1 | /*****************************************************************************/ |
|
|
2 | /* CrossFire, A Multiplayer game for the X Window System */ |
|
|
3 | /*****************************************************************************/ |
|
|
4 | |
|
|
5 | /* |
1 | /* |
|
|
2 | * CrossFire, A Multiplayer game |
|
|
3 | * |
6 | * This code is placed under the GNU General Public Licence (GPL) |
4 | * This code is placed under the GNU General Public Licence (GPL) |
7 | * |
5 | * |
8 | * Copyright (C) 2001-2005 by Chachkoff Yann |
6 | * Copyright (C) 2001-2005 by Chachkoff Yann |
9 | * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> |
7 | * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> |
10 | * |
8 | * |
… | |
… | |
86 | double runtime; |
84 | double runtime; |
87 | |
85 | |
88 | global gbl_ev; |
86 | global gbl_ev; |
89 | static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; |
87 | static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; |
90 | static SV *sv_runtime, *sv_next_tick; |
88 | static SV *sv_runtime, *sv_next_tick; |
|
|
89 | |
|
|
90 | bitset<NUM_EVENT_TYPES> ev_want_event; |
|
|
91 | bitset<NUM_TYPES> ev_want_type; |
91 | |
92 | |
92 | static HV |
93 | static HV |
93 | *stash_cf, |
94 | *stash_cf, |
94 | *stash_cf_object_wrap, |
95 | *stash_cf_object_wrap, |
95 | *stash_cf_object_player_wrap, |
96 | *stash_cf_object_player_wrap, |
… | |
… | |
717 | } |
718 | } |
718 | |
719 | |
719 | void |
720 | void |
720 | global::gather_callbacks (AV *&callbacks, event_type event) const |
721 | global::gather_callbacks (AV *&callbacks, event_type event) const |
721 | { |
722 | { |
722 | ::gather_callbacks (callbacks, cb_object, event); |
723 | ::gather_callbacks (callbacks, cb_global, event); |
723 | } |
724 | } |
724 | |
725 | |
725 | void |
726 | void |
726 | object::gather_callbacks (AV *&callbacks, event_type event) const |
727 | object::gather_callbacks (AV *&callbacks, event_type event) const |
727 | { |
728 | { |
728 | if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) |
729 | if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type)) |
729 | { |
730 | { |
730 | SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; |
731 | SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES]; |
731 | |
732 | |
732 | if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) |
733 | if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) |
733 | ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); |
734 | ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); |
734 | } |
735 | } |
735 | |
736 | |
… | |
… | |
771 | { |
772 | { |
772 | attachable::gather_callbacks (callbacks, event); |
773 | attachable::gather_callbacks (callbacks, event); |
773 | ::gather_callbacks (callbacks, cb_map, event); |
774 | ::gather_callbacks (callbacks, cb_map, event); |
774 | } |
775 | } |
775 | |
776 | |
|
|
777 | void |
|
|
778 | _recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) |
|
|
779 | { |
|
|
780 | for (int event = 0; event <= AvFILLp (registry); ++event) |
|
|
781 | { |
|
|
782 | SV *cbs_ = AvARRAY (registry)[event]; |
|
|
783 | |
|
|
784 | // element must be list of callback entries |
|
|
785 | if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV) |
|
|
786 | { |
|
|
787 | AV *cbs = (AV *)SvRV (cbs_); |
|
|
788 | |
|
|
789 | // no callback entries, no callbacks to call |
|
|
790 | if (AvFILLp (cbs) >= 0) |
|
|
791 | set.set (event); |
|
|
792 | } |
|
|
793 | } |
|
|
794 | } |
|
|
795 | |
|
|
796 | // very slow and inefficient way to recalculate the global want bitsets |
|
|
797 | void |
|
|
798 | _recalc_want () |
|
|
799 | { |
|
|
800 | ev_want_event.reset (); |
|
|
801 | |
|
|
802 | _recalc_want (ev_want_event, cb_global); |
|
|
803 | _recalc_want (ev_want_event, cb_attachable); |
|
|
804 | _recalc_want (ev_want_event, cb_object); |
|
|
805 | _recalc_want (ev_want_event, cb_client); |
|
|
806 | _recalc_want (ev_want_event, cb_player); |
|
|
807 | _recalc_want (ev_want_event, cb_map); |
|
|
808 | |
|
|
809 | ev_want_type.reset (); |
|
|
810 | |
|
|
811 | for (int type = 0; type <= AvFILLp (cb_type); ++type) |
|
|
812 | { |
|
|
813 | SV *cbs_ = AvARRAY (cb_type)[type]; |
|
|
814 | |
|
|
815 | // element must be list of callback entries |
|
|
816 | if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV) |
|
|
817 | { |
|
|
818 | AV *cbs = (AV *)SvRV (cbs_); |
|
|
819 | |
|
|
820 | // no callback entries, no callbacks to call |
|
|
821 | if (AvFILLp (cbs) >= 0) |
|
|
822 | ev_want_type.set (type % NUM_TYPES); |
|
|
823 | } |
|
|
824 | } |
|
|
825 | } |
|
|
826 | |
776 | bool |
827 | bool |
777 | attachable::invoke (event_type event, ...) |
828 | attachable::vinvoke (event_type event, va_list &ap) |
778 | { |
829 | { |
779 | data_type dt; |
830 | data_type dt; |
780 | va_list ap; |
|
|
781 | |
|
|
782 | va_start (ap, event); |
|
|
783 | |
831 | |
784 | // callback call ordering should be: |
832 | // callback call ordering should be: |
785 | // 1. per-object callback |
833 | // 1. per-object callback |
786 | // 2. per-class object |
834 | // 2. per-class object |
787 | // 3. per-type callback |
835 | // 3. per-type callback |
… | |
… | |
874 | cfperl_cleanup (int make_core) |
922 | cfperl_cleanup (int make_core) |
875 | { |
923 | { |
876 | CALL_BEGIN (1); |
924 | CALL_BEGIN (1); |
877 | CALL_ARG (make_core); |
925 | CALL_ARG (make_core); |
878 | CALL_CALL ("cf::post_cleanup", G_VOID); |
926 | CALL_CALL ("cf::post_cleanup", G_VOID); |
|
|
927 | CALL_END; |
|
|
928 | } |
|
|
929 | |
|
|
930 | void |
|
|
931 | cfperl_make_book (object *book, int level) |
|
|
932 | { |
|
|
933 | CALL_BEGIN (2); |
|
|
934 | CALL_ARG (book); |
|
|
935 | CALL_ARG (level); |
|
|
936 | CALL_CALL ("ext::books::make_book", G_VOID); |
879 | CALL_END; |
937 | CALL_END; |
880 | } |
938 | } |
881 | |
939 | |
882 | maptile * |
940 | maptile * |
883 | maptile::find_sync (const char *path, maptile *origin) |
941 | maptile::find_sync (const char *path, maptile *origin) |
… | |
… | |
1171 | const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) |
1229 | const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) |
1172 | const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) |
1230 | const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) |
1173 | const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) |
1231 | const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) |
1174 | const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) |
1232 | const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) |
1175 | |
1233 | |
1176 | const_iv (NUM_SUBTYPES) |
1234 | const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) |
1177 | |
1235 | |
1178 | const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) |
1236 | const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) |
1179 | const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) |
1237 | const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) |
1180 | |
1238 | |
1181 | const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) |
1239 | const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) |
… | |
… | |
1189 | const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) |
1247 | const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) |
1190 | const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) |
1248 | const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) |
1191 | const_iv (WEAP_BLUD) |
1249 | const_iv (WEAP_BLUD) |
1192 | |
1250 | |
1193 | const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) |
1251 | const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) |
1194 | const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) |
1252 | const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) |
1195 | const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) |
1253 | const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) |
1196 | const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) |
1254 | const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) |
1197 | const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) |
1255 | const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) |
1198 | const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) |
1256 | const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) |
1199 | const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) |
1257 | const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) |
… | |
… | |
1226 | const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) |
1284 | const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) |
1227 | const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) |
1285 | const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) |
1228 | |
1286 | |
1229 | const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) |
1287 | const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) |
1230 | |
1288 | |
|
|
1289 | const_iv (SP_RAISE_DEAD) |
|
|
1290 | const_iv (SP_RUNE) |
|
|
1291 | const_iv (SP_MAKE_MARK) |
|
|
1292 | const_iv (SP_BOLT) |
|
|
1293 | const_iv (SP_BULLET) |
|
|
1294 | const_iv (SP_EXPLOSION) |
|
|
1295 | const_iv (SP_CONE) |
|
|
1296 | const_iv (SP_BOMB) |
|
|
1297 | const_iv (SP_WONDER) |
|
|
1298 | const_iv (SP_SMITE) |
|
|
1299 | const_iv (SP_MAGIC_MISSILE) |
|
|
1300 | const_iv (SP_SUMMON_GOLEM) |
|
|
1301 | const_iv (SP_DIMENSION_DOOR) |
|
|
1302 | const_iv (SP_MAGIC_MAPPING) |
|
|
1303 | const_iv (SP_MAGIC_WALL) |
|
|
1304 | const_iv (SP_DESTRUCTION) |
|
|
1305 | const_iv (SP_PERCEIVE_SELF) |
|
|
1306 | const_iv (SP_WORD_OF_RECALL) |
|
|
1307 | const_iv (SP_INVISIBLE) |
|
|
1308 | const_iv (SP_PROBE) |
|
|
1309 | const_iv (SP_HEALING) |
|
|
1310 | const_iv (SP_CREATE_FOOD) |
|
|
1311 | const_iv (SP_EARTH_TO_DUST) |
|
|
1312 | const_iv (SP_CHANGE_ABILITY) |
|
|
1313 | const_iv (SP_BLESS) |
|
|
1314 | const_iv (SP_CURSE) |
|
|
1315 | const_iv (SP_SUMMON_MONSTER) |
|
|
1316 | const_iv (SP_CHARGING) |
|
|
1317 | const_iv (SP_POLYMORPH) |
|
|
1318 | const_iv (SP_ALCHEMY) |
|
|
1319 | const_iv (SP_REMOVE_CURSE) |
|
|
1320 | const_iv (SP_IDENTIFY) |
|
|
1321 | const_iv (SP_DETECTION) |
|
|
1322 | const_iv (SP_MOOD_CHANGE) |
|
|
1323 | const_iv (SP_MOVING_BALL) |
|
|
1324 | const_iv (SP_SWARM) |
|
|
1325 | const_iv (SP_CHANGE_MANA) |
|
|
1326 | const_iv (SP_DISPEL_RUNE) |
|
|
1327 | const_iv (SP_CREATE_MISSILE) |
|
|
1328 | const_iv (SP_CONSECRATE) |
|
|
1329 | const_iv (SP_ANIMATE_WEAPON) |
|
|
1330 | const_iv (SP_LIGHT) |
|
|
1331 | const_iv (SP_CHANGE_MAP_LIGHT) |
|
|
1332 | const_iv (SP_FAERY_FIRE) |
|
|
1333 | const_iv (SP_CAUSE_DISEASE) |
|
|
1334 | const_iv (SP_AURA) |
|
|
1335 | const_iv (SP_TOWN_PORTAL) |
|
|
1336 | const_iv (SP_PARTY_SPELL) |
|
|
1337 | |
1231 | const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) |
1338 | const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) |
1232 | const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) |
1339 | const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) |
1233 | const_iv (F_LOCKED) |
1340 | const_iv (F_LOCKED) |
1234 | |
1341 | |
1235 | const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) |
1342 | const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) |
… | |
… | |
1336 | newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); |
1443 | newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); |
1337 | } |
1444 | } |
1338 | } |
1445 | } |
1339 | |
1446 | |
1340 | void _connect_to_perl () |
1447 | void _connect_to_perl () |
|
|
1448 | |
|
|
1449 | void _recalc_want () |
1341 | |
1450 | |
1342 | void _global_reattach () |
1451 | void _global_reattach () |
1343 | CODE: |
1452 | CODE: |
1344 | { |
1453 | { |
1345 | // reattach to all attachable objects in the game. |
1454 | // reattach to all attachable objects in the game. |
… | |
… | |
1891 | void check_score (object *op) |
2000 | void check_score (object *op) |
1892 | |
2001 | |
1893 | void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
2002 | void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
1894 | CODE: |
2003 | CODE: |
1895 | new_draw_info (flags, 0, op, txt); |
2004 | new_draw_info (flags, 0, op, txt); |
1896 | |
|
|
1897 | object *cf_player_send_inventory (object *op) |
|
|
1898 | |
|
|
1899 | octet_string cf_player_get_ip (object *op) |
|
|
1900 | ALIAS: ip = 0 |
|
|
1901 | |
|
|
1902 | object *cf_player_get_marked_item (object *op) |
|
|
1903 | ALIAS: marked_item = 0 |
|
|
1904 | |
|
|
1905 | void cf_player_set_marked_item (object *op, object *ob) |
|
|
1906 | |
|
|
1907 | partylist *cf_player_get_party (object *op) |
|
|
1908 | ALIAS: party = 0 |
|
|
1909 | |
|
|
1910 | void cf_player_set_party (object *op, partylist *party) |
|
|
1911 | |
2005 | |
1912 | void kill_player (object *op) |
2006 | void kill_player (object *op) |
1913 | |
2007 | |
1914 | void esrv_update_item (object *op, int what, object *item) |
2008 | void esrv_update_item (object *op, int what, object *item) |
1915 | C_ARGS: what, op, item |
2009 | C_ARGS: what, op, item |
… | |
… | |
2327 | PROTOTYPE: |
2421 | PROTOTYPE: |
2328 | CODE: |
2422 | CODE: |
2329 | RETVAL = first_archetype; |
2423 | RETVAL = first_archetype; |
2330 | OUTPUT: RETVAL |
2424 | OUTPUT: RETVAL |
2331 | |
2425 | |
|
|
2426 | object *instantiate (archetype *arch) |
|
|
2427 | CODE: |
|
|
2428 | RETVAL = arch_to_object (arch); |
|
|
2429 | OUTPUT: |
|
|
2430 | RETVAL |
|
|
2431 | |
2332 | INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | |
2432 | INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | |
2333 | |
2433 | |
2334 | MODULE = cf PACKAGE = cf::party |
2434 | MODULE = cf PACKAGE = cf::party |
2335 | |
2435 | |
2336 | partylist *first () |
2436 | partylist *first () |