ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/server/cfperl.xs
(Generate patch)

Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.208 by root, Sat May 12 13:27:38 2007 UTC vs.
Revision 1.225 by root, Sat Jun 30 03:00:55 2007 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
7 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
8 * Copyright (C) 2001-2005 by Chachkoff Yann 5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 7 *
11 * This program is free software; you can redistribute it and/or modify 8 * Crossfire TRT is free software; you can redistribute it and/or modify it
12 * it under the terms of the GNU General Public License as published by 9 * under the terms of the GNU General Public License as published by the Free
13 * the Free Software Foundation; either version 2 of the License, or 10 * Software Foundation; either version 2 of the License, or (at your option)
14 * (at your option) any later version. 11 * any later version.
15 * 12 *
16 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful, but
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
19 * GNU General Public License for more details. 16 * for more details.
20 * 17 *
21 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License along
22 * along with this program; if not, write to the Free Software 19 * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 20 * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
21 *
22 * The authors can be reached via e-mail to <crossfire@schmorp.de>
24 */ 23 */
25 24
26#include "autoconf.h" 25#include "autoconf.h"
27 26
28#define PLUGIN_NAME "perl" 27#define PLUGIN_NAME "perl"
76# define newSVval64 newSVnv 75# define newSVval64 newSVnv
77# define SvVAL64 SvNV 76# define SvVAL64 SvNV
78#endif 77#endif
79 78
80static f_plug_api gethook = cfapi_get_hooks; 79static f_plug_api gethook = cfapi_get_hooks;
81static f_plug_api object_set_property = cfapi_object_set_property;
82static f_plug_api object_insert = cfapi_object_insert; 80static f_plug_api object_insert = cfapi_object_insert;
83 81
84static PerlInterpreter *perl; 82static PerlInterpreter *perl;
85 83
86double runtime; 84tstamp NOW, runtime;
87 85
88global gbl_ev; 86global gbl_ev;
89static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 87static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
90static SV *sv_runtime, *sv_next_tick; 88static SV *sv_runtime, *sv_next_tick;
89
90bitset<NUM_EVENT_TYPES> ev_want_event;
91bitset<NUM_TYPES> ev_want_type;
91 92
92static HV 93static HV
93 *stash_cf, 94 *stash_cf,
94 *stash_cf_object_wrap, 95 *stash_cf_object_wrap,
95 *stash_cf_object_player_wrap, 96 *stash_cf_object_player_wrap,
167} 168}
168 169
169void 170void
170attachable::do_destroy () 171attachable::do_destroy ()
171{ 172{
172 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 173 INVOKE_ATTACHABLE (DESTROY, this);
173 174
174 if (cb) 175 if (cb)
175 { 176 {
176 SvREFCNT_dec (cb); 177 SvREFCNT_dec (cb);
177 cb = 0; 178 cb = 0;
200 { 201 {
201 if (i >= mortals.size ()) 202 if (i >= mortals.size ())
202 { 203 {
203 i = 0; 204 i = 0;
204 205
205 if (mortals.size () > 1000) 206 if (mortals.size () >= 512)
207 {
208 static int last_mortalcount;
209 if (mortals.size () != last_mortalcount)
210 {
211 last_mortalcount = mortals.size ();
206 LOG (llevInfo, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 212 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
213
214 if (0)
215 {
216 for (int j = 0; j < mortals.size (); ++j)//D
217 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
218 fprintf (stderr, "\n");//D
219 }
220 }
221 }
207 222
208 break; 223 break;
209 } 224 }
210 225
211 attachable *obj = mortals [i]; 226 attachable *obj = mortals [i];
242 257
243 attach = src.attach; 258 attach = src.attach;
244 return *this; 259 return *this;
245} 260}
246 261
262template<typename T>
263static bool
264find_backref (void *ptr, T *obj)
265{
266 char *s = (char *)obj;
267 while (s < (char *)obj + sizeof (T))
268 {
269 if (ptr == *(void **)s)
270 return true;
271
272 s += sizeof (void *); // assume natural alignment
273 }
274
275 return false;
276}
277
278// for debugging, find "live" objects containing this ptr
279void
280find_backref (void *ptr)
281{
282 for_all_objects (op)
283 if (find_backref (ptr, op))
284 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
285
286 for_all_players (pl)
287 if (find_backref (ptr, pl))
288 fprintf (stderr, "P %p\n", pl);
289
290 for_all_clients (ns)
291 if (find_backref (ptr, ns))
292 fprintf (stderr, "C %p\n", ns);
293
294}
295
247////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 296//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
248 297
249static SV * 298static SV *
250newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 299newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
251{ 300{
333 return SvPTR (sv, klass); 382 return SvPTR (sv, klass);
334 else 383 else
335 return 0; 384 return 0;
336} 385}
337 386
387static inline SV *
388newSVpv_utf8 (const char *s)
389{
390 SV *sv = newSVpv (s, 0);
391 SvUTF8_on (sv);
392 return sv;
393}
394
395static inline SV *
396newSVpvn_utf8 (const char *s, STRLEN l)
397{
398 SV *sv = newSVpvn (s, l);
399 SvUTF8_on (sv);
400 return sv;
401}
402
338inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 403inline SV *to_sv (const shstr & v) { return v ? newSVpvn_utf8 ((const char *)v, v.length ()) : &PL_sv_undef; }
339inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 404inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
340inline SV *to_sv (bool v) { return newSViv (v); } 405inline SV *to_sv (bool v) { return newSViv (v); }
341inline SV *to_sv ( signed char v) { return newSViv (v); } 406inline SV *to_sv ( signed char v) { return newSViv (v); }
342inline SV *to_sv (unsigned char v) { return newSViv (v); } 407inline SV *to_sv (unsigned char v) { return newSViv (v); }
343inline SV *to_sv ( signed short v) { return newSViv (v); } 408inline SV *to_sv ( signed short v) { return newSViv (v); }
370 char buf[128]; 435 char buf[128];
371 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq); 436 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
372 return newSVpv (buf, 0); 437 return newSVpv (buf, 0);
373} 438}
374 439
375inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 440inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
376inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 441inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
377inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 442inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
378inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 443inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
379inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 444inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
380inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 445inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
654void 719void
655attachable::instantiate () 720attachable::instantiate ()
656{ 721{
657 if (attach) 722 if (attach)
658 { 723 {
659 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 724 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
660 attach = 0; 725 attach = 0;
661 } 726 }
662} 727}
663 728
664void 729void
665attachable::reattach () 730attachable::reattach ()
666{ 731{
667 optimise (); 732 optimise ();
668 //TODO: check for _attachment's, very important for restarts 733 //TODO: check for _attachment's, very important for restarts
669 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 734 INVOKE_ATTACHABLE (REATTACH, this);
670} 735}
671 736
672static event_klass klass_of[NUM_EVENT_TYPES] = { 737static event_klass klass_of[NUM_EVENT_TYPES] = {
673# define def(type,name) KLASS_ ## type, 738# define def(type,name) KLASS_ ## type,
674# include "eventinc.h" 739# include "eventinc.h"
717} 782}
718 783
719void 784void
720global::gather_callbacks (AV *&callbacks, event_type event) const 785global::gather_callbacks (AV *&callbacks, event_type event) const
721{ 786{
722 ::gather_callbacks (callbacks, cb_object, event); 787 ::gather_callbacks (callbacks, cb_global, event);
723} 788}
724 789
725void 790void
726object::gather_callbacks (AV *&callbacks, event_type event) const 791object::gather_callbacks (AV *&callbacks, event_type event) const
727{ 792{
728 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 793 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
729 { 794 {
730 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 795 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
731 796
732 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 797 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
733 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 798 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
734 } 799 }
735 800
771{ 836{
772 attachable::gather_callbacks (callbacks, event); 837 attachable::gather_callbacks (callbacks, event);
773 ::gather_callbacks (callbacks, cb_map, event); 838 ::gather_callbacks (callbacks, cb_map, event);
774} 839}
775 840
841void
842_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
843{
844 for (int event = 0; event <= AvFILLp (registry); ++event)
845 {
846 SV *cbs_ = AvARRAY (registry)[event];
847
848 // element must be list of callback entries
849 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
850 {
851 AV *cbs = (AV *)SvRV (cbs_);
852
853 // no callback entries, no callbacks to call
854 if (AvFILLp (cbs) >= 0)
855 set.set (event);
856 }
857 }
858}
859
860// very slow and inefficient way to recalculate the global want bitsets
861void
862_recalc_want ()
863{
864 ev_want_event.reset ();
865
866 _recalc_want (ev_want_event, cb_global);
867 _recalc_want (ev_want_event, cb_attachable);
868 _recalc_want (ev_want_event, cb_object);
869 _recalc_want (ev_want_event, cb_client);
870 _recalc_want (ev_want_event, cb_player);
871 _recalc_want (ev_want_event, cb_map);
872
873 ev_want_type.reset ();
874
875 for (int type = 0; type <= AvFILLp (cb_type); ++type)
876 {
877 SV *cbs_ = AvARRAY (cb_type)[type];
878
879 // element must be list of callback entries
880 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
881 {
882 AV *cbs = (AV *)SvRV (cbs_);
883
884 // no callback entries, no callbacks to call
885 if (AvFILLp (cbs) >= 0)
886 ev_want_type.set (type % NUM_TYPES);
887 }
888 }
889}
890
776bool 891bool
777attachable::invoke (event_type event, ...) 892attachable::invoke (event_type event, ...)
778{ 893{
779 data_type dt; 894 data_type dt;
780 va_list ap;
781
782 va_start (ap, event);
783 895
784 // callback call ordering should be: 896 // callback call ordering should be:
785 // 1. per-object callback 897 // 1. per-object callback
786 // 2. per-class object 898 // 2. per-class object
787 // 3. per-type callback 899 // 3. per-type callback
791 gather_callbacks (callbacks, event); 903 gather_callbacks (callbacks, event);
792 904
793 // short-circuit processing if no callbacks found/defined 905 // short-circuit processing if no callbacks found/defined
794 if (!callbacks) 906 if (!callbacks)
795 return 0; 907 return 0;
908
909 va_list ap;
910 va_start (ap, event);
796 911
797 CALL_BEGIN (3); 912 CALL_BEGIN (3);
798 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 913 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
799 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 914 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
800 915
877 CALL_ARG (make_core); 992 CALL_ARG (make_core);
878 CALL_CALL ("cf::post_cleanup", G_VOID); 993 CALL_CALL ("cf::post_cleanup", G_VOID);
879 CALL_END; 994 CALL_END;
880} 995}
881 996
997void
998cfperl_make_book (object *book, int level)
999{
1000 CALL_BEGIN (2);
1001 CALL_ARG (book);
1002 CALL_ARG (level);
1003 CALL_CALL ("ext::books::make_book", G_VOID);
1004 CALL_END;
1005}
1006
1007void
1008cfperl_send_msg (client *ns, int color, const char *type, const char *msg)
1009{
1010 CALL_BEGIN (4);
1011 CALL_ARG (ns);
1012 CALL_ARG (color);
1013 CALL_ARG (type);
1014 CALL_ARG_SV (newSVpv_utf8 (msg));
1015 CALL_CALL ("cf::client::send_msg", G_VOID);
1016 CALL_END;
1017}
1018
882maptile * 1019maptile *
883maptile::find_sync (const char *path, maptile *origin) 1020maptile::find_sync (const char *path, maptile *origin)
884{ 1021{
885 CALL_BEGIN (2); 1022 CALL_BEGIN (2);
886 CALL_ARG (path); 1023 CALL_ARG (path);
970 1107
971struct EventAPI *watcher_base::GEventAPI; 1108struct EventAPI *watcher_base::GEventAPI;
972struct CoroAPI *coroapi::GCoroAPI; 1109struct CoroAPI *coroapi::GCoroAPI;
973 1110
974int coroapi::cede_counter; 1111int coroapi::cede_counter;
975double (*coroapi::time)();
976double coroapi::next_cede; 1112tstamp coroapi::next_cede;
977 1113
978void coroapi::do_cede_to_tick () 1114void coroapi::do_cede_to_tick ()
979{ 1115{
980 cede_counter = 0; 1116 cede_counter = 0;
981 1117
1112 1248
1113 _connect_to_perl (); 1249 _connect_to_perl ();
1114 1250
1115 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1251 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1116 1252
1117 { 1253 //{
1118 require_pv ("Time::HiRes"); 1254 // require_pv ("Time::HiRes");
1119 1255 //
1120 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); 1256 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1121 if (!svp) croak ("Time::HiRes is required"); 1257 // if (!svp) croak ("Time::HiRes is required");
1122 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); 1258 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1123 coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); 1259 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1124 } 1260 //}
1125 1261
1126 static const struct { 1262 static const struct {
1127 const char *name; 1263 const char *name;
1128 IV iv; 1264 IV iv;
1129 } *civ, const_iv[] = { 1265 } *civ, const_iv[] = {
1171 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1307 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1172 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1308 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1173 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1309 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1174 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1310 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1175 1311
1176 const_iv (NUM_SUBTYPES) 1312 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1177 1313
1178 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1314 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1179 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1315 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1180 1316
1181 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) 1317 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1189 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) 1325 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1190 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) 1326 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1191 const_iv (WEAP_BLUD) 1327 const_iv (WEAP_BLUD)
1192 1328
1193 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) 1329 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1194 const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) 1330 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1195 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) 1331 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1196 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1332 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1197 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1333 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1198 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1334 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1199 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1335 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1226 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1362 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1227 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1363 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1228 1364
1229 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1365 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1230 1366
1367 const_iv (SP_RAISE_DEAD)
1368 const_iv (SP_RUNE)
1369 const_iv (SP_MAKE_MARK)
1370 const_iv (SP_BOLT)
1371 const_iv (SP_BULLET)
1372 const_iv (SP_EXPLOSION)
1373 const_iv (SP_CONE)
1374 const_iv (SP_BOMB)
1375 const_iv (SP_WONDER)
1376 const_iv (SP_SMITE)
1377 const_iv (SP_MAGIC_MISSILE)
1378 const_iv (SP_SUMMON_GOLEM)
1379 const_iv (SP_DIMENSION_DOOR)
1380 const_iv (SP_MAGIC_MAPPING)
1381 const_iv (SP_MAGIC_WALL)
1382 const_iv (SP_DESTRUCTION)
1383 const_iv (SP_PERCEIVE_SELF)
1384 const_iv (SP_WORD_OF_RECALL)
1385 const_iv (SP_INVISIBLE)
1386 const_iv (SP_PROBE)
1387 const_iv (SP_HEALING)
1388 const_iv (SP_CREATE_FOOD)
1389 const_iv (SP_EARTH_TO_DUST)
1390 const_iv (SP_CHANGE_ABILITY)
1391 const_iv (SP_BLESS)
1392 const_iv (SP_CURSE)
1393 const_iv (SP_SUMMON_MONSTER)
1394 const_iv (SP_CHARGING)
1395 const_iv (SP_POLYMORPH)
1396 const_iv (SP_ALCHEMY)
1397 const_iv (SP_REMOVE_CURSE)
1398 const_iv (SP_IDENTIFY)
1399 const_iv (SP_DETECTION)
1400 const_iv (SP_MOOD_CHANGE)
1401 const_iv (SP_MOVING_BALL)
1402 const_iv (SP_SWARM)
1403 const_iv (SP_CHANGE_MANA)
1404 const_iv (SP_DISPEL_RUNE)
1405 const_iv (SP_CREATE_MISSILE)
1406 const_iv (SP_CONSECRATE)
1407 const_iv (SP_ANIMATE_WEAPON)
1408 const_iv (SP_LIGHT)
1409 const_iv (SP_CHANGE_MAP_LIGHT)
1410 const_iv (SP_FAERY_FIRE)
1411 const_iv (SP_CAUSE_DISEASE)
1412 const_iv (SP_AURA)
1413 const_iv (SP_TOWN_PORTAL)
1414 const_iv (SP_PARTY_SPELL)
1415
1231 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1416 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1232 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1417 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1233 const_iv (F_LOCKED) 1418 const_iv (F_LOCKED)
1234 1419
1235 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1420 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1337 } 1522 }
1338} 1523}
1339 1524
1340void _connect_to_perl () 1525void _connect_to_perl ()
1341 1526
1527void _recalc_want ()
1528
1342void _global_reattach () 1529void _global_reattach ()
1343 CODE: 1530 CODE:
1344{ 1531{
1345 // reattach to all attachable objects in the game. 1532 // reattach to all attachable objects in the game.
1346 for_all_clients (ns) 1533 for_all_clients (ns)
1428 CODE: 1615 CODE:
1429 coroapi::cede_to_tick (); 1616 coroapi::cede_to_tick ();
1430 1617
1431void server_tick () 1618void server_tick ()
1432 CODE: 1619 CODE:
1620 NOW = now ();
1433 runtime = SvNVx (sv_runtime); 1621 runtime = SvNVx (sv_runtime);
1434 server_tick (); 1622 server_tick ();
1435 1623
1436void 1624void
1437log_backtrace (utf8_string msg) 1625log_backtrace (utf8_string msg)
1629object *actives (U32 index) 1817object *actives (U32 index)
1630 CODE: 1818 CODE:
1631 RETVAL = index < actives.size () ? actives [index] : 0; 1819 RETVAL = index < actives.size () ? actives [index] : 0;
1632 OUTPUT: RETVAL 1820 OUTPUT: RETVAL
1633 1821
1634const char *slot_save_name (U32 slot) 1822const char *slot_use_name (U32 slot)
1635 ALIAS: 1823 ALIAS:
1636 slot_use_name = 1
1637 slot_nonuse_name = 2 1824 slot_nonuse_name = 1
1638 CODE: 1825 CODE:
1639{ 1826{
1640 if (slot >= NUM_BODY_LOCATIONS) 1827 if (slot >= NUM_BODY_LOCATIONS)
1641 croak ("body slot index out of range"); 1828 croak ("body slot index out of range");
1642 1829
1643 switch (ix) 1830 switch (ix)
1644 { 1831 {
1645 case 0: RETVAL = body_locations[slot].save_name; break;
1646 case 1: RETVAL = body_locations[slot].use_name; break; 1832 case 0: RETVAL = body_locations[slot].use_name; break;
1647 case 2: RETVAL = body_locations[slot].nonuse_name; break; 1833 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1648 } 1834 }
1649} 1835}
1650 OUTPUT: 1836 OUTPUT:
1651 RETVAL 1837 RETVAL
1652 1838
1654 1840
1655object *head (object *op) 1841object *head (object *op)
1656 PROTOTYPE: $ 1842 PROTOTYPE: $
1657 CODE: 1843 CODE:
1658 RETVAL = op->head_ (); 1844 RETVAL = op->head_ ();
1659 OUTPUT: RETVAL
1660
1661int is_head (object *op)
1662 PROTOTYPE: $
1663 CODE:
1664 RETVAL = op->head_ () == op;
1665 OUTPUT: RETVAL 1845 OUTPUT: RETVAL
1666 1846
1667void 1847void
1668inv (object *obj) 1848inv (object *obj)
1669 PROTOTYPE: $ 1849 PROTOTYPE: $
1826# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2006# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1827 2007
1828object *new (utf8_string archetype = 0) 2008object *new (utf8_string archetype = 0)
1829 PROTOTYPE: ;$ 2009 PROTOTYPE: ;$
1830 CODE: 2010 CODE:
1831 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2011 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1832 OUTPUT: 2012 OUTPUT:
1833 RETVAL 2013 RETVAL
1834 2014
2015object *find_object (U32 tag)
2016
2017# TODO: nuke
1835object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2018object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1836 PROTOTYPE: $$$$$$ 2019 PROTOTYPE: $$$$$$
1837 CODE: 2020 CODE:
1838{ 2021{
1839 int unused_type; 2022 int unused_type;
1840 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 2023 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1841} 2024}
1842
1843player *contr (object *op)
1844 CODE:
1845 RETVAL = op->contr;
1846 OUTPUT: RETVAL
1847 2025
1848const_utf8_string get_ob_key_value (object *op, utf8_string key) 2026const_utf8_string get_ob_key_value (object *op, utf8_string key)
1849 2027
1850bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2028bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1)
1851 2029
1892 2070
1893void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2071void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1894 CODE: 2072 CODE:
1895 new_draw_info (flags, 0, op, txt); 2073 new_draw_info (flags, 0, op, txt);
1896 2074
1897object *cf_player_send_inventory (object *op)
1898
1899octet_string cf_player_get_ip (object *op)
1900 ALIAS: ip = 0
1901
1902object *cf_player_get_marked_item (object *op)
1903 ALIAS: marked_item = 0
1904
1905void cf_player_set_marked_item (object *op, object *ob)
1906
1907partylist *cf_player_get_party (object *op)
1908 ALIAS: party = 0
1909
1910void cf_player_set_party (object *op, partylist *party)
1911
1912void kill_player (object *op) 2075void kill_player (object *op)
1913 2076
1914void esrv_update_item (object *op, int what, object *item) 2077void esrv_update_item (object *op, int what, object *item)
1915 C_ARGS: what, op, item 2078 C_ARGS: what, op, item
1916
1917void clear_los (object *op)
1918 2079
1919int command_summon (object *op, utf8_string params) 2080int command_summon (object *op, utf8_string params)
1920 2081
1921int command_arrest (object *op, utf8_string params) 2082int command_arrest (object *op, utf8_string params)
1922 2083
1940 CODE: 2101 CODE:
1941 pl->ob->stats.hp = pl->ob->stats.maxhp; 2102 pl->ob->stats.hp = pl->ob->stats.maxhp;
1942 pl->ob->stats.sp = pl->ob->stats.maxsp; 2103 pl->ob->stats.sp = pl->ob->stats.maxsp;
1943 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2104 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1944 pl->orig_stats = pl->ob->stats; 2105 pl->orig_stats = pl->ob->stats;
2106
2107void clear_los (player *pl)
1945 2108
1946void cf_player_move (player *pl, int dir) 2109void cf_player_move (player *pl, int dir)
1947 2110
1948void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2111void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1949 2112
2301 rmp.decoroptions = decoroptions; 2464 rmp.decoroptions = decoroptions;
2302 rmp.orientation = orientation; 2465 rmp.orientation = orientation;
2303 rmp.origin_y = origin_y; 2466 rmp.origin_y = origin_y;
2304 rmp.origin_x = origin_x; 2467 rmp.origin_x = origin_x;
2305 rmp.random_seed = random_seed; 2468 rmp.random_seed = random_seed;
2306 rmp.total_map_hp = total_map_hp; 2469 rmp.total_map_hp = (uint64_t) total_map_hp;
2307 rmp.map_layout_style = map_layout_style; 2470 rmp.map_layout_style = map_layout_style;
2308 rmp.treasureoptions = treasureoptions; 2471 rmp.treasureoptions = treasureoptions;
2309 rmp.symmetry_used = symmetry_used; 2472 rmp.symmetry_used = symmetry_used;
2310 rmp.region = region; 2473 rmp.region = region;
2311 rmp.custom = custom; 2474 rmp.custom = custom;
2321 CODE: 2484 CODE:
2322 RETVAL = archetype::find (name); 2485 RETVAL = archetype::find (name);
2323 OUTPUT: 2486 OUTPUT:
2324 RETVAL 2487 RETVAL
2325 2488
2326archetype *first() 2489int archetypes_size ()
2327 PROTOTYPE: 2490 CODE:
2328 CODE:
2329 RETVAL = first_archetype; 2491 RETVAL = archetypes.size ();
2492 OUTPUT: RETVAL
2493
2494archetype *archetypes (U32 index)
2495 CODE:
2496 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2497 OUTPUT: RETVAL
2498
2499object *instantiate (archetype *arch)
2500 CODE:
2501 RETVAL = arch_to_object (arch);
2502 OUTPUT:
2330 OUTPUT: RETVAL 2503 RETVAL
2331 2504
2332INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2505INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2333 2506
2334MODULE = cf PACKAGE = cf::party 2507MODULE = cf PACKAGE = cf::party
2335 2508

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines