… | |
… | |
4 | |
4 | |
5 | /* |
5 | /* |
6 | * This code is placed under the GNU General Public Licence (GPL) |
6 | * This code is placed under the GNU General Public Licence (GPL) |
7 | * |
7 | * |
8 | * Copyright (C) 2001-2005 by Chachkoff Yann |
8 | * Copyright (C) 2001-2005 by Chachkoff Yann |
9 | * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> |
9 | * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> |
10 | * |
10 | * |
11 | * This program is free software; you can redistribute it and/or modify |
11 | * This program is free software; you can redistribute it and/or modify |
12 | * it under the terms of the GNU General Public License as published by |
12 | * it under the terms of the GNU General Public License as published by |
13 | * the Free Software Foundation; either version 2 of the License, or |
13 | * the Free Software Foundation; either version 2 of the License, or |
14 | * (at your option) any later version. |
14 | * (at your option) any later version. |
… | |
… | |
21 | * You should have received a copy of the GNU General Public License |
21 | * You should have received a copy of the GNU General Public License |
22 | * along with this program; if not, write to the Free Software |
22 | * along with this program; if not, write to the Free Software |
23 | * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
23 | * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
24 | */ |
24 | */ |
25 | |
25 | |
|
|
26 | #include "autoconf.h" |
|
|
27 | |
26 | #define PLUGIN_NAME "perl" |
28 | #define PLUGIN_NAME "perl" |
27 | #define PLUGIN_VERSION "cfperl 0.5" |
29 | #define PLUGIN_VERSION "cfperl 0.5" |
|
|
30 | |
|
|
31 | #define CEDES_PER_TICK 5 |
|
|
32 | |
|
|
33 | #if HAVE_EXECINFO_H |
|
|
34 | # include <execinfo.h> |
|
|
35 | #endif |
28 | |
36 | |
29 | #include <plugin_common.h> |
37 | #include <plugin_common.h> |
30 | #include <sounds.h> |
38 | #include <sounds.h> |
31 | #include <cstdarg> |
39 | #include <cstdarg> |
32 | #include <sproto.h> |
40 | #include <sproto.h> |
33 | |
41 | |
|
|
42 | #include "loader.h" |
34 | #include "cfperl.h" |
43 | #include "cfperl.h" |
35 | #include "shstr.h" |
44 | #include "shstr.h" |
|
|
45 | |
|
|
46 | #include <unistd.h> |
|
|
47 | #if _POSIX_MEMLOCK |
|
|
48 | # include <sys/mman.h> |
|
|
49 | #endif |
36 | |
50 | |
37 | #include <EXTERN.h> |
51 | #include <EXTERN.h> |
38 | #include <perl.h> |
52 | #include <perl.h> |
39 | #include <XSUB.h> |
53 | #include <XSUB.h> |
40 | |
54 | |
… | |
… | |
43 | |
57 | |
44 | extern sint64 *levels; // the experience table |
58 | extern sint64 *levels; // the experience table |
45 | |
59 | |
46 | typedef object object_ornull; |
60 | typedef object object_ornull; |
47 | typedef maptile maptile_ornull; |
61 | typedef maptile maptile_ornull; |
|
|
62 | |
|
|
63 | typedef char *octet_string; |
|
|
64 | typedef char *utf8_string; |
|
|
65 | typedef const char *const_octet_string; |
|
|
66 | typedef const char *const_utf8_string; |
|
|
67 | |
|
|
68 | typedef std::string std__string; |
48 | |
69 | |
49 | #if IVSIZE >= 8 |
70 | #if IVSIZE >= 8 |
50 | typedef IV val64; |
71 | typedef IV val64; |
51 | # define newSVval64 newSViv |
72 | # define newSVval64 newSViv |
52 | # define SvVAL64 SvIV |
73 | # define SvVAL64 SvIV |
… | |
… | |
64 | |
85 | |
65 | double runtime; |
86 | double runtime; |
66 | |
87 | |
67 | global gbl_ev; |
88 | global gbl_ev; |
68 | static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; |
89 | static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; |
69 | static SV *sv_runtime; |
90 | static SV *sv_runtime, *sv_next_tick; |
70 | |
91 | |
71 | static HV |
92 | static HV |
72 | *stash_cf, |
93 | *stash_cf, |
73 | *stash_cf_object_wrap, |
94 | *stash_cf_object_wrap, |
74 | *stash_cf_object_player_wrap, |
95 | *stash_cf_object_player_wrap, |
… | |
… | |
94 | |
115 | |
95 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
116 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
96 | |
117 | |
97 | unordered_vector<attachable *> attachable::mortals; |
118 | unordered_vector<attachable *> attachable::mortals; |
98 | |
119 | |
99 | #if 0 |
|
|
100 | attachable *attachable::rc_first; |
|
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101 | |
|
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102 | attachable::attachable () |
|
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103 | { |
|
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104 | refcnt = 0; |
|
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105 | rc_next = rc_first; |
|
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106 | rc_first = this; |
|
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107 | } |
|
|
108 | #endif |
|
|
109 | |
|
|
110 | attachable::~attachable () |
120 | attachable::~attachable () |
111 | { |
121 | { |
112 | assert (!(flags & F_BORROWED));//D//TODO//remove when stable |
|
|
113 | #if 0 |
|
|
114 | assert (!rc_next); |
|
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115 | assert (!refcnt); |
122 | assert (!self); |
116 | #endif |
123 | assert (!cb); |
|
|
124 | } |
|
|
125 | |
|
|
126 | int |
|
|
127 | attachable::refcnt_cnt () const |
|
|
128 | { |
|
|
129 | return refcnt + (self ? SvREFCNT (self) - 1 : 0); |
|
|
130 | } |
|
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131 | |
|
|
132 | void |
|
|
133 | attachable::sever_self () |
|
|
134 | { |
|
|
135 | if (HV *self = this->self) |
|
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136 | { |
|
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137 | // keep a refcount because sv_unmagic might call attachable_free, |
|
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138 | // which might clear self, causing sv_unmagic to crash on a now |
|
|
139 | // invalid object. |
|
|
140 | SvREFCNT_inc (self); |
|
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141 | hv_clear (self); |
|
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142 | sv_unmagic ((SV *)self, PERL_MAGIC_ext); |
|
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143 | SvREFCNT_dec (self); |
|
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144 | |
|
|
145 | // self *must* be null now because thats sv_unmagic's job. |
|
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146 | assert (!this->self); |
|
|
147 | } |
|
|
148 | } |
|
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149 | |
|
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150 | void |
|
|
151 | attachable::optimise () |
|
|
152 | { |
|
|
153 | if (self |
|
|
154 | && SvREFCNT (self) == 1 |
|
|
155 | && !HvTOTALKEYS (self)) |
|
|
156 | sever_self (); |
117 | } |
157 | } |
118 | |
158 | |
119 | // check wether the object really is dead |
159 | // check wether the object really is dead |
120 | void |
160 | void |
121 | attachable::do_check () |
161 | attachable::do_check () |
122 | { |
162 | { |
123 | if (refcnt > 0) |
163 | if (refcnt_cnt () > 0) |
124 | return; |
164 | return; |
125 | |
165 | |
126 | // try to unborrow the refcnt from perl |
166 | destroy (); |
127 | if (flags & F_BORROWED) |
167 | } |
|
|
168 | |
|
|
169 | void |
|
|
170 | attachable::do_destroy () |
|
|
171 | { |
|
|
172 | invoke (EVENT_ATTACHABLE_DESTROY, DT_END); |
|
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173 | |
|
|
174 | if (cb) |
128 | { |
175 | { |
129 | assert (self);//D//TODO//remove when stable |
|
|
130 | flags &= ~F_BORROWED; |
|
|
131 | refcnt_inc (); |
|
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132 | SvREFCNT_dec (self); |
176 | SvREFCNT_dec (cb); |
|
|
177 | cb = 0; |
133 | } |
178 | } |
134 | |
179 | |
135 | if (refcnt > 0 || self) |
|
|
136 | return; |
|
|
137 | |
|
|
138 | destroy (); |
|
|
139 | } |
|
|
140 | |
|
|
141 | void |
|
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142 | attachable::do_destroy () |
|
|
143 | { |
|
|
144 | invoke (EVENT_ATTACHABLE_DESTROY, DT_END); |
|
|
145 | |
|
|
146 | //TODO: call generic destroy callback |
|
|
147 | mortals.push_back (this); |
180 | mortals.push_back (this); |
148 | } |
181 | } |
149 | |
182 | |
150 | void |
183 | void |
151 | attachable::destroy () |
184 | attachable::destroy () |
… | |
… | |
153 | if (destroyed ()) |
186 | if (destroyed ()) |
154 | return; |
187 | return; |
155 | |
188 | |
156 | flags |= F_DESTROYED; |
189 | flags |= F_DESTROYED; |
157 | do_destroy (); |
190 | do_destroy (); |
|
|
191 | sever_self (); |
158 | } |
192 | } |
159 | |
193 | |
|
|
194 | void |
160 | void attachable::check_mortals () |
195 | attachable::check_mortals () |
161 | { |
196 | { |
162 | for (int i = 0; i < mortals.size (); ) |
197 | static int i = 0; |
|
|
198 | |
|
|
199 | for (;;) |
163 | { |
200 | { |
|
|
201 | if (i >= mortals.size ()) |
|
|
202 | { |
|
|
203 | i = 0; |
|
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204 | |
|
|
205 | if (mortals.size () > 1000) |
|
|
206 | LOG (llevInfo, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); |
|
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207 | |
|
|
208 | break; |
|
|
209 | } |
|
|
210 | |
164 | attachable *obj = mortals [i]; |
211 | attachable *obj = mortals [i]; |
165 | |
212 | |
166 | obj->refcnt_chk (); // unborrow from perl, if necessary |
213 | #if 0 |
167 | |
214 | if (obj->self)//D make this an assert later |
168 | if (obj->refcnt || obj->self) |
|
|
169 | { |
215 | { |
170 | #if 0 |
216 | LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ()); |
171 | if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (), |
217 | obj->sever_self (); |
172 | obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D |
218 | } |
173 | #endif |
219 | #endif |
174 | |
220 | |
|
|
221 | if (obj->refcnt) |
|
|
222 | { |
175 | ++i; // further delay freeing |
223 | ++i; // further delay freeing |
|
|
224 | |
|
|
225 | if (!(i & 0x3ff)) |
|
|
226 | break; |
176 | }//D |
227 | } |
177 | else |
228 | else |
178 | { |
229 | { |
179 | //Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D |
|
|
180 | mortals.erase (i); |
230 | mortals.erase (i); |
|
|
231 | obj->sever_self (); |
181 | delete obj; |
232 | delete obj; |
182 | } |
233 | } |
183 | } |
234 | } |
184 | } |
235 | } |
185 | |
236 | |
… | |
… | |
209 | |
260 | |
210 | static int |
261 | static int |
211 | attachable_free (pTHX_ SV *sv, MAGIC *mg) |
262 | attachable_free (pTHX_ SV *sv, MAGIC *mg) |
212 | { |
263 | { |
213 | attachable *at = (attachable *)mg->mg_ptr; |
264 | attachable *at = (attachable *)mg->mg_ptr; |
214 | assert (!(at->flags & attachable::F_BORROWED));//D//TODO//remove when stable |
265 | |
|
|
266 | //TODO: check if transaction behaviour is really required here |
|
|
267 | if (SV *self = (SV *)at->self) |
|
|
268 | { |
215 | at->self = 0; |
269 | at->self = 0; |
|
|
270 | SvREFCNT_dec (self); |
|
|
271 | } |
|
|
272 | |
216 | // next line makes sense, but most objects still have refcnt 0 by default |
273 | // next line makes sense, but most objects still have refcnt 0 by default |
217 | //at->refcnt_chk (); |
274 | //at->refcnt_chk (); |
218 | return 0; |
275 | return 0; |
219 | } |
276 | } |
220 | |
277 | |
… | |
… | |
229 | if (!obj->self) |
286 | if (!obj->self) |
230 | { |
287 | { |
231 | obj->self = newHV (); |
288 | obj->self = newHV (); |
232 | sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); |
289 | sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); |
233 | |
290 | |
234 | // borrow the refcnt from the object |
291 | // now bless the object _once_ |
235 | obj->flags |= attachable::F_BORROWED; |
292 | return sv_bless (newRV_inc ((SV *)obj->self), stash); |
236 | obj->refcnt_dec (); |
|
|
237 | } |
293 | } |
|
|
294 | else |
|
|
295 | { |
|
|
296 | SV *sv = newRV_inc ((SV *)obj->self); |
238 | |
297 | |
239 | return sv_bless (newRV_inc ((SV *)obj->self), stash); |
298 | if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not |
|
|
299 | SvAMAGIC_on (sv); |
|
|
300 | |
|
|
301 | return sv; |
|
|
302 | } |
240 | } |
303 | } |
241 | |
304 | |
242 | static void |
305 | static void |
243 | clearSVptr (SV *sv) |
306 | clearSVptr (SV *sv) |
244 | { |
307 | { |
… | |
… | |
297 | inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } |
360 | inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } |
298 | |
361 | |
299 | inline SV *to_sv (object & v) { return to_sv (&v); } |
362 | inline SV *to_sv (object & v) { return to_sv (&v); } |
300 | inline SV *to_sv (living & v) { return to_sv (&v); } |
363 | inline SV *to_sv (living & v) { return to_sv (&v); } |
301 | |
364 | |
302 | //TODO: |
365 | inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } |
303 | inline SV *to_sv (New_Face * v) { return to_sv (v->name); } |
|
|
304 | inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } |
366 | inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } |
305 | |
367 | |
306 | inline SV *to_sv (UUID v) |
368 | inline SV *to_sv (UUID v) |
307 | { |
369 | { |
308 | char buf[128]; |
370 | char buf[128]; |
309 | snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq); |
371 | snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq); |
310 | return newSVpv (buf, 0); |
372 | return newSVpv (buf, 0); |
311 | } |
373 | } |
312 | |
374 | |
313 | inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } |
375 | inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } |
314 | inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } |
376 | inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } |
… | |
… | |
328 | inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } |
390 | inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } |
329 | inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } |
391 | inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } |
330 | inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } |
392 | inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } |
331 | inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } |
393 | inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } |
332 | inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } |
394 | inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } |
|
|
395 | inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } |
333 | inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } |
396 | inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } |
334 | inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); } |
397 | inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); } |
335 | inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } |
398 | inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } |
336 | |
399 | |
337 | inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO |
400 | //inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } |
338 | inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO |
401 | inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } |
339 | |
402 | |
340 | template<class T> |
403 | template<class T> |
341 | inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } |
404 | inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } |
342 | |
405 | |
343 | template<int N> |
406 | template<int N> |
344 | inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } |
407 | inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } |
345 | |
408 | |
346 | inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); } |
|
|
347 | inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } |
409 | inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } |
348 | inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } |
410 | inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } |
349 | inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } |
411 | inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } |
350 | inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } |
412 | inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } |
|
|
413 | |
|
|
414 | inline void sv_to (SV *sv, std::string &v) |
|
|
415 | { |
|
|
416 | STRLEN len; |
|
|
417 | char *data = SvPVbyte (sv, len); |
|
|
418 | v.assign (data, len); |
|
|
419 | } |
351 | |
420 | |
352 | inline void sv_to (SV *sv, UUID &v) |
421 | inline void sv_to (SV *sv, UUID &v) |
353 | { |
422 | { |
354 | unsigned int version; |
423 | unsigned int version; |
355 | |
424 | |
… | |
… | |
478 | { |
547 | { |
479 | if (!ext->cb) |
548 | if (!ext->cb) |
480 | ext->cb = newAV (); |
549 | ext->cb = newAV (); |
481 | |
550 | |
482 | return newRV_inc ((SV *)ext->cb); |
551 | return newRV_inc ((SV *)ext->cb); |
483 | } |
|
|
484 | |
|
|
485 | #if 0 |
|
|
486 | void attachable::clear () |
|
|
487 | { |
|
|
488 | if (self) |
|
|
489 | { |
|
|
490 | // disconnect Perl from C, to avoid crashes |
|
|
491 | sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext); |
|
|
492 | |
|
|
493 | // clear the perl hash, might or might not be a good idea |
|
|
494 | hv_clear ((HV *)SvRV ((SV *)self)); |
|
|
495 | |
|
|
496 | SvREFCNT_dec (self); |
|
|
497 | self = 0; |
|
|
498 | } |
|
|
499 | |
|
|
500 | if (cb) |
|
|
501 | { |
|
|
502 | SvREFCNT_dec (cb); |
|
|
503 | cb = 0; |
|
|
504 | } |
|
|
505 | |
|
|
506 | attach = 0; |
|
|
507 | } |
|
|
508 | #endif |
|
|
509 | |
|
|
510 | void attachable::optimise () |
|
|
511 | { |
|
|
512 | if (self |
|
|
513 | && SvREFCNT (self) == 1 |
|
|
514 | && !HvTOTALKEYS (self)) |
|
|
515 | { |
|
|
516 | flags &= ~F_BORROWED; |
|
|
517 | refcnt_inc (); |
|
|
518 | SvREFCNT_dec ((SV *)self); |
|
|
519 | } |
|
|
520 | } |
552 | } |
521 | |
553 | |
522 | ///////////////////////////////////////////////////////////////////////////// |
554 | ///////////////////////////////////////////////////////////////////////////// |
523 | |
555 | |
524 | extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) |
556 | extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) |
… | |
… | |
583 | perl = perl_alloc (); |
615 | perl = perl_alloc (); |
584 | perl_construct (perl); |
616 | perl_construct (perl); |
585 | |
617 | |
586 | PL_exit_flags |= PERL_EXIT_DESTRUCT_END; |
618 | PL_exit_flags |= PERL_EXIT_DESTRUCT_END; |
587 | |
619 | |
588 | char *argv[] = { |
620 | const char *argv[] = { |
589 | "", |
621 | settings.argv [0], |
590 | "-e" |
622 | "-e" |
591 | "use Event; use Coro;" // required for bootstrap |
623 | "use Event; use Coro;" // required for bootstrap |
592 | "cf->bootstrap;" // required for datadir :*> |
624 | "cf->bootstrap;" // required for datadir :*> |
593 | "unshift @INC, cf::datadir ();" |
625 | "unshift @INC, cf::datadir ();" |
594 | "require cf;" |
626 | "require cf;" |
595 | }; |
627 | }; |
596 | |
628 | |
597 | if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) |
629 | if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) |
|
|
630 | || perl_run (perl)) |
598 | { |
631 | { |
599 | printf ("unable to initialize perl-interpreter, aborting.\n"); |
632 | printf ("unable to initialize perl-interpreter, aborting.\n"); |
600 | exit (EXIT_FAILURE); |
633 | exit (EXIT_FAILURE); |
601 | } |
634 | } |
|
|
635 | |
|
|
636 | { |
|
|
637 | dSP; |
|
|
638 | |
|
|
639 | PUSHMARK (SP); |
|
|
640 | PUTBACK; |
|
|
641 | call_pv ("cf::init", G_DISCARD | G_VOID); |
|
|
642 | } |
602 | } |
643 | } |
603 | |
644 | |
604 | void cfperl_main () |
645 | void cfperl_main () |
605 | { |
646 | { |
606 | dSP; |
647 | dSP; |
… | |
… | |
820 | } |
861 | } |
821 | |
862 | |
822 | ///////////////////////////////////////////////////////////////////////////// |
863 | ///////////////////////////////////////////////////////////////////////////// |
823 | |
864 | |
824 | void |
865 | void |
825 | maptile::emergency_save () |
866 | cfperl_emergency_save () |
826 | { |
867 | { |
827 | CALL_BEGIN (0); |
868 | CALL_BEGIN (0); |
828 | CALL_CALL ("cf::map::emergency_save", G_VOID); |
869 | CALL_CALL ("cf::emergency_save", G_VOID); |
829 | CALL_END; |
870 | CALL_END; |
830 | } |
871 | } |
831 | |
872 | |
|
|
873 | void |
|
|
874 | cfperl_cleanup (int make_core) |
|
|
875 | { |
|
|
876 | CALL_BEGIN (1); |
|
|
877 | CALL_ARG (make_core); |
|
|
878 | CALL_CALL ("cf::post_cleanup", G_VOID); |
|
|
879 | CALL_END; |
|
|
880 | } |
|
|
881 | |
832 | maptile * |
882 | maptile * |
833 | maptile::load_map_sync (const char *path, maptile *origin) |
883 | maptile::find_sync (const char *path, maptile *origin) |
834 | { |
884 | { |
835 | CALL_BEGIN (2); |
885 | CALL_BEGIN (2); |
836 | CALL_ARG (path); |
886 | CALL_ARG (path); |
837 | CALL_ARG (origin); |
887 | CALL_ARG (origin); |
838 | CALL_CALL ("cf::map::load_map_sync", G_SCALAR); |
888 | CALL_CALL ("cf::map::find_sync", G_SCALAR); |
839 | |
889 | |
840 | maptile *retval; |
890 | maptile *retval; |
841 | |
891 | |
842 | if (count) |
892 | if (count) |
843 | sv_to (POPs, retval); |
893 | sv_to (POPs, retval); |
… | |
… | |
845 | retval = 0; |
895 | retval = 0; |
846 | |
896 | |
847 | CALL_END; |
897 | CALL_END; |
848 | |
898 | |
849 | return retval; |
899 | return retval; |
|
|
900 | } |
|
|
901 | |
|
|
902 | maptile * |
|
|
903 | maptile::find_async (const char *path, maptile *origin) |
|
|
904 | { |
|
|
905 | CALL_BEGIN (2); |
|
|
906 | CALL_ARG (path); |
|
|
907 | CALL_ARG (origin); |
|
|
908 | CALL_CALL ("cf::map::find_async", G_SCALAR); |
|
|
909 | |
|
|
910 | maptile *retval; |
|
|
911 | |
|
|
912 | if (count) |
|
|
913 | sv_to (POPs, retval); |
|
|
914 | else |
|
|
915 | retval = 0; |
|
|
916 | |
|
|
917 | CALL_END; |
|
|
918 | |
|
|
919 | return retval; |
|
|
920 | } |
|
|
921 | |
|
|
922 | void |
|
|
923 | maptile::do_load_sync () |
|
|
924 | { |
|
|
925 | CALL_BEGIN (1); |
|
|
926 | CALL_ARG (this); |
|
|
927 | CALL_CALL ("cf::map::do_load_sync", G_SCALAR); |
|
|
928 | CALL_END; |
850 | } |
929 | } |
851 | |
930 | |
852 | void |
931 | void |
853 | maptile::change_all_map_light (int change) |
932 | maptile::change_all_map_light (int change) |
854 | { |
933 | { |
… | |
… | |
869 | CALL_ARG (exit); |
948 | CALL_ARG (exit); |
870 | CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
949 | CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
871 | CALL_END; |
950 | CALL_END; |
872 | } |
951 | } |
873 | |
952 | |
|
|
953 | void |
|
|
954 | log_backtrace (const char *msg) |
|
|
955 | { |
|
|
956 | #if HAVE_BACKTRACE |
|
|
957 | void *addr [20]; |
|
|
958 | int size = backtrace (addr, 20); |
|
|
959 | |
|
|
960 | CALL_BEGIN (size); |
|
|
961 | CALL_ARG (msg); |
|
|
962 | for (int i = 0; i < size; ++i) |
|
|
963 | CALL_ARG ((IV)addr [i]); |
|
|
964 | CALL_CALL ("cf::_log_backtrace", G_VOID); |
|
|
965 | CALL_END; |
|
|
966 | #endif |
|
|
967 | } |
|
|
968 | |
874 | ///////////////////////////////////////////////////////////////////////////// |
969 | ///////////////////////////////////////////////////////////////////////////// |
875 | |
970 | |
876 | struct EventAPI *watcher_base::GEventAPI; |
971 | struct EventAPI *watcher_base::GEventAPI; |
877 | struct CoroAPI *coroapi::GCoroAPI; |
972 | struct CoroAPI *coroapi::GCoroAPI; |
878 | |
973 | |
|
|
974 | int coroapi::cede_counter; |
|
|
975 | double (*coroapi::time)(); |
|
|
976 | double coroapi::next_cede; |
|
|
977 | |
|
|
978 | void coroapi::do_cede_to_tick () |
|
|
979 | { |
|
|
980 | cede_counter = 0; |
|
|
981 | |
|
|
982 | cede (); |
|
|
983 | |
|
|
984 | next_cede += (TICK / CEDES_PER_TICK) * 0.99; |
|
|
985 | if (next_cede > SvNV (sv_next_tick) - 0.02) |
|
|
986 | next_cede = SvNV (sv_next_tick); |
|
|
987 | } |
|
|
988 | |
|
|
989 | void coroapi::do_cede_every () |
|
|
990 | { |
|
|
991 | cede_counter = 0; |
|
|
992 | |
|
|
993 | if (coroapi::nready ()) |
|
|
994 | coroapi::cede (); |
|
|
995 | } |
|
|
996 | |
|
|
997 | void coroapi::do_cede_to_tick_every () |
|
|
998 | { |
|
|
999 | cede_counter = 0; |
|
|
1000 | |
|
|
1001 | cede_to_tick (); |
|
|
1002 | } |
|
|
1003 | |
|
|
1004 | void |
|
|
1005 | coroapi::wait_for_tick () |
|
|
1006 | { |
|
|
1007 | CALL_BEGIN (0); |
|
|
1008 | CALL_CALL ("cf::wait_for_tick", G_DISCARD); |
|
|
1009 | CALL_END; |
|
|
1010 | } |
|
|
1011 | |
|
|
1012 | void |
|
|
1013 | coroapi::wait_for_tick_begin () |
|
|
1014 | { |
|
|
1015 | CALL_BEGIN (0); |
|
|
1016 | CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); |
|
|
1017 | CALL_END; |
|
|
1018 | } |
|
|
1019 | |
|
|
1020 | static void |
879 | static void iw_dispatch (pe_event *ev) |
1021 | iw_dispatch (pe_event *ev) |
880 | { |
1022 | { |
881 | iw *w = (iw *)ev->ext_data; |
1023 | iw *w = (iw *)ev->ext_data; |
882 | w->call (*w); |
1024 | w->call (*w); |
883 | } |
1025 | } |
884 | |
1026 | |
885 | void |
1027 | void |
886 | iw::alloc () |
1028 | iw::alloc () |
887 | { |
1029 | { |
888 | pe = GEventAPI->new_idle (0, 0); |
1030 | pe = GEventAPI->new_idle (0, 0); |
889 | |
1031 | |
|
|
1032 | WaREENTRANT_off (pe); |
890 | pe->base.callback = (void *)iw_dispatch; |
1033 | pe->base.callback = (void *)iw_dispatch; |
891 | pe->base.ext_data = (void *)this; |
1034 | pe->base.ext_data = (void *)this; |
892 | } |
1035 | } |
893 | |
1036 | |
894 | static void iow_dispatch (pe_event *ev) |
1037 | static void iow_dispatch (pe_event *ev) |
… | |
… | |
900 | void |
1043 | void |
901 | iow::alloc () |
1044 | iow::alloc () |
902 | { |
1045 | { |
903 | pe = GEventAPI->new_io (0, 0); |
1046 | pe = GEventAPI->new_io (0, 0); |
904 | |
1047 | |
|
|
1048 | WaREENTRANT_off (pe); |
905 | pe->base.callback = (void *)iow_dispatch; |
1049 | pe->base.callback = (void *)iow_dispatch; |
906 | pe->base.ext_data = (void *)this; |
1050 | pe->base.ext_data = (void *)this; |
907 | |
1051 | |
908 | pe->fd = -1; |
1052 | pe->fd = -1; |
909 | pe->poll = 0; |
1053 | pe->poll = 0; |
… | |
… | |
945 | stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); |
1089 | stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); |
946 | stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); |
1090 | stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); |
947 | stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); |
1091 | stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); |
948 | stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); |
1092 | stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); |
949 | |
1093 | |
950 | sv_runtime = get_sv ("cf::RUNTIME", 1); |
1094 | sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); |
951 | sv_upgrade (sv_runtime, SVt_NV); |
1095 | sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); |
952 | |
1096 | |
953 | cb_global = get_av ("cf::CB_GLOBAL", 1); |
1097 | cb_global = get_av ("cf::CB_GLOBAL", 1); |
954 | cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); |
1098 | cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); |
955 | cb_object = get_av ("cf::CB_OBJECT", 1); |
1099 | cb_object = get_av ("cf::CB_OBJECT", 1); |
956 | cb_player = get_av ("cf::CB_PLAYER", 1); |
1100 | cb_player = get_av ("cf::CB_PLAYER", 1); |
… | |
… | |
961 | |
1105 | |
962 | MODULE = cf PACKAGE = cf PREFIX = cf_ |
1106 | MODULE = cf PACKAGE = cf PREFIX = cf_ |
963 | |
1107 | |
964 | BOOT: |
1108 | BOOT: |
965 | { |
1109 | { |
966 | _connect_to_perl (); |
|
|
967 | |
|
|
968 | I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; |
1110 | I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; |
969 | I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; |
1111 | I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; |
970 | |
1112 | |
|
|
1113 | _connect_to_perl (); |
|
|
1114 | |
971 | newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); |
1115 | newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); |
|
|
1116 | |
|
|
1117 | { |
|
|
1118 | require_pv ("Time::HiRes"); |
|
|
1119 | |
|
|
1120 | SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); |
|
|
1121 | if (!svp) croak ("Time::HiRes is required"); |
|
|
1122 | if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); |
|
|
1123 | coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); |
|
|
1124 | } |
972 | |
1125 | |
973 | static const struct { |
1126 | static const struct { |
974 | const char *name; |
1127 | const char *name; |
975 | IV iv; |
1128 | IV iv; |
976 | } *civ, const_iv[] = { |
1129 | } *civ, const_iv[] = { |
977 | # define const_iv(name) { # name, (IV)name }, |
1130 | # define const_iv(name) { # name, (IV)name }, |
978 | const_iv (llevError) |
1131 | const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) |
979 | const_iv (llevInfo) |
1132 | const_iv (logBacktrace) |
980 | const_iv (llevDebug) |
1133 | |
981 | const_iv (llevMonster) |
1134 | const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) |
|
|
1135 | |
|
|
1136 | const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
982 | |
1137 | |
983 | const_iv (MAX_TIME) |
1138 | const_iv (MAX_TIME) |
984 | const_iv (PLAYER) |
1139 | |
985 | const_iv (TRANSPORT) |
|
|
986 | const_iv (ROD) |
|
|
987 | const_iv (TREASURE) |
|
|
988 | const_iv (POTION) |
|
|
989 | const_iv (FOOD) |
|
|
990 | const_iv (POISON) |
|
|
991 | const_iv (BOOK) |
|
|
992 | const_iv (CLOCK) |
|
|
993 | const_iv (ARROW) |
|
|
994 | const_iv (BOW) |
|
|
995 | const_iv (WEAPON) |
|
|
996 | const_iv (ARMOUR) |
|
|
997 | const_iv (PEDESTAL) |
|
|
998 | const_iv (ALTAR) |
|
|
999 | const_iv (LOCKED_DOOR) |
|
|
1000 | const_iv (SPECIAL_KEY) |
|
|
1001 | const_iv (MAP) |
|
|
1002 | const_iv (DOOR) |
|
|
1003 | const_iv (KEY) |
|
|
1004 | const_iv (TIMED_GATE) |
|
|
1005 | const_iv (TRIGGER) |
|
|
1006 | const_iv (GRIMREAPER) |
|
|
1007 | const_iv (MAGIC_EAR) |
|
|
1008 | const_iv (TRIGGER_BUTTON) |
|
|
1009 | const_iv (TRIGGER_ALTAR) |
|
|
1010 | const_iv (TRIGGER_PEDESTAL) |
|
|
1011 | const_iv (SHIELD) |
|
|
1012 | const_iv (HELMET) |
|
|
1013 | const_iv (HORN) |
|
|
1014 | const_iv (MONEY) |
|
|
1015 | const_iv (CLASS) |
|
|
1016 | const_iv (GRAVESTONE) |
|
|
1017 | const_iv (AMULET) |
|
|
1018 | const_iv (PLAYERMOVER) |
|
|
1019 | const_iv (TELEPORTER) |
|
|
1020 | const_iv (CREATOR) |
|
|
1021 | const_iv (SKILL) |
|
|
1022 | const_iv (EARTHWALL) |
|
|
1023 | const_iv (GOLEM) |
|
|
1024 | const_iv (THROWN_OBJ) |
|
|
1025 | const_iv (BLINDNESS) |
|
|
1026 | const_iv (GOD) |
|
|
1027 | const_iv (DETECTOR) |
|
|
1028 | const_iv (TRIGGER_MARKER) |
|
|
1029 | const_iv (DEAD_OBJECT) |
|
|
1030 | const_iv (DRINK) |
|
|
1031 | const_iv (MARKER) |
|
|
1032 | const_iv (HOLY_ALTAR) |
|
|
1033 | const_iv (PLAYER_CHANGER) |
|
|
1034 | const_iv (BATTLEGROUND) |
|
|
1035 | const_iv (PEACEMAKER) |
|
|
1036 | const_iv (GEM) |
|
|
1037 | const_iv (FIREWALL) |
|
|
1038 | const_iv (ANVIL) |
|
|
1039 | const_iv (CHECK_INV) |
|
|
1040 | const_iv (MOOD_FLOOR) |
1140 | const_iv (NUM_BODY_LOCATIONS) |
1041 | const_iv (EXIT) |
1141 | const_iv (body_range) const_iv (body_shield) const_iv (body_combat) |
1042 | const_iv (ENCOUNTER) |
1142 | const_iv (body_arm) const_iv (body_torso) const_iv (body_head) |
1043 | const_iv (SHOP_FLOOR) |
1143 | const_iv (body_neck) const_iv (body_skill) const_iv (body_finger) |
1044 | const_iv (SHOP_MAT) |
1144 | const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand) |
1045 | const_iv (RING) |
1145 | const_iv (body_wrist) const_iv (body_waist) |
1046 | const_iv (FLOOR) |
1146 | |
1047 | const_iv (FLESH) |
1147 | const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) |
1048 | const_iv (INORGANIC) |
1148 | const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) |
1049 | const_iv (SKILL_TOOL) |
1149 | const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) |
1050 | const_iv (LIGHTER) |
1150 | const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) |
1051 | const_iv (BUILDABLE_WALL) |
1151 | const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY) |
1052 | const_iv (MISC_OBJECT) |
1152 | const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR) |
1053 | const_iv (LAMP) |
1153 | const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD) |
1054 | const_iv (DUPLICATOR) |
1154 | const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS) |
1055 | const_iv (SPELLBOOK) |
1155 | const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER) |
1056 | const_iv (CLOAK) |
1156 | const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM) |
1057 | const_iv (SPINNER) |
1157 | const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR) |
1058 | const_iv (GATE) |
1158 | const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER) |
1059 | const_iv (BUTTON) |
1159 | const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER) |
1060 | const_iv (CF_HANDLE) |
1160 | const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV) |
1061 | const_iv (HOLE) |
1161 | const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) |
1062 | const_iv (TRAPDOOR) |
1162 | const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) |
1063 | const_iv (SIGN) |
1163 | const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) |
1064 | const_iv (BOOTS) |
1164 | const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) |
1065 | const_iv (GLOVES) |
1165 | const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) |
1066 | const_iv (SPELL) |
1166 | const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) |
1067 | const_iv (SPELL_EFFECT) |
1167 | const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) |
1068 | const_iv (CONVERTER) |
1168 | const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) |
1069 | const_iv (BRACERS) |
1169 | const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) |
1070 | const_iv (POISONING) |
1170 | const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) |
1071 | const_iv (SAVEBED) |
1171 | const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) |
1072 | const_iv (WAND) |
1172 | const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) |
1073 | const_iv (SCROLL) |
1173 | const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) |
1074 | const_iv (DIRECTOR) |
1174 | const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) |
1075 | const_iv (GIRDLE) |
|
|
1076 | const_iv (FORCE) |
|
|
1077 | const_iv (POTION_EFFECT) |
|
|
1078 | const_iv (EVENT_CONNECTOR) |
|
|
1079 | const_iv (CLOSE_CON) |
|
|
1080 | const_iv (CONTAINER) |
|
|
1081 | const_iv (ARMOUR_IMPROVER) |
|
|
1082 | const_iv (WEAPON_IMPROVER) |
|
|
1083 | const_iv (SKILLSCROLL) |
|
|
1084 | const_iv (DEEP_SWAMP) |
|
|
1085 | const_iv (IDENTIFY_ALTAR) |
|
|
1086 | const_iv (MENU) |
|
|
1087 | const_iv (RUNE) |
|
|
1088 | const_iv (TRAP) |
|
|
1089 | const_iv (POWER_CRYSTAL) |
|
|
1090 | const_iv (CORPSE) |
|
|
1091 | const_iv (DISEASE) |
|
|
1092 | const_iv (SYMPTOM) |
|
|
1093 | const_iv (BUILDER) |
|
|
1094 | const_iv (MATERIAL) |
|
|
1095 | const_iv (ITEM_TRANSFORMER) |
|
|
1096 | |
1175 | |
1097 | const_iv (NUM_SUBTYPES) |
1176 | const_iv (NUM_SUBTYPES) |
1098 | |
1177 | |
1099 | const_iv (ST_BD_BUILD) |
1178 | const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) |
1100 | const_iv (ST_BD_REMOVE) |
1179 | const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) |
1101 | |
1180 | |
1102 | const_iv (ST_MAT_FLOOR) |
1181 | const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) |
1103 | const_iv (ST_MAT_WALL) |
1182 | const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN) |
1104 | const_iv (ST_MAT_ITEM) |
1183 | const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW) |
|
|
1184 | const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION) |
|
|
1185 | const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL) |
|
|
1186 | const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL) |
|
|
1187 | const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE) |
1105 | |
1188 | |
1106 | const_iv (AT_PHYSICAL) |
1189 | const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) |
1107 | const_iv (AT_MAGIC) |
1190 | const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) |
1108 | const_iv (AT_FIRE) |
|
|
1109 | const_iv (AT_ELECTRICITY) |
|
|
1110 | const_iv (AT_COLD) |
|
|
1111 | const_iv (AT_CONFUSION) |
|
|
1112 | const_iv (AT_ACID) |
|
|
1113 | const_iv (AT_DRAIN) |
|
|
1114 | const_iv (AT_WEAPONMAGIC) |
|
|
1115 | const_iv (AT_GHOSTHIT) |
|
|
1116 | const_iv (AT_POISON) |
|
|
1117 | const_iv (AT_SLOW) |
|
|
1118 | const_iv (AT_PARALYZE) |
|
|
1119 | const_iv (AT_TURN_UNDEAD) |
|
|
1120 | const_iv (AT_FEAR) |
|
|
1121 | const_iv (AT_CANCELLATION) |
|
|
1122 | const_iv (AT_DEPLETE) |
|
|
1123 | const_iv (AT_DEATH) |
|
|
1124 | const_iv (AT_CHAOS) |
|
|
1125 | const_iv (AT_COUNTERSPELL) |
|
|
1126 | const_iv (AT_GODPOWER) |
|
|
1127 | const_iv (AT_HOLYWORD) |
|
|
1128 | const_iv (AT_BLIND) |
|
|
1129 | const_iv (AT_INTERNAL) |
|
|
1130 | const_iv (AT_LIFE_STEALING) |
|
|
1131 | const_iv (AT_DISEASE) |
|
|
1132 | |
|
|
1133 | const_iv (WEAP_HIT) |
|
|
1134 | const_iv (WEAP_SLASH) |
|
|
1135 | const_iv (WEAP_PIERCE) |
|
|
1136 | const_iv (WEAP_CLEAVE) |
|
|
1137 | const_iv (WEAP_SLICE) |
|
|
1138 | const_iv (WEAP_STAB) |
|
|
1139 | const_iv (WEAP_WHIP) |
|
|
1140 | const_iv (WEAP_CRUSH) |
|
|
1141 | const_iv (WEAP_BLUD) |
1191 | const_iv (WEAP_BLUD) |
1142 | |
1192 | |
1143 | const_iv (FLAG_ALIVE) |
1193 | const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) |
1144 | const_iv (FLAG_WIZ) |
1194 | const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) |
1145 | const_iv (FLAG_REMOVED) |
1195 | const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) |
1146 | const_iv (FLAG_FREED) |
1196 | const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) |
1147 | const_iv (FLAG_WAS_WIZ) |
1197 | const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) |
1148 | const_iv (FLAG_APPLIED) |
1198 | const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) |
1149 | const_iv (FLAG_UNPAID) |
1199 | const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) |
1150 | const_iv (FLAG_USE_SHIELD) |
1200 | const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE) |
1151 | const_iv (FLAG_NO_PICK) |
1201 | const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE) |
1152 | const_iv (FLAG_ANIMATE) |
1202 | const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE) |
1153 | const_iv (FLAG_MONSTER) |
1203 | const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL) |
1154 | const_iv (FLAG_FRIENDLY) |
1204 | const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON) |
1155 | const_iv (FLAG_GENERATOR) |
1205 | const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS) |
1156 | const_iv (FLAG_IS_THROWN) |
1206 | const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH) |
1157 | const_iv (FLAG_AUTO_APPLY) |
1207 | const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK) |
1158 | const_iv (FLAG_PLAYER_SOLD) |
1208 | const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED) |
1159 | const_iv (FLAG_SEE_INVISIBLE) |
1209 | const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) |
1160 | const_iv (FLAG_CAN_ROLL) |
1210 | const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) |
1161 | const_iv (FLAG_OVERLAY_FLOOR) |
1211 | const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) |
1162 | const_iv (FLAG_IS_TURNABLE) |
1212 | const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) |
1163 | const_iv (FLAG_IS_USED_UP) |
1213 | const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) |
1164 | const_iv (FLAG_IDENTIFIED) |
1214 | const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) |
1165 | const_iv (FLAG_REFLECTING) |
1215 | const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) |
1166 | const_iv (FLAG_CHANGING) |
1216 | const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) |
1167 | const_iv (FLAG_SPLITTING) |
1217 | const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) |
1168 | const_iv (FLAG_HITBACK) |
1218 | const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) |
1169 | const_iv (FLAG_STARTEQUIP) |
|
|
1170 | const_iv (FLAG_BLOCKSVIEW) |
|
|
1171 | const_iv (FLAG_UNDEAD) |
|
|
1172 | const_iv (FLAG_SCARED) |
|
|
1173 | const_iv (FLAG_UNAGGRESSIVE) |
|
|
1174 | const_iv (FLAG_REFL_MISSILE) |
|
|
1175 | const_iv (FLAG_REFL_SPELL) |
|
|
1176 | const_iv (FLAG_NO_MAGIC) |
|
|
1177 | const_iv (FLAG_NO_FIX_PLAYER) |
|
|
1178 | const_iv (FLAG_IS_LIGHTABLE) |
|
|
1179 | const_iv (FLAG_TEAR_DOWN) |
|
|
1180 | const_iv (FLAG_RUN_AWAY) |
|
|
1181 | const_iv (FLAG_PICK_UP) |
|
|
1182 | const_iv (FLAG_UNIQUE) |
|
|
1183 | const_iv (FLAG_NO_DROP) |
|
|
1184 | const_iv (FLAG_WIZCAST) |
|
|
1185 | const_iv (FLAG_CAST_SPELL) |
|
|
1186 | const_iv (FLAG_USE_SCROLL) |
|
|
1187 | const_iv (FLAG_USE_RANGE) |
|
|
1188 | const_iv (FLAG_USE_BOW) |
|
|
1189 | const_iv (FLAG_USE_ARMOUR) |
|
|
1190 | const_iv (FLAG_USE_WEAPON) |
|
|
1191 | const_iv (FLAG_USE_RING) |
|
|
1192 | const_iv (FLAG_READY_RANGE) |
|
|
1193 | const_iv (FLAG_READY_BOW) |
|
|
1194 | const_iv (FLAG_XRAYS) |
|
|
1195 | const_iv (FLAG_NO_APPLY) |
|
|
1196 | const_iv (FLAG_IS_FLOOR) |
|
|
1197 | const_iv (FLAG_LIFESAVE) |
|
|
1198 | const_iv (FLAG_NO_STRENGTH) |
|
|
1199 | const_iv (FLAG_SLEEP) |
|
|
1200 | const_iv (FLAG_STAND_STILL) |
|
|
1201 | const_iv (FLAG_RANDOM_MOVE) |
|
|
1202 | const_iv (FLAG_ONLY_ATTACK) |
|
|
1203 | const_iv (FLAG_CONFUSED) |
|
|
1204 | const_iv (FLAG_STEALTH) |
|
|
1205 | const_iv (FLAG_WIZPASS) |
|
|
1206 | const_iv (FLAG_IS_LINKED) |
|
|
1207 | const_iv (FLAG_CURSED) |
|
|
1208 | const_iv (FLAG_DAMNED) |
|
|
1209 | const_iv (FLAG_SEE_ANYWHERE) |
|
|
1210 | const_iv (FLAG_KNOWN_MAGICAL) |
|
|
1211 | const_iv (FLAG_KNOWN_CURSED) |
|
|
1212 | const_iv (FLAG_CAN_USE_SKILL) |
|
|
1213 | const_iv (FLAG_BEEN_APPLIED) |
|
|
1214 | const_iv (FLAG_READY_SCROLL) |
|
|
1215 | const_iv (FLAG_USE_ROD) |
|
|
1216 | const_iv (FLAG_USE_HORN) |
|
|
1217 | const_iv (FLAG_MAKE_INVIS) |
|
|
1218 | const_iv (FLAG_INV_LOCKED) |
|
|
1219 | const_iv (FLAG_IS_WOODED) |
|
|
1220 | const_iv (FLAG_IS_HILLY) |
|
|
1221 | const_iv (FLAG_READY_SKILL) |
|
|
1222 | const_iv (FLAG_READY_WEAPON) |
|
|
1223 | const_iv (FLAG_NO_SKILL_IDENT) |
|
|
1224 | const_iv (FLAG_BLIND) |
|
|
1225 | const_iv (FLAG_SEE_IN_DARK) |
|
|
1226 | const_iv (FLAG_IS_CAULDRON) |
|
|
1227 | const_iv (FLAG_NO_STEAL) |
|
|
1228 | const_iv (FLAG_ONE_HIT) |
|
|
1229 | const_iv (FLAG_CLIENT_SENT) |
|
|
1230 | const_iv (FLAG_BERSERK) |
|
|
1231 | const_iv (FLAG_NEUTRAL) |
|
|
1232 | const_iv (FLAG_NO_ATTACK) |
|
|
1233 | const_iv (FLAG_NO_DAMAGE) |
|
|
1234 | const_iv (FLAG_OBJ_ORIGINAL) |
|
|
1235 | const_iv (FLAG_OBJ_SAVE_ON_OVL) |
|
|
1236 | const_iv (FLAG_ACTIVATE_ON_PUSH) |
|
|
1237 | const_iv (FLAG_ACTIVATE_ON_RELEASE) |
|
|
1238 | const_iv (FLAG_IS_WATER) |
|
|
1239 | const_iv (FLAG_CONTENT_ON_GEN) |
|
|
1240 | const_iv (FLAG_IS_A_TEMPLATE) |
|
|
1241 | const_iv (FLAG_IS_BUILDABLE) |
|
|
1242 | |
1219 | |
1243 | const_iv (NDI_BLACK) |
1220 | const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) |
1244 | const_iv (NDI_WHITE) |
1221 | const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) |
1245 | const_iv (NDI_NAVY) |
1222 | const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) |
1246 | const_iv (NDI_RED) |
1223 | const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) |
1247 | const_iv (NDI_ORANGE) |
|
|
1248 | const_iv (NDI_BLUE) |
|
|
1249 | const_iv (NDI_DK_ORANGE) |
|
|
1250 | const_iv (NDI_GREEN) |
|
|
1251 | const_iv (NDI_LT_GREEN) |
|
|
1252 | const_iv (NDI_GREY) |
|
|
1253 | const_iv (NDI_BROWN) |
|
|
1254 | const_iv (NDI_GOLD) |
|
|
1255 | const_iv (NDI_TAN) |
|
|
1256 | const_iv (NDI_MAX_COLOR) |
|
|
1257 | const_iv (NDI_COLOR_MASK) |
|
|
1258 | const_iv (NDI_UNIQUE) |
|
|
1259 | const_iv (NDI_ALL) |
1224 | const_iv (NDI_ALL) |
1260 | |
1225 | |
1261 | const_iv (UPD_LOCATION) |
1226 | const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) |
1262 | const_iv (UPD_FLAGS) |
1227 | const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) |
1263 | const_iv (UPD_WEIGHT) |
|
|
1264 | const_iv (UPD_FACE) |
|
|
1265 | const_iv (UPD_NAME) |
|
|
1266 | const_iv (UPD_ANIM) |
|
|
1267 | const_iv (UPD_ANIMSPEED) |
|
|
1268 | const_iv (UPD_NROF) |
|
|
1269 | |
1228 | |
1270 | const_iv (UPD_SP_MANA) |
1229 | const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) |
1271 | const_iv (UPD_SP_GRACE) |
|
|
1272 | const_iv (UPD_SP_DAMAGE) |
|
|
1273 | |
1230 | |
1274 | const_iv (F_APPLIED) |
1231 | const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) |
1275 | const_iv (F_LOCATION) |
1232 | const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) |
1276 | const_iv (F_UNPAID) |
|
|
1277 | const_iv (F_MAGIC) |
|
|
1278 | const_iv (F_CURSED) |
|
|
1279 | const_iv (F_DAMNED) |
|
|
1280 | const_iv (F_OPEN) |
|
|
1281 | const_iv (F_NOPICK) |
|
|
1282 | const_iv (F_LOCKED) |
1233 | const_iv (F_LOCKED) |
1283 | |
1234 | |
1284 | const_iv (F_BUY) |
1235 | const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) |
1285 | const_iv (F_SHOP) |
|
|
1286 | const_iv (F_SELL) |
|
|
1287 | |
1236 | |
1288 | const_iv (P_BLOCKSVIEW) |
1237 | const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) |
1289 | const_iv (P_PLAYER) |
1238 | const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) |
1290 | const_iv (P_NO_MAGIC) |
|
|
1291 | const_iv (P_IS_ALIVE) |
|
|
1292 | const_iv (P_NO_CLERIC) |
|
|
1293 | const_iv (P_NEED_UPDATE) |
|
|
1294 | const_iv (P_OUT_OF_MAP) |
|
|
1295 | const_iv (P_NEW_MAP) |
|
|
1296 | |
1239 | |
1297 | const_iv (UP_OBJ_INSERT) |
1240 | const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) |
1298 | const_iv (UP_OBJ_REMOVE) |
|
|
1299 | const_iv (UP_OBJ_CHANGE) |
|
|
1300 | const_iv (UP_OBJ_FACE) |
|
|
1301 | |
1241 | |
1302 | const_iv (INS_NO_MERGE) |
1242 | const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) |
1303 | const_iv (INS_ABOVE_FLOOR_ONLY) |
1243 | const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) |
1304 | const_iv (INS_NO_WALK_ON) |
|
|
1305 | const_iv (INS_ON_TOP) |
|
|
1306 | const_iv (INS_BELOW_ORIGINATOR) |
|
|
1307 | const_iv (INS_MAP_LOAD) |
|
|
1308 | |
1244 | |
1309 | const_iv (WILL_APPLY_HANDLE) |
1245 | const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) |
1310 | const_iv (WILL_APPLY_TREASURE) |
1246 | const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) |
1311 | const_iv (WILL_APPLY_EARTHWALL) |
|
|
1312 | const_iv (WILL_APPLY_DOOR) |
|
|
1313 | const_iv (WILL_APPLY_FOOD) |
|
|
1314 | |
1247 | |
1315 | const_iv (SAVE_MODE) |
1248 | const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) |
1316 | const_iv (SAVE_DIR_MODE) |
|
|
1317 | |
1249 | |
1318 | const_iv (M_PAPER) |
1250 | const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER) |
1319 | const_iv (M_IRON) |
1251 | const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH) |
1320 | const_iv (M_GLASS) |
1252 | const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE) |
1321 | const_iv (M_LEATHER) |
1253 | const_iv (M_ICE) const_iv (M_SPECIAL) |
1322 | const_iv (M_WOOD) |
|
|
1323 | const_iv (M_ORGANIC) |
|
|
1324 | const_iv (M_STONE) |
|
|
1325 | const_iv (M_CLOTH) |
|
|
1326 | const_iv (M_ADAMANT) |
|
|
1327 | const_iv (M_LIQUID) |
|
|
1328 | const_iv (M_SOFT_METAL) |
|
|
1329 | const_iv (M_BONE) |
|
|
1330 | const_iv (M_ICE) |
|
|
1331 | const_iv (M_SPECIAL) |
|
|
1332 | |
1254 | |
1333 | const_iv (SK_EXP_ADD_SKILL) |
1255 | const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) |
1334 | const_iv (SK_EXP_TOTAL) |
1256 | const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) |
1335 | const_iv (SK_EXP_NONE) |
|
|
1336 | const_iv (SK_SUBTRACT_SKILL_EXP) |
|
|
1337 | const_iv (SK_EXP_SKILL_ONLY) |
|
|
1338 | |
1257 | |
1339 | const_iv (SK_LOCKPICKING) |
1258 | const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER) |
1340 | const_iv (SK_HIDING) |
1259 | const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY) |
1341 | const_iv (SK_SMITHERY) |
1260 | const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY) |
1342 | const_iv (SK_BOWYER) |
1261 | const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION) |
1343 | const_iv (SK_JEWELER) |
1262 | const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING) |
1344 | const_iv (SK_ALCHEMY) |
1263 | const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON) |
1345 | const_iv (SK_STEALING) |
1264 | const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP) |
1346 | const_iv (SK_LITERACY) |
1265 | const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION) |
1347 | const_iv (SK_BARGAINING) |
1266 | const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY) |
1348 | const_iv (SK_JUMPING) |
1267 | const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH) |
1349 | const_iv (SK_DET_MAGIC) |
|
|
1350 | const_iv (SK_ORATORY) |
|
|
1351 | const_iv (SK_SINGING) |
|
|
1352 | const_iv (SK_DET_CURSE) |
|
|
1353 | const_iv (SK_FIND_TRAPS) |
|
|
1354 | const_iv (SK_MEDITATION) |
|
|
1355 | const_iv (SK_PUNCHING) |
|
|
1356 | const_iv (SK_FLAME_TOUCH) |
|
|
1357 | const_iv (SK_KARATE) |
|
|
1358 | const_iv (SK_CLIMBING) |
|
|
1359 | const_iv (SK_WOODSMAN) |
|
|
1360 | const_iv (SK_INSCRIPTION) |
|
|
1361 | const_iv (SK_ONE_HANDED_WEAPON) |
|
|
1362 | const_iv (SK_MISSILE_WEAPON) |
|
|
1363 | const_iv (SK_THROWING) |
|
|
1364 | const_iv (SK_USE_MAGIC_ITEM) |
|
|
1365 | const_iv (SK_DISARM_TRAPS) |
|
|
1366 | const_iv (SK_SET_TRAP) |
|
|
1367 | const_iv (SK_THAUMATURGY) |
|
|
1368 | const_iv (SK_PRAYING) |
|
|
1369 | const_iv (SK_CLAWING) |
|
|
1370 | const_iv (SK_LEVITATION) |
|
|
1371 | const_iv (SK_SUMMONING) |
|
|
1372 | const_iv (SK_PYROMANCY) |
|
|
1373 | const_iv (SK_EVOCATION) |
|
|
1374 | const_iv (SK_SORCERY) |
|
|
1375 | const_iv (SK_TWO_HANDED_WEAPON) |
|
|
1376 | const_iv (SK_SPARK_TOUCH) |
|
|
1377 | const_iv (SK_SHIVER) |
|
|
1378 | const_iv (SK_ACID_SPLASH) |
|
|
1379 | const_iv (SK_POISON_NAIL) |
1268 | const_iv (SK_POISON_NAIL) |
1380 | |
1269 | |
1381 | const_iv (SOUND_NEW_PLAYER) |
1270 | const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL) |
1382 | const_iv (SOUND_FIRE_ARROW) |
1271 | const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1) |
1383 | const_iv (SOUND_LEARN_SPELL) |
1272 | const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1) |
1384 | const_iv (SOUND_FUMBLE_SPELL) |
1273 | const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED) |
1385 | const_iv (SOUND_WAND_POOF) |
1274 | const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK) |
1386 | const_iv (SOUND_OPEN_DOOR) |
1275 | const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0) |
1387 | const_iv (SOUND_PUSH_PLAYER) |
|
|
1388 | const_iv (SOUND_PLAYER_HITS1) |
|
|
1389 | const_iv (SOUND_PLAYER_HITS2) |
|
|
1390 | const_iv (SOUND_PLAYER_HITS3) |
|
|
1391 | const_iv (SOUND_PLAYER_HITS4) |
|
|
1392 | const_iv (SOUND_PLAYER_IS_HIT1) |
|
|
1393 | const_iv (SOUND_PLAYER_IS_HIT2) |
|
|
1394 | const_iv (SOUND_PLAYER_IS_HIT3) |
|
|
1395 | const_iv (SOUND_PLAYER_KILLS) |
|
|
1396 | const_iv (SOUND_PET_IS_KILLED) |
|
|
1397 | const_iv (SOUND_PLAYER_DIES) |
|
|
1398 | const_iv (SOUND_OB_EVAPORATE) |
|
|
1399 | const_iv (SOUND_OB_EXPLODE) |
|
|
1400 | const_iv (SOUND_CLOCK) |
|
|
1401 | const_iv (SOUND_TURN_HANDLE) |
|
|
1402 | const_iv (SOUND_FALL_HOLE) |
|
|
1403 | const_iv (SOUND_DRINK_POISON) |
|
|
1404 | const_iv (SOUND_CAST_SPELL_0) |
|
|
1405 | |
1276 | |
1406 | const_iv (PREFER_LOW) |
1277 | const_iv (PREFER_LOW) const_iv (PREFER_HIGH) |
1407 | const_iv (PREFER_HIGH) |
|
|
1408 | |
1278 | |
1409 | const_iv (ATNR_PHYSICAL) |
1279 | const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY) |
1410 | const_iv (ATNR_MAGIC) |
1280 | const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN) |
1411 | const_iv (ATNR_FIRE) |
1281 | const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW) |
1412 | const_iv (ATNR_ELECTRICITY) |
1282 | const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) |
1413 | const_iv (ATNR_COLD) |
1283 | const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) |
1414 | const_iv (ATNR_CONFUSION) |
1284 | const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) |
1415 | const_iv (ATNR_ACID) |
1285 | const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) |
1416 | const_iv (ATNR_DRAIN) |
|
|
1417 | const_iv (ATNR_WEAPONMAGIC) |
|
|
1418 | const_iv (ATNR_GHOSTHIT) |
|
|
1419 | const_iv (ATNR_POISON) |
|
|
1420 | const_iv (ATNR_SLOW) |
|
|
1421 | const_iv (ATNR_PARALYZE) |
|
|
1422 | const_iv (ATNR_TURN_UNDEAD) |
|
|
1423 | const_iv (ATNR_FEAR) |
|
|
1424 | const_iv (ATNR_CANCELLATION) |
|
|
1425 | const_iv (ATNR_DEPLETE) |
|
|
1426 | const_iv (ATNR_DEATH) |
|
|
1427 | const_iv (ATNR_CHAOS) |
|
|
1428 | const_iv (ATNR_COUNTERSPELL) |
|
|
1429 | const_iv (ATNR_GODPOWER) |
|
|
1430 | const_iv (ATNR_HOLYWORD) |
|
|
1431 | const_iv (ATNR_BLIND) |
|
|
1432 | const_iv (ATNR_INTERNAL) |
|
|
1433 | const_iv (ATNR_LIFE_STEALING) |
|
|
1434 | const_iv (ATNR_DISEASE) |
|
|
1435 | |
1286 | |
1436 | const_iv (MAP_FLUSH) |
1287 | const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) |
1437 | const_iv (MAP_PLAYER_UNIQUE) |
|
|
1438 | const_iv (MAP_BLOCK) |
|
|
1439 | const_iv (MAP_STYLE) |
|
|
1440 | const_iv (MAP_OVERLAY) |
|
|
1441 | |
1288 | |
1442 | const_iv (MAP_IN_MEMORY) |
1289 | const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) |
1443 | const_iv (MAP_SWAPPED) |
1290 | const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) |
1444 | const_iv (MAP_LOADING) |
|
|
1445 | const_iv (MAP_SAVING) |
|
|
1446 | |
1291 | |
1447 | const_iv (KLASS_ATTACHABLE) |
1292 | const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) |
1448 | const_iv (KLASS_GLOBAL) |
|
|
1449 | const_iv (KLASS_OBJECT) |
|
|
1450 | const_iv (KLASS_CLIENT) |
|
|
1451 | const_iv (KLASS_PLAYER) |
|
|
1452 | const_iv (KLASS_MAP) |
|
|
1453 | |
1293 | |
1454 | const_iv (CS_QUERY_YESNO) |
1294 | const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) |
1455 | const_iv (CS_QUERY_SINGLECHAR) |
|
|
1456 | const_iv (CS_QUERY_HIDEINPUT) |
|
|
1457 | |
1295 | |
1458 | const_iv (ST_DEAD) |
1296 | const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) |
1459 | const_iv (ST_SETUP) |
|
|
1460 | const_iv (ST_PLAYING) |
|
|
1461 | const_iv (ST_CUSTOM) |
|
|
1462 | |
|
|
1463 | const_iv (ST_CHANGE_CLASS) |
|
|
1464 | const_iv (ST_CONFIRM_QUIT) |
|
|
1465 | const_iv (ST_GET_PARTY_PASSWORD) |
|
|
1466 | |
|
|
1467 | const_iv (IO_HEADER) |
|
|
1468 | const_iv (IO_OBJECTS) |
|
|
1469 | const_iv (IO_UNIQUES) |
|
|
1470 | |
1297 | |
1471 | // random map generator |
1298 | // random map generator |
1472 | const_iv (LAYOUT_NONE) |
1299 | const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL) |
1473 | const_iv (LAYOUT_ONION) |
1300 | const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL) |
1474 | const_iv (LAYOUT_MAZE) |
|
|
1475 | const_iv (LAYOUT_SPIRAL) |
|
|
1476 | const_iv (LAYOUT_ROGUELIKE) |
|
|
1477 | const_iv (LAYOUT_SNAKE) |
|
|
1478 | const_iv (LAYOUT_SQUARE_SPIRAL) |
|
|
1479 | |
1301 | |
1480 | const_iv (RMOPT_RANDOM) |
1302 | const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR) |
1481 | const_iv (RMOPT_CENTERED) |
1303 | const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE) |
1482 | const_iv (RMOPT_LINEAR) |
1304 | const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS) |
1483 | const_iv (RMOPT_BOTTOM_C) |
|
|
1484 | const_iv (RMOPT_BOTTOM_R) |
|
|
1485 | const_iv (RMOPT_IRR_SPACE) |
|
|
1486 | const_iv (RMOPT_WALL_OFF) |
|
|
1487 | const_iv (RMOPT_WALLS_ONLY) |
|
|
1488 | const_iv (RMOPT_NO_DOORS) |
|
|
1489 | |
1305 | |
1490 | const_iv (SYMMETRY_RANDOM) |
1306 | const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) |
1491 | const_iv (SYMMETRY_NONE) |
1307 | const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) |
1492 | const_iv (SYMMETRY_X) |
1308 | |
1493 | const_iv (SYMMETRY_Y) |
1309 | const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) |
1494 | const_iv (SYMMETRY_XY) |
1310 | const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) |
|
|
1311 | const_iv (GT_MINIMAL) |
1495 | }; |
1312 | }; |
1496 | |
1313 | |
1497 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1314 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1498 | newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1315 | newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1499 | |
1316 | |
… | |
… | |
1524 | |
1341 | |
1525 | void _global_reattach () |
1342 | void _global_reattach () |
1526 | CODE: |
1343 | CODE: |
1527 | { |
1344 | { |
1528 | // reattach to all attachable objects in the game. |
1345 | // reattach to all attachable objects in the game. |
1529 | for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) |
1346 | for_all_clients (ns) |
1530 | (*i)->reattach (); |
1347 | ns->reattach (); |
1531 | |
1348 | |
1532 | for_all_players (pl) |
1349 | for_all_objects (op) |
1533 | pl->reattach (); |
|
|
1534 | |
|
|
1535 | //TODO |
|
|
1536 | //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i) |
|
|
1537 | // i->second->reattach (); |
|
|
1538 | |
|
|
1539 | for (object *op = object::first; op; op = op->next) |
|
|
1540 | op->reattach (); |
1350 | op->reattach (); |
1541 | } |
1351 | } |
1542 | |
1352 | |
|
|
1353 | void _post_tick () |
|
|
1354 | CODE: |
|
|
1355 | coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); |
|
|
1356 | |
|
|
1357 | # support function for map-world.ext |
|
|
1358 | void _quantise (SV *data_sv, SV *plt_sv) |
|
|
1359 | CODE: |
|
|
1360 | { |
|
|
1361 | if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV) |
|
|
1362 | croak ("_quantise called with invalid agruments"); |
|
|
1363 | |
|
|
1364 | plt_sv = SvRV (plt_sv); |
|
|
1365 | SV **plt = AvARRAY (plt_sv); |
|
|
1366 | int plt_count = AvFILL (plt_sv) + 1; |
|
|
1367 | |
|
|
1368 | STRLEN len; |
|
|
1369 | char *data = SvPVbyte (data_sv, len); |
|
|
1370 | char *dst = data; |
|
|
1371 | |
|
|
1372 | while (len >= 3) |
|
|
1373 | { |
|
|
1374 | for (SV **val_sv = plt + plt_count; val_sv-- > plt; ) |
|
|
1375 | { |
|
|
1376 | char *val = SvPVX (*val_sv); |
|
|
1377 | |
|
|
1378 | if (val [0] == data [0] |
|
|
1379 | && val [1] == data [1] |
|
|
1380 | && val [2] == data [2]) |
|
|
1381 | { |
|
|
1382 | *dst++ = val [3]; |
|
|
1383 | goto next; |
|
|
1384 | } |
|
|
1385 | } |
|
|
1386 | |
|
|
1387 | croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d", |
|
|
1388 | (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2], |
|
|
1389 | dst - SvPVX (data_sv), len); |
|
|
1390 | |
|
|
1391 | next: |
|
|
1392 | data += 3; |
|
|
1393 | len -= 3; |
|
|
1394 | } |
|
|
1395 | |
|
|
1396 | SvCUR_set (data_sv, dst - SvPVX (data_sv)); |
|
|
1397 | } |
|
|
1398 | |
1543 | NV floor (NV x) |
1399 | NV floor (NV x) |
1544 | |
1400 | |
1545 | NV ceil (NV x) |
1401 | NV ceil (NV x) |
|
|
1402 | |
|
|
1403 | NV rndm (...) |
|
|
1404 | CODE: |
|
|
1405 | switch (items) |
|
|
1406 | { |
|
|
1407 | case 0: RETVAL = rndm (); break; |
|
|
1408 | case 1: RETVAL = rndm (SvUV (ST (0))); break; |
|
|
1409 | case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; |
|
|
1410 | default: croak ("cf::rndm requires none, one or two parameters."); break; |
|
|
1411 | } |
|
|
1412 | OUTPUT: |
|
|
1413 | RETVAL |
|
|
1414 | |
|
|
1415 | NV clamp (NV value, NV min_value, NV max_value) |
|
|
1416 | CODE: |
|
|
1417 | RETVAL = clamp (value, min_value, max_value); |
|
|
1418 | OUTPUT: |
|
|
1419 | RETVAL |
|
|
1420 | |
|
|
1421 | NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) |
|
|
1422 | CODE: |
|
|
1423 | RETVAL = lerp (value, min_in, max_in, min_out, max_out); |
|
|
1424 | OUTPUT: |
|
|
1425 | RETVAL |
|
|
1426 | |
|
|
1427 | void cede_to_tick () |
|
|
1428 | CODE: |
|
|
1429 | coroapi::cede_to_tick (); |
1546 | |
1430 | |
1547 | void server_tick () |
1431 | void server_tick () |
1548 | CODE: |
1432 | CODE: |
1549 | runtime = SvNVx (sv_runtime); |
1433 | runtime = SvNVx (sv_runtime); |
1550 | server_tick (); |
1434 | server_tick (); |
1551 | |
1435 | |
1552 | void |
1436 | void |
1553 | LOG (int level, char *msg) |
1437 | log_backtrace (utf8_string msg) |
|
|
1438 | |
|
|
1439 | void |
|
|
1440 | LOG (int flags, utf8_string msg) |
1554 | PROTOTYPE: $$ |
1441 | PROTOTYPE: $$ |
1555 | C_ARGS: (LogLevel)level, "%s", msg |
1442 | C_ARGS: flags, "%s", msg |
1556 | |
1443 | |
1557 | char *path_combine (char *base, char *path) |
1444 | octet_string path_combine (octet_string base, octet_string path) |
1558 | PROTOTYPE: $$ |
1445 | PROTOTYPE: $$ |
1559 | |
1446 | |
1560 | char *path_combine_and_normalize (char *base, char *path) |
1447 | octet_string path_combine_and_normalize (octet_string base, octet_string path) |
1561 | PROTOTYPE: $$ |
1448 | PROTOTYPE: $$ |
1562 | |
1449 | |
1563 | const char * |
1450 | const_octet_string |
1564 | get_maps_directory (char *path) |
1451 | get_maps_directory (octet_string path) |
1565 | PROTOTYPE: $ |
1452 | PROTOTYPE: $ |
1566 | ALIAS: maps_directory = 0 |
1453 | ALIAS: maps_directory = 0 |
1567 | CODE: |
1454 | CODE: |
1568 | RETVAL = create_pathname (path); |
1455 | RETVAL = create_pathname (path); |
1569 | OUTPUT: RETVAL |
1456 | OUTPUT: RETVAL |
… | |
… | |
1571 | void |
1458 | void |
1572 | sub_generation_inc () |
1459 | sub_generation_inc () |
1573 | CODE: |
1460 | CODE: |
1574 | PL_sub_generation++; |
1461 | PL_sub_generation++; |
1575 | |
1462 | |
1576 | char * |
1463 | const_octet_string |
1577 | mapdir () |
1464 | mapdir () |
1578 | PROTOTYPE: |
1465 | PROTOTYPE: |
1579 | ALIAS: |
1466 | ALIAS: |
1580 | mapdir = 0 |
1467 | mapdir = 0 |
1581 | uniquedir = 1 |
1468 | uniquedir = 1 |
… | |
… | |
1597 | } |
1484 | } |
1598 | OUTPUT: RETVAL |
1485 | OUTPUT: RETVAL |
1599 | |
1486 | |
1600 | void abort () |
1487 | void abort () |
1601 | |
1488 | |
|
|
1489 | void reset_signals () |
|
|
1490 | |
|
|
1491 | void fork_abort (octet_string cause = "cf::fork_abort") |
|
|
1492 | |
|
|
1493 | void cleanup (octet_string cause, bool make_core = false) |
|
|
1494 | |
1602 | void emergency_save () |
1495 | void emergency_save () |
1603 | |
1496 | |
1604 | void _exit (int status = 0) |
1497 | void _exit (int status = EXIT_SUCCESS) |
1605 | |
1498 | |
|
|
1499 | UV sv_2watcher (SV *w) |
|
|
1500 | CODE: |
|
|
1501 | RETVAL = (UV)GEventAPI->sv_2watcher (w); |
|
|
1502 | OUTPUT: |
|
|
1503 | RETVAL |
|
|
1504 | |
|
|
1505 | #if _POSIX_MEMLOCK |
|
|
1506 | |
|
|
1507 | int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) |
|
|
1508 | |
|
|
1509 | int munlockall () |
|
|
1510 | |
|
|
1511 | #endif |
|
|
1512 | |
1606 | int find_animation (char *text) |
1513 | int find_animation (utf8_string text) |
1607 | PROTOTYPE: $ |
1514 | PROTOTYPE: $ |
1608 | |
1515 | |
1609 | int random_roll (int min, int max, object *op, int goodbad); |
1516 | int random_roll (int min, int max, object *op, int goodbad); |
1610 | |
1517 | |
1611 | const char *cost_string_from_value(uint64 cost, int approx = 0) |
1518 | const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) |
1612 | |
1519 | |
1613 | int |
1520 | int |
1614 | exp_to_level (val64 exp) |
1521 | exp_to_level (val64 exp) |
1615 | CODE: |
1522 | CODE: |
1616 | { |
1523 | { |
… | |
… | |
1647 | RETVAL = newSVpv (resist_plus[atnr], 0); |
1554 | RETVAL = newSVpv (resist_plus[atnr], 0); |
1648 | else |
1555 | else |
1649 | XSRETURN_UNDEF; |
1556 | XSRETURN_UNDEF; |
1650 | OUTPUT: RETVAL |
1557 | OUTPUT: RETVAL |
1651 | |
1558 | |
|
|
1559 | bool |
|
|
1560 | load_resource_file (octet_string filename) |
|
|
1561 | |
1652 | MODULE = cf PACKAGE = cf::attachable |
1562 | MODULE = cf PACKAGE = cf::attachable |
1653 | |
1563 | |
1654 | int |
1564 | int |
1655 | valid (SV *obj) |
1565 | valid (SV *obj) |
1656 | CODE: |
1566 | CODE: |
1657 | RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); |
1567 | RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); |
1658 | OUTPUT: |
1568 | OUTPUT: |
1659 | RETVAL |
1569 | RETVAL |
1660 | |
1570 | |
1661 | #bool |
|
|
1662 | #destroyed (attachable *at) |
|
|
1663 | # |
|
|
1664 | #void |
1571 | void |
1665 | #destroy (attachable *at) |
1572 | debug_trace (attachable *obj, bool on = true) |
|
|
1573 | CODE: |
|
|
1574 | obj->flags &= ~attachable::F_DEBUG_TRACE; |
|
|
1575 | if (on) |
|
|
1576 | obj->flags |= attachable::F_DEBUG_TRACE; |
|
|
1577 | |
|
|
1578 | int mortals_size () |
|
|
1579 | CODE: |
|
|
1580 | RETVAL = attachable::mortals.size (); |
|
|
1581 | OUTPUT: RETVAL |
|
|
1582 | |
|
|
1583 | #object *mortals (U32 index) |
|
|
1584 | # CODE: |
|
|
1585 | # RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; |
|
|
1586 | # OUTPUT: RETVAL |
|
|
1587 | |
|
|
1588 | INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | |
1666 | |
1589 | |
1667 | MODULE = cf PACKAGE = cf::global |
1590 | MODULE = cf PACKAGE = cf::global |
1668 | |
1591 | |
1669 | int invoke (SV *klass, int event, ...) |
1592 | int invoke (SV *klass, int event, ...) |
1670 | CODE: |
1593 | CODE: |
… | |
… | |
1674 | RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); |
1597 | RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); |
1675 | OUTPUT: RETVAL |
1598 | OUTPUT: RETVAL |
1676 | |
1599 | |
1677 | MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ |
1600 | MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ |
1678 | |
1601 | |
1679 | INCLUDE: $PERL genacc object ../include/object.h | |
1602 | INCLUDE: $PERL $srcdir/genacc object ../include/object.h | |
1680 | |
1603 | |
1681 | int invoke (object *op, int event, ...) |
1604 | int invoke (object *op, int event, ...) |
1682 | CODE: |
1605 | CODE: |
1683 | if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); |
1606 | if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); |
1684 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
1607 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
… | |
… | |
1686 | RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END); |
1609 | RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END); |
1687 | OUTPUT: RETVAL |
1610 | OUTPUT: RETVAL |
1688 | |
1611 | |
1689 | SV *registry (object *op) |
1612 | SV *registry (object *op) |
1690 | |
1613 | |
1691 | void mortals () |
1614 | int objects_size () |
1692 | PPCODE: |
1615 | CODE: |
1693 | EXTEND (SP, object::mortals.size ()); |
|
|
1694 | for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i) |
|
|
1695 | PUSHs (to_sv (*i)); |
|
|
1696 | |
|
|
1697 | object *first () |
|
|
1698 | CODE: |
|
|
1699 | RETVAL = object::first; |
1616 | RETVAL = objects.size (); |
1700 | OUTPUT: RETVAL |
1617 | OUTPUT: RETVAL |
|
|
1618 | |
|
|
1619 | object *objects (U32 index) |
|
|
1620 | CODE: |
|
|
1621 | RETVAL = index < objects.size () ? objects [index] : 0; |
|
|
1622 | OUTPUT: RETVAL |
|
|
1623 | |
|
|
1624 | int actives_size () |
|
|
1625 | CODE: |
|
|
1626 | RETVAL = actives.size (); |
|
|
1627 | OUTPUT: RETVAL |
|
|
1628 | |
|
|
1629 | object *actives (U32 index) |
|
|
1630 | CODE: |
|
|
1631 | RETVAL = index < actives.size () ? actives [index] : 0; |
|
|
1632 | OUTPUT: RETVAL |
|
|
1633 | |
|
|
1634 | const char *slot_save_name (U32 slot) |
|
|
1635 | ALIAS: |
|
|
1636 | slot_use_name = 1 |
|
|
1637 | slot_nonuse_name = 2 |
|
|
1638 | CODE: |
|
|
1639 | { |
|
|
1640 | if (slot >= NUM_BODY_LOCATIONS) |
|
|
1641 | croak ("body slot index out of range"); |
|
|
1642 | |
|
|
1643 | switch (ix) |
|
|
1644 | { |
|
|
1645 | case 0: RETVAL = body_locations[slot].save_name; break; |
|
|
1646 | case 1: RETVAL = body_locations[slot].use_name; break; |
|
|
1647 | case 2: RETVAL = body_locations[slot].nonuse_name; break; |
|
|
1648 | } |
|
|
1649 | } |
|
|
1650 | OUTPUT: |
|
|
1651 | RETVAL |
1701 | |
1652 | |
1702 | # missing properties |
1653 | # missing properties |
1703 | |
1654 | |
1704 | object *head (object *op) |
1655 | object *head (object *op) |
1705 | PROTOTYPE: $ |
1656 | PROTOTYPE: $ |
1706 | CODE: |
1657 | CODE: |
1707 | RETVAL = op->head ? op->head : op; |
1658 | RETVAL = op->head_ (); |
1708 | OUTPUT: RETVAL |
1659 | OUTPUT: RETVAL |
1709 | |
1660 | |
1710 | int is_head (object *op) |
1661 | int is_head (object *op) |
1711 | PROTOTYPE: $ |
1662 | PROTOTYPE: $ |
1712 | CODE: |
1663 | CODE: |
1713 | RETVAL = !op->head; |
1664 | RETVAL = op->head_ () == op; |
1714 | OUTPUT: RETVAL |
1665 | OUTPUT: RETVAL |
1715 | |
1666 | |
1716 | void |
1667 | void |
1717 | inv (object *obj) |
1668 | inv (object *obj) |
1718 | PROTOTYPE: $ |
1669 | PROTOTYPE: $ |
… | |
… | |
1726 | void |
1677 | void |
1727 | set_animation (object *op, int idx) |
1678 | set_animation (object *op, int idx) |
1728 | CODE: |
1679 | CODE: |
1729 | SET_ANIMATION (op, idx); |
1680 | SET_ANIMATION (op, idx); |
1730 | |
1681 | |
|
|
1682 | int |
|
|
1683 | num_animations (object *op) |
|
|
1684 | CODE: |
|
|
1685 | RETVAL = NUM_ANIMATIONS (op); |
|
|
1686 | OUTPUT: RETVAL |
|
|
1687 | |
|
|
1688 | int slot_info (object *op, UV slot, int value = 0) |
|
|
1689 | ALIAS: |
|
|
1690 | slot_used = 1 |
|
|
1691 | CODE: |
|
|
1692 | { |
|
|
1693 | if (slot >= NUM_BODY_LOCATIONS) |
|
|
1694 | croak ("body slot index out of range"); |
|
|
1695 | |
|
|
1696 | RETVAL = ix ? op->slot[slot].used : op->slot[slot].info; |
|
|
1697 | |
|
|
1698 | if (items > 2) |
|
|
1699 | if (ix) |
|
|
1700 | op->slot[slot].used = value; |
|
|
1701 | else |
|
|
1702 | op->slot[slot].info = value; |
|
|
1703 | } |
|
|
1704 | OUTPUT: |
|
|
1705 | RETVAL |
|
|
1706 | |
1731 | object *find_best_object_match (object *op, const char *match) |
1707 | object *find_best_object_match (object *op, utf8_string match) |
1732 | |
1708 | |
1733 | object *find_marked_object (object *op) |
1709 | object *find_marked_object (object *op) |
1734 | |
1710 | |
1735 | int need_identify (object *obj); |
1711 | int need_identify (object *obj); |
1736 | |
1712 | |
1737 | int apply_shop_mat (object *shop_mat, object *op); |
1713 | int apply_shop_mat (object *shop_mat, object *op); |
|
|
1714 | |
|
|
1715 | int move_player (object *op, int dir) |
|
|
1716 | CODE: |
|
|
1717 | RETVAL = move_player (op, dir); |
|
|
1718 | OUTPUT: |
|
|
1719 | RETVAL |
1738 | |
1720 | |
1739 | int move (object *op, int dir, object *originator = op) |
1721 | int move (object *op, int dir, object *originator = op) |
1740 | CODE: |
1722 | CODE: |
1741 | RETVAL = move_ob (op, dir, originator); |
1723 | RETVAL = move_ob (op, dir, originator); |
1742 | OUTPUT: |
1724 | OUTPUT: |
… | |
… | |
1748 | |
1730 | |
1749 | void apply_below (object *op) |
1731 | void apply_below (object *op) |
1750 | CODE: |
1732 | CODE: |
1751 | player_apply_below (op); |
1733 | player_apply_below (op); |
1752 | |
1734 | |
|
|
1735 | int cast_heal (object *op, object *caster, object *spell, int dir = 0) |
|
|
1736 | |
1753 | object *cf_object_present_archname_inside (object *op, char *whatstr) |
1737 | object *cf_object_present_archname_inside (object *op, utf8_string whatstr) |
1754 | |
1738 | |
1755 | int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) |
1739 | int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) |
1756 | |
1740 | |
1757 | int cf_object_change_map (object *op, int x, int y, maptile *map) |
1741 | int cf_object_change_map (object *op, int x, int y, maptile *map) |
1758 | |
1742 | |
… | |
… | |
1778 | RETVAL = pay_for_amount (amount, op); |
1762 | RETVAL = pay_for_amount (amount, op); |
1779 | OUTPUT: RETVAL |
1763 | OUTPUT: RETVAL |
1780 | |
1764 | |
1781 | void pay_player (object *op, uint64 amount) |
1765 | void pay_player (object *op, uint64 amount) |
1782 | |
1766 | |
1783 | val64 pay_player_arch (object *op, const char *arch, uint64 amount) |
1767 | val64 pay_player_arch (object *op, utf8_string arch, uint64 amount) |
1784 | |
1768 | |
1785 | int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) |
1769 | int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0) |
1786 | |
1770 | |
1787 | void learn_spell (object *op, object *sp, int special_prayer = 0) |
1771 | void learn_spell (object *op, object *sp, int special_prayer = 0) |
1788 | CODE: |
1772 | CODE: |
1789 | do_learn_spell (op, sp, special_prayer); |
1773 | do_learn_spell (op, sp, special_prayer); |
1790 | |
1774 | |
1791 | void forget_spell (object *op, object *sp) |
1775 | void forget_spell (object *op, object *sp) |
1792 | CODE: |
1776 | CODE: |
1793 | do_forget_spell (op, query_name (sp)); |
1777 | do_forget_spell (op, query_name (sp)); |
1794 | |
1778 | |
1795 | object *check_for_spell (object *op, char *spellname) |
1779 | object *check_for_spell (object *op, utf8_string spellname) |
1796 | CODE: |
1780 | CODE: |
1797 | RETVAL = check_spell_known (op, spellname); |
1781 | RETVAL = check_spell_known (op, spellname); |
1798 | OUTPUT: RETVAL |
1782 | OUTPUT: RETVAL |
1799 | |
1783 | |
1800 | int query_money (object *op) |
1784 | int query_money (object *op) |
… | |
… | |
1809 | |
1793 | |
1810 | void drop (object *who, object *op) |
1794 | void drop (object *who, object *op) |
1811 | |
1795 | |
1812 | void pick_up (object *who, object *op) |
1796 | void pick_up (object *who, object *op) |
1813 | |
1797 | |
1814 | object *cf_object_insert_object (object *op, object *container) |
|
|
1815 | |
|
|
1816 | object *cf_object_insert_in_ob (object *ob, object *where) |
|
|
1817 | |
|
|
1818 | int cf_object_teleport (object *op, maptile *map, int x, int y) |
1798 | int cf_object_teleport (object *op, maptile *map, int x, int y) |
1819 | |
1799 | |
1820 | void update_object (object *op, int action) |
1800 | void update_object (object *op, int action) |
1821 | |
1801 | |
1822 | object *cf_create_object_by_name (const char *name) |
1802 | object *cf_create_object_by_name (utf8_string name) |
1823 | |
1803 | |
1824 | void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) |
1804 | void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) |
1825 | |
1805 | |
1826 | void player_lvl_adj (object *who, object *skill = 0) |
1806 | void player_lvl_adj (object *who, object *skill = 0) |
1827 | |
1807 | |
1828 | int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
1808 | int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
1829 | |
1809 | |
… | |
… | |
1843 | object *cf_insert_ob_in_ob (object *ob, object *where) |
1823 | object *cf_insert_ob_in_ob (object *ob, object *where) |
1844 | |
1824 | |
1845 | # no clean way to get an object from an archetype - stupid idiotic |
1825 | # no clean way to get an object from an archetype - stupid idiotic |
1846 | # dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
1826 | # dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
1847 | |
1827 | |
1848 | object *new (const char *archetype = 0) |
1828 | object *new (utf8_string archetype = 0) |
1849 | PROTOTYPE: ;$ |
1829 | PROTOTYPE: ;$ |
1850 | CODE: |
1830 | CODE: |
1851 | RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); |
1831 | RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); |
1852 | OUTPUT: |
1832 | OUTPUT: |
1853 | RETVAL |
1833 | RETVAL |
… | |
… | |
1858 | { |
1838 | { |
1859 | int unused_type; |
1839 | int unused_type; |
1860 | RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); |
1840 | RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); |
1861 | } |
1841 | } |
1862 | |
1842 | |
1863 | # syntatic sugar for easier use in event callbacks. |
|
|
1864 | const char *options (object *op) |
|
|
1865 | CODE: |
|
|
1866 | RETVAL = op->name; |
|
|
1867 | OUTPUT: |
|
|
1868 | RETVAL |
|
|
1869 | |
|
|
1870 | player *contr (object *op) |
1843 | player *contr (object *op) |
1871 | CODE: |
1844 | CODE: |
1872 | RETVAL = op->contr; |
1845 | RETVAL = op->contr; |
1873 | OUTPUT: RETVAL |
1846 | OUTPUT: RETVAL |
1874 | |
1847 | |
1875 | const char *get_ob_key_value (object *op, const char *key) |
1848 | const_utf8_string get_ob_key_value (object *op, utf8_string key) |
1876 | |
1849 | |
1877 | bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) |
1850 | bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) |
1878 | |
1851 | |
1879 | object *get_nearest_player (object *ob) |
1852 | object *get_nearest_player (object *ob) |
1880 | ALIAS: nearest_player = 0 |
1853 | ALIAS: nearest_player = 0 |
1881 | PREINIT: |
1854 | PREINIT: |
1882 | extern object *get_nearest_player (object *); |
1855 | extern object *get_nearest_player (object *); |
… | |
… | |
1898 | bool on_same_map_as (object *ob, object *other) |
1871 | bool on_same_map_as (object *ob, object *other) |
1899 | CODE: |
1872 | CODE: |
1900 | RETVAL = on_same_map (ob, other); |
1873 | RETVAL = on_same_map (ob, other); |
1901 | OUTPUT: RETVAL |
1874 | OUTPUT: RETVAL |
1902 | |
1875 | |
1903 | const char * |
1876 | const_utf8_string |
1904 | base_name (object *op, int plural = op->nrof > 1) |
1877 | base_name (object *op, int plural = op->nrof > 1) |
1905 | CODE: |
1878 | CODE: |
1906 | RETVAL = query_base_name (op, plural); |
1879 | RETVAL = query_base_name (op, plural); |
1907 | OUTPUT: RETVAL |
1880 | OUTPUT: RETVAL |
1908 | |
1881 | |
… | |
… | |
1915 | RETVAL = op->contr; |
1888 | RETVAL = op->contr; |
1916 | OUTPUT: RETVAL |
1889 | OUTPUT: RETVAL |
1917 | |
1890 | |
1918 | void check_score (object *op) |
1891 | void check_score (object *op) |
1919 | |
1892 | |
1920 | void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
1893 | void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
1921 | CODE: |
1894 | CODE: |
1922 | new_draw_info (flags, 0, op, txt); |
1895 | new_draw_info (flags, 0, op, txt); |
1923 | |
1896 | |
1924 | object *cf_player_send_inventory (object *op) |
1897 | object *cf_player_send_inventory (object *op) |
1925 | |
1898 | |
1926 | char *cf_player_get_ip (object *op) |
1899 | octet_string cf_player_get_ip (object *op) |
1927 | ALIAS: ip = 0 |
1900 | ALIAS: ip = 0 |
1928 | |
1901 | |
1929 | object *cf_player_get_marked_item (object *op) |
1902 | object *cf_player_get_marked_item (object *op) |
1930 | ALIAS: marked_item = 0 |
1903 | ALIAS: marked_item = 0 |
1931 | |
1904 | |
… | |
… | |
1941 | void esrv_update_item (object *op, int what, object *item) |
1914 | void esrv_update_item (object *op, int what, object *item) |
1942 | C_ARGS: what, op, item |
1915 | C_ARGS: what, op, item |
1943 | |
1916 | |
1944 | void clear_los (object *op) |
1917 | void clear_los (object *op) |
1945 | |
1918 | |
1946 | int command_teleport (object *op, char *params) |
|
|
1947 | |
|
|
1948 | int command_summon (object *op, char *params) |
1919 | int command_summon (object *op, utf8_string params) |
1949 | |
1920 | |
1950 | int command_arrest (object *op, char *params) |
1921 | int command_arrest (object *op, utf8_string params) |
1951 | |
|
|
1952 | int command_kick (object *op, char *params) |
|
|
1953 | |
|
|
1954 | int command_banish (object *op, char *params) |
|
|
1955 | |
1922 | |
1956 | |
1923 | |
1957 | MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
1924 | MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
1958 | |
1925 | |
1959 | INCLUDE: $PERL genacc player ../include/player.h | |
1926 | INCLUDE: $PERL $srcdir/genacc player ../include/player.h | |
1960 | |
1927 | |
1961 | int invoke (player *pl, int event, ...) |
1928 | int invoke (player *pl, int event, ...) |
1962 | CODE: |
1929 | CODE: |
1963 | if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); |
1930 | if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); |
1964 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
1931 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
… | |
… | |
1974 | pl->ob->stats.hp = pl->ob->stats.maxhp; |
1941 | pl->ob->stats.hp = pl->ob->stats.maxhp; |
1975 | pl->ob->stats.sp = pl->ob->stats.maxsp; |
1942 | pl->ob->stats.sp = pl->ob->stats.maxsp; |
1976 | pl->ob->stats.grace = pl->ob->stats.maxgrace; |
1943 | pl->ob->stats.grace = pl->ob->stats.maxgrace; |
1977 | pl->orig_stats = pl->ob->stats; |
1944 | pl->orig_stats = pl->ob->stats; |
1978 | |
1945 | |
1979 | player *cf_player_find (char *name) |
|
|
1980 | PROTOTYPE: $ |
|
|
1981 | |
|
|
1982 | void cf_player_move (player *pl, int dir) |
1946 | void cf_player_move (player *pl, int dir) |
1983 | |
1947 | |
1984 | void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); |
1948 | void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); |
1985 | |
|
|
1986 | player *first () |
|
|
1987 | CODE: |
|
|
1988 | RETVAL = first_player; |
|
|
1989 | OUTPUT: RETVAL |
|
|
1990 | |
1949 | |
1991 | bool |
1950 | bool |
1992 | cell_visible (player *pl, int dx, int dy) |
1951 | cell_visible (player *pl, int dx, int dy) |
1993 | CODE: |
1952 | CODE: |
1994 | RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 |
1953 | RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 |
… | |
… | |
2031 | if (y) sv_to (y, pl->bed_y); |
1990 | if (y) sv_to (y, pl->bed_y); |
2032 | |
1991 | |
2033 | void |
1992 | void |
2034 | list () |
1993 | list () |
2035 | PPCODE: |
1994 | PPCODE: |
2036 | for (player *pl = first_player; pl; pl = pl->next) |
1995 | for_all_players (pl) |
2037 | XPUSHs (sv_2mortal (to_sv (pl))); |
1996 | XPUSHs (sv_2mortal (to_sv (pl))); |
2038 | |
|
|
2039 | bool |
|
|
2040 | peaceful (player *pl, bool new_setting = 0) |
|
|
2041 | PROTOTYPE: $;$ |
|
|
2042 | CODE: |
|
|
2043 | RETVAL = pl->peaceful; |
|
|
2044 | if (items > 1) |
|
|
2045 | pl->peaceful = new_setting; |
|
|
2046 | OUTPUT: |
|
|
2047 | RETVAL |
|
|
2048 | |
|
|
2049 | living * |
|
|
2050 | orig_stats (player *pl) |
|
|
2051 | CODE: |
|
|
2052 | RETVAL = &pl->orig_stats; |
|
|
2053 | OUTPUT: RETVAL |
|
|
2054 | |
|
|
2055 | living * |
|
|
2056 | last_stats (player *pl) |
|
|
2057 | CODE: |
|
|
2058 | RETVAL = &pl->last_stats; |
|
|
2059 | OUTPUT: RETVAL |
|
|
2060 | |
1997 | |
2061 | |
1998 | |
2062 | MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ |
1999 | MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ |
2063 | |
2000 | |
2064 | int invoke (maptile *map, int event, ...) |
2001 | int invoke (maptile *map, int event, ...) |
… | |
… | |
2069 | RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); |
2006 | RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); |
2070 | OUTPUT: RETVAL |
2007 | OUTPUT: RETVAL |
2071 | |
2008 | |
2072 | SV *registry (maptile *map) |
2009 | SV *registry (maptile *map) |
2073 | |
2010 | |
2074 | INCLUDE: $PERL genacc maptile ../include/map.h | |
2011 | INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | |
2075 | |
2012 | |
2076 | void |
2013 | void |
2077 | maptile::instantiate () |
2014 | maptile::instantiate () |
2078 | |
2015 | |
2079 | maptile *new () |
2016 | maptile *new () |
2080 | PROTOTYPE: |
2017 | PROTOTYPE: |
2081 | CODE: |
2018 | CODE: |
2082 | RETVAL = new maptile; |
2019 | RETVAL = new maptile; |
2083 | OUTPUT: |
2020 | OUTPUT: |
2084 | RETVAL |
2021 | RETVAL |
2085 | |
|
|
2086 | void |
|
|
2087 | maptile::destroy () |
|
|
2088 | |
2022 | |
2089 | void |
2023 | void |
2090 | maptile::players () |
2024 | maptile::players () |
2091 | PPCODE: |
2025 | PPCODE: |
2092 | if (GIMME_V == G_SCALAR) |
2026 | if (GIMME_V == G_SCALAR) |
… | |
… | |
2097 | for_all_players (pl) |
2031 | for_all_players (pl) |
2098 | if (pl->ob && pl->ob->map == THIS) |
2032 | if (pl->ob && pl->ob->map == THIS) |
2099 | PUSHs (sv_2mortal (to_sv (pl->ob))); |
2033 | PUSHs (sv_2mortal (to_sv (pl->ob))); |
2100 | } |
2034 | } |
2101 | |
2035 | |
|
|
2036 | void |
|
|
2037 | maptile::add_underlay (SV *data, int offset, int stride, SV *palette) |
|
|
2038 | CODE: |
|
|
2039 | { |
|
|
2040 | if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) |
|
|
2041 | croak ("maptile::add_underlay: palette must be arrayref"); |
|
|
2042 | |
|
|
2043 | palette = SvRV (palette); |
|
|
2044 | |
|
|
2045 | STRLEN idxlen; |
|
|
2046 | const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); |
|
|
2047 | |
|
|
2048 | for (int x = 0; x < THIS->width; ++x) |
|
|
2049 | for (int y = 0; y < THIS->height; ++y) |
|
|
2050 | { |
|
|
2051 | for (object *op = THIS->at (x, y).bot; op; op = op->above) |
|
|
2052 | if (op->flag [FLAG_IS_FLOOR]) |
|
|
2053 | goto skip_space; |
|
|
2054 | |
|
|
2055 | { |
|
|
2056 | int offs = offset + y * stride + x; |
|
|
2057 | if (IN_RANGE_EXC (offs, 0, idxlen)) |
|
|
2058 | { |
|
|
2059 | if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) |
|
|
2060 | { |
|
|
2061 | object *ob = get_archetype (SvPVutf8_nolen (*elem)); |
|
|
2062 | ob->flag [FLAG_NO_MAP_SAVE] = true; |
|
|
2063 | THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
|
|
2064 | |
|
|
2065 | if (ob->randomitems) |
|
|
2066 | { |
|
|
2067 | if (!ob->above) |
|
|
2068 | { |
|
|
2069 | ob->create_treasure (ob->randomitems); |
|
|
2070 | |
|
|
2071 | for (object *op = ob->above; op; op = op->above) |
|
|
2072 | op->flag [FLAG_NO_MAP_SAVE] = true; |
|
|
2073 | } |
|
|
2074 | |
|
|
2075 | ob->randomitems = 0; |
|
|
2076 | } |
|
|
2077 | } |
|
|
2078 | } |
|
|
2079 | } |
|
|
2080 | |
|
|
2081 | skip_space: ; |
|
|
2082 | } |
|
|
2083 | } |
|
|
2084 | |
|
|
2085 | void |
|
|
2086 | maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) |
|
|
2087 | CODE: |
|
|
2088 | { |
|
|
2089 | if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) |
|
|
2090 | croak ("maptile::set_regiondata: palette must be arrayref"); |
|
|
2091 | |
|
|
2092 | palette = SvRV (palette); |
|
|
2093 | |
|
|
2094 | STRLEN idxlen; |
|
|
2095 | const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); |
|
|
2096 | |
|
|
2097 | region **regionmap = (region **)malloc ( |
|
|
2098 | (av_len ((AV *)palette) + 1) * sizeof (region *)); |
|
|
2099 | uint8_t *regions = salloc<uint8_t> (THIS->size ()); |
|
|
2100 | |
|
|
2101 | for (int i = av_len ((AV *)palette) + 1; i--; ) |
|
|
2102 | regionmap [i] = region::find ( |
|
|
2103 | SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); |
|
|
2104 | |
|
|
2105 | for (int y = 0; y < THIS->height; ++y) |
|
|
2106 | memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); |
|
|
2107 | |
|
|
2108 | sfree (THIS->regions, THIS->size ()); |
|
|
2109 | free (THIS->regionmap); |
|
|
2110 | |
|
|
2111 | THIS->regions = regions; |
|
|
2112 | THIS->regionmap = regionmap; |
|
|
2113 | } |
|
|
2114 | |
|
|
2115 | void |
|
|
2116 | maptile::create_region_treasure () |
|
|
2117 | CODE: |
|
|
2118 | { |
|
|
2119 | object *op = object::create (); |
|
|
2120 | op->type = FLOOR; |
|
|
2121 | op->map = THIS; |
|
|
2122 | |
|
|
2123 | for (int x = 0; x < THIS->width; ++x) |
|
|
2124 | for (int y = 0; y < THIS->height; ++y) |
|
|
2125 | { |
|
|
2126 | region *rgn = THIS->region (x, y); |
|
|
2127 | |
|
|
2128 | //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D |
|
|
2129 | if (rgn->treasure && rndm () < rgn->treasure_density) |
|
|
2130 | { |
|
|
2131 | op->x = x; |
|
|
2132 | op->y = y; |
|
|
2133 | create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); |
|
|
2134 | } |
|
|
2135 | } |
|
|
2136 | |
|
|
2137 | op->destroy (); |
|
|
2138 | } |
|
|
2139 | |
2102 | void play_sound_map (maptile *map, int x, int y, int sound_num) |
2140 | void play_sound_map (maptile *map, int x, int y, int sound_num) |
2103 | |
2141 | |
2104 | int out_of_map (maptile *map, int x, int y) |
2142 | int out_of_map (maptile *map, int x, int y) |
2105 | |
2143 | |
2106 | void |
2144 | void |
… | |
… | |
2122 | |
2160 | |
2123 | object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny) |
2161 | object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny) |
2124 | C_ARGS: str, map, nx, ny |
2162 | C_ARGS: str, map, nx, ny |
2125 | |
2163 | |
2126 | void |
2164 | void |
2127 | cf_map_normalise (maptile *map, int x, int y) |
2165 | get_map_flags (maptile *map, int x, int y) |
2128 | PPCODE: |
2166 | PPCODE: |
2129 | { |
2167 | { |
2130 | maptile *nmap = 0; |
2168 | maptile *nmap = 0; |
2131 | I16 nx = 0, ny = 0; |
2169 | I16 nx = 0, ny = 0; |
2132 | int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); |
2170 | int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); |
… | |
… | |
2181 | case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; |
2219 | case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; |
2182 | case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; |
2220 | case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; |
2183 | case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; |
2221 | case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; |
2184 | case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; |
2222 | case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; |
2185 | } |
2223 | } |
2186 | OUTPUT: |
2224 | OUTPUT: RETVAL |
2187 | RETVAL |
|
|
2188 | |
2225 | |
2189 | void fix_walls (maptile *map, int x, int y) |
2226 | void fix_walls (maptile *map, int x, int y) |
2190 | |
2227 | |
2191 | void fix_walls_around (maptile *map, int x, int y) |
2228 | void fix_walls_around (maptile *map, int x, int y) |
2192 | |
2229 | |
2193 | # worst xs function of my life |
2230 | # worst xs function of my life |
2194 | maptile * |
2231 | bool |
2195 | _create_random_map (\ |
2232 | _create_random_map (\ |
2196 | char *path,\ |
2233 | maptile *self,\ |
2197 | char *wallstyle,\ |
2234 | utf8_string wallstyle,\ |
2198 | char *wall_name,\ |
2235 | utf8_string wall_name,\ |
2199 | char *floorstyle,\ |
2236 | utf8_string floorstyle,\ |
2200 | char *monsterstyle,\ |
2237 | utf8_string monsterstyle,\ |
2201 | char *treasurestyle,\ |
2238 | utf8_string treasurestyle,\ |
2202 | char *layoutstyle,\ |
2239 | utf8_string layoutstyle,\ |
2203 | char *doorstyle,\ |
2240 | utf8_string doorstyle,\ |
2204 | char *decorstyle,\ |
2241 | utf8_string decorstyle,\ |
2205 | char *origin_map,\ |
2242 | utf8_string origin_map,\ |
2206 | char *final_map,\ |
2243 | utf8_string final_map,\ |
2207 | char *exitstyle,\ |
2244 | utf8_string exitstyle,\ |
2208 | char *this_map,\ |
2245 | utf8_string this_map,\ |
2209 | char *exit_on_final_map,\ |
2246 | utf8_string exit_on_final_map,\ |
2210 | int Xsize,\ |
2247 | int xsize,\ |
2211 | int Ysize,\ |
2248 | int ysize,\ |
2212 | int expand2x,\ |
2249 | int expand2x,\ |
2213 | int layoutoptions1,\ |
2250 | int layoutoptions1,\ |
2214 | int layoutoptions2,\ |
2251 | int layoutoptions2,\ |
2215 | int layoutoptions3,\ |
2252 | int layoutoptions3,\ |
2216 | int symmetry,\ |
2253 | int symmetry,\ |
… | |
… | |
2221 | int dungeon_depth,\ |
2258 | int dungeon_depth,\ |
2222 | int decoroptions,\ |
2259 | int decoroptions,\ |
2223 | int orientation,\ |
2260 | int orientation,\ |
2224 | int origin_y,\ |
2261 | int origin_y,\ |
2225 | int origin_x,\ |
2262 | int origin_x,\ |
2226 | int random_seed,\ |
2263 | U32 random_seed,\ |
2227 | val64 total_map_hp,\ |
2264 | val64 total_map_hp,\ |
2228 | int map_layout_style,\ |
2265 | int map_layout_style,\ |
2229 | int treasureoptions,\ |
2266 | int treasureoptions,\ |
2230 | int symmetry_used,\ |
2267 | int symmetry_used,\ |
2231 | region *region\ |
2268 | region *region,\ |
|
|
2269 | utf8_string custom\ |
2232 | ) |
2270 | ) |
2233 | CODE: |
2271 | CODE: |
2234 | { |
2272 | { |
2235 | random_map_params rmp; |
2273 | random_map_params rmp; |
2236 | memset (&rmp, 0, sizeof (rmp)); // just to be sure |
|
|
2237 | |
2274 | |
2238 | assign (rmp.wallstyle , wallstyle); |
2275 | assign (rmp.wallstyle , wallstyle); |
2239 | assign (rmp.wall_name , wall_name); |
2276 | assign (rmp.wall_name , wall_name); |
2240 | assign (rmp.floorstyle , floorstyle); |
2277 | assign (rmp.floorstyle , floorstyle); |
2241 | assign (rmp.monsterstyle , monsterstyle); |
2278 | assign (rmp.monsterstyle , monsterstyle); |
2242 | assign (rmp.treasurestyle , treasurestyle); |
2279 | assign (rmp.treasurestyle , treasurestyle); |
2243 | assign (rmp.layoutstyle , layoutstyle); |
2280 | assign (rmp.layoutstyle , layoutstyle); |
2244 | assign (rmp.doorstyle , doorstyle); |
2281 | assign (rmp.doorstyle , doorstyle); |
2245 | assign (rmp.decorstyle , decorstyle); |
2282 | assign (rmp.decorstyle , decorstyle); |
2246 | assign (rmp.origin_map , origin_map); |
|
|
2247 | assign (rmp.final_map , final_map); |
|
|
2248 | assign (rmp.exitstyle , exitstyle); |
2283 | assign (rmp.exitstyle , exitstyle); |
2249 | assign (rmp.this_map , this_map); |
|
|
2250 | assign (rmp.exit_on_final_map, exit_on_final_map); |
2284 | assign (rmp.exit_on_final_map, exit_on_final_map); |
2251 | |
2285 | |
|
|
2286 | rmp.origin_map = origin_map; |
|
|
2287 | rmp.final_map = final_map; |
|
|
2288 | rmp.this_map = this_map; |
2252 | rmp.Xsize = Xsize; |
2289 | rmp.xsize = xsize; |
2253 | rmp.Ysize = Ysize; |
2290 | rmp.ysize = ysize; |
2254 | rmp.expand2x = expand2x; |
2291 | rmp.expand2x = expand2x; |
2255 | rmp.layoutoptions1 = layoutoptions1; |
2292 | rmp.layoutoptions1 = layoutoptions1; |
2256 | rmp.layoutoptions2 = layoutoptions2; |
2293 | rmp.layoutoptions2 = layoutoptions2; |
2257 | rmp.layoutoptions3 = layoutoptions3; |
2294 | rmp.layoutoptions3 = layoutoptions3; |
2258 | rmp.symmetry = symmetry; |
2295 | rmp.symmetry = symmetry; |
… | |
… | |
2269 | rmp.total_map_hp = total_map_hp; |
2306 | rmp.total_map_hp = total_map_hp; |
2270 | rmp.map_layout_style = map_layout_style; |
2307 | rmp.map_layout_style = map_layout_style; |
2271 | rmp.treasureoptions = treasureoptions; |
2308 | rmp.treasureoptions = treasureoptions; |
2272 | rmp.symmetry_used = symmetry_used; |
2309 | rmp.symmetry_used = symmetry_used; |
2273 | rmp.region = region; |
2310 | rmp.region = region; |
|
|
2311 | rmp.custom = custom; |
2274 | |
2312 | |
2275 | RETVAL = generate_random_map (path, &rmp); |
2313 | RETVAL = self->generate_random_map (&rmp); |
2276 | } |
2314 | } |
2277 | OUTPUT: |
2315 | OUTPUT: |
2278 | RETVAL |
2316 | RETVAL |
2279 | |
2317 | |
2280 | MODULE = cf PACKAGE = cf::arch |
2318 | MODULE = cf PACKAGE = cf::arch |
2281 | |
2319 | |
2282 | archetype *find (const char *name) |
2320 | archetype *find (utf8_string name) |
2283 | CODE: |
2321 | CODE: |
2284 | RETVAL = archetype::find (name); |
2322 | RETVAL = archetype::find (name); |
2285 | OUTPUT: |
2323 | OUTPUT: |
2286 | RETVAL |
2324 | RETVAL |
2287 | |
2325 | |
… | |
… | |
2289 | PROTOTYPE: |
2327 | PROTOTYPE: |
2290 | CODE: |
2328 | CODE: |
2291 | RETVAL = first_archetype; |
2329 | RETVAL = first_archetype; |
2292 | OUTPUT: RETVAL |
2330 | OUTPUT: RETVAL |
2293 | |
2331 | |
2294 | INCLUDE: $PERL genacc archetype ../include/object.h | |
2332 | INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | |
2295 | |
2333 | |
2296 | MODULE = cf PACKAGE = cf::party |
2334 | MODULE = cf PACKAGE = cf::party |
2297 | |
2335 | |
2298 | partylist *first () |
2336 | partylist *first () |
2299 | PROTOTYPE: |
2337 | PROTOTYPE: |
2300 | CODE: |
2338 | CODE: |
2301 | RETVAL = get_firstparty (); |
2339 | RETVAL = get_firstparty (); |
2302 | OUTPUT: RETVAL |
2340 | OUTPUT: RETVAL |
2303 | |
2341 | |
2304 | INCLUDE: $PERL genacc partylist ../include/player.h | |
2342 | INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | |
2305 | |
2343 | |
2306 | MODULE = cf PACKAGE = cf::region |
2344 | MODULE = cf PACKAGE = cf::region |
2307 | |
2345 | |
2308 | region *first () |
2346 | void |
|
|
2347 | list () |
|
|
2348 | PPCODE: |
|
|
2349 | for_all_regions (rgn) |
|
|
2350 | XPUSHs (sv_2mortal (to_sv (rgn))); |
|
|
2351 | |
|
|
2352 | region *find (utf8_string name) |
2309 | PROTOTYPE: |
2353 | PROTOTYPE: $ |
2310 | CODE: |
2354 | CODE: |
2311 | RETVAL = first_region; |
2355 | RETVAL = region::find (name); |
2312 | OUTPUT: RETVAL |
2356 | OUTPUT: RETVAL |
2313 | |
2357 | |
|
|
2358 | region *find_fuzzy (utf8_string name) |
|
|
2359 | PROTOTYPE: $ |
|
|
2360 | CODE: |
|
|
2361 | RETVAL = region::find_fuzzy (name); |
|
|
2362 | OUTPUT: RETVAL |
|
|
2363 | |
|
|
2364 | int specificity (region *rgn) |
|
|
2365 | CODE: |
|
|
2366 | RETVAL = 0; |
|
|
2367 | while (rgn = rgn->parent) |
|
|
2368 | RETVAL++; |
|
|
2369 | OUTPUT: RETVAL |
|
|
2370 | |
2314 | INCLUDE: $PERL genacc region ../include/map.h | |
2371 | INCLUDE: $PERL $srcdir/genacc region ../include/region.h | |
2315 | |
2372 | |
2316 | MODULE = cf PACKAGE = cf::living |
2373 | MODULE = cf PACKAGE = cf::living |
2317 | |
2374 | |
2318 | INCLUDE: $PERL genacc living ../include/living.h | |
2375 | INCLUDE: $PERL $srcdir/genacc living ../include/living.h | |
2319 | |
2376 | |
2320 | MODULE = cf PACKAGE = cf::settings |
2377 | MODULE = cf PACKAGE = cf::settings |
2321 | |
2378 | |
2322 | INCLUDE: $PERL genacc Settings ../include/global.h | |
2379 | INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | |
2323 | |
2380 | |
2324 | MODULE = cf PACKAGE = cf::client |
2381 | MODULE = cf PACKAGE = cf::client |
2325 | |
2382 | |
2326 | INCLUDE: $PERL genacc client ../include/client.h | |
2383 | INCLUDE: $PERL $srcdir/genacc client ../include/client.h | |
2327 | |
2384 | |
2328 | int invoke (client *ns, int event, ...) |
2385 | int invoke (client *ns, int event, ...) |
2329 | CODE: |
2386 | CODE: |
2330 | if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); |
2387 | if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); |
2331 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2388 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
… | |
… | |
2350 | char *buf = SvPVbyte (packet, len); |
2407 | char *buf = SvPVbyte (packet, len); |
2351 | |
2408 | |
2352 | THIS->send_packet (buf, len); |
2409 | THIS->send_packet (buf, len); |
2353 | } |
2410 | } |
2354 | |
2411 | |
2355 | void |
2412 | MODULE = cf PACKAGE = cf::face PREFIX = face_ |
2356 | client::destroy () |
|
|
2357 | |
2413 | |
|
|
2414 | #INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | |
|
|
2415 | |
|
|
2416 | faceidx face_find (utf8_string name, faceidx defidx = 0) |
|
|
2417 | |
|
|
2418 | faceidx alloc (utf8_string name) |
|
|
2419 | CODE: |
|
|
2420 | { |
|
|
2421 | do |
|
|
2422 | { |
|
|
2423 | RETVAL = faces.size (); |
|
|
2424 | faces.resize (RETVAL + 1); |
|
|
2425 | } |
|
|
2426 | while (!RETVAL); // crude way to leave index 0 |
|
|
2427 | |
|
|
2428 | faces [RETVAL].name = name; |
|
|
2429 | facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); |
|
|
2430 | |
|
|
2431 | if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; |
|
|
2432 | if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; |
|
|
2433 | } |
|
|
2434 | OUTPUT: RETVAL |
|
|
2435 | |
|
|
2436 | void set (faceidx idx, int visibility, int magicmap) |
|
|
2437 | CODE: |
|
|
2438 | faceinfo *f = face_info (idx); |
|
|
2439 | assert (f); |
|
|
2440 | f->visibility = visibility; |
|
|
2441 | f->magicmap = magicmap; |
|
|
2442 | |
|
|
2443 | void set_smooth (faceidx idx, faceidx smooth, int smoothlevel) |
|
|
2444 | CODE: |
|
|
2445 | faceinfo *f = face_info (idx); assert (f); |
|
|
2446 | f->smooth = smooth; |
|
|
2447 | f->smoothlevel = smoothlevel; |
|
|
2448 | |
|
|
2449 | void set_data (faceidx idx, int faceset, SV *data, SV *chksum) |
|
|
2450 | CODE: |
|
|
2451 | { |
|
|
2452 | facedata *d = face_data (idx, faceset); |
|
|
2453 | assert (d); |
|
|
2454 | sv_to (data, d->data); |
|
|
2455 | STRLEN clen; |
|
|
2456 | char *cdata = SvPVbyte (chksum, clen); |
|
|
2457 | clen = min (CHKSUM_SIZE, clen); |
|
|
2458 | |
|
|
2459 | if (memcmp (d->chksum, cdata, clen)) |
|
|
2460 | { |
|
|
2461 | memcpy (d->chksum, cdata, clen); |
|
|
2462 | |
|
|
2463 | // invalidate existing client face info |
|
|
2464 | for_all_clients (ns) |
|
|
2465 | if (ns->faceset == faceset) |
|
|
2466 | { |
|
|
2467 | ns->faces_sent [idx] = false; |
|
|
2468 | ns->force_newmap = true; |
|
|
2469 | } |
|
|
2470 | } |
|
|
2471 | } |
|
|
2472 | |
|
|
2473 | void invalidate (faceidx idx) |
|
|
2474 | CODE: |
|
|
2475 | for_all_clients (ns) |
|
|
2476 | { |
|
|
2477 | ns->faces_sent [idx] = false; |
|
|
2478 | ns->force_newmap = true; |
|
|
2479 | } |
|
|
2480 | |
|
|
2481 | void invalidate_all () |
|
|
2482 | CODE: |
|
|
2483 | for_all_clients (ns) |
|
|
2484 | { |
|
|
2485 | ns->faces_sent.reset (); |
|
|
2486 | ns->force_newmap = true; |
|
|
2487 | } |
|
|
2488 | |
|
|
2489 | MODULE = cf PACKAGE = cf::anim PREFIX = anim_ |
|
|
2490 | |
|
|
2491 | #INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | |
|
|
2492 | |
|
|
2493 | animidx anim_find (utf8_string name) |
|
|
2494 | CODE: |
|
|
2495 | RETVAL = animation::find (name).number; |
|
|
2496 | OUTPUT: RETVAL |
|
|
2497 | |
|
|
2498 | animidx set (utf8_string name, SV *frames, int facings = 1) |
|
|
2499 | CODE: |
|
|
2500 | { |
|
|
2501 | if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV) |
|
|
2502 | croak ("frames must be an arrayref"); |
|
|
2503 | |
|
|
2504 | AV *av = (AV *)SvRV (frames); |
|
|
2505 | |
|
|
2506 | animation *anim = &animation::find (name); |
|
|
2507 | if (anim->number) |
|
|
2508 | { |
|
|
2509 | anim->resize (av_len (av) + 1); |
|
|
2510 | anim->facings = facings; |
|
|
2511 | } |
|
|
2512 | else |
|
|
2513 | anim = &animation::create (name, av_len (av) + 1, facings); |
|
|
2514 | |
|
|
2515 | for (int i = 0; i < anim->num_animations; ++i) |
|
|
2516 | anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); |
|
|
2517 | } |
|
|
2518 | OUTPUT: RETVAL |
|
|
2519 | |
|
|
2520 | void invalidate_all () |
|
|
2521 | CODE: |
|
|
2522 | for_all_clients (ns) |
|
|
2523 | ns->anims_sent.reset (); |
|
|
2524 | |