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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.204 by root, Mon Apr 30 04:25:30 2007 UTC vs.
Revision 1.316 by root, Thu Jan 8 04:35:05 2009 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
8 * Copyright (C) 2001-2005 by Chachkoff Yann 5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 7 *
11 * This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
14 * (at your option) any later version. 11 * (at your option) any later version.
15 * 12 *
16 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 16 * GNU General Public License for more details.
20 * 17 *
21 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 20 *
21 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 22 */
25 23
26#include "autoconf.h" 24#include "autoconf.h"
27
28#define PLUGIN_NAME "perl"
29#define PLUGIN_VERSION "cfperl 0.5"
30
31#define CEDES_PER_TICK 5
32 25
33#if HAVE_EXECINFO_H 26#if HAVE_EXECINFO_H
34# include <execinfo.h> 27# include <execinfo.h>
35#endif 28#endif
36 29
37#include <plugin_common.h>
38#include <sounds.h>
39#include <cstdarg> 30#include <cstdarg>
40#include <sproto.h> 31#include <typeinfo>
41 32
33#include "global.h"
42#include "loader.h" 34#include "loader.h"
35#include "../random_maps/random_map.h"
43#include "cfperl.h" 36#include "evthread.h"
44#include "shstr.h" 37#include "sproto.h"
45 38
46#include <unistd.h> 39#include <unistd.h>
47#if _POSIX_MEMLOCK 40#if _POSIX_MEMLOCK
48# include <sys/mman.h> 41# include <sys/mman.h>
49#endif 42#endif
50 43
44#if HAVE_MALLOC_H
45# include <malloc.h>
46#endif
47
48#if !__GLIBC__
49# define malloc_trim(pad) -1
50#endif
51
51#include <EXTERN.h> 52#include <EXTERN.h>
52#include <perl.h> 53#include <perl.h>
53#include <XSUB.h> 54#include <XSUB.h>
54 55
55#include "CoroAPI.h" 56#include "CoroAPI.h"
56#include "perlxsi.c" 57#include "perlxsi.c"
57 58
58extern sint64 *levels; // the experience table 59extern sint64 *levels; // the experience table
59 60
60typedef object object_ornull; 61typedef object_thawer &object_thawer_ref;
61typedef maptile maptile_ornull; 62typedef object_freezer &object_freezer_ref;
62
63typedef char *octet_string;
64typedef char *utf8_string;
65typedef const char *const_octet_string;
66typedef const char *const_utf8_string;
67 63
68typedef std::string std__string; 64typedef std::string std__string;
69 65
70#if IVSIZE >= 8
71 typedef IV val64;
72# define newSVval64 newSViv
73# define SvVAL64 SvIV
74#else
75 typedef double val64;
76# define newSVval64 newSVnv
77# define SvVAL64 SvNV
78#endif
79
80static f_plug_api gethook = cfapi_get_hooks;
81static f_plug_api object_set_property = cfapi_object_set_property;
82static f_plug_api object_insert = cfapi_object_insert;
83
84static PerlInterpreter *perl; 66static PerlInterpreter *perl;
85 67
86double runtime; 68tstamp NOW, runtime;
69
70static int tick_inhibit;
71static int tick_pending;
87 72
88global gbl_ev; 73global gbl_ev;
89static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
90static SV *sv_runtime, *sv_next_tick; 75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
76
77bitset<NUM_EVENT_TYPES> ev_want_event;
78bitset<NUM_TYPES> ev_want_type;
91 79
92static HV 80static HV
93 *stash_cf, 81 *stash_cf,
94 *stash_cf_object_wrap, 82 *stash_cf_object_wrap,
95 *stash_cf_object_player_wrap, 83 *stash_cf_object_player_wrap,
96 *stash_cf_player_wrap, 84 *stash_cf_player_wrap,
97 *stash_cf_map_wrap, 85 *stash_cf_map_wrap,
86 *stash_cf_mapspace_wrap,
98 *stash_cf_client_wrap, 87 *stash_cf_client_wrap,
99 *stash_cf_arch_wrap, 88 *stash_cf_arch_wrap,
100 *stash_cf_party_wrap, 89 *stash_cf_party_wrap,
101 *stash_cf_region_wrap, 90 *stash_cf_region_wrap,
102 *stash_cf_living_wrap; 91 *stash_cf_living_wrap;
92
93#ifndef newSVpv_utf8
94static inline SV *
95newSVpv_utf8 (const char *s)
96{
97 if (!s)
98 return newSV (0);
99
100 SV *sv = newSVpv (s, 0);
101 SvUTF8_on (sv);
102 return sv;
103}
104#endif
105
106#ifndef newSVpvn_utf8
107static inline SV *
108newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
109{
110 if (!s)
111 return newSV (0);
112
113 SV *sv = newSVpvn (s, l);
114
115 if (utf8)
116 SvUTF8_on (sv);
117
118 return sv;
119}
120#endif
103 121
104// helper cast function, returns super class * or 0 122// helper cast function, returns super class * or 0
105template<class super> 123template<class super>
106static super * 124static super *
107is_a (attachable *at) 125is_a (attachable *at)
140 SvREFCNT_inc (self); 158 SvREFCNT_inc (self);
141 hv_clear (self); 159 hv_clear (self);
142 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 160 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
143 SvREFCNT_dec (self); 161 SvREFCNT_dec (self);
144 162
145 // self *must* be null now because thats sv_unmagic's job. 163 // self *must* be null now because that's sv_unmagic's job.
146 assert (!this->self); 164 assert (!this->self);
147 } 165 }
148} 166}
149 167
150void 168void
167} 185}
168 186
169void 187void
170attachable::do_destroy () 188attachable::do_destroy ()
171{ 189{
172 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 190 INVOKE_ATTACHABLE (DESTROY, this);
173 191
174 if (cb) 192 if (cb)
175 { 193 {
176 SvREFCNT_dec (cb); 194 SvREFCNT_dec (cb);
177 cb = 0; 195 cb = 0;
200 { 218 {
201 if (i >= mortals.size ()) 219 if (i >= mortals.size ())
202 { 220 {
203 i = 0; 221 i = 0;
204 222
205 if (mortals.size () > 1000) 223 if (mortals.size () >= 512)
224 {
225 static int last_mortalcount;
226 if (mortals.size () != last_mortalcount)
227 {
228 last_mortalcount = mortals.size ();
206 LOG (llevInfo, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 229 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
230
231 if (0)
232 {
233 for (int j = 0; j < mortals.size (); ++j)//D
234 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
235 fprintf (stderr, "\n");//D
236 }
237 }
238 }
207 239
208 break; 240 break;
209 } 241 }
210 242
211 attachable *obj = mortals [i]; 243 attachable *obj = mortals [i];
232 delete obj; 264 delete obj;
233 } 265 }
234 } 266 }
235} 267}
236 268
269void
270attachable::set_key (const char *key, const char *value, bool is_utf8)
271{
272 if (!self)
273 self = newHV ();
274
275 if (value)
276 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
277 else
278 hv_delete (self, key, strlen (key), G_DISCARD);
279}
280
237attachable & 281attachable &
238attachable::operator =(const attachable &src) 282attachable::operator =(const attachable &src)
239{ 283{
240 //if (self || cb) 284 //if (self || cb)
241 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 285 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
242 286
243 attach = src.attach; 287 attach = src.attach;
244 return *this; 288 return *this;
245} 289}
246 290
291template<typename T>
292static bool
293find_backref (void *ptr, T *obj)
294{
295 char *s = (char *)obj;
296 while (s < (char *)obj + sizeof (T))
297 {
298 if (ptr == *(void **)s)
299 return true;
300
301 s += sizeof (void *); // assume natural alignment
302 }
303
304 return false;
305}
306
307// for debugging, find "live" objects containing this ptr
308void
309find_backref (void *ptr)
310{
311 for_all_objects (op)
312 if (find_backref (ptr, op))
313 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
314
315 for_all_players (pl)
316 if (find_backref (ptr, pl))
317 fprintf (stderr, "P %p\n", pl);
318
319 for_all_clients (ns)
320 if (find_backref (ptr, ns))
321 fprintf (stderr, "C %p\n", ns);
322
323}
324
247////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 325//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
248 326
249static SV * 327static SV *
250newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 328newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
251{ 329{
252 SV *sv; 330 SV *sv;
253 331
254 if (!ptr) 332 if (!ptr)
255 return &PL_sv_undef; 333 return newSV (0);
256 334
257 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 335 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
258 return sv_bless (newRV_noinc ((SV *)hv), stash); 336 return sv_bless (newRV_noinc ((SV *)hv), stash);
259} 337}
260 338
279 357
280static SV * 358static SV *
281newSVattachable (attachable *obj, HV *stash) 359newSVattachable (attachable *obj, HV *stash)
282{ 360{
283 if (!obj) 361 if (!obj)
284 return &PL_sv_undef; 362 return newSV (0);
285 363
286 if (!obj->self) 364 if (!obj->self)
365 obj->self = newHV ();
366
367 if (!SvOBJECT (obj->self))
287 { 368 {
288 obj->self = newHV ();
289 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 369 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
290 370
291 // now bless the object _once_ 371 // now bless the object _once_
372 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
292 return sv_bless (newRV_inc ((SV *)obj->self), stash); 373 return sv_bless (newRV_inc ((SV *)obj->self), stash);
293 } 374 }
294 else 375 else
295 { 376 {
296 SV *sv = newRV_inc ((SV *)obj->self); 377 SV *sv = newRV_inc ((SV *)obj->self);
324 croak ("perl code used %s object, but C object is already destroyed, caught", klass); 405 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
325 406
326 return (long)mg->mg_ptr; 407 return (long)mg->mg_ptr;
327} 408}
328 409
329static long 410static long noinline
330SvPTR_ornull (SV *sv, const char *klass) 411SvPTR_ornull (SV *sv, const char *klass)
331{ 412{
332 if (SvOK (sv)) 413 if (SvOK (sv))
333 return SvPTR (sv, klass); 414 return SvPTR (sv, klass);
334 else 415 else
335 return 0; 416 return 0;
336} 417}
337 418
338inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 419inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
339inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 420inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
340inline SV *to_sv (bool v) { return newSViv (v); } 421inline SV *to_sv (bool v) { return newSViv (v); }
341inline SV *to_sv ( signed char v) { return newSViv (v); } 422inline SV *to_sv ( signed char v) { return newSViv (v); }
342inline SV *to_sv (unsigned char v) { return newSViv (v); } 423inline SV *to_sv (unsigned char v) { return newSViv (v); }
343inline SV *to_sv ( signed short v) { return newSViv (v); } 424inline SV *to_sv ( signed short v) { return newSViv (v); }
344inline SV *to_sv (unsigned short v) { return newSVuv (v); } 425inline SV *to_sv (unsigned short v) { return newSVuv (v); }
353inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 434inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
354inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 435inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
355inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 436inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
356inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 437inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
357inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 438inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
439inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
358inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 440inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
359inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
360inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 441inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
442inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
361 443
362inline SV *to_sv (object & v) { return to_sv (&v); } 444inline SV *to_sv (object & v) { return to_sv (&v); }
363inline SV *to_sv (living & v) { return to_sv (&v); } 445inline SV *to_sv (living & v) { return to_sv (&v); }
364 446
365inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 447inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
366inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 448inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
367 449
450inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
451
368inline SV *to_sv (UUID v) 452inline SV *to_sv (dynbuf * v)
369{ 453{
370 char buf[128]; 454 SV *sv = newSV (0);
371 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
372 return newSVpv (buf, 0);
373}
374 455
456 sv_upgrade (sv, SVt_PV);
457 SvGROW (sv, v->size () + 1);
458 SvPOK_only (sv);
459 v->linearise (SvPVX (sv));
460 SvCUR_set (sv, v->size ());
461 *SvEND (sv) = 0;
462
463 return sv;
464}
465
466inline SV *to_sv (dynbuf_text * v)
467{
468 SV *sv = to_sv (static_cast<dynbuf *> (v));
469 SvUTF8_on (sv);
470 return sv;
471}
472
375inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 473inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
376inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 474inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
377inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 475inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
378inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 476inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
379inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 477inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
380inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 478inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
381inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 479inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
382inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 480inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
383inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 481inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
384inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 482inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
385inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 483inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
386inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 484inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
387inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 485inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
388inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 486inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
389inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 487inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
390inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 488inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
391inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 489inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
392inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 490inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
393inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 491inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
394inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 492inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
493inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
395inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 494inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
396inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 495inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
397inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
398inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 496inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
497inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *)SvPTR_ornull (sv, "cf::mapspace"); }
498inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
499inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
399 500
400//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 501//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
401inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 502inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
402 503
403template<class T> 504template<class T>
404inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 505inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
405 506
406template<int N> 507template<int N>
407inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 508inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
408 509
409inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 510inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
410inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 511inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
411inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 512inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
412inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 513inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
413 514
414inline void sv_to (SV *sv, std::string &v) 515inline void sv_to (SV *sv, std::string &v)
415{ 516{
416 STRLEN len; 517 STRLEN len;
417 char *data = SvPVbyte (sv, len); 518 char *data = SvPVbyte (sv, len);
418 v.assign (data, len); 519 v.assign (data, len);
419} 520}
420 521
421inline void sv_to (SV *sv, UUID &v) 522inline void sv_to (SV *sv, UUID &v)
422{ 523{
423 unsigned int version; 524 if (!v.parse (SvPV_nolen (sv)))
424
425 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
426 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 525 croak ("unparsable uuid: %s", SvPV_nolen (sv));
427} 526}
428 527
429inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 528inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
430 529
448 break; 547 break;
449 548
450 case DT_STRING: 549 case DT_STRING:
451 { 550 {
452 char *str = (char *)va_arg (ap, const char *); 551 char *str = (char *)va_arg (ap, const char *);
453 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 552 sv = str ? newSVpv (str, 0) : newSV (0);
454 } 553 }
455 break; 554 break;
456 555
457 case DT_DATA: 556 case DT_DATA:
458 { 557 {
459 char *str = (char *)va_arg (ap, const void *); 558 char *str = (char *)va_arg (ap, const void *);
460 int len = va_arg (ap, int); 559 int len = va_arg (ap, int);
461 sv = str ? newSVpv (str, len) : &PL_sv_undef; 560 sv = str ? newSVpv (str, len) : newSV (0);
462 } 561 }
463 break; 562 break;
464 563
465 case DT_OBJECT: 564 case DT_OBJECT:
466 sv = to_sv (va_arg (ap, object *)); 565 sv = to_sv (va_arg (ap, object *));
508 va_end (ap); 607 va_end (ap);
509 608
510 return sv; 609 return sv;
511} 610}
512 611
513static SV * 612// typemap support, mostly to avoid excessive inlining
514newSVcfapi (int type, ...) 613template<class type>
614static void noinline
615cf_obj_to (SV *arg, type &var)
515{ 616{
516 SV *sv; 617 sv_to (arg, var);
618 if (!var)
619 croak ("must not pass invalid/null cf_obj here");
620}
517 621
518 va_list ap; 622template<class object>
519 va_start (ap, type); 623static void noinline
520 624cf_obj_ornull_to (SV *arg, object *&var)
521 switch (type) 625{
626 if (SvOK (arg))
522 { 627 {
523 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break; 628 sv_to (arg, var);
524 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break; 629 if (!var)
525 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break; 630 croak ("unable to convert perl object to C++ object");
526 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
527 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
528 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
529 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
530 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
531 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
532 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
533
534 default:
535 assert (("unhandled type in newSVcfapi", 0));
536 } 631 }
537 632 else
538 va_end (ap); 633 var = 0;
539
540 return sv;
541} 634}
542 635
543////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 636//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
544 637
545SV * 638SV *
551 return newRV_inc ((SV *)ext->cb); 644 return newRV_inc ((SV *)ext->cb);
552} 645}
553 646
554///////////////////////////////////////////////////////////////////////////// 647/////////////////////////////////////////////////////////////////////////////
555 648
556extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
557{
558 return 0;
559}
560
561static CommArray_s rtn_cmd;
562
563static int
564runPluginCommand (object *obj, char *params)
565{
566 return -1;
567}
568
569extern "C" void *cfperl_getPluginProperty (int *type, ...)
570{
571 va_list args;
572 char *propname;
573 int i;
574 va_start (args, type);
575 propname = va_arg (args, char *);
576 //printf ("Property name: %s\n", propname);
577
578 if (!strcmp (propname, "command?"))
579 return NULL;
580 else if (!strcmp (propname, "Identification"))
581 {
582 va_end (args);
583 return (void *)PLUGIN_NAME;
584 }
585 else if (!strcmp (propname, "FullName"))
586 {
587 va_end (args);
588 return (void *)PLUGIN_VERSION;
589 }
590 else
591 va_end (args);
592
593 return NULL;
594}
595
596extern "C" int cfperl_postInitPlugin ()
597{
598 int hooktype = 1;
599 int rtype = 0;
600
601 cf_init_plugin (gethook);
602
603 return 0;
604}
605
606extern "C" int cfperl_closePlugin ()
607{
608 return 0;
609}
610
611void 649void
612cfperl_init () 650cfperl_init ()
613{ 651{
652 extern char **environ;
653
614 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 654 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
615 perl = perl_alloc (); 655 perl = perl_alloc ();
616 perl_construct (perl); 656 perl_construct (perl);
617 657
618 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 658 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
619 659
620 const char *argv[] = { 660 const char *argv[] = {
621 settings.argv [0], 661 settings.argv [0],
622 "-e" 662 "-e0"
623 "use Event; use Coro;" // required for bootstrap
624 "cf->bootstrap;" // required for datadir :*>
625 "unshift @INC, cf::datadir ();"
626 "require cf;"
627 }; 663 };
628 664
629 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 665 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
630 || perl_run (perl)) 666 || perl_run (perl))
631 { 667 {
632 printf ("unable to initialize perl-interpreter, aborting.\n"); 668 printf ("unable to initialize perl-interpreter, aborting.\n");
633 exit (EXIT_FAILURE); 669 exit (EXIT_FAILURE);
634 } 670 }
635 671
672 eval_pv (
673 "#line 1 'cfperl init'\n"
674 "use EV ();\n"
675 "use Coro ();\n"
676 "cf->bootstrap;\n"
677 "unshift @INC, cf::datadir ();\n"
678 "require cf;\n",
679 0
680 );
681
682 if (SvTRUE (ERRSV))
636 { 683 {
637 dSP; 684 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
638 685 exit (EXIT_FAILURE);
639 PUSHMARK (SP);
640 PUTBACK;
641 call_pv ("cf::init", G_DISCARD | G_VOID);
642 } 686 }
643} 687}
644 688
689void
645void cfperl_main () 690cfperl_main ()
646{ 691{
647 dSP; 692 dSP;
648 693
649 PUSHMARK (SP); 694 PUSHMARK (SP);
650 PUTBACK; 695 PUTBACK;
654void 699void
655attachable::instantiate () 700attachable::instantiate ()
656{ 701{
657 if (attach) 702 if (attach)
658 { 703 {
659 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 704 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
660 attach = 0; 705 attach = 0;
661 } 706 }
662} 707}
663 708
664void 709void
665attachable::reattach () 710attachable::reattach ()
666{ 711{
667 optimise (); 712 optimise ();
668 //TODO: check for _attachment's, very important for restarts 713 //TODO: check for _attachment's, very important for restarts
669 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 714 INVOKE_ATTACHABLE (REATTACH, this);
670} 715}
671 716
672static event_klass klass_of[NUM_EVENT_TYPES] = { 717static event_klass klass_of[NUM_EVENT_TYPES] = {
673# define def(type,name) KLASS_ ## type, 718# define def(type,name) KLASS_ ## type,
674# include "eventinc.h" 719# include "eventinc.h"
675# undef def 720# undef def
676}; 721};
677 722
678#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 723#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
679 724
680static void 725static void noinline
681gather_callbacks (AV *&callbacks, AV *registry, event_type event) 726gather_callbacks (AV *&callbacks, AV *registry, event_type event)
682{ 727{
683 // event must be in array 728 // event must be in array
684 if (event >= 0 && event <= AvFILLp (registry)) 729 if (event >= 0 && event <= AvFILLp (registry))
685 { 730 {
717} 762}
718 763
719void 764void
720global::gather_callbacks (AV *&callbacks, event_type event) const 765global::gather_callbacks (AV *&callbacks, event_type event) const
721{ 766{
722 ::gather_callbacks (callbacks, cb_object, event); 767 ::gather_callbacks (callbacks, cb_global, event);
723} 768}
724 769
725void 770void
726object::gather_callbacks (AV *&callbacks, event_type event) const 771object::gather_callbacks (AV *&callbacks, event_type event) const
727{ 772{
728 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 773 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
729 { 774 {
730 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 775 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
731 776
732 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 777 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
733 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 778 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
734 } 779 }
735 780
771{ 816{
772 attachable::gather_callbacks (callbacks, event); 817 attachable::gather_callbacks (callbacks, event);
773 ::gather_callbacks (callbacks, cb_map, event); 818 ::gather_callbacks (callbacks, cb_map, event);
774} 819}
775 820
821static void noinline
822_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
823{
824 for (int event = 0; event <= AvFILLp (registry); ++event)
825 {
826 SV *cbs_ = AvARRAY (registry)[event];
827
828 // element must be list of callback entries
829 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
830 {
831 AV *cbs = (AV *)SvRV (cbs_);
832
833 // no callback entries, no callbacks to call
834 if (AvFILLp (cbs) >= 0)
835 set.set (event);
836 }
837 }
838}
839
840// very slow and inefficient way to recalculate the global want bitsets
841static void
842_recalc_want ()
843{
844 ev_want_event.reset ();
845
846 _recalc_want (ev_want_event, cb_global);
847 _recalc_want (ev_want_event, cb_attachable);
848 _recalc_want (ev_want_event, cb_object);
849 _recalc_want (ev_want_event, cb_client);
850 _recalc_want (ev_want_event, cb_player);
851 _recalc_want (ev_want_event, cb_map);
852
853 ev_want_type.reset ();
854
855 for (int type = 0; type <= AvFILLp (cb_type); ++type)
856 {
857 SV *cbs_ = AvARRAY (cb_type)[type];
858
859 // element must be list of callback entries
860 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
861 {
862 AV *cbs = (AV *)SvRV (cbs_);
863
864 // no callback entries, no callbacks to call
865 if (AvFILLp (cbs) >= 0)
866 ev_want_type.set (type % NUM_TYPES);
867 }
868 }
869}
870
776bool 871bool
777attachable::invoke (event_type event, ...) 872attachable::invoke (event_type event, ...)
778{ 873{
779 data_type dt; 874 data_type dt;
780 va_list ap;
781
782 va_start (ap, event);
783 875
784 // callback call ordering should be: 876 // callback call ordering should be:
785 // 1. per-object callback 877 // 1. per-object callback
786 // 2. per-class object 878 // 2. per-class object
787 // 3. per-type callback 879 // 3. per-type callback
791 gather_callbacks (callbacks, event); 883 gather_callbacks (callbacks, event);
792 884
793 // short-circuit processing if no callbacks found/defined 885 // short-circuit processing if no callbacks found/defined
794 if (!callbacks) 886 if (!callbacks)
795 return 0; 887 return 0;
888
889 va_list ap;
890 va_start (ap, event);
796 891
797 CALL_BEGIN (3); 892 CALL_BEGIN (3);
798 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 893 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
799 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 894 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
800 895
835} 930}
836 931
837SV * 932SV *
838cfperl_result (int idx) 933cfperl_result (int idx)
839{ 934{
840 AV *av = get_av ("cfperl::invoke_results", 0); 935 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
841 if (!av) 936 if (!av)
842 return &PL_sv_undef; 937 return &PL_sv_undef;
843 938
844 SV **sv = av_fetch (av, idx, 0); 939 SV **sv = av_fetch (av, idx, 0);
845 if (!sv) 940 if (!sv)
859{ 954{
860 return SvNV (cfperl_result (idx)); 955 return SvNV (cfperl_result (idx));
861} 956}
862 957
863///////////////////////////////////////////////////////////////////////////// 958/////////////////////////////////////////////////////////////////////////////
959// various c++ => perl glue functions
960
961void
962cfperl_tick ()
963{
964 tick_pending = 1;
965
966 if (tick_inhibit)
967 return;
968
969 tick_pending = 0;
970
971 dSP;
972
973 PUSHMARK (SP);
974 PUTBACK;
975 call_pv ("cf::tick", G_DISCARD | G_VOID);
976
977 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
978}
864 979
865void 980void
866cfperl_emergency_save () 981cfperl_emergency_save ()
867{ 982{
868 CALL_BEGIN (0); 983 CALL_BEGIN (0);
877 CALL_ARG (make_core); 992 CALL_ARG (make_core);
878 CALL_CALL ("cf::post_cleanup", G_VOID); 993 CALL_CALL ("cf::post_cleanup", G_VOID);
879 CALL_END; 994 CALL_END;
880} 995}
881 996
997void
998cfperl_make_book (object *book, int level)
999{
1000 CALL_BEGIN (2);
1001 CALL_ARG (book);
1002 CALL_ARG (level);
1003 CALL_CALL ("ext::books::make_book", G_VOID);
1004 CALL_END;
1005}
1006
1007void
1008cfperl_send_msg (client *ns, int color, const char *type, const char *msg)
1009{
1010 CALL_BEGIN (4);
1011 CALL_ARG (ns);
1012 CALL_ARG (type);
1013 CALL_ARG_SV (newSVpv_utf8 (msg));
1014 CALL_ARG (color);
1015 CALL_CALL ("cf::client::send_msg", G_VOID);
1016 CALL_END;
1017}
1018
1019int
1020cfperl_can_merge (object *ob1, object *ob2)
1021{
1022 int can;
1023
1024 CALL_BEGIN (2);
1025 CALL_ARG (ob1);
1026 CALL_ARG (ob2);
1027 CALL_CALL ("cf::_can_merge", G_SCALAR);
1028 can = count && SvTRUE (TOPs);
1029 CALL_END;
1030
1031 return can;
1032}
1033
1034void
1035cfperl_mapscript_activate (object *ob, bool state, object *activator, object *originator)
1036{
1037 CALL_BEGIN (4);
1038 CALL_ARG (ob);
1039 CALL_ARG (state);
1040 CALL_ARG (activator);
1041 CALL_ARG (originator);
1042 CALL_CALL ("cf::mapscript::activate", G_VOID);
1043 CALL_END;
1044}
1045
1046player *
1047player::find (const char *name)
1048{
1049 CALL_BEGIN (1);
1050 CALL_ARG (name);
1051 CALL_CALL ("cf::player::find", G_SCALAR);
1052
1053 player *retval = 0;
1054 if (count) sv_to (POPs, retval);
1055
1056 CALL_END;
1057
1058 return retval;
1059}
1060
1061maptile *
1062find_style (const char *dirname, const char *stylename, int difficulty)
1063{
1064 CALL_BEGIN (3);
1065 CALL_ARG (dirname);
1066 CALL_ARG (stylename);
1067 CALL_ARG (difficulty);
1068 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1069
1070 maptile *retval = 0;
1071 if (count) sv_to (POPs, retval);
1072
1073 CALL_END;
1074
1075 return retval;
1076}
1077
882maptile * 1078maptile *
883maptile::find_sync (const char *path, maptile *origin) 1079maptile::find_sync (const char *path, maptile *origin)
884{ 1080{
885 CALL_BEGIN (2); 1081 CALL_BEGIN (2);
886 CALL_ARG (path); 1082 CALL_ARG (path);
887 CALL_ARG (origin); 1083 CALL_ARG (origin);
888 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1084 CALL_CALL ("cf::map::find_sync", G_SCALAR);
889 1085
890 maptile *retval; 1086 maptile *retval = 0;
891
892 if (count)
893 sv_to (POPs, retval); 1087 if (count) sv_to (POPs, retval);
894 else
895 retval = 0;
896 1088
897 CALL_END; 1089 CALL_END;
898 1090
899 return retval; 1091 return retval;
900} 1092}
901 1093
902maptile * 1094maptile *
903maptile::find_async (const char *path, maptile *origin) 1095maptile::find_async (const char *path, maptile *origin, bool load)
904{ 1096{
905 CALL_BEGIN (2); 1097 CALL_BEGIN (3);
906 CALL_ARG (path); 1098 CALL_ARG (path);
907 CALL_ARG (origin); 1099 CALL_ARG (origin);
1100 CALL_ARG (load);
908 CALL_CALL ("cf::map::find_async", G_SCALAR); 1101 CALL_CALL ("cf::map::find_async", G_SCALAR);
909 1102
910 maptile *retval; 1103 maptile *retval = 0;
911
912 if (count)
913 sv_to (POPs, retval); 1104 if (count) sv_to (POPs, retval);
914 else
915 retval = 0;
916 1105
917 CALL_END; 1106 CALL_END;
918 1107
919 return retval; 1108 return retval;
920} 1109}
923maptile::do_load_sync () 1112maptile::do_load_sync ()
924{ 1113{
925 CALL_BEGIN (1); 1114 CALL_BEGIN (1);
926 CALL_ARG (this); 1115 CALL_ARG (this);
927 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1116 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
928 CALL_END;
929}
930
931void
932maptile::change_all_map_light (int change)
933{
934 CALL_BEGIN (1);
935 CALL_ARG (change);
936 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
937 CALL_END; 1117 CALL_END;
938} 1118}
939 1119
940void 1120void
941object::enter_exit (object *exit) 1121object::enter_exit (object *exit)
946 CALL_BEGIN (2); 1126 CALL_BEGIN (2);
947 CALL_ARG (this); 1127 CALL_ARG (this);
948 CALL_ARG (exit); 1128 CALL_ARG (exit);
949 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1129 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
950 CALL_END; 1130 CALL_END;
1131}
1132
1133void
1134object::player_goto (const char *path, int x, int y)
1135{
1136 if (type != PLAYER)
1137 return;
1138
1139 CALL_BEGIN (4);
1140 CALL_ARG (this);
1141 CALL_ARG (path);
1142 CALL_ARG (x);
1143 CALL_ARG (y);
1144 CALL_CALL ("cf::object::player::goto", G_VOID);
1145 CALL_END;
1146}
1147
1148const char *
1149object::ref () const
1150{
1151 if (type == PLAYER)
1152 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1153 else
1154 return 0;
1155}
1156
1157object *
1158object::deref (const char *ref)
1159{
1160 object *retval = 0;
1161
1162 if (ref)
1163 {
1164 CALL_BEGIN (1);
1165 CALL_ARG (ref);
1166 CALL_CALL ("cf::object::deref", G_SCALAR);
1167
1168 if (count)
1169 sv_to (POPs, retval);
1170
1171 CALL_END;
1172 }
1173
1174 return retval;
951} 1175}
952 1176
953void 1177void
954log_backtrace (const char *msg) 1178log_backtrace (const char *msg)
955{ 1179{
966#endif 1190#endif
967} 1191}
968 1192
969///////////////////////////////////////////////////////////////////////////// 1193/////////////////////////////////////////////////////////////////////////////
970 1194
971struct EventAPI *watcher_base::GEventAPI; 1195struct EVAPI *evapi::GEVAPI;
972struct CoroAPI *coroapi::GCoroAPI; 1196struct CoroAPI *coroapi::GCoroAPI;
973 1197
974int coroapi::cede_counter; 1198void
975double (*coroapi::time)();
976double coroapi::next_cede;
977
978void coroapi::do_cede_to_tick () 1199coroapi::do_cede_to_tick ()
979{ 1200{
980 cede_counter = 0; 1201 cede_pending = 0;
981
982 cede (); 1202 cede ();
983
984 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
985 if (next_cede > SvNV (sv_next_tick) - 0.02)
986 next_cede = SvNV (sv_next_tick);
987}
988
989void coroapi::do_cede_every ()
990{
991 cede_counter = 0;
992
993 if (coroapi::nready ())
994 coroapi::cede ();
995}
996
997void coroapi::do_cede_to_tick_every ()
998{
999 cede_counter = 0;
1000
1001 cede_to_tick ();
1002} 1203}
1003 1204
1004void 1205void
1005coroapi::wait_for_tick () 1206coroapi::wait_for_tick ()
1006{ 1207{
1015 CALL_BEGIN (0); 1216 CALL_BEGIN (0);
1016 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1217 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1017 CALL_END; 1218 CALL_END;
1018} 1219}
1019 1220
1221void
1222iow::poll (int events)
1223{
1224 if (events != this->events)
1225 {
1226 int active = ev_is_active ((ev_io *)this);
1227 if (active) stop ();
1228 ev_io_set ((ev_io *)this, fd, events);
1229 if (active) start ();
1230 }
1231}
1232
1020static void 1233static void
1021iw_dispatch (pe_event *ev)
1022{
1023 iw *w = (iw *)ev->ext_data;
1024 w->call (*w);
1025}
1026
1027void
1028iw::alloc ()
1029{
1030 pe = GEventAPI->new_idle (0, 0);
1031
1032 WaREENTRANT_off (pe);
1033 pe->base.callback = (void *)iw_dispatch;
1034 pe->base.ext_data = (void *)this;
1035}
1036
1037static void iow_dispatch (pe_event *ev)
1038{
1039 iow *w = (iow *)ev->ext_data;
1040 w->call (*w, ((pe_ioevent *)ev)->got);
1041}
1042
1043void
1044iow::alloc ()
1045{
1046 pe = GEventAPI->new_io (0, 0);
1047
1048 WaREENTRANT_off (pe);
1049 pe->base.callback = (void *)iow_dispatch;
1050 pe->base.ext_data = (void *)this;
1051
1052 pe->fd = -1;
1053 pe->poll = 0;
1054}
1055
1056void
1057iow::fd (int fd)
1058{
1059 pe->fd = fd;
1060}
1061
1062int
1063iow::poll ()
1064{
1065 return pe->poll;
1066}
1067
1068void
1069iow::poll (int events)
1070{
1071 if (pe->poll != events)
1072 {
1073 if (pe->poll) stop ();
1074 pe->poll = events;
1075 if (pe->poll) start ();
1076 }
1077}
1078
1079void
1080_connect_to_perl () 1234_connect_to_perl ()
1081{ 1235{
1082 stash_cf = gv_stashpv ("cf" , 1); 1236 stash_cf = gv_stashpv ("cf", 1);
1083 1237
1084 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1238 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1085 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1239 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1086 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1240 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1087 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1241 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1242 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1088 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1243 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1089 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1244 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1090 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1245 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1091 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1246 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1092 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1247 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1093 1248
1249 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1094 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1250 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1251 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1095 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1252 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1096 1253
1097 cb_global = get_av ("cf::CB_GLOBAL", 1); 1254 cb_global = get_av ("cf::CB_GLOBAL", 1);
1098 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1255 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1099 cb_object = get_av ("cf::CB_OBJECT", 1); 1256 cb_object = get_av ("cf::CB_OBJECT", 1);
1100 cb_player = get_av ("cf::CB_PLAYER", 1); 1257 cb_player = get_av ("cf::CB_PLAYER", 1);
1105 1262
1106MODULE = cf PACKAGE = cf PREFIX = cf_ 1263MODULE = cf PACKAGE = cf PREFIX = cf_
1107 1264
1108BOOT: 1265BOOT:
1109{ 1266{
1110 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1267 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1111 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1268 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1112 1269
1113 _connect_to_perl (); 1270 _connect_to_perl ();
1114 1271
1115 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1272 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1116 1273
1117 { 1274 //{
1118 require_pv ("Time::HiRes"); 1275 // require_pv ("Time::HiRes");
1119 1276 //
1120 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); 1277 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1121 if (!svp) croak ("Time::HiRes is required"); 1278 // if (!svp) croak ("Time::HiRes is required");
1122 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); 1279 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1123 coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); 1280 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1124 } 1281 //}
1125 1282
1126 static const struct { 1283 static const struct {
1127 const char *name; 1284 const char *name;
1128 IV iv; 1285 IV iv;
1129 } *civ, const_iv[] = { 1286 } *civ, const_iv[] = {
1134 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1291 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1135 1292
1136 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1293 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1137 1294
1138 const_iv (MAX_TIME) 1295 const_iv (MAX_TIME)
1296 const_iv (MAXSOCKBUF)
1297
1298 const_iv (NUM_BODY_LOCATIONS)
1299 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1300 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1301 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1302 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1303 const_iv (body_wrist) const_iv (body_waist)
1139 1304
1140 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) 1305 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1141 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) 1306 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1142 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) 1307 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1143 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) 1308 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1163 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) 1328 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1164 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1329 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1165 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1330 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1166 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1331 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1167 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1332 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1333 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND)
1168 1334
1169 const_iv (NUM_SUBTYPES) 1335 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1170 1336
1171 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1337 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1172 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1338 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1173 1339
1174 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) 1340 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1182 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) 1348 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1183 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) 1349 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1184 const_iv (WEAP_BLUD) 1350 const_iv (WEAP_BLUD)
1185 1351
1186 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) 1352 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1187 const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) 1353 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1188 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) 1354 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1189 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1355 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1190 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1356 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1191 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1357 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1192 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1358 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1202 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1368 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1203 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1369 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1204 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1370 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1205 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1371 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1206 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1372 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1207 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1373 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1208 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1374 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1209 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1375 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1210 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1376 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1211 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1377 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1212 1378
1213 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1379 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1214 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1380 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1215 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1381 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1216 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1382 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1217 const_iv (NDI_ALL) 1383 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1384 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1218 1385
1219 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1386 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1220 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1387 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1221 1388
1222 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1389 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1390
1391 const_iv (SP_RAISE_DEAD)
1392 const_iv (SP_RUNE)
1393 const_iv (SP_MAKE_MARK)
1394 const_iv (SP_BOLT)
1395 const_iv (SP_BULLET)
1396 const_iv (SP_EXPLOSION)
1397 const_iv (SP_CONE)
1398 const_iv (SP_BOMB)
1399 const_iv (SP_WONDER)
1400 const_iv (SP_SMITE)
1401 const_iv (SP_MAGIC_MISSILE)
1402 const_iv (SP_SUMMON_GOLEM)
1403 const_iv (SP_DIMENSION_DOOR)
1404 const_iv (SP_MAGIC_MAPPING)
1405 const_iv (SP_MAGIC_WALL)
1406 const_iv (SP_DESTRUCTION)
1407 const_iv (SP_PERCEIVE_SELF)
1408 const_iv (SP_WORD_OF_RECALL)
1409 const_iv (SP_INVISIBLE)
1410 const_iv (SP_PROBE)
1411 const_iv (SP_HEALING)
1412 const_iv (SP_CREATE_FOOD)
1413 const_iv (SP_EARTH_TO_DUST)
1414 const_iv (SP_CHANGE_ABILITY)
1415 const_iv (SP_BLESS)
1416 const_iv (SP_CURSE)
1417 const_iv (SP_SUMMON_MONSTER)
1418 const_iv (SP_CHARGING)
1419 const_iv (SP_POLYMORPH)
1420 const_iv (SP_ALCHEMY)
1421 const_iv (SP_REMOVE_CURSE)
1422 const_iv (SP_IDENTIFY)
1423 const_iv (SP_DETECTION)
1424 const_iv (SP_MOOD_CHANGE)
1425 const_iv (SP_MOVING_BALL)
1426 const_iv (SP_SWARM)
1427 const_iv (SP_CHANGE_MANA)
1428 const_iv (SP_DISPEL_RUNE)
1429 const_iv (SP_CREATE_MISSILE)
1430 const_iv (SP_CONSECRATE)
1431 const_iv (SP_ANIMATE_WEAPON)
1432 const_iv (SP_LIGHT)
1433 const_iv (SP_CHANGE_MAP_LIGHT)
1434 const_iv (SP_FAERY_FIRE)
1435 const_iv (SP_CAUSE_DISEASE)
1436 const_iv (SP_AURA)
1437 const_iv (SP_TOWN_PORTAL)
1438 const_iv (SP_PARTY_SPELL)
1223 1439
1224 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1440 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1225 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1441 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1226 const_iv (F_LOCKED) 1442 const_iv (F_LOCKED)
1227 1443
1228 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1444 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1229 1445
1230 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1446 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1231 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1447 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1232 1448
1233 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1449 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1234 1450
1235 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1451 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1236 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) 1452 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1237 1453
1238 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) 1454 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1239 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) 1455 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1240 1456
1241 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1457 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1275 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) 1491 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1276 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) 1492 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1277 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) 1493 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1278 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) 1494 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1279 1495
1280 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1496 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1497 const_iv (MAP_INACTIVE)
1281 1498
1282 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1499 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1283 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1500 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1501
1502 const_iv (VERSION_CS) const_iv (VERSION_SC)
1284 1503
1285 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1504 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1286 1505
1287 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) 1506 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1288 1507
1298 1517
1299 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1518 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1300 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1519 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1301 1520
1302 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1521 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1303 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1522 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1304 const_iv (GT_MINIMAL) 1523
1524 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1525 const_iv (FT_RSRC) const_iv (FT_NUM)
1305 }; 1526 };
1306 1527
1307 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1528 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1308 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1529 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1309 1530
1328 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1549 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1329 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1550 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1330 } 1551 }
1331} 1552}
1332 1553
1554void _gv_clear (SV *gv)
1555 CODE:
1556 assert (SvTYPE (gv) == SVt_PVGV);
1557# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1558 f (GvGP (gv)->gp_form);
1559 f (GvGP (gv)->gp_io);
1560 f (GvGP (gv)->gp_sv);
1561 f (GvGP (gv)->gp_av);
1562 f (GvGP (gv)->gp_hv);
1563 f (GvGP (gv)->gp_cv);
1564 GvCVGEN (gv) = 0;
1565 GvMULTI_off (gv);
1566# undef f
1567
1333void _connect_to_perl () 1568void _connect_to_perl ()
1334 1569
1570void _recalc_want ()
1571
1572# not used by default anymore
1335void _global_reattach () 1573void _global_reattach ()
1336 CODE: 1574 CODE:
1337{ 1575{
1338 // reattach to all attachable objects in the game. 1576 // reattach to all attachable objects in the game.
1339 for_all_clients (ns) 1577 for_all_clients (ns)
1340 ns->reattach (); 1578 ns->reattach ();
1341 1579
1342 for_all_objects (op) 1580 for_all_objects (op)
1343 op->reattach (); 1581 op->reattach ();
1344} 1582}
1345
1346void _post_tick ()
1347 CODE:
1348 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1349 1583
1350# support function for map-world.ext 1584# support function for map-world.ext
1351void _quantise (SV *data_sv, SV *plt_sv) 1585void _quantise (SV *data_sv, SV *plt_sv)
1352 CODE: 1586 CODE:
1353{ 1587{
1387 } 1621 }
1388 1622
1389 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1623 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1390} 1624}
1391 1625
1626void init_anim ()
1627
1628void init_globals ()
1629
1630void init_experience ()
1631
1632void init_attackmess ()
1633
1634void init_dynamic ()
1635
1636void load_settings ()
1637
1638void load_materials ()
1639
1640void init_uuid ()
1641 CODE:
1642 UUID::init ();
1643
1644void init_signals ()
1645
1646void init_commands ()
1647
1648void init_skills ()
1649
1650void init_beforeplay ()
1651
1652void evthread_start (int aiofd)
1653
1654void cede_to_tick ()
1655 CODE:
1656 coroapi::cede_to_tick ();
1657
1658NV till_tick ()
1659 CODE:
1660 RETVAL = SvNVX (sv_next_tick) - now ();
1661 OUTPUT:
1662 RETVAL
1663
1664int tick_inhibit ()
1665 CODE:
1666 RETVAL = tick_inhibit;
1667 OUTPUT:
1668 RETVAL
1669
1670void tick_inhibit_inc ()
1671 CODE:
1672 ++tick_inhibit;
1673
1674void tick_inhibit_dec ()
1675 CODE:
1676 if (!--tick_inhibit)
1677 if (tick_pending)
1678 {
1679 ev_async_send (EV_DEFAULT, &tick_watcher);
1680 coroapi::cede ();
1681 }
1682
1683void server_tick ()
1684 CODE:
1685{
1686 NOW = ev_now (EV_DEFAULT);
1687 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1688 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1689 runtime = SvNVX (sv_runtime);
1690
1691 server_tick ();
1692
1693 NOW = ev_time ();
1694 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1695 runtime += TICK;
1696 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1697}
1698
1392NV floor (NV x) 1699NV floor (NV x)
1393 1700
1394NV ceil (NV x) 1701NV ceil (NV x)
1395 1702
1396NV rndm (...) 1703NV rndm (...)
1704 ALIAS:
1705 rmg_rndm = 1
1397 CODE: 1706 CODE:
1707{
1708 rand_gen &gen = ix ? rmg_rndm : rndm;
1398 switch (items) 1709 switch (items)
1399 { 1710 {
1400 case 0: RETVAL = rndm (); break; 1711 case 0: RETVAL = gen (); break;
1401 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1712 case 1: RETVAL = gen (SvUV (ST (0))); break;
1402 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1713 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1403 default: croak ("cf::rndm requires none, one or two parameters."); break; 1714 default: croak ("cf::rndm requires none, one or two parameters."); break;
1404 } 1715 }
1716}
1405 OUTPUT: 1717 OUTPUT:
1406 RETVAL 1718 RETVAL
1407 1719
1408void server_tick () 1720NV clamp (NV value, NV min_value, NV max_value)
1409 CODE: 1721 CODE:
1410 runtime = SvNVx (sv_runtime); 1722 RETVAL = clamp (value, min_value, max_value);
1411 server_tick (); 1723 OUTPUT:
1724 RETVAL
1725
1726NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1727 CODE:
1728 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1729 OUTPUT:
1730 RETVAL
1731
1732void weaken (...)
1733 PROTOTYPE: @
1734 CODE:
1735 while (items > 0)
1736 sv_rvweaken (ST (--items));
1412 1737
1413void 1738void
1414log_backtrace (utf8_string msg) 1739log_backtrace (utf8_string msg)
1415 1740
1416void 1741void
1421octet_string path_combine (octet_string base, octet_string path) 1746octet_string path_combine (octet_string base, octet_string path)
1422 PROTOTYPE: $$ 1747 PROTOTYPE: $$
1423 1748
1424octet_string path_combine_and_normalize (octet_string base, octet_string path) 1749octet_string path_combine_and_normalize (octet_string base, octet_string path)
1425 PROTOTYPE: $$ 1750 PROTOTYPE: $$
1426
1427const_octet_string
1428get_maps_directory (octet_string path)
1429 PROTOTYPE: $
1430 ALIAS: maps_directory = 0
1431 CODE:
1432 RETVAL = create_pathname (path);
1433 OUTPUT: RETVAL
1434 1751
1435void 1752void
1436sub_generation_inc () 1753sub_generation_inc ()
1437 CODE: 1754 CODE:
1438 PL_sub_generation++; 1755 PL_sub_generation++;
1463 1780
1464void abort () 1781void abort ()
1465 1782
1466void reset_signals () 1783void reset_signals ()
1467 1784
1468void fork_abort (octet_string cause = "cf::fork_abort") 1785void fork_abort (const_octet_string cause = "cf::fork_abort")
1469 1786
1470void cleanup (octet_string cause, bool make_core = false) 1787void cleanup (const_octet_string cause, bool make_core = false)
1471 1788
1472void emergency_save () 1789void emergency_save ()
1473 1790
1474void _exit (int status = EXIT_SUCCESS) 1791void _exit (int status = EXIT_SUCCESS)
1475 1792
1476UV sv_2watcher (SV *w)
1477 CODE:
1478 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1479 OUTPUT:
1480 RETVAL
1481
1482#if _POSIX_MEMLOCK 1793#if _POSIX_MEMLOCK
1483 1794
1484int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1795int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1796 INIT:
1797#if __GLIBC__
1798 mallopt (M_TOP_PAD, 1024 * 1024);
1799 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1800 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1801 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1802#endif
1485 1803
1486int munlockall () 1804int munlockall ()
1487 1805
1488#endif 1806#endif
1807
1808int
1809malloc_trim (IV pad = 0)
1810
1811void
1812mallinfo ()
1813 PPCODE:
1814{
1815#if __GLIBC__
1816 struct mallinfo mai = mallinfo ();
1817 EXTEND (SP, 10*2);
1818 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1819 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1820 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1821 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1822 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1823 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1824 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1825 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1826 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1827 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1828#endif
1829 EXTEND (SP, 5*2);
1830 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1831 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1832 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1833 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1834 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1835}
1489 1836
1490int find_animation (utf8_string text) 1837int find_animation (utf8_string text)
1491 PROTOTYPE: $ 1838 PROTOTYPE: $
1492 1839
1493int random_roll (int min, int max, object *op, int goodbad); 1840int random_roll (int min, int max, object *op, int goodbad);
1531 RETVAL = newSVpv (resist_plus[atnr], 0); 1878 RETVAL = newSVpv (resist_plus[atnr], 0);
1532 else 1879 else
1533 XSRETURN_UNDEF; 1880 XSRETURN_UNDEF;
1534 OUTPUT: RETVAL 1881 OUTPUT: RETVAL
1535 1882
1883UUID
1884uuid_cur ()
1885 CODE:
1886 RETVAL = UUID::cur;
1887 OUTPUT:
1888 RETVAL
1889
1890UUID
1891uuid_gen ()
1892 CODE:
1893 RETVAL = UUID::gen ();
1894 OUTPUT:
1895 RETVAL
1896
1897val64
1898uuid_seq (UUID uuid)
1899 CODE:
1900 RETVAL = uuid.seq;
1901 OUTPUT:
1902 RETVAL
1903
1904UUID
1905uuid_str (val64 seq)
1906 CODE:
1907 RETVAL.seq = seq;
1908 OUTPUT:
1909 RETVAL
1910
1911void
1912coin_names ()
1913 PPCODE:
1914 EXTEND (SP, NUM_COINS);
1915 for (int i = 0; i < NUM_COINS; ++i)
1916 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1917
1918void
1919coin_archetypes ()
1920 PPCODE:
1921 EXTEND (SP, NUM_COINS);
1922 for (int i = 0; i < NUM_COINS; ++i)
1923 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1924
1536bool 1925bool
1537load_resource_file (octet_string filename) 1926load_resource_file_ (octet_string filename)
1927
1928void
1929fix_weight ()
1538 1930
1539MODULE = cf PACKAGE = cf::attachable 1931MODULE = cf PACKAGE = cf::attachable
1540 1932
1541int 1933int
1542valid (SV *obj) 1934valid (SV *obj)
1560#object *mortals (U32 index) 1952#object *mortals (U32 index)
1561# CODE: 1953# CODE:
1562# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1954# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1563# OUTPUT: RETVAL 1955# OUTPUT: RETVAL
1564 1956
1565INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1957INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h |
1566 1958
1567MODULE = cf PACKAGE = cf::global 1959MODULE = cf PACKAGE = cf::global
1568 1960
1569int invoke (SV *klass, int event, ...) 1961int invoke (SV *klass, int event, ...)
1570 CODE: 1962 CODE:
1606object *actives (U32 index) 1998object *actives (U32 index)
1607 CODE: 1999 CODE:
1608 RETVAL = index < actives.size () ? actives [index] : 0; 2000 RETVAL = index < actives.size () ? actives [index] : 0;
1609 OUTPUT: RETVAL 2001 OUTPUT: RETVAL
1610 2002
2003int mortals_size ()
2004 CODE:
2005 RETVAL = attachable::mortals.size ();
2006 OUTPUT: RETVAL
2007
2008const char *slot_use_name (U32 slot)
2009 ALIAS:
2010 slot_nonuse_name = 1
2011 CODE:
2012{
2013 if (slot >= NUM_BODY_LOCATIONS)
2014 croak ("body slot index out of range");
2015
2016 switch (ix)
2017 {
2018 case 0: RETVAL = body_locations[slot].use_name; break;
2019 case 1: RETVAL = body_locations[slot].nonuse_name; break;
2020 }
2021}
2022 OUTPUT:
2023 RETVAL
2024
1611# missing properties 2025# missing properties
1612 2026
1613object *head (object *op) 2027object *head (object *op)
1614 PROTOTYPE: $ 2028 PROTOTYPE: $
1615 CODE: 2029 CODE:
1616 RETVAL = op->head_ (); 2030 RETVAL = op->head_ ();
1617 OUTPUT: RETVAL
1618
1619int is_head (object *op)
1620 PROTOTYPE: $
1621 CODE:
1622 RETVAL = op->head_ () == op;
1623 OUTPUT: RETVAL 2031 OUTPUT: RETVAL
1624 2032
1625void 2033void
1626inv (object *obj) 2034inv (object *obj)
1627 PROTOTYPE: $ 2035 PROTOTYPE: $
1628 PPCODE: 2036 PPCODE:
1629{ 2037{
1630 object *o;
1631 for (o = obj->inv; o; o = o->below) 2038 for (object *o = obj->inv; o; o = o->below)
1632 XPUSHs (sv_2mortal (to_sv (o))); 2039 XPUSHs (sv_2mortal (to_sv (o)));
1633} 2040}
1634 2041
1635void 2042void
1636set_animation (object *op, int idx) 2043set_animation (object *op, int idx)
1641num_animations (object *op) 2048num_animations (object *op)
1642 CODE: 2049 CODE:
1643 RETVAL = NUM_ANIMATIONS (op); 2050 RETVAL = NUM_ANIMATIONS (op);
1644 OUTPUT: RETVAL 2051 OUTPUT: RETVAL
1645 2052
2053int slot_info (object *op, UV slot, int value = 0)
2054 ALIAS:
2055 slot_used = 1
2056 CODE:
2057{
2058 if (slot >= NUM_BODY_LOCATIONS)
2059 croak ("body slot index out of range");
2060
2061 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2062
2063 if (items > 2)
2064 if (ix)
2065 op->slot[slot].used = value;
2066 else
2067 op->slot[slot].info = value;
2068}
2069 OUTPUT:
2070 RETVAL
2071
1646object *find_best_object_match (object *op, utf8_string match) 2072object *find_best_object_match (object *op, utf8_string match)
1647 2073
1648object *find_marked_object (object *op) 2074object *find_marked_object (object *op)
1649 2075
1650int need_identify (object *obj); 2076int need_identify (object *obj);
1651 2077
1652int apply_shop_mat (object *shop_mat, object *op); 2078int apply_shop_mat (object *shop_mat, object *op);
1653
1654int move_player (object *op, int dir)
1655 CODE:
1656 RETVAL = move_player (op, dir);
1657 OUTPUT:
1658 RETVAL
1659 2079
1660int move (object *op, int dir, object *originator = op) 2080int move (object *op, int dir, object *originator = op)
1661 CODE: 2081 CODE:
1662 RETVAL = move_ob (op, dir, originator); 2082 RETVAL = move_ob (op, dir, originator);
1663 OUTPUT: 2083 OUTPUT:
1671 CODE: 2091 CODE:
1672 player_apply_below (op); 2092 player_apply_below (op);
1673 2093
1674int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2094int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1675 2095
1676object *cf_object_present_archname_inside (object *op, utf8_string whatstr)
1677
1678int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1679
1680int cf_object_change_map (object *op, int x, int y, maptile *map)
1681
1682#//TODO
1683object *clone_ (object *op, int recursive = 0)
1684 CODE:
1685 if (recursive)
1686 RETVAL = object_create_clone (op);
1687 else
1688 {
1689 RETVAL = object::create ();
1690 op->copy_to (RETVAL);
1691 }
1692 OUTPUT: RETVAL
1693
1694int pay_item (object *op, object *buyer) 2096int pay_item (object *op, object *buyer)
1695 CODE: 2097 CODE:
1696 RETVAL = pay_for_item (op, buyer); 2098 RETVAL = pay_for_item (op, buyer);
1697 OUTPUT: RETVAL 2099 OUTPUT: RETVAL
1698 2100
1732 2134
1733void drop (object *who, object *op) 2135void drop (object *who, object *op)
1734 2136
1735void pick_up (object *who, object *op) 2137void pick_up (object *who, object *op)
1736 2138
1737int cf_object_teleport (object *op, maptile *map, int x, int y)
1738
1739void update_object (object *op, int action) 2139void update_object (object *op, int action)
1740 2140
1741object *cf_create_object_by_name (utf8_string name)
1742
1743void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2141void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1744 2142
1745void player_lvl_adj (object *who, object *skill = 0) 2143void player_lvl_adj (object *who, object *skill = 0)
1746 2144
1747int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2145int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1748 2146
1749int calc_skill_exp (object *who, object *op, object *skill); 2147int calc_skill_exp (object *who, object *op, object *skill);
1750 2148
1751void push_button (object *op); 2149void push_button (object *op, object *originator);
1752 2150
1753void use_trigger (object *op); 2151void use_trigger (object *op, object *originator);
1754 2152
1755void add_button_link (object *button, maptile *map, int connected); 2153void handle_apply_yield (object *op);
1756
1757void remove_button_link (object *op);
1758 2154
1759 2155
1760MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2156MODULE = cf PACKAGE = cf::object PREFIX = cf_
1761
1762object *cf_insert_ob_in_ob (object *ob, object *where)
1763 2157
1764# no clean way to get an object from an archetype - stupid idiotic 2158# no clean way to get an object from an archetype - stupid idiotic
1765# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2159# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1766 2160
1767object *new (utf8_string archetype = 0) 2161object *new (utf8_string archetype = 0)
1768 PROTOTYPE: ;$ 2162 PROTOTYPE: ;$
1769 CODE: 2163 CODE:
1770 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2164 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1771 OUTPUT: 2165 OUTPUT:
1772 RETVAL 2166 RETVAL
1773 2167
2168object *find_object (U32 tag)
2169
2170# TODO: nuke
1774object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2171object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1775 PROTOTYPE: $$$$$$ 2172 PROTOTYPE: $$$$$$
1776 CODE: 2173 CODE:
1777{ 2174{
1778 int unused_type; 2175 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1779 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1780} 2176}
1781 2177
1782player *contr (object *op) 2178shstr
1783 CODE: 2179object::kv_get (shstr key)
1784 RETVAL = op->contr;
1785 OUTPUT: RETVAL
1786 2180
1787const_utf8_string get_ob_key_value (object *op, utf8_string key) 2181void
2182object::kv_del (shstr key)
1788 2183
1789bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2184void
2185object::kv_set (shstr key, shstr value)
1790 2186
1791object *get_nearest_player (object *ob) 2187object *get_nearest_player (object *ob)
1792 ALIAS: nearest_player = 0 2188 ALIAS: nearest_player = 0
1793 PREINIT: 2189 PREINIT:
1794 extern object *get_nearest_player (object *); 2190 extern object *get_nearest_player (object *);
1796void rangevector (object *ob, object *other, int flags = 0) 2192void rangevector (object *ob, object *other, int flags = 0)
1797 PROTOTYPE: $$;$ 2193 PROTOTYPE: $$;$
1798 PPCODE: 2194 PPCODE:
1799{ 2195{
1800 rv_vector rv; 2196 rv_vector rv;
2197
2198 PUTBACK;
1801 get_rangevector (ob, other, &rv, flags); 2199 get_rangevector (ob, other, &rv, flags);
2200 SPAGAIN;
2201
1802 EXTEND (SP, 5); 2202 EXTEND (SP, 5);
1803 PUSHs (newSVuv (rv.distance)); 2203 PUSHs (newSVuv (rv.distance));
1804 PUSHs (newSViv (rv.distance_x)); 2204 PUSHs (newSViv (rv.distance_x));
1805 PUSHs (newSViv (rv.distance_y)); 2205 PUSHs (newSViv (rv.distance_y));
1806 PUSHs (newSViv (rv.direction)); 2206 PUSHs (newSViv (rv.direction));
1807 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2207 PUSHs (to_sv (rv.part));
1808} 2208}
1809 2209
1810bool on_same_map_as (object *ob, object *other) 2210bool on_same_map_as (object *ob, object *other)
1811 CODE: 2211 CODE:
1812 RETVAL = on_same_map (ob, other); 2212 RETVAL = on_same_map (ob, other);
1816base_name (object *op, int plural = op->nrof > 1) 2216base_name (object *op, int plural = op->nrof > 1)
1817 CODE: 2217 CODE:
1818 RETVAL = query_base_name (op, plural); 2218 RETVAL = query_base_name (op, plural);
1819 OUTPUT: RETVAL 2219 OUTPUT: RETVAL
1820 2220
1821object *decrease_ob_nr (object *op, unsigned long i) 2221# return the tail of an object, excluding itself
2222void
2223tail (object *op)
2224 PPCODE:
2225 while ((op = op->more))
2226 XPUSHs (sv_2mortal (to_sv (op)));
1822 2227
1823MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2228MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1824 2229
1825player *player (object *op) 2230player *player (object *op)
1826 CODE: 2231 CODE:
1827 RETVAL = op->contr; 2232 RETVAL = op->contr;
1828 OUTPUT: RETVAL 2233 OUTPUT: RETVAL
1829 2234
2235bool move_player (object *op, int dir)
2236
1830void check_score (object *op) 2237void check_score (object *op)
1831 2238
1832void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2239void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1833 CODE: 2240 CODE:
1834 new_draw_info (flags, 0, op, txt); 2241 new_draw_info (flags, 0, op, txt);
1835 2242
1836object *cf_player_send_inventory (object *op)
1837
1838octet_string cf_player_get_ip (object *op)
1839 ALIAS: ip = 0
1840
1841object *cf_player_get_marked_item (object *op)
1842 ALIAS: marked_item = 0
1843
1844void cf_player_set_marked_item (object *op, object *ob)
1845
1846partylist *cf_player_get_party (object *op)
1847 ALIAS: party = 0
1848
1849void cf_player_set_party (object *op, partylist *party)
1850
1851void kill_player (object *op) 2243void kill_player (object *op)
1852 2244
2245void esrv_send_item (object *pl, object *item)
2246
1853void esrv_update_item (object *op, int what, object *item) 2247void esrv_update_item (object *pl, int what, object *item)
1854 C_ARGS: what, op, item 2248 C_ARGS: what, pl, item
1855 2249
1856void clear_los (object *op) 2250void esrv_del_item (object *pl, int tag)
2251 C_ARGS: pl->contr, tag
1857 2252
1858int command_summon (object *op, utf8_string params) 2253int command_summon (object *op, utf8_string params)
1859 2254
1860int command_arrest (object *op, utf8_string params) 2255int command_arrest (object *op, utf8_string params)
1861 2256
1880 pl->ob->stats.hp = pl->ob->stats.maxhp; 2275 pl->ob->stats.hp = pl->ob->stats.maxhp;
1881 pl->ob->stats.sp = pl->ob->stats.maxsp; 2276 pl->ob->stats.sp = pl->ob->stats.maxsp;
1882 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2277 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1883 pl->orig_stats = pl->ob->stats; 2278 pl->orig_stats = pl->ob->stats;
1884 2279
1885void cf_player_move (player *pl, int dir) 2280# should only be temporary
2281void esrv_new_player (player *pl)
1886 2282
1887void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2283#d# TODO: replace by blocked_los accessor, fix code using this
1888
1889bool 2284bool
1890cell_visible (player *pl, int dx, int dy) 2285cell_visible (player *pl, int dx, int dy)
1891 CODE: 2286 CODE:
1892 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2287 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
1893 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1894 OUTPUT: 2288 OUTPUT:
1895 RETVAL 2289 RETVAL
1896 2290
1897void 2291void
1898send (player *pl, SV *packet) 2292send (player *pl, SV *packet)
1899 CODE: 2293 CODE:
1900{ 2294{
1901 STRLEN len; 2295 STRLEN len;
1902 char *buf = SvPVbyte (packet, len); 2296 char *buf = SvPVbyte (packet, len);
1903 2297
2298 if (len > MAXSOCKBUF)
2299 pl->failmsg ("[packet too long for client]");
1904 if (pl->ns) 2300 else if (pl->ns)
1905 pl->ns->send_packet (buf, len); 2301 pl->ns->send_packet (buf, len);
1906} 2302}
1907
1908int
1909listening (player *pl, int new_value = -1)
1910 CODE:
1911 RETVAL = pl->listening;
1912 if (new_value >= 0)
1913 pl->listening = new_value;
1914 OUTPUT:
1915 RETVAL
1916 2303
1917void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2304void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
1918 PROTOTYPE: $;$$$ 2305 PROTOTYPE: $;$$$
1919 PPCODE: 2306 PPCODE:
1920 if (GIMME_V != G_VOID) 2307 if (GIMME_V != G_VOID)
1945 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2332 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
1946 OUTPUT: RETVAL 2333 OUTPUT: RETVAL
1947 2334
1948SV *registry (maptile *map) 2335SV *registry (maptile *map)
1949 2336
2337void
2338find_tagged_objects (maptile *map, utf8_string tag = 0)
2339 PPCODE:
2340{
2341 if (!map->spaces)
2342 XSRETURN_EMPTY;
2343
2344 if (tag)
2345 {
2346 shstr_cmp tag_ (tag);
2347
2348 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2349 for (object *op = ms->bot; op; op = op->above)
2350 if (op->tag == tag_)
2351 XPUSHs (sv_2mortal (to_sv (op)));
2352 }
2353 else
2354 {
2355 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2356 for (object *op = ms->bot; op; op = op->above)
2357 if (op->tag)
2358 XPUSHs (sv_2mortal (to_sv (op)));
2359 }
2360}
2361
1950INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2362INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2363
2364void
2365adjust_daylight ()
2366 CODE:
2367 maptile::adjust_daylight ();
1951 2368
1952void 2369void
1953maptile::instantiate () 2370maptile::instantiate ()
1954 2371
1955maptile *new () 2372maptile *new ()
2031 palette = SvRV (palette); 2448 palette = SvRV (palette);
2032 2449
2033 STRLEN idxlen; 2450 STRLEN idxlen;
2034 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2451 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2035 2452
2036 region **regionmap = (region **)malloc ( 2453 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2037 (av_len ((AV *)palette) + 1) * sizeof (region *));
2038 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2454 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2039 2455
2040 for (int i = av_len ((AV *)palette) + 1; i--; ) 2456 for (int i = av_len ((AV *)palette) + 1; i--; )
2041 regionmap [i] = region::find ( 2457 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2042 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2043 2458
2044 for (int y = 0; y < THIS->height; ++y) 2459 for (int y = 0; y < THIS->height; ++y)
2045 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2460 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2046 2461
2047 sfree (THIS->regions, THIS->size ()); 2462 sfree (THIS->regions, THIS->size ());
2048 free (THIS->regionmap); 2463 delete [] THIS->regionmap;
2049 2464
2050 THIS->regions = regions; 2465 THIS->regions = regions;
2051 THIS->regionmap = regionmap; 2466 THIS->regionmap = regionmap;
2052} 2467}
2053 2468
2054void 2469void
2055maptile::create_region_treasure () 2470maptile::create_region_treasure ()
2056 CODE: 2471 CODE:
2057{
2058 object *op = object::create ();
2059 op->type = FLOOR;
2060 op->map = THIS;
2061
2062 for (int x = 0; x < THIS->width; ++x) 2472 for (int x = 0; x < THIS->width; ++x)
2063 for (int y = 0; y < THIS->height; ++y) 2473 for (int y = 0; y < THIS->height; ++y)
2064 { 2474 {
2065 region *rgn = THIS->region (x, y); 2475 region *rgn = THIS->region (x, y);
2066 2476
2067 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2477 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2478 if (object *op = THIS->at (x, y).top)
2068 if (rgn->treasure && rndm () < rgn->treasure_density) 2479 if (rgn->treasure && rndm () < rgn->treasure_density)
2069 {
2070 op->x = x;
2071 op->y = y;
2072 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2480 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2073 }
2074 } 2481 }
2075 2482
2076 op->destroy ();
2077}
2078
2079void play_sound_map (maptile *map, int x, int y, int sound_num)
2080
2081int out_of_map (maptile *map, int x, int y) 2483int out_of_map (maptile *map, int x, int y)
2082 2484
2083void 2485void
2084trigger (maptile *map, long connection, bool state = true) 2486find_link (maptile *map, shstr_tmp connection)
2085 CODE:
2086 activate_connection (map, connection, state);
2087
2088void
2089get_connection (maptile *map, long connection)
2090 PPCODE: 2487 PPCODE:
2091 oblinkpt *obp = get_connection_links (map, connection); 2488 if (oblinkpt *obp = map->find_link (connection))
2092 if (obp)
2093 for (objectlink *ol = obp->link; ol; ol = ol->next) 2489 for (objectlink *ol = obp->link; ol; ol = ol->next)
2094 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2490 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2095
2096object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2097
2098object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2099
2100object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2101 C_ARGS: str, map, nx, ny
2102 2491
2103void 2492void
2104get_map_flags (maptile *map, int x, int y) 2493get_map_flags (maptile *map, int x, int y)
2105 PPCODE: 2494 PPCODE:
2106{ 2495{
2107 maptile *nmap = 0; 2496 maptile *nmap = 0;
2108 I16 nx = 0, ny = 0; 2497 I16 nx = 0, ny = 0;
2498
2499 PUTBACK;
2109 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2500 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2501 SPAGAIN;
2110 2502
2111 EXTEND (SP, 4); 2503 EXTEND (SP, 4);
2112 PUSHs (sv_2mortal (newSViv (flags))); 2504 PUSHs (sv_2mortal (newSViv (flags)));
2113 2505
2114 if (GIMME_V == G_ARRAY) 2506 if (GIMME_V == G_ARRAY)
2115 { 2507 {
2116 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2508 PUSHs (sv_2mortal (to_sv (nmap)));
2117 PUSHs (sv_2mortal (newSViv (nx))); 2509 PUSHs (sv_2mortal (newSViv (nx)));
2118 PUSHs (sv_2mortal (newSViv (ny))); 2510 PUSHs (sv_2mortal (newSViv (ny)));
2119 } 2511 }
2120} 2512}
2121 2513
2514mapspace *
2515ms (maptile *map, unsigned int x, unsigned int y)
2516 PROTOTYPE: $$$
2517 CODE:
2518{
2519 maptile *nmap = 0;
2520 I16 nx, ny;
2521
2522 PUTBACK;
2523 get_map_flags (map, &nmap, x, y, &nx, &ny);
2524 SPAGAIN;
2525
2526 if (!nmap)
2527 XSRETURN_UNDEF;
2528
2529 RETVAL = &nmap->at (nx, ny);
2530}
2531 OUTPUT:
2532 RETVAL
2533
2122void 2534void
2123at (maptile *map, unsigned int x, unsigned int y) 2535at (maptile *map, unsigned int x, unsigned int y)
2124 PROTOTYPE: $$$ 2536 PROTOTYPE: $$$
2125 PPCODE: 2537 PPCODE:
2126{ 2538{
2127 object *o;
2128 maptile *nmap = 0; 2539 maptile *nmap = 0;
2129 I16 nx, ny; 2540 I16 nx, ny;
2130 2541
2542 PUTBACK;
2131 get_map_flags (map, &nmap, x, y, &nx, &ny); 2543 get_map_flags (map, &nmap, x, y, &nx, &ny);
2544 SPAGAIN;
2132 2545
2133 if (nmap) 2546 if (nmap)
2134 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2547 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2135 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2548 XPUSHs (sv_2mortal (to_sv (o)));
2136} 2549}
2137 2550
2138SV * 2551SV *
2139bot_at (maptile *obj, unsigned int x, unsigned int y) 2552bot_at (maptile *map, unsigned int x, unsigned int y)
2140 PROTOTYPE: $$$ 2553 PROTOTYPE: $$$
2141 ALIAS: 2554 ALIAS:
2142 top_at = 1 2555 top_at = 1
2143 flags_at = 2 2556 flags_at = 2
2144 light_at = 3 2557 light_at = 3
2145 move_block_at = 4 2558 move_block_at = 4
2146 move_slow_at = 5 2559 move_slow_at = 5
2147 move_on_at = 6 2560 move_on_at = 6
2148 move_off_at = 7 2561 move_off_at = 7
2149 INIT:
2150 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2151 CODE: 2562 CODE:
2563{
2564 sint16 nx = x;
2565 sint16 ny = y;
2566
2567 if (!xy_normalise (map, nx, ny))
2568 XSRETURN_UNDEF;
2569
2570 mapspace &ms = map->at (nx, ny);
2571
2572 ms.update ();
2573
2152 switch (ix) 2574 switch (ix)
2153 { 2575 {
2154 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2576 case 0: RETVAL = to_sv (ms.bot ); break;
2155 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2577 case 1: RETVAL = to_sv (ms.top ); break;
2156 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2578 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2157 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2579 case 3: RETVAL = newSViv (ms.light ); break;
2158 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2580 case 4: RETVAL = newSVuv (ms.move_block); break;
2159 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2581 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2160 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2582 case 6: RETVAL = newSVuv (ms.move_on ); break;
2161 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2583 case 7: RETVAL = newSVuv (ms.move_off ); break;
2162 } 2584 }
2585}
2163 OUTPUT: RETVAL 2586 OUTPUT: RETVAL
2164 2587
2165void fix_walls (maptile *map, int x, int y) 2588void fix_walls (maptile *map, int x, int y)
2166 2589
2167void fix_walls_around (maptile *map, int x, int y) 2590void fix_walls_around (maptile *map, int x, int y)
2240 rmp.decoroptions = decoroptions; 2663 rmp.decoroptions = decoroptions;
2241 rmp.orientation = orientation; 2664 rmp.orientation = orientation;
2242 rmp.origin_y = origin_y; 2665 rmp.origin_y = origin_y;
2243 rmp.origin_x = origin_x; 2666 rmp.origin_x = origin_x;
2244 rmp.random_seed = random_seed; 2667 rmp.random_seed = random_seed;
2245 rmp.total_map_hp = total_map_hp; 2668 rmp.total_map_hp = (uint64_t) total_map_hp;
2246 rmp.map_layout_style = map_layout_style; 2669 rmp.map_layout_style = map_layout_style;
2247 rmp.treasureoptions = treasureoptions; 2670 rmp.treasureoptions = treasureoptions;
2248 rmp.symmetry_used = symmetry_used; 2671 rmp.symmetry_used = symmetry_used;
2249 rmp.region = region; 2672 rmp.region = region;
2250 rmp.custom = custom; 2673 rmp.custom = custom;
2252 RETVAL = self->generate_random_map (&rmp); 2675 RETVAL = self->generate_random_map (&rmp);
2253} 2676}
2254 OUTPUT: 2677 OUTPUT:
2255 RETVAL 2678 RETVAL
2256 2679
2680MODULE = cf PACKAGE = cf::mapspace
2681
2682INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2683
2257MODULE = cf PACKAGE = cf::arch 2684MODULE = cf PACKAGE = cf::arch
2258 2685
2259archetype *find (utf8_string name) 2686int archetypes_size ()
2260 CODE: 2687 CODE:
2261 RETVAL = archetype::find (name); 2688 RETVAL = archetypes.size ();
2262 OUTPUT: 2689 OUTPUT: RETVAL
2263 RETVAL
2264 2690
2265archetype *first() 2691archetype *archetypes (U32 index)
2266 PROTOTYPE: 2692 CODE:
2267 CODE: 2693 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2268 RETVAL = first_archetype; 2694 OUTPUT: RETVAL
2695
2696object *instantiate (archetype *arch)
2697 CODE:
2698 RETVAL = arch_to_object (arch);
2699 OUTPUT:
2269 OUTPUT: RETVAL 2700 RETVAL
2270 2701
2271INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2702INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2272 2703
2273MODULE = cf PACKAGE = cf::party 2704MODULE = cf PACKAGE = cf::party
2274 2705
2292 PROTOTYPE: $ 2723 PROTOTYPE: $
2293 CODE: 2724 CODE:
2294 RETVAL = region::find (name); 2725 RETVAL = region::find (name);
2295 OUTPUT: RETVAL 2726 OUTPUT: RETVAL
2296 2727
2297region *find_fuzzy (utf8_string name)
2298 PROTOTYPE: $
2299 CODE:
2300 RETVAL = region::find_fuzzy (name);
2301 OUTPUT: RETVAL
2302
2303int specificity (region *rgn) 2728int specificity (region *rgn)
2304 CODE: 2729 CODE:
2305 RETVAL = 0; 2730 RETVAL = 0;
2306 while (rgn = rgn->parent) 2731 while (rgn = rgn->parent)
2307 RETVAL++; 2732 RETVAL++;
2343 CODE: 2768 CODE:
2344{ 2769{
2345 STRLEN len; 2770 STRLEN len;
2346 char *buf = SvPVbyte (packet, len); 2771 char *buf = SvPVbyte (packet, len);
2347 2772
2773 if (len > MAXSOCKBUF)
2774 {
2775 // ugly
2776 if (THIS->pl)
2777 THIS->pl->failmsg ("[packet too long for client]");
2778 }
2779 else
2348 THIS->send_packet (buf, len); 2780 THIS->send_packet (buf, len);
2349} 2781}
2782
2783faceidx
2784client::need_face (utf8_string name, int pri = 0)
2785 CODE:
2786 RETVAL = face_find (name, 0);
2787 if (RETVAL)
2788 {
2789 THIS->send_face (RETVAL, pri);
2790 THIS->flush_fx ();
2791 }
2792 OUTPUT:
2793 RETVAL
2794
2795int
2796client::fx_want (int idx, int value = -1)
2797 CODE:
2798 if (0 < idx && idx < FT_NUM)
2799 {
2800 RETVAL = THIS->fx_want [idx];
2801 if (items > 2)
2802 THIS->fx_want [idx] = value;
2803 }
2804 else
2805 RETVAL = 0;
2806 OUTPUT:
2807 RETVAL
2808
2809MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2810
2811faceidx sound_find (utf8_string name)
2812
2813void sound_set (utf8_string str, faceidx face)
2814
2815# dire hack
2816void old_sound_index (int idx, faceidx face)
2817 CODE:
2818 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2819 old_sound_index [idx] = face;
2350 2820
2351MODULE = cf PACKAGE = cf::face PREFIX = face_ 2821MODULE = cf PACKAGE = cf::face PREFIX = face_
2352 2822
2353#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2823#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2354 2824
2370 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2840 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2371 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2841 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2372} 2842}
2373 OUTPUT: RETVAL 2843 OUTPUT: RETVAL
2374 2844
2375void set (faceidx idx, int visibility, int magicmap) 2845void set_type (faceidx idx, int value)
2376 CODE: 2846 ALIAS:
2377 faceinfo *f = face_info (idx); 2847 set_type = 0
2378 assert (f); 2848 set_visibility = 1
2379 f->visibility = visibility; 2849 set_magicmap = 2
2380 f->magicmap = magicmap; 2850 set_smooth = 3
2381 2851 set_smoothlevel = 4
2382void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2383 CODE: 2852 CODE:
2384 faceinfo *f = face_info (idx); assert (f); 2853 faceinfo *f = face_info (idx); assert (f);
2385 f->smooth = smooth; 2854 switch (ix)
2386 f->smoothlevel = smoothlevel; 2855 {
2856 case 0: f->type = value; break;
2857 case 1: f->visibility = value; break;
2858 case 2: f->magicmap = value; break;
2859 case 3: f->smooth = value; break;
2860 case 4: f->smoothlevel = value; break;
2861 }
2387 2862
2388void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2863void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2389 CODE: 2864 CODE:
2390{ 2865{
2391 facedata *d = face_data (idx, faceset); 2866 faceinfo *f = face_info (idx); assert (f);
2392 assert (d); 2867 facedata *d = &(faceset ? f->data64 : f->data32);
2393 sv_to (data, d->data); 2868 sv_to (data, d->data);
2394 STRLEN clen; 2869 STRLEN clen;
2395 char *cdata = SvPVbyte (chksum, clen); 2870 char *cdata = SvPVbyte (chksum, clen);
2396 clen = min (CHKSUM_SIZE, clen); 2871 clen = min (CHKSUM_SIZE, clen);
2397 2872
2407 ns->force_newmap = true; 2882 ns->force_newmap = true;
2408 } 2883 }
2409 } 2884 }
2410} 2885}
2411 2886
2887int get_data_size (faceidx idx, int faceset = 0)
2888 CODE:
2889 facedata *d = face_data (idx, faceset);
2890 if (!d) XSRETURN_UNDEF;
2891 RETVAL = d->data.size ();
2892 OUTPUT:
2893 RETVAL
2894
2895SV *get_chksum (faceidx idx, int faceset = 0)
2896 CODE:
2897 facedata *d = face_data (idx, faceset);
2898 if (!d) XSRETURN_UNDEF;
2899 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE);
2900 OUTPUT:
2901 RETVAL
2902
2903SV *get_data (faceidx idx, int faceset = 0)
2904 CODE:
2905 facedata *d = face_data (idx, faceset);
2906 if (!d) XSRETURN_UNDEF;
2907 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2908 OUTPUT:
2909 RETVAL
2910
2412void invalidate (faceidx idx) 2911void invalidate (faceidx idx)
2413 CODE: 2912 CODE:
2414 for_all_clients (ns) 2913 for_all_clients (ns)
2415 { 2914 {
2416 ns->faces_sent [idx] = false; 2915 ns->faces_sent [idx] = false;
2459void invalidate_all () 2958void invalidate_all ()
2460 CODE: 2959 CODE:
2461 for_all_clients (ns) 2960 for_all_clients (ns)
2462 ns->anims_sent.reset (); 2961 ns->anims_sent.reset ();
2463 2962
2963MODULE = cf PACKAGE = cf::object::freezer
2964
2965INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h |
2966
2967SV *
2968new (char *klass)
2969 CODE:
2970 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2971 OUTPUT: RETVAL
2972
2973void
2974DESTROY (SV *sv)
2975 CODE:
2976 object_freezer *self;
2977 sv_to (sv, self);
2978 delete self;
2979
2980MODULE = cf PACKAGE = cf::object::thawer
2981
2982INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h |
2983
2984SV *
2985new_from_file (char *klass, octet_string path)
2986 CODE:
2987 object_thawer *f = new object_thawer (path);
2988 if (!*f)
2989 {
2990 delete f;
2991 XSRETURN_UNDEF;
2992 }
2993 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2994 OUTPUT: RETVAL
2995
2996void
2997DESTROY (SV *sv)
2998 CODE:
2999 object_thawer *self;
3000 sv_to (sv, self);
3001 delete self;
3002
3003void
3004extract_tags (object_thawer *self)
3005 PPCODE:
3006 while (self->kw != KW_EOF)
3007 {
3008 PUTBACK;
3009 coroapi::cede_to_tick ();
3010 SPAGAIN;
3011
3012 if (self->kw == KW_tag)
3013 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
3014
3015 self->skip ();
3016 }
3017

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