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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.208 by root, Sat May 12 13:27:38 2007 UTC vs.
Revision 1.232 by elmex, Mon Jul 16 14:49:01 2007 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
7 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
8 * Copyright (C) 2001-2005 by Chachkoff Yann 5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 7 *
11 * This program is free software; you can redistribute it and/or modify 8 * Crossfire TRT is free software: you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
14 * (at your option) any later version. 11 * (at your option) any later version.
15 * 12 *
16 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 16 * GNU General Public License for more details.
20 * 17 *
21 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 20 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de>
24 */ 22 */
25 23
26#include "autoconf.h" 24#include "autoconf.h"
27 25
28#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
76# define newSVval64 newSVnv 74# define newSVval64 newSVnv
77# define SvVAL64 SvNV 75# define SvVAL64 SvNV
78#endif 76#endif
79 77
80static f_plug_api gethook = cfapi_get_hooks; 78static f_plug_api gethook = cfapi_get_hooks;
81static f_plug_api object_set_property = cfapi_object_set_property;
82static f_plug_api object_insert = cfapi_object_insert; 79static f_plug_api object_insert = cfapi_object_insert;
83 80
84static PerlInterpreter *perl; 81static PerlInterpreter *perl;
85 82
86double runtime; 83tstamp NOW, runtime;
87 84
88global gbl_ev; 85global gbl_ev;
89static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 86static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
90static SV *sv_runtime, *sv_next_tick; 87static SV *sv_runtime, *sv_next_tick;
88
89bitset<NUM_EVENT_TYPES> ev_want_event;
90bitset<NUM_TYPES> ev_want_type;
91 91
92static HV 92static HV
93 *stash_cf, 93 *stash_cf,
94 *stash_cf_object_wrap, 94 *stash_cf_object_wrap,
95 *stash_cf_object_player_wrap, 95 *stash_cf_object_player_wrap,
167} 167}
168 168
169void 169void
170attachable::do_destroy () 170attachable::do_destroy ()
171{ 171{
172 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 172 INVOKE_ATTACHABLE (DESTROY, this);
173 173
174 if (cb) 174 if (cb)
175 { 175 {
176 SvREFCNT_dec (cb); 176 SvREFCNT_dec (cb);
177 cb = 0; 177 cb = 0;
200 { 200 {
201 if (i >= mortals.size ()) 201 if (i >= mortals.size ())
202 { 202 {
203 i = 0; 203 i = 0;
204 204
205 if (mortals.size () > 1000) 205 if (mortals.size () >= 512)
206 {
207 static int last_mortalcount;
208 if (mortals.size () != last_mortalcount)
209 {
210 last_mortalcount = mortals.size ();
206 LOG (llevInfo, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 211 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
212
213 if (0)
214 {
215 for (int j = 0; j < mortals.size (); ++j)//D
216 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
217 fprintf (stderr, "\n");//D
218 }
219 }
220 }
207 221
208 break; 222 break;
209 } 223 }
210 224
211 attachable *obj = mortals [i]; 225 attachable *obj = mortals [i];
232 delete obj; 246 delete obj;
233 } 247 }
234 } 248 }
235} 249}
236 250
251void
252attachable::set_key (const char *key, const char *value)
253{
254 if (!self)
255 self = newHV ();
256
257 if (value)
258 hv_store (self, key, strlen (key), newSVpv (value, 0), 0);
259 else
260 hv_delete (self, key, strlen (key), G_DISCARD);
261}
262
237attachable & 263attachable &
238attachable::operator =(const attachable &src) 264attachable::operator =(const attachable &src)
239{ 265{
240 //if (self || cb) 266 //if (self || cb)
241 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 267 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
242 268
243 attach = src.attach; 269 attach = src.attach;
244 return *this; 270 return *this;
271}
272
273template<typename T>
274static bool
275find_backref (void *ptr, T *obj)
276{
277 char *s = (char *)obj;
278 while (s < (char *)obj + sizeof (T))
279 {
280 if (ptr == *(void **)s)
281 return true;
282
283 s += sizeof (void *); // assume natural alignment
284 }
285
286 return false;
287}
288
289// for debugging, find "live" objects containing this ptr
290void
291find_backref (void *ptr)
292{
293 for_all_objects (op)
294 if (find_backref (ptr, op))
295 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
296
297 for_all_players (pl)
298 if (find_backref (ptr, pl))
299 fprintf (stderr, "P %p\n", pl);
300
301 for_all_clients (ns)
302 if (find_backref (ptr, ns))
303 fprintf (stderr, "C %p\n", ns);
304
245} 305}
246 306
247////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 307//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
248 308
249static SV * 309static SV *
282{ 342{
283 if (!obj) 343 if (!obj)
284 return &PL_sv_undef; 344 return &PL_sv_undef;
285 345
286 if (!obj->self) 346 if (!obj->self)
347 obj->self = newHV ();
348
349 if (!SvOBJECT (obj->self))
287 { 350 {
288 obj->self = newHV ();
289 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 351 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
290 352
291 // now bless the object _once_ 353 // now bless the object _once_
354 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
292 return sv_bless (newRV_inc ((SV *)obj->self), stash); 355 return sv_bless (newRV_inc ((SV *)obj->self), stash);
293 } 356 }
294 else 357 else
295 { 358 {
296 SV *sv = newRV_inc ((SV *)obj->self); 359 SV *sv = newRV_inc ((SV *)obj->self);
333 return SvPTR (sv, klass); 396 return SvPTR (sv, klass);
334 else 397 else
335 return 0; 398 return 0;
336} 399}
337 400
401static inline SV *
402newSVpv_utf8 (const char *s)
403{
404 SV *sv = newSVpv (s, 0);
405 SvUTF8_on (sv);
406 return sv;
407}
408
409static inline SV *
410newSVpvn_utf8 (const char *s, STRLEN l)
411{
412 SV *sv = newSVpvn (s, l);
413 SvUTF8_on (sv);
414 return sv;
415}
416
338inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 417inline SV *to_sv (const shstr & v) { return v ? newSVpvn_utf8 ((const char *)v, v.length ()) : &PL_sv_undef; }
339inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 418inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
340inline SV *to_sv (bool v) { return newSViv (v); } 419inline SV *to_sv (bool v) { return newSViv (v); }
341inline SV *to_sv ( signed char v) { return newSViv (v); } 420inline SV *to_sv ( signed char v) { return newSViv (v); }
342inline SV *to_sv (unsigned char v) { return newSViv (v); } 421inline SV *to_sv (unsigned char v) { return newSViv (v); }
343inline SV *to_sv ( signed short v) { return newSViv (v); } 422inline SV *to_sv ( signed short v) { return newSViv (v); }
353inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 432inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
354inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 433inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
355inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 434inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
356inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 435inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
357inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 436inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
437inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
358inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 438inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
359inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
360inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 439inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
361 440
362inline SV *to_sv (object & v) { return to_sv (&v); } 441inline SV *to_sv (object & v) { return to_sv (&v); }
363inline SV *to_sv (living & v) { return to_sv (&v); } 442inline SV *to_sv (living & v) { return to_sv (&v); }
364 443
370 char buf[128]; 449 char buf[128];
371 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq); 450 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
372 return newSVpv (buf, 0); 451 return newSVpv (buf, 0);
373} 452}
374 453
375inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 454inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
376inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 455inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
377inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 456inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
378inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 457inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
379inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 458inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
380inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 459inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
390inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 469inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
391inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 470inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
392inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 471inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
393inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 472inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
394inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 473inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
474inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
395inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 475inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
396inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 476inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
397inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
398inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 477inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
399 478
400//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 479//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
401inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 480inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
402 481
654void 733void
655attachable::instantiate () 734attachable::instantiate ()
656{ 735{
657 if (attach) 736 if (attach)
658 { 737 {
659 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 738 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
660 attach = 0; 739 attach = 0;
661 } 740 }
662} 741}
663 742
664void 743void
665attachable::reattach () 744attachable::reattach ()
666{ 745{
667 optimise (); 746 optimise ();
668 //TODO: check for _attachment's, very important for restarts 747 //TODO: check for _attachment's, very important for restarts
669 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 748 INVOKE_ATTACHABLE (REATTACH, this);
670} 749}
671 750
672static event_klass klass_of[NUM_EVENT_TYPES] = { 751static event_klass klass_of[NUM_EVENT_TYPES] = {
673# define def(type,name) KLASS_ ## type, 752# define def(type,name) KLASS_ ## type,
674# include "eventinc.h" 753# include "eventinc.h"
717} 796}
718 797
719void 798void
720global::gather_callbacks (AV *&callbacks, event_type event) const 799global::gather_callbacks (AV *&callbacks, event_type event) const
721{ 800{
722 ::gather_callbacks (callbacks, cb_object, event); 801 ::gather_callbacks (callbacks, cb_global, event);
723} 802}
724 803
725void 804void
726object::gather_callbacks (AV *&callbacks, event_type event) const 805object::gather_callbacks (AV *&callbacks, event_type event) const
727{ 806{
728 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 807 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
729 { 808 {
730 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 809 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
731 810
732 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 811 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
733 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 812 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
734 } 813 }
735 814
771{ 850{
772 attachable::gather_callbacks (callbacks, event); 851 attachable::gather_callbacks (callbacks, event);
773 ::gather_callbacks (callbacks, cb_map, event); 852 ::gather_callbacks (callbacks, cb_map, event);
774} 853}
775 854
855void
856_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
857{
858 for (int event = 0; event <= AvFILLp (registry); ++event)
859 {
860 SV *cbs_ = AvARRAY (registry)[event];
861
862 // element must be list of callback entries
863 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
864 {
865 AV *cbs = (AV *)SvRV (cbs_);
866
867 // no callback entries, no callbacks to call
868 if (AvFILLp (cbs) >= 0)
869 set.set (event);
870 }
871 }
872}
873
874// very slow and inefficient way to recalculate the global want bitsets
875void
876_recalc_want ()
877{
878 ev_want_event.reset ();
879
880 _recalc_want (ev_want_event, cb_global);
881 _recalc_want (ev_want_event, cb_attachable);
882 _recalc_want (ev_want_event, cb_object);
883 _recalc_want (ev_want_event, cb_client);
884 _recalc_want (ev_want_event, cb_player);
885 _recalc_want (ev_want_event, cb_map);
886
887 ev_want_type.reset ();
888
889 for (int type = 0; type <= AvFILLp (cb_type); ++type)
890 {
891 SV *cbs_ = AvARRAY (cb_type)[type];
892
893 // element must be list of callback entries
894 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
895 {
896 AV *cbs = (AV *)SvRV (cbs_);
897
898 // no callback entries, no callbacks to call
899 if (AvFILLp (cbs) >= 0)
900 ev_want_type.set (type % NUM_TYPES);
901 }
902 }
903}
904
776bool 905bool
777attachable::invoke (event_type event, ...) 906attachable::invoke (event_type event, ...)
778{ 907{
779 data_type dt; 908 data_type dt;
780 va_list ap;
781
782 va_start (ap, event);
783 909
784 // callback call ordering should be: 910 // callback call ordering should be:
785 // 1. per-object callback 911 // 1. per-object callback
786 // 2. per-class object 912 // 2. per-class object
787 // 3. per-type callback 913 // 3. per-type callback
791 gather_callbacks (callbacks, event); 917 gather_callbacks (callbacks, event);
792 918
793 // short-circuit processing if no callbacks found/defined 919 // short-circuit processing if no callbacks found/defined
794 if (!callbacks) 920 if (!callbacks)
795 return 0; 921 return 0;
922
923 va_list ap;
924 va_start (ap, event);
796 925
797 CALL_BEGIN (3); 926 CALL_BEGIN (3);
798 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 927 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
799 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 928 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
800 929
835} 964}
836 965
837SV * 966SV *
838cfperl_result (int idx) 967cfperl_result (int idx)
839{ 968{
840 AV *av = get_av ("cfperl::invoke_results", 0); 969 AV *av = get_av ("cf::invoke_results", 0);
841 if (!av) 970 if (!av)
842 return &PL_sv_undef; 971 return &PL_sv_undef;
843 972
844 SV **sv = av_fetch (av, idx, 0); 973 SV **sv = av_fetch (av, idx, 0);
845 if (!sv) 974 if (!sv)
874cfperl_cleanup (int make_core) 1003cfperl_cleanup (int make_core)
875{ 1004{
876 CALL_BEGIN (1); 1005 CALL_BEGIN (1);
877 CALL_ARG (make_core); 1006 CALL_ARG (make_core);
878 CALL_CALL ("cf::post_cleanup", G_VOID); 1007 CALL_CALL ("cf::post_cleanup", G_VOID);
1008 CALL_END;
1009}
1010
1011void
1012cfperl_make_book (object *book, int level)
1013{
1014 CALL_BEGIN (2);
1015 CALL_ARG (book);
1016 CALL_ARG (level);
1017 CALL_CALL ("ext::books::make_book", G_VOID);
1018 CALL_END;
1019}
1020
1021void
1022cfperl_send_msg (client *ns, int color, const char *type, const char *msg)
1023{
1024 CALL_BEGIN (4);
1025 CALL_ARG (ns);
1026 CALL_ARG (color);
1027 CALL_ARG (type);
1028 CALL_ARG_SV (newSVpv_utf8 (msg));
1029 CALL_CALL ("cf::client::send_msg", G_VOID);
879 CALL_END; 1030 CALL_END;
880} 1031}
881 1032
882maptile * 1033maptile *
883maptile::find_sync (const char *path, maptile *origin) 1034maptile::find_sync (const char *path, maptile *origin)
970 1121
971struct EventAPI *watcher_base::GEventAPI; 1122struct EventAPI *watcher_base::GEventAPI;
972struct CoroAPI *coroapi::GCoroAPI; 1123struct CoroAPI *coroapi::GCoroAPI;
973 1124
974int coroapi::cede_counter; 1125int coroapi::cede_counter;
975double (*coroapi::time)();
976double coroapi::next_cede; 1126tstamp coroapi::next_cede;
977 1127
978void coroapi::do_cede_to_tick () 1128void coroapi::do_cede_to_tick ()
979{ 1129{
980 cede_counter = 0; 1130 cede_counter = 0;
981 1131
1112 1262
1113 _connect_to_perl (); 1263 _connect_to_perl ();
1114 1264
1115 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1265 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1116 1266
1117 { 1267 //{
1118 require_pv ("Time::HiRes"); 1268 // require_pv ("Time::HiRes");
1119 1269 //
1120 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); 1270 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1121 if (!svp) croak ("Time::HiRes is required"); 1271 // if (!svp) croak ("Time::HiRes is required");
1122 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); 1272 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1123 coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); 1273 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1124 } 1274 //}
1125 1275
1126 static const struct { 1276 static const struct {
1127 const char *name; 1277 const char *name;
1128 IV iv; 1278 IV iv;
1129 } *civ, const_iv[] = { 1279 } *civ, const_iv[] = {
1171 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1321 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1172 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1322 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1173 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1323 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1174 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1324 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1175 1325
1176 const_iv (NUM_SUBTYPES) 1326 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1177 1327
1178 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1328 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1179 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1329 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1180 1330
1181 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) 1331 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1189 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) 1339 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1190 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) 1340 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1191 const_iv (WEAP_BLUD) 1341 const_iv (WEAP_BLUD)
1192 1342
1193 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) 1343 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1194 const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) 1344 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1195 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) 1345 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1196 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1346 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1197 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1347 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1198 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1348 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1199 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1349 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1226 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1376 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1227 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1377 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1228 1378
1229 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1379 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1230 1380
1381 const_iv (SP_RAISE_DEAD)
1382 const_iv (SP_RUNE)
1383 const_iv (SP_MAKE_MARK)
1384 const_iv (SP_BOLT)
1385 const_iv (SP_BULLET)
1386 const_iv (SP_EXPLOSION)
1387 const_iv (SP_CONE)
1388 const_iv (SP_BOMB)
1389 const_iv (SP_WONDER)
1390 const_iv (SP_SMITE)
1391 const_iv (SP_MAGIC_MISSILE)
1392 const_iv (SP_SUMMON_GOLEM)
1393 const_iv (SP_DIMENSION_DOOR)
1394 const_iv (SP_MAGIC_MAPPING)
1395 const_iv (SP_MAGIC_WALL)
1396 const_iv (SP_DESTRUCTION)
1397 const_iv (SP_PERCEIVE_SELF)
1398 const_iv (SP_WORD_OF_RECALL)
1399 const_iv (SP_INVISIBLE)
1400 const_iv (SP_PROBE)
1401 const_iv (SP_HEALING)
1402 const_iv (SP_CREATE_FOOD)
1403 const_iv (SP_EARTH_TO_DUST)
1404 const_iv (SP_CHANGE_ABILITY)
1405 const_iv (SP_BLESS)
1406 const_iv (SP_CURSE)
1407 const_iv (SP_SUMMON_MONSTER)
1408 const_iv (SP_CHARGING)
1409 const_iv (SP_POLYMORPH)
1410 const_iv (SP_ALCHEMY)
1411 const_iv (SP_REMOVE_CURSE)
1412 const_iv (SP_IDENTIFY)
1413 const_iv (SP_DETECTION)
1414 const_iv (SP_MOOD_CHANGE)
1415 const_iv (SP_MOVING_BALL)
1416 const_iv (SP_SWARM)
1417 const_iv (SP_CHANGE_MANA)
1418 const_iv (SP_DISPEL_RUNE)
1419 const_iv (SP_CREATE_MISSILE)
1420 const_iv (SP_CONSECRATE)
1421 const_iv (SP_ANIMATE_WEAPON)
1422 const_iv (SP_LIGHT)
1423 const_iv (SP_CHANGE_MAP_LIGHT)
1424 const_iv (SP_FAERY_FIRE)
1425 const_iv (SP_CAUSE_DISEASE)
1426 const_iv (SP_AURA)
1427 const_iv (SP_TOWN_PORTAL)
1428 const_iv (SP_PARTY_SPELL)
1429
1231 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1430 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1232 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1431 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1233 const_iv (F_LOCKED) 1432 const_iv (F_LOCKED)
1234 1433
1235 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1434 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1337 } 1536 }
1338} 1537}
1339 1538
1340void _connect_to_perl () 1539void _connect_to_perl ()
1341 1540
1541void _recalc_want ()
1542
1342void _global_reattach () 1543void _global_reattach ()
1343 CODE: 1544 CODE:
1344{ 1545{
1345 // reattach to all attachable objects in the game. 1546 // reattach to all attachable objects in the game.
1346 for_all_clients (ns) 1547 for_all_clients (ns)
1428 CODE: 1629 CODE:
1429 coroapi::cede_to_tick (); 1630 coroapi::cede_to_tick ();
1430 1631
1431void server_tick () 1632void server_tick ()
1432 CODE: 1633 CODE:
1634 NOW = now ();
1433 runtime = SvNVx (sv_runtime); 1635 runtime = SvNVx (sv_runtime);
1434 server_tick (); 1636 server_tick ();
1435 1637
1436void 1638void
1437log_backtrace (utf8_string msg) 1639log_backtrace (utf8_string msg)
1629object *actives (U32 index) 1831object *actives (U32 index)
1630 CODE: 1832 CODE:
1631 RETVAL = index < actives.size () ? actives [index] : 0; 1833 RETVAL = index < actives.size () ? actives [index] : 0;
1632 OUTPUT: RETVAL 1834 OUTPUT: RETVAL
1633 1835
1634const char *slot_save_name (U32 slot) 1836const char *slot_use_name (U32 slot)
1635 ALIAS: 1837 ALIAS:
1636 slot_use_name = 1
1637 slot_nonuse_name = 2 1838 slot_nonuse_name = 1
1638 CODE: 1839 CODE:
1639{ 1840{
1640 if (slot >= NUM_BODY_LOCATIONS) 1841 if (slot >= NUM_BODY_LOCATIONS)
1641 croak ("body slot index out of range"); 1842 croak ("body slot index out of range");
1642 1843
1643 switch (ix) 1844 switch (ix)
1644 { 1845 {
1645 case 0: RETVAL = body_locations[slot].save_name; break;
1646 case 1: RETVAL = body_locations[slot].use_name; break; 1846 case 0: RETVAL = body_locations[slot].use_name; break;
1647 case 2: RETVAL = body_locations[slot].nonuse_name; break; 1847 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1648 } 1848 }
1649} 1849}
1650 OUTPUT: 1850 OUTPUT:
1651 RETVAL 1851 RETVAL
1652 1852
1654 1854
1655object *head (object *op) 1855object *head (object *op)
1656 PROTOTYPE: $ 1856 PROTOTYPE: $
1657 CODE: 1857 CODE:
1658 RETVAL = op->head_ (); 1858 RETVAL = op->head_ ();
1659 OUTPUT: RETVAL
1660
1661int is_head (object *op)
1662 PROTOTYPE: $
1663 CODE:
1664 RETVAL = op->head_ () == op;
1665 OUTPUT: RETVAL 1859 OUTPUT: RETVAL
1666 1860
1667void 1861void
1668inv (object *obj) 1862inv (object *obj)
1669 PROTOTYPE: $ 1863 PROTOTYPE: $
1815 2009
1816void add_button_link (object *button, maptile *map, int connected); 2010void add_button_link (object *button, maptile *map, int connected);
1817 2011
1818void remove_button_link (object *op); 2012void remove_button_link (object *op);
1819 2013
2014void handle_apply_yield (object *op);
2015
1820 2016
1821MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2017MODULE = cf PACKAGE = cf::object PREFIX = cf_
1822 2018
1823object *cf_insert_ob_in_ob (object *ob, object *where) 2019object *cf_insert_ob_in_ob (object *ob, object *where)
1824 2020
1826# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2022# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1827 2023
1828object *new (utf8_string archetype = 0) 2024object *new (utf8_string archetype = 0)
1829 PROTOTYPE: ;$ 2025 PROTOTYPE: ;$
1830 CODE: 2026 CODE:
1831 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2027 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1832 OUTPUT: 2028 OUTPUT:
1833 RETVAL 2029 RETVAL
1834 2030
2031object *find_object (U32 tag)
2032
2033# TODO: nuke
1835object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2034object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1836 PROTOTYPE: $$$$$$ 2035 PROTOTYPE: $$$$$$
1837 CODE: 2036 CODE:
1838{ 2037{
1839 int unused_type; 2038 int unused_type;
1840 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 2039 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1841} 2040}
1842
1843player *contr (object *op)
1844 CODE:
1845 RETVAL = op->contr;
1846 OUTPUT: RETVAL
1847 2041
1848const_utf8_string get_ob_key_value (object *op, utf8_string key) 2042const_utf8_string get_ob_key_value (object *op, utf8_string key)
1849 2043
1850bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2044bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1)
1851 2045
1892 2086
1893void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2087void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1894 CODE: 2088 CODE:
1895 new_draw_info (flags, 0, op, txt); 2089 new_draw_info (flags, 0, op, txt);
1896 2090
1897object *cf_player_send_inventory (object *op)
1898
1899octet_string cf_player_get_ip (object *op)
1900 ALIAS: ip = 0
1901
1902object *cf_player_get_marked_item (object *op)
1903 ALIAS: marked_item = 0
1904
1905void cf_player_set_marked_item (object *op, object *ob)
1906
1907partylist *cf_player_get_party (object *op)
1908 ALIAS: party = 0
1909
1910void cf_player_set_party (object *op, partylist *party)
1911
1912void kill_player (object *op) 2091void kill_player (object *op)
1913 2092
1914void esrv_update_item (object *op, int what, object *item) 2093void esrv_update_item (object *op, int what, object *item)
1915 C_ARGS: what, op, item 2094 C_ARGS: what, op, item
1916
1917void clear_los (object *op)
1918 2095
1919int command_summon (object *op, utf8_string params) 2096int command_summon (object *op, utf8_string params)
1920 2097
1921int command_arrest (object *op, utf8_string params) 2098int command_arrest (object *op, utf8_string params)
1922 2099
1940 CODE: 2117 CODE:
1941 pl->ob->stats.hp = pl->ob->stats.maxhp; 2118 pl->ob->stats.hp = pl->ob->stats.maxhp;
1942 pl->ob->stats.sp = pl->ob->stats.maxsp; 2119 pl->ob->stats.sp = pl->ob->stats.maxsp;
1943 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2120 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1944 pl->orig_stats = pl->ob->stats; 2121 pl->orig_stats = pl->ob->stats;
2122
2123void clear_los (player *pl)
1945 2124
1946void cf_player_move (player *pl, int dir) 2125void cf_player_move (player *pl, int dir)
1947 2126
1948void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2127void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1949 2128
2092 palette = SvRV (palette); 2271 palette = SvRV (palette);
2093 2272
2094 STRLEN idxlen; 2273 STRLEN idxlen;
2095 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2274 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2096 2275
2097 region **regionmap = (region **)malloc ( 2276 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2098 (av_len ((AV *)palette) + 1) * sizeof (region *));
2099 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2277 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2100 2278
2101 for (int i = av_len ((AV *)palette) + 1; i--; ) 2279 for (int i = av_len ((AV *)palette) + 1; i--; )
2102 regionmap [i] = region::find ( 2280 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2103 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2104 2281
2105 for (int y = 0; y < THIS->height; ++y) 2282 for (int y = 0; y < THIS->height; ++y)
2106 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2283 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2107 2284
2108 sfree (THIS->regions, THIS->size ()); 2285 sfree (THIS->regions, THIS->size ());
2109 free (THIS->regionmap); 2286 delete [] THIS->regionmap;
2110 2287
2111 THIS->regions = regions; 2288 THIS->regions = regions;
2112 THIS->regionmap = regionmap; 2289 THIS->regionmap = regionmap;
2113} 2290}
2114 2291
2301 rmp.decoroptions = decoroptions; 2478 rmp.decoroptions = decoroptions;
2302 rmp.orientation = orientation; 2479 rmp.orientation = orientation;
2303 rmp.origin_y = origin_y; 2480 rmp.origin_y = origin_y;
2304 rmp.origin_x = origin_x; 2481 rmp.origin_x = origin_x;
2305 rmp.random_seed = random_seed; 2482 rmp.random_seed = random_seed;
2306 rmp.total_map_hp = total_map_hp; 2483 rmp.total_map_hp = (uint64_t) total_map_hp;
2307 rmp.map_layout_style = map_layout_style; 2484 rmp.map_layout_style = map_layout_style;
2308 rmp.treasureoptions = treasureoptions; 2485 rmp.treasureoptions = treasureoptions;
2309 rmp.symmetry_used = symmetry_used; 2486 rmp.symmetry_used = symmetry_used;
2310 rmp.region = region; 2487 rmp.region = region;
2311 rmp.custom = custom; 2488 rmp.custom = custom;
2321 CODE: 2498 CODE:
2322 RETVAL = archetype::find (name); 2499 RETVAL = archetype::find (name);
2323 OUTPUT: 2500 OUTPUT:
2324 RETVAL 2501 RETVAL
2325 2502
2326archetype *first() 2503int archetypes_size ()
2327 PROTOTYPE: 2504 CODE:
2328 CODE:
2329 RETVAL = first_archetype; 2505 RETVAL = archetypes.size ();
2506 OUTPUT: RETVAL
2507
2508archetype *archetypes (U32 index)
2509 CODE:
2510 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2511 OUTPUT: RETVAL
2512
2513object *instantiate (archetype *arch)
2514 CODE:
2515 RETVAL = arch_to_object (arch);
2516 OUTPUT:
2330 OUTPUT: RETVAL 2517 RETVAL
2331 2518
2332INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2519INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2333 2520
2334MODULE = cf PACKAGE = cf::party 2521MODULE = cf PACKAGE = cf::party
2335 2522
2431 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2618 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2432 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2619 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2433} 2620}
2434 OUTPUT: RETVAL 2621 OUTPUT: RETVAL
2435 2622
2436void set (faceidx idx, int visibility, int magicmap) 2623void set_type (faceidx idx, int value)
2437 CODE: 2624 ALIAS:
2438 faceinfo *f = face_info (idx); 2625 set_type = 0
2439 assert (f); 2626 set_visibility = 1
2440 f->visibility = visibility; 2627 set_magicmap = 2
2441 f->magicmap = magicmap; 2628 set_smooth = 3
2442 2629 set_smoothlevel = 4
2443void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2444 CODE: 2630 CODE:
2445 faceinfo *f = face_info (idx); assert (f); 2631 faceinfo *f = face_info (idx); assert (f);
2446 f->smooth = smooth; 2632 switch (ix)
2447 f->smoothlevel = smoothlevel; 2633 {
2634 case 0: f->type = value; break;
2635 case 1: f->visibility = value; break;
2636 case 2: f->magicmap = value; break;
2637 case 3: f->smooth = value; break;
2638 case 4: f->smoothlevel = value; break;
2639 }
2448 2640
2449void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2641void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2450 CODE: 2642 CODE:
2451{ 2643{
2452 facedata *d = face_data (idx, faceset); 2644 faceinfo *f = face_info (idx); assert (f);
2453 assert (d); 2645 facedata *d = &(faceset ? f->data64 : f->data32);
2454 sv_to (data, d->data); 2646 sv_to (data, d->data);
2455 STRLEN clen; 2647 STRLEN clen;
2456 char *cdata = SvPVbyte (chksum, clen); 2648 char *cdata = SvPVbyte (chksum, clen);
2457 clen = min (CHKSUM_SIZE, clen); 2649 clen = min (CHKSUM_SIZE, clen);
2458 2650
2468 ns->force_newmap = true; 2660 ns->force_newmap = true;
2469 } 2661 }
2470 } 2662 }
2471} 2663}
2472 2664
2665int get_data_size (faceidx idx, int faceset = 0)
2666 CODE:
2667 facedata *d = face_data (idx, faceset); assert (d);
2668 RETVAL = d->data.size ();
2669 OUTPUT:
2670 RETVAL
2671
2672SV *get_chksum (faceidx idx, int faceset = 0)
2673 CODE:
2674 facedata *d = face_data (idx, faceset); assert (d);
2675 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE);
2676 OUTPUT:
2677 RETVAL
2678
2473void invalidate (faceidx idx) 2679void invalidate (faceidx idx)
2474 CODE: 2680 CODE:
2475 for_all_clients (ns) 2681 for_all_clients (ns)
2476 { 2682 {
2477 ns->faces_sent [idx] = false; 2683 ns->faces_sent [idx] = false;

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