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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.204 by root, Mon Apr 30 04:25:30 2007 UTC vs.
Revision 1.342 by root, Fri Dec 18 03:49:46 2009 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 5 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 6 *
11 * This program is free software; you can redistribute it and/or modify 7 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 8 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 9 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 10 * option) any later version.
15 * 11 *
16 * This program is distributed in the hope that it will be useful, 12 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 15 * GNU General Public License for more details.
20 * 16 *
21 * You should have received a copy of the GNU General Public License 17 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 18 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 19 * <http://www.gnu.org/licenses/>.
20 *
21 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 22 */
25 23
26#include "autoconf.h" 24#include "autoconf.h"
27
28#define PLUGIN_NAME "perl"
29#define PLUGIN_VERSION "cfperl 0.5"
30
31#define CEDES_PER_TICK 5
32 25
33#if HAVE_EXECINFO_H 26#if HAVE_EXECINFO_H
34# include <execinfo.h> 27# include <execinfo.h>
35#endif 28#endif
36 29
37#include <plugin_common.h>
38#include <sounds.h>
39#include <cstdarg> 30#include <cstdarg>
40#include <sproto.h> 31#include <typeinfo>
41 32
33#include "global.h"
42#include "loader.h" 34#include "loader.h"
35#include "../random_maps/random_map.h"
43#include "cfperl.h" 36#include "evthread.h"
44#include "shstr.h" 37#include "sproto.h"
45 38
46#include <unistd.h> 39#include <unistd.h>
47#if _POSIX_MEMLOCK 40#if _POSIX_MEMLOCK
48# include <sys/mman.h> 41# include <sys/mman.h>
49#endif 42#endif
50 43
44#if HAVE_MALLOC_H
45# include <malloc.h>
46#endif
47
48#if !__GLIBC__
49# define malloc_trim(pad) -1
50#endif
51
51#include <EXTERN.h> 52#include <EXTERN.h>
52#include <perl.h> 53#include <perl.h>
53#include <XSUB.h> 54#include <XSUB.h>
54 55
55#include "CoroAPI.h" 56#include "CoroAPI.h"
56#include "perlxsi.c" 57#include "perlxsi.c"
57 58
58extern sint64 *levels; // the experience table 59extern sint64 *levels; // the experience table
59 60
60typedef object object_ornull; 61typedef object_thawer &object_thawer_ref;
61typedef maptile maptile_ornull; 62typedef object_freezer &object_freezer_ref;
62
63typedef char *octet_string;
64typedef char *utf8_string;
65typedef const char *const_octet_string;
66typedef const char *const_utf8_string;
67 63
68typedef std::string std__string; 64typedef std::string std__string;
69 65
70#if IVSIZE >= 8
71 typedef IV val64;
72# define newSVval64 newSViv
73# define SvVAL64 SvIV
74#else
75 typedef double val64;
76# define newSVval64 newSVnv
77# define SvVAL64 SvNV
78#endif
79
80static f_plug_api gethook = cfapi_get_hooks;
81static f_plug_api object_set_property = cfapi_object_set_property;
82static f_plug_api object_insert = cfapi_object_insert;
83
84static PerlInterpreter *perl; 66static PerlInterpreter *perl;
85 67
86double runtime; 68tstamp NOW, runtime;
69
70static int tick_inhibit;
71static int tick_pending;
87 72
88global gbl_ev; 73global gbl_ev;
89static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
90static SV *sv_runtime, *sv_next_tick; 75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
76static AV *av_reflect;
77
78bitset<NUM_EVENT_TYPES> ev_want_event;
79bitset<NUM_TYPES> ev_want_type;
91 80
92static HV 81static HV
93 *stash_cf, 82 *stash_cf,
94 *stash_cf_object_wrap, 83 *stash_cf_object_wrap,
95 *stash_cf_object_player_wrap, 84 *stash_cf_object_player_wrap,
96 *stash_cf_player_wrap, 85 *stash_cf_player_wrap,
97 *stash_cf_map_wrap, 86 *stash_cf_map_wrap,
87 *stash_cf_mapspace_wrap,
98 *stash_cf_client_wrap, 88 *stash_cf_client_wrap,
99 *stash_cf_arch_wrap, 89 *stash_cf_arch_wrap,
100 *stash_cf_party_wrap, 90 *stash_cf_party_wrap,
101 *stash_cf_region_wrap, 91 *stash_cf_region_wrap,
102 *stash_cf_living_wrap; 92 *stash_cf_living_wrap;
93
94static SV
95 *cv_cf_do_invoke,
96 *cv_cf__can_merge,
97 *cv_cf_client_send_msg,
98 *cv_cf_tick,
99 *cv_cf_match_match;
100
101#ifndef newSVpv_utf8
102static inline SV *
103newSVpv_utf8 (const char *s)
104{
105 if (!s)
106 return newSV (0);
107
108 SV *sv = newSVpv (s, 0);
109 SvUTF8_on (sv);
110 return sv;
111}
112#endif
113
114#ifndef newSVpvn_utf8
115static inline SV *
116newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
117{
118 if (!s)
119 return newSV (0);
120
121 SV *sv = newSVpvn (s, l);
122
123 if (utf8)
124 SvUTF8_on (sv);
125
126 return sv;
127}
128#endif
103 129
104// helper cast function, returns super class * or 0 130// helper cast function, returns super class * or 0
105template<class super> 131template<class super>
106static super * 132static super *
107is_a (attachable *at) 133is_a (attachable *at)
140 SvREFCNT_inc (self); 166 SvREFCNT_inc (self);
141 hv_clear (self); 167 hv_clear (self);
142 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 168 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
143 SvREFCNT_dec (self); 169 SvREFCNT_dec (self);
144 170
145 // self *must* be null now because thats sv_unmagic's job. 171 // self *must* be null now because that's sv_unmagic's job.
146 assert (!this->self); 172 assert (!this->self);
147 } 173 }
148} 174}
149 175
150void 176void
167} 193}
168 194
169void 195void
170attachable::do_destroy () 196attachable::do_destroy ()
171{ 197{
172 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 198 INVOKE_ATTACHABLE (DESTROY, this);
173 199
174 if (cb) 200 if (cb)
175 { 201 {
176 SvREFCNT_dec (cb); 202 SvREFCNT_dec (cb);
177 cb = 0; 203 cb = 0;
184attachable::destroy () 210attachable::destroy ()
185{ 211{
186 if (destroyed ()) 212 if (destroyed ())
187 return; 213 return;
188 214
189 flags |= F_DESTROYED; 215 attachable_flags |= F_DESTROYED;
190 do_destroy (); 216 do_destroy ();
191 sever_self (); 217 sever_self ();
192} 218}
193 219
194void 220void
200 { 226 {
201 if (i >= mortals.size ()) 227 if (i >= mortals.size ())
202 { 228 {
203 i = 0; 229 i = 0;
204 230
205 if (mortals.size () > 1000) 231 if (mortals.size () >= 512)
232 {
233 static int last_mortalcount;
234 if (mortals.size () != last_mortalcount)
235 {
236 last_mortalcount = mortals.size ();
206 LOG (llevInfo, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 237 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
238
239 if (0)
240 {
241 for (int j = 0; j < mortals.size (); ++j)//D
242 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
243 fprintf (stderr, "\n");//D
244 }
245 }
246 }
207 247
208 break; 248 break;
209 } 249 }
210 250
211 attachable *obj = mortals [i]; 251 attachable *obj = mortals [i];
232 delete obj; 272 delete obj;
233 } 273 }
234 } 274 }
235} 275}
236 276
277void
278attachable::set_key (const char *key, const char *value, bool is_utf8)
279{
280 if (!self)
281 self = newHV ();
282
283 if (value)
284 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
285 else
286 hv_delete (self, key, strlen (key), G_DISCARD);
287}
288
237attachable & 289attachable &
238attachable::operator =(const attachable &src) 290attachable::operator =(const attachable &src)
239{ 291{
240 //if (self || cb) 292 //if (self || cb)
241 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 293 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
242 294
243 attach = src.attach; 295 attach = src.attach;
244 return *this; 296 return *this;
245} 297}
246 298
299#if 0
300template<typename T>
301static bool
302find_backref (void *ptr, T *obj)
303{
304 char *s = (char *)obj;
305 while (s < (char *)obj + sizeof (T))
306 {
307 if (ptr == *(void **)s)
308 return true;
309
310 s += sizeof (void *); // assume natural alignment
311 }
312
313 return false;
314}
315
316// for debugging, find "live" objects containing this ptr
317static void
318find_backref (void *ptr)
319{
320 for_all_objects (op)
321 if (find_backref (ptr, op))
322 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
323
324 for_all_players (pl)
325 if (find_backref (ptr, pl))
326 fprintf (stderr, "P %p\n", pl);
327
328 for_all_clients (ns)
329 if (find_backref (ptr, ns))
330 fprintf (stderr, "C %p\n", ns);
331}
332#endif
333
247////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 334//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
248 335
249static SV * 336static SV *
250newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 337newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
251{ 338{
252 SV *sv; 339 SV *sv;
253 340
254 if (!ptr) 341 if (!ptr)
255 return &PL_sv_undef; 342 return newSV (0);
256 343
257 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 344 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
258 return sv_bless (newRV_noinc ((SV *)hv), stash); 345 return sv_bless (newRV_noinc ((SV *)hv), stash);
259} 346}
260 347
279 366
280static SV * 367static SV *
281newSVattachable (attachable *obj, HV *stash) 368newSVattachable (attachable *obj, HV *stash)
282{ 369{
283 if (!obj) 370 if (!obj)
284 return &PL_sv_undef; 371 return newSV (0);
285 372
286 if (!obj->self) 373 if (!obj->self)
374 obj->self = newHV ();
375
376 if (!SvOBJECT (obj->self))
287 { 377 {
288 obj->self = newHV ();
289 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 378 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
290 379
291 // now bless the object _once_ 380 // now bless the object _once_
381 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
292 return sv_bless (newRV_inc ((SV *)obj->self), stash); 382 return sv_bless (newRV_inc ((SV *)obj->self), stash);
293 } 383 }
294 else 384 else
295 { 385 {
296 SV *sv = newRV_inc ((SV *)obj->self); 386 SV *sv = newRV_inc ((SV *)obj->self);
300 390
301 return sv; 391 return sv;
302 } 392 }
303} 393}
304 394
395#if 0 // unused
305static void 396static void
306clearSVptr (SV *sv) 397clearSVptr (SV *sv)
307{ 398{
308 if (SvROK (sv)) 399 if (SvROK (sv))
309 sv = SvRV (sv); 400 sv = SvRV (sv);
310 401
311 hv_clear ((HV *)sv); 402 hv_clear ((HV *)sv);
312 sv_unmagic (sv, PERL_MAGIC_ext); 403 sv_unmagic (sv, PERL_MAGIC_ext);
313} 404}
405#endif
406
407static long
408SvPTR_nc (SV *sv)
409{
410 sv = SvRV (sv);
411
412 // very important shortcut
413 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
414 return (long)SvMAGIC (sv)->mg_ptr;
415
416 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
417 return (long)mg->mg_ptr;
418
419 croak ("perl code used object, but C object is already destroyed, caught");
420}
314 421
315static long 422static long
316SvPTR (SV *sv, const char *klass) 423SvPTR (SV *sv, const char *klass)
317{ 424{
318 if (!sv_derived_from (sv, klass)) 425 if (!sv_derived_from (sv, klass))
319 croak ("object of type %s expected", klass); 426 croak ("object of type %s expected", klass);
320 427
321 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 428 return SvPTR_nc (sv);
322
323 if (!mg)
324 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
325
326 return (long)mg->mg_ptr;
327} 429}
328 430
329static long 431static long noinline
330SvPTR_ornull (SV *sv, const char *klass) 432SvPTR_ornull (SV *sv, const char *klass)
331{ 433{
332 if (SvOK (sv)) 434 if (expect_false (!SvOK (sv))) return 0;
435
333 return SvPTR (sv, klass); 436 return SvPTR (sv, klass);
334 else
335 return 0;
336} 437}
337 438
439static long noinline
440SvPTR_ornull_client (SV *sv)
441{
442 if (expect_false (!SvOK (sv))) return 0;
443
444 if (!SvROK (sv)
445 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
446 && !sv_derived_from (sv, "cf::client")))
447 croak ("object of type cf::client expected");
448
449 return SvPTR_nc (sv);
450}
451
452static long noinline
453SvPTR_ornull_object (SV *sv)
454{
455 if (expect_false (!SvOK (sv))) return 0;
456
457 if (!SvROK (sv)
458 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
459 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
460 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
461 && !sv_derived_from (sv, "cf::object")))
462 croak ("object of type cf::object expected");
463
464 return SvPTR_nc (sv);
465}
466
467static long noinline
468SvPTR_ornull_player (SV *sv)
469{
470 if (expect_false (!SvOK (sv))) return 0;
471
472 if (!SvROK (sv)
473 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
474 && !sv_derived_from (sv, "cf::player")))
475 croak ("object of type cf::player expected");
476
477 return SvPTR_nc (sv);
478}
479
338inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 480static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
339inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 481static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
340inline SV *to_sv (bool v) { return newSViv (v); } 482static inline SV *to_sv (bool v) { return newSViv (v); }
341inline SV *to_sv ( signed char v) { return newSViv (v); } 483static inline SV *to_sv ( signed char v) { return newSViv (v); }
342inline SV *to_sv (unsigned char v) { return newSViv (v); } 484static inline SV *to_sv (unsigned char v) { return newSViv (v); }
343inline SV *to_sv ( signed short v) { return newSViv (v); } 485static inline SV *to_sv ( signed short v) { return newSViv (v); }
344inline SV *to_sv (unsigned short v) { return newSVuv (v); } 486static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
345inline SV *to_sv ( signed int v) { return newSViv (v); } 487static inline SV *to_sv ( signed int v) { return newSViv (v); }
346inline SV *to_sv (unsigned int v) { return newSVuv (v); } 488static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
347inline SV *to_sv ( signed long v) { return newSViv (v); } 489static inline SV *to_sv ( signed long v) { return newSViv (v); }
348inline SV *to_sv (unsigned long v) { return newSVuv (v); } 490static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
349inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 491static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
350inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 492static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
351inline SV *to_sv (float v) { return newSVnv (v); } 493static inline SV *to_sv (float v) { return newSVnv (v); }
352inline SV *to_sv (double v) { return newSVnv (v); } 494static inline SV *to_sv (double v) { return newSVnv (v); }
353inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 495static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
354inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 496static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
355inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 497static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
356inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 498static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
357inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 499static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
500static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
358inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 501static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
359inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
360inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 502static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
503static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
361 504
362inline SV *to_sv (object & v) { return to_sv (&v); } 505static inline SV *to_sv (object & v) { return to_sv (&v); }
363inline SV *to_sv (living & v) { return to_sv (&v); } 506static inline SV *to_sv (living & v) { return to_sv (&v); }
364 507
365inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 508static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
366inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 509static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
367 510
368inline SV *to_sv (UUID v) 511static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
369{
370 char buf[128];
371 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
372 return newSVpv (buf, 0);
373}
374 512
513static inline SV *to_sv (dynbuf * v)
514{
515 SV *sv = newSV (0);
516
517 sv_upgrade (sv, SVt_PV);
518 SvGROW (sv, v->size () + 1);
519 SvPOK_only (sv);
520 v->linearise (SvPVX (sv));
521 SvCUR_set (sv, v->size ());
522 *SvEND (sv) = 0;
523
524 return sv;
525}
526
527static inline SV *to_sv (dynbuf_text * v)
528{
529 SV *sv = to_sv (static_cast<dynbuf *> (v));
530 SvUTF8_on (sv);
531 return sv;
532}
533
375inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 534static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
376inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 535static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
377inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 536static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
378inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 537static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
379inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 538static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
380inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 539static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
381inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 540static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
382inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 541static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
383inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 542static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
384inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 543static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
385inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 544static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
386inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 545static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
387inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 546static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
388inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 547static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
389inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 548static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
390inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 549static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
391inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 550static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
392inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 551static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
393inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 552static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
394inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 553static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
554static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
395inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 555static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
396inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 556static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
397inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
398inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 557static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
558static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
559static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
560static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
399 561
400//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 562//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
401inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 563static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
402 564
403template<class T> 565template<class T>
404inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 566static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
405 567
406template<int N> 568template<int N>
407inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 569static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
408 570
409inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 571static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
410inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 572static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
411inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 573static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
412inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 574static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
413 575
414inline void sv_to (SV *sv, std::string &v) 576static inline void sv_to (SV *sv, std::string &v)
415{ 577{
416 STRLEN len; 578 STRLEN len;
417 char *data = SvPVbyte (sv, len); 579 char *data = SvPVbyte (sv, len);
418 v.assign (data, len); 580 v.assign (data, len);
419} 581}
420 582
421inline void sv_to (SV *sv, UUID &v) 583static inline void sv_to (SV *sv, UUID &v)
422{ 584{
423 unsigned int version; 585 if (!v.parse (SvPV_nolen (sv)))
424
425 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
426 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 586 croak ("unparsable uuid: %s", SvPV_nolen (sv));
427} 587}
428 588
429inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 589static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
430 590
431static SV * 591static SV *
432newSVdt_va (va_list &ap, data_type type) 592newSVdt_va (va_list &ap, data_type type)
433{ 593{
434 SV *sv; 594 SV *sv;
448 break; 608 break;
449 609
450 case DT_STRING: 610 case DT_STRING:
451 { 611 {
452 char *str = (char *)va_arg (ap, const char *); 612 char *str = (char *)va_arg (ap, const char *);
453 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 613 sv = str ? newSVpv (str, 0) : newSV (0);
454 } 614 }
455 break; 615 break;
456 616
457 case DT_DATA: 617 case DT_DATA:
458 { 618 {
459 char *str = (char *)va_arg (ap, const void *); 619 char *str = (char *)va_arg (ap, const void *);
460 int len = va_arg (ap, int); 620 int len = va_arg (ap, int);
461 sv = str ? newSVpv (str, len) : &PL_sv_undef; 621 sv = str ? newSVpv (str, len) : newSV (0);
462 } 622 }
463 break; 623 break;
464 624
465 case DT_OBJECT: 625 case DT_OBJECT:
466 sv = to_sv (va_arg (ap, object *)); 626 sv = to_sv (va_arg (ap, object *));
508 va_end (ap); 668 va_end (ap);
509 669
510 return sv; 670 return sv;
511} 671}
512 672
673// typemap support, mostly to avoid excessive inlining
674template<class type>
675static void noinline
676cf_obj_to (SV *arg, type &var)
677{
678 sv_to (arg, var);
679 if (!var)
680 croak ("must not pass invalid/null cf_obj here");
681}
682
683template<class object>
684static void noinline
685cf_obj_ornull_to (SV *arg, object *&var)
686{
687 if (SvOK (arg))
688 {
689 sv_to (arg, var);
690 if (!var)
691 croak ("unable to convert perl object to C++ object");
692 }
693 else
694 var = 0;
695}
696
697//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
698
513static SV * 699static SV *
514newSVcfapi (int type, ...)
515{
516 SV *sv;
517
518 va_list ap;
519 va_start (ap, type);
520
521 switch (type)
522 {
523 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
524 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
525 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
526 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
527 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
528 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
529 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
530 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
531 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
532 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
533
534 default:
535 assert (("unhandled type in newSVcfapi", 0));
536 }
537
538 va_end (ap);
539
540 return sv;
541}
542
543//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
544
545SV *
546registry (attachable *ext) 700registry (attachable *ext)
547{ 701{
548 if (!ext->cb) 702 if (!ext->cb)
549 ext->cb = newAV (); 703 ext->cb = newAV ();
550 704
551 return newRV_inc ((SV *)ext->cb); 705 return newRV_inc ((SV *)ext->cb);
552} 706}
553 707
554///////////////////////////////////////////////////////////////////////////// 708/////////////////////////////////////////////////////////////////////////////
555 709
556extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
557{
558 return 0;
559}
560
561static CommArray_s rtn_cmd;
562
563static int
564runPluginCommand (object *obj, char *params)
565{
566 return -1;
567}
568
569extern "C" void *cfperl_getPluginProperty (int *type, ...)
570{
571 va_list args;
572 char *propname;
573 int i;
574 va_start (args, type);
575 propname = va_arg (args, char *);
576 //printf ("Property name: %s\n", propname);
577
578 if (!strcmp (propname, "command?"))
579 return NULL;
580 else if (!strcmp (propname, "Identification"))
581 {
582 va_end (args);
583 return (void *)PLUGIN_NAME;
584 }
585 else if (!strcmp (propname, "FullName"))
586 {
587 va_end (args);
588 return (void *)PLUGIN_VERSION;
589 }
590 else
591 va_end (args);
592
593 return NULL;
594}
595
596extern "C" int cfperl_postInitPlugin ()
597{
598 int hooktype = 1;
599 int rtype = 0;
600
601 cf_init_plugin (gethook);
602
603 return 0;
604}
605
606extern "C" int cfperl_closePlugin ()
607{
608 return 0;
609}
610
611void 710void
612cfperl_init () 711cfperl_init ()
613{ 712{
713 extern char **environ;
714
614 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 715 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
615 perl = perl_alloc (); 716 perl = perl_alloc ();
616 perl_construct (perl); 717 perl_construct (perl);
617 718
618 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 719 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
619 720
620 const char *argv[] = { 721 const char *argv[] = {
621 settings.argv [0], 722 settings.argv [0],
622 "-e" 723 "-e0"
623 "use Event; use Coro;" // required for bootstrap
624 "cf->bootstrap;" // required for datadir :*>
625 "unshift @INC, cf::datadir ();"
626 "require cf;"
627 }; 724 };
628 725
629 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 726 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
630 || perl_run (perl)) 727 || perl_run (perl))
631 { 728 {
632 printf ("unable to initialize perl-interpreter, aborting.\n"); 729 printf ("unable to initialize perl-interpreter, aborting.\n");
633 exit (EXIT_FAILURE); 730 exit (EXIT_FAILURE);
634 } 731 }
635 732
733 eval_pv (
734 "#line 1 'cfperl init'\n"
735 "use EV ();\n"
736 "use Coro ();\n"
737 "cf->bootstrap;\n"
738 "unshift @INC, cf::datadir ();\n"
739 "require cf;\n",
740 0
741 );
742
743 if (SvTRUE (ERRSV))
636 { 744 {
637 dSP; 745 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
638 746 exit (EXIT_FAILURE);
639 PUSHMARK (SP);
640 PUTBACK;
641 call_pv ("cf::init", G_DISCARD | G_VOID);
642 } 747 }
643} 748}
644 749
750void
645void cfperl_main () 751cfperl_main ()
646{ 752{
647 dSP; 753 dSP;
648 754
649 PUSHMARK (SP); 755 PUSHMARK (SP);
650 PUTBACK; 756 PUTBACK;
654void 760void
655attachable::instantiate () 761attachable::instantiate ()
656{ 762{
657 if (attach) 763 if (attach)
658 { 764 {
659 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 765 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
660 attach = 0; 766 attach = 0;
661 } 767 }
662} 768}
663 769
664void 770void
665attachable::reattach () 771attachable::reattach ()
666{ 772{
667 optimise (); 773 optimise ();
668 //TODO: check for _attachment's, very important for restarts 774 //TODO: check for _attachment's, very important for restarts
669 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 775 INVOKE_ATTACHABLE (REATTACH, this);
670} 776}
671 777
672static event_klass klass_of[NUM_EVENT_TYPES] = { 778static event_klass klass_of[NUM_EVENT_TYPES] = {
673# define def(type,name) KLASS_ ## type, 779# define def(type,name) KLASS_ ## type,
674# include "eventinc.h" 780# include "eventinc.h"
675# undef def 781# undef def
676}; 782};
677 783
678#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 784#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
679 785
680static void 786static void noinline
681gather_callbacks (AV *&callbacks, AV *registry, event_type event) 787gather_callbacks (AV *&callbacks, AV *registry, event_type event)
682{ 788{
683 // event must be in array 789 // event must be in array
684 if (event >= 0 && event <= AvFILLp (registry)) 790 if (event >= 0 && event <= AvFILLp (registry))
685 { 791 {
717} 823}
718 824
719void 825void
720global::gather_callbacks (AV *&callbacks, event_type event) const 826global::gather_callbacks (AV *&callbacks, event_type event) const
721{ 827{
722 ::gather_callbacks (callbacks, cb_object, event); 828 ::gather_callbacks (callbacks, cb_global, event);
723} 829}
724 830
725void 831void
726object::gather_callbacks (AV *&callbacks, event_type event) const 832object::gather_callbacks (AV *&callbacks, event_type event) const
727{ 833{
728 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 834 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
729 { 835 {
730 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 836 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
731 837
732 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 838 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
733 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 839 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
734 } 840 }
735 841
771{ 877{
772 attachable::gather_callbacks (callbacks, event); 878 attachable::gather_callbacks (callbacks, event);
773 ::gather_callbacks (callbacks, cb_map, event); 879 ::gather_callbacks (callbacks, cb_map, event);
774} 880}
775 881
882static void noinline
883_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
884{
885 for (int event = 0; event <= AvFILLp (registry); ++event)
886 {
887 SV *cbs_ = AvARRAY (registry)[event];
888
889 // element must be list of callback entries
890 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
891 {
892 AV *cbs = (AV *)SvRV (cbs_);
893
894 // no callback entries, no callbacks to call
895 if (AvFILLp (cbs) >= 0)
896 set.set (event);
897 }
898 }
899}
900
901// very slow and inefficient way to recalculate the global want bitsets
902static void
903_recalc_want ()
904{
905 ev_want_event.reset ();
906
907 _recalc_want (ev_want_event, cb_global);
908 _recalc_want (ev_want_event, cb_attachable);
909 _recalc_want (ev_want_event, cb_object);
910 _recalc_want (ev_want_event, cb_client);
911 _recalc_want (ev_want_event, cb_player);
912 _recalc_want (ev_want_event, cb_map);
913
914 ev_want_type.reset ();
915
916 for (int type = 0; type <= AvFILLp (cb_type); ++type)
917 {
918 SV *cbs_ = AvARRAY (cb_type)[type];
919
920 // element must be list of callback entries
921 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
922 {
923 AV *cbs = (AV *)SvRV (cbs_);
924
925 // no callback entries, no callbacks to call
926 if (AvFILLp (cbs) >= 0)
927 ev_want_type.set (type % NUM_TYPES);
928 }
929 }
930}
931
776bool 932bool
777attachable::invoke (event_type event, ...) 933attachable::invoke (event_type event, ...)
778{ 934{
779 data_type dt; 935 data_type dt;
780 va_list ap;
781
782 va_start (ap, event);
783 936
784 // callback call ordering should be: 937 // callback call ordering should be:
785 // 1. per-object callback 938 // 1. per-object callback
786 // 2. per-class object 939 // 2. per-class object
787 // 3. per-type callback 940 // 3. per-type callback
791 gather_callbacks (callbacks, event); 944 gather_callbacks (callbacks, event);
792 945
793 // short-circuit processing if no callbacks found/defined 946 // short-circuit processing if no callbacks found/defined
794 if (!callbacks) 947 if (!callbacks)
795 return 0; 948 return 0;
949
950 va_list ap;
951 va_start (ap, event);
796 952
797 CALL_BEGIN (3); 953 CALL_BEGIN (3);
798 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 954 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
799 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 955 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
800 956
824 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 980 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
825 } 981 }
826 982
827 va_end (ap); 983 va_end (ap);
828 984
829 CALL_CALL ("cf::do_invoke", G_SCALAR); 985 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
830 count = count > 0 ? POPi : 0; 986 count = count > 0 ? POPi : 0;
831 987
832 CALL_END; 988 CALL_END;
833 989
834 return count; 990 return count;
835} 991}
836 992
837SV * 993static SV *
838cfperl_result (int idx) 994cfperl_result (int idx)
839{ 995{
840 AV *av = get_av ("cfperl::invoke_results", 0); 996 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
841 if (!av) 997 if (!av)
842 return &PL_sv_undef; 998 return &PL_sv_undef;
843 999
844 SV **sv = av_fetch (av, idx, 0); 1000 SV **sv = av_fetch (av, idx, 0);
845 if (!sv) 1001 if (!sv)
859{ 1015{
860 return SvNV (cfperl_result (idx)); 1016 return SvNV (cfperl_result (idx));
861} 1017}
862 1018
863///////////////////////////////////////////////////////////////////////////// 1019/////////////////////////////////////////////////////////////////////////////
1020// various c++ => perl glue functions
1021
1022void
1023cfperl_tick ()
1024{
1025 tick_pending = 1;
1026
1027 if (tick_inhibit)
1028 return;
1029
1030 tick_pending = 0;
1031
1032 dSP;
1033
1034 PUSHMARK (SP);
1035 PUTBACK;
1036 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1037
1038 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1039}
864 1040
865void 1041void
866cfperl_emergency_save () 1042cfperl_emergency_save ()
867{ 1043{
868 CALL_BEGIN (0); 1044 CALL_BEGIN (0);
877 CALL_ARG (make_core); 1053 CALL_ARG (make_core);
878 CALL_CALL ("cf::post_cleanup", G_VOID); 1054 CALL_CALL ("cf::post_cleanup", G_VOID);
879 CALL_END; 1055 CALL_END;
880} 1056}
881 1057
1058void
1059cfperl_make_book (object *book, int level)
1060{
1061 CALL_BEGIN (2);
1062 CALL_ARG (book);
1063 CALL_ARG (level);
1064 CALL_CALL ("ext::books::make_book", G_VOID);
1065 CALL_END;
1066}
1067
1068void
1069cfperl_send_msg (client *ns, int color, const char *type, const char *msg)
1070{
1071 CALL_BEGIN (4);
1072 CALL_ARG (ns);
1073 CALL_ARG (type);
1074 CALL_ARG_SV (newSVpv_utf8 (msg));
1075 CALL_ARG (color);
1076 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1077 CALL_END;
1078}
1079
1080int
1081cfperl_can_merge (object *ob1, object *ob2)
1082{
1083 int can;
1084
1085 CALL_BEGIN (2);
1086 CALL_ARG (ob1);
1087 CALL_ARG (ob2);
1088 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1089 can = count && SvTRUE (TOPs);
1090 CALL_END;
1091
1092 return can;
1093}
1094
1095void
1096cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1097{
1098 CALL_BEGIN (4);
1099 CALL_ARG (ob);
1100 CALL_ARG (state);
1101 CALL_ARG (activator);
1102 CALL_ARG (originator);
1103 CALL_CALL ("cf::mapscript::activate", G_VOID);
1104 CALL_END;
1105}
1106
1107player *
1108player::find (const char *name)
1109{
1110 CALL_BEGIN (1);
1111 CALL_ARG (name);
1112 CALL_CALL ("cf::player::find", G_SCALAR);
1113
1114 player *retval = 0;
1115 if (count) sv_to (POPs, retval);
1116
1117 CALL_END;
1118
1119 return retval;
1120}
1121
1122maptile *
1123find_style (const char *dirname, const char *stylename, int difficulty)
1124{
1125 CALL_BEGIN (3);
1126 CALL_ARG (dirname);
1127 CALL_ARG (stylename);
1128 CALL_ARG (difficulty);
1129 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1130
1131 maptile *retval = 0;
1132 if (count) sv_to (POPs, retval);
1133
1134 CALL_END;
1135
1136 return retval;
1137}
1138
882maptile * 1139maptile *
883maptile::find_sync (const char *path, maptile *origin) 1140maptile::find_sync (const char *path, maptile *origin)
884{ 1141{
885 CALL_BEGIN (2); 1142 CALL_BEGIN (2);
886 CALL_ARG (path); 1143 CALL_ARG (path);
887 CALL_ARG (origin); 1144 CALL_ARG (origin);
888 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1145 CALL_CALL ("cf::map::find_sync", G_SCALAR);
889 1146
890 maptile *retval; 1147 maptile *retval = 0;
891
892 if (count)
893 sv_to (POPs, retval); 1148 if (count) sv_to (POPs, retval);
894 else
895 retval = 0;
896 1149
897 CALL_END; 1150 CALL_END;
898 1151
899 return retval; 1152 return retval;
900} 1153}
901 1154
902maptile * 1155maptile *
903maptile::find_async (const char *path, maptile *origin) 1156maptile::find_async (const char *path, maptile *origin, bool load)
904{ 1157{
905 CALL_BEGIN (2); 1158 CALL_BEGIN (3);
906 CALL_ARG (path); 1159 CALL_ARG (path);
907 CALL_ARG (origin); 1160 CALL_ARG (origin);
1161 CALL_ARG (load);
908 CALL_CALL ("cf::map::find_async", G_SCALAR); 1162 CALL_CALL ("cf::map::find_async", G_SCALAR);
909 1163
910 maptile *retval; 1164 maptile *retval = 0;
911
912 if (count)
913 sv_to (POPs, retval); 1165 if (count) sv_to (POPs, retval);
914 else
915 retval = 0;
916 1166
917 CALL_END; 1167 CALL_END;
918 1168
919 return retval; 1169 return retval;
920} 1170}
923maptile::do_load_sync () 1173maptile::do_load_sync ()
924{ 1174{
925 CALL_BEGIN (1); 1175 CALL_BEGIN (1);
926 CALL_ARG (this); 1176 CALL_ARG (this);
927 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1177 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
928 CALL_END;
929}
930
931void
932maptile::change_all_map_light (int change)
933{
934 CALL_BEGIN (1);
935 CALL_ARG (change);
936 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
937 CALL_END; 1178 CALL_END;
938} 1179}
939 1180
940void 1181void
941object::enter_exit (object *exit) 1182object::enter_exit (object *exit)
946 CALL_BEGIN (2); 1187 CALL_BEGIN (2);
947 CALL_ARG (this); 1188 CALL_ARG (this);
948 CALL_ARG (exit); 1189 CALL_ARG (exit);
949 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1190 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
950 CALL_END; 1191 CALL_END;
1192}
1193
1194void
1195object::player_goto (const char *path, int x, int y)
1196{
1197 if (type != PLAYER)
1198 return;
1199
1200 CALL_BEGIN (4);
1201 CALL_ARG (this);
1202 CALL_ARG (path);
1203 CALL_ARG (x);
1204 CALL_ARG (y);
1205 CALL_CALL ("cf::object::player::goto", G_VOID);
1206 CALL_END;
1207}
1208
1209const char *
1210object::ref () const
1211{
1212 if (type == PLAYER)
1213 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1214 else
1215 return 0;
1216}
1217
1218object *
1219object::deref (const char *ref)
1220{
1221 object *retval = 0;
1222
1223 if (ref)
1224 {
1225 CALL_BEGIN (1);
1226 CALL_ARG (ref);
1227 CALL_CALL ("cf::object::deref", G_SCALAR);
1228
1229 if (count)
1230 sv_to (POPs, retval);
1231
1232 CALL_END;
1233 }
1234
1235 return retval;
951} 1236}
952 1237
953void 1238void
954log_backtrace (const char *msg) 1239log_backtrace (const char *msg)
955{ 1240{
964 CALL_CALL ("cf::_log_backtrace", G_VOID); 1249 CALL_CALL ("cf::_log_backtrace", G_VOID);
965 CALL_END; 1250 CALL_END;
966#endif 1251#endif
967} 1252}
968 1253
1254bool
1255is_match_expr (const char *expr)
1256{
1257 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1258}
1259
1260bool
1261match (const char *expr, object *ob, object *self, object *source, object *originator)
1262{
1263 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1264 expr += sizeof ("match ") - 1;
1265
1266 CALL_BEGIN (5);
1267 CALL_ARG (expr);
1268 CALL_ARG (ob);
1269 CALL_ARG (self);
1270 CALL_ARG (source);
1271 CALL_ARG (originator);
1272 CALL_CALL (cv_cf_match_match, G_SCALAR);
1273
1274 bool matched = count && SvTRUE (TOPs);
1275
1276 CALL_END;
1277
1278 return matched;
1279}
1280
1281object *
1282match_one (const char *expr, object *ob, object *self, object *source, object *originator)
1283{
1284 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1285 expr += sizeof ("match ") - 1;
1286
1287 CALL_BEGIN (5);
1288 CALL_ARG (expr);
1289 CALL_ARG (ob);
1290 CALL_ARG (self);
1291 CALL_ARG (source);
1292 CALL_ARG (originator);
1293 CALL_CALL (cv_cf_match_match, G_ARRAY);
1294
1295 object *one = 0;
1296
1297 if (count)
1298 sv_to (TOPs, one);
1299
1300 CALL_END;
1301
1302 return one;
1303}
1304
969///////////////////////////////////////////////////////////////////////////// 1305/////////////////////////////////////////////////////////////////////////////
970 1306
971struct EventAPI *watcher_base::GEventAPI; 1307struct EVAPI *evapi::GEVAPI;
972struct CoroAPI *coroapi::GCoroAPI; 1308struct CoroAPI *coroapi::GCoroAPI;
973 1309
974int coroapi::cede_counter; 1310void
975double (*coroapi::time)();
976double coroapi::next_cede;
977
978void coroapi::do_cede_to_tick () 1311coroapi::do_cede_to_tick ()
979{ 1312{
980 cede_counter = 0; 1313 cede_pending = 0;
981
982 cede (); 1314 cede ();
983
984 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
985 if (next_cede > SvNV (sv_next_tick) - 0.02)
986 next_cede = SvNV (sv_next_tick);
987}
988
989void coroapi::do_cede_every ()
990{
991 cede_counter = 0;
992
993 if (coroapi::nready ())
994 coroapi::cede ();
995}
996
997void coroapi::do_cede_to_tick_every ()
998{
999 cede_counter = 0;
1000
1001 cede_to_tick ();
1002} 1315}
1003 1316
1004void 1317void
1005coroapi::wait_for_tick () 1318coroapi::wait_for_tick ()
1006{ 1319{
1015 CALL_BEGIN (0); 1328 CALL_BEGIN (0);
1016 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1329 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1017 CALL_END; 1330 CALL_END;
1018} 1331}
1019 1332
1333void
1334iow::poll (int events)
1335{
1336 if (events != this->events)
1337 {
1338 int active = ev_is_active ((ev_io *)this);
1339 if (active) stop ();
1340 ev_io_set ((ev_io *)this, fd, events);
1341 if (active) start ();
1342 }
1343}
1344
1020static void 1345static void
1021iw_dispatch (pe_event *ev)
1022{
1023 iw *w = (iw *)ev->ext_data;
1024 w->call (*w);
1025}
1026
1027void
1028iw::alloc ()
1029{
1030 pe = GEventAPI->new_idle (0, 0);
1031
1032 WaREENTRANT_off (pe);
1033 pe->base.callback = (void *)iw_dispatch;
1034 pe->base.ext_data = (void *)this;
1035}
1036
1037static void iow_dispatch (pe_event *ev)
1038{
1039 iow *w = (iow *)ev->ext_data;
1040 w->call (*w, ((pe_ioevent *)ev)->got);
1041}
1042
1043void
1044iow::alloc ()
1045{
1046 pe = GEventAPI->new_io (0, 0);
1047
1048 WaREENTRANT_off (pe);
1049 pe->base.callback = (void *)iow_dispatch;
1050 pe->base.ext_data = (void *)this;
1051
1052 pe->fd = -1;
1053 pe->poll = 0;
1054}
1055
1056void
1057iow::fd (int fd)
1058{
1059 pe->fd = fd;
1060}
1061
1062int
1063iow::poll ()
1064{
1065 return pe->poll;
1066}
1067
1068void
1069iow::poll (int events)
1070{
1071 if (pe->poll != events)
1072 {
1073 if (pe->poll) stop ();
1074 pe->poll = events;
1075 if (pe->poll) start ();
1076 }
1077}
1078
1079void
1080_connect_to_perl () 1346_connect_to_perl_1 ()
1081{ 1347{
1082 stash_cf = gv_stashpv ("cf" , 1); 1348 stash_cf = gv_stashpv ("cf", 1);
1083 1349
1084 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1350 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1085 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1351 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1086 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1352 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1087 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1353 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1354 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1088 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1355 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1089 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1356 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1090 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1357 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1091 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1358 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1092 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1359 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1093 1360
1361 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1094 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1362 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1363 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1095 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1364 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1096 1365
1097 cb_global = get_av ("cf::CB_GLOBAL", 1); 1366 cb_global = get_av ("cf::CB_GLOBAL", 1);
1098 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1367 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1099 cb_object = get_av ("cf::CB_OBJECT", 1); 1368 cb_object = get_av ("cf::CB_OBJECT", 1);
1100 cb_player = get_av ("cf::CB_PLAYER", 1); 1369 cb_player = get_av ("cf::CB_PLAYER", 1);
1101 cb_client = get_av ("cf::CB_CLIENT", 1); 1370 cb_client = get_av ("cf::CB_CLIENT", 1);
1102 cb_type = get_av ("cf::CB_TYPE" , 1); 1371 cb_type = get_av ("cf::CB_TYPE" , 1);
1103 cb_map = get_av ("cf::CB_MAP" , 1); 1372 cb_map = get_av ("cf::CB_MAP" , 1);
1104} 1373}
1105 1374
1375static void
1376_connect_to_perl_2 ()
1377{
1378 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1379 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1380 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1381 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1382 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1383}
1384
1106MODULE = cf PACKAGE = cf PREFIX = cf_ 1385MODULE = cf PACKAGE = cf PREFIX = cf_
1107 1386
1108BOOT: 1387BOOT:
1109{ 1388{
1110 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1389 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1111 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1390 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1112 1391
1113 _connect_to_perl (); 1392 _connect_to_perl_1 ();
1114 1393
1115 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1394 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1116 1395
1117 { 1396 //{
1118 require_pv ("Time::HiRes"); 1397 // require_pv ("Time::HiRes");
1119 1398 //
1120 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); 1399 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1121 if (!svp) croak ("Time::HiRes is required"); 1400 // if (!svp) croak ("Time::HiRes is required");
1122 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); 1401 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1123 coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); 1402 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1124 } 1403 //}
1125 1404
1126 static const struct { 1405 static const struct {
1127 const char *name; 1406 const char *name;
1128 IV iv; 1407 IV iv;
1129 } *civ, const_iv[] = { 1408 } *civ, const_iv[] = {
1134 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1413 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1135 1414
1136 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1415 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1137 1416
1138 const_iv (MAX_TIME) 1417 const_iv (MAX_TIME)
1418 const_iv (MAXSOCKBUF)
1419
1420 const_iv (NUM_BODY_LOCATIONS)
1421 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1422 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1423 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1424 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1425 const_iv (body_wrist) const_iv (body_waist)
1139 1426
1140 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) 1427 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1141 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) 1428 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1142 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) 1429 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1143 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) 1430 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1154 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) 1441 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1155 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) 1442 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1156 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) 1443 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1157 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) 1444 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1158 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) 1445 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1159 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) 1446 const_iv (T_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1160 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) 1447 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1161 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) 1448 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1162 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) 1449 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1163 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) 1450 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1164 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1451 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1165 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1452 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1166 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1453 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1167 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1454 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1455 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND)
1168 1456
1169 const_iv (NUM_SUBTYPES) 1457 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1170 1458
1171 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1459 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1172 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1460 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1173 1461
1174 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) 1462 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1182 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) 1470 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1183 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) 1471 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1184 const_iv (WEAP_BLUD) 1472 const_iv (WEAP_BLUD)
1185 1473
1186 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) 1474 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1187 const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) 1475 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1188 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) 1476 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1189 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1477 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1190 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1478 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1191 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1479 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1192 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1480 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1193 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE) 1481 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1194 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE) 1482 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_IS_LIGHTABLE)
1195 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE) 1483 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1196 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL) 1484 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1197 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON) 1485 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1198 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS) 1486 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1199 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH) 1487 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1202 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1490 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1203 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1491 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1204 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1492 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1205 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1493 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1206 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1494 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1207 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1495 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1208 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1496 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1209 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1497 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1210 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1498 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1211 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1499 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1212 1500
1213 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1501 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1214 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1502 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1215 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1503 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1216 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1504 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1217 const_iv (NDI_ALL) 1505 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1506 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1218 1507
1219 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1508 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1220 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1509 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1221 1510
1222 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1511 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1512
1513 const_iv (SP_RAISE_DEAD)
1514 const_iv (SP_RUNE)
1515 const_iv (SP_MAKE_MARK)
1516 const_iv (SP_BOLT)
1517 const_iv (SP_BULLET)
1518 const_iv (SP_EXPLOSION)
1519 const_iv (SP_CONE)
1520 const_iv (SP_BOMB)
1521 const_iv (SP_WONDER)
1522 const_iv (SP_SMITE)
1523 const_iv (SP_MAGIC_MISSILE)
1524 const_iv (SP_SUMMON_GOLEM)
1525 const_iv (SP_DIMENSION_DOOR)
1526 const_iv (SP_MAGIC_MAPPING)
1527 const_iv (SP_MAGIC_WALL)
1528 const_iv (SP_DESTRUCTION)
1529 const_iv (SP_PERCEIVE_SELF)
1530 const_iv (SP_WORD_OF_RECALL)
1531 const_iv (SP_INVISIBLE)
1532 const_iv (SP_PROBE)
1533 const_iv (SP_HEALING)
1534 const_iv (SP_CREATE_FOOD)
1535 const_iv (SP_EARTH_TO_DUST)
1536 const_iv (SP_CHANGE_ABILITY)
1537 const_iv (SP_BLESS)
1538 const_iv (SP_CURSE)
1539 const_iv (SP_SUMMON_MONSTER)
1540 const_iv (SP_CHARGING)
1541 const_iv (SP_POLYMORPH)
1542 const_iv (SP_ALCHEMY)
1543 const_iv (SP_REMOVE_CURSE)
1544 const_iv (SP_IDENTIFY)
1545 const_iv (SP_DETECTION)
1546 const_iv (SP_MOOD_CHANGE)
1547 const_iv (SP_MOVING_BALL)
1548 const_iv (SP_SWARM)
1549 const_iv (SP_CHANGE_MANA)
1550 const_iv (SP_DISPEL_RUNE)
1551 const_iv (SP_CREATE_MISSILE)
1552 const_iv (SP_CONSECRATE)
1553 const_iv (SP_ANIMATE_WEAPON)
1554 const_iv (SP_LIGHT)
1555 const_iv (SP_CHANGE_MAP_LIGHT)
1556 const_iv (SP_FAERY_FIRE)
1557 const_iv (SP_CAUSE_DISEASE)
1558 const_iv (SP_AURA)
1559 const_iv (SP_TOWN_PORTAL)
1560 const_iv (SP_PARTY_SPELL)
1223 1561
1224 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1562 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1225 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1563 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1226 const_iv (F_LOCKED) 1564 const_iv (F_LOCKED)
1227 1565
1228 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1566 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1229 1567
1230 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1568 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1231 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1569 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1232 1570
1233 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1571 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1234 1572
1235 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1573 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1236 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) 1574 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1237 1575
1238 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) 1576 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1239 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) 1577 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1240 1578
1241 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1579 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1275 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) 1613 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1276 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) 1614 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1277 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) 1615 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1278 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) 1616 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1279 1617
1280 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1618 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1619 const_iv (MAP_INACTIVE)
1281 1620
1282 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1621 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1283 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1622 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1623
1624 const_iv (VERSION_CS) const_iv (VERSION_SC)
1284 1625
1285 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1626 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1286 1627
1287 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) 1628 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1288 1629
1298 1639
1299 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1640 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1300 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1641 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1301 1642
1302 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1643 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1303 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1644 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1304 const_iv (GT_MINIMAL) 1645
1646 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1647 const_iv (FT_RSRC) const_iv (FT_NUM)
1305 }; 1648 };
1306 1649
1307 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1650 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1308 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1651 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1309 1652
1326 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1669 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1327 av_push (event, newSViv (eiv->klass)); 1670 av_push (event, newSViv (eiv->klass));
1328 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1671 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1329 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1672 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1330 } 1673 }
1331}
1332 1674
1675 // used by autogenerated BOOT sections from genacc
1676 av_reflect = get_av ("cf::REFLECT", 1);
1677}
1678
1679void _gv_clear (SV *gv)
1680 CODE:
1681 assert (SvTYPE (gv) == SVt_PVGV);
1682# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1683 f (GvGP (gv)->gp_form);
1684 f (GvGP (gv)->gp_io);
1685 f (GvGP (gv)->gp_sv);
1686 f (GvGP (gv)->gp_av);
1687 f (GvGP (gv)->gp_hv);
1688 f (GvGP (gv)->gp_cv);
1689 GvCVGEN (gv) = 0;
1690 GvMULTI_off (gv);
1691# undef f
1692
1333void _connect_to_perl () 1693void _connect_to_perl_1 ()
1334 1694
1695void _connect_to_perl_2 ()
1696
1697void _recalc_want ()
1698
1699# not used by default anymore
1335void _global_reattach () 1700void _global_reattach ()
1336 CODE: 1701 CODE:
1337{ 1702{
1338 // reattach to all attachable objects in the game. 1703 // reattach to all attachable objects in the game.
1339 for_all_clients (ns) 1704 for_all_clients (ns)
1340 ns->reattach (); 1705 ns->reattach ();
1341 1706
1342 for_all_objects (op) 1707 for_all_objects (op)
1343 op->reattach (); 1708 op->reattach ();
1344} 1709}
1345
1346void _post_tick ()
1347 CODE:
1348 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1349 1710
1350# support function for map-world.ext 1711# support function for map-world.ext
1351void _quantise (SV *data_sv, SV *plt_sv) 1712void _quantise (SV *data_sv, SV *plt_sv)
1352 CODE: 1713 CODE:
1353{ 1714{
1387 } 1748 }
1388 1749
1389 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1750 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1390} 1751}
1391 1752
1753void init_anim ()
1754
1755void init_globals ()
1756
1757void init_experience ()
1758
1759void init_attackmess ()
1760
1761void init_dynamic ()
1762
1763void load_settings ()
1764
1765void load_materials ()
1766
1767void init_uuid ()
1768 CODE:
1769 UUID::init ();
1770
1771void init_signals ()
1772
1773void init_commands ()
1774
1775void init_skills ()
1776
1777void init_beforeplay ()
1778
1779void evthread_start (int aiofd)
1780
1781void cede_to_tick ()
1782 CODE:
1783 coroapi::cede_to_tick ();
1784
1785NV till_tick ()
1786 CODE:
1787 RETVAL = SvNVX (sv_next_tick) - now ();
1788 OUTPUT:
1789 RETVAL
1790
1791int tick_inhibit ()
1792 CODE:
1793 RETVAL = tick_inhibit;
1794 OUTPUT:
1795 RETVAL
1796
1797void tick_inhibit_inc ()
1798 CODE:
1799 ++tick_inhibit;
1800
1801void tick_inhibit_dec ()
1802 CODE:
1803 if (!--tick_inhibit)
1804 if (tick_pending)
1805 {
1806 ev_async_send (EV_DEFAULT, &tick_watcher);
1807 coroapi::cede ();
1808 }
1809
1810void server_tick ()
1811 CODE:
1812{
1813 NOW = ev_now (EV_DEFAULT);
1814 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1815 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1816 runtime = SvNVX (sv_runtime);
1817
1818 server_tick ();
1819
1820 NOW = ev_time ();
1821 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1822 runtime += TICK;
1823 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1824}
1825
1392NV floor (NV x) 1826NV floor (NV x)
1393 1827
1394NV ceil (NV x) 1828NV ceil (NV x)
1395 1829
1396NV rndm (...) 1830NV rndm (...)
1831 ALIAS:
1832 rmg_rndm = 1
1397 CODE: 1833 CODE:
1834{
1835 rand_gen &gen = ix ? rmg_rndm : rndm;
1398 switch (items) 1836 switch (items)
1399 { 1837 {
1400 case 0: RETVAL = rndm (); break; 1838 case 0: RETVAL = gen (); break;
1401 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1839 case 1: RETVAL = gen (SvUV (ST (0))); break;
1402 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1840 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1403 default: croak ("cf::rndm requires none, one or two parameters."); break; 1841 default: croak ("cf::rndm requires none, one or two parameters."); break;
1404 } 1842 }
1843}
1405 OUTPUT: 1844 OUTPUT:
1406 RETVAL 1845 RETVAL
1407 1846
1408void server_tick () 1847NV clamp (NV value, NV min_value, NV max_value)
1409 CODE: 1848 CODE:
1410 runtime = SvNVx (sv_runtime); 1849 RETVAL = clamp (value, min_value, max_value);
1411 server_tick (); 1850 OUTPUT:
1851 RETVAL
1852
1853NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1854 CODE:
1855 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1856 OUTPUT:
1857 RETVAL
1858
1859void weaken (...)
1860 PROTOTYPE: @
1861 CODE:
1862 while (items > 0)
1863 sv_rvweaken (ST (--items));
1412 1864
1413void 1865void
1414log_backtrace (utf8_string msg) 1866log_backtrace (utf8_string msg)
1415 1867
1416void 1868void
1421octet_string path_combine (octet_string base, octet_string path) 1873octet_string path_combine (octet_string base, octet_string path)
1422 PROTOTYPE: $$ 1874 PROTOTYPE: $$
1423 1875
1424octet_string path_combine_and_normalize (octet_string base, octet_string path) 1876octet_string path_combine_and_normalize (octet_string base, octet_string path)
1425 PROTOTYPE: $$ 1877 PROTOTYPE: $$
1426
1427const_octet_string
1428get_maps_directory (octet_string path)
1429 PROTOTYPE: $
1430 ALIAS: maps_directory = 0
1431 CODE:
1432 RETVAL = create_pathname (path);
1433 OUTPUT: RETVAL
1434 1878
1435void 1879void
1436sub_generation_inc () 1880sub_generation_inc ()
1437 CODE: 1881 CODE:
1438 PL_sub_generation++; 1882 PL_sub_generation++;
1463 1907
1464void abort () 1908void abort ()
1465 1909
1466void reset_signals () 1910void reset_signals ()
1467 1911
1468void fork_abort (octet_string cause = "cf::fork_abort") 1912void fork_abort (const_octet_string cause = "cf::fork_abort")
1469 1913
1470void cleanup (octet_string cause, bool make_core = false) 1914void cleanup (const_octet_string cause, bool make_core = false)
1471 1915
1472void emergency_save () 1916void emergency_save ()
1473 1917
1474void _exit (int status = EXIT_SUCCESS) 1918void _exit (int status = EXIT_SUCCESS)
1475 1919
1476UV sv_2watcher (SV *w)
1477 CODE:
1478 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1479 OUTPUT:
1480 RETVAL
1481
1482#if _POSIX_MEMLOCK 1920#if _POSIX_MEMLOCK
1483 1921
1484int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1922int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1923 INIT:
1924#if __GLIBC__
1925 mallopt (M_TOP_PAD, 1024 * 1024);
1926 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1927 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1928 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1929#endif
1485 1930
1486int munlockall () 1931int munlockall ()
1487 1932
1488#endif 1933#endif
1934
1935int
1936malloc_trim (IV pad = 0)
1937
1938void
1939mallinfo ()
1940 PPCODE:
1941{
1942#if __GLIBC__
1943 struct mallinfo mai = mallinfo ();
1944 EXTEND (SP, 10*2);
1945 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1946 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1947 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1948 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1949 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1950 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1951 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1952 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1953 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1954 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1955#endif
1956 EXTEND (SP, 5*2);
1957 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1958 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1959 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1960 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1961 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1962}
1489 1963
1490int find_animation (utf8_string text) 1964int find_animation (utf8_string text)
1491 PROTOTYPE: $ 1965 PROTOTYPE: $
1492 1966
1493int random_roll (int min, int max, object *op, int goodbad); 1967int random_roll (int min, int max, object *op, int goodbad);
1531 RETVAL = newSVpv (resist_plus[atnr], 0); 2005 RETVAL = newSVpv (resist_plus[atnr], 0);
1532 else 2006 else
1533 XSRETURN_UNDEF; 2007 XSRETURN_UNDEF;
1534 OUTPUT: RETVAL 2008 OUTPUT: RETVAL
1535 2009
2010UUID
2011uuid_cur ()
2012 CODE:
2013 RETVAL = UUID::cur;
2014 OUTPUT:
2015 RETVAL
2016
2017UUID
2018uuid_gen ()
2019 CODE:
2020 RETVAL = UUID::gen ();
2021 OUTPUT:
2022 RETVAL
2023
2024val64
2025uuid_seq (UUID uuid)
2026 CODE:
2027 RETVAL = uuid.seq;
2028 OUTPUT:
2029 RETVAL
2030
2031UUID
2032uuid_str (val64 seq)
2033 CODE:
2034 RETVAL.seq = seq;
2035 OUTPUT:
2036 RETVAL
2037
2038void
2039coin_names ()
2040 PPCODE:
2041 EXTEND (SP, NUM_COINS);
2042 for (int i = 0; i < NUM_COINS; ++i)
2043 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
2044
2045void
2046coin_archetypes ()
2047 PPCODE:
2048 EXTEND (SP, NUM_COINS);
2049 for (int i = 0; i < NUM_COINS; ++i)
2050 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
2051
1536bool 2052bool
1537load_resource_file (octet_string filename) 2053load_resource_file_ (octet_string filename)
2054
2055void
2056fix_weight ()
1538 2057
1539MODULE = cf PACKAGE = cf::attachable 2058MODULE = cf PACKAGE = cf::attachable
1540 2059
1541int 2060int
1542valid (SV *obj) 2061valid (SV *obj)
1546 RETVAL 2065 RETVAL
1547 2066
1548void 2067void
1549debug_trace (attachable *obj, bool on = true) 2068debug_trace (attachable *obj, bool on = true)
1550 CODE: 2069 CODE:
1551 obj->flags &= ~attachable::F_DEBUG_TRACE; 2070 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1552 if (on) 2071 if (on)
1553 obj->flags |= attachable::F_DEBUG_TRACE; 2072 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1554 2073
1555int mortals_size () 2074int mortals_size ()
1556 CODE: 2075 CODE:
1557 RETVAL = attachable::mortals.size (); 2076 RETVAL = attachable::mortals.size ();
1558 OUTPUT: RETVAL 2077 OUTPUT: RETVAL
1560#object *mortals (U32 index) 2079#object *mortals (U32 index)
1561# CODE: 2080# CODE:
1562# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 2081# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1563# OUTPUT: RETVAL 2082# OUTPUT: RETVAL
1564 2083
1565INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 2084INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h |
1566 2085
1567MODULE = cf PACKAGE = cf::global 2086MODULE = cf PACKAGE = cf::global
1568 2087
1569int invoke (SV *klass, int event, ...) 2088int invoke (SV *klass, int event, ...)
1570 CODE: 2089 CODE:
1606object *actives (U32 index) 2125object *actives (U32 index)
1607 CODE: 2126 CODE:
1608 RETVAL = index < actives.size () ? actives [index] : 0; 2127 RETVAL = index < actives.size () ? actives [index] : 0;
1609 OUTPUT: RETVAL 2128 OUTPUT: RETVAL
1610 2129
2130int mortals_size ()
2131 CODE:
2132 RETVAL = attachable::mortals.size ();
2133 OUTPUT: RETVAL
2134
2135const char *slot_use_name (U32 slot)
2136 ALIAS:
2137 slot_nonuse_name = 1
2138 CODE:
2139{
2140 if (slot >= NUM_BODY_LOCATIONS)
2141 croak ("body slot index out of range");
2142
2143 switch (ix)
2144 {
2145 case 0: RETVAL = body_locations[slot].use_name; break;
2146 case 1: RETVAL = body_locations[slot].nonuse_name; break;
2147 }
2148}
2149 OUTPUT:
2150 RETVAL
2151
1611# missing properties 2152# missing properties
1612 2153
1613object *head (object *op) 2154object *head (object *op)
1614 PROTOTYPE: $ 2155 PROTOTYPE: $
1615 CODE: 2156 CODE:
1616 RETVAL = op->head_ (); 2157 RETVAL = op->head_ ();
1617 OUTPUT: RETVAL
1618
1619int is_head (object *op)
1620 PROTOTYPE: $
1621 CODE:
1622 RETVAL = op->head_ () == op;
1623 OUTPUT: RETVAL 2158 OUTPUT: RETVAL
1624 2159
1625void 2160void
1626inv (object *obj) 2161inv (object *obj)
1627 PROTOTYPE: $ 2162 PROTOTYPE: $
1628 PPCODE: 2163 PPCODE:
1629{ 2164{
1630 object *o;
1631 for (o = obj->inv; o; o = o->below) 2165 for (object *o = obj->inv; o; o = o->below)
1632 XPUSHs (sv_2mortal (to_sv (o))); 2166 XPUSHs (sv_2mortal (to_sv (o)));
1633} 2167}
1634 2168
1635void 2169void
1636set_animation (object *op, int idx) 2170set_animation (object *op, int idx)
1641num_animations (object *op) 2175num_animations (object *op)
1642 CODE: 2176 CODE:
1643 RETVAL = NUM_ANIMATIONS (op); 2177 RETVAL = NUM_ANIMATIONS (op);
1644 OUTPUT: RETVAL 2178 OUTPUT: RETVAL
1645 2179
2180int slot_info (object *op, UV slot, int value = 0)
2181 ALIAS:
2182 slot_used = 1
2183 CODE:
2184{
2185 if (slot >= NUM_BODY_LOCATIONS)
2186 croak ("body slot index out of range");
2187
2188 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2189
2190 if (items > 2)
2191 if (ix)
2192 op->slot[slot].used = value;
2193 else
2194 op->slot[slot].info = value;
2195}
2196 OUTPUT:
2197 RETVAL
2198
1646object *find_best_object_match (object *op, utf8_string match) 2199object *find_best_object_match (object *op, utf8_string match)
1647 2200
1648object *find_marked_object (object *op) 2201object *find_marked_object (object *op)
1649 2202
1650int need_identify (object *obj); 2203int need_identify (object *obj);
1651 2204
1652int apply_shop_mat (object *shop_mat, object *op); 2205int apply_shop_mat (object *shop_mat, object *op);
1653
1654int move_player (object *op, int dir)
1655 CODE:
1656 RETVAL = move_player (op, dir);
1657 OUTPUT:
1658 RETVAL
1659 2206
1660int move (object *op, int dir, object *originator = op) 2207int move (object *op, int dir, object *originator = op)
1661 CODE: 2208 CODE:
1662 RETVAL = move_ob (op, dir, originator); 2209 RETVAL = move_ob (op, dir, originator);
1663 OUTPUT: 2210 OUTPUT:
1671 CODE: 2218 CODE:
1672 player_apply_below (op); 2219 player_apply_below (op);
1673 2220
1674int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2221int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1675 2222
1676object *cf_object_present_archname_inside (object *op, utf8_string whatstr) 2223int casting_level (object *caster, object *spell)
1677
1678int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1679
1680int cf_object_change_map (object *op, int x, int y, maptile *map)
1681
1682#//TODO
1683object *clone_ (object *op, int recursive = 0)
1684 CODE:
1685 if (recursive)
1686 RETVAL = object_create_clone (op);
1687 else
1688 {
1689 RETVAL = object::create ();
1690 op->copy_to (RETVAL);
1691 }
1692 OUTPUT: RETVAL
1693 2224
1694int pay_item (object *op, object *buyer) 2225int pay_item (object *op, object *buyer)
1695 CODE: 2226 CODE:
1696 RETVAL = pay_for_item (op, buyer); 2227 RETVAL = pay_for_item (op, buyer);
1697 OUTPUT: RETVAL 2228 OUTPUT: RETVAL
1732 2263
1733void drop (object *who, object *op) 2264void drop (object *who, object *op)
1734 2265
1735void pick_up (object *who, object *op) 2266void pick_up (object *who, object *op)
1736 2267
1737int cf_object_teleport (object *op, maptile *map, int x, int y)
1738
1739void update_object (object *op, int action) 2268void update_object (object *op, int action)
1740 2269
1741object *cf_create_object_by_name (utf8_string name)
1742
1743void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2270void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1744 2271
1745void player_lvl_adj (object *who, object *skill = 0) 2272void player_lvl_adj (object *who, object *skill = 0)
1746 2273
1747int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2274int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1748 2275
1749int calc_skill_exp (object *who, object *op, object *skill); 2276int calc_skill_exp (object *who, object *op, object *skill)
1750 2277
1751void push_button (object *op); 2278void push_button (object *op, object *originator)
1752 2279
1753void use_trigger (object *op); 2280void use_trigger (object *op, object *originator)
1754 2281
1755void add_button_link (object *button, maptile *map, int connected); 2282void handle_apply_yield (object *op)
1756 2283
1757void remove_button_link (object *op); 2284int convert_item (object *item, object *converter)
1758 2285
1759 2286
1760MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2287MODULE = cf PACKAGE = cf::object PREFIX = cf_
1761
1762object *cf_insert_ob_in_ob (object *ob, object *where)
1763 2288
1764# no clean way to get an object from an archetype - stupid idiotic 2289# no clean way to get an object from an archetype - stupid idiotic
1765# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2290# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1766 2291
1767object *new (utf8_string archetype = 0) 2292object *new (utf8_string archetype = 0)
1768 PROTOTYPE: ;$ 2293 PROTOTYPE: ;$
1769 CODE: 2294 CODE:
1770 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2295 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1771 OUTPUT: 2296 OUTPUT:
1772 RETVAL 2297 RETVAL
1773 2298
2299object *find_object (U32 tag)
2300
2301# TODO: nuke
1774object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2302object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1775 PROTOTYPE: $$$$$$ 2303 PROTOTYPE: $$$$$$
1776 CODE: 2304 CODE:
1777{ 2305{
1778 int unused_type; 2306 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1779 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1780}
1781 2307
1782player *contr (object *op) 2308 if (RETVAL->destroyed ())
1783 CODE:
1784 RETVAL = op->contr; 2309 RETVAL = 0;
1785 OUTPUT: RETVAL 2310}
1786 2311
1787const_utf8_string get_ob_key_value (object *op, utf8_string key) 2312shstr
2313object::kv_get (shstr key)
1788 2314
1789bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2315void
2316object::kv_del (shstr key)
2317
2318void
2319object::kv_set (shstr key, shstr value)
1790 2320
1791object *get_nearest_player (object *ob) 2321object *get_nearest_player (object *ob)
1792 ALIAS: nearest_player = 0 2322 ALIAS: nearest_player = 0
1793 PREINIT: 2323 PREINIT:
1794 extern object *get_nearest_player (object *); 2324 extern object *get_nearest_player (object *);
1796void rangevector (object *ob, object *other, int flags = 0) 2326void rangevector (object *ob, object *other, int flags = 0)
1797 PROTOTYPE: $$;$ 2327 PROTOTYPE: $$;$
1798 PPCODE: 2328 PPCODE:
1799{ 2329{
1800 rv_vector rv; 2330 rv_vector rv;
2331
2332 PUTBACK;
1801 get_rangevector (ob, other, &rv, flags); 2333 get_rangevector (ob, other, &rv, flags);
2334 SPAGAIN;
2335
1802 EXTEND (SP, 5); 2336 EXTEND (SP, 5);
1803 PUSHs (newSVuv (rv.distance)); 2337 PUSHs (newSVuv (rv.distance));
1804 PUSHs (newSViv (rv.distance_x)); 2338 PUSHs (newSViv (rv.distance_x));
1805 PUSHs (newSViv (rv.distance_y)); 2339 PUSHs (newSViv (rv.distance_y));
1806 PUSHs (newSViv (rv.direction)); 2340 PUSHs (newSViv (rv.direction));
1807 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2341 PUSHs (to_sv (rv.part));
1808} 2342}
1809 2343
1810bool on_same_map_as (object *ob, object *other) 2344bool on_same_map_as (object *ob, object *other)
1811 CODE: 2345 CODE:
1812 RETVAL = on_same_map (ob, other); 2346 RETVAL = on_same_map (ob, other);
1816base_name (object *op, int plural = op->nrof > 1) 2350base_name (object *op, int plural = op->nrof > 1)
1817 CODE: 2351 CODE:
1818 RETVAL = query_base_name (op, plural); 2352 RETVAL = query_base_name (op, plural);
1819 OUTPUT: RETVAL 2353 OUTPUT: RETVAL
1820 2354
1821object *decrease_ob_nr (object *op, unsigned long i) 2355# return the tail of an object, excluding itself
2356void
2357tail (object *op)
2358 PPCODE:
2359 while ((op = op->more))
2360 XPUSHs (sv_2mortal (to_sv (op)));
1822 2361
1823MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2362MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1824 2363
1825player *player (object *op) 2364player *player (object *op)
1826 CODE: 2365 CODE:
1827 RETVAL = op->contr; 2366 RETVAL = op->contr;
1828 OUTPUT: RETVAL 2367 OUTPUT: RETVAL
1829 2368
2369bool move_player (object *op, int dir)
2370
1830void check_score (object *op) 2371void check_score (object *op)
1831 2372
1832void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2373void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1833 CODE: 2374 CODE:
1834 new_draw_info (flags, 0, op, txt); 2375 new_draw_info (flags, 0, op, txt);
1835 2376
1836object *cf_player_send_inventory (object *op)
1837
1838octet_string cf_player_get_ip (object *op)
1839 ALIAS: ip = 0
1840
1841object *cf_player_get_marked_item (object *op)
1842 ALIAS: marked_item = 0
1843
1844void cf_player_set_marked_item (object *op, object *ob)
1845
1846partylist *cf_player_get_party (object *op)
1847 ALIAS: party = 0
1848
1849void cf_player_set_party (object *op, partylist *party)
1850
1851void kill_player (object *op) 2377void kill_player (object *op)
1852 2378
2379void esrv_send_item (object *pl, object *item)
2380
1853void esrv_update_item (object *op, int what, object *item) 2381void esrv_update_item (object *pl, int what, object *item)
1854 C_ARGS: what, op, item 2382 C_ARGS: what, pl, item
1855 2383
1856void clear_los (object *op) 2384void esrv_del_item (object *pl, int tag)
2385 C_ARGS: pl->contr, tag
1857 2386
1858int command_summon (object *op, utf8_string params) 2387int command_summon (object *op, utf8_string params)
1859 2388
1860int command_arrest (object *op, utf8_string params) 2389int command_arrest (object *op, utf8_string params)
1861 2390
1880 pl->ob->stats.hp = pl->ob->stats.maxhp; 2409 pl->ob->stats.hp = pl->ob->stats.maxhp;
1881 pl->ob->stats.sp = pl->ob->stats.maxsp; 2410 pl->ob->stats.sp = pl->ob->stats.maxsp;
1882 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2411 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1883 pl->orig_stats = pl->ob->stats; 2412 pl->orig_stats = pl->ob->stats;
1884 2413
1885void cf_player_move (player *pl, int dir) 2414# should only be temporary
2415void esrv_new_player (player *pl)
1886 2416
1887void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2417#d# TODO: replace by blocked_los accessor, fix code using this
1888
1889bool 2418bool
1890cell_visible (player *pl, int dx, int dy) 2419cell_visible (player *pl, int dx, int dy)
1891 CODE: 2420 CODE:
1892 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2421 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
1893 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1894 OUTPUT: 2422 OUTPUT:
1895 RETVAL 2423 RETVAL
1896 2424
1897void 2425void
1898send (player *pl, SV *packet) 2426send (player *pl, SV *packet)
1899 CODE: 2427 CODE:
1900{ 2428{
1901 STRLEN len; 2429 STRLEN len;
1902 char *buf = SvPVbyte (packet, len); 2430 char *buf = SvPVbyte (packet, len);
1903 2431
2432 if (len > MAXSOCKBUF)
2433 pl->failmsg ("[packet too long for client]");
1904 if (pl->ns) 2434 else if (pl->ns)
1905 pl->ns->send_packet (buf, len); 2435 pl->ns->send_packet (buf, len);
1906} 2436}
1907
1908int
1909listening (player *pl, int new_value = -1)
1910 CODE:
1911 RETVAL = pl->listening;
1912 if (new_value >= 0)
1913 pl->listening = new_value;
1914 OUTPUT:
1915 RETVAL
1916 2437
1917void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2438void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
1918 PROTOTYPE: $;$$$ 2439 PROTOTYPE: $;$$$
1919 PPCODE: 2440 PPCODE:
1920 if (GIMME_V != G_VOID) 2441 if (GIMME_V != G_VOID)
1945 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2466 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
1946 OUTPUT: RETVAL 2467 OUTPUT: RETVAL
1947 2468
1948SV *registry (maptile *map) 2469SV *registry (maptile *map)
1949 2470
2471void
2472find_tagged_objects (maptile *map, utf8_string tag = 0)
2473 PPCODE:
2474{
2475 if (!map->spaces)
2476 XSRETURN_EMPTY;
2477
2478 if (tag)
2479 {
2480 shstr_cmp tag_ (tag);
2481
2482 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2483 for (object *op = ms->bot; op; op = op->above)
2484 if (op->tag == tag_)
2485 XPUSHs (sv_2mortal (to_sv (op)));
2486 }
2487 else
2488 {
2489 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2490 for (object *op = ms->bot; op; op = op->above)
2491 if (op->tag)
2492 XPUSHs (sv_2mortal (to_sv (op)));
2493 }
2494}
2495
1950INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2496INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2497
2498void
2499adjust_daylight ()
2500 CODE:
2501 maptile::adjust_daylight ();
2502
2503int
2504outdoor_darkness (int darkness = 0)
2505 CODE:
2506 RETVAL = maptile::outdoor_darkness;
2507 if (items)
2508 maptile::outdoor_darkness = darkness;
2509 OUTPUT:
2510 RETVAL
1951 2511
1952void 2512void
1953maptile::instantiate () 2513maptile::instantiate ()
1954 2514
1955maptile *new () 2515maptile *new ()
1987 for (int x = 0; x < THIS->width; ++x) 2547 for (int x = 0; x < THIS->width; ++x)
1988 for (int y = 0; y < THIS->height; ++y) 2548 for (int y = 0; y < THIS->height; ++y)
1989 { 2549 {
1990 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2550 for (object *op = THIS->at (x, y).bot; op; op = op->above)
1991 if (op->flag [FLAG_IS_FLOOR]) 2551 if (op->flag [FLAG_IS_FLOOR])
1992 goto skip_space; 2552 goto skip;
1993 2553
1994 { 2554 {
1995 int offs = offset + y * stride + x; 2555 int offs = offset + y * stride + x;
2556
1996 if (IN_RANGE_EXC (offs, 0, idxlen)) 2557 if (IN_RANGE_EXC (offs, 0, idxlen))
1997 { 2558 {
1998 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2559 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
1999 { 2560 {
2000 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2561 object *ob = get_archetype (SvPVutf8_nolen (*elem));
2001 ob->flag [FLAG_NO_MAP_SAVE] = true; 2562 ob->flag [FLAG_NO_MAP_SAVE] = true;
2002 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2563 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2003 2564
2004 if (ob->randomitems) 2565 if (ob->randomitems && !ob->above)
2005 { 2566 {
2006 if (!ob->above)
2007 {
2008 ob->create_treasure (ob->randomitems); 2567 ob->create_treasure (ob->randomitems);
2009 2568
2010 for (object *op = ob->above; op; op = op->above) 2569 for (object *op = ob->above; op; op = op->above)
2011 op->flag [FLAG_NO_MAP_SAVE] = true; 2570 op->flag [FLAG_NO_MAP_SAVE] = true;
2012 } 2571 // TODO: if this is a pickable object, then the item
2013 2572 // will at a bit weird - saving inside the player
2014 ob->randomitems = 0; 2573 // will clear the flag, but when the player drops
2574 // it without logging out, it keeps the flag.
2575 // nobody ahs reported this, but this can be rather
2576 // annoying on persistent maps.
2015 } 2577 }
2016 } 2578 }
2017 } 2579 }
2018 } 2580 }
2019 2581
2020 skip_space: ; 2582 skip: ;
2021 } 2583 }
2022} 2584}
2023 2585
2024void 2586void
2025maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2587maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2031 palette = SvRV (palette); 2593 palette = SvRV (palette);
2032 2594
2033 STRLEN idxlen; 2595 STRLEN idxlen;
2034 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2596 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2035 2597
2036 region **regionmap = (region **)malloc ( 2598 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2037 (av_len ((AV *)palette) + 1) * sizeof (region *));
2038 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2599 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2039 2600
2040 for (int i = av_len ((AV *)palette) + 1; i--; ) 2601 for (int i = av_len ((AV *)palette) + 1; i--; )
2041 regionmap [i] = region::find ( 2602 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2042 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2043 2603
2044 for (int y = 0; y < THIS->height; ++y) 2604 for (int y = 0; y < THIS->height; ++y)
2045 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2605 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2046 2606
2047 sfree (THIS->regions, THIS->size ()); 2607 sfree (THIS->regions, THIS->size ());
2048 free (THIS->regionmap); 2608 delete [] THIS->regionmap;
2049 2609
2050 THIS->regions = regions; 2610 THIS->regions = regions;
2051 THIS->regionmap = regionmap; 2611 THIS->regionmap = regionmap;
2052} 2612}
2053 2613
2054void 2614void
2055maptile::create_region_treasure () 2615maptile::create_region_treasure ()
2056 CODE: 2616 CODE:
2057{
2058 object *op = object::create ();
2059 op->type = FLOOR;
2060 op->map = THIS;
2061
2062 for (int x = 0; x < THIS->width; ++x) 2617 for (int x = 0; x < THIS->width; ++x)
2063 for (int y = 0; y < THIS->height; ++y) 2618 for (int y = 0; y < THIS->height; ++y)
2064 { 2619 {
2065 region *rgn = THIS->region (x, y); 2620 region *rgn = THIS->region (x, y);
2066 2621
2067 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2622 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2623 if (object *op = THIS->at (x, y).top)
2068 if (rgn->treasure && rndm () < rgn->treasure_density) 2624 if (rgn->treasure && rndm () < rgn->treasure_density)
2069 {
2070 op->x = x;
2071 op->y = y;
2072 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2625 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2073 }
2074 } 2626 }
2075 2627
2076 op->destroy ();
2077}
2078
2079void play_sound_map (maptile *map, int x, int y, int sound_num)
2080
2081int out_of_map (maptile *map, int x, int y) 2628int out_of_map (maptile *map, int x, int y)
2082 2629
2083void 2630void
2084trigger (maptile *map, long connection, bool state = true) 2631find_link (maptile *map, shstr_tmp connection)
2085 CODE:
2086 activate_connection (map, connection, state);
2087
2088void
2089get_connection (maptile *map, long connection)
2090 PPCODE: 2632 PPCODE:
2091 oblinkpt *obp = get_connection_links (map, connection); 2633 if (oblinkpt *obp = map->find_link (connection))
2092 if (obp)
2093 for (objectlink *ol = obp->link; ol; ol = ol->next) 2634 for (objectlink *ol = obp->link; ol; ol = ol->next)
2094 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2635 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2095
2096object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2097
2098object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2099
2100object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2101 C_ARGS: str, map, nx, ny
2102 2636
2103void 2637void
2104get_map_flags (maptile *map, int x, int y) 2638get_map_flags (maptile *map, int x, int y)
2105 PPCODE: 2639 PPCODE:
2106{ 2640{
2107 maptile *nmap = 0; 2641 maptile *nmap = 0;
2108 I16 nx = 0, ny = 0; 2642 I16 nx = 0, ny = 0;
2643
2644 PUTBACK;
2109 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2645 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2646 SPAGAIN;
2110 2647
2111 EXTEND (SP, 4); 2648 EXTEND (SP, 4);
2112 PUSHs (sv_2mortal (newSViv (flags))); 2649 PUSHs (sv_2mortal (newSViv (flags)));
2113 2650
2114 if (GIMME_V == G_ARRAY) 2651 if (GIMME_V == G_ARRAY)
2115 { 2652 {
2116 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2653 PUSHs (sv_2mortal (to_sv (nmap)));
2117 PUSHs (sv_2mortal (newSViv (nx))); 2654 PUSHs (sv_2mortal (newSViv (nx)));
2118 PUSHs (sv_2mortal (newSViv (ny))); 2655 PUSHs (sv_2mortal (newSViv (ny)));
2119 } 2656 }
2120} 2657}
2121 2658
2659mapspace *
2660ms (maptile *map, unsigned int x, unsigned int y)
2661 PROTOTYPE: $$$
2662 CODE:
2663{
2664 maptile *nmap = 0;
2665 I16 nx, ny;
2666
2667 PUTBACK;
2668 get_map_flags (map, &nmap, x, y, &nx, &ny);
2669 SPAGAIN;
2670
2671 if (!nmap)
2672 XSRETURN_UNDEF;
2673
2674 RETVAL = &nmap->at (nx, ny);
2675}
2676 OUTPUT:
2677 RETVAL
2678
2122void 2679void
2123at (maptile *map, unsigned int x, unsigned int y) 2680at (maptile *map, unsigned int x, unsigned int y)
2124 PROTOTYPE: $$$ 2681 PROTOTYPE: $$$
2125 PPCODE: 2682 PPCODE:
2126{ 2683{
2127 object *o;
2128 maptile *nmap = 0; 2684 maptile *nmap = 0;
2129 I16 nx, ny; 2685 I16 nx, ny;
2130 2686
2687 PUTBACK;
2131 get_map_flags (map, &nmap, x, y, &nx, &ny); 2688 get_map_flags (map, &nmap, x, y, &nx, &ny);
2689 SPAGAIN;
2132 2690
2133 if (nmap) 2691 if (nmap)
2134 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2692 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2135 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2693 XPUSHs (sv_2mortal (to_sv (o)));
2136} 2694}
2137 2695
2138SV * 2696SV *
2139bot_at (maptile *obj, unsigned int x, unsigned int y) 2697bot_at (maptile *map, unsigned int x, unsigned int y)
2140 PROTOTYPE: $$$ 2698 PROTOTYPE: $$$
2141 ALIAS: 2699 ALIAS:
2142 top_at = 1 2700 top_at = 1
2143 flags_at = 2 2701 flags_at = 2
2144 light_at = 3 2702 light_at = 3
2145 move_block_at = 4 2703 move_block_at = 4
2146 move_slow_at = 5 2704 move_slow_at = 5
2147 move_on_at = 6 2705 move_on_at = 6
2148 move_off_at = 7 2706 move_off_at = 7
2149 INIT:
2150 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2151 CODE: 2707 CODE:
2708{
2709 sint16 nx = x;
2710 sint16 ny = y;
2711
2712 if (!xy_normalise (map, nx, ny))
2713 XSRETURN_UNDEF;
2714
2715 mapspace &ms = map->at (nx, ny);
2716
2717 ms.update ();
2718
2152 switch (ix) 2719 switch (ix)
2153 { 2720 {
2154 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2721 case 0: RETVAL = to_sv (ms.bot ); break;
2155 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2722 case 1: RETVAL = to_sv (ms.top ); break;
2156 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2723 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2157 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2724 case 3: RETVAL = newSViv (ms.light ); break;
2158 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2725 case 4: RETVAL = newSVuv (ms.move_block); break;
2159 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2726 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2160 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2727 case 6: RETVAL = newSVuv (ms.move_on ); break;
2161 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2728 case 7: RETVAL = newSVuv (ms.move_off ); break;
2162 } 2729 }
2730}
2163 OUTPUT: RETVAL 2731 OUTPUT: RETVAL
2164
2165void fix_walls (maptile *map, int x, int y)
2166
2167void fix_walls_around (maptile *map, int x, int y)
2168 2732
2169# worst xs function of my life 2733# worst xs function of my life
2170bool 2734bool
2171_create_random_map (\ 2735_create_random_map (\
2172 maptile *self,\ 2736 maptile *self,\
2240 rmp.decoroptions = decoroptions; 2804 rmp.decoroptions = decoroptions;
2241 rmp.orientation = orientation; 2805 rmp.orientation = orientation;
2242 rmp.origin_y = origin_y; 2806 rmp.origin_y = origin_y;
2243 rmp.origin_x = origin_x; 2807 rmp.origin_x = origin_x;
2244 rmp.random_seed = random_seed; 2808 rmp.random_seed = random_seed;
2245 rmp.total_map_hp = total_map_hp; 2809 rmp.total_map_hp = (uint64_t) total_map_hp;
2246 rmp.map_layout_style = map_layout_style; 2810 rmp.map_layout_style = map_layout_style;
2247 rmp.treasureoptions = treasureoptions; 2811 rmp.treasureoptions = treasureoptions;
2248 rmp.symmetry_used = symmetry_used; 2812 rmp.symmetry_used = symmetry_used;
2249 rmp.region = region; 2813 rmp.region = region;
2250 rmp.custom = custom; 2814 rmp.custom = custom;
2252 RETVAL = self->generate_random_map (&rmp); 2816 RETVAL = self->generate_random_map (&rmp);
2253} 2817}
2254 OUTPUT: 2818 OUTPUT:
2255 RETVAL 2819 RETVAL
2256 2820
2821MODULE = cf PACKAGE = cf::mapspace
2822
2823INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2824
2257MODULE = cf PACKAGE = cf::arch 2825MODULE = cf PACKAGE = cf::arch
2258 2826
2259archetype *find (utf8_string name) 2827int archetypes_size ()
2260 CODE: 2828 CODE:
2261 RETVAL = archetype::find (name); 2829 RETVAL = archetypes.size ();
2262 OUTPUT:
2263 RETVAL
2264
2265archetype *first()
2266 PROTOTYPE:
2267 CODE:
2268 RETVAL = first_archetype;
2269 OUTPUT: RETVAL 2830 OUTPUT: RETVAL
2831
2832archetype *archetypes (U32 index)
2833 CODE:
2834 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2835 OUTPUT: RETVAL
2270 2836
2271INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2837INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2272 2838
2273MODULE = cf PACKAGE = cf::party 2839MODULE = cf PACKAGE = cf::party
2274 2840
2292 PROTOTYPE: $ 2858 PROTOTYPE: $
2293 CODE: 2859 CODE:
2294 RETVAL = region::find (name); 2860 RETVAL = region::find (name);
2295 OUTPUT: RETVAL 2861 OUTPUT: RETVAL
2296 2862
2297region *find_fuzzy (utf8_string name)
2298 PROTOTYPE: $
2299 CODE:
2300 RETVAL = region::find_fuzzy (name);
2301 OUTPUT: RETVAL
2302
2303int specificity (region *rgn) 2863int specificity (region *rgn)
2304 CODE: 2864 CODE:
2305 RETVAL = 0; 2865 RETVAL = 0;
2306 while (rgn = rgn->parent) 2866 while (rgn = rgn->parent)
2307 RETVAL++; 2867 RETVAL++;
2343 CODE: 2903 CODE:
2344{ 2904{
2345 STRLEN len; 2905 STRLEN len;
2346 char *buf = SvPVbyte (packet, len); 2906 char *buf = SvPVbyte (packet, len);
2347 2907
2908 if (len > MAXSOCKBUF)
2909 {
2910 // ugly
2911 if (THIS->pl)
2912 THIS->pl->failmsg ("[packet too long for client]");
2913 }
2914 else
2348 THIS->send_packet (buf, len); 2915 THIS->send_packet (buf, len);
2349} 2916}
2917
2918faceidx
2919client::need_face (utf8_string name, int pri = 0)
2920 CODE:
2921 RETVAL = face_find (name, 0);
2922 if (RETVAL)
2923 {
2924 THIS->send_face (RETVAL, pri);
2925 THIS->flush_fx ();
2926 }
2927 OUTPUT:
2928 RETVAL
2929
2930int
2931client::fx_want (int idx, int value = -1)
2932 CODE:
2933 if (0 < idx && idx < FT_NUM)
2934 {
2935 RETVAL = THIS->fx_want [idx];
2936 if (items > 2)
2937 THIS->fx_want [idx] = value;
2938 }
2939 else
2940 RETVAL = 0;
2941 OUTPUT:
2942 RETVAL
2943
2944MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2945
2946faceidx sound_find (utf8_string name)
2947
2948void sound_set (utf8_string str, faceidx face)
2949
2950# dire hack
2951void old_sound_index (int idx, faceidx face)
2952 CODE:
2953 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2954 old_sound_index [idx] = face;
2350 2955
2351MODULE = cf PACKAGE = cf::face PREFIX = face_ 2956MODULE = cf PACKAGE = cf::face PREFIX = face_
2352 2957
2353#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2958#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2354 2959
2370 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2975 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2371 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2976 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2372} 2977}
2373 OUTPUT: RETVAL 2978 OUTPUT: RETVAL
2374 2979
2375void set (faceidx idx, int visibility, int magicmap) 2980void set_type (faceidx idx, int value)
2376 CODE: 2981 ALIAS:
2377 faceinfo *f = face_info (idx); 2982 set_type = 0
2378 assert (f); 2983 set_visibility = 1
2379 f->visibility = visibility; 2984 set_magicmap = 2
2380 f->magicmap = magicmap; 2985 set_smooth = 3
2381 2986 set_smoothlevel = 4
2382void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2383 CODE: 2987 CODE:
2384 faceinfo *f = face_info (idx); assert (f); 2988 faceinfo *f = face_info (idx); assert (f);
2385 f->smooth = smooth; 2989 switch (ix)
2386 f->smoothlevel = smoothlevel; 2990 {
2991 case 0: f->type = value; break;
2992 case 1: f->visibility = value; break;
2993 case 2: f->magicmap = value; break;
2994 case 3: f->smooth = value; break;
2995 case 4: f->smoothlevel = value; break;
2996 }
2387 2997
2388void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2998void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2389 CODE: 2999 CODE:
2390{ 3000{
2391 facedata *d = face_data (idx, faceset); 3001 faceinfo *f = face_info (idx); assert (f);
2392 assert (d); 3002 facedata *d = &(faceset ? f->data64 : f->data32);
2393 sv_to (data, d->data); 3003 sv_to (data, d->data);
2394 STRLEN clen; 3004 STRLEN clen;
2395 char *cdata = SvPVbyte (chksum, clen); 3005 char *cdata = SvPVbyte (chksum, clen);
2396 clen = min (CHKSUM_SIZE, clen); 3006 clen = min (CHKSUM_MAXLEN, clen);
2397 3007
2398 if (memcmp (d->chksum, cdata, clen)) 3008 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2399 { 3009 {
3010 d->chksum_len = clen;
2400 memcpy (d->chksum, cdata, clen); 3011 memcpy (d->chksum, cdata, clen);
2401 3012
2402 // invalidate existing client face info 3013 // invalidate existing client face info
2403 for_all_clients (ns) 3014 for_all_clients (ns)
2404 if (ns->faceset == faceset) 3015 if (ns->faceset == faceset)
2407 ns->force_newmap = true; 3018 ns->force_newmap = true;
2408 } 3019 }
2409 } 3020 }
2410} 3021}
2411 3022
3023int get_data_size (faceidx idx, int faceset = 0)
3024 CODE:
3025 facedata *d = face_data (idx, faceset);
3026 if (!d) XSRETURN_UNDEF;
3027 RETVAL = d->data.size ();
3028 OUTPUT:
3029 RETVAL
3030
3031SV *get_chksum (faceidx idx, int faceset = 0)
3032 CODE:
3033 facedata *d = face_data (idx, faceset);
3034 if (!d) XSRETURN_UNDEF;
3035 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
3036 OUTPUT:
3037 RETVAL
3038
3039SV *get_data (faceidx idx, int faceset = 0)
3040 CODE:
3041 facedata *d = face_data (idx, faceset);
3042 if (!d) XSRETURN_UNDEF;
3043 RETVAL = newSVpvn (d->data.data (), d->data.length ());
3044 OUTPUT:
3045 RETVAL
3046
2412void invalidate (faceidx idx) 3047void invalidate (faceidx idx)
2413 CODE: 3048 CODE:
2414 for_all_clients (ns) 3049 for_all_clients (ns)
2415 { 3050 {
2416 ns->faces_sent [idx] = false; 3051 ns->faces_sent [idx] = false;
2459void invalidate_all () 3094void invalidate_all ()
2460 CODE: 3095 CODE:
2461 for_all_clients (ns) 3096 for_all_clients (ns)
2462 ns->anims_sent.reset (); 3097 ns->anims_sent.reset ();
2463 3098
3099MODULE = cf PACKAGE = cf::object::freezer
3100
3101INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h |
3102
3103SV *
3104new (char *klass)
3105 CODE:
3106 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
3107 OUTPUT: RETVAL
3108
3109void
3110DESTROY (SV *sv)
3111 CODE:
3112 object_freezer *self;
3113 sv_to (sv, self);
3114 delete self;
3115
3116MODULE = cf PACKAGE = cf::object::thawer
3117
3118INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h |
3119
3120SV *
3121new_from_file (char *klass, octet_string path)
3122 CODE:
3123 object_thawer *f = new object_thawer (path);
3124 if (!*f)
3125 {
3126 delete f;
3127 XSRETURN_UNDEF;
3128 }
3129 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
3130 OUTPUT: RETVAL
3131
3132void
3133DESTROY (SV *sv)
3134 CODE:
3135 object_thawer *self;
3136 sv_to (sv, self);
3137 delete self;
3138
3139void
3140extract_tags (object_thawer *self)
3141 PPCODE:
3142 while (self->kw != KW_EOF)
3143 {
3144 PUTBACK;
3145 coroapi::cede_to_tick ();
3146 SPAGAIN;
3147
3148 if (self->kw == KW_tag)
3149 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
3150
3151 self->skip ();
3152 }
3153

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