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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.208 by root, Sat May 12 13:27:38 2007 UTC vs.
Revision 1.251 by root, Sun Sep 9 12:52:48 2007 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
7 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
8 * Copyright (C) 2001-2005 by Chachkoff Yann 5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 7 *
11 * This program is free software; you can redistribute it and/or modify 8 * Crossfire TRT is free software: you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
14 * (at your option) any later version. 11 * (at your option) any later version.
15 * 12 *
16 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 16 * GNU General Public License for more details.
20 * 17 *
21 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 20 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de>
24 */ 22 */
25 23
26#include "autoconf.h" 24#include "autoconf.h"
27 25
28#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
55#include "CoroAPI.h" 53#include "CoroAPI.h"
56#include "perlxsi.c" 54#include "perlxsi.c"
57 55
58extern sint64 *levels; // the experience table 56extern sint64 *levels; // the experience table
59 57
60typedef object object_ornull; 58typedef object_thawer &object_thawer_ref;
61typedef maptile maptile_ornull; 59typedef object_freezer &object_freezer_ref;
62
63typedef char *octet_string;
64typedef char *utf8_string;
65typedef const char *const_octet_string;
66typedef const char *const_utf8_string;
67 60
68typedef std::string std__string; 61typedef std::string std__string;
69 62
70#if IVSIZE >= 8 63#if IVSIZE >= 8
71 typedef IV val64; 64 typedef IV val64;
76# define newSVval64 newSVnv 69# define newSVval64 newSVnv
77# define SvVAL64 SvNV 70# define SvVAL64 SvNV
78#endif 71#endif
79 72
80static f_plug_api gethook = cfapi_get_hooks; 73static f_plug_api gethook = cfapi_get_hooks;
81static f_plug_api object_set_property = cfapi_object_set_property;
82static f_plug_api object_insert = cfapi_object_insert; 74static f_plug_api object_insert = cfapi_object_insert;
83 75
84static PerlInterpreter *perl; 76static PerlInterpreter *perl;
85 77
86double runtime; 78tstamp NOW, runtime;
87 79
88global gbl_ev; 80global gbl_ev;
89static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 81static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
90static SV *sv_runtime, *sv_next_tick; 82static SV *sv_runtime, *sv_next_tick;
83
84bitset<NUM_EVENT_TYPES> ev_want_event;
85bitset<NUM_TYPES> ev_want_type;
91 86
92static HV 87static HV
93 *stash_cf, 88 *stash_cf,
94 *stash_cf_object_wrap, 89 *stash_cf_object_wrap,
95 *stash_cf_object_player_wrap, 90 *stash_cf_object_player_wrap,
99 *stash_cf_arch_wrap, 94 *stash_cf_arch_wrap,
100 *stash_cf_party_wrap, 95 *stash_cf_party_wrap,
101 *stash_cf_region_wrap, 96 *stash_cf_region_wrap,
102 *stash_cf_living_wrap; 97 *stash_cf_living_wrap;
103 98
99static inline SV *
100newSVpv_utf8 (const char *s)
101{
102 SV *sv = newSVpv (s, 0);
103 SvUTF8_on (sv);
104 return sv;
105}
106
107static inline SV *
108newSVpvn_utf8 (const char *s, STRLEN l)
109{
110 SV *sv = newSVpvn (s, l);
111 SvUTF8_on (sv);
112 return sv;
113}
114
104// helper cast function, returns super class * or 0 115// helper cast function, returns super class * or 0
105template<class super> 116template<class super>
106static super * 117static super *
107is_a (attachable *at) 118is_a (attachable *at)
108{ 119{
167} 178}
168 179
169void 180void
170attachable::do_destroy () 181attachable::do_destroy ()
171{ 182{
172 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 183 INVOKE_ATTACHABLE (DESTROY, this);
173 184
174 if (cb) 185 if (cb)
175 { 186 {
176 SvREFCNT_dec (cb); 187 SvREFCNT_dec (cb);
177 cb = 0; 188 cb = 0;
200 { 211 {
201 if (i >= mortals.size ()) 212 if (i >= mortals.size ())
202 { 213 {
203 i = 0; 214 i = 0;
204 215
205 if (mortals.size () > 1000) 216 if (mortals.size () >= 512)
217 {
218 static int last_mortalcount;
219 if (mortals.size () != last_mortalcount)
220 {
221 last_mortalcount = mortals.size ();
206 LOG (llevInfo, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 222 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
223
224 if (0)
225 {
226 for (int j = 0; j < mortals.size (); ++j)//D
227 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
228 fprintf (stderr, "\n");//D
229 }
230 }
231 }
207 232
208 break; 233 break;
209 } 234 }
210 235
211 attachable *obj = mortals [i]; 236 attachable *obj = mortals [i];
232 delete obj; 257 delete obj;
233 } 258 }
234 } 259 }
235} 260}
236 261
262void
263attachable::set_key (const char *key, const char *value, bool is_utf8)
264{
265 if (!self)
266 self = newHV ();
267
268 if (value)
269 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
270 else
271 hv_delete (self, key, strlen (key), G_DISCARD);
272}
273
237attachable & 274attachable &
238attachable::operator =(const attachable &src) 275attachable::operator =(const attachable &src)
239{ 276{
240 //if (self || cb) 277 //if (self || cb)
241 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 278 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
242 279
243 attach = src.attach; 280 attach = src.attach;
244 return *this; 281 return *this;
282}
283
284template<typename T>
285static bool
286find_backref (void *ptr, T *obj)
287{
288 char *s = (char *)obj;
289 while (s < (char *)obj + sizeof (T))
290 {
291 if (ptr == *(void **)s)
292 return true;
293
294 s += sizeof (void *); // assume natural alignment
295 }
296
297 return false;
298}
299
300// for debugging, find "live" objects containing this ptr
301void
302find_backref (void *ptr)
303{
304 for_all_objects (op)
305 if (find_backref (ptr, op))
306 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
307
308 for_all_players (pl)
309 if (find_backref (ptr, pl))
310 fprintf (stderr, "P %p\n", pl);
311
312 for_all_clients (ns)
313 if (find_backref (ptr, ns))
314 fprintf (stderr, "C %p\n", ns);
315
245} 316}
246 317
247////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 318//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
248 319
249static SV * 320static SV *
282{ 353{
283 if (!obj) 354 if (!obj)
284 return &PL_sv_undef; 355 return &PL_sv_undef;
285 356
286 if (!obj->self) 357 if (!obj->self)
358 obj->self = newHV ();
359
360 if (!SvOBJECT (obj->self))
287 { 361 {
288 obj->self = newHV ();
289 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 362 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
290 363
291 // now bless the object _once_ 364 // now bless the object _once_
365 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
292 return sv_bless (newRV_inc ((SV *)obj->self), stash); 366 return sv_bless (newRV_inc ((SV *)obj->self), stash);
293 } 367 }
294 else 368 else
295 { 369 {
296 SV *sv = newRV_inc ((SV *)obj->self); 370 SV *sv = newRV_inc ((SV *)obj->self);
333 return SvPTR (sv, klass); 407 return SvPTR (sv, klass);
334 else 408 else
335 return 0; 409 return 0;
336} 410}
337 411
338inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 412inline SV *to_sv (const shstr & v) { return v ? newSVpvn_utf8 ((const char *)v, v.length ()) : &PL_sv_undef; }
339inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 413inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : &PL_sv_undef; }
340inline SV *to_sv (bool v) { return newSViv (v); } 414inline SV *to_sv (bool v) { return newSViv (v); }
341inline SV *to_sv ( signed char v) { return newSViv (v); } 415inline SV *to_sv ( signed char v) { return newSViv (v); }
342inline SV *to_sv (unsigned char v) { return newSViv (v); } 416inline SV *to_sv (unsigned char v) { return newSViv (v); }
343inline SV *to_sv ( signed short v) { return newSViv (v); } 417inline SV *to_sv ( signed short v) { return newSViv (v); }
344inline SV *to_sv (unsigned short v) { return newSVuv (v); } 418inline SV *to_sv (unsigned short v) { return newSVuv (v); }
353inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 427inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
354inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 428inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
355inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 429inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
356inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 430inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
357inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 431inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
432inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
358inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 433inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
359inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
360inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 434inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
361 435
362inline SV *to_sv (object & v) { return to_sv (&v); } 436inline SV *to_sv (object & v) { return to_sv (&v); }
363inline SV *to_sv (living & v) { return to_sv (&v); } 437inline SV *to_sv (living & v) { return to_sv (&v); }
364 438
370 char buf[128]; 444 char buf[128];
371 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq); 445 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
372 return newSVpv (buf, 0); 446 return newSVpv (buf, 0);
373} 447}
374 448
375inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 449inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
376inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 450inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
377inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 451inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
378inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 452inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
379inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 453inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
380inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 454inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
381inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 455inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
382inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 456inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
383inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 457inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
384inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 458inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
385inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 459inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
386inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 460inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
387inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 461inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
388inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 462inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
389inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 463inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
390inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 464inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
391inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 465inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
392inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 466inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
393inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 467inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
394inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 468inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
469inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
395inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 470inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
396inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 471inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
397inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
398inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 472inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
473inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
474inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
399 475
400//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 476//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
401inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 477inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
402 478
403template<class T> 479template<class T>
404inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 480inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
405 481
406template<int N> 482template<int N>
407inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 483inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
408 484
409inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 485inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
410inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 486inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
411inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 487inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
412inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 488inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
413 489
414inline void sv_to (SV *sv, std::string &v) 490inline void sv_to (SV *sv, std::string &v)
415{ 491{
416 STRLEN len; 492 STRLEN len;
417 char *data = SvPVbyte (sv, len); 493 char *data = SvPVbyte (sv, len);
418 v.assign (data, len); 494 v.assign (data, len);
419} 495}
420 496
421inline void sv_to (SV *sv, UUID &v) 497inline void sv_to (SV *sv, UUID &v)
422{ 498{
423 unsigned int version; 499 unsigned int version;
424 500
425 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version) 501 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
426 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 502 croak ("unparsable uuid: %s", SvPV_nolen (sv));
654void 730void
655attachable::instantiate () 731attachable::instantiate ()
656{ 732{
657 if (attach) 733 if (attach)
658 { 734 {
659 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 735 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
660 attach = 0; 736 attach = 0;
661 } 737 }
662} 738}
663 739
664void 740void
665attachable::reattach () 741attachable::reattach ()
666{ 742{
667 optimise (); 743 optimise ();
668 //TODO: check for _attachment's, very important for restarts 744 //TODO: check for _attachment's, very important for restarts
669 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 745 INVOKE_ATTACHABLE (REATTACH, this);
670} 746}
671 747
672static event_klass klass_of[NUM_EVENT_TYPES] = { 748static event_klass klass_of[NUM_EVENT_TYPES] = {
673# define def(type,name) KLASS_ ## type, 749# define def(type,name) KLASS_ ## type,
674# include "eventinc.h" 750# include "eventinc.h"
717} 793}
718 794
719void 795void
720global::gather_callbacks (AV *&callbacks, event_type event) const 796global::gather_callbacks (AV *&callbacks, event_type event) const
721{ 797{
722 ::gather_callbacks (callbacks, cb_object, event); 798 ::gather_callbacks (callbacks, cb_global, event);
723} 799}
724 800
725void 801void
726object::gather_callbacks (AV *&callbacks, event_type event) const 802object::gather_callbacks (AV *&callbacks, event_type event) const
727{ 803{
728 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 804 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
729 { 805 {
730 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 806 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
731 807
732 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 808 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
733 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 809 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
734 } 810 }
735 811
771{ 847{
772 attachable::gather_callbacks (callbacks, event); 848 attachable::gather_callbacks (callbacks, event);
773 ::gather_callbacks (callbacks, cb_map, event); 849 ::gather_callbacks (callbacks, cb_map, event);
774} 850}
775 851
852void
853_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
854{
855 for (int event = 0; event <= AvFILLp (registry); ++event)
856 {
857 SV *cbs_ = AvARRAY (registry)[event];
858
859 // element must be list of callback entries
860 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
861 {
862 AV *cbs = (AV *)SvRV (cbs_);
863
864 // no callback entries, no callbacks to call
865 if (AvFILLp (cbs) >= 0)
866 set.set (event);
867 }
868 }
869}
870
871// very slow and inefficient way to recalculate the global want bitsets
872void
873_recalc_want ()
874{
875 ev_want_event.reset ();
876
877 _recalc_want (ev_want_event, cb_global);
878 _recalc_want (ev_want_event, cb_attachable);
879 _recalc_want (ev_want_event, cb_object);
880 _recalc_want (ev_want_event, cb_client);
881 _recalc_want (ev_want_event, cb_player);
882 _recalc_want (ev_want_event, cb_map);
883
884 ev_want_type.reset ();
885
886 for (int type = 0; type <= AvFILLp (cb_type); ++type)
887 {
888 SV *cbs_ = AvARRAY (cb_type)[type];
889
890 // element must be list of callback entries
891 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
892 {
893 AV *cbs = (AV *)SvRV (cbs_);
894
895 // no callback entries, no callbacks to call
896 if (AvFILLp (cbs) >= 0)
897 ev_want_type.set (type % NUM_TYPES);
898 }
899 }
900}
901
776bool 902bool
777attachable::invoke (event_type event, ...) 903attachable::invoke (event_type event, ...)
778{ 904{
779 data_type dt; 905 data_type dt;
780 va_list ap;
781
782 va_start (ap, event);
783 906
784 // callback call ordering should be: 907 // callback call ordering should be:
785 // 1. per-object callback 908 // 1. per-object callback
786 // 2. per-class object 909 // 2. per-class object
787 // 3. per-type callback 910 // 3. per-type callback
791 gather_callbacks (callbacks, event); 914 gather_callbacks (callbacks, event);
792 915
793 // short-circuit processing if no callbacks found/defined 916 // short-circuit processing if no callbacks found/defined
794 if (!callbacks) 917 if (!callbacks)
795 return 0; 918 return 0;
919
920 va_list ap;
921 va_start (ap, event);
796 922
797 CALL_BEGIN (3); 923 CALL_BEGIN (3);
798 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 924 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
799 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 925 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
800 926
835} 961}
836 962
837SV * 963SV *
838cfperl_result (int idx) 964cfperl_result (int idx)
839{ 965{
840 AV *av = get_av ("cfperl::invoke_results", 0); 966 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
841 if (!av) 967 if (!av)
842 return &PL_sv_undef; 968 return &PL_sv_undef;
843 969
844 SV **sv = av_fetch (av, idx, 0); 970 SV **sv = av_fetch (av, idx, 0);
845 if (!sv) 971 if (!sv)
859{ 985{
860 return SvNV (cfperl_result (idx)); 986 return SvNV (cfperl_result (idx));
861} 987}
862 988
863///////////////////////////////////////////////////////////////////////////// 989/////////////////////////////////////////////////////////////////////////////
990// various c++ => perl glue functions
864 991
865void 992void
866cfperl_emergency_save () 993cfperl_emergency_save ()
867{ 994{
868 CALL_BEGIN (0); 995 CALL_BEGIN (0);
877 CALL_ARG (make_core); 1004 CALL_ARG (make_core);
878 CALL_CALL ("cf::post_cleanup", G_VOID); 1005 CALL_CALL ("cf::post_cleanup", G_VOID);
879 CALL_END; 1006 CALL_END;
880} 1007}
881 1008
1009void
1010cfperl_make_book (object *book, int level)
1011{
1012 CALL_BEGIN (2);
1013 CALL_ARG (book);
1014 CALL_ARG (level);
1015 CALL_CALL ("ext::books::make_book", G_VOID);
1016 CALL_END;
1017}
1018
1019void
1020cfperl_send_msg (client *ns, int color, const char *type, const char *msg)
1021{
1022 CALL_BEGIN (4);
1023 CALL_ARG (ns);
1024 CALL_ARG (type);
1025 CALL_ARG_SV (newSVpv_utf8 (msg));
1026 CALL_ARG (color);
1027 CALL_CALL ("cf::client::send_msg", G_VOID);
1028 CALL_END;
1029}
1030
1031int
1032cfperl_can_merge (object *ob1, object *ob2)
1033{
1034 int can;
1035
1036 CALL_BEGIN (2);
1037 CALL_ARG (ob1);
1038 CALL_ARG (ob2);
1039 CALL_CALL ("cf::_can_merge", G_SCALAR);
1040 can = count && SvTRUE (TOPs);
1041 CALL_END;
1042
1043 return can;
1044}
1045
1046player *
1047player::find (const char *name)
1048{
1049 CALL_BEGIN (1);
1050 CALL_ARG (name);
1051 CALL_CALL ("cf::player::find", G_SCALAR);
1052
1053 player *retval;
1054
1055 if (count)
1056 sv_to (POPs, retval);
1057 else
1058 retval = 0;
1059
1060 CALL_END;
1061
1062 return retval;
1063}
1064
882maptile * 1065maptile *
883maptile::find_sync (const char *path, maptile *origin) 1066maptile::find_sync (const char *path, maptile *origin)
884{ 1067{
885 CALL_BEGIN (2); 1068 CALL_BEGIN (2);
886 CALL_ARG (path); 1069 CALL_ARG (path);
898 1081
899 return retval; 1082 return retval;
900} 1083}
901 1084
902maptile * 1085maptile *
903maptile::find_async (const char *path, maptile *origin) 1086maptile::find_async (const char *path, maptile *origin, bool load)
904{ 1087{
905 CALL_BEGIN (2); 1088 CALL_BEGIN (3);
906 CALL_ARG (path); 1089 CALL_ARG (path);
907 CALL_ARG (origin); 1090 CALL_ARG (origin);
1091 CALL_ARG (load);
908 CALL_CALL ("cf::map::find_async", G_SCALAR); 1092 CALL_CALL ("cf::map::find_async", G_SCALAR);
909 1093
910 maptile *retval; 1094 maptile *retval;
911 1095
912 if (count) 1096 if (count)
946 CALL_BEGIN (2); 1130 CALL_BEGIN (2);
947 CALL_ARG (this); 1131 CALL_ARG (this);
948 CALL_ARG (exit); 1132 CALL_ARG (exit);
949 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1133 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
950 CALL_END; 1134 CALL_END;
1135}
1136
1137const char *
1138object::ref () const
1139{
1140 if (type == PLAYER)
1141 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1142 else
1143 return 0;
1144}
1145
1146object *
1147object::deref (const char *ref)
1148{
1149 object *retval = 0;
1150
1151 if (ref)
1152 {
1153 CALL_BEGIN (1);
1154 CALL_ARG (ref);
1155 CALL_CALL ("cf::object::deref", G_SCALAR);
1156
1157 if (count)
1158 sv_to (POPs, retval);
1159
1160 CALL_END;
1161 }
1162
1163 return retval;
951} 1164}
952 1165
953void 1166void
954log_backtrace (const char *msg) 1167log_backtrace (const char *msg)
955{ 1168{
970 1183
971struct EventAPI *watcher_base::GEventAPI; 1184struct EventAPI *watcher_base::GEventAPI;
972struct CoroAPI *coroapi::GCoroAPI; 1185struct CoroAPI *coroapi::GCoroAPI;
973 1186
974int coroapi::cede_counter; 1187int coroapi::cede_counter;
975double (*coroapi::time)();
976double coroapi::next_cede; 1188tstamp coroapi::next_cede;
977 1189
978void coroapi::do_cede_to_tick () 1190void coroapi::do_cede_to_tick ()
979{ 1191{
980 cede_counter = 0; 1192 cede_counter = 0;
981 1193
1112 1324
1113 _connect_to_perl (); 1325 _connect_to_perl ();
1114 1326
1115 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1327 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1116 1328
1117 { 1329 //{
1118 require_pv ("Time::HiRes"); 1330 // require_pv ("Time::HiRes");
1119 1331 //
1120 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); 1332 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1121 if (!svp) croak ("Time::HiRes is required"); 1333 // if (!svp) croak ("Time::HiRes is required");
1122 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); 1334 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1123 coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); 1335 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1124 } 1336 //}
1125 1337
1126 static const struct { 1338 static const struct {
1127 const char *name; 1339 const char *name;
1128 IV iv; 1340 IV iv;
1129 } *civ, const_iv[] = { 1341 } *civ, const_iv[] = {
1171 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1383 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1172 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1384 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1173 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1385 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1174 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1386 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1175 1387
1176 const_iv (NUM_SUBTYPES) 1388 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1177 1389
1178 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1390 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1179 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1391 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1180 1392
1181 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) 1393 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1189 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) 1401 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1190 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) 1402 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1191 const_iv (WEAP_BLUD) 1403 const_iv (WEAP_BLUD)
1192 1404
1193 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) 1405 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1194 const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) 1406 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1195 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) 1407 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1196 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1408 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1197 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1409 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1198 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1410 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1199 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1411 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1211 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1423 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1212 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1424 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1213 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1425 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1214 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1426 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1215 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1427 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1216 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1428 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1217 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1429 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1218 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1430 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1219 1431
1220 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1432 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1221 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1433 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1222 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1434 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1223 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1435 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1224 const_iv (NDI_ALL) 1436 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1437 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR)
1225 1438
1226 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1439 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1227 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1440 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1228 1441
1229 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1442 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1443
1444 const_iv (SP_RAISE_DEAD)
1445 const_iv (SP_RUNE)
1446 const_iv (SP_MAKE_MARK)
1447 const_iv (SP_BOLT)
1448 const_iv (SP_BULLET)
1449 const_iv (SP_EXPLOSION)
1450 const_iv (SP_CONE)
1451 const_iv (SP_BOMB)
1452 const_iv (SP_WONDER)
1453 const_iv (SP_SMITE)
1454 const_iv (SP_MAGIC_MISSILE)
1455 const_iv (SP_SUMMON_GOLEM)
1456 const_iv (SP_DIMENSION_DOOR)
1457 const_iv (SP_MAGIC_MAPPING)
1458 const_iv (SP_MAGIC_WALL)
1459 const_iv (SP_DESTRUCTION)
1460 const_iv (SP_PERCEIVE_SELF)
1461 const_iv (SP_WORD_OF_RECALL)
1462 const_iv (SP_INVISIBLE)
1463 const_iv (SP_PROBE)
1464 const_iv (SP_HEALING)
1465 const_iv (SP_CREATE_FOOD)
1466 const_iv (SP_EARTH_TO_DUST)
1467 const_iv (SP_CHANGE_ABILITY)
1468 const_iv (SP_BLESS)
1469 const_iv (SP_CURSE)
1470 const_iv (SP_SUMMON_MONSTER)
1471 const_iv (SP_CHARGING)
1472 const_iv (SP_POLYMORPH)
1473 const_iv (SP_ALCHEMY)
1474 const_iv (SP_REMOVE_CURSE)
1475 const_iv (SP_IDENTIFY)
1476 const_iv (SP_DETECTION)
1477 const_iv (SP_MOOD_CHANGE)
1478 const_iv (SP_MOVING_BALL)
1479 const_iv (SP_SWARM)
1480 const_iv (SP_CHANGE_MANA)
1481 const_iv (SP_DISPEL_RUNE)
1482 const_iv (SP_CREATE_MISSILE)
1483 const_iv (SP_CONSECRATE)
1484 const_iv (SP_ANIMATE_WEAPON)
1485 const_iv (SP_LIGHT)
1486 const_iv (SP_CHANGE_MAP_LIGHT)
1487 const_iv (SP_FAERY_FIRE)
1488 const_iv (SP_CAUSE_DISEASE)
1489 const_iv (SP_AURA)
1490 const_iv (SP_TOWN_PORTAL)
1491 const_iv (SP_PARTY_SPELL)
1230 1492
1231 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1493 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1232 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1494 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1233 const_iv (F_LOCKED) 1495 const_iv (F_LOCKED)
1234 1496
1287 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1549 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1288 1550
1289 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1551 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1290 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1552 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1291 1553
1554 const_iv (VERSION_CS) const_iv (VERSION_SC)
1555
1292 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1556 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1293 1557
1294 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) 1558 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1295 1559
1296 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1560 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1307 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1571 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1308 1572
1309 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1573 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1310 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1574 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV)
1311 const_iv (GT_MINIMAL) 1575 const_iv (GT_MINIMAL)
1576
1577 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1578 const_iv (FT_RSRC) const_iv (FT_NUM)
1312 }; 1579 };
1313 1580
1314 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1581 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1315 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1582 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1316 1583
1337 } 1604 }
1338} 1605}
1339 1606
1340void _connect_to_perl () 1607void _connect_to_perl ()
1341 1608
1609void _recalc_want ()
1610
1342void _global_reattach () 1611void _global_reattach ()
1343 CODE: 1612 CODE:
1344{ 1613{
1345 // reattach to all attachable objects in the game. 1614 // reattach to all attachable objects in the game.
1346 for_all_clients (ns) 1615 for_all_clients (ns)
1347 ns->reattach (); 1616 ns->reattach ();
1348 1617
1349 for_all_objects (op) 1618 for_all_objects (op)
1350 op->reattach (); 1619 op->reattach ();
1351} 1620}
1352
1353void _post_tick ()
1354 CODE:
1355 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1356 1621
1357# support function for map-world.ext 1622# support function for map-world.ext
1358void _quantise (SV *data_sv, SV *plt_sv) 1623void _quantise (SV *data_sv, SV *plt_sv)
1359 CODE: 1624 CODE:
1360{ 1625{
1393 len -= 3; 1658 len -= 3;
1394 } 1659 }
1395 1660
1396 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1661 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1397} 1662}
1663
1664void _post_tick ()
1665 CODE:
1666 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1667
1668NV till_cede ()
1669 CODE:
1670 RETVAL = coroapi::next_cede - now ();
1671 OUTPUT:
1672 RETVAL
1673
1674NV till_tick ()
1675 CODE:
1676 RETVAL = SvNV (sv_next_tick) - now ();
1677 OUTPUT:
1678 RETVAL
1398 1679
1399NV floor (NV x) 1680NV floor (NV x)
1400 1681
1401NV ceil (NV x) 1682NV ceil (NV x)
1402 1683
1428 CODE: 1709 CODE:
1429 coroapi::cede_to_tick (); 1710 coroapi::cede_to_tick ();
1430 1711
1431void server_tick () 1712void server_tick ()
1432 CODE: 1713 CODE:
1714 NOW = now ();
1433 runtime = SvNVx (sv_runtime); 1715 runtime = SvNVx (sv_runtime);
1434 server_tick (); 1716 server_tick ();
1435 1717
1436void 1718void
1437log_backtrace (utf8_string msg) 1719log_backtrace (utf8_string msg)
1444octet_string path_combine (octet_string base, octet_string path) 1726octet_string path_combine (octet_string base, octet_string path)
1445 PROTOTYPE: $$ 1727 PROTOTYPE: $$
1446 1728
1447octet_string path_combine_and_normalize (octet_string base, octet_string path) 1729octet_string path_combine_and_normalize (octet_string base, octet_string path)
1448 PROTOTYPE: $$ 1730 PROTOTYPE: $$
1449
1450const_octet_string
1451get_maps_directory (octet_string path)
1452 PROTOTYPE: $
1453 ALIAS: maps_directory = 0
1454 CODE:
1455 RETVAL = create_pathname (path);
1456 OUTPUT: RETVAL
1457 1731
1458void 1732void
1459sub_generation_inc () 1733sub_generation_inc ()
1460 CODE: 1734 CODE:
1461 PL_sub_generation++; 1735 PL_sub_generation++;
1583#object *mortals (U32 index) 1857#object *mortals (U32 index)
1584# CODE: 1858# CODE:
1585# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1859# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1586# OUTPUT: RETVAL 1860# OUTPUT: RETVAL
1587 1861
1588INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1862INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h |
1589 1863
1590MODULE = cf PACKAGE = cf::global 1864MODULE = cf PACKAGE = cf::global
1591 1865
1592int invoke (SV *klass, int event, ...) 1866int invoke (SV *klass, int event, ...)
1593 CODE: 1867 CODE:
1629object *actives (U32 index) 1903object *actives (U32 index)
1630 CODE: 1904 CODE:
1631 RETVAL = index < actives.size () ? actives [index] : 0; 1905 RETVAL = index < actives.size () ? actives [index] : 0;
1632 OUTPUT: RETVAL 1906 OUTPUT: RETVAL
1633 1907
1634const char *slot_save_name (U32 slot) 1908const char *slot_use_name (U32 slot)
1635 ALIAS: 1909 ALIAS:
1636 slot_use_name = 1
1637 slot_nonuse_name = 2 1910 slot_nonuse_name = 1
1638 CODE: 1911 CODE:
1639{ 1912{
1640 if (slot >= NUM_BODY_LOCATIONS) 1913 if (slot >= NUM_BODY_LOCATIONS)
1641 croak ("body slot index out of range"); 1914 croak ("body slot index out of range");
1642 1915
1643 switch (ix) 1916 switch (ix)
1644 { 1917 {
1645 case 0: RETVAL = body_locations[slot].save_name; break;
1646 case 1: RETVAL = body_locations[slot].use_name; break; 1918 case 0: RETVAL = body_locations[slot].use_name; break;
1647 case 2: RETVAL = body_locations[slot].nonuse_name; break; 1919 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1648 } 1920 }
1649} 1921}
1650 OUTPUT: 1922 OUTPUT:
1651 RETVAL 1923 RETVAL
1652 1924
1654 1926
1655object *head (object *op) 1927object *head (object *op)
1656 PROTOTYPE: $ 1928 PROTOTYPE: $
1657 CODE: 1929 CODE:
1658 RETVAL = op->head_ (); 1930 RETVAL = op->head_ ();
1659 OUTPUT: RETVAL
1660
1661int is_head (object *op)
1662 PROTOTYPE: $
1663 CODE:
1664 RETVAL = op->head_ () == op;
1665 OUTPUT: RETVAL 1931 OUTPUT: RETVAL
1666 1932
1667void 1933void
1668inv (object *obj) 1934inv (object *obj)
1669 PROTOTYPE: $ 1935 PROTOTYPE: $
1815 2081
1816void add_button_link (object *button, maptile *map, int connected); 2082void add_button_link (object *button, maptile *map, int connected);
1817 2083
1818void remove_button_link (object *op); 2084void remove_button_link (object *op);
1819 2085
2086void handle_apply_yield (object *op);
2087
1820 2088
1821MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2089MODULE = cf PACKAGE = cf::object PREFIX = cf_
1822 2090
1823object *cf_insert_ob_in_ob (object *ob, object *where) 2091object *cf_insert_ob_in_ob (object *ob, object *where)
1824 2092
1826# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2094# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1827 2095
1828object *new (utf8_string archetype = 0) 2096object *new (utf8_string archetype = 0)
1829 PROTOTYPE: ;$ 2097 PROTOTYPE: ;$
1830 CODE: 2098 CODE:
1831 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2099 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1832 OUTPUT: 2100 OUTPUT:
1833 RETVAL 2101 RETVAL
1834 2102
2103object *find_object (U32 tag)
2104
2105# TODO: nuke
1835object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2106object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1836 PROTOTYPE: $$$$$$ 2107 PROTOTYPE: $$$$$$
1837 CODE: 2108 CODE:
1838{ 2109{
1839 int unused_type; 2110 int unused_type;
1840 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 2111 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1841} 2112}
1842
1843player *contr (object *op)
1844 CODE:
1845 RETVAL = op->contr;
1846 OUTPUT: RETVAL
1847 2113
1848const_utf8_string get_ob_key_value (object *op, utf8_string key) 2114const_utf8_string get_ob_key_value (object *op, utf8_string key)
1849 2115
1850bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2116bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1)
1851 2117
1892 2158
1893void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2159void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1894 CODE: 2160 CODE:
1895 new_draw_info (flags, 0, op, txt); 2161 new_draw_info (flags, 0, op, txt);
1896 2162
1897object *cf_player_send_inventory (object *op)
1898
1899octet_string cf_player_get_ip (object *op)
1900 ALIAS: ip = 0
1901
1902object *cf_player_get_marked_item (object *op)
1903 ALIAS: marked_item = 0
1904
1905void cf_player_set_marked_item (object *op, object *ob)
1906
1907partylist *cf_player_get_party (object *op)
1908 ALIAS: party = 0
1909
1910void cf_player_set_party (object *op, partylist *party)
1911
1912void kill_player (object *op) 2163void kill_player (object *op)
1913 2164
1914void esrv_update_item (object *op, int what, object *item) 2165void esrv_update_item (object *op, int what, object *item)
1915 C_ARGS: what, op, item 2166 C_ARGS: what, op, item
1916
1917void clear_los (object *op)
1918 2167
1919int command_summon (object *op, utf8_string params) 2168int command_summon (object *op, utf8_string params)
1920 2169
1921int command_arrest (object *op, utf8_string params) 2170int command_arrest (object *op, utf8_string params)
1922 2171
1941 pl->ob->stats.hp = pl->ob->stats.maxhp; 2190 pl->ob->stats.hp = pl->ob->stats.maxhp;
1942 pl->ob->stats.sp = pl->ob->stats.maxsp; 2191 pl->ob->stats.sp = pl->ob->stats.maxsp;
1943 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2192 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1944 pl->orig_stats = pl->ob->stats; 2193 pl->orig_stats = pl->ob->stats;
1945 2194
2195void clear_los (player *pl)
2196
1946void cf_player_move (player *pl, int dir) 2197void cf_player_move (player *pl, int dir)
1947
1948void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1949 2198
1950bool 2199bool
1951cell_visible (player *pl, int dx, int dy) 2200cell_visible (player *pl, int dx, int dy)
1952 CODE: 2201 CODE:
1953 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2202 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
2092 palette = SvRV (palette); 2341 palette = SvRV (palette);
2093 2342
2094 STRLEN idxlen; 2343 STRLEN idxlen;
2095 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2344 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2096 2345
2097 region **regionmap = (region **)malloc ( 2346 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2098 (av_len ((AV *)palette) + 1) * sizeof (region *));
2099 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2347 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2100 2348
2101 for (int i = av_len ((AV *)palette) + 1; i--; ) 2349 for (int i = av_len ((AV *)palette) + 1; i--; )
2102 regionmap [i] = region::find ( 2350 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2103 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2104 2351
2105 for (int y = 0; y < THIS->height; ++y) 2352 for (int y = 0; y < THIS->height; ++y)
2106 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2353 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2107 2354
2108 sfree (THIS->regions, THIS->size ()); 2355 sfree (THIS->regions, THIS->size ());
2109 free (THIS->regionmap); 2356 delete [] THIS->regionmap;
2110 2357
2111 THIS->regions = regions; 2358 THIS->regions = regions;
2112 THIS->regionmap = regionmap; 2359 THIS->regionmap = regionmap;
2113} 2360}
2114 2361
2134 } 2381 }
2135 } 2382 }
2136 2383
2137 op->destroy (); 2384 op->destroy ();
2138} 2385}
2139
2140void play_sound_map (maptile *map, int x, int y, int sound_num)
2141 2386
2142int out_of_map (maptile *map, int x, int y) 2387int out_of_map (maptile *map, int x, int y)
2143 2388
2144void 2389void
2145trigger (maptile *map, long connection, bool state = true) 2390trigger (maptile *map, long connection, bool state = true)
2301 rmp.decoroptions = decoroptions; 2546 rmp.decoroptions = decoroptions;
2302 rmp.orientation = orientation; 2547 rmp.orientation = orientation;
2303 rmp.origin_y = origin_y; 2548 rmp.origin_y = origin_y;
2304 rmp.origin_x = origin_x; 2549 rmp.origin_x = origin_x;
2305 rmp.random_seed = random_seed; 2550 rmp.random_seed = random_seed;
2306 rmp.total_map_hp = total_map_hp; 2551 rmp.total_map_hp = (uint64_t) total_map_hp;
2307 rmp.map_layout_style = map_layout_style; 2552 rmp.map_layout_style = map_layout_style;
2308 rmp.treasureoptions = treasureoptions; 2553 rmp.treasureoptions = treasureoptions;
2309 rmp.symmetry_used = symmetry_used; 2554 rmp.symmetry_used = symmetry_used;
2310 rmp.region = region; 2555 rmp.region = region;
2311 rmp.custom = custom; 2556 rmp.custom = custom;
2315 OUTPUT: 2560 OUTPUT:
2316 RETVAL 2561 RETVAL
2317 2562
2318MODULE = cf PACKAGE = cf::arch 2563MODULE = cf PACKAGE = cf::arch
2319 2564
2320archetype *find (utf8_string name) 2565int archetypes_size ()
2321 CODE: 2566 CODE:
2322 RETVAL = archetype::find (name); 2567 RETVAL = archetypes.size ();
2323 OUTPUT: 2568 OUTPUT: RETVAL
2324 RETVAL
2325 2569
2326archetype *first() 2570archetype *archetypes (U32 index)
2327 PROTOTYPE: 2571 CODE:
2328 CODE: 2572 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2329 RETVAL = first_archetype; 2573 OUTPUT: RETVAL
2574
2575object *instantiate (archetype *arch)
2576 CODE:
2577 RETVAL = arch_to_object (arch);
2578 OUTPUT:
2330 OUTPUT: RETVAL 2579 RETVAL
2331 2580
2332INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2581INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2333 2582
2334MODULE = cf PACKAGE = cf::party 2583MODULE = cf PACKAGE = cf::party
2335 2584
2406 STRLEN len; 2655 STRLEN len;
2407 char *buf = SvPVbyte (packet, len); 2656 char *buf = SvPVbyte (packet, len);
2408 2657
2409 THIS->send_packet (buf, len); 2658 THIS->send_packet (buf, len);
2410} 2659}
2660
2661faceidx
2662client::need_face (utf8_string name, int pri = 0)
2663 CODE:
2664 RETVAL = face_find (name, 0);
2665 if (RETVAL)
2666 {
2667 THIS->send_face (RETVAL, pri);
2668 THIS->flush_fx ();
2669 }
2670 OUTPUT:
2671 RETVAL
2672
2673int
2674client::fx_want (int idx, int value = -1)
2675 CODE:
2676 if (0 < idx && idx < FT_NUM)
2677 {
2678 RETVAL = THIS->fx_want [idx];
2679 if (items > 2)
2680 THIS->fx_want [idx] = value;
2681 }
2682 else
2683 RETVAL = 0;
2684 OUTPUT:
2685 RETVAL
2686
2687MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2688
2689faceidx sound_find (utf8_string name)
2690
2691void sound_set (utf8_string str, faceidx face)
2692
2693# dire hack
2694void old_sound_index (int idx, faceidx face)
2695 CODE:
2696 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2697 old_sound_index [idx] = face;
2411 2698
2412MODULE = cf PACKAGE = cf::face PREFIX = face_ 2699MODULE = cf PACKAGE = cf::face PREFIX = face_
2413 2700
2414#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2701#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2415 2702
2431 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2718 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2432 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2719 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2433} 2720}
2434 OUTPUT: RETVAL 2721 OUTPUT: RETVAL
2435 2722
2436void set (faceidx idx, int visibility, int magicmap) 2723void set_type (faceidx idx, int value)
2437 CODE: 2724 ALIAS:
2438 faceinfo *f = face_info (idx); 2725 set_type = 0
2439 assert (f); 2726 set_visibility = 1
2440 f->visibility = visibility; 2727 set_magicmap = 2
2441 f->magicmap = magicmap; 2728 set_smooth = 3
2442 2729 set_smoothlevel = 4
2443void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2444 CODE: 2730 CODE:
2445 faceinfo *f = face_info (idx); assert (f); 2731 faceinfo *f = face_info (idx); assert (f);
2446 f->smooth = smooth; 2732 switch (ix)
2447 f->smoothlevel = smoothlevel; 2733 {
2734 case 0: f->type = value; break;
2735 case 1: f->visibility = value; break;
2736 case 2: f->magicmap = value; break;
2737 case 3: f->smooth = value; break;
2738 case 4: f->smoothlevel = value; break;
2739 }
2448 2740
2449void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2741void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2450 CODE: 2742 CODE:
2451{ 2743{
2452 facedata *d = face_data (idx, faceset); 2744 faceinfo *f = face_info (idx); assert (f);
2453 assert (d); 2745 facedata *d = &(faceset ? f->data64 : f->data32);
2454 sv_to (data, d->data); 2746 sv_to (data, d->data);
2455 STRLEN clen; 2747 STRLEN clen;
2456 char *cdata = SvPVbyte (chksum, clen); 2748 char *cdata = SvPVbyte (chksum, clen);
2457 clen = min (CHKSUM_SIZE, clen); 2749 clen = min (CHKSUM_SIZE, clen);
2458 2750
2468 ns->force_newmap = true; 2760 ns->force_newmap = true;
2469 } 2761 }
2470 } 2762 }
2471} 2763}
2472 2764
2765int get_data_size (faceidx idx, int faceset = 0)
2766 CODE:
2767 facedata *d = face_data (idx, faceset); assert (d);
2768 RETVAL = d->data.size ();
2769 OUTPUT:
2770 RETVAL
2771
2772SV *get_chksum (faceidx idx, int faceset = 0)
2773 CODE:
2774 facedata *d = face_data (idx, faceset); assert (d);
2775 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE);
2776 OUTPUT:
2777 RETVAL
2778
2473void invalidate (faceidx idx) 2779void invalidate (faceidx idx)
2474 CODE: 2780 CODE:
2475 for_all_clients (ns) 2781 for_all_clients (ns)
2476 { 2782 {
2477 ns->faces_sent [idx] = false; 2783 ns->faces_sent [idx] = false;
2520void invalidate_all () 2826void invalidate_all ()
2521 CODE: 2827 CODE:
2522 for_all_clients (ns) 2828 for_all_clients (ns)
2523 ns->anims_sent.reset (); 2829 ns->anims_sent.reset ();
2524 2830
2831MODULE = cf PACKAGE = cf::object::freezer
2832
2833INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h |
2834
2835SV *
2836new (char *klass)
2837 CODE:
2838 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2839 OUTPUT: RETVAL
2840
2841void
2842DESTROY (SV *sv)
2843 CODE:
2844 object_freezer *self;
2845 sv_to (sv, self);
2846 delete self;
2847
2848MODULE = cf PACKAGE = cf::object::thawer
2849
2850INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h |
2851
2852SV *
2853new_from_file (char *klass, octet_string path)
2854 CODE:
2855 object_thawer *f = new object_thawer (path);
2856 if (!*f)
2857 {
2858 delete f;
2859 XSRETURN_UNDEF;
2860 }
2861 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2862 OUTPUT: RETVAL
2863
2864void
2865DESTROY (SV *sv)
2866 CODE:
2867 object_thawer *self;
2868 sv_to (sv, self);
2869 delete self;
2870

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