… | |
… | |
21 | * You should have received a copy of the GNU General Public License |
21 | * You should have received a copy of the GNU General Public License |
22 | * along with this program; if not, write to the Free Software |
22 | * along with this program; if not, write to the Free Software |
23 | * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
23 | * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
24 | */ |
24 | */ |
25 | |
25 | |
|
|
26 | #include "autoconf.h" |
|
|
27 | |
26 | #define PLUGIN_NAME "perl" |
28 | #define PLUGIN_NAME "perl" |
27 | #define PLUGIN_VERSION "cfperl 0.5" |
29 | #define PLUGIN_VERSION "cfperl 0.5" |
28 | |
30 | |
29 | #define CEDES_PER_TICK 5 |
31 | #define CEDES_PER_TICK 5 |
|
|
32 | |
|
|
33 | #if HAVE_EXECINFO_H |
|
|
34 | # include <execinfo.h> |
|
|
35 | #endif |
30 | |
36 | |
31 | #include <plugin_common.h> |
37 | #include <plugin_common.h> |
32 | #include <sounds.h> |
38 | #include <sounds.h> |
33 | #include <cstdarg> |
39 | #include <cstdarg> |
34 | #include <sproto.h> |
40 | #include <sproto.h> |
… | |
… | |
56 | |
62 | |
57 | typedef char *octet_string; |
63 | typedef char *octet_string; |
58 | typedef char *utf8_string; |
64 | typedef char *utf8_string; |
59 | typedef const char *const_octet_string; |
65 | typedef const char *const_octet_string; |
60 | typedef const char *const_utf8_string; |
66 | typedef const char *const_utf8_string; |
|
|
67 | |
|
|
68 | typedef std::string std__string; |
61 | |
69 | |
62 | #if IVSIZE >= 8 |
70 | #if IVSIZE >= 8 |
63 | typedef IV val64; |
71 | typedef IV val64; |
64 | # define newSVval64 newSViv |
72 | # define newSVval64 newSViv |
65 | # define SvVAL64 SvIV |
73 | # define SvVAL64 SvIV |
… | |
… | |
109 | |
117 | |
110 | unordered_vector<attachable *> attachable::mortals; |
118 | unordered_vector<attachable *> attachable::mortals; |
111 | |
119 | |
112 | attachable::~attachable () |
120 | attachable::~attachable () |
113 | { |
121 | { |
114 | flags |=0x3300;//D |
|
|
115 | assert (!self); |
122 | assert (!self); |
116 | assert (!cb); |
123 | assert (!cb); |
117 | } |
124 | } |
118 | |
125 | |
119 | int |
126 | int |
… | |
… | |
135 | sv_unmagic ((SV *)self, PERL_MAGIC_ext); |
142 | sv_unmagic ((SV *)self, PERL_MAGIC_ext); |
136 | SvREFCNT_dec (self); |
143 | SvREFCNT_dec (self); |
137 | |
144 | |
138 | // self *must* be null now because thats sv_unmagic's job. |
145 | // self *must* be null now because thats sv_unmagic's job. |
139 | assert (!this->self); |
146 | assert (!this->self); |
140 | flags |= 0x80; // severed //D |
|
|
141 | } |
147 | } |
142 | } |
148 | } |
143 | |
149 | |
144 | void |
150 | void |
145 | attachable::optimise () |
151 | attachable::optimise () |
146 | { |
152 | { |
147 | if (self |
153 | if (self |
148 | && SvREFCNT (self) == 1 |
154 | && SvREFCNT (self) == 1 |
149 | && !HvTOTALKEYS (self)) |
155 | && !HvTOTALKEYS (self)) |
150 | flags |= 0x40,//D |
|
|
151 | sever_self (); |
156 | sever_self (); |
152 | } |
157 | } |
153 | |
158 | |
154 | // check wether the object really is dead |
159 | // check wether the object really is dead |
155 | void |
160 | void |
… | |
… | |
170 | { |
175 | { |
171 | SvREFCNT_dec (cb); |
176 | SvREFCNT_dec (cb); |
172 | cb = 0; |
177 | cb = 0; |
173 | } |
178 | } |
174 | |
179 | |
175 | if (self) |
|
|
176 | sever_self (); |
|
|
177 | |
|
|
178 | flags |= 0x20; //D |
|
|
179 | mortals.push_back (this); |
180 | mortals.push_back (this); |
180 | } |
181 | } |
181 | |
182 | |
182 | void |
183 | void |
183 | attachable::destroy () |
184 | attachable::destroy () |
… | |
… | |
185 | if (destroyed ()) |
186 | if (destroyed ()) |
186 | return; |
187 | return; |
187 | |
188 | |
188 | flags |= F_DESTROYED; |
189 | flags |= F_DESTROYED; |
189 | do_destroy (); |
190 | do_destroy (); |
|
|
191 | sever_self (); |
190 | } |
192 | } |
191 | |
193 | |
192 | void |
194 | void |
193 | attachable::check_mortals () |
195 | attachable::check_mortals () |
194 | { |
196 | { |
… | |
… | |
199 | if (i >= mortals.size ()) |
201 | if (i >= mortals.size ()) |
200 | { |
202 | { |
201 | i = 0; |
203 | i = 0; |
202 | |
204 | |
203 | if (mortals.size () > 1000) |
205 | if (mortals.size () > 1000) |
204 | fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); |
206 | LOG (llevInfo, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); |
205 | |
207 | |
206 | break; |
208 | break; |
207 | } |
209 | } |
208 | |
210 | |
209 | attachable *obj = mortals [i]; |
211 | attachable *obj = mortals [i]; |
210 | |
212 | |
211 | obj->refcnt_chk (); // unborrow from perl, if necessary |
213 | #if 0 |
212 | |
214 | if (obj->self)//D make this an assert later |
213 | //if (obj->refcnt > 0 || obj->self) |
|
|
214 | if (obj->refcnt || obj->self) |
|
|
215 | { |
215 | { |
216 | //printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D |
216 | LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ()); |
|
|
217 | obj->sever_self (); |
|
|
218 | } |
|
|
219 | #endif |
|
|
220 | |
|
|
221 | if (obj->refcnt) |
|
|
222 | { |
217 | ++i; // further delay freeing |
223 | ++i; // further delay freeing |
218 | |
224 | |
219 | if (!(i & 0x3ff)) |
225 | if (!(i & 0x3ff)) |
220 | break; |
226 | break; |
221 | } |
227 | } |
222 | else |
228 | else |
223 | { |
229 | { |
224 | mortals.erase (i); |
230 | mortals.erase (i); |
|
|
231 | obj->sever_self (); |
225 | delete obj; |
232 | delete obj; |
226 | } |
233 | } |
227 | } |
234 | } |
228 | } |
235 | } |
229 | |
236 | |
… | |
… | |
278 | |
285 | |
279 | if (!obj->self) |
286 | if (!obj->self) |
280 | { |
287 | { |
281 | obj->self = newHV (); |
288 | obj->self = newHV (); |
282 | sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); |
289 | sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); |
283 | obj->flags |= (obj->flags & 0xc0) << 8; |
|
|
284 | obj->flags &= ~0xc0;//D |
|
|
285 | obj->flags |= 0x10;//D |
|
|
286 | |
290 | |
287 | // now bless the object _once_ |
291 | // now bless the object _once_ |
288 | return sv_bless (newRV_inc ((SV *)obj->self), stash); |
292 | return sv_bless (newRV_inc ((SV *)obj->self), stash); |
289 | } |
293 | } |
290 | else |
294 | else |
… | |
… | |
356 | inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } |
360 | inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } |
357 | |
361 | |
358 | inline SV *to_sv (object & v) { return to_sv (&v); } |
362 | inline SV *to_sv (object & v) { return to_sv (&v); } |
359 | inline SV *to_sv (living & v) { return to_sv (&v); } |
363 | inline SV *to_sv (living & v) { return to_sv (&v); } |
360 | |
364 | |
361 | //inline SV *to_sv (faceinfo * v) { return to_sv (v->name); } |
|
|
362 | inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } |
|
|
363 | inline SV *to_sv (std::string & v) { return newSVpvn (v.data (), v.size ()); } |
365 | inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } |
|
|
366 | inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } |
364 | |
367 | |
365 | inline SV *to_sv (UUID v) |
368 | inline SV *to_sv (UUID v) |
366 | { |
369 | { |
367 | char buf[128]; |
370 | char buf[128]; |
368 | snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq); |
371 | snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq); |
… | |
… | |
401 | inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } |
404 | inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } |
402 | |
405 | |
403 | template<int N> |
406 | template<int N> |
404 | inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } |
407 | inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } |
405 | |
408 | |
406 | inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); } |
|
|
407 | inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } |
409 | inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } |
408 | inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } |
410 | inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } |
409 | inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } |
411 | inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } |
410 | inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } |
412 | inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } |
411 | |
413 | |
… | |
… | |
614 | perl_construct (perl); |
616 | perl_construct (perl); |
615 | |
617 | |
616 | PL_exit_flags |= PERL_EXIT_DESTRUCT_END; |
618 | PL_exit_flags |= PERL_EXIT_DESTRUCT_END; |
617 | |
619 | |
618 | const char *argv[] = { |
620 | const char *argv[] = { |
619 | "", |
621 | settings.argv [0], |
620 | "-e" |
622 | "-e" |
621 | "use Event; use Coro;" // required for bootstrap |
623 | "use Event; use Coro;" // required for bootstrap |
622 | "cf->bootstrap;" // required for datadir :*> |
624 | "cf->bootstrap;" // required for datadir :*> |
623 | "unshift @INC, cf::datadir ();" |
625 | "unshift @INC, cf::datadir ();" |
624 | "require cf;" |
626 | "require cf;" |
… | |
… | |
946 | CALL_ARG (exit); |
948 | CALL_ARG (exit); |
947 | CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
949 | CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
948 | CALL_END; |
950 | CALL_END; |
949 | } |
951 | } |
950 | |
952 | |
|
|
953 | void |
|
|
954 | log_backtrace (const char *msg) |
|
|
955 | { |
|
|
956 | #if HAVE_BACKTRACE |
|
|
957 | void *addr [20]; |
|
|
958 | int size = backtrace (addr, 20); |
|
|
959 | |
|
|
960 | CALL_BEGIN (size); |
|
|
961 | CALL_ARG (msg); |
|
|
962 | for (int i = 0; i < size; ++i) |
|
|
963 | CALL_ARG ((IV)addr [i]); |
|
|
964 | CALL_CALL ("cf::_log_backtrace", G_VOID); |
|
|
965 | CALL_END; |
|
|
966 | #endif |
|
|
967 | } |
|
|
968 | |
951 | ///////////////////////////////////////////////////////////////////////////// |
969 | ///////////////////////////////////////////////////////////////////////////// |
952 | |
970 | |
953 | struct EventAPI *watcher_base::GEventAPI; |
971 | struct EventAPI *watcher_base::GEventAPI; |
954 | struct CoroAPI *coroapi::GCoroAPI; |
972 | struct CoroAPI *coroapi::GCoroAPI; |
955 | |
973 | |
… | |
… | |
1109 | const char *name; |
1127 | const char *name; |
1110 | IV iv; |
1128 | IV iv; |
1111 | } *civ, const_iv[] = { |
1129 | } *civ, const_iv[] = { |
1112 | # define const_iv(name) { # name, (IV)name }, |
1130 | # define const_iv(name) { # name, (IV)name }, |
1113 | const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) |
1131 | const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) |
|
|
1132 | const_iv (logBacktrace) |
1114 | |
1133 | |
1115 | const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) |
1134 | const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) |
1116 | |
1135 | |
1117 | const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
1136 | const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
1118 | |
1137 | |
1119 | const_iv (MAX_TIME) |
1138 | const_iv (MAX_TIME) |
|
|
1139 | |
|
|
1140 | const_iv (NUM_BODY_LOCATIONS) |
|
|
1141 | const_iv (body_range) const_iv (body_shield) const_iv (body_combat) |
|
|
1142 | const_iv (body_arm) const_iv (body_torso) const_iv (body_head) |
|
|
1143 | const_iv (body_neck) const_iv (body_skill) const_iv (body_finger) |
|
|
1144 | const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand) |
|
|
1145 | const_iv (body_wrist) const_iv (body_waist) |
1120 | |
1146 | |
1121 | const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) |
1147 | const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) |
1122 | const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) |
1148 | const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) |
1123 | const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) |
1149 | const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) |
1124 | const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) |
1150 | const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) |
… | |
… | |
1265 | |
1291 | |
1266 | const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) |
1292 | const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) |
1267 | |
1293 | |
1268 | const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) |
1294 | const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) |
1269 | |
1295 | |
1270 | const_iv (ST_CHANGE_CLASS) |
|
|
1271 | |
|
|
1272 | const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) |
1296 | const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) |
1273 | |
1297 | |
1274 | // random map generator |
1298 | // random map generator |
1275 | const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL) |
1299 | const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL) |
1276 | const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL) |
1300 | const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL) |
… | |
… | |
1279 | const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE) |
1303 | const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE) |
1280 | const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS) |
1304 | const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS) |
1281 | |
1305 | |
1282 | const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) |
1306 | const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) |
1283 | const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) |
1307 | const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) |
|
|
1308 | |
|
|
1309 | const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) |
|
|
1310 | const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) |
|
|
1311 | const_iv (GT_MINIMAL) |
1284 | }; |
1312 | }; |
1285 | |
1313 | |
1286 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1314 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1287 | newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1315 | newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1288 | |
1316 | |
… | |
… | |
1382 | default: croak ("cf::rndm requires none, one or two parameters."); break; |
1410 | default: croak ("cf::rndm requires none, one or two parameters."); break; |
1383 | } |
1411 | } |
1384 | OUTPUT: |
1412 | OUTPUT: |
1385 | RETVAL |
1413 | RETVAL |
1386 | |
1414 | |
|
|
1415 | NV clamp (NV value, NV min_value, NV max_value) |
|
|
1416 | CODE: |
|
|
1417 | RETVAL = clamp (value, min_value, max_value); |
|
|
1418 | OUTPUT: |
|
|
1419 | RETVAL |
|
|
1420 | |
|
|
1421 | NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) |
|
|
1422 | CODE: |
|
|
1423 | RETVAL = lerp (value, min_in, max_in, min_out, max_out); |
|
|
1424 | OUTPUT: |
|
|
1425 | RETVAL |
|
|
1426 | |
|
|
1427 | void cede_to_tick () |
|
|
1428 | CODE: |
|
|
1429 | coroapi::cede_to_tick (); |
|
|
1430 | |
1387 | void server_tick () |
1431 | void server_tick () |
1388 | CODE: |
1432 | CODE: |
1389 | runtime = SvNVx (sv_runtime); |
1433 | runtime = SvNVx (sv_runtime); |
1390 | server_tick (); |
1434 | server_tick (); |
1391 | |
1435 | |
1392 | void |
1436 | void |
|
|
1437 | log_backtrace (utf8_string msg) |
|
|
1438 | |
|
|
1439 | void |
1393 | LOG (int level, utf8_string msg) |
1440 | LOG (int flags, utf8_string msg) |
1394 | PROTOTYPE: $$ |
1441 | PROTOTYPE: $$ |
1395 | C_ARGS: (LogLevel)level, "%s", msg |
1442 | C_ARGS: flags, "%s", msg |
1396 | |
1443 | |
1397 | octet_string path_combine (octet_string base, octet_string path) |
1444 | octet_string path_combine (octet_string base, octet_string path) |
1398 | PROTOTYPE: $$ |
1445 | PROTOTYPE: $$ |
1399 | |
1446 | |
1400 | octet_string path_combine_and_normalize (octet_string base, octet_string path) |
1447 | octet_string path_combine_and_normalize (octet_string base, octet_string path) |
… | |
… | |
1437 | } |
1484 | } |
1438 | OUTPUT: RETVAL |
1485 | OUTPUT: RETVAL |
1439 | |
1486 | |
1440 | void abort () |
1487 | void abort () |
1441 | |
1488 | |
|
|
1489 | void reset_signals () |
|
|
1490 | |
1442 | void fork_abort (octet_string cause = "cf::fork_abort") |
1491 | void fork_abort (octet_string cause = "cf::fork_abort") |
1443 | |
1492 | |
1444 | void cleanup (octet_string cause, bool make_core = false) |
1493 | void cleanup (octet_string cause, bool make_core = false) |
1445 | |
1494 | |
1446 | void emergency_save () |
1495 | void emergency_save () |
… | |
… | |
1580 | object *actives (U32 index) |
1629 | object *actives (U32 index) |
1581 | CODE: |
1630 | CODE: |
1582 | RETVAL = index < actives.size () ? actives [index] : 0; |
1631 | RETVAL = index < actives.size () ? actives [index] : 0; |
1583 | OUTPUT: RETVAL |
1632 | OUTPUT: RETVAL |
1584 | |
1633 | |
|
|
1634 | const char *slot_save_name (U32 slot) |
|
|
1635 | ALIAS: |
|
|
1636 | slot_use_name = 1 |
|
|
1637 | slot_nonuse_name = 2 |
|
|
1638 | CODE: |
|
|
1639 | { |
|
|
1640 | if (slot >= NUM_BODY_LOCATIONS) |
|
|
1641 | croak ("body slot index out of range"); |
|
|
1642 | |
|
|
1643 | switch (ix) |
|
|
1644 | { |
|
|
1645 | case 0: RETVAL = body_locations[slot].save_name; break; |
|
|
1646 | case 1: RETVAL = body_locations[slot].use_name; break; |
|
|
1647 | case 2: RETVAL = body_locations[slot].nonuse_name; break; |
|
|
1648 | } |
|
|
1649 | } |
|
|
1650 | OUTPUT: |
|
|
1651 | RETVAL |
|
|
1652 | |
1585 | # missing properties |
1653 | # missing properties |
1586 | |
1654 | |
1587 | object *head (object *op) |
1655 | object *head (object *op) |
1588 | PROTOTYPE: $ |
1656 | PROTOTYPE: $ |
1589 | CODE: |
1657 | CODE: |
… | |
… | |
1614 | int |
1682 | int |
1615 | num_animations (object *op) |
1683 | num_animations (object *op) |
1616 | CODE: |
1684 | CODE: |
1617 | RETVAL = NUM_ANIMATIONS (op); |
1685 | RETVAL = NUM_ANIMATIONS (op); |
1618 | OUTPUT: RETVAL |
1686 | OUTPUT: RETVAL |
|
|
1687 | |
|
|
1688 | int slot_info (object *op, UV slot, int value = 0) |
|
|
1689 | ALIAS: |
|
|
1690 | slot_used = 1 |
|
|
1691 | CODE: |
|
|
1692 | { |
|
|
1693 | if (slot >= NUM_BODY_LOCATIONS) |
|
|
1694 | croak ("body slot index out of range"); |
|
|
1695 | |
|
|
1696 | RETVAL = ix ? op->slot[slot].used : op->slot[slot].info; |
|
|
1697 | |
|
|
1698 | if (items > 2) |
|
|
1699 | if (ix) |
|
|
1700 | op->slot[slot].used = value; |
|
|
1701 | else |
|
|
1702 | op->slot[slot].info = value; |
|
|
1703 | } |
|
|
1704 | OUTPUT: |
|
|
1705 | RETVAL |
1619 | |
1706 | |
1620 | object *find_best_object_match (object *op, utf8_string match) |
1707 | object *find_best_object_match (object *op, utf8_string match) |
1621 | |
1708 | |
1622 | object *find_marked_object (object *op) |
1709 | object *find_marked_object (object *op) |
1623 | |
1710 | |
… | |
… | |
1972 | if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) |
2059 | if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) |
1973 | { |
2060 | { |
1974 | object *ob = get_archetype (SvPVutf8_nolen (*elem)); |
2061 | object *ob = get_archetype (SvPVutf8_nolen (*elem)); |
1975 | ob->flag [FLAG_NO_MAP_SAVE] = true; |
2062 | ob->flag [FLAG_NO_MAP_SAVE] = true; |
1976 | THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
2063 | THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
|
|
2064 | |
|
|
2065 | if (ob->randomitems) |
|
|
2066 | { |
|
|
2067 | if (!ob->above) |
|
|
2068 | { |
|
|
2069 | ob->create_treasure (ob->randomitems); |
|
|
2070 | |
|
|
2071 | for (object *op = ob->above; op; op = op->above) |
|
|
2072 | op->flag [FLAG_NO_MAP_SAVE] = true; |
|
|
2073 | } |
|
|
2074 | |
|
|
2075 | ob->randomitems = 0; |
|
|
2076 | } |
1977 | } |
2077 | } |
1978 | } |
2078 | } |
1979 | } |
2079 | } |
1980 | |
2080 | |
1981 | skip_space: ; |
2081 | skip_space: ; |