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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.204 by root, Mon Apr 30 04:25:30 2007 UTC vs.
Revision 1.305 by root, Fri Oct 31 14:13:46 2008 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
8 * Copyright (C) 2001-2005 by Chachkoff Yann 5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 7 *
11 * This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
14 * (at your option) any later version. 11 * (at your option) any later version.
15 * 12 *
16 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 16 * GNU General Public License for more details.
20 * 17 *
21 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 20 *
21 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 22 */
25 23
26#include "autoconf.h" 24#include "autoconf.h"
27
28#define PLUGIN_NAME "perl"
29#define PLUGIN_VERSION "cfperl 0.5"
30
31#define CEDES_PER_TICK 5
32 25
33#if HAVE_EXECINFO_H 26#if HAVE_EXECINFO_H
34# include <execinfo.h> 27# include <execinfo.h>
35#endif 28#endif
36 29
37#include <plugin_common.h>
38#include <sounds.h>
39#include <cstdarg> 30#include <cstdarg>
40#include <sproto.h> 31#include <typeinfo>
41 32
33#include "global.h"
42#include "loader.h" 34#include "loader.h"
35#include "../random_maps/random_map.h"
43#include "cfperl.h" 36#include "evthread.h"
44#include "shstr.h" 37#include "sproto.h"
45 38
46#include <unistd.h> 39#include <unistd.h>
47#if _POSIX_MEMLOCK 40#if _POSIX_MEMLOCK
48# include <sys/mman.h> 41# include <sys/mman.h>
49#endif 42#endif
50 43
44#if HAVE_MALLOC_H
45# include <malloc.h>
46#endif
47
48#if !__GLIBC__
49# define malloc_trim(pad) -1
50#endif
51
51#include <EXTERN.h> 52#include <EXTERN.h>
52#include <perl.h> 53#include <perl.h>
53#include <XSUB.h> 54#include <XSUB.h>
54 55
55#include "CoroAPI.h" 56#include "CoroAPI.h"
56#include "perlxsi.c" 57#include "perlxsi.c"
57 58
58extern sint64 *levels; // the experience table 59extern sint64 *levels; // the experience table
59 60
60typedef object object_ornull; 61typedef object_thawer &object_thawer_ref;
61typedef maptile maptile_ornull; 62typedef object_freezer &object_freezer_ref;
62
63typedef char *octet_string;
64typedef char *utf8_string;
65typedef const char *const_octet_string;
66typedef const char *const_utf8_string;
67 63
68typedef std::string std__string; 64typedef std::string std__string;
69 65
70#if IVSIZE >= 8
71 typedef IV val64;
72# define newSVval64 newSViv
73# define SvVAL64 SvIV
74#else
75 typedef double val64;
76# define newSVval64 newSVnv
77# define SvVAL64 SvNV
78#endif
79
80static f_plug_api gethook = cfapi_get_hooks;
81static f_plug_api object_set_property = cfapi_object_set_property;
82static f_plug_api object_insert = cfapi_object_insert;
83
84static PerlInterpreter *perl; 66static PerlInterpreter *perl;
85 67
86double runtime; 68tstamp NOW, runtime;
69
70static int tick_inhibit;
71static int tick_pending;
87 72
88global gbl_ev; 73global gbl_ev;
89static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
90static SV *sv_runtime, *sv_next_tick; 75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
76
77bitset<NUM_EVENT_TYPES> ev_want_event;
78bitset<NUM_TYPES> ev_want_type;
91 79
92static HV 80static HV
93 *stash_cf, 81 *stash_cf,
94 *stash_cf_object_wrap, 82 *stash_cf_object_wrap,
95 *stash_cf_object_player_wrap, 83 *stash_cf_object_player_wrap,
96 *stash_cf_player_wrap, 84 *stash_cf_player_wrap,
97 *stash_cf_map_wrap, 85 *stash_cf_map_wrap,
86 *stash_cf_mapspace_wrap,
98 *stash_cf_client_wrap, 87 *stash_cf_client_wrap,
99 *stash_cf_arch_wrap, 88 *stash_cf_arch_wrap,
100 *stash_cf_party_wrap, 89 *stash_cf_party_wrap,
101 *stash_cf_region_wrap, 90 *stash_cf_region_wrap,
102 *stash_cf_living_wrap; 91 *stash_cf_living_wrap;
92
93#ifndef newSVpv_utf8
94static inline SV *
95newSVpv_utf8 (const char *s)
96{
97 if (!s)
98 return newSV (0);
99
100 SV *sv = newSVpv (s, 0);
101 SvUTF8_on (sv);
102 return sv;
103}
104#endif
105
106#ifndef newSVpvn_utf8
107static inline SV *
108newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
109{
110 if (!s)
111 return newSV (0);
112
113 SV *sv = newSVpvn (s, l);
114
115 if (utf8)
116 SvUTF8_on (sv);
117
118 return sv;
119}
120#endif
103 121
104// helper cast function, returns super class * or 0 122// helper cast function, returns super class * or 0
105template<class super> 123template<class super>
106static super * 124static super *
107is_a (attachable *at) 125is_a (attachable *at)
167} 185}
168 186
169void 187void
170attachable::do_destroy () 188attachable::do_destroy ()
171{ 189{
172 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 190 INVOKE_ATTACHABLE (DESTROY, this);
173 191
174 if (cb) 192 if (cb)
175 { 193 {
176 SvREFCNT_dec (cb); 194 SvREFCNT_dec (cb);
177 cb = 0; 195 cb = 0;
200 { 218 {
201 if (i >= mortals.size ()) 219 if (i >= mortals.size ())
202 { 220 {
203 i = 0; 221 i = 0;
204 222
205 if (mortals.size () > 1000) 223 if (mortals.size () >= 512)
224 {
225 static int last_mortalcount;
226 if (mortals.size () != last_mortalcount)
227 {
228 last_mortalcount = mortals.size ();
206 LOG (llevInfo, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 229 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
230
231 if (0)
232 {
233 for (int j = 0; j < mortals.size (); ++j)//D
234 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
235 fprintf (stderr, "\n");//D
236 }
237 }
238 }
207 239
208 break; 240 break;
209 } 241 }
210 242
211 attachable *obj = mortals [i]; 243 attachable *obj = mortals [i];
232 delete obj; 264 delete obj;
233 } 265 }
234 } 266 }
235} 267}
236 268
269void
270attachable::set_key (const char *key, const char *value, bool is_utf8)
271{
272 if (!self)
273 self = newHV ();
274
275 if (value)
276 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
277 else
278 hv_delete (self, key, strlen (key), G_DISCARD);
279}
280
237attachable & 281attachable &
238attachable::operator =(const attachable &src) 282attachable::operator =(const attachable &src)
239{ 283{
240 //if (self || cb) 284 //if (self || cb)
241 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 285 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
242 286
243 attach = src.attach; 287 attach = src.attach;
244 return *this; 288 return *this;
245} 289}
246 290
291template<typename T>
292static bool
293find_backref (void *ptr, T *obj)
294{
295 char *s = (char *)obj;
296 while (s < (char *)obj + sizeof (T))
297 {
298 if (ptr == *(void **)s)
299 return true;
300
301 s += sizeof (void *); // assume natural alignment
302 }
303
304 return false;
305}
306
307// for debugging, find "live" objects containing this ptr
308void
309find_backref (void *ptr)
310{
311 for_all_objects (op)
312 if (find_backref (ptr, op))
313 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
314
315 for_all_players (pl)
316 if (find_backref (ptr, pl))
317 fprintf (stderr, "P %p\n", pl);
318
319 for_all_clients (ns)
320 if (find_backref (ptr, ns))
321 fprintf (stderr, "C %p\n", ns);
322
323}
324
247////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 325//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
248 326
249static SV * 327static SV *
250newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 328newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
251{ 329{
252 SV *sv; 330 SV *sv;
253 331
254 if (!ptr) 332 if (!ptr)
255 return &PL_sv_undef; 333 return newSV (0);
256 334
257 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 335 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
258 return sv_bless (newRV_noinc ((SV *)hv), stash); 336 return sv_bless (newRV_noinc ((SV *)hv), stash);
259} 337}
260 338
279 357
280static SV * 358static SV *
281newSVattachable (attachable *obj, HV *stash) 359newSVattachable (attachable *obj, HV *stash)
282{ 360{
283 if (!obj) 361 if (!obj)
284 return &PL_sv_undef; 362 return newSV (0);
285 363
286 if (!obj->self) 364 if (!obj->self)
365 obj->self = newHV ();
366
367 if (!SvOBJECT (obj->self))
287 { 368 {
288 obj->self = newHV ();
289 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 369 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
290 370
291 // now bless the object _once_ 371 // now bless the object _once_
372 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
292 return sv_bless (newRV_inc ((SV *)obj->self), stash); 373 return sv_bless (newRV_inc ((SV *)obj->self), stash);
293 } 374 }
294 else 375 else
295 { 376 {
296 SV *sv = newRV_inc ((SV *)obj->self); 377 SV *sv = newRV_inc ((SV *)obj->self);
333 return SvPTR (sv, klass); 414 return SvPTR (sv, klass);
334 else 415 else
335 return 0; 416 return 0;
336} 417}
337 418
338inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 419inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
339inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 420inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
340inline SV *to_sv (bool v) { return newSViv (v); } 421inline SV *to_sv (bool v) { return newSViv (v); }
341inline SV *to_sv ( signed char v) { return newSViv (v); } 422inline SV *to_sv ( signed char v) { return newSViv (v); }
342inline SV *to_sv (unsigned char v) { return newSViv (v); } 423inline SV *to_sv (unsigned char v) { return newSViv (v); }
343inline SV *to_sv ( signed short v) { return newSViv (v); } 424inline SV *to_sv ( signed short v) { return newSViv (v); }
344inline SV *to_sv (unsigned short v) { return newSVuv (v); } 425inline SV *to_sv (unsigned short v) { return newSVuv (v); }
353inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 434inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
354inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 435inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
355inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 436inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
356inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 437inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
357inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 438inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
439inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
358inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 440inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
359inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
360inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 441inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
442inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
361 443
362inline SV *to_sv (object & v) { return to_sv (&v); } 444inline SV *to_sv (object & v) { return to_sv (&v); }
363inline SV *to_sv (living & v) { return to_sv (&v); } 445inline SV *to_sv (living & v) { return to_sv (&v); }
364 446
365inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 447inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
366inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 448inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
367 449
450inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
451
368inline SV *to_sv (UUID v) 452inline SV *to_sv (dynbuf * v)
369{ 453{
370 char buf[128]; 454 SV *sv = newSV (0);
371 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
372 return newSVpv (buf, 0);
373}
374 455
456 sv_upgrade (sv, SVt_PV);
457 SvGROW (sv, v->size () + 1);
458 SvPOK_only (sv);
459 v->linearise (SvPVX (sv));
460 SvCUR_set (sv, v->size ());
461 *SvEND (sv) = 0;
462
463 return sv;
464}
465
466inline SV *to_sv (dynbuf_text * v)
467{
468 SV *sv = to_sv (static_cast<dynbuf *> (v));
469 SvUTF8_on (sv);
470 return sv;
471}
472
375inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 473inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
376inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 474inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
377inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 475inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
378inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 476inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
379inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 477inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
380inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 478inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
381inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 479inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
382inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 480inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
383inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 481inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
384inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 482inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
385inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 483inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
386inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 484inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
387inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 485inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
388inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 486inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
389inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 487inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
390inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 488inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
391inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 489inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
392inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 490inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
393inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 491inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
394inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 492inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
493inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
395inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 494inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
396inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 495inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
397inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
398inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 496inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
497inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *)SvPTR_ornull (sv, "cf::mapspace"); }
498inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
499inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
399 500
400//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 501//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
401inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 502inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
402 503
403template<class T> 504template<class T>
404inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 505inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
405 506
406template<int N> 507template<int N>
407inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 508inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
408 509
409inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 510inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
410inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 511inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
411inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 512inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
412inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 513inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
413 514
414inline void sv_to (SV *sv, std::string &v) 515inline void sv_to (SV *sv, std::string &v)
415{ 516{
416 STRLEN len; 517 STRLEN len;
417 char *data = SvPVbyte (sv, len); 518 char *data = SvPVbyte (sv, len);
418 v.assign (data, len); 519 v.assign (data, len);
419} 520}
420 521
421inline void sv_to (SV *sv, UUID &v) 522inline void sv_to (SV *sv, UUID &v)
422{ 523{
423 unsigned int version; 524 if (!v.parse (SvPV_nolen (sv)))
424
425 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
426 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 525 croak ("unparsable uuid: %s", SvPV_nolen (sv));
427} 526}
428 527
429inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 528inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
430 529
448 break; 547 break;
449 548
450 case DT_STRING: 549 case DT_STRING:
451 { 550 {
452 char *str = (char *)va_arg (ap, const char *); 551 char *str = (char *)va_arg (ap, const char *);
453 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 552 sv = str ? newSVpv (str, 0) : newSV (0);
454 } 553 }
455 break; 554 break;
456 555
457 case DT_DATA: 556 case DT_DATA:
458 { 557 {
459 char *str = (char *)va_arg (ap, const void *); 558 char *str = (char *)va_arg (ap, const void *);
460 int len = va_arg (ap, int); 559 int len = va_arg (ap, int);
461 sv = str ? newSVpv (str, len) : &PL_sv_undef; 560 sv = str ? newSVpv (str, len) : newSV (0);
462 } 561 }
463 break; 562 break;
464 563
465 case DT_OBJECT: 564 case DT_OBJECT:
466 sv = to_sv (va_arg (ap, object *)); 565 sv = to_sv (va_arg (ap, object *));
508 va_end (ap); 607 va_end (ap);
509 608
510 return sv; 609 return sv;
511} 610}
512 611
513static SV *
514newSVcfapi (int type, ...)
515{
516 SV *sv;
517
518 va_list ap;
519 va_start (ap, type);
520
521 switch (type)
522 {
523 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
524 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
525 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
526 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
527 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
528 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
529 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
530 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
531 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
532 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
533
534 default:
535 assert (("unhandled type in newSVcfapi", 0));
536 }
537
538 va_end (ap);
539
540 return sv;
541}
542
543////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 612//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
544 613
545SV * 614SV *
546registry (attachable *ext) 615registry (attachable *ext)
547{ 616{
551 return newRV_inc ((SV *)ext->cb); 620 return newRV_inc ((SV *)ext->cb);
552} 621}
553 622
554///////////////////////////////////////////////////////////////////////////// 623/////////////////////////////////////////////////////////////////////////////
555 624
556extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
557{
558 return 0;
559}
560
561static CommArray_s rtn_cmd;
562
563static int
564runPluginCommand (object *obj, char *params)
565{
566 return -1;
567}
568
569extern "C" void *cfperl_getPluginProperty (int *type, ...)
570{
571 va_list args;
572 char *propname;
573 int i;
574 va_start (args, type);
575 propname = va_arg (args, char *);
576 //printf ("Property name: %s\n", propname);
577
578 if (!strcmp (propname, "command?"))
579 return NULL;
580 else if (!strcmp (propname, "Identification"))
581 {
582 va_end (args);
583 return (void *)PLUGIN_NAME;
584 }
585 else if (!strcmp (propname, "FullName"))
586 {
587 va_end (args);
588 return (void *)PLUGIN_VERSION;
589 }
590 else
591 va_end (args);
592
593 return NULL;
594}
595
596extern "C" int cfperl_postInitPlugin ()
597{
598 int hooktype = 1;
599 int rtype = 0;
600
601 cf_init_plugin (gethook);
602
603 return 0;
604}
605
606extern "C" int cfperl_closePlugin ()
607{
608 return 0;
609}
610
611void 625void
612cfperl_init () 626cfperl_init ()
613{ 627{
628 extern char **environ;
629
614 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 630 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
615 perl = perl_alloc (); 631 perl = perl_alloc ();
616 perl_construct (perl); 632 perl_construct (perl);
617 633
618 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 634 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
619 635
620 const char *argv[] = { 636 const char *argv[] = {
621 settings.argv [0], 637 settings.argv [0],
622 "-e" 638 "-e0"
623 "use Event; use Coro;" // required for bootstrap
624 "cf->bootstrap;" // required for datadir :*>
625 "unshift @INC, cf::datadir ();"
626 "require cf;"
627 }; 639 };
628 640
629 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 641 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
630 || perl_run (perl)) 642 || perl_run (perl))
631 { 643 {
632 printf ("unable to initialize perl-interpreter, aborting.\n"); 644 printf ("unable to initialize perl-interpreter, aborting.\n");
633 exit (EXIT_FAILURE); 645 exit (EXIT_FAILURE);
634 } 646 }
635 647
648 eval_pv (
649 "#line 1 'cfperl init'\n"
650 "use EV ();\n"
651 "use Coro ();\n"
652 "cf->bootstrap;\n"
653 "unshift @INC, cf::datadir ();\n"
654 "require cf;\n",
655 0
656 );
657
658 if (SvTRUE (ERRSV))
636 { 659 {
637 dSP; 660 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
638 661 exit (EXIT_FAILURE);
639 PUSHMARK (SP);
640 PUTBACK;
641 call_pv ("cf::init", G_DISCARD | G_VOID);
642 } 662 }
643} 663}
644 664
645void cfperl_main () 665void cfperl_main ()
646{ 666{
647 dSP; 667 dSP;
654void 674void
655attachable::instantiate () 675attachable::instantiate ()
656{ 676{
657 if (attach) 677 if (attach)
658 { 678 {
659 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 679 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
660 attach = 0; 680 attach = 0;
661 } 681 }
662} 682}
663 683
664void 684void
665attachable::reattach () 685attachable::reattach ()
666{ 686{
667 optimise (); 687 optimise ();
668 //TODO: check for _attachment's, very important for restarts 688 //TODO: check for _attachment's, very important for restarts
669 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 689 INVOKE_ATTACHABLE (REATTACH, this);
670} 690}
671 691
672static event_klass klass_of[NUM_EVENT_TYPES] = { 692static event_klass klass_of[NUM_EVENT_TYPES] = {
673# define def(type,name) KLASS_ ## type, 693# define def(type,name) KLASS_ ## type,
674# include "eventinc.h" 694# include "eventinc.h"
717} 737}
718 738
719void 739void
720global::gather_callbacks (AV *&callbacks, event_type event) const 740global::gather_callbacks (AV *&callbacks, event_type event) const
721{ 741{
722 ::gather_callbacks (callbacks, cb_object, event); 742 ::gather_callbacks (callbacks, cb_global, event);
723} 743}
724 744
725void 745void
726object::gather_callbacks (AV *&callbacks, event_type event) const 746object::gather_callbacks (AV *&callbacks, event_type event) const
727{ 747{
728 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 748 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
729 { 749 {
730 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 750 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
731 751
732 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 752 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
733 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 753 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
734 } 754 }
735 755
771{ 791{
772 attachable::gather_callbacks (callbacks, event); 792 attachable::gather_callbacks (callbacks, event);
773 ::gather_callbacks (callbacks, cb_map, event); 793 ::gather_callbacks (callbacks, cb_map, event);
774} 794}
775 795
796void
797_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
798{
799 for (int event = 0; event <= AvFILLp (registry); ++event)
800 {
801 SV *cbs_ = AvARRAY (registry)[event];
802
803 // element must be list of callback entries
804 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
805 {
806 AV *cbs = (AV *)SvRV (cbs_);
807
808 // no callback entries, no callbacks to call
809 if (AvFILLp (cbs) >= 0)
810 set.set (event);
811 }
812 }
813}
814
815// very slow and inefficient way to recalculate the global want bitsets
816void
817_recalc_want ()
818{
819 ev_want_event.reset ();
820
821 _recalc_want (ev_want_event, cb_global);
822 _recalc_want (ev_want_event, cb_attachable);
823 _recalc_want (ev_want_event, cb_object);
824 _recalc_want (ev_want_event, cb_client);
825 _recalc_want (ev_want_event, cb_player);
826 _recalc_want (ev_want_event, cb_map);
827
828 ev_want_type.reset ();
829
830 for (int type = 0; type <= AvFILLp (cb_type); ++type)
831 {
832 SV *cbs_ = AvARRAY (cb_type)[type];
833
834 // element must be list of callback entries
835 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
836 {
837 AV *cbs = (AV *)SvRV (cbs_);
838
839 // no callback entries, no callbacks to call
840 if (AvFILLp (cbs) >= 0)
841 ev_want_type.set (type % NUM_TYPES);
842 }
843 }
844}
845
776bool 846bool
777attachable::invoke (event_type event, ...) 847attachable::invoke (event_type event, ...)
778{ 848{
779 data_type dt; 849 data_type dt;
780 va_list ap;
781
782 va_start (ap, event);
783 850
784 // callback call ordering should be: 851 // callback call ordering should be:
785 // 1. per-object callback 852 // 1. per-object callback
786 // 2. per-class object 853 // 2. per-class object
787 // 3. per-type callback 854 // 3. per-type callback
791 gather_callbacks (callbacks, event); 858 gather_callbacks (callbacks, event);
792 859
793 // short-circuit processing if no callbacks found/defined 860 // short-circuit processing if no callbacks found/defined
794 if (!callbacks) 861 if (!callbacks)
795 return 0; 862 return 0;
863
864 va_list ap;
865 va_start (ap, event);
796 866
797 CALL_BEGIN (3); 867 CALL_BEGIN (3);
798 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 868 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
799 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 869 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
800 870
835} 905}
836 906
837SV * 907SV *
838cfperl_result (int idx) 908cfperl_result (int idx)
839{ 909{
840 AV *av = get_av ("cfperl::invoke_results", 0); 910 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
841 if (!av) 911 if (!av)
842 return &PL_sv_undef; 912 return &PL_sv_undef;
843 913
844 SV **sv = av_fetch (av, idx, 0); 914 SV **sv = av_fetch (av, idx, 0);
845 if (!sv) 915 if (!sv)
859{ 929{
860 return SvNV (cfperl_result (idx)); 930 return SvNV (cfperl_result (idx));
861} 931}
862 932
863///////////////////////////////////////////////////////////////////////////// 933/////////////////////////////////////////////////////////////////////////////
934// various c++ => perl glue functions
935
936void cfperl_tick ()
937{
938 tick_pending = 1;
939
940 if (tick_inhibit)
941 return;
942
943 tick_pending = 0;
944
945 dSP;
946
947 PUSHMARK (SP);
948 PUTBACK;
949 call_pv ("cf::tick", G_DISCARD | G_VOID);
950
951 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
952}
864 953
865void 954void
866cfperl_emergency_save () 955cfperl_emergency_save ()
867{ 956{
868 CALL_BEGIN (0); 957 CALL_BEGIN (0);
877 CALL_ARG (make_core); 966 CALL_ARG (make_core);
878 CALL_CALL ("cf::post_cleanup", G_VOID); 967 CALL_CALL ("cf::post_cleanup", G_VOID);
879 CALL_END; 968 CALL_END;
880} 969}
881 970
971void
972cfperl_make_book (object *book, int level)
973{
974 CALL_BEGIN (2);
975 CALL_ARG (book);
976 CALL_ARG (level);
977 CALL_CALL ("ext::books::make_book", G_VOID);
978 CALL_END;
979}
980
981void
982cfperl_send_msg (client *ns, int color, const char *type, const char *msg)
983{
984 CALL_BEGIN (4);
985 CALL_ARG (ns);
986 CALL_ARG (type);
987 CALL_ARG_SV (newSVpv_utf8 (msg));
988 CALL_ARG (color);
989 CALL_CALL ("cf::client::send_msg", G_VOID);
990 CALL_END;
991}
992
993int
994cfperl_can_merge (object *ob1, object *ob2)
995{
996 int can;
997
998 CALL_BEGIN (2);
999 CALL_ARG (ob1);
1000 CALL_ARG (ob2);
1001 CALL_CALL ("cf::_can_merge", G_SCALAR);
1002 can = count && SvTRUE (TOPs);
1003 CALL_END;
1004
1005 return can;
1006}
1007
1008player *
1009player::find (const char *name)
1010{
1011 CALL_BEGIN (1);
1012 CALL_ARG (name);
1013 CALL_CALL ("cf::player::find", G_SCALAR);
1014
1015 player *retval = 0;
1016 if (count) sv_to (POPs, retval);
1017
1018 CALL_END;
1019
1020 return retval;
1021}
1022
1023maptile *
1024find_style (const char *dirname, const char *stylename, int difficulty)
1025{
1026 CALL_BEGIN (3);
1027 CALL_ARG (dirname);
1028 CALL_ARG (stylename);
1029 CALL_ARG (difficulty);
1030 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1031
1032 maptile *retval = 0;
1033 if (count) sv_to (POPs, retval);
1034
1035 CALL_END;
1036
1037 return retval;
1038}
1039
882maptile * 1040maptile *
883maptile::find_sync (const char *path, maptile *origin) 1041maptile::find_sync (const char *path, maptile *origin)
884{ 1042{
885 CALL_BEGIN (2); 1043 CALL_BEGIN (2);
886 CALL_ARG (path); 1044 CALL_ARG (path);
887 CALL_ARG (origin); 1045 CALL_ARG (origin);
888 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1046 CALL_CALL ("cf::map::find_sync", G_SCALAR);
889 1047
890 maptile *retval; 1048 maptile *retval = 0;
891
892 if (count)
893 sv_to (POPs, retval); 1049 if (count) sv_to (POPs, retval);
894 else
895 retval = 0;
896 1050
897 CALL_END; 1051 CALL_END;
898 1052
899 return retval; 1053 return retval;
900} 1054}
901 1055
902maptile * 1056maptile *
903maptile::find_async (const char *path, maptile *origin) 1057maptile::find_async (const char *path, maptile *origin, bool load)
904{ 1058{
905 CALL_BEGIN (2); 1059 CALL_BEGIN (3);
906 CALL_ARG (path); 1060 CALL_ARG (path);
907 CALL_ARG (origin); 1061 CALL_ARG (origin);
1062 CALL_ARG (load);
908 CALL_CALL ("cf::map::find_async", G_SCALAR); 1063 CALL_CALL ("cf::map::find_async", G_SCALAR);
909 1064
910 maptile *retval; 1065 maptile *retval = 0;
911
912 if (count)
913 sv_to (POPs, retval); 1066 if (count) sv_to (POPs, retval);
914 else
915 retval = 0;
916 1067
917 CALL_END; 1068 CALL_END;
918 1069
919 return retval; 1070 return retval;
920} 1071}
946 CALL_BEGIN (2); 1097 CALL_BEGIN (2);
947 CALL_ARG (this); 1098 CALL_ARG (this);
948 CALL_ARG (exit); 1099 CALL_ARG (exit);
949 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1100 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
950 CALL_END; 1101 CALL_END;
1102}
1103
1104void
1105object::player_goto (const char *path, int x, int y)
1106{
1107 if (type != PLAYER)
1108 return;
1109
1110 CALL_BEGIN (4);
1111 CALL_ARG (this);
1112 CALL_ARG (path);
1113 CALL_ARG (x);
1114 CALL_ARG (y);
1115 CALL_CALL ("cf::object::player::goto", G_VOID);
1116 CALL_END;
1117}
1118
1119const char *
1120object::ref () const
1121{
1122 if (type == PLAYER)
1123 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1124 else
1125 return 0;
1126}
1127
1128object *
1129object::deref (const char *ref)
1130{
1131 object *retval = 0;
1132
1133 if (ref)
1134 {
1135 CALL_BEGIN (1);
1136 CALL_ARG (ref);
1137 CALL_CALL ("cf::object::deref", G_SCALAR);
1138
1139 if (count)
1140 sv_to (POPs, retval);
1141
1142 CALL_END;
1143 }
1144
1145 return retval;
951} 1146}
952 1147
953void 1148void
954log_backtrace (const char *msg) 1149log_backtrace (const char *msg)
955{ 1150{
966#endif 1161#endif
967} 1162}
968 1163
969///////////////////////////////////////////////////////////////////////////// 1164/////////////////////////////////////////////////////////////////////////////
970 1165
971struct EventAPI *watcher_base::GEventAPI; 1166struct EVAPI *evapi::GEVAPI;
972struct CoroAPI *coroapi::GCoroAPI; 1167struct CoroAPI *coroapi::GCoroAPI;
973
974int coroapi::cede_counter;
975double (*coroapi::time)();
976double coroapi::next_cede;
977 1168
978void coroapi::do_cede_to_tick () 1169void coroapi::do_cede_to_tick ()
979{ 1170{
980 cede_counter = 0; 1171 cede_pending = 0;
981
982 cede (); 1172 cede ();
983
984 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
985 if (next_cede > SvNV (sv_next_tick) - 0.02)
986 next_cede = SvNV (sv_next_tick);
987}
988
989void coroapi::do_cede_every ()
990{
991 cede_counter = 0;
992
993 if (coroapi::nready ())
994 coroapi::cede ();
995}
996
997void coroapi::do_cede_to_tick_every ()
998{
999 cede_counter = 0;
1000
1001 cede_to_tick ();
1002} 1173}
1003 1174
1004void 1175void
1005coroapi::wait_for_tick () 1176coroapi::wait_for_tick ()
1006{ 1177{
1015 CALL_BEGIN (0); 1186 CALL_BEGIN (0);
1016 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1187 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1017 CALL_END; 1188 CALL_END;
1018} 1189}
1019 1190
1020static void
1021iw_dispatch (pe_event *ev)
1022{
1023 iw *w = (iw *)ev->ext_data;
1024 w->call (*w);
1025}
1026
1027void
1028iw::alloc ()
1029{
1030 pe = GEventAPI->new_idle (0, 0);
1031
1032 WaREENTRANT_off (pe);
1033 pe->base.callback = (void *)iw_dispatch;
1034 pe->base.ext_data = (void *)this;
1035}
1036
1037static void iow_dispatch (pe_event *ev)
1038{
1039 iow *w = (iow *)ev->ext_data;
1040 w->call (*w, ((pe_ioevent *)ev)->got);
1041}
1042
1043void
1044iow::alloc ()
1045{
1046 pe = GEventAPI->new_io (0, 0);
1047
1048 WaREENTRANT_off (pe);
1049 pe->base.callback = (void *)iow_dispatch;
1050 pe->base.ext_data = (void *)this;
1051
1052 pe->fd = -1;
1053 pe->poll = 0;
1054}
1055
1056void
1057iow::fd (int fd)
1058{
1059 pe->fd = fd;
1060}
1061
1062int
1063iow::poll ()
1064{
1065 return pe->poll;
1066}
1067
1068void 1191void
1069iow::poll (int events) 1192iow::poll (int events)
1070{ 1193{
1071 if (pe->poll != events) 1194 if (events != this->events)
1072 { 1195 {
1196 int active = ev_is_active ((ev_io *)this);
1073 if (pe->poll) stop (); 1197 if (active) stop ();
1074 pe->poll = events; 1198 ev_io_set ((ev_io *)this, fd, events);
1075 if (pe->poll) start (); 1199 if (active) start ();
1076 } 1200 }
1077} 1201}
1078 1202
1079void 1203void
1080_connect_to_perl () 1204_connect_to_perl ()
1081{ 1205{
1082 stash_cf = gv_stashpv ("cf" , 1); 1206 stash_cf = gv_stashpv ("cf", 1);
1083 1207
1084 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1208 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1085 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1209 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1086 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1210 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1087 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1211 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1212 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1088 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1213 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1089 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1214 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1090 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1215 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1091 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1216 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1092 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1217 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1093 1218
1219 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1094 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1220 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1221 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1095 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1222 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1096 1223
1097 cb_global = get_av ("cf::CB_GLOBAL", 1); 1224 cb_global = get_av ("cf::CB_GLOBAL", 1);
1098 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1225 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1099 cb_object = get_av ("cf::CB_OBJECT", 1); 1226 cb_object = get_av ("cf::CB_OBJECT", 1);
1100 cb_player = get_av ("cf::CB_PLAYER", 1); 1227 cb_player = get_av ("cf::CB_PLAYER", 1);
1105 1232
1106MODULE = cf PACKAGE = cf PREFIX = cf_ 1233MODULE = cf PACKAGE = cf PREFIX = cf_
1107 1234
1108BOOT: 1235BOOT:
1109{ 1236{
1110 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1237 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1111 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1238 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1112 1239
1113 _connect_to_perl (); 1240 _connect_to_perl ();
1114 1241
1115 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1242 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1116 1243
1117 { 1244 //{
1118 require_pv ("Time::HiRes"); 1245 // require_pv ("Time::HiRes");
1119 1246 //
1120 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); 1247 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1121 if (!svp) croak ("Time::HiRes is required"); 1248 // if (!svp) croak ("Time::HiRes is required");
1122 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); 1249 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1123 coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); 1250 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1124 } 1251 //}
1125 1252
1126 static const struct { 1253 static const struct {
1127 const char *name; 1254 const char *name;
1128 IV iv; 1255 IV iv;
1129 } *civ, const_iv[] = { 1256 } *civ, const_iv[] = {
1134 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1261 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1135 1262
1136 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1263 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1137 1264
1138 const_iv (MAX_TIME) 1265 const_iv (MAX_TIME)
1266 const_iv (MAXSOCKBUF)
1267
1268 const_iv (NUM_BODY_LOCATIONS)
1269 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1270 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1271 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1272 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1273 const_iv (body_wrist) const_iv (body_waist)
1139 1274
1140 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) 1275 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1141 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) 1276 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1142 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) 1277 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1143 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) 1278 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1164 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1299 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1165 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1300 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1166 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1301 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1167 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1302 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1168 1303
1169 const_iv (NUM_SUBTYPES) 1304 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1170 1305
1171 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1306 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1172 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1307 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1173 1308
1174 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) 1309 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1182 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) 1317 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1183 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) 1318 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1184 const_iv (WEAP_BLUD) 1319 const_iv (WEAP_BLUD)
1185 1320
1186 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) 1321 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1187 const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) 1322 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1188 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) 1323 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1189 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1324 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1190 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1325 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1191 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1326 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1192 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1327 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1202 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1337 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1203 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1338 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1204 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1339 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1205 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1340 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1206 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1341 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1207 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1342 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1208 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1343 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1209 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1344 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1210 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1345 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1211 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1346 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1212 1347
1213 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1348 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1214 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1349 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1215 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1350 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1216 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1351 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1217 const_iv (NDI_ALL) 1352 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1353 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1218 1354
1219 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1355 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1220 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1356 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1221 1357
1222 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1358 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1359
1360 const_iv (SP_RAISE_DEAD)
1361 const_iv (SP_RUNE)
1362 const_iv (SP_MAKE_MARK)
1363 const_iv (SP_BOLT)
1364 const_iv (SP_BULLET)
1365 const_iv (SP_EXPLOSION)
1366 const_iv (SP_CONE)
1367 const_iv (SP_BOMB)
1368 const_iv (SP_WONDER)
1369 const_iv (SP_SMITE)
1370 const_iv (SP_MAGIC_MISSILE)
1371 const_iv (SP_SUMMON_GOLEM)
1372 const_iv (SP_DIMENSION_DOOR)
1373 const_iv (SP_MAGIC_MAPPING)
1374 const_iv (SP_MAGIC_WALL)
1375 const_iv (SP_DESTRUCTION)
1376 const_iv (SP_PERCEIVE_SELF)
1377 const_iv (SP_WORD_OF_RECALL)
1378 const_iv (SP_INVISIBLE)
1379 const_iv (SP_PROBE)
1380 const_iv (SP_HEALING)
1381 const_iv (SP_CREATE_FOOD)
1382 const_iv (SP_EARTH_TO_DUST)
1383 const_iv (SP_CHANGE_ABILITY)
1384 const_iv (SP_BLESS)
1385 const_iv (SP_CURSE)
1386 const_iv (SP_SUMMON_MONSTER)
1387 const_iv (SP_CHARGING)
1388 const_iv (SP_POLYMORPH)
1389 const_iv (SP_ALCHEMY)
1390 const_iv (SP_REMOVE_CURSE)
1391 const_iv (SP_IDENTIFY)
1392 const_iv (SP_DETECTION)
1393 const_iv (SP_MOOD_CHANGE)
1394 const_iv (SP_MOVING_BALL)
1395 const_iv (SP_SWARM)
1396 const_iv (SP_CHANGE_MANA)
1397 const_iv (SP_DISPEL_RUNE)
1398 const_iv (SP_CREATE_MISSILE)
1399 const_iv (SP_CONSECRATE)
1400 const_iv (SP_ANIMATE_WEAPON)
1401 const_iv (SP_LIGHT)
1402 const_iv (SP_CHANGE_MAP_LIGHT)
1403 const_iv (SP_FAERY_FIRE)
1404 const_iv (SP_CAUSE_DISEASE)
1405 const_iv (SP_AURA)
1406 const_iv (SP_TOWN_PORTAL)
1407 const_iv (SP_PARTY_SPELL)
1223 1408
1224 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1409 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1225 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1410 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1226 const_iv (F_LOCKED) 1411 const_iv (F_LOCKED)
1227 1412
1228 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1413 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1229 1414
1230 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1415 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1231 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1416 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1232 1417
1233 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1418 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1234 1419
1235 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1420 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1236 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) 1421 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1237 1422
1238 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) 1423 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1239 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) 1424 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1240 1425
1241 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1426 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1275 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) 1460 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1276 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) 1461 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1277 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) 1462 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1278 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) 1463 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1279 1464
1280 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1465 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1466 const_iv (MAP_INACTIVE)
1281 1467
1282 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1468 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1283 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1469 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1470
1471 const_iv (VERSION_CS) const_iv (VERSION_SC)
1284 1472
1285 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1473 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1286 1474
1287 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) 1475 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1288 1476
1298 1486
1299 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1487 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1300 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1488 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1301 1489
1302 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1490 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1303 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1491 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1304 const_iv (GT_MINIMAL) 1492
1493 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1494 const_iv (FT_RSRC) const_iv (FT_NUM)
1305 }; 1495 };
1306 1496
1307 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1497 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1308 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1498 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1309 1499
1328 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1518 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1329 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1519 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1330 } 1520 }
1331} 1521}
1332 1522
1523void _gv_clear (SV *gv)
1524 CODE:
1525 assert (SvTYPE (gv) == SVt_PVGV);
1526# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1527 f (GvGP (gv)->gp_form);
1528 f (GvGP (gv)->gp_io);
1529 f (GvGP (gv)->gp_sv);
1530 f (GvGP (gv)->gp_av);
1531 f (GvGP (gv)->gp_hv);
1532 f (GvGP (gv)->gp_cv);
1533 GvCVGEN (gv) = 0;
1534 GvMULTI_off (gv);
1535# undef f
1536
1333void _connect_to_perl () 1537void _connect_to_perl ()
1334 1538
1539void _recalc_want ()
1540
1541# not used by default anymore
1335void _global_reattach () 1542void _global_reattach ()
1336 CODE: 1543 CODE:
1337{ 1544{
1338 // reattach to all attachable objects in the game. 1545 // reattach to all attachable objects in the game.
1339 for_all_clients (ns) 1546 for_all_clients (ns)
1340 ns->reattach (); 1547 ns->reattach ();
1341 1548
1342 for_all_objects (op) 1549 for_all_objects (op)
1343 op->reattach (); 1550 op->reattach ();
1344} 1551}
1345
1346void _post_tick ()
1347 CODE:
1348 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1349 1552
1350# support function for map-world.ext 1553# support function for map-world.ext
1351void _quantise (SV *data_sv, SV *plt_sv) 1554void _quantise (SV *data_sv, SV *plt_sv)
1352 CODE: 1555 CODE:
1353{ 1556{
1387 } 1590 }
1388 1591
1389 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1592 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1390} 1593}
1391 1594
1595void init_anim ()
1596
1597void init_globals ()
1598
1599void init_experience ()
1600
1601void init_attackmess ()
1602
1603void init_dynamic ()
1604
1605void init_block ()
1606
1607void load_settings ()
1608
1609void load_materials ()
1610
1611void init_uuid ()
1612 CODE:
1613 UUID::init ();
1614
1615void init_signals ()
1616
1617void init_commands ()
1618
1619void init_skills ()
1620
1621void init_beforeplay ()
1622
1623void evthread_start (int aiofd)
1624
1625void cede_to_tick ()
1626 CODE:
1627 coroapi::cede_to_tick ();
1628
1629NV till_tick ()
1630 CODE:
1631 RETVAL = SvNVX (sv_next_tick) - now ();
1632 OUTPUT:
1633 RETVAL
1634
1635int tick_inhibit ()
1636 CODE:
1637 RETVAL = tick_inhibit;
1638 OUTPUT:
1639 RETVAL
1640
1641void tick_inhibit_inc ()
1642 CODE:
1643 ++tick_inhibit;
1644
1645void tick_inhibit_dec ()
1646 CODE:
1647 if (!--tick_inhibit)
1648 if (tick_pending)
1649 {
1650 ev_async_send (EV_DEFAULT, &tick_watcher);
1651 coroapi::cede ();
1652 }
1653
1654void server_tick ()
1655 CODE:
1656{
1657 NOW = ev_now (EV_DEFAULT);
1658 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1659 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1660 runtime = SvNVX (sv_runtime);
1661
1662 server_tick ();
1663
1664 NOW = ev_time ();
1665 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1666 runtime += TICK;
1667 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1668}
1669
1392NV floor (NV x) 1670NV floor (NV x)
1393 1671
1394NV ceil (NV x) 1672NV ceil (NV x)
1395 1673
1396NV rndm (...) 1674NV rndm (...)
1675 ALIAS:
1676 rmg_rndm = 1
1397 CODE: 1677 CODE:
1678{
1679 rand_gen &gen = ix ? rmg_rndm : rndm;
1398 switch (items) 1680 switch (items)
1399 { 1681 {
1400 case 0: RETVAL = rndm (); break; 1682 case 0: RETVAL = gen (); break;
1401 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1683 case 1: RETVAL = gen (SvUV (ST (0))); break;
1402 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1684 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1403 default: croak ("cf::rndm requires none, one or two parameters."); break; 1685 default: croak ("cf::rndm requires none, one or two parameters."); break;
1404 } 1686 }
1687}
1405 OUTPUT: 1688 OUTPUT:
1406 RETVAL 1689 RETVAL
1407 1690
1408void server_tick () 1691NV clamp (NV value, NV min_value, NV max_value)
1409 CODE: 1692 CODE:
1410 runtime = SvNVx (sv_runtime); 1693 RETVAL = clamp (value, min_value, max_value);
1411 server_tick (); 1694 OUTPUT:
1695 RETVAL
1696
1697NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1698 CODE:
1699 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1700 OUTPUT:
1701 RETVAL
1702
1703void weaken (...)
1704 PROTOTYPE: @
1705 CODE:
1706 while (items > 0)
1707 sv_rvweaken (ST (--items));
1412 1708
1413void 1709void
1414log_backtrace (utf8_string msg) 1710log_backtrace (utf8_string msg)
1415 1711
1416void 1712void
1421octet_string path_combine (octet_string base, octet_string path) 1717octet_string path_combine (octet_string base, octet_string path)
1422 PROTOTYPE: $$ 1718 PROTOTYPE: $$
1423 1719
1424octet_string path_combine_and_normalize (octet_string base, octet_string path) 1720octet_string path_combine_and_normalize (octet_string base, octet_string path)
1425 PROTOTYPE: $$ 1721 PROTOTYPE: $$
1426
1427const_octet_string
1428get_maps_directory (octet_string path)
1429 PROTOTYPE: $
1430 ALIAS: maps_directory = 0
1431 CODE:
1432 RETVAL = create_pathname (path);
1433 OUTPUT: RETVAL
1434 1722
1435void 1723void
1436sub_generation_inc () 1724sub_generation_inc ()
1437 CODE: 1725 CODE:
1438 PL_sub_generation++; 1726 PL_sub_generation++;
1463 1751
1464void abort () 1752void abort ()
1465 1753
1466void reset_signals () 1754void reset_signals ()
1467 1755
1468void fork_abort (octet_string cause = "cf::fork_abort") 1756void fork_abort (const_octet_string cause = "cf::fork_abort")
1469 1757
1470void cleanup (octet_string cause, bool make_core = false) 1758void cleanup (const_octet_string cause, bool make_core = false)
1471 1759
1472void emergency_save () 1760void emergency_save ()
1473 1761
1474void _exit (int status = EXIT_SUCCESS) 1762void _exit (int status = EXIT_SUCCESS)
1475 1763
1476UV sv_2watcher (SV *w)
1477 CODE:
1478 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1479 OUTPUT:
1480 RETVAL
1481
1482#if _POSIX_MEMLOCK 1764#if _POSIX_MEMLOCK
1483 1765
1484int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1766int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1767 INIT:
1768#if __GLIBC__
1769 mallopt (M_TOP_PAD, 1024 * 1024);
1770 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1771 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1772 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1773#endif
1485 1774
1486int munlockall () 1775int munlockall ()
1487 1776
1488#endif 1777#endif
1778
1779int
1780malloc_trim (IV pad = 0)
1781
1782void
1783mallinfo ()
1784 PPCODE:
1785{
1786#if __GLIBC__
1787 struct mallinfo mai = mallinfo ();
1788 EXTEND (SP, 10*2);
1789 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1790 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1791 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1792 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1793 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1794 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1795 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1796 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1797 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1798 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1799#endif
1800 EXTEND (SP, 2*2);
1801 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1802 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1803 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1804}
1489 1805
1490int find_animation (utf8_string text) 1806int find_animation (utf8_string text)
1491 PROTOTYPE: $ 1807 PROTOTYPE: $
1492 1808
1493int random_roll (int min, int max, object *op, int goodbad); 1809int random_roll (int min, int max, object *op, int goodbad);
1531 RETVAL = newSVpv (resist_plus[atnr], 0); 1847 RETVAL = newSVpv (resist_plus[atnr], 0);
1532 else 1848 else
1533 XSRETURN_UNDEF; 1849 XSRETURN_UNDEF;
1534 OUTPUT: RETVAL 1850 OUTPUT: RETVAL
1535 1851
1852UUID
1853uuid_cur ()
1854 CODE:
1855 RETVAL = UUID::cur;
1856 OUTPUT:
1857 RETVAL
1858
1859UUID
1860uuid_gen ()
1861 CODE:
1862 RETVAL = UUID::gen ();
1863 OUTPUT:
1864 RETVAL
1865
1866val64
1867uuid_seq (UUID uuid)
1868 CODE:
1869 RETVAL = uuid.seq;
1870 OUTPUT:
1871 RETVAL
1872
1873UUID
1874uuid_str (val64 seq)
1875 CODE:
1876 RETVAL.seq = seq;
1877 OUTPUT:
1878 RETVAL
1879
1880void
1881coin_names ()
1882 PPCODE:
1883 EXTEND (SP, NUM_COINS);
1884 for (int i = 0; i < NUM_COINS; ++i)
1885 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1886
1887void
1888coin_archetypes ()
1889 PPCODE:
1890 EXTEND (SP, NUM_COINS);
1891 for (int i = 0; i < NUM_COINS; ++i)
1892 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1893
1536bool 1894bool
1537load_resource_file (octet_string filename) 1895load_resource_file_ (octet_string filename)
1896
1897void
1898fix_weight ()
1538 1899
1539MODULE = cf PACKAGE = cf::attachable 1900MODULE = cf PACKAGE = cf::attachable
1540 1901
1541int 1902int
1542valid (SV *obj) 1903valid (SV *obj)
1560#object *mortals (U32 index) 1921#object *mortals (U32 index)
1561# CODE: 1922# CODE:
1562# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1923# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1563# OUTPUT: RETVAL 1924# OUTPUT: RETVAL
1564 1925
1565INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1926INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h |
1566 1927
1567MODULE = cf PACKAGE = cf::global 1928MODULE = cf PACKAGE = cf::global
1568 1929
1569int invoke (SV *klass, int event, ...) 1930int invoke (SV *klass, int event, ...)
1570 CODE: 1931 CODE:
1606object *actives (U32 index) 1967object *actives (U32 index)
1607 CODE: 1968 CODE:
1608 RETVAL = index < actives.size () ? actives [index] : 0; 1969 RETVAL = index < actives.size () ? actives [index] : 0;
1609 OUTPUT: RETVAL 1970 OUTPUT: RETVAL
1610 1971
1972int mortals_size ()
1973 CODE:
1974 RETVAL = attachable::mortals.size ();
1975 OUTPUT: RETVAL
1976
1977const char *slot_use_name (U32 slot)
1978 ALIAS:
1979 slot_nonuse_name = 1
1980 CODE:
1981{
1982 if (slot >= NUM_BODY_LOCATIONS)
1983 croak ("body slot index out of range");
1984
1985 switch (ix)
1986 {
1987 case 0: RETVAL = body_locations[slot].use_name; break;
1988 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1989 }
1990}
1991 OUTPUT:
1992 RETVAL
1993
1611# missing properties 1994# missing properties
1612 1995
1613object *head (object *op) 1996object *head (object *op)
1614 PROTOTYPE: $ 1997 PROTOTYPE: $
1615 CODE: 1998 CODE:
1616 RETVAL = op->head_ (); 1999 RETVAL = op->head_ ();
1617 OUTPUT: RETVAL
1618
1619int is_head (object *op)
1620 PROTOTYPE: $
1621 CODE:
1622 RETVAL = op->head_ () == op;
1623 OUTPUT: RETVAL 2000 OUTPUT: RETVAL
1624 2001
1625void 2002void
1626inv (object *obj) 2003inv (object *obj)
1627 PROTOTYPE: $ 2004 PROTOTYPE: $
1628 PPCODE: 2005 PPCODE:
1629{ 2006{
1630 object *o;
1631 for (o = obj->inv; o; o = o->below) 2007 for (object *o = obj->inv; o; o = o->below)
1632 XPUSHs (sv_2mortal (to_sv (o))); 2008 XPUSHs (sv_2mortal (to_sv (o)));
1633} 2009}
1634 2010
1635void 2011void
1636set_animation (object *op, int idx) 2012set_animation (object *op, int idx)
1641num_animations (object *op) 2017num_animations (object *op)
1642 CODE: 2018 CODE:
1643 RETVAL = NUM_ANIMATIONS (op); 2019 RETVAL = NUM_ANIMATIONS (op);
1644 OUTPUT: RETVAL 2020 OUTPUT: RETVAL
1645 2021
2022int slot_info (object *op, UV slot, int value = 0)
2023 ALIAS:
2024 slot_used = 1
2025 CODE:
2026{
2027 if (slot >= NUM_BODY_LOCATIONS)
2028 croak ("body slot index out of range");
2029
2030 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2031
2032 if (items > 2)
2033 if (ix)
2034 op->slot[slot].used = value;
2035 else
2036 op->slot[slot].info = value;
2037}
2038 OUTPUT:
2039 RETVAL
2040
1646object *find_best_object_match (object *op, utf8_string match) 2041object *find_best_object_match (object *op, utf8_string match)
1647 2042
1648object *find_marked_object (object *op) 2043object *find_marked_object (object *op)
1649 2044
1650int need_identify (object *obj); 2045int need_identify (object *obj);
1651 2046
1652int apply_shop_mat (object *shop_mat, object *op); 2047int apply_shop_mat (object *shop_mat, object *op);
1653
1654int move_player (object *op, int dir)
1655 CODE:
1656 RETVAL = move_player (op, dir);
1657 OUTPUT:
1658 RETVAL
1659 2048
1660int move (object *op, int dir, object *originator = op) 2049int move (object *op, int dir, object *originator = op)
1661 CODE: 2050 CODE:
1662 RETVAL = move_ob (op, dir, originator); 2051 RETVAL = move_ob (op, dir, originator);
1663 OUTPUT: 2052 OUTPUT:
1671 CODE: 2060 CODE:
1672 player_apply_below (op); 2061 player_apply_below (op);
1673 2062
1674int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2063int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1675 2064
1676object *cf_object_present_archname_inside (object *op, utf8_string whatstr)
1677
1678int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1679
1680int cf_object_change_map (object *op, int x, int y, maptile *map)
1681
1682#//TODO
1683object *clone_ (object *op, int recursive = 0)
1684 CODE:
1685 if (recursive)
1686 RETVAL = object_create_clone (op);
1687 else
1688 {
1689 RETVAL = object::create ();
1690 op->copy_to (RETVAL);
1691 }
1692 OUTPUT: RETVAL
1693
1694int pay_item (object *op, object *buyer) 2065int pay_item (object *op, object *buyer)
1695 CODE: 2066 CODE:
1696 RETVAL = pay_for_item (op, buyer); 2067 RETVAL = pay_for_item (op, buyer);
1697 OUTPUT: RETVAL 2068 OUTPUT: RETVAL
1698 2069
1732 2103
1733void drop (object *who, object *op) 2104void drop (object *who, object *op)
1734 2105
1735void pick_up (object *who, object *op) 2106void pick_up (object *who, object *op)
1736 2107
1737int cf_object_teleport (object *op, maptile *map, int x, int y)
1738
1739void update_object (object *op, int action) 2108void update_object (object *op, int action)
1740 2109
1741object *cf_create_object_by_name (utf8_string name)
1742
1743void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2110void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1744 2111
1745void player_lvl_adj (object *who, object *skill = 0) 2112void player_lvl_adj (object *who, object *skill = 0)
1746 2113
1747int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2114int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1754 2121
1755void add_button_link (object *button, maptile *map, int connected); 2122void add_button_link (object *button, maptile *map, int connected);
1756 2123
1757void remove_button_link (object *op); 2124void remove_button_link (object *op);
1758 2125
2126void handle_apply_yield (object *op);
2127
1759 2128
1760MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2129MODULE = cf PACKAGE = cf::object PREFIX = cf_
1761
1762object *cf_insert_ob_in_ob (object *ob, object *where)
1763 2130
1764# no clean way to get an object from an archetype - stupid idiotic 2131# no clean way to get an object from an archetype - stupid idiotic
1765# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2132# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1766 2133
1767object *new (utf8_string archetype = 0) 2134object *new (utf8_string archetype = 0)
1768 PROTOTYPE: ;$ 2135 PROTOTYPE: ;$
1769 CODE: 2136 CODE:
1770 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2137 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1771 OUTPUT: 2138 OUTPUT:
1772 RETVAL 2139 RETVAL
1773 2140
2141object *find_object (U32 tag)
2142
2143# TODO: nuke
1774object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2144object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1775 PROTOTYPE: $$$$$$ 2145 PROTOTYPE: $$$$$$
1776 CODE: 2146 CODE:
1777{ 2147{
1778 int unused_type; 2148 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1779 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1780} 2149}
1781 2150
1782player *contr (object *op) 2151shstr
1783 CODE: 2152object::kv_get (shstr key)
1784 RETVAL = op->contr;
1785 OUTPUT: RETVAL
1786 2153
1787const_utf8_string get_ob_key_value (object *op, utf8_string key) 2154void
2155object::kv_del (shstr key)
1788 2156
1789bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2157void
2158object::kv_set (shstr key, shstr value)
1790 2159
1791object *get_nearest_player (object *ob) 2160object *get_nearest_player (object *ob)
1792 ALIAS: nearest_player = 0 2161 ALIAS: nearest_player = 0
1793 PREINIT: 2162 PREINIT:
1794 extern object *get_nearest_player (object *); 2163 extern object *get_nearest_player (object *);
1796void rangevector (object *ob, object *other, int flags = 0) 2165void rangevector (object *ob, object *other, int flags = 0)
1797 PROTOTYPE: $$;$ 2166 PROTOTYPE: $$;$
1798 PPCODE: 2167 PPCODE:
1799{ 2168{
1800 rv_vector rv; 2169 rv_vector rv;
2170
2171 PUTBACK;
1801 get_rangevector (ob, other, &rv, flags); 2172 get_rangevector (ob, other, &rv, flags);
2173 SPAGAIN;
2174
1802 EXTEND (SP, 5); 2175 EXTEND (SP, 5);
1803 PUSHs (newSVuv (rv.distance)); 2176 PUSHs (newSVuv (rv.distance));
1804 PUSHs (newSViv (rv.distance_x)); 2177 PUSHs (newSViv (rv.distance_x));
1805 PUSHs (newSViv (rv.distance_y)); 2178 PUSHs (newSViv (rv.distance_y));
1806 PUSHs (newSViv (rv.direction)); 2179 PUSHs (newSViv (rv.direction));
1807 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2180 PUSHs (to_sv (rv.part));
1808} 2181}
1809 2182
1810bool on_same_map_as (object *ob, object *other) 2183bool on_same_map_as (object *ob, object *other)
1811 CODE: 2184 CODE:
1812 RETVAL = on_same_map (ob, other); 2185 RETVAL = on_same_map (ob, other);
1816base_name (object *op, int plural = op->nrof > 1) 2189base_name (object *op, int plural = op->nrof > 1)
1817 CODE: 2190 CODE:
1818 RETVAL = query_base_name (op, plural); 2191 RETVAL = query_base_name (op, plural);
1819 OUTPUT: RETVAL 2192 OUTPUT: RETVAL
1820 2193
1821object *decrease_ob_nr (object *op, unsigned long i) 2194# return the tail of an object, excluding itself
2195void
2196tail (object *op)
2197 PPCODE:
2198 while ((op = op->more))
2199 XPUSHs (sv_2mortal (to_sv (op)));
1822 2200
1823MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2201MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1824 2202
1825player *player (object *op) 2203player *player (object *op)
1826 CODE: 2204 CODE:
1827 RETVAL = op->contr; 2205 RETVAL = op->contr;
1828 OUTPUT: RETVAL 2206 OUTPUT: RETVAL
1829 2207
2208bool move_player (object *op, int dir)
2209
1830void check_score (object *op) 2210void check_score (object *op)
1831 2211
1832void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2212void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1833 CODE: 2213 CODE:
1834 new_draw_info (flags, 0, op, txt); 2214 new_draw_info (flags, 0, op, txt);
1835 2215
1836object *cf_player_send_inventory (object *op)
1837
1838octet_string cf_player_get_ip (object *op)
1839 ALIAS: ip = 0
1840
1841object *cf_player_get_marked_item (object *op)
1842 ALIAS: marked_item = 0
1843
1844void cf_player_set_marked_item (object *op, object *ob)
1845
1846partylist *cf_player_get_party (object *op)
1847 ALIAS: party = 0
1848
1849void cf_player_set_party (object *op, partylist *party)
1850
1851void kill_player (object *op) 2216void kill_player (object *op)
1852 2217
2218void esrv_send_item (object *pl, object *item)
2219
1853void esrv_update_item (object *op, int what, object *item) 2220void esrv_update_item (object *pl, int what, object *item)
1854 C_ARGS: what, op, item 2221 C_ARGS: what, pl, item
1855 2222
1856void clear_los (object *op) 2223void esrv_del_item (object *pl, int tag)
2224 C_ARGS: pl->contr, tag
1857 2225
1858int command_summon (object *op, utf8_string params) 2226int command_summon (object *op, utf8_string params)
1859 2227
1860int command_arrest (object *op, utf8_string params) 2228int command_arrest (object *op, utf8_string params)
1861 2229
1880 pl->ob->stats.hp = pl->ob->stats.maxhp; 2248 pl->ob->stats.hp = pl->ob->stats.maxhp;
1881 pl->ob->stats.sp = pl->ob->stats.maxsp; 2249 pl->ob->stats.sp = pl->ob->stats.maxsp;
1882 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2250 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1883 pl->orig_stats = pl->ob->stats; 2251 pl->orig_stats = pl->ob->stats;
1884 2252
1885void cf_player_move (player *pl, int dir) 2253void clear_los (player *pl)
1886
1887void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1888 2254
1889bool 2255bool
1890cell_visible (player *pl, int dx, int dy) 2256cell_visible (player *pl, int dx, int dy)
1891 CODE: 2257 CODE:
1892 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2258 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
1899 CODE: 2265 CODE:
1900{ 2266{
1901 STRLEN len; 2267 STRLEN len;
1902 char *buf = SvPVbyte (packet, len); 2268 char *buf = SvPVbyte (packet, len);
1903 2269
2270 if (len > MAXSOCKBUF)
2271 pl->failmsg ("[packet too long for client]");
1904 if (pl->ns) 2272 else if (pl->ns)
1905 pl->ns->send_packet (buf, len); 2273 pl->ns->send_packet (buf, len);
1906} 2274}
1907
1908int
1909listening (player *pl, int new_value = -1)
1910 CODE:
1911 RETVAL = pl->listening;
1912 if (new_value >= 0)
1913 pl->listening = new_value;
1914 OUTPUT:
1915 RETVAL
1916 2275
1917void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2276void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
1918 PROTOTYPE: $;$$$ 2277 PROTOTYPE: $;$$$
1919 PPCODE: 2278 PPCODE:
1920 if (GIMME_V != G_VOID) 2279 if (GIMME_V != G_VOID)
1945 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2304 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
1946 OUTPUT: RETVAL 2305 OUTPUT: RETVAL
1947 2306
1948SV *registry (maptile *map) 2307SV *registry (maptile *map)
1949 2308
2309void
2310find_tagged_objects (maptile *map, utf8_string tag = 0)
2311 PPCODE:
2312{
2313 if (!map->spaces)
2314 XSRETURN_EMPTY;
2315
2316 if (tag)
2317 {
2318 shstr_cmp tag_ (tag);
2319
2320 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2321 for (object *op = ms->bot; op; op = op->above)
2322 if (op->tag == tag_)
2323 XPUSHs (sv_2mortal (to_sv (op)));
2324 }
2325 else
2326 {
2327 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2328 for (object *op = ms->bot; op; op = op->above)
2329 if (op->tag)
2330 XPUSHs (sv_2mortal (to_sv (op)));
2331 }
2332}
2333
1950INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2334INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
1951 2335
1952void 2336void
1953maptile::instantiate () 2337maptile::instantiate ()
1954 2338
2031 palette = SvRV (palette); 2415 palette = SvRV (palette);
2032 2416
2033 STRLEN idxlen; 2417 STRLEN idxlen;
2034 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2418 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2035 2419
2036 region **regionmap = (region **)malloc ( 2420 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2037 (av_len ((AV *)palette) + 1) * sizeof (region *));
2038 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2421 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2039 2422
2040 for (int i = av_len ((AV *)palette) + 1; i--; ) 2423 for (int i = av_len ((AV *)palette) + 1; i--; )
2041 regionmap [i] = region::find ( 2424 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2042 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2043 2425
2044 for (int y = 0; y < THIS->height; ++y) 2426 for (int y = 0; y < THIS->height; ++y)
2045 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2427 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2046 2428
2047 sfree (THIS->regions, THIS->size ()); 2429 sfree (THIS->regions, THIS->size ());
2048 free (THIS->regionmap); 2430 delete [] THIS->regionmap;
2049 2431
2050 THIS->regions = regions; 2432 THIS->regions = regions;
2051 THIS->regionmap = regionmap; 2433 THIS->regionmap = regionmap;
2052} 2434}
2053 2435
2054void 2436void
2055maptile::create_region_treasure () 2437maptile::create_region_treasure ()
2056 CODE: 2438 CODE:
2057{
2058 object *op = object::create ();
2059 op->type = FLOOR;
2060 op->map = THIS;
2061
2062 for (int x = 0; x < THIS->width; ++x) 2439 for (int x = 0; x < THIS->width; ++x)
2063 for (int y = 0; y < THIS->height; ++y) 2440 for (int y = 0; y < THIS->height; ++y)
2064 { 2441 {
2065 region *rgn = THIS->region (x, y); 2442 region *rgn = THIS->region (x, y);
2066 2443
2067 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2444 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2445 if (object *op = THIS->at (x, y).top)
2068 if (rgn->treasure && rndm () < rgn->treasure_density) 2446 if (rgn->treasure && rndm () < rgn->treasure_density)
2069 {
2070 op->x = x;
2071 op->y = y;
2072 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2447 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2073 }
2074 } 2448 }
2075
2076 op->destroy ();
2077}
2078
2079void play_sound_map (maptile *map, int x, int y, int sound_num)
2080 2449
2081int out_of_map (maptile *map, int x, int y) 2450int out_of_map (maptile *map, int x, int y)
2082 2451
2083void 2452void
2084trigger (maptile *map, long connection, bool state = true) 2453trigger (maptile *map, long connection, bool state = true)
2089get_connection (maptile *map, long connection) 2458get_connection (maptile *map, long connection)
2090 PPCODE: 2459 PPCODE:
2091 oblinkpt *obp = get_connection_links (map, connection); 2460 oblinkpt *obp = get_connection_links (map, connection);
2092 if (obp) 2461 if (obp)
2093 for (objectlink *ol = obp->link; ol; ol = ol->next) 2462 for (objectlink *ol = obp->link; ol; ol = ol->next)
2094 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2463 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2095
2096object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2097
2098object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2099
2100object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2101 C_ARGS: str, map, nx, ny
2102 2464
2103void 2465void
2104get_map_flags (maptile *map, int x, int y) 2466get_map_flags (maptile *map, int x, int y)
2105 PPCODE: 2467 PPCODE:
2106{ 2468{
2107 maptile *nmap = 0; 2469 maptile *nmap = 0;
2108 I16 nx = 0, ny = 0; 2470 I16 nx = 0, ny = 0;
2471
2472 PUTBACK;
2109 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2473 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2474 SPAGAIN;
2110 2475
2111 EXTEND (SP, 4); 2476 EXTEND (SP, 4);
2112 PUSHs (sv_2mortal (newSViv (flags))); 2477 PUSHs (sv_2mortal (newSViv (flags)));
2113 2478
2114 if (GIMME_V == G_ARRAY) 2479 if (GIMME_V == G_ARRAY)
2115 { 2480 {
2116 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2481 PUSHs (sv_2mortal (to_sv (nmap)));
2117 PUSHs (sv_2mortal (newSViv (nx))); 2482 PUSHs (sv_2mortal (newSViv (nx)));
2118 PUSHs (sv_2mortal (newSViv (ny))); 2483 PUSHs (sv_2mortal (newSViv (ny)));
2119 } 2484 }
2120} 2485}
2121 2486
2487mapspace *
2488ms (maptile *map, unsigned int x, unsigned int y)
2489 PROTOTYPE: $$$
2490 CODE:
2491{
2492 maptile *nmap = 0;
2493 I16 nx, ny;
2494
2495 PUTBACK;
2496 get_map_flags (map, &nmap, x, y, &nx, &ny);
2497 SPAGAIN;
2498
2499 if (!nmap)
2500 XSRETURN_UNDEF;
2501
2502 RETVAL = &nmap->at (nx, ny);
2503}
2504 OUTPUT:
2505 RETVAL
2506
2122void 2507void
2123at (maptile *map, unsigned int x, unsigned int y) 2508at (maptile *map, unsigned int x, unsigned int y)
2124 PROTOTYPE: $$$ 2509 PROTOTYPE: $$$
2125 PPCODE: 2510 PPCODE:
2126{ 2511{
2127 object *o;
2128 maptile *nmap = 0; 2512 maptile *nmap = 0;
2129 I16 nx, ny; 2513 I16 nx, ny;
2130 2514
2515 PUTBACK;
2131 get_map_flags (map, &nmap, x, y, &nx, &ny); 2516 get_map_flags (map, &nmap, x, y, &nx, &ny);
2517 SPAGAIN;
2132 2518
2133 if (nmap) 2519 if (nmap)
2134 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2520 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2135 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2521 XPUSHs (sv_2mortal (to_sv (o)));
2136} 2522}
2137 2523
2138SV * 2524SV *
2139bot_at (maptile *obj, unsigned int x, unsigned int y) 2525bot_at (maptile *obj, unsigned int x, unsigned int y)
2140 PROTOTYPE: $$$ 2526 PROTOTYPE: $$$
2149 INIT: 2535 INIT:
2150 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF; 2536 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2151 CODE: 2537 CODE:
2152 switch (ix) 2538 switch (ix)
2153 { 2539 {
2154 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2540 case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break;
2155 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2541 case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break;
2156 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2542 case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break;
2157 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2543 case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break;
2158 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2544 case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2159 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2545 case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break;
2160 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2546 case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break;
2161 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2547 case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break;
2162 } 2548 }
2163 OUTPUT: RETVAL 2549 OUTPUT: RETVAL
2164 2550
2165void fix_walls (maptile *map, int x, int y) 2551void fix_walls (maptile *map, int x, int y)
2166 2552
2240 rmp.decoroptions = decoroptions; 2626 rmp.decoroptions = decoroptions;
2241 rmp.orientation = orientation; 2627 rmp.orientation = orientation;
2242 rmp.origin_y = origin_y; 2628 rmp.origin_y = origin_y;
2243 rmp.origin_x = origin_x; 2629 rmp.origin_x = origin_x;
2244 rmp.random_seed = random_seed; 2630 rmp.random_seed = random_seed;
2245 rmp.total_map_hp = total_map_hp; 2631 rmp.total_map_hp = (uint64_t) total_map_hp;
2246 rmp.map_layout_style = map_layout_style; 2632 rmp.map_layout_style = map_layout_style;
2247 rmp.treasureoptions = treasureoptions; 2633 rmp.treasureoptions = treasureoptions;
2248 rmp.symmetry_used = symmetry_used; 2634 rmp.symmetry_used = symmetry_used;
2249 rmp.region = region; 2635 rmp.region = region;
2250 rmp.custom = custom; 2636 rmp.custom = custom;
2252 RETVAL = self->generate_random_map (&rmp); 2638 RETVAL = self->generate_random_map (&rmp);
2253} 2639}
2254 OUTPUT: 2640 OUTPUT:
2255 RETVAL 2641 RETVAL
2256 2642
2643MODULE = cf PACKAGE = cf::mapspace
2644
2645INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2646
2257MODULE = cf PACKAGE = cf::arch 2647MODULE = cf PACKAGE = cf::arch
2258 2648
2259archetype *find (utf8_string name) 2649int archetypes_size ()
2260 CODE: 2650 CODE:
2261 RETVAL = archetype::find (name); 2651 RETVAL = archetypes.size ();
2262 OUTPUT: 2652 OUTPUT: RETVAL
2263 RETVAL
2264 2653
2265archetype *first() 2654archetype *archetypes (U32 index)
2266 PROTOTYPE: 2655 CODE:
2267 CODE: 2656 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2268 RETVAL = first_archetype; 2657 OUTPUT: RETVAL
2658
2659object *instantiate (archetype *arch)
2660 CODE:
2661 RETVAL = arch_to_object (arch);
2662 OUTPUT:
2269 OUTPUT: RETVAL 2663 RETVAL
2270 2664
2271INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2665INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2272 2666
2273MODULE = cf PACKAGE = cf::party 2667MODULE = cf PACKAGE = cf::party
2274 2668
2343 CODE: 2737 CODE:
2344{ 2738{
2345 STRLEN len; 2739 STRLEN len;
2346 char *buf = SvPVbyte (packet, len); 2740 char *buf = SvPVbyte (packet, len);
2347 2741
2742 if (len > MAXSOCKBUF)
2743 {
2744 // ugly
2745 if (THIS->pl)
2746 THIS->pl->failmsg ("[packet too long for client]");
2747 }
2748 else
2348 THIS->send_packet (buf, len); 2749 THIS->send_packet (buf, len);
2349} 2750}
2751
2752faceidx
2753client::need_face (utf8_string name, int pri = 0)
2754 CODE:
2755 RETVAL = face_find (name, 0);
2756 if (RETVAL)
2757 {
2758 THIS->send_face (RETVAL, pri);
2759 THIS->flush_fx ();
2760 }
2761 OUTPUT:
2762 RETVAL
2763
2764int
2765client::fx_want (int idx, int value = -1)
2766 CODE:
2767 if (0 < idx && idx < FT_NUM)
2768 {
2769 RETVAL = THIS->fx_want [idx];
2770 if (items > 2)
2771 THIS->fx_want [idx] = value;
2772 }
2773 else
2774 RETVAL = 0;
2775 OUTPUT:
2776 RETVAL
2777
2778MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2779
2780faceidx sound_find (utf8_string name)
2781
2782void sound_set (utf8_string str, faceidx face)
2783
2784# dire hack
2785void old_sound_index (int idx, faceidx face)
2786 CODE:
2787 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2788 old_sound_index [idx] = face;
2350 2789
2351MODULE = cf PACKAGE = cf::face PREFIX = face_ 2790MODULE = cf PACKAGE = cf::face PREFIX = face_
2352 2791
2353#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2792#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2354 2793
2370 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2809 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2371 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2810 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2372} 2811}
2373 OUTPUT: RETVAL 2812 OUTPUT: RETVAL
2374 2813
2375void set (faceidx idx, int visibility, int magicmap) 2814void set_type (faceidx idx, int value)
2376 CODE: 2815 ALIAS:
2377 faceinfo *f = face_info (idx); 2816 set_type = 0
2378 assert (f); 2817 set_visibility = 1
2379 f->visibility = visibility; 2818 set_magicmap = 2
2380 f->magicmap = magicmap; 2819 set_smooth = 3
2381 2820 set_smoothlevel = 4
2382void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2383 CODE: 2821 CODE:
2384 faceinfo *f = face_info (idx); assert (f); 2822 faceinfo *f = face_info (idx); assert (f);
2385 f->smooth = smooth; 2823 switch (ix)
2386 f->smoothlevel = smoothlevel; 2824 {
2825 case 0: f->type = value; break;
2826 case 1: f->visibility = value; break;
2827 case 2: f->magicmap = value; break;
2828 case 3: f->smooth = value; break;
2829 case 4: f->smoothlevel = value; break;
2830 }
2387 2831
2388void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2832void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2389 CODE: 2833 CODE:
2390{ 2834{
2391 facedata *d = face_data (idx, faceset); 2835 faceinfo *f = face_info (idx); assert (f);
2392 assert (d); 2836 facedata *d = &(faceset ? f->data64 : f->data32);
2393 sv_to (data, d->data); 2837 sv_to (data, d->data);
2394 STRLEN clen; 2838 STRLEN clen;
2395 char *cdata = SvPVbyte (chksum, clen); 2839 char *cdata = SvPVbyte (chksum, clen);
2396 clen = min (CHKSUM_SIZE, clen); 2840 clen = min (CHKSUM_SIZE, clen);
2397 2841
2407 ns->force_newmap = true; 2851 ns->force_newmap = true;
2408 } 2852 }
2409 } 2853 }
2410} 2854}
2411 2855
2856int get_data_size (faceidx idx, int faceset = 0)
2857 CODE:
2858 facedata *d = face_data (idx, faceset);
2859 if (!d) XSRETURN_UNDEF;
2860 RETVAL = d->data.size ();
2861 OUTPUT:
2862 RETVAL
2863
2864SV *get_chksum (faceidx idx, int faceset = 0)
2865 CODE:
2866 facedata *d = face_data (idx, faceset);
2867 if (!d) XSRETURN_UNDEF;
2868 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE);
2869 OUTPUT:
2870 RETVAL
2871
2872SV *get_data (faceidx idx, int faceset = 0)
2873 CODE:
2874 facedata *d = face_data (idx, faceset);
2875 if (!d) XSRETURN_UNDEF;
2876 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2877 OUTPUT:
2878 RETVAL
2879
2412void invalidate (faceidx idx) 2880void invalidate (faceidx idx)
2413 CODE: 2881 CODE:
2414 for_all_clients (ns) 2882 for_all_clients (ns)
2415 { 2883 {
2416 ns->faces_sent [idx] = false; 2884 ns->faces_sent [idx] = false;
2459void invalidate_all () 2927void invalidate_all ()
2460 CODE: 2928 CODE:
2461 for_all_clients (ns) 2929 for_all_clients (ns)
2462 ns->anims_sent.reset (); 2930 ns->anims_sent.reset ();
2463 2931
2932MODULE = cf PACKAGE = cf::object::freezer
2933
2934INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h |
2935
2936SV *
2937new (char *klass)
2938 CODE:
2939 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2940 OUTPUT: RETVAL
2941
2942void
2943DESTROY (SV *sv)
2944 CODE:
2945 object_freezer *self;
2946 sv_to (sv, self);
2947 delete self;
2948
2949MODULE = cf PACKAGE = cf::object::thawer
2950
2951INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h |
2952
2953SV *
2954new_from_file (char *klass, octet_string path)
2955 CODE:
2956 object_thawer *f = new object_thawer (path);
2957 if (!*f)
2958 {
2959 delete f;
2960 XSRETURN_UNDEF;
2961 }
2962 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2963 OUTPUT: RETVAL
2964
2965void
2966DESTROY (SV *sv)
2967 CODE:
2968 object_thawer *self;
2969 sv_to (sv, self);
2970 delete self;
2971
2972void
2973extract_tags (object_thawer *self)
2974 PPCODE:
2975 while (self->kw != KW_EOF)
2976 {
2977 PUTBACK;
2978 coroapi::cede_to_tick ();
2979 SPAGAIN;
2980
2981 if (self->kw == KW_tag)
2982 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2983
2984 self->skip ();
2985 }
2986

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