUSHs (sv_2mortal (to_sv (o)));
1633} 1964}
1634 1965
1635void 1966void
1636set_animation (object *op, int idx) 1967set_animation (object *op, int idx)
1641num_animations (object *op) 1972num_animations (object *op)
1642 CODE: 1973 CODE:
1643 RETVAL = NUM_ANIMATIONS (op); 1974 RETVAL = NUM_ANIMATIONS (op);
1644 OUTPUT: RETVAL 1975 OUTPUT: RETVAL
1645 1976
1977int slot_info (object *op, UV slot, int value = 0)
1978 ALIAS:
1979 slot_used = 1
1980 CODE:
1981{
1982 if (slot >= NUM_BODY_LOCATIONS)
1983 croak ("body slot index out of range");
1984
1985 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
1986
1987 if (items > 2)
1988 if (ix)
1989 op->slot[slot].used = value;
1990 else
1991 op->slot[slot].info = value;
1992}
1993 OUTPUT:
1994 RETVAL
1995
1646object *find_best_object_match (object *op, utf8_string match) 1996object *find_best_object_match (object *op, utf8_string match)
1647 1997
1648object *find_marked_object (object *op) 1998object *find_marked_object (object *op)
1649 1999
1650int need_identify (object *obj); 2000int need_identify (object *obj);
1651 2001
1652int apply_shop_mat (object *shop_mat, object *op); 2002int apply_shop_mat (object *shop_mat, object *op);
1653
1654int move_player (object *op, int dir)
1655 CODE:
1656 RETVAL = move_player (op, dir);
1657 OUTPUT:
1658 RETVAL
1659 2003
1660int move (object *op, int dir, object *originator = op) 2004int move (object *op, int dir, object *originator = op)
1661 CODE: 2005 CODE:
1662 RETVAL = move_ob (op, dir, originator); 2006 RETVAL = move_ob (op, dir, originator);
1663 OUTPUT: 2007 OUTPUT:
1671 CODE: 2015 CODE:
1672 player_apply_below (op); 2016 player_apply_below (op);
1673 2017
1674int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2018int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1675 2019
1676object *cf_object_present_archname_inside (object *op, utf8_string whatstr)
1677
1678int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1679
1680int cf_object_change_map (object *op, int x, int y, maptile *map)
1681
1682#//TODO
1683object *clone_ (object *op, int recursive = 0)
1684 CODE:
1685 if (recursive)
1686 RETVAL = object_create_clone (op);
1687 else
1688 {
1689 RETVAL = object::create ();
1690 op->copy_to (RETVAL);
1691 }
1692 OUTPUT: RETVAL
1693
1694int pay_item (object *op, object *buyer) 2020int pay_item (object *op, object *buyer)
1695 CODE: 2021 CODE:
1696 RETVAL = pay_for_item (op, buyer); 2022 RETVAL = pay_for_item (op, buyer);
1697 OUTPUT: RETVAL 2023 OUTPUT: RETVAL
1698 2024
1732 2058
1733void drop (object *who, object *op) 2059void drop (object *who, object *op)
1734 2060
1735void pick_up (object *who, object *op) 2061void pick_up (object *who, object *op)
1736 2062
1737int cf_object_teleport (object *op, maptile *map, int x, int y)
1738
1739void update_object (object *op, int action) 2063void update_object (object *op, int action)
1740 2064
1741object *cf_create_object_by_name (utf8_string name)
1742
1743void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2065void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1744 2066
1745void player_lvl_adj (object *who, object *skill = 0) 2067void player_lvl_adj (object *who, object *skill = 0)
1746 2068
1747int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2069int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1754 2076
1755void add_button_link (object *button, maptile *map, int connected); 2077void add_button_link (object *button, maptile *map, int connected);
1756 2078
1757void remove_button_link (object *op); 2079void remove_button_link (object *op);
1758 2080
2081void handle_apply_yield (object *op);
2082
1759 2083
1760MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2084MODULE = cf PACKAGE = cf::object PREFIX = cf_
1761
1762object *cf_insert_ob_in_ob (object *ob, object *where)
1763 2085
1764# no clean way to get an object from an archetype - stupid idiotic 2086# no clean way to get an object from an archetype - stupid idiotic
1765# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2087# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1766 2088
1767object *new (utf8_string archetype = 0) 2089object *new (utf8_string archetype = 0)
1768 PROTOTYPE: ;$ 2090 PROTOTYPE: ;$
1769 CODE: 2091 CODE:
1770 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2092 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1771 OUTPUT: 2093 OUTPUT:
1772 RETVAL 2094 RETVAL
1773 2095
2096object *find_object (U32 tag)
2097
2098# TODO: nuke
1774object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2099object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1775 PROTOTYPE: $$$$$$ 2100 PROTOTYPE: $$$$$$
1776 CODE: 2101 CODE:
1777{ 2102{
1778 int unused_type; 2103 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1779 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1780} 2104}
1781 2105
1782player *contr (object *op) 2106shstr
1783 CODE: 2107object::kv_get (shstr key)
1784 RETVAL = op->contr;
1785 OUTPUT: RETVAL
1786 2108
1787const_utf8_string get_ob_key_value (object *op, utf8_string key) 2109void
2110object::kv_del (shstr key)
1788 2111
1789bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2112void
2113object::kv_set (shstr key, shstr value)
1790 2114
1791object *get_nearest_player (object *ob) 2115object *get_nearest_player (object *ob)
1792 ALIAS: nearest_player = 0 2116 ALIAS: nearest_player = 0
1793 PREINIT: 2117 PREINIT:
1794 extern object *get_nearest_player (object *); 2118 extern object *get_nearest_player (object *);
1796void rangevector (object *ob, object *other, int flags = 0) 2120void rangevector (object *ob, object *other, int flags = 0)
1797 PROTOTYPE: $$;$ 2121 PROTOTYPE: $$;$
1798 PPCODE: 2122 PPCODE:
1799{ 2123{
1800 rv_vector rv; 2124 rv_vector rv;
2125
2126 PUTBACK;
1801 get_rangevector (ob, other, &rv, flags); 2127 get_rangevector (ob, other, &rv, flags);
2128 SPAGAIN;
2129
1802 EXTEND (SP, 5); 2130 EXTEND (SP, 5);
1803 PUSHs (newSVuv (rv.distance)); 2131 PUSHs (newSVuv (rv.distance));
1804 PUSHs (newSViv (rv.distance_x)); 2132 PUSHs (newSViv (rv.distance_x));
1805 PUSHs (newSViv (rv.distance_y)); 2133 PUSHs (newSViv (rv.distance_y));
1806 PUSHs (newSViv (rv.direction)); 2134 PUSHs (newSViv (rv.direction));
1807 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2135 PUSHs (to_sv (rv.part));
1808} 2136}
1809 2137
1810bool on_same_map_as (object *ob, object *other) 2138bool on_same_map_as (object *ob, object *other)
1811 CODE: 2139 CODE:
1812 RETVAL = on_same_map (ob, other); 2140 RETVAL = on_same_map (ob, other);
1816base_name (object *op, int plural = op->nrof > 1) 2144base_name (object *op, int plural = op->nrof > 1)
1817 CODE: 2145 CODE:
1818 RETVAL = query_base_name (op, plural); 2146 RETVAL = query_base_name (op, plural);
1819 OUTPUT: RETVAL 2147 OUTPUT: RETVAL
1820 2148
1821object *decrease_ob_nr (object *op, unsigned long i) 2149# return the tail of an object, excluding itself
2150void
2151tail (object *op)
2152 PPCODE:
2153 while ((op = op->more))
2154 XPUSHs (sv_2mortal (to_sv (op)));
1822 2155
1823MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2156MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1824 2157
1825player *player (object *op) 2158player *player (object *op)
1826 CODE: 2159 CODE:
1827 RETVAL = op->contr; 2160 RETVAL = op->contr;
1828 OUTPUT: RETVAL 2161 OUTPUT: RETVAL
1829 2162
2163bool move_player (object *op, int dir)
2164
1830void check_score (object *op) 2165void check_score (object *op)
1831 2166
1832void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2167void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1833 CODE: 2168 CODE:
1834 new_draw_info (flags, 0, op, txt); 2169 new_draw_info (flags, 0, op, txt);
1835 2170
1836object *cf_player_send_inventory (object *op)
1837
1838octet_string cf_player_get_ip (object *op)
1839 ALIAS: ip = 0
1840
1841object *cf_player_get_marked_item (object *op)
1842 ALIAS: marked_item = 0
1843
1844void cf_player_set_marked_item (object *op, object *ob)
1845
1846partylist *cf_player_get_party (object *op)
1847 ALIAS: party = 0
1848
1849void cf_player_set_party (object *op, partylist *party)
1850
1851void kill_player (object *op) 2171void kill_player (object *op)
1852 2172
2173void esrv_send_item (object *pl, object *item)
2174
1853void esrv_update_item (object *op, int what, object *item) 2175void esrv_update_item (object *pl, int what, object *item)
1854 C_ARGS: what, op, item 2176 C_ARGS: what, pl, item
1855 2177
1856void clear_los (object *op) 2178void esrv_del_item (object *pl, int tag)
2179 C_ARGS: pl->contr, tag
1857 2180
1858int command_summon (object *op, utf8_string params) 2181int command_summon (object *op, utf8_string params)
1859 2182
1860int command_arrest (object *op, utf8_string params) 2183int command_arrest (object *op, utf8_string params)
1861 2184
1880 pl->ob->stats.hp = pl->ob->stats.maxhp; 2203 pl->ob->stats.hp = pl->ob->stats.maxhp;
1881 pl->ob->stats.sp = pl->ob->stats.maxsp; 2204 pl->ob->stats.sp = pl->ob->stats.maxsp;
1882 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2205 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1883 pl->orig_stats = pl->ob->stats; 2206 pl->orig_stats = pl->ob->stats;
1884 2207
1885void cf_player_move (player *pl, int dir) 2208void clear_los (player *pl)
1886
1887void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1888 2209
1889bool 2210bool
1890cell_visible (player *pl, int dx, int dy) 2211cell_visible (player *pl, int dx, int dy)
1891 CODE: 2212 CODE:
1892 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2213 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
1899 CODE: 2220 CODE:
1900{ 2221{
1901 STRLEN len; 2222 STRLEN len;
1902 char *buf = SvPVbyte (packet, len); 2223 char *buf = SvPVbyte (packet, len);
1903 2224
2225 if (len > MAXSOCKBUF)
2226 pl->failmsg ("[packet too long for client]");
1904 if (pl->ns) 2227 else if (pl->ns)
1905 pl->ns->send_packet (buf, len); 2228 pl->ns->send_packet (buf, len);
1906} 2229}
1907
1908int
1909listening (player *pl, int new_value = -1)
1910 CODE:
1911 RETVAL = pl->listening;
1912 if (new_value >= 0)
1913 pl->listening = new_value;
1914 OUTPUT:
1915 RETVAL
1916 2230
1917void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2231void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
1918 PROTOTYPE: $;$$$ 2232 PROTOTYPE: $;$$$
1919 PPCODE: 2233 PPCODE:
1920 if (GIMME_V != G_VOID) 2234 if (GIMME_V != G_VOID)
1945 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2259 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
1946 OUTPUT: RETVAL 2260 OUTPUT: RETVAL
1947 2261
1948SV *registry (maptile *map) 2262SV *registry (maptile *map)
1949 2263
2264void
2265find_tagged_objects (maptile *map, utf8_string tag = 0)
2266 PPCODE:
2267{
2268 if (!map->spaces)
2269 XSRETURN_EMPTY;
2270
2271 if (tag)
2272 {
2273 shstr_cmp tag_ (tag);
2274
2275 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2276 for (object *op = ms->bot; op; op = op->above)
2277 if (op->tag == tag_)
2278 XPUSHs (sv_2mortal (to_sv (op)));
2279 }
2280 else
2281 {
2282 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2283 for (object *op = ms->bot; op; op = op->above)
2284 if (op->tag)
2285 XPUSHs (sv_2mortal (to_sv (op)));
2286 }
2287}
2288
1950INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2289INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
1951 2290
1952void 2291void
1953maptile::instantiate () 2292maptile::instantiate ()
1954 2293
2031 palette = SvRV (palette); 2370 palette = SvRV (palette);
2032 2371
2033 STRLEN idxlen; 2372 STRLEN idxlen;
2034 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2373 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2035 2374
2036 region **regionmap = (region **)malloc ( 2375 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2037 (av_len ((AV *)palette) + 1) * sizeof (region *));
2038 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2376 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2039 2377
2040 for (int i = av_len ((AV *)palette) + 1; i--; ) 2378 for (int i = av_len ((AV *)palette) + 1; i--; )
2041 regionmap [i] = region::find ( 2379 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2042 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2043 2380
2044 for (int y = 0; y < THIS->height; ++y) 2381 for (int y = 0; y < THIS->height; ++y)
2045 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2382 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2046 2383
2047 sfree (THIS->regions, THIS->size ()); 2384 sfree (THIS->regions, THIS->size ());
2048 free (THIS->regionmap); 2385 delete [] THIS->regionmap;
2049 2386
2050 THIS->regions = regions; 2387 THIS->regions = regions;
2051 THIS->regionmap = regionmap; 2388 THIS->regionmap = regionmap;
2052} 2389}
2053 2390
2074 } 2411 }
2075 2412
2076 op->destroy (); 2413 op->destroy ();
2077} 2414}
2078 2415
2079void play_sound_map (maptile *map, int x, int y, int sound_num)
2080
2081int out_of_map (maptile *map, int x, int y) 2416int out_of_map (maptile *map, int x, int y)
2082 2417
2083void 2418void
2084trigger (maptile *map, long connection, bool state = true) 2419trigger (maptile *map, long connection, bool state = true)
2085 CODE: 2420 CODE:
2089get_connection (maptile *map, long connection) 2424get_connection (maptile *map, long connection)
2090 PPCODE: 2425 PPCODE:
2091 oblinkpt *obp = get_connection_links (map, connection); 2426 oblinkpt *obp = get_connection_links (map, connection);
2092 if (obp) 2427 if (obp)
2093 for (objectlink *ol = obp->link; ol; ol = ol->next) 2428 for (objectlink *ol = obp->link; ol; ol = ol->next)
2094 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2429 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2095
2096object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2097
2098object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2099
2100object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2101 C_ARGS: str, map, nx, ny
2102 2430
2103void 2431void
2104get_map_flags (maptile *map, int x, int y) 2432get_map_flags (maptile *map, int x, int y)
2105 PPCODE: 2433 PPCODE:
2106{ 2434{
2107 maptile *nmap = 0; 2435 maptile *nmap = 0;
2108 I16 nx = 0, ny = 0; 2436 I16 nx = 0, ny = 0;
2437
2438 PUTBACK;
2109 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2439 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2440 SPAGAIN;
2110 2441
2111 EXTEND (SP, 4); 2442 EXTEND (SP, 4);
2112 PUSHs (sv_2mortal (newSViv (flags))); 2443 PUSHs (sv_2mortal (newSViv (flags)));
2113 2444
2114 if (GIMME_V == G_ARRAY) 2445 if (GIMME_V == G_ARRAY)
2115 { 2446 {
2116 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2447 PUSHs (sv_2mortal (to_sv (nmap)));
2117 PUSHs (sv_2mortal (newSViv (nx))); 2448 PUSHs (sv_2mortal (newSViv (nx)));
2118 PUSHs (sv_2mortal (newSViv (ny))); 2449 PUSHs (sv_2mortal (newSViv (ny)));
2119 } 2450 }
2120} 2451}
2121 2452
2453mapspace *
2454ms (maptile *map, unsigned int x, unsigned int y)
2455 PROTOTYPE: $$$
2456 CODE:
2457{
2458 maptile *nmap = 0;
2459 I16 nx, ny;
2460
2461 PUTBACK;
2462 get_map_flags (map, &nmap, x, y, &nx, &ny);
2463 SPAGAIN;
2464
2465 if (!nmap)
2466 XSRETURN_UNDEF;
2467
2468 RETVAL = &nmap->at (nx, ny);
2469}
2470 OUTPUT:
2471 RETVAL
2472
2122void 2473void
2123at (maptile *map, unsigned int x, unsigned int y) 2474at (maptile *map, unsigned int x, unsigned int y)
2124 PROTOTYPE: $$$ 2475 PROTOTYPE: $$$
2125 PPCODE: 2476 PPCODE:
2126{ 2477{
2127 object *o;
2128 maptile *nmap = 0; 2478 maptile *nmap = 0;
2129 I16 nx, ny; 2479 I16 nx, ny;
2130 2480
2481 PUTBACK;
2131 get_map_flags (map, &nmap, x, y, &nx, &ny); 2482 get_map_flags (map, &nmap, x, y, &nx, &ny);
2483 SPAGAIN;
2132 2484
2133 if (nmap) 2485 if (nmap)
2134 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2486 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2135 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2487 XPUSHs (sv_2mortal (to_sv (o)));
2136} 2488}
2137 2489
2138SV * 2490SV *
2139bot_at (maptile *obj, unsigned int x, unsigned int y) 2491bot_at (maptile *obj, unsigned int x, unsigned int y)
2140 PROTOTYPE: $$$ 2492 PROTOTYPE: $$$
2149 INIT: 2501 INIT:
2150 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF; 2502 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2151 CODE: 2503 CODE:
2152 switch (ix) 2504 switch (ix)
2153 { 2505 {
2154 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2506 case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break;
2155 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2507 case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break;
2156 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2508 case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break;
2157 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2509 case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break;
2158 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2510 case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2159 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2511 case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break;
2160 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2512 case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break;
2161 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2513 case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break;
2162 } 2514 }
2163 OUTPUT: RETVAL 2515 OUTPUT: RETVAL
2164 2516
2165void fix_walls (maptile *map, int x, int y) 2517void fix_walls (maptile *map, int x, int y)
2166 2518
2240 rmp.decoroptions = decoroptions; 2592 rmp.decoroptions = decoroptions;
2241 rmp.orientation = orientation; 2593 rmp.orientation = orientation;
2242 rmp.origin_y = origin_y; 2594 rmp.origin_y = origin_y;
2243 rmp.origin_x = origin_x; 2595 rmp.origin_x = origin_x;
2244 rmp.random_seed = random_seed; 2596 rmp.random_seed = random_seed;
2245 rmp.total_map_hp = total_map_hp; 2597 rmp.total_map_hp = (uint64_t) total_map_hp;
2246 rmp.map_layout_style = map_layout_style; 2598 rmp.map_layout_style = map_layout_style;
2247 rmp.treasureoptions = treasureoptions; 2599 rmp.treasureoptions = treasureoptions;
2248 rmp.symmetry_used = symmetry_used; 2600 rmp.symmetry_used = symmetry_used;
2249 rmp.region = region; 2601 rmp.region = region;
2250 rmp.custom = custom; 2602 rmp.custom = custom;
2252 RETVAL = self->generate_random_map (&rmp); 2604 RETVAL = self->generate_random_map (&rmp);
2253} 2605}
2254 OUTPUT: 2606 OUTPUT:
2255 RETVAL 2607 RETVAL
2256 2608
2609MODULE = cf PACKAGE = cf::mapspace
2610
2611INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2612
2257MODULE = cf PACKAGE = cf::arch 2613MODULE = cf PACKAGE = cf::arch
2258 2614
2259archetype *find (utf8_string name) 2615int archetypes_size ()
2260 CODE: 2616 CODE:
2261 RETVAL = archetype::find (name); 2617 RETVAL = archetypes.size ();
2262 OUTPUT: 2618 OUTPUT: RETVAL
2263 RETVAL
2264 2619
2265archetype *first() 2620archetype *archetypes (U32 index)
2266 PROTOTYPE: 2621 CODE:
2267 CODE: 2622 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2268 RETVAL = first_archetype; 2623 OUTPUT: RETVAL
2624
2625object *instantiate (archetype *arch)
2626 CODE:
2627 RETVAL = arch_to_object (arch);
2628 OUTPUT:
2269 OUTPUT: RETVAL 2629 RETVAL
2270 2630
2271INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2631INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2272 2632
2273MODULE = cf PACKAGE = cf::party 2633MODULE = cf PACKAGE = cf::party
2274 2634
2343 CODE: 2703 CODE:
2344{ 2704{
2345 STRLEN len; 2705 STRLEN len;
2346 char *buf = SvPVbyte (packet, len); 2706 char *buf = SvPVbyte (packet, len);
2347 2707
2708 if (len > MAXSOCKBUF)
2709 {
2710 // ugly
2711 if (THIS->pl)
2712 THIS->pl->failmsg ("[packet too long for client]");
2713 }
2714 else
2348 THIS->send_packet (buf, len); 2715 THIS->send_packet (buf, len);
2349} 2716}
2717
2718faceidx
2719client::need_face (utf8_string name, int pri = 0)
2720 CODE:
2721 RETVAL = face_find (name, 0);
2722 if (RETVAL)
2723 {
2724 THIS->send_face (RETVAL, pri);
2725 THIS->flush_fx ();
2726 }
2727 OUTPUT:
2728 RETVAL
2729
2730int
2731client::fx_want (int idx, int value = -1)
2732 CODE:
2733 if (0 < idx && idx < FT_NUM)
2734 {
2735 RETVAL = THIS->fx_want [idx];
2736 if (items > 2)
2737 THIS->fx_want [idx] = value;
2738 }
2739 else
2740 RETVAL = 0;
2741 OUTPUT:
2742 RETVAL
2743
2744MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2745
2746faceidx sound_find (utf8_string name)
2747
2748void sound_set (utf8_string str, faceidx face)
2749
2750# dire hack
2751void old_sound_index (int idx, faceidx face)
2752 CODE:
2753 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2754 old_sound_index [idx] = face;
2350 2755
2351MODULE = cf PACKAGE = cf::face PREFIX = face_ 2756MODULE = cf PACKAGE = cf::face PREFIX = face_
2352 2757
2353#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2758#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2354 2759
2370 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2775 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2371 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2776 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2372} 2777}
2373 OUTPUT: RETVAL 2778 OUTPUT: RETVAL
2374 2779
2375void set (faceidx idx, int visibility, int magicmap) 2780void set_type (faceidx idx, int value)
2376 CODE: 2781 ALIAS:
2377 faceinfo *f = face_info (idx); 2782 set_type = 0
2378 assert (f); 2783 set_visibility = 1
2379 f->visibility = visibility; 2784 set_magicmap = 2
2380 f->magicmap = magicmap; 2785 set_smooth = 3
2381 2786 set_smoothlevel = 4
2382void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2383 CODE: 2787 CODE:
2384 faceinfo *f = face_info (idx); assert (f); 2788 faceinfo *f = face_info (idx); assert (f);
2385 f->smooth = smooth; 2789 switch (ix)
2386 f->smoothlevel = smoothlevel; 2790 {
2791 case 0: f->type = value; break;
2792 case 1: f->visibility = value; break;
2793 case 2: f->magicmap = value; break;
2794 case 3: f->smooth = value; break;
2795 case 4: f->smoothlevel = value; break;
2796 }
2387 2797
2388void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2798void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2389 CODE: 2799 CODE:
2390{ 2800{
2391 facedata *d = face_data (idx, faceset); 2801 faceinfo *f = face_info (idx); assert (f);
2392 assert (d); 2802 facedata *d = &(faceset ? f->data64 : f->data32);
2393 sv_to (data, d->data); 2803 sv_to (data, d->data);
2394 STRLEN clen; 2804 STRLEN clen;
2395 char *cdata = SvPVbyte (chksum, clen); 2805 char *cdata = SvPVbyte (chksum, clen);
2396 clen = min (CHKSUM_SIZE, clen); 2806 clen = min (CHKSUM_SIZE, clen);
2397 2807
2407 ns->force_newmap = true; 2817 ns->force_newmap = true;
2408 } 2818 }
2409 } 2819 }
2410} 2820}
2411 2821
2822int get_data_size (faceidx idx, int faceset = 0)
2823 CODE:
2824 facedata *d = face_data (idx, faceset);
2825 if (!d) XSRETURN_UNDEF;
2826 RETVAL = d->data.size ();
2827 OUTPUT:
2828 RETVAL
2829
2830SV *get_chksum (faceidx idx, int faceset = 0)
2831 CODE:
2832 facedata *d = face_data (idx, faceset);
2833 if (!d) XSRETURN_UNDEF;
2834 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE);
2835 OUTPUT:
2836 RETVAL
2837
2838SV *get_data (faceidx idx, int faceset = 0)
2839 CODE:
2840 facedata *d = face_data (idx, faceset);
2841 if (!d) XSRETURN_UNDEF;
2842 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2843 OUTPUT:
2844 RETVAL
2845
2412void invalidate (faceidx idx) 2846void invalidate (faceidx idx)
2413 CODE: 2847 CODE:
2414 for_all_clients (ns) 2848 for_all_clients (ns)
2415 { 2849 {
2416 ns->faces_sent [idx] = false; 2850 ns->faces_sent [idx] = false;
2459void invalidate_all () 2893void invalidate_all ()
2460 CODE: 2894 CODE:
2461 for_all_clients (ns) 2895 for_all_clients (ns)
2462 ns->anims_sent.reset (); 2896 ns->anims_sent.reset ();
2463 2897
2898MODULE = cf PACKAGE = cf::object::freezer
2899
2900INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h |
2901
2902SV *
2903new (char *klass)
2904 CODE:
2905 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2906 OUTPUT: RETVAL
2907
2908void
2909DESTROY (SV *sv)
2910 CODE:
2911 object_freezer *self;
2912 sv_to (sv, self);
2913 delete self;
2914
2915MODULE = cf PACKAGE = cf::object::thawer
2916
2917INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h |
2918
2919SV *
2920new_from_file (char *klass, octet_string path)
2921 CODE:
2922 object_thawer *f = new object_thawer (path);
2923 if (!*f)
2924 {
2925 delete f;
2926 XSRETURN_UNDEF;
2927 }
2928 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2929 OUTPUT: RETVAL
2930
2931void
2932DESTROY (SV *sv)
2933 CODE:
2934 object_thawer *self;
2935 sv_to (sv, self);
2936 delete self;
2937
2938void
2939extract_tags (object_thawer *self)
2940 PPCODE:
2941 while (self->kw != KW_EOF)
2942 {
2943 PUTBACK;
2944 coroapi::cede_to_tick ();
2945 SPAGAIN;
2946
2947 if (self->kw == KW_tag)
2948 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2949
2950 self->skip ();
2951 }
2952

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