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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.208 by root, Sat May 12 13:27:38 2007 UTC vs.
Revision 1.364 by root, Sun Apr 11 03:53:33 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#include "autoconf.h" 23#include "autoconf.h"
27
28#define PLUGIN_NAME "perl"
29#define PLUGIN_VERSION "cfperl 0.5"
30
31#define CEDES_PER_TICK 5
32 24
33#if HAVE_EXECINFO_H 25#if HAVE_EXECINFO_H
34# include <execinfo.h> 26# include <execinfo.h>
35#endif 27#endif
36 28
37#include <plugin_common.h>
38#include <sounds.h>
39#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
40#include <sproto.h> 35#include "sproto.h"
41
42#include "loader.h"
43#include "cfperl.h"
44#include "shstr.h"
45 36
46#include <unistd.h> 37#include <unistd.h>
47#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
48# include <sys/mman.h> 39# include <sys/mman.h>
49#endif 40#endif
50 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
51#include <EXTERN.h> 50#include <EXTERN.h>
52#include <perl.h> 51#include <perl.h>
53#include <XSUB.h> 52#include <XSUB.h>
54 53
55#include "CoroAPI.h" 54#include "CoroAPI.h"
56#include "perlxsi.c" 55#include "perlxsi.c"
57 56
58extern sint64 *levels; // the experience table 57extern sint64 *levels; // the experience table
59 58
60typedef object object_ornull; 59typedef object_thawer &object_thawer_ref;
61typedef maptile maptile_ornull; 60typedef object_freezer &object_freezer_ref;
62
63typedef char *octet_string;
64typedef char *utf8_string;
65typedef const char *const_octet_string;
66typedef const char *const_utf8_string;
67 61
68typedef std::string std__string; 62typedef std::string std__string;
69 63
70#if IVSIZE >= 8
71 typedef IV val64;
72# define newSVval64 newSViv
73# define SvVAL64 SvIV
74#else
75 typedef double val64;
76# define newSVval64 newSVnv
77# define SvVAL64 SvNV
78#endif
79
80static f_plug_api gethook = cfapi_get_hooks;
81static f_plug_api object_set_property = cfapi_object_set_property;
82static f_plug_api object_insert = cfapi_object_insert;
83
84static PerlInterpreter *perl; 64static PerlInterpreter *perl;
85 65
86double runtime; 66tstamp NOW, runtime;
67
68static int tick_inhibit;
69static int tick_pending;
87 70
88global gbl_ev; 71global gbl_ev;
89static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 72static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
90static SV *sv_runtime, *sv_next_tick; 73static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
74static AV *av_reflect;
75
76bitset<NUM_EVENT_TYPES> ev_want_event;
77bitset<NUM_TYPES> ev_want_type;
91 78
92static HV 79static HV
93 *stash_cf, 80 *stash_cf,
94 *stash_cf_object_wrap, 81 *stash_cf_object_wrap,
95 *stash_cf_object_player_wrap, 82 *stash_cf_object_player_wrap,
96 *stash_cf_player_wrap, 83 *stash_cf_player_wrap,
97 *stash_cf_map_wrap, 84 *stash_cf_map_wrap,
85 *stash_cf_mapspace_wrap,
98 *stash_cf_client_wrap, 86 *stash_cf_client_wrap,
99 *stash_cf_arch_wrap, 87 *stash_cf_arch_wrap,
100 *stash_cf_party_wrap, 88 *stash_cf_party_wrap,
101 *stash_cf_region_wrap, 89 *stash_cf_region_wrap,
102 *stash_cf_living_wrap; 90 *stash_cf_living_wrap;
91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
100static SV *
101newSVpv_utf8 (const char *s)
102{
103 if (!s)
104 return newSV (0);
105
106 SV *sv = newSVpv (s, 0);
107 SvUTF8_on (sv);
108 return sv;
109}
110#endif
111
112#ifndef newSVpvn_utf8
113static SV *
114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
115{
116 if (!s)
117 return newSV (0);
118
119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
122 SvUTF8_on (sv);
123
124 return sv;
125}
126#endif
127
128static noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
142}
103 143
104// helper cast function, returns super class * or 0 144// helper cast function, returns super class * or 0
105template<class super> 145template<class super>
106static super * 146static super *
107is_a (attachable *at) 147is_a (attachable *at)
140 SvREFCNT_inc (self); 180 SvREFCNT_inc (self);
141 hv_clear (self); 181 hv_clear (self);
142 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
143 SvREFCNT_dec (self); 183 SvREFCNT_dec (self);
144 184
145 // self *must* be null now because thats sv_unmagic's job. 185 // self *must* be null now because that's sv_unmagic's job.
146 assert (!this->self); 186 assert (!this->self);
147 } 187 }
148} 188}
149 189
150void 190void
167} 207}
168 208
169void 209void
170attachable::do_destroy () 210attachable::do_destroy ()
171{ 211{
172 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 212 INVOKE_ATTACHABLE (DESTROY, this);
173 213
174 if (cb) 214 if (cb)
175 { 215 {
176 SvREFCNT_dec (cb); 216 SvREFCNT_dec (cb);
177 cb = 0; 217 cb = 0;
184attachable::destroy () 224attachable::destroy ()
185{ 225{
186 if (destroyed ()) 226 if (destroyed ())
187 return; 227 return;
188 228
189 flags |= F_DESTROYED; 229 attachable_flags |= F_DESTROYED;
190 do_destroy (); 230 do_destroy ();
191 sever_self (); 231 sever_self ();
192} 232}
193 233
194void 234void
200 { 240 {
201 if (i >= mortals.size ()) 241 if (i >= mortals.size ())
202 { 242 {
203 i = 0; 243 i = 0;
204 244
205 if (mortals.size () > 1000) 245 if (mortals.size () >= 512)
246 {
247 static int last_mortalcount;
248 if (mortals.size () != last_mortalcount)
249 {
250 last_mortalcount = mortals.size ();
206 LOG (llevInfo, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 251 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
252
253 if (0)
254 {
255 for (int j = 0; j < mortals.size (); ++j)//D
256 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
257 fprintf (stderr, "\n");//D
258 }
259 }
260 }
207 261
208 break; 262 break;
209 } 263 }
210 264
211 attachable *obj = mortals [i]; 265 attachable *obj = mortals [i];
232 delete obj; 286 delete obj;
233 } 287 }
234 } 288 }
235} 289}
236 290
291void
292attachable::set_key (const char *key, const char *value, bool is_utf8)
293{
294 if (!self)
295 self = newHV ();
296
297 if (value)
298 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
299 else
300 hv_delete (self, key, strlen (key), G_DISCARD);
301}
302
237attachable & 303attachable &
238attachable::operator =(const attachable &src) 304attachable::operator =(const attachable &src)
239{ 305{
240 //if (self || cb) 306 //if (self || cb)
241 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 307 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
242 308
243 attach = src.attach; 309 attach = src.attach;
244 return *this; 310 return *this;
245} 311}
246 312
313#if 0
314template<typename T>
315static bool
316find_backref (void *ptr, T *obj)
317{
318 char *s = (char *)obj;
319 while (s < (char *)obj + sizeof (T))
320 {
321 if (ptr == *(void **)s)
322 return true;
323
324 s += sizeof (void *); // assume natural alignment
325 }
326
327 return false;
328}
329
330// for debugging, find "live" objects containing this ptr
331static void
332find_backref (void *ptr)
333{
334 for_all_objects (op)
335 if (find_backref (ptr, op))
336 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
337
338 for_all_players (pl)
339 if (find_backref (ptr, pl))
340 fprintf (stderr, "P %p\n", pl);
341
342 for_all_clients (ns)
343 if (find_backref (ptr, ns))
344 fprintf (stderr, "C %p\n", ns);
345}
346#endif
347
247////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 348//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
248 349
249static SV * 350static SV *
250newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 351newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
251{ 352{
252 SV *sv; 353 SV *sv;
253 354
254 if (!ptr) 355 if (!ptr)
255 return &PL_sv_undef; 356 return newSV (0);
256 357
257 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 358 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
258 return sv_bless (newRV_noinc ((SV *)hv), stash); 359 return sv_bless (newRV_noinc ((SV *)hv), stash);
259} 360}
260 361
279 380
280static SV * 381static SV *
281newSVattachable (attachable *obj, HV *stash) 382newSVattachable (attachable *obj, HV *stash)
282{ 383{
283 if (!obj) 384 if (!obj)
284 return &PL_sv_undef; 385 return newSV (0);
285 386
286 if (!obj->self) 387 if (!obj->self)
388 obj->self = newHV ();
389
390 if (!SvOBJECT (obj->self))
287 { 391 {
288 obj->self = newHV ();
289 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 392 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
290 393
291 // now bless the object _once_ 394 // now bless the object _once_
395 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
292 return sv_bless (newRV_inc ((SV *)obj->self), stash); 396 return sv_bless (newRV_inc ((SV *)obj->self), stash);
293 } 397 }
294 else 398 else
295 { 399 {
296 SV *sv = newRV_inc ((SV *)obj->self); 400 SV *sv = newRV_inc ((SV *)obj->self);
300 404
301 return sv; 405 return sv;
302 } 406 }
303} 407}
304 408
409#if 0 // unused
305static void 410static void
306clearSVptr (SV *sv) 411clearSVptr (SV *sv)
307{ 412{
308 if (SvROK (sv)) 413 if (SvROK (sv))
309 sv = SvRV (sv); 414 sv = SvRV (sv);
310 415
311 hv_clear ((HV *)sv); 416 hv_clear ((HV *)sv);
312 sv_unmagic (sv, PERL_MAGIC_ext); 417 sv_unmagic (sv, PERL_MAGIC_ext);
313} 418}
419#endif
420
421static long
422SvPTR_nc (SV *sv)
423{
424 sv = SvRV (sv);
425
426 // very important shortcut
427 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
428 return (long)SvMAGIC (sv)->mg_ptr;
429
430 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
431 return (long)mg->mg_ptr;
432
433 croak ("perl code used object, but C object is already destroyed, caught");
434}
314 435
315static long 436static long
316SvPTR (SV *sv, const char *klass) 437SvPTR (SV *sv, const char *klass)
317{ 438{
318 if (!sv_derived_from (sv, klass)) 439 if (!sv_derived_from (sv, klass))
319 croak ("object of type %s expected", klass); 440 croak ("object of type %s expected", klass);
320 441
321 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 442 return SvPTR_nc (sv);
322
323 if (!mg)
324 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
325
326 return (long)mg->mg_ptr;
327} 443}
328 444
329static long 445static long noinline
330SvPTR_ornull (SV *sv, const char *klass) 446SvPTR_ornull (SV *sv, const char *klass)
331{ 447{
332 if (SvOK (sv)) 448 if (expect_false (!SvOK (sv))) return 0;
449
333 return SvPTR (sv, klass); 450 return SvPTR (sv, klass);
334 else
335 return 0;
336} 451}
337 452
453static long noinline
454SvPTR_ornull_client (SV *sv)
455{
456 if (expect_false (!SvOK (sv))) return 0;
457
458 if (!SvROK (sv)
459 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
460 && !sv_derived_from (sv, "cf::client")))
461 croak ("object of type cf::client expected");
462
463 return SvPTR_nc (sv);
464}
465
466static long noinline
467SvPTR_ornull_object (SV *sv)
468{
469 if (expect_false (!SvOK (sv))) return 0;
470
471 if (!SvROK (sv)
472 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
473 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
474 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
475 && !sv_derived_from (sv, "cf::object")))
476 croak ("object of type cf::object expected");
477
478 return SvPTR_nc (sv);
479}
480
481static long noinline
482SvPTR_ornull_player (SV *sv)
483{
484 if (expect_false (!SvOK (sv))) return 0;
485
486 if (!SvROK (sv)
487 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
488 && !sv_derived_from (sv, "cf::player")))
489 croak ("object of type cf::player expected");
490
491 return SvPTR_nc (sv);
492}
493
338inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 494static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
339inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 495static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
340inline SV *to_sv (bool v) { return newSViv (v); } 496static inline SV *to_sv (bool v) { return newSViv (v); }
341inline SV *to_sv ( signed char v) { return newSViv (v); } 497static inline SV *to_sv ( signed char v) { return newSViv (v); }
342inline SV *to_sv (unsigned char v) { return newSViv (v); } 498static inline SV *to_sv (unsigned char v) { return newSViv (v); }
343inline SV *to_sv ( signed short v) { return newSViv (v); } 499static inline SV *to_sv ( signed short v) { return newSViv (v); }
344inline SV *to_sv (unsigned short v) { return newSVuv (v); } 500static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
345inline SV *to_sv ( signed int v) { return newSViv (v); } 501static inline SV *to_sv ( signed int v) { return newSViv (v); }
346inline SV *to_sv (unsigned int v) { return newSVuv (v); } 502static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
347inline SV *to_sv ( signed long v) { return newSViv (v); } 503static inline SV *to_sv ( signed long v) { return newSViv (v); }
348inline SV *to_sv (unsigned long v) { return newSVuv (v); } 504static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
349inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 505static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
350inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 506static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
351inline SV *to_sv (float v) { return newSVnv (v); } 507static inline SV *to_sv (float v) { return newSVnv (v); }
352inline SV *to_sv (double v) { return newSVnv (v); } 508static inline SV *to_sv (double v) { return newSVnv (v); }
353inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 509static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
354inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 510static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
355inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 511static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
356inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 512static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
357inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 513static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
514static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
358inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 515static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
359inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
360inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 516static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
517static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
361 518
362inline SV *to_sv (object & v) { return to_sv (&v); } 519static inline SV *to_sv (object & v) { return to_sv (&v); }
363inline SV *to_sv (living & v) { return to_sv (&v); } 520static inline SV *to_sv (living & v) { return to_sv (&v); }
364 521
365inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 522static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
366inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 523static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
367 524
368inline SV *to_sv (UUID v) 525static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
369{
370 char buf[128];
371 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
372 return newSVpv (buf, 0);
373}
374 526
527static inline SV *to_sv (dynbuf * v)
528{
529 SV *sv = newSV (0);
530
531 sv_upgrade (sv, SVt_PV);
532 SvGROW (sv, v->size () + 1);
533 SvPOK_only (sv);
534 v->linearise (SvPVX (sv));
535 SvCUR_set (sv, v->size ());
536 *SvEND (sv) = 0;
537
538 return sv;
539}
540
541static inline SV *to_sv (dynbuf_text * v)
542{
543 SV *sv = to_sv (static_cast<dynbuf *> (v));
544 SvUTF8_on (sv);
545 return sv;
546}
547
375inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 548static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
376inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 549static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
377inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 550static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
378inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 551static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
379inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 552static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
380inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 553static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
381inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 554static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
382inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 555static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
383inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 556static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
384inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 557static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
385inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 558static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
386inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 559static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
387inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 560static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
388inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 561static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
389inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 562static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
390inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 563static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
391inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 564static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
392inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 565static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
393inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 566static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
394inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 567static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
568static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
395inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 569static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
396inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 570static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
397inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
398inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 571static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
572static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
573static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
574static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
399 575
400//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 576//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
401inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 577static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
402 578
403template<class T> 579template<class T>
404inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 580static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
405 581
406template<int N> 582template<int N>
407inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 583static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
408 584
409inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 585static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
410inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 586static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
411inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 587static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
412inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 588static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
413 589
414inline void sv_to (SV *sv, std::string &v) 590static inline void sv_to (SV *sv, std::string &v)
415{ 591{
416 STRLEN len; 592 STRLEN len;
417 char *data = SvPVbyte (sv, len); 593 char *data = SvPVbyte (sv, len);
418 v.assign (data, len); 594 v.assign (data, len);
419} 595}
420 596
421inline void sv_to (SV *sv, UUID &v) 597static inline void sv_to (SV *sv, UUID &v)
422{ 598{
423 unsigned int version; 599 if (!v.parse (SvPV_nolen (sv)))
424
425 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
426 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 600 croak ("unparsable uuid: %s", SvPV_nolen (sv));
427} 601}
428 602
429inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 603static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
430 604
431static SV * 605static SV *
432newSVdt_va (va_list &ap, data_type type) 606newSVdt_va (va_list &ap, data_type type)
433{ 607{
434 SV *sv; 608 SV *sv;
448 break; 622 break;
449 623
450 case DT_STRING: 624 case DT_STRING:
451 { 625 {
452 char *str = (char *)va_arg (ap, const char *); 626 char *str = (char *)va_arg (ap, const char *);
453 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 627 sv = str ? newSVpv (str, 0) : newSV (0);
454 } 628 }
455 break; 629 break;
456 630
457 case DT_DATA: 631 case DT_DATA:
458 { 632 {
459 char *str = (char *)va_arg (ap, const void *); 633 char *str = (char *)va_arg (ap, const void *);
460 int len = va_arg (ap, int); 634 int len = va_arg (ap, int);
461 sv = str ? newSVpv (str, len) : &PL_sv_undef; 635 sv = str ? newSVpv (str, len) : newSV (0);
462 } 636 }
463 break; 637 break;
464 638
465 case DT_OBJECT: 639 case DT_OBJECT:
466 sv = to_sv (va_arg (ap, object *)); 640 sv = to_sv (va_arg (ap, object *));
508 va_end (ap); 682 va_end (ap);
509 683
510 return sv; 684 return sv;
511} 685}
512 686
687// typemap support, mostly to avoid excessive inlining
688template<class type>
689static void noinline
690cf_obj_to (SV *arg, type &var)
691{
692 sv_to (arg, var);
693 if (!var)
694 croak ("must not pass invalid/null cf_obj here");
695}
696
697template<class object>
698static void noinline
699cf_obj_ornull_to (SV *arg, object *&var)
700{
701 if (SvOK (arg))
702 {
703 sv_to (arg, var);
704 if (!var)
705 croak ("unable to convert perl object to C++ object");
706 }
707 else
708 var = 0;
709}
710
711//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
712
513static SV * 713static SV *
514newSVcfapi (int type, ...)
515{
516 SV *sv;
517
518 va_list ap;
519 va_start (ap, type);
520
521 switch (type)
522 {
523 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
524 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
525 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
526 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
527 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
528 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
529 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
530 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
531 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
532 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
533
534 default:
535 assert (("unhandled type in newSVcfapi", 0));
536 }
537
538 va_end (ap);
539
540 return sv;
541}
542
543//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
544
545SV *
546registry (attachable *ext) 714registry (attachable *ext)
547{ 715{
548 if (!ext->cb) 716 if (!ext->cb)
549 ext->cb = newAV (); 717 ext->cb = newAV ();
550 718
551 return newRV_inc ((SV *)ext->cb); 719 return newRV_inc ((SV *)ext->cb);
552} 720}
553 721
554///////////////////////////////////////////////////////////////////////////// 722/////////////////////////////////////////////////////////////////////////////
555 723
556extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
557{
558 return 0;
559}
560
561static CommArray_s rtn_cmd;
562
563static int
564runPluginCommand (object *obj, char *params)
565{
566 return -1;
567}
568
569extern "C" void *cfperl_getPluginProperty (int *type, ...)
570{
571 va_list args;
572 char *propname;
573 int i;
574 va_start (args, type);
575 propname = va_arg (args, char *);
576 //printf ("Property name: %s\n", propname);
577
578 if (!strcmp (propname, "command?"))
579 return NULL;
580 else if (!strcmp (propname, "Identification"))
581 {
582 va_end (args);
583 return (void *)PLUGIN_NAME;
584 }
585 else if (!strcmp (propname, "FullName"))
586 {
587 va_end (args);
588 return (void *)PLUGIN_VERSION;
589 }
590 else
591 va_end (args);
592
593 return NULL;
594}
595
596extern "C" int cfperl_postInitPlugin ()
597{
598 int hooktype = 1;
599 int rtype = 0;
600
601 cf_init_plugin (gethook);
602
603 return 0;
604}
605
606extern "C" int cfperl_closePlugin ()
607{
608 return 0;
609}
610
611void 724void
612cfperl_init () 725cfperl_init ()
613{ 726{
727 extern char **environ;
728
614 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 729 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
615 perl = perl_alloc (); 730 perl = perl_alloc ();
616 perl_construct (perl); 731 perl_construct (perl);
617 732
618 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 733 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
619 734
620 const char *argv[] = { 735 const char *argv[] = {
621 settings.argv [0], 736 settings.argv [0],
622 "-e" 737 "-e0"
623 "use Event; use Coro;" // required for bootstrap
624 "cf->bootstrap;" // required for datadir :*>
625 "unshift @INC, cf::datadir ();"
626 "require cf;"
627 }; 738 };
628 739
629 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 740 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
630 || perl_run (perl)) 741 || perl_run (perl))
631 { 742 {
632 printf ("unable to initialize perl-interpreter, aborting.\n"); 743 printf ("unable to initialize perl-interpreter, aborting.\n");
633 exit (EXIT_FAILURE); 744 exit (EXIT_FAILURE);
634 } 745 }
635 746
747 eval_pv (
748 "#line 1 'cfperl init'\n"
749 "use EV ();\n"
750 "use Coro ();\n"
751 "cf->bootstrap;\n"
752 "unshift @INC, cf::datadir ();\n"
753 "require cf;\n",
754 0
755 );
756
757 if (SvTRUE (ERRSV))
636 { 758 {
637 dSP; 759 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
638 760 exit (EXIT_FAILURE);
639 PUSHMARK (SP);
640 PUTBACK;
641 call_pv ("cf::init", G_DISCARD | G_VOID);
642 } 761 }
643} 762}
644 763
764void
645void cfperl_main () 765cfperl_main ()
646{ 766{
647 dSP; 767 dSP;
648 768
649 PUSHMARK (SP); 769 PUSHMARK (SP);
650 PUTBACK; 770 PUTBACK;
654void 774void
655attachable::instantiate () 775attachable::instantiate ()
656{ 776{
657 if (attach) 777 if (attach)
658 { 778 {
659 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 779 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
660 attach = 0; 780 attach = 0;
661 } 781 }
662} 782}
663 783
664void 784void
665attachable::reattach () 785attachable::reattach ()
666{ 786{
667 optimise (); 787 optimise ();
668 //TODO: check for _attachment's, very important for restarts 788 //TODO: check for _attachment's, very important for restarts
669 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 789 INVOKE_ATTACHABLE (REATTACH, this);
670} 790}
671 791
672static event_klass klass_of[NUM_EVENT_TYPES] = { 792static event_klass klass_of[NUM_EVENT_TYPES] = {
673# define def(type,name) KLASS_ ## type, 793# define def(type,name) KLASS_ ## type,
674# include "eventinc.h" 794# include "eventinc.h"
675# undef def 795# undef def
676}; 796};
677 797
678#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 798#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
679 799
680static void 800static void noinline
681gather_callbacks (AV *&callbacks, AV *registry, event_type event) 801gather_callbacks (AV *&callbacks, AV *registry, event_type event)
682{ 802{
683 // event must be in array 803 // event must be in array
684 if (event >= 0 && event <= AvFILLp (registry)) 804 if (event >= 0 && event <= AvFILLp (registry))
685 { 805 {
717} 837}
718 838
719void 839void
720global::gather_callbacks (AV *&callbacks, event_type event) const 840global::gather_callbacks (AV *&callbacks, event_type event) const
721{ 841{
722 ::gather_callbacks (callbacks, cb_object, event); 842 ::gather_callbacks (callbacks, cb_global, event);
723} 843}
724 844
725void 845void
726object::gather_callbacks (AV *&callbacks, event_type event) const 846object::gather_callbacks (AV *&callbacks, event_type event) const
727{ 847{
728 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 848 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
729 { 849 {
730 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 850 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
731 851
732 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 852 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
733 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 853 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
734 } 854 }
735 855
771{ 891{
772 attachable::gather_callbacks (callbacks, event); 892 attachable::gather_callbacks (callbacks, event);
773 ::gather_callbacks (callbacks, cb_map, event); 893 ::gather_callbacks (callbacks, cb_map, event);
774} 894}
775 895
896static void noinline
897_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
898{
899 for (int event = 0; event <= AvFILLp (registry); ++event)
900 {
901 SV *cbs_ = AvARRAY (registry)[event];
902
903 // element must be list of callback entries
904 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
905 {
906 AV *cbs = (AV *)SvRV (cbs_);
907
908 // no callback entries, no callbacks to call
909 if (AvFILLp (cbs) >= 0)
910 set.set (event);
911 }
912 }
913}
914
915// very slow and inefficient way to recalculate the global want bitsets
916static void
917_recalc_want ()
918{
919 ev_want_event.reset ();
920
921 _recalc_want (ev_want_event, cb_global);
922 _recalc_want (ev_want_event, cb_attachable);
923 _recalc_want (ev_want_event, cb_object);
924 _recalc_want (ev_want_event, cb_client);
925 _recalc_want (ev_want_event, cb_player);
926 _recalc_want (ev_want_event, cb_map);
927
928 ev_want_type.reset ();
929
930 for (int type = 0; type <= AvFILLp (cb_type); ++type)
931 {
932 SV *cbs_ = AvARRAY (cb_type)[type];
933
934 // element must be list of callback entries
935 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
936 {
937 AV *cbs = (AV *)SvRV (cbs_);
938
939 // no callback entries, no callbacks to call
940 if (AvFILLp (cbs) >= 0)
941 ev_want_type.set (type % NUM_TYPES);
942 }
943 }
944}
945
776bool 946bool
777attachable::invoke (event_type event, ...) 947attachable::invoke (event_type event, ...)
778{ 948{
779 data_type dt; 949 data_type dt;
780 va_list ap;
781
782 va_start (ap, event);
783 950
784 // callback call ordering should be: 951 // callback call ordering should be:
785 // 1. per-object callback 952 // 1. per-object callback
786 // 2. per-class object 953 // 2. per-class object
787 // 3. per-type callback 954 // 3. per-type callback
791 gather_callbacks (callbacks, event); 958 gather_callbacks (callbacks, event);
792 959
793 // short-circuit processing if no callbacks found/defined 960 // short-circuit processing if no callbacks found/defined
794 if (!callbacks) 961 if (!callbacks)
795 return 0; 962 return 0;
963
964 va_list ap;
965 va_start (ap, event);
796 966
797 CALL_BEGIN (3); 967 CALL_BEGIN (3);
798 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 968 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
799 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 969 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
800 970
824 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 994 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
825 } 995 }
826 996
827 va_end (ap); 997 va_end (ap);
828 998
829 CALL_CALL ("cf::do_invoke", G_SCALAR); 999 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
830 count = count > 0 ? POPi : 0; 1000 count = count > 0 ? POPi : 0;
831 1001
832 CALL_END; 1002 CALL_END;
833 1003
834 return count; 1004 return count;
835} 1005}
836 1006
837SV * 1007static SV *
838cfperl_result (int idx) 1008cfperl_result (int idx)
839{ 1009{
840 AV *av = get_av ("cfperl::invoke_results", 0); 1010 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
841 if (!av) 1011 if (!av)
842 return &PL_sv_undef; 1012 return &PL_sv_undef;
843 1013
844 SV **sv = av_fetch (av, idx, 0); 1014 SV **sv = av_fetch (av, idx, 0);
845 if (!sv) 1015 if (!sv)
859{ 1029{
860 return SvNV (cfperl_result (idx)); 1030 return SvNV (cfperl_result (idx));
861} 1031}
862 1032
863///////////////////////////////////////////////////////////////////////////// 1033/////////////////////////////////////////////////////////////////////////////
1034// various c++ => perl glue functions
1035
1036void
1037cfperl_tick ()
1038{
1039 tick_pending = 1;
1040
1041 if (tick_inhibit)
1042 return;
1043
1044 tick_pending = 0;
1045
1046 dSP;
1047
1048 PUSHMARK (SP);
1049 PUTBACK;
1050 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1051
1052 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1053}
864 1054
865void 1055void
866cfperl_emergency_save () 1056cfperl_emergency_save ()
867{ 1057{
868 CALL_BEGIN (0); 1058 CALL_BEGIN (0);
877 CALL_ARG (make_core); 1067 CALL_ARG (make_core);
878 CALL_CALL ("cf::post_cleanup", G_VOID); 1068 CALL_CALL ("cf::post_cleanup", G_VOID);
879 CALL_END; 1069 CALL_END;
880} 1070}
881 1071
1072void
1073cfperl_make_book (object *book, int level)
1074{
1075 CALL_BEGIN (2);
1076 CALL_ARG (book);
1077 CALL_ARG (level);
1078 CALL_CALL ("ext::books::make_book", G_VOID);
1079 CALL_END;
1080}
1081
1082void
1083cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1084{
1085 CALL_BEGIN (4);
1086 CALL_ARG (ns);
1087 CALL_ARG (type);
1088 CALL_ARG_SV (newSVpv_utf8 (msg));
1089 CALL_ARG (color);
1090 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1091 CALL_END;
1092}
1093
1094int
1095cfperl_can_merge (object *ob1, object *ob2)
1096{
1097 int can;
1098
1099 CALL_BEGIN (2);
1100 CALL_ARG (ob1);
1101 CALL_ARG (ob2);
1102 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1103 can = count && SvTRUE (TOPs);
1104 CALL_END;
1105
1106 return can;
1107}
1108
1109void
1110cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1111{
1112 CALL_BEGIN (4);
1113 CALL_ARG (ob);
1114 CALL_ARG (state);
1115 CALL_ARG (activator);
1116 CALL_ARG (originator);
1117 CALL_CALL ("cf::mapscript::activate", G_VOID);
1118 CALL_END;
1119}
1120
1121player *
1122player::find (const_utf8_string name)
1123{
1124 CALL_BEGIN (1);
1125 CALL_ARG (name);
1126 CALL_CALL ("cf::player::find", G_SCALAR);
1127
1128 player *retval = 0;
1129 if (count) sv_to (POPs, retval);
1130
1131 CALL_END;
1132
1133 return retval;
1134}
1135
882maptile * 1136maptile *
1137find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty)
1138{
1139 CALL_BEGIN (3);
1140 CALL_ARG (dirname);
1141 CALL_ARG (stylename);
1142 CALL_ARG (difficulty);
1143 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1144
1145 maptile *retval = 0;
1146 if (count) sv_to (POPs, retval);
1147
1148 CALL_END;
1149
1150 return retval;
1151}
1152
1153maptile *
883maptile::find_sync (const char *path, maptile *origin) 1154maptile::find_sync (const_utf8_string path, maptile *origin)
884{ 1155{
885 CALL_BEGIN (2); 1156 CALL_BEGIN (2);
886 CALL_ARG (path); 1157 CALL_ARG (path);
887 CALL_ARG (origin); 1158 CALL_ARG (origin);
888 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1159 CALL_CALL ("cf::map::find_sync", G_SCALAR);
889 1160
890 maptile *retval; 1161 maptile *retval = 0;
891
892 if (count)
893 sv_to (POPs, retval); 1162 if (count) sv_to (POPs, retval);
894 else
895 retval = 0;
896 1163
897 CALL_END; 1164 CALL_END;
898 1165
899 return retval; 1166 return retval;
900} 1167}
901 1168
902maptile * 1169maptile *
903maptile::find_async (const char *path, maptile *origin) 1170maptile::find_async (const_utf8_string path, maptile *origin, bool load)
904{ 1171{
905 CALL_BEGIN (2); 1172 CALL_BEGIN (3);
906 CALL_ARG (path); 1173 CALL_ARG (path);
907 CALL_ARG (origin); 1174 CALL_ARG (origin);
1175 CALL_ARG (load);
908 CALL_CALL ("cf::map::find_async", G_SCALAR); 1176 CALL_CALL ("cf::map::find_async", G_SCALAR);
909 1177
910 maptile *retval; 1178 maptile *retval = 0;
911
912 if (count)
913 sv_to (POPs, retval); 1179 if (count) sv_to (POPs, retval);
914 else
915 retval = 0;
916 1180
917 CALL_END; 1181 CALL_END;
918 1182
919 return retval; 1183 return retval;
920} 1184}
923maptile::do_load_sync () 1187maptile::do_load_sync ()
924{ 1188{
925 CALL_BEGIN (1); 1189 CALL_BEGIN (1);
926 CALL_ARG (this); 1190 CALL_ARG (this);
927 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1191 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
928 CALL_END;
929}
930
931void
932maptile::change_all_map_light (int change)
933{
934 CALL_BEGIN (1);
935 CALL_ARG (change);
936 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
937 CALL_END; 1192 CALL_END;
938} 1193}
939 1194
940void 1195void
941object::enter_exit (object *exit) 1196object::enter_exit (object *exit)
949 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1204 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
950 CALL_END; 1205 CALL_END;
951} 1206}
952 1207
953void 1208void
954log_backtrace (const char *msg) 1209object::player_goto (const_utf8_string path, int x, int y)
1210{
1211 if (type != PLAYER)
1212 return;
1213
1214 CALL_BEGIN (4);
1215 CALL_ARG (this);
1216 CALL_ARG (path);
1217 CALL_ARG (x);
1218 CALL_ARG (y);
1219 CALL_CALL ("cf::object::player::goto", G_VOID);
1220 CALL_END;
1221}
1222
1223const_utf8_string
1224object::ref () const
1225{
1226 if (type == PLAYER)
1227 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1228 else
1229 // TODO: should be able to save references within the same map, at least
1230 return 0;
1231}
1232
1233object *
1234object::deref (const_utf8_string ref)
1235{
1236 object *retval = 0;
1237
1238 if (ref)
1239 {
1240 CALL_BEGIN (1);
1241 CALL_ARG (ref);
1242 CALL_CALL ("cf::object::deref", G_SCALAR);
1243
1244 if (count)
1245 sv_to (POPs, retval);
1246
1247 CALL_END;
1248 }
1249
1250 return retval;
1251}
1252
1253void
1254log_backtrace (const_utf8_string msg)
955{ 1255{
956#if HAVE_BACKTRACE 1256#if HAVE_BACKTRACE
957 void *addr [20]; 1257 void *addr [20];
958 int size = backtrace (addr, 20); 1258 int size = backtrace (addr, 20);
959 1259
964 CALL_CALL ("cf::_log_backtrace", G_VOID); 1264 CALL_CALL ("cf::_log_backtrace", G_VOID);
965 CALL_END; 1265 CALL_END;
966#endif 1266#endif
967} 1267}
968 1268
1269bool
1270is_match_expr (const_utf8_string expr)
1271{
1272 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1273}
1274
1275bool
1276match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1277{
1278 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1279 expr += sizeof ("match ") - 1;
1280
1281 CALL_BEGIN (5);
1282 CALL_ARG (expr);
1283 CALL_ARG (ob);
1284 CALL_ARG (self);
1285 CALL_ARG (source);
1286 CALL_ARG (originator);
1287 CALL_CALL (cv_cf_match_match, G_SCALAR);
1288
1289 bool matched = count && SvTRUE (TOPs);
1290
1291 CALL_END;
1292
1293 return matched;
1294}
1295
1296object *
1297match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1298{
1299 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1300 expr += sizeof ("match ") - 1;
1301
1302 CALL_BEGIN (5);
1303 CALL_ARG (expr);
1304 CALL_ARG (ob);
1305 CALL_ARG (self);
1306 CALL_ARG (source);
1307 CALL_ARG (originator);
1308 CALL_CALL (cv_cf_match_match, G_ARRAY);
1309
1310 object *one = 0;
1311
1312 if (count)
1313 sv_to (TOPs, one);
1314
1315 CALL_END;
1316
1317 return one;
1318}
1319
969///////////////////////////////////////////////////////////////////////////// 1320/////////////////////////////////////////////////////////////////////////////
970 1321
971struct EventAPI *watcher_base::GEventAPI; 1322struct EVAPI *evapi::GEVAPI;
972struct CoroAPI *coroapi::GCoroAPI; 1323struct CoroAPI *coroapi::GCoroAPI;
973 1324
974int coroapi::cede_counter; 1325void
975double (*coroapi::time)();
976double coroapi::next_cede;
977
978void coroapi::do_cede_to_tick () 1326coroapi::do_cede_to_tick ()
979{ 1327{
980 cede_counter = 0; 1328 cede_pending = 0;
981
982 cede (); 1329 cede ();
983
984 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
985 if (next_cede > SvNV (sv_next_tick) - 0.02)
986 next_cede = SvNV (sv_next_tick);
987}
988
989void coroapi::do_cede_every ()
990{
991 cede_counter = 0;
992
993 if (coroapi::nready ())
994 coroapi::cede ();
995}
996
997void coroapi::do_cede_to_tick_every ()
998{
999 cede_counter = 0;
1000
1001 cede_to_tick ();
1002} 1330}
1003 1331
1004void 1332void
1005coroapi::wait_for_tick () 1333coroapi::wait_for_tick ()
1006{ 1334{
1015 CALL_BEGIN (0); 1343 CALL_BEGIN (0);
1016 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1344 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1017 CALL_END; 1345 CALL_END;
1018} 1346}
1019 1347
1348void
1349iow::poll (int events)
1350{
1351 if (events != this->events)
1352 {
1353 int active = ev_is_active ((ev_io *)this);
1354 if (active) stop ();
1355 ev_io_set ((ev_io *)this, fd, events);
1356 if (active) start ();
1357 }
1358}
1359
1020static void 1360static void
1021iw_dispatch (pe_event *ev)
1022{
1023 iw *w = (iw *)ev->ext_data;
1024 w->call (*w);
1025}
1026
1027void
1028iw::alloc ()
1029{
1030 pe = GEventAPI->new_idle (0, 0);
1031
1032 WaREENTRANT_off (pe);
1033 pe->base.callback = (void *)iw_dispatch;
1034 pe->base.ext_data = (void *)this;
1035}
1036
1037static void iow_dispatch (pe_event *ev)
1038{
1039 iow *w = (iow *)ev->ext_data;
1040 w->call (*w, ((pe_ioevent *)ev)->got);
1041}
1042
1043void
1044iow::alloc ()
1045{
1046 pe = GEventAPI->new_io (0, 0);
1047
1048 WaREENTRANT_off (pe);
1049 pe->base.callback = (void *)iow_dispatch;
1050 pe->base.ext_data = (void *)this;
1051
1052 pe->fd = -1;
1053 pe->poll = 0;
1054}
1055
1056void
1057iow::fd (int fd)
1058{
1059 pe->fd = fd;
1060}
1061
1062int
1063iow::poll ()
1064{
1065 return pe->poll;
1066}
1067
1068void
1069iow::poll (int events)
1070{
1071 if (pe->poll != events)
1072 {
1073 if (pe->poll) stop ();
1074 pe->poll = events;
1075 if (pe->poll) start ();
1076 }
1077}
1078
1079void
1080_connect_to_perl () 1361_connect_to_perl_1 ()
1081{ 1362{
1082 stash_cf = gv_stashpv ("cf" , 1); 1363 stash_cf = gv_stashpv ("cf", 1);
1083 1364
1084 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1365 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1085 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1366 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1086 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1367 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1087 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1368 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1369 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1088 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1370 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1089 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1371 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1090 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1372 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1091 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1373 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1092 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1374 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1093 1375
1376 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1094 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1377 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1378 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1095 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1379 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1096 1380
1097 cb_global = get_av ("cf::CB_GLOBAL", 1); 1381 cb_global = get_av ("cf::CB_GLOBAL", 1);
1098 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1382 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1099 cb_object = get_av ("cf::CB_OBJECT", 1); 1383 cb_object = get_av ("cf::CB_OBJECT", 1);
1100 cb_player = get_av ("cf::CB_PLAYER", 1); 1384 cb_player = get_av ("cf::CB_PLAYER", 1);
1101 cb_client = get_av ("cf::CB_CLIENT", 1); 1385 cb_client = get_av ("cf::CB_CLIENT", 1);
1102 cb_type = get_av ("cf::CB_TYPE" , 1); 1386 cb_type = get_av ("cf::CB_TYPE" , 1);
1103 cb_map = get_av ("cf::CB_MAP" , 1); 1387 cb_map = get_av ("cf::CB_MAP" , 1);
1104} 1388}
1105 1389
1390static void
1391_connect_to_perl_2 ()
1392{
1393 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1394 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1395 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1396 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1397 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1398}
1399
1106MODULE = cf PACKAGE = cf PREFIX = cf_ 1400MODULE = cf PACKAGE = cf PREFIX = cf_
1107 1401
1108BOOT: 1402BOOT:
1109{ 1403{
1110 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1404 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1111 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1405 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1112 1406
1113 _connect_to_perl (); 1407 _connect_to_perl_1 ();
1114 1408
1115 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1409 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1116 1410
1117 { 1411 //{
1118 require_pv ("Time::HiRes"); 1412 // require_pv ("Time::HiRes");
1119 1413 //
1120 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); 1414 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1121 if (!svp) croak ("Time::HiRes is required"); 1415 // if (!svp) croak ("Time::HiRes is required");
1122 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); 1416 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1123 coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); 1417 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1124 } 1418 //}
1125 1419
1126 static const struct { 1420 static const struct {
1127 const char *name; 1421 const char *name;
1128 IV iv; 1422 IV iv;
1129 } *civ, const_iv[] = { 1423 } *civ, const_iv[] = {
1130# define const_iv(name) { # name, (IV)name }, 1424# define const_iv(name) { # name, (IV)name },
1425# include "const_iv.h"
1426# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1427# include "attackinc.h"
1428# undef def
1429# define def(uc, flags) const_iv (SK_ ## uc)
1430# include "skillinc.h"
1431# undef def
1432
1131 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1433 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1132 const_iv (logBacktrace) 1434 const_iv (logBacktrace)
1133 1435
1134 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1436 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1135 1437
1136 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1438 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1137 1439
1138 const_iv (MAX_TIME) 1440 const_iv (MAX_TIME)
1139 1441 const_iv (MAXSOCKBUF)
1140 const_iv (NUM_BODY_LOCATIONS)
1141 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1142 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1143 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1144 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1145 const_iv (body_wrist) const_iv (body_waist)
1146
1147 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1148 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1149 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1150 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1151 const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY)
1152 const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR)
1153 const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD)
1154 const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS)
1155 const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER)
1156 const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM)
1157 const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR)
1158 const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER)
1159 const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER)
1160 const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV)
1161 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1162 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1163 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1164 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1165 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1166 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1167 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1168 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1169 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1170 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1171 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1172 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1173 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1174 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1175
1176 const_iv (NUM_SUBTYPES)
1177
1178 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1179 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1180
1181 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1182 const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1183 const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1184 const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1185 const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1186 const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1187 const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1188
1189 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1190 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1191 const_iv (WEAP_BLUD)
1192
1193 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1194 const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1195 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1196 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1197 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1198 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1199 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1200 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1201 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE)
1202 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1203 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1204 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1205 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1206 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1207 const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK)
1208 const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED)
1209 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1210 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1211 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1212 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1213 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1214 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1215 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1216 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1217 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1218 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1219
1220 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1221 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1222 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1223 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1224 const_iv (NDI_ALL)
1225 1442
1226 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1443 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1227 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1444 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1228 1445
1229 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1446 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1230 1447
1231 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1448 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1232 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1449 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1233 const_iv (F_LOCKED) 1450 const_iv (F_LOCKED)
1234 1451
1235 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1236
1237 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1452 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1238 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1453 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1239 1454
1240 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1241
1242 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1243 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD)
1244
1245 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1246 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1247
1248 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1455 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1249
1250 const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER)
1251 const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH)
1252 const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE)
1253 const_iv (M_ICE) const_iv (M_SPECIAL)
1254 1456
1255 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) 1457 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1256 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) 1458 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1257 1459
1258 const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER)
1259 const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY)
1260 const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY)
1261 const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION)
1262 const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING)
1263 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1264 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1265 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1266 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1267 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1268 const_iv (SK_POISON_NAIL)
1269
1270 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1271 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1272 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1273 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1274 const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1275 const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1276
1277 const_iv (PREFER_LOW) const_iv (PREFER_HIGH)
1278
1279 const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1280 const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1281 const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1282 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1283 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1284 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1285 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1286
1287 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1460 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1461 const_iv (MAP_INACTIVE)
1288 1462
1289 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1463 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1290 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1464 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1291 1465
1292 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1466 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1293 1467
1294 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1295
1296 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1468 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1297
1298 // random map generator
1299 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1300 const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1301
1302 const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR)
1303 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1304 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1305
1306 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1307 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1308
1309 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1310 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV)
1311 const_iv (GT_MINIMAL)
1312 }; 1469 };
1313 1470
1314 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1471 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1315 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1472 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1316 1473
1333 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1490 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1334 av_push (event, newSViv (eiv->klass)); 1491 av_push (event, newSViv (eiv->klass));
1335 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1492 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1336 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1493 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1337 } 1494 }
1338}
1339 1495
1496 // used by autogenerated BOOT sections from genacc
1497 av_reflect = get_av ("cf::REFLECT", 1);
1498}
1499
1500void _gv_clear (SV *gv)
1501 CODE:
1502 assert (SvTYPE (gv) == SVt_PVGV);
1503# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1504 f (GvGP (gv)->gp_form);
1505 f (GvGP (gv)->gp_io);
1506 f (GvGP (gv)->gp_sv);
1507 f (GvGP (gv)->gp_av);
1508 f (GvGP (gv)->gp_hv);
1509 f (GvGP (gv)->gp_cv);
1510 GvCVGEN (gv) = 0;
1511 GvMULTI_off (gv);
1512# undef f
1513
1340void _connect_to_perl () 1514void _connect_to_perl_1 ()
1341 1515
1516void _connect_to_perl_2 ()
1517
1518void _recalc_want ()
1519
1520# not used by default anymore
1342void _global_reattach () 1521void _global_reattach ()
1343 CODE: 1522 CODE:
1344{ 1523{
1345 // reattach to all attachable objects in the game. 1524 // reattach to all attachable objects in the game.
1346 for_all_clients (ns) 1525 for_all_clients (ns)
1347 ns->reattach (); 1526 ns->reattach ();
1348 1527
1349 for_all_objects (op) 1528 for_all_objects (op)
1350 op->reattach (); 1529 op->reattach ();
1351} 1530}
1352
1353void _post_tick ()
1354 CODE:
1355 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1356 1531
1357# support function for map-world.ext 1532# support function for map-world.ext
1358void _quantise (SV *data_sv, SV *plt_sv) 1533void _quantise (SV *data_sv, SV *plt_sv)
1359 CODE: 1534 CODE:
1360{ 1535{
1394 } 1569 }
1395 1570
1396 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1571 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1397} 1572}
1398 1573
1574void init_anim ()
1575
1576void init_globals ()
1577
1578void init_experience ()
1579
1580void init_attackmess ()
1581
1582void init_dynamic ()
1583
1584void load_settings ()
1585
1586void load_materials ()
1587
1588void init_uuid ()
1589 CODE:
1590 UUID::init ();
1591
1592void init_signals ()
1593
1594void init_skills ()
1595
1596void init_beforeplay ()
1597
1598void evthread_start (int aiofd)
1599
1600void cede_to_tick ()
1601 CODE:
1602 coroapi::cede_to_tick ();
1603
1604NV till_tick ()
1605 CODE:
1606 RETVAL = SvNVX (sv_next_tick) - now ();
1607 OUTPUT:
1608 RETVAL
1609
1610int tick_inhibit ()
1611 CODE:
1612 RETVAL = tick_inhibit;
1613 OUTPUT:
1614 RETVAL
1615
1616void tick_inhibit_inc ()
1617 CODE:
1618 ++tick_inhibit;
1619
1620void tick_inhibit_dec ()
1621 CODE:
1622 if (!--tick_inhibit)
1623 if (tick_pending)
1624 {
1625 ev_async_send (EV_DEFAULT, &tick_watcher);
1626 coroapi::cede ();
1627 }
1628
1629void server_tick ()
1630 CODE:
1631{
1632 ev_now_update (EV_DEFAULT);
1633 NOW = ev_now (EV_DEFAULT);
1634 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1635 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1636 runtime = SvNVX (sv_runtime);
1637
1638 server_tick ();
1639
1640 ev_now_update (EV_DEFAULT);
1641 NOW = ev_now (EV_DEFAULT);
1642 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1643 runtime += TICK;
1644 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1645}
1646
1399NV floor (NV x) 1647NV floor (NV x)
1400 1648
1401NV ceil (NV x) 1649NV ceil (NV x)
1402 1650
1403NV rndm (...) 1651NV rndm (...)
1652 ALIAS:
1653 rmg_rndm = 1
1404 CODE: 1654 CODE:
1655{
1656 rand_gen &gen = ix ? rmg_rndm : rndm;
1405 switch (items) 1657 switch (items)
1406 { 1658 {
1407 case 0: RETVAL = rndm (); break; 1659 case 0: RETVAL = gen (); break;
1408 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1660 case 1: RETVAL = gen (SvUV (ST (0))); break;
1409 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1661 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1410 default: croak ("cf::rndm requires none, one or two parameters."); break; 1662 default: croak ("cf::rndm requires none, one or two parameters."); break;
1411 } 1663 }
1664}
1412 OUTPUT: 1665 OUTPUT:
1413 RETVAL 1666 RETVAL
1414 1667
1415NV clamp (NV value, NV min_value, NV max_value) 1668NV clamp (NV value, NV min_value, NV max_value)
1416 CODE: 1669 CODE:
1422 CODE: 1675 CODE:
1423 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1676 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1424 OUTPUT: 1677 OUTPUT:
1425 RETVAL 1678 RETVAL
1426 1679
1427void cede_to_tick () 1680const char *ordinal (int i)
1428 CODE:
1429 coroapi::cede_to_tick ();
1430 1681
1431void server_tick () 1682void weaken (...)
1432 CODE: 1683 PROTOTYPE: @
1433 runtime = SvNVx (sv_runtime); 1684 CODE:
1434 server_tick (); 1685 while (items > 0)
1686 sv_rvweaken (ST (--items));
1435 1687
1436void 1688void
1437log_backtrace (utf8_string msg) 1689log_backtrace (utf8_string msg)
1438 1690
1439void 1691void
1444octet_string path_combine (octet_string base, octet_string path) 1696octet_string path_combine (octet_string base, octet_string path)
1445 PROTOTYPE: $$ 1697 PROTOTYPE: $$
1446 1698
1447octet_string path_combine_and_normalize (octet_string base, octet_string path) 1699octet_string path_combine_and_normalize (octet_string base, octet_string path)
1448 PROTOTYPE: $$ 1700 PROTOTYPE: $$
1449
1450const_octet_string
1451get_maps_directory (octet_string path)
1452 PROTOTYPE: $
1453 ALIAS: maps_directory = 0
1454 CODE:
1455 RETVAL = create_pathname (path);
1456 OUTPUT: RETVAL
1457 1701
1458void 1702void
1459sub_generation_inc () 1703sub_generation_inc ()
1460 CODE: 1704 CODE:
1461 PL_sub_generation++; 1705 PL_sub_generation++;
1486 1730
1487void abort () 1731void abort ()
1488 1732
1489void reset_signals () 1733void reset_signals ()
1490 1734
1491void fork_abort (octet_string cause = "cf::fork_abort") 1735void fork_abort (const_octet_string cause = "cf::fork_abort")
1492 1736
1493void cleanup (octet_string cause, bool make_core = false) 1737void cleanup (const_octet_string cause, bool make_core = false)
1494 1738
1495void emergency_save () 1739void emergency_save ()
1496 1740
1497void _exit (int status = EXIT_SUCCESS) 1741void _exit (int status = EXIT_SUCCESS)
1498 1742
1499UV sv_2watcher (SV *w)
1500 CODE:
1501 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1502 OUTPUT:
1503 RETVAL
1504
1505#if _POSIX_MEMLOCK 1743#if _POSIX_MEMLOCK
1506 1744
1507int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1745int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1746 INIT:
1747#if __GLIBC__
1748 mallopt (M_TOP_PAD, 1024 * 1024);
1749 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1750 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1751 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1752#endif
1508 1753
1509int munlockall () 1754int munlockall ()
1510 1755
1511#endif 1756#endif
1757
1758int
1759malloc_trim (IV pad = 0)
1760
1761void
1762mallinfo ()
1763 PPCODE:
1764{
1765#if __GLIBC__
1766 struct mallinfo mai = mallinfo ();
1767 EXTEND (SP, 10*2);
1768 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1769 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1770 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1771 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1772 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1773 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1774 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1775 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1776 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1777 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1778#endif
1779 EXTEND (SP, 5*2);
1780 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1781 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1782 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1783 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1784 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1785}
1512 1786
1513int find_animation (utf8_string text) 1787int find_animation (utf8_string text)
1514 PROTOTYPE: $ 1788 PROTOTYPE: $
1515 1789
1516int random_roll (int min, int max, object *op, int goodbad); 1790int random_roll (int min, int max, object *op, int goodbad);
1554 RETVAL = newSVpv (resist_plus[atnr], 0); 1828 RETVAL = newSVpv (resist_plus[atnr], 0);
1555 else 1829 else
1556 XSRETURN_UNDEF; 1830 XSRETURN_UNDEF;
1557 OUTPUT: RETVAL 1831 OUTPUT: RETVAL
1558 1832
1833UUID
1834uuid_cur ()
1835 CODE:
1836 RETVAL = UUID::cur;
1837 OUTPUT:
1838 RETVAL
1839
1840UUID
1841uuid_gen ()
1842 CODE:
1843 RETVAL = UUID::gen ();
1844 OUTPUT:
1845 RETVAL
1846
1847val64
1848uuid_seq (UUID uuid)
1849 CODE:
1850 RETVAL = uuid.seq;
1851 OUTPUT:
1852 RETVAL
1853
1854UUID
1855uuid_str (val64 seq)
1856 CODE:
1857 RETVAL.seq = seq;
1858 OUTPUT:
1859 RETVAL
1860
1861void
1862coin_names ()
1863 PPCODE:
1864 EXTEND (SP, NUM_COINS);
1865 for (int i = 0; i < NUM_COINS; ++i)
1866 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1867
1868void
1869coin_archetypes ()
1870 PPCODE:
1871 EXTEND (SP, NUM_COINS);
1872 for (int i = 0; i < NUM_COINS; ++i)
1873 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1874
1559bool 1875bool
1560load_resource_file (octet_string filename) 1876load_resource_file_ (octet_string filename)
1877
1878void
1879fix_weight ()
1561 1880
1562MODULE = cf PACKAGE = cf::attachable 1881MODULE = cf PACKAGE = cf::attachable
1563 1882
1564int 1883int
1565valid (SV *obj) 1884valid (SV *obj)
1569 RETVAL 1888 RETVAL
1570 1889
1571void 1890void
1572debug_trace (attachable *obj, bool on = true) 1891debug_trace (attachable *obj, bool on = true)
1573 CODE: 1892 CODE:
1574 obj->flags &= ~attachable::F_DEBUG_TRACE; 1893 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1575 if (on) 1894 if (on)
1576 obj->flags |= attachable::F_DEBUG_TRACE; 1895 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1577 1896
1578int mortals_size () 1897int mortals_size ()
1579 CODE: 1898 CODE:
1580 RETVAL = attachable::mortals.size (); 1899 RETVAL = attachable::mortals.size ();
1581 OUTPUT: RETVAL 1900 OUTPUT: RETVAL
1583#object *mortals (U32 index) 1902#object *mortals (U32 index)
1584# CODE: 1903# CODE:
1585# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1904# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1586# OUTPUT: RETVAL 1905# OUTPUT: RETVAL
1587 1906
1588INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1907INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1589 1908
1590MODULE = cf PACKAGE = cf::global 1909MODULE = cf PACKAGE = cf::global
1591 1910
1592int invoke (SV *klass, int event, ...) 1911int invoke (SV *klass, int event, ...)
1593 CODE: 1912 CODE:
1597 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1916 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1598 OUTPUT: RETVAL 1917 OUTPUT: RETVAL
1599 1918
1600MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1919MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1601 1920
1602INCLUDE: $PERL $srcdir/genacc object ../include/object.h | 1921INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1603 1922
1604int invoke (object *op, int event, ...) 1923int invoke (object *op, int event, ...)
1605 CODE: 1924 CODE:
1606 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1925 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1607 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1926 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1629object *actives (U32 index) 1948object *actives (U32 index)
1630 CODE: 1949 CODE:
1631 RETVAL = index < actives.size () ? actives [index] : 0; 1950 RETVAL = index < actives.size () ? actives [index] : 0;
1632 OUTPUT: RETVAL 1951 OUTPUT: RETVAL
1633 1952
1634const char *slot_save_name (U32 slot) 1953int mortals_size ()
1954 CODE:
1955 RETVAL = attachable::mortals.size ();
1956 OUTPUT: RETVAL
1957
1958const_utf8_string slot_use_name (U32 slot)
1635 ALIAS: 1959 ALIAS:
1636 slot_use_name = 1
1637 slot_nonuse_name = 2 1960 slot_nonuse_name = 1
1638 CODE: 1961 CODE:
1639{ 1962{
1640 if (slot >= NUM_BODY_LOCATIONS) 1963 if (slot >= NUM_BODY_LOCATIONS)
1641 croak ("body slot index out of range"); 1964 croak ("body slot index out of range");
1642 1965
1643 switch (ix) 1966 switch (ix)
1644 { 1967 {
1645 case 0: RETVAL = body_locations[slot].save_name; break;
1646 case 1: RETVAL = body_locations[slot].use_name; break; 1968 case 0: RETVAL = body_locations[slot].use_name; break;
1647 case 2: RETVAL = body_locations[slot].nonuse_name; break; 1969 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1648 } 1970 }
1649} 1971}
1650 OUTPUT: 1972 OUTPUT:
1651 RETVAL 1973 RETVAL
1652 1974
1654 1976
1655object *head (object *op) 1977object *head (object *op)
1656 PROTOTYPE: $ 1978 PROTOTYPE: $
1657 CODE: 1979 CODE:
1658 RETVAL = op->head_ (); 1980 RETVAL = op->head_ ();
1659 OUTPUT: RETVAL
1660
1661int is_head (object *op)
1662 PROTOTYPE: $
1663 CODE:
1664 RETVAL = op->head_ () == op;
1665 OUTPUT: RETVAL 1981 OUTPUT: RETVAL
1666 1982
1667void 1983void
1668inv (object *obj) 1984inv (object *obj)
1669 PROTOTYPE: $ 1985 PROTOTYPE: $
1670 PPCODE: 1986 PPCODE:
1671{ 1987{
1672 object *o;
1673 for (o = obj->inv; o; o = o->below) 1988 for (object *o = obj->inv; o; o = o->below)
1674 XPUSHs (sv_2mortal (to_sv (o))); 1989 XPUSHs (sv_2mortal (to_sv (o)));
1675} 1990}
1676 1991
1677void 1992void
1678set_animation (object *op, int idx) 1993set_animation (object *op, int idx)
1710 2025
1711int need_identify (object *obj); 2026int need_identify (object *obj);
1712 2027
1713int apply_shop_mat (object *shop_mat, object *op); 2028int apply_shop_mat (object *shop_mat, object *op);
1714 2029
1715int move_player (object *op, int dir) 2030int move (object *op, int dir, object *originator = op)
1716 CODE: 2031 CODE:
1717 RETVAL = move_player (op, dir); 2032 RETVAL = op->move (dir, originator);
1718 OUTPUT: 2033 OUTPUT:
1719 RETVAL 2034 RETVAL
1720 2035
1721int move (object *op, int dir, object *originator = op)
1722 CODE:
1723 RETVAL = move_ob (op, dir, originator);
1724 OUTPUT:
1725 RETVAL
1726
1727void apply (object *applier, object *applied, int flags = 0)
1728 CODE:
1729 manual_apply (applied, applier, flags);
1730
1731void apply_below (object *op) 2036void apply_below (object *op)
1732 CODE: 2037 CODE:
1733 player_apply_below (op); 2038 player_apply_below (op);
1734 2039
1735int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2040int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1736 2041
1737object *cf_object_present_archname_inside (object *op, utf8_string whatstr) 2042int casting_level (object *caster, object *spell)
1738
1739int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1740
1741int cf_object_change_map (object *op, int x, int y, maptile *map)
1742
1743#//TODO
1744object *clone_ (object *op, int recursive = 0)
1745 CODE:
1746 if (recursive)
1747 RETVAL = object_create_clone (op);
1748 else
1749 {
1750 RETVAL = object::create ();
1751 op->copy_to (RETVAL);
1752 }
1753 OUTPUT: RETVAL
1754 2043
1755int pay_item (object *op, object *buyer) 2044int pay_item (object *op, object *buyer)
1756 CODE: 2045 CODE:
1757 RETVAL = pay_for_item (op, buyer); 2046 RETVAL = pay_for_item (op, buyer);
1758 OUTPUT: RETVAL 2047 OUTPUT: RETVAL
1793 2082
1794void drop (object *who, object *op) 2083void drop (object *who, object *op)
1795 2084
1796void pick_up (object *who, object *op) 2085void pick_up (object *who, object *op)
1797 2086
1798int cf_object_teleport (object *op, maptile *map, int x, int y)
1799
1800void update_object (object *op, int action) 2087void update_object (object *op, int action)
1801 2088
1802object *cf_create_object_by_name (utf8_string name)
1803
1804void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2089void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1805 2090
1806void player_lvl_adj (object *who, object *skill = 0) 2091void player_lvl_adj (object *who, object *skill = 0)
1807 2092
1808int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2093int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1809 2094
1810int calc_skill_exp (object *who, object *op, object *skill); 2095int calc_skill_exp (object *who, object *op, object *skill)
1811 2096
1812void push_button (object *op); 2097void push_button (object *op, object *originator)
1813 2098
1814void use_trigger (object *op); 2099void use_trigger (object *op, object *originator)
1815 2100
1816void add_button_link (object *button, maptile *map, int connected); 2101void handle_apply_yield (object *op)
1817 2102
1818void remove_button_link (object *op); 2103int convert_item (object *item, object *converter)
1819 2104
2105void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1820 2106
1821MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2107MODULE = cf PACKAGE = cf::object PREFIX = cf_
1822
1823object *cf_insert_ob_in_ob (object *ob, object *where)
1824 2108
1825# no clean way to get an object from an archetype - stupid idiotic 2109# no clean way to get an object from an archetype - stupid idiotic
1826# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2110# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1827 2111
1828object *new (utf8_string archetype = 0) 2112object *new (utf8_string archetype = 0)
1829 PROTOTYPE: ;$ 2113 PROTOTYPE: ;$
1830 CODE: 2114 CODE:
1831 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2115 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1832 OUTPUT: 2116 OUTPUT:
1833 RETVAL 2117 RETVAL
1834 2118
2119object *generate (utf8_string arch, object *creator)
2120 CODE:
2121 object *obj = get_archetype (arch);
2122 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2123 RETVAL = obj;
2124 OUTPUT:
2125 RETVAL
2126
2127object *find_object (U32 tag)
2128
2129object *find_object_uuid (UUID i)
2130
2131# TODO: nuke
1835object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2132object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1836 PROTOTYPE: $$$$$$ 2133 PROTOTYPE: $$$$$$
1837 CODE: 2134 CODE:
1838{ 2135{
1839 int unused_type; 2136 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1840 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1841}
1842 2137
1843player *contr (object *op) 2138 if (RETVAL->destroyed ())
1844 CODE:
1845 RETVAL = op->contr; 2139 RETVAL = 0;
1846 OUTPUT: RETVAL 2140}
1847 2141
1848const_utf8_string get_ob_key_value (object *op, utf8_string key) 2142shstr
2143object::kv_get (shstr key)
1849 2144
1850bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2145void
2146object::kv_del (shstr key)
2147
2148void
2149object::kv_set (shstr key, shstr value)
1851 2150
1852object *get_nearest_player (object *ob) 2151object *get_nearest_player (object *ob)
1853 ALIAS: nearest_player = 0 2152 ALIAS: nearest_player = 0
1854 PREINIT: 2153 PREINIT:
1855 extern object *get_nearest_player (object *); 2154 extern object *get_nearest_player (object *);
1857void rangevector (object *ob, object *other, int flags = 0) 2156void rangevector (object *ob, object *other, int flags = 0)
1858 PROTOTYPE: $$;$ 2157 PROTOTYPE: $$;$
1859 PPCODE: 2158 PPCODE:
1860{ 2159{
1861 rv_vector rv; 2160 rv_vector rv;
2161
2162 PUTBACK;
1862 get_rangevector (ob, other, &rv, flags); 2163 get_rangevector (ob, other, &rv, flags);
2164 SPAGAIN;
2165
1863 EXTEND (SP, 5); 2166 EXTEND (SP, 5);
1864 PUSHs (newSVuv (rv.distance)); 2167 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1865 PUSHs (newSViv (rv.distance_x)); 2168 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1866 PUSHs (newSViv (rv.distance_y)); 2169 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1867 PUSHs (newSViv (rv.direction)); 2170 PUSHs (sv_2mortal (newSViv (rv.direction)));
1868 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2171 PUSHs (sv_2mortal (to_sv (rv.part)));
1869} 2172}
1870 2173
1871bool on_same_map_as (object *ob, object *other) 2174bool on_same_map_as (object *ob, object *other)
1872 CODE: 2175 CODE:
1873 RETVAL = on_same_map (ob, other); 2176 RETVAL = on_same_map (ob, other);
1877base_name (object *op, int plural = op->nrof > 1) 2180base_name (object *op, int plural = op->nrof > 1)
1878 CODE: 2181 CODE:
1879 RETVAL = query_base_name (op, plural); 2182 RETVAL = query_base_name (op, plural);
1880 OUTPUT: RETVAL 2183 OUTPUT: RETVAL
1881 2184
1882object *decrease_ob_nr (object *op, unsigned long i) 2185# return the tail of an object, excluding itself
2186void
2187tail (object *op)
2188 PPCODE:
2189 while ((op = op->more))
2190 XPUSHs (sv_2mortal (to_sv (op)));
1883 2191
1884MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2192MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1885 2193
1886player *player (object *op) 2194player *player (object *op)
1887 CODE: 2195 CODE:
1888 RETVAL = op->contr; 2196 RETVAL = op->contr;
1889 OUTPUT: RETVAL 2197 OUTPUT: RETVAL
1890 2198
1891void check_score (object *op) 2199bool move_player (object *op, int dir)
1892 2200
1893void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2201void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1894 CODE: 2202 CODE:
1895 new_draw_info (flags, 0, op, txt); 2203 new_draw_info (flags, 0, op, txt);
1896 2204
1897object *cf_player_send_inventory (object *op)
1898
1899octet_string cf_player_get_ip (object *op)
1900 ALIAS: ip = 0
1901
1902object *cf_player_get_marked_item (object *op)
1903 ALIAS: marked_item = 0
1904
1905void cf_player_set_marked_item (object *op, object *ob)
1906
1907partylist *cf_player_get_party (object *op)
1908 ALIAS: party = 0
1909
1910void cf_player_set_party (object *op, partylist *party)
1911
1912void kill_player (object *op) 2205void kill_player (object *op)
1913 2206
2207void esrv_send_item (object *pl, object *item)
2208
1914void esrv_update_item (object *op, int what, object *item) 2209void esrv_update_item (object *pl, int what, object *item)
1915 C_ARGS: what, op, item 2210 C_ARGS: what, pl, item
1916 2211
1917void clear_los (object *op) 2212void esrv_del_item (object *pl, int tag)
2213 C_ARGS: pl->contr, tag
1918 2214
1919int command_summon (object *op, utf8_string params) 2215int command_summon (object *op, utf8_string params)
1920 2216
1921int command_arrest (object *op, utf8_string params) 2217int command_arrest (object *op, utf8_string params)
1922 2218
1923 2219
1924MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2220MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1925 2221
1926INCLUDE: $PERL $srcdir/genacc player ../include/player.h | 2222INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
1927 2223
1928int invoke (player *pl, int event, ...) 2224int invoke (player *pl, int event, ...)
1929 CODE: 2225 CODE:
1930 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2226 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1931 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2227 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1941 pl->ob->stats.hp = pl->ob->stats.maxhp; 2237 pl->ob->stats.hp = pl->ob->stats.maxhp;
1942 pl->ob->stats.sp = pl->ob->stats.maxsp; 2238 pl->ob->stats.sp = pl->ob->stats.maxsp;
1943 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2239 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1944 pl->orig_stats = pl->ob->stats; 2240 pl->orig_stats = pl->ob->stats;
1945 2241
1946void cf_player_move (player *pl, int dir) 2242# should only be temporary
2243void esrv_new_player (player *pl)
1947 2244
1948void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2245#d# TODO: replace by blocked_los accessor, fix code using this
1949
1950bool 2246bool
1951cell_visible (player *pl, int dx, int dy) 2247cell_visible (player *pl, int dx, int dy)
1952 CODE: 2248 CODE:
1953 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2249 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
1954 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1955 OUTPUT: 2250 OUTPUT:
1956 RETVAL 2251 RETVAL
1957 2252
1958void 2253void
1959send (player *pl, SV *packet) 2254send (player *pl, SV *packet)
1960 CODE: 2255 CODE:
1961{ 2256{
1962 STRLEN len; 2257 STRLEN len;
1963 char *buf = SvPVbyte (packet, len); 2258 char *buf = SvPVbyte (packet, len);
1964 2259
2260 if (len > MAXSOCKBUF)
2261 pl->failmsg ("[packet too long for client]");
1965 if (pl->ns) 2262 else if (pl->ns)
1966 pl->ns->send_packet (buf, len); 2263 pl->ns->send_packet (buf, len);
1967} 2264}
1968
1969int
1970listening (player *pl, int new_value = -1)
1971 CODE:
1972 RETVAL = pl->listening;
1973 if (new_value >= 0)
1974 pl->listening = new_value;
1975 OUTPUT:
1976 RETVAL
1977 2265
1978void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2266void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
1979 PROTOTYPE: $;$$$ 2267 PROTOTYPE: $;$$$
1980 PPCODE: 2268 PPCODE:
1981 if (GIMME_V != G_VOID) 2269 if (GIMME_V != G_VOID)
2006 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2294 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2007 OUTPUT: RETVAL 2295 OUTPUT: RETVAL
2008 2296
2009SV *registry (maptile *map) 2297SV *registry (maptile *map)
2010 2298
2299void
2300find_tagged_objects (maptile *map, utf8_string tag = 0)
2301 PPCODE:
2302{
2303 if (!map->spaces)
2304 XSRETURN_EMPTY;
2305
2306 if (tag)
2307 {
2308 shstr_cmp tag_ (tag);
2309
2310 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2311 for (object *op = ms->bot; op; op = op->above)
2312 if (op->tag == tag_)
2313 XPUSHs (sv_2mortal (to_sv (op)));
2314 }
2315 else
2316 {
2317 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2318 for (object *op = ms->bot; op; op = op->above)
2319 if (op->tag)
2320 XPUSHs (sv_2mortal (to_sv (op)));
2321 }
2322}
2323
2011INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2324INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2325
2326void
2327adjust_daylight ()
2328 CODE:
2329 maptile::adjust_daylight ();
2330
2331int
2332outdoor_darkness (int darkness = 0)
2333 CODE:
2334 RETVAL = maptile::outdoor_darkness;
2335 if (items)
2336 maptile::outdoor_darkness = darkness;
2337 OUTPUT:
2338 RETVAL
2012 2339
2013void 2340void
2014maptile::instantiate () 2341maptile::instantiate ()
2015 2342
2016maptile *new () 2343maptile *new ()
2048 for (int x = 0; x < THIS->width; ++x) 2375 for (int x = 0; x < THIS->width; ++x)
2049 for (int y = 0; y < THIS->height; ++y) 2376 for (int y = 0; y < THIS->height; ++y)
2050 { 2377 {
2051 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2378 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2052 if (op->flag [FLAG_IS_FLOOR]) 2379 if (op->flag [FLAG_IS_FLOOR])
2053 goto skip_space; 2380 goto skip;
2054 2381
2055 { 2382 {
2056 int offs = offset + y * stride + x; 2383 int offs = offset + y * stride + x;
2384
2057 if (IN_RANGE_EXC (offs, 0, idxlen)) 2385 if (IN_RANGE_EXC (offs, 0, idxlen))
2058 { 2386 {
2059 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2387 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2060 { 2388 {
2061 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2389 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2062 ob->flag [FLAG_NO_MAP_SAVE] = true; 2390 ob->flag [FLAG_NO_MAP_SAVE] = true;
2063 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2391 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2064 2392
2065 if (ob->randomitems) 2393 if (ob->randomitems && !ob->above)
2066 { 2394 {
2067 if (!ob->above)
2068 {
2069 ob->create_treasure (ob->randomitems); 2395 ob->create_treasure (ob->randomitems);
2070 2396
2071 for (object *op = ob->above; op; op = op->above) 2397 for (object *op = ob->above; op; op = op->above)
2072 op->flag [FLAG_NO_MAP_SAVE] = true; 2398 op->flag [FLAG_NO_MAP_SAVE] = true;
2073 } 2399 // TODO: if this is a pickable object, then the item
2074 2400 // will at a bit weird - saving inside the player
2075 ob->randomitems = 0; 2401 // will clear the flag, but when the player drops
2402 // it without logging out, it keeps the flag.
2403 // nobody ahs reported this, but this can be rather
2404 // annoying on persistent maps.
2076 } 2405 }
2077 } 2406 }
2078 } 2407 }
2079 } 2408 }
2080 2409
2081 skip_space: ; 2410 skip: ;
2082 } 2411 }
2083} 2412}
2084 2413
2085void 2414void
2086maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2415maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2092 palette = SvRV (palette); 2421 palette = SvRV (palette);
2093 2422
2094 STRLEN idxlen; 2423 STRLEN idxlen;
2095 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2424 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2096 2425
2097 region **regionmap = (region **)malloc ( 2426 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2098 (av_len ((AV *)palette) + 1) * sizeof (region *));
2099 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2427 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2100 2428
2101 for (int i = av_len ((AV *)palette) + 1; i--; ) 2429 for (int i = av_len ((AV *)palette) + 1; i--; )
2102 regionmap [i] = region::find ( 2430 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2103 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2104 2431
2105 for (int y = 0; y < THIS->height; ++y) 2432 for (int y = 0; y < THIS->height; ++y)
2106 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2433 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2107 2434
2108 sfree (THIS->regions, THIS->size ()); 2435 sfree (THIS->regions, THIS->size ());
2109 free (THIS->regionmap); 2436 delete [] THIS->regionmap;
2110 2437
2111 THIS->regions = regions; 2438 THIS->regions = regions;
2112 THIS->regionmap = regionmap; 2439 THIS->regionmap = regionmap;
2113} 2440}
2114 2441
2115void 2442void
2116maptile::create_region_treasure () 2443maptile::create_region_treasure ()
2117 CODE: 2444 CODE:
2118{
2119 object *op = object::create ();
2120 op->type = FLOOR;
2121 op->map = THIS;
2122
2123 for (int x = 0; x < THIS->width; ++x) 2445 for (int x = 0; x < THIS->width; ++x)
2124 for (int y = 0; y < THIS->height; ++y) 2446 for (int y = 0; y < THIS->height; ++y)
2125 { 2447 {
2126 region *rgn = THIS->region (x, y); 2448 region *rgn = THIS->region (x, y);
2127 2449
2128 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2450 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2451 if (object *op = THIS->at (x, y).top)
2129 if (rgn->treasure && rndm () < rgn->treasure_density) 2452 if (rgn->treasure && rndm () < rgn->treasure_density)
2130 {
2131 op->x = x;
2132 op->y = y;
2133 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2453 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2134 }
2135 } 2454 }
2136 2455
2137 op->destroy ();
2138}
2139
2140void play_sound_map (maptile *map, int x, int y, int sound_num)
2141
2142int out_of_map (maptile *map, int x, int y) 2456int out_of_map (maptile *map, int x, int y)
2143 2457
2144void 2458void
2145trigger (maptile *map, long connection, bool state = true) 2459find_link (maptile *map, shstr_tmp connection)
2146 CODE:
2147 activate_connection (map, connection, state);
2148
2149void
2150get_connection (maptile *map, long connection)
2151 PPCODE: 2460 PPCODE:
2152 oblinkpt *obp = get_connection_links (map, connection); 2461 if (oblinkpt *obp = map->find_link (connection))
2153 if (obp)
2154 for (objectlink *ol = obp->link; ol; ol = ol->next) 2462 for (objectlink *ol = obp->link; ol; ol = ol->next)
2155 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2463 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2156
2157object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2158
2159object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2160
2161object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2162 C_ARGS: str, map, nx, ny
2163 2464
2164void 2465void
2165get_map_flags (maptile *map, int x, int y) 2466get_map_flags (maptile *map, int x, int y)
2166 PPCODE: 2467 PPCODE:
2167{ 2468{
2168 maptile *nmap = 0; 2469 maptile *nmap = 0;
2169 I16 nx = 0, ny = 0; 2470 I16 nx = 0, ny = 0;
2471
2472 PUTBACK;
2170 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2473 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2474 SPAGAIN;
2171 2475
2172 EXTEND (SP, 4); 2476 EXTEND (SP, 4);
2173 PUSHs (sv_2mortal (newSViv (flags))); 2477 PUSHs (sv_2mortal (newSViv (flags)));
2174 2478
2175 if (GIMME_V == G_ARRAY) 2479 if (GIMME_V == G_ARRAY)
2176 { 2480 {
2177 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2481 PUSHs (sv_2mortal (to_sv (nmap)));
2178 PUSHs (sv_2mortal (newSViv (nx))); 2482 PUSHs (sv_2mortal (newSViv (nx)));
2179 PUSHs (sv_2mortal (newSViv (ny))); 2483 PUSHs (sv_2mortal (newSViv (ny)));
2180 } 2484 }
2181} 2485}
2182 2486
2487mapspace *
2488ms (maptile *map, unsigned int x, unsigned int y)
2489 PROTOTYPE: $$$
2490 CODE:
2491{
2492 maptile *nmap = 0;
2493 I16 nx, ny;
2494
2495 PUTBACK;
2496 get_map_flags (map, &nmap, x, y, &nx, &ny);
2497 SPAGAIN;
2498
2499 if (!nmap)
2500 XSRETURN_UNDEF;
2501
2502 RETVAL = &nmap->at (nx, ny);
2503}
2504 OUTPUT:
2505 RETVAL
2506
2183void 2507void
2184at (maptile *map, unsigned int x, unsigned int y) 2508at (maptile *map, unsigned int x, unsigned int y)
2185 PROTOTYPE: $$$ 2509 PROTOTYPE: $$$
2186 PPCODE: 2510 PPCODE:
2187{ 2511{
2188 object *o;
2189 maptile *nmap = 0; 2512 maptile *nmap = 0;
2190 I16 nx, ny; 2513 I16 nx, ny;
2191 2514
2515 PUTBACK;
2192 get_map_flags (map, &nmap, x, y, &nx, &ny); 2516 get_map_flags (map, &nmap, x, y, &nx, &ny);
2517 SPAGAIN;
2193 2518
2194 if (nmap) 2519 if (nmap)
2195 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2520 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2196 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2521 XPUSHs (sv_2mortal (to_sv (o)));
2197} 2522}
2198 2523
2199SV * 2524SV *
2200bot_at (maptile *obj, unsigned int x, unsigned int y) 2525bot_at (maptile *map, unsigned int x, unsigned int y)
2201 PROTOTYPE: $$$ 2526 PROTOTYPE: $$$
2202 ALIAS: 2527 ALIAS:
2203 top_at = 1 2528 top_at = 1
2204 flags_at = 2 2529 flags_at = 2
2205 light_at = 3 2530 light_at = 3
2206 move_block_at = 4 2531 move_block_at = 4
2207 move_slow_at = 5 2532 move_slow_at = 5
2208 move_on_at = 6 2533 move_on_at = 6
2209 move_off_at = 7 2534 move_off_at = 7
2210 INIT:
2211 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2212 CODE: 2535 CODE:
2536{
2537 sint16 nx = x;
2538 sint16 ny = y;
2539
2540 if (!xy_normalise (map, nx, ny))
2541 XSRETURN_UNDEF;
2542
2543 mapspace &ms = map->at (nx, ny);
2544
2545 ms.update ();
2546
2213 switch (ix) 2547 switch (ix)
2214 { 2548 {
2215 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2549 case 0: RETVAL = to_sv (ms.bot ); break;
2216 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2550 case 1: RETVAL = to_sv (ms.top ); break;
2217 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2551 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2218 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2552 case 3: RETVAL = newSViv (ms.light ); break;
2219 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2553 case 4: RETVAL = newSVuv (ms.move_block); break;
2220 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2554 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2221 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2555 case 6: RETVAL = newSVuv (ms.move_on ); break;
2222 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2556 case 7: RETVAL = newSVuv (ms.move_off ); break;
2223 } 2557 }
2558}
2224 OUTPUT: RETVAL 2559 OUTPUT: RETVAL
2225
2226void fix_walls (maptile *map, int x, int y)
2227
2228void fix_walls_around (maptile *map, int x, int y)
2229 2560
2230# worst xs function of my life 2561# worst xs function of my life
2231bool 2562bool
2232_create_random_map (\ 2563_create_random_map (\
2233 maptile *self,\ 2564 maptile *self,\
2237 utf8_string monsterstyle,\ 2568 utf8_string monsterstyle,\
2238 utf8_string treasurestyle,\ 2569 utf8_string treasurestyle,\
2239 utf8_string layoutstyle,\ 2570 utf8_string layoutstyle,\
2240 utf8_string doorstyle,\ 2571 utf8_string doorstyle,\
2241 utf8_string decorstyle,\ 2572 utf8_string decorstyle,\
2573 utf8_string miningstyle,\
2242 utf8_string origin_map,\ 2574 utf8_string origin_map,\
2243 utf8_string final_map,\ 2575 utf8_string final_map,\
2244 utf8_string exitstyle,\ 2576 utf8_string exitstyle,\
2245 utf8_string this_map,\ 2577 utf8_string this_map,\
2246 utf8_string exit_on_final_map,\ 2578 utf8_string exit_on_final_map,\
2278 assign (rmp.monsterstyle , monsterstyle); 2610 assign (rmp.monsterstyle , monsterstyle);
2279 assign (rmp.treasurestyle , treasurestyle); 2611 assign (rmp.treasurestyle , treasurestyle);
2280 assign (rmp.layoutstyle , layoutstyle); 2612 assign (rmp.layoutstyle , layoutstyle);
2281 assign (rmp.doorstyle , doorstyle); 2613 assign (rmp.doorstyle , doorstyle);
2282 assign (rmp.decorstyle , decorstyle); 2614 assign (rmp.decorstyle , decorstyle);
2615 assign (rmp.miningstyle , miningstyle);
2283 assign (rmp.exitstyle , exitstyle); 2616 assign (rmp.exitstyle , exitstyle);
2284 assign (rmp.exit_on_final_map, exit_on_final_map); 2617 assign (rmp.exit_on_final_map, exit_on_final_map);
2285 2618
2286 rmp.origin_map = origin_map; 2619 rmp.origin_map = origin_map;
2287 rmp.final_map = final_map; 2620 rmp.final_map = final_map;
2301 rmp.decoroptions = decoroptions; 2634 rmp.decoroptions = decoroptions;
2302 rmp.orientation = orientation; 2635 rmp.orientation = orientation;
2303 rmp.origin_y = origin_y; 2636 rmp.origin_y = origin_y;
2304 rmp.origin_x = origin_x; 2637 rmp.origin_x = origin_x;
2305 rmp.random_seed = random_seed; 2638 rmp.random_seed = random_seed;
2306 rmp.total_map_hp = total_map_hp; 2639 rmp.total_map_hp = (uint64_t) total_map_hp;
2307 rmp.map_layout_style = map_layout_style; 2640 rmp.map_layout_style = map_layout_style;
2308 rmp.treasureoptions = treasureoptions; 2641 rmp.treasureoptions = treasureoptions;
2309 rmp.symmetry_used = symmetry_used; 2642 rmp.symmetry_used = symmetry_used;
2310 rmp.region = region; 2643 rmp.region = region;
2311 rmp.custom = custom; 2644 rmp.custom = custom;
2313 RETVAL = self->generate_random_map (&rmp); 2646 RETVAL = self->generate_random_map (&rmp);
2314} 2647}
2315 OUTPUT: 2648 OUTPUT:
2316 RETVAL 2649 RETVAL
2317 2650
2651MODULE = cf PACKAGE = cf::mapspace
2652
2653INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2654
2318MODULE = cf PACKAGE = cf::arch 2655MODULE = cf PACKAGE = cf::arch
2319 2656
2320archetype *find (utf8_string name) 2657int archetypes_size ()
2321 CODE: 2658 CODE:
2322 RETVAL = archetype::find (name); 2659 RETVAL = archetypes.size ();
2323 OUTPUT:
2324 RETVAL
2325
2326archetype *first()
2327 PROTOTYPE:
2328 CODE:
2329 RETVAL = first_archetype;
2330 OUTPUT: RETVAL 2660 OUTPUT: RETVAL
2331 2661
2662archetype *archetypes (U32 index)
2663 CODE:
2664 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2665 OUTPUT: RETVAL
2666
2332INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2667INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2333 2668
2334MODULE = cf PACKAGE = cf::party 2669MODULE = cf PACKAGE = cf::party
2335 2670
2336partylist *first () 2671partylist *first ()
2337 PROTOTYPE: 2672 PROTOTYPE:
2338 CODE: 2673 CODE:
2339 RETVAL = get_firstparty (); 2674 RETVAL = get_firstparty ();
2340 OUTPUT: RETVAL 2675 OUTPUT: RETVAL
2341 2676
2342INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | 2677INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2343 2678
2344MODULE = cf PACKAGE = cf::region 2679MODULE = cf PACKAGE = cf::region
2345 2680
2346void 2681void
2347list () 2682list ()
2353 PROTOTYPE: $ 2688 PROTOTYPE: $
2354 CODE: 2689 CODE:
2355 RETVAL = region::find (name); 2690 RETVAL = region::find (name);
2356 OUTPUT: RETVAL 2691 OUTPUT: RETVAL
2357 2692
2358region *find_fuzzy (utf8_string name)
2359 PROTOTYPE: $
2360 CODE:
2361 RETVAL = region::find_fuzzy (name);
2362 OUTPUT: RETVAL
2363
2364int specificity (region *rgn) 2693int specificity (region *rgn)
2365 CODE: 2694 CODE:
2366 RETVAL = 0; 2695 RETVAL = 0;
2367 while (rgn = rgn->parent) 2696 while (rgn = rgn->parent)
2368 RETVAL++; 2697 RETVAL++;
2369 OUTPUT: RETVAL 2698 OUTPUT: RETVAL
2370 2699
2371INCLUDE: $PERL $srcdir/genacc region ../include/region.h | 2700INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2372 2701
2373MODULE = cf PACKAGE = cf::living 2702MODULE = cf PACKAGE = cf::living
2374 2703
2375INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2704INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2376 2705
2377MODULE = cf PACKAGE = cf::settings 2706MODULE = cf PACKAGE = cf::settings
2378 2707
2379INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | 2708INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2380 2709
2381MODULE = cf PACKAGE = cf::client 2710MODULE = cf PACKAGE = cf::client
2382 2711
2383INCLUDE: $PERL $srcdir/genacc client ../include/client.h | 2712INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2384 2713
2385int invoke (client *ns, int event, ...) 2714int invoke (client *ns, int event, ...)
2386 CODE: 2715 CODE:
2387 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2716 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2388 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2717 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2404 CODE: 2733 CODE:
2405{ 2734{
2406 STRLEN len; 2735 STRLEN len;
2407 char *buf = SvPVbyte (packet, len); 2736 char *buf = SvPVbyte (packet, len);
2408 2737
2738 if (len > MAXSOCKBUF)
2739 {
2740 // ugly
2741 if (THIS->pl)
2742 THIS->pl->failmsg ("[packet too long for client]");
2743 }
2744 else
2409 THIS->send_packet (buf, len); 2745 THIS->send_packet (buf, len);
2410} 2746}
2747
2748faceidx
2749client::need_face (utf8_string name, int pri = 0)
2750 CODE:
2751 RETVAL = face_find (name, 0);
2752 if (RETVAL)
2753 {
2754 THIS->send_face (RETVAL, pri);
2755 THIS->flush_fx ();
2756 }
2757 OUTPUT:
2758 RETVAL
2759
2760int
2761client::fx_want (int idx, int value = -1)
2762 CODE:
2763 if (0 < idx && idx < FT_NUM)
2764 {
2765 RETVAL = THIS->fx_want [idx];
2766 if (items > 2)
2767 THIS->fx_want [idx] = value;
2768 }
2769 else
2770 RETVAL = 0;
2771 OUTPUT:
2772 RETVAL
2773
2774MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2775
2776faceidx sound_find (utf8_string name)
2777
2778void sound_set (utf8_string str, faceidx face)
2779
2780# dire hack
2781void old_sound_index (int idx, faceidx face)
2782 CODE:
2783 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2784 old_sound_index [idx] = face;
2411 2785
2412MODULE = cf PACKAGE = cf::face PREFIX = face_ 2786MODULE = cf PACKAGE = cf::face PREFIX = face_
2413 2787
2414#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2788#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2415 2789
2416faceidx face_find (utf8_string name, faceidx defidx = 0) 2790faceidx face_find (utf8_string name, faceidx defidx = 0)
2417 2791
2418faceidx alloc (utf8_string name) 2792faceidx alloc (utf8_string name)
2419 CODE: 2793 CODE:
2431 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2805 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2432 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2806 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2433} 2807}
2434 OUTPUT: RETVAL 2808 OUTPUT: RETVAL
2435 2809
2436void set (faceidx idx, int visibility, int magicmap) 2810void set_type (faceidx idx, int value)
2437 CODE: 2811 ALIAS:
2438 faceinfo *f = face_info (idx); 2812 set_type = 0
2439 assert (f); 2813 set_visibility = 1
2440 f->visibility = visibility; 2814 set_magicmap = 2
2441 f->magicmap = magicmap; 2815 set_smooth = 3
2442 2816 set_smoothlevel = 4
2443void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2444 CODE: 2817 CODE:
2445 faceinfo *f = face_info (idx); assert (f); 2818 faceinfo *f = face_info (idx); assert (f);
2446 f->smooth = smooth; 2819 switch (ix)
2447 f->smoothlevel = smoothlevel; 2820 {
2821 case 0: f->type = value; break;
2822 case 1: f->visibility = value; break;
2823 case 2: f->magicmap = value; break;
2824 case 3: f->smooth = value; break;
2825 case 4: f->smoothlevel = value; break;
2826 }
2448 2827
2449void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2828void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2450 CODE: 2829 CODE:
2451{ 2830{
2452 facedata *d = face_data (idx, faceset); 2831 faceinfo *f = face_info (idx); assert (f);
2453 assert (d); 2832 facedata *d = &(faceset ? f->data64 : f->data32);
2454 sv_to (data, d->data); 2833 sv_to (data, d->data);
2455 STRLEN clen; 2834 STRLEN clen;
2456 char *cdata = SvPVbyte (chksum, clen); 2835 char *cdata = SvPVbyte (chksum, clen);
2457 clen = min (CHKSUM_SIZE, clen); 2836 clen = min (CHKSUM_MAXLEN, clen);
2458 2837
2838 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2839
2459 if (memcmp (d->chksum, cdata, clen)) 2840 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2460 { 2841 {
2842 d->chksum_len = clen;
2461 memcpy (d->chksum, cdata, clen); 2843 memcpy (d->chksum, cdata, clen);
2462 2844
2463 // invalidate existing client face info 2845 // invalidate existing client face info
2464 for_all_clients (ns) 2846 for_all_clients (ns)
2465 if (ns->faceset == faceset) 2847 if (ns->faceset == faceset)
2468 ns->force_newmap = true; 2850 ns->force_newmap = true;
2469 } 2851 }
2470 } 2852 }
2471} 2853}
2472 2854
2855int get_data_size (faceidx idx, int faceset = 0)
2856 CODE:
2857 facedata *d = face_data (idx, faceset);
2858 if (!d) XSRETURN_UNDEF;
2859 RETVAL = d->data.size ();
2860 OUTPUT:
2861 RETVAL
2862
2863SV *get_chksum (faceidx idx, int faceset = 0)
2864 CODE:
2865 facedata *d = face_data (idx, faceset);
2866 if (!d) XSRETURN_UNDEF;
2867 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2868 OUTPUT:
2869 RETVAL
2870
2871SV *get_data (faceidx idx, int faceset = 0)
2872 CODE:
2873 facedata *d = face_data (idx, faceset);
2874 if (!d) XSRETURN_UNDEF;
2875 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2876 OUTPUT:
2877 RETVAL
2878
2473void invalidate (faceidx idx) 2879void invalidate (faceidx idx)
2474 CODE: 2880 CODE:
2475 for_all_clients (ns) 2881 for_all_clients (ns)
2476 { 2882 {
2477 ns->faces_sent [idx] = false; 2883 ns->faces_sent [idx] = false;
2486 ns->force_newmap = true; 2892 ns->force_newmap = true;
2487 } 2893 }
2488 2894
2489MODULE = cf PACKAGE = cf::anim PREFIX = anim_ 2895MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2490 2896
2491#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | 2897#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2492 2898
2493animidx anim_find (utf8_string name) 2899animidx anim_find (utf8_string name)
2494 CODE: 2900 CODE:
2495 RETVAL = animation::find (name).number; 2901 RETVAL = animation::find (name).number;
2496 OUTPUT: RETVAL 2902 OUTPUT: RETVAL
2511 } 2917 }
2512 else 2918 else
2513 anim = &animation::create (name, av_len (av) + 1, facings); 2919 anim = &animation::create (name, av_len (av) + 1, facings);
2514 2920
2515 for (int i = 0; i < anim->num_animations; ++i) 2921 for (int i = 0; i < anim->num_animations; ++i)
2516 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2922 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2517} 2923}
2518 OUTPUT: RETVAL 2924 OUTPUT: RETVAL
2519 2925
2520void invalidate_all () 2926void invalidate_all ()
2521 CODE: 2927 CODE:
2522 for_all_clients (ns) 2928 for_all_clients (ns)
2523 ns->anims_sent.reset (); 2929 ns->anims_sent.reset ();
2524 2930
2931MODULE = cf PACKAGE = cf::object::freezer
2932
2933INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2934
2935SV *
2936new (char *klass)
2937 CODE:
2938 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2939 OUTPUT: RETVAL
2940
2941void
2942DESTROY (SV *sv)
2943 CODE:
2944 object_freezer *self;
2945 sv_to (sv, self);
2946 delete self;
2947
2948MODULE = cf PACKAGE = cf::object::thawer
2949
2950INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/cfperl.h |
2951
2952SV *
2953new_from_file (char *klass, octet_string path)
2954 CODE:
2955 object_thawer *f = new object_thawer (path);
2956 if (!*f)
2957 {
2958 delete f;
2959 XSRETURN_UNDEF;
2960 }
2961 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2962 OUTPUT: RETVAL
2963
2964void
2965DESTROY (SV *sv)
2966 CODE:
2967 object_thawer *self;
2968 sv_to (sv, self);
2969 delete self;
2970
2971void
2972extract_tags (object_thawer *self)
2973 PPCODE:
2974 while (self->kw != KW_EOF)
2975 {
2976 PUTBACK;
2977 coroapi::cede_to_tick ();
2978 SPAGAIN;
2979
2980 if (self->kw == KW_tag)
2981 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2982
2983 self->skip ();
2984 }
2985

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