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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.204 by root, Mon Apr 30 04:25:30 2007 UTC vs.
Revision 1.373 by root, Thu Apr 15 04:56:47 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#include "autoconf.h" 23#include "autoconf.h"
27
28#define PLUGIN_NAME "perl"
29#define PLUGIN_VERSION "cfperl 0.5"
30
31#define CEDES_PER_TICK 5
32 24
33#if HAVE_EXECINFO_H 25#if HAVE_EXECINFO_H
34# include <execinfo.h> 26# include <execinfo.h>
35#endif 27#endif
36 28
37#include <plugin_common.h>
38#include <sounds.h>
39#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
40#include <sproto.h> 35#include "sproto.h"
41
42#include "loader.h"
43#include "cfperl.h"
44#include "shstr.h"
45 36
46#include <unistd.h> 37#include <unistd.h>
47#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
48# include <sys/mman.h> 39# include <sys/mman.h>
49#endif 40#endif
50 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
51#include <EXTERN.h> 50#include <EXTERN.h>
52#include <perl.h> 51#include <perl.h>
53#include <XSUB.h> 52#include <XSUB.h>
54 53
55#include "CoroAPI.h" 54#include "CoroAPI.h"
56#include "perlxsi.c" 55#include "perlxsi.c"
57 56
58extern sint64 *levels; // the experience table 57typedef object_thawer &object_thawer_ref;
59 58typedef object_freezer &object_freezer_ref;
60typedef object object_ornull;
61typedef maptile maptile_ornull;
62
63typedef char *octet_string;
64typedef char *utf8_string;
65typedef const char *const_octet_string;
66typedef const char *const_utf8_string;
67 59
68typedef std::string std__string; 60typedef std::string std__string;
69 61
70#if IVSIZE >= 8
71 typedef IV val64;
72# define newSVval64 newSViv
73# define SvVAL64 SvIV
74#else
75 typedef double val64;
76# define newSVval64 newSVnv
77# define SvVAL64 SvNV
78#endif
79
80static f_plug_api gethook = cfapi_get_hooks;
81static f_plug_api object_set_property = cfapi_object_set_property;
82static f_plug_api object_insert = cfapi_object_insert;
83
84static PerlInterpreter *perl; 62static PerlInterpreter *perl;
85 63
86double runtime; 64tstamp NOW, runtime;
65
66static int tick_inhibit;
67static int tick_pending;
87 68
88global gbl_ev; 69global gbl_ev;
89static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 70static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
90static SV *sv_runtime, *sv_next_tick; 71static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
72static AV *av_reflect;
73
74bitset<NUM_EVENT_TYPES> ev_want_event;
75bitset<NUM_TYPES> ev_want_type;
91 76
92static HV 77static HV
93 *stash_cf, 78 *stash_cf,
94 *stash_cf_object_wrap, 79 *stash_cf_object_wrap,
95 *stash_cf_object_player_wrap, 80 *stash_cf_object_player_wrap,
96 *stash_cf_player_wrap, 81 *stash_cf_player_wrap,
97 *stash_cf_map_wrap, 82 *stash_cf_map_wrap,
83 *stash_cf_mapspace_wrap,
98 *stash_cf_client_wrap, 84 *stash_cf_client_wrap,
99 *stash_cf_arch_wrap, 85 *stash_cf_arch_wrap,
100 *stash_cf_party_wrap, 86 *stash_cf_party_wrap,
101 *stash_cf_region_wrap, 87 *stash_cf_region_wrap,
102 *stash_cf_living_wrap; 88 *stash_cf_living_wrap;
89
90static SV
91 *cv_cf_do_invoke,
92 *cv_cf__can_merge,
93 *cv_cf_client_send_msg,
94 *cv_cf_tick,
95 *cv_cf_match_match;
96
97#ifndef newSVpv_utf8
98static SV *
99newSVpv_utf8 (const char *s)
100{
101 if (!s)
102 return newSV (0);
103
104 SV *sv = newSVpv (s, 0);
105 SvUTF8_on (sv);
106 return sv;
107}
108#endif
109
110#ifndef newSVpvn_utf8
111static SV *
112newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
113{
114 if (!s)
115 return newSV (0);
116
117 SV *sv = newSVpvn (s, l);
118
119 if (utf8)
120 SvUTF8_on (sv);
121
122 return sv;
123}
124#endif
125
126static noinline utf8_string
127cfSvPVutf8_nolen (SV *sv)
128{
129 SvGETMAGIC (sv);
130
131 if (SvPOK (sv))
132 {
133 if (!SvUTF8 (sv))
134 sv_utf8_upgrade_nomg (sv);
135
136 return SvPVX (sv);
137 }
138
139 return SvPV_nolen (sv);
140}
103 141
104// helper cast function, returns super class * or 0 142// helper cast function, returns super class * or 0
105template<class super> 143template<class super>
106static super * 144static super *
107is_a (attachable *at) 145is_a (attachable *at)
140 SvREFCNT_inc (self); 178 SvREFCNT_inc (self);
141 hv_clear (self); 179 hv_clear (self);
142 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 180 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
143 SvREFCNT_dec (self); 181 SvREFCNT_dec (self);
144 182
145 // self *must* be null now because thats sv_unmagic's job. 183 // self *must* be null now because that's sv_unmagic's job.
146 assert (!this->self); 184 assert (!this->self);
147 } 185 }
148} 186}
149 187
150void 188void
167} 205}
168 206
169void 207void
170attachable::do_destroy () 208attachable::do_destroy ()
171{ 209{
172 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 210 INVOKE_ATTACHABLE (DESTROY, this);
173 211
174 if (cb) 212 if (cb)
175 { 213 {
176 SvREFCNT_dec (cb); 214 SvREFCNT_dec (cb);
177 cb = 0; 215 cb = 0;
184attachable::destroy () 222attachable::destroy ()
185{ 223{
186 if (destroyed ()) 224 if (destroyed ())
187 return; 225 return;
188 226
189 flags |= F_DESTROYED; 227 attachable_flags |= F_DESTROYED;
190 do_destroy (); 228 do_destroy ();
191 sever_self (); 229 sever_self ();
230}
231
232void
233attachable::do_delete ()
234{
235 delete this;
192} 236}
193 237
194void 238void
195attachable::check_mortals () 239attachable::check_mortals ()
196{ 240{
200 { 244 {
201 if (i >= mortals.size ()) 245 if (i >= mortals.size ())
202 { 246 {
203 i = 0; 247 i = 0;
204 248
205 if (mortals.size () > 1000) 249 if (mortals.size () >= 512)
250 {
251 static int last_mortalcount;
252 if (mortals.size () != last_mortalcount)
253 {
254 last_mortalcount = mortals.size ();
206 LOG (llevInfo, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 255 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
256
257 if (0)
258 {
259 for (int j = 0; j < mortals.size (); ++j)//D
260 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
261
262 fprintf (stderr, "\n");//D
263 }
264 }
265 }
207 266
208 break; 267 break;
209 } 268 }
210 269
211 attachable *obj = mortals [i]; 270 attachable *obj = mortals [i];
227 } 286 }
228 else 287 else
229 { 288 {
230 mortals.erase (i); 289 mortals.erase (i);
231 obj->sever_self (); 290 obj->sever_self ();
232 delete obj; 291 obj->do_delete ();
233 } 292 }
234 } 293 }
235} 294}
236 295
296void
297attachable::set_key (const char *key, const char *value, bool is_utf8)
298{
299 if (!self)
300 self = newHV ();
301
302 if (value)
303 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
304 else
305 hv_delete (self, key, strlen (key), G_DISCARD);
306}
307
237attachable & 308attachable &
238attachable::operator =(const attachable &src) 309attachable::operator =(const attachable &src)
239{ 310{
240 //if (self || cb) 311 //if (self || cb)
241 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 312 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
242 313
243 attach = src.attach; 314 attach = src.attach;
244 return *this; 315 return *this;
245} 316}
246 317
318#if 0
319template<typename T>
320static bool
321find_backref (void *ptr, T *obj)
322{
323 char *s = (char *)obj;
324 while (s < (char *)obj + sizeof (T))
325 {
326 if (ptr == *(void **)s)
327 return true;
328
329 s += sizeof (void *); // assume natural alignment
330 }
331
332 return false;
333}
334
335// for debugging, find "live" objects containing this ptr
336static void
337find_backref (void *ptr)
338{
339 for_all_objects (op)
340 if (find_backref (ptr, op))
341 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
342
343 for_all_players (pl)
344 if (find_backref (ptr, pl))
345 fprintf (stderr, "P %p\n", pl);
346
347 for_all_clients (ns)
348 if (find_backref (ptr, ns))
349 fprintf (stderr, "C %p\n", ns);
350}
351#endif
352
247////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 353//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
248 354
249static SV * 355static SV *
250newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 356newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
251{ 357{
252 SV *sv; 358 SV *sv;
253 359
254 if (!ptr) 360 if (!ptr)
255 return &PL_sv_undef; 361 return newSV (0);
256 362
257 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 363 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
258 return sv_bless (newRV_noinc ((SV *)hv), stash); 364 return sv_bless (newRV_noinc ((SV *)hv), stash);
259} 365}
260 366
279 385
280static SV * 386static SV *
281newSVattachable (attachable *obj, HV *stash) 387newSVattachable (attachable *obj, HV *stash)
282{ 388{
283 if (!obj) 389 if (!obj)
284 return &PL_sv_undef; 390 return newSV (0);
285 391
286 if (!obj->self) 392 if (!obj->self)
393 obj->self = newHV ();
394
395 if (!SvOBJECT (obj->self))
287 { 396 {
288 obj->self = newHV ();
289 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 397 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
290 398
291 // now bless the object _once_ 399 // now bless the object _once_
400 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
292 return sv_bless (newRV_inc ((SV *)obj->self), stash); 401 return sv_bless (newRV_inc ((SV *)obj->self), stash);
293 } 402 }
294 else 403 else
295 { 404 {
296 SV *sv = newRV_inc ((SV *)obj->self); 405 SV *sv = newRV_inc ((SV *)obj->self);
300 409
301 return sv; 410 return sv;
302 } 411 }
303} 412}
304 413
414#if 0 // unused
305static void 415static void
306clearSVptr (SV *sv) 416clearSVptr (SV *sv)
307{ 417{
308 if (SvROK (sv)) 418 if (SvROK (sv))
309 sv = SvRV (sv); 419 sv = SvRV (sv);
310 420
311 hv_clear ((HV *)sv); 421 hv_clear ((HV *)sv);
312 sv_unmagic (sv, PERL_MAGIC_ext); 422 sv_unmagic (sv, PERL_MAGIC_ext);
313} 423}
424#endif
425
426static long
427SvPTR_nc (SV *sv)
428{
429 sv = SvRV (sv);
430
431 // very important shortcut
432 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
433 return (long)SvMAGIC (sv)->mg_ptr;
434
435 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
436 return (long)mg->mg_ptr;
437
438 croak ("perl code used object, but C object is already destroyed, caught");
439}
314 440
315static long 441static long
316SvPTR (SV *sv, const char *klass) 442SvPTR (SV *sv, const char *klass)
317{ 443{
318 if (!sv_derived_from (sv, klass)) 444 if (!sv_derived_from (sv, klass))
319 croak ("object of type %s expected", klass); 445 croak ("object of type %s expected", klass);
320 446
321 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 447 return SvPTR_nc (sv);
322
323 if (!mg)
324 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
325
326 return (long)mg->mg_ptr;
327} 448}
328 449
329static long 450static long noinline
330SvPTR_ornull (SV *sv, const char *klass) 451SvPTR_ornull (SV *sv, const char *klass)
331{ 452{
332 if (SvOK (sv)) 453 if (expect_false (!SvOK (sv))) return 0;
454
333 return SvPTR (sv, klass); 455 return SvPTR (sv, klass);
334 else
335 return 0;
336} 456}
337 457
458static long noinline
459SvPTR_ornull_client (SV *sv)
460{
461 if (expect_false (!SvOK (sv))) return 0;
462
463 if (!SvROK (sv)
464 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
465 && !sv_derived_from (sv, "cf::client")))
466 croak ("object of type cf::client expected");
467
468 return SvPTR_nc (sv);
469}
470
471static long noinline
472SvPTR_ornull_object (SV *sv)
473{
474 if (expect_false (!SvOK (sv))) return 0;
475
476 if (!SvROK (sv)
477 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
478 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
479 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
480 && !sv_derived_from (sv, "cf::object")))
481 croak ("object of type cf::object expected");
482
483 return SvPTR_nc (sv);
484}
485
486static long noinline
487SvPTR_ornull_player (SV *sv)
488{
489 if (expect_false (!SvOK (sv))) return 0;
490
491 if (!SvROK (sv)
492 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
493 && !sv_derived_from (sv, "cf::player")))
494 croak ("object of type cf::player expected");
495
496 return SvPTR_nc (sv);
497}
498
338inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 499static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
339inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 500static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
340inline SV *to_sv (bool v) { return newSViv (v); } 501static inline SV *to_sv (bool v) { return newSViv (v); }
341inline SV *to_sv ( signed char v) { return newSViv (v); } 502static inline SV *to_sv ( signed char v) { return newSViv (v); }
342inline SV *to_sv (unsigned char v) { return newSViv (v); } 503static inline SV *to_sv (unsigned char v) { return newSViv (v); }
343inline SV *to_sv ( signed short v) { return newSViv (v); } 504static inline SV *to_sv ( signed short v) { return newSViv (v); }
344inline SV *to_sv (unsigned short v) { return newSVuv (v); } 505static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
345inline SV *to_sv ( signed int v) { return newSViv (v); } 506static inline SV *to_sv ( signed int v) { return newSViv (v); }
346inline SV *to_sv (unsigned int v) { return newSVuv (v); } 507static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
347inline SV *to_sv ( signed long v) { return newSViv (v); } 508static inline SV *to_sv ( signed long v) { return newSViv (v); }
348inline SV *to_sv (unsigned long v) { return newSVuv (v); } 509static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
349inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 510static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
350inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 511static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
351inline SV *to_sv (float v) { return newSVnv (v); } 512static inline SV *to_sv (float v) { return newSVnv (v); }
352inline SV *to_sv (double v) { return newSVnv (v); } 513static inline SV *to_sv (double v) { return newSVnv (v); }
353inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 514static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
354inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 515static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
355inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 516static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
356inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 517static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
357inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 518static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
519static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
358inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 520static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
359inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
360inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 521static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
522static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
361 523
362inline SV *to_sv (object & v) { return to_sv (&v); } 524static inline SV *to_sv (object & v) { return to_sv (&v); }
363inline SV *to_sv (living & v) { return to_sv (&v); } 525static inline SV *to_sv (living & v) { return to_sv (&v); }
364 526
365inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 527static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
366inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 528static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
367 529
368inline SV *to_sv (UUID v) 530static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
369{
370 char buf[128];
371 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
372 return newSVpv (buf, 0);
373}
374 531
532static inline SV *to_sv (dynbuf * v)
533{
534 SV *sv = newSV (0);
535
536 sv_upgrade (sv, SVt_PV);
537 SvGROW (sv, v->size () + 1);
538 SvPOK_only (sv);
539 v->linearise (SvPVX (sv));
540 SvCUR_set (sv, v->size ());
541 *SvEND (sv) = 0;
542
543 return sv;
544}
545
546static inline SV *to_sv (dynbuf_text * v)
547{
548 SV *sv = to_sv (static_cast<dynbuf *> (v));
549 SvUTF8_on (sv);
550 return sv;
551}
552
375inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 553static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
376inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 554static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
377inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 555static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
378inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 556static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
379inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 557static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
380inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 558static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
381inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 559static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
382inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 560static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
383inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 561static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
384inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 562static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
385inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 563static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
386inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 564static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
387inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 565static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
388inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 566static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
389inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 567static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
390inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 568static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
391inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 569static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
392inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 570static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
393inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 571static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
394inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 572static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
573static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
395inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 574static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
396inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 575static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
397inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
398inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 576static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
577static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
578static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
579static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
399 580
400//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 581//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
401inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 582static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
402 583
403template<class T> 584template<class T>
404inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 585static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
405 586
406template<int N> 587template<int N>
407inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 588static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
408 589
409inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 590static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
410inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 591static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
411inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 592static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
412inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 593static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
413 594
414inline void sv_to (SV *sv, std::string &v) 595static inline void sv_to (SV *sv, std::string &v)
415{ 596{
416 STRLEN len; 597 STRLEN len;
417 char *data = SvPVbyte (sv, len); 598 char *data = SvPVbyte (sv, len);
418 v.assign (data, len); 599 v.assign (data, len);
419} 600}
420 601
421inline void sv_to (SV *sv, UUID &v) 602static inline void sv_to (SV *sv, UUID &v)
422{ 603{
423 unsigned int version; 604 if (!v.parse (SvPV_nolen (sv)))
424
425 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
426 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 605 croak ("unparsable uuid: %s", SvPV_nolen (sv));
427} 606}
428 607
429inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 608static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
430 609
431static SV * 610static SV *
432newSVdt_va (va_list &ap, data_type type) 611newSVdt_va (va_list &ap, data_type type)
433{ 612{
434 SV *sv; 613 SV *sv;
448 break; 627 break;
449 628
450 case DT_STRING: 629 case DT_STRING:
451 { 630 {
452 char *str = (char *)va_arg (ap, const char *); 631 char *str = (char *)va_arg (ap, const char *);
453 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 632 sv = str ? newSVpv (str, 0) : newSV (0);
454 } 633 }
455 break; 634 break;
456 635
457 case DT_DATA: 636 case DT_DATA:
458 { 637 {
459 char *str = (char *)va_arg (ap, const void *); 638 char *str = (char *)va_arg (ap, const void *);
460 int len = va_arg (ap, int); 639 int len = va_arg (ap, int);
461 sv = str ? newSVpv (str, len) : &PL_sv_undef; 640 sv = str ? newSVpv (str, len) : newSV (0);
462 } 641 }
463 break; 642 break;
464 643
465 case DT_OBJECT: 644 case DT_OBJECT:
466 sv = to_sv (va_arg (ap, object *)); 645 sv = to_sv (va_arg (ap, object *));
508 va_end (ap); 687 va_end (ap);
509 688
510 return sv; 689 return sv;
511} 690}
512 691
692// typemap support, mostly to avoid excessive inlining
693template<class type>
694static void noinline
695cf_obj_to (SV *arg, type &var)
696{
697 sv_to (arg, var);
698 if (!var)
699 croak ("must not pass invalid/null cf_obj here");
700}
701
702template<class object>
703static void noinline
704cf_obj_ornull_to (SV *arg, object *&var)
705{
706 if (SvOK (arg))
707 {
708 sv_to (arg, var);
709 if (!var)
710 croak ("unable to convert perl object to C++ object");
711 }
712 else
713 var = 0;
714}
715
716//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
717
513static SV * 718static SV *
514newSVcfapi (int type, ...)
515{
516 SV *sv;
517
518 va_list ap;
519 va_start (ap, type);
520
521 switch (type)
522 {
523 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
524 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
525 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
526 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
527 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
528 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
529 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
530 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
531 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
532 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
533
534 default:
535 assert (("unhandled type in newSVcfapi", 0));
536 }
537
538 va_end (ap);
539
540 return sv;
541}
542
543//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
544
545SV *
546registry (attachable *ext) 719registry (attachable *ext)
547{ 720{
548 if (!ext->cb) 721 if (!ext->cb)
549 ext->cb = newAV (); 722 ext->cb = newAV ();
550 723
551 return newRV_inc ((SV *)ext->cb); 724 return newRV_inc ((SV *)ext->cb);
552} 725}
553 726
554///////////////////////////////////////////////////////////////////////////// 727/////////////////////////////////////////////////////////////////////////////
555 728
556extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
557{
558 return 0;
559}
560
561static CommArray_s rtn_cmd;
562
563static int
564runPluginCommand (object *obj, char *params)
565{
566 return -1;
567}
568
569extern "C" void *cfperl_getPluginProperty (int *type, ...)
570{
571 va_list args;
572 char *propname;
573 int i;
574 va_start (args, type);
575 propname = va_arg (args, char *);
576 //printf ("Property name: %s\n", propname);
577
578 if (!strcmp (propname, "command?"))
579 return NULL;
580 else if (!strcmp (propname, "Identification"))
581 {
582 va_end (args);
583 return (void *)PLUGIN_NAME;
584 }
585 else if (!strcmp (propname, "FullName"))
586 {
587 va_end (args);
588 return (void *)PLUGIN_VERSION;
589 }
590 else
591 va_end (args);
592
593 return NULL;
594}
595
596extern "C" int cfperl_postInitPlugin ()
597{
598 int hooktype = 1;
599 int rtype = 0;
600
601 cf_init_plugin (gethook);
602
603 return 0;
604}
605
606extern "C" int cfperl_closePlugin ()
607{
608 return 0;
609}
610
611void 729void
612cfperl_init () 730cfperl_init ()
613{ 731{
732 extern char **environ;
733
614 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 734 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
615 perl = perl_alloc (); 735 perl = perl_alloc ();
616 perl_construct (perl); 736 perl_construct (perl);
617 737
618 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 738 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
619 739
620 const char *argv[] = { 740 const char *argv[] = {
621 settings.argv [0], 741 settings.argv [0],
622 "-e" 742 "-e0"
623 "use Event; use Coro;" // required for bootstrap
624 "cf->bootstrap;" // required for datadir :*>
625 "unshift @INC, cf::datadir ();"
626 "require cf;"
627 }; 743 };
628 744
629 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 745 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
630 || perl_run (perl)) 746 || perl_run (perl))
631 { 747 {
632 printf ("unable to initialize perl-interpreter, aborting.\n"); 748 printf ("unable to initialize perl-interpreter, aborting.\n");
633 exit (EXIT_FAILURE); 749 exit (EXIT_FAILURE);
634 } 750 }
635 751
752 eval_pv (
753 "#line 1 'cfperl init'\n"
754 "use EV ();\n"
755 "use Coro ();\n"
756 "cf->bootstrap;\n"
757 "unshift @INC, cf::datadir ();\n"
758 "require cf;\n",
759 0
760 );
761
762 if (SvTRUE (ERRSV))
636 { 763 {
637 dSP; 764 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
638 765 exit (EXIT_FAILURE);
639 PUSHMARK (SP);
640 PUTBACK;
641 call_pv ("cf::init", G_DISCARD | G_VOID);
642 } 766 }
643} 767}
644 768
769void
645void cfperl_main () 770cfperl_main ()
646{ 771{
647 dSP; 772 dSP;
648 773
649 PUSHMARK (SP); 774 PUSHMARK (SP);
650 PUTBACK; 775 PUTBACK;
654void 779void
655attachable::instantiate () 780attachable::instantiate ()
656{ 781{
657 if (attach) 782 if (attach)
658 { 783 {
659 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 784 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
660 attach = 0; 785 attach = 0;
661 } 786 }
662} 787}
663 788
664void 789void
665attachable::reattach () 790attachable::reattach ()
666{ 791{
667 optimise (); 792 optimise ();
668 //TODO: check for _attachment's, very important for restarts 793 //TODO: check for _attachment's, very important for restarts
669 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 794 INVOKE_ATTACHABLE (REATTACH, this);
670} 795}
671 796
672static event_klass klass_of[NUM_EVENT_TYPES] = { 797static event_klass klass_of[NUM_EVENT_TYPES] = {
673# define def(type,name) KLASS_ ## type, 798# define def(type,name) KLASS_ ## type,
674# include "eventinc.h" 799# include "eventinc.h"
675# undef def 800# undef def
676}; 801};
677 802
678#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 803#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
679 804
680static void 805static void noinline
681gather_callbacks (AV *&callbacks, AV *registry, event_type event) 806gather_callbacks (AV *&callbacks, AV *registry, event_type event)
682{ 807{
683 // event must be in array 808 // event must be in array
684 if (event >= 0 && event <= AvFILLp (registry)) 809 if (event >= 0 && event <= AvFILLp (registry))
685 { 810 {
717} 842}
718 843
719void 844void
720global::gather_callbacks (AV *&callbacks, event_type event) const 845global::gather_callbacks (AV *&callbacks, event_type event) const
721{ 846{
722 ::gather_callbacks (callbacks, cb_object, event); 847 ::gather_callbacks (callbacks, cb_global, event);
723} 848}
724 849
725void 850void
726object::gather_callbacks (AV *&callbacks, event_type event) const 851object::gather_callbacks (AV *&callbacks, event_type event) const
727{ 852{
728 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 853 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
729 { 854 {
730 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 855 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
731 856
732 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 857 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
733 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 858 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
734 } 859 }
735 860
771{ 896{
772 attachable::gather_callbacks (callbacks, event); 897 attachable::gather_callbacks (callbacks, event);
773 ::gather_callbacks (callbacks, cb_map, event); 898 ::gather_callbacks (callbacks, cb_map, event);
774} 899}
775 900
901static void noinline
902_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
903{
904 for (int event = 0; event <= AvFILLp (registry); ++event)
905 {
906 SV *cbs_ = AvARRAY (registry)[event];
907
908 // element must be list of callback entries
909 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
910 {
911 AV *cbs = (AV *)SvRV (cbs_);
912
913 // no callback entries, no callbacks to call
914 if (AvFILLp (cbs) >= 0)
915 set.set (event);
916 }
917 }
918}
919
920// very slow and inefficient way to recalculate the global want bitsets
921static void
922_recalc_want ()
923{
924 ev_want_event.reset ();
925
926 _recalc_want (ev_want_event, cb_global);
927 _recalc_want (ev_want_event, cb_attachable);
928 _recalc_want (ev_want_event, cb_object);
929 _recalc_want (ev_want_event, cb_client);
930 _recalc_want (ev_want_event, cb_player);
931 _recalc_want (ev_want_event, cb_map);
932
933 ev_want_type.reset ();
934
935 for (int type = 0; type <= AvFILLp (cb_type); ++type)
936 {
937 SV *cbs_ = AvARRAY (cb_type)[type];
938
939 // element must be list of callback entries
940 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
941 {
942 AV *cbs = (AV *)SvRV (cbs_);
943
944 // no callback entries, no callbacks to call
945 if (AvFILLp (cbs) >= 0)
946 ev_want_type.set (type % NUM_TYPES);
947 }
948 }
949}
950
776bool 951bool
777attachable::invoke (event_type event, ...) 952attachable::invoke (event_type event, ...)
778{ 953{
779 data_type dt; 954 data_type dt;
780 va_list ap;
781
782 va_start (ap, event);
783 955
784 // callback call ordering should be: 956 // callback call ordering should be:
785 // 1. per-object callback 957 // 1. per-object callback
786 // 2. per-class object 958 // 2. per-class object
787 // 3. per-type callback 959 // 3. per-type callback
791 gather_callbacks (callbacks, event); 963 gather_callbacks (callbacks, event);
792 964
793 // short-circuit processing if no callbacks found/defined 965 // short-circuit processing if no callbacks found/defined
794 if (!callbacks) 966 if (!callbacks)
795 return 0; 967 return 0;
968
969 va_list ap;
970 va_start (ap, event);
796 971
797 CALL_BEGIN (3); 972 CALL_BEGIN (3);
798 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 973 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
799 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 974 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
800 975
824 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 999 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
825 } 1000 }
826 1001
827 va_end (ap); 1002 va_end (ap);
828 1003
829 CALL_CALL ("cf::do_invoke", G_SCALAR); 1004 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
830 count = count > 0 ? POPi : 0; 1005 count = count > 0 ? POPi : 0;
831 1006
832 CALL_END; 1007 CALL_END;
833 1008
834 return count; 1009 return count;
835} 1010}
836 1011
837SV * 1012static SV *
838cfperl_result (int idx) 1013cfperl_result (int idx)
839{ 1014{
840 AV *av = get_av ("cfperl::invoke_results", 0); 1015 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
841 if (!av) 1016 if (!av)
842 return &PL_sv_undef; 1017 return &PL_sv_undef;
843 1018
844 SV **sv = av_fetch (av, idx, 0); 1019 SV **sv = av_fetch (av, idx, 0);
845 if (!sv) 1020 if (!sv)
859{ 1034{
860 return SvNV (cfperl_result (idx)); 1035 return SvNV (cfperl_result (idx));
861} 1036}
862 1037
863///////////////////////////////////////////////////////////////////////////// 1038/////////////////////////////////////////////////////////////////////////////
1039// various c++ => perl glue functions
1040
1041void
1042cfperl_tick ()
1043{
1044 tick_pending = 1;
1045
1046 if (tick_inhibit)
1047 return;
1048
1049 tick_pending = 0;
1050
1051 dSP;
1052
1053 PUSHMARK (SP);
1054 PUTBACK;
1055 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1056
1057 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1058}
864 1059
865void 1060void
866cfperl_emergency_save () 1061cfperl_emergency_save ()
867{ 1062{
868 CALL_BEGIN (0); 1063 CALL_BEGIN (0);
877 CALL_ARG (make_core); 1072 CALL_ARG (make_core);
878 CALL_CALL ("cf::post_cleanup", G_VOID); 1073 CALL_CALL ("cf::post_cleanup", G_VOID);
879 CALL_END; 1074 CALL_END;
880} 1075}
881 1076
1077void
1078cfperl_make_book (object *book, int level)
1079{
1080 CALL_BEGIN (2);
1081 CALL_ARG (book);
1082 CALL_ARG (level);
1083 CALL_CALL ("ext::books::make_book", G_VOID);
1084 CALL_END;
1085}
1086
1087void
1088cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1089{
1090 CALL_BEGIN (4);
1091 CALL_ARG (ns);
1092 CALL_ARG (type);
1093 CALL_ARG_SV (newSVpv_utf8 (msg));
1094 CALL_ARG (color);
1095 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1096 CALL_END;
1097}
1098
1099int
1100cfperl_can_merge (object *ob1, object *ob2)
1101{
1102 int can;
1103
1104 CALL_BEGIN (2);
1105 CALL_ARG (ob1);
1106 CALL_ARG (ob2);
1107 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1108 can = count && SvTRUE (TOPs);
1109 CALL_END;
1110
1111 return can;
1112}
1113
1114void
1115cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1116{
1117 CALL_BEGIN (4);
1118 CALL_ARG (ob);
1119 CALL_ARG (state);
1120 CALL_ARG (activator);
1121 CALL_ARG (originator);
1122 CALL_CALL ("cf::mapscript::activate", G_VOID);
1123 CALL_END;
1124}
1125
1126player *
1127player::find (const_utf8_string name)
1128{
1129 CALL_BEGIN (1);
1130 CALL_ARG (name);
1131 CALL_CALL ("cf::player::find", G_SCALAR);
1132
1133 player *retval = 0;
1134 if (count) sv_to (POPs, retval);
1135
1136 CALL_END;
1137
1138 return retval;
1139}
1140
882maptile * 1141maptile *
1142find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1143{
1144 CALL_BEGIN (4);
1145 CALL_ARG (dirname);
1146 CALL_ARG (stylename);
1147 CALL_ARG (difficulty);
1148 CALL_ARG (recurse);
1149 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1150
1151 maptile *retval = 0;
1152 if (count) sv_to (POPs, retval);
1153
1154 CALL_END;
1155
1156 return retval;
1157}
1158
1159maptile *
883maptile::find_sync (const char *path, maptile *origin) 1160maptile::find_sync (const_utf8_string path, maptile *origin)
884{ 1161{
885 CALL_BEGIN (2); 1162 CALL_BEGIN (2);
886 CALL_ARG (path); 1163 CALL_ARG (path);
887 CALL_ARG (origin); 1164 CALL_ARG (origin);
888 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1165 CALL_CALL ("cf::map::find_sync", G_SCALAR);
889 1166
890 maptile *retval; 1167 maptile *retval = 0;
891
892 if (count)
893 sv_to (POPs, retval); 1168 if (count) sv_to (POPs, retval);
894 else
895 retval = 0;
896 1169
897 CALL_END; 1170 CALL_END;
898 1171
899 return retval; 1172 return retval;
900} 1173}
901 1174
902maptile * 1175maptile *
903maptile::find_async (const char *path, maptile *origin) 1176maptile::find_async (const_utf8_string path, maptile *origin, bool load)
904{ 1177{
905 CALL_BEGIN (2); 1178 CALL_BEGIN (3);
906 CALL_ARG (path); 1179 CALL_ARG (path);
907 CALL_ARG (origin); 1180 CALL_ARG (origin);
1181 CALL_ARG (load);
908 CALL_CALL ("cf::map::find_async", G_SCALAR); 1182 CALL_CALL ("cf::map::find_async", G_SCALAR);
909 1183
910 maptile *retval; 1184 maptile *retval = 0;
911
912 if (count)
913 sv_to (POPs, retval); 1185 if (count) sv_to (POPs, retval);
914 else
915 retval = 0;
916 1186
917 CALL_END; 1187 CALL_END;
918 1188
919 return retval; 1189 return retval;
920} 1190}
923maptile::do_load_sync () 1193maptile::do_load_sync ()
924{ 1194{
925 CALL_BEGIN (1); 1195 CALL_BEGIN (1);
926 CALL_ARG (this); 1196 CALL_ARG (this);
927 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1197 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
928 CALL_END;
929}
930
931void
932maptile::change_all_map_light (int change)
933{
934 CALL_BEGIN (1);
935 CALL_ARG (change);
936 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
937 CALL_END; 1198 CALL_END;
938} 1199}
939 1200
940void 1201void
941object::enter_exit (object *exit) 1202object::enter_exit (object *exit)
949 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1210 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
950 CALL_END; 1211 CALL_END;
951} 1212}
952 1213
953void 1214void
954log_backtrace (const char *msg) 1215object::player_goto (const_utf8_string path, int x, int y)
1216{
1217 if (type != PLAYER)
1218 return;
1219
1220 CALL_BEGIN (4);
1221 CALL_ARG (this);
1222 CALL_ARG (path);
1223 CALL_ARG (x);
1224 CALL_ARG (y);
1225 CALL_CALL ("cf::object::player::goto", G_VOID);
1226 CALL_END;
1227}
1228
1229const_utf8_string
1230object::ref () const
1231{
1232 if (type == PLAYER)
1233 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1234 else
1235 // TODO: should be able to save references within the same map, at least
1236 return 0;
1237}
1238
1239object *
1240object::deref (const_utf8_string ref)
1241{
1242 object *retval = 0;
1243
1244 if (ref)
1245 {
1246 CALL_BEGIN (1);
1247 CALL_ARG (ref);
1248 CALL_CALL ("cf::object::deref", G_SCALAR);
1249
1250 if (count)
1251 sv_to (POPs, retval);
1252
1253 CALL_END;
1254 }
1255
1256 return retval;
1257}
1258
1259void
1260log_backtrace (const_utf8_string msg)
955{ 1261{
956#if HAVE_BACKTRACE 1262#if HAVE_BACKTRACE
957 void *addr [20]; 1263 void *addr [20];
958 int size = backtrace (addr, 20); 1264 int size = backtrace (addr, 20);
959 1265
964 CALL_CALL ("cf::_log_backtrace", G_VOID); 1270 CALL_CALL ("cf::_log_backtrace", G_VOID);
965 CALL_END; 1271 CALL_END;
966#endif 1272#endif
967} 1273}
968 1274
1275bool
1276is_match_expr (const_utf8_string expr)
1277{
1278 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1279}
1280
1281bool
1282match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1283{
1284 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1285 expr += sizeof ("match ") - 1;
1286
1287 CALL_BEGIN (5);
1288 CALL_ARG (expr);
1289 CALL_ARG (ob);
1290 CALL_ARG (self);
1291 CALL_ARG (source);
1292 CALL_ARG (originator);
1293 CALL_CALL (cv_cf_match_match, G_SCALAR);
1294
1295 bool matched = count && SvTRUE (TOPs);
1296
1297 CALL_END;
1298
1299 return matched;
1300}
1301
1302object *
1303match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1304{
1305 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1306 expr += sizeof ("match ") - 1;
1307
1308 CALL_BEGIN (5);
1309 CALL_ARG (expr);
1310 CALL_ARG (ob);
1311 CALL_ARG (self);
1312 CALL_ARG (source);
1313 CALL_ARG (originator);
1314 CALL_CALL (cv_cf_match_match, G_ARRAY);
1315
1316 object *one = 0;
1317
1318 if (count)
1319 sv_to (TOPs, one);
1320
1321 CALL_END;
1322
1323 return one;
1324}
1325
969///////////////////////////////////////////////////////////////////////////// 1326/////////////////////////////////////////////////////////////////////////////
970 1327
971struct EventAPI *watcher_base::GEventAPI; 1328struct EVAPI *evapi::GEVAPI;
972struct CoroAPI *coroapi::GCoroAPI; 1329struct CoroAPI *coroapi::GCoroAPI;
973 1330
974int coroapi::cede_counter; 1331void
975double (*coroapi::time)();
976double coroapi::next_cede;
977
978void coroapi::do_cede_to_tick () 1332coroapi::do_cede_to_tick ()
979{ 1333{
980 cede_counter = 0; 1334 cede_pending = 0;
981
982 cede (); 1335 cede ();
983
984 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
985 if (next_cede > SvNV (sv_next_tick) - 0.02)
986 next_cede = SvNV (sv_next_tick);
987}
988
989void coroapi::do_cede_every ()
990{
991 cede_counter = 0;
992
993 if (coroapi::nready ())
994 coroapi::cede ();
995}
996
997void coroapi::do_cede_to_tick_every ()
998{
999 cede_counter = 0;
1000
1001 cede_to_tick ();
1002} 1336}
1003 1337
1004void 1338void
1005coroapi::wait_for_tick () 1339coroapi::wait_for_tick ()
1006{ 1340{
1015 CALL_BEGIN (0); 1349 CALL_BEGIN (0);
1016 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1350 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1017 CALL_END; 1351 CALL_END;
1018} 1352}
1019 1353
1354void
1355iow::poll (int events)
1356{
1357 if (events != this->events)
1358 {
1359 int active = ev_is_active ((ev_io *)this);
1360 if (active) stop ();
1361 ev_io_set ((ev_io *)this, fd, events);
1362 if (active) start ();
1363 }
1364}
1365
1020static void 1366static void
1021iw_dispatch (pe_event *ev)
1022{
1023 iw *w = (iw *)ev->ext_data;
1024 w->call (*w);
1025}
1026
1027void
1028iw::alloc ()
1029{
1030 pe = GEventAPI->new_idle (0, 0);
1031
1032 WaREENTRANT_off (pe);
1033 pe->base.callback = (void *)iw_dispatch;
1034 pe->base.ext_data = (void *)this;
1035}
1036
1037static void iow_dispatch (pe_event *ev)
1038{
1039 iow *w = (iow *)ev->ext_data;
1040 w->call (*w, ((pe_ioevent *)ev)->got);
1041}
1042
1043void
1044iow::alloc ()
1045{
1046 pe = GEventAPI->new_io (0, 0);
1047
1048 WaREENTRANT_off (pe);
1049 pe->base.callback = (void *)iow_dispatch;
1050 pe->base.ext_data = (void *)this;
1051
1052 pe->fd = -1;
1053 pe->poll = 0;
1054}
1055
1056void
1057iow::fd (int fd)
1058{
1059 pe->fd = fd;
1060}
1061
1062int
1063iow::poll ()
1064{
1065 return pe->poll;
1066}
1067
1068void
1069iow::poll (int events)
1070{
1071 if (pe->poll != events)
1072 {
1073 if (pe->poll) stop ();
1074 pe->poll = events;
1075 if (pe->poll) start ();
1076 }
1077}
1078
1079void
1080_connect_to_perl () 1367_connect_to_perl_1 ()
1081{ 1368{
1082 stash_cf = gv_stashpv ("cf" , 1); 1369 stash_cf = gv_stashpv ("cf", 1);
1083 1370
1084 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1371 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1085 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1372 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1086 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1373 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1087 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1374 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1375 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1088 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1376 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1089 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1377 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1090 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1378 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1091 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1379 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1092 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1380 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1093 1381
1382 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1094 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1383 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1384 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1095 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1385 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1096 1386
1097 cb_global = get_av ("cf::CB_GLOBAL", 1); 1387 cb_global = get_av ("cf::CB_GLOBAL", 1);
1098 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1388 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1099 cb_object = get_av ("cf::CB_OBJECT", 1); 1389 cb_object = get_av ("cf::CB_OBJECT", 1);
1100 cb_player = get_av ("cf::CB_PLAYER", 1); 1390 cb_player = get_av ("cf::CB_PLAYER", 1);
1101 cb_client = get_av ("cf::CB_CLIENT", 1); 1391 cb_client = get_av ("cf::CB_CLIENT", 1);
1102 cb_type = get_av ("cf::CB_TYPE" , 1); 1392 cb_type = get_av ("cf::CB_TYPE" , 1);
1103 cb_map = get_av ("cf::CB_MAP" , 1); 1393 cb_map = get_av ("cf::CB_MAP" , 1);
1104} 1394}
1105 1395
1396static void
1397_connect_to_perl_2 ()
1398{
1399 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1400 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1401 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1402 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1403 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1404}
1405
1106MODULE = cf PACKAGE = cf PREFIX = cf_ 1406MODULE = cf PACKAGE = cf PREFIX = cf_
1107 1407
1108BOOT: 1408BOOT:
1109{ 1409{
1110 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1410 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1111 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1411 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1112 1412
1113 _connect_to_perl (); 1413 _connect_to_perl_1 ();
1114 1414
1115 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1415 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1116 1416
1117 { 1417 //{
1118 require_pv ("Time::HiRes"); 1418 // require_pv ("Time::HiRes");
1119 1419 //
1120 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); 1420 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1121 if (!svp) croak ("Time::HiRes is required"); 1421 // if (!svp) croak ("Time::HiRes is required");
1122 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); 1422 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1123 coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); 1423 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1124 } 1424 //}
1125 1425
1126 static const struct { 1426 static const struct {
1127 const char *name; 1427 const char *name;
1128 IV iv; 1428 IV iv;
1129 } *civ, const_iv[] = { 1429 } *civ, const_iv[] = {
1130# define const_iv(name) { # name, (IV)name }, 1430# define const_iv(name) { # name, (IV)name },
1431# include "const_iv.h"
1432# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1433# include "attackinc.h"
1434# undef def
1435# define def(uc, flags) const_iv (SK_ ## uc)
1436# include "skillinc.h"
1437# undef def
1438
1131 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1439 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1132 const_iv (logBacktrace) 1440 const_iv (logBacktrace)
1133 1441
1134 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1442 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1135 1443
1136 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1444 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1137 1445
1138 const_iv (MAX_TIME) 1446 const_iv (MAX_TIME)
1139 1447 const_iv (MAXSOCKBUF)
1140 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1141 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1142 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1143 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1144 const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY)
1145 const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR)
1146 const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD)
1147 const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS)
1148 const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER)
1149 const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM)
1150 const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR)
1151 const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER)
1152 const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER)
1153 const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV)
1154 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1155 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1156 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1157 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1158 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1159 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1160 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1161 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1162 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1163 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1164 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1165 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1166 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1167 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1168
1169 const_iv (NUM_SUBTYPES)
1170
1171 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1172 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1173
1174 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1175 const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1176 const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1177 const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1178 const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1179 const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1180 const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1181
1182 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1183 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1184 const_iv (WEAP_BLUD)
1185
1186 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1187 const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1188 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1189 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1190 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1191 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1192 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1193 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1194 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE)
1195 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1196 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1197 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1198 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1199 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1200 const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK)
1201 const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED)
1202 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1203 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1204 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1205 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1206 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1207 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1208 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1209 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1210 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1211 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1212
1213 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1214 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1215 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1216 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1217 const_iv (NDI_ALL)
1218 1448
1219 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1449 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1220 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1450 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1221 1451
1222 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1452 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1223 1453
1224 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1454 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1225 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1455 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1226 const_iv (F_LOCKED) 1456 const_iv (F_LOCKED)
1227 1457
1228 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1229
1230 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1458 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1231 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1459 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1232 1460
1233 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1234
1235 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1236 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD)
1237
1238 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1239 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1240
1241 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1461 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1242
1243 const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER)
1244 const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH)
1245 const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE)
1246 const_iv (M_ICE) const_iv (M_SPECIAL)
1247 1462
1248 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) 1463 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1249 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) 1464 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1250 1465
1251 const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER)
1252 const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY)
1253 const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY)
1254 const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION)
1255 const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING)
1256 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1257 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1258 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1259 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1260 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1261 const_iv (SK_POISON_NAIL)
1262
1263 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1264 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1265 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1266 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1267 const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1268 const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1269
1270 const_iv (PREFER_LOW) const_iv (PREFER_HIGH)
1271
1272 const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1273 const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1274 const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1275 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1276 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1277 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1278 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1279
1280 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1466 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1467 const_iv (MAP_INACTIVE)
1281 1468
1282 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1469 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1283 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1470 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1284 1471
1285 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1472 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1286 1473
1287 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1288
1289 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1474 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1290
1291 // random map generator
1292 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1293 const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1294
1295 const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR)
1296 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1297 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1298
1299 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1300 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1301
1302 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1303 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV)
1304 const_iv (GT_MINIMAL)
1305 }; 1475 };
1306 1476
1307 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1477 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1308 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1478 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1309 1479
1326 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1496 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1327 av_push (event, newSViv (eiv->klass)); 1497 av_push (event, newSViv (eiv->klass));
1328 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1498 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1329 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1499 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1330 } 1500 }
1331}
1332 1501
1502 // used by autogenerated BOOT sections from genacc
1503 av_reflect = get_av ("cf::REFLECT", 1);
1504}
1505
1506void _gv_clear (SV *gv)
1507 CODE:
1508 assert (SvTYPE (gv) == SVt_PVGV);
1509# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1510 f (GvGP (gv)->gp_form);
1511 f (GvGP (gv)->gp_io);
1512 f (GvGP (gv)->gp_sv);
1513 f (GvGP (gv)->gp_av);
1514 f (GvGP (gv)->gp_hv);
1515 f (GvGP (gv)->gp_cv);
1516 GvCVGEN (gv) = 0;
1517 GvMULTI_off (gv);
1518# undef f
1519
1333void _connect_to_perl () 1520void _connect_to_perl_1 ()
1334 1521
1522void _connect_to_perl_2 ()
1523
1524void _recalc_want ()
1525
1526# not used by default anymore
1335void _global_reattach () 1527void _global_reattach ()
1336 CODE: 1528 CODE:
1337{ 1529{
1338 // reattach to all attachable objects in the game. 1530 // reattach to all attachable objects in the game.
1339 for_all_clients (ns) 1531 for_all_clients (ns)
1340 ns->reattach (); 1532 ns->reattach ();
1341 1533
1342 for_all_objects (op) 1534 for_all_objects (op)
1343 op->reattach (); 1535 op->reattach ();
1344} 1536}
1345
1346void _post_tick ()
1347 CODE:
1348 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1349 1537
1350# support function for map-world.ext 1538# support function for map-world.ext
1351void _quantise (SV *data_sv, SV *plt_sv) 1539void _quantise (SV *data_sv, SV *plt_sv)
1352 CODE: 1540 CODE:
1353{ 1541{
1387 } 1575 }
1388 1576
1389 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1577 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1390} 1578}
1391 1579
1580void init_anim ()
1581
1582void init_globals ()
1583
1584void init_experience ()
1585
1586void init_attackmess ()
1587
1588void init_dynamic ()
1589
1590void load_settings ()
1591
1592void load_materials ()
1593
1594void init_uuid ()
1595 CODE:
1596 UUID::init ();
1597
1598void init_signals ()
1599
1600void init_skills ()
1601
1602void init_beforeplay ()
1603
1604void evthread_start (int aiofd)
1605
1606void cede_to_tick ()
1607 CODE:
1608 coroapi::cede_to_tick ();
1609
1610NV till_tick ()
1611 CODE:
1612 RETVAL = SvNVX (sv_next_tick) - now ();
1613 OUTPUT:
1614 RETVAL
1615
1616int tick_inhibit ()
1617 CODE:
1618 RETVAL = tick_inhibit;
1619 OUTPUT:
1620 RETVAL
1621
1622void tick_inhibit_inc ()
1623 CODE:
1624 ++tick_inhibit;
1625
1626void tick_inhibit_dec ()
1627 CODE:
1628 if (!--tick_inhibit)
1629 if (tick_pending)
1630 {
1631 ev_async_send (EV_DEFAULT, &tick_watcher);
1632 coroapi::cede ();
1633 }
1634
1635void server_tick ()
1636 CODE:
1637{
1638 ev_now_update (EV_DEFAULT);
1639 NOW = ev_now (EV_DEFAULT);
1640 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1641 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1642 runtime = SvNVX (sv_runtime);
1643
1644 server_tick ();
1645
1646 ev_now_update (EV_DEFAULT);
1647 NOW = ev_now (EV_DEFAULT);
1648 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1649 runtime += TICK;
1650 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1651}
1652
1392NV floor (NV x) 1653NV floor (NV x)
1393 1654
1394NV ceil (NV x) 1655NV ceil (NV x)
1395 1656
1396NV rndm (...) 1657NV rndm (...)
1658 ALIAS:
1659 rmg_rndm = 1
1397 CODE: 1660 CODE:
1661{
1662 rand_gen &gen = ix ? rmg_rndm : rndm;
1398 switch (items) 1663 switch (items)
1399 { 1664 {
1400 case 0: RETVAL = rndm (); break; 1665 case 0: RETVAL = gen (); break;
1401 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1666 case 1: RETVAL = gen (SvUV (ST (0))); break;
1402 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1667 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1403 default: croak ("cf::rndm requires none, one or two parameters."); break; 1668 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1404 } 1669 }
1670}
1405 OUTPUT: 1671 OUTPUT:
1406 RETVAL 1672 RETVAL
1407 1673
1408void server_tick () 1674NV clamp (NV value, NV min_value, NV max_value)
1409 CODE: 1675 CODE:
1410 runtime = SvNVx (sv_runtime); 1676 RETVAL = clamp (value, min_value, max_value);
1411 server_tick (); 1677 OUTPUT:
1678 RETVAL
1412 1679
1413void 1680NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1681 CODE:
1682 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1683 OUTPUT:
1684 RETVAL
1685
1686const char *ordinal (int i)
1687
1688void weaken (...)
1689 PROTOTYPE: @
1690 CODE:
1691 while (items > 0)
1692 sv_rvweaken (ST (--items));
1693
1694void log_suspend ()
1695
1696void log_resume ()
1697
1414log_backtrace (utf8_string msg) 1698void log_backtrace (utf8_string msg)
1415 1699
1416void
1417LOG (int flags, utf8_string msg) 1700void LOG (int flags, utf8_string msg)
1418 PROTOTYPE: $$ 1701 PROTOTYPE: $$
1419 C_ARGS: flags, "%s", msg 1702 C_ARGS: flags, "%s", msg
1420 1703
1421octet_string path_combine (octet_string base, octet_string path) 1704octet_string path_combine (octet_string base, octet_string path)
1422 PROTOTYPE: $$ 1705 PROTOTYPE: $$
1423 1706
1424octet_string path_combine_and_normalize (octet_string base, octet_string path) 1707octet_string path_combine_and_normalize (octet_string base, octet_string path)
1425 PROTOTYPE: $$ 1708 PROTOTYPE: $$
1426
1427const_octet_string
1428get_maps_directory (octet_string path)
1429 PROTOTYPE: $
1430 ALIAS: maps_directory = 0
1431 CODE:
1432 RETVAL = create_pathname (path);
1433 OUTPUT: RETVAL
1434 1709
1435void 1710void
1436sub_generation_inc () 1711sub_generation_inc ()
1437 CODE: 1712 CODE:
1438 PL_sub_generation++; 1713 PL_sub_generation++;
1463 1738
1464void abort () 1739void abort ()
1465 1740
1466void reset_signals () 1741void reset_signals ()
1467 1742
1468void fork_abort (octet_string cause = "cf::fork_abort") 1743void fork_abort (const_octet_string cause = "cf::fork_abort")
1469 1744
1470void cleanup (octet_string cause, bool make_core = false) 1745void cleanup (const_octet_string cause, bool make_core = false)
1471 1746
1472void emergency_save () 1747void emergency_save ()
1473 1748
1474void _exit (int status = EXIT_SUCCESS) 1749void _exit (int status = EXIT_SUCCESS)
1475 1750
1476UV sv_2watcher (SV *w)
1477 CODE:
1478 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1479 OUTPUT:
1480 RETVAL
1481
1482#if _POSIX_MEMLOCK 1751#if _POSIX_MEMLOCK
1483 1752
1484int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1753int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1754 INIT:
1755#if __GLIBC__
1756 mallopt (M_TOP_PAD, 1024 * 1024);
1757 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1758 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1759 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1760#endif
1485 1761
1486int munlockall () 1762int munlockall ()
1487 1763
1488#endif 1764#endif
1765
1766int
1767malloc_trim (IV pad = 0)
1768
1769void
1770mallinfo ()
1771 PPCODE:
1772{
1773#if __GLIBC__
1774 struct mallinfo mai = mallinfo ();
1775 EXTEND (SP, 10*2);
1776 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1777 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1778 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1779 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1780 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1781 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1782 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1783 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1784 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1785 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1786#endif
1787 EXTEND (SP, 5*2);
1788 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1789 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1790 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1791 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1792 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1793}
1489 1794
1490int find_animation (utf8_string text) 1795int find_animation (utf8_string text)
1491 PROTOTYPE: $ 1796 PROTOTYPE: $
1492 1797
1493int random_roll (int min, int max, object *op, int goodbad); 1798int random_roll (int min, int max, object *op, int goodbad);
1494 1799
1495const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) 1800const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1496 1801
1497int
1498exp_to_level (val64 exp) 1802int exp_to_level (val64 exp)
1499 CODE:
1500{
1501 int i = 0;
1502 1803
1503 RETVAL = settings.max_level;
1504
1505 for (i = 1; i <= settings.max_level; i++)
1506 {
1507 if (levels[i] > exp)
1508 {
1509 RETVAL = i - 1;
1510 break;
1511 }
1512 }
1513}
1514 OUTPUT: RETVAL
1515
1516val64
1517level_to_min_exp (int level) 1804val64 level_to_min_exp (int level)
1518 CODE:
1519 if (level > settings.max_level)
1520 RETVAL = levels[settings.max_level];
1521 else if (level < 1)
1522 RETVAL = 0;
1523 else
1524 RETVAL = levels[level];
1525 OUTPUT: RETVAL
1526 1805
1527SV * 1806SV *
1528resistance_to_string (int atnr) 1807resistance_to_string (int atnr)
1529 CODE: 1808 CODE:
1530 if (atnr >= 0 && atnr < NROFATTACKS) 1809 if (atnr >= 0 && atnr < NROFATTACKS)
1531 RETVAL = newSVpv (resist_plus[atnr], 0); 1810 RETVAL = newSVpv (resist_plus[atnr], 0);
1532 else 1811 else
1533 XSRETURN_UNDEF; 1812 XSRETURN_UNDEF;
1534 OUTPUT: RETVAL 1813 OUTPUT: RETVAL
1535 1814
1815UUID
1816uuid_cur ()
1817 CODE:
1818 RETVAL = UUID::cur;
1819 OUTPUT:
1820 RETVAL
1821
1822UUID
1823uuid_gen ()
1824 CODE:
1825 RETVAL = UUID::gen ();
1826 OUTPUT:
1827 RETVAL
1828
1829val64
1830uuid_seq (UUID uuid)
1831 CODE:
1832 RETVAL = uuid.seq;
1833 OUTPUT:
1834 RETVAL
1835
1836UUID
1837uuid_str (val64 seq)
1838 CODE:
1839 RETVAL.seq = seq;
1840 OUTPUT:
1841 RETVAL
1842
1843void
1844coin_names ()
1845 PPCODE:
1846 EXTEND (SP, NUM_COINS);
1847 for (int i = 0; i < NUM_COINS; ++i)
1848 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1849
1850void
1851coin_archetypes ()
1852 PPCODE:
1853 EXTEND (SP, NUM_COINS);
1854 for (int i = 0; i < NUM_COINS; ++i)
1855 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1856
1536bool 1857bool
1537load_resource_file (octet_string filename) 1858load_resource_file_ (octet_string filename)
1859
1860void
1861fix_weight ()
1538 1862
1539MODULE = cf PACKAGE = cf::attachable 1863MODULE = cf PACKAGE = cf::attachable
1540 1864
1541int 1865int
1542valid (SV *obj) 1866valid (SV *obj)
1546 RETVAL 1870 RETVAL
1547 1871
1548void 1872void
1549debug_trace (attachable *obj, bool on = true) 1873debug_trace (attachable *obj, bool on = true)
1550 CODE: 1874 CODE:
1551 obj->flags &= ~attachable::F_DEBUG_TRACE; 1875 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1552 if (on) 1876 if (on)
1553 obj->flags |= attachable::F_DEBUG_TRACE; 1877 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1554 1878
1555int mortals_size () 1879int mortals_size ()
1556 CODE: 1880 CODE:
1557 RETVAL = attachable::mortals.size (); 1881 RETVAL = attachable::mortals.size ();
1558 OUTPUT: RETVAL 1882 OUTPUT: RETVAL
1560#object *mortals (U32 index) 1884#object *mortals (U32 index)
1561# CODE: 1885# CODE:
1562# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1886# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1563# OUTPUT: RETVAL 1887# OUTPUT: RETVAL
1564 1888
1565INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1889INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1566 1890
1567MODULE = cf PACKAGE = cf::global 1891MODULE = cf PACKAGE = cf::global
1568 1892
1569int invoke (SV *klass, int event, ...) 1893int invoke (SV *klass, int event, ...)
1570 CODE: 1894 CODE:
1574 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1898 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1575 OUTPUT: RETVAL 1899 OUTPUT: RETVAL
1576 1900
1577MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1901MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1578 1902
1579INCLUDE: $PERL $srcdir/genacc object ../include/object.h | 1903INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1580 1904
1581int invoke (object *op, int event, ...) 1905int invoke (object *op, int event, ...)
1582 CODE: 1906 CODE:
1583 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1907 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1584 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1908 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1606object *actives (U32 index) 1930object *actives (U32 index)
1607 CODE: 1931 CODE:
1608 RETVAL = index < actives.size () ? actives [index] : 0; 1932 RETVAL = index < actives.size () ? actives [index] : 0;
1609 OUTPUT: RETVAL 1933 OUTPUT: RETVAL
1610 1934
1935int mortals_size ()
1936 CODE:
1937 RETVAL = attachable::mortals.size ();
1938 OUTPUT: RETVAL
1939
1940const_utf8_string slot_use_name (U32 slot)
1941 ALIAS:
1942 slot_nonuse_name = 1
1943 CODE:
1944{
1945 if (slot >= NUM_BODY_LOCATIONS)
1946 croak ("body slot index out of range");
1947
1948 switch (ix)
1949 {
1950 case 0: RETVAL = body_locations[slot].use_name; break;
1951 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1952 }
1953}
1954 OUTPUT:
1955 RETVAL
1956
1611# missing properties 1957# missing properties
1612 1958
1613object *head (object *op) 1959object *head (object *op)
1614 PROTOTYPE: $ 1960 PROTOTYPE: $
1615 CODE: 1961 CODE:
1616 RETVAL = op->head_ (); 1962 RETVAL = op->head_ ();
1617 OUTPUT: RETVAL
1618
1619int is_head (object *op)
1620 PROTOTYPE: $
1621 CODE:
1622 RETVAL = op->head_ () == op;
1623 OUTPUT: RETVAL 1963 OUTPUT: RETVAL
1624 1964
1625void 1965void
1626inv (object *obj) 1966inv (object *obj)
1627 PROTOTYPE: $ 1967 PROTOTYPE: $
1628 PPCODE: 1968 PPCODE:
1629{ 1969{
1630 object *o;
1631 for (o = obj->inv; o; o = o->below) 1970 for (object *o = obj->inv; o; o = o->below)
1632 XPUSHs (sv_2mortal (to_sv (o))); 1971 XPUSHs (sv_2mortal (to_sv (o)));
1633} 1972}
1634 1973
1635void 1974void
1636set_animation (object *op, int idx) 1975set_animation (object *op, int idx)
1641num_animations (object *op) 1980num_animations (object *op)
1642 CODE: 1981 CODE:
1643 RETVAL = NUM_ANIMATIONS (op); 1982 RETVAL = NUM_ANIMATIONS (op);
1644 OUTPUT: RETVAL 1983 OUTPUT: RETVAL
1645 1984
1985int slot_info (object *op, UV slot, int value = 0)
1986 ALIAS:
1987 slot_used = 1
1988 CODE:
1989{
1990 if (slot >= NUM_BODY_LOCATIONS)
1991 croak ("body slot index out of range");
1992
1993 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
1994
1995 if (items > 2)
1996 if (ix)
1997 op->slot[slot].used = value;
1998 else
1999 op->slot[slot].info = value;
2000}
2001 OUTPUT:
2002 RETVAL
2003
1646object *find_best_object_match (object *op, utf8_string match) 2004object *find_best_object_match (object *op, utf8_string match)
1647 2005
1648object *find_marked_object (object *op)
1649
1650int need_identify (object *obj);
1651
1652int apply_shop_mat (object *shop_mat, object *op); 2006int apply_shop_mat (object *shop_mat, object *op);
1653 2007
1654int move_player (object *op, int dir) 2008int move (object *op, int dir, object *originator = op)
1655 CODE: 2009 CODE:
1656 RETVAL = move_player (op, dir); 2010 RETVAL = op->move (dir, originator);
1657 OUTPUT: 2011 OUTPUT:
1658 RETVAL 2012 RETVAL
1659 2013
1660int move (object *op, int dir, object *originator = op)
1661 CODE:
1662 RETVAL = move_ob (op, dir, originator);
1663 OUTPUT:
1664 RETVAL
1665
1666void apply (object *applier, object *applied, int flags = 0)
1667 CODE:
1668 manual_apply (applied, applier, flags);
1669
1670void apply_below (object *op) 2014void apply_below (object *op)
1671 CODE: 2015 CODE:
1672 player_apply_below (op); 2016 player_apply_below (op);
1673 2017
1674int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2018int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1675 2019
1676object *cf_object_present_archname_inside (object *op, utf8_string whatstr) 2020int casting_level (object *caster, object *spell)
1677
1678int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1679
1680int cf_object_change_map (object *op, int x, int y, maptile *map)
1681
1682#//TODO
1683object *clone_ (object *op, int recursive = 0)
1684 CODE:
1685 if (recursive)
1686 RETVAL = object_create_clone (op);
1687 else
1688 {
1689 RETVAL = object::create ();
1690 op->copy_to (RETVAL);
1691 }
1692 OUTPUT: RETVAL
1693 2021
1694int pay_item (object *op, object *buyer) 2022int pay_item (object *op, object *buyer)
1695 CODE: 2023 CODE:
1696 RETVAL = pay_for_item (op, buyer); 2024 RETVAL = pay_for_item (op, buyer);
1697 OUTPUT: RETVAL 2025 OUTPUT: RETVAL
1732 2060
1733void drop (object *who, object *op) 2061void drop (object *who, object *op)
1734 2062
1735void pick_up (object *who, object *op) 2063void pick_up (object *who, object *op)
1736 2064
1737int cf_object_teleport (object *op, maptile *map, int x, int y)
1738
1739void update_object (object *op, int action) 2065void update_object (object *op, int action)
1740 2066
1741object *cf_create_object_by_name (utf8_string name)
1742
1743void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2067void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1744 2068
1745void player_lvl_adj (object *who, object *skill = 0) 2069void player_lvl_adj (object *who, object *skill = 0)
1746 2070
1747int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2071int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1748 2072
1749int calc_skill_exp (object *who, object *op, object *skill); 2073int calc_skill_exp (object *who, object *op, object *skill)
1750 2074
1751void push_button (object *op); 2075void push_button (object *op, object *originator)
1752 2076
1753void use_trigger (object *op); 2077void use_trigger (object *op, object *originator)
1754 2078
1755void add_button_link (object *button, maptile *map, int connected); 2079void handle_apply_yield (object *op)
1756 2080
1757void remove_button_link (object *op); 2081int convert_item (object *item, object *converter)
1758 2082
2083void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1759 2084
1760MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2085MODULE = cf PACKAGE = cf::object PREFIX = cf_
1761
1762object *cf_insert_ob_in_ob (object *ob, object *where)
1763 2086
1764# no clean way to get an object from an archetype - stupid idiotic 2087# no clean way to get an object from an archetype - stupid idiotic
1765# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2088# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1766 2089
1767object *new (utf8_string archetype = 0) 2090object *new (utf8_string archetype = 0)
1768 PROTOTYPE: ;$ 2091 PROTOTYPE: ;$
1769 CODE: 2092 CODE:
1770 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2093 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1771 OUTPUT: 2094 OUTPUT:
1772 RETVAL 2095 RETVAL
1773 2096
2097object *generate (utf8_string arch, object *creator)
2098 CODE:
2099 object *obj = get_archetype (arch);
2100 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2101 RETVAL = obj;
2102 OUTPUT:
2103 RETVAL
2104
2105object *find_object (U32 tag)
2106
2107object *find_object_uuid (UUID i)
2108
2109# TODO: nuke
1774object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2110object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1775 PROTOTYPE: $$$$$$ 2111 PROTOTYPE: $$$$$$
1776 CODE: 2112 CODE:
1777{ 2113{
1778 int unused_type; 2114 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1779 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1780}
1781 2115
1782player *contr (object *op) 2116 if (RETVAL->destroyed ())
1783 CODE:
1784 RETVAL = op->contr; 2117 RETVAL = 0;
1785 OUTPUT: RETVAL 2118}
1786 2119
1787const_utf8_string get_ob_key_value (object *op, utf8_string key) 2120shstr
2121object::kv_get (shstr key)
1788 2122
1789bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2123void
2124object::kv_del (shstr key)
2125
2126void
2127object::kv_set (shstr key, shstr value)
1790 2128
1791object *get_nearest_player (object *ob) 2129object *get_nearest_player (object *ob)
1792 ALIAS: nearest_player = 0 2130 ALIAS: nearest_player = 0
1793 PREINIT: 2131 PREINIT:
1794 extern object *get_nearest_player (object *); 2132 extern object *get_nearest_player (object *);
1796void rangevector (object *ob, object *other, int flags = 0) 2134void rangevector (object *ob, object *other, int flags = 0)
1797 PROTOTYPE: $$;$ 2135 PROTOTYPE: $$;$
1798 PPCODE: 2136 PPCODE:
1799{ 2137{
1800 rv_vector rv; 2138 rv_vector rv;
2139
1801 get_rangevector (ob, other, &rv, flags); 2140 get_rangevector (ob, other, &rv, flags);
2141
1802 EXTEND (SP, 5); 2142 EXTEND (SP, 5);
1803 PUSHs (newSVuv (rv.distance)); 2143 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1804 PUSHs (newSViv (rv.distance_x)); 2144 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1805 PUSHs (newSViv (rv.distance_y)); 2145 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1806 PUSHs (newSViv (rv.direction)); 2146 PUSHs (sv_2mortal (newSViv (rv.direction)));
1807 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2147 PUSHs (sv_2mortal (to_sv (rv.part)));
1808} 2148}
1809 2149
1810bool on_same_map_as (object *ob, object *other) 2150bool on_same_map_as (object *ob, object *other)
1811 CODE: 2151 CODE:
1812 RETVAL = on_same_map (ob, other); 2152 RETVAL = on_same_map (ob, other);
1816base_name (object *op, int plural = op->nrof > 1) 2156base_name (object *op, int plural = op->nrof > 1)
1817 CODE: 2157 CODE:
1818 RETVAL = query_base_name (op, plural); 2158 RETVAL = query_base_name (op, plural);
1819 OUTPUT: RETVAL 2159 OUTPUT: RETVAL
1820 2160
1821object *decrease_ob_nr (object *op, unsigned long i) 2161# return the tail of an object, excluding itself
2162void
2163tail (object *op)
2164 PPCODE:
2165 while ((op = op->more))
2166 XPUSHs (sv_2mortal (to_sv (op)));
1822 2167
1823MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2168MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1824 2169
1825player *player (object *op) 2170player *player (object *op)
1826 CODE: 2171 CODE:
1827 RETVAL = op->contr; 2172 RETVAL = op->contr;
1828 OUTPUT: RETVAL 2173 OUTPUT: RETVAL
1829 2174
1830void check_score (object *op) 2175bool move_player (object *op, int dir)
1831 2176
1832void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2177void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1833 CODE: 2178 CODE:
1834 new_draw_info (flags, 0, op, txt); 2179 new_draw_info (flags, 0, op, txt);
1835 2180
1836object *cf_player_send_inventory (object *op)
1837
1838octet_string cf_player_get_ip (object *op)
1839 ALIAS: ip = 0
1840
1841object *cf_player_get_marked_item (object *op)
1842 ALIAS: marked_item = 0
1843
1844void cf_player_set_marked_item (object *op, object *ob)
1845
1846partylist *cf_player_get_party (object *op)
1847 ALIAS: party = 0
1848
1849void cf_player_set_party (object *op, partylist *party)
1850
1851void kill_player (object *op) 2181void kill_player (object *op)
1852 2182
2183void esrv_send_item (object *pl, object *item)
2184
1853void esrv_update_item (object *op, int what, object *item) 2185void esrv_update_item (object *pl, int what, object *item)
1854 C_ARGS: what, op, item 2186 C_ARGS: what, pl, item
1855 2187
1856void clear_los (object *op) 2188void esrv_del_item (object *pl, int tag)
2189 C_ARGS: pl->contr, tag
1857 2190
1858int command_summon (object *op, utf8_string params) 2191int command_summon (object *op, utf8_string params)
1859 2192
1860int command_arrest (object *op, utf8_string params) 2193int command_arrest (object *op, utf8_string params)
1861 2194
1862 2195
1863MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2196MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1864 2197
1865INCLUDE: $PERL $srcdir/genacc player ../include/player.h | 2198INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
1866 2199
1867int invoke (player *pl, int event, ...) 2200int invoke (player *pl, int event, ...)
1868 CODE: 2201 CODE:
1869 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2202 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1870 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2203 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1880 pl->ob->stats.hp = pl->ob->stats.maxhp; 2213 pl->ob->stats.hp = pl->ob->stats.maxhp;
1881 pl->ob->stats.sp = pl->ob->stats.maxsp; 2214 pl->ob->stats.sp = pl->ob->stats.maxsp;
1882 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2215 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1883 pl->orig_stats = pl->ob->stats; 2216 pl->orig_stats = pl->ob->stats;
1884 2217
1885void cf_player_move (player *pl, int dir) 2218# should only be temporary
2219void esrv_new_player (player *pl)
1886 2220
1887void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2221#d# TODO: replace by blocked_los accessor, fix code using this
1888
1889bool 2222bool
1890cell_visible (player *pl, int dx, int dy) 2223cell_visible (player *pl, int dx, int dy)
1891 CODE: 2224 CODE:
1892 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2225 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
1893 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1894 OUTPUT: 2226 OUTPUT:
1895 RETVAL 2227 RETVAL
1896 2228
1897void 2229void
1898send (player *pl, SV *packet) 2230send (player *pl, SV *packet)
1899 CODE: 2231 CODE:
1900{ 2232{
1901 STRLEN len; 2233 STRLEN len;
1902 char *buf = SvPVbyte (packet, len); 2234 char *buf = SvPVbyte (packet, len);
1903 2235
2236 if (len > MAXSOCKBUF)
2237 pl->failmsg ("[packet too long for client]");
1904 if (pl->ns) 2238 else if (pl->ns)
1905 pl->ns->send_packet (buf, len); 2239 pl->ns->send_packet (buf, len);
1906} 2240}
1907
1908int
1909listening (player *pl, int new_value = -1)
1910 CODE:
1911 RETVAL = pl->listening;
1912 if (new_value >= 0)
1913 pl->listening = new_value;
1914 OUTPUT:
1915 RETVAL
1916 2241
1917void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2242void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
1918 PROTOTYPE: $;$$$ 2243 PROTOTYPE: $;$$$
1919 PPCODE: 2244 PPCODE:
1920 if (GIMME_V != G_VOID) 2245 if (GIMME_V != G_VOID)
1945 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2270 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
1946 OUTPUT: RETVAL 2271 OUTPUT: RETVAL
1947 2272
1948SV *registry (maptile *map) 2273SV *registry (maptile *map)
1949 2274
2275void
2276find_tagged_objects (maptile *map, utf8_string tag = 0)
2277 PPCODE:
2278{
2279 if (!map->spaces)
2280 XSRETURN_EMPTY;
2281
2282 if (tag)
2283 {
2284 shstr_cmp tag_ (tag);
2285
2286 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2287 for (object *op = ms->bot; op; op = op->above)
2288 if (op->tag == tag_)
2289 XPUSHs (sv_2mortal (to_sv (op)));
2290 }
2291 else
2292 {
2293 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2294 for (object *op = ms->bot; op; op = op->above)
2295 if (op->tag)
2296 XPUSHs (sv_2mortal (to_sv (op)));
2297 }
2298}
2299
1950INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2300INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2301
2302void
2303adjust_daylight ()
2304 CODE:
2305 maptile::adjust_daylight ();
2306
2307int
2308outdoor_darkness (int darkness = 0)
2309 CODE:
2310 RETVAL = maptile::outdoor_darkness;
2311 if (items)
2312 maptile::outdoor_darkness = darkness;
2313 OUTPUT:
2314 RETVAL
1951 2315
1952void 2316void
1953maptile::instantiate () 2317maptile::instantiate ()
1954 2318
1955maptile *new () 2319maptile *new ()
1987 for (int x = 0; x < THIS->width; ++x) 2351 for (int x = 0; x < THIS->width; ++x)
1988 for (int y = 0; y < THIS->height; ++y) 2352 for (int y = 0; y < THIS->height; ++y)
1989 { 2353 {
1990 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2354 for (object *op = THIS->at (x, y).bot; op; op = op->above)
1991 if (op->flag [FLAG_IS_FLOOR]) 2355 if (op->flag [FLAG_IS_FLOOR])
1992 goto skip_space; 2356 goto skip;
1993 2357
1994 { 2358 {
1995 int offs = offset + y * stride + x; 2359 int offs = offset + y * stride + x;
2360
1996 if (IN_RANGE_EXC (offs, 0, idxlen)) 2361 if (IN_RANGE_EXC (offs, 0, idxlen))
1997 { 2362 {
1998 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2363 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
1999 { 2364 {
2000 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2365 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2001 ob->flag [FLAG_NO_MAP_SAVE] = true; 2366 ob->flag [FLAG_NO_MAP_SAVE] = true;
2002 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2367 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2003 2368
2004 if (ob->randomitems) 2369 if (ob->randomitems && !ob->above)
2005 { 2370 {
2006 if (!ob->above)
2007 {
2008 ob->create_treasure (ob->randomitems); 2371 ob->create_treasure (ob->randomitems);
2009 2372
2010 for (object *op = ob->above; op; op = op->above) 2373 for (object *op = ob->above; op; op = op->above)
2011 op->flag [FLAG_NO_MAP_SAVE] = true; 2374 op->flag [FLAG_NO_MAP_SAVE] = true;
2012 } 2375 // TODO: if this is a pickable object, then the item
2013 2376 // will at a bit weird - saving inside the player
2014 ob->randomitems = 0; 2377 // will clear the flag, but when the player drops
2378 // it without logging out, it keeps the flag.
2379 // nobody ahs reported this, but this can be rather
2380 // annoying on persistent maps.
2015 } 2381 }
2016 } 2382 }
2017 } 2383 }
2018 } 2384 }
2019 2385
2020 skip_space: ; 2386 skip: ;
2021 } 2387 }
2022} 2388}
2023 2389
2024void 2390void
2025maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2391maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2031 palette = SvRV (palette); 2397 palette = SvRV (palette);
2032 2398
2033 STRLEN idxlen; 2399 STRLEN idxlen;
2034 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2400 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2035 2401
2036 region **regionmap = (region **)malloc ( 2402 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2037 (av_len ((AV *)palette) + 1) * sizeof (region *));
2038 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2403 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2039 2404
2040 for (int i = av_len ((AV *)palette) + 1; i--; ) 2405 for (int i = av_len ((AV *)palette) + 1; i--; )
2041 regionmap [i] = region::find ( 2406 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2042 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2043 2407
2044 for (int y = 0; y < THIS->height; ++y) 2408 for (int y = 0; y < THIS->height; ++y)
2045 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2409 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2046 2410
2047 sfree (THIS->regions, THIS->size ()); 2411 sfree (THIS->regions, THIS->size ());
2048 free (THIS->regionmap); 2412 delete [] THIS->regionmap;
2049 2413
2050 THIS->regions = regions; 2414 THIS->regions = regions;
2051 THIS->regionmap = regionmap; 2415 THIS->regionmap = regionmap;
2052} 2416}
2053 2417
2054void 2418void
2055maptile::create_region_treasure () 2419maptile::create_region_treasure ()
2056 CODE: 2420 CODE:
2057{
2058 object *op = object::create ();
2059 op->type = FLOOR;
2060 op->map = THIS;
2061
2062 for (int x = 0; x < THIS->width; ++x) 2421 for (int x = 0; x < THIS->width; ++x)
2063 for (int y = 0; y < THIS->height; ++y) 2422 for (int y = 0; y < THIS->height; ++y)
2064 { 2423 {
2065 region *rgn = THIS->region (x, y); 2424 region *rgn = THIS->region (x, y);
2066 2425
2067 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2426 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2427 if (object *op = THIS->at (x, y).top)
2068 if (rgn->treasure && rndm () < rgn->treasure_density) 2428 if (rgn->treasure && rndm () < rgn->treasure_density)
2069 {
2070 op->x = x;
2071 op->y = y;
2072 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2429 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2073 }
2074 } 2430 }
2075 2431
2076 op->destroy ();
2077}
2078
2079void play_sound_map (maptile *map, int x, int y, int sound_num)
2080
2081int out_of_map (maptile *map, int x, int y) 2432int out_of_map (maptile *map, int x, int y)
2082 2433
2083void 2434void
2084trigger (maptile *map, long connection, bool state = true) 2435find_link (maptile *map, shstr_tmp connection)
2085 CODE:
2086 activate_connection (map, connection, state);
2087
2088void
2089get_connection (maptile *map, long connection)
2090 PPCODE: 2436 PPCODE:
2091 oblinkpt *obp = get_connection_links (map, connection); 2437 if (oblinkpt *obp = map->find_link (connection))
2092 if (obp)
2093 for (objectlink *ol = obp->link; ol; ol = ol->next) 2438 for (objectlink *ol = obp->link; ol; ol = ol->next)
2094 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2439 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2095
2096object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2097
2098object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2099
2100object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2101 C_ARGS: str, map, nx, ny
2102 2440
2103void 2441void
2104get_map_flags (maptile *map, int x, int y) 2442get_map_flags (maptile *map, int x, int y)
2105 PPCODE: 2443 PPCODE:
2106{ 2444{
2107 maptile *nmap = 0; 2445 maptile *nmap = 0;
2108 I16 nx = 0, ny = 0; 2446 I16 nx = 0, ny = 0;
2447
2448 PUTBACK;
2109 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2449 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2450 SPAGAIN;
2110 2451
2111 EXTEND (SP, 4); 2452 EXTEND (SP, 4);
2112 PUSHs (sv_2mortal (newSViv (flags))); 2453 PUSHs (sv_2mortal (newSViv (flags)));
2113 2454
2114 if (GIMME_V == G_ARRAY) 2455 if (GIMME_V == G_ARRAY)
2115 { 2456 {
2116 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2457 PUSHs (sv_2mortal (to_sv (nmap)));
2117 PUSHs (sv_2mortal (newSViv (nx))); 2458 PUSHs (sv_2mortal (newSViv (nx)));
2118 PUSHs (sv_2mortal (newSViv (ny))); 2459 PUSHs (sv_2mortal (newSViv (ny)));
2119 } 2460 }
2120} 2461}
2121 2462
2463mapspace *
2464ms (maptile *map, unsigned int x, unsigned int y)
2465 PROTOTYPE: $$$
2466 CODE:
2467{
2468 maptile *nmap = 0;
2469 I16 nx, ny;
2470
2471 PUTBACK;
2472 get_map_flags (map, &nmap, x, y, &nx, &ny);
2473 SPAGAIN;
2474
2475 if (!nmap)
2476 XSRETURN_UNDEF;
2477
2478 RETVAL = &nmap->at (nx, ny);
2479}
2480 OUTPUT:
2481 RETVAL
2482
2122void 2483void
2123at (maptile *map, unsigned int x, unsigned int y) 2484at (maptile *map, unsigned int x, unsigned int y)
2124 PROTOTYPE: $$$ 2485 PROTOTYPE: $$$
2125 PPCODE: 2486 PPCODE:
2126{ 2487{
2127 object *o;
2128 maptile *nmap = 0; 2488 maptile *nmap = 0;
2129 I16 nx, ny; 2489 I16 nx, ny;
2130 2490
2491 PUTBACK;
2131 get_map_flags (map, &nmap, x, y, &nx, &ny); 2492 get_map_flags (map, &nmap, x, y, &nx, &ny);
2493 SPAGAIN;
2132 2494
2133 if (nmap) 2495 if (nmap)
2134 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2496 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2135 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2497 XPUSHs (sv_2mortal (to_sv (o)));
2136} 2498}
2137 2499
2138SV * 2500SV *
2139bot_at (maptile *obj, unsigned int x, unsigned int y) 2501bot_at (maptile *map, unsigned int x, unsigned int y)
2140 PROTOTYPE: $$$ 2502 PROTOTYPE: $$$
2141 ALIAS: 2503 ALIAS:
2142 top_at = 1 2504 top_at = 1
2143 flags_at = 2 2505 flags_at = 2
2144 light_at = 3 2506 light_at = 3
2145 move_block_at = 4 2507 move_block_at = 4
2146 move_slow_at = 5 2508 move_slow_at = 5
2147 move_on_at = 6 2509 move_on_at = 6
2148 move_off_at = 7 2510 move_off_at = 7
2149 INIT:
2150 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2151 CODE: 2511 CODE:
2512{
2513 sint16 nx = x;
2514 sint16 ny = y;
2515
2516 if (!xy_normalise (map, nx, ny))
2517 XSRETURN_UNDEF;
2518
2519 mapspace &ms = map->at (nx, ny);
2520
2521 ms.update ();
2522
2152 switch (ix) 2523 switch (ix)
2153 { 2524 {
2154 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2525 case 0: RETVAL = to_sv (ms.bot ); break;
2155 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2526 case 1: RETVAL = to_sv (ms.top ); break;
2156 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2527 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2157 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2528 case 3: RETVAL = newSViv (ms.light ); break;
2158 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2529 case 4: RETVAL = newSVuv (ms.move_block); break;
2159 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2530 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2160 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2531 case 6: RETVAL = newSVuv (ms.move_on ); break;
2161 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2532 case 7: RETVAL = newSVuv (ms.move_off ); break;
2162 } 2533 }
2534}
2163 OUTPUT: RETVAL 2535 OUTPUT: RETVAL
2164
2165void fix_walls (maptile *map, int x, int y)
2166
2167void fix_walls_around (maptile *map, int x, int y)
2168 2536
2169# worst xs function of my life 2537# worst xs function of my life
2170bool 2538bool
2171_create_random_map (\ 2539_create_random_map (\
2172 maptile *self,\ 2540 maptile *self,\
2176 utf8_string monsterstyle,\ 2544 utf8_string monsterstyle,\
2177 utf8_string treasurestyle,\ 2545 utf8_string treasurestyle,\
2178 utf8_string layoutstyle,\ 2546 utf8_string layoutstyle,\
2179 utf8_string doorstyle,\ 2547 utf8_string doorstyle,\
2180 utf8_string decorstyle,\ 2548 utf8_string decorstyle,\
2549 utf8_string miningstyle,\
2181 utf8_string origin_map,\ 2550 utf8_string origin_map,\
2182 utf8_string final_map,\ 2551 utf8_string final_map,\
2183 utf8_string exitstyle,\ 2552 utf8_string exitstyle,\
2184 utf8_string this_map,\ 2553 utf8_string this_map,\
2185 utf8_string exit_on_final_map,\ 2554 utf8_string exit_on_final_map,\
2217 assign (rmp.monsterstyle , monsterstyle); 2586 assign (rmp.monsterstyle , monsterstyle);
2218 assign (rmp.treasurestyle , treasurestyle); 2587 assign (rmp.treasurestyle , treasurestyle);
2219 assign (rmp.layoutstyle , layoutstyle); 2588 assign (rmp.layoutstyle , layoutstyle);
2220 assign (rmp.doorstyle , doorstyle); 2589 assign (rmp.doorstyle , doorstyle);
2221 assign (rmp.decorstyle , decorstyle); 2590 assign (rmp.decorstyle , decorstyle);
2591 assign (rmp.miningstyle , miningstyle);
2222 assign (rmp.exitstyle , exitstyle); 2592 assign (rmp.exitstyle , exitstyle);
2223 assign (rmp.exit_on_final_map, exit_on_final_map); 2593 assign (rmp.exit_on_final_map, exit_on_final_map);
2224 2594
2225 rmp.origin_map = origin_map; 2595 rmp.origin_map = origin_map;
2226 rmp.final_map = final_map; 2596 rmp.final_map = final_map;
2240 rmp.decoroptions = decoroptions; 2610 rmp.decoroptions = decoroptions;
2241 rmp.orientation = orientation; 2611 rmp.orientation = orientation;
2242 rmp.origin_y = origin_y; 2612 rmp.origin_y = origin_y;
2243 rmp.origin_x = origin_x; 2613 rmp.origin_x = origin_x;
2244 rmp.random_seed = random_seed; 2614 rmp.random_seed = random_seed;
2245 rmp.total_map_hp = total_map_hp; 2615 rmp.total_map_hp = (uint64_t) total_map_hp;
2246 rmp.map_layout_style = map_layout_style; 2616 rmp.map_layout_style = map_layout_style;
2247 rmp.treasureoptions = treasureoptions; 2617 rmp.treasureoptions = treasureoptions;
2248 rmp.symmetry_used = symmetry_used; 2618 rmp.symmetry_used = symmetry_used;
2249 rmp.region = region; 2619 rmp.region = region;
2250 rmp.custom = custom; 2620 rmp.custom = custom;
2252 RETVAL = self->generate_random_map (&rmp); 2622 RETVAL = self->generate_random_map (&rmp);
2253} 2623}
2254 OUTPUT: 2624 OUTPUT:
2255 RETVAL 2625 RETVAL
2256 2626
2627MODULE = cf PACKAGE = cf::mapspace
2628
2629INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2630
2257MODULE = cf PACKAGE = cf::arch 2631MODULE = cf PACKAGE = cf::arch
2258 2632
2259archetype *find (utf8_string name) 2633int archetypes_size ()
2260 CODE: 2634 CODE:
2261 RETVAL = archetype::find (name); 2635 RETVAL = archetypes.size ();
2262 OUTPUT:
2263 RETVAL
2264
2265archetype *first()
2266 PROTOTYPE:
2267 CODE:
2268 RETVAL = first_archetype;
2269 OUTPUT: RETVAL 2636 OUTPUT: RETVAL
2270 2637
2638archetype *archetypes (U32 index)
2639 CODE:
2640 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2641 OUTPUT: RETVAL
2642
2271INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2643INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2272 2644
2273MODULE = cf PACKAGE = cf::party 2645MODULE = cf PACKAGE = cf::party
2274 2646
2275partylist *first () 2647partylist *first ()
2276 PROTOTYPE: 2648 PROTOTYPE:
2277 CODE: 2649 CODE:
2278 RETVAL = get_firstparty (); 2650 RETVAL = get_firstparty ();
2279 OUTPUT: RETVAL 2651 OUTPUT: RETVAL
2280 2652
2281INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | 2653INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2282 2654
2283MODULE = cf PACKAGE = cf::region 2655MODULE = cf PACKAGE = cf::region
2284 2656
2285void 2657void
2286list () 2658list ()
2292 PROTOTYPE: $ 2664 PROTOTYPE: $
2293 CODE: 2665 CODE:
2294 RETVAL = region::find (name); 2666 RETVAL = region::find (name);
2295 OUTPUT: RETVAL 2667 OUTPUT: RETVAL
2296 2668
2297region *find_fuzzy (utf8_string name)
2298 PROTOTYPE: $
2299 CODE:
2300 RETVAL = region::find_fuzzy (name);
2301 OUTPUT: RETVAL
2302
2303int specificity (region *rgn) 2669int specificity (region *rgn)
2304 CODE: 2670 CODE:
2305 RETVAL = 0; 2671 RETVAL = 0;
2306 while (rgn = rgn->parent) 2672 while (rgn = rgn->parent)
2307 RETVAL++; 2673 RETVAL++;
2308 OUTPUT: RETVAL 2674 OUTPUT: RETVAL
2309 2675
2310INCLUDE: $PERL $srcdir/genacc region ../include/region.h | 2676INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2311 2677
2312MODULE = cf PACKAGE = cf::living 2678MODULE = cf PACKAGE = cf::living
2313 2679
2314INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2680INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2315 2681
2316MODULE = cf PACKAGE = cf::settings 2682MODULE = cf PACKAGE = cf::settings
2317 2683
2318INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | 2684INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2319 2685
2320MODULE = cf PACKAGE = cf::client 2686MODULE = cf PACKAGE = cf::client
2321 2687
2322INCLUDE: $PERL $srcdir/genacc client ../include/client.h | 2688INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2323 2689
2324int invoke (client *ns, int event, ...) 2690int invoke (client *ns, int event, ...)
2325 CODE: 2691 CODE:
2326 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2692 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2327 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2693 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2343 CODE: 2709 CODE:
2344{ 2710{
2345 STRLEN len; 2711 STRLEN len;
2346 char *buf = SvPVbyte (packet, len); 2712 char *buf = SvPVbyte (packet, len);
2347 2713
2714 if (len > MAXSOCKBUF)
2715 {
2716 // ugly
2717 if (THIS->pl)
2718 THIS->pl->failmsg ("[packet too long for client]");
2719 }
2720 else
2348 THIS->send_packet (buf, len); 2721 THIS->send_packet (buf, len);
2349} 2722}
2723
2724faceidx
2725client::need_face (utf8_string name, int pri = 0)
2726 CODE:
2727 RETVAL = face_find (name, 0);
2728 if (RETVAL)
2729 {
2730 THIS->send_face (RETVAL, pri);
2731 THIS->flush_fx ();
2732 }
2733 OUTPUT:
2734 RETVAL
2735
2736int
2737client::fx_want (int idx, int value = -1)
2738 CODE:
2739 if (0 < idx && idx < FT_NUM)
2740 {
2741 RETVAL = THIS->fx_want [idx];
2742 if (items > 2)
2743 THIS->fx_want [idx] = value;
2744 }
2745 else
2746 RETVAL = 0;
2747 OUTPUT:
2748 RETVAL
2749
2750MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2751
2752faceidx sound_find (utf8_string name)
2753
2754void sound_set (utf8_string str, faceidx face)
2755
2756# dire hack
2757void old_sound_index (int idx, faceidx face)
2758 CODE:
2759 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2760 old_sound_index [idx] = face;
2350 2761
2351MODULE = cf PACKAGE = cf::face PREFIX = face_ 2762MODULE = cf PACKAGE = cf::face PREFIX = face_
2352 2763
2353#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2764#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2354 2765
2355faceidx face_find (utf8_string name, faceidx defidx = 0) 2766faceidx face_find (utf8_string name, faceidx defidx = 0)
2356 2767
2357faceidx alloc (utf8_string name) 2768faceidx alloc (utf8_string name)
2358 CODE: 2769 CODE:
2365 while (!RETVAL); // crude way to leave index 0 2776 while (!RETVAL); // crude way to leave index 0
2366 2777
2367 faces [RETVAL].name = name; 2778 faces [RETVAL].name = name;
2368 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); 2779 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2369 2780
2370 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2781 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2371 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2782 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2783 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2372} 2784}
2373 OUTPUT: RETVAL 2785 OUTPUT: RETVAL
2374 2786
2375void set (faceidx idx, int visibility, int magicmap) 2787void set_type (faceidx idx, int value)
2376 CODE: 2788 ALIAS:
2377 faceinfo *f = face_info (idx); 2789 set_type = 0
2378 assert (f); 2790 set_visibility = 1
2379 f->visibility = visibility; 2791 set_magicmap = 2
2380 f->magicmap = magicmap; 2792 set_smooth = 3
2381 2793 set_smoothlevel = 4
2382void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2383 CODE: 2794 CODE:
2384 faceinfo *f = face_info (idx); assert (f); 2795 faceinfo *f = face_info (idx); assert (f);
2385 f->smooth = smooth; 2796 switch (ix)
2386 f->smoothlevel = smoothlevel; 2797 {
2798 case 0: f->type = value; break;
2799 case 1: f->visibility = value; break;
2800 case 2: f->magicmap = value; break;
2801 case 3: f->smooth = value; break;
2802 case 4: f->smoothlevel = value; break;
2803 }
2387 2804
2388void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2805void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2389 CODE: 2806 CODE:
2390{ 2807{
2391 facedata *d = face_data (idx, faceset); 2808 faceinfo *f = face_info (idx); assert (f);
2392 assert (d); 2809 facedata *d = &(faceset ? f->data64 : f->data32);
2393 sv_to (data, d->data); 2810 sv_to (data, d->data);
2394 STRLEN clen; 2811 STRLEN clen;
2395 char *cdata = SvPVbyte (chksum, clen); 2812 char *cdata = SvPVbyte (chksum, clen);
2396 clen = min (CHKSUM_SIZE, clen); 2813 clen = min (CHKSUM_MAXLEN, clen);
2397 2814
2815 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2816
2398 if (memcmp (d->chksum, cdata, clen)) 2817 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2399 { 2818 {
2819 d->chksum_len = clen;
2400 memcpy (d->chksum, cdata, clen); 2820 memcpy (d->chksum, cdata, clen);
2401 2821
2402 // invalidate existing client face info 2822 // invalidate existing client face info
2403 for_all_clients (ns) 2823 for_all_clients (ns)
2404 if (ns->faceset == faceset) 2824 if (ns->faceset == faceset)
2407 ns->force_newmap = true; 2827 ns->force_newmap = true;
2408 } 2828 }
2409 } 2829 }
2410} 2830}
2411 2831
2832int get_data_size (faceidx idx, int faceset = 0)
2833 CODE:
2834 facedata *d = face_data (idx, faceset);
2835 if (!d) XSRETURN_UNDEF;
2836 RETVAL = d->data.size ();
2837 OUTPUT:
2838 RETVAL
2839
2840SV *get_chksum (faceidx idx, int faceset = 0)
2841 CODE:
2842 facedata *d = face_data (idx, faceset);
2843 if (!d) XSRETURN_UNDEF;
2844 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2845 OUTPUT:
2846 RETVAL
2847
2848SV *get_data (faceidx idx, int faceset = 0)
2849 CODE:
2850 facedata *d = face_data (idx, faceset);
2851 if (!d) XSRETURN_UNDEF;
2852 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2853 OUTPUT:
2854 RETVAL
2855
2412void invalidate (faceidx idx) 2856void invalidate (faceidx idx)
2413 CODE: 2857 CODE:
2414 for_all_clients (ns) 2858 for_all_clients (ns)
2415 { 2859 {
2416 ns->faces_sent [idx] = false; 2860 ns->faces_sent [idx] = false;
2425 ns->force_newmap = true; 2869 ns->force_newmap = true;
2426 } 2870 }
2427 2871
2428MODULE = cf PACKAGE = cf::anim PREFIX = anim_ 2872MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2429 2873
2430#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | 2874#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2431 2875
2432animidx anim_find (utf8_string name) 2876animidx anim_find (utf8_string name)
2433 CODE: 2877 CODE:
2434 RETVAL = animation::find (name).number; 2878 RETVAL = animation::find (name).number;
2435 OUTPUT: RETVAL 2879 OUTPUT: RETVAL
2450 } 2894 }
2451 else 2895 else
2452 anim = &animation::create (name, av_len (av) + 1, facings); 2896 anim = &animation::create (name, av_len (av) + 1, facings);
2453 2897
2454 for (int i = 0; i < anim->num_animations; ++i) 2898 for (int i = 0; i < anim->num_animations; ++i)
2455 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2899 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2456} 2900}
2457 OUTPUT: RETVAL 2901 OUTPUT: RETVAL
2458 2902
2459void invalidate_all () 2903void invalidate_all ()
2460 CODE: 2904 CODE:
2461 for_all_clients (ns) 2905 for_all_clients (ns)
2462 ns->anims_sent.reset (); 2906 ns->anims_sent.reset ();
2463 2907
2908MODULE = cf PACKAGE = cf::object::freezer
2909
2910INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2911
2912SV *
2913new (char *klass)
2914 CODE:
2915 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2916 OUTPUT: RETVAL
2917
2918void
2919DESTROY (SV *sv)
2920 CODE:
2921 object_freezer *self;
2922 sv_to (sv, self);
2923 delete self;
2924
2925MODULE = cf PACKAGE = cf::object::thawer
2926
2927INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2928
2929SV *
2930new_from_file (char *klass, octet_string path)
2931 CODE:
2932 object_thawer *f = new object_thawer (path);
2933 if (!*f)
2934 {
2935 delete f;
2936 XSRETURN_UNDEF;
2937 }
2938 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2939 OUTPUT: RETVAL
2940
2941void
2942DESTROY (SV *sv)
2943 CODE:
2944 object_thawer *self;
2945 sv_to (sv, self);
2946 delete self;
2947
2948void
2949extract_tags (object_thawer *self)
2950 PPCODE:
2951 while (self->kw != KW_EOF)
2952 {
2953 PUTBACK;
2954 coroapi::cede_to_tick ();
2955 SPAGAIN;
2956
2957 if (self->kw == KW_tag)
2958 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2959
2960 self->skip ();
2961 }
2962

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