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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.208 by root, Sat May 12 13:27:38 2007 UTC vs.
Revision 1.327 by root, Mon Nov 2 07:21:50 2009 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
8 * Copyright (C) 2001-2005 by Chachkoff Yann 5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 7 *
11 * This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 9 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 10 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 11 * option) any later version.
15 * 12 *
16 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 16 * GNU General Public License for more details.
20 * 17 *
21 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 19 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 20 * <http://www.gnu.org/licenses/>.
21 *
22 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 23 */
25 24
26#include "autoconf.h" 25#include "autoconf.h"
27
28#define PLUGIN_NAME "perl"
29#define PLUGIN_VERSION "cfperl 0.5"
30
31#define CEDES_PER_TICK 5
32 26
33#if HAVE_EXECINFO_H 27#if HAVE_EXECINFO_H
34# include <execinfo.h> 28# include <execinfo.h>
35#endif 29#endif
36 30
37#include <plugin_common.h>
38#include <sounds.h>
39#include <cstdarg> 31#include <cstdarg>
40#include <sproto.h> 32#include <typeinfo>
41 33
34#include "global.h"
42#include "loader.h" 35#include "loader.h"
36#include "../random_maps/random_map.h"
43#include "cfperl.h" 37#include "evthread.h"
44#include "shstr.h" 38#include "sproto.h"
45 39
46#include <unistd.h> 40#include <unistd.h>
47#if _POSIX_MEMLOCK 41#if _POSIX_MEMLOCK
48# include <sys/mman.h> 42# include <sys/mman.h>
49#endif 43#endif
50 44
45#if HAVE_MALLOC_H
46# include <malloc.h>
47#endif
48
49#if !__GLIBC__
50# define malloc_trim(pad) -1
51#endif
52
51#include <EXTERN.h> 53#include <EXTERN.h>
52#include <perl.h> 54#include <perl.h>
53#include <XSUB.h> 55#include <XSUB.h>
54 56
55#include "CoroAPI.h" 57#include "CoroAPI.h"
56#include "perlxsi.c" 58#include "perlxsi.c"
57 59
58extern sint64 *levels; // the experience table 60extern sint64 *levels; // the experience table
59 61
60typedef object object_ornull; 62typedef object_thawer &object_thawer_ref;
61typedef maptile maptile_ornull; 63typedef object_freezer &object_freezer_ref;
62
63typedef char *octet_string;
64typedef char *utf8_string;
65typedef const char *const_octet_string;
66typedef const char *const_utf8_string;
67 64
68typedef std::string std__string; 65typedef std::string std__string;
69 66
70#if IVSIZE >= 8
71 typedef IV val64;
72# define newSVval64 newSViv
73# define SvVAL64 SvIV
74#else
75 typedef double val64;
76# define newSVval64 newSVnv
77# define SvVAL64 SvNV
78#endif
79
80static f_plug_api gethook = cfapi_get_hooks;
81static f_plug_api object_set_property = cfapi_object_set_property;
82static f_plug_api object_insert = cfapi_object_insert;
83
84static PerlInterpreter *perl; 67static PerlInterpreter *perl;
85 68
86double runtime; 69tstamp NOW, runtime;
70
71static int tick_inhibit;
72static int tick_pending;
87 73
88global gbl_ev; 74global gbl_ev;
89static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 75static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
90static SV *sv_runtime, *sv_next_tick; 76static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
77static AV *av_reflect;
78
79bitset<NUM_EVENT_TYPES> ev_want_event;
80bitset<NUM_TYPES> ev_want_type;
91 81
92static HV 82static HV
93 *stash_cf, 83 *stash_cf,
94 *stash_cf_object_wrap, 84 *stash_cf_object_wrap,
95 *stash_cf_object_player_wrap, 85 *stash_cf_object_player_wrap,
96 *stash_cf_player_wrap, 86 *stash_cf_player_wrap,
97 *stash_cf_map_wrap, 87 *stash_cf_map_wrap,
88 *stash_cf_mapspace_wrap,
98 *stash_cf_client_wrap, 89 *stash_cf_client_wrap,
99 *stash_cf_arch_wrap, 90 *stash_cf_arch_wrap,
100 *stash_cf_party_wrap, 91 *stash_cf_party_wrap,
101 *stash_cf_region_wrap, 92 *stash_cf_region_wrap,
102 *stash_cf_living_wrap; 93 *stash_cf_living_wrap;
94
95static SV
96 *cv_cf_do_invoke,
97 *cv_cf__can_merge,
98 *cv_cf_client_send_msg,
99 *cv_cf_tick,
100 *cv_cf_match_match;
101
102#ifndef newSVpv_utf8
103static inline SV *
104newSVpv_utf8 (const char *s)
105{
106 if (!s)
107 return newSV (0);
108
109 SV *sv = newSVpv (s, 0);
110 SvUTF8_on (sv);
111 return sv;
112}
113#endif
114
115#ifndef newSVpvn_utf8
116static inline SV *
117newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
118{
119 if (!s)
120 return newSV (0);
121
122 SV *sv = newSVpvn (s, l);
123
124 if (utf8)
125 SvUTF8_on (sv);
126
127 return sv;
128}
129#endif
103 130
104// helper cast function, returns super class * or 0 131// helper cast function, returns super class * or 0
105template<class super> 132template<class super>
106static super * 133static super *
107is_a (attachable *at) 134is_a (attachable *at)
140 SvREFCNT_inc (self); 167 SvREFCNT_inc (self);
141 hv_clear (self); 168 hv_clear (self);
142 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 169 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
143 SvREFCNT_dec (self); 170 SvREFCNT_dec (self);
144 171
145 // self *must* be null now because thats sv_unmagic's job. 172 // self *must* be null now because that's sv_unmagic's job.
146 assert (!this->self); 173 assert (!this->self);
147 } 174 }
148} 175}
149 176
150void 177void
167} 194}
168 195
169void 196void
170attachable::do_destroy () 197attachable::do_destroy ()
171{ 198{
172 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 199 INVOKE_ATTACHABLE (DESTROY, this);
173 200
174 if (cb) 201 if (cb)
175 { 202 {
176 SvREFCNT_dec (cb); 203 SvREFCNT_dec (cb);
177 cb = 0; 204 cb = 0;
200 { 227 {
201 if (i >= mortals.size ()) 228 if (i >= mortals.size ())
202 { 229 {
203 i = 0; 230 i = 0;
204 231
205 if (mortals.size () > 1000) 232 if (mortals.size () >= 512)
233 {
234 static int last_mortalcount;
235 if (mortals.size () != last_mortalcount)
236 {
237 last_mortalcount = mortals.size ();
206 LOG (llevInfo, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 238 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
239
240 if (0)
241 {
242 for (int j = 0; j < mortals.size (); ++j)//D
243 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
244 fprintf (stderr, "\n");//D
245 }
246 }
247 }
207 248
208 break; 249 break;
209 } 250 }
210 251
211 attachable *obj = mortals [i]; 252 attachable *obj = mortals [i];
232 delete obj; 273 delete obj;
233 } 274 }
234 } 275 }
235} 276}
236 277
278void
279attachable::set_key (const char *key, const char *value, bool is_utf8)
280{
281 if (!self)
282 self = newHV ();
283
284 if (value)
285 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
286 else
287 hv_delete (self, key, strlen (key), G_DISCARD);
288}
289
237attachable & 290attachable &
238attachable::operator =(const attachable &src) 291attachable::operator =(const attachable &src)
239{ 292{
240 //if (self || cb) 293 //if (self || cb)
241 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 294 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
242 295
243 attach = src.attach; 296 attach = src.attach;
244 return *this; 297 return *this;
245} 298}
246 299
300template<typename T>
301static bool
302find_backref (void *ptr, T *obj)
303{
304 char *s = (char *)obj;
305 while (s < (char *)obj + sizeof (T))
306 {
307 if (ptr == *(void **)s)
308 return true;
309
310 s += sizeof (void *); // assume natural alignment
311 }
312
313 return false;
314}
315
316// for debugging, find "live" objects containing this ptr
317void
318find_backref (void *ptr)
319{
320 for_all_objects (op)
321 if (find_backref (ptr, op))
322 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
323
324 for_all_players (pl)
325 if (find_backref (ptr, pl))
326 fprintf (stderr, "P %p\n", pl);
327
328 for_all_clients (ns)
329 if (find_backref (ptr, ns))
330 fprintf (stderr, "C %p\n", ns);
331}
332
247////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 333//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
248 334
249static SV * 335static SV *
250newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 336newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
251{ 337{
252 SV *sv; 338 SV *sv;
253 339
254 if (!ptr) 340 if (!ptr)
255 return &PL_sv_undef; 341 return newSV (0);
256 342
257 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 343 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
258 return sv_bless (newRV_noinc ((SV *)hv), stash); 344 return sv_bless (newRV_noinc ((SV *)hv), stash);
259} 345}
260 346
279 365
280static SV * 366static SV *
281newSVattachable (attachable *obj, HV *stash) 367newSVattachable (attachable *obj, HV *stash)
282{ 368{
283 if (!obj) 369 if (!obj)
284 return &PL_sv_undef; 370 return newSV (0);
285 371
286 if (!obj->self) 372 if (!obj->self)
373 obj->self = newHV ();
374
375 if (!SvOBJECT (obj->self))
287 { 376 {
288 obj->self = newHV ();
289 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 377 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
290 378
291 // now bless the object _once_ 379 // now bless the object _once_
380 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
292 return sv_bless (newRV_inc ((SV *)obj->self), stash); 381 return sv_bless (newRV_inc ((SV *)obj->self), stash);
293 } 382 }
294 else 383 else
295 { 384 {
296 SV *sv = newRV_inc ((SV *)obj->self); 385 SV *sv = newRV_inc ((SV *)obj->self);
324 croak ("perl code used %s object, but C object is already destroyed, caught", klass); 413 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
325 414
326 return (long)mg->mg_ptr; 415 return (long)mg->mg_ptr;
327} 416}
328 417
329static long 418static long noinline
330SvPTR_ornull (SV *sv, const char *klass) 419SvPTR_ornull (SV *sv, const char *klass)
331{ 420{
332 if (SvOK (sv)) 421 if (SvOK (sv))
333 return SvPTR (sv, klass); 422 return SvPTR (sv, klass);
334 else 423 else
335 return 0; 424 return 0;
336} 425}
337 426
338inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 427inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
339inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 428inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
340inline SV *to_sv (bool v) { return newSViv (v); } 429inline SV *to_sv (bool v) { return newSViv (v); }
341inline SV *to_sv ( signed char v) { return newSViv (v); } 430inline SV *to_sv ( signed char v) { return newSViv (v); }
342inline SV *to_sv (unsigned char v) { return newSViv (v); } 431inline SV *to_sv (unsigned char v) { return newSViv (v); }
343inline SV *to_sv ( signed short v) { return newSViv (v); } 432inline SV *to_sv ( signed short v) { return newSViv (v); }
344inline SV *to_sv (unsigned short v) { return newSVuv (v); } 433inline SV *to_sv (unsigned short v) { return newSVuv (v); }
353inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 442inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
354inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 443inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
355inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 444inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
356inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 445inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
357inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 446inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
447inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
358inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 448inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
359inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
360inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 449inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
450inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
361 451
362inline SV *to_sv (object & v) { return to_sv (&v); } 452inline SV *to_sv (object & v) { return to_sv (&v); }
363inline SV *to_sv (living & v) { return to_sv (&v); } 453inline SV *to_sv (living & v) { return to_sv (&v); }
364 454
365inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 455inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
366inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 456inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
367 457
458inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
459
368inline SV *to_sv (UUID v) 460inline SV *to_sv (dynbuf * v)
369{ 461{
370 char buf[128]; 462 SV *sv = newSV (0);
371 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
372 return newSVpv (buf, 0);
373}
374 463
464 sv_upgrade (sv, SVt_PV);
465 SvGROW (sv, v->size () + 1);
466 SvPOK_only (sv);
467 v->linearise (SvPVX (sv));
468 SvCUR_set (sv, v->size ());
469 *SvEND (sv) = 0;
470
471 return sv;
472}
473
474inline SV *to_sv (dynbuf_text * v)
475{
476 SV *sv = to_sv (static_cast<dynbuf *> (v));
477 SvUTF8_on (sv);
478 return sv;
479}
480
375inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 481inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
376inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 482inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
377inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 483inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
378inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 484inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
379inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 485inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
380inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 486inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
381inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 487inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
382inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 488inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
383inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 489inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
384inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 490inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
385inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 491inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
386inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 492inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
387inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 493inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
388inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 494inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
389inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 495inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
390inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 496inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
391inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 497inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
392inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 498inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
393inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 499inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
394inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 500inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
501inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
395inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 502inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
396inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 503inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
397inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
398inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 504inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
505inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *)SvPTR_ornull (sv, "cf::mapspace"); }
506inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
507inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
399 508
400//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 509//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
401inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 510inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
402 511
403template<class T> 512template<class T>
404inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 513inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
405 514
406template<int N> 515template<int N>
407inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 516inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
408 517
409inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 518inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
410inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 519inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
411inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 520inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
412inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 521inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
413 522
414inline void sv_to (SV *sv, std::string &v) 523inline void sv_to (SV *sv, std::string &v)
415{ 524{
416 STRLEN len; 525 STRLEN len;
417 char *data = SvPVbyte (sv, len); 526 char *data = SvPVbyte (sv, len);
418 v.assign (data, len); 527 v.assign (data, len);
419} 528}
420 529
421inline void sv_to (SV *sv, UUID &v) 530inline void sv_to (SV *sv, UUID &v)
422{ 531{
423 unsigned int version; 532 if (!v.parse (SvPV_nolen (sv)))
424
425 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
426 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 533 croak ("unparsable uuid: %s", SvPV_nolen (sv));
427} 534}
428 535
429inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 536inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
430 537
448 break; 555 break;
449 556
450 case DT_STRING: 557 case DT_STRING:
451 { 558 {
452 char *str = (char *)va_arg (ap, const char *); 559 char *str = (char *)va_arg (ap, const char *);
453 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 560 sv = str ? newSVpv (str, 0) : newSV (0);
454 } 561 }
455 break; 562 break;
456 563
457 case DT_DATA: 564 case DT_DATA:
458 { 565 {
459 char *str = (char *)va_arg (ap, const void *); 566 char *str = (char *)va_arg (ap, const void *);
460 int len = va_arg (ap, int); 567 int len = va_arg (ap, int);
461 sv = str ? newSVpv (str, len) : &PL_sv_undef; 568 sv = str ? newSVpv (str, len) : newSV (0);
462 } 569 }
463 break; 570 break;
464 571
465 case DT_OBJECT: 572 case DT_OBJECT:
466 sv = to_sv (va_arg (ap, object *)); 573 sv = to_sv (va_arg (ap, object *));
508 va_end (ap); 615 va_end (ap);
509 616
510 return sv; 617 return sv;
511} 618}
512 619
513static SV * 620// typemap support, mostly to avoid excessive inlining
514newSVcfapi (int type, ...) 621template<class type>
622static void noinline
623cf_obj_to (SV *arg, type &var)
515{ 624{
516 SV *sv; 625 sv_to (arg, var);
626 if (!var)
627 croak ("must not pass invalid/null cf_obj here");
628}
517 629
518 va_list ap; 630template<class object>
519 va_start (ap, type); 631static void noinline
520 632cf_obj_ornull_to (SV *arg, object *&var)
521 switch (type) 633{
634 if (SvOK (arg))
522 { 635 {
523 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break; 636 sv_to (arg, var);
524 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break; 637 if (!var)
525 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break; 638 croak ("unable to convert perl object to C++ object");
526 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
527 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
528 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
529 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
530 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
531 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
532 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
533
534 default:
535 assert (("unhandled type in newSVcfapi", 0));
536 } 639 }
537 640 else
538 va_end (ap); 641 var = 0;
539
540 return sv;
541} 642}
542 643
543////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 644//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
544 645
545SV * 646SV *
551 return newRV_inc ((SV *)ext->cb); 652 return newRV_inc ((SV *)ext->cb);
552} 653}
553 654
554///////////////////////////////////////////////////////////////////////////// 655/////////////////////////////////////////////////////////////////////////////
555 656
556extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
557{
558 return 0;
559}
560
561static CommArray_s rtn_cmd;
562
563static int
564runPluginCommand (object *obj, char *params)
565{
566 return -1;
567}
568
569extern "C" void *cfperl_getPluginProperty (int *type, ...)
570{
571 va_list args;
572 char *propname;
573 int i;
574 va_start (args, type);
575 propname = va_arg (args, char *);
576 //printf ("Property name: %s\n", propname);
577
578 if (!strcmp (propname, "command?"))
579 return NULL;
580 else if (!strcmp (propname, "Identification"))
581 {
582 va_end (args);
583 return (void *)PLUGIN_NAME;
584 }
585 else if (!strcmp (propname, "FullName"))
586 {
587 va_end (args);
588 return (void *)PLUGIN_VERSION;
589 }
590 else
591 va_end (args);
592
593 return NULL;
594}
595
596extern "C" int cfperl_postInitPlugin ()
597{
598 int hooktype = 1;
599 int rtype = 0;
600
601 cf_init_plugin (gethook);
602
603 return 0;
604}
605
606extern "C" int cfperl_closePlugin ()
607{
608 return 0;
609}
610
611void 657void
612cfperl_init () 658cfperl_init ()
613{ 659{
660 extern char **environ;
661
614 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 662 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
615 perl = perl_alloc (); 663 perl = perl_alloc ();
616 perl_construct (perl); 664 perl_construct (perl);
617 665
618 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 666 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
619 667
620 const char *argv[] = { 668 const char *argv[] = {
621 settings.argv [0], 669 settings.argv [0],
622 "-e" 670 "-e0"
623 "use Event; use Coro;" // required for bootstrap
624 "cf->bootstrap;" // required for datadir :*>
625 "unshift @INC, cf::datadir ();"
626 "require cf;"
627 }; 671 };
628 672
629 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 673 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
630 || perl_run (perl)) 674 || perl_run (perl))
631 { 675 {
632 printf ("unable to initialize perl-interpreter, aborting.\n"); 676 printf ("unable to initialize perl-interpreter, aborting.\n");
633 exit (EXIT_FAILURE); 677 exit (EXIT_FAILURE);
634 } 678 }
635 679
680 eval_pv (
681 "#line 1 'cfperl init'\n"
682 "use EV ();\n"
683 "use Coro ();\n"
684 "cf->bootstrap;\n"
685 "unshift @INC, cf::datadir ();\n"
686 "require cf;\n",
687 0
688 );
689
690 if (SvTRUE (ERRSV))
636 { 691 {
637 dSP; 692 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
638 693 exit (EXIT_FAILURE);
639 PUSHMARK (SP);
640 PUTBACK;
641 call_pv ("cf::init", G_DISCARD | G_VOID);
642 } 694 }
643} 695}
644 696
697void
645void cfperl_main () 698cfperl_main ()
646{ 699{
647 dSP; 700 dSP;
648 701
649 PUSHMARK (SP); 702 PUSHMARK (SP);
650 PUTBACK; 703 PUTBACK;
654void 707void
655attachable::instantiate () 708attachable::instantiate ()
656{ 709{
657 if (attach) 710 if (attach)
658 { 711 {
659 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 712 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
660 attach = 0; 713 attach = 0;
661 } 714 }
662} 715}
663 716
664void 717void
665attachable::reattach () 718attachable::reattach ()
666{ 719{
667 optimise (); 720 optimise ();
668 //TODO: check for _attachment's, very important for restarts 721 //TODO: check for _attachment's, very important for restarts
669 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 722 INVOKE_ATTACHABLE (REATTACH, this);
670} 723}
671 724
672static event_klass klass_of[NUM_EVENT_TYPES] = { 725static event_klass klass_of[NUM_EVENT_TYPES] = {
673# define def(type,name) KLASS_ ## type, 726# define def(type,name) KLASS_ ## type,
674# include "eventinc.h" 727# include "eventinc.h"
675# undef def 728# undef def
676}; 729};
677 730
678#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 731#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
679 732
680static void 733static void noinline
681gather_callbacks (AV *&callbacks, AV *registry, event_type event) 734gather_callbacks (AV *&callbacks, AV *registry, event_type event)
682{ 735{
683 // event must be in array 736 // event must be in array
684 if (event >= 0 && event <= AvFILLp (registry)) 737 if (event >= 0 && event <= AvFILLp (registry))
685 { 738 {
717} 770}
718 771
719void 772void
720global::gather_callbacks (AV *&callbacks, event_type event) const 773global::gather_callbacks (AV *&callbacks, event_type event) const
721{ 774{
722 ::gather_callbacks (callbacks, cb_object, event); 775 ::gather_callbacks (callbacks, cb_global, event);
723} 776}
724 777
725void 778void
726object::gather_callbacks (AV *&callbacks, event_type event) const 779object::gather_callbacks (AV *&callbacks, event_type event) const
727{ 780{
728 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 781 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
729 { 782 {
730 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 783 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
731 784
732 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 785 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
733 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 786 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
734 } 787 }
735 788
771{ 824{
772 attachable::gather_callbacks (callbacks, event); 825 attachable::gather_callbacks (callbacks, event);
773 ::gather_callbacks (callbacks, cb_map, event); 826 ::gather_callbacks (callbacks, cb_map, event);
774} 827}
775 828
829static void noinline
830_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
831{
832 for (int event = 0; event <= AvFILLp (registry); ++event)
833 {
834 SV *cbs_ = AvARRAY (registry)[event];
835
836 // element must be list of callback entries
837 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
838 {
839 AV *cbs = (AV *)SvRV (cbs_);
840
841 // no callback entries, no callbacks to call
842 if (AvFILLp (cbs) >= 0)
843 set.set (event);
844 }
845 }
846}
847
848// very slow and inefficient way to recalculate the global want bitsets
849static void
850_recalc_want ()
851{
852 ev_want_event.reset ();
853
854 _recalc_want (ev_want_event, cb_global);
855 _recalc_want (ev_want_event, cb_attachable);
856 _recalc_want (ev_want_event, cb_object);
857 _recalc_want (ev_want_event, cb_client);
858 _recalc_want (ev_want_event, cb_player);
859 _recalc_want (ev_want_event, cb_map);
860
861 ev_want_type.reset ();
862
863 for (int type = 0; type <= AvFILLp (cb_type); ++type)
864 {
865 SV *cbs_ = AvARRAY (cb_type)[type];
866
867 // element must be list of callback entries
868 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
869 {
870 AV *cbs = (AV *)SvRV (cbs_);
871
872 // no callback entries, no callbacks to call
873 if (AvFILLp (cbs) >= 0)
874 ev_want_type.set (type % NUM_TYPES);
875 }
876 }
877}
878
776bool 879bool
777attachable::invoke (event_type event, ...) 880attachable::invoke (event_type event, ...)
778{ 881{
779 data_type dt; 882 data_type dt;
780 va_list ap;
781
782 va_start (ap, event);
783 883
784 // callback call ordering should be: 884 // callback call ordering should be:
785 // 1. per-object callback 885 // 1. per-object callback
786 // 2. per-class object 886 // 2. per-class object
787 // 3. per-type callback 887 // 3. per-type callback
791 gather_callbacks (callbacks, event); 891 gather_callbacks (callbacks, event);
792 892
793 // short-circuit processing if no callbacks found/defined 893 // short-circuit processing if no callbacks found/defined
794 if (!callbacks) 894 if (!callbacks)
795 return 0; 895 return 0;
896
897 va_list ap;
898 va_start (ap, event);
796 899
797 CALL_BEGIN (3); 900 CALL_BEGIN (3);
798 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 901 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
799 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 902 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
800 903
824 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 927 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
825 } 928 }
826 929
827 va_end (ap); 930 va_end (ap);
828 931
829 CALL_CALL ("cf::do_invoke", G_SCALAR); 932 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
830 count = count > 0 ? POPi : 0; 933 count = count > 0 ? POPi : 0;
831 934
832 CALL_END; 935 CALL_END;
833 936
834 return count; 937 return count;
835} 938}
836 939
837SV * 940SV *
838cfperl_result (int idx) 941cfperl_result (int idx)
839{ 942{
840 AV *av = get_av ("cfperl::invoke_results", 0); 943 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
841 if (!av) 944 if (!av)
842 return &PL_sv_undef; 945 return &PL_sv_undef;
843 946
844 SV **sv = av_fetch (av, idx, 0); 947 SV **sv = av_fetch (av, idx, 0);
845 if (!sv) 948 if (!sv)
859{ 962{
860 return SvNV (cfperl_result (idx)); 963 return SvNV (cfperl_result (idx));
861} 964}
862 965
863///////////////////////////////////////////////////////////////////////////// 966/////////////////////////////////////////////////////////////////////////////
967// various c++ => perl glue functions
968
969void
970cfperl_tick ()
971{
972 tick_pending = 1;
973
974 if (tick_inhibit)
975 return;
976
977 tick_pending = 0;
978
979 dSP;
980
981 PUSHMARK (SP);
982 PUTBACK;
983 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
984
985 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
986}
864 987
865void 988void
866cfperl_emergency_save () 989cfperl_emergency_save ()
867{ 990{
868 CALL_BEGIN (0); 991 CALL_BEGIN (0);
877 CALL_ARG (make_core); 1000 CALL_ARG (make_core);
878 CALL_CALL ("cf::post_cleanup", G_VOID); 1001 CALL_CALL ("cf::post_cleanup", G_VOID);
879 CALL_END; 1002 CALL_END;
880} 1003}
881 1004
1005void
1006cfperl_make_book (object *book, int level)
1007{
1008 CALL_BEGIN (2);
1009 CALL_ARG (book);
1010 CALL_ARG (level);
1011 CALL_CALL ("ext::books::make_book", G_VOID);
1012 CALL_END;
1013}
1014
1015void
1016cfperl_send_msg (client *ns, int color, const char *type, const char *msg)
1017{
1018 CALL_BEGIN (4);
1019 CALL_ARG (ns);
1020 CALL_ARG (type);
1021 CALL_ARG_SV (newSVpv_utf8 (msg));
1022 CALL_ARG (color);
1023 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1024 CALL_END;
1025}
1026
1027int
1028cfperl_can_merge (object *ob1, object *ob2)
1029{
1030 int can;
1031
1032 CALL_BEGIN (2);
1033 CALL_ARG (ob1);
1034 CALL_ARG (ob2);
1035 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1036 can = count && SvTRUE (TOPs);
1037 CALL_END;
1038
1039 return can;
1040}
1041
1042void
1043cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1044{
1045 CALL_BEGIN (4);
1046 CALL_ARG (ob);
1047 CALL_ARG (state);
1048 CALL_ARG (activator);
1049 CALL_ARG (originator);
1050 CALL_CALL ("cf::mapscript::activate", G_VOID);
1051 CALL_END;
1052}
1053
1054player *
1055player::find (const char *name)
1056{
1057 CALL_BEGIN (1);
1058 CALL_ARG (name);
1059 CALL_CALL ("cf::player::find", G_SCALAR);
1060
1061 player *retval = 0;
1062 if (count) sv_to (POPs, retval);
1063
1064 CALL_END;
1065
1066 return retval;
1067}
1068
1069maptile *
1070find_style (const char *dirname, const char *stylename, int difficulty)
1071{
1072 CALL_BEGIN (3);
1073 CALL_ARG (dirname);
1074 CALL_ARG (stylename);
1075 CALL_ARG (difficulty);
1076 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1077
1078 maptile *retval = 0;
1079 if (count) sv_to (POPs, retval);
1080
1081 CALL_END;
1082
1083 return retval;
1084}
1085
882maptile * 1086maptile *
883maptile::find_sync (const char *path, maptile *origin) 1087maptile::find_sync (const char *path, maptile *origin)
884{ 1088{
885 CALL_BEGIN (2); 1089 CALL_BEGIN (2);
886 CALL_ARG (path); 1090 CALL_ARG (path);
887 CALL_ARG (origin); 1091 CALL_ARG (origin);
888 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1092 CALL_CALL ("cf::map::find_sync", G_SCALAR);
889 1093
890 maptile *retval; 1094 maptile *retval = 0;
891
892 if (count)
893 sv_to (POPs, retval); 1095 if (count) sv_to (POPs, retval);
894 else
895 retval = 0;
896 1096
897 CALL_END; 1097 CALL_END;
898 1098
899 return retval; 1099 return retval;
900} 1100}
901 1101
902maptile * 1102maptile *
903maptile::find_async (const char *path, maptile *origin) 1103maptile::find_async (const char *path, maptile *origin, bool load)
904{ 1104{
905 CALL_BEGIN (2); 1105 CALL_BEGIN (3);
906 CALL_ARG (path); 1106 CALL_ARG (path);
907 CALL_ARG (origin); 1107 CALL_ARG (origin);
1108 CALL_ARG (load);
908 CALL_CALL ("cf::map::find_async", G_SCALAR); 1109 CALL_CALL ("cf::map::find_async", G_SCALAR);
909 1110
910 maptile *retval; 1111 maptile *retval = 0;
911
912 if (count)
913 sv_to (POPs, retval); 1112 if (count) sv_to (POPs, retval);
914 else
915 retval = 0;
916 1113
917 CALL_END; 1114 CALL_END;
918 1115
919 return retval; 1116 return retval;
920} 1117}
923maptile::do_load_sync () 1120maptile::do_load_sync ()
924{ 1121{
925 CALL_BEGIN (1); 1122 CALL_BEGIN (1);
926 CALL_ARG (this); 1123 CALL_ARG (this);
927 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1124 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
928 CALL_END;
929}
930
931void
932maptile::change_all_map_light (int change)
933{
934 CALL_BEGIN (1);
935 CALL_ARG (change);
936 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
937 CALL_END; 1125 CALL_END;
938} 1126}
939 1127
940void 1128void
941object::enter_exit (object *exit) 1129object::enter_exit (object *exit)
946 CALL_BEGIN (2); 1134 CALL_BEGIN (2);
947 CALL_ARG (this); 1135 CALL_ARG (this);
948 CALL_ARG (exit); 1136 CALL_ARG (exit);
949 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1137 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
950 CALL_END; 1138 CALL_END;
1139}
1140
1141void
1142object::player_goto (const char *path, int x, int y)
1143{
1144 if (type != PLAYER)
1145 return;
1146
1147 CALL_BEGIN (4);
1148 CALL_ARG (this);
1149 CALL_ARG (path);
1150 CALL_ARG (x);
1151 CALL_ARG (y);
1152 CALL_CALL ("cf::object::player::goto", G_VOID);
1153 CALL_END;
1154}
1155
1156const char *
1157object::ref () const
1158{
1159 if (type == PLAYER)
1160 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1161 else
1162 return 0;
1163}
1164
1165object *
1166object::deref (const char *ref)
1167{
1168 object *retval = 0;
1169
1170 if (ref)
1171 {
1172 CALL_BEGIN (1);
1173 CALL_ARG (ref);
1174 CALL_CALL ("cf::object::deref", G_SCALAR);
1175
1176 if (count)
1177 sv_to (POPs, retval);
1178
1179 CALL_END;
1180 }
1181
1182 return retval;
951} 1183}
952 1184
953void 1185void
954log_backtrace (const char *msg) 1186log_backtrace (const char *msg)
955{ 1187{
964 CALL_CALL ("cf::_log_backtrace", G_VOID); 1196 CALL_CALL ("cf::_log_backtrace", G_VOID);
965 CALL_END; 1197 CALL_END;
966#endif 1198#endif
967} 1199}
968 1200
1201bool
1202is_match_expr (const char *expr)
1203{
1204 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1205}
1206
1207bool
1208match (const char *expr, object *ob, object *self, object *source, object *originator)
1209{
1210 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1211 expr += sizeof ("match ") - 1;
1212
1213 CALL_BEGIN (5);
1214 CALL_ARG (expr);
1215 CALL_ARG (ob);
1216 CALL_ARG (self);
1217 CALL_ARG (source);
1218 CALL_ARG (originator);
1219 CALL_CALL (cv_cf_match_match, G_SCALAR);
1220
1221 bool matched = count && SvTRUE (TOPs);
1222
1223 CALL_END;
1224
1225 return matched;
1226}
1227
969///////////////////////////////////////////////////////////////////////////// 1228/////////////////////////////////////////////////////////////////////////////
970 1229
971struct EventAPI *watcher_base::GEventAPI; 1230struct EVAPI *evapi::GEVAPI;
972struct CoroAPI *coroapi::GCoroAPI; 1231struct CoroAPI *coroapi::GCoroAPI;
973 1232
974int coroapi::cede_counter; 1233void
975double (*coroapi::time)();
976double coroapi::next_cede;
977
978void coroapi::do_cede_to_tick () 1234coroapi::do_cede_to_tick ()
979{ 1235{
980 cede_counter = 0; 1236 cede_pending = 0;
981
982 cede (); 1237 cede ();
983
984 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
985 if (next_cede > SvNV (sv_next_tick) - 0.02)
986 next_cede = SvNV (sv_next_tick);
987}
988
989void coroapi::do_cede_every ()
990{
991 cede_counter = 0;
992
993 if (coroapi::nready ())
994 coroapi::cede ();
995}
996
997void coroapi::do_cede_to_tick_every ()
998{
999 cede_counter = 0;
1000
1001 cede_to_tick ();
1002} 1238}
1003 1239
1004void 1240void
1005coroapi::wait_for_tick () 1241coroapi::wait_for_tick ()
1006{ 1242{
1015 CALL_BEGIN (0); 1251 CALL_BEGIN (0);
1016 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1252 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1017 CALL_END; 1253 CALL_END;
1018} 1254}
1019 1255
1256void
1257iow::poll (int events)
1258{
1259 if (events != this->events)
1260 {
1261 int active = ev_is_active ((ev_io *)this);
1262 if (active) stop ();
1263 ev_io_set ((ev_io *)this, fd, events);
1264 if (active) start ();
1265 }
1266}
1267
1020static void 1268static void
1021iw_dispatch (pe_event *ev)
1022{
1023 iw *w = (iw *)ev->ext_data;
1024 w->call (*w);
1025}
1026
1027void
1028iw::alloc ()
1029{
1030 pe = GEventAPI->new_idle (0, 0);
1031
1032 WaREENTRANT_off (pe);
1033 pe->base.callback = (void *)iw_dispatch;
1034 pe->base.ext_data = (void *)this;
1035}
1036
1037static void iow_dispatch (pe_event *ev)
1038{
1039 iow *w = (iow *)ev->ext_data;
1040 w->call (*w, ((pe_ioevent *)ev)->got);
1041}
1042
1043void
1044iow::alloc ()
1045{
1046 pe = GEventAPI->new_io (0, 0);
1047
1048 WaREENTRANT_off (pe);
1049 pe->base.callback = (void *)iow_dispatch;
1050 pe->base.ext_data = (void *)this;
1051
1052 pe->fd = -1;
1053 pe->poll = 0;
1054}
1055
1056void
1057iow::fd (int fd)
1058{
1059 pe->fd = fd;
1060}
1061
1062int
1063iow::poll ()
1064{
1065 return pe->poll;
1066}
1067
1068void
1069iow::poll (int events)
1070{
1071 if (pe->poll != events)
1072 {
1073 if (pe->poll) stop ();
1074 pe->poll = events;
1075 if (pe->poll) start ();
1076 }
1077}
1078
1079void
1080_connect_to_perl () 1269_connect_to_perl_1 ()
1081{ 1270{
1082 stash_cf = gv_stashpv ("cf" , 1); 1271 stash_cf = gv_stashpv ("cf", 1);
1083 1272
1084 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1273 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1085 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1274 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1086 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1275 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1087 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1276 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1277 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1088 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1278 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1089 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1279 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1090 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1280 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1091 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1281 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1092 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1282 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1093 1283
1284 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1094 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1285 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1286 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1095 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1287 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1096 1288
1097 cb_global = get_av ("cf::CB_GLOBAL", 1); 1289 cb_global = get_av ("cf::CB_GLOBAL", 1);
1098 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1290 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1099 cb_object = get_av ("cf::CB_OBJECT", 1); 1291 cb_object = get_av ("cf::CB_OBJECT", 1);
1100 cb_player = get_av ("cf::CB_PLAYER", 1); 1292 cb_player = get_av ("cf::CB_PLAYER", 1);
1101 cb_client = get_av ("cf::CB_CLIENT", 1); 1293 cb_client = get_av ("cf::CB_CLIENT", 1);
1102 cb_type = get_av ("cf::CB_TYPE" , 1); 1294 cb_type = get_av ("cf::CB_TYPE" , 1);
1103 cb_map = get_av ("cf::CB_MAP" , 1); 1295 cb_map = get_av ("cf::CB_MAP" , 1);
1104} 1296}
1105 1297
1298static void
1299_connect_to_perl_2 ()
1300{
1301 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1302 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1303 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1304 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1305 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1306}
1307
1106MODULE = cf PACKAGE = cf PREFIX = cf_ 1308MODULE = cf PACKAGE = cf PREFIX = cf_
1107 1309
1108BOOT: 1310BOOT:
1109{ 1311{
1110 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1312 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1111 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1313 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1112 1314
1113 _connect_to_perl (); 1315 _connect_to_perl_1 ();
1114 1316
1115 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1317 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1116 1318
1117 { 1319 //{
1118 require_pv ("Time::HiRes"); 1320 // require_pv ("Time::HiRes");
1119 1321 //
1120 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); 1322 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1121 if (!svp) croak ("Time::HiRes is required"); 1323 // if (!svp) croak ("Time::HiRes is required");
1122 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); 1324 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1123 coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); 1325 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1124 } 1326 //}
1125 1327
1126 static const struct { 1328 static const struct {
1127 const char *name; 1329 const char *name;
1128 IV iv; 1330 IV iv;
1129 } *civ, const_iv[] = { 1331 } *civ, const_iv[] = {
1134 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1336 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1135 1337
1136 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1338 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1137 1339
1138 const_iv (MAX_TIME) 1340 const_iv (MAX_TIME)
1341 const_iv (MAXSOCKBUF)
1139 1342
1140 const_iv (NUM_BODY_LOCATIONS) 1343 const_iv (NUM_BODY_LOCATIONS)
1141 const_iv (body_range) const_iv (body_shield) const_iv (body_combat) 1344 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1142 const_iv (body_arm) const_iv (body_torso) const_iv (body_head) 1345 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1143 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger) 1346 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1161 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) 1364 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1162 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) 1365 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1163 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) 1366 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1164 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) 1367 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1165 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) 1368 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1166 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) 1369 const_iv (T_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1167 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) 1370 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1168 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) 1371 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1169 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) 1372 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1170 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) 1373 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1171 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1374 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1172 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1375 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1173 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1376 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1174 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1377 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1378 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND)
1175 1379
1176 const_iv (NUM_SUBTYPES) 1380 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1177 1381
1178 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1382 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1179 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1383 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1180 1384
1181 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) 1385 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1189 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) 1393 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1190 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) 1394 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1191 const_iv (WEAP_BLUD) 1395 const_iv (WEAP_BLUD)
1192 1396
1193 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) 1397 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1194 const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) 1398 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1195 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) 1399 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1196 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1400 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1197 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1401 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1198 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1402 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1199 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1403 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1209 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1413 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1210 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1414 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1211 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1415 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1212 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1416 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1213 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1417 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1214 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1418 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1215 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1419 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1216 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1420 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1217 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1421 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1218 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1422 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1219 1423
1220 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1424 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1221 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1425 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1222 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1426 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1223 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1427 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1224 const_iv (NDI_ALL) 1428 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1429 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1225 1430
1226 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1431 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1227 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1432 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1228 1433
1229 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1434 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1435
1436 const_iv (SP_RAISE_DEAD)
1437 const_iv (SP_RUNE)
1438 const_iv (SP_MAKE_MARK)
1439 const_iv (SP_BOLT)
1440 const_iv (SP_BULLET)
1441 const_iv (SP_EXPLOSION)
1442 const_iv (SP_CONE)
1443 const_iv (SP_BOMB)
1444 const_iv (SP_WONDER)
1445 const_iv (SP_SMITE)
1446 const_iv (SP_MAGIC_MISSILE)
1447 const_iv (SP_SUMMON_GOLEM)
1448 const_iv (SP_DIMENSION_DOOR)
1449 const_iv (SP_MAGIC_MAPPING)
1450 const_iv (SP_MAGIC_WALL)
1451 const_iv (SP_DESTRUCTION)
1452 const_iv (SP_PERCEIVE_SELF)
1453 const_iv (SP_WORD_OF_RECALL)
1454 const_iv (SP_INVISIBLE)
1455 const_iv (SP_PROBE)
1456 const_iv (SP_HEALING)
1457 const_iv (SP_CREATE_FOOD)
1458 const_iv (SP_EARTH_TO_DUST)
1459 const_iv (SP_CHANGE_ABILITY)
1460 const_iv (SP_BLESS)
1461 const_iv (SP_CURSE)
1462 const_iv (SP_SUMMON_MONSTER)
1463 const_iv (SP_CHARGING)
1464 const_iv (SP_POLYMORPH)
1465 const_iv (SP_ALCHEMY)
1466 const_iv (SP_REMOVE_CURSE)
1467 const_iv (SP_IDENTIFY)
1468 const_iv (SP_DETECTION)
1469 const_iv (SP_MOOD_CHANGE)
1470 const_iv (SP_MOVING_BALL)
1471 const_iv (SP_SWARM)
1472 const_iv (SP_CHANGE_MANA)
1473 const_iv (SP_DISPEL_RUNE)
1474 const_iv (SP_CREATE_MISSILE)
1475 const_iv (SP_CONSECRATE)
1476 const_iv (SP_ANIMATE_WEAPON)
1477 const_iv (SP_LIGHT)
1478 const_iv (SP_CHANGE_MAP_LIGHT)
1479 const_iv (SP_FAERY_FIRE)
1480 const_iv (SP_CAUSE_DISEASE)
1481 const_iv (SP_AURA)
1482 const_iv (SP_TOWN_PORTAL)
1483 const_iv (SP_PARTY_SPELL)
1230 1484
1231 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1485 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1232 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1486 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1233 const_iv (F_LOCKED) 1487 const_iv (F_LOCKED)
1234 1488
1235 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1489 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1236 1490
1237 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1491 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1238 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1492 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1239 1493
1240 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1494 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1241 1495
1242 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1496 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1243 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) 1497 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1244 1498
1245 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) 1499 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1246 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) 1500 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1247 1501
1248 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1502 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1282 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) 1536 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1283 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) 1537 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1284 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) 1538 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1285 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) 1539 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1286 1540
1287 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1541 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1542 const_iv (MAP_INACTIVE)
1288 1543
1289 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1544 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1290 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1545 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1546
1547 const_iv (VERSION_CS) const_iv (VERSION_SC)
1291 1548
1292 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1549 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1293 1550
1294 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) 1551 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1295 1552
1305 1562
1306 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1563 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1307 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1564 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1308 1565
1309 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1566 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1310 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1567 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1311 const_iv (GT_MINIMAL) 1568
1569 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1570 const_iv (FT_RSRC) const_iv (FT_NUM)
1312 }; 1571 };
1313 1572
1314 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1573 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1315 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1574 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1316 1575
1333 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1592 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1334 av_push (event, newSViv (eiv->klass)); 1593 av_push (event, newSViv (eiv->klass));
1335 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1594 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1336 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1595 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1337 } 1596 }
1338}
1339 1597
1598 // used by autogenerated BOOT sections from genacc
1599 av_reflect = get_av ("cf::REFLECT", 1);
1600}
1601
1602void _gv_clear (SV *gv)
1603 CODE:
1604 assert (SvTYPE (gv) == SVt_PVGV);
1605# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1606 f (GvGP (gv)->gp_form);
1607 f (GvGP (gv)->gp_io);
1608 f (GvGP (gv)->gp_sv);
1609 f (GvGP (gv)->gp_av);
1610 f (GvGP (gv)->gp_hv);
1611 f (GvGP (gv)->gp_cv);
1612 GvCVGEN (gv) = 0;
1613 GvMULTI_off (gv);
1614# undef f
1615
1340void _connect_to_perl () 1616void _connect_to_perl_1 ()
1341 1617
1618void _connect_to_perl_2 ()
1619
1620void _recalc_want ()
1621
1622# not used by default anymore
1342void _global_reattach () 1623void _global_reattach ()
1343 CODE: 1624 CODE:
1344{ 1625{
1345 // reattach to all attachable objects in the game. 1626 // reattach to all attachable objects in the game.
1346 for_all_clients (ns) 1627 for_all_clients (ns)
1347 ns->reattach (); 1628 ns->reattach ();
1348 1629
1349 for_all_objects (op) 1630 for_all_objects (op)
1350 op->reattach (); 1631 op->reattach ();
1351} 1632}
1352
1353void _post_tick ()
1354 CODE:
1355 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1356 1633
1357# support function for map-world.ext 1634# support function for map-world.ext
1358void _quantise (SV *data_sv, SV *plt_sv) 1635void _quantise (SV *data_sv, SV *plt_sv)
1359 CODE: 1636 CODE:
1360{ 1637{
1394 } 1671 }
1395 1672
1396 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1673 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1397} 1674}
1398 1675
1676void init_anim ()
1677
1678void init_globals ()
1679
1680void init_experience ()
1681
1682void init_attackmess ()
1683
1684void init_dynamic ()
1685
1686void load_settings ()
1687
1688void load_materials ()
1689
1690void init_uuid ()
1691 CODE:
1692 UUID::init ();
1693
1694void init_signals ()
1695
1696void init_commands ()
1697
1698void init_skills ()
1699
1700void init_beforeplay ()
1701
1702void evthread_start (int aiofd)
1703
1704void cede_to_tick ()
1705 CODE:
1706 coroapi::cede_to_tick ();
1707
1708NV till_tick ()
1709 CODE:
1710 RETVAL = SvNVX (sv_next_tick) - now ();
1711 OUTPUT:
1712 RETVAL
1713
1714int tick_inhibit ()
1715 CODE:
1716 RETVAL = tick_inhibit;
1717 OUTPUT:
1718 RETVAL
1719
1720void tick_inhibit_inc ()
1721 CODE:
1722 ++tick_inhibit;
1723
1724void tick_inhibit_dec ()
1725 CODE:
1726 if (!--tick_inhibit)
1727 if (tick_pending)
1728 {
1729 ev_async_send (EV_DEFAULT, &tick_watcher);
1730 coroapi::cede ();
1731 }
1732
1733void server_tick ()
1734 CODE:
1735{
1736 NOW = ev_now (EV_DEFAULT);
1737 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1738 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1739 runtime = SvNVX (sv_runtime);
1740
1741 server_tick ();
1742
1743 NOW = ev_time ();
1744 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1745 runtime += TICK;
1746 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1747}
1748
1399NV floor (NV x) 1749NV floor (NV x)
1400 1750
1401NV ceil (NV x) 1751NV ceil (NV x)
1402 1752
1403NV rndm (...) 1753NV rndm (...)
1754 ALIAS:
1755 rmg_rndm = 1
1404 CODE: 1756 CODE:
1757{
1758 rand_gen &gen = ix ? rmg_rndm : rndm;
1405 switch (items) 1759 switch (items)
1406 { 1760 {
1407 case 0: RETVAL = rndm (); break; 1761 case 0: RETVAL = gen (); break;
1408 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1762 case 1: RETVAL = gen (SvUV (ST (0))); break;
1409 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1763 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1410 default: croak ("cf::rndm requires none, one or two parameters."); break; 1764 default: croak ("cf::rndm requires none, one or two parameters."); break;
1411 } 1765 }
1766}
1412 OUTPUT: 1767 OUTPUT:
1413 RETVAL 1768 RETVAL
1414 1769
1415NV clamp (NV value, NV min_value, NV max_value) 1770NV clamp (NV value, NV min_value, NV max_value)
1416 CODE: 1771 CODE:
1422 CODE: 1777 CODE:
1423 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1778 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1424 OUTPUT: 1779 OUTPUT:
1425 RETVAL 1780 RETVAL
1426 1781
1427void cede_to_tick () 1782void weaken (...)
1428 CODE: 1783 PROTOTYPE: @
1429 coroapi::cede_to_tick (); 1784 CODE:
1430 1785 while (items > 0)
1431void server_tick () 1786 sv_rvweaken (ST (--items));
1432 CODE:
1433 runtime = SvNVx (sv_runtime);
1434 server_tick ();
1435 1787
1436void 1788void
1437log_backtrace (utf8_string msg) 1789log_backtrace (utf8_string msg)
1438 1790
1439void 1791void
1444octet_string path_combine (octet_string base, octet_string path) 1796octet_string path_combine (octet_string base, octet_string path)
1445 PROTOTYPE: $$ 1797 PROTOTYPE: $$
1446 1798
1447octet_string path_combine_and_normalize (octet_string base, octet_string path) 1799octet_string path_combine_and_normalize (octet_string base, octet_string path)
1448 PROTOTYPE: $$ 1800 PROTOTYPE: $$
1449
1450const_octet_string
1451get_maps_directory (octet_string path)
1452 PROTOTYPE: $
1453 ALIAS: maps_directory = 0
1454 CODE:
1455 RETVAL = create_pathname (path);
1456 OUTPUT: RETVAL
1457 1801
1458void 1802void
1459sub_generation_inc () 1803sub_generation_inc ()
1460 CODE: 1804 CODE:
1461 PL_sub_generation++; 1805 PL_sub_generation++;
1486 1830
1487void abort () 1831void abort ()
1488 1832
1489void reset_signals () 1833void reset_signals ()
1490 1834
1491void fork_abort (octet_string cause = "cf::fork_abort") 1835void fork_abort (const_octet_string cause = "cf::fork_abort")
1492 1836
1493void cleanup (octet_string cause, bool make_core = false) 1837void cleanup (const_octet_string cause, bool make_core = false)
1494 1838
1495void emergency_save () 1839void emergency_save ()
1496 1840
1497void _exit (int status = EXIT_SUCCESS) 1841void _exit (int status = EXIT_SUCCESS)
1498 1842
1499UV sv_2watcher (SV *w)
1500 CODE:
1501 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1502 OUTPUT:
1503 RETVAL
1504
1505#if _POSIX_MEMLOCK 1843#if _POSIX_MEMLOCK
1506 1844
1507int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1845int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1846 INIT:
1847#if __GLIBC__
1848 mallopt (M_TOP_PAD, 1024 * 1024);
1849 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1850 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1851 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1852#endif
1508 1853
1509int munlockall () 1854int munlockall ()
1510 1855
1511#endif 1856#endif
1857
1858int
1859malloc_trim (IV pad = 0)
1860
1861void
1862mallinfo ()
1863 PPCODE:
1864{
1865#if __GLIBC__
1866 struct mallinfo mai = mallinfo ();
1867 EXTEND (SP, 10*2);
1868 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1869 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1870 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1871 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1872 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1873 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1874 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1875 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1876 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1877 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1878#endif
1879 EXTEND (SP, 5*2);
1880 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1881 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1882 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1883 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1884 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1885}
1512 1886
1513int find_animation (utf8_string text) 1887int find_animation (utf8_string text)
1514 PROTOTYPE: $ 1888 PROTOTYPE: $
1515 1889
1516int random_roll (int min, int max, object *op, int goodbad); 1890int random_roll (int min, int max, object *op, int goodbad);
1554 RETVAL = newSVpv (resist_plus[atnr], 0); 1928 RETVAL = newSVpv (resist_plus[atnr], 0);
1555 else 1929 else
1556 XSRETURN_UNDEF; 1930 XSRETURN_UNDEF;
1557 OUTPUT: RETVAL 1931 OUTPUT: RETVAL
1558 1932
1933UUID
1934uuid_cur ()
1935 CODE:
1936 RETVAL = UUID::cur;
1937 OUTPUT:
1938 RETVAL
1939
1940UUID
1941uuid_gen ()
1942 CODE:
1943 RETVAL = UUID::gen ();
1944 OUTPUT:
1945 RETVAL
1946
1947val64
1948uuid_seq (UUID uuid)
1949 CODE:
1950 RETVAL = uuid.seq;
1951 OUTPUT:
1952 RETVAL
1953
1954UUID
1955uuid_str (val64 seq)
1956 CODE:
1957 RETVAL.seq = seq;
1958 OUTPUT:
1959 RETVAL
1960
1961void
1962coin_names ()
1963 PPCODE:
1964 EXTEND (SP, NUM_COINS);
1965 for (int i = 0; i < NUM_COINS; ++i)
1966 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1967
1968void
1969coin_archetypes ()
1970 PPCODE:
1971 EXTEND (SP, NUM_COINS);
1972 for (int i = 0; i < NUM_COINS; ++i)
1973 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1974
1559bool 1975bool
1560load_resource_file (octet_string filename) 1976load_resource_file_ (octet_string filename)
1977
1978void
1979fix_weight ()
1561 1980
1562MODULE = cf PACKAGE = cf::attachable 1981MODULE = cf PACKAGE = cf::attachable
1563 1982
1564int 1983int
1565valid (SV *obj) 1984valid (SV *obj)
1583#object *mortals (U32 index) 2002#object *mortals (U32 index)
1584# CODE: 2003# CODE:
1585# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 2004# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1586# OUTPUT: RETVAL 2005# OUTPUT: RETVAL
1587 2006
1588INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 2007INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h |
1589 2008
1590MODULE = cf PACKAGE = cf::global 2009MODULE = cf PACKAGE = cf::global
1591 2010
1592int invoke (SV *klass, int event, ...) 2011int invoke (SV *klass, int event, ...)
1593 CODE: 2012 CODE:
1629object *actives (U32 index) 2048object *actives (U32 index)
1630 CODE: 2049 CODE:
1631 RETVAL = index < actives.size () ? actives [index] : 0; 2050 RETVAL = index < actives.size () ? actives [index] : 0;
1632 OUTPUT: RETVAL 2051 OUTPUT: RETVAL
1633 2052
2053int mortals_size ()
2054 CODE:
2055 RETVAL = attachable::mortals.size ();
2056 OUTPUT: RETVAL
2057
1634const char *slot_save_name (U32 slot) 2058const char *slot_use_name (U32 slot)
1635 ALIAS: 2059 ALIAS:
1636 slot_use_name = 1
1637 slot_nonuse_name = 2 2060 slot_nonuse_name = 1
1638 CODE: 2061 CODE:
1639{ 2062{
1640 if (slot >= NUM_BODY_LOCATIONS) 2063 if (slot >= NUM_BODY_LOCATIONS)
1641 croak ("body slot index out of range"); 2064 croak ("body slot index out of range");
1642 2065
1643 switch (ix) 2066 switch (ix)
1644 { 2067 {
1645 case 0: RETVAL = body_locations[slot].save_name; break;
1646 case 1: RETVAL = body_locations[slot].use_name; break; 2068 case 0: RETVAL = body_locations[slot].use_name; break;
1647 case 2: RETVAL = body_locations[slot].nonuse_name; break; 2069 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1648 } 2070 }
1649} 2071}
1650 OUTPUT: 2072 OUTPUT:
1651 RETVAL 2073 RETVAL
1652 2074
1654 2076
1655object *head (object *op) 2077object *head (object *op)
1656 PROTOTYPE: $ 2078 PROTOTYPE: $
1657 CODE: 2079 CODE:
1658 RETVAL = op->head_ (); 2080 RETVAL = op->head_ ();
1659 OUTPUT: RETVAL
1660
1661int is_head (object *op)
1662 PROTOTYPE: $
1663 CODE:
1664 RETVAL = op->head_ () == op;
1665 OUTPUT: RETVAL 2081 OUTPUT: RETVAL
1666 2082
1667void 2083void
1668inv (object *obj) 2084inv (object *obj)
1669 PROTOTYPE: $ 2085 PROTOTYPE: $
1670 PPCODE: 2086 PPCODE:
1671{ 2087{
1672 object *o;
1673 for (o = obj->inv; o; o = o->below) 2088 for (object *o = obj->inv; o; o = o->below)
1674 XPUSHs (sv_2mortal (to_sv (o))); 2089 XPUSHs (sv_2mortal (to_sv (o)));
1675} 2090}
1676 2091
1677void 2092void
1678set_animation (object *op, int idx) 2093set_animation (object *op, int idx)
1710 2125
1711int need_identify (object *obj); 2126int need_identify (object *obj);
1712 2127
1713int apply_shop_mat (object *shop_mat, object *op); 2128int apply_shop_mat (object *shop_mat, object *op);
1714 2129
1715int move_player (object *op, int dir)
1716 CODE:
1717 RETVAL = move_player (op, dir);
1718 OUTPUT:
1719 RETVAL
1720
1721int move (object *op, int dir, object *originator = op) 2130int move (object *op, int dir, object *originator = op)
1722 CODE: 2131 CODE:
1723 RETVAL = move_ob (op, dir, originator); 2132 RETVAL = move_ob (op, dir, originator);
1724 OUTPUT: 2133 OUTPUT:
1725 RETVAL 2134 RETVAL
1732 CODE: 2141 CODE:
1733 player_apply_below (op); 2142 player_apply_below (op);
1734 2143
1735int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2144int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1736 2145
1737object *cf_object_present_archname_inside (object *op, utf8_string whatstr)
1738
1739int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1740
1741int cf_object_change_map (object *op, int x, int y, maptile *map)
1742
1743#//TODO
1744object *clone_ (object *op, int recursive = 0)
1745 CODE:
1746 if (recursive)
1747 RETVAL = object_create_clone (op);
1748 else
1749 {
1750 RETVAL = object::create ();
1751 op->copy_to (RETVAL);
1752 }
1753 OUTPUT: RETVAL
1754
1755int pay_item (object *op, object *buyer) 2146int pay_item (object *op, object *buyer)
1756 CODE: 2147 CODE:
1757 RETVAL = pay_for_item (op, buyer); 2148 RETVAL = pay_for_item (op, buyer);
1758 OUTPUT: RETVAL 2149 OUTPUT: RETVAL
1759 2150
1793 2184
1794void drop (object *who, object *op) 2185void drop (object *who, object *op)
1795 2186
1796void pick_up (object *who, object *op) 2187void pick_up (object *who, object *op)
1797 2188
1798int cf_object_teleport (object *op, maptile *map, int x, int y)
1799
1800void update_object (object *op, int action) 2189void update_object (object *op, int action)
1801 2190
1802object *cf_create_object_by_name (utf8_string name)
1803
1804void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2191void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1805 2192
1806void player_lvl_adj (object *who, object *skill = 0) 2193void player_lvl_adj (object *who, object *skill = 0)
1807 2194
1808int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2195int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1809 2196
1810int calc_skill_exp (object *who, object *op, object *skill); 2197int calc_skill_exp (object *who, object *op, object *skill);
1811 2198
1812void push_button (object *op); 2199void push_button (object *op, object *originator);
1813 2200
1814void use_trigger (object *op); 2201void use_trigger (object *op, object *originator);
1815 2202
1816void add_button_link (object *button, maptile *map, int connected); 2203void handle_apply_yield (object *op);
1817 2204
1818void remove_button_link (object *op); 2205int convert_item (object *item, object *converter);
1819 2206
1820 2207
1821MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2208MODULE = cf PACKAGE = cf::object PREFIX = cf_
1822
1823object *cf_insert_ob_in_ob (object *ob, object *where)
1824 2209
1825# no clean way to get an object from an archetype - stupid idiotic 2210# no clean way to get an object from an archetype - stupid idiotic
1826# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2211# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1827 2212
1828object *new (utf8_string archetype = 0) 2213object *new (utf8_string archetype = 0)
1829 PROTOTYPE: ;$ 2214 PROTOTYPE: ;$
1830 CODE: 2215 CODE:
1831 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2216 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1832 OUTPUT: 2217 OUTPUT:
1833 RETVAL 2218 RETVAL
1834 2219
2220object *find_object (U32 tag)
2221
2222# TODO: nuke
1835object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2223object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1836 PROTOTYPE: $$$$$$ 2224 PROTOTYPE: $$$$$$
1837 CODE: 2225 CODE:
1838{ 2226{
1839 int unused_type; 2227 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1840 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1841} 2228}
1842 2229
1843player *contr (object *op) 2230shstr
1844 CODE: 2231object::kv_get (shstr key)
1845 RETVAL = op->contr;
1846 OUTPUT: RETVAL
1847 2232
1848const_utf8_string get_ob_key_value (object *op, utf8_string key) 2233void
2234object::kv_del (shstr key)
1849 2235
1850bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2236void
2237object::kv_set (shstr key, shstr value)
1851 2238
1852object *get_nearest_player (object *ob) 2239object *get_nearest_player (object *ob)
1853 ALIAS: nearest_player = 0 2240 ALIAS: nearest_player = 0
1854 PREINIT: 2241 PREINIT:
1855 extern object *get_nearest_player (object *); 2242 extern object *get_nearest_player (object *);
1857void rangevector (object *ob, object *other, int flags = 0) 2244void rangevector (object *ob, object *other, int flags = 0)
1858 PROTOTYPE: $$;$ 2245 PROTOTYPE: $$;$
1859 PPCODE: 2246 PPCODE:
1860{ 2247{
1861 rv_vector rv; 2248 rv_vector rv;
2249
2250 PUTBACK;
1862 get_rangevector (ob, other, &rv, flags); 2251 get_rangevector (ob, other, &rv, flags);
2252 SPAGAIN;
2253
1863 EXTEND (SP, 5); 2254 EXTEND (SP, 5);
1864 PUSHs (newSVuv (rv.distance)); 2255 PUSHs (newSVuv (rv.distance));
1865 PUSHs (newSViv (rv.distance_x)); 2256 PUSHs (newSViv (rv.distance_x));
1866 PUSHs (newSViv (rv.distance_y)); 2257 PUSHs (newSViv (rv.distance_y));
1867 PUSHs (newSViv (rv.direction)); 2258 PUSHs (newSViv (rv.direction));
1868 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2259 PUSHs (to_sv (rv.part));
1869} 2260}
1870 2261
1871bool on_same_map_as (object *ob, object *other) 2262bool on_same_map_as (object *ob, object *other)
1872 CODE: 2263 CODE:
1873 RETVAL = on_same_map (ob, other); 2264 RETVAL = on_same_map (ob, other);
1877base_name (object *op, int plural = op->nrof > 1) 2268base_name (object *op, int plural = op->nrof > 1)
1878 CODE: 2269 CODE:
1879 RETVAL = query_base_name (op, plural); 2270 RETVAL = query_base_name (op, plural);
1880 OUTPUT: RETVAL 2271 OUTPUT: RETVAL
1881 2272
1882object *decrease_ob_nr (object *op, unsigned long i) 2273# return the tail of an object, excluding itself
2274void
2275tail (object *op)
2276 PPCODE:
2277 while ((op = op->more))
2278 XPUSHs (sv_2mortal (to_sv (op)));
1883 2279
1884MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2280MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1885 2281
1886player *player (object *op) 2282player *player (object *op)
1887 CODE: 2283 CODE:
1888 RETVAL = op->contr; 2284 RETVAL = op->contr;
1889 OUTPUT: RETVAL 2285 OUTPUT: RETVAL
1890 2286
2287bool move_player (object *op, int dir)
2288
1891void check_score (object *op) 2289void check_score (object *op)
1892 2290
1893void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2291void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1894 CODE: 2292 CODE:
1895 new_draw_info (flags, 0, op, txt); 2293 new_draw_info (flags, 0, op, txt);
1896 2294
1897object *cf_player_send_inventory (object *op)
1898
1899octet_string cf_player_get_ip (object *op)
1900 ALIAS: ip = 0
1901
1902object *cf_player_get_marked_item (object *op)
1903 ALIAS: marked_item = 0
1904
1905void cf_player_set_marked_item (object *op, object *ob)
1906
1907partylist *cf_player_get_party (object *op)
1908 ALIAS: party = 0
1909
1910void cf_player_set_party (object *op, partylist *party)
1911
1912void kill_player (object *op) 2295void kill_player (object *op)
1913 2296
2297void esrv_send_item (object *pl, object *item)
2298
1914void esrv_update_item (object *op, int what, object *item) 2299void esrv_update_item (object *pl, int what, object *item)
1915 C_ARGS: what, op, item 2300 C_ARGS: what, pl, item
1916 2301
1917void clear_los (object *op) 2302void esrv_del_item (object *pl, int tag)
2303 C_ARGS: pl->contr, tag
1918 2304
1919int command_summon (object *op, utf8_string params) 2305int command_summon (object *op, utf8_string params)
1920 2306
1921int command_arrest (object *op, utf8_string params) 2307int command_arrest (object *op, utf8_string params)
1922 2308
1941 pl->ob->stats.hp = pl->ob->stats.maxhp; 2327 pl->ob->stats.hp = pl->ob->stats.maxhp;
1942 pl->ob->stats.sp = pl->ob->stats.maxsp; 2328 pl->ob->stats.sp = pl->ob->stats.maxsp;
1943 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2329 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1944 pl->orig_stats = pl->ob->stats; 2330 pl->orig_stats = pl->ob->stats;
1945 2331
1946void cf_player_move (player *pl, int dir) 2332# should only be temporary
2333void esrv_new_player (player *pl)
1947 2334
1948void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2335#d# TODO: replace by blocked_los accessor, fix code using this
1949
1950bool 2336bool
1951cell_visible (player *pl, int dx, int dy) 2337cell_visible (player *pl, int dx, int dy)
1952 CODE: 2338 CODE:
1953 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2339 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
1954 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1955 OUTPUT: 2340 OUTPUT:
1956 RETVAL 2341 RETVAL
1957 2342
1958void 2343void
1959send (player *pl, SV *packet) 2344send (player *pl, SV *packet)
1960 CODE: 2345 CODE:
1961{ 2346{
1962 STRLEN len; 2347 STRLEN len;
1963 char *buf = SvPVbyte (packet, len); 2348 char *buf = SvPVbyte (packet, len);
1964 2349
2350 if (len > MAXSOCKBUF)
2351 pl->failmsg ("[packet too long for client]");
1965 if (pl->ns) 2352 else if (pl->ns)
1966 pl->ns->send_packet (buf, len); 2353 pl->ns->send_packet (buf, len);
1967} 2354}
1968
1969int
1970listening (player *pl, int new_value = -1)
1971 CODE:
1972 RETVAL = pl->listening;
1973 if (new_value >= 0)
1974 pl->listening = new_value;
1975 OUTPUT:
1976 RETVAL
1977 2355
1978void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2356void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
1979 PROTOTYPE: $;$$$ 2357 PROTOTYPE: $;$$$
1980 PPCODE: 2358 PPCODE:
1981 if (GIMME_V != G_VOID) 2359 if (GIMME_V != G_VOID)
2006 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2384 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2007 OUTPUT: RETVAL 2385 OUTPUT: RETVAL
2008 2386
2009SV *registry (maptile *map) 2387SV *registry (maptile *map)
2010 2388
2389void
2390find_tagged_objects (maptile *map, utf8_string tag = 0)
2391 PPCODE:
2392{
2393 if (!map->spaces)
2394 XSRETURN_EMPTY;
2395
2396 if (tag)
2397 {
2398 shstr_cmp tag_ (tag);
2399
2400 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2401 for (object *op = ms->bot; op; op = op->above)
2402 if (op->tag == tag_)
2403 XPUSHs (sv_2mortal (to_sv (op)));
2404 }
2405 else
2406 {
2407 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2408 for (object *op = ms->bot; op; op = op->above)
2409 if (op->tag)
2410 XPUSHs (sv_2mortal (to_sv (op)));
2411 }
2412}
2413
2011INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2414INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2415
2416void
2417adjust_daylight ()
2418 CODE:
2419 maptile::adjust_daylight ();
2420
2421int
2422outdoor_darkness (int darkness = 0)
2423 CODE:
2424 RETVAL = maptile::outdoor_darkness;
2425 if (items)
2426 maptile::outdoor_darkness = darkness;
2427 OUTPUT:
2428 RETVAL
2012 2429
2013void 2430void
2014maptile::instantiate () 2431maptile::instantiate ()
2015 2432
2016maptile *new () 2433maptile *new ()
2092 palette = SvRV (palette); 2509 palette = SvRV (palette);
2093 2510
2094 STRLEN idxlen; 2511 STRLEN idxlen;
2095 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2512 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2096 2513
2097 region **regionmap = (region **)malloc ( 2514 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2098 (av_len ((AV *)palette) + 1) * sizeof (region *));
2099 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2515 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2100 2516
2101 for (int i = av_len ((AV *)palette) + 1; i--; ) 2517 for (int i = av_len ((AV *)palette) + 1; i--; )
2102 regionmap [i] = region::find ( 2518 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2103 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2104 2519
2105 for (int y = 0; y < THIS->height; ++y) 2520 for (int y = 0; y < THIS->height; ++y)
2106 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2521 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2107 2522
2108 sfree (THIS->regions, THIS->size ()); 2523 sfree (THIS->regions, THIS->size ());
2109 free (THIS->regionmap); 2524 delete [] THIS->regionmap;
2110 2525
2111 THIS->regions = regions; 2526 THIS->regions = regions;
2112 THIS->regionmap = regionmap; 2527 THIS->regionmap = regionmap;
2113} 2528}
2114 2529
2115void 2530void
2116maptile::create_region_treasure () 2531maptile::create_region_treasure ()
2117 CODE: 2532 CODE:
2118{
2119 object *op = object::create ();
2120 op->type = FLOOR;
2121 op->map = THIS;
2122
2123 for (int x = 0; x < THIS->width; ++x) 2533 for (int x = 0; x < THIS->width; ++x)
2124 for (int y = 0; y < THIS->height; ++y) 2534 for (int y = 0; y < THIS->height; ++y)
2125 { 2535 {
2126 region *rgn = THIS->region (x, y); 2536 region *rgn = THIS->region (x, y);
2127 2537
2128 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2538 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2539 if (object *op = THIS->at (x, y).top)
2129 if (rgn->treasure && rndm () < rgn->treasure_density) 2540 if (rgn->treasure && rndm () < rgn->treasure_density)
2130 {
2131 op->x = x;
2132 op->y = y;
2133 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2541 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2134 }
2135 } 2542 }
2136 2543
2137 op->destroy ();
2138}
2139
2140void play_sound_map (maptile *map, int x, int y, int sound_num)
2141
2142int out_of_map (maptile *map, int x, int y) 2544int out_of_map (maptile *map, int x, int y)
2143 2545
2144void 2546void
2145trigger (maptile *map, long connection, bool state = true) 2547find_link (maptile *map, shstr_tmp connection)
2146 CODE:
2147 activate_connection (map, connection, state);
2148
2149void
2150get_connection (maptile *map, long connection)
2151 PPCODE: 2548 PPCODE:
2152 oblinkpt *obp = get_connection_links (map, connection); 2549 if (oblinkpt *obp = map->find_link (connection))
2153 if (obp)
2154 for (objectlink *ol = obp->link; ol; ol = ol->next) 2550 for (objectlink *ol = obp->link; ol; ol = ol->next)
2155 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2551 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2156
2157object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2158
2159object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2160
2161object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2162 C_ARGS: str, map, nx, ny
2163 2552
2164void 2553void
2165get_map_flags (maptile *map, int x, int y) 2554get_map_flags (maptile *map, int x, int y)
2166 PPCODE: 2555 PPCODE:
2167{ 2556{
2168 maptile *nmap = 0; 2557 maptile *nmap = 0;
2169 I16 nx = 0, ny = 0; 2558 I16 nx = 0, ny = 0;
2559
2560 PUTBACK;
2170 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2561 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2562 SPAGAIN;
2171 2563
2172 EXTEND (SP, 4); 2564 EXTEND (SP, 4);
2173 PUSHs (sv_2mortal (newSViv (flags))); 2565 PUSHs (sv_2mortal (newSViv (flags)));
2174 2566
2175 if (GIMME_V == G_ARRAY) 2567 if (GIMME_V == G_ARRAY)
2176 { 2568 {
2177 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2569 PUSHs (sv_2mortal (to_sv (nmap)));
2178 PUSHs (sv_2mortal (newSViv (nx))); 2570 PUSHs (sv_2mortal (newSViv (nx)));
2179 PUSHs (sv_2mortal (newSViv (ny))); 2571 PUSHs (sv_2mortal (newSViv (ny)));
2180 } 2572 }
2181} 2573}
2182 2574
2575mapspace *
2576ms (maptile *map, unsigned int x, unsigned int y)
2577 PROTOTYPE: $$$
2578 CODE:
2579{
2580 maptile *nmap = 0;
2581 I16 nx, ny;
2582
2583 PUTBACK;
2584 get_map_flags (map, &nmap, x, y, &nx, &ny);
2585 SPAGAIN;
2586
2587 if (!nmap)
2588 XSRETURN_UNDEF;
2589
2590 RETVAL = &nmap->at (nx, ny);
2591}
2592 OUTPUT:
2593 RETVAL
2594
2183void 2595void
2184at (maptile *map, unsigned int x, unsigned int y) 2596at (maptile *map, unsigned int x, unsigned int y)
2185 PROTOTYPE: $$$ 2597 PROTOTYPE: $$$
2186 PPCODE: 2598 PPCODE:
2187{ 2599{
2188 object *o;
2189 maptile *nmap = 0; 2600 maptile *nmap = 0;
2190 I16 nx, ny; 2601 I16 nx, ny;
2191 2602
2603 PUTBACK;
2192 get_map_flags (map, &nmap, x, y, &nx, &ny); 2604 get_map_flags (map, &nmap, x, y, &nx, &ny);
2605 SPAGAIN;
2193 2606
2194 if (nmap) 2607 if (nmap)
2195 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2608 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2196 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2609 XPUSHs (sv_2mortal (to_sv (o)));
2197} 2610}
2198 2611
2199SV * 2612SV *
2200bot_at (maptile *obj, unsigned int x, unsigned int y) 2613bot_at (maptile *map, unsigned int x, unsigned int y)
2201 PROTOTYPE: $$$ 2614 PROTOTYPE: $$$
2202 ALIAS: 2615 ALIAS:
2203 top_at = 1 2616 top_at = 1
2204 flags_at = 2 2617 flags_at = 2
2205 light_at = 3 2618 light_at = 3
2206 move_block_at = 4 2619 move_block_at = 4
2207 move_slow_at = 5 2620 move_slow_at = 5
2208 move_on_at = 6 2621 move_on_at = 6
2209 move_off_at = 7 2622 move_off_at = 7
2210 INIT:
2211 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2212 CODE: 2623 CODE:
2624{
2625 sint16 nx = x;
2626 sint16 ny = y;
2627
2628 if (!xy_normalise (map, nx, ny))
2629 XSRETURN_UNDEF;
2630
2631 mapspace &ms = map->at (nx, ny);
2632
2633 ms.update ();
2634
2213 switch (ix) 2635 switch (ix)
2214 { 2636 {
2215 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2637 case 0: RETVAL = to_sv (ms.bot ); break;
2216 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2638 case 1: RETVAL = to_sv (ms.top ); break;
2217 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2639 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2218 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2640 case 3: RETVAL = newSViv (ms.light ); break;
2219 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2641 case 4: RETVAL = newSVuv (ms.move_block); break;
2220 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2642 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2221 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2643 case 6: RETVAL = newSVuv (ms.move_on ); break;
2222 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2644 case 7: RETVAL = newSVuv (ms.move_off ); break;
2223 } 2645 }
2646}
2224 OUTPUT: RETVAL 2647 OUTPUT: RETVAL
2225
2226void fix_walls (maptile *map, int x, int y)
2227
2228void fix_walls_around (maptile *map, int x, int y)
2229 2648
2230# worst xs function of my life 2649# worst xs function of my life
2231bool 2650bool
2232_create_random_map (\ 2651_create_random_map (\
2233 maptile *self,\ 2652 maptile *self,\
2301 rmp.decoroptions = decoroptions; 2720 rmp.decoroptions = decoroptions;
2302 rmp.orientation = orientation; 2721 rmp.orientation = orientation;
2303 rmp.origin_y = origin_y; 2722 rmp.origin_y = origin_y;
2304 rmp.origin_x = origin_x; 2723 rmp.origin_x = origin_x;
2305 rmp.random_seed = random_seed; 2724 rmp.random_seed = random_seed;
2306 rmp.total_map_hp = total_map_hp; 2725 rmp.total_map_hp = (uint64_t) total_map_hp;
2307 rmp.map_layout_style = map_layout_style; 2726 rmp.map_layout_style = map_layout_style;
2308 rmp.treasureoptions = treasureoptions; 2727 rmp.treasureoptions = treasureoptions;
2309 rmp.symmetry_used = symmetry_used; 2728 rmp.symmetry_used = symmetry_used;
2310 rmp.region = region; 2729 rmp.region = region;
2311 rmp.custom = custom; 2730 rmp.custom = custom;
2313 RETVAL = self->generate_random_map (&rmp); 2732 RETVAL = self->generate_random_map (&rmp);
2314} 2733}
2315 OUTPUT: 2734 OUTPUT:
2316 RETVAL 2735 RETVAL
2317 2736
2737MODULE = cf PACKAGE = cf::mapspace
2738
2739INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2740
2318MODULE = cf PACKAGE = cf::arch 2741MODULE = cf PACKAGE = cf::arch
2319 2742
2320archetype *find (utf8_string name) 2743int archetypes_size ()
2321 CODE: 2744 CODE:
2322 RETVAL = archetype::find (name); 2745 RETVAL = archetypes.size ();
2323 OUTPUT: 2746 OUTPUT: RETVAL
2324 RETVAL
2325 2747
2326archetype *first() 2748archetype *archetypes (U32 index)
2327 PROTOTYPE: 2749 CODE:
2328 CODE: 2750 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2329 RETVAL = first_archetype; 2751 OUTPUT: RETVAL
2752
2753object *instantiate (archetype *arch)
2754 CODE:
2755 RETVAL = arch_to_object (arch);
2756 OUTPUT:
2330 OUTPUT: RETVAL 2757 RETVAL
2331 2758
2332INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2759INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2333 2760
2334MODULE = cf PACKAGE = cf::party 2761MODULE = cf PACKAGE = cf::party
2335 2762
2353 PROTOTYPE: $ 2780 PROTOTYPE: $
2354 CODE: 2781 CODE:
2355 RETVAL = region::find (name); 2782 RETVAL = region::find (name);
2356 OUTPUT: RETVAL 2783 OUTPUT: RETVAL
2357 2784
2358region *find_fuzzy (utf8_string name)
2359 PROTOTYPE: $
2360 CODE:
2361 RETVAL = region::find_fuzzy (name);
2362 OUTPUT: RETVAL
2363
2364int specificity (region *rgn) 2785int specificity (region *rgn)
2365 CODE: 2786 CODE:
2366 RETVAL = 0; 2787 RETVAL = 0;
2367 while (rgn = rgn->parent) 2788 while (rgn = rgn->parent)
2368 RETVAL++; 2789 RETVAL++;
2404 CODE: 2825 CODE:
2405{ 2826{
2406 STRLEN len; 2827 STRLEN len;
2407 char *buf = SvPVbyte (packet, len); 2828 char *buf = SvPVbyte (packet, len);
2408 2829
2830 if (len > MAXSOCKBUF)
2831 {
2832 // ugly
2833 if (THIS->pl)
2834 THIS->pl->failmsg ("[packet too long for client]");
2835 }
2836 else
2409 THIS->send_packet (buf, len); 2837 THIS->send_packet (buf, len);
2410} 2838}
2839
2840faceidx
2841client::need_face (utf8_string name, int pri = 0)
2842 CODE:
2843 RETVAL = face_find (name, 0);
2844 if (RETVAL)
2845 {
2846 THIS->send_face (RETVAL, pri);
2847 THIS->flush_fx ();
2848 }
2849 OUTPUT:
2850 RETVAL
2851
2852int
2853client::fx_want (int idx, int value = -1)
2854 CODE:
2855 if (0 < idx && idx < FT_NUM)
2856 {
2857 RETVAL = THIS->fx_want [idx];
2858 if (items > 2)
2859 THIS->fx_want [idx] = value;
2860 }
2861 else
2862 RETVAL = 0;
2863 OUTPUT:
2864 RETVAL
2865
2866MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2867
2868faceidx sound_find (utf8_string name)
2869
2870void sound_set (utf8_string str, faceidx face)
2871
2872# dire hack
2873void old_sound_index (int idx, faceidx face)
2874 CODE:
2875 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2876 old_sound_index [idx] = face;
2411 2877
2412MODULE = cf PACKAGE = cf::face PREFIX = face_ 2878MODULE = cf PACKAGE = cf::face PREFIX = face_
2413 2879
2414#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2880#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2415 2881
2431 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2897 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2432 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2898 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2433} 2899}
2434 OUTPUT: RETVAL 2900 OUTPUT: RETVAL
2435 2901
2436void set (faceidx idx, int visibility, int magicmap) 2902void set_type (faceidx idx, int value)
2437 CODE: 2903 ALIAS:
2438 faceinfo *f = face_info (idx); 2904 set_type = 0
2439 assert (f); 2905 set_visibility = 1
2440 f->visibility = visibility; 2906 set_magicmap = 2
2441 f->magicmap = magicmap; 2907 set_smooth = 3
2442 2908 set_smoothlevel = 4
2443void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2444 CODE: 2909 CODE:
2445 faceinfo *f = face_info (idx); assert (f); 2910 faceinfo *f = face_info (idx); assert (f);
2446 f->smooth = smooth; 2911 switch (ix)
2447 f->smoothlevel = smoothlevel; 2912 {
2913 case 0: f->type = value; break;
2914 case 1: f->visibility = value; break;
2915 case 2: f->magicmap = value; break;
2916 case 3: f->smooth = value; break;
2917 case 4: f->smoothlevel = value; break;
2918 }
2448 2919
2449void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2920void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2450 CODE: 2921 CODE:
2451{ 2922{
2452 facedata *d = face_data (idx, faceset); 2923 faceinfo *f = face_info (idx); assert (f);
2453 assert (d); 2924 facedata *d = &(faceset ? f->data64 : f->data32);
2454 sv_to (data, d->data); 2925 sv_to (data, d->data);
2455 STRLEN clen; 2926 STRLEN clen;
2456 char *cdata = SvPVbyte (chksum, clen); 2927 char *cdata = SvPVbyte (chksum, clen);
2457 clen = min (CHKSUM_SIZE, clen); 2928 clen = min (CHKSUM_SIZE, clen);
2458 2929
2468 ns->force_newmap = true; 2939 ns->force_newmap = true;
2469 } 2940 }
2470 } 2941 }
2471} 2942}
2472 2943
2944int get_data_size (faceidx idx, int faceset = 0)
2945 CODE:
2946 facedata *d = face_data (idx, faceset);
2947 if (!d) XSRETURN_UNDEF;
2948 RETVAL = d->data.size ();
2949 OUTPUT:
2950 RETVAL
2951
2952SV *get_chksum (faceidx idx, int faceset = 0)
2953 CODE:
2954 facedata *d = face_data (idx, faceset);
2955 if (!d) XSRETURN_UNDEF;
2956 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE);
2957 OUTPUT:
2958 RETVAL
2959
2960SV *get_data (faceidx idx, int faceset = 0)
2961 CODE:
2962 facedata *d = face_data (idx, faceset);
2963 if (!d) XSRETURN_UNDEF;
2964 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2965 OUTPUT:
2966 RETVAL
2967
2473void invalidate (faceidx idx) 2968void invalidate (faceidx idx)
2474 CODE: 2969 CODE:
2475 for_all_clients (ns) 2970 for_all_clients (ns)
2476 { 2971 {
2477 ns->faces_sent [idx] = false; 2972 ns->faces_sent [idx] = false;
2520void invalidate_all () 3015void invalidate_all ()
2521 CODE: 3016 CODE:
2522 for_all_clients (ns) 3017 for_all_clients (ns)
2523 ns->anims_sent.reset (); 3018 ns->anims_sent.reset ();
2524 3019
3020MODULE = cf PACKAGE = cf::object::freezer
3021
3022INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h |
3023
3024SV *
3025new (char *klass)
3026 CODE:
3027 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
3028 OUTPUT: RETVAL
3029
3030void
3031DESTROY (SV *sv)
3032 CODE:
3033 object_freezer *self;
3034 sv_to (sv, self);
3035 delete self;
3036
3037MODULE = cf PACKAGE = cf::object::thawer
3038
3039INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h |
3040
3041SV *
3042new_from_file (char *klass, octet_string path)
3043 CODE:
3044 object_thawer *f = new object_thawer (path);
3045 if (!*f)
3046 {
3047 delete f;
3048 XSRETURN_UNDEF;
3049 }
3050 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
3051 OUTPUT: RETVAL
3052
3053void
3054DESTROY (SV *sv)
3055 CODE:
3056 object_thawer *self;
3057 sv_to (sv, self);
3058 delete self;
3059
3060void
3061extract_tags (object_thawer *self)
3062 PPCODE:
3063 while (self->kw != KW_EOF)
3064 {
3065 PUTBACK;
3066 coroapi::cede_to_tick ();
3067 SPAGAIN;
3068
3069 if (self->kw == KW_tag)
3070 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
3071
3072 self->skip ();
3073 }
3074

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