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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.208 by root, Sat May 12 13:27:38 2007 UTC vs.
Revision 1.398 by root, Fri Feb 25 08:34:19 2011 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#include "autoconf.h" 23#include "autoconf.h"
27
28#define PLUGIN_NAME "perl"
29#define PLUGIN_VERSION "cfperl 0.5"
30
31#define CEDES_PER_TICK 5
32 24
33#if HAVE_EXECINFO_H 25#if HAVE_EXECINFO_H
34# include <execinfo.h> 26# include <execinfo.h>
35#endif 27#endif
36 28
37#include <plugin_common.h>
38#include <sounds.h>
39#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "rmg.h"
34#include "evthread.h"
40#include <sproto.h> 35#include "sproto.h"
41
42#include "loader.h"
43#include "cfperl.h"
44#include "shstr.h"
45 36
46#include <unistd.h> 37#include <unistd.h>
47#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
48# include <sys/mman.h> 39# include <sys/mman.h>
49#endif 40#endif
50 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
51#include <EXTERN.h> 50#include <EXTERN.h>
52#include <perl.h> 51#include <perl.h>
53#include <XSUB.h> 52#include <XSUB.h>
54 53
55#include "CoroAPI.h" 54#include "CoroAPI.h"
56#include "perlxsi.c" 55#include "perlxsi.c"
57 56
58extern sint64 *levels; // the experience table 57typedef object_thawer &object_thawer_ref;
59 58typedef object_freezer &object_freezer_ref;
60typedef object object_ornull;
61typedef maptile maptile_ornull;
62
63typedef char *octet_string;
64typedef char *utf8_string;
65typedef const char *const_octet_string;
66typedef const char *const_utf8_string;
67 59
68typedef std::string std__string; 60typedef std::string std__string;
69 61
70#if IVSIZE >= 8
71 typedef IV val64;
72# define newSVval64 newSViv
73# define SvVAL64 SvIV
74#else
75 typedef double val64;
76# define newSVval64 newSVnv
77# define SvVAL64 SvNV
78#endif
79
80static f_plug_api gethook = cfapi_get_hooks;
81static f_plug_api object_set_property = cfapi_object_set_property;
82static f_plug_api object_insert = cfapi_object_insert;
83
84static PerlInterpreter *perl; 62static PerlInterpreter *perl;
85 63
86double runtime; 64tstamp NOW, runtime;
65
66static int tick_inhibit;
67static int tick_pending;
87 68
88global gbl_ev; 69global gbl_ev;
89static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 70static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
90static SV *sv_runtime, *sv_next_tick; 71static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
72static AV *av_reflect;
73
74bitset<NUM_EVENT_TYPES> ev_want_event;
75bitset<NUM_TYPES> ev_want_type;
91 76
92static HV 77static HV
93 *stash_cf, 78 *stash_cf,
94 *stash_cf_object_wrap, 79 *stash_cf_object_wrap,
95 *stash_cf_object_player_wrap, 80 *stash_cf_object_player_wrap,
96 *stash_cf_player_wrap, 81 *stash_cf_player_wrap,
97 *stash_cf_map_wrap, 82 *stash_cf_map_wrap,
83 *stash_cf_mapspace_wrap,
98 *stash_cf_client_wrap, 84 *stash_cf_client_wrap,
99 *stash_cf_arch_wrap, 85 *stash_cf_arch_wrap,
100 *stash_cf_party_wrap, 86 *stash_cf_party_wrap,
101 *stash_cf_region_wrap, 87 *stash_cf_region_wrap,
102 *stash_cf_living_wrap; 88 *stash_cf_living_wrap,
89 *stash_cf_layout_wrap,
90 *stash_ext_map_world;
91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
100static SV *
101newSVpv_utf8 (const char *s)
102{
103 if (!s)
104 return newSV (0);
105
106 SV *sv = newSVpv (s, 0);
107 SvUTF8_on (sv);
108 return sv;
109}
110#endif
111
112#ifndef newSVpvn_utf8
113static SV *
114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
115{
116 if (!s)
117 return newSV (0);
118
119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
122 SvUTF8_on (sv);
123
124 return sv;
125}
126#endif
127
128noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
142}
103 143
104// helper cast function, returns super class * or 0 144// helper cast function, returns super class * or 0
105template<class super> 145template<class super>
106static super * 146static super *
107is_a (attachable *at) 147is_a (attachable *at)
140 SvREFCNT_inc (self); 180 SvREFCNT_inc (self);
141 hv_clear (self); 181 hv_clear (self);
142 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
143 SvREFCNT_dec (self); 183 SvREFCNT_dec (self);
144 184
145 // self *must* be null now because thats sv_unmagic's job. 185 // self *must* be null now because that's sv_unmagic's job.
146 assert (!this->self); 186 assert (!this->self);
147 } 187 }
148} 188}
149 189
150void 190void
167} 207}
168 208
169void 209void
170attachable::do_destroy () 210attachable::do_destroy ()
171{ 211{
172 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 212 INVOKE_ATTACHABLE (DESTROY, this);
173 213
174 if (cb) 214 if (cb)
175 { 215 {
176 SvREFCNT_dec (cb); 216 SvREFCNT_dec (cb);
177 cb = 0; 217 cb = 0;
184attachable::destroy () 224attachable::destroy ()
185{ 225{
186 if (destroyed ()) 226 if (destroyed ())
187 return; 227 return;
188 228
189 flags |= F_DESTROYED; 229 attachable_flags |= F_DESTROYED;
190 do_destroy (); 230 do_destroy ();
191 sever_self (); 231 sever_self ();
232}
233
234void
235attachable::do_delete ()
236{
237 delete this;
192} 238}
193 239
194void 240void
195attachable::check_mortals () 241attachable::check_mortals ()
196{ 242{
200 { 246 {
201 if (i >= mortals.size ()) 247 if (i >= mortals.size ())
202 { 248 {
203 i = 0; 249 i = 0;
204 250
205 if (mortals.size () > 1000) 251 if (mortals.size () >= 512)
252 {
253 static int last_mortalcount;
254 if (mortals.size () != last_mortalcount)
255 {
256 last_mortalcount = mortals.size ();
206 LOG (llevInfo, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 257 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
258
259 if (0)
260 {
261 for (int j = 0; j < mortals.size (); ++j)//D
262 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
263
264 fprintf (stderr, "\n");//D
265 }
266 }
267 }
207 268
208 break; 269 break;
209 } 270 }
210 271
211 attachable *obj = mortals [i]; 272 attachable *obj = mortals [i];
227 } 288 }
228 else 289 else
229 { 290 {
230 mortals.erase (i); 291 mortals.erase (i);
231 obj->sever_self (); 292 obj->sever_self ();
232 delete obj; 293 obj->do_delete ();
233 } 294 }
234 } 295 }
235} 296}
236 297
298void
299attachable::set_key (const char *key, const char *value, bool is_utf8)
300{
301 if (!self)
302 self = newHV ();
303
304 if (value)
305 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
306 else
307 hv_delete (self, key, strlen (key), G_DISCARD);
308}
309
237attachable & 310attachable &
238attachable::operator =(const attachable &src) 311attachable::operator =(const attachable &src)
239{ 312{
240 //if (self || cb) 313 //if (self || cb)
241 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 314 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
242 315
243 attach = src.attach; 316 attach = src.attach;
244 return *this; 317 return *this;
245} 318}
246 319
320#if 0
321template<typename T>
322static bool
323find_backref (void *ptr, T *obj)
324{
325 char *s = (char *)obj;
326 while (s < (char *)obj + sizeof (T))
327 {
328 if (ptr == *(void **)s)
329 return true;
330
331 s += sizeof (void *); // assume natural alignment
332 }
333
334 return false;
335}
336
337// for debugging, find "live" objects containing this ptr
338static void
339find_backref (void *ptr)
340{
341 for_all_objects (op)
342 if (find_backref (ptr, op))
343 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
344
345 for_all_players (pl)
346 if (find_backref (ptr, pl))
347 fprintf (stderr, "P %p\n", pl);
348
349 for_all_clients (ns)
350 if (find_backref (ptr, ns))
351 fprintf (stderr, "C %p\n", ns);
352}
353#endif
354
247////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 355//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
248 356
249static SV * 357static SV *
250newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 358newSVptr (void *ptr, HV *stash, HV *hv)
251{ 359{
252 SV *sv;
253
254 if (!ptr) 360 if (!ptr)
255 return &PL_sv_undef; 361 return newSV (0);
256 362
257 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 363 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
258 return sv_bless (newRV_noinc ((SV *)hv), stash); 364 return sv_bless (newRV_noinc ((SV *)hv), stash);
365}
366
367static SV * noinline
368newSVptr (void *ptr, HV *stash)
369{
370 return newSVptr (ptr, stash, newHV ());
259} 371}
260 372
261static int 373static int
262attachable_free (pTHX_ SV *sv, MAGIC *mg) 374attachable_free (pTHX_ SV *sv, MAGIC *mg)
263{ 375{
275 return 0; 387 return 0;
276} 388}
277 389
278MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 390MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
279 391
280static SV * 392static SV * noinline
281newSVattachable (attachable *obj, HV *stash) 393newSVattachable (attachable *obj, HV *stash)
282{ 394{
283 if (!obj) 395 if (!obj)
284 return &PL_sv_undef; 396 return newSV (0);
285 397
286 if (!obj->self) 398 if (!obj->self)
399 obj->self = newHV ();
400
401 if (!SvOBJECT (obj->self))
287 { 402 {
288 obj->self = newHV ();
289 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 403 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
290 404
291 // now bless the object _once_ 405 // now bless the object _once_
406 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
292 return sv_bless (newRV_inc ((SV *)obj->self), stash); 407 return sv_bless (newRV_inc ((SV *)obj->self), stash);
293 } 408 }
294 else 409 else
295 { 410 {
296 SV *sv = newRV_inc ((SV *)obj->self); 411 SV *sv = newRV_inc ((SV *)obj->self);
300 415
301 return sv; 416 return sv;
302 } 417 }
303} 418}
304 419
420#if 0 // unused
305static void 421static void
306clearSVptr (SV *sv) 422clearSVptr (SV *sv)
307{ 423{
308 if (SvROK (sv)) 424 if (SvROK (sv))
309 sv = SvRV (sv); 425 sv = SvRV (sv);
310 426
311 hv_clear ((HV *)sv); 427 hv_clear ((HV *)sv);
312 sv_unmagic (sv, PERL_MAGIC_ext); 428 sv_unmagic (sv, PERL_MAGIC_ext);
313} 429}
430#endif
431
432static long
433SvPTR_nc (SV *sv)
434{
435 sv = SvRV (sv);
436
437 // very important shortcut
438 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
439 return (long)SvMAGIC (sv)->mg_ptr;
440
441 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
442 return (long)mg->mg_ptr;
443
444 croak ("perl code used object, but C object is already destroyed, caught");
445}
314 446
315static long 447static long
316SvPTR (SV *sv, const char *klass) 448SvPTR (SV *sv, const char *klass)
317{ 449{
318 if (!sv_derived_from (sv, klass)) 450 if (!sv_derived_from (sv, klass))
319 croak ("object of type %s expected", klass); 451 croak ("object of type %s expected", klass);
320 452
321 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 453 return SvPTR_nc (sv);
322
323 if (!mg)
324 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
325
326 return (long)mg->mg_ptr;
327} 454}
328 455
329static long 456static long noinline
330SvPTR_ornull (SV *sv, const char *klass) 457SvPTR_ornull (SV *sv, const char *klass)
331{ 458{
332 if (SvOK (sv)) 459 if (expect_false (!SvOK (sv))) return 0;
460
333 return SvPTR (sv, klass); 461 return SvPTR (sv, klass);
334 else
335 return 0;
336} 462}
337 463
464static long noinline
465SvPTR_ornull_client (SV *sv)
466{
467 if (expect_false (!SvOK (sv))) return 0;
468
469 if (!SvROK (sv)
470 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
471 && !sv_derived_from (sv, "cf::client")))
472 croak ("object of type cf::client expected");
473
474 return SvPTR_nc (sv);
475}
476
477static long noinline
478SvPTR_ornull_object (SV *sv)
479{
480 if (expect_false (!SvOK (sv))) return 0;
481
482 if (!SvROK (sv)
483 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
484 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
485 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
486 && !sv_derived_from (sv, "cf::object")))
487 croak ("object of type cf::object expected");
488
489 return SvPTR_nc (sv);
490}
491
492static long noinline
493SvPTR_ornull_maptile (SV *sv)
494{
495 if (expect_false (!SvOK (sv))) return 0;
496
497 if (!SvROK (sv)
498 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
499 && SvSTASH (SvRV (sv)) != stash_ext_map_world
500 && !sv_derived_from (sv, "cf::map")))
501 croak ("object of type cf::map expected");
502
503 return SvPTR_nc (sv);
504}
505
506static long noinline
507SvPTR_ornull_player (SV *sv)
508{
509 if (expect_false (!SvOK (sv))) return 0;
510
511 if (!SvROK (sv)
512 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
513 && !sv_derived_from (sv, "cf::player")))
514 croak ("object of type cf::player expected");
515
516 return SvPTR_nc (sv);
517}
518
338inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 519static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
339inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 520static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
340inline SV *to_sv (bool v) { return newSViv (v); } 521static inline SV *to_sv (bool v) { return newSViv (v); }
341inline SV *to_sv ( signed char v) { return newSViv (v); } 522static inline SV *to_sv ( signed char v) { return newSViv (v); }
342inline SV *to_sv (unsigned char v) { return newSViv (v); } 523static inline SV *to_sv (unsigned char v) { return newSViv (v); }
343inline SV *to_sv ( signed short v) { return newSViv (v); } 524static inline SV *to_sv ( signed short v) { return newSViv (v); }
344inline SV *to_sv (unsigned short v) { return newSVuv (v); } 525static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
345inline SV *to_sv ( signed int v) { return newSViv (v); } 526static inline SV *to_sv ( signed int v) { return newSViv (v); }
346inline SV *to_sv (unsigned int v) { return newSVuv (v); } 527static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
347inline SV *to_sv ( signed long v) { return newSViv (v); } 528static inline SV *to_sv ( signed long v) { return newSViv (v); }
348inline SV *to_sv (unsigned long v) { return newSVuv (v); } 529static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
349inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 530static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
350inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 531static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
351inline SV *to_sv (float v) { return newSVnv (v); } 532static inline SV *to_sv (float v) { return newSVnv (v); }
352inline SV *to_sv (double v) { return newSVnv (v); } 533static inline SV *to_sv (double v) { return newSVnv (v); }
353inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 534static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
354inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 535static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
536// gcc dislikes noilnine on to_sv
355inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 537static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
538static inline SV *to_sv (object * v) { return to_sv_ni (v); }
356inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 539static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
357inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 540static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
541static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
358inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 542static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
359inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
360inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 543static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
544static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
545static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
361 546
362inline SV *to_sv (object & v) { return to_sv (&v); } 547static inline SV *to_sv (object & v) { return to_sv (&v); }
363inline SV *to_sv (living & v) { return to_sv (&v); } 548static inline SV *to_sv (living & v) { return to_sv (&v); }
364 549
365inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 550static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
366inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 551static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
367 552
368inline SV *to_sv (UUID v) 553static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
369{
370 char buf[128];
371 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
372 return newSVpv (buf, 0);
373}
374 554
555static inline SV *to_sv (dynbuf * v)
556{
557 SV *sv = newSV (0);
558
559 sv_upgrade (sv, SVt_PV);
560 SvGROW (sv, v->size () + 1);
561 SvPOK_only (sv);
562 v->linearise (SvPVX (sv));
563 SvCUR_set (sv, v->size ());
564 *SvEND (sv) = 0;
565
566 return sv;
567}
568
569static inline SV *to_sv (dynbuf_text * v)
570{
571 SV *sv = to_sv (static_cast<dynbuf *> (v));
572 SvUTF8_on (sv);
573 return sv;
574}
575
375inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 576static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
376inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 577static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
377inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 578static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
378inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 579static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
379inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 580static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
380inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 581static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
381inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 582static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
382inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
383inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 584static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
384inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 585static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
385inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 586static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
386inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 587static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
387inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 588static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
388inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 589static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
389inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 590static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
390inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 591static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
391inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 592static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
392inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 593static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
594static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
393inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 595static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
394inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 596static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
395inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 597static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
396inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 598static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
397inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
398inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 599static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
600static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
601static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
602static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
603static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
399 604
400//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 605//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
401inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 606static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
402 607
403template<class T> 608template<class T>
404inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 609static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
405 610
406template<int N> 611template<int N>
407inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 612static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
408 613
409inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 614static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
410inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 615static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
411inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 616static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
412inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 617static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
413 618
414inline void sv_to (SV *sv, std::string &v) 619static inline void sv_to (SV *sv, std::string &v)
415{ 620{
416 STRLEN len; 621 STRLEN len;
417 char *data = SvPVbyte (sv, len); 622 char *data = SvPVbyte (sv, len);
418 v.assign (data, len); 623 v.assign (data, len);
419} 624}
420 625
421inline void sv_to (SV *sv, UUID &v) 626static inline void sv_to (SV *sv, UUID &v)
422{ 627{
423 unsigned int version; 628 if (!v.parse (SvPV_nolen (sv)))
424
425 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
426 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 629 croak ("unparsable uuid: %s", SvPV_nolen (sv));
427} 630}
428 631
429inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 632static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
430 633
431static SV * 634static SV *
432newSVdt_va (va_list &ap, data_type type) 635newSVdt_va (va_list &ap, data_type type)
433{ 636{
434 SV *sv; 637 SV *sv;
448 break; 651 break;
449 652
450 case DT_STRING: 653 case DT_STRING:
451 { 654 {
452 char *str = (char *)va_arg (ap, const char *); 655 char *str = (char *)va_arg (ap, const char *);
453 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 656 sv = str ? newSVpv (str, 0) : newSV (0);
454 } 657 }
455 break; 658 break;
456 659
457 case DT_DATA: 660 case DT_DATA:
458 { 661 {
459 char *str = (char *)va_arg (ap, const void *); 662 char *str = (char *)va_arg (ap, const void *);
460 int len = va_arg (ap, int); 663 int len = va_arg (ap, int);
461 sv = str ? newSVpv (str, len) : &PL_sv_undef; 664 sv = str ? newSVpv (str, len) : newSV (0);
462 } 665 }
463 break; 666 break;
464 667
465 case DT_OBJECT: 668 case DT_OBJECT:
466 sv = to_sv (va_arg (ap, object *)); 669 sv = to_sv (va_arg (ap, object *));
508 va_end (ap); 711 va_end (ap);
509 712
510 return sv; 713 return sv;
511} 714}
512 715
716// typemap support, mostly to avoid excessive inlining
717template<class type>
718static void noinline
719cf_obj_to (SV *arg, type &var)
720{
721 sv_to (arg, var);
722 if (expect_false (!var))
723 croak ("must not pass invalid/null cf_obj here");
724}
725
726template<class object>
727static void noinline
728cf_obj_ornull_to (SV *arg, object *&var)
729{
730 if (SvOK (arg))
731 {
732 sv_to (arg, var);
733 if (expect_false (!var))
734 croak ("unable to convert perl object to C++ object");
735 }
736 else
737 var = 0;
738}
739
740//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
741
513static SV * 742static SV *
514newSVcfapi (int type, ...)
515{
516 SV *sv;
517
518 va_list ap;
519 va_start (ap, type);
520
521 switch (type)
522 {
523 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
524 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
525 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
526 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
527 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
528 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
529 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
530 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
531 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
532 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
533
534 default:
535 assert (("unhandled type in newSVcfapi", 0));
536 }
537
538 va_end (ap);
539
540 return sv;
541}
542
543//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
544
545SV *
546registry (attachable *ext) 743registry (attachable *ext)
547{ 744{
548 if (!ext->cb) 745 if (!ext->cb)
549 ext->cb = newAV (); 746 ext->cb = newAV ();
550 747
551 return newRV_inc ((SV *)ext->cb); 748 return newRV_inc ((SV *)ext->cb);
552} 749}
553 750
554///////////////////////////////////////////////////////////////////////////// 751/////////////////////////////////////////////////////////////////////////////
555 752
556extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
557{
558 return 0;
559}
560
561static CommArray_s rtn_cmd;
562
563static int
564runPluginCommand (object *obj, char *params)
565{
566 return -1;
567}
568
569extern "C" void *cfperl_getPluginProperty (int *type, ...)
570{
571 va_list args;
572 char *propname;
573 int i;
574 va_start (args, type);
575 propname = va_arg (args, char *);
576 //printf ("Property name: %s\n", propname);
577
578 if (!strcmp (propname, "command?"))
579 return NULL;
580 else if (!strcmp (propname, "Identification"))
581 {
582 va_end (args);
583 return (void *)PLUGIN_NAME;
584 }
585 else if (!strcmp (propname, "FullName"))
586 {
587 va_end (args);
588 return (void *)PLUGIN_VERSION;
589 }
590 else
591 va_end (args);
592
593 return NULL;
594}
595
596extern "C" int cfperl_postInitPlugin ()
597{
598 int hooktype = 1;
599 int rtype = 0;
600
601 cf_init_plugin (gethook);
602
603 return 0;
604}
605
606extern "C" int cfperl_closePlugin ()
607{
608 return 0;
609}
610
611void 753void
612cfperl_init () 754cfperl_init ()
613{ 755{
756 extern char **environ;
757
614 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 758 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
615 perl = perl_alloc (); 759 perl = perl_alloc ();
616 perl_construct (perl); 760 perl_construct (perl);
617 761
618 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 762 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
619 763
620 const char *argv[] = { 764 const char *argv[] = {
621 settings.argv [0], 765 settings.argv [0],
622 "-e" 766 "-e0"
623 "use Event; use Coro;" // required for bootstrap
624 "cf->bootstrap;" // required for datadir :*>
625 "unshift @INC, cf::datadir ();"
626 "require cf;"
627 }; 767 };
628 768
629 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 769 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
630 || perl_run (perl)) 770 || perl_run (perl))
631 { 771 {
632 printf ("unable to initialize perl-interpreter, aborting.\n"); 772 printf ("unable to initialize perl-interpreter, aborting.\n");
633 exit (EXIT_FAILURE); 773 exit (EXIT_FAILURE);
634 } 774 }
635 775
776 eval_pv (
777 "#line 1 'cfperl init'\n"
778 "use EV ();\n" // required by bootstrap
779 "use Coro ();\n" // required by bootstrap
780 "cf->bootstrap;\n" // required for cf::datadir
781 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
782 "require cf;\n",
783 0
784 );
785
786 if (SvTRUE (ERRSV))
636 { 787 {
637 dSP; 788 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
638 789 exit (EXIT_FAILURE);
639 PUSHMARK (SP);
640 PUTBACK;
641 call_pv ("cf::init", G_DISCARD | G_VOID);
642 } 790 }
643} 791}
644 792
793void
645void cfperl_main () 794cfperl_main ()
646{ 795{
647 dSP; 796 dSP;
648 797
649 PUSHMARK (SP); 798 PUSHMARK (SP);
650 PUTBACK; 799 PUTBACK;
654void 803void
655attachable::instantiate () 804attachable::instantiate ()
656{ 805{
657 if (attach) 806 if (attach)
658 { 807 {
659 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 808 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
660 attach = 0; 809 attach = 0;
661 } 810 }
662} 811}
663 812
664void 813void
665attachable::reattach () 814attachable::reattach ()
666{ 815{
667 optimise (); 816 optimise ();
668 //TODO: check for _attachment's, very important for restarts 817 //TODO: check for _attachment's, very important for restarts
669 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 818 INVOKE_ATTACHABLE (REATTACH, this);
670} 819}
671 820
672static event_klass klass_of[NUM_EVENT_TYPES] = { 821static event_klass klass_of[NUM_EVENT_TYPES] = {
673# define def(type,name) KLASS_ ## type, 822# define def(type,name) KLASS_ ## type,
674# include "eventinc.h" 823# include "eventinc.h"
675# undef def 824# undef def
676}; 825};
677 826
678#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 827#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
679 828
680static void 829static void noinline
681gather_callbacks (AV *&callbacks, AV *registry, event_type event) 830gather_callbacks (AV *&callbacks, AV *registry, event_type event)
682{ 831{
683 // event must be in array 832 // event must be in array
684 if (event >= 0 && event <= AvFILLp (registry)) 833 if (event >= 0 && event <= AvFILLp (registry))
685 { 834 {
717} 866}
718 867
719void 868void
720global::gather_callbacks (AV *&callbacks, event_type event) const 869global::gather_callbacks (AV *&callbacks, event_type event) const
721{ 870{
722 ::gather_callbacks (callbacks, cb_object, event); 871 ::gather_callbacks (callbacks, cb_global, event);
723} 872}
724 873
725void 874void
726object::gather_callbacks (AV *&callbacks, event_type event) const 875object::gather_callbacks (AV *&callbacks, event_type event) const
727{ 876{
728 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 877 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
729 { 878 {
730 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 879 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
731 880
732 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 881 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
733 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 882 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
734 } 883 }
735 884
771{ 920{
772 attachable::gather_callbacks (callbacks, event); 921 attachable::gather_callbacks (callbacks, event);
773 ::gather_callbacks (callbacks, cb_map, event); 922 ::gather_callbacks (callbacks, cb_map, event);
774} 923}
775 924
925static void noinline
926_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
927{
928 for (int event = 0; event <= AvFILLp (registry); ++event)
929 {
930 SV *cbs_ = AvARRAY (registry)[event];
931
932 // element must be list of callback entries
933 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
934 {
935 AV *cbs = (AV *)SvRV (cbs_);
936
937 // no callback entries, no callbacks to call
938 if (AvFILLp (cbs) >= 0)
939 set.set (event);
940 }
941 }
942}
943
944// very slow and inefficient way to recalculate the global want bitsets
945static void
946_recalc_want ()
947{
948 ev_want_event.reset ();
949
950 _recalc_want (ev_want_event, cb_global);
951 _recalc_want (ev_want_event, cb_attachable);
952 _recalc_want (ev_want_event, cb_object);
953 _recalc_want (ev_want_event, cb_client);
954 _recalc_want (ev_want_event, cb_player);
955 _recalc_want (ev_want_event, cb_map);
956
957 ev_want_type.reset ();
958
959 for (int type = 0; type <= AvFILLp (cb_type); ++type)
960 {
961 SV *cbs_ = AvARRAY (cb_type)[type];
962
963 // element must be list of callback entries
964 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
965 {
966 AV *cbs = (AV *)SvRV (cbs_);
967
968 // no callback entries, no callbacks to call
969 if (AvFILLp (cbs) >= 0)
970 ev_want_type.set (type % NUM_TYPES);
971 }
972 }
973}
974
776bool 975bool
777attachable::invoke (event_type event, ...) 976attachable::invoke (event_type event, ...)
778{ 977{
779 data_type dt; 978 data_type dt;
780 va_list ap;
781
782 va_start (ap, event);
783 979
784 // callback call ordering should be: 980 // callback call ordering should be:
785 // 1. per-object callback 981 // 1. per-object callback
786 // 2. per-class object 982 // 2. per-class object
787 // 3. per-type callback 983 // 3. per-type callback
791 gather_callbacks (callbacks, event); 987 gather_callbacks (callbacks, event);
792 988
793 // short-circuit processing if no callbacks found/defined 989 // short-circuit processing if no callbacks found/defined
794 if (!callbacks) 990 if (!callbacks)
795 return 0; 991 return 0;
992
993 va_list ap;
994 va_start (ap, event);
796 995
797 CALL_BEGIN (3); 996 CALL_BEGIN (3);
798 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 997 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
799 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 998 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
800 999
824 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1023 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
825 } 1024 }
826 1025
827 va_end (ap); 1026 va_end (ap);
828 1027
829 CALL_CALL ("cf::do_invoke", G_SCALAR); 1028 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
830 count = count > 0 ? POPi : 0; 1029 count = count > 0 ? POPi : 0;
831 1030
832 CALL_END; 1031 CALL_END;
833 1032
834 return count; 1033 return count;
835} 1034}
836 1035
837SV * 1036static SV *
838cfperl_result (int idx) 1037cfperl_result (int idx)
839{ 1038{
840 AV *av = get_av ("cfperl::invoke_results", 0); 1039 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
841 if (!av) 1040 if (!av)
842 return &PL_sv_undef; 1041 return &PL_sv_undef;
843 1042
844 SV **sv = av_fetch (av, idx, 0); 1043 SV **sv = av_fetch (av, idx, 0);
845 if (!sv) 1044 if (!sv)
859{ 1058{
860 return SvNV (cfperl_result (idx)); 1059 return SvNV (cfperl_result (idx));
861} 1060}
862 1061
863///////////////////////////////////////////////////////////////////////////// 1062/////////////////////////////////////////////////////////////////////////////
1063// various c++ => perl glue functions
1064
1065void
1066cfperl_tick ()
1067{
1068 tick_pending = 1;
1069
1070 if (tick_inhibit)
1071 return;
1072
1073 tick_pending = 0;
1074
1075 dSP;
1076
1077 PUSHMARK (SP);
1078 PUTBACK;
1079 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1080
1081 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1082}
864 1083
865void 1084void
866cfperl_emergency_save () 1085cfperl_emergency_save ()
867{ 1086{
868 CALL_BEGIN (0); 1087 CALL_BEGIN (0);
877 CALL_ARG (make_core); 1096 CALL_ARG (make_core);
878 CALL_CALL ("cf::post_cleanup", G_VOID); 1097 CALL_CALL ("cf::post_cleanup", G_VOID);
879 CALL_END; 1098 CALL_END;
880} 1099}
881 1100
1101void
1102cfperl_make_book (object *book, int level)
1103{
1104 CALL_BEGIN (2);
1105 CALL_ARG (book);
1106 CALL_ARG (level);
1107 CALL_CALL ("ext::books::make_book", G_VOID);
1108 CALL_END;
1109}
1110
1111void
1112cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1113{
1114 CALL_BEGIN (4);
1115 CALL_ARG (ns);
1116 CALL_ARG (type);
1117 CALL_ARG_SV (newSVpv_utf8 (msg));
1118 CALL_ARG (color);
1119 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1120 CALL_END;
1121}
1122
1123int
1124cfperl_can_merge (object *ob1, object *ob2)
1125{
1126 int can;
1127
1128 CALL_BEGIN (2);
1129 CALL_ARG (ob1);
1130 CALL_ARG (ob2);
1131 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1132 can = count && SvTRUE (TOPs);
1133 CALL_END;
1134
1135 return can;
1136}
1137
1138void
1139cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1140{
1141 CALL_BEGIN (4);
1142 CALL_ARG (ob);
1143 CALL_ARG (state);
1144 CALL_ARG (activator);
1145 CALL_ARG (originator);
1146 CALL_CALL ("cf::mapscript::activate", G_VOID);
1147 CALL_END;
1148}
1149
1150player *
1151player::find (const_utf8_string name)
1152{
1153 CALL_BEGIN (1);
1154 CALL_ARG (name);
1155 CALL_CALL ("cf::player::find", G_SCALAR);
1156
1157 player *retval = 0;
1158 if (count) sv_to (POPs, retval);
1159
1160 CALL_END;
1161
1162 return retval;
1163}
1164
882maptile * 1165maptile *
1166find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1167{
1168 CALL_BEGIN (4);
1169 CALL_ARG (dirname);
1170 CALL_ARG (stylename);
1171 CALL_ARG (difficulty);
1172 CALL_ARG (recurse);
1173 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1174
1175 maptile *retval = 0;
1176 if (count) sv_to (POPs, retval);
1177
1178 CALL_END;
1179
1180 return retval;
1181}
1182
1183maptile *
883maptile::find_sync (const char *path, maptile *origin) 1184maptile::find_sync (const_utf8_string path, maptile *origin)
884{ 1185{
885 CALL_BEGIN (2); 1186 CALL_BEGIN (2);
886 CALL_ARG (path); 1187 CALL_ARG (path);
887 CALL_ARG (origin); 1188 CALL_ARG (origin);
888 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1189 CALL_CALL ("cf::map::find_sync", G_SCALAR);
889 1190
890 maptile *retval; 1191 maptile *retval = 0;
891
892 if (count)
893 sv_to (POPs, retval); 1192 if (count) sv_to (POPs, retval);
894 else
895 retval = 0;
896 1193
897 CALL_END; 1194 CALL_END;
898 1195
899 return retval; 1196 return retval;
900} 1197}
901 1198
902maptile * 1199maptile *
903maptile::find_async (const char *path, maptile *origin) 1200maptile::find_async (const_utf8_string path, maptile *origin, bool load)
904{ 1201{
905 CALL_BEGIN (2); 1202 CALL_BEGIN (3);
906 CALL_ARG (path); 1203 CALL_ARG (path);
907 CALL_ARG (origin); 1204 CALL_ARG (origin);
1205 CALL_ARG (load);
908 CALL_CALL ("cf::map::find_async", G_SCALAR); 1206 CALL_CALL ("cf::map::find_async", G_SCALAR);
909 1207
910 maptile *retval; 1208 maptile *retval = 0;
911
912 if (count)
913 sv_to (POPs, retval); 1209 if (count) sv_to (POPs, retval);
914 else
915 retval = 0;
916 1210
917 CALL_END; 1211 CALL_END;
918 1212
919 return retval; 1213 return retval;
920} 1214}
923maptile::do_load_sync () 1217maptile::do_load_sync ()
924{ 1218{
925 CALL_BEGIN (1); 1219 CALL_BEGIN (1);
926 CALL_ARG (this); 1220 CALL_ARG (this);
927 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1221 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
928 CALL_END;
929}
930
931void
932maptile::change_all_map_light (int change)
933{
934 CALL_BEGIN (1);
935 CALL_ARG (change);
936 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
937 CALL_END; 1222 CALL_END;
938} 1223}
939 1224
940void 1225void
941object::enter_exit (object *exit) 1226object::enter_exit (object *exit)
949 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1234 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
950 CALL_END; 1235 CALL_END;
951} 1236}
952 1237
953void 1238void
954log_backtrace (const char *msg) 1239object::player_goto (const_utf8_string path, int x, int y)
1240{
1241 if (type != PLAYER)
1242 return;
1243
1244 CALL_BEGIN (4);
1245 CALL_ARG (this);
1246 CALL_ARG (path);
1247 CALL_ARG (x);
1248 CALL_ARG (y);
1249 CALL_CALL ("cf::object::player::goto", G_VOID);
1250 CALL_END;
1251}
1252
1253const_utf8_string
1254object::ref () const
1255{
1256 if (type == PLAYER)
1257 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1258 else
1259 // TODO: should be able to save references within the same map, at least
1260 return 0;
1261}
1262
1263object *
1264object::deref (const_utf8_string ref)
1265{
1266 object *retval = 0;
1267
1268 if (ref)
1269 {
1270 CALL_BEGIN (1);
1271 CALL_ARG (ref);
1272 CALL_CALL ("cf::object::deref", G_SCALAR);
1273
1274 if (count)
1275 sv_to (POPs, retval);
1276
1277 CALL_END;
1278 }
1279
1280 return retval;
1281}
1282
1283void
1284log_backtrace (const_utf8_string msg)
955{ 1285{
956#if HAVE_BACKTRACE 1286#if HAVE_BACKTRACE
957 void *addr [20]; 1287 void *addr [20];
958 int size = backtrace (addr, 20); 1288 int size = backtrace (addr, 20);
959 1289
964 CALL_CALL ("cf::_log_backtrace", G_VOID); 1294 CALL_CALL ("cf::_log_backtrace", G_VOID);
965 CALL_END; 1295 CALL_END;
966#endif 1296#endif
967} 1297}
968 1298
1299bool
1300is_match_expr (const_utf8_string expr)
1301{
1302 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1303}
1304
1305bool
1306match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1307{
1308 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1309 expr += sizeof ("match ") - 1;
1310
1311 CALL_BEGIN (5);
1312 CALL_ARG (expr);
1313 CALL_ARG (ob);
1314 CALL_ARG (self);
1315 CALL_ARG (source);
1316 CALL_ARG (originator);
1317 CALL_CALL (cv_cf_match_match, G_SCALAR);
1318
1319 bool matched = count && SvTRUE (TOPs);
1320
1321 CALL_END;
1322
1323 return matched;
1324}
1325
1326object *
1327match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1328{
1329 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1330 expr += sizeof ("match ") - 1;
1331
1332 CALL_BEGIN (5);
1333 CALL_ARG (expr);
1334 CALL_ARG (ob);
1335 CALL_ARG (self);
1336 CALL_ARG (source);
1337 CALL_ARG (originator);
1338 CALL_CALL (cv_cf_match_match, G_ARRAY);
1339
1340 object *one = 0;
1341
1342 if (count)
1343 sv_to (TOPs, one);
1344
1345 CALL_END;
1346
1347 return one;
1348}
1349
969///////////////////////////////////////////////////////////////////////////// 1350/////////////////////////////////////////////////////////////////////////////
970 1351
971struct EventAPI *watcher_base::GEventAPI; 1352struct EVAPI *evapi::GEVAPI;
972struct CoroAPI *coroapi::GCoroAPI; 1353struct CoroAPI *coroapi::GCoroAPI;
973 1354
974int coroapi::cede_counter; 1355void
975double (*coroapi::time)();
976double coroapi::next_cede;
977
978void coroapi::do_cede_to_tick () 1356coroapi::do_cede_to_tick ()
979{ 1357{
980 cede_counter = 0; 1358 cede_pending = 0;
981
982 cede (); 1359 cede ();
983
984 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
985 if (next_cede > SvNV (sv_next_tick) - 0.02)
986 next_cede = SvNV (sv_next_tick);
987}
988
989void coroapi::do_cede_every ()
990{
991 cede_counter = 0;
992
993 if (coroapi::nready ())
994 coroapi::cede ();
995}
996
997void coroapi::do_cede_to_tick_every ()
998{
999 cede_counter = 0;
1000
1001 cede_to_tick ();
1002} 1360}
1003 1361
1004void 1362void
1005coroapi::wait_for_tick () 1363coroapi::wait_for_tick ()
1006{ 1364{
1015 CALL_BEGIN (0); 1373 CALL_BEGIN (0);
1016 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1374 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1017 CALL_END; 1375 CALL_END;
1018} 1376}
1019 1377
1378void
1379iow::poll (int events)
1380{
1381 if (events != this->events)
1382 {
1383 int active = ev_is_active ((ev_io *)this);
1384 if (active) stop ();
1385 ev_io_set ((ev_io *)this, fd, events);
1386 if (active) start ();
1387 }
1388}
1389
1020static void 1390static void
1021iw_dispatch (pe_event *ev)
1022{
1023 iw *w = (iw *)ev->ext_data;
1024 w->call (*w);
1025}
1026
1027void
1028iw::alloc ()
1029{
1030 pe = GEventAPI->new_idle (0, 0);
1031
1032 WaREENTRANT_off (pe);
1033 pe->base.callback = (void *)iw_dispatch;
1034 pe->base.ext_data = (void *)this;
1035}
1036
1037static void iow_dispatch (pe_event *ev)
1038{
1039 iow *w = (iow *)ev->ext_data;
1040 w->call (*w, ((pe_ioevent *)ev)->got);
1041}
1042
1043void
1044iow::alloc ()
1045{
1046 pe = GEventAPI->new_io (0, 0);
1047
1048 WaREENTRANT_off (pe);
1049 pe->base.callback = (void *)iow_dispatch;
1050 pe->base.ext_data = (void *)this;
1051
1052 pe->fd = -1;
1053 pe->poll = 0;
1054}
1055
1056void
1057iow::fd (int fd)
1058{
1059 pe->fd = fd;
1060}
1061
1062int
1063iow::poll ()
1064{
1065 return pe->poll;
1066}
1067
1068void
1069iow::poll (int events)
1070{
1071 if (pe->poll != events)
1072 {
1073 if (pe->poll) stop ();
1074 pe->poll = events;
1075 if (pe->poll) start ();
1076 }
1077}
1078
1079void
1080_connect_to_perl () 1391_connect_to_perl_1 ()
1081{ 1392{
1082 stash_cf = gv_stashpv ("cf" , 1); 1393 stash_cf = gv_stashpv ("cf", 1);
1083 1394
1084 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1395 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1085 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1396 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1086 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1397 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1087 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1398 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1399 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1088 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1400 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1089 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1401 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1090 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1402 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1091 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1403 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1092 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1404 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1405 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1406 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1093 1407
1408 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1094 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1409 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1410 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1095 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1411 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1096 1412
1097 cb_global = get_av ("cf::CB_GLOBAL", 1); 1413 cb_global = get_av ("cf::CB_GLOBAL", 1);
1098 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1414 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1099 cb_object = get_av ("cf::CB_OBJECT", 1); 1415 cb_object = get_av ("cf::CB_OBJECT", 1);
1100 cb_player = get_av ("cf::CB_PLAYER", 1); 1416 cb_player = get_av ("cf::CB_PLAYER", 1);
1101 cb_client = get_av ("cf::CB_CLIENT", 1); 1417 cb_client = get_av ("cf::CB_CLIENT", 1);
1102 cb_type = get_av ("cf::CB_TYPE" , 1); 1418 cb_type = get_av ("cf::CB_TYPE" , 1);
1103 cb_map = get_av ("cf::CB_MAP" , 1); 1419 cb_map = get_av ("cf::CB_MAP" , 1);
1104} 1420}
1105 1421
1422static void
1423_connect_to_perl_2 ()
1424{
1425 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1426 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1427 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1428 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1429 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1430}
1431
1106MODULE = cf PACKAGE = cf PREFIX = cf_ 1432MODULE = cf PACKAGE = cf PREFIX = cf_
1107 1433
1108BOOT: 1434BOOT:
1109{ 1435{
1110 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1436 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1111 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1437 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1112 1438
1113 _connect_to_perl (); 1439 _connect_to_perl_1 ();
1114 1440
1115 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1441 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1116 1442
1117 { 1443 //{
1118 require_pv ("Time::HiRes"); 1444 // require_pv ("Time::HiRes");
1119 1445 //
1120 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); 1446 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1121 if (!svp) croak ("Time::HiRes is required"); 1447 // if (!svp) croak ("Time::HiRes is required");
1122 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); 1448 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1123 coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); 1449 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1124 } 1450 //}
1125 1451
1126 static const struct { 1452 static const struct {
1127 const char *name; 1453 const char *name;
1128 IV iv; 1454 IV iv;
1129 } *civ, const_iv[] = { 1455 } *civ, const_iv[] = {
1130# define const_iv(name) { # name, (IV)name }, 1456# define const_iv(name) { # name, (IV)name },
1131 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1457# include "const_iv.h"
1132 const_iv (logBacktrace) 1458# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1133 1459# include "attackinc.h"
1134 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1460# undef def
1461# define def(uc, flags) const_iv (SK_ ## uc)
1462# include "skillinc.h"
1463# undef def
1464# define def(name, use, nonuse) const_iv (body_ ## name)
1465# include "slotinc.h"
1466# undef def
1135 1467
1136 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1468 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1137 1469
1138 const_iv (MAX_TIME) 1470 const_iv (MAX_TIME)
1139 1471 const_iv (MAXSOCKBUF)
1140 const_iv (NUM_BODY_LOCATIONS)
1141 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1142 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1143 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1144 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1145 const_iv (body_wrist) const_iv (body_waist)
1146
1147 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1148 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1149 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1150 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1151 const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY)
1152 const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR)
1153 const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD)
1154 const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS)
1155 const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER)
1156 const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM)
1157 const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR)
1158 const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER)
1159 const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER)
1160 const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV)
1161 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1162 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1163 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1164 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1165 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1166 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1167 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1168 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1169 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1170 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1171 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1172 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1173 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1174 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1175
1176 const_iv (NUM_SUBTYPES)
1177
1178 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1179 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1180
1181 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1182 const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1183 const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1184 const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1185 const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1186 const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1187 const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1188
1189 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1190 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1191 const_iv (WEAP_BLUD)
1192
1193 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1194 const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1195 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1196 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1197 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1198 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1199 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1200 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1201 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE)
1202 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1203 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1204 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1205 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1206 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1207 const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK)
1208 const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED)
1209 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1210 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1211 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1212 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1213 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1214 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1215 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1216 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1217 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1218 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1219
1220 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1221 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1222 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1223 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1224 const_iv (NDI_ALL)
1225 1472
1226 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1473 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1227 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1474 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1228 1475
1229 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1476 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1230 1477
1231 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1478 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1232 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1479 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1233 const_iv (F_LOCKED) 1480 const_iv (F_LOCKED)
1234 1481
1235 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1236
1237 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1482 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1238 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1483 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1239 1484
1240 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1241
1242 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1243 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD)
1244
1245 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1246 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1247
1248 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1485 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1249
1250 const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER)
1251 const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH)
1252 const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE)
1253 const_iv (M_ICE) const_iv (M_SPECIAL)
1254 1486
1255 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) 1487 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1256 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) 1488 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1257 1489
1258 const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER)
1259 const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY)
1260 const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY)
1261 const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION)
1262 const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING)
1263 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1264 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1265 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1266 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1267 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1268 const_iv (SK_POISON_NAIL)
1269
1270 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1271 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1272 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1273 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1274 const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1275 const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1276
1277 const_iv (PREFER_LOW) const_iv (PREFER_HIGH)
1278
1279 const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1280 const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1281 const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1282 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1283 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1284 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1285 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1286
1287 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1490 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1491 const_iv (MAP_INACTIVE)
1288 1492
1289 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1493 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1290 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1494 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1291 1495
1292 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1496 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1293 1497
1294 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1295
1296 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1498 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1297
1298 // random map generator
1299 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1300 const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1301
1302 const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR)
1303 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1304 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1305
1306 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1307 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1308
1309 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1310 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV)
1311 const_iv (GT_MINIMAL)
1312 }; 1499 };
1313 1500
1314 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1501 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1315 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1502 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1316 1503
1317 static const struct { 1504 static const struct {
1318 const char *name; 1505 const char *name;
1319 int skip; 1506 int skip;
1325# undef def 1512# undef def
1326 }; 1513 };
1327 1514
1328 AV *av = get_av ("cf::EVENT", 1); 1515 AV *av = get_av ("cf::EVENT", 1);
1329 1516
1330 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1517 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1331 { 1518 {
1332 AV *event = newAV (); 1519 AV *event = newAV ();
1333 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1520 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1334 av_push (event, newSViv (eiv->klass)); 1521 av_push (event, newSViv (eiv->klass));
1335 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1522 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1336 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1523 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1337 } 1524 }
1338}
1339 1525
1526 // used by autogenerated BOOT sections from genacc
1527 av_reflect = get_av ("cf::REFLECT", 1);
1528}
1529
1530void _gv_clear (SV *gv)
1531 CODE:
1532 assert (SvTYPE (gv) == SVt_PVGV);
1533# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1534 f (GvGP (gv)->gp_form);
1535 f (GvGP (gv)->gp_io);
1536 f (GvGP (gv)->gp_sv);
1537 f (GvGP (gv)->gp_av);
1538 f (GvGP (gv)->gp_hv);
1539 f (GvGP (gv)->gp_cv);
1540 GvCVGEN (gv) = 0;
1541 GvMULTI_off (gv);
1542# undef f
1543
1340void _connect_to_perl () 1544void _connect_to_perl_1 ()
1341 1545
1546void _connect_to_perl_2 ()
1547
1548void _recalc_want ()
1549
1550# not used by default anymore
1342void _global_reattach () 1551void _global_reattach ()
1343 CODE: 1552 CODE:
1344{ 1553{
1345 // reattach to all attachable objects in the game. 1554 // reattach to all attachable objects in the game.
1346 for_all_clients (ns) 1555 for_all_clients (ns)
1347 ns->reattach (); 1556 ns->reattach ();
1348 1557
1349 for_all_objects (op) 1558 for_all_objects (op)
1350 op->reattach (); 1559 op->reattach ();
1351} 1560}
1352
1353void _post_tick ()
1354 CODE:
1355 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1356 1561
1357# support function for map-world.ext 1562# support function for map-world.ext
1358void _quantise (SV *data_sv, SV *plt_sv) 1563void _quantise (SV *data_sv, SV *plt_sv)
1359 CODE: 1564 CODE:
1360{ 1565{
1394 } 1599 }
1395 1600
1396 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1601 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1397} 1602}
1398 1603
1604void init_anim ()
1605
1606void init_globals ()
1607
1608void init_attackmess ()
1609
1610void init_dynamic ()
1611
1612void load_settings ()
1613
1614void reload_exp_table ()
1615
1616void reload_materials ()
1617
1618void init_uuid ()
1619 CODE:
1620 UUID::init ();
1621
1622void init_signals ()
1623
1624void init_skills ()
1625
1626void init_beforeplay ()
1627
1628void evthread_start (int aiofd)
1629
1630void cede_to_tick ()
1631 CODE:
1632 coroapi::cede_to_tick ();
1633
1634NV till_tick ()
1635 CODE:
1636 RETVAL = SvNVX (sv_next_tick) - now ();
1637 OUTPUT:
1638 RETVAL
1639
1640int tick_inhibit ()
1641 CODE:
1642 RETVAL = tick_inhibit;
1643 OUTPUT:
1644 RETVAL
1645
1646void tick_inhibit_inc ()
1647 CODE:
1648 ++tick_inhibit;
1649
1650void tick_inhibit_dec ()
1651 CODE:
1652 if (!--tick_inhibit)
1653 if (tick_pending)
1654 {
1655 ev_async_send (EV_DEFAULT, &tick_watcher);
1656 coroapi::cede ();
1657 }
1658
1659void server_tick ()
1660 CODE:
1661{
1662 ev_now_update (EV_DEFAULT);
1663 NOW = ev_now (EV_DEFAULT);
1664 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1665 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1666 runtime = SvNVX (sv_runtime);
1667
1668 server_tick ();
1669
1670 ev_now_update (EV_DEFAULT);
1671 NOW = ev_now (EV_DEFAULT);
1672 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1673 runtime += TICK;
1674 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1675}
1676
1399NV floor (NV x) 1677NV floor (NV x)
1400 1678
1401NV ceil (NV x) 1679NV ceil (NV x)
1402 1680
1403NV rndm (...) 1681NV rndm (...)
1682 ALIAS:
1683 rmg_rndm = 1
1404 CODE: 1684 CODE:
1685{
1686 rand_gen &gen = ix ? rmg_rndm : rndm;
1405 switch (items) 1687 switch (items)
1406 { 1688 {
1407 case 0: RETVAL = rndm (); break; 1689 case 0: RETVAL = gen (); break;
1408 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1690 case 1: RETVAL = gen (SvUV (ST (0))); break;
1409 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1691 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1410 default: croak ("cf::rndm requires none, one or two parameters."); break; 1692 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1411 } 1693 }
1694}
1412 OUTPUT: 1695 OUTPUT:
1413 RETVAL 1696 RETVAL
1414 1697
1415NV clamp (NV value, NV min_value, NV max_value) 1698NV clamp (NV value, NV min_value, NV max_value)
1416 CODE: 1699 CODE:
1422 CODE: 1705 CODE:
1423 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1706 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1424 OUTPUT: 1707 OUTPUT:
1425 RETVAL 1708 RETVAL
1426 1709
1427void cede_to_tick () 1710const char *ordinal (int i)
1428 CODE:
1429 coroapi::cede_to_tick ();
1430 1711
1431void server_tick () 1712void weaken (...)
1432 CODE: 1713 PROTOTYPE: @
1433 runtime = SvNVx (sv_runtime); 1714 CODE:
1434 server_tick (); 1715 while (items > 0)
1716 sv_rvweaken (ST (--items));
1435 1717
1436void 1718void log_suspend ()
1719
1720void log_resume ()
1721
1437log_backtrace (utf8_string msg) 1722void log_backtrace (utf8_string msg)
1438 1723
1439void
1440LOG (int flags, utf8_string msg) 1724void LOG (int flags, utf8_string msg)
1441 PROTOTYPE: $$ 1725 PROTOTYPE: $$
1442 C_ARGS: flags, "%s", msg 1726 C_ARGS: flags, "%s", msg
1443 1727
1444octet_string path_combine (octet_string base, octet_string path) 1728octet_string path_combine (octet_string base, octet_string path)
1445 PROTOTYPE: $$ 1729 PROTOTYPE: $$
1446 1730
1447octet_string path_combine_and_normalize (octet_string base, octet_string path) 1731octet_string path_combine_and_normalize (octet_string base, octet_string path)
1448 PROTOTYPE: $$ 1732 PROTOTYPE: $$
1449
1450const_octet_string
1451get_maps_directory (octet_string path)
1452 PROTOTYPE: $
1453 ALIAS: maps_directory = 0
1454 CODE:
1455 RETVAL = create_pathname (path);
1456 OUTPUT: RETVAL
1457 1733
1458void 1734void
1459sub_generation_inc () 1735sub_generation_inc ()
1460 CODE: 1736 CODE:
1461 PL_sub_generation++; 1737 PL_sub_generation++;
1486 1762
1487void abort () 1763void abort ()
1488 1764
1489void reset_signals () 1765void reset_signals ()
1490 1766
1491void fork_abort (octet_string cause = "cf::fork_abort") 1767void fork_abort (const_octet_string cause = "cf::fork_abort")
1492 1768
1493void cleanup (octet_string cause, bool make_core = false) 1769void cleanup (const_octet_string cause, bool make_core = false)
1494 1770
1495void emergency_save () 1771void emergency_save ()
1496 1772
1497void _exit (int status = EXIT_SUCCESS) 1773void _exit (int status = EXIT_SUCCESS)
1498 1774
1499UV sv_2watcher (SV *w) 1775#if _POSIX_MEMLOCK
1776
1777int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1778 INIT:
1779#if __GLIBC__
1780 mallopt (M_TOP_PAD, 1024 * 1024);
1781 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1782 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1783 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1784 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1785#endif
1786
1787int munlockall ()
1788
1789#endif
1790
1791int
1792malloc_trim (IV pad = 0)
1793
1794void
1795mallinfo ()
1500 CODE: 1796 PPCODE:
1501 RETVAL = (UV)GEventAPI->sv_2watcher (w); 1797{
1798#if __GLIBC__
1799 struct mallinfo mai = mallinfo ();
1800 EXTEND (SP, 10*2);
1801 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1802 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1803 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1804 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1805 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1806 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1807 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1808 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1809 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1810 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1811#endif
1812 EXTEND (SP, 5*2);
1813 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1814 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1815 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1816 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1817 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1818}
1819
1820int find_animation (utf8_string text)
1821 PROTOTYPE: $
1822
1823int random_roll (int min, int max, object *op, int goodbad);
1824
1825const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1826
1827int exp_to_level (val64 exp)
1828
1829val64 level_to_min_exp (int level)
1830
1831SV *
1832attacktype_name (int atnr)
1833 CODE:
1834 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1835 ? newSVpv (attacktype_name [atnr], 0)
1836 : &PL_sv_undef;
1837 OUTPUT: RETVAL
1838
1839SV *
1840attacktype_desc (int atnr)
1841 CODE:
1842 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1843 ? newSVpv (attacktype_desc [atnr], 0)
1844 : &PL_sv_undef;
1845 OUTPUT: RETVAL
1846
1847SV *
1848resist_plus (int atnr)
1849 CODE:
1850 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1851 ? newSVpv (resist_plus [atnr], 0)
1852 : &PL_sv_undef;
1853 OUTPUT: RETVAL
1854
1855SV *
1856change_resist_msg (int atnr)
1857 CODE:
1858 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1859 ? newSVpv (change_resist_msg [atnr], 0)
1860 : &PL_sv_undef;
1861 OUTPUT: RETVAL
1862
1863UUID
1864uuid_cur ()
1865 CODE:
1866 RETVAL = UUID::cur;
1502 OUTPUT: 1867 OUTPUT:
1503 RETVAL 1868 RETVAL
1504 1869
1505#if _POSIX_MEMLOCK 1870UUID
1506 1871uuid_gen ()
1507int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1872 CODE:
1508 1873 RETVAL = UUID::gen ();
1509int munlockall () 1874 OUTPUT:
1510
1511#endif
1512
1513int find_animation (utf8_string text)
1514 PROTOTYPE: $
1515
1516int random_roll (int min, int max, object *op, int goodbad);
1517
1518const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1519
1520int
1521exp_to_level (val64 exp)
1522 CODE:
1523{
1524 int i = 0;
1525
1526 RETVAL = settings.max_level;
1527
1528 for (i = 1; i <= settings.max_level; i++)
1529 {
1530 if (levels[i] > exp)
1531 {
1532 RETVAL = i - 1;
1533 break;
1534 }
1535 }
1536}
1537 OUTPUT: RETVAL 1875 RETVAL
1538 1876
1539val64 1877val64
1540level_to_min_exp (int level) 1878uuid_seq (UUID uuid)
1541 CODE: 1879 CODE:
1542 if (level > settings.max_level) 1880 RETVAL = uuid.seq;
1543 RETVAL = levels[settings.max_level]; 1881 OUTPUT:
1544 else if (level < 1)
1545 RETVAL = 0; 1882 RETVAL
1546 else 1883
1547 RETVAL = levels[level]; 1884UUID
1885uuid_str (val64 seq)
1886 CODE:
1887 RETVAL.seq = seq;
1888 OUTPUT:
1548 OUTPUT: RETVAL 1889 RETVAL
1549 1890
1550SV * 1891void
1551resistance_to_string (int atnr) 1892coin_names ()
1552 CODE: 1893 PPCODE:
1553 if (atnr >= 0 && atnr < NROFATTACKS) 1894 EXTEND (SP, NUM_COINS);
1554 RETVAL = newSVpv (resist_plus[atnr], 0); 1895 for (int i = 0; i < NUM_COINS; ++i)
1555 else 1896 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1556 XSRETURN_UNDEF; 1897
1557 OUTPUT: RETVAL 1898void
1899coin_archetypes ()
1900 PPCODE:
1901 EXTEND (SP, NUM_COINS);
1902 for (int i = 0; i < NUM_COINS; ++i)
1903 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1558 1904
1559bool 1905bool
1560load_resource_file (octet_string filename) 1906load_resource_file_ (octet_string filename)
1907
1908void
1909fix_weight ()
1561 1910
1562MODULE = cf PACKAGE = cf::attachable 1911MODULE = cf PACKAGE = cf::attachable
1563 1912
1564int 1913int
1565valid (SV *obj) 1914valid (SV *obj)
1566 CODE: 1915 CODE:
1567 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1916 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1568 OUTPUT: 1917 OUTPUT:
1569 RETVAL 1918 RETVAL
1570 1919
1920bool should_invoke (attachable *obj, int event)
1921 CODE:
1922 RETVAL = obj->should_invoke ((event_type)event);
1923 OUTPUT: RETVAL
1924
1571void 1925void
1572debug_trace (attachable *obj, bool on = true) 1926debug_trace (attachable *obj, bool on = true)
1573 CODE: 1927 CODE:
1574 obj->flags &= ~attachable::F_DEBUG_TRACE; 1928 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1575 if (on) 1929 if (on)
1576 obj->flags |= attachable::F_DEBUG_TRACE; 1930 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1577 1931
1578int mortals_size () 1932int mortals_size ()
1579 CODE: 1933 CODE:
1580 RETVAL = attachable::mortals.size (); 1934 RETVAL = attachable::mortals.size ();
1581 OUTPUT: RETVAL 1935 OUTPUT: RETVAL
1583#object *mortals (U32 index) 1937#object *mortals (U32 index)
1584# CODE: 1938# CODE:
1585# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1939# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1586# OUTPUT: RETVAL 1940# OUTPUT: RETVAL
1587 1941
1588INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1942INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1589 1943
1590MODULE = cf PACKAGE = cf::global 1944MODULE = cf PACKAGE = cf::global
1591 1945
1592int invoke (SV *klass, int event, ...) 1946int invoke (SV *klass, int event, ...)
1593 CODE: 1947 CODE:
1597 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1951 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1598 OUTPUT: RETVAL 1952 OUTPUT: RETVAL
1599 1953
1600MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1954MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1601 1955
1602INCLUDE: $PERL $srcdir/genacc object ../include/object.h | 1956INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1603 1957
1604int invoke (object *op, int event, ...) 1958int invoke (object *op, int event, ...)
1605 CODE: 1959 CODE:
1606 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1960 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1607 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1961 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1629object *actives (U32 index) 1983object *actives (U32 index)
1630 CODE: 1984 CODE:
1631 RETVAL = index < actives.size () ? actives [index] : 0; 1985 RETVAL = index < actives.size () ? actives [index] : 0;
1632 OUTPUT: RETVAL 1986 OUTPUT: RETVAL
1633 1987
1634const char *slot_save_name (U32 slot) 1988int mortals_size ()
1989 CODE:
1990 RETVAL = attachable::mortals.size ();
1991 OUTPUT: RETVAL
1992
1993const_utf8_string slot_name (U32 slot)
1635 ALIAS: 1994 ALIAS:
1995 slot_name = 0
1636 slot_use_name = 1 1996 slot_use_name = 1
1637 slot_nonuse_name = 2 1997 slot_nonuse_name = 2
1638 CODE: 1998 CODE:
1639{ 1999{
1640 if (slot >= NUM_BODY_LOCATIONS) 2000 if (slot >= NUM_BODY_LOCATIONS)
1641 croak ("body slot index out of range"); 2001 croak ("body slot index out of range");
1642 2002
1643 switch (ix) 2003 switch (ix)
1644 { 2004 {
1645 case 0: RETVAL = body_locations[slot].save_name; break; 2005 case 0: RETVAL = body_locations[slot].name ; break;
1646 case 1: RETVAL = body_locations[slot].use_name; break; 2006 case 1: RETVAL = body_locations[slot].use_name ; break;
1647 case 2: RETVAL = body_locations[slot].nonuse_name; break; 2007 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1648 } 2008 }
1649} 2009}
1650 OUTPUT: 2010 OUTPUT:
1651 RETVAL 2011 RETVAL
1654 2014
1655object *head (object *op) 2015object *head (object *op)
1656 PROTOTYPE: $ 2016 PROTOTYPE: $
1657 CODE: 2017 CODE:
1658 RETVAL = op->head_ (); 2018 RETVAL = op->head_ ();
1659 OUTPUT: RETVAL
1660
1661int is_head (object *op)
1662 PROTOTYPE: $
1663 CODE:
1664 RETVAL = op->head_ () == op;
1665 OUTPUT: RETVAL 2019 OUTPUT: RETVAL
1666 2020
1667void 2021void
1668inv (object *obj) 2022inv (object *obj)
1669 PROTOTYPE: $ 2023 PROTOTYPE: $
1670 PPCODE: 2024 PPCODE:
1671{ 2025{
1672 object *o;
1673 for (o = obj->inv; o; o = o->below) 2026 for (object *o = obj->inv; o; o = o->below)
1674 XPUSHs (sv_2mortal (to_sv (o))); 2027 XPUSHs (sv_2mortal (to_sv (o)));
1675} 2028}
1676 2029
1677void 2030void
1678set_animation (object *op, int idx) 2031set_animation (object *op, int idx)
1704 OUTPUT: 2057 OUTPUT:
1705 RETVAL 2058 RETVAL
1706 2059
1707object *find_best_object_match (object *op, utf8_string match) 2060object *find_best_object_match (object *op, utf8_string match)
1708 2061
1709object *find_marked_object (object *op)
1710
1711int need_identify (object *obj);
1712
1713int apply_shop_mat (object *shop_mat, object *op); 2062int apply_shop_mat (object *shop_mat, object *op);
1714 2063
1715int move_player (object *op, int dir) 2064int move (object *op, int dir, object *originator = op)
1716 CODE: 2065 CODE:
1717 RETVAL = move_player (op, dir); 2066 RETVAL = op->move (dir, originator);
1718 OUTPUT: 2067 OUTPUT:
1719 RETVAL 2068 RETVAL
1720 2069
1721int move (object *op, int dir, object *originator = op)
1722 CODE:
1723 RETVAL = move_ob (op, dir, originator);
1724 OUTPUT:
1725 RETVAL
1726
1727void apply (object *applier, object *applied, int flags = 0)
1728 CODE:
1729 manual_apply (applied, applier, flags);
1730
1731void apply_below (object *op) 2070void apply_below (object *op)
1732 CODE: 2071 CODE:
1733 player_apply_below (op); 2072 player_apply_below (op);
1734 2073
1735int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2074int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1736 2075
1737object *cf_object_present_archname_inside (object *op, utf8_string whatstr) 2076int casting_level (object *caster, object *spell)
1738
1739int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1740
1741int cf_object_change_map (object *op, int x, int y, maptile *map)
1742
1743#//TODO
1744object *clone_ (object *op, int recursive = 0)
1745 CODE:
1746 if (recursive)
1747 RETVAL = object_create_clone (op);
1748 else
1749 {
1750 RETVAL = object::create ();
1751 op->copy_to (RETVAL);
1752 }
1753 OUTPUT: RETVAL
1754 2077
1755int pay_item (object *op, object *buyer) 2078int pay_item (object *op, object *buyer)
1756 CODE: 2079 CODE:
1757 RETVAL = pay_for_item (op, buyer); 2080 RETVAL = pay_for_item (op, buyer);
1758 OUTPUT: RETVAL 2081 OUTPUT: RETVAL
1793 2116
1794void drop (object *who, object *op) 2117void drop (object *who, object *op)
1795 2118
1796void pick_up (object *who, object *op) 2119void pick_up (object *who, object *op)
1797 2120
1798int cf_object_teleport (object *op, maptile *map, int x, int y)
1799
1800void update_object (object *op, int action) 2121void update_object (object *op, int action)
1801 2122
1802object *cf_create_object_by_name (utf8_string name)
1803
1804void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2123void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
1805 2124
1806void player_lvl_adj (object *who, object *skill = 0) 2125void player_lvl_adj (object *who, object *skill = 0)
1807 2126
1808int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2127int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1809 2128
1810int calc_skill_exp (object *who, object *op, object *skill); 2129int calc_skill_exp (object *who, object *op, object *skill)
1811 2130
1812void push_button (object *op); 2131void push_button (object *op, object *originator)
1813 2132
1814void use_trigger (object *op); 2133void use_trigger (object *op, object *originator)
1815 2134
1816void add_button_link (object *button, maptile *map, int connected); 2135void handle_apply_yield (object *op)
1817 2136
1818void remove_button_link (object *op); 2137int convert_item (object *item, object *converter)
1819 2138
2139void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1820 2140
1821MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2141MODULE = cf PACKAGE = cf::object PREFIX = cf_
1822
1823object *cf_insert_ob_in_ob (object *ob, object *where)
1824 2142
1825# no clean way to get an object from an archetype - stupid idiotic 2143# no clean way to get an object from an archetype - stupid idiotic
1826# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2144# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1827 2145
1828object *new (utf8_string archetype = 0) 2146object *new (utf8_string archetype = 0)
1829 PROTOTYPE: ;$ 2147 PROTOTYPE: ;$
1830 CODE: 2148 CODE:
1831 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2149 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1832 OUTPUT: 2150 OUTPUT:
1833 RETVAL 2151 RETVAL
1834 2152
2153object *generate (utf8_string arch, object *creator)
2154 CODE:
2155 object *obj = get_archetype (arch);
2156 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2157 RETVAL = obj;
2158 OUTPUT:
2159 RETVAL
2160
2161object *find_object (U32 tag)
2162
2163object *find_object_uuid (UUID i)
2164
2165# TODO: nuke
1835object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2166object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1836 PROTOTYPE: $$$$$$ 2167 PROTOTYPE: $$$$$$
1837 CODE: 2168 CODE:
1838{ 2169{
1839 int unused_type; 2170 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1840 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1841}
1842 2171
1843player *contr (object *op) 2172 if (RETVAL->destroyed ())
1844 CODE:
1845 RETVAL = op->contr; 2173 RETVAL = 0;
1846 OUTPUT: RETVAL 2174}
1847 2175
1848const_utf8_string get_ob_key_value (object *op, utf8_string key) 2176shstr
2177object::kv_get (shstr key)
1849 2178
1850bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2179void
2180object::kv_del (shstr key)
2181
2182void
2183object::kv_set (shstr key, shstr value)
1851 2184
1852object *get_nearest_player (object *ob) 2185object *get_nearest_player (object *ob)
1853 ALIAS: nearest_player = 0 2186 ALIAS: nearest_player = 0
1854 PREINIT: 2187 PREINIT:
1855 extern object *get_nearest_player (object *); 2188 extern object *get_nearest_player (object *);
1857void rangevector (object *ob, object *other, int flags = 0) 2190void rangevector (object *ob, object *other, int flags = 0)
1858 PROTOTYPE: $$;$ 2191 PROTOTYPE: $$;$
1859 PPCODE: 2192 PPCODE:
1860{ 2193{
1861 rv_vector rv; 2194 rv_vector rv;
2195
1862 get_rangevector (ob, other, &rv, flags); 2196 get_rangevector (ob, other, &rv, flags);
2197
1863 EXTEND (SP, 5); 2198 EXTEND (SP, 5);
1864 PUSHs (newSVuv (rv.distance)); 2199 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1865 PUSHs (newSViv (rv.distance_x)); 2200 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1866 PUSHs (newSViv (rv.distance_y)); 2201 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1867 PUSHs (newSViv (rv.direction)); 2202 PUSHs (sv_2mortal (newSViv (rv.direction)));
1868 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2203 PUSHs (sv_2mortal (to_sv (rv.part)));
1869} 2204}
1870 2205
1871bool on_same_map_as (object *ob, object *other) 2206bool on_same_map_as (object *ob, object *other)
1872 CODE: 2207 CODE:
1873 RETVAL = on_same_map (ob, other); 2208 RETVAL = on_same_map (ob, other);
1877base_name (object *op, int plural = op->nrof > 1) 2212base_name (object *op, int plural = op->nrof > 1)
1878 CODE: 2213 CODE:
1879 RETVAL = query_base_name (op, plural); 2214 RETVAL = query_base_name (op, plural);
1880 OUTPUT: RETVAL 2215 OUTPUT: RETVAL
1881 2216
1882object *decrease_ob_nr (object *op, unsigned long i) 2217# return the tail of an object, excluding itself
2218void
2219tail (object *op)
2220 PPCODE:
2221 while ((op = op->more))
2222 XPUSHs (sv_2mortal (to_sv (op)));
1883 2223
1884MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2224MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1885 2225
1886player *player (object *op) 2226player *player (object *op)
1887 CODE: 2227 CODE:
1888 RETVAL = op->contr; 2228 RETVAL = op->contr;
1889 OUTPUT: RETVAL 2229 OUTPUT: RETVAL
1890 2230
1891void check_score (object *op) 2231bool move_player (object *op, int dir)
1892 2232
1893void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2233void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1894 CODE: 2234 CODE:
1895 new_draw_info (flags, 0, op, txt); 2235 new_draw_info (flags, 0, op, txt);
1896 2236
1897object *cf_player_send_inventory (object *op)
1898
1899octet_string cf_player_get_ip (object *op)
1900 ALIAS: ip = 0
1901
1902object *cf_player_get_marked_item (object *op)
1903 ALIAS: marked_item = 0
1904
1905void cf_player_set_marked_item (object *op, object *ob)
1906
1907partylist *cf_player_get_party (object *op)
1908 ALIAS: party = 0
1909
1910void cf_player_set_party (object *op, partylist *party)
1911
1912void kill_player (object *op) 2237void kill_player (object *op)
1913 2238
2239void esrv_send_item (object *pl, object *item)
2240
1914void esrv_update_item (object *op, int what, object *item) 2241void esrv_update_item (object *pl, int what, object *item)
1915 C_ARGS: what, op, item 2242 C_ARGS: what, pl, item
1916 2243
1917void clear_los (object *op) 2244void esrv_del_item (object *pl, int tag)
2245 C_ARGS: pl->contr, tag
1918 2246
1919int command_summon (object *op, utf8_string params) 2247int command_summon (object *op, utf8_string params)
1920 2248
1921int command_arrest (object *op, utf8_string params) 2249int command_arrest (object *op, utf8_string params)
1922 2250
1923 2251
1924MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2252MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1925 2253
1926INCLUDE: $PERL $srcdir/genacc player ../include/player.h | 2254INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
1927 2255
1928int invoke (player *pl, int event, ...) 2256int invoke (player *pl, int event, ...)
1929 CODE: 2257 CODE:
1930 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2258 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1931 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2259 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1941 pl->ob->stats.hp = pl->ob->stats.maxhp; 2269 pl->ob->stats.hp = pl->ob->stats.maxhp;
1942 pl->ob->stats.sp = pl->ob->stats.maxsp; 2270 pl->ob->stats.sp = pl->ob->stats.maxsp;
1943 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2271 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1944 pl->orig_stats = pl->ob->stats; 2272 pl->orig_stats = pl->ob->stats;
1945 2273
1946void cf_player_move (player *pl, int dir) 2274# should only be temporary
2275void esrv_new_player (player *pl)
1947 2276
1948void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2277#d# TODO: replace by blocked_los accessor, fix code using this
1949
1950bool 2278bool
1951cell_visible (player *pl, int dx, int dy) 2279cell_visible (player *pl, int dx, int dy)
1952 CODE: 2280 CODE:
1953 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2281 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
1954 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1955 OUTPUT: 2282 OUTPUT:
1956 RETVAL 2283 RETVAL
1957 2284
1958void 2285void
1959send (player *pl, SV *packet) 2286send (player *pl, SV *packet)
1960 CODE: 2287 CODE:
1961{ 2288{
1962 STRLEN len; 2289 STRLEN len;
1963 char *buf = SvPVbyte (packet, len); 2290 char *buf = SvPVbyte (packet, len);
1964 2291
2292 if (len > MAXSOCKBUF)
2293 pl->failmsg ("[packet too long for client]");
1965 if (pl->ns) 2294 else if (pl->ns)
1966 pl->ns->send_packet (buf, len); 2295 pl->ns->send_packet (buf, len);
1967} 2296}
1968
1969int
1970listening (player *pl, int new_value = -1)
1971 CODE:
1972 RETVAL = pl->listening;
1973 if (new_value >= 0)
1974 pl->listening = new_value;
1975 OUTPUT:
1976 RETVAL
1977 2297
1978void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2298void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
1979 PROTOTYPE: $;$$$ 2299 PROTOTYPE: $;$$$
1980 PPCODE: 2300 PPCODE:
1981 if (GIMME_V != G_VOID) 2301 if (GIMME_V != G_VOID)
2006 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2326 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2007 OUTPUT: RETVAL 2327 OUTPUT: RETVAL
2008 2328
2009SV *registry (maptile *map) 2329SV *registry (maptile *map)
2010 2330
2331void
2332find_tagged_objects (maptile *map, utf8_string tag = 0)
2333 PPCODE:
2334{
2335 if (!map->spaces)
2336 XSRETURN_EMPTY;
2337
2338 if (tag)
2339 {
2340 shstr_cmp tag_ (tag);
2341
2342 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2343 for (object *op = ms->bot; op; op = op->above)
2344 if (op->tag == tag_)
2345 XPUSHs (sv_2mortal (to_sv (op)));
2346 }
2347 else
2348 {
2349 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2350 for (object *op = ms->bot; op; op = op->above)
2351 if (op->tag)
2352 XPUSHs (sv_2mortal (to_sv (op)));
2353 }
2354}
2355
2011INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2356INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2357
2358void
2359adjust_daylight ()
2360 CODE:
2361 maptile::adjust_daylight ();
2362
2363int
2364outdoor_darkness (int darkness = 0)
2365 CODE:
2366 RETVAL = maptile::outdoor_darkness;
2367 if (items)
2368 maptile::outdoor_darkness = darkness;
2369 OUTPUT:
2370 RETVAL
2012 2371
2013void 2372void
2014maptile::instantiate () 2373maptile::instantiate ()
2015 2374
2016maptile *new () 2375maptile *new ()
2048 for (int x = 0; x < THIS->width; ++x) 2407 for (int x = 0; x < THIS->width; ++x)
2049 for (int y = 0; y < THIS->height; ++y) 2408 for (int y = 0; y < THIS->height; ++y)
2050 { 2409 {
2051 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2410 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2052 if (op->flag [FLAG_IS_FLOOR]) 2411 if (op->flag [FLAG_IS_FLOOR])
2053 goto skip_space; 2412 goto skip;
2054 2413
2055 { 2414 {
2056 int offs = offset + y * stride + x; 2415 int offs = offset + y * stride + x;
2416
2057 if (IN_RANGE_EXC (offs, 0, idxlen)) 2417 if (IN_RANGE_EXC (offs, 0, idxlen))
2058 { 2418 {
2059 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2419 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2060 { 2420 {
2061 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2421 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2062 ob->flag [FLAG_NO_MAP_SAVE] = true; 2422 ob->flag [FLAG_NO_MAP_SAVE] = true;
2063 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2423 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2064 2424
2065 if (ob->randomitems) 2425 if (ob->randomitems && !ob->above)
2066 { 2426 {
2067 if (!ob->above)
2068 {
2069 ob->create_treasure (ob->randomitems); 2427 ob->create_treasure (ob->randomitems);
2070 2428
2071 for (object *op = ob->above; op; op = op->above) 2429 for (object *op = ob->above; op; op = op->above)
2072 op->flag [FLAG_NO_MAP_SAVE] = true; 2430 op->flag [FLAG_NO_MAP_SAVE] = true;
2073 } 2431 // TODO: if this is a pickable object, then the item
2074 2432 // will at a bit weird - saving inside the player
2075 ob->randomitems = 0; 2433 // will clear the flag, but when the player drops
2434 // it without logging out, it keeps the flag.
2435 // nobody ahs reported this, but this can be rather
2436 // annoying on persistent maps.
2076 } 2437 }
2077 } 2438 }
2078 } 2439 }
2079 } 2440 }
2080 2441
2081 skip_space: ; 2442 skip: ;
2082 } 2443 }
2083} 2444}
2084 2445
2085void 2446void
2086maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2447maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2092 palette = SvRV (palette); 2453 palette = SvRV (palette);
2093 2454
2094 STRLEN idxlen; 2455 STRLEN idxlen;
2095 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2456 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2096 2457
2097 region **regionmap = (region **)malloc ( 2458 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2098 (av_len ((AV *)palette) + 1) * sizeof (region *));
2099 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2459 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2100 2460
2101 for (int i = av_len ((AV *)palette) + 1; i--; ) 2461 for (int i = av_len ((AV *)palette) + 1; i--; )
2102 regionmap [i] = region::find ( 2462 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2103 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2104 2463
2105 for (int y = 0; y < THIS->height; ++y) 2464 for (int y = 0; y < THIS->height; ++y)
2106 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2465 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2107 2466
2108 sfree (THIS->regions, THIS->size ()); 2467 sfree (THIS->regions, THIS->size ());
2109 free (THIS->regionmap); 2468 delete [] THIS->regionmap;
2110 2469
2111 THIS->regions = regions; 2470 THIS->regions = regions;
2112 THIS->regionmap = regionmap; 2471 THIS->regionmap = regionmap;
2113} 2472}
2114 2473
2115void 2474void
2116maptile::create_region_treasure () 2475maptile::create_region_treasure ()
2117 CODE: 2476 CODE:
2118{
2119 object *op = object::create ();
2120 op->type = FLOOR;
2121 op->map = THIS;
2122
2123 for (int x = 0; x < THIS->width; ++x) 2477 for (int x = 0; x < THIS->width; ++x)
2124 for (int y = 0; y < THIS->height; ++y) 2478 for (int y = 0; y < THIS->height; ++y)
2125 { 2479 {
2126 region *rgn = THIS->region (x, y); 2480 region *rgn = THIS->region (x, y);
2127 2481
2128 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2482 if (object *op = THIS->at (x, y).top)
2129 if (rgn->treasure && rndm () < rgn->treasure_density) 2483 if (rgn->treasure && rndm () < rgn->treasure_density)
2130 {
2131 op->x = x;
2132 op->y = y;
2133 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2484 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2134 }
2135 } 2485 }
2136 2486
2137 op->destroy ();
2138}
2139
2140void play_sound_map (maptile *map, int x, int y, int sound_num)
2141
2142int out_of_map (maptile *map, int x, int y) 2487int out_of_map (maptile *map, int x, int y)
2143 2488
2144void 2489void
2145trigger (maptile *map, long connection, bool state = true) 2490find_link (maptile *map, shstr_tmp connection)
2491 PPCODE:
2492 if (oblinkpt *obp = map->find_link (connection))
2493 for (objectlink *ol = obp->link; ol; ol = ol->next)
2494 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2495
2496void
2497xy_normalise (maptile *map, int x, int y, int dir = 0)
2498 PPCODE:
2499{
2500 mapxy pos (map, x, y);
2501 if (!pos.move (dir).normalise ())
2502 XSRETURN_EMPTY;
2503
2504 EXTEND (SP, 3);
2505 PUSHs (sv_2mortal (to_sv (pos.m)));
2506 PUSHs (sv_2mortal (to_sv (pos.x)));
2507 PUSHs (sv_2mortal (to_sv (pos.y)));
2508}
2509
2510mapspace *
2511ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2512 PROTOTYPE: $$$;$
2146 CODE: 2513 CODE:
2147 activate_connection (map, connection, state);
2148
2149void
2150get_connection (maptile *map, long connection)
2151 PPCODE:
2152 oblinkpt *obp = get_connection_links (map, connection);
2153 if (obp)
2154 for (objectlink *ol = obp->link; ol; ol = ol->next)
2155 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2156
2157object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2158
2159object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2160
2161object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2162 C_ARGS: str, map, nx, ny
2163
2164void
2165get_map_flags (maptile *map, int x, int y)
2166 PPCODE:
2167{ 2514{
2168 maptile *nmap = 0; 2515 mapxy pos (map, x, y);
2169 I16 nx = 0, ny = 0; 2516 if (!pos.move (dir).normalise ())
2170 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2517 XSRETURN_UNDEF;
2171 2518
2172 EXTEND (SP, 4); 2519 RETVAL = &*pos;
2173 PUSHs (sv_2mortal (newSViv (flags)));
2174
2175 if (GIMME_V == G_ARRAY)
2176 {
2177 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2178 PUSHs (sv_2mortal (newSViv (nx)));
2179 PUSHs (sv_2mortal (newSViv (ny)));
2180 }
2181} 2520}
2521 OUTPUT:
2522 RETVAL
2182 2523
2183void 2524void
2184at (maptile *map, unsigned int x, unsigned int y) 2525at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2185 PROTOTYPE: $$$ 2526 PROTOTYPE: $$$;$
2186 PPCODE: 2527 PPCODE:
2187{ 2528 mapxy pos (map, x, y);
2188 object *o; 2529 if (pos.move (dir).normalise ())
2189 maptile *nmap = 0; 2530 for (object *o = pos->bot; o; o = o->above)
2190 I16 nx, ny; 2531 XPUSHs (sv_2mortal (to_sv (o)));
2191
2192 get_map_flags (map, &nmap, x, y, &nx, &ny);
2193
2194 if (nmap)
2195 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2196 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2197}
2198 2532
2199SV * 2533SV *
2200bot_at (maptile *obj, unsigned int x, unsigned int y) 2534bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2201 PROTOTYPE: $$$ 2535 PROTOTYPE: $$$;$
2202 ALIAS: 2536 ALIAS:
2203 top_at = 1 2537 top_at = 1
2204 flags_at = 2 2538 flags_at = 2
2205 light_at = 3 2539 light_at = 3
2206 move_block_at = 4 2540 move_block_at = 4
2207 move_slow_at = 5 2541 move_slow_at = 5
2208 move_on_at = 6 2542 move_on_at = 6
2209 move_off_at = 7 2543 move_off_at = 7
2210 INIT:
2211 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2212 CODE: 2544 CODE:
2545{
2546 mapxy pos (map, x, y);
2547 if (!pos.move (dir).normalise ())
2548 XSRETURN_UNDEF;
2549
2550 mapspace &ms = *pos;
2551
2552 ms.update ();
2553
2213 switch (ix) 2554 switch (ix)
2214 { 2555 {
2215 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2556 case 0: RETVAL = to_sv (ms.bot ); break;
2216 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2557 case 1: RETVAL = to_sv (ms.top ); break;
2217 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2558 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2218 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2559 case 3: RETVAL = newSViv (ms.light ); break;
2219 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2560 case 4: RETVAL = newSVuv (ms.move_block); break;
2220 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2561 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2221 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2562 case 6: RETVAL = newSVuv (ms.move_on ); break;
2222 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2563 case 7: RETVAL = newSVuv (ms.move_off ); break;
2223 } 2564 }
2565}
2224 OUTPUT: RETVAL 2566 OUTPUT: RETVAL
2225
2226void fix_walls (maptile *map, int x, int y)
2227
2228void fix_walls_around (maptile *map, int x, int y)
2229 2567
2230# worst xs function of my life 2568# worst xs function of my life
2231bool 2569bool
2232_create_random_map (\ 2570_create_random_map (maptile *self, SV *options)
2233 maptile *self,\
2234 utf8_string wallstyle,\
2235 utf8_string wall_name,\
2236 utf8_string floorstyle,\
2237 utf8_string monsterstyle,\
2238 utf8_string treasurestyle,\
2239 utf8_string layoutstyle,\
2240 utf8_string doorstyle,\
2241 utf8_string decorstyle,\
2242 utf8_string origin_map,\
2243 utf8_string final_map,\
2244 utf8_string exitstyle,\
2245 utf8_string this_map,\
2246 utf8_string exit_on_final_map,\
2247 int xsize,\
2248 int ysize,\
2249 int expand2x,\
2250 int layoutoptions1,\
2251 int layoutoptions2,\
2252 int layoutoptions3,\
2253 int symmetry,\
2254 int difficulty,\
2255 int difficulty_given,\
2256 float difficulty_increase,\
2257 int dungeon_level,\
2258 int dungeon_depth,\
2259 int decoroptions,\
2260 int orientation,\
2261 int origin_y,\
2262 int origin_x,\
2263 U32 random_seed,\
2264 val64 total_map_hp,\
2265 int map_layout_style,\
2266 int treasureoptions,\
2267 int symmetry_used,\
2268 region *region,\
2269 utf8_string custom\
2270)
2271 CODE: 2571 CODE:
2272{ 2572{
2273 random_map_params rmp; 2573 random_map_params rmp ((HV *)SvRV (options));
2274
2275 assign (rmp.wallstyle , wallstyle);
2276 assign (rmp.wall_name , wall_name);
2277 assign (rmp.floorstyle , floorstyle);
2278 assign (rmp.monsterstyle , monsterstyle);
2279 assign (rmp.treasurestyle , treasurestyle);
2280 assign (rmp.layoutstyle , layoutstyle);
2281 assign (rmp.doorstyle , doorstyle);
2282 assign (rmp.decorstyle , decorstyle);
2283 assign (rmp.exitstyle , exitstyle);
2284 assign (rmp.exit_on_final_map, exit_on_final_map);
2285
2286 rmp.origin_map = origin_map;
2287 rmp.final_map = final_map;
2288 rmp.this_map = this_map;
2289 rmp.xsize = xsize;
2290 rmp.ysize = ysize;
2291 rmp.expand2x = expand2x;
2292 rmp.layoutoptions1 = layoutoptions1;
2293 rmp.layoutoptions2 = layoutoptions2;
2294 rmp.layoutoptions3 = layoutoptions3;
2295 rmp.symmetry = symmetry;
2296 rmp.difficulty = difficulty;
2297 rmp.difficulty_given = difficulty_given;
2298 rmp.difficulty_increase = difficulty_increase;
2299 rmp.dungeon_level = dungeon_level;
2300 rmp.dungeon_depth = dungeon_depth;
2301 rmp.decoroptions = decoroptions;
2302 rmp.orientation = orientation;
2303 rmp.origin_y = origin_y;
2304 rmp.origin_x = origin_x;
2305 rmp.random_seed = random_seed;
2306 rmp.total_map_hp = total_map_hp;
2307 rmp.map_layout_style = map_layout_style;
2308 rmp.treasureoptions = treasureoptions;
2309 rmp.symmetry_used = symmetry_used;
2310 rmp.region = region;
2311 rmp.custom = custom;
2312
2313 RETVAL = self->generate_random_map (&rmp); 2574 RETVAL = self->generate_random_map (&rmp);
2314} 2575}
2315 OUTPUT: 2576 OUTPUT:
2316 RETVAL 2577 RETVAL
2317 2578
2579MODULE = cf PACKAGE = cf::mapspace
2580
2581INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2582
2318MODULE = cf PACKAGE = cf::arch 2583MODULE = cf PACKAGE = cf::arch
2319 2584
2320archetype *find (utf8_string name) 2585int archetypes_size ()
2321 CODE: 2586 CODE:
2322 RETVAL = archetype::find (name); 2587 RETVAL = archetypes.size ();
2323 OUTPUT:
2324 RETVAL
2325
2326archetype *first()
2327 PROTOTYPE:
2328 CODE:
2329 RETVAL = first_archetype;
2330 OUTPUT: RETVAL 2588 OUTPUT: RETVAL
2331 2589
2590archetype *archetypes (U32 index)
2591 CODE:
2592 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2593 OUTPUT: RETVAL
2594
2332INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2595INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2333 2596
2334MODULE = cf PACKAGE = cf::party 2597MODULE = cf PACKAGE = cf::party
2335 2598
2336partylist *first () 2599partylist *first ()
2337 PROTOTYPE: 2600 PROTOTYPE:
2338 CODE: 2601 CODE:
2339 RETVAL = get_firstparty (); 2602 RETVAL = get_firstparty ();
2340 OUTPUT: RETVAL 2603 OUTPUT: RETVAL
2341 2604
2342INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | 2605INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2343 2606
2344MODULE = cf PACKAGE = cf::region 2607MODULE = cf PACKAGE = cf::region
2345 2608
2346void 2609void
2347list () 2610list ()
2348 PPCODE: 2611 PPCODE:
2349 for_all_regions (rgn) 2612 for_all_regions (rgn)
2350 XPUSHs (sv_2mortal (to_sv (rgn))); 2613 XPUSHs (sv_2mortal (to_sv (rgn)));
2351 2614
2352region *find (utf8_string name)
2353 PROTOTYPE: $
2354 CODE:
2355 RETVAL = region::find (name);
2356 OUTPUT: RETVAL
2357
2358region *find_fuzzy (utf8_string name)
2359 PROTOTYPE: $
2360 CODE:
2361 RETVAL = region::find_fuzzy (name);
2362 OUTPUT: RETVAL
2363
2364int specificity (region *rgn) 2615int specificity (region *rgn)
2365 CODE: 2616 CODE:
2366 RETVAL = 0; 2617 RETVAL = 0;
2367 while (rgn = rgn->parent) 2618 while (rgn = rgn->parent)
2368 RETVAL++; 2619 RETVAL++;
2369 OUTPUT: RETVAL 2620 OUTPUT: RETVAL
2370 2621
2371INCLUDE: $PERL $srcdir/genacc region ../include/region.h | 2622INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2372 2623
2373MODULE = cf PACKAGE = cf::living 2624MODULE = cf PACKAGE = cf::living
2374 2625
2375INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2626INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2376 2627
2377MODULE = cf PACKAGE = cf::settings 2628MODULE = cf PACKAGE = cf::settings
2378 2629
2379INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | 2630INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2380 2631
2381MODULE = cf PACKAGE = cf::client 2632MODULE = cf PACKAGE = cf::client
2382 2633
2383INCLUDE: $PERL $srcdir/genacc client ../include/client.h | 2634INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2384 2635
2385int invoke (client *ns, int event, ...) 2636int invoke (client *ns, int event, ...)
2386 CODE: 2637 CODE:
2387 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2638 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2388 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2639 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2404 CODE: 2655 CODE:
2405{ 2656{
2406 STRLEN len; 2657 STRLEN len;
2407 char *buf = SvPVbyte (packet, len); 2658 char *buf = SvPVbyte (packet, len);
2408 2659
2660 if (len > MAXSOCKBUF)
2661 {
2662 // ugly
2663 if (THIS->pl)
2664 THIS->pl->failmsg ("[packet too long for client]");
2665 }
2666 else
2409 THIS->send_packet (buf, len); 2667 THIS->send_packet (buf, len);
2410} 2668}
2669
2670faceidx
2671client::need_face (utf8_string name, int pri = 0)
2672 CODE:
2673 RETVAL = face_find (name, 0);
2674 if (RETVAL)
2675 {
2676 THIS->send_face (RETVAL, pri);
2677 THIS->flush_fx ();
2678 }
2679 OUTPUT:
2680 RETVAL
2681
2682int
2683client::fx_want (int idx, int value = -1)
2684 CODE:
2685 if (0 < idx && idx < FT_NUM)
2686 {
2687 RETVAL = THIS->fx_want [idx];
2688 if (items > 2)
2689 THIS->fx_want [idx] = value;
2690 }
2691 else
2692 RETVAL = 0;
2693 OUTPUT:
2694 RETVAL
2695
2696MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2697
2698faceidx sound_find (utf8_string name)
2699
2700void sound_set (utf8_string str, faceidx face)
2701
2702# dire hack
2703void old_sound_index (int idx, faceidx face)
2704 CODE:
2705 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2706 old_sound_index [idx] = face;
2411 2707
2412MODULE = cf PACKAGE = cf::face PREFIX = face_ 2708MODULE = cf PACKAGE = cf::face PREFIX = face_
2413 2709
2414#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2710#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2415 2711
2416faceidx face_find (utf8_string name, faceidx defidx = 0) 2712faceidx face_find (utf8_string name, faceidx defidx = 0)
2417 2713
2418faceidx alloc (utf8_string name) 2714faceidx alloc (utf8_string name)
2419 CODE: 2715 CODE:
2426 while (!RETVAL); // crude way to leave index 0 2722 while (!RETVAL); // crude way to leave index 0
2427 2723
2428 faces [RETVAL].name = name; 2724 faces [RETVAL].name = name;
2429 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); 2725 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2430 2726
2431 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2727 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2432 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2728 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2729 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2433} 2730}
2434 OUTPUT: RETVAL 2731 OUTPUT: RETVAL
2435 2732
2436void set (faceidx idx, int visibility, int magicmap) 2733void set_type (faceidx idx, int value)
2437 CODE: 2734 ALIAS:
2438 faceinfo *f = face_info (idx); 2735 set_type = 0
2439 assert (f); 2736 set_visibility = 1
2440 f->visibility = visibility; 2737 set_magicmap = 2
2441 f->magicmap = magicmap; 2738 set_smooth = 3
2442 2739 set_smoothlevel = 4
2443void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2444 CODE: 2740 CODE:
2445 faceinfo *f = face_info (idx); assert (f); 2741 faceinfo *f = face_info (idx); assert (f);
2446 f->smooth = smooth; 2742 switch (ix)
2447 f->smoothlevel = smoothlevel; 2743 {
2744 case 0: f->type = value; break;
2745 case 1: f->visibility = value; break;
2746 case 2: f->magicmap = value; break;
2747 case 3: f->smooth = value; break;
2748 case 4: f->smoothlevel = value; break;
2749 }
2448 2750
2449void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2751void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2450 CODE: 2752 CODE:
2451{ 2753{
2754 faceinfo *f = face_info (idx); assert (f);
2452 facedata *d = face_data (idx, faceset); 2755 facedata *d = f->face + faceset;
2453 assert (d);
2454 sv_to (data, d->data); 2756 sv_to (data, d->data);
2455 STRLEN clen; 2757 STRLEN clen;
2456 char *cdata = SvPVbyte (chksum, clen); 2758 char *cdata = SvPVbyte (chksum, clen);
2457 clen = min (CHKSUM_SIZE, clen); 2759 clen = min (CHKSUM_MAXLEN, clen);
2458 2760
2761 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2762
2459 if (memcmp (d->chksum, cdata, clen)) 2763 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2460 { 2764 {
2765 d->chksum_len = clen;
2461 memcpy (d->chksum, cdata, clen); 2766 memcpy (d->chksum, cdata, clen);
2462 2767
2463 // invalidate existing client face info 2768 // invalidate existing client face info
2464 for_all_clients (ns) 2769 for_all_clients (ns)
2465 if (ns->faceset == faceset) 2770 if (ns->faceset == faceset)
2468 ns->force_newmap = true; 2773 ns->force_newmap = true;
2469 } 2774 }
2470 } 2775 }
2471} 2776}
2472 2777
2778int get_data_size (faceidx idx, int faceset = 0)
2779 CODE:
2780 facedata *d = face_data (idx, faceset);
2781 if (!d) XSRETURN_UNDEF;
2782 RETVAL = d->data.size ();
2783 OUTPUT:
2784 RETVAL
2785
2786SV *get_chksum (faceidx idx, int faceset = 0)
2787 CODE:
2788 facedata *d = face_data (idx, faceset);
2789 if (!d) XSRETURN_UNDEF;
2790 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2791 OUTPUT:
2792 RETVAL
2793
2794SV *get_data (faceidx idx, int faceset = 0)
2795 CODE:
2796 facedata *d = face_data (idx, faceset);
2797 if (!d) XSRETURN_UNDEF;
2798 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2799 OUTPUT:
2800 RETVAL
2801
2473void invalidate (faceidx idx) 2802void invalidate (faceidx idx)
2474 CODE: 2803 CODE:
2475 for_all_clients (ns) 2804 for_all_clients (ns)
2476 { 2805 {
2477 ns->faces_sent [idx] = false; 2806 ns->faces_sent [idx] = false;
2486 ns->force_newmap = true; 2815 ns->force_newmap = true;
2487 } 2816 }
2488 2817
2489MODULE = cf PACKAGE = cf::anim PREFIX = anim_ 2818MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2490 2819
2491#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | 2820#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2492 2821
2493animidx anim_find (utf8_string name) 2822animidx anim_find (utf8_string name)
2494 CODE: 2823 CODE:
2495 RETVAL = animation::find (name).number; 2824 RETVAL = animation::find (name).number;
2496 OUTPUT: RETVAL 2825 OUTPUT: RETVAL
2511 } 2840 }
2512 else 2841 else
2513 anim = &animation::create (name, av_len (av) + 1, facings); 2842 anim = &animation::create (name, av_len (av) + 1, facings);
2514 2843
2515 for (int i = 0; i < anim->num_animations; ++i) 2844 for (int i = 0; i < anim->num_animations; ++i)
2516 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2845 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2517} 2846}
2518 OUTPUT: RETVAL 2847 OUTPUT: RETVAL
2519 2848
2520void invalidate_all () 2849void invalidate_all ()
2521 CODE: 2850 CODE:
2522 for_all_clients (ns) 2851 for_all_clients (ns)
2523 ns->anims_sent.reset (); 2852 ns->anims_sent.reset ();
2524 2853
2854MODULE = cf PACKAGE = cf::object::freezer
2855
2856INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2857
2858SV *
2859new (char *klass)
2860 CODE:
2861 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2862 OUTPUT: RETVAL
2863
2864void
2865DESTROY (SV *sv)
2866 CODE:
2867 object_freezer *self;
2868 sv_to (sv, self);
2869 delete self;
2870
2871MODULE = cf PACKAGE = cf::object::thawer
2872
2873INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2874
2875bool
2876errors_are_fatal (bool fatal)
2877 CODE:
2878 RETVAL = object_thawer::errors_are_fatal;
2879 object_thawer::errors_are_fatal = fatal;
2880 OUTPUT:
2881 RETVAL
2882
2883SV *
2884new_from_file (char *klass, octet_string path)
2885 CODE:
2886 object_thawer *f = new object_thawer (path);
2887 if (!*f)
2888 {
2889 delete f;
2890 XSRETURN_UNDEF;
2891 }
2892 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2893 OUTPUT: RETVAL
2894
2895void
2896DESTROY (SV *sv)
2897 CODE:
2898 object_thawer *self;
2899 sv_to (sv, self);
2900 delete self;
2901
2902void
2903extract_tags (object_thawer *self)
2904 PPCODE:
2905 while (self->kw != KW_EOF)
2906 {
2907 PUTBACK;
2908 coroapi::cede_to_tick ();
2909 SPAGAIN;
2910
2911 if (self->kw == KW_tag)
2912 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2913
2914 self->skip ();
2915 }
2916
2917MODULE = cf PACKAGE = cf::layout
2918
2919INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2920

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