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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.204 by root, Mon Apr 30 04:25:30 2007 UTC vs.
Revision 1.427 by root, Tue Nov 20 14:50:17 2012 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#include "autoconf.h" 23#include "autoconf.h"
27
28#define PLUGIN_NAME "perl"
29#define PLUGIN_VERSION "cfperl 0.5"
30
31#define CEDES_PER_TICK 5
32 24
33#if HAVE_EXECINFO_H 25#if HAVE_EXECINFO_H
34# include <execinfo.h> 26# include <execinfo.h>
35#endif 27#endif
36 28
37#include <plugin_common.h>
38#include <sounds.h>
39#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "rmg.h"
34#include "noise.h"
35#include "evthread.h"
40#include <sproto.h> 36#include "sproto.h"
41
42#include "loader.h"
43#include "cfperl.h"
44#include "shstr.h"
45 37
46#include <unistd.h> 38#include <unistd.h>
47#if _POSIX_MEMLOCK 39#if _POSIX_MEMLOCK
48# include <sys/mman.h> 40# include <sys/mman.h>
49#endif 41#endif
50 42
43#if HAVE_MALLOC_H
44# include <malloc.h>
45#endif
46
47#if !__GLIBC__
48# define malloc_trim(pad) -1
49#endif
50
51#include <EXTERN.h> 51#include <EXTERN.h>
52#include <perl.h> 52#include <perl.h>
53#include <XSUB.h> 53#include <XSUB.h>
54 54
55#include "CoroAPI.h" 55#include "CoroAPI.h"
56#include "perlxsi.c" 56#include "perlxsi.c"
57 57
58extern sint64 *levels; // the experience table 58typedef object_thawer &object_thawer_ref;
59 59typedef object_freezer &object_freezer_ref;
60typedef object object_ornull;
61typedef maptile maptile_ornull;
62
63typedef char *octet_string;
64typedef char *utf8_string;
65typedef const char *const_octet_string;
66typedef const char *const_utf8_string;
67 60
68typedef std::string std__string; 61typedef std::string std__string;
69 62
70#if IVSIZE >= 8
71 typedef IV val64;
72# define newSVval64 newSViv
73# define SvVAL64 SvIV
74#else
75 typedef double val64;
76# define newSVval64 newSVnv
77# define SvVAL64 SvNV
78#endif
79
80static f_plug_api gethook = cfapi_get_hooks;
81static f_plug_api object_set_property = cfapi_object_set_property;
82static f_plug_api object_insert = cfapi_object_insert;
83
84static PerlInterpreter *perl; 63static PerlInterpreter *perl;
85 64
86double runtime; 65tstamp NOW, runtime;
66
67static int tick_inhibit;
68static int tick_pending;
87 69
88global gbl_ev; 70global gbl_ev;
89static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 71static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
90static SV *sv_runtime, *sv_next_tick; 72static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now, *sv_server_tick;
73static AV *av_reflect;
74
75bitset<NUM_EVENT_TYPES> ev_want_event;
76bitset<NUM_TYPES> ev_want_type;
91 77
92static HV 78static HV
93 *stash_cf, 79 *stash_cf,
94 *stash_cf_object_wrap, 80 *stash_cf_object_wrap,
95 *stash_cf_object_player_wrap, 81 *stash_cf_object_player_wrap,
96 *stash_cf_player_wrap, 82 *stash_cf_player_wrap,
97 *stash_cf_map_wrap, 83 *stash_cf_map_wrap,
84 *stash_cf_mapspace_wrap,
98 *stash_cf_client_wrap, 85 *stash_cf_client_wrap,
99 *stash_cf_arch_wrap, 86 *stash_cf_arch_wrap,
100 *stash_cf_party_wrap, 87 *stash_cf_party_wrap,
101 *stash_cf_region_wrap, 88 *stash_cf_region_wrap,
102 *stash_cf_living_wrap; 89 *stash_cf_living_wrap,
90 *stash_cf_layout_wrap,
91 *stash_ext_map_world;
92
93static SV
94 *cv_cf_do_invoke,
95 *cv_cf__can_merge,
96 *cv_cf_client_send_msg,
97 *cv_cf_ix,
98 *cv_cf_tick,
99 *cv_cf_match_match;
100
101#ifndef newSVpv_utf8
102static SV *
103newSVpv_utf8 (const char *s)
104{
105 if (!s)
106 return newSV (0);
107
108 SV *sv = newSVpv (s, 0);
109 SvUTF8_on (sv);
110 return sv;
111}
112#endif
113
114#ifndef newSVpvn_utf8
115static SV *
116newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
117{
118 if (!s)
119 return newSV (0);
120
121 SV *sv = newSVpvn (s, l);
122
123 if (utf8)
124 SvUTF8_on (sv);
125
126 return sv;
127}
128#endif
129
130noinline utf8_string
131cfSvPVutf8_nolen (SV *sv)
132{
133 SvGETMAGIC (sv);
134
135 if (SvPOK (sv))
136 {
137 if (!SvUTF8 (sv))
138 sv_utf8_upgrade_nomg (sv);
139
140 return SvPVX (sv);
141 }
142
143 return SvPV_nolen (sv);
144}
103 145
104// helper cast function, returns super class * or 0 146// helper cast function, returns super class * or 0
105template<class super> 147template<class super>
106static super * 148static super *
107is_a (attachable *at) 149is_a (attachable *at)
140 SvREFCNT_inc (self); 182 SvREFCNT_inc (self);
141 hv_clear (self); 183 hv_clear (self);
142 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 184 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
143 SvREFCNT_dec (self); 185 SvREFCNT_dec (self);
144 186
145 // self *must* be null now because thats sv_unmagic's job. 187 // self *must* be null now because that's sv_unmagic's job.
146 assert (!this->self); 188 assert (!this->self);
147 } 189 }
148} 190}
149 191
150void 192void
167} 209}
168 210
169void 211void
170attachable::do_destroy () 212attachable::do_destroy ()
171{ 213{
172 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 214 INVOKE_ATTACHABLE (DESTROY, this);
173 215
174 if (cb) 216 if (cb)
175 { 217 {
176 SvREFCNT_dec (cb); 218 SvREFCNT_dec (cb);
177 cb = 0; 219 cb = 0;
184attachable::destroy () 226attachable::destroy ()
185{ 227{
186 if (destroyed ()) 228 if (destroyed ())
187 return; 229 return;
188 230
189 flags |= F_DESTROYED; 231 attachable_flags |= F_DESTROYED;
190 do_destroy (); 232 do_destroy ();
191 sever_self (); 233 sever_self ();
234}
235
236void
237attachable::do_delete ()
238{
239 delete this;
192} 240}
193 241
194void 242void
195attachable::check_mortals () 243attachable::check_mortals ()
196{ 244{
200 { 248 {
201 if (i >= mortals.size ()) 249 if (i >= mortals.size ())
202 { 250 {
203 i = 0; 251 i = 0;
204 252
205 if (mortals.size () > 1000) 253 if (mortals.size () >= 512)
206 LOG (llevInfo, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 254 {
255 static int last_mortalcount;
256 if (mortals.size () != last_mortalcount)
257 {
258 last_mortalcount = mortals.size ();
259 object *specimen = is_a<object> (mortals [rndm (mortals.size ())]);
260
261 LOG (llevInfo, "%d mortals (random specimen: %s).\n",
262 (int)mortals.size (), specimen ? specimen->debug_desc () : "(not an object)");
263
264 if (0)
265 {
266 for (int j = 0; j < mortals.size (); ++j)//D
267 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
268
269 fprintf (stderr, "\n");//D
270 }
271 }
272 }
207 273
208 break; 274 break;
209 } 275 }
210 276
211 attachable *obj = mortals [i]; 277 attachable *obj = mortals [i];
227 } 293 }
228 else 294 else
229 { 295 {
230 mortals.erase (i); 296 mortals.erase (i);
231 obj->sever_self (); 297 obj->sever_self ();
232 delete obj; 298 obj->do_delete ();
233 } 299 }
234 } 300 }
235} 301}
236 302
303void
304attachable::set_key (const char *key, const char *value, bool is_utf8)
305{
306 if (!self)
307 self = newHV ();
308
309 if (value)
310 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
311 else
312 hv_delete (self, key, strlen (key), G_DISCARD);
313}
314
237attachable & 315attachable &
238attachable::operator =(const attachable &src) 316attachable::operator =(const attachable &src)
239{ 317{
240 //if (self || cb) 318 //if (self || cb)
241 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 319 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
242 320
243 attach = src.attach; 321 attach = src.attach;
244 return *this; 322 return *this;
245} 323}
246 324
325#if 0
326template<typename T>
327static bool
328find_backref (void *ptr, T *obj)
329{
330 char *s = (char *)obj;
331 while (s < (char *)obj + sizeof (T))
332 {
333 if (ptr == *(void **)s)
334 return true;
335
336 s += sizeof (void *); // assume natural alignment
337 }
338
339 return false;
340}
341
342// for debugging, find "live" objects containing this ptr
343static void
344find_backref (void *ptr)
345{
346 for_all_objects (op)
347 if (find_backref (ptr, op))
348 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
349
350 for_all_players (pl)
351 if (find_backref (ptr, pl))
352 fprintf (stderr, "P %p\n", pl);
353
354 for_all_clients (ns)
355 if (find_backref (ptr, ns))
356 fprintf (stderr, "C %p\n", ns);
357}
358#endif
359
247////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 360//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
248 361
249static SV * 362static SV *
250newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 363newSVptr (void *ptr, HV *stash, HV *hv)
251{ 364{
252 SV *sv;
253
254 if (!ptr) 365 if (!ptr)
255 return &PL_sv_undef; 366 return newSV (0);
256 367
257 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 368 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
258 return sv_bless (newRV_noinc ((SV *)hv), stash); 369 return sv_bless (newRV_noinc ((SV *)hv), stash);
370}
371
372static SV * noinline
373newSVptr (void *ptr, HV *stash)
374{
375 return newSVptr (ptr, stash, newHV ());
259} 376}
260 377
261static int 378static int
262attachable_free (pTHX_ SV *sv, MAGIC *mg) 379attachable_free (pTHX_ SV *sv, MAGIC *mg)
263{ 380{
275 return 0; 392 return 0;
276} 393}
277 394
278MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 395MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
279 396
280static SV * 397static SV * noinline
281newSVattachable (attachable *obj, HV *stash) 398newSVattachable (attachable *obj, HV *stash)
282{ 399{
283 if (!obj) 400 if (!obj)
284 return &PL_sv_undef; 401 return newSV (0);
285 402
286 if (!obj->self) 403 if (!obj->self)
404 obj->self = newHV ();
405
406 if (!SvOBJECT (obj->self))
287 { 407 {
288 obj->self = newHV ();
289 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 408 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
290 409
291 // now bless the object _once_ 410 // now bless the object _once_
411 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
292 return sv_bless (newRV_inc ((SV *)obj->self), stash); 412 return sv_bless (newRV_inc ((SV *)obj->self), stash);
293 } 413 }
294 else 414 else
295 { 415 {
296 SV *sv = newRV_inc ((SV *)obj->self); 416 SV *sv = newRV_inc ((SV *)obj->self);
300 420
301 return sv; 421 return sv;
302 } 422 }
303} 423}
304 424
425#if 0 // unused
305static void 426static void
306clearSVptr (SV *sv) 427clearSVptr (SV *sv)
307{ 428{
308 if (SvROK (sv)) 429 if (SvROK (sv))
309 sv = SvRV (sv); 430 sv = SvRV (sv);
310 431
311 hv_clear ((HV *)sv); 432 hv_clear ((HV *)sv);
312 sv_unmagic (sv, PERL_MAGIC_ext); 433 sv_unmagic (sv, PERL_MAGIC_ext);
313} 434}
435#endif
436
437static long
438SvPTR_nc (SV *sv)
439{
440 sv = SvRV (sv);
441
442 // very important shortcut
443 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
444 return (long)SvMAGIC (sv)->mg_ptr;
445
446 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
447 return (long)mg->mg_ptr;
448
449 croak ("perl code used object, but C object is already destroyed, caught");
450}
314 451
315static long 452static long
316SvPTR (SV *sv, const char *klass) 453SvPTR (SV *sv, const char *klass)
317{ 454{
318 if (!sv_derived_from (sv, klass)) 455 if (!sv_derived_from (sv, klass))
319 croak ("object of type %s expected", klass); 456 croak ("object of type %s expected", klass);
320 457
321 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 458 return SvPTR_nc (sv);
322
323 if (!mg)
324 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
325
326 return (long)mg->mg_ptr;
327} 459}
328 460
329static long 461static long noinline
330SvPTR_ornull (SV *sv, const char *klass) 462SvPTR_ornull (SV *sv, const char *klass)
331{ 463{
332 if (SvOK (sv)) 464 if (expect_false (!SvOK (sv))) return 0;
465
333 return SvPTR (sv, klass); 466 return SvPTR (sv, klass);
334 else
335 return 0;
336} 467}
337 468
469static long noinline
470SvPTR_ornull_client (SV *sv)
471{
472 if (expect_false (!SvOK (sv))) return 0;
473
474 if (!SvROK (sv)
475 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
476 && !sv_derived_from (sv, "cf::client")))
477 croak ("object of type cf::client expected");
478
479 return SvPTR_nc (sv);
480}
481
482static long noinline
483SvPTR_ornull_object (SV *sv)
484{
485 if (expect_false (!SvOK (sv))) return 0;
486
487 if (!SvROK (sv)
488 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
489 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
490 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
491 && !sv_derived_from (sv, "cf::object")))
492 croak ("object of type cf::object expected");
493
494 return SvPTR_nc (sv);
495}
496
497static long noinline
498SvPTR_ornull_maptile (SV *sv)
499{
500 if (expect_false (!SvOK (sv))) return 0;
501
502 if (!SvROK (sv)
503 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
504 && SvSTASH (SvRV (sv)) != stash_ext_map_world
505 && !sv_derived_from (sv, "cf::map")))
506 croak ("object of type cf::map expected");
507
508 return SvPTR_nc (sv);
509}
510
511static long noinline
512SvPTR_ornull_player (SV *sv)
513{
514 if (expect_false (!SvOK (sv))) return 0;
515
516 if (!SvROK (sv)
517 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
518 && !sv_derived_from (sv, "cf::player")))
519 croak ("object of type cf::player expected");
520
521 return SvPTR_nc (sv);
522}
523
338inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 524static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
339inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 525static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
340inline SV *to_sv (bool v) { return newSViv (v); } 526static inline SV *to_sv (bool v) { return newSViv (v); }
341inline SV *to_sv ( signed char v) { return newSViv (v); } 527static inline SV *to_sv ( signed char v) { return newSViv (v); }
342inline SV *to_sv (unsigned char v) { return newSViv (v); } 528static inline SV *to_sv (unsigned char v) { return newSViv (v); }
343inline SV *to_sv ( signed short v) { return newSViv (v); } 529static inline SV *to_sv ( signed short v) { return newSViv (v); }
344inline SV *to_sv (unsigned short v) { return newSVuv (v); } 530static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
345inline SV *to_sv ( signed int v) { return newSViv (v); } 531static inline SV *to_sv ( signed int v) { return newSViv (v); }
346inline SV *to_sv (unsigned int v) { return newSVuv (v); } 532static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
347inline SV *to_sv ( signed long v) { return newSViv (v); } 533static inline SV *to_sv ( signed long v) { return newSViv (v); }
348inline SV *to_sv (unsigned long v) { return newSVuv (v); } 534static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
349inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 535static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
350inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 536static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
351inline SV *to_sv (float v) { return newSVnv (v); } 537static inline SV *to_sv (float v) { return newSVnv (v); }
352inline SV *to_sv (double v) { return newSVnv (v); } 538static inline SV *to_sv (double v) { return newSVnv (v); }
353inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 539static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
354inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 540static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
541// gcc dislikes noilnine on to_sv
355inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 542static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
543static inline SV *to_sv (object * v) { return to_sv_ni (v); }
356inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 544static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
357inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 545static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
546static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
358inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 547static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
359inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
360inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 548static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
549static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
550static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
361 551
362inline SV *to_sv (object & v) { return to_sv (&v); } 552static inline SV *to_sv (object & v) { return to_sv (&v); }
363inline SV *to_sv (living & v) { return to_sv (&v); } 553static inline SV *to_sv (living & v) { return to_sv (&v); }
364 554
365inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 555static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
366inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 556static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
367 557
368inline SV *to_sv (UUID v) 558static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
369{
370 char buf[128];
371 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
372 return newSVpv (buf, 0);
373}
374 559
560static inline SV *to_sv (dynbuf * v)
561{
562 SV *sv = newSV (0);
563
564 sv_upgrade (sv, SVt_PV);
565 SvGROW (sv, v->size () + 1);
566 SvPOK_only (sv);
567 v->linearise (SvPVX (sv));
568 SvCUR_set (sv, v->size ());
569 *SvEND (sv) = 0;
570
571 return sv;
572}
573
574static inline SV *to_sv (dynbuf_text * v)
575{
576 SV *sv = to_sv (static_cast<dynbuf *> (v));
577 SvUTF8_on (sv);
578 return sv;
579}
580
375inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 581static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
376inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 582static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
377inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
378inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 584static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
379inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 585static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
380inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 586static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
381inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 587static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
382inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 588static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
383inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 589static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
384inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 590static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
385inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 591static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
386inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 592static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
387inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 593static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
388inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 594static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
389inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 595static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
390inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 596static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
391inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 597static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
392inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 598static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
599static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
393inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 600static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
394inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 601static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
395inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 602static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
396inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 603static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
397inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
398inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 604static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
605static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
606static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
607static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
608static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
399 609
400//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 610//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
401inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 611static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
402 612
403template<class T> 613template<class T>
404inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 614static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
405 615
406template<int N> 616template<int N>
407inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 617static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
408 618
409inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 619static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
410inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 620static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
411inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 621static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
412inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 622static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
413 623
414inline void sv_to (SV *sv, std::string &v) 624static inline void sv_to (SV *sv, std::string &v)
415{ 625{
416 STRLEN len; 626 STRLEN len;
417 char *data = SvPVbyte (sv, len); 627 char *data = SvPVbyte (sv, len);
418 v.assign (data, len); 628 v.assign (data, len);
419} 629}
420 630
631static inline void sv_to (SV *sv, refcnt_buf &v)
632{
633 STRLEN len;
634 char *data = SvPVbyte (sv, len);
635 refcnt_buf buf (data, len);
636 v = buf;
637}
638
421inline void sv_to (SV *sv, UUID &v) 639static inline void sv_to (SV *sv, UUID &v)
422{ 640{
423 unsigned int version; 641 if (!v.parse (SvPV_nolen (sv)))
424
425 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
426 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 642 croak ("unparsable uuid: %s", SvPV_nolen (sv));
427} 643}
428 644
429inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 645static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
430 646
431static SV * 647static SV *
432newSVdt_va (va_list &ap, data_type type) 648newSVdt_va (va_list &ap, data_type type)
433{ 649{
434 SV *sv; 650 SV *sv;
448 break; 664 break;
449 665
450 case DT_STRING: 666 case DT_STRING:
451 { 667 {
452 char *str = (char *)va_arg (ap, const char *); 668 char *str = (char *)va_arg (ap, const char *);
453 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 669 sv = str ? newSVpv (str, 0) : newSV (0);
454 } 670 }
455 break; 671 break;
456 672
457 case DT_DATA: 673 case DT_DATA:
458 { 674 {
459 char *str = (char *)va_arg (ap, const void *); 675 char *str = (char *)va_arg (ap, const void *);
460 int len = va_arg (ap, int); 676 int len = va_arg (ap, int);
461 sv = str ? newSVpv (str, len) : &PL_sv_undef; 677 sv = str ? newSVpv (str, len) : newSV (0);
462 } 678 }
463 break; 679 break;
464 680
465 case DT_OBJECT: 681 case DT_OBJECT:
466 sv = to_sv (va_arg (ap, object *)); 682 sv = to_sv (va_arg (ap, object *));
508 va_end (ap); 724 va_end (ap);
509 725
510 return sv; 726 return sv;
511} 727}
512 728
729// typemap support, mostly to avoid excessive inlining
730template<class type>
731static void noinline
732cf_obj_to (SV *arg, type &var)
733{
734 sv_to (arg, var);
735 if (expect_false (!var))
736 croak ("must not pass invalid/null cf_obj here");
737}
738
739template<class object>
740static void noinline
741cf_obj_ornull_to (SV *arg, object *&var)
742{
743 if (SvOK (arg))
744 {
745 sv_to (arg, var);
746 if (expect_false (!var))
747 croak ("unable to convert perl object to C++ object");
748 }
749 else
750 var = 0;
751}
752
753//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
754
513static SV * 755static SV *
514newSVcfapi (int type, ...)
515{
516 SV *sv;
517
518 va_list ap;
519 va_start (ap, type);
520
521 switch (type)
522 {
523 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
524 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
525 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
526 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
527 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
528 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
529 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
530 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
531 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
532 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
533
534 default:
535 assert (("unhandled type in newSVcfapi", 0));
536 }
537
538 va_end (ap);
539
540 return sv;
541}
542
543//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
544
545SV *
546registry (attachable *ext) 756registry (attachable *ext)
547{ 757{
548 if (!ext->cb) 758 if (!ext->cb)
549 ext->cb = newAV (); 759 ext->cb = newAV ();
550 760
551 return newRV_inc ((SV *)ext->cb); 761 return newRV_inc ((SV *)ext->cb);
552} 762}
553 763
554///////////////////////////////////////////////////////////////////////////// 764/////////////////////////////////////////////////////////////////////////////
555 765
556extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
557{
558 return 0;
559}
560
561static CommArray_s rtn_cmd;
562
563static int
564runPluginCommand (object *obj, char *params)
565{
566 return -1;
567}
568
569extern "C" void *cfperl_getPluginProperty (int *type, ...)
570{
571 va_list args;
572 char *propname;
573 int i;
574 va_start (args, type);
575 propname = va_arg (args, char *);
576 //printf ("Property name: %s\n", propname);
577
578 if (!strcmp (propname, "command?"))
579 return NULL;
580 else if (!strcmp (propname, "Identification"))
581 {
582 va_end (args);
583 return (void *)PLUGIN_NAME;
584 }
585 else if (!strcmp (propname, "FullName"))
586 {
587 va_end (args);
588 return (void *)PLUGIN_VERSION;
589 }
590 else
591 va_end (args);
592
593 return NULL;
594}
595
596extern "C" int cfperl_postInitPlugin ()
597{
598 int hooktype = 1;
599 int rtype = 0;
600
601 cf_init_plugin (gethook);
602
603 return 0;
604}
605
606extern "C" int cfperl_closePlugin ()
607{
608 return 0;
609}
610
611void 766void
612cfperl_init () 767cfperl_init ()
613{ 768{
769 extern char **environ;
770
614 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 771 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
615 perl = perl_alloc (); 772 perl = perl_alloc ();
616 perl_construct (perl); 773 perl_construct (perl);
617 774
618 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 775 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
619 776
620 const char *argv[] = { 777 const char *argv[] = {
621 settings.argv [0], 778 settings.argv [0],
622 "-e" 779 "-e0"
623 "use Event; use Coro;" // required for bootstrap
624 "cf->bootstrap;" // required for datadir :*>
625 "unshift @INC, cf::datadir ();"
626 "require cf;"
627 }; 780 };
628 781
629 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 782 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
630 || perl_run (perl)) 783 || perl_run (perl))
631 { 784 {
632 printf ("unable to initialize perl-interpreter, aborting.\n"); 785 printf ("unable to initialize perl-interpreter, aborting.\n");
633 exit (EXIT_FAILURE); 786 exit (EXIT_FAILURE);
634 } 787 }
635 788
789 eval_pv (
790 "#line 1 'cfperl init'\n"
791 "use EV ();\n" // required by bootstrap
792 "use Coro ();\n" // required by bootstrap
793 "cf->bootstrap;\n" // required for cf::datadir
794 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
795 "require cf;\n",
796 0
797 );
798
799 if (SvTRUE (ERRSV))
636 { 800 {
637 dSP; 801 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
638 802 exit (EXIT_FAILURE);
639 PUSHMARK (SP);
640 PUTBACK;
641 call_pv ("cf::init", G_DISCARD | G_VOID);
642 } 803 }
643} 804}
644 805
806void
645void cfperl_main () 807cfperl_main ()
646{ 808{
647 dSP; 809 dSP;
648 810
649 PUSHMARK (SP); 811 PUSHMARK (SP);
650 PUTBACK; 812 PUTBACK;
654void 816void
655attachable::instantiate () 817attachable::instantiate ()
656{ 818{
657 if (attach) 819 if (attach)
658 { 820 {
659 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 821 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
660 attach = 0; 822 attach = 0;
661 } 823 }
662} 824}
663 825
664void 826void
665attachable::reattach () 827attachable::reattach ()
666{ 828{
667 optimise (); 829 optimise ();
668 //TODO: check for _attachment's, very important for restarts 830 //TODO: check for _attachment's, very important for restarts
669 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 831 INVOKE_ATTACHABLE (REATTACH, this);
670} 832}
671 833
672static event_klass klass_of[NUM_EVENT_TYPES] = { 834static event_klass klass_of[NUM_EVENT_TYPES] = {
673# define def(type,name) KLASS_ ## type, 835# define def(type,name) KLASS_ ## type,
674# include "eventinc.h" 836# include "eventinc.h"
675# undef def 837# undef def
676}; 838};
677 839
678#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 840#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
679 841
680static void 842static void noinline
681gather_callbacks (AV *&callbacks, AV *registry, event_type event) 843gather_callbacks (AV *&callbacks, AV *registry, event_type event)
682{ 844{
683 // event must be in array 845 // event must be in array
684 if (event >= 0 && event <= AvFILLp (registry)) 846 if (event >= 0 && event <= AvFILLp (registry))
685 { 847 {
717} 879}
718 880
719void 881void
720global::gather_callbacks (AV *&callbacks, event_type event) const 882global::gather_callbacks (AV *&callbacks, event_type event) const
721{ 883{
722 ::gather_callbacks (callbacks, cb_object, event); 884 ::gather_callbacks (callbacks, cb_global, event);
723} 885}
724 886
725void 887void
726object::gather_callbacks (AV *&callbacks, event_type event) const 888object::gather_callbacks (AV *&callbacks, event_type event) const
727{ 889{
728 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 890 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
729 { 891 {
730 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 892 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
731 893
732 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 894 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
733 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 895 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
734 } 896 }
735 897
771{ 933{
772 attachable::gather_callbacks (callbacks, event); 934 attachable::gather_callbacks (callbacks, event);
773 ::gather_callbacks (callbacks, cb_map, event); 935 ::gather_callbacks (callbacks, cb_map, event);
774} 936}
775 937
938static void noinline
939_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
940{
941 for (int event = 0; event <= AvFILLp (registry); ++event)
942 {
943 SV *cbs_ = AvARRAY (registry)[event];
944
945 // element must be list of callback entries
946 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
947 {
948 AV *cbs = (AV *)SvRV (cbs_);
949
950 // no callback entries, no callbacks to call
951 if (AvFILLp (cbs) >= 0)
952 set.set (event);
953 }
954 }
955}
956
957// very slow and inefficient way to recalculate the global want bitsets
958static void
959_recalc_want ()
960{
961 ev_want_event.reset ();
962
963 _recalc_want (ev_want_event, cb_global);
964 _recalc_want (ev_want_event, cb_attachable);
965 _recalc_want (ev_want_event, cb_object);
966 _recalc_want (ev_want_event, cb_client);
967 _recalc_want (ev_want_event, cb_player);
968 _recalc_want (ev_want_event, cb_map);
969
970 ev_want_type.reset ();
971
972 for (int type = 0; type <= AvFILLp (cb_type); ++type)
973 {
974 SV *cbs_ = AvARRAY (cb_type)[type];
975
976 // element must be list of callback entries
977 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
978 {
979 AV *cbs = (AV *)SvRV (cbs_);
980
981 // no callback entries, no callbacks to call
982 if (AvFILLp (cbs) >= 0)
983 ev_want_type.set (type % NUM_TYPES);
984 }
985 }
986}
987
776bool 988bool
777attachable::invoke (event_type event, ...) 989attachable::invoke (event_type event, ...)
778{ 990{
779 data_type dt; 991 data_type dt;
780 va_list ap;
781
782 va_start (ap, event);
783 992
784 // callback call ordering should be: 993 // callback call ordering should be:
785 // 1. per-object callback 994 // 1. per-object callback
786 // 2. per-class object 995 // 2. per-class object
787 // 3. per-type callback 996 // 3. per-type callback
791 gather_callbacks (callbacks, event); 1000 gather_callbacks (callbacks, event);
792 1001
793 // short-circuit processing if no callbacks found/defined 1002 // short-circuit processing if no callbacks found/defined
794 if (!callbacks) 1003 if (!callbacks)
795 return 0; 1004 return 0;
1005
1006 va_list ap;
1007 va_start (ap, event);
796 1008
797 CALL_BEGIN (3); 1009 CALL_BEGIN (3);
798 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 1010 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
799 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 1011 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
800 1012
824 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1036 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
825 } 1037 }
826 1038
827 va_end (ap); 1039 va_end (ap);
828 1040
829 CALL_CALL ("cf::do_invoke", G_SCALAR); 1041 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
830 count = count > 0 ? POPi : 0; 1042 count = count > 0 ? POPi : 0;
831 1043
832 CALL_END; 1044 CALL_END;
833 1045
834 return count; 1046 return count;
835} 1047}
836 1048
837SV * 1049static SV *
838cfperl_result (int idx) 1050cfperl_result (int idx)
839{ 1051{
840 AV *av = get_av ("cfperl::invoke_results", 0); 1052 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
841 if (!av) 1053 if (!av)
842 return &PL_sv_undef; 1054 return &PL_sv_undef;
843 1055
844 SV **sv = av_fetch (av, idx, 0); 1056 SV **sv = av_fetch (av, idx, 0);
845 if (!sv) 1057 if (!sv)
859{ 1071{
860 return SvNV (cfperl_result (idx)); 1072 return SvNV (cfperl_result (idx));
861} 1073}
862 1074
863///////////////////////////////////////////////////////////////////////////// 1075/////////////////////////////////////////////////////////////////////////////
1076// various c++ => perl glue functions
1077
1078void
1079cfperl_tick ()
1080{
1081 tick_pending = 1;
1082
1083 if (tick_inhibit)
1084 return;
1085
1086 tick_pending = 0;
1087
1088 dSP;
1089
1090 PUSHMARK (SP);
1091 PUTBACK;
1092 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1093
1094 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1095}
864 1096
865void 1097void
866cfperl_emergency_save () 1098cfperl_emergency_save ()
867{ 1099{
868 CALL_BEGIN (0); 1100 CALL_BEGIN (0);
877 CALL_ARG (make_core); 1109 CALL_ARG (make_core);
878 CALL_CALL ("cf::post_cleanup", G_VOID); 1110 CALL_CALL ("cf::post_cleanup", G_VOID);
879 CALL_END; 1111 CALL_END;
880} 1112}
881 1113
1114void
1115cfperl_make_book (object *book, int level)
1116{
1117 CALL_BEGIN (2);
1118 CALL_ARG (book);
1119 CALL_ARG (level);
1120 CALL_CALL ("ext::books::make_book", G_VOID);
1121 CALL_END;
1122}
1123
1124void
1125cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1126{
1127 CALL_BEGIN (4);
1128 CALL_ARG (ns);
1129 CALL_ARG (type);
1130 CALL_ARG_SV (newSVpv_utf8 (msg));
1131 CALL_ARG (color);
1132 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1133 CALL_END;
1134}
1135
1136int
1137cfperl_can_merge (object *ob1, object *ob2)
1138{
1139 int can;
1140
1141 CALL_BEGIN (2);
1142 CALL_ARG (ob1);
1143 CALL_ARG (ob2);
1144 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1145 can = count && SvTRUE (TOPs);
1146 CALL_END;
1147
1148 return can;
1149}
1150
1151void
1152cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1153{
1154 CALL_BEGIN (4);
1155 CALL_ARG (ob);
1156 CALL_ARG (state);
1157 CALL_ARG (activator);
1158 CALL_ARG (originator);
1159 CALL_CALL ("cf::mapscript::activate", G_VOID);
1160 CALL_END;
1161}
1162
1163void cfperl_ix (client *ns, int set, faceidx idx, int pri)
1164{
1165 CALL_BEGIN (3);
1166 CALL_ARG (ns);
1167 CALL_ARG (set);
1168 CALL_ARG (idx);
1169 CALL_ARG (pri);
1170 CALL_CALL (cv_cf_ix, G_VOID);
1171 CALL_END;
1172}
1173
1174player *
1175player::find (const_utf8_string name)
1176{
1177 CALL_BEGIN (1);
1178 CALL_ARG (name);
1179 CALL_CALL ("cf::player::find", G_SCALAR);
1180
1181 player *retval = 0;
1182 if (count) sv_to (POPs, retval);
1183
1184 CALL_END;
1185
1186 return retval;
1187}
1188
882maptile * 1189maptile *
1190find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1191{
1192 CALL_BEGIN (4);
1193 CALL_ARG (dirname);
1194 CALL_ARG (stylename);
1195 CALL_ARG (difficulty);
1196 CALL_ARG (recurse);
1197 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1198
1199 maptile *retval = 0;
1200 if (count) sv_to (POPs, retval);
1201
1202 CALL_END;
1203
1204 return retval;
1205}
1206
1207maptile *
883maptile::find_sync (const char *path, maptile *origin) 1208maptile::find_sync (const_utf8_string path, maptile *origin)
884{ 1209{
885 CALL_BEGIN (2); 1210 CALL_BEGIN (2);
886 CALL_ARG (path); 1211 CALL_ARG (path);
887 CALL_ARG (origin); 1212 CALL_ARG (origin);
888 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1213 CALL_CALL ("cf::map::find_sync", G_SCALAR);
889 1214
890 maptile *retval; 1215 maptile *retval = 0;
891
892 if (count)
893 sv_to (POPs, retval); 1216 if (count) sv_to (POPs, retval);
894 else
895 retval = 0;
896 1217
897 CALL_END; 1218 CALL_END;
898 1219
899 return retval; 1220 return retval;
900} 1221}
901 1222
902maptile * 1223maptile *
903maptile::find_async (const char *path, maptile *origin) 1224maptile::find_async (const_utf8_string path, maptile *origin, bool load)
904{ 1225{
905 CALL_BEGIN (2); 1226 CALL_BEGIN (3);
906 CALL_ARG (path); 1227 CALL_ARG (path);
907 CALL_ARG (origin); 1228 CALL_ARG (origin);
1229 CALL_ARG (load);
908 CALL_CALL ("cf::map::find_async", G_SCALAR); 1230 CALL_CALL ("cf::map::find_async", G_SCALAR);
909 1231
910 maptile *retval; 1232 maptile *retval = 0;
911
912 if (count)
913 sv_to (POPs, retval); 1233 if (count) sv_to (POPs, retval);
914 else
915 retval = 0;
916 1234
917 CALL_END; 1235 CALL_END;
918 1236
919 return retval; 1237 return retval;
920} 1238}
923maptile::do_load_sync () 1241maptile::do_load_sync ()
924{ 1242{
925 CALL_BEGIN (1); 1243 CALL_BEGIN (1);
926 CALL_ARG (this); 1244 CALL_ARG (this);
927 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1245 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
928 CALL_END;
929}
930
931void
932maptile::change_all_map_light (int change)
933{
934 CALL_BEGIN (1);
935 CALL_ARG (change);
936 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
937 CALL_END; 1246 CALL_END;
938} 1247}
939 1248
940void 1249void
941object::enter_exit (object *exit) 1250object::enter_exit (object *exit)
949 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1258 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
950 CALL_END; 1259 CALL_END;
951} 1260}
952 1261
953void 1262void
954log_backtrace (const char *msg) 1263object::player_goto (const_utf8_string path, int x, int y)
1264{
1265 if (type != PLAYER)
1266 return;
1267
1268 CALL_BEGIN (4);
1269 CALL_ARG (this);
1270 CALL_ARG (path);
1271 CALL_ARG (x);
1272 CALL_ARG (y);
1273 CALL_CALL ("cf::object::player::goto", G_VOID);
1274 CALL_END;
1275}
1276
1277const_utf8_string
1278object::ref () const
1279{
1280 if (type == PLAYER)
1281 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1282 else
1283 // TODO: should be able to save references within the same map, at least
1284 return 0;
1285}
1286
1287object *
1288object::deref (const_utf8_string ref)
1289{
1290 object *retval = 0;
1291
1292 if (ref)
1293 {
1294 CALL_BEGIN (1);
1295 CALL_ARG (ref);
1296 CALL_CALL ("cf::object::deref", G_SCALAR);
1297
1298 if (count)
1299 sv_to (POPs, retval);
1300
1301 CALL_END;
1302 }
1303
1304 return retval;
1305}
1306
1307void
1308log_backtrace (const_utf8_string msg)
955{ 1309{
956#if HAVE_BACKTRACE 1310#if HAVE_BACKTRACE
957 void *addr [20]; 1311 void *addr [20];
958 int size = backtrace (addr, 20); 1312 int size = backtrace (addr, 20);
959 1313
964 CALL_CALL ("cf::_log_backtrace", G_VOID); 1318 CALL_CALL ("cf::_log_backtrace", G_VOID);
965 CALL_END; 1319 CALL_END;
966#endif 1320#endif
967} 1321}
968 1322
1323bool
1324is_match_expr (const_utf8_string expr)
1325{
1326 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1327}
1328
1329bool
1330match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1331{
1332 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1333 expr += sizeof ("match ") - 1;
1334
1335 CALL_BEGIN (5);
1336 CALL_ARG (expr);
1337 CALL_ARG (ob);
1338 CALL_ARG (self);
1339 CALL_ARG (source);
1340 CALL_ARG (originator);
1341 CALL_CALL (cv_cf_match_match, G_SCALAR);
1342
1343 bool matched = count && SvTRUE (TOPs);
1344
1345 CALL_END;
1346
1347 return matched;
1348}
1349
1350object *
1351match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1352{
1353 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1354 expr += sizeof ("match ") - 1;
1355
1356 CALL_BEGIN (5);
1357 CALL_ARG (expr);
1358 CALL_ARG (ob);
1359 CALL_ARG (self);
1360 CALL_ARG (source);
1361 CALL_ARG (originator);
1362 CALL_CALL (cv_cf_match_match, G_ARRAY);
1363
1364 object *one = 0;
1365
1366 if (count)
1367 sv_to (TOPs, one);
1368
1369 CALL_END;
1370
1371 return one;
1372}
1373
969///////////////////////////////////////////////////////////////////////////// 1374/////////////////////////////////////////////////////////////////////////////
970 1375
971struct EventAPI *watcher_base::GEventAPI; 1376struct EVAPI *evapi::GEVAPI;
972struct CoroAPI *coroapi::GCoroAPI; 1377struct CoroAPI *coroapi::GCoroAPI;
973 1378
974int coroapi::cede_counter; 1379void
975double (*coroapi::time)();
976double coroapi::next_cede;
977
978void coroapi::do_cede_to_tick () 1380coroapi::do_cede_to_tick ()
979{ 1381{
980 cede_counter = 0; 1382 cede_pending = 0;
981
982 cede (); 1383 cede ();
983
984 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
985 if (next_cede > SvNV (sv_next_tick) - 0.02)
986 next_cede = SvNV (sv_next_tick);
987}
988
989void coroapi::do_cede_every ()
990{
991 cede_counter = 0;
992
993 if (coroapi::nready ())
994 coroapi::cede ();
995}
996
997void coroapi::do_cede_to_tick_every ()
998{
999 cede_counter = 0;
1000
1001 cede_to_tick ();
1002} 1384}
1003 1385
1004void 1386void
1005coroapi::wait_for_tick () 1387coroapi::wait_for_tick ()
1006{ 1388{
1015 CALL_BEGIN (0); 1397 CALL_BEGIN (0);
1016 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1398 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1017 CALL_END; 1399 CALL_END;
1018} 1400}
1019 1401
1402void
1403iow::poll (int events)
1404{
1405 if (events != this->events)
1406 {
1407 int active = ev_is_active ((ev_io *)this);
1408 if (active) stop ();
1409 ev_io_set ((ev_io *)this, fd, events);
1410 if (active) start ();
1411 }
1412}
1413
1020static void 1414static void
1021iw_dispatch (pe_event *ev)
1022{
1023 iw *w = (iw *)ev->ext_data;
1024 w->call (*w);
1025}
1026
1027void
1028iw::alloc ()
1029{
1030 pe = GEventAPI->new_idle (0, 0);
1031
1032 WaREENTRANT_off (pe);
1033 pe->base.callback = (void *)iw_dispatch;
1034 pe->base.ext_data = (void *)this;
1035}
1036
1037static void iow_dispatch (pe_event *ev)
1038{
1039 iow *w = (iow *)ev->ext_data;
1040 w->call (*w, ((pe_ioevent *)ev)->got);
1041}
1042
1043void
1044iow::alloc ()
1045{
1046 pe = GEventAPI->new_io (0, 0);
1047
1048 WaREENTRANT_off (pe);
1049 pe->base.callback = (void *)iow_dispatch;
1050 pe->base.ext_data = (void *)this;
1051
1052 pe->fd = -1;
1053 pe->poll = 0;
1054}
1055
1056void
1057iow::fd (int fd)
1058{
1059 pe->fd = fd;
1060}
1061
1062int
1063iow::poll ()
1064{
1065 return pe->poll;
1066}
1067
1068void
1069iow::poll (int events)
1070{
1071 if (pe->poll != events)
1072 {
1073 if (pe->poll) stop ();
1074 pe->poll = events;
1075 if (pe->poll) start ();
1076 }
1077}
1078
1079void
1080_connect_to_perl () 1415_connect_to_perl_1 ()
1081{ 1416{
1082 stash_cf = gv_stashpv ("cf" , 1); 1417 stash_cf = gv_stashpv ("cf", 1);
1083 1418
1084 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1419 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1085 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1420 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1086 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1421 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1087 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1422 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1423 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1088 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1424 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1089 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1425 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1090 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1426 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1091 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1427 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1092 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1428 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1429 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1430 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1093 1431
1432 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1094 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1433 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1434 sv_server_tick = get_sv ("cf::SERVER_TICK", 1); SvUPGRADE (sv_server_tick, SVt_IV);
1435 sv_tick_start = get_sv ("cf::TICK_START" , 1); SvUPGRADE (sv_tick_start , SVt_NV);
1095 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1436 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1096 1437
1097 cb_global = get_av ("cf::CB_GLOBAL", 1); 1438 cb_global = get_av ("cf::CB_GLOBAL", 1);
1098 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1439 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1099 cb_object = get_av ("cf::CB_OBJECT", 1); 1440 cb_object = get_av ("cf::CB_OBJECT", 1);
1100 cb_player = get_av ("cf::CB_PLAYER", 1); 1441 cb_player = get_av ("cf::CB_PLAYER", 1);
1101 cb_client = get_av ("cf::CB_CLIENT", 1); 1442 cb_client = get_av ("cf::CB_CLIENT", 1);
1102 cb_type = get_av ("cf::CB_TYPE" , 1); 1443 cb_type = get_av ("cf::CB_TYPE" , 1);
1103 cb_map = get_av ("cf::CB_MAP" , 1); 1444 cb_map = get_av ("cf::CB_MAP" , 1);
1104} 1445}
1105 1446
1447static void
1448_connect_to_perl_2 ()
1449{
1450 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1451 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1452 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1453 cv_cf_ix = (SV *)get_cv ("cf::face::ix" , 0); assert (cv_cf_ix);
1454 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1455 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1456}
1457
1106MODULE = cf PACKAGE = cf PREFIX = cf_ 1458MODULE = cf PACKAGE = cf PREFIX = cf_
1107 1459
1108BOOT: 1460BOOT:
1109{ 1461{
1110 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1462 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1111 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1463 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1112 1464
1113 _connect_to_perl (); 1465 _connect_to_perl_1 ();
1114 1466
1115 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1467 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1116
1117 {
1118 require_pv ("Time::HiRes");
1119
1120 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1121 if (!svp) croak ("Time::HiRes is required");
1122 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1123 coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1124 }
1125 1468
1126 static const struct { 1469 static const struct {
1127 const char *name; 1470 const char *name;
1128 IV iv; 1471 IV iv;
1129 } *civ, const_iv[] = { 1472 } *civ, const_iv[] = {
1130# define const_iv(name) { # name, (IV)name }, 1473# define const_iv(name) { # name, (IV)name },
1131 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1474# include "const_iv.h"
1132 const_iv (logBacktrace) 1475# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1133 1476# include "attackinc.h"
1134 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1477# undef def
1478# define def(uc, flags) const_iv (SK_ ## uc)
1479# include "skillinc.h"
1480# undef def
1481# define def(name, use, nonuse) const_iv (body_ ## name)
1482# include "slotinc.h"
1483# undef def
1135 1484
1136 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1485 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1137 1486
1138 const_iv (MAX_TIME) 1487 const_iv (MAX_TIME)
1139 1488 const_iv (MAXSOCKBUF)
1140 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1141 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1142 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1143 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1144 const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY)
1145 const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR)
1146 const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD)
1147 const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS)
1148 const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER)
1149 const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM)
1150 const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR)
1151 const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER)
1152 const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER)
1153 const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV)
1154 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1155 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1156 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1157 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1158 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1159 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1160 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1161 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1162 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1163 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1164 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1165 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1166 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1167 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1168
1169 const_iv (NUM_SUBTYPES)
1170
1171 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1172 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1173
1174 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1175 const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1176 const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1177 const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1178 const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1179 const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1180 const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1181
1182 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1183 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1184 const_iv (WEAP_BLUD)
1185
1186 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1187 const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1188 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1189 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1190 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1191 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1192 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1193 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1194 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE)
1195 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1196 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1197 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1198 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1199 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1200 const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK)
1201 const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED)
1202 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1203 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1204 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1205 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1206 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1207 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1208 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1209 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1210 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1211 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1212
1213 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1214 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1215 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1216 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1217 const_iv (NDI_ALL)
1218 1489
1219 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1490 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1220 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1491 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1221 1492
1222 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1493 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1223 1494
1224 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1495 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1225 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1496 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1226 const_iv (F_LOCKED) 1497 const_iv (F_LOCKED)
1227 1498
1228 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1229
1230 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1499 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1231 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1500 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1232 1501
1233 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1234
1235 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1236 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD)
1237
1238 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1239 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1240
1241 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1502 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1242
1243 const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER)
1244 const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH)
1245 const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE)
1246 const_iv (M_ICE) const_iv (M_SPECIAL)
1247 1503
1248 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) 1504 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1249 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) 1505 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1250 1506
1251 const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER)
1252 const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY)
1253 const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY)
1254 const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION)
1255 const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING)
1256 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1257 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1258 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1259 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1260 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1261 const_iv (SK_POISON_NAIL)
1262
1263 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1264 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1265 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1266 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1267 const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1268 const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1269
1270 const_iv (PREFER_LOW) const_iv (PREFER_HIGH)
1271
1272 const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1273 const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1274 const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1275 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1276 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1277 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1278 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1279
1280 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1281
1282 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1507 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1283 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1508 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1284 1509
1285 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1510 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1286 1511
1287 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1288
1289 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1512 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1290
1291 // random map generator
1292 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1293 const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1294
1295 const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR)
1296 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1297 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1298
1299 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1300 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1301
1302 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1303 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV)
1304 const_iv (GT_MINIMAL)
1305 }; 1513 };
1306 1514
1307 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1515 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1308 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1516 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1309 1517
1310 static const struct { 1518 static const struct {
1311 const char *name; 1519 const char *name;
1312 int skip; 1520 int skip;
1318# undef def 1526# undef def
1319 }; 1527 };
1320 1528
1321 AV *av = get_av ("cf::EVENT", 1); 1529 AV *av = get_av ("cf::EVENT", 1);
1322 1530
1323 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1531 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1324 { 1532 {
1325 AV *event = newAV (); 1533 AV *event = newAV ();
1326 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1534 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1327 av_push (event, newSViv (eiv->klass)); 1535 av_push (event, newSViv (eiv->klass));
1328 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1536 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1329 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1537 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1330 } 1538 }
1331}
1332 1539
1540 // used by autogenerated BOOT sections from genacc
1541 av_reflect = get_av ("cf::REFLECT", 1);
1542}
1543
1544void _gv_clear (SV *gv)
1545 CODE:
1546 assert (SvTYPE (gv) == SVt_PVGV);
1547# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1548 SvREFCNT_inc (gv);
1549 f (GvGP (gv)->gp_form);
1550 f (GvGP (gv)->gp_io);
1551 f (GvGP (gv)->gp_sv);
1552 f (GvGP (gv)->gp_av);
1553 f (GvGP (gv)->gp_hv);
1554 f (GvGP (gv)->gp_cv);
1555 GvCVGEN (gv) = 0;
1556 GvMULTI_off (gv);
1557 SvREFCNT_dec (gv);
1558# undef f
1559
1333void _connect_to_perl () 1560void _connect_to_perl_1 ()
1334 1561
1562void _connect_to_perl_2 ()
1563
1564void _recalc_want ()
1565
1566# not used by default anymore
1335void _global_reattach () 1567void _global_reattach ()
1336 CODE: 1568 CODE:
1337{ 1569{
1338 // reattach to all attachable objects in the game. 1570 // reattach to all attachable objects in the game.
1339 for_all_clients (ns) 1571 for_all_clients (ns)
1341 1573
1342 for_all_objects (op) 1574 for_all_objects (op)
1343 op->reattach (); 1575 op->reattach ();
1344} 1576}
1345 1577
1578void init_anim ()
1579
1580void init_globals ()
1581
1582void init_attackmess ()
1583
1584void init_dynamic ()
1585
1586void load_settings ()
1587
1588void _reload_exp_table ()
1589
1590void _reload_materials ()
1591
1592void init_uuid ()
1593 CODE:
1594 UUID::init ();
1595
1596void init_signals ()
1597
1598void init_skills ()
1599
1600void init_beforeplay ()
1601
1602void evthread_start (int aiofd)
1603
1346void _post_tick () 1604void cede_to_tick ()
1347 CODE: 1605 CODE:
1348 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); 1606 coroapi::cede_to_tick ();
1349 1607
1350# support function for map-world.ext 1608NV till_tick ()
1351void _quantise (SV *data_sv, SV *plt_sv)
1352 CODE: 1609 CODE:
1353{ 1610 RETVAL = SvNVX (sv_next_tick) - now ();
1354 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV) 1611 OUTPUT: RETVAL
1355 croak ("_quantise called with invalid agruments");
1356 1612
1357 plt_sv = SvRV (plt_sv); 1613int tick_inhibit ()
1358 SV **plt = AvARRAY (plt_sv); 1614 CODE:
1359 int plt_count = AvFILL (plt_sv) + 1; 1615 RETVAL = tick_inhibit;
1616 OUTPUT: RETVAL
1360 1617
1361 STRLEN len; 1618void tick_inhibit_inc ()
1362 char *data = SvPVbyte (data_sv, len); 1619 CODE:
1363 char *dst = data; 1620 ++tick_inhibit;
1364 1621
1365 while (len >= 3) 1622void tick_inhibit_dec ()
1366 { 1623 CODE:
1367 for (SV **val_sv = plt + plt_count; val_sv-- > plt; ) 1624 if (!--tick_inhibit)
1625 if (tick_pending)
1368 { 1626 {
1369 char *val = SvPVX (*val_sv); 1627 ev_async_send (EV_DEFAULT, &tick_watcher);
1370 1628 coroapi::cede ();
1371 if (val [0] == data [0]
1372 && val [1] == data [1]
1373 && val [2] == data [2])
1374 {
1375 *dst++ = val [3];
1376 goto next;
1377 }
1378 } 1629 }
1379 1630
1380 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d", 1631void one_tick ()
1381 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2], 1632 CODE:
1382 dst - SvPVX (data_sv), len); 1633{
1634 ev_now_update (EV_DEFAULT);
1635 NOW = ev_now (EV_DEFAULT);
1636 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1637 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1638 runtime = SvNVX (sv_runtime);
1383 1639
1384 next: 1640 one_tick ();
1385 data += 3;
1386 len -= 3;
1387 }
1388 1641
1389 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1642 ++server_tick;
1643 SvUV_set (sv_server_tick, server_tick); SvIOK_only_UV (sv_server_tick);
1644
1645 ev_now_update (EV_DEFAULT);
1646 NOW = ev_now (EV_DEFAULT);
1647 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1648
1649 runtime += TICK;
1650 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1390} 1651}
1391 1652
1392NV floor (NV x) 1653NV floor (NV x)
1393 1654
1394NV ceil (NV x) 1655NV ceil (NV x)
1395 1656
1396NV rndm (...) 1657NV rndm (...)
1658 ALIAS:
1659 rmg_rndm = 1
1397 CODE: 1660 CODE:
1661{
1662 rand_gen &gen = ix ? rmg_rndm : rndm;
1398 switch (items) 1663 switch (items)
1399 { 1664 {
1400 case 0: RETVAL = rndm (); break; 1665 case 0: RETVAL = gen (); break;
1401 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1666 case 1: RETVAL = gen (SvUV (ST (0))); break;
1402 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1667 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1403 default: croak ("cf::rndm requires none, one or two parameters."); break; 1668 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1404 } 1669 }
1670}
1405 OUTPUT: 1671 OUTPUT: RETVAL
1672
1673NV clamp (NV value, NV min_value, NV max_value)
1674 CODE:
1675 RETVAL = clamp (value, min_value, max_value);
1406 RETVAL 1676 OUTPUT: RETVAL
1407 1677
1408void server_tick () 1678NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1409 CODE: 1679 CODE:
1410 runtime = SvNVx (sv_runtime); 1680 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1411 server_tick (); 1681 OUTPUT: RETVAL
1412 1682
1413void 1683const char *ordinal (int i)
1684
1685void weaken (...)
1686 PROTOTYPE: @
1687 CODE:
1688 while (items > 0)
1689 sv_rvweaken (ST (--items));
1690
1691void log_suspend ()
1692
1693void log_resume ()
1694
1414log_backtrace (utf8_string msg) 1695void log_backtrace (utf8_string msg)
1415 1696
1416void
1417LOG (int flags, utf8_string msg) 1697void LOG (int flags, utf8_string msg)
1418 PROTOTYPE: $$ 1698 PROTOTYPE: $$
1419 C_ARGS: flags, "%s", msg 1699 C_ARGS: flags, "%s", msg
1420 1700
1421octet_string path_combine (octet_string base, octet_string path) 1701octet_string path_combine (octet_string base, octet_string path)
1422 PROTOTYPE: $$ 1702 PROTOTYPE: $$
1423 1703
1424octet_string path_combine_and_normalize (octet_string base, octet_string path) 1704octet_string path_combine_and_normalize (octet_string base, octet_string path)
1425 PROTOTYPE: $$ 1705 PROTOTYPE: $$
1426
1427const_octet_string
1428get_maps_directory (octet_string path)
1429 PROTOTYPE: $
1430 ALIAS: maps_directory = 0
1431 CODE:
1432 RETVAL = create_pathname (path);
1433 OUTPUT: RETVAL
1434 1706
1435void 1707void
1436sub_generation_inc () 1708sub_generation_inc ()
1437 CODE: 1709 CODE:
1438 PL_sub_generation++; 1710 PL_sub_generation++;
1463 1735
1464void abort () 1736void abort ()
1465 1737
1466void reset_signals () 1738void reset_signals ()
1467 1739
1468void fork_abort (octet_string cause = "cf::fork_abort") 1740void fork_abort (const_octet_string cause = "cf::fork_abort")
1469 1741
1470void cleanup (octet_string cause, bool make_core = false) 1742void cleanup (const_octet_string cause, bool make_core = false)
1471 1743
1472void emergency_save () 1744void emergency_save ()
1473 1745
1474void _exit (int status = EXIT_SUCCESS) 1746void _exit (int status = EXIT_SUCCESS)
1475 1747
1476UV sv_2watcher (SV *w)
1477 CODE:
1478 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1479 OUTPUT:
1480 RETVAL
1481
1482#if _POSIX_MEMLOCK 1748#if _POSIX_MEMLOCK
1483 1749
1484int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1750int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1751 INIT:
1752#if __GLIBC__
1753 mallopt (M_TOP_PAD, 1024 * 1024);
1754 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1755 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1756 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1757 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1758#endif
1485 1759
1486int munlockall () 1760int munlockall ()
1487 1761
1488#endif 1762#endif
1489 1763
1490int find_animation (utf8_string text) 1764int
1491 PROTOTYPE: $ 1765malloc_trim (IV pad = 0)
1766
1767void
1768mallinfo ()
1769 PPCODE:
1770{
1771#if __GLIBC__
1772 struct mallinfo mai = mallinfo ();
1773 EXTEND (SP, 10*2);
1774 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1775 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1776 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1777 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1778 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1779 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1780 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1781 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1782 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1783 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1784#endif
1785 EXTEND (SP, 5*2);
1786 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1787 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1788 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1789 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1790 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1791}
1492 1792
1493int random_roll (int min, int max, object *op, int goodbad); 1793int random_roll (int min, int max, object *op, int goodbad);
1494 1794
1495const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) 1795const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1496 1796
1797int exp_to_level (val64 exp)
1798
1799val64 level_to_min_exp (int level)
1800
1801const_utf8_string
1802spellpathnames (int idx)
1803 CODE:
1804 RETVAL = spellpathnames [idx];
1805 OUTPUT: RETVAL
1806
1807SV *
1808attacktype_name (int atnr)
1809 CODE:
1810 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1811 ? newSVpv (attacktype_name [atnr], 0)
1812 : &PL_sv_undef;
1813 OUTPUT: RETVAL
1814
1815SV *
1816attacktype_desc (int atnr)
1817 CODE:
1818 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1819 ? newSVpv (attacktype_desc [atnr], 0)
1820 : &PL_sv_undef;
1821 OUTPUT: RETVAL
1822
1823SV *
1824resist_plus (int atnr)
1825 CODE:
1826 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1827 ? newSVpv (resist_plus [atnr], 0)
1828 : &PL_sv_undef;
1829 OUTPUT: RETVAL
1830
1831SV *
1832change_resist_msg (int atnr)
1833 CODE:
1834 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1835 ? newSVpv (change_resist_msg [atnr], 0)
1836 : &PL_sv_undef;
1837 OUTPUT: RETVAL
1838
1497int 1839int
1498exp_to_level (val64 exp) 1840skill_flags (int idx)
1499 CODE: 1841 CODE:
1500{ 1842 if (idx < 0 || idx >= array_length (skill_flags))
1501 int i = 0; 1843 croak ("skill_flags: index out of bounds");
1502 1844 RETVAL = skill_flags [idx];
1503 RETVAL = settings.max_level;
1504
1505 for (i = 1; i <= settings.max_level; i++)
1506 {
1507 if (levels[i] > exp)
1508 {
1509 RETVAL = i - 1;
1510 break;
1511 }
1512 }
1513}
1514 OUTPUT: RETVAL 1845 OUTPUT: RETVAL
1846
1847UUID
1848uuid_cur ()
1849 CODE:
1850 RETVAL = UUID::cur;
1851 OUTPUT: RETVAL
1852
1853UUID
1854uuid_gen ()
1855 CODE:
1856 RETVAL = UUID::gen ();
1857 OUTPUT: RETVAL
1515 1858
1516val64 1859val64
1517level_to_min_exp (int level) 1860uuid_seq (UUID uuid)
1518 CODE: 1861 CODE:
1519 if (level > settings.max_level) 1862 RETVAL = uuid.seq;
1520 RETVAL = levels[settings.max_level]; 1863 OUTPUT: RETVAL
1521 else if (level < 1) 1864
1865UUID
1866uuid_str (val64 seq)
1867 CODE:
1522 RETVAL = 0; 1868 RETVAL.seq = seq;
1523 else
1524 RETVAL = levels[level];
1525 OUTPUT: RETVAL 1869 OUTPUT: RETVAL
1526 1870
1527SV * 1871void
1528resistance_to_string (int atnr) 1872coin_names ()
1529 CODE: 1873 PPCODE:
1530 if (atnr >= 0 && atnr < NROFATTACKS) 1874 EXTEND (SP, NUM_COINS);
1531 RETVAL = newSVpv (resist_plus[atnr], 0); 1875 for (int i = 0; i < NUM_COINS; ++i)
1532 else 1876 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1533 XSRETURN_UNDEF; 1877
1534 OUTPUT: RETVAL 1878void
1879coin_archetypes ()
1880 PPCODE:
1881 EXTEND (SP, NUM_COINS);
1882 for (int i = 0; i < NUM_COINS; ++i)
1883 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1535 1884
1536bool 1885bool
1537load_resource_file (octet_string filename) 1886load_resource_file_ (octet_string filename)
1887
1888void
1889fix_weight ()
1890
1891utf8_string
1892expand_cfpod (int hintmode, int gender, const_utf8_string cfpod)
1893 PPCODE:
1894 XPUSHs (to_sv (player::expand_cfpod (hintmode, gender, cfpod)));
1538 1895
1539MODULE = cf PACKAGE = cf::attachable 1896MODULE = cf PACKAGE = cf::attachable
1540 1897
1541int 1898int
1542valid (SV *obj) 1899valid (SV *obj)
1543 CODE: 1900 CODE:
1544 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1901 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1545 OUTPUT: 1902 OUTPUT: RETVAL
1546 RETVAL 1903
1904bool should_invoke (attachable *obj, int event)
1905 CODE:
1906 RETVAL = obj->should_invoke ((event_type)event);
1907 OUTPUT: RETVAL
1547 1908
1548void 1909void
1549debug_trace (attachable *obj, bool on = true) 1910debug_trace (attachable *obj, bool on = true)
1550 CODE: 1911 CODE:
1551 obj->flags &= ~attachable::F_DEBUG_TRACE; 1912 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1552 if (on) 1913 if (on)
1553 obj->flags |= attachable::F_DEBUG_TRACE; 1914 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1554 1915
1555int mortals_size () 1916int mortals_size ()
1556 CODE: 1917 CODE:
1557 RETVAL = attachable::mortals.size (); 1918 RETVAL = attachable::mortals.size ();
1558 OUTPUT: RETVAL 1919 OUTPUT: RETVAL
1560#object *mortals (U32 index) 1921#object *mortals (U32 index)
1561# CODE: 1922# CODE:
1562# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1923# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1563# OUTPUT: RETVAL 1924# OUTPUT: RETVAL
1564 1925
1565INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1926INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1566 1927
1567MODULE = cf PACKAGE = cf::global 1928MODULE = cf PACKAGE = cf::global
1568 1929
1569int invoke (SV *klass, int event, ...) 1930int invoke (SV *klass, int event, ...)
1570 CODE: 1931 CODE:
1574 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1935 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1575 OUTPUT: RETVAL 1936 OUTPUT: RETVAL
1576 1937
1577MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1938MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1578 1939
1579INCLUDE: $PERL $srcdir/genacc object ../include/object.h | 1940INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1580 1941
1581int invoke (object *op, int event, ...) 1942int invoke (object *op, int event, ...)
1582 CODE: 1943 CODE:
1583 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1944 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1584 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1945 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1606object *actives (U32 index) 1967object *actives (U32 index)
1607 CODE: 1968 CODE:
1608 RETVAL = index < actives.size () ? actives [index] : 0; 1969 RETVAL = index < actives.size () ? actives [index] : 0;
1609 OUTPUT: RETVAL 1970 OUTPUT: RETVAL
1610 1971
1972int mortals_size ()
1973 CODE:
1974 RETVAL = attachable::mortals.size ();
1975 OUTPUT: RETVAL
1976
1977const_utf8_string slot_name (U32 slot)
1978 ALIAS:
1979 slot_name = 0
1980 slot_use_name = 1
1981 slot_nonuse_name = 2
1982 CODE:
1983{
1984 if (slot >= NUM_BODY_LOCATIONS)
1985 croak ("body slot index out of range");
1986
1987 switch (ix)
1988 {
1989 case 0: RETVAL = body_locations[slot].name ; break;
1990 case 1: RETVAL = body_locations[slot].use_name ; break;
1991 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1992 }
1993}
1994 OUTPUT: RETVAL
1995
1611# missing properties 1996# missing properties
1612 1997
1613object *head (object *op) 1998object *head (object *op)
1614 PROTOTYPE: $ 1999 PROTOTYPE: $
1615 CODE: 2000 CODE:
1616 RETVAL = op->head_ (); 2001 RETVAL = op->head_ ();
1617 OUTPUT: RETVAL
1618
1619int is_head (object *op)
1620 PROTOTYPE: $
1621 CODE:
1622 RETVAL = op->head_ () == op;
1623 OUTPUT: RETVAL 2002 OUTPUT: RETVAL
1624 2003
1625void 2004void
1626inv (object *obj) 2005inv (object *obj)
1627 PROTOTYPE: $ 2006 PROTOTYPE: $
1628 PPCODE: 2007 PPCODE:
1629{ 2008{
1630 object *o;
1631 for (o = obj->inv; o; o = o->below) 2009 for (object *o = obj->inv; o; o = o->below)
1632 XPUSHs (sv_2mortal (to_sv (o))); 2010 XPUSHs (sv_2mortal (to_sv (o)));
1633} 2011}
1634 2012
1635void 2013void
1636set_animation (object *op, int idx) 2014set_animation (object *op, int idx)
1641num_animations (object *op) 2019num_animations (object *op)
1642 CODE: 2020 CODE:
1643 RETVAL = NUM_ANIMATIONS (op); 2021 RETVAL = NUM_ANIMATIONS (op);
1644 OUTPUT: RETVAL 2022 OUTPUT: RETVAL
1645 2023
2024int slot_info (object *op, UV slot, int value = 0)
2025 ALIAS:
2026 slot_used = 1
2027 CODE:
2028{
2029 if (slot >= NUM_BODY_LOCATIONS)
2030 croak ("body slot index out of range");
2031
2032 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2033
2034 if (items > 2)
2035 if (ix)
2036 op->slot[slot].used = value;
2037 else
2038 op->slot[slot].info = value;
2039}
2040 OUTPUT: RETVAL
2041
1646object *find_best_object_match (object *op, utf8_string match) 2042object *find_best_object_match (object *op, utf8_string match)
1647 2043
1648object *find_marked_object (object *op)
1649
1650int need_identify (object *obj);
1651
1652int apply_shop_mat (object *shop_mat, object *op); 2044int apply_shop_mat (object *shop_mat, object *op);
1653 2045
1654int move_player (object *op, int dir)
1655 CODE:
1656 RETVAL = move_player (op, dir);
1657 OUTPUT:
1658 RETVAL
1659
1660int move (object *op, int dir, object *originator = op) 2046int move (object *op, int dir, object *originator = op)
1661 CODE: 2047 CODE:
1662 RETVAL = move_ob (op, dir, originator); 2048 RETVAL = op->move (dir, originator);
1663 OUTPUT: 2049 OUTPUT: RETVAL
1664 RETVAL
1665
1666void apply (object *applier, object *applied, int flags = 0)
1667 CODE:
1668 manual_apply (applied, applier, flags);
1669 2050
1670void apply_below (object *op) 2051void apply_below (object *op)
1671 CODE: 2052 CODE:
1672 player_apply_below (op); 2053 player_apply_below (op);
1673 2054
1674int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2055int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1675 2056
1676object *cf_object_present_archname_inside (object *op, utf8_string whatstr) 2057int casting_level (object *caster, object *spell)
1677
1678int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1679
1680int cf_object_change_map (object *op, int x, int y, maptile *map)
1681
1682#//TODO
1683object *clone_ (object *op, int recursive = 0)
1684 CODE:
1685 if (recursive)
1686 RETVAL = object_create_clone (op);
1687 else
1688 {
1689 RETVAL = object::create ();
1690 op->copy_to (RETVAL);
1691 }
1692 OUTPUT: RETVAL
1693 2058
1694int pay_item (object *op, object *buyer) 2059int pay_item (object *op, object *buyer)
1695 CODE: 2060 CODE:
1696 RETVAL = pay_for_item (op, buyer); 2061 RETVAL = pay_for_item (op, buyer);
1697 OUTPUT: RETVAL 2062 OUTPUT: RETVAL
1732 2097
1733void drop (object *who, object *op) 2098void drop (object *who, object *op)
1734 2099
1735void pick_up (object *who, object *op) 2100void pick_up (object *who, object *op)
1736 2101
1737int cf_object_teleport (object *op, maptile *map, int x, int y)
1738
1739void update_object (object *op, int action) 2102void update_object (object *op, int action)
1740 2103
1741object *cf_create_object_by_name (utf8_string name)
1742
1743void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2104void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
1744 2105
1745void player_lvl_adj (object *who, object *skill = 0) 2106void player_lvl_adj (object *who, object *skill = 0)
1746 2107
1747int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2108int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1748 2109
1749int calc_skill_exp (object *who, object *op, object *skill); 2110int calc_skill_exp (object *who, object *op, object *skill)
1750 2111
1751void push_button (object *op); 2112void push_button (object *op, object *originator)
1752 2113
1753void use_trigger (object *op); 2114void use_trigger (object *op, object *originator)
1754 2115
1755void add_button_link (object *button, maptile *map, int connected); 2116void handle_apply_yield (object *op)
1756 2117
1757void remove_button_link (object *op); 2118int convert_item (object *item, object *converter)
1758 2119
2120void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1759 2121
1760MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2122MODULE = cf PACKAGE = cf::object PREFIX = cf_
1761
1762object *cf_insert_ob_in_ob (object *ob, object *where)
1763
1764# no clean way to get an object from an archetype - stupid idiotic
1765# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1766 2123
1767object *new (utf8_string archetype = 0) 2124object *new (utf8_string archetype = 0)
1768 PROTOTYPE: ;$ 2125 PROTOTYPE: ;$
1769 CODE: 2126 CODE:
1770 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2127 RETVAL = archetype
2128 ? archetype::get (archetype)
2129 : object::create ();
1771 OUTPUT: 2130 OUTPUT: RETVAL
1772 RETVAL
1773 2131
2132object *generate (utf8_string arch, object *creator)
2133 CODE:
2134 object *obj = archetype::get (arch);
2135 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2136 RETVAL = obj;
2137 OUTPUT: RETVAL
2138
2139object *find_object (U32 tag)
2140
2141object *find_object_uuid (UUID i)
2142
2143# TODO: nuke
1774object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2144object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1775 PROTOTYPE: $$$$$$ 2145 PROTOTYPE: $$$$$$
1776 CODE: 2146 CODE:
1777{ 2147{
1778 int unused_type; 2148 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1779 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1780}
1781 2149
1782player *contr (object *op) 2150 if (RETVAL->destroyed ())
1783 CODE:
1784 RETVAL = op->contr; 2151 RETVAL = 0;
2152}
1785 OUTPUT: RETVAL 2153 OUTPUT: RETVAL
1786 2154
1787const_utf8_string get_ob_key_value (object *op, utf8_string key) 2155shstr
2156object::kv_get (shstr key)
2157 CODE:
2158 RETVAL = THIS->kv.get (key);
2159 OUTPUT: RETVAL
1788 2160
1789bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2161void
2162object::kv_del (shstr key)
2163 CODE:
2164 THIS->kv.del (key);
2165
2166void
2167object::kv_set (shstr key, shstr value)
2168 CODE:
2169 THIS->kv.set (key, value);
1790 2170
1791object *get_nearest_player (object *ob) 2171object *get_nearest_player (object *ob)
1792 ALIAS: nearest_player = 0 2172 ALIAS: nearest_player = 0
1793 PREINIT: 2173 PREINIT:
1794 extern object *get_nearest_player (object *); 2174 extern object *get_nearest_player (object *);
1796void rangevector (object *ob, object *other, int flags = 0) 2176void rangevector (object *ob, object *other, int flags = 0)
1797 PROTOTYPE: $$;$ 2177 PROTOTYPE: $$;$
1798 PPCODE: 2178 PPCODE:
1799{ 2179{
1800 rv_vector rv; 2180 rv_vector rv;
2181
1801 get_rangevector (ob, other, &rv, flags); 2182 get_rangevector (ob, other, &rv, flags);
2183
1802 EXTEND (SP, 5); 2184 EXTEND (SP, 5);
1803 PUSHs (newSVuv (rv.distance)); 2185 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1804 PUSHs (newSViv (rv.distance_x)); 2186 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1805 PUSHs (newSViv (rv.distance_y)); 2187 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1806 PUSHs (newSViv (rv.direction)); 2188 PUSHs (sv_2mortal (newSViv (rv.direction)));
1807 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2189 PUSHs (sv_2mortal (to_sv (rv.part)));
1808} 2190}
1809 2191
1810bool on_same_map_as (object *ob, object *other) 2192bool on_same_map_as (object *ob, object *other)
1811 CODE: 2193 CODE:
1812 RETVAL = on_same_map (ob, other); 2194 RETVAL = on_same_map (ob, other);
1816base_name (object *op, int plural = op->nrof > 1) 2198base_name (object *op, int plural = op->nrof > 1)
1817 CODE: 2199 CODE:
1818 RETVAL = query_base_name (op, plural); 2200 RETVAL = query_base_name (op, plural);
1819 OUTPUT: RETVAL 2201 OUTPUT: RETVAL
1820 2202
1821object *decrease_ob_nr (object *op, unsigned long i) 2203# return the tail of an object, excluding itself
2204void
2205tail (object *op)
2206 PPCODE:
2207 while ((op = op->more))
2208 XPUSHs (sv_2mortal (to_sv (op)));
1822 2209
1823MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2210MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1824 2211
1825player *player (object *op) 2212player *player (object *op)
1826 CODE: 2213 CODE:
1827 RETVAL = op->contr; 2214 RETVAL = op->contr;
1828 OUTPUT: RETVAL 2215 OUTPUT: RETVAL
1829 2216
1830void check_score (object *op) 2217bool move_player (object *op, int dir)
1831 2218
1832void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2219void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1833 CODE: 2220 CODE:
1834 new_draw_info (flags, 0, op, txt); 2221 new_draw_info (flags, 0, op, txt);
1835 2222
1836object *cf_player_send_inventory (object *op)
1837
1838octet_string cf_player_get_ip (object *op)
1839 ALIAS: ip = 0
1840
1841object *cf_player_get_marked_item (object *op)
1842 ALIAS: marked_item = 0
1843
1844void cf_player_set_marked_item (object *op, object *ob)
1845
1846partylist *cf_player_get_party (object *op)
1847 ALIAS: party = 0
1848
1849void cf_player_set_party (object *op, partylist *party)
1850
1851void kill_player (object *op) 2223void kill_player (object *op)
1852 2224
2225void esrv_send_item (object *pl, object *item)
2226
1853void esrv_update_item (object *op, int what, object *item) 2227void esrv_update_item (object *pl, int what, object *item)
1854 C_ARGS: what, op, item 2228 C_ARGS: what, pl, item
1855 2229
1856void clear_los (object *op) 2230void esrv_del_item (object *pl, int tag)
2231 C_ARGS: pl->contr, tag
1857 2232
1858int command_summon (object *op, utf8_string params) 2233int command_summon (object *op, utf8_string params)
1859 2234
1860int command_arrest (object *op, utf8_string params) 2235int command_arrest (object *op, utf8_string params)
1861 2236
1862 2237
1863MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2238MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1864 2239
1865INCLUDE: $PERL $srcdir/genacc player ../include/player.h | 2240INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
1866 2241
1867int invoke (player *pl, int event, ...) 2242int invoke (player *pl, int event, ...)
1868 CODE: 2243 CODE:
1869 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2244 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1870 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2245 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1880 pl->ob->stats.hp = pl->ob->stats.maxhp; 2255 pl->ob->stats.hp = pl->ob->stats.maxhp;
1881 pl->ob->stats.sp = pl->ob->stats.maxsp; 2256 pl->ob->stats.sp = pl->ob->stats.maxsp;
1882 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2257 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1883 pl->orig_stats = pl->ob->stats; 2258 pl->orig_stats = pl->ob->stats;
1884 2259
1885void cf_player_move (player *pl, int dir) 2260# should only be temporary
2261void esrv_new_player (player *pl)
1886 2262
1887void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2263#d# TODO: replace by blocked_los accessor, fix code using this
1888
1889bool 2264bool
1890cell_visible (player *pl, int dx, int dy) 2265cell_visible (player *pl, int dx, int dy)
1891 CODE: 2266 CODE:
1892 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2267 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
1893 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1894 OUTPUT: 2268 OUTPUT: RETVAL
1895 RETVAL
1896 2269
1897void 2270void
1898send (player *pl, SV *packet) 2271send (player *pl, SV *packet)
1899 CODE: 2272 CODE:
1900{ 2273{
1901 STRLEN len; 2274 STRLEN len;
1902 char *buf = SvPVbyte (packet, len); 2275 char *buf = SvPVbyte (packet, len);
1903 2276
2277 if (len > MAXSOCKBUF)
2278 pl->failmsg ("[packet too long for client]");
1904 if (pl->ns) 2279 else if (pl->ns)
1905 pl->ns->send_packet (buf, len); 2280 pl->ns->send_packet (buf, len);
1906} 2281}
1907
1908int
1909listening (player *pl, int new_value = -1)
1910 CODE:
1911 RETVAL = pl->listening;
1912 if (new_value >= 0)
1913 pl->listening = new_value;
1914 OUTPUT:
1915 RETVAL
1916 2282
1917void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2283void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
1918 PROTOTYPE: $;$$$ 2284 PROTOTYPE: $;$$$
1919 PPCODE: 2285 PPCODE:
1920 if (GIMME_V != G_VOID) 2286 if (GIMME_V != G_VOID)
1945 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2311 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
1946 OUTPUT: RETVAL 2312 OUTPUT: RETVAL
1947 2313
1948SV *registry (maptile *map) 2314SV *registry (maptile *map)
1949 2315
2316void
2317find_tagged_objects (maptile *map, utf8_string tag = 0)
2318 PPCODE:
2319{
2320 if (!map->spaces)
2321 XSRETURN_EMPTY;
2322
2323 if (tag)
2324 {
2325 shstr_cmp tag_ (tag);
2326
2327 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2328 for (object *op = ms->bot; op; op = op->above)
2329 if (op->tag == tag_)
2330 XPUSHs (sv_2mortal (to_sv (op)));
2331 }
2332 else
2333 {
2334 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2335 for (object *op = ms->bot; op; op = op->above)
2336 if (op->tag)
2337 XPUSHs (sv_2mortal (to_sv (op)));
2338 }
2339}
2340
1950INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2341INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2342
2343void
2344adjust_daylight ()
2345 CODE:
2346 maptile::adjust_daylight ();
2347
2348int
2349outdoor_darkness (int darkness = 0)
2350 CODE:
2351 RETVAL = maptile::outdoor_darkness;
2352 if (items)
2353 maptile::outdoor_darkness = darkness;
2354 OUTPUT: RETVAL
1951 2355
1952void 2356void
1953maptile::instantiate () 2357maptile::instantiate ()
1954 2358
1955maptile *new () 2359maptile *new ()
1956 PROTOTYPE: 2360 PROTOTYPE:
1957 CODE: 2361 CODE:
1958 RETVAL = new maptile; 2362 RETVAL = new maptile;
1959 OUTPUT: 2363 OUTPUT: RETVAL
1960 RETVAL
1961 2364
1962void 2365void
1963maptile::players () 2366maptile::players ()
1964 PPCODE: 2367 PPCODE:
1965 if (GIMME_V == G_SCALAR) 2368 if (GIMME_V == G_SCALAR)
1971 if (pl->ob && pl->ob->map == THIS) 2374 if (pl->ob && pl->ob->map == THIS)
1972 PUSHs (sv_2mortal (to_sv (pl->ob))); 2375 PUSHs (sv_2mortal (to_sv (pl->ob)));
1973 } 2376 }
1974 2377
1975void 2378void
2379maptile::gen_quadmap (int x, int y, int z)
2380 CODE:
2381 gen_quadmap (THIS, x * 50, y * 50, z);
2382
2383void
1976maptile::add_underlay (SV *data, int offset, int stride, SV *palette) 2384maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
1977 CODE: 2385 CODE:
1978{ 2386{
1979 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) 2387 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
1980 croak ("maptile::add_underlay: palette must be arrayref"); 2388 croak ("maptile::add_underlay: palette must be arrayref");
1981 2389
1982 palette = SvRV (palette); 2390 palette = SvRV (palette);
1983 2391
1984 STRLEN idxlen; 2392 STRLEN idxlen;
1985 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2393 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
1986 2394
1987 for (int x = 0; x < THIS->width; ++x) 2395 for (int x = 0; x < THIS->width; ++x)
1988 for (int y = 0; y < THIS->height; ++y) 2396 for (int y = 0; y < THIS->height; ++y)
1989 { 2397 {
1990 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2398 for (object *op = THIS->at (x, y).bot; op; op = op->above)
1991 if (op->flag [FLAG_IS_FLOOR]) 2399 if (op->flag [FLAG_IS_FLOOR])
1992 goto skip_space; 2400 goto skip;
1993 2401
1994 { 2402 {
1995 int offs = offset + y * stride + x; 2403 int offs = offset + y * stride + x;
2404
1996 if (IN_RANGE_EXC (offs, 0, idxlen)) 2405 if (IN_RANGE_EXC (offs, 0, idxlen))
1997 { 2406 {
1998 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2407 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
1999 { 2408 {
2000 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2409 object *ob = archetype::get (cfSvPVutf8_nolen (*elem));
2001 ob->flag [FLAG_NO_MAP_SAVE] = true; 2410 ob->flag [FLAG_NO_MAP_SAVE] = true;
2002 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2411 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2003 2412
2004 if (ob->randomitems) 2413 if (ob->randomitems && !ob->above)
2005 { 2414 {
2006 if (!ob->above)
2007 {
2008 ob->create_treasure (ob->randomitems); 2415 ob->create_treasure (ob->randomitems);
2009 2416
2010 for (object *op = ob->above; op; op = op->above) 2417 for (object *op = ob->above; op; op = op->above)
2011 op->flag [FLAG_NO_MAP_SAVE] = true; 2418 op->flag [FLAG_NO_MAP_SAVE] = true;
2012 } 2419 // TODO: if this is a pickable object, then the item
2013 2420 // will at a bit weird - saving inside the player
2014 ob->randomitems = 0; 2421 // will clear the flag, but when the player drops
2422 // it without logging out, it keeps the flag.
2423 // nobody has reported this, but this can be rather
2424 // annoying on persistent maps.
2015 } 2425 }
2016 } 2426 }
2017 } 2427 }
2018 } 2428 }
2019
2020 skip_space: ; 2429 skip: ;
2021 } 2430 }
2022} 2431}
2023 2432
2024void 2433void
2025maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2434maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2029 croak ("maptile::set_regiondata: palette must be arrayref"); 2438 croak ("maptile::set_regiondata: palette must be arrayref");
2030 2439
2031 palette = SvRV (palette); 2440 palette = SvRV (palette);
2032 2441
2033 STRLEN idxlen; 2442 STRLEN idxlen;
2034 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2443 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2035 2444
2036 region **regionmap = (region **)malloc ( 2445 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2037 (av_len ((AV *)palette) + 1) * sizeof (region *));
2038 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2446 uint8 *regions = salloc<uint8_t> (THIS->size ());
2039 2447
2040 for (int i = av_len ((AV *)palette) + 1; i--; ) 2448 for (int i = av_len ((AV *)palette) + 1; i--; )
2041 regionmap [i] = region::find ( 2449 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2042 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2043 2450
2044 for (int y = 0; y < THIS->height; ++y) 2451 for (int y = 0; y < THIS->height; ++y)
2045 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2452 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2046 2453
2047 sfree (THIS->regions, THIS->size ()); 2454 sfree (THIS->regions, THIS->size ());
2048 free (THIS->regionmap); 2455 delete [] THIS->regionmap;
2049 2456
2050 THIS->regions = regions; 2457 THIS->regions = regions;
2051 THIS->regionmap = regionmap; 2458 THIS->regionmap = regionmap;
2052} 2459}
2053 2460
2054void 2461void
2055maptile::create_region_treasure () 2462maptile::create_region_treasure ()
2056 CODE: 2463 CODE:
2057{
2058 object *op = object::create ();
2059 op->type = FLOOR;
2060 op->map = THIS;
2061
2062 for (int x = 0; x < THIS->width; ++x) 2464 for (int x = 0; x < THIS->width; ++x)
2063 for (int y = 0; y < THIS->height; ++y) 2465 for (int y = 0; y < THIS->height; ++y)
2064 { 2466 {
2065 region *rgn = THIS->region (x, y); 2467 region *rgn = THIS->region (x, y);
2066 2468
2067 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2469 if (object *op = THIS->at (x, y).top)
2068 if (rgn->treasure && rndm () < rgn->treasure_density) 2470 if (rgn->treasure && rndm () < rgn->treasure_density)
2069 {
2070 op->x = x;
2071 op->y = y;
2072 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2471 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2073 }
2074 } 2472 }
2075 2473
2076 op->destroy ();
2077}
2078
2079void play_sound_map (maptile *map, int x, int y, int sound_num)
2080
2081int out_of_map (maptile *map, int x, int y) 2474int out_of_map (maptile *map, int x, int y)
2082 2475
2083void 2476void
2084trigger (maptile *map, long connection, bool state = true) 2477find_link (maptile *map, shstr_tmp connection)
2478 PPCODE:
2479 if (oblinkpt *obp = map->find_link (connection))
2480 for (objectlink *ol = obp->link; ol; ol = ol->next)
2481 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2482
2483void
2484xy_normalise (maptile *map, int x, int y, int dir = 0)
2485 PPCODE:
2486{
2487 mapxy pos (map, x, y);
2488 if (!pos.move (dir).normalise ())
2489 XSRETURN_EMPTY;
2490
2491 EXTEND (SP, 3);
2492 PUSHs (sv_2mortal (to_sv (pos.m)));
2493 PUSHs (sv_2mortal (to_sv (pos.x)));
2494 PUSHs (sv_2mortal (to_sv (pos.y)));
2495}
2496
2497mapspace *
2498ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2499 PROTOTYPE: $$$;$
2085 CODE: 2500 CODE:
2086 activate_connection (map, connection, state);
2087
2088void
2089get_connection (maptile *map, long connection)
2090 PPCODE:
2091 oblinkpt *obp = get_connection_links (map, connection);
2092 if (obp)
2093 for (objectlink *ol = obp->link; ol; ol = ol->next)
2094 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2095
2096object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2097
2098object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2099
2100object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2101 C_ARGS: str, map, nx, ny
2102
2103void
2104get_map_flags (maptile *map, int x, int y)
2105 PPCODE:
2106{ 2501{
2107 maptile *nmap = 0; 2502 mapxy pos (map, x, y);
2108 I16 nx = 0, ny = 0; 2503 if (!pos.move (dir).normalise ())
2109 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2504 XSRETURN_UNDEF;
2110 2505
2111 EXTEND (SP, 4); 2506 RETVAL = &*pos;
2112 PUSHs (sv_2mortal (newSViv (flags)));
2113
2114 if (GIMME_V == G_ARRAY)
2115 {
2116 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2117 PUSHs (sv_2mortal (newSViv (nx)));
2118 PUSHs (sv_2mortal (newSViv (ny)));
2119 }
2120} 2507}
2508 OUTPUT: RETVAL
2121 2509
2122void 2510void
2123at (maptile *map, unsigned int x, unsigned int y) 2511at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2124 PROTOTYPE: $$$ 2512 PROTOTYPE: $$$;$
2125 PPCODE: 2513 PPCODE:
2126{ 2514 mapxy pos (map, x, y);
2127 object *o; 2515 if (pos.move (dir).normalise ())
2128 maptile *nmap = 0; 2516 for (object *o = pos->bot; o; o = o->above)
2129 I16 nx, ny; 2517 XPUSHs (sv_2mortal (to_sv (o)));
2130
2131 get_map_flags (map, &nmap, x, y, &nx, &ny);
2132
2133 if (nmap)
2134 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2135 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2136}
2137 2518
2138SV * 2519SV *
2139bot_at (maptile *obj, unsigned int x, unsigned int y) 2520bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2140 PROTOTYPE: $$$ 2521 PROTOTYPE: $$$;$
2141 ALIAS: 2522 ALIAS:
2142 top_at = 1 2523 top_at = 1
2143 flags_at = 2 2524 flags_at = 2
2144 light_at = 3 2525 light_at = 3
2145 move_block_at = 4 2526 move_block_at = 4
2146 move_slow_at = 5 2527 move_slow_at = 5
2147 move_on_at = 6 2528 move_on_at = 6
2148 move_off_at = 7 2529 move_off_at = 7
2149 INIT:
2150 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2151 CODE: 2530 CODE:
2531{
2532 mapxy pos (map, x, y);
2533 if (!pos.move (dir).normalise ())
2534 XSRETURN_UNDEF;
2535
2536 mapspace &ms = *pos;
2537
2538 ms.update ();
2539
2152 switch (ix) 2540 switch (ix)
2153 { 2541 {
2154 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2542 case 0: RETVAL = to_sv (ms.bot ); break;
2155 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2543 case 1: RETVAL = to_sv (ms.top ); break;
2156 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2544 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2157 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2545 case 3: RETVAL = newSViv (ms.light ); break;
2158 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2546 case 4: RETVAL = newSVuv (ms.move_block); break;
2159 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2547 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2160 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2548 case 6: RETVAL = newSVuv (ms.move_on ); break;
2161 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2549 case 7: RETVAL = newSVuv (ms.move_off ); break;
2162 } 2550 }
2551}
2163 OUTPUT: RETVAL 2552 OUTPUT: RETVAL
2164
2165void fix_walls (maptile *map, int x, int y)
2166
2167void fix_walls_around (maptile *map, int x, int y)
2168 2553
2169# worst xs function of my life 2554# worst xs function of my life
2170bool 2555bool
2171_create_random_map (\ 2556_create_random_map (maptile *self, SV *options)
2172 maptile *self,\
2173 utf8_string wallstyle,\
2174 utf8_string wall_name,\
2175 utf8_string floorstyle,\
2176 utf8_string monsterstyle,\
2177 utf8_string treasurestyle,\
2178 utf8_string layoutstyle,\
2179 utf8_string doorstyle,\
2180 utf8_string decorstyle,\
2181 utf8_string origin_map,\
2182 utf8_string final_map,\
2183 utf8_string exitstyle,\
2184 utf8_string this_map,\
2185 utf8_string exit_on_final_map,\
2186 int xsize,\
2187 int ysize,\
2188 int expand2x,\
2189 int layoutoptions1,\
2190 int layoutoptions2,\
2191 int layoutoptions3,\
2192 int symmetry,\
2193 int difficulty,\
2194 int difficulty_given,\
2195 float difficulty_increase,\
2196 int dungeon_level,\
2197 int dungeon_depth,\
2198 int decoroptions,\
2199 int orientation,\
2200 int origin_y,\
2201 int origin_x,\
2202 U32 random_seed,\
2203 val64 total_map_hp,\
2204 int map_layout_style,\
2205 int treasureoptions,\
2206 int symmetry_used,\
2207 region *region,\
2208 utf8_string custom\
2209)
2210 CODE: 2557 CODE:
2211{ 2558{
2212 random_map_params rmp; 2559 random_map_params rmp ((HV *)SvRV (options));
2213
2214 assign (rmp.wallstyle , wallstyle);
2215 assign (rmp.wall_name , wall_name);
2216 assign (rmp.floorstyle , floorstyle);
2217 assign (rmp.monsterstyle , monsterstyle);
2218 assign (rmp.treasurestyle , treasurestyle);
2219 assign (rmp.layoutstyle , layoutstyle);
2220 assign (rmp.doorstyle , doorstyle);
2221 assign (rmp.decorstyle , decorstyle);
2222 assign (rmp.exitstyle , exitstyle);
2223 assign (rmp.exit_on_final_map, exit_on_final_map);
2224
2225 rmp.origin_map = origin_map;
2226 rmp.final_map = final_map;
2227 rmp.this_map = this_map;
2228 rmp.xsize = xsize;
2229 rmp.ysize = ysize;
2230 rmp.expand2x = expand2x;
2231 rmp.layoutoptions1 = layoutoptions1;
2232 rmp.layoutoptions2 = layoutoptions2;
2233 rmp.layoutoptions3 = layoutoptions3;
2234 rmp.symmetry = symmetry;
2235 rmp.difficulty = difficulty;
2236 rmp.difficulty_given = difficulty_given;
2237 rmp.difficulty_increase = difficulty_increase;
2238 rmp.dungeon_level = dungeon_level;
2239 rmp.dungeon_depth = dungeon_depth;
2240 rmp.decoroptions = decoroptions;
2241 rmp.orientation = orientation;
2242 rmp.origin_y = origin_y;
2243 rmp.origin_x = origin_x;
2244 rmp.random_seed = random_seed;
2245 rmp.total_map_hp = total_map_hp;
2246 rmp.map_layout_style = map_layout_style;
2247 rmp.treasureoptions = treasureoptions;
2248 rmp.symmetry_used = symmetry_used;
2249 rmp.region = region;
2250 rmp.custom = custom;
2251
2252 RETVAL = self->generate_random_map (&rmp); 2560 RETVAL = self->generate_random_map (&rmp);
2253} 2561}
2254 OUTPUT: 2562 OUTPUT: RETVAL
2255 RETVAL 2563
2564MODULE = cf PACKAGE = cf::mapspace
2565
2566INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2256 2567
2257MODULE = cf PACKAGE = cf::arch 2568MODULE = cf PACKAGE = cf::arch
2258 2569
2259archetype *find (utf8_string name) 2570int archetypes_size ()
2571 CODE:
2572 RETVAL = archetypes.size ();
2573 OUTPUT: RETVAL
2574
2575archetype *archetypes (U32 index)
2576 CODE:
2577 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2578 OUTPUT: RETVAL
2579
2580int skillvec_size ()
2581 CODE:
2582 RETVAL = skillvec.size ();
2583 OUTPUT: RETVAL
2584
2585archetype *skillvec (U32 index)
2586 CODE:
2587 RETVAL = index < skillvec.size () ? (archetype *)(object *)skillvec [index] : 0;
2588 OUTPUT: RETVAL
2589
2590void
2591find_by_type (int type)
2260 CODE: 2592 PPCODE:
2261 RETVAL = archetype::find (name); 2593 for_all_archetypes (arch)
2262 OUTPUT: 2594 if (arch->type == type)
2263 RETVAL 2595 XPUSHs (sv_2mortal (to_sv (arch)));
2264 2596
2265archetype *first()
2266 PROTOTYPE:
2267 CODE:
2268 RETVAL = first_archetype;
2269 OUTPUT: RETVAL
2270
2271INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2597INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2272 2598
2273MODULE = cf PACKAGE = cf::party 2599MODULE = cf PACKAGE = cf::party
2274 2600
2275partylist *first () 2601partylist *first ()
2276 PROTOTYPE: 2602 PROTOTYPE:
2277 CODE: 2603 CODE:
2278 RETVAL = get_firstparty (); 2604 RETVAL = get_firstparty ();
2279 OUTPUT: RETVAL 2605 OUTPUT: RETVAL
2280 2606
2281INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | 2607INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2282 2608
2283MODULE = cf PACKAGE = cf::region 2609MODULE = cf PACKAGE = cf::region
2284 2610
2285void 2611void
2286list () 2612list ()
2287 PPCODE: 2613 PPCODE:
2288 for_all_regions (rgn) 2614 for_all_regions (rgn)
2289 XPUSHs (sv_2mortal (to_sv (rgn))); 2615 XPUSHs (sv_2mortal (to_sv (rgn)));
2290 2616
2291region *find (utf8_string name)
2292 PROTOTYPE: $
2293 CODE:
2294 RETVAL = region::find (name);
2295 OUTPUT: RETVAL
2296
2297region *find_fuzzy (utf8_string name)
2298 PROTOTYPE: $
2299 CODE:
2300 RETVAL = region::find_fuzzy (name);
2301 OUTPUT: RETVAL
2302
2303int specificity (region *rgn) 2617int specificity (region *rgn)
2304 CODE: 2618 CODE:
2305 RETVAL = 0; 2619 RETVAL = 0;
2306 while (rgn = rgn->parent) 2620 while (rgn = rgn->parent)
2307 RETVAL++; 2621 RETVAL++;
2308 OUTPUT: RETVAL 2622 OUTPUT: RETVAL
2309 2623
2310INCLUDE: $PERL $srcdir/genacc region ../include/region.h | 2624INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2311 2625
2312MODULE = cf PACKAGE = cf::living 2626MODULE = cf PACKAGE = cf::living
2313 2627
2314INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2628INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2315 2629
2316MODULE = cf PACKAGE = cf::settings 2630MODULE = cf PACKAGE = cf::settings
2317 2631
2318INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | 2632INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2319 2633
2320MODULE = cf PACKAGE = cf::client 2634MODULE = cf PACKAGE = cf::client
2321 2635
2322INCLUDE: $PERL $srcdir/genacc client ../include/client.h | 2636INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2323 2637
2324int invoke (client *ns, int event, ...) 2638int invoke (client *ns, int event, ...)
2325 CODE: 2639 CODE:
2326 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2640 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2327 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2641 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2336 PPCODE: 2650 PPCODE:
2337 EXTEND (SP, clients.size ()); 2651 EXTEND (SP, clients.size ());
2338 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 2652 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2339 PUSHs (sv_2mortal (to_sv (*i))); 2653 PUSHs (sv_2mortal (to_sv (*i)));
2340 2654
2655STRLEN
2656client::inbuf_append (SV *data)
2657 CODE:
2658{
2659 STRLEN len;
2660 char *ptr = SvPVbyte (data, len);
2661
2662 min_it (len, sizeof (THIS->inbuf) - THIS->inbuf_len);
2663 memcpy (THIS->inbuf + THIS->inbuf_len, ptr, len);
2664 THIS->inbuf_len += len;
2665
2666 THIS->inbuf_handle ();
2667
2668 RETVAL = len;
2669}
2670 OUTPUT: RETVAL
2671
2341void 2672void
2342client::send_packet (SV *packet) 2673client::send_packet (SV *packet)
2343 CODE: 2674 CODE:
2344{ 2675{
2345 STRLEN len; 2676 STRLEN len;
2346 char *buf = SvPVbyte (packet, len); 2677 char *buf = SvPVbyte (packet, len);
2347 2678
2679 if (len > MAXSOCKBUF)
2680 {
2681 // ugly
2682 if (THIS->pl)
2683 THIS->pl->failmsg ("[packet too long for client]");
2684 }
2685 else
2348 THIS->send_packet (buf, len); 2686 THIS->send_packet (buf, len);
2349} 2687}
2688
2689faceidx
2690client::need_face (utf8_string name, int pri = 0)
2691 CODE:
2692 RETVAL = face_find (name, 0);
2693 if (RETVAL)
2694 {
2695 THIS->send_face (RETVAL, pri);
2696 THIS->flush_fx ();
2697 }
2698 OUTPUT: RETVAL
2699
2700int
2701client::fx_want (int idx, int value = -1)
2702 CODE:
2703 if (0 < idx && idx < FT_NUM)
2704 {
2705 RETVAL = THIS->fx_want [idx];
2706 if (items > 2)
2707 THIS->fx_want [idx] = value;
2708 }
2709 else
2710 RETVAL = 0;
2711 OUTPUT: RETVAL
2712
2713MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2714
2715faceidx sound_find (utf8_string name)
2716
2717void sound_set (utf8_string str, faceidx face)
2718
2719# dire hack
2720void old_sound_index (int idx, faceidx face)
2721 CODE:
2722 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2723 old_sound_index [idx] = face;
2350 2724
2351MODULE = cf PACKAGE = cf::face PREFIX = face_ 2725MODULE = cf PACKAGE = cf::face PREFIX = face_
2352 2726
2353#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2727#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2354 2728
2355faceidx face_find (utf8_string name, faceidx defidx = 0) 2729faceidx face_find (utf8_string name, faceidx defidx = 0)
2356 2730
2357faceidx alloc (utf8_string name) 2731faceidx alloc (utf8_string name)
2358 CODE: 2732 CODE:
2359{ 2733{
2360 do 2734 RETVAL = face_alloc ();
2361 {
2362 RETVAL = faces.size ();
2363 faces.resize (RETVAL + 1);
2364 }
2365 while (!RETVAL); // crude way to leave index 0
2366 2735
2367 faces [RETVAL].name = name; 2736 faces [RETVAL].name = name;
2368 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); 2737 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2369 2738
2370 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2739 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2371 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2740 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2741 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2372} 2742}
2373 OUTPUT: RETVAL 2743 OUTPUT: RETVAL
2374 2744
2375void set (faceidx idx, int visibility, int magicmap) 2745faceidx faces_size ()
2376 CODE: 2746 CODE:
2377 faceinfo *f = face_info (idx); 2747 RETVAL = faces.size ();
2378 assert (f); 2748 OUTPUT: RETVAL
2379 f->visibility = visibility;
2380 f->magicmap = magicmap;
2381 2749
2382void set_smooth (faceidx idx, faceidx smooth, int smoothlevel) 2750void set_type (faceidx idx, int value)
2751 ALIAS:
2752 set_type = 0
2753 set_visibility = 1
2754 set_magicmap = 2
2755 set_smooth = 3
2756 set_smoothlevel = 4
2383 CODE: 2757 CODE:
2384 faceinfo *f = face_info (idx); assert (f); 2758 faceinfo *f = face_info (idx); assert (f);
2385 f->smooth = smooth; 2759 switch (ix)
2386 f->smoothlevel = smoothlevel; 2760 {
2761 case 0: f->type = value; break;
2762 case 1: f->visibility = value; break;
2763 case 2: f->magicmap = value; break;
2764 case 3: f->smooth = value; break;
2765 case 4: f->smoothlevel = value; break;
2766 }
2387 2767
2388void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2768void set_csum (faceidx idx, int faceset, SV *chksum)
2389 CODE: 2769 CODE:
2390{ 2770{
2771 faceinfo *f = face_info (idx); assert (f);
2391 facedata *d = face_data (idx, faceset); 2772 facedata *d = f->face + faceset;
2392 assert (d);
2393 sv_to (data, d->data);
2394 STRLEN clen; 2773 STRLEN clen;
2395 char *cdata = SvPVbyte (chksum, clen); 2774 char *cdata = SvPVbyte (chksum, clen);
2396 clen = min (CHKSUM_SIZE, clen);
2397 2775
2776 assert (("cf::face::set_data called with too long checksum", clen <= CHKSUM_MAXLEN));
2777 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2778
2398 if (memcmp (d->chksum, cdata, clen)) 2779 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2399 { 2780 {
2781 d->chksum_len = clen;
2400 memcpy (d->chksum, cdata, clen); 2782 memcpy (d->chksum, cdata, clen);
2401 2783
2402 // invalidate existing client face info 2784 // invalidate existing client face info
2403 for_all_clients (ns) 2785 for_all_clients (ns)
2404 if (ns->faceset == faceset) 2786 ns->invalidate_face (idx);
2405 {
2406 ns->faces_sent [idx] = false;
2407 ns->force_newmap = true;
2408 }
2409 } 2787 }
2410} 2788}
2411 2789
2790SV *mangle_csum (SV *chksum)
2791 CODE:
2792 STRLEN len;
2793 char *data = SvPVbyte (chksum, len);
2794 RETVAL = newSVpvn (data, min (len, CHKSUM_MAXLEN));
2795 OUTPUT: RETVAL
2796
2797SV *get_csum (faceidx idx, int faceset = 0)
2798 CODE:
2799 facedata *d = face_data (idx, faceset);
2800 if (!d) XSRETURN_UNDEF;
2801 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2802 OUTPUT: RETVAL
2803
2804int get_type (faceidx idx)
2805 CODE:
2806 faceinfo *f = face_info (idx);
2807 if (!f) XSRETURN_UNDEF;
2808 RETVAL = f->type;
2809 OUTPUT: RETVAL
2810
2811SV *get_name (faceidx idx)
2812 CODE:
2813 faceinfo *f = face_info (idx);
2814 if (!f) XSRETURN_UNDEF;
2815 RETVAL = to_sv (f->name);
2816 OUTPUT: RETVAL
2817
2412void invalidate (faceidx idx) 2818void invalidate (faceidx idx)
2413 CODE: 2819 CODE:
2414 for_all_clients (ns) 2820 for_all_clients (ns)
2415 { 2821 ns->invalidate_face (idx);
2416 ns->faces_sent [idx] = false;
2417 ns->force_newmap = true;
2418 }
2419 2822
2420void invalidate_all () 2823void invalidate_all ()
2421 CODE: 2824 CODE:
2422 for_all_clients (ns) 2825 for_all_clients (ns)
2423 { 2826 ns->invalidate_all_faces ();
2424 ns->faces_sent.reset ();
2425 ns->force_newmap = true;
2426 }
2427 2827
2428MODULE = cf PACKAGE = cf::anim PREFIX = anim_ 2828MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2429 2829
2430#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | 2830#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2431 2831
2432animidx anim_find (utf8_string name) 2832animidx anim_find (utf8_string name)
2433 CODE: 2833 CODE:
2434 RETVAL = animation::find (name).number; 2834 RETVAL = animation::find (name).number;
2435 OUTPUT: RETVAL 2835 OUTPUT: RETVAL
2436 2836
2437animidx set (utf8_string name, SV *frames, int facings = 1) 2837animidx set (utf8_string name, SV *frames, int facings = 1)
2438 CODE: 2838 CODE:
2439{ 2839{
2440 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV) 2840 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2441 croak ("frames must be an arrayref"); 2841 croak ("frames must be an arrayref");
2442 2842
2443 AV *av = (AV *)SvRV (frames); 2843 AV *av = (AV *)SvRV (frames);
2444 2844
2445 animation *anim = &animation::find (name); 2845 animation *anim = &animation::find (name);
2446 if (anim->number) 2846 if (anim->number)
2447 { 2847 {
2448 anim->resize (av_len (av) + 1); 2848 anim->resize (av_len (av) + 1);
2449 anim->facings = facings; 2849 anim->facings = facings;
2450 } 2850 }
2451 else 2851 else
2452 anim = &animation::create (name, av_len (av) + 1, facings); 2852 anim = &animation::create (name, av_len (av) + 1, facings);
2453 2853
2454 for (int i = 0; i < anim->num_animations; ++i) 2854 for (int i = 0; i < anim->num_animations; ++i)
2455 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2855 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2456} 2856}
2457 OUTPUT: RETVAL 2857 OUTPUT: RETVAL
2458 2858
2459void invalidate_all () 2859void invalidate_all ()
2460 CODE: 2860 CODE:
2461 for_all_clients (ns) 2861 for_all_clients (ns)
2462 ns->anims_sent.reset (); 2862 ns->anims_sent.reset ();
2463 2863
2864MODULE = cf PACKAGE = cf::object::freezer
2865
2866INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2867
2868SV *
2869new (char *klass)
2870 CODE:
2871 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2872 OUTPUT: RETVAL
2873
2874void
2875DESTROY (SV *sv)
2876 CODE:
2877 object_freezer *self;
2878 sv_to (sv, self);
2879 delete self;
2880
2881MODULE = cf PACKAGE = cf::object::thawer
2882
2883INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2884
2885bool
2886errors_are_fatal (bool fatal)
2887 CODE:
2888 RETVAL = object_thawer::errors_are_fatal;
2889 object_thawer::errors_are_fatal = fatal;
2890 OUTPUT: RETVAL
2891
2892SV *
2893new_from_file (char *klass, octet_string path)
2894 CODE:
2895 object_thawer *f = new object_thawer (path);
2896 if (!*f)
2897 {
2898 delete f;
2899 XSRETURN_UNDEF;
2900 }
2901 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2902 OUTPUT: RETVAL
2903
2904void
2905DESTROY (SV *sv)
2906 CODE:
2907 object_thawer *self;
2908 sv_to (sv, self);
2909 delete self;
2910
2911void
2912extract_tags (object_thawer *self)
2913 PPCODE:
2914 while (self->kw != KW_EOF)
2915 {
2916 PUTBACK;
2917 coroapi::cede_to_tick ();
2918 SPAGAIN;
2919
2920 if (self->kw == KW_tag)
2921 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2922
2923 self->skip ();
2924 }
2925
2926MODULE = cf PACKAGE = cf::treasurelist
2927
2928# quick hack, because I didn't want to implement accessors for treasurelist.
2929# this asks for even more autogen, actually.
2930
2931void
2932expand (treasurelist *list)
2933 PPCODE:
2934 EXTEND (SP, 3);
2935 PUSHs (sv_2mortal (to_sv (list->name)));
2936 PUSHs (sv_2mortal (to_sv (list->total_chance)));
2937 AV *av = newAV ();
2938 PUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
2939 for (treasure *item = list->items; item; item = item->next)
2940 {
2941 AV *iav = newAV ();
2942 av_push (av, newRV_noinc ((SV *)iav));
2943
2944 av_extend (iav, 7);
2945 av_push (iav, to_sv (item->item));
2946 av_push (iav, to_sv (item->name));
2947 av_push (iav, to_sv (item->change_arch.name));
2948 av_push (iav, to_sv (item->change_arch.title));
2949 av_push (iav, to_sv (item->change_arch.slaying));
2950 av_push (iav, to_sv (item->chance));
2951 av_push (iav, to_sv (item->nrof));
2952 av_push (iav, to_sv (item->magic));
2953 }
2954
2955MODULE = cf PACKAGE = cf::layout
2956
2957INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2958

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