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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.204 by root, Mon Apr 30 04:25:30 2007 UTC vs.
Revision 1.332 by root, Fri Nov 6 13:21:20 2009 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 5 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 6 *
11 * This program is free software; you can redistribute it and/or modify 7 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 8 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 9 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 10 * option) any later version.
15 * 11 *
16 * This program is distributed in the hope that it will be useful, 12 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 15 * GNU General Public License for more details.
20 * 16 *
21 * You should have received a copy of the GNU General Public License 17 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 18 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 19 * <http://www.gnu.org/licenses/>.
20 *
21 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 22 */
25 23
26#include "autoconf.h" 24#include "autoconf.h"
27
28#define PLUGIN_NAME "perl"
29#define PLUGIN_VERSION "cfperl 0.5"
30
31#define CEDES_PER_TICK 5
32 25
33#if HAVE_EXECINFO_H 26#if HAVE_EXECINFO_H
34# include <execinfo.h> 27# include <execinfo.h>
35#endif 28#endif
36 29
37#include <plugin_common.h>
38#include <sounds.h>
39#include <cstdarg> 30#include <cstdarg>
40#include <sproto.h> 31#include <typeinfo>
41 32
33#include "global.h"
42#include "loader.h" 34#include "loader.h"
35#include "../random_maps/random_map.h"
43#include "cfperl.h" 36#include "evthread.h"
44#include "shstr.h" 37#include "sproto.h"
45 38
46#include <unistd.h> 39#include <unistd.h>
47#if _POSIX_MEMLOCK 40#if _POSIX_MEMLOCK
48# include <sys/mman.h> 41# include <sys/mman.h>
49#endif 42#endif
50 43
44#if HAVE_MALLOC_H
45# include <malloc.h>
46#endif
47
48#if !__GLIBC__
49# define malloc_trim(pad) -1
50#endif
51
51#include <EXTERN.h> 52#include <EXTERN.h>
52#include <perl.h> 53#include <perl.h>
53#include <XSUB.h> 54#include <XSUB.h>
54 55
55#include "CoroAPI.h" 56#include "CoroAPI.h"
56#include "perlxsi.c" 57#include "perlxsi.c"
57 58
58extern sint64 *levels; // the experience table 59extern sint64 *levels; // the experience table
59 60
60typedef object object_ornull; 61typedef object_thawer &object_thawer_ref;
61typedef maptile maptile_ornull; 62typedef object_freezer &object_freezer_ref;
62
63typedef char *octet_string;
64typedef char *utf8_string;
65typedef const char *const_octet_string;
66typedef const char *const_utf8_string;
67 63
68typedef std::string std__string; 64typedef std::string std__string;
69 65
70#if IVSIZE >= 8
71 typedef IV val64;
72# define newSVval64 newSViv
73# define SvVAL64 SvIV
74#else
75 typedef double val64;
76# define newSVval64 newSVnv
77# define SvVAL64 SvNV
78#endif
79
80static f_plug_api gethook = cfapi_get_hooks;
81static f_plug_api object_set_property = cfapi_object_set_property;
82static f_plug_api object_insert = cfapi_object_insert;
83
84static PerlInterpreter *perl; 66static PerlInterpreter *perl;
85 67
86double runtime; 68tstamp NOW, runtime;
69
70static int tick_inhibit;
71static int tick_pending;
87 72
88global gbl_ev; 73global gbl_ev;
89static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
90static SV *sv_runtime, *sv_next_tick; 75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
76static AV *av_reflect;
77
78bitset<NUM_EVENT_TYPES> ev_want_event;
79bitset<NUM_TYPES> ev_want_type;
91 80
92static HV 81static HV
93 *stash_cf, 82 *stash_cf,
94 *stash_cf_object_wrap, 83 *stash_cf_object_wrap,
95 *stash_cf_object_player_wrap, 84 *stash_cf_object_player_wrap,
96 *stash_cf_player_wrap, 85 *stash_cf_player_wrap,
97 *stash_cf_map_wrap, 86 *stash_cf_map_wrap,
87 *stash_cf_mapspace_wrap,
98 *stash_cf_client_wrap, 88 *stash_cf_client_wrap,
99 *stash_cf_arch_wrap, 89 *stash_cf_arch_wrap,
100 *stash_cf_party_wrap, 90 *stash_cf_party_wrap,
101 *stash_cf_region_wrap, 91 *stash_cf_region_wrap,
102 *stash_cf_living_wrap; 92 *stash_cf_living_wrap;
93
94static SV
95 *cv_cf_do_invoke,
96 *cv_cf__can_merge,
97 *cv_cf_client_send_msg,
98 *cv_cf_tick,
99 *cv_cf_match_match;
100
101#ifndef newSVpv_utf8
102static inline SV *
103newSVpv_utf8 (const char *s)
104{
105 if (!s)
106 return newSV (0);
107
108 SV *sv = newSVpv (s, 0);
109 SvUTF8_on (sv);
110 return sv;
111}
112#endif
113
114#ifndef newSVpvn_utf8
115static inline SV *
116newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
117{
118 if (!s)
119 return newSV (0);
120
121 SV *sv = newSVpvn (s, l);
122
123 if (utf8)
124 SvUTF8_on (sv);
125
126 return sv;
127}
128#endif
103 129
104// helper cast function, returns super class * or 0 130// helper cast function, returns super class * or 0
105template<class super> 131template<class super>
106static super * 132static super *
107is_a (attachable *at) 133is_a (attachable *at)
140 SvREFCNT_inc (self); 166 SvREFCNT_inc (self);
141 hv_clear (self); 167 hv_clear (self);
142 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 168 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
143 SvREFCNT_dec (self); 169 SvREFCNT_dec (self);
144 170
145 // self *must* be null now because thats sv_unmagic's job. 171 // self *must* be null now because that's sv_unmagic's job.
146 assert (!this->self); 172 assert (!this->self);
147 } 173 }
148} 174}
149 175
150void 176void
167} 193}
168 194
169void 195void
170attachable::do_destroy () 196attachable::do_destroy ()
171{ 197{
172 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 198 INVOKE_ATTACHABLE (DESTROY, this);
173 199
174 if (cb) 200 if (cb)
175 { 201 {
176 SvREFCNT_dec (cb); 202 SvREFCNT_dec (cb);
177 cb = 0; 203 cb = 0;
200 { 226 {
201 if (i >= mortals.size ()) 227 if (i >= mortals.size ())
202 { 228 {
203 i = 0; 229 i = 0;
204 230
205 if (mortals.size () > 1000) 231 if (mortals.size () >= 512)
232 {
233 static int last_mortalcount;
234 if (mortals.size () != last_mortalcount)
235 {
236 last_mortalcount = mortals.size ();
206 LOG (llevInfo, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 237 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
238
239 if (0)
240 {
241 for (int j = 0; j < mortals.size (); ++j)//D
242 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
243 fprintf (stderr, "\n");//D
244 }
245 }
246 }
207 247
208 break; 248 break;
209 } 249 }
210 250
211 attachable *obj = mortals [i]; 251 attachable *obj = mortals [i];
232 delete obj; 272 delete obj;
233 } 273 }
234 } 274 }
235} 275}
236 276
277void
278attachable::set_key (const char *key, const char *value, bool is_utf8)
279{
280 if (!self)
281 self = newHV ();
282
283 if (value)
284 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
285 else
286 hv_delete (self, key, strlen (key), G_DISCARD);
287}
288
237attachable & 289attachable &
238attachable::operator =(const attachable &src) 290attachable::operator =(const attachable &src)
239{ 291{
240 //if (self || cb) 292 //if (self || cb)
241 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 293 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
242 294
243 attach = src.attach; 295 attach = src.attach;
244 return *this; 296 return *this;
245} 297}
246 298
299template<typename T>
300static bool
301find_backref (void *ptr, T *obj)
302{
303 char *s = (char *)obj;
304 while (s < (char *)obj + sizeof (T))
305 {
306 if (ptr == *(void **)s)
307 return true;
308
309 s += sizeof (void *); // assume natural alignment
310 }
311
312 return false;
313}
314
315// for debugging, find "live" objects containing this ptr
316void
317find_backref (void *ptr)
318{
319 for_all_objects (op)
320 if (find_backref (ptr, op))
321 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
322
323 for_all_players (pl)
324 if (find_backref (ptr, pl))
325 fprintf (stderr, "P %p\n", pl);
326
327 for_all_clients (ns)
328 if (find_backref (ptr, ns))
329 fprintf (stderr, "C %p\n", ns);
330}
331
247////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 332//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
248 333
249static SV * 334static SV *
250newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 335newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
251{ 336{
252 SV *sv; 337 SV *sv;
253 338
254 if (!ptr) 339 if (!ptr)
255 return &PL_sv_undef; 340 return newSV (0);
256 341
257 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 342 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
258 return sv_bless (newRV_noinc ((SV *)hv), stash); 343 return sv_bless (newRV_noinc ((SV *)hv), stash);
259} 344}
260 345
279 364
280static SV * 365static SV *
281newSVattachable (attachable *obj, HV *stash) 366newSVattachable (attachable *obj, HV *stash)
282{ 367{
283 if (!obj) 368 if (!obj)
284 return &PL_sv_undef; 369 return newSV (0);
285 370
286 if (!obj->self) 371 if (!obj->self)
372 obj->self = newHV ();
373
374 if (!SvOBJECT (obj->self))
287 { 375 {
288 obj->self = newHV ();
289 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 376 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
290 377
291 // now bless the object _once_ 378 // now bless the object _once_
379 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
292 return sv_bless (newRV_inc ((SV *)obj->self), stash); 380 return sv_bless (newRV_inc ((SV *)obj->self), stash);
293 } 381 }
294 else 382 else
295 { 383 {
296 SV *sv = newRV_inc ((SV *)obj->self); 384 SV *sv = newRV_inc ((SV *)obj->self);
300 388
301 return sv; 389 return sv;
302 } 390 }
303} 391}
304 392
393#if 0 // unused
305static void 394static void
306clearSVptr (SV *sv) 395clearSVptr (SV *sv)
307{ 396{
308 if (SvROK (sv)) 397 if (SvROK (sv))
309 sv = SvRV (sv); 398 sv = SvRV (sv);
310 399
311 hv_clear ((HV *)sv); 400 hv_clear ((HV *)sv);
312 sv_unmagic (sv, PERL_MAGIC_ext); 401 sv_unmagic (sv, PERL_MAGIC_ext);
313} 402}
403#endif
314 404
315static long 405static long
316SvPTR (SV *sv, const char *klass) 406SvPTR (SV *sv, const char *klass)
317{ 407{
318 if (!sv_derived_from (sv, klass)) 408 if (!sv_derived_from (sv, klass))
324 croak ("perl code used %s object, but C object is already destroyed, caught", klass); 414 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
325 415
326 return (long)mg->mg_ptr; 416 return (long)mg->mg_ptr;
327} 417}
328 418
329static long 419static long noinline
330SvPTR_ornull (SV *sv, const char *klass) 420SvPTR_ornull (SV *sv, const char *klass)
331{ 421{
332 if (SvOK (sv)) 422 if (SvOK (sv))
333 return SvPTR (sv, klass); 423 return SvPTR (sv, klass);
334 else 424 else
335 return 0; 425 return 0;
336} 426}
337 427
338inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 428inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
339inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 429inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
340inline SV *to_sv (bool v) { return newSViv (v); } 430inline SV *to_sv (bool v) { return newSViv (v); }
341inline SV *to_sv ( signed char v) { return newSViv (v); } 431inline SV *to_sv ( signed char v) { return newSViv (v); }
342inline SV *to_sv (unsigned char v) { return newSViv (v); } 432inline SV *to_sv (unsigned char v) { return newSViv (v); }
343inline SV *to_sv ( signed short v) { return newSViv (v); } 433inline SV *to_sv ( signed short v) { return newSViv (v); }
344inline SV *to_sv (unsigned short v) { return newSVuv (v); } 434inline SV *to_sv (unsigned short v) { return newSVuv (v); }
353inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 443inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
354inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 444inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
355inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 445inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
356inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 446inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
357inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 447inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
448inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
358inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 449inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
359inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
360inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 450inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
451inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
361 452
362inline SV *to_sv (object & v) { return to_sv (&v); } 453inline SV *to_sv (object & v) { return to_sv (&v); }
363inline SV *to_sv (living & v) { return to_sv (&v); } 454inline SV *to_sv (living & v) { return to_sv (&v); }
364 455
365inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 456inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
366inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 457inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
367 458
459inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
460
368inline SV *to_sv (UUID v) 461inline SV *to_sv (dynbuf * v)
369{ 462{
370 char buf[128]; 463 SV *sv = newSV (0);
371 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
372 return newSVpv (buf, 0);
373}
374 464
465 sv_upgrade (sv, SVt_PV);
466 SvGROW (sv, v->size () + 1);
467 SvPOK_only (sv);
468 v->linearise (SvPVX (sv));
469 SvCUR_set (sv, v->size ());
470 *SvEND (sv) = 0;
471
472 return sv;
473}
474
475inline SV *to_sv (dynbuf_text * v)
476{
477 SV *sv = to_sv (static_cast<dynbuf *> (v));
478 SvUTF8_on (sv);
479 return sv;
480}
481
375inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 482inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
376inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 483inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
377inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 484inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
378inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 485inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
379inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 486inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
380inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 487inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
381inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 488inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
382inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 489inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
383inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 490inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
384inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 491inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
385inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 492inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
386inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 493inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
387inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 494inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
388inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 495inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
389inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 496inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
390inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 497inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
391inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 498inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
392inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 499inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
393inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 500inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
394inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 501inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
502inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
395inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 503inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
396inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 504inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
397inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
398inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 505inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
506inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *)SvPTR_ornull (sv, "cf::mapspace"); }
507inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
508inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
399 509
400//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 510//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
401inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 511inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
402 512
403template<class T> 513template<class T>
404inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 514inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
405 515
406template<int N> 516template<int N>
407inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 517inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
408 518
409inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 519inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
410inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 520inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
411inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 521inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
412inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 522inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
413 523
414inline void sv_to (SV *sv, std::string &v) 524inline void sv_to (SV *sv, std::string &v)
415{ 525{
416 STRLEN len; 526 STRLEN len;
417 char *data = SvPVbyte (sv, len); 527 char *data = SvPVbyte (sv, len);
418 v.assign (data, len); 528 v.assign (data, len);
419} 529}
420 530
421inline void sv_to (SV *sv, UUID &v) 531inline void sv_to (SV *sv, UUID &v)
422{ 532{
423 unsigned int version; 533 if (!v.parse (SvPV_nolen (sv)))
424
425 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
426 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 534 croak ("unparsable uuid: %s", SvPV_nolen (sv));
427} 535}
428 536
429inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 537inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
430 538
448 break; 556 break;
449 557
450 case DT_STRING: 558 case DT_STRING:
451 { 559 {
452 char *str = (char *)va_arg (ap, const char *); 560 char *str = (char *)va_arg (ap, const char *);
453 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 561 sv = str ? newSVpv (str, 0) : newSV (0);
454 } 562 }
455 break; 563 break;
456 564
457 case DT_DATA: 565 case DT_DATA:
458 { 566 {
459 char *str = (char *)va_arg (ap, const void *); 567 char *str = (char *)va_arg (ap, const void *);
460 int len = va_arg (ap, int); 568 int len = va_arg (ap, int);
461 sv = str ? newSVpv (str, len) : &PL_sv_undef; 569 sv = str ? newSVpv (str, len) : newSV (0);
462 } 570 }
463 break; 571 break;
464 572
465 case DT_OBJECT: 573 case DT_OBJECT:
466 sv = to_sv (va_arg (ap, object *)); 574 sv = to_sv (va_arg (ap, object *));
508 va_end (ap); 616 va_end (ap);
509 617
510 return sv; 618 return sv;
511} 619}
512 620
513static SV * 621// typemap support, mostly to avoid excessive inlining
514newSVcfapi (int type, ...) 622template<class type>
623static void noinline
624cf_obj_to (SV *arg, type &var)
515{ 625{
516 SV *sv; 626 sv_to (arg, var);
627 if (!var)
628 croak ("must not pass invalid/null cf_obj here");
629}
517 630
518 va_list ap; 631template<class object>
519 va_start (ap, type); 632static void noinline
520 633cf_obj_ornull_to (SV *arg, object *&var)
521 switch (type) 634{
635 if (SvOK (arg))
522 { 636 {
523 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break; 637 sv_to (arg, var);
524 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break; 638 if (!var)
525 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break; 639 croak ("unable to convert perl object to C++ object");
526 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
527 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
528 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
529 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
530 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
531 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
532 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
533
534 default:
535 assert (("unhandled type in newSVcfapi", 0));
536 } 640 }
537 641 else
538 va_end (ap); 642 var = 0;
539
540 return sv;
541} 643}
542 644
543////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 645//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
544 646
545SV * 647SV *
551 return newRV_inc ((SV *)ext->cb); 653 return newRV_inc ((SV *)ext->cb);
552} 654}
553 655
554///////////////////////////////////////////////////////////////////////////// 656/////////////////////////////////////////////////////////////////////////////
555 657
556extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
557{
558 return 0;
559}
560
561static CommArray_s rtn_cmd;
562
563static int
564runPluginCommand (object *obj, char *params)
565{
566 return -1;
567}
568
569extern "C" void *cfperl_getPluginProperty (int *type, ...)
570{
571 va_list args;
572 char *propname;
573 int i;
574 va_start (args, type);
575 propname = va_arg (args, char *);
576 //printf ("Property name: %s\n", propname);
577
578 if (!strcmp (propname, "command?"))
579 return NULL;
580 else if (!strcmp (propname, "Identification"))
581 {
582 va_end (args);
583 return (void *)PLUGIN_NAME;
584 }
585 else if (!strcmp (propname, "FullName"))
586 {
587 va_end (args);
588 return (void *)PLUGIN_VERSION;
589 }
590 else
591 va_end (args);
592
593 return NULL;
594}
595
596extern "C" int cfperl_postInitPlugin ()
597{
598 int hooktype = 1;
599 int rtype = 0;
600
601 cf_init_plugin (gethook);
602
603 return 0;
604}
605
606extern "C" int cfperl_closePlugin ()
607{
608 return 0;
609}
610
611void 658void
612cfperl_init () 659cfperl_init ()
613{ 660{
661 extern char **environ;
662
614 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 663 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
615 perl = perl_alloc (); 664 perl = perl_alloc ();
616 perl_construct (perl); 665 perl_construct (perl);
617 666
618 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 667 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
619 668
620 const char *argv[] = { 669 const char *argv[] = {
621 settings.argv [0], 670 settings.argv [0],
622 "-e" 671 "-e0"
623 "use Event; use Coro;" // required for bootstrap
624 "cf->bootstrap;" // required for datadir :*>
625 "unshift @INC, cf::datadir ();"
626 "require cf;"
627 }; 672 };
628 673
629 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 674 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
630 || perl_run (perl)) 675 || perl_run (perl))
631 { 676 {
632 printf ("unable to initialize perl-interpreter, aborting.\n"); 677 printf ("unable to initialize perl-interpreter, aborting.\n");
633 exit (EXIT_FAILURE); 678 exit (EXIT_FAILURE);
634 } 679 }
635 680
681 eval_pv (
682 "#line 1 'cfperl init'\n"
683 "use EV ();\n"
684 "use Coro ();\n"
685 "cf->bootstrap;\n"
686 "unshift @INC, cf::datadir ();\n"
687 "require cf;\n",
688 0
689 );
690
691 if (SvTRUE (ERRSV))
636 { 692 {
637 dSP; 693 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
638 694 exit (EXIT_FAILURE);
639 PUSHMARK (SP);
640 PUTBACK;
641 call_pv ("cf::init", G_DISCARD | G_VOID);
642 } 695 }
643} 696}
644 697
698void
645void cfperl_main () 699cfperl_main ()
646{ 700{
647 dSP; 701 dSP;
648 702
649 PUSHMARK (SP); 703 PUSHMARK (SP);
650 PUTBACK; 704 PUTBACK;
654void 708void
655attachable::instantiate () 709attachable::instantiate ()
656{ 710{
657 if (attach) 711 if (attach)
658 { 712 {
659 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 713 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
660 attach = 0; 714 attach = 0;
661 } 715 }
662} 716}
663 717
664void 718void
665attachable::reattach () 719attachable::reattach ()
666{ 720{
667 optimise (); 721 optimise ();
668 //TODO: check for _attachment's, very important for restarts 722 //TODO: check for _attachment's, very important for restarts
669 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 723 INVOKE_ATTACHABLE (REATTACH, this);
670} 724}
671 725
672static event_klass klass_of[NUM_EVENT_TYPES] = { 726static event_klass klass_of[NUM_EVENT_TYPES] = {
673# define def(type,name) KLASS_ ## type, 727# define def(type,name) KLASS_ ## type,
674# include "eventinc.h" 728# include "eventinc.h"
675# undef def 729# undef def
676}; 730};
677 731
678#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 732#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
679 733
680static void 734static void noinline
681gather_callbacks (AV *&callbacks, AV *registry, event_type event) 735gather_callbacks (AV *&callbacks, AV *registry, event_type event)
682{ 736{
683 // event must be in array 737 // event must be in array
684 if (event >= 0 && event <= AvFILLp (registry)) 738 if (event >= 0 && event <= AvFILLp (registry))
685 { 739 {
717} 771}
718 772
719void 773void
720global::gather_callbacks (AV *&callbacks, event_type event) const 774global::gather_callbacks (AV *&callbacks, event_type event) const
721{ 775{
722 ::gather_callbacks (callbacks, cb_object, event); 776 ::gather_callbacks (callbacks, cb_global, event);
723} 777}
724 778
725void 779void
726object::gather_callbacks (AV *&callbacks, event_type event) const 780object::gather_callbacks (AV *&callbacks, event_type event) const
727{ 781{
728 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 782 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
729 { 783 {
730 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 784 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
731 785
732 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 786 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
733 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 787 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
734 } 788 }
735 789
771{ 825{
772 attachable::gather_callbacks (callbacks, event); 826 attachable::gather_callbacks (callbacks, event);
773 ::gather_callbacks (callbacks, cb_map, event); 827 ::gather_callbacks (callbacks, cb_map, event);
774} 828}
775 829
830static void noinline
831_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
832{
833 for (int event = 0; event <= AvFILLp (registry); ++event)
834 {
835 SV *cbs_ = AvARRAY (registry)[event];
836
837 // element must be list of callback entries
838 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
839 {
840 AV *cbs = (AV *)SvRV (cbs_);
841
842 // no callback entries, no callbacks to call
843 if (AvFILLp (cbs) >= 0)
844 set.set (event);
845 }
846 }
847}
848
849// very slow and inefficient way to recalculate the global want bitsets
850static void
851_recalc_want ()
852{
853 ev_want_event.reset ();
854
855 _recalc_want (ev_want_event, cb_global);
856 _recalc_want (ev_want_event, cb_attachable);
857 _recalc_want (ev_want_event, cb_object);
858 _recalc_want (ev_want_event, cb_client);
859 _recalc_want (ev_want_event, cb_player);
860 _recalc_want (ev_want_event, cb_map);
861
862 ev_want_type.reset ();
863
864 for (int type = 0; type <= AvFILLp (cb_type); ++type)
865 {
866 SV *cbs_ = AvARRAY (cb_type)[type];
867
868 // element must be list of callback entries
869 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
870 {
871 AV *cbs = (AV *)SvRV (cbs_);
872
873 // no callback entries, no callbacks to call
874 if (AvFILLp (cbs) >= 0)
875 ev_want_type.set (type % NUM_TYPES);
876 }
877 }
878}
879
776bool 880bool
777attachable::invoke (event_type event, ...) 881attachable::invoke (event_type event, ...)
778{ 882{
779 data_type dt; 883 data_type dt;
780 va_list ap;
781
782 va_start (ap, event);
783 884
784 // callback call ordering should be: 885 // callback call ordering should be:
785 // 1. per-object callback 886 // 1. per-object callback
786 // 2. per-class object 887 // 2. per-class object
787 // 3. per-type callback 888 // 3. per-type callback
791 gather_callbacks (callbacks, event); 892 gather_callbacks (callbacks, event);
792 893
793 // short-circuit processing if no callbacks found/defined 894 // short-circuit processing if no callbacks found/defined
794 if (!callbacks) 895 if (!callbacks)
795 return 0; 896 return 0;
897
898 va_list ap;
899 va_start (ap, event);
796 900
797 CALL_BEGIN (3); 901 CALL_BEGIN (3);
798 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 902 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
799 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 903 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
800 904
824 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 928 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
825 } 929 }
826 930
827 va_end (ap); 931 va_end (ap);
828 932
829 CALL_CALL ("cf::do_invoke", G_SCALAR); 933 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
830 count = count > 0 ? POPi : 0; 934 count = count > 0 ? POPi : 0;
831 935
832 CALL_END; 936 CALL_END;
833 937
834 return count; 938 return count;
835} 939}
836 940
837SV * 941SV *
838cfperl_result (int idx) 942cfperl_result (int idx)
839{ 943{
840 AV *av = get_av ("cfperl::invoke_results", 0); 944 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
841 if (!av) 945 if (!av)
842 return &PL_sv_undef; 946 return &PL_sv_undef;
843 947
844 SV **sv = av_fetch (av, idx, 0); 948 SV **sv = av_fetch (av, idx, 0);
845 if (!sv) 949 if (!sv)
859{ 963{
860 return SvNV (cfperl_result (idx)); 964 return SvNV (cfperl_result (idx));
861} 965}
862 966
863///////////////////////////////////////////////////////////////////////////// 967/////////////////////////////////////////////////////////////////////////////
968// various c++ => perl glue functions
969
970void
971cfperl_tick ()
972{
973 tick_pending = 1;
974
975 if (tick_inhibit)
976 return;
977
978 tick_pending = 0;
979
980 dSP;
981
982 PUSHMARK (SP);
983 PUTBACK;
984 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
985
986 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
987}
864 988
865void 989void
866cfperl_emergency_save () 990cfperl_emergency_save ()
867{ 991{
868 CALL_BEGIN (0); 992 CALL_BEGIN (0);
877 CALL_ARG (make_core); 1001 CALL_ARG (make_core);
878 CALL_CALL ("cf::post_cleanup", G_VOID); 1002 CALL_CALL ("cf::post_cleanup", G_VOID);
879 CALL_END; 1003 CALL_END;
880} 1004}
881 1005
1006void
1007cfperl_make_book (object *book, int level)
1008{
1009 CALL_BEGIN (2);
1010 CALL_ARG (book);
1011 CALL_ARG (level);
1012 CALL_CALL ("ext::books::make_book", G_VOID);
1013 CALL_END;
1014}
1015
1016void
1017cfperl_send_msg (client *ns, int color, const char *type, const char *msg)
1018{
1019 CALL_BEGIN (4);
1020 CALL_ARG (ns);
1021 CALL_ARG (type);
1022 CALL_ARG_SV (newSVpv_utf8 (msg));
1023 CALL_ARG (color);
1024 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1025 CALL_END;
1026}
1027
1028int
1029cfperl_can_merge (object *ob1, object *ob2)
1030{
1031 int can;
1032
1033 CALL_BEGIN (2);
1034 CALL_ARG (ob1);
1035 CALL_ARG (ob2);
1036 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1037 can = count && SvTRUE (TOPs);
1038 CALL_END;
1039
1040 return can;
1041}
1042
1043void
1044cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1045{
1046 CALL_BEGIN (4);
1047 CALL_ARG (ob);
1048 CALL_ARG (state);
1049 CALL_ARG (activator);
1050 CALL_ARG (originator);
1051 CALL_CALL ("cf::mapscript::activate", G_VOID);
1052 CALL_END;
1053}
1054
1055player *
1056player::find (const char *name)
1057{
1058 CALL_BEGIN (1);
1059 CALL_ARG (name);
1060 CALL_CALL ("cf::player::find", G_SCALAR);
1061
1062 player *retval = 0;
1063 if (count) sv_to (POPs, retval);
1064
1065 CALL_END;
1066
1067 return retval;
1068}
1069
1070maptile *
1071find_style (const char *dirname, const char *stylename, int difficulty)
1072{
1073 CALL_BEGIN (3);
1074 CALL_ARG (dirname);
1075 CALL_ARG (stylename);
1076 CALL_ARG (difficulty);
1077 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1078
1079 maptile *retval = 0;
1080 if (count) sv_to (POPs, retval);
1081
1082 CALL_END;
1083
1084 return retval;
1085}
1086
882maptile * 1087maptile *
883maptile::find_sync (const char *path, maptile *origin) 1088maptile::find_sync (const char *path, maptile *origin)
884{ 1089{
885 CALL_BEGIN (2); 1090 CALL_BEGIN (2);
886 CALL_ARG (path); 1091 CALL_ARG (path);
887 CALL_ARG (origin); 1092 CALL_ARG (origin);
888 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1093 CALL_CALL ("cf::map::find_sync", G_SCALAR);
889 1094
890 maptile *retval; 1095 maptile *retval = 0;
891
892 if (count)
893 sv_to (POPs, retval); 1096 if (count) sv_to (POPs, retval);
894 else
895 retval = 0;
896 1097
897 CALL_END; 1098 CALL_END;
898 1099
899 return retval; 1100 return retval;
900} 1101}
901 1102
902maptile * 1103maptile *
903maptile::find_async (const char *path, maptile *origin) 1104maptile::find_async (const char *path, maptile *origin, bool load)
904{ 1105{
905 CALL_BEGIN (2); 1106 CALL_BEGIN (3);
906 CALL_ARG (path); 1107 CALL_ARG (path);
907 CALL_ARG (origin); 1108 CALL_ARG (origin);
1109 CALL_ARG (load);
908 CALL_CALL ("cf::map::find_async", G_SCALAR); 1110 CALL_CALL ("cf::map::find_async", G_SCALAR);
909 1111
910 maptile *retval; 1112 maptile *retval = 0;
911
912 if (count)
913 sv_to (POPs, retval); 1113 if (count) sv_to (POPs, retval);
914 else
915 retval = 0;
916 1114
917 CALL_END; 1115 CALL_END;
918 1116
919 return retval; 1117 return retval;
920} 1118}
923maptile::do_load_sync () 1121maptile::do_load_sync ()
924{ 1122{
925 CALL_BEGIN (1); 1123 CALL_BEGIN (1);
926 CALL_ARG (this); 1124 CALL_ARG (this);
927 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1125 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
928 CALL_END;
929}
930
931void
932maptile::change_all_map_light (int change)
933{
934 CALL_BEGIN (1);
935 CALL_ARG (change);
936 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
937 CALL_END; 1126 CALL_END;
938} 1127}
939 1128
940void 1129void
941object::enter_exit (object *exit) 1130object::enter_exit (object *exit)
946 CALL_BEGIN (2); 1135 CALL_BEGIN (2);
947 CALL_ARG (this); 1136 CALL_ARG (this);
948 CALL_ARG (exit); 1137 CALL_ARG (exit);
949 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1138 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
950 CALL_END; 1139 CALL_END;
1140}
1141
1142void
1143object::player_goto (const char *path, int x, int y)
1144{
1145 if (type != PLAYER)
1146 return;
1147
1148 CALL_BEGIN (4);
1149 CALL_ARG (this);
1150 CALL_ARG (path);
1151 CALL_ARG (x);
1152 CALL_ARG (y);
1153 CALL_CALL ("cf::object::player::goto", G_VOID);
1154 CALL_END;
1155}
1156
1157const char *
1158object::ref () const
1159{
1160 if (type == PLAYER)
1161 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1162 else
1163 return 0;
1164}
1165
1166object *
1167object::deref (const char *ref)
1168{
1169 object *retval = 0;
1170
1171 if (ref)
1172 {
1173 CALL_BEGIN (1);
1174 CALL_ARG (ref);
1175 CALL_CALL ("cf::object::deref", G_SCALAR);
1176
1177 if (count)
1178 sv_to (POPs, retval);
1179
1180 CALL_END;
1181 }
1182
1183 return retval;
951} 1184}
952 1185
953void 1186void
954log_backtrace (const char *msg) 1187log_backtrace (const char *msg)
955{ 1188{
964 CALL_CALL ("cf::_log_backtrace", G_VOID); 1197 CALL_CALL ("cf::_log_backtrace", G_VOID);
965 CALL_END; 1198 CALL_END;
966#endif 1199#endif
967} 1200}
968 1201
1202bool
1203is_match_expr (const char *expr)
1204{
1205 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1206}
1207
1208bool
1209match (const char *expr, object *ob, object *self, object *source, object *originator)
1210{
1211 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1212 expr += sizeof ("match ") - 1;
1213
1214 CALL_BEGIN (5);
1215 CALL_ARG (expr);
1216 CALL_ARG (ob);
1217 CALL_ARG (self);
1218 CALL_ARG (source);
1219 CALL_ARG (originator);
1220 CALL_CALL (cv_cf_match_match, G_SCALAR);
1221
1222 bool matched = count && SvTRUE (TOPs);
1223
1224 CALL_END;
1225
1226 return matched;
1227}
1228
1229object *
1230match_one (const char *expr, object *ob, object *self, object *source, object *originator)
1231{
1232 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1233 expr += sizeof ("match ") - 1;
1234
1235 CALL_BEGIN (5);
1236 CALL_ARG (expr);
1237 CALL_ARG (ob);
1238 CALL_ARG (self);
1239 CALL_ARG (source);
1240 CALL_ARG (originator);
1241 CALL_CALL (cv_cf_match_match, G_ARRAY);
1242
1243 object *one = 0;
1244
1245 if (count)
1246 sv_to (TOPs, one);
1247
1248 CALL_END;
1249
1250 return one;
1251}
1252
969///////////////////////////////////////////////////////////////////////////// 1253/////////////////////////////////////////////////////////////////////////////
970 1254
971struct EventAPI *watcher_base::GEventAPI; 1255struct EVAPI *evapi::GEVAPI;
972struct CoroAPI *coroapi::GCoroAPI; 1256struct CoroAPI *coroapi::GCoroAPI;
973 1257
974int coroapi::cede_counter; 1258void
975double (*coroapi::time)();
976double coroapi::next_cede;
977
978void coroapi::do_cede_to_tick () 1259coroapi::do_cede_to_tick ()
979{ 1260{
980 cede_counter = 0; 1261 cede_pending = 0;
981
982 cede (); 1262 cede ();
983
984 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
985 if (next_cede > SvNV (sv_next_tick) - 0.02)
986 next_cede = SvNV (sv_next_tick);
987}
988
989void coroapi::do_cede_every ()
990{
991 cede_counter = 0;
992
993 if (coroapi::nready ())
994 coroapi::cede ();
995}
996
997void coroapi::do_cede_to_tick_every ()
998{
999 cede_counter = 0;
1000
1001 cede_to_tick ();
1002} 1263}
1003 1264
1004void 1265void
1005coroapi::wait_for_tick () 1266coroapi::wait_for_tick ()
1006{ 1267{
1015 CALL_BEGIN (0); 1276 CALL_BEGIN (0);
1016 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1277 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1017 CALL_END; 1278 CALL_END;
1018} 1279}
1019 1280
1281void
1282iow::poll (int events)
1283{
1284 if (events != this->events)
1285 {
1286 int active = ev_is_active ((ev_io *)this);
1287 if (active) stop ();
1288 ev_io_set ((ev_io *)this, fd, events);
1289 if (active) start ();
1290 }
1291}
1292
1020static void 1293static void
1021iw_dispatch (pe_event *ev)
1022{
1023 iw *w = (iw *)ev->ext_data;
1024 w->call (*w);
1025}
1026
1027void
1028iw::alloc ()
1029{
1030 pe = GEventAPI->new_idle (0, 0);
1031
1032 WaREENTRANT_off (pe);
1033 pe->base.callback = (void *)iw_dispatch;
1034 pe->base.ext_data = (void *)this;
1035}
1036
1037static void iow_dispatch (pe_event *ev)
1038{
1039 iow *w = (iow *)ev->ext_data;
1040 w->call (*w, ((pe_ioevent *)ev)->got);
1041}
1042
1043void
1044iow::alloc ()
1045{
1046 pe = GEventAPI->new_io (0, 0);
1047
1048 WaREENTRANT_off (pe);
1049 pe->base.callback = (void *)iow_dispatch;
1050 pe->base.ext_data = (void *)this;
1051
1052 pe->fd = -1;
1053 pe->poll = 0;
1054}
1055
1056void
1057iow::fd (int fd)
1058{
1059 pe->fd = fd;
1060}
1061
1062int
1063iow::poll ()
1064{
1065 return pe->poll;
1066}
1067
1068void
1069iow::poll (int events)
1070{
1071 if (pe->poll != events)
1072 {
1073 if (pe->poll) stop ();
1074 pe->poll = events;
1075 if (pe->poll) start ();
1076 }
1077}
1078
1079void
1080_connect_to_perl () 1294_connect_to_perl_1 ()
1081{ 1295{
1082 stash_cf = gv_stashpv ("cf" , 1); 1296 stash_cf = gv_stashpv ("cf", 1);
1083 1297
1084 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1298 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1085 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1299 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1086 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1300 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1087 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1301 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1302 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1088 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1303 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1089 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1304 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1090 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1305 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1091 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1306 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1092 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1307 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1093 1308
1309 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1094 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1310 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1311 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1095 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1312 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1096 1313
1097 cb_global = get_av ("cf::CB_GLOBAL", 1); 1314 cb_global = get_av ("cf::CB_GLOBAL", 1);
1098 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1315 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1099 cb_object = get_av ("cf::CB_OBJECT", 1); 1316 cb_object = get_av ("cf::CB_OBJECT", 1);
1100 cb_player = get_av ("cf::CB_PLAYER", 1); 1317 cb_player = get_av ("cf::CB_PLAYER", 1);
1101 cb_client = get_av ("cf::CB_CLIENT", 1); 1318 cb_client = get_av ("cf::CB_CLIENT", 1);
1102 cb_type = get_av ("cf::CB_TYPE" , 1); 1319 cb_type = get_av ("cf::CB_TYPE" , 1);
1103 cb_map = get_av ("cf::CB_MAP" , 1); 1320 cb_map = get_av ("cf::CB_MAP" , 1);
1104} 1321}
1105 1322
1323static void
1324_connect_to_perl_2 ()
1325{
1326 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1327 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1328 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1329 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1330 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1331}
1332
1106MODULE = cf PACKAGE = cf PREFIX = cf_ 1333MODULE = cf PACKAGE = cf PREFIX = cf_
1107 1334
1108BOOT: 1335BOOT:
1109{ 1336{
1110 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1337 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1111 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1338 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1112 1339
1113 _connect_to_perl (); 1340 _connect_to_perl_1 ();
1114 1341
1115 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1342 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1116 1343
1117 { 1344 //{
1118 require_pv ("Time::HiRes"); 1345 // require_pv ("Time::HiRes");
1119 1346 //
1120 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); 1347 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1121 if (!svp) croak ("Time::HiRes is required"); 1348 // if (!svp) croak ("Time::HiRes is required");
1122 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); 1349 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1123 coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); 1350 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1124 } 1351 //}
1125 1352
1126 static const struct { 1353 static const struct {
1127 const char *name; 1354 const char *name;
1128 IV iv; 1355 IV iv;
1129 } *civ, const_iv[] = { 1356 } *civ, const_iv[] = {
1134 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1361 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1135 1362
1136 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1363 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1137 1364
1138 const_iv (MAX_TIME) 1365 const_iv (MAX_TIME)
1366 const_iv (MAXSOCKBUF)
1367
1368 const_iv (NUM_BODY_LOCATIONS)
1369 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1370 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1371 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1372 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1373 const_iv (body_wrist) const_iv (body_waist)
1139 1374
1140 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) 1375 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1141 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) 1376 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1142 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) 1377 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1143 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) 1378 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1154 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) 1389 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1155 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) 1390 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1156 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) 1391 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1157 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) 1392 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1158 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) 1393 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1159 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) 1394 const_iv (T_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1160 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) 1395 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1161 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) 1396 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1162 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) 1397 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1163 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) 1398 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1164 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1399 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1165 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1400 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1166 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1401 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1167 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1402 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1403 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND)
1168 1404
1169 const_iv (NUM_SUBTYPES) 1405 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1170 1406
1171 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1407 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1172 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1408 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1173 1409
1174 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) 1410 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1182 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) 1418 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1183 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) 1419 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1184 const_iv (WEAP_BLUD) 1420 const_iv (WEAP_BLUD)
1185 1421
1186 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) 1422 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1187 const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) 1423 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1188 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) 1424 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1189 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1425 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1190 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1426 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1191 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1427 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1192 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1428 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1202 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1438 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1203 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1439 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1204 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1440 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1205 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1441 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1206 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1442 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1207 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1443 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1208 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1444 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1209 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1445 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1210 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1446 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1211 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1447 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1212 1448
1213 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1449 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1214 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1450 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1215 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1451 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1216 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1452 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1217 const_iv (NDI_ALL) 1453 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1454 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1218 1455
1219 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1456 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1220 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1457 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1221 1458
1222 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1459 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1460
1461 const_iv (SP_RAISE_DEAD)
1462 const_iv (SP_RUNE)
1463 const_iv (SP_MAKE_MARK)
1464 const_iv (SP_BOLT)
1465 const_iv (SP_BULLET)
1466 const_iv (SP_EXPLOSION)
1467 const_iv (SP_CONE)
1468 const_iv (SP_BOMB)
1469 const_iv (SP_WONDER)
1470 const_iv (SP_SMITE)
1471 const_iv (SP_MAGIC_MISSILE)
1472 const_iv (SP_SUMMON_GOLEM)
1473 const_iv (SP_DIMENSION_DOOR)
1474 const_iv (SP_MAGIC_MAPPING)
1475 const_iv (SP_MAGIC_WALL)
1476 const_iv (SP_DESTRUCTION)
1477 const_iv (SP_PERCEIVE_SELF)
1478 const_iv (SP_WORD_OF_RECALL)
1479 const_iv (SP_INVISIBLE)
1480 const_iv (SP_PROBE)
1481 const_iv (SP_HEALING)
1482 const_iv (SP_CREATE_FOOD)
1483 const_iv (SP_EARTH_TO_DUST)
1484 const_iv (SP_CHANGE_ABILITY)
1485 const_iv (SP_BLESS)
1486 const_iv (SP_CURSE)
1487 const_iv (SP_SUMMON_MONSTER)
1488 const_iv (SP_CHARGING)
1489 const_iv (SP_POLYMORPH)
1490 const_iv (SP_ALCHEMY)
1491 const_iv (SP_REMOVE_CURSE)
1492 const_iv (SP_IDENTIFY)
1493 const_iv (SP_DETECTION)
1494 const_iv (SP_MOOD_CHANGE)
1495 const_iv (SP_MOVING_BALL)
1496 const_iv (SP_SWARM)
1497 const_iv (SP_CHANGE_MANA)
1498 const_iv (SP_DISPEL_RUNE)
1499 const_iv (SP_CREATE_MISSILE)
1500 const_iv (SP_CONSECRATE)
1501 const_iv (SP_ANIMATE_WEAPON)
1502 const_iv (SP_LIGHT)
1503 const_iv (SP_CHANGE_MAP_LIGHT)
1504 const_iv (SP_FAERY_FIRE)
1505 const_iv (SP_CAUSE_DISEASE)
1506 const_iv (SP_AURA)
1507 const_iv (SP_TOWN_PORTAL)
1508 const_iv (SP_PARTY_SPELL)
1223 1509
1224 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1510 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1225 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1511 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1226 const_iv (F_LOCKED) 1512 const_iv (F_LOCKED)
1227 1513
1228 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1514 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1229 1515
1230 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1516 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1231 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1517 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1232 1518
1233 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1519 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1234 1520
1235 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1521 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1236 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) 1522 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1237 1523
1238 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) 1524 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1239 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) 1525 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1240 1526
1241 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1527 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1275 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) 1561 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1276 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) 1562 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1277 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) 1563 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1278 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) 1564 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1279 1565
1280 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1566 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1567 const_iv (MAP_INACTIVE)
1281 1568
1282 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1569 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1283 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1570 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1571
1572 const_iv (VERSION_CS) const_iv (VERSION_SC)
1284 1573
1285 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1574 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1286 1575
1287 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) 1576 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1288 1577
1298 1587
1299 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1588 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1300 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1589 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1301 1590
1302 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1591 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1303 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1592 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1304 const_iv (GT_MINIMAL) 1593
1594 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1595 const_iv (FT_RSRC) const_iv (FT_NUM)
1305 }; 1596 };
1306 1597
1307 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1598 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1308 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1599 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1309 1600
1326 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1617 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1327 av_push (event, newSViv (eiv->klass)); 1618 av_push (event, newSViv (eiv->klass));
1328 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1619 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1329 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1620 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1330 } 1621 }
1331}
1332 1622
1623 // used by autogenerated BOOT sections from genacc
1624 av_reflect = get_av ("cf::REFLECT", 1);
1625}
1626
1627void _gv_clear (SV *gv)
1628 CODE:
1629 assert (SvTYPE (gv) == SVt_PVGV);
1630# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1631 f (GvGP (gv)->gp_form);
1632 f (GvGP (gv)->gp_io);
1633 f (GvGP (gv)->gp_sv);
1634 f (GvGP (gv)->gp_av);
1635 f (GvGP (gv)->gp_hv);
1636 f (GvGP (gv)->gp_cv);
1637 GvCVGEN (gv) = 0;
1638 GvMULTI_off (gv);
1639# undef f
1640
1333void _connect_to_perl () 1641void _connect_to_perl_1 ()
1334 1642
1643void _connect_to_perl_2 ()
1644
1645void _recalc_want ()
1646
1647# not used by default anymore
1335void _global_reattach () 1648void _global_reattach ()
1336 CODE: 1649 CODE:
1337{ 1650{
1338 // reattach to all attachable objects in the game. 1651 // reattach to all attachable objects in the game.
1339 for_all_clients (ns) 1652 for_all_clients (ns)
1340 ns->reattach (); 1653 ns->reattach ();
1341 1654
1342 for_all_objects (op) 1655 for_all_objects (op)
1343 op->reattach (); 1656 op->reattach ();
1344} 1657}
1345
1346void _post_tick ()
1347 CODE:
1348 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1349 1658
1350# support function for map-world.ext 1659# support function for map-world.ext
1351void _quantise (SV *data_sv, SV *plt_sv) 1660void _quantise (SV *data_sv, SV *plt_sv)
1352 CODE: 1661 CODE:
1353{ 1662{
1387 } 1696 }
1388 1697
1389 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1698 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1390} 1699}
1391 1700
1701void init_anim ()
1702
1703void init_globals ()
1704
1705void init_experience ()
1706
1707void init_attackmess ()
1708
1709void init_dynamic ()
1710
1711void load_settings ()
1712
1713void load_materials ()
1714
1715void init_uuid ()
1716 CODE:
1717 UUID::init ();
1718
1719void init_signals ()
1720
1721void init_commands ()
1722
1723void init_skills ()
1724
1725void init_beforeplay ()
1726
1727void evthread_start (int aiofd)
1728
1729void cede_to_tick ()
1730 CODE:
1731 coroapi::cede_to_tick ();
1732
1733NV till_tick ()
1734 CODE:
1735 RETVAL = SvNVX (sv_next_tick) - now ();
1736 OUTPUT:
1737 RETVAL
1738
1739int tick_inhibit ()
1740 CODE:
1741 RETVAL = tick_inhibit;
1742 OUTPUT:
1743 RETVAL
1744
1745void tick_inhibit_inc ()
1746 CODE:
1747 ++tick_inhibit;
1748
1749void tick_inhibit_dec ()
1750 CODE:
1751 if (!--tick_inhibit)
1752 if (tick_pending)
1753 {
1754 ev_async_send (EV_DEFAULT, &tick_watcher);
1755 coroapi::cede ();
1756 }
1757
1758void server_tick ()
1759 CODE:
1760{
1761 NOW = ev_now (EV_DEFAULT);
1762 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1763 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1764 runtime = SvNVX (sv_runtime);
1765
1766 server_tick ();
1767
1768 NOW = ev_time ();
1769 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1770 runtime += TICK;
1771 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1772}
1773
1392NV floor (NV x) 1774NV floor (NV x)
1393 1775
1394NV ceil (NV x) 1776NV ceil (NV x)
1395 1777
1396NV rndm (...) 1778NV rndm (...)
1779 ALIAS:
1780 rmg_rndm = 1
1397 CODE: 1781 CODE:
1782{
1783 rand_gen &gen = ix ? rmg_rndm : rndm;
1398 switch (items) 1784 switch (items)
1399 { 1785 {
1400 case 0: RETVAL = rndm (); break; 1786 case 0: RETVAL = gen (); break;
1401 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1787 case 1: RETVAL = gen (SvUV (ST (0))); break;
1402 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1788 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1403 default: croak ("cf::rndm requires none, one or two parameters."); break; 1789 default: croak ("cf::rndm requires none, one or two parameters."); break;
1404 } 1790 }
1791}
1405 OUTPUT: 1792 OUTPUT:
1406 RETVAL 1793 RETVAL
1407 1794
1408void server_tick () 1795NV clamp (NV value, NV min_value, NV max_value)
1409 CODE: 1796 CODE:
1410 runtime = SvNVx (sv_runtime); 1797 RETVAL = clamp (value, min_value, max_value);
1411 server_tick (); 1798 OUTPUT:
1799 RETVAL
1800
1801NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1802 CODE:
1803 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1804 OUTPUT:
1805 RETVAL
1806
1807void weaken (...)
1808 PROTOTYPE: @
1809 CODE:
1810 while (items > 0)
1811 sv_rvweaken (ST (--items));
1412 1812
1413void 1813void
1414log_backtrace (utf8_string msg) 1814log_backtrace (utf8_string msg)
1415 1815
1416void 1816void
1421octet_string path_combine (octet_string base, octet_string path) 1821octet_string path_combine (octet_string base, octet_string path)
1422 PROTOTYPE: $$ 1822 PROTOTYPE: $$
1423 1823
1424octet_string path_combine_and_normalize (octet_string base, octet_string path) 1824octet_string path_combine_and_normalize (octet_string base, octet_string path)
1425 PROTOTYPE: $$ 1825 PROTOTYPE: $$
1426
1427const_octet_string
1428get_maps_directory (octet_string path)
1429 PROTOTYPE: $
1430 ALIAS: maps_directory = 0
1431 CODE:
1432 RETVAL = create_pathname (path);
1433 OUTPUT: RETVAL
1434 1826
1435void 1827void
1436sub_generation_inc () 1828sub_generation_inc ()
1437 CODE: 1829 CODE:
1438 PL_sub_generation++; 1830 PL_sub_generation++;
1463 1855
1464void abort () 1856void abort ()
1465 1857
1466void reset_signals () 1858void reset_signals ()
1467 1859
1468void fork_abort (octet_string cause = "cf::fork_abort") 1860void fork_abort (const_octet_string cause = "cf::fork_abort")
1469 1861
1470void cleanup (octet_string cause, bool make_core = false) 1862void cleanup (const_octet_string cause, bool make_core = false)
1471 1863
1472void emergency_save () 1864void emergency_save ()
1473 1865
1474void _exit (int status = EXIT_SUCCESS) 1866void _exit (int status = EXIT_SUCCESS)
1475 1867
1476UV sv_2watcher (SV *w)
1477 CODE:
1478 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1479 OUTPUT:
1480 RETVAL
1481
1482#if _POSIX_MEMLOCK 1868#if _POSIX_MEMLOCK
1483 1869
1484int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1870int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1871 INIT:
1872#if __GLIBC__
1873 mallopt (M_TOP_PAD, 1024 * 1024);
1874 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1875 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1876 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1877#endif
1485 1878
1486int munlockall () 1879int munlockall ()
1487 1880
1488#endif 1881#endif
1882
1883int
1884malloc_trim (IV pad = 0)
1885
1886void
1887mallinfo ()
1888 PPCODE:
1889{
1890#if __GLIBC__
1891 struct mallinfo mai = mallinfo ();
1892 EXTEND (SP, 10*2);
1893 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1894 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1895 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1896 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1897 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1898 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1899 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1900 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1901 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1902 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1903#endif
1904 EXTEND (SP, 5*2);
1905 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1906 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1907 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1908 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1909 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1910}
1489 1911
1490int find_animation (utf8_string text) 1912int find_animation (utf8_string text)
1491 PROTOTYPE: $ 1913 PROTOTYPE: $
1492 1914
1493int random_roll (int min, int max, object *op, int goodbad); 1915int random_roll (int min, int max, object *op, int goodbad);
1531 RETVAL = newSVpv (resist_plus[atnr], 0); 1953 RETVAL = newSVpv (resist_plus[atnr], 0);
1532 else 1954 else
1533 XSRETURN_UNDEF; 1955 XSRETURN_UNDEF;
1534 OUTPUT: RETVAL 1956 OUTPUT: RETVAL
1535 1957
1958UUID
1959uuid_cur ()
1960 CODE:
1961 RETVAL = UUID::cur;
1962 OUTPUT:
1963 RETVAL
1964
1965UUID
1966uuid_gen ()
1967 CODE:
1968 RETVAL = UUID::gen ();
1969 OUTPUT:
1970 RETVAL
1971
1972val64
1973uuid_seq (UUID uuid)
1974 CODE:
1975 RETVAL = uuid.seq;
1976 OUTPUT:
1977 RETVAL
1978
1979UUID
1980uuid_str (val64 seq)
1981 CODE:
1982 RETVAL.seq = seq;
1983 OUTPUT:
1984 RETVAL
1985
1986void
1987coin_names ()
1988 PPCODE:
1989 EXTEND (SP, NUM_COINS);
1990 for (int i = 0; i < NUM_COINS; ++i)
1991 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1992
1993void
1994coin_archetypes ()
1995 PPCODE:
1996 EXTEND (SP, NUM_COINS);
1997 for (int i = 0; i < NUM_COINS; ++i)
1998 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1999
1536bool 2000bool
1537load_resource_file (octet_string filename) 2001load_resource_file_ (octet_string filename)
2002
2003void
2004fix_weight ()
1538 2005
1539MODULE = cf PACKAGE = cf::attachable 2006MODULE = cf PACKAGE = cf::attachable
1540 2007
1541int 2008int
1542valid (SV *obj) 2009valid (SV *obj)
1560#object *mortals (U32 index) 2027#object *mortals (U32 index)
1561# CODE: 2028# CODE:
1562# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 2029# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1563# OUTPUT: RETVAL 2030# OUTPUT: RETVAL
1564 2031
1565INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 2032INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h |
1566 2033
1567MODULE = cf PACKAGE = cf::global 2034MODULE = cf PACKAGE = cf::global
1568 2035
1569int invoke (SV *klass, int event, ...) 2036int invoke (SV *klass, int event, ...)
1570 CODE: 2037 CODE:
1606object *actives (U32 index) 2073object *actives (U32 index)
1607 CODE: 2074 CODE:
1608 RETVAL = index < actives.size () ? actives [index] : 0; 2075 RETVAL = index < actives.size () ? actives [index] : 0;
1609 OUTPUT: RETVAL 2076 OUTPUT: RETVAL
1610 2077
2078int mortals_size ()
2079 CODE:
2080 RETVAL = attachable::mortals.size ();
2081 OUTPUT: RETVAL
2082
2083const char *slot_use_name (U32 slot)
2084 ALIAS:
2085 slot_nonuse_name = 1
2086 CODE:
2087{
2088 if (slot >= NUM_BODY_LOCATIONS)
2089 croak ("body slot index out of range");
2090
2091 switch (ix)
2092 {
2093 case 0: RETVAL = body_locations[slot].use_name; break;
2094 case 1: RETVAL = body_locations[slot].nonuse_name; break;
2095 }
2096}
2097 OUTPUT:
2098 RETVAL
2099
1611# missing properties 2100# missing properties
1612 2101
1613object *head (object *op) 2102object *head (object *op)
1614 PROTOTYPE: $ 2103 PROTOTYPE: $
1615 CODE: 2104 CODE:
1616 RETVAL = op->head_ (); 2105 RETVAL = op->head_ ();
1617 OUTPUT: RETVAL
1618
1619int is_head (object *op)
1620 PROTOTYPE: $
1621 CODE:
1622 RETVAL = op->head_ () == op;
1623 OUTPUT: RETVAL 2106 OUTPUT: RETVAL
1624 2107
1625void 2108void
1626inv (object *obj) 2109inv (object *obj)
1627 PROTOTYPE: $ 2110 PROTOTYPE: $
1628 PPCODE: 2111 PPCODE:
1629{ 2112{
1630 object *o;
1631 for (o = obj->inv; o; o = o->below) 2113 for (object *o = obj->inv; o; o = o->below)
1632 XPUSHs (sv_2mortal (to_sv (o))); 2114 XPUSHs (sv_2mortal (to_sv (o)));
1633} 2115}
1634 2116
1635void 2117void
1636set_animation (object *op, int idx) 2118set_animation (object *op, int idx)
1641num_animations (object *op) 2123num_animations (object *op)
1642 CODE: 2124 CODE:
1643 RETVAL = NUM_ANIMATIONS (op); 2125 RETVAL = NUM_ANIMATIONS (op);
1644 OUTPUT: RETVAL 2126 OUTPUT: RETVAL
1645 2127
2128int slot_info (object *op, UV slot, int value = 0)
2129 ALIAS:
2130 slot_used = 1
2131 CODE:
2132{
2133 if (slot >= NUM_BODY_LOCATIONS)
2134 croak ("body slot index out of range");
2135
2136 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2137
2138 if (items > 2)
2139 if (ix)
2140 op->slot[slot].used = value;
2141 else
2142 op->slot[slot].info = value;
2143}
2144 OUTPUT:
2145 RETVAL
2146
1646object *find_best_object_match (object *op, utf8_string match) 2147object *find_best_object_match (object *op, utf8_string match)
1647 2148
1648object *find_marked_object (object *op) 2149object *find_marked_object (object *op)
1649 2150
1650int need_identify (object *obj); 2151int need_identify (object *obj);
1651 2152
1652int apply_shop_mat (object *shop_mat, object *op); 2153int apply_shop_mat (object *shop_mat, object *op);
1653
1654int move_player (object *op, int dir)
1655 CODE:
1656 RETVAL = move_player (op, dir);
1657 OUTPUT:
1658 RETVAL
1659 2154
1660int move (object *op, int dir, object *originator = op) 2155int move (object *op, int dir, object *originator = op)
1661 CODE: 2156 CODE:
1662 RETVAL = move_ob (op, dir, originator); 2157 RETVAL = move_ob (op, dir, originator);
1663 OUTPUT: 2158 OUTPUT:
1671 CODE: 2166 CODE:
1672 player_apply_below (op); 2167 player_apply_below (op);
1673 2168
1674int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2169int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1675 2170
1676object *cf_object_present_archname_inside (object *op, utf8_string whatstr) 2171int casting_level (object *caster, object *spell)
1677
1678int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1679
1680int cf_object_change_map (object *op, int x, int y, maptile *map)
1681
1682#//TODO
1683object *clone_ (object *op, int recursive = 0)
1684 CODE:
1685 if (recursive)
1686 RETVAL = object_create_clone (op);
1687 else
1688 {
1689 RETVAL = object::create ();
1690 op->copy_to (RETVAL);
1691 }
1692 OUTPUT: RETVAL
1693 2172
1694int pay_item (object *op, object *buyer) 2173int pay_item (object *op, object *buyer)
1695 CODE: 2174 CODE:
1696 RETVAL = pay_for_item (op, buyer); 2175 RETVAL = pay_for_item (op, buyer);
1697 OUTPUT: RETVAL 2176 OUTPUT: RETVAL
1732 2211
1733void drop (object *who, object *op) 2212void drop (object *who, object *op)
1734 2213
1735void pick_up (object *who, object *op) 2214void pick_up (object *who, object *op)
1736 2215
1737int cf_object_teleport (object *op, maptile *map, int x, int y)
1738
1739void update_object (object *op, int action) 2216void update_object (object *op, int action)
1740 2217
1741object *cf_create_object_by_name (utf8_string name)
1742
1743void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2218void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1744 2219
1745void player_lvl_adj (object *who, object *skill = 0) 2220void player_lvl_adj (object *who, object *skill = 0)
1746 2221
1747int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2222int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1748 2223
1749int calc_skill_exp (object *who, object *op, object *skill); 2224int calc_skill_exp (object *who, object *op, object *skill);
1750 2225
1751void push_button (object *op); 2226void push_button (object *op, object *originator);
1752 2227
1753void use_trigger (object *op); 2228void use_trigger (object *op, object *originator);
1754 2229
1755void add_button_link (object *button, maptile *map, int connected); 2230void handle_apply_yield (object *op);
1756 2231
1757void remove_button_link (object *op); 2232int convert_item (object *item, object *converter);
1758 2233
1759 2234
1760MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2235MODULE = cf PACKAGE = cf::object PREFIX = cf_
1761
1762object *cf_insert_ob_in_ob (object *ob, object *where)
1763 2236
1764# no clean way to get an object from an archetype - stupid idiotic 2237# no clean way to get an object from an archetype - stupid idiotic
1765# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2238# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1766 2239
1767object *new (utf8_string archetype = 0) 2240object *new (utf8_string archetype = 0)
1768 PROTOTYPE: ;$ 2241 PROTOTYPE: ;$
1769 CODE: 2242 CODE:
1770 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2243 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1771 OUTPUT: 2244 OUTPUT:
1772 RETVAL 2245 RETVAL
1773 2246
2247object *find_object (U32 tag)
2248
2249# TODO: nuke
1774object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2250object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1775 PROTOTYPE: $$$$$$ 2251 PROTOTYPE: $$$$$$
1776 CODE: 2252 CODE:
1777{ 2253{
1778 int unused_type; 2254 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1779 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1780}
1781 2255
1782player *contr (object *op) 2256 if (RETVAL->destroyed ())
1783 CODE:
1784 RETVAL = op->contr; 2257 RETVAL = 0;
1785 OUTPUT: RETVAL 2258}
1786 2259
1787const_utf8_string get_ob_key_value (object *op, utf8_string key) 2260shstr
2261object::kv_get (shstr key)
1788 2262
1789bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2263void
2264object::kv_del (shstr key)
2265
2266void
2267object::kv_set (shstr key, shstr value)
1790 2268
1791object *get_nearest_player (object *ob) 2269object *get_nearest_player (object *ob)
1792 ALIAS: nearest_player = 0 2270 ALIAS: nearest_player = 0
1793 PREINIT: 2271 PREINIT:
1794 extern object *get_nearest_player (object *); 2272 extern object *get_nearest_player (object *);
1796void rangevector (object *ob, object *other, int flags = 0) 2274void rangevector (object *ob, object *other, int flags = 0)
1797 PROTOTYPE: $$;$ 2275 PROTOTYPE: $$;$
1798 PPCODE: 2276 PPCODE:
1799{ 2277{
1800 rv_vector rv; 2278 rv_vector rv;
2279
2280 PUTBACK;
1801 get_rangevector (ob, other, &rv, flags); 2281 get_rangevector (ob, other, &rv, flags);
2282 SPAGAIN;
2283
1802 EXTEND (SP, 5); 2284 EXTEND (SP, 5);
1803 PUSHs (newSVuv (rv.distance)); 2285 PUSHs (newSVuv (rv.distance));
1804 PUSHs (newSViv (rv.distance_x)); 2286 PUSHs (newSViv (rv.distance_x));
1805 PUSHs (newSViv (rv.distance_y)); 2287 PUSHs (newSViv (rv.distance_y));
1806 PUSHs (newSViv (rv.direction)); 2288 PUSHs (newSViv (rv.direction));
1807 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2289 PUSHs (to_sv (rv.part));
1808} 2290}
1809 2291
1810bool on_same_map_as (object *ob, object *other) 2292bool on_same_map_as (object *ob, object *other)
1811 CODE: 2293 CODE:
1812 RETVAL = on_same_map (ob, other); 2294 RETVAL = on_same_map (ob, other);
1816base_name (object *op, int plural = op->nrof > 1) 2298base_name (object *op, int plural = op->nrof > 1)
1817 CODE: 2299 CODE:
1818 RETVAL = query_base_name (op, plural); 2300 RETVAL = query_base_name (op, plural);
1819 OUTPUT: RETVAL 2301 OUTPUT: RETVAL
1820 2302
1821object *decrease_ob_nr (object *op, unsigned long i) 2303# return the tail of an object, excluding itself
2304void
2305tail (object *op)
2306 PPCODE:
2307 while ((op = op->more))
2308 XPUSHs (sv_2mortal (to_sv (op)));
1822 2309
1823MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2310MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1824 2311
1825player *player (object *op) 2312player *player (object *op)
1826 CODE: 2313 CODE:
1827 RETVAL = op->contr; 2314 RETVAL = op->contr;
1828 OUTPUT: RETVAL 2315 OUTPUT: RETVAL
1829 2316
2317bool move_player (object *op, int dir)
2318
1830void check_score (object *op) 2319void check_score (object *op)
1831 2320
1832void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2321void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1833 CODE: 2322 CODE:
1834 new_draw_info (flags, 0, op, txt); 2323 new_draw_info (flags, 0, op, txt);
1835 2324
1836object *cf_player_send_inventory (object *op)
1837
1838octet_string cf_player_get_ip (object *op)
1839 ALIAS: ip = 0
1840
1841object *cf_player_get_marked_item (object *op)
1842 ALIAS: marked_item = 0
1843
1844void cf_player_set_marked_item (object *op, object *ob)
1845
1846partylist *cf_player_get_party (object *op)
1847 ALIAS: party = 0
1848
1849void cf_player_set_party (object *op, partylist *party)
1850
1851void kill_player (object *op) 2325void kill_player (object *op)
1852 2326
2327void esrv_send_item (object *pl, object *item)
2328
1853void esrv_update_item (object *op, int what, object *item) 2329void esrv_update_item (object *pl, int what, object *item)
1854 C_ARGS: what, op, item 2330 C_ARGS: what, pl, item
1855 2331
1856void clear_los (object *op) 2332void esrv_del_item (object *pl, int tag)
2333 C_ARGS: pl->contr, tag
1857 2334
1858int command_summon (object *op, utf8_string params) 2335int command_summon (object *op, utf8_string params)
1859 2336
1860int command_arrest (object *op, utf8_string params) 2337int command_arrest (object *op, utf8_string params)
1861 2338
1880 pl->ob->stats.hp = pl->ob->stats.maxhp; 2357 pl->ob->stats.hp = pl->ob->stats.maxhp;
1881 pl->ob->stats.sp = pl->ob->stats.maxsp; 2358 pl->ob->stats.sp = pl->ob->stats.maxsp;
1882 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2359 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1883 pl->orig_stats = pl->ob->stats; 2360 pl->orig_stats = pl->ob->stats;
1884 2361
1885void cf_player_move (player *pl, int dir) 2362# should only be temporary
2363void esrv_new_player (player *pl)
1886 2364
1887void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2365#d# TODO: replace by blocked_los accessor, fix code using this
1888
1889bool 2366bool
1890cell_visible (player *pl, int dx, int dy) 2367cell_visible (player *pl, int dx, int dy)
1891 CODE: 2368 CODE:
1892 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2369 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
1893 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1894 OUTPUT: 2370 OUTPUT:
1895 RETVAL 2371 RETVAL
1896 2372
1897void 2373void
1898send (player *pl, SV *packet) 2374send (player *pl, SV *packet)
1899 CODE: 2375 CODE:
1900{ 2376{
1901 STRLEN len; 2377 STRLEN len;
1902 char *buf = SvPVbyte (packet, len); 2378 char *buf = SvPVbyte (packet, len);
1903 2379
2380 if (len > MAXSOCKBUF)
2381 pl->failmsg ("[packet too long for client]");
1904 if (pl->ns) 2382 else if (pl->ns)
1905 pl->ns->send_packet (buf, len); 2383 pl->ns->send_packet (buf, len);
1906} 2384}
1907
1908int
1909listening (player *pl, int new_value = -1)
1910 CODE:
1911 RETVAL = pl->listening;
1912 if (new_value >= 0)
1913 pl->listening = new_value;
1914 OUTPUT:
1915 RETVAL
1916 2385
1917void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2386void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
1918 PROTOTYPE: $;$$$ 2387 PROTOTYPE: $;$$$
1919 PPCODE: 2388 PPCODE:
1920 if (GIMME_V != G_VOID) 2389 if (GIMME_V != G_VOID)
1945 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2414 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
1946 OUTPUT: RETVAL 2415 OUTPUT: RETVAL
1947 2416
1948SV *registry (maptile *map) 2417SV *registry (maptile *map)
1949 2418
2419void
2420find_tagged_objects (maptile *map, utf8_string tag = 0)
2421 PPCODE:
2422{
2423 if (!map->spaces)
2424 XSRETURN_EMPTY;
2425
2426 if (tag)
2427 {
2428 shstr_cmp tag_ (tag);
2429
2430 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2431 for (object *op = ms->bot; op; op = op->above)
2432 if (op->tag == tag_)
2433 XPUSHs (sv_2mortal (to_sv (op)));
2434 }
2435 else
2436 {
2437 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2438 for (object *op = ms->bot; op; op = op->above)
2439 if (op->tag)
2440 XPUSHs (sv_2mortal (to_sv (op)));
2441 }
2442}
2443
1950INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2444INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2445
2446void
2447adjust_daylight ()
2448 CODE:
2449 maptile::adjust_daylight ();
2450
2451int
2452outdoor_darkness (int darkness = 0)
2453 CODE:
2454 RETVAL = maptile::outdoor_darkness;
2455 if (items)
2456 maptile::outdoor_darkness = darkness;
2457 OUTPUT:
2458 RETVAL
1951 2459
1952void 2460void
1953maptile::instantiate () 2461maptile::instantiate ()
1954 2462
1955maptile *new () 2463maptile *new ()
2031 palette = SvRV (palette); 2539 palette = SvRV (palette);
2032 2540
2033 STRLEN idxlen; 2541 STRLEN idxlen;
2034 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2542 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2035 2543
2036 region **regionmap = (region **)malloc ( 2544 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2037 (av_len ((AV *)palette) + 1) * sizeof (region *));
2038 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2545 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2039 2546
2040 for (int i = av_len ((AV *)palette) + 1; i--; ) 2547 for (int i = av_len ((AV *)palette) + 1; i--; )
2041 regionmap [i] = region::find ( 2548 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2042 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2043 2549
2044 for (int y = 0; y < THIS->height; ++y) 2550 for (int y = 0; y < THIS->height; ++y)
2045 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2551 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2046 2552
2047 sfree (THIS->regions, THIS->size ()); 2553 sfree (THIS->regions, THIS->size ());
2048 free (THIS->regionmap); 2554 delete [] THIS->regionmap;
2049 2555
2050 THIS->regions = regions; 2556 THIS->regions = regions;
2051 THIS->regionmap = regionmap; 2557 THIS->regionmap = regionmap;
2052} 2558}
2053 2559
2054void 2560void
2055maptile::create_region_treasure () 2561maptile::create_region_treasure ()
2056 CODE: 2562 CODE:
2057{
2058 object *op = object::create ();
2059 op->type = FLOOR;
2060 op->map = THIS;
2061
2062 for (int x = 0; x < THIS->width; ++x) 2563 for (int x = 0; x < THIS->width; ++x)
2063 for (int y = 0; y < THIS->height; ++y) 2564 for (int y = 0; y < THIS->height; ++y)
2064 { 2565 {
2065 region *rgn = THIS->region (x, y); 2566 region *rgn = THIS->region (x, y);
2066 2567
2067 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2568 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2569 if (object *op = THIS->at (x, y).top)
2068 if (rgn->treasure && rndm () < rgn->treasure_density) 2570 if (rgn->treasure && rndm () < rgn->treasure_density)
2069 {
2070 op->x = x;
2071 op->y = y;
2072 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2571 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2073 }
2074 } 2572 }
2075 2573
2076 op->destroy ();
2077}
2078
2079void play_sound_map (maptile *map, int x, int y, int sound_num)
2080
2081int out_of_map (maptile *map, int x, int y) 2574int out_of_map (maptile *map, int x, int y)
2082 2575
2083void 2576void
2084trigger (maptile *map, long connection, bool state = true) 2577find_link (maptile *map, shstr_tmp connection)
2085 CODE:
2086 activate_connection (map, connection, state);
2087
2088void
2089get_connection (maptile *map, long connection)
2090 PPCODE: 2578 PPCODE:
2091 oblinkpt *obp = get_connection_links (map, connection); 2579 if (oblinkpt *obp = map->find_link (connection))
2092 if (obp)
2093 for (objectlink *ol = obp->link; ol; ol = ol->next) 2580 for (objectlink *ol = obp->link; ol; ol = ol->next)
2094 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2581 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2095
2096object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2097
2098object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2099
2100object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2101 C_ARGS: str, map, nx, ny
2102 2582
2103void 2583void
2104get_map_flags (maptile *map, int x, int y) 2584get_map_flags (maptile *map, int x, int y)
2105 PPCODE: 2585 PPCODE:
2106{ 2586{
2107 maptile *nmap = 0; 2587 maptile *nmap = 0;
2108 I16 nx = 0, ny = 0; 2588 I16 nx = 0, ny = 0;
2589
2590 PUTBACK;
2109 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2591 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2592 SPAGAIN;
2110 2593
2111 EXTEND (SP, 4); 2594 EXTEND (SP, 4);
2112 PUSHs (sv_2mortal (newSViv (flags))); 2595 PUSHs (sv_2mortal (newSViv (flags)));
2113 2596
2114 if (GIMME_V == G_ARRAY) 2597 if (GIMME_V == G_ARRAY)
2115 { 2598 {
2116 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2599 PUSHs (sv_2mortal (to_sv (nmap)));
2117 PUSHs (sv_2mortal (newSViv (nx))); 2600 PUSHs (sv_2mortal (newSViv (nx)));
2118 PUSHs (sv_2mortal (newSViv (ny))); 2601 PUSHs (sv_2mortal (newSViv (ny)));
2119 } 2602 }
2120} 2603}
2121 2604
2605mapspace *
2606ms (maptile *map, unsigned int x, unsigned int y)
2607 PROTOTYPE: $$$
2608 CODE:
2609{
2610 maptile *nmap = 0;
2611 I16 nx, ny;
2612
2613 PUTBACK;
2614 get_map_flags (map, &nmap, x, y, &nx, &ny);
2615 SPAGAIN;
2616
2617 if (!nmap)
2618 XSRETURN_UNDEF;
2619
2620 RETVAL = &nmap->at (nx, ny);
2621}
2622 OUTPUT:
2623 RETVAL
2624
2122void 2625void
2123at (maptile *map, unsigned int x, unsigned int y) 2626at (maptile *map, unsigned int x, unsigned int y)
2124 PROTOTYPE: $$$ 2627 PROTOTYPE: $$$
2125 PPCODE: 2628 PPCODE:
2126{ 2629{
2127 object *o;
2128 maptile *nmap = 0; 2630 maptile *nmap = 0;
2129 I16 nx, ny; 2631 I16 nx, ny;
2130 2632
2633 PUTBACK;
2131 get_map_flags (map, &nmap, x, y, &nx, &ny); 2634 get_map_flags (map, &nmap, x, y, &nx, &ny);
2635 SPAGAIN;
2132 2636
2133 if (nmap) 2637 if (nmap)
2134 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2638 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2135 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2639 XPUSHs (sv_2mortal (to_sv (o)));
2136} 2640}
2137 2641
2138SV * 2642SV *
2139bot_at (maptile *obj, unsigned int x, unsigned int y) 2643bot_at (maptile *map, unsigned int x, unsigned int y)
2140 PROTOTYPE: $$$ 2644 PROTOTYPE: $$$
2141 ALIAS: 2645 ALIAS:
2142 top_at = 1 2646 top_at = 1
2143 flags_at = 2 2647 flags_at = 2
2144 light_at = 3 2648 light_at = 3
2145 move_block_at = 4 2649 move_block_at = 4
2146 move_slow_at = 5 2650 move_slow_at = 5
2147 move_on_at = 6 2651 move_on_at = 6
2148 move_off_at = 7 2652 move_off_at = 7
2149 INIT:
2150 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2151 CODE: 2653 CODE:
2654{
2655 sint16 nx = x;
2656 sint16 ny = y;
2657
2658 if (!xy_normalise (map, nx, ny))
2659 XSRETURN_UNDEF;
2660
2661 mapspace &ms = map->at (nx, ny);
2662
2663 ms.update ();
2664
2152 switch (ix) 2665 switch (ix)
2153 { 2666 {
2154 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2667 case 0: RETVAL = to_sv (ms.bot ); break;
2155 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2668 case 1: RETVAL = to_sv (ms.top ); break;
2156 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2669 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2157 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2670 case 3: RETVAL = newSViv (ms.light ); break;
2158 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2671 case 4: RETVAL = newSVuv (ms.move_block); break;
2159 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2672 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2160 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2673 case 6: RETVAL = newSVuv (ms.move_on ); break;
2161 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2674 case 7: RETVAL = newSVuv (ms.move_off ); break;
2162 } 2675 }
2676}
2163 OUTPUT: RETVAL 2677 OUTPUT: RETVAL
2164
2165void fix_walls (maptile *map, int x, int y)
2166
2167void fix_walls_around (maptile *map, int x, int y)
2168 2678
2169# worst xs function of my life 2679# worst xs function of my life
2170bool 2680bool
2171_create_random_map (\ 2681_create_random_map (\
2172 maptile *self,\ 2682 maptile *self,\
2240 rmp.decoroptions = decoroptions; 2750 rmp.decoroptions = decoroptions;
2241 rmp.orientation = orientation; 2751 rmp.orientation = orientation;
2242 rmp.origin_y = origin_y; 2752 rmp.origin_y = origin_y;
2243 rmp.origin_x = origin_x; 2753 rmp.origin_x = origin_x;
2244 rmp.random_seed = random_seed; 2754 rmp.random_seed = random_seed;
2245 rmp.total_map_hp = total_map_hp; 2755 rmp.total_map_hp = (uint64_t) total_map_hp;
2246 rmp.map_layout_style = map_layout_style; 2756 rmp.map_layout_style = map_layout_style;
2247 rmp.treasureoptions = treasureoptions; 2757 rmp.treasureoptions = treasureoptions;
2248 rmp.symmetry_used = symmetry_used; 2758 rmp.symmetry_used = symmetry_used;
2249 rmp.region = region; 2759 rmp.region = region;
2250 rmp.custom = custom; 2760 rmp.custom = custom;
2252 RETVAL = self->generate_random_map (&rmp); 2762 RETVAL = self->generate_random_map (&rmp);
2253} 2763}
2254 OUTPUT: 2764 OUTPUT:
2255 RETVAL 2765 RETVAL
2256 2766
2767MODULE = cf PACKAGE = cf::mapspace
2768
2769INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2770
2257MODULE = cf PACKAGE = cf::arch 2771MODULE = cf PACKAGE = cf::arch
2258 2772
2259archetype *find (utf8_string name) 2773int archetypes_size ()
2260 CODE: 2774 CODE:
2261 RETVAL = archetype::find (name); 2775 RETVAL = archetypes.size ();
2262 OUTPUT: 2776 OUTPUT: RETVAL
2263 RETVAL
2264 2777
2265archetype *first() 2778archetype *archetypes (U32 index)
2266 PROTOTYPE: 2779 CODE:
2267 CODE: 2780 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2268 RETVAL = first_archetype; 2781 OUTPUT: RETVAL
2782
2783object *instantiate (archetype *arch)
2784 CODE:
2785 RETVAL = arch_to_object (arch);
2786 OUTPUT:
2269 OUTPUT: RETVAL 2787 RETVAL
2270 2788
2271INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2789INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2272 2790
2273MODULE = cf PACKAGE = cf::party 2791MODULE = cf PACKAGE = cf::party
2274 2792
2292 PROTOTYPE: $ 2810 PROTOTYPE: $
2293 CODE: 2811 CODE:
2294 RETVAL = region::find (name); 2812 RETVAL = region::find (name);
2295 OUTPUT: RETVAL 2813 OUTPUT: RETVAL
2296 2814
2297region *find_fuzzy (utf8_string name)
2298 PROTOTYPE: $
2299 CODE:
2300 RETVAL = region::find_fuzzy (name);
2301 OUTPUT: RETVAL
2302
2303int specificity (region *rgn) 2815int specificity (region *rgn)
2304 CODE: 2816 CODE:
2305 RETVAL = 0; 2817 RETVAL = 0;
2306 while (rgn = rgn->parent) 2818 while (rgn = rgn->parent)
2307 RETVAL++; 2819 RETVAL++;
2343 CODE: 2855 CODE:
2344{ 2856{
2345 STRLEN len; 2857 STRLEN len;
2346 char *buf = SvPVbyte (packet, len); 2858 char *buf = SvPVbyte (packet, len);
2347 2859
2860 if (len > MAXSOCKBUF)
2861 {
2862 // ugly
2863 if (THIS->pl)
2864 THIS->pl->failmsg ("[packet too long for client]");
2865 }
2866 else
2348 THIS->send_packet (buf, len); 2867 THIS->send_packet (buf, len);
2349} 2868}
2869
2870faceidx
2871client::need_face (utf8_string name, int pri = 0)
2872 CODE:
2873 RETVAL = face_find (name, 0);
2874 if (RETVAL)
2875 {
2876 THIS->send_face (RETVAL, pri);
2877 THIS->flush_fx ();
2878 }
2879 OUTPUT:
2880 RETVAL
2881
2882int
2883client::fx_want (int idx, int value = -1)
2884 CODE:
2885 if (0 < idx && idx < FT_NUM)
2886 {
2887 RETVAL = THIS->fx_want [idx];
2888 if (items > 2)
2889 THIS->fx_want [idx] = value;
2890 }
2891 else
2892 RETVAL = 0;
2893 OUTPUT:
2894 RETVAL
2895
2896MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2897
2898faceidx sound_find (utf8_string name)
2899
2900void sound_set (utf8_string str, faceidx face)
2901
2902# dire hack
2903void old_sound_index (int idx, faceidx face)
2904 CODE:
2905 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2906 old_sound_index [idx] = face;
2350 2907
2351MODULE = cf PACKAGE = cf::face PREFIX = face_ 2908MODULE = cf PACKAGE = cf::face PREFIX = face_
2352 2909
2353#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2910#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2354 2911
2370 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2927 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2371 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2928 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2372} 2929}
2373 OUTPUT: RETVAL 2930 OUTPUT: RETVAL
2374 2931
2375void set (faceidx idx, int visibility, int magicmap) 2932void set_type (faceidx idx, int value)
2376 CODE: 2933 ALIAS:
2377 faceinfo *f = face_info (idx); 2934 set_type = 0
2378 assert (f); 2935 set_visibility = 1
2379 f->visibility = visibility; 2936 set_magicmap = 2
2380 f->magicmap = magicmap; 2937 set_smooth = 3
2381 2938 set_smoothlevel = 4
2382void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2383 CODE: 2939 CODE:
2384 faceinfo *f = face_info (idx); assert (f); 2940 faceinfo *f = face_info (idx); assert (f);
2385 f->smooth = smooth; 2941 switch (ix)
2386 f->smoothlevel = smoothlevel; 2942 {
2943 case 0: f->type = value; break;
2944 case 1: f->visibility = value; break;
2945 case 2: f->magicmap = value; break;
2946 case 3: f->smooth = value; break;
2947 case 4: f->smoothlevel = value; break;
2948 }
2387 2949
2388void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2950void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2389 CODE: 2951 CODE:
2390{ 2952{
2391 facedata *d = face_data (idx, faceset); 2953 faceinfo *f = face_info (idx); assert (f);
2392 assert (d); 2954 facedata *d = &(faceset ? f->data64 : f->data32);
2393 sv_to (data, d->data); 2955 sv_to (data, d->data);
2394 STRLEN clen; 2956 STRLEN clen;
2395 char *cdata = SvPVbyte (chksum, clen); 2957 char *cdata = SvPVbyte (chksum, clen);
2396 clen = min (CHKSUM_SIZE, clen); 2958 clen = min (CHKSUM_SIZE, clen);
2397 2959
2407 ns->force_newmap = true; 2969 ns->force_newmap = true;
2408 } 2970 }
2409 } 2971 }
2410} 2972}
2411 2973
2974int get_data_size (faceidx idx, int faceset = 0)
2975 CODE:
2976 facedata *d = face_data (idx, faceset);
2977 if (!d) XSRETURN_UNDEF;
2978 RETVAL = d->data.size ();
2979 OUTPUT:
2980 RETVAL
2981
2982SV *get_chksum (faceidx idx, int faceset = 0)
2983 CODE:
2984 facedata *d = face_data (idx, faceset);
2985 if (!d) XSRETURN_UNDEF;
2986 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE);
2987 OUTPUT:
2988 RETVAL
2989
2990SV *get_data (faceidx idx, int faceset = 0)
2991 CODE:
2992 facedata *d = face_data (idx, faceset);
2993 if (!d) XSRETURN_UNDEF;
2994 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2995 OUTPUT:
2996 RETVAL
2997
2412void invalidate (faceidx idx) 2998void invalidate (faceidx idx)
2413 CODE: 2999 CODE:
2414 for_all_clients (ns) 3000 for_all_clients (ns)
2415 { 3001 {
2416 ns->faces_sent [idx] = false; 3002 ns->faces_sent [idx] = false;
2459void invalidate_all () 3045void invalidate_all ()
2460 CODE: 3046 CODE:
2461 for_all_clients (ns) 3047 for_all_clients (ns)
2462 ns->anims_sent.reset (); 3048 ns->anims_sent.reset ();
2463 3049
3050MODULE = cf PACKAGE = cf::object::freezer
3051
3052INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h |
3053
3054SV *
3055new (char *klass)
3056 CODE:
3057 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
3058 OUTPUT: RETVAL
3059
3060void
3061DESTROY (SV *sv)
3062 CODE:
3063 object_freezer *self;
3064 sv_to (sv, self);
3065 delete self;
3066
3067MODULE = cf PACKAGE = cf::object::thawer
3068
3069INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h |
3070
3071SV *
3072new_from_file (char *klass, octet_string path)
3073 CODE:
3074 object_thawer *f = new object_thawer (path);
3075 if (!*f)
3076 {
3077 delete f;
3078 XSRETURN_UNDEF;
3079 }
3080 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
3081 OUTPUT: RETVAL
3082
3083void
3084DESTROY (SV *sv)
3085 CODE:
3086 object_thawer *self;
3087 sv_to (sv, self);
3088 delete self;
3089
3090void
3091extract_tags (object_thawer *self)
3092 PPCODE:
3093 while (self->kw != KW_EOF)
3094 {
3095 PUTBACK;
3096 coroapi::cede_to_tick ();
3097 SPAGAIN;
3098
3099 if (self->kw == KW_tag)
3100 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
3101
3102 self->skip ();
3103 }
3104

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