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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.204 by root, Mon Apr 30 04:25:30 2007 UTC vs.
Revision 1.356 by root, Sat Apr 3 02:27:24 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#include "autoconf.h" 23#include "autoconf.h"
27
28#define PLUGIN_NAME "perl"
29#define PLUGIN_VERSION "cfperl 0.5"
30
31#define CEDES_PER_TICK 5
32 24
33#if HAVE_EXECINFO_H 25#if HAVE_EXECINFO_H
34# include <execinfo.h> 26# include <execinfo.h>
35#endif 27#endif
36 28
37#include <plugin_common.h>
38#include <sounds.h>
39#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
40#include <sproto.h> 35#include "sproto.h"
41
42#include "loader.h"
43#include "cfperl.h"
44#include "shstr.h"
45 36
46#include <unistd.h> 37#include <unistd.h>
47#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
48# include <sys/mman.h> 39# include <sys/mman.h>
49#endif 40#endif
50 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
51#include <EXTERN.h> 50#include <EXTERN.h>
52#include <perl.h> 51#include <perl.h>
53#include <XSUB.h> 52#include <XSUB.h>
54 53
55#include "CoroAPI.h" 54#include "CoroAPI.h"
56#include "perlxsi.c" 55#include "perlxsi.c"
57 56
58extern sint64 *levels; // the experience table 57extern sint64 *levels; // the experience table
59 58
60typedef object object_ornull; 59typedef object_thawer &object_thawer_ref;
61typedef maptile maptile_ornull; 60typedef object_freezer &object_freezer_ref;
62
63typedef char *octet_string;
64typedef char *utf8_string;
65typedef const char *const_octet_string;
66typedef const char *const_utf8_string;
67 61
68typedef std::string std__string; 62typedef std::string std__string;
69 63
70#if IVSIZE >= 8
71 typedef IV val64;
72# define newSVval64 newSViv
73# define SvVAL64 SvIV
74#else
75 typedef double val64;
76# define newSVval64 newSVnv
77# define SvVAL64 SvNV
78#endif
79
80static f_plug_api gethook = cfapi_get_hooks;
81static f_plug_api object_set_property = cfapi_object_set_property;
82static f_plug_api object_insert = cfapi_object_insert;
83
84static PerlInterpreter *perl; 64static PerlInterpreter *perl;
85 65
86double runtime; 66tstamp NOW, runtime;
67
68static int tick_inhibit;
69static int tick_pending;
87 70
88global gbl_ev; 71global gbl_ev;
89static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 72static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
90static SV *sv_runtime, *sv_next_tick; 73static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
74static AV *av_reflect;
75
76bitset<NUM_EVENT_TYPES> ev_want_event;
77bitset<NUM_TYPES> ev_want_type;
91 78
92static HV 79static HV
93 *stash_cf, 80 *stash_cf,
94 *stash_cf_object_wrap, 81 *stash_cf_object_wrap,
95 *stash_cf_object_player_wrap, 82 *stash_cf_object_player_wrap,
96 *stash_cf_player_wrap, 83 *stash_cf_player_wrap,
97 *stash_cf_map_wrap, 84 *stash_cf_map_wrap,
85 *stash_cf_mapspace_wrap,
98 *stash_cf_client_wrap, 86 *stash_cf_client_wrap,
99 *stash_cf_arch_wrap, 87 *stash_cf_arch_wrap,
100 *stash_cf_party_wrap, 88 *stash_cf_party_wrap,
101 *stash_cf_region_wrap, 89 *stash_cf_region_wrap,
102 *stash_cf_living_wrap; 90 *stash_cf_living_wrap;
91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
100static SV *
101newSVpv_utf8 (const char *s)
102{
103 if (!s)
104 return newSV (0);
105
106 SV *sv = newSVpv (s, 0);
107 SvUTF8_on (sv);
108 return sv;
109}
110#endif
111
112#ifndef newSVpvn_utf8
113static SV *
114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
115{
116 if (!s)
117 return newSV (0);
118
119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
122 SvUTF8_on (sv);
123
124 return sv;
125}
126#endif
127
128static noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
142}
103 143
104// helper cast function, returns super class * or 0 144// helper cast function, returns super class * or 0
105template<class super> 145template<class super>
106static super * 146static super *
107is_a (attachable *at) 147is_a (attachable *at)
140 SvREFCNT_inc (self); 180 SvREFCNT_inc (self);
141 hv_clear (self); 181 hv_clear (self);
142 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
143 SvREFCNT_dec (self); 183 SvREFCNT_dec (self);
144 184
145 // self *must* be null now because thats sv_unmagic's job. 185 // self *must* be null now because that's sv_unmagic's job.
146 assert (!this->self); 186 assert (!this->self);
147 } 187 }
148} 188}
149 189
150void 190void
167} 207}
168 208
169void 209void
170attachable::do_destroy () 210attachable::do_destroy ()
171{ 211{
172 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 212 INVOKE_ATTACHABLE (DESTROY, this);
173 213
174 if (cb) 214 if (cb)
175 { 215 {
176 SvREFCNT_dec (cb); 216 SvREFCNT_dec (cb);
177 cb = 0; 217 cb = 0;
184attachable::destroy () 224attachable::destroy ()
185{ 225{
186 if (destroyed ()) 226 if (destroyed ())
187 return; 227 return;
188 228
189 flags |= F_DESTROYED; 229 attachable_flags |= F_DESTROYED;
190 do_destroy (); 230 do_destroy ();
191 sever_self (); 231 sever_self ();
192} 232}
193 233
194void 234void
200 { 240 {
201 if (i >= mortals.size ()) 241 if (i >= mortals.size ())
202 { 242 {
203 i = 0; 243 i = 0;
204 244
205 if (mortals.size () > 1000) 245 if (mortals.size () >= 512)
246 {
247 static int last_mortalcount;
248 if (mortals.size () != last_mortalcount)
249 {
250 last_mortalcount = mortals.size ();
206 LOG (llevInfo, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 251 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
252
253 if (0)
254 {
255 for (int j = 0; j < mortals.size (); ++j)//D
256 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
257 fprintf (stderr, "\n");//D
258 }
259 }
260 }
207 261
208 break; 262 break;
209 } 263 }
210 264
211 attachable *obj = mortals [i]; 265 attachable *obj = mortals [i];
232 delete obj; 286 delete obj;
233 } 287 }
234 } 288 }
235} 289}
236 290
291void
292attachable::set_key (const char *key, const char *value, bool is_utf8)
293{
294 if (!self)
295 self = newHV ();
296
297 if (value)
298 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
299 else
300 hv_delete (self, key, strlen (key), G_DISCARD);
301}
302
237attachable & 303attachable &
238attachable::operator =(const attachable &src) 304attachable::operator =(const attachable &src)
239{ 305{
240 //if (self || cb) 306 //if (self || cb)
241 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 307 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
242 308
243 attach = src.attach; 309 attach = src.attach;
244 return *this; 310 return *this;
245} 311}
246 312
313#if 0
314template<typename T>
315static bool
316find_backref (void *ptr, T *obj)
317{
318 char *s = (char *)obj;
319 while (s < (char *)obj + sizeof (T))
320 {
321 if (ptr == *(void **)s)
322 return true;
323
324 s += sizeof (void *); // assume natural alignment
325 }
326
327 return false;
328}
329
330// for debugging, find "live" objects containing this ptr
331static void
332find_backref (void *ptr)
333{
334 for_all_objects (op)
335 if (find_backref (ptr, op))
336 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
337
338 for_all_players (pl)
339 if (find_backref (ptr, pl))
340 fprintf (stderr, "P %p\n", pl);
341
342 for_all_clients (ns)
343 if (find_backref (ptr, ns))
344 fprintf (stderr, "C %p\n", ns);
345}
346#endif
347
247////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 348//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
248 349
249static SV * 350static SV *
250newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 351newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
251{ 352{
252 SV *sv; 353 SV *sv;
253 354
254 if (!ptr) 355 if (!ptr)
255 return &PL_sv_undef; 356 return newSV (0);
256 357
257 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 358 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
258 return sv_bless (newRV_noinc ((SV *)hv), stash); 359 return sv_bless (newRV_noinc ((SV *)hv), stash);
259} 360}
260 361
279 380
280static SV * 381static SV *
281newSVattachable (attachable *obj, HV *stash) 382newSVattachable (attachable *obj, HV *stash)
282{ 383{
283 if (!obj) 384 if (!obj)
284 return &PL_sv_undef; 385 return newSV (0);
285 386
286 if (!obj->self) 387 if (!obj->self)
388 obj->self = newHV ();
389
390 if (!SvOBJECT (obj->self))
287 { 391 {
288 obj->self = newHV ();
289 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 392 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
290 393
291 // now bless the object _once_ 394 // now bless the object _once_
395 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
292 return sv_bless (newRV_inc ((SV *)obj->self), stash); 396 return sv_bless (newRV_inc ((SV *)obj->self), stash);
293 } 397 }
294 else 398 else
295 { 399 {
296 SV *sv = newRV_inc ((SV *)obj->self); 400 SV *sv = newRV_inc ((SV *)obj->self);
300 404
301 return sv; 405 return sv;
302 } 406 }
303} 407}
304 408
409#if 0 // unused
305static void 410static void
306clearSVptr (SV *sv) 411clearSVptr (SV *sv)
307{ 412{
308 if (SvROK (sv)) 413 if (SvROK (sv))
309 sv = SvRV (sv); 414 sv = SvRV (sv);
310 415
311 hv_clear ((HV *)sv); 416 hv_clear ((HV *)sv);
312 sv_unmagic (sv, PERL_MAGIC_ext); 417 sv_unmagic (sv, PERL_MAGIC_ext);
313} 418}
419#endif
420
421static long
422SvPTR_nc (SV *sv)
423{
424 sv = SvRV (sv);
425
426 // very important shortcut
427 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
428 return (long)SvMAGIC (sv)->mg_ptr;
429
430 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
431 return (long)mg->mg_ptr;
432
433 croak ("perl code used object, but C object is already destroyed, caught");
434}
314 435
315static long 436static long
316SvPTR (SV *sv, const char *klass) 437SvPTR (SV *sv, const char *klass)
317{ 438{
318 if (!sv_derived_from (sv, klass)) 439 if (!sv_derived_from (sv, klass))
319 croak ("object of type %s expected", klass); 440 croak ("object of type %s expected", klass);
320 441
321 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 442 return SvPTR_nc (sv);
322
323 if (!mg)
324 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
325
326 return (long)mg->mg_ptr;
327} 443}
328 444
329static long 445static long noinline
330SvPTR_ornull (SV *sv, const char *klass) 446SvPTR_ornull (SV *sv, const char *klass)
331{ 447{
332 if (SvOK (sv)) 448 if (expect_false (!SvOK (sv))) return 0;
449
333 return SvPTR (sv, klass); 450 return SvPTR (sv, klass);
334 else
335 return 0;
336} 451}
337 452
453static long noinline
454SvPTR_ornull_client (SV *sv)
455{
456 if (expect_false (!SvOK (sv))) return 0;
457
458 if (!SvROK (sv)
459 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
460 && !sv_derived_from (sv, "cf::client")))
461 croak ("object of type cf::client expected");
462
463 return SvPTR_nc (sv);
464}
465
466static long noinline
467SvPTR_ornull_object (SV *sv)
468{
469 if (expect_false (!SvOK (sv))) return 0;
470
471 if (!SvROK (sv)
472 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
473 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
474 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
475 && !sv_derived_from (sv, "cf::object")))
476 croak ("object of type cf::object expected");
477
478 return SvPTR_nc (sv);
479}
480
481static long noinline
482SvPTR_ornull_player (SV *sv)
483{
484 if (expect_false (!SvOK (sv))) return 0;
485
486 if (!SvROK (sv)
487 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
488 && !sv_derived_from (sv, "cf::player")))
489 croak ("object of type cf::player expected");
490
491 return SvPTR_nc (sv);
492}
493
338inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 494static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
339inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 495static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
340inline SV *to_sv (bool v) { return newSViv (v); } 496static inline SV *to_sv (bool v) { return newSViv (v); }
341inline SV *to_sv ( signed char v) { return newSViv (v); } 497static inline SV *to_sv ( signed char v) { return newSViv (v); }
342inline SV *to_sv (unsigned char v) { return newSViv (v); } 498static inline SV *to_sv (unsigned char v) { return newSViv (v); }
343inline SV *to_sv ( signed short v) { return newSViv (v); } 499static inline SV *to_sv ( signed short v) { return newSViv (v); }
344inline SV *to_sv (unsigned short v) { return newSVuv (v); } 500static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
345inline SV *to_sv ( signed int v) { return newSViv (v); } 501static inline SV *to_sv ( signed int v) { return newSViv (v); }
346inline SV *to_sv (unsigned int v) { return newSVuv (v); } 502static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
347inline SV *to_sv ( signed long v) { return newSViv (v); } 503static inline SV *to_sv ( signed long v) { return newSViv (v); }
348inline SV *to_sv (unsigned long v) { return newSVuv (v); } 504static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
349inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 505static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
350inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 506static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
351inline SV *to_sv (float v) { return newSVnv (v); } 507static inline SV *to_sv (float v) { return newSVnv (v); }
352inline SV *to_sv (double v) { return newSVnv (v); } 508static inline SV *to_sv (double v) { return newSVnv (v); }
353inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 509static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
354inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 510static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
355inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 511static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
356inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 512static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
357inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 513static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
514static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
358inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 515static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
359inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
360inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 516static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
517static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
361 518
362inline SV *to_sv (object & v) { return to_sv (&v); } 519static inline SV *to_sv (object & v) { return to_sv (&v); }
363inline SV *to_sv (living & v) { return to_sv (&v); } 520static inline SV *to_sv (living & v) { return to_sv (&v); }
364 521
365inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 522static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
366inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 523static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
367 524
368inline SV *to_sv (UUID v) 525static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
369{
370 char buf[128];
371 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
372 return newSVpv (buf, 0);
373}
374 526
527static inline SV *to_sv (dynbuf * v)
528{
529 SV *sv = newSV (0);
530
531 sv_upgrade (sv, SVt_PV);
532 SvGROW (sv, v->size () + 1);
533 SvPOK_only (sv);
534 v->linearise (SvPVX (sv));
535 SvCUR_set (sv, v->size ());
536 *SvEND (sv) = 0;
537
538 return sv;
539}
540
541static inline SV *to_sv (dynbuf_text * v)
542{
543 SV *sv = to_sv (static_cast<dynbuf *> (v));
544 SvUTF8_on (sv);
545 return sv;
546}
547
375inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 548static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
376inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 549static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
377inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 550static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
378inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 551static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
379inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 552static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
380inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 553static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
381inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 554static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
382inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 555static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
383inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 556static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
384inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 557static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
385inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 558static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
386inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 559static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
387inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 560static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
388inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 561static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
389inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 562static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
390inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 563static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
391inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 564static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
392inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 565static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
393inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 566static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
394inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 567static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
568static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
395inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 569static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
396inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 570static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
397inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
398inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 571static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
572static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
573static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
574static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
399 575
400//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 576//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
401inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 577static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
402 578
403template<class T> 579template<class T>
404inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 580static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
405 581
406template<int N> 582template<int N>
407inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 583static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
408 584
409inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 585static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
410inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 586static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
411inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 587static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
412inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 588static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
413 589
414inline void sv_to (SV *sv, std::string &v) 590static inline void sv_to (SV *sv, std::string &v)
415{ 591{
416 STRLEN len; 592 STRLEN len;
417 char *data = SvPVbyte (sv, len); 593 char *data = SvPVbyte (sv, len);
418 v.assign (data, len); 594 v.assign (data, len);
419} 595}
420 596
421inline void sv_to (SV *sv, UUID &v) 597static inline void sv_to (SV *sv, UUID &v)
422{ 598{
423 unsigned int version; 599 if (!v.parse (SvPV_nolen (sv)))
424
425 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
426 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 600 croak ("unparsable uuid: %s", SvPV_nolen (sv));
427} 601}
428 602
429inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 603static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
430 604
431static SV * 605static SV *
432newSVdt_va (va_list &ap, data_type type) 606newSVdt_va (va_list &ap, data_type type)
433{ 607{
434 SV *sv; 608 SV *sv;
448 break; 622 break;
449 623
450 case DT_STRING: 624 case DT_STRING:
451 { 625 {
452 char *str = (char *)va_arg (ap, const char *); 626 char *str = (char *)va_arg (ap, const char *);
453 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 627 sv = str ? newSVpv (str, 0) : newSV (0);
454 } 628 }
455 break; 629 break;
456 630
457 case DT_DATA: 631 case DT_DATA:
458 { 632 {
459 char *str = (char *)va_arg (ap, const void *); 633 char *str = (char *)va_arg (ap, const void *);
460 int len = va_arg (ap, int); 634 int len = va_arg (ap, int);
461 sv = str ? newSVpv (str, len) : &PL_sv_undef; 635 sv = str ? newSVpv (str, len) : newSV (0);
462 } 636 }
463 break; 637 break;
464 638
465 case DT_OBJECT: 639 case DT_OBJECT:
466 sv = to_sv (va_arg (ap, object *)); 640 sv = to_sv (va_arg (ap, object *));
508 va_end (ap); 682 va_end (ap);
509 683
510 return sv; 684 return sv;
511} 685}
512 686
687// typemap support, mostly to avoid excessive inlining
688template<class type>
689static void noinline
690cf_obj_to (SV *arg, type &var)
691{
692 sv_to (arg, var);
693 if (!var)
694 croak ("must not pass invalid/null cf_obj here");
695}
696
697template<class object>
698static void noinline
699cf_obj_ornull_to (SV *arg, object *&var)
700{
701 if (SvOK (arg))
702 {
703 sv_to (arg, var);
704 if (!var)
705 croak ("unable to convert perl object to C++ object");
706 }
707 else
708 var = 0;
709}
710
711//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
712
513static SV * 713static SV *
514newSVcfapi (int type, ...)
515{
516 SV *sv;
517
518 va_list ap;
519 va_start (ap, type);
520
521 switch (type)
522 {
523 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
524 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
525 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
526 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
527 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
528 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
529 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
530 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
531 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
532 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
533
534 default:
535 assert (("unhandled type in newSVcfapi", 0));
536 }
537
538 va_end (ap);
539
540 return sv;
541}
542
543//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
544
545SV *
546registry (attachable *ext) 714registry (attachable *ext)
547{ 715{
548 if (!ext->cb) 716 if (!ext->cb)
549 ext->cb = newAV (); 717 ext->cb = newAV ();
550 718
551 return newRV_inc ((SV *)ext->cb); 719 return newRV_inc ((SV *)ext->cb);
552} 720}
553 721
554///////////////////////////////////////////////////////////////////////////// 722/////////////////////////////////////////////////////////////////////////////
555 723
556extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
557{
558 return 0;
559}
560
561static CommArray_s rtn_cmd;
562
563static int
564runPluginCommand (object *obj, char *params)
565{
566 return -1;
567}
568
569extern "C" void *cfperl_getPluginProperty (int *type, ...)
570{
571 va_list args;
572 char *propname;
573 int i;
574 va_start (args, type);
575 propname = va_arg (args, char *);
576 //printf ("Property name: %s\n", propname);
577
578 if (!strcmp (propname, "command?"))
579 return NULL;
580 else if (!strcmp (propname, "Identification"))
581 {
582 va_end (args);
583 return (void *)PLUGIN_NAME;
584 }
585 else if (!strcmp (propname, "FullName"))
586 {
587 va_end (args);
588 return (void *)PLUGIN_VERSION;
589 }
590 else
591 va_end (args);
592
593 return NULL;
594}
595
596extern "C" int cfperl_postInitPlugin ()
597{
598 int hooktype = 1;
599 int rtype = 0;
600
601 cf_init_plugin (gethook);
602
603 return 0;
604}
605
606extern "C" int cfperl_closePlugin ()
607{
608 return 0;
609}
610
611void 724void
612cfperl_init () 725cfperl_init ()
613{ 726{
727 extern char **environ;
728
614 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 729 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
615 perl = perl_alloc (); 730 perl = perl_alloc ();
616 perl_construct (perl); 731 perl_construct (perl);
617 732
618 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 733 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
619 734
620 const char *argv[] = { 735 const char *argv[] = {
621 settings.argv [0], 736 settings.argv [0],
622 "-e" 737 "-e0"
623 "use Event; use Coro;" // required for bootstrap
624 "cf->bootstrap;" // required for datadir :*>
625 "unshift @INC, cf::datadir ();"
626 "require cf;"
627 }; 738 };
628 739
629 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 740 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
630 || perl_run (perl)) 741 || perl_run (perl))
631 { 742 {
632 printf ("unable to initialize perl-interpreter, aborting.\n"); 743 printf ("unable to initialize perl-interpreter, aborting.\n");
633 exit (EXIT_FAILURE); 744 exit (EXIT_FAILURE);
634 } 745 }
635 746
747 eval_pv (
748 "#line 1 'cfperl init'\n"
749 "use EV ();\n"
750 "use Coro ();\n"
751 "cf->bootstrap;\n"
752 "unshift @INC, cf::datadir ();\n"
753 "require cf;\n",
754 0
755 );
756
757 if (SvTRUE (ERRSV))
636 { 758 {
637 dSP; 759 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
638 760 exit (EXIT_FAILURE);
639 PUSHMARK (SP);
640 PUTBACK;
641 call_pv ("cf::init", G_DISCARD | G_VOID);
642 } 761 }
643} 762}
644 763
764void
645void cfperl_main () 765cfperl_main ()
646{ 766{
647 dSP; 767 dSP;
648 768
649 PUSHMARK (SP); 769 PUSHMARK (SP);
650 PUTBACK; 770 PUTBACK;
654void 774void
655attachable::instantiate () 775attachable::instantiate ()
656{ 776{
657 if (attach) 777 if (attach)
658 { 778 {
659 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 779 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
660 attach = 0; 780 attach = 0;
661 } 781 }
662} 782}
663 783
664void 784void
665attachable::reattach () 785attachable::reattach ()
666{ 786{
667 optimise (); 787 optimise ();
668 //TODO: check for _attachment's, very important for restarts 788 //TODO: check for _attachment's, very important for restarts
669 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 789 INVOKE_ATTACHABLE (REATTACH, this);
670} 790}
671 791
672static event_klass klass_of[NUM_EVENT_TYPES] = { 792static event_klass klass_of[NUM_EVENT_TYPES] = {
673# define def(type,name) KLASS_ ## type, 793# define def(type,name) KLASS_ ## type,
674# include "eventinc.h" 794# include "eventinc.h"
675# undef def 795# undef def
676}; 796};
677 797
678#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 798#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
679 799
680static void 800static void noinline
681gather_callbacks (AV *&callbacks, AV *registry, event_type event) 801gather_callbacks (AV *&callbacks, AV *registry, event_type event)
682{ 802{
683 // event must be in array 803 // event must be in array
684 if (event >= 0 && event <= AvFILLp (registry)) 804 if (event >= 0 && event <= AvFILLp (registry))
685 { 805 {
717} 837}
718 838
719void 839void
720global::gather_callbacks (AV *&callbacks, event_type event) const 840global::gather_callbacks (AV *&callbacks, event_type event) const
721{ 841{
722 ::gather_callbacks (callbacks, cb_object, event); 842 ::gather_callbacks (callbacks, cb_global, event);
723} 843}
724 844
725void 845void
726object::gather_callbacks (AV *&callbacks, event_type event) const 846object::gather_callbacks (AV *&callbacks, event_type event) const
727{ 847{
728 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 848 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
729 { 849 {
730 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 850 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
731 851
732 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 852 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
733 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 853 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
734 } 854 }
735 855
771{ 891{
772 attachable::gather_callbacks (callbacks, event); 892 attachable::gather_callbacks (callbacks, event);
773 ::gather_callbacks (callbacks, cb_map, event); 893 ::gather_callbacks (callbacks, cb_map, event);
774} 894}
775 895
896static void noinline
897_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
898{
899 for (int event = 0; event <= AvFILLp (registry); ++event)
900 {
901 SV *cbs_ = AvARRAY (registry)[event];
902
903 // element must be list of callback entries
904 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
905 {
906 AV *cbs = (AV *)SvRV (cbs_);
907
908 // no callback entries, no callbacks to call
909 if (AvFILLp (cbs) >= 0)
910 set.set (event);
911 }
912 }
913}
914
915// very slow and inefficient way to recalculate the global want bitsets
916static void
917_recalc_want ()
918{
919 ev_want_event.reset ();
920
921 _recalc_want (ev_want_event, cb_global);
922 _recalc_want (ev_want_event, cb_attachable);
923 _recalc_want (ev_want_event, cb_object);
924 _recalc_want (ev_want_event, cb_client);
925 _recalc_want (ev_want_event, cb_player);
926 _recalc_want (ev_want_event, cb_map);
927
928 ev_want_type.reset ();
929
930 for (int type = 0; type <= AvFILLp (cb_type); ++type)
931 {
932 SV *cbs_ = AvARRAY (cb_type)[type];
933
934 // element must be list of callback entries
935 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
936 {
937 AV *cbs = (AV *)SvRV (cbs_);
938
939 // no callback entries, no callbacks to call
940 if (AvFILLp (cbs) >= 0)
941 ev_want_type.set (type % NUM_TYPES);
942 }
943 }
944}
945
776bool 946bool
777attachable::invoke (event_type event, ...) 947attachable::invoke (event_type event, ...)
778{ 948{
779 data_type dt; 949 data_type dt;
780 va_list ap;
781
782 va_start (ap, event);
783 950
784 // callback call ordering should be: 951 // callback call ordering should be:
785 // 1. per-object callback 952 // 1. per-object callback
786 // 2. per-class object 953 // 2. per-class object
787 // 3. per-type callback 954 // 3. per-type callback
791 gather_callbacks (callbacks, event); 958 gather_callbacks (callbacks, event);
792 959
793 // short-circuit processing if no callbacks found/defined 960 // short-circuit processing if no callbacks found/defined
794 if (!callbacks) 961 if (!callbacks)
795 return 0; 962 return 0;
963
964 va_list ap;
965 va_start (ap, event);
796 966
797 CALL_BEGIN (3); 967 CALL_BEGIN (3);
798 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 968 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
799 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 969 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
800 970
824 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 994 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
825 } 995 }
826 996
827 va_end (ap); 997 va_end (ap);
828 998
829 CALL_CALL ("cf::do_invoke", G_SCALAR); 999 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
830 count = count > 0 ? POPi : 0; 1000 count = count > 0 ? POPi : 0;
831 1001
832 CALL_END; 1002 CALL_END;
833 1003
834 return count; 1004 return count;
835} 1005}
836 1006
837SV * 1007static SV *
838cfperl_result (int idx) 1008cfperl_result (int idx)
839{ 1009{
840 AV *av = get_av ("cfperl::invoke_results", 0); 1010 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
841 if (!av) 1011 if (!av)
842 return &PL_sv_undef; 1012 return &PL_sv_undef;
843 1013
844 SV **sv = av_fetch (av, idx, 0); 1014 SV **sv = av_fetch (av, idx, 0);
845 if (!sv) 1015 if (!sv)
859{ 1029{
860 return SvNV (cfperl_result (idx)); 1030 return SvNV (cfperl_result (idx));
861} 1031}
862 1032
863///////////////////////////////////////////////////////////////////////////// 1033/////////////////////////////////////////////////////////////////////////////
1034// various c++ => perl glue functions
1035
1036void
1037cfperl_tick ()
1038{
1039 tick_pending = 1;
1040
1041 if (tick_inhibit)
1042 return;
1043
1044 tick_pending = 0;
1045
1046 dSP;
1047
1048 PUSHMARK (SP);
1049 PUTBACK;
1050 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1051
1052 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1053}
864 1054
865void 1055void
866cfperl_emergency_save () 1056cfperl_emergency_save ()
867{ 1057{
868 CALL_BEGIN (0); 1058 CALL_BEGIN (0);
877 CALL_ARG (make_core); 1067 CALL_ARG (make_core);
878 CALL_CALL ("cf::post_cleanup", G_VOID); 1068 CALL_CALL ("cf::post_cleanup", G_VOID);
879 CALL_END; 1069 CALL_END;
880} 1070}
881 1071
1072void
1073cfperl_make_book (object *book, int level)
1074{
1075 CALL_BEGIN (2);
1076 CALL_ARG (book);
1077 CALL_ARG (level);
1078 CALL_CALL ("ext::books::make_book", G_VOID);
1079 CALL_END;
1080}
1081
1082void
1083cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1084{
1085 CALL_BEGIN (4);
1086 CALL_ARG (ns);
1087 CALL_ARG (type);
1088 CALL_ARG_SV (newSVpv_utf8 (msg));
1089 CALL_ARG (color);
1090 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1091 CALL_END;
1092}
1093
1094int
1095cfperl_can_merge (object *ob1, object *ob2)
1096{
1097 int can;
1098
1099 CALL_BEGIN (2);
1100 CALL_ARG (ob1);
1101 CALL_ARG (ob2);
1102 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1103 can = count && SvTRUE (TOPs);
1104 CALL_END;
1105
1106 return can;
1107}
1108
1109void
1110cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1111{
1112 CALL_BEGIN (4);
1113 CALL_ARG (ob);
1114 CALL_ARG (state);
1115 CALL_ARG (activator);
1116 CALL_ARG (originator);
1117 CALL_CALL ("cf::mapscript::activate", G_VOID);
1118 CALL_END;
1119}
1120
1121player *
1122player::find (const_utf8_string name)
1123{
1124 CALL_BEGIN (1);
1125 CALL_ARG (name);
1126 CALL_CALL ("cf::player::find", G_SCALAR);
1127
1128 player *retval = 0;
1129 if (count) sv_to (POPs, retval);
1130
1131 CALL_END;
1132
1133 return retval;
1134}
1135
882maptile * 1136maptile *
1137find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty)
1138{
1139 CALL_BEGIN (3);
1140 CALL_ARG (dirname);
1141 CALL_ARG (stylename);
1142 CALL_ARG (difficulty);
1143 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1144
1145 maptile *retval = 0;
1146 if (count) sv_to (POPs, retval);
1147
1148 CALL_END;
1149
1150 return retval;
1151}
1152
1153maptile *
883maptile::find_sync (const char *path, maptile *origin) 1154maptile::find_sync (const_utf8_string path, maptile *origin)
884{ 1155{
885 CALL_BEGIN (2); 1156 CALL_BEGIN (2);
886 CALL_ARG (path); 1157 CALL_ARG (path);
887 CALL_ARG (origin); 1158 CALL_ARG (origin);
888 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1159 CALL_CALL ("cf::map::find_sync", G_SCALAR);
889 1160
890 maptile *retval; 1161 maptile *retval = 0;
891
892 if (count)
893 sv_to (POPs, retval); 1162 if (count) sv_to (POPs, retval);
894 else
895 retval = 0;
896 1163
897 CALL_END; 1164 CALL_END;
898 1165
899 return retval; 1166 return retval;
900} 1167}
901 1168
902maptile * 1169maptile *
903maptile::find_async (const char *path, maptile *origin) 1170maptile::find_async (const_utf8_string path, maptile *origin, bool load)
904{ 1171{
905 CALL_BEGIN (2); 1172 CALL_BEGIN (3);
906 CALL_ARG (path); 1173 CALL_ARG (path);
907 CALL_ARG (origin); 1174 CALL_ARG (origin);
1175 CALL_ARG (load);
908 CALL_CALL ("cf::map::find_async", G_SCALAR); 1176 CALL_CALL ("cf::map::find_async", G_SCALAR);
909 1177
910 maptile *retval; 1178 maptile *retval = 0;
911
912 if (count)
913 sv_to (POPs, retval); 1179 if (count) sv_to (POPs, retval);
914 else
915 retval = 0;
916 1180
917 CALL_END; 1181 CALL_END;
918 1182
919 return retval; 1183 return retval;
920} 1184}
923maptile::do_load_sync () 1187maptile::do_load_sync ()
924{ 1188{
925 CALL_BEGIN (1); 1189 CALL_BEGIN (1);
926 CALL_ARG (this); 1190 CALL_ARG (this);
927 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1191 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
928 CALL_END;
929}
930
931void
932maptile::change_all_map_light (int change)
933{
934 CALL_BEGIN (1);
935 CALL_ARG (change);
936 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
937 CALL_END; 1192 CALL_END;
938} 1193}
939 1194
940void 1195void
941object::enter_exit (object *exit) 1196object::enter_exit (object *exit)
949 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1204 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
950 CALL_END; 1205 CALL_END;
951} 1206}
952 1207
953void 1208void
954log_backtrace (const char *msg) 1209object::player_goto (const_utf8_string path, int x, int y)
1210{
1211 if (type != PLAYER)
1212 return;
1213
1214 CALL_BEGIN (4);
1215 CALL_ARG (this);
1216 CALL_ARG (path);
1217 CALL_ARG (x);
1218 CALL_ARG (y);
1219 CALL_CALL ("cf::object::player::goto", G_VOID);
1220 CALL_END;
1221}
1222
1223const_utf8_string
1224object::ref () const
1225{
1226 if (type == PLAYER)
1227 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1228 else
1229 return 0;
1230}
1231
1232object *
1233object::deref (const_utf8_string ref)
1234{
1235 object *retval = 0;
1236
1237 if (ref)
1238 {
1239 CALL_BEGIN (1);
1240 CALL_ARG (ref);
1241 CALL_CALL ("cf::object::deref", G_SCALAR);
1242
1243 if (count)
1244 sv_to (POPs, retval);
1245
1246 CALL_END;
1247 }
1248
1249 return retval;
1250}
1251
1252void
1253log_backtrace (const_utf8_string msg)
955{ 1254{
956#if HAVE_BACKTRACE 1255#if HAVE_BACKTRACE
957 void *addr [20]; 1256 void *addr [20];
958 int size = backtrace (addr, 20); 1257 int size = backtrace (addr, 20);
959 1258
964 CALL_CALL ("cf::_log_backtrace", G_VOID); 1263 CALL_CALL ("cf::_log_backtrace", G_VOID);
965 CALL_END; 1264 CALL_END;
966#endif 1265#endif
967} 1266}
968 1267
1268bool
1269is_match_expr (const_utf8_string expr)
1270{
1271 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1272}
1273
1274bool
1275match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1276{
1277 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1278 expr += sizeof ("match ") - 1;
1279
1280 CALL_BEGIN (5);
1281 CALL_ARG (expr);
1282 CALL_ARG (ob);
1283 CALL_ARG (self);
1284 CALL_ARG (source);
1285 CALL_ARG (originator);
1286 CALL_CALL (cv_cf_match_match, G_SCALAR);
1287
1288 bool matched = count && SvTRUE (TOPs);
1289
1290 CALL_END;
1291
1292 return matched;
1293}
1294
1295object *
1296match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1297{
1298 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1299 expr += sizeof ("match ") - 1;
1300
1301 CALL_BEGIN (5);
1302 CALL_ARG (expr);
1303 CALL_ARG (ob);
1304 CALL_ARG (self);
1305 CALL_ARG (source);
1306 CALL_ARG (originator);
1307 CALL_CALL (cv_cf_match_match, G_ARRAY);
1308
1309 object *one = 0;
1310
1311 if (count)
1312 sv_to (TOPs, one);
1313
1314 CALL_END;
1315
1316 return one;
1317}
1318
969///////////////////////////////////////////////////////////////////////////// 1319/////////////////////////////////////////////////////////////////////////////
970 1320
971struct EventAPI *watcher_base::GEventAPI; 1321struct EVAPI *evapi::GEVAPI;
972struct CoroAPI *coroapi::GCoroAPI; 1322struct CoroAPI *coroapi::GCoroAPI;
973 1323
974int coroapi::cede_counter; 1324void
975double (*coroapi::time)();
976double coroapi::next_cede;
977
978void coroapi::do_cede_to_tick () 1325coroapi::do_cede_to_tick ()
979{ 1326{
980 cede_counter = 0; 1327 cede_pending = 0;
981
982 cede (); 1328 cede ();
983
984 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
985 if (next_cede > SvNV (sv_next_tick) - 0.02)
986 next_cede = SvNV (sv_next_tick);
987}
988
989void coroapi::do_cede_every ()
990{
991 cede_counter = 0;
992
993 if (coroapi::nready ())
994 coroapi::cede ();
995}
996
997void coroapi::do_cede_to_tick_every ()
998{
999 cede_counter = 0;
1000
1001 cede_to_tick ();
1002} 1329}
1003 1330
1004void 1331void
1005coroapi::wait_for_tick () 1332coroapi::wait_for_tick ()
1006{ 1333{
1015 CALL_BEGIN (0); 1342 CALL_BEGIN (0);
1016 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1343 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1017 CALL_END; 1344 CALL_END;
1018} 1345}
1019 1346
1347void
1348iow::poll (int events)
1349{
1350 if (events != this->events)
1351 {
1352 int active = ev_is_active ((ev_io *)this);
1353 if (active) stop ();
1354 ev_io_set ((ev_io *)this, fd, events);
1355 if (active) start ();
1356 }
1357}
1358
1020static void 1359static void
1021iw_dispatch (pe_event *ev)
1022{
1023 iw *w = (iw *)ev->ext_data;
1024 w->call (*w);
1025}
1026
1027void
1028iw::alloc ()
1029{
1030 pe = GEventAPI->new_idle (0, 0);
1031
1032 WaREENTRANT_off (pe);
1033 pe->base.callback = (void *)iw_dispatch;
1034 pe->base.ext_data = (void *)this;
1035}
1036
1037static void iow_dispatch (pe_event *ev)
1038{
1039 iow *w = (iow *)ev->ext_data;
1040 w->call (*w, ((pe_ioevent *)ev)->got);
1041}
1042
1043void
1044iow::alloc ()
1045{
1046 pe = GEventAPI->new_io (0, 0);
1047
1048 WaREENTRANT_off (pe);
1049 pe->base.callback = (void *)iow_dispatch;
1050 pe->base.ext_data = (void *)this;
1051
1052 pe->fd = -1;
1053 pe->poll = 0;
1054}
1055
1056void
1057iow::fd (int fd)
1058{
1059 pe->fd = fd;
1060}
1061
1062int
1063iow::poll ()
1064{
1065 return pe->poll;
1066}
1067
1068void
1069iow::poll (int events)
1070{
1071 if (pe->poll != events)
1072 {
1073 if (pe->poll) stop ();
1074 pe->poll = events;
1075 if (pe->poll) start ();
1076 }
1077}
1078
1079void
1080_connect_to_perl () 1360_connect_to_perl_1 ()
1081{ 1361{
1082 stash_cf = gv_stashpv ("cf" , 1); 1362 stash_cf = gv_stashpv ("cf", 1);
1083 1363
1084 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1364 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1085 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1365 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1086 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1366 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1087 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1367 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1368 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1088 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1369 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1089 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1370 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1090 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1371 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1091 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1372 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1092 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1373 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1093 1374
1375 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1094 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1376 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1377 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1095 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1378 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1096 1379
1097 cb_global = get_av ("cf::CB_GLOBAL", 1); 1380 cb_global = get_av ("cf::CB_GLOBAL", 1);
1098 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1381 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1099 cb_object = get_av ("cf::CB_OBJECT", 1); 1382 cb_object = get_av ("cf::CB_OBJECT", 1);
1100 cb_player = get_av ("cf::CB_PLAYER", 1); 1383 cb_player = get_av ("cf::CB_PLAYER", 1);
1101 cb_client = get_av ("cf::CB_CLIENT", 1); 1384 cb_client = get_av ("cf::CB_CLIENT", 1);
1102 cb_type = get_av ("cf::CB_TYPE" , 1); 1385 cb_type = get_av ("cf::CB_TYPE" , 1);
1103 cb_map = get_av ("cf::CB_MAP" , 1); 1386 cb_map = get_av ("cf::CB_MAP" , 1);
1104} 1387}
1105 1388
1389static void
1390_connect_to_perl_2 ()
1391{
1392 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1393 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1394 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1395 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1396 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1397}
1398
1106MODULE = cf PACKAGE = cf PREFIX = cf_ 1399MODULE = cf PACKAGE = cf PREFIX = cf_
1107 1400
1108BOOT: 1401BOOT:
1109{ 1402{
1110 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1403 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1111 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1404 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1112 1405
1113 _connect_to_perl (); 1406 _connect_to_perl_1 ();
1114 1407
1115 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1408 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1116 1409
1117 { 1410 //{
1118 require_pv ("Time::HiRes"); 1411 // require_pv ("Time::HiRes");
1119 1412 //
1120 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); 1413 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1121 if (!svp) croak ("Time::HiRes is required"); 1414 // if (!svp) croak ("Time::HiRes is required");
1122 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); 1415 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1123 coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); 1416 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1124 } 1417 //}
1125 1418
1126 static const struct { 1419 static const struct {
1127 const char *name; 1420 const char *name;
1128 IV iv; 1421 IV iv;
1129 } *civ, const_iv[] = { 1422 } *civ, const_iv[] = {
1134 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1427 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1135 1428
1136 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1429 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1137 1430
1138 const_iv (MAX_TIME) 1431 const_iv (MAX_TIME)
1432 const_iv (MAXSOCKBUF)
1433
1434 const_iv (NUM_BODY_LOCATIONS)
1435 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1436 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1437 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1438 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1439 const_iv (body_wrist) const_iv (body_waist)
1139 1440
1140 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) 1441 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1141 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) 1442 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1142 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) 1443 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1143 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) 1444 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1154 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) 1455 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1155 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) 1456 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1156 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) 1457 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1157 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) 1458 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1158 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) 1459 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1159 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) 1460 const_iv (T_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1160 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) 1461 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1161 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) 1462 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1162 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) 1463 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1163 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) 1464 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1164 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1465 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1165 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1466 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1166 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1467 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1167 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1468 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1469 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND) const_iv (VEIN)
1168 1470
1169 const_iv (NUM_SUBTYPES) 1471 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1170 1472
1171 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1473 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1172 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1474 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1173 1475
1174 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) 1476 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1182 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) 1484 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1183 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) 1485 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1184 const_iv (WEAP_BLUD) 1486 const_iv (WEAP_BLUD)
1185 1487
1186 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) 1488 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1187 const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) 1489 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1188 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) 1490 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1189 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1491 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1190 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1492 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1191 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1493 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1192 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1494 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1193 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE) 1495 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1194 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE) 1496 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_IS_LIGHTABLE)
1195 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE) 1497 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1196 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL) 1498 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1197 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON) 1499 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1198 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS) 1500 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1199 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH) 1501 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1202 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1504 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1203 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1505 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1204 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1506 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1205 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1507 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1206 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1508 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1207 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1509 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1208 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1510 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1209 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1511 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1210 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1512 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1211 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1513 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1212 1514
1213 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1515 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1214 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1516 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1215 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1517 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1216 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1518 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1217 const_iv (NDI_ALL) 1519 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1520 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1218 1521
1219 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1522 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1220 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1523 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1221 1524
1222 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1525 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1526
1527 const_iv (SP_RAISE_DEAD)
1528 const_iv (SP_RUNE)
1529 const_iv (SP_MAKE_MARK)
1530 const_iv (SP_BOLT)
1531 const_iv (SP_BULLET)
1532 const_iv (SP_EXPLOSION)
1533 const_iv (SP_CONE)
1534 const_iv (SP_BOMB)
1535 const_iv (SP_WONDER)
1536 const_iv (SP_SMITE)
1537 const_iv (SP_MAGIC_MISSILE)
1538 const_iv (SP_SUMMON_GOLEM)
1539 const_iv (SP_DIMENSION_DOOR)
1540 const_iv (SP_MAGIC_MAPPING)
1541 const_iv (SP_MAGIC_WALL)
1542 const_iv (SP_DESTRUCTION)
1543 const_iv (SP_PERCEIVE_SELF)
1544 const_iv (SP_WORD_OF_RECALL)
1545 const_iv (SP_INVISIBLE)
1546 const_iv (SP_PROBE)
1547 const_iv (SP_HEALING)
1548 const_iv (SP_CREATE_FOOD)
1549 const_iv (SP_EARTH_TO_DUST)
1550 const_iv (SP_CHANGE_ABILITY)
1551 const_iv (SP_BLESS)
1552 const_iv (SP_CURSE)
1553 const_iv (SP_SUMMON_MONSTER)
1554 const_iv (SP_CHARGING)
1555 const_iv (SP_POLYMORPH)
1556 const_iv (SP_ALCHEMY)
1557 const_iv (SP_REMOVE_CURSE)
1558 const_iv (SP_IDENTIFY)
1559 const_iv (SP_DETECTION)
1560 const_iv (SP_MOOD_CHANGE)
1561 const_iv (SP_MOVING_BALL)
1562 const_iv (SP_SWARM)
1563 const_iv (SP_CHANGE_MANA)
1564 const_iv (SP_DISPEL_RUNE)
1565 const_iv (SP_CREATE_MISSILE)
1566 const_iv (SP_CONSECRATE)
1567 const_iv (SP_ANIMATE_WEAPON)
1568 const_iv (SP_LIGHT)
1569 const_iv (SP_CHANGE_MAP_LIGHT)
1570 const_iv (SP_FAERY_FIRE)
1571 const_iv (SP_CAUSE_DISEASE)
1572 const_iv (SP_AURA)
1573 const_iv (SP_TOWN_PORTAL)
1574 const_iv (SP_PARTY_SPELL)
1223 1575
1224 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1576 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1225 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1577 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1226 const_iv (F_LOCKED) 1578 const_iv (F_LOCKED)
1227 1579
1228 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1580 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1229 1581
1230 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1582 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1231 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1583 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1232 1584
1233 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1585 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1234 1586
1235 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1587 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1236 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) 1588 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1237 1589
1238 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) 1590 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1239 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) 1591 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1240 1592
1241 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1593 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1256 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON) 1608 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1257 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP) 1609 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1258 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION) 1610 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1259 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY) 1611 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1260 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH) 1612 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1261 const_iv (SK_POISON_NAIL) 1613 const_iv (SK_POISON_NAIL) const_iv (SK_MINING) const_iv (SK_FISHING)
1262 1614
1263 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL) 1615 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1264 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1) 1616 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1265 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1) 1617 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1266 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED) 1618 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1275 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) 1627 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1276 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) 1628 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1277 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) 1629 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1278 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) 1630 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1279 1631
1280 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1632 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1633 const_iv (MAP_INACTIVE)
1281 1634
1282 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1635 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1283 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1636 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1637
1638 const_iv (VERSION_CS) const_iv (VERSION_SC)
1284 1639
1285 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1640 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1286 1641
1287 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) 1642 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1288 1643
1298 1653
1299 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1654 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1300 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1655 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1301 1656
1302 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1657 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1303 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1658 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1304 const_iv (GT_MINIMAL) 1659
1660 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1661 const_iv (FT_RSRC) const_iv (FT_NUM)
1305 }; 1662 };
1306 1663
1307 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1664 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1308 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1665 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1309 1666
1326 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1683 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1327 av_push (event, newSViv (eiv->klass)); 1684 av_push (event, newSViv (eiv->klass));
1328 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1685 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1329 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1686 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1330 } 1687 }
1331}
1332 1688
1689 // used by autogenerated BOOT sections from genacc
1690 av_reflect = get_av ("cf::REFLECT", 1);
1691}
1692
1693void _gv_clear (SV *gv)
1694 CODE:
1695 assert (SvTYPE (gv) == SVt_PVGV);
1696# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1697 f (GvGP (gv)->gp_form);
1698 f (GvGP (gv)->gp_io);
1699 f (GvGP (gv)->gp_sv);
1700 f (GvGP (gv)->gp_av);
1701 f (GvGP (gv)->gp_hv);
1702 f (GvGP (gv)->gp_cv);
1703 GvCVGEN (gv) = 0;
1704 GvMULTI_off (gv);
1705# undef f
1706
1333void _connect_to_perl () 1707void _connect_to_perl_1 ()
1334 1708
1709void _connect_to_perl_2 ()
1710
1711void _recalc_want ()
1712
1713# not used by default anymore
1335void _global_reattach () 1714void _global_reattach ()
1336 CODE: 1715 CODE:
1337{ 1716{
1338 // reattach to all attachable objects in the game. 1717 // reattach to all attachable objects in the game.
1339 for_all_clients (ns) 1718 for_all_clients (ns)
1340 ns->reattach (); 1719 ns->reattach ();
1341 1720
1342 for_all_objects (op) 1721 for_all_objects (op)
1343 op->reattach (); 1722 op->reattach ();
1344} 1723}
1345
1346void _post_tick ()
1347 CODE:
1348 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1349 1724
1350# support function for map-world.ext 1725# support function for map-world.ext
1351void _quantise (SV *data_sv, SV *plt_sv) 1726void _quantise (SV *data_sv, SV *plt_sv)
1352 CODE: 1727 CODE:
1353{ 1728{
1387 } 1762 }
1388 1763
1389 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1764 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1390} 1765}
1391 1766
1767void init_anim ()
1768
1769void init_globals ()
1770
1771void init_experience ()
1772
1773void init_attackmess ()
1774
1775void init_dynamic ()
1776
1777void load_settings ()
1778
1779void load_materials ()
1780
1781void init_uuid ()
1782 CODE:
1783 UUID::init ();
1784
1785void init_signals ()
1786
1787void init_commands ()
1788
1789void init_skills ()
1790
1791void init_beforeplay ()
1792
1793void evthread_start (int aiofd)
1794
1795void cede_to_tick ()
1796 CODE:
1797 coroapi::cede_to_tick ();
1798
1799NV till_tick ()
1800 CODE:
1801 RETVAL = SvNVX (sv_next_tick) - now ();
1802 OUTPUT:
1803 RETVAL
1804
1805int tick_inhibit ()
1806 CODE:
1807 RETVAL = tick_inhibit;
1808 OUTPUT:
1809 RETVAL
1810
1811void tick_inhibit_inc ()
1812 CODE:
1813 ++tick_inhibit;
1814
1815void tick_inhibit_dec ()
1816 CODE:
1817 if (!--tick_inhibit)
1818 if (tick_pending)
1819 {
1820 ev_async_send (EV_DEFAULT, &tick_watcher);
1821 coroapi::cede ();
1822 }
1823
1824void server_tick ()
1825 CODE:
1826{
1827 ev_now_update (EV_DEFAULT);
1828 NOW = ev_now (EV_DEFAULT);
1829 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1830 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1831 runtime = SvNVX (sv_runtime);
1832
1833 server_tick ();
1834
1835 ev_now_update (EV_DEFAULT);
1836 NOW = ev_now (EV_DEFAULT);
1837 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1838 runtime += TICK;
1839 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1840}
1841
1392NV floor (NV x) 1842NV floor (NV x)
1393 1843
1394NV ceil (NV x) 1844NV ceil (NV x)
1395 1845
1396NV rndm (...) 1846NV rndm (...)
1847 ALIAS:
1848 rmg_rndm = 1
1397 CODE: 1849 CODE:
1850{
1851 rand_gen &gen = ix ? rmg_rndm : rndm;
1398 switch (items) 1852 switch (items)
1399 { 1853 {
1400 case 0: RETVAL = rndm (); break; 1854 case 0: RETVAL = gen (); break;
1401 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1855 case 1: RETVAL = gen (SvUV (ST (0))); break;
1402 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1856 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1403 default: croak ("cf::rndm requires none, one or two parameters."); break; 1857 default: croak ("cf::rndm requires none, one or two parameters."); break;
1404 } 1858 }
1859}
1405 OUTPUT: 1860 OUTPUT:
1406 RETVAL 1861 RETVAL
1407 1862
1408void server_tick () 1863NV clamp (NV value, NV min_value, NV max_value)
1409 CODE: 1864 CODE:
1410 runtime = SvNVx (sv_runtime); 1865 RETVAL = clamp (value, min_value, max_value);
1411 server_tick (); 1866 OUTPUT:
1867 RETVAL
1868
1869NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1870 CODE:
1871 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1872 OUTPUT:
1873 RETVAL
1874
1875void weaken (...)
1876 PROTOTYPE: @
1877 CODE:
1878 while (items > 0)
1879 sv_rvweaken (ST (--items));
1412 1880
1413void 1881void
1414log_backtrace (utf8_string msg) 1882log_backtrace (utf8_string msg)
1415 1883
1416void 1884void
1421octet_string path_combine (octet_string base, octet_string path) 1889octet_string path_combine (octet_string base, octet_string path)
1422 PROTOTYPE: $$ 1890 PROTOTYPE: $$
1423 1891
1424octet_string path_combine_and_normalize (octet_string base, octet_string path) 1892octet_string path_combine_and_normalize (octet_string base, octet_string path)
1425 PROTOTYPE: $$ 1893 PROTOTYPE: $$
1426
1427const_octet_string
1428get_maps_directory (octet_string path)
1429 PROTOTYPE: $
1430 ALIAS: maps_directory = 0
1431 CODE:
1432 RETVAL = create_pathname (path);
1433 OUTPUT: RETVAL
1434 1894
1435void 1895void
1436sub_generation_inc () 1896sub_generation_inc ()
1437 CODE: 1897 CODE:
1438 PL_sub_generation++; 1898 PL_sub_generation++;
1463 1923
1464void abort () 1924void abort ()
1465 1925
1466void reset_signals () 1926void reset_signals ()
1467 1927
1468void fork_abort (octet_string cause = "cf::fork_abort") 1928void fork_abort (const_octet_string cause = "cf::fork_abort")
1469 1929
1470void cleanup (octet_string cause, bool make_core = false) 1930void cleanup (const_octet_string cause, bool make_core = false)
1471 1931
1472void emergency_save () 1932void emergency_save ()
1473 1933
1474void _exit (int status = EXIT_SUCCESS) 1934void _exit (int status = EXIT_SUCCESS)
1475 1935
1476UV sv_2watcher (SV *w)
1477 CODE:
1478 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1479 OUTPUT:
1480 RETVAL
1481
1482#if _POSIX_MEMLOCK 1936#if _POSIX_MEMLOCK
1483 1937
1484int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1938int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1939 INIT:
1940#if __GLIBC__
1941 mallopt (M_TOP_PAD, 1024 * 1024);
1942 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1943 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1944 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1945#endif
1485 1946
1486int munlockall () 1947int munlockall ()
1487 1948
1488#endif 1949#endif
1950
1951int
1952malloc_trim (IV pad = 0)
1953
1954void
1955mallinfo ()
1956 PPCODE:
1957{
1958#if __GLIBC__
1959 struct mallinfo mai = mallinfo ();
1960 EXTEND (SP, 10*2);
1961 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1962 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1963 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1964 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1965 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1966 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1967 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1968 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1969 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1970 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1971#endif
1972 EXTEND (SP, 5*2);
1973 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1974 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1975 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1976 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1977 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1978}
1489 1979
1490int find_animation (utf8_string text) 1980int find_animation (utf8_string text)
1491 PROTOTYPE: $ 1981 PROTOTYPE: $
1492 1982
1493int random_roll (int min, int max, object *op, int goodbad); 1983int random_roll (int min, int max, object *op, int goodbad);
1531 RETVAL = newSVpv (resist_plus[atnr], 0); 2021 RETVAL = newSVpv (resist_plus[atnr], 0);
1532 else 2022 else
1533 XSRETURN_UNDEF; 2023 XSRETURN_UNDEF;
1534 OUTPUT: RETVAL 2024 OUTPUT: RETVAL
1535 2025
2026UUID
2027uuid_cur ()
2028 CODE:
2029 RETVAL = UUID::cur;
2030 OUTPUT:
2031 RETVAL
2032
2033UUID
2034uuid_gen ()
2035 CODE:
2036 RETVAL = UUID::gen ();
2037 OUTPUT:
2038 RETVAL
2039
2040val64
2041uuid_seq (UUID uuid)
2042 CODE:
2043 RETVAL = uuid.seq;
2044 OUTPUT:
2045 RETVAL
2046
2047UUID
2048uuid_str (val64 seq)
2049 CODE:
2050 RETVAL.seq = seq;
2051 OUTPUT:
2052 RETVAL
2053
2054void
2055coin_names ()
2056 PPCODE:
2057 EXTEND (SP, NUM_COINS);
2058 for (int i = 0; i < NUM_COINS; ++i)
2059 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
2060
2061void
2062coin_archetypes ()
2063 PPCODE:
2064 EXTEND (SP, NUM_COINS);
2065 for (int i = 0; i < NUM_COINS; ++i)
2066 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
2067
1536bool 2068bool
1537load_resource_file (octet_string filename) 2069load_resource_file_ (octet_string filename)
2070
2071void
2072fix_weight ()
1538 2073
1539MODULE = cf PACKAGE = cf::attachable 2074MODULE = cf PACKAGE = cf::attachable
1540 2075
1541int 2076int
1542valid (SV *obj) 2077valid (SV *obj)
1546 RETVAL 2081 RETVAL
1547 2082
1548void 2083void
1549debug_trace (attachable *obj, bool on = true) 2084debug_trace (attachable *obj, bool on = true)
1550 CODE: 2085 CODE:
1551 obj->flags &= ~attachable::F_DEBUG_TRACE; 2086 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1552 if (on) 2087 if (on)
1553 obj->flags |= attachable::F_DEBUG_TRACE; 2088 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1554 2089
1555int mortals_size () 2090int mortals_size ()
1556 CODE: 2091 CODE:
1557 RETVAL = attachable::mortals.size (); 2092 RETVAL = attachable::mortals.size ();
1558 OUTPUT: RETVAL 2093 OUTPUT: RETVAL
1560#object *mortals (U32 index) 2095#object *mortals (U32 index)
1561# CODE: 2096# CODE:
1562# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 2097# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1563# OUTPUT: RETVAL 2098# OUTPUT: RETVAL
1564 2099
1565INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 2100INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h |
1566 2101
1567MODULE = cf PACKAGE = cf::global 2102MODULE = cf PACKAGE = cf::global
1568 2103
1569int invoke (SV *klass, int event, ...) 2104int invoke (SV *klass, int event, ...)
1570 CODE: 2105 CODE:
1606object *actives (U32 index) 2141object *actives (U32 index)
1607 CODE: 2142 CODE:
1608 RETVAL = index < actives.size () ? actives [index] : 0; 2143 RETVAL = index < actives.size () ? actives [index] : 0;
1609 OUTPUT: RETVAL 2144 OUTPUT: RETVAL
1610 2145
2146int mortals_size ()
2147 CODE:
2148 RETVAL = attachable::mortals.size ();
2149 OUTPUT: RETVAL
2150
2151const_utf8_string slot_use_name (U32 slot)
2152 ALIAS:
2153 slot_nonuse_name = 1
2154 CODE:
2155{
2156 if (slot >= NUM_BODY_LOCATIONS)
2157 croak ("body slot index out of range");
2158
2159 switch (ix)
2160 {
2161 case 0: RETVAL = body_locations[slot].use_name; break;
2162 case 1: RETVAL = body_locations[slot].nonuse_name; break;
2163 }
2164}
2165 OUTPUT:
2166 RETVAL
2167
1611# missing properties 2168# missing properties
1612 2169
1613object *head (object *op) 2170object *head (object *op)
1614 PROTOTYPE: $ 2171 PROTOTYPE: $
1615 CODE: 2172 CODE:
1616 RETVAL = op->head_ (); 2173 RETVAL = op->head_ ();
1617 OUTPUT: RETVAL
1618
1619int is_head (object *op)
1620 PROTOTYPE: $
1621 CODE:
1622 RETVAL = op->head_ () == op;
1623 OUTPUT: RETVAL 2174 OUTPUT: RETVAL
1624 2175
1625void 2176void
1626inv (object *obj) 2177inv (object *obj)
1627 PROTOTYPE: $ 2178 PROTOTYPE: $
1628 PPCODE: 2179 PPCODE:
1629{ 2180{
1630 object *o;
1631 for (o = obj->inv; o; o = o->below) 2181 for (object *o = obj->inv; o; o = o->below)
1632 XPUSHs (sv_2mortal (to_sv (o))); 2182 XPUSHs (sv_2mortal (to_sv (o)));
1633} 2183}
1634 2184
1635void 2185void
1636set_animation (object *op, int idx) 2186set_animation (object *op, int idx)
1641num_animations (object *op) 2191num_animations (object *op)
1642 CODE: 2192 CODE:
1643 RETVAL = NUM_ANIMATIONS (op); 2193 RETVAL = NUM_ANIMATIONS (op);
1644 OUTPUT: RETVAL 2194 OUTPUT: RETVAL
1645 2195
2196int slot_info (object *op, UV slot, int value = 0)
2197 ALIAS:
2198 slot_used = 1
2199 CODE:
2200{
2201 if (slot >= NUM_BODY_LOCATIONS)
2202 croak ("body slot index out of range");
2203
2204 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2205
2206 if (items > 2)
2207 if (ix)
2208 op->slot[slot].used = value;
2209 else
2210 op->slot[slot].info = value;
2211}
2212 OUTPUT:
2213 RETVAL
2214
1646object *find_best_object_match (object *op, utf8_string match) 2215object *find_best_object_match (object *op, utf8_string match)
1647 2216
1648object *find_marked_object (object *op) 2217object *find_marked_object (object *op)
1649 2218
1650int need_identify (object *obj); 2219int need_identify (object *obj);
1651 2220
1652int apply_shop_mat (object *shop_mat, object *op); 2221int apply_shop_mat (object *shop_mat, object *op);
1653 2222
1654int move_player (object *op, int dir) 2223int move (object *op, int dir, object *originator = op)
1655 CODE: 2224 CODE:
1656 RETVAL = move_player (op, dir); 2225 RETVAL = op->move (dir, originator);
1657 OUTPUT: 2226 OUTPUT:
1658 RETVAL 2227 RETVAL
1659 2228
1660int move (object *op, int dir, object *originator = op)
1661 CODE:
1662 RETVAL = move_ob (op, dir, originator);
1663 OUTPUT:
1664 RETVAL
1665
1666void apply (object *applier, object *applied, int flags = 0)
1667 CODE:
1668 manual_apply (applied, applier, flags);
1669
1670void apply_below (object *op) 2229void apply_below (object *op)
1671 CODE: 2230 CODE:
1672 player_apply_below (op); 2231 player_apply_below (op);
1673 2232
1674int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2233int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1675 2234
1676object *cf_object_present_archname_inside (object *op, utf8_string whatstr) 2235int casting_level (object *caster, object *spell)
1677
1678int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1679
1680int cf_object_change_map (object *op, int x, int y, maptile *map)
1681
1682#//TODO
1683object *clone_ (object *op, int recursive = 0)
1684 CODE:
1685 if (recursive)
1686 RETVAL = object_create_clone (op);
1687 else
1688 {
1689 RETVAL = object::create ();
1690 op->copy_to (RETVAL);
1691 }
1692 OUTPUT: RETVAL
1693 2236
1694int pay_item (object *op, object *buyer) 2237int pay_item (object *op, object *buyer)
1695 CODE: 2238 CODE:
1696 RETVAL = pay_for_item (op, buyer); 2239 RETVAL = pay_for_item (op, buyer);
1697 OUTPUT: RETVAL 2240 OUTPUT: RETVAL
1732 2275
1733void drop (object *who, object *op) 2276void drop (object *who, object *op)
1734 2277
1735void pick_up (object *who, object *op) 2278void pick_up (object *who, object *op)
1736 2279
1737int cf_object_teleport (object *op, maptile *map, int x, int y)
1738
1739void update_object (object *op, int action) 2280void update_object (object *op, int action)
1740 2281
1741object *cf_create_object_by_name (utf8_string name)
1742
1743void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2282void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1744 2283
1745void player_lvl_adj (object *who, object *skill = 0) 2284void player_lvl_adj (object *who, object *skill = 0)
1746 2285
1747int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2286int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1748 2287
1749int calc_skill_exp (object *who, object *op, object *skill); 2288int calc_skill_exp (object *who, object *op, object *skill)
1750 2289
1751void push_button (object *op); 2290void push_button (object *op, object *originator)
1752 2291
1753void use_trigger (object *op); 2292void use_trigger (object *op, object *originator)
1754 2293
1755void add_button_link (object *button, maptile *map, int connected); 2294void handle_apply_yield (object *op)
1756 2295
1757void remove_button_link (object *op); 2296int convert_item (object *item, object *converter)
1758 2297
2298void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1759 2299
1760MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2300MODULE = cf PACKAGE = cf::object PREFIX = cf_
1761
1762object *cf_insert_ob_in_ob (object *ob, object *where)
1763 2301
1764# no clean way to get an object from an archetype - stupid idiotic 2302# no clean way to get an object from an archetype - stupid idiotic
1765# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2303# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1766 2304
1767object *new (utf8_string archetype = 0) 2305object *new (utf8_string archetype = 0)
1768 PROTOTYPE: ;$ 2306 PROTOTYPE: ;$
1769 CODE: 2307 CODE:
1770 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2308 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1771 OUTPUT: 2309 OUTPUT:
1772 RETVAL 2310 RETVAL
1773 2311
2312object *generate (utf8_string arch, object *creator)
2313 CODE:
2314 object *obj = get_archetype (arch);
2315 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2316 RETVAL = obj;
2317 OUTPUT:
2318 RETVAL
2319
2320object *find_object (U32 tag)
2321
2322object *find_object_uuid (UUID i)
2323
2324# TODO: nuke
1774object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2325object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1775 PROTOTYPE: $$$$$$ 2326 PROTOTYPE: $$$$$$
1776 CODE: 2327 CODE:
1777{ 2328{
1778 int unused_type; 2329 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1779 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1780}
1781 2330
1782player *contr (object *op) 2331 if (RETVAL->destroyed ())
1783 CODE:
1784 RETVAL = op->contr; 2332 RETVAL = 0;
1785 OUTPUT: RETVAL 2333}
1786 2334
1787const_utf8_string get_ob_key_value (object *op, utf8_string key) 2335shstr
2336object::kv_get (shstr key)
1788 2337
1789bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2338void
2339object::kv_del (shstr key)
2340
2341void
2342object::kv_set (shstr key, shstr value)
1790 2343
1791object *get_nearest_player (object *ob) 2344object *get_nearest_player (object *ob)
1792 ALIAS: nearest_player = 0 2345 ALIAS: nearest_player = 0
1793 PREINIT: 2346 PREINIT:
1794 extern object *get_nearest_player (object *); 2347 extern object *get_nearest_player (object *);
1796void rangevector (object *ob, object *other, int flags = 0) 2349void rangevector (object *ob, object *other, int flags = 0)
1797 PROTOTYPE: $$;$ 2350 PROTOTYPE: $$;$
1798 PPCODE: 2351 PPCODE:
1799{ 2352{
1800 rv_vector rv; 2353 rv_vector rv;
2354
2355 PUTBACK;
1801 get_rangevector (ob, other, &rv, flags); 2356 get_rangevector (ob, other, &rv, flags);
2357 SPAGAIN;
2358
1802 EXTEND (SP, 5); 2359 EXTEND (SP, 5);
1803 PUSHs (newSVuv (rv.distance)); 2360 PUSHs (newSVuv (rv.distance));
1804 PUSHs (newSViv (rv.distance_x)); 2361 PUSHs (newSViv (rv.distance_x));
1805 PUSHs (newSViv (rv.distance_y)); 2362 PUSHs (newSViv (rv.distance_y));
1806 PUSHs (newSViv (rv.direction)); 2363 PUSHs (newSViv (rv.direction));
1807 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2364 PUSHs (to_sv (rv.part));
1808} 2365}
1809 2366
1810bool on_same_map_as (object *ob, object *other) 2367bool on_same_map_as (object *ob, object *other)
1811 CODE: 2368 CODE:
1812 RETVAL = on_same_map (ob, other); 2369 RETVAL = on_same_map (ob, other);
1816base_name (object *op, int plural = op->nrof > 1) 2373base_name (object *op, int plural = op->nrof > 1)
1817 CODE: 2374 CODE:
1818 RETVAL = query_base_name (op, plural); 2375 RETVAL = query_base_name (op, plural);
1819 OUTPUT: RETVAL 2376 OUTPUT: RETVAL
1820 2377
1821object *decrease_ob_nr (object *op, unsigned long i) 2378# return the tail of an object, excluding itself
2379void
2380tail (object *op)
2381 PPCODE:
2382 while ((op = op->more))
2383 XPUSHs (sv_2mortal (to_sv (op)));
1822 2384
1823MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2385MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1824 2386
1825player *player (object *op) 2387player *player (object *op)
1826 CODE: 2388 CODE:
1827 RETVAL = op->contr; 2389 RETVAL = op->contr;
1828 OUTPUT: RETVAL 2390 OUTPUT: RETVAL
1829 2391
1830void check_score (object *op) 2392bool move_player (object *op, int dir)
1831 2393
1832void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2394void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1833 CODE: 2395 CODE:
1834 new_draw_info (flags, 0, op, txt); 2396 new_draw_info (flags, 0, op, txt);
1835 2397
1836object *cf_player_send_inventory (object *op)
1837
1838octet_string cf_player_get_ip (object *op)
1839 ALIAS: ip = 0
1840
1841object *cf_player_get_marked_item (object *op)
1842 ALIAS: marked_item = 0
1843
1844void cf_player_set_marked_item (object *op, object *ob)
1845
1846partylist *cf_player_get_party (object *op)
1847 ALIAS: party = 0
1848
1849void cf_player_set_party (object *op, partylist *party)
1850
1851void kill_player (object *op) 2398void kill_player (object *op)
1852 2399
2400void esrv_send_item (object *pl, object *item)
2401
1853void esrv_update_item (object *op, int what, object *item) 2402void esrv_update_item (object *pl, int what, object *item)
1854 C_ARGS: what, op, item 2403 C_ARGS: what, pl, item
1855 2404
1856void clear_los (object *op) 2405void esrv_del_item (object *pl, int tag)
2406 C_ARGS: pl->contr, tag
1857 2407
1858int command_summon (object *op, utf8_string params) 2408int command_summon (object *op, utf8_string params)
1859 2409
1860int command_arrest (object *op, utf8_string params) 2410int command_arrest (object *op, utf8_string params)
1861 2411
1880 pl->ob->stats.hp = pl->ob->stats.maxhp; 2430 pl->ob->stats.hp = pl->ob->stats.maxhp;
1881 pl->ob->stats.sp = pl->ob->stats.maxsp; 2431 pl->ob->stats.sp = pl->ob->stats.maxsp;
1882 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2432 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1883 pl->orig_stats = pl->ob->stats; 2433 pl->orig_stats = pl->ob->stats;
1884 2434
1885void cf_player_move (player *pl, int dir) 2435# should only be temporary
2436void esrv_new_player (player *pl)
1886 2437
1887void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2438#d# TODO: replace by blocked_los accessor, fix code using this
1888
1889bool 2439bool
1890cell_visible (player *pl, int dx, int dy) 2440cell_visible (player *pl, int dx, int dy)
1891 CODE: 2441 CODE:
1892 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2442 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
1893 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1894 OUTPUT: 2443 OUTPUT:
1895 RETVAL 2444 RETVAL
1896 2445
1897void 2446void
1898send (player *pl, SV *packet) 2447send (player *pl, SV *packet)
1899 CODE: 2448 CODE:
1900{ 2449{
1901 STRLEN len; 2450 STRLEN len;
1902 char *buf = SvPVbyte (packet, len); 2451 char *buf = SvPVbyte (packet, len);
1903 2452
2453 if (len > MAXSOCKBUF)
2454 pl->failmsg ("[packet too long for client]");
1904 if (pl->ns) 2455 else if (pl->ns)
1905 pl->ns->send_packet (buf, len); 2456 pl->ns->send_packet (buf, len);
1906} 2457}
1907
1908int
1909listening (player *pl, int new_value = -1)
1910 CODE:
1911 RETVAL = pl->listening;
1912 if (new_value >= 0)
1913 pl->listening = new_value;
1914 OUTPUT:
1915 RETVAL
1916 2458
1917void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2459void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
1918 PROTOTYPE: $;$$$ 2460 PROTOTYPE: $;$$$
1919 PPCODE: 2461 PPCODE:
1920 if (GIMME_V != G_VOID) 2462 if (GIMME_V != G_VOID)
1945 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2487 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
1946 OUTPUT: RETVAL 2488 OUTPUT: RETVAL
1947 2489
1948SV *registry (maptile *map) 2490SV *registry (maptile *map)
1949 2491
2492void
2493find_tagged_objects (maptile *map, utf8_string tag = 0)
2494 PPCODE:
2495{
2496 if (!map->spaces)
2497 XSRETURN_EMPTY;
2498
2499 if (tag)
2500 {
2501 shstr_cmp tag_ (tag);
2502
2503 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2504 for (object *op = ms->bot; op; op = op->above)
2505 if (op->tag == tag_)
2506 XPUSHs (sv_2mortal (to_sv (op)));
2507 }
2508 else
2509 {
2510 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2511 for (object *op = ms->bot; op; op = op->above)
2512 if (op->tag)
2513 XPUSHs (sv_2mortal (to_sv (op)));
2514 }
2515}
2516
1950INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2517INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2518
2519void
2520adjust_daylight ()
2521 CODE:
2522 maptile::adjust_daylight ();
2523
2524int
2525outdoor_darkness (int darkness = 0)
2526 CODE:
2527 RETVAL = maptile::outdoor_darkness;
2528 if (items)
2529 maptile::outdoor_darkness = darkness;
2530 OUTPUT:
2531 RETVAL
1951 2532
1952void 2533void
1953maptile::instantiate () 2534maptile::instantiate ()
1954 2535
1955maptile *new () 2536maptile *new ()
1987 for (int x = 0; x < THIS->width; ++x) 2568 for (int x = 0; x < THIS->width; ++x)
1988 for (int y = 0; y < THIS->height; ++y) 2569 for (int y = 0; y < THIS->height; ++y)
1989 { 2570 {
1990 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2571 for (object *op = THIS->at (x, y).bot; op; op = op->above)
1991 if (op->flag [FLAG_IS_FLOOR]) 2572 if (op->flag [FLAG_IS_FLOOR])
1992 goto skip_space; 2573 goto skip;
1993 2574
1994 { 2575 {
1995 int offs = offset + y * stride + x; 2576 int offs = offset + y * stride + x;
2577
1996 if (IN_RANGE_EXC (offs, 0, idxlen)) 2578 if (IN_RANGE_EXC (offs, 0, idxlen))
1997 { 2579 {
1998 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2580 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
1999 { 2581 {
2000 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2582 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2001 ob->flag [FLAG_NO_MAP_SAVE] = true; 2583 ob->flag [FLAG_NO_MAP_SAVE] = true;
2002 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2584 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2003 2585
2004 if (ob->randomitems) 2586 if (ob->randomitems && !ob->above)
2005 { 2587 {
2006 if (!ob->above)
2007 {
2008 ob->create_treasure (ob->randomitems); 2588 ob->create_treasure (ob->randomitems);
2009 2589
2010 for (object *op = ob->above; op; op = op->above) 2590 for (object *op = ob->above; op; op = op->above)
2011 op->flag [FLAG_NO_MAP_SAVE] = true; 2591 op->flag [FLAG_NO_MAP_SAVE] = true;
2012 } 2592 // TODO: if this is a pickable object, then the item
2013 2593 // will at a bit weird - saving inside the player
2014 ob->randomitems = 0; 2594 // will clear the flag, but when the player drops
2595 // it without logging out, it keeps the flag.
2596 // nobody ahs reported this, but this can be rather
2597 // annoying on persistent maps.
2015 } 2598 }
2016 } 2599 }
2017 } 2600 }
2018 } 2601 }
2019 2602
2020 skip_space: ; 2603 skip: ;
2021 } 2604 }
2022} 2605}
2023 2606
2024void 2607void
2025maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2608maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2031 palette = SvRV (palette); 2614 palette = SvRV (palette);
2032 2615
2033 STRLEN idxlen; 2616 STRLEN idxlen;
2034 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2617 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2035 2618
2036 region **regionmap = (region **)malloc ( 2619 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2037 (av_len ((AV *)palette) + 1) * sizeof (region *));
2038 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2620 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2039 2621
2040 for (int i = av_len ((AV *)palette) + 1; i--; ) 2622 for (int i = av_len ((AV *)palette) + 1; i--; )
2041 regionmap [i] = region::find ( 2623 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2042 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2043 2624
2044 for (int y = 0; y < THIS->height; ++y) 2625 for (int y = 0; y < THIS->height; ++y)
2045 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2626 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2046 2627
2047 sfree (THIS->regions, THIS->size ()); 2628 sfree (THIS->regions, THIS->size ());
2048 free (THIS->regionmap); 2629 delete [] THIS->regionmap;
2049 2630
2050 THIS->regions = regions; 2631 THIS->regions = regions;
2051 THIS->regionmap = regionmap; 2632 THIS->regionmap = regionmap;
2052} 2633}
2053 2634
2054void 2635void
2055maptile::create_region_treasure () 2636maptile::create_region_treasure ()
2056 CODE: 2637 CODE:
2057{
2058 object *op = object::create ();
2059 op->type = FLOOR;
2060 op->map = THIS;
2061
2062 for (int x = 0; x < THIS->width; ++x) 2638 for (int x = 0; x < THIS->width; ++x)
2063 for (int y = 0; y < THIS->height; ++y) 2639 for (int y = 0; y < THIS->height; ++y)
2064 { 2640 {
2065 region *rgn = THIS->region (x, y); 2641 region *rgn = THIS->region (x, y);
2066 2642
2067 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2643 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2644 if (object *op = THIS->at (x, y).top)
2068 if (rgn->treasure && rndm () < rgn->treasure_density) 2645 if (rgn->treasure && rndm () < rgn->treasure_density)
2069 {
2070 op->x = x;
2071 op->y = y;
2072 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2646 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2073 }
2074 } 2647 }
2075 2648
2076 op->destroy ();
2077}
2078
2079void play_sound_map (maptile *map, int x, int y, int sound_num)
2080
2081int out_of_map (maptile *map, int x, int y) 2649int out_of_map (maptile *map, int x, int y)
2082 2650
2083void 2651void
2084trigger (maptile *map, long connection, bool state = true) 2652find_link (maptile *map, shstr_tmp connection)
2085 CODE:
2086 activate_connection (map, connection, state);
2087
2088void
2089get_connection (maptile *map, long connection)
2090 PPCODE: 2653 PPCODE:
2091 oblinkpt *obp = get_connection_links (map, connection); 2654 if (oblinkpt *obp = map->find_link (connection))
2092 if (obp)
2093 for (objectlink *ol = obp->link; ol; ol = ol->next) 2655 for (objectlink *ol = obp->link; ol; ol = ol->next)
2094 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2656 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2095
2096object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2097
2098object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2099
2100object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2101 C_ARGS: str, map, nx, ny
2102 2657
2103void 2658void
2104get_map_flags (maptile *map, int x, int y) 2659get_map_flags (maptile *map, int x, int y)
2105 PPCODE: 2660 PPCODE:
2106{ 2661{
2107 maptile *nmap = 0; 2662 maptile *nmap = 0;
2108 I16 nx = 0, ny = 0; 2663 I16 nx = 0, ny = 0;
2664
2665 PUTBACK;
2109 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2666 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2667 SPAGAIN;
2110 2668
2111 EXTEND (SP, 4); 2669 EXTEND (SP, 4);
2112 PUSHs (sv_2mortal (newSViv (flags))); 2670 PUSHs (sv_2mortal (newSViv (flags)));
2113 2671
2114 if (GIMME_V == G_ARRAY) 2672 if (GIMME_V == G_ARRAY)
2115 { 2673 {
2116 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2674 PUSHs (sv_2mortal (to_sv (nmap)));
2117 PUSHs (sv_2mortal (newSViv (nx))); 2675 PUSHs (sv_2mortal (newSViv (nx)));
2118 PUSHs (sv_2mortal (newSViv (ny))); 2676 PUSHs (sv_2mortal (newSViv (ny)));
2119 } 2677 }
2120} 2678}
2121 2679
2680mapspace *
2681ms (maptile *map, unsigned int x, unsigned int y)
2682 PROTOTYPE: $$$
2683 CODE:
2684{
2685 maptile *nmap = 0;
2686 I16 nx, ny;
2687
2688 PUTBACK;
2689 get_map_flags (map, &nmap, x, y, &nx, &ny);
2690 SPAGAIN;
2691
2692 if (!nmap)
2693 XSRETURN_UNDEF;
2694
2695 RETVAL = &nmap->at (nx, ny);
2696}
2697 OUTPUT:
2698 RETVAL
2699
2122void 2700void
2123at (maptile *map, unsigned int x, unsigned int y) 2701at (maptile *map, unsigned int x, unsigned int y)
2124 PROTOTYPE: $$$ 2702 PROTOTYPE: $$$
2125 PPCODE: 2703 PPCODE:
2126{ 2704{
2127 object *o;
2128 maptile *nmap = 0; 2705 maptile *nmap = 0;
2129 I16 nx, ny; 2706 I16 nx, ny;
2130 2707
2708 PUTBACK;
2131 get_map_flags (map, &nmap, x, y, &nx, &ny); 2709 get_map_flags (map, &nmap, x, y, &nx, &ny);
2710 SPAGAIN;
2132 2711
2133 if (nmap) 2712 if (nmap)
2134 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2713 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2135 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2714 XPUSHs (sv_2mortal (to_sv (o)));
2136} 2715}
2137 2716
2138SV * 2717SV *
2139bot_at (maptile *obj, unsigned int x, unsigned int y) 2718bot_at (maptile *map, unsigned int x, unsigned int y)
2140 PROTOTYPE: $$$ 2719 PROTOTYPE: $$$
2141 ALIAS: 2720 ALIAS:
2142 top_at = 1 2721 top_at = 1
2143 flags_at = 2 2722 flags_at = 2
2144 light_at = 3 2723 light_at = 3
2145 move_block_at = 4 2724 move_block_at = 4
2146 move_slow_at = 5 2725 move_slow_at = 5
2147 move_on_at = 6 2726 move_on_at = 6
2148 move_off_at = 7 2727 move_off_at = 7
2149 INIT:
2150 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2151 CODE: 2728 CODE:
2729{
2730 sint16 nx = x;
2731 sint16 ny = y;
2732
2733 if (!xy_normalise (map, nx, ny))
2734 XSRETURN_UNDEF;
2735
2736 mapspace &ms = map->at (nx, ny);
2737
2738 ms.update ();
2739
2152 switch (ix) 2740 switch (ix)
2153 { 2741 {
2154 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2742 case 0: RETVAL = to_sv (ms.bot ); break;
2155 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2743 case 1: RETVAL = to_sv (ms.top ); break;
2156 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2744 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2157 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2745 case 3: RETVAL = newSViv (ms.light ); break;
2158 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2746 case 4: RETVAL = newSVuv (ms.move_block); break;
2159 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2747 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2160 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2748 case 6: RETVAL = newSVuv (ms.move_on ); break;
2161 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2749 case 7: RETVAL = newSVuv (ms.move_off ); break;
2162 } 2750 }
2751}
2163 OUTPUT: RETVAL 2752 OUTPUT: RETVAL
2164
2165void fix_walls (maptile *map, int x, int y)
2166
2167void fix_walls_around (maptile *map, int x, int y)
2168 2753
2169# worst xs function of my life 2754# worst xs function of my life
2170bool 2755bool
2171_create_random_map (\ 2756_create_random_map (\
2172 maptile *self,\ 2757 maptile *self,\
2176 utf8_string monsterstyle,\ 2761 utf8_string monsterstyle,\
2177 utf8_string treasurestyle,\ 2762 utf8_string treasurestyle,\
2178 utf8_string layoutstyle,\ 2763 utf8_string layoutstyle,\
2179 utf8_string doorstyle,\ 2764 utf8_string doorstyle,\
2180 utf8_string decorstyle,\ 2765 utf8_string decorstyle,\
2766 utf8_string miningstyle,\
2181 utf8_string origin_map,\ 2767 utf8_string origin_map,\
2182 utf8_string final_map,\ 2768 utf8_string final_map,\
2183 utf8_string exitstyle,\ 2769 utf8_string exitstyle,\
2184 utf8_string this_map,\ 2770 utf8_string this_map,\
2185 utf8_string exit_on_final_map,\ 2771 utf8_string exit_on_final_map,\
2217 assign (rmp.monsterstyle , monsterstyle); 2803 assign (rmp.monsterstyle , monsterstyle);
2218 assign (rmp.treasurestyle , treasurestyle); 2804 assign (rmp.treasurestyle , treasurestyle);
2219 assign (rmp.layoutstyle , layoutstyle); 2805 assign (rmp.layoutstyle , layoutstyle);
2220 assign (rmp.doorstyle , doorstyle); 2806 assign (rmp.doorstyle , doorstyle);
2221 assign (rmp.decorstyle , decorstyle); 2807 assign (rmp.decorstyle , decorstyle);
2808 assign (rmp.miningstyle , miningstyle);
2222 assign (rmp.exitstyle , exitstyle); 2809 assign (rmp.exitstyle , exitstyle);
2223 assign (rmp.exit_on_final_map, exit_on_final_map); 2810 assign (rmp.exit_on_final_map, exit_on_final_map);
2224 2811
2225 rmp.origin_map = origin_map; 2812 rmp.origin_map = origin_map;
2226 rmp.final_map = final_map; 2813 rmp.final_map = final_map;
2240 rmp.decoroptions = decoroptions; 2827 rmp.decoroptions = decoroptions;
2241 rmp.orientation = orientation; 2828 rmp.orientation = orientation;
2242 rmp.origin_y = origin_y; 2829 rmp.origin_y = origin_y;
2243 rmp.origin_x = origin_x; 2830 rmp.origin_x = origin_x;
2244 rmp.random_seed = random_seed; 2831 rmp.random_seed = random_seed;
2245 rmp.total_map_hp = total_map_hp; 2832 rmp.total_map_hp = (uint64_t) total_map_hp;
2246 rmp.map_layout_style = map_layout_style; 2833 rmp.map_layout_style = map_layout_style;
2247 rmp.treasureoptions = treasureoptions; 2834 rmp.treasureoptions = treasureoptions;
2248 rmp.symmetry_used = symmetry_used; 2835 rmp.symmetry_used = symmetry_used;
2249 rmp.region = region; 2836 rmp.region = region;
2250 rmp.custom = custom; 2837 rmp.custom = custom;
2252 RETVAL = self->generate_random_map (&rmp); 2839 RETVAL = self->generate_random_map (&rmp);
2253} 2840}
2254 OUTPUT: 2841 OUTPUT:
2255 RETVAL 2842 RETVAL
2256 2843
2844MODULE = cf PACKAGE = cf::mapspace
2845
2846INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2847
2257MODULE = cf PACKAGE = cf::arch 2848MODULE = cf PACKAGE = cf::arch
2258 2849
2259archetype *find (utf8_string name) 2850int archetypes_size ()
2260 CODE: 2851 CODE:
2261 RETVAL = archetype::find (name); 2852 RETVAL = archetypes.size ();
2262 OUTPUT:
2263 RETVAL
2264
2265archetype *first()
2266 PROTOTYPE:
2267 CODE:
2268 RETVAL = first_archetype;
2269 OUTPUT: RETVAL 2853 OUTPUT: RETVAL
2854
2855archetype *archetypes (U32 index)
2856 CODE:
2857 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2858 OUTPUT: RETVAL
2270 2859
2271INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2860INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2272 2861
2273MODULE = cf PACKAGE = cf::party 2862MODULE = cf PACKAGE = cf::party
2274 2863
2292 PROTOTYPE: $ 2881 PROTOTYPE: $
2293 CODE: 2882 CODE:
2294 RETVAL = region::find (name); 2883 RETVAL = region::find (name);
2295 OUTPUT: RETVAL 2884 OUTPUT: RETVAL
2296 2885
2297region *find_fuzzy (utf8_string name)
2298 PROTOTYPE: $
2299 CODE:
2300 RETVAL = region::find_fuzzy (name);
2301 OUTPUT: RETVAL
2302
2303int specificity (region *rgn) 2886int specificity (region *rgn)
2304 CODE: 2887 CODE:
2305 RETVAL = 0; 2888 RETVAL = 0;
2306 while (rgn = rgn->parent) 2889 while (rgn = rgn->parent)
2307 RETVAL++; 2890 RETVAL++;
2343 CODE: 2926 CODE:
2344{ 2927{
2345 STRLEN len; 2928 STRLEN len;
2346 char *buf = SvPVbyte (packet, len); 2929 char *buf = SvPVbyte (packet, len);
2347 2930
2931 if (len > MAXSOCKBUF)
2932 {
2933 // ugly
2934 if (THIS->pl)
2935 THIS->pl->failmsg ("[packet too long for client]");
2936 }
2937 else
2348 THIS->send_packet (buf, len); 2938 THIS->send_packet (buf, len);
2349} 2939}
2940
2941faceidx
2942client::need_face (utf8_string name, int pri = 0)
2943 CODE:
2944 RETVAL = face_find (name, 0);
2945 if (RETVAL)
2946 {
2947 THIS->send_face (RETVAL, pri);
2948 THIS->flush_fx ();
2949 }
2950 OUTPUT:
2951 RETVAL
2952
2953int
2954client::fx_want (int idx, int value = -1)
2955 CODE:
2956 if (0 < idx && idx < FT_NUM)
2957 {
2958 RETVAL = THIS->fx_want [idx];
2959 if (items > 2)
2960 THIS->fx_want [idx] = value;
2961 }
2962 else
2963 RETVAL = 0;
2964 OUTPUT:
2965 RETVAL
2966
2967MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2968
2969faceidx sound_find (utf8_string name)
2970
2971void sound_set (utf8_string str, faceidx face)
2972
2973# dire hack
2974void old_sound_index (int idx, faceidx face)
2975 CODE:
2976 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2977 old_sound_index [idx] = face;
2350 2978
2351MODULE = cf PACKAGE = cf::face PREFIX = face_ 2979MODULE = cf PACKAGE = cf::face PREFIX = face_
2352 2980
2353#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2981#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2354 2982
2370 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2998 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2371 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2999 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2372} 3000}
2373 OUTPUT: RETVAL 3001 OUTPUT: RETVAL
2374 3002
2375void set (faceidx idx, int visibility, int magicmap) 3003void set_type (faceidx idx, int value)
2376 CODE: 3004 ALIAS:
2377 faceinfo *f = face_info (idx); 3005 set_type = 0
2378 assert (f); 3006 set_visibility = 1
2379 f->visibility = visibility; 3007 set_magicmap = 2
2380 f->magicmap = magicmap; 3008 set_smooth = 3
2381 3009 set_smoothlevel = 4
2382void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2383 CODE: 3010 CODE:
2384 faceinfo *f = face_info (idx); assert (f); 3011 faceinfo *f = face_info (idx); assert (f);
2385 f->smooth = smooth; 3012 switch (ix)
2386 f->smoothlevel = smoothlevel; 3013 {
3014 case 0: f->type = value; break;
3015 case 1: f->visibility = value; break;
3016 case 2: f->magicmap = value; break;
3017 case 3: f->smooth = value; break;
3018 case 4: f->smoothlevel = value; break;
3019 }
2387 3020
2388void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 3021void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2389 CODE: 3022 CODE:
2390{ 3023{
2391 facedata *d = face_data (idx, faceset); 3024 faceinfo *f = face_info (idx); assert (f);
2392 assert (d); 3025 facedata *d = &(faceset ? f->data64 : f->data32);
2393 sv_to (data, d->data); 3026 sv_to (data, d->data);
2394 STRLEN clen; 3027 STRLEN clen;
2395 char *cdata = SvPVbyte (chksum, clen); 3028 char *cdata = SvPVbyte (chksum, clen);
2396 clen = min (CHKSUM_SIZE, clen); 3029 clen = min (CHKSUM_MAXLEN, clen);
2397 3030
3031 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
3032
2398 if (memcmp (d->chksum, cdata, clen)) 3033 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2399 { 3034 {
3035 d->chksum_len = clen;
2400 memcpy (d->chksum, cdata, clen); 3036 memcpy (d->chksum, cdata, clen);
2401 3037
2402 // invalidate existing client face info 3038 // invalidate existing client face info
2403 for_all_clients (ns) 3039 for_all_clients (ns)
2404 if (ns->faceset == faceset) 3040 if (ns->faceset == faceset)
2407 ns->force_newmap = true; 3043 ns->force_newmap = true;
2408 } 3044 }
2409 } 3045 }
2410} 3046}
2411 3047
3048int get_data_size (faceidx idx, int faceset = 0)
3049 CODE:
3050 facedata *d = face_data (idx, faceset);
3051 if (!d) XSRETURN_UNDEF;
3052 RETVAL = d->data.size ();
3053 OUTPUT:
3054 RETVAL
3055
3056SV *get_chksum (faceidx idx, int faceset = 0)
3057 CODE:
3058 facedata *d = face_data (idx, faceset);
3059 if (!d) XSRETURN_UNDEF;
3060 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
3061 OUTPUT:
3062 RETVAL
3063
3064SV *get_data (faceidx idx, int faceset = 0)
3065 CODE:
3066 facedata *d = face_data (idx, faceset);
3067 if (!d) XSRETURN_UNDEF;
3068 RETVAL = newSVpvn (d->data.data (), d->data.length ());
3069 OUTPUT:
3070 RETVAL
3071
2412void invalidate (faceidx idx) 3072void invalidate (faceidx idx)
2413 CODE: 3073 CODE:
2414 for_all_clients (ns) 3074 for_all_clients (ns)
2415 { 3075 {
2416 ns->faces_sent [idx] = false; 3076 ns->faces_sent [idx] = false;
2450 } 3110 }
2451 else 3111 else
2452 anim = &animation::create (name, av_len (av) + 1, facings); 3112 anim = &animation::create (name, av_len (av) + 1, facings);
2453 3113
2454 for (int i = 0; i < anim->num_animations; ++i) 3114 for (int i = 0; i < anim->num_animations; ++i)
2455 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 3115 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2456} 3116}
2457 OUTPUT: RETVAL 3117 OUTPUT: RETVAL
2458 3118
2459void invalidate_all () 3119void invalidate_all ()
2460 CODE: 3120 CODE:
2461 for_all_clients (ns) 3121 for_all_clients (ns)
2462 ns->anims_sent.reset (); 3122 ns->anims_sent.reset ();
2463 3123
3124MODULE = cf PACKAGE = cf::object::freezer
3125
3126INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h |
3127
3128SV *
3129new (char *klass)
3130 CODE:
3131 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
3132 OUTPUT: RETVAL
3133
3134void
3135DESTROY (SV *sv)
3136 CODE:
3137 object_freezer *self;
3138 sv_to (sv, self);
3139 delete self;
3140
3141MODULE = cf PACKAGE = cf::object::thawer
3142
3143INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h |
3144
3145SV *
3146new_from_file (char *klass, octet_string path)
3147 CODE:
3148 object_thawer *f = new object_thawer (path);
3149 if (!*f)
3150 {
3151 delete f;
3152 XSRETURN_UNDEF;
3153 }
3154 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
3155 OUTPUT: RETVAL
3156
3157void
3158DESTROY (SV *sv)
3159 CODE:
3160 object_thawer *self;
3161 sv_to (sv, self);
3162 delete self;
3163
3164void
3165extract_tags (object_thawer *self)
3166 PPCODE:
3167 while (self->kw != KW_EOF)
3168 {
3169 PUTBACK;
3170 coroapi::cede_to_tick ();
3171 SPAGAIN;
3172
3173 if (self->kw == KW_tag)
3174 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
3175
3176 self->skip ();
3177 }
3178

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