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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.208 by root, Sat May 12 13:27:38 2007 UTC vs.
Revision 1.404 by root, Wed May 4 07:36:41 2011 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#include "autoconf.h" 23#include "autoconf.h"
27
28#define PLUGIN_NAME "perl"
29#define PLUGIN_VERSION "cfperl 0.5"
30
31#define CEDES_PER_TICK 5
32 24
33#if HAVE_EXECINFO_H 25#if HAVE_EXECINFO_H
34# include <execinfo.h> 26# include <execinfo.h>
35#endif 27#endif
36 28
37#include <plugin_common.h>
38#include <sounds.h>
39#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "rmg.h"
34#include "noise.h"
35#include "evthread.h"
40#include <sproto.h> 36#include "sproto.h"
41
42#include "loader.h"
43#include "cfperl.h"
44#include "shstr.h"
45 37
46#include <unistd.h> 38#include <unistd.h>
47#if _POSIX_MEMLOCK 39#if _POSIX_MEMLOCK
48# include <sys/mman.h> 40# include <sys/mman.h>
49#endif 41#endif
50 42
43#if HAVE_MALLOC_H
44# include <malloc.h>
45#endif
46
47#if !__GLIBC__
48# define malloc_trim(pad) -1
49#endif
50
51#include <EXTERN.h> 51#include <EXTERN.h>
52#include <perl.h> 52#include <perl.h>
53#include <XSUB.h> 53#include <XSUB.h>
54 54
55#include "CoroAPI.h" 55#include "CoroAPI.h"
56#include "perlxsi.c" 56#include "perlxsi.c"
57 57
58extern sint64 *levels; // the experience table 58typedef object_thawer &object_thawer_ref;
59 59typedef object_freezer &object_freezer_ref;
60typedef object object_ornull;
61typedef maptile maptile_ornull;
62
63typedef char *octet_string;
64typedef char *utf8_string;
65typedef const char *const_octet_string;
66typedef const char *const_utf8_string;
67 60
68typedef std::string std__string; 61typedef std::string std__string;
69 62
70#if IVSIZE >= 8
71 typedef IV val64;
72# define newSVval64 newSViv
73# define SvVAL64 SvIV
74#else
75 typedef double val64;
76# define newSVval64 newSVnv
77# define SvVAL64 SvNV
78#endif
79
80static f_plug_api gethook = cfapi_get_hooks;
81static f_plug_api object_set_property = cfapi_object_set_property;
82static f_plug_api object_insert = cfapi_object_insert;
83
84static PerlInterpreter *perl; 63static PerlInterpreter *perl;
85 64
86double runtime; 65tstamp NOW, runtime;
66
67static int tick_inhibit;
68static int tick_pending;
87 69
88global gbl_ev; 70global gbl_ev;
89static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 71static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
90static SV *sv_runtime, *sv_next_tick; 72static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
73static AV *av_reflect;
74
75bitset<NUM_EVENT_TYPES> ev_want_event;
76bitset<NUM_TYPES> ev_want_type;
91 77
92static HV 78static HV
93 *stash_cf, 79 *stash_cf,
94 *stash_cf_object_wrap, 80 *stash_cf_object_wrap,
95 *stash_cf_object_player_wrap, 81 *stash_cf_object_player_wrap,
96 *stash_cf_player_wrap, 82 *stash_cf_player_wrap,
97 *stash_cf_map_wrap, 83 *stash_cf_map_wrap,
84 *stash_cf_mapspace_wrap,
98 *stash_cf_client_wrap, 85 *stash_cf_client_wrap,
99 *stash_cf_arch_wrap, 86 *stash_cf_arch_wrap,
100 *stash_cf_party_wrap, 87 *stash_cf_party_wrap,
101 *stash_cf_region_wrap, 88 *stash_cf_region_wrap,
102 *stash_cf_living_wrap; 89 *stash_cf_living_wrap,
90 *stash_cf_layout_wrap,
91 *stash_ext_map_world;
92
93static SV
94 *cv_cf_do_invoke,
95 *cv_cf__can_merge,
96 *cv_cf_client_send_msg,
97 *cv_cf_tick,
98 *cv_cf_match_match;
99
100#ifndef newSVpv_utf8
101static SV *
102newSVpv_utf8 (const char *s)
103{
104 if (!s)
105 return newSV (0);
106
107 SV *sv = newSVpv (s, 0);
108 SvUTF8_on (sv);
109 return sv;
110}
111#endif
112
113#ifndef newSVpvn_utf8
114static SV *
115newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
116{
117 if (!s)
118 return newSV (0);
119
120 SV *sv = newSVpvn (s, l);
121
122 if (utf8)
123 SvUTF8_on (sv);
124
125 return sv;
126}
127#endif
128
129noinline utf8_string
130cfSvPVutf8_nolen (SV *sv)
131{
132 SvGETMAGIC (sv);
133
134 if (SvPOK (sv))
135 {
136 if (!SvUTF8 (sv))
137 sv_utf8_upgrade_nomg (sv);
138
139 return SvPVX (sv);
140 }
141
142 return SvPV_nolen (sv);
143}
103 144
104// helper cast function, returns super class * or 0 145// helper cast function, returns super class * or 0
105template<class super> 146template<class super>
106static super * 147static super *
107is_a (attachable *at) 148is_a (attachable *at)
140 SvREFCNT_inc (self); 181 SvREFCNT_inc (self);
141 hv_clear (self); 182 hv_clear (self);
142 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 183 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
143 SvREFCNT_dec (self); 184 SvREFCNT_dec (self);
144 185
145 // self *must* be null now because thats sv_unmagic's job. 186 // self *must* be null now because that's sv_unmagic's job.
146 assert (!this->self); 187 assert (!this->self);
147 } 188 }
148} 189}
149 190
150void 191void
167} 208}
168 209
169void 210void
170attachable::do_destroy () 211attachable::do_destroy ()
171{ 212{
172 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 213 INVOKE_ATTACHABLE (DESTROY, this);
173 214
174 if (cb) 215 if (cb)
175 { 216 {
176 SvREFCNT_dec (cb); 217 SvREFCNT_dec (cb);
177 cb = 0; 218 cb = 0;
184attachable::destroy () 225attachable::destroy ()
185{ 226{
186 if (destroyed ()) 227 if (destroyed ())
187 return; 228 return;
188 229
189 flags |= F_DESTROYED; 230 attachable_flags |= F_DESTROYED;
190 do_destroy (); 231 do_destroy ();
191 sever_self (); 232 sever_self ();
233}
234
235void
236attachable::do_delete ()
237{
238 delete this;
192} 239}
193 240
194void 241void
195attachable::check_mortals () 242attachable::check_mortals ()
196{ 243{
200 { 247 {
201 if (i >= mortals.size ()) 248 if (i >= mortals.size ())
202 { 249 {
203 i = 0; 250 i = 0;
204 251
205 if (mortals.size () > 1000) 252 if (mortals.size () >= 512)
253 {
254 static int last_mortalcount;
255 if (mortals.size () != last_mortalcount)
256 {
257 last_mortalcount = mortals.size ();
206 LOG (llevInfo, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 258 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
259
260 if (0)
261 {
262 for (int j = 0; j < mortals.size (); ++j)//D
263 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
264
265 fprintf (stderr, "\n");//D
266 }
267 }
268 }
207 269
208 break; 270 break;
209 } 271 }
210 272
211 attachable *obj = mortals [i]; 273 attachable *obj = mortals [i];
227 } 289 }
228 else 290 else
229 { 291 {
230 mortals.erase (i); 292 mortals.erase (i);
231 obj->sever_self (); 293 obj->sever_self ();
232 delete obj; 294 obj->do_delete ();
233 } 295 }
234 } 296 }
235} 297}
236 298
299void
300attachable::set_key (const char *key, const char *value, bool is_utf8)
301{
302 if (!self)
303 self = newHV ();
304
305 if (value)
306 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
307 else
308 hv_delete (self, key, strlen (key), G_DISCARD);
309}
310
237attachable & 311attachable &
238attachable::operator =(const attachable &src) 312attachable::operator =(const attachable &src)
239{ 313{
240 //if (self || cb) 314 //if (self || cb)
241 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 315 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
242 316
243 attach = src.attach; 317 attach = src.attach;
244 return *this; 318 return *this;
245} 319}
246 320
321#if 0
322template<typename T>
323static bool
324find_backref (void *ptr, T *obj)
325{
326 char *s = (char *)obj;
327 while (s < (char *)obj + sizeof (T))
328 {
329 if (ptr == *(void **)s)
330 return true;
331
332 s += sizeof (void *); // assume natural alignment
333 }
334
335 return false;
336}
337
338// for debugging, find "live" objects containing this ptr
339static void
340find_backref (void *ptr)
341{
342 for_all_objects (op)
343 if (find_backref (ptr, op))
344 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
345
346 for_all_players (pl)
347 if (find_backref (ptr, pl))
348 fprintf (stderr, "P %p\n", pl);
349
350 for_all_clients (ns)
351 if (find_backref (ptr, ns))
352 fprintf (stderr, "C %p\n", ns);
353}
354#endif
355
247////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 356//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
248 357
249static SV * 358static SV *
250newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 359newSVptr (void *ptr, HV *stash, HV *hv)
251{ 360{
252 SV *sv;
253
254 if (!ptr) 361 if (!ptr)
255 return &PL_sv_undef; 362 return newSV (0);
256 363
257 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 364 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
258 return sv_bless (newRV_noinc ((SV *)hv), stash); 365 return sv_bless (newRV_noinc ((SV *)hv), stash);
366}
367
368static SV * noinline
369newSVptr (void *ptr, HV *stash)
370{
371 return newSVptr (ptr, stash, newHV ());
259} 372}
260 373
261static int 374static int
262attachable_free (pTHX_ SV *sv, MAGIC *mg) 375attachable_free (pTHX_ SV *sv, MAGIC *mg)
263{ 376{
275 return 0; 388 return 0;
276} 389}
277 390
278MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 391MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
279 392
280static SV * 393static SV * noinline
281newSVattachable (attachable *obj, HV *stash) 394newSVattachable (attachable *obj, HV *stash)
282{ 395{
283 if (!obj) 396 if (!obj)
284 return &PL_sv_undef; 397 return newSV (0);
285 398
286 if (!obj->self) 399 if (!obj->self)
400 obj->self = newHV ();
401
402 if (!SvOBJECT (obj->self))
287 { 403 {
288 obj->self = newHV ();
289 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 404 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
290 405
291 // now bless the object _once_ 406 // now bless the object _once_
407 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
292 return sv_bless (newRV_inc ((SV *)obj->self), stash); 408 return sv_bless (newRV_inc ((SV *)obj->self), stash);
293 } 409 }
294 else 410 else
295 { 411 {
296 SV *sv = newRV_inc ((SV *)obj->self); 412 SV *sv = newRV_inc ((SV *)obj->self);
300 416
301 return sv; 417 return sv;
302 } 418 }
303} 419}
304 420
421#if 0 // unused
305static void 422static void
306clearSVptr (SV *sv) 423clearSVptr (SV *sv)
307{ 424{
308 if (SvROK (sv)) 425 if (SvROK (sv))
309 sv = SvRV (sv); 426 sv = SvRV (sv);
310 427
311 hv_clear ((HV *)sv); 428 hv_clear ((HV *)sv);
312 sv_unmagic (sv, PERL_MAGIC_ext); 429 sv_unmagic (sv, PERL_MAGIC_ext);
313} 430}
431#endif
432
433static long
434SvPTR_nc (SV *sv)
435{
436 sv = SvRV (sv);
437
438 // very important shortcut
439 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
440 return (long)SvMAGIC (sv)->mg_ptr;
441
442 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
443 return (long)mg->mg_ptr;
444
445 croak ("perl code used object, but C object is already destroyed, caught");
446}
314 447
315static long 448static long
316SvPTR (SV *sv, const char *klass) 449SvPTR (SV *sv, const char *klass)
317{ 450{
318 if (!sv_derived_from (sv, klass)) 451 if (!sv_derived_from (sv, klass))
319 croak ("object of type %s expected", klass); 452 croak ("object of type %s expected", klass);
320 453
321 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 454 return SvPTR_nc (sv);
322
323 if (!mg)
324 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
325
326 return (long)mg->mg_ptr;
327} 455}
328 456
329static long 457static long noinline
330SvPTR_ornull (SV *sv, const char *klass) 458SvPTR_ornull (SV *sv, const char *klass)
331{ 459{
332 if (SvOK (sv)) 460 if (expect_false (!SvOK (sv))) return 0;
461
333 return SvPTR (sv, klass); 462 return SvPTR (sv, klass);
334 else
335 return 0;
336} 463}
337 464
465static long noinline
466SvPTR_ornull_client (SV *sv)
467{
468 if (expect_false (!SvOK (sv))) return 0;
469
470 if (!SvROK (sv)
471 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
472 && !sv_derived_from (sv, "cf::client")))
473 croak ("object of type cf::client expected");
474
475 return SvPTR_nc (sv);
476}
477
478static long noinline
479SvPTR_ornull_object (SV *sv)
480{
481 if (expect_false (!SvOK (sv))) return 0;
482
483 if (!SvROK (sv)
484 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
485 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
486 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
487 && !sv_derived_from (sv, "cf::object")))
488 croak ("object of type cf::object expected");
489
490 return SvPTR_nc (sv);
491}
492
493static long noinline
494SvPTR_ornull_maptile (SV *sv)
495{
496 if (expect_false (!SvOK (sv))) return 0;
497
498 if (!SvROK (sv)
499 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
500 && SvSTASH (SvRV (sv)) != stash_ext_map_world
501 && !sv_derived_from (sv, "cf::map")))
502 croak ("object of type cf::map expected");
503
504 return SvPTR_nc (sv);
505}
506
507static long noinline
508SvPTR_ornull_player (SV *sv)
509{
510 if (expect_false (!SvOK (sv))) return 0;
511
512 if (!SvROK (sv)
513 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
514 && !sv_derived_from (sv, "cf::player")))
515 croak ("object of type cf::player expected");
516
517 return SvPTR_nc (sv);
518}
519
338inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 520static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
339inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 521static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
340inline SV *to_sv (bool v) { return newSViv (v); } 522static inline SV *to_sv (bool v) { return newSViv (v); }
341inline SV *to_sv ( signed char v) { return newSViv (v); } 523static inline SV *to_sv ( signed char v) { return newSViv (v); }
342inline SV *to_sv (unsigned char v) { return newSViv (v); } 524static inline SV *to_sv (unsigned char v) { return newSViv (v); }
343inline SV *to_sv ( signed short v) { return newSViv (v); } 525static inline SV *to_sv ( signed short v) { return newSViv (v); }
344inline SV *to_sv (unsigned short v) { return newSVuv (v); } 526static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
345inline SV *to_sv ( signed int v) { return newSViv (v); } 527static inline SV *to_sv ( signed int v) { return newSViv (v); }
346inline SV *to_sv (unsigned int v) { return newSVuv (v); } 528static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
347inline SV *to_sv ( signed long v) { return newSViv (v); } 529static inline SV *to_sv ( signed long v) { return newSViv (v); }
348inline SV *to_sv (unsigned long v) { return newSVuv (v); } 530static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
349inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 531static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
350inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 532static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
351inline SV *to_sv (float v) { return newSVnv (v); } 533static inline SV *to_sv (float v) { return newSVnv (v); }
352inline SV *to_sv (double v) { return newSVnv (v); } 534static inline SV *to_sv (double v) { return newSVnv (v); }
353inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 535static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
354inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 536static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
537// gcc dislikes noilnine on to_sv
355inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 538static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
539static inline SV *to_sv (object * v) { return to_sv_ni (v); }
356inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 540static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
357inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 541static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
542static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
358inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 543static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
359inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
360inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 544static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
545static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
546static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
361 547
362inline SV *to_sv (object & v) { return to_sv (&v); } 548static inline SV *to_sv (object & v) { return to_sv (&v); }
363inline SV *to_sv (living & v) { return to_sv (&v); } 549static inline SV *to_sv (living & v) { return to_sv (&v); }
364 550
365inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 551static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
366inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 552static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
367 553
368inline SV *to_sv (UUID v) 554static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
369{
370 char buf[128];
371 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
372 return newSVpv (buf, 0);
373}
374 555
556static inline SV *to_sv (dynbuf * v)
557{
558 SV *sv = newSV (0);
559
560 sv_upgrade (sv, SVt_PV);
561 SvGROW (sv, v->size () + 1);
562 SvPOK_only (sv);
563 v->linearise (SvPVX (sv));
564 SvCUR_set (sv, v->size ());
565 *SvEND (sv) = 0;
566
567 return sv;
568}
569
570static inline SV *to_sv (dynbuf_text * v)
571{
572 SV *sv = to_sv (static_cast<dynbuf *> (v));
573 SvUTF8_on (sv);
574 return sv;
575}
576
375inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 577static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
376inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 578static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
377inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 579static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
378inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 580static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
379inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 581static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
380inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 582static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
381inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
382inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 584static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
383inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 585static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
384inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 586static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
385inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 587static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
386inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 588static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
387inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 589static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
388inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 590static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
389inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 591static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
390inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 592static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
391inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 593static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
392inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 594static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
595static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
393inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 596static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
394inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 597static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
395inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 598static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
396inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 599static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
397inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
398inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 600static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
601static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
602static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
603static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
604static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
399 605
400//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 606//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
401inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 607static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
402 608
403template<class T> 609template<class T>
404inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 610static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
405 611
406template<int N> 612template<int N>
407inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 613static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
408 614
409inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 615static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
410inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 616static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
411inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 617static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
412inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 618static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
413 619
414inline void sv_to (SV *sv, std::string &v) 620static inline void sv_to (SV *sv, std::string &v)
415{ 621{
416 STRLEN len; 622 STRLEN len;
417 char *data = SvPVbyte (sv, len); 623 char *data = SvPVbyte (sv, len);
418 v.assign (data, len); 624 v.assign (data, len);
419} 625}
420 626
421inline void sv_to (SV *sv, UUID &v) 627static inline void sv_to (SV *sv, UUID &v)
422{ 628{
423 unsigned int version; 629 if (!v.parse (SvPV_nolen (sv)))
424
425 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
426 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 630 croak ("unparsable uuid: %s", SvPV_nolen (sv));
427} 631}
428 632
429inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 633static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
430 634
431static SV * 635static SV *
432newSVdt_va (va_list &ap, data_type type) 636newSVdt_va (va_list &ap, data_type type)
433{ 637{
434 SV *sv; 638 SV *sv;
448 break; 652 break;
449 653
450 case DT_STRING: 654 case DT_STRING:
451 { 655 {
452 char *str = (char *)va_arg (ap, const char *); 656 char *str = (char *)va_arg (ap, const char *);
453 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 657 sv = str ? newSVpv (str, 0) : newSV (0);
454 } 658 }
455 break; 659 break;
456 660
457 case DT_DATA: 661 case DT_DATA:
458 { 662 {
459 char *str = (char *)va_arg (ap, const void *); 663 char *str = (char *)va_arg (ap, const void *);
460 int len = va_arg (ap, int); 664 int len = va_arg (ap, int);
461 sv = str ? newSVpv (str, len) : &PL_sv_undef; 665 sv = str ? newSVpv (str, len) : newSV (0);
462 } 666 }
463 break; 667 break;
464 668
465 case DT_OBJECT: 669 case DT_OBJECT:
466 sv = to_sv (va_arg (ap, object *)); 670 sv = to_sv (va_arg (ap, object *));
508 va_end (ap); 712 va_end (ap);
509 713
510 return sv; 714 return sv;
511} 715}
512 716
717// typemap support, mostly to avoid excessive inlining
718template<class type>
719static void noinline
720cf_obj_to (SV *arg, type &var)
721{
722 sv_to (arg, var);
723 if (expect_false (!var))
724 croak ("must not pass invalid/null cf_obj here");
725}
726
727template<class object>
728static void noinline
729cf_obj_ornull_to (SV *arg, object *&var)
730{
731 if (SvOK (arg))
732 {
733 sv_to (arg, var);
734 if (expect_false (!var))
735 croak ("unable to convert perl object to C++ object");
736 }
737 else
738 var = 0;
739}
740
741//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
742
513static SV * 743static SV *
514newSVcfapi (int type, ...)
515{
516 SV *sv;
517
518 va_list ap;
519 va_start (ap, type);
520
521 switch (type)
522 {
523 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
524 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
525 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
526 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
527 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
528 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
529 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
530 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
531 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
532 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
533
534 default:
535 assert (("unhandled type in newSVcfapi", 0));
536 }
537
538 va_end (ap);
539
540 return sv;
541}
542
543//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
544
545SV *
546registry (attachable *ext) 744registry (attachable *ext)
547{ 745{
548 if (!ext->cb) 746 if (!ext->cb)
549 ext->cb = newAV (); 747 ext->cb = newAV ();
550 748
551 return newRV_inc ((SV *)ext->cb); 749 return newRV_inc ((SV *)ext->cb);
552} 750}
553 751
554///////////////////////////////////////////////////////////////////////////// 752/////////////////////////////////////////////////////////////////////////////
555 753
556extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
557{
558 return 0;
559}
560
561static CommArray_s rtn_cmd;
562
563static int
564runPluginCommand (object *obj, char *params)
565{
566 return -1;
567}
568
569extern "C" void *cfperl_getPluginProperty (int *type, ...)
570{
571 va_list args;
572 char *propname;
573 int i;
574 va_start (args, type);
575 propname = va_arg (args, char *);
576 //printf ("Property name: %s\n", propname);
577
578 if (!strcmp (propname, "command?"))
579 return NULL;
580 else if (!strcmp (propname, "Identification"))
581 {
582 va_end (args);
583 return (void *)PLUGIN_NAME;
584 }
585 else if (!strcmp (propname, "FullName"))
586 {
587 va_end (args);
588 return (void *)PLUGIN_VERSION;
589 }
590 else
591 va_end (args);
592
593 return NULL;
594}
595
596extern "C" int cfperl_postInitPlugin ()
597{
598 int hooktype = 1;
599 int rtype = 0;
600
601 cf_init_plugin (gethook);
602
603 return 0;
604}
605
606extern "C" int cfperl_closePlugin ()
607{
608 return 0;
609}
610
611void 754void
612cfperl_init () 755cfperl_init ()
613{ 756{
757 extern char **environ;
758
614 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 759 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
615 perl = perl_alloc (); 760 perl = perl_alloc ();
616 perl_construct (perl); 761 perl_construct (perl);
617 762
618 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 763 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
619 764
620 const char *argv[] = { 765 const char *argv[] = {
621 settings.argv [0], 766 settings.argv [0],
622 "-e" 767 "-e0"
623 "use Event; use Coro;" // required for bootstrap
624 "cf->bootstrap;" // required for datadir :*>
625 "unshift @INC, cf::datadir ();"
626 "require cf;"
627 }; 768 };
628 769
629 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 770 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
630 || perl_run (perl)) 771 || perl_run (perl))
631 { 772 {
632 printf ("unable to initialize perl-interpreter, aborting.\n"); 773 printf ("unable to initialize perl-interpreter, aborting.\n");
633 exit (EXIT_FAILURE); 774 exit (EXIT_FAILURE);
634 } 775 }
635 776
777 eval_pv (
778 "#line 1 'cfperl init'\n"
779 "use EV ();\n" // required by bootstrap
780 "use Coro ();\n" // required by bootstrap
781 "cf->bootstrap;\n" // required for cf::datadir
782 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
783 "require cf;\n",
784 0
785 );
786
787 if (SvTRUE (ERRSV))
636 { 788 {
637 dSP; 789 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
638 790 exit (EXIT_FAILURE);
639 PUSHMARK (SP);
640 PUTBACK;
641 call_pv ("cf::init", G_DISCARD | G_VOID);
642 } 791 }
643} 792}
644 793
794void
645void cfperl_main () 795cfperl_main ()
646{ 796{
647 dSP; 797 dSP;
648 798
649 PUSHMARK (SP); 799 PUSHMARK (SP);
650 PUTBACK; 800 PUTBACK;
654void 804void
655attachable::instantiate () 805attachable::instantiate ()
656{ 806{
657 if (attach) 807 if (attach)
658 { 808 {
659 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 809 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
660 attach = 0; 810 attach = 0;
661 } 811 }
662} 812}
663 813
664void 814void
665attachable::reattach () 815attachable::reattach ()
666{ 816{
667 optimise (); 817 optimise ();
668 //TODO: check for _attachment's, very important for restarts 818 //TODO: check for _attachment's, very important for restarts
669 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 819 INVOKE_ATTACHABLE (REATTACH, this);
670} 820}
671 821
672static event_klass klass_of[NUM_EVENT_TYPES] = { 822static event_klass klass_of[NUM_EVENT_TYPES] = {
673# define def(type,name) KLASS_ ## type, 823# define def(type,name) KLASS_ ## type,
674# include "eventinc.h" 824# include "eventinc.h"
675# undef def 825# undef def
676}; 826};
677 827
678#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 828#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
679 829
680static void 830static void noinline
681gather_callbacks (AV *&callbacks, AV *registry, event_type event) 831gather_callbacks (AV *&callbacks, AV *registry, event_type event)
682{ 832{
683 // event must be in array 833 // event must be in array
684 if (event >= 0 && event <= AvFILLp (registry)) 834 if (event >= 0 && event <= AvFILLp (registry))
685 { 835 {
717} 867}
718 868
719void 869void
720global::gather_callbacks (AV *&callbacks, event_type event) const 870global::gather_callbacks (AV *&callbacks, event_type event) const
721{ 871{
722 ::gather_callbacks (callbacks, cb_object, event); 872 ::gather_callbacks (callbacks, cb_global, event);
723} 873}
724 874
725void 875void
726object::gather_callbacks (AV *&callbacks, event_type event) const 876object::gather_callbacks (AV *&callbacks, event_type event) const
727{ 877{
728 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 878 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
729 { 879 {
730 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 880 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
731 881
732 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 882 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
733 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 883 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
734 } 884 }
735 885
771{ 921{
772 attachable::gather_callbacks (callbacks, event); 922 attachable::gather_callbacks (callbacks, event);
773 ::gather_callbacks (callbacks, cb_map, event); 923 ::gather_callbacks (callbacks, cb_map, event);
774} 924}
775 925
926static void noinline
927_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
928{
929 for (int event = 0; event <= AvFILLp (registry); ++event)
930 {
931 SV *cbs_ = AvARRAY (registry)[event];
932
933 // element must be list of callback entries
934 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
935 {
936 AV *cbs = (AV *)SvRV (cbs_);
937
938 // no callback entries, no callbacks to call
939 if (AvFILLp (cbs) >= 0)
940 set.set (event);
941 }
942 }
943}
944
945// very slow and inefficient way to recalculate the global want bitsets
946static void
947_recalc_want ()
948{
949 ev_want_event.reset ();
950
951 _recalc_want (ev_want_event, cb_global);
952 _recalc_want (ev_want_event, cb_attachable);
953 _recalc_want (ev_want_event, cb_object);
954 _recalc_want (ev_want_event, cb_client);
955 _recalc_want (ev_want_event, cb_player);
956 _recalc_want (ev_want_event, cb_map);
957
958 ev_want_type.reset ();
959
960 for (int type = 0; type <= AvFILLp (cb_type); ++type)
961 {
962 SV *cbs_ = AvARRAY (cb_type)[type];
963
964 // element must be list of callback entries
965 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
966 {
967 AV *cbs = (AV *)SvRV (cbs_);
968
969 // no callback entries, no callbacks to call
970 if (AvFILLp (cbs) >= 0)
971 ev_want_type.set (type % NUM_TYPES);
972 }
973 }
974}
975
776bool 976bool
777attachable::invoke (event_type event, ...) 977attachable::invoke (event_type event, ...)
778{ 978{
779 data_type dt; 979 data_type dt;
780 va_list ap;
781
782 va_start (ap, event);
783 980
784 // callback call ordering should be: 981 // callback call ordering should be:
785 // 1. per-object callback 982 // 1. per-object callback
786 // 2. per-class object 983 // 2. per-class object
787 // 3. per-type callback 984 // 3. per-type callback
791 gather_callbacks (callbacks, event); 988 gather_callbacks (callbacks, event);
792 989
793 // short-circuit processing if no callbacks found/defined 990 // short-circuit processing if no callbacks found/defined
794 if (!callbacks) 991 if (!callbacks)
795 return 0; 992 return 0;
993
994 va_list ap;
995 va_start (ap, event);
796 996
797 CALL_BEGIN (3); 997 CALL_BEGIN (3);
798 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 998 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
799 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 999 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
800 1000
824 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1024 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
825 } 1025 }
826 1026
827 va_end (ap); 1027 va_end (ap);
828 1028
829 CALL_CALL ("cf::do_invoke", G_SCALAR); 1029 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
830 count = count > 0 ? POPi : 0; 1030 count = count > 0 ? POPi : 0;
831 1031
832 CALL_END; 1032 CALL_END;
833 1033
834 return count; 1034 return count;
835} 1035}
836 1036
837SV * 1037static SV *
838cfperl_result (int idx) 1038cfperl_result (int idx)
839{ 1039{
840 AV *av = get_av ("cfperl::invoke_results", 0); 1040 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
841 if (!av) 1041 if (!av)
842 return &PL_sv_undef; 1042 return &PL_sv_undef;
843 1043
844 SV **sv = av_fetch (av, idx, 0); 1044 SV **sv = av_fetch (av, idx, 0);
845 if (!sv) 1045 if (!sv)
859{ 1059{
860 return SvNV (cfperl_result (idx)); 1060 return SvNV (cfperl_result (idx));
861} 1061}
862 1062
863///////////////////////////////////////////////////////////////////////////// 1063/////////////////////////////////////////////////////////////////////////////
1064// various c++ => perl glue functions
1065
1066void
1067cfperl_tick ()
1068{
1069 tick_pending = 1;
1070
1071 if (tick_inhibit)
1072 return;
1073
1074 tick_pending = 0;
1075
1076 dSP;
1077
1078 PUSHMARK (SP);
1079 PUTBACK;
1080 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1081
1082 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1083}
864 1084
865void 1085void
866cfperl_emergency_save () 1086cfperl_emergency_save ()
867{ 1087{
868 CALL_BEGIN (0); 1088 CALL_BEGIN (0);
877 CALL_ARG (make_core); 1097 CALL_ARG (make_core);
878 CALL_CALL ("cf::post_cleanup", G_VOID); 1098 CALL_CALL ("cf::post_cleanup", G_VOID);
879 CALL_END; 1099 CALL_END;
880} 1100}
881 1101
1102void
1103cfperl_make_book (object *book, int level)
1104{
1105 CALL_BEGIN (2);
1106 CALL_ARG (book);
1107 CALL_ARG (level);
1108 CALL_CALL ("ext::books::make_book", G_VOID);
1109 CALL_END;
1110}
1111
1112void
1113cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1114{
1115 CALL_BEGIN (4);
1116 CALL_ARG (ns);
1117 CALL_ARG (type);
1118 CALL_ARG_SV (newSVpv_utf8 (msg));
1119 CALL_ARG (color);
1120 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1121 CALL_END;
1122}
1123
1124int
1125cfperl_can_merge (object *ob1, object *ob2)
1126{
1127 int can;
1128
1129 CALL_BEGIN (2);
1130 CALL_ARG (ob1);
1131 CALL_ARG (ob2);
1132 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1133 can = count && SvTRUE (TOPs);
1134 CALL_END;
1135
1136 return can;
1137}
1138
1139void
1140cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1141{
1142 CALL_BEGIN (4);
1143 CALL_ARG (ob);
1144 CALL_ARG (state);
1145 CALL_ARG (activator);
1146 CALL_ARG (originator);
1147 CALL_CALL ("cf::mapscript::activate", G_VOID);
1148 CALL_END;
1149}
1150
1151player *
1152player::find (const_utf8_string name)
1153{
1154 CALL_BEGIN (1);
1155 CALL_ARG (name);
1156 CALL_CALL ("cf::player::find", G_SCALAR);
1157
1158 player *retval = 0;
1159 if (count) sv_to (POPs, retval);
1160
1161 CALL_END;
1162
1163 return retval;
1164}
1165
882maptile * 1166maptile *
1167find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1168{
1169 CALL_BEGIN (4);
1170 CALL_ARG (dirname);
1171 CALL_ARG (stylename);
1172 CALL_ARG (difficulty);
1173 CALL_ARG (recurse);
1174 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1175
1176 maptile *retval = 0;
1177 if (count) sv_to (POPs, retval);
1178
1179 CALL_END;
1180
1181 return retval;
1182}
1183
1184maptile *
883maptile::find_sync (const char *path, maptile *origin) 1185maptile::find_sync (const_utf8_string path, maptile *origin)
884{ 1186{
885 CALL_BEGIN (2); 1187 CALL_BEGIN (2);
886 CALL_ARG (path); 1188 CALL_ARG (path);
887 CALL_ARG (origin); 1189 CALL_ARG (origin);
888 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1190 CALL_CALL ("cf::map::find_sync", G_SCALAR);
889 1191
890 maptile *retval; 1192 maptile *retval = 0;
891
892 if (count)
893 sv_to (POPs, retval); 1193 if (count) sv_to (POPs, retval);
894 else
895 retval = 0;
896 1194
897 CALL_END; 1195 CALL_END;
898 1196
899 return retval; 1197 return retval;
900} 1198}
901 1199
902maptile * 1200maptile *
903maptile::find_async (const char *path, maptile *origin) 1201maptile::find_async (const_utf8_string path, maptile *origin, bool load)
904{ 1202{
905 CALL_BEGIN (2); 1203 CALL_BEGIN (3);
906 CALL_ARG (path); 1204 CALL_ARG (path);
907 CALL_ARG (origin); 1205 CALL_ARG (origin);
1206 CALL_ARG (load);
908 CALL_CALL ("cf::map::find_async", G_SCALAR); 1207 CALL_CALL ("cf::map::find_async", G_SCALAR);
909 1208
910 maptile *retval; 1209 maptile *retval = 0;
911
912 if (count)
913 sv_to (POPs, retval); 1210 if (count) sv_to (POPs, retval);
914 else
915 retval = 0;
916 1211
917 CALL_END; 1212 CALL_END;
918 1213
919 return retval; 1214 return retval;
920} 1215}
923maptile::do_load_sync () 1218maptile::do_load_sync ()
924{ 1219{
925 CALL_BEGIN (1); 1220 CALL_BEGIN (1);
926 CALL_ARG (this); 1221 CALL_ARG (this);
927 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1222 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
928 CALL_END;
929}
930
931void
932maptile::change_all_map_light (int change)
933{
934 CALL_BEGIN (1);
935 CALL_ARG (change);
936 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
937 CALL_END; 1223 CALL_END;
938} 1224}
939 1225
940void 1226void
941object::enter_exit (object *exit) 1227object::enter_exit (object *exit)
949 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1235 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
950 CALL_END; 1236 CALL_END;
951} 1237}
952 1238
953void 1239void
954log_backtrace (const char *msg) 1240object::player_goto (const_utf8_string path, int x, int y)
1241{
1242 if (type != PLAYER)
1243 return;
1244
1245 CALL_BEGIN (4);
1246 CALL_ARG (this);
1247 CALL_ARG (path);
1248 CALL_ARG (x);
1249 CALL_ARG (y);
1250 CALL_CALL ("cf::object::player::goto", G_VOID);
1251 CALL_END;
1252}
1253
1254const_utf8_string
1255object::ref () const
1256{
1257 if (type == PLAYER)
1258 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1259 else
1260 // TODO: should be able to save references within the same map, at least
1261 return 0;
1262}
1263
1264object *
1265object::deref (const_utf8_string ref)
1266{
1267 object *retval = 0;
1268
1269 if (ref)
1270 {
1271 CALL_BEGIN (1);
1272 CALL_ARG (ref);
1273 CALL_CALL ("cf::object::deref", G_SCALAR);
1274
1275 if (count)
1276 sv_to (POPs, retval);
1277
1278 CALL_END;
1279 }
1280
1281 return retval;
1282}
1283
1284void
1285log_backtrace (const_utf8_string msg)
955{ 1286{
956#if HAVE_BACKTRACE 1287#if HAVE_BACKTRACE
957 void *addr [20]; 1288 void *addr [20];
958 int size = backtrace (addr, 20); 1289 int size = backtrace (addr, 20);
959 1290
964 CALL_CALL ("cf::_log_backtrace", G_VOID); 1295 CALL_CALL ("cf::_log_backtrace", G_VOID);
965 CALL_END; 1296 CALL_END;
966#endif 1297#endif
967} 1298}
968 1299
1300bool
1301is_match_expr (const_utf8_string expr)
1302{
1303 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1304}
1305
1306bool
1307match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1308{
1309 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1310 expr += sizeof ("match ") - 1;
1311
1312 CALL_BEGIN (5);
1313 CALL_ARG (expr);
1314 CALL_ARG (ob);
1315 CALL_ARG (self);
1316 CALL_ARG (source);
1317 CALL_ARG (originator);
1318 CALL_CALL (cv_cf_match_match, G_SCALAR);
1319
1320 bool matched = count && SvTRUE (TOPs);
1321
1322 CALL_END;
1323
1324 return matched;
1325}
1326
1327object *
1328match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1329{
1330 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1331 expr += sizeof ("match ") - 1;
1332
1333 CALL_BEGIN (5);
1334 CALL_ARG (expr);
1335 CALL_ARG (ob);
1336 CALL_ARG (self);
1337 CALL_ARG (source);
1338 CALL_ARG (originator);
1339 CALL_CALL (cv_cf_match_match, G_ARRAY);
1340
1341 object *one = 0;
1342
1343 if (count)
1344 sv_to (TOPs, one);
1345
1346 CALL_END;
1347
1348 return one;
1349}
1350
969///////////////////////////////////////////////////////////////////////////// 1351/////////////////////////////////////////////////////////////////////////////
970 1352
971struct EventAPI *watcher_base::GEventAPI; 1353struct EVAPI *evapi::GEVAPI;
972struct CoroAPI *coroapi::GCoroAPI; 1354struct CoroAPI *coroapi::GCoroAPI;
973 1355
974int coroapi::cede_counter; 1356void
975double (*coroapi::time)();
976double coroapi::next_cede;
977
978void coroapi::do_cede_to_tick () 1357coroapi::do_cede_to_tick ()
979{ 1358{
980 cede_counter = 0; 1359 cede_pending = 0;
981
982 cede (); 1360 cede ();
983
984 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
985 if (next_cede > SvNV (sv_next_tick) - 0.02)
986 next_cede = SvNV (sv_next_tick);
987}
988
989void coroapi::do_cede_every ()
990{
991 cede_counter = 0;
992
993 if (coroapi::nready ())
994 coroapi::cede ();
995}
996
997void coroapi::do_cede_to_tick_every ()
998{
999 cede_counter = 0;
1000
1001 cede_to_tick ();
1002} 1361}
1003 1362
1004void 1363void
1005coroapi::wait_for_tick () 1364coroapi::wait_for_tick ()
1006{ 1365{
1015 CALL_BEGIN (0); 1374 CALL_BEGIN (0);
1016 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1375 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1017 CALL_END; 1376 CALL_END;
1018} 1377}
1019 1378
1379void
1380iow::poll (int events)
1381{
1382 if (events != this->events)
1383 {
1384 int active = ev_is_active ((ev_io *)this);
1385 if (active) stop ();
1386 ev_io_set ((ev_io *)this, fd, events);
1387 if (active) start ();
1388 }
1389}
1390
1020static void 1391static void
1021iw_dispatch (pe_event *ev)
1022{
1023 iw *w = (iw *)ev->ext_data;
1024 w->call (*w);
1025}
1026
1027void
1028iw::alloc ()
1029{
1030 pe = GEventAPI->new_idle (0, 0);
1031
1032 WaREENTRANT_off (pe);
1033 pe->base.callback = (void *)iw_dispatch;
1034 pe->base.ext_data = (void *)this;
1035}
1036
1037static void iow_dispatch (pe_event *ev)
1038{
1039 iow *w = (iow *)ev->ext_data;
1040 w->call (*w, ((pe_ioevent *)ev)->got);
1041}
1042
1043void
1044iow::alloc ()
1045{
1046 pe = GEventAPI->new_io (0, 0);
1047
1048 WaREENTRANT_off (pe);
1049 pe->base.callback = (void *)iow_dispatch;
1050 pe->base.ext_data = (void *)this;
1051
1052 pe->fd = -1;
1053 pe->poll = 0;
1054}
1055
1056void
1057iow::fd (int fd)
1058{
1059 pe->fd = fd;
1060}
1061
1062int
1063iow::poll ()
1064{
1065 return pe->poll;
1066}
1067
1068void
1069iow::poll (int events)
1070{
1071 if (pe->poll != events)
1072 {
1073 if (pe->poll) stop ();
1074 pe->poll = events;
1075 if (pe->poll) start ();
1076 }
1077}
1078
1079void
1080_connect_to_perl () 1392_connect_to_perl_1 ()
1081{ 1393{
1082 stash_cf = gv_stashpv ("cf" , 1); 1394 stash_cf = gv_stashpv ("cf", 1);
1083 1395
1084 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1396 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1085 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1397 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1086 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1398 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1087 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1399 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1400 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1088 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1401 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1089 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1402 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1090 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1403 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1091 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1404 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1092 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1405 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1406 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1407 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1093 1408
1409 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1094 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1410 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1411 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1095 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1412 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1096 1413
1097 cb_global = get_av ("cf::CB_GLOBAL", 1); 1414 cb_global = get_av ("cf::CB_GLOBAL", 1);
1098 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1415 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1099 cb_object = get_av ("cf::CB_OBJECT", 1); 1416 cb_object = get_av ("cf::CB_OBJECT", 1);
1100 cb_player = get_av ("cf::CB_PLAYER", 1); 1417 cb_player = get_av ("cf::CB_PLAYER", 1);
1101 cb_client = get_av ("cf::CB_CLIENT", 1); 1418 cb_client = get_av ("cf::CB_CLIENT", 1);
1102 cb_type = get_av ("cf::CB_TYPE" , 1); 1419 cb_type = get_av ("cf::CB_TYPE" , 1);
1103 cb_map = get_av ("cf::CB_MAP" , 1); 1420 cb_map = get_av ("cf::CB_MAP" , 1);
1104} 1421}
1105 1422
1423static void
1424_connect_to_perl_2 ()
1425{
1426 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1427 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1428 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1429 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1430 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1431}
1432
1106MODULE = cf PACKAGE = cf PREFIX = cf_ 1433MODULE = cf PACKAGE = cf PREFIX = cf_
1107 1434
1108BOOT: 1435BOOT:
1109{ 1436{
1110 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1437 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1111 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1438 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1112 1439
1113 _connect_to_perl (); 1440 _connect_to_perl_1 ();
1114 1441
1115 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1442 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1116 1443
1117 { 1444 //{
1118 require_pv ("Time::HiRes"); 1445 // require_pv ("Time::HiRes");
1119 1446 //
1120 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); 1447 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1121 if (!svp) croak ("Time::HiRes is required"); 1448 // if (!svp) croak ("Time::HiRes is required");
1122 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); 1449 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1123 coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); 1450 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1124 } 1451 //}
1125 1452
1126 static const struct { 1453 static const struct {
1127 const char *name; 1454 const char *name;
1128 IV iv; 1455 IV iv;
1129 } *civ, const_iv[] = { 1456 } *civ, const_iv[] = {
1130# define const_iv(name) { # name, (IV)name }, 1457# define const_iv(name) { # name, (IV)name },
1131 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1458# include "const_iv.h"
1132 const_iv (logBacktrace) 1459# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1133 1460# include "attackinc.h"
1134 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1461# undef def
1462# define def(uc, flags) const_iv (SK_ ## uc)
1463# include "skillinc.h"
1464# undef def
1465# define def(name, use, nonuse) const_iv (body_ ## name)
1466# include "slotinc.h"
1467# undef def
1135 1468
1136 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1469 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1137 1470
1138 const_iv (MAX_TIME) 1471 const_iv (MAX_TIME)
1139 1472 const_iv (MAXSOCKBUF)
1140 const_iv (NUM_BODY_LOCATIONS)
1141 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1142 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1143 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1144 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1145 const_iv (body_wrist) const_iv (body_waist)
1146
1147 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1148 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1149 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1150 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1151 const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY)
1152 const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR)
1153 const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD)
1154 const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS)
1155 const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER)
1156 const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM)
1157 const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR)
1158 const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER)
1159 const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER)
1160 const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV)
1161 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1162 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1163 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1164 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1165 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1166 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1167 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1168 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1169 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1170 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1171 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1172 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1173 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1174 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1175
1176 const_iv (NUM_SUBTYPES)
1177
1178 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1179 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1180
1181 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1182 const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1183 const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1184 const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1185 const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1186 const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1187 const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1188
1189 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1190 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1191 const_iv (WEAP_BLUD)
1192
1193 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1194 const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1195 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1196 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1197 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1198 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1199 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1200 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1201 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE)
1202 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1203 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1204 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1205 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1206 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1207 const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK)
1208 const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED)
1209 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1210 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1211 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1212 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1213 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1214 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1215 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1216 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1217 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1218 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1219
1220 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1221 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1222 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1223 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1224 const_iv (NDI_ALL)
1225 1473
1226 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1474 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1227 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1475 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1228 1476
1229 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1477 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1230 1478
1231 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1479 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1232 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1480 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1233 const_iv (F_LOCKED) 1481 const_iv (F_LOCKED)
1234 1482
1235 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1236
1237 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1483 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1238 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1484 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1239 1485
1240 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1241
1242 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1243 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD)
1244
1245 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1246 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1247
1248 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1486 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1249
1250 const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER)
1251 const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH)
1252 const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE)
1253 const_iv (M_ICE) const_iv (M_SPECIAL)
1254 1487
1255 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) 1488 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1256 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) 1489 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1257 1490
1258 const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER)
1259 const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY)
1260 const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY)
1261 const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION)
1262 const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING)
1263 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1264 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1265 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1266 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1267 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1268 const_iv (SK_POISON_NAIL)
1269
1270 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1271 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1272 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1273 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1274 const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1275 const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1276
1277 const_iv (PREFER_LOW) const_iv (PREFER_HIGH)
1278
1279 const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1280 const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1281 const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1282 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1283 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1284 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1285 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1286
1287 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1288
1289 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1491 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1290 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1492 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1291 1493
1292 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1494 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1293 1495
1294 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1295
1296 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1496 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1297
1298 // random map generator
1299 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1300 const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1301
1302 const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR)
1303 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1304 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1305
1306 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1307 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1308
1309 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1310 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV)
1311 const_iv (GT_MINIMAL)
1312 }; 1497 };
1313 1498
1314 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1499 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1315 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1500 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1316 1501
1317 static const struct { 1502 static const struct {
1318 const char *name; 1503 const char *name;
1319 int skip; 1504 int skip;
1325# undef def 1510# undef def
1326 }; 1511 };
1327 1512
1328 AV *av = get_av ("cf::EVENT", 1); 1513 AV *av = get_av ("cf::EVENT", 1);
1329 1514
1330 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1515 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1331 { 1516 {
1332 AV *event = newAV (); 1517 AV *event = newAV ();
1333 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1518 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1334 av_push (event, newSViv (eiv->klass)); 1519 av_push (event, newSViv (eiv->klass));
1335 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1520 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1336 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1521 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1337 } 1522 }
1338}
1339 1523
1524 // used by autogenerated BOOT sections from genacc
1525 av_reflect = get_av ("cf::REFLECT", 1);
1526}
1527
1528void _gv_clear (SV *gv)
1529 CODE:
1530 assert (SvTYPE (gv) == SVt_PVGV);
1531# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1532 f (GvGP (gv)->gp_form);
1533 f (GvGP (gv)->gp_io);
1534 f (GvGP (gv)->gp_sv);
1535 f (GvGP (gv)->gp_av);
1536 f (GvGP (gv)->gp_hv);
1537 f (GvGP (gv)->gp_cv);
1538 GvCVGEN (gv) = 0;
1539 GvMULTI_off (gv);
1540# undef f
1541
1340void _connect_to_perl () 1542void _connect_to_perl_1 ()
1341 1543
1544void _connect_to_perl_2 ()
1545
1546void _recalc_want ()
1547
1548# not used by default anymore
1342void _global_reattach () 1549void _global_reattach ()
1343 CODE: 1550 CODE:
1344{ 1551{
1345 // reattach to all attachable objects in the game. 1552 // reattach to all attachable objects in the game.
1346 for_all_clients (ns) 1553 for_all_clients (ns)
1348 1555
1349 for_all_objects (op) 1556 for_all_objects (op)
1350 op->reattach (); 1557 op->reattach ();
1351} 1558}
1352 1559
1560void init_anim ()
1561
1562void init_globals ()
1563
1564void init_attackmess ()
1565
1566void init_dynamic ()
1567
1568void load_settings ()
1569
1570void reload_exp_table ()
1571
1572void reload_materials ()
1573
1574void init_uuid ()
1575 CODE:
1576 UUID::init ();
1577
1578void init_signals ()
1579
1580void init_skills ()
1581
1582void init_beforeplay ()
1583
1584void evthread_start (int aiofd)
1585
1353void _post_tick () 1586void cede_to_tick ()
1354 CODE: 1587 CODE:
1355 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); 1588 coroapi::cede_to_tick ();
1356 1589
1357# support function for map-world.ext 1590NV till_tick ()
1358void _quantise (SV *data_sv, SV *plt_sv)
1359 CODE: 1591 CODE:
1360{ 1592 RETVAL = SvNVX (sv_next_tick) - now ();
1361 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV) 1593 OUTPUT:
1362 croak ("_quantise called with invalid agruments"); 1594 RETVAL
1363 1595
1364 plt_sv = SvRV (plt_sv); 1596int tick_inhibit ()
1365 SV **plt = AvARRAY (plt_sv); 1597 CODE:
1366 int plt_count = AvFILL (plt_sv) + 1; 1598 RETVAL = tick_inhibit;
1599 OUTPUT:
1600 RETVAL
1367 1601
1368 STRLEN len; 1602void tick_inhibit_inc ()
1369 char *data = SvPVbyte (data_sv, len); 1603 CODE:
1370 char *dst = data; 1604 ++tick_inhibit;
1371 1605
1372 while (len >= 3) 1606void tick_inhibit_dec ()
1373 { 1607 CODE:
1374 for (SV **val_sv = plt + plt_count; val_sv-- > plt; ) 1608 if (!--tick_inhibit)
1609 if (tick_pending)
1375 { 1610 {
1376 char *val = SvPVX (*val_sv); 1611 ev_async_send (EV_DEFAULT, &tick_watcher);
1377 1612 coroapi::cede ();
1378 if (val [0] == data [0]
1379 && val [1] == data [1]
1380 && val [2] == data [2])
1381 {
1382 *dst++ = val [3];
1383 goto next;
1384 }
1385 } 1613 }
1386 1614
1387 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d", 1615void server_tick ()
1388 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2], 1616 CODE:
1389 dst - SvPVX (data_sv), len); 1617{
1618 ev_now_update (EV_DEFAULT);
1619 NOW = ev_now (EV_DEFAULT);
1620 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1621 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1622 runtime = SvNVX (sv_runtime);
1390 1623
1391 next: 1624 server_tick ();
1392 data += 3;
1393 len -= 3;
1394 }
1395 1625
1396 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1626 ev_now_update (EV_DEFAULT);
1627 NOW = ev_now (EV_DEFAULT);
1628 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1629 runtime += TICK;
1630 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1397} 1631}
1398 1632
1399NV floor (NV x) 1633NV floor (NV x)
1400 1634
1401NV ceil (NV x) 1635NV ceil (NV x)
1402 1636
1403NV rndm (...) 1637NV rndm (...)
1638 ALIAS:
1639 rmg_rndm = 1
1404 CODE: 1640 CODE:
1641{
1642 rand_gen &gen = ix ? rmg_rndm : rndm;
1405 switch (items) 1643 switch (items)
1406 { 1644 {
1407 case 0: RETVAL = rndm (); break; 1645 case 0: RETVAL = gen (); break;
1408 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1646 case 1: RETVAL = gen (SvUV (ST (0))); break;
1409 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1647 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1410 default: croak ("cf::rndm requires none, one or two parameters."); break; 1648 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1411 } 1649 }
1650}
1412 OUTPUT: 1651 OUTPUT:
1413 RETVAL 1652 RETVAL
1414 1653
1415NV clamp (NV value, NV min_value, NV max_value) 1654NV clamp (NV value, NV min_value, NV max_value)
1416 CODE: 1655 CODE:
1422 CODE: 1661 CODE:
1423 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1662 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1424 OUTPUT: 1663 OUTPUT:
1425 RETVAL 1664 RETVAL
1426 1665
1427void cede_to_tick () 1666const char *ordinal (int i)
1428 CODE:
1429 coroapi::cede_to_tick ();
1430 1667
1431void server_tick () 1668void weaken (...)
1432 CODE: 1669 PROTOTYPE: @
1433 runtime = SvNVx (sv_runtime); 1670 CODE:
1434 server_tick (); 1671 while (items > 0)
1672 sv_rvweaken (ST (--items));
1435 1673
1436void 1674void log_suspend ()
1675
1676void log_resume ()
1677
1437log_backtrace (utf8_string msg) 1678void log_backtrace (utf8_string msg)
1438 1679
1439void
1440LOG (int flags, utf8_string msg) 1680void LOG (int flags, utf8_string msg)
1441 PROTOTYPE: $$ 1681 PROTOTYPE: $$
1442 C_ARGS: flags, "%s", msg 1682 C_ARGS: flags, "%s", msg
1443 1683
1444octet_string path_combine (octet_string base, octet_string path) 1684octet_string path_combine (octet_string base, octet_string path)
1445 PROTOTYPE: $$ 1685 PROTOTYPE: $$
1446 1686
1447octet_string path_combine_and_normalize (octet_string base, octet_string path) 1687octet_string path_combine_and_normalize (octet_string base, octet_string path)
1448 PROTOTYPE: $$ 1688 PROTOTYPE: $$
1449
1450const_octet_string
1451get_maps_directory (octet_string path)
1452 PROTOTYPE: $
1453 ALIAS: maps_directory = 0
1454 CODE:
1455 RETVAL = create_pathname (path);
1456 OUTPUT: RETVAL
1457 1689
1458void 1690void
1459sub_generation_inc () 1691sub_generation_inc ()
1460 CODE: 1692 CODE:
1461 PL_sub_generation++; 1693 PL_sub_generation++;
1486 1718
1487void abort () 1719void abort ()
1488 1720
1489void reset_signals () 1721void reset_signals ()
1490 1722
1491void fork_abort (octet_string cause = "cf::fork_abort") 1723void fork_abort (const_octet_string cause = "cf::fork_abort")
1492 1724
1493void cleanup (octet_string cause, bool make_core = false) 1725void cleanup (const_octet_string cause, bool make_core = false)
1494 1726
1495void emergency_save () 1727void emergency_save ()
1496 1728
1497void _exit (int status = EXIT_SUCCESS) 1729void _exit (int status = EXIT_SUCCESS)
1498 1730
1499UV sv_2watcher (SV *w) 1731#if _POSIX_MEMLOCK
1732
1733int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1734 INIT:
1735#if __GLIBC__
1736 mallopt (M_TOP_PAD, 1024 * 1024);
1737 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1738 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1739 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1740 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1741#endif
1742
1743int munlockall ()
1744
1745#endif
1746
1747int
1748malloc_trim (IV pad = 0)
1749
1750void
1751mallinfo ()
1500 CODE: 1752 PPCODE:
1501 RETVAL = (UV)GEventAPI->sv_2watcher (w); 1753{
1754#if __GLIBC__
1755 struct mallinfo mai = mallinfo ();
1756 EXTEND (SP, 10*2);
1757 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1758 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1759 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1760 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1761 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1762 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1763 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1764 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1765 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1766 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1767#endif
1768 EXTEND (SP, 5*2);
1769 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1770 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1771 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1772 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1773 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1774}
1775
1776int find_animation (utf8_string text)
1777 PROTOTYPE: $
1778
1779int random_roll (int min, int max, object *op, int goodbad);
1780
1781const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1782
1783int exp_to_level (val64 exp)
1784
1785val64 level_to_min_exp (int level)
1786
1787SV *
1788attacktype_name (int atnr)
1789 CODE:
1790 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1791 ? newSVpv (attacktype_name [atnr], 0)
1792 : &PL_sv_undef;
1793 OUTPUT: RETVAL
1794
1795SV *
1796attacktype_desc (int atnr)
1797 CODE:
1798 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1799 ? newSVpv (attacktype_desc [atnr], 0)
1800 : &PL_sv_undef;
1801 OUTPUT: RETVAL
1802
1803SV *
1804resist_plus (int atnr)
1805 CODE:
1806 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1807 ? newSVpv (resist_plus [atnr], 0)
1808 : &PL_sv_undef;
1809 OUTPUT: RETVAL
1810
1811SV *
1812change_resist_msg (int atnr)
1813 CODE:
1814 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1815 ? newSVpv (change_resist_msg [atnr], 0)
1816 : &PL_sv_undef;
1817 OUTPUT: RETVAL
1818
1819UUID
1820uuid_cur ()
1821 CODE:
1822 RETVAL = UUID::cur;
1502 OUTPUT: 1823 OUTPUT:
1503 RETVAL 1824 RETVAL
1504 1825
1505#if _POSIX_MEMLOCK 1826UUID
1506 1827uuid_gen ()
1507int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1828 CODE:
1508 1829 RETVAL = UUID::gen ();
1509int munlockall () 1830 OUTPUT:
1510
1511#endif
1512
1513int find_animation (utf8_string text)
1514 PROTOTYPE: $
1515
1516int random_roll (int min, int max, object *op, int goodbad);
1517
1518const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1519
1520int
1521exp_to_level (val64 exp)
1522 CODE:
1523{
1524 int i = 0;
1525
1526 RETVAL = settings.max_level;
1527
1528 for (i = 1; i <= settings.max_level; i++)
1529 {
1530 if (levels[i] > exp)
1531 {
1532 RETVAL = i - 1;
1533 break;
1534 }
1535 }
1536}
1537 OUTPUT: RETVAL 1831 RETVAL
1538 1832
1539val64 1833val64
1540level_to_min_exp (int level) 1834uuid_seq (UUID uuid)
1541 CODE: 1835 CODE:
1542 if (level > settings.max_level) 1836 RETVAL = uuid.seq;
1543 RETVAL = levels[settings.max_level]; 1837 OUTPUT:
1544 else if (level < 1)
1545 RETVAL = 0; 1838 RETVAL
1546 else 1839
1547 RETVAL = levels[level]; 1840UUID
1841uuid_str (val64 seq)
1842 CODE:
1843 RETVAL.seq = seq;
1844 OUTPUT:
1548 OUTPUT: RETVAL 1845 RETVAL
1549 1846
1550SV * 1847void
1551resistance_to_string (int atnr) 1848coin_names ()
1552 CODE: 1849 PPCODE:
1553 if (atnr >= 0 && atnr < NROFATTACKS) 1850 EXTEND (SP, NUM_COINS);
1554 RETVAL = newSVpv (resist_plus[atnr], 0); 1851 for (int i = 0; i < NUM_COINS; ++i)
1555 else 1852 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1556 XSRETURN_UNDEF; 1853
1557 OUTPUT: RETVAL 1854void
1855coin_archetypes ()
1856 PPCODE:
1857 EXTEND (SP, NUM_COINS);
1858 for (int i = 0; i < NUM_COINS; ++i)
1859 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1558 1860
1559bool 1861bool
1560load_resource_file (octet_string filename) 1862load_resource_file_ (octet_string filename)
1863
1864void
1865fix_weight ()
1561 1866
1562MODULE = cf PACKAGE = cf::attachable 1867MODULE = cf PACKAGE = cf::attachable
1563 1868
1564int 1869int
1565valid (SV *obj) 1870valid (SV *obj)
1566 CODE: 1871 CODE:
1567 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1872 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1568 OUTPUT: 1873 OUTPUT:
1569 RETVAL 1874 RETVAL
1570 1875
1876bool should_invoke (attachable *obj, int event)
1877 CODE:
1878 RETVAL = obj->should_invoke ((event_type)event);
1879 OUTPUT: RETVAL
1880
1571void 1881void
1572debug_trace (attachable *obj, bool on = true) 1882debug_trace (attachable *obj, bool on = true)
1573 CODE: 1883 CODE:
1574 obj->flags &= ~attachable::F_DEBUG_TRACE; 1884 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1575 if (on) 1885 if (on)
1576 obj->flags |= attachable::F_DEBUG_TRACE; 1886 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1577 1887
1578int mortals_size () 1888int mortals_size ()
1579 CODE: 1889 CODE:
1580 RETVAL = attachable::mortals.size (); 1890 RETVAL = attachable::mortals.size ();
1581 OUTPUT: RETVAL 1891 OUTPUT: RETVAL
1583#object *mortals (U32 index) 1893#object *mortals (U32 index)
1584# CODE: 1894# CODE:
1585# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1895# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1586# OUTPUT: RETVAL 1896# OUTPUT: RETVAL
1587 1897
1588INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1898INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1589 1899
1590MODULE = cf PACKAGE = cf::global 1900MODULE = cf PACKAGE = cf::global
1591 1901
1592int invoke (SV *klass, int event, ...) 1902int invoke (SV *klass, int event, ...)
1593 CODE: 1903 CODE:
1597 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1907 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1598 OUTPUT: RETVAL 1908 OUTPUT: RETVAL
1599 1909
1600MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1910MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1601 1911
1602INCLUDE: $PERL $srcdir/genacc object ../include/object.h | 1912INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1603 1913
1604int invoke (object *op, int event, ...) 1914int invoke (object *op, int event, ...)
1605 CODE: 1915 CODE:
1606 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1916 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1607 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1917 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1629object *actives (U32 index) 1939object *actives (U32 index)
1630 CODE: 1940 CODE:
1631 RETVAL = index < actives.size () ? actives [index] : 0; 1941 RETVAL = index < actives.size () ? actives [index] : 0;
1632 OUTPUT: RETVAL 1942 OUTPUT: RETVAL
1633 1943
1634const char *slot_save_name (U32 slot) 1944int mortals_size ()
1945 CODE:
1946 RETVAL = attachable::mortals.size ();
1947 OUTPUT: RETVAL
1948
1949const_utf8_string slot_name (U32 slot)
1635 ALIAS: 1950 ALIAS:
1951 slot_name = 0
1636 slot_use_name = 1 1952 slot_use_name = 1
1637 slot_nonuse_name = 2 1953 slot_nonuse_name = 2
1638 CODE: 1954 CODE:
1639{ 1955{
1640 if (slot >= NUM_BODY_LOCATIONS) 1956 if (slot >= NUM_BODY_LOCATIONS)
1641 croak ("body slot index out of range"); 1957 croak ("body slot index out of range");
1642 1958
1643 switch (ix) 1959 switch (ix)
1644 { 1960 {
1645 case 0: RETVAL = body_locations[slot].save_name; break; 1961 case 0: RETVAL = body_locations[slot].name ; break;
1646 case 1: RETVAL = body_locations[slot].use_name; break; 1962 case 1: RETVAL = body_locations[slot].use_name ; break;
1647 case 2: RETVAL = body_locations[slot].nonuse_name; break; 1963 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1648 } 1964 }
1649} 1965}
1650 OUTPUT: 1966 OUTPUT:
1651 RETVAL 1967 RETVAL
1654 1970
1655object *head (object *op) 1971object *head (object *op)
1656 PROTOTYPE: $ 1972 PROTOTYPE: $
1657 CODE: 1973 CODE:
1658 RETVAL = op->head_ (); 1974 RETVAL = op->head_ ();
1659 OUTPUT: RETVAL
1660
1661int is_head (object *op)
1662 PROTOTYPE: $
1663 CODE:
1664 RETVAL = op->head_ () == op;
1665 OUTPUT: RETVAL 1975 OUTPUT: RETVAL
1666 1976
1667void 1977void
1668inv (object *obj) 1978inv (object *obj)
1669 PROTOTYPE: $ 1979 PROTOTYPE: $
1670 PPCODE: 1980 PPCODE:
1671{ 1981{
1672 object *o;
1673 for (o = obj->inv; o; o = o->below) 1982 for (object *o = obj->inv; o; o = o->below)
1674 XPUSHs (sv_2mortal (to_sv (o))); 1983 XPUSHs (sv_2mortal (to_sv (o)));
1675} 1984}
1676 1985
1677void 1986void
1678set_animation (object *op, int idx) 1987set_animation (object *op, int idx)
1704 OUTPUT: 2013 OUTPUT:
1705 RETVAL 2014 RETVAL
1706 2015
1707object *find_best_object_match (object *op, utf8_string match) 2016object *find_best_object_match (object *op, utf8_string match)
1708 2017
1709object *find_marked_object (object *op)
1710
1711int need_identify (object *obj);
1712
1713int apply_shop_mat (object *shop_mat, object *op); 2018int apply_shop_mat (object *shop_mat, object *op);
1714 2019
1715int move_player (object *op, int dir) 2020int move (object *op, int dir, object *originator = op)
1716 CODE: 2021 CODE:
1717 RETVAL = move_player (op, dir); 2022 RETVAL = op->move (dir, originator);
1718 OUTPUT: 2023 OUTPUT:
1719 RETVAL 2024 RETVAL
1720 2025
1721int move (object *op, int dir, object *originator = op)
1722 CODE:
1723 RETVAL = move_ob (op, dir, originator);
1724 OUTPUT:
1725 RETVAL
1726
1727void apply (object *applier, object *applied, int flags = 0)
1728 CODE:
1729 manual_apply (applied, applier, flags);
1730
1731void apply_below (object *op) 2026void apply_below (object *op)
1732 CODE: 2027 CODE:
1733 player_apply_below (op); 2028 player_apply_below (op);
1734 2029
1735int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2030int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1736 2031
1737object *cf_object_present_archname_inside (object *op, utf8_string whatstr) 2032int casting_level (object *caster, object *spell)
1738
1739int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1740
1741int cf_object_change_map (object *op, int x, int y, maptile *map)
1742
1743#//TODO
1744object *clone_ (object *op, int recursive = 0)
1745 CODE:
1746 if (recursive)
1747 RETVAL = object_create_clone (op);
1748 else
1749 {
1750 RETVAL = object::create ();
1751 op->copy_to (RETVAL);
1752 }
1753 OUTPUT: RETVAL
1754 2033
1755int pay_item (object *op, object *buyer) 2034int pay_item (object *op, object *buyer)
1756 CODE: 2035 CODE:
1757 RETVAL = pay_for_item (op, buyer); 2036 RETVAL = pay_for_item (op, buyer);
1758 OUTPUT: RETVAL 2037 OUTPUT: RETVAL
1793 2072
1794void drop (object *who, object *op) 2073void drop (object *who, object *op)
1795 2074
1796void pick_up (object *who, object *op) 2075void pick_up (object *who, object *op)
1797 2076
1798int cf_object_teleport (object *op, maptile *map, int x, int y)
1799
1800void update_object (object *op, int action) 2077void update_object (object *op, int action)
1801 2078
1802object *cf_create_object_by_name (utf8_string name)
1803
1804void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2079void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
1805 2080
1806void player_lvl_adj (object *who, object *skill = 0) 2081void player_lvl_adj (object *who, object *skill = 0)
1807 2082
1808int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2083int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1809 2084
1810int calc_skill_exp (object *who, object *op, object *skill); 2085int calc_skill_exp (object *who, object *op, object *skill)
1811 2086
1812void push_button (object *op); 2087void push_button (object *op, object *originator)
1813 2088
1814void use_trigger (object *op); 2089void use_trigger (object *op, object *originator)
1815 2090
1816void add_button_link (object *button, maptile *map, int connected); 2091void handle_apply_yield (object *op)
1817 2092
1818void remove_button_link (object *op); 2093int convert_item (object *item, object *converter)
1819 2094
2095void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1820 2096
1821MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2097MODULE = cf PACKAGE = cf::object PREFIX = cf_
1822
1823object *cf_insert_ob_in_ob (object *ob, object *where)
1824 2098
1825# no clean way to get an object from an archetype - stupid idiotic 2099# no clean way to get an object from an archetype - stupid idiotic
1826# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2100# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1827 2101
1828object *new (utf8_string archetype = 0) 2102object *new (utf8_string archetype = 0)
1829 PROTOTYPE: ;$ 2103 PROTOTYPE: ;$
1830 CODE: 2104 CODE:
1831 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2105 RETVAL = archetype
2106 ? archetype::get (archetype)
2107 : object::create ();
1832 OUTPUT: 2108 OUTPUT:
1833 RETVAL 2109 RETVAL
1834 2110
2111object *generate (utf8_string arch, object *creator)
2112 CODE:
2113 object *obj = archetype::get (arch);
2114 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2115 RETVAL = obj;
2116 OUTPUT:
2117 RETVAL
2118
2119object *find_object (U32 tag)
2120
2121object *find_object_uuid (UUID i)
2122
2123# TODO: nuke
1835object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2124object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1836 PROTOTYPE: $$$$$$ 2125 PROTOTYPE: $$$$$$
1837 CODE: 2126 CODE:
1838{ 2127{
1839 int unused_type; 2128 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1840 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1841}
1842 2129
1843player *contr (object *op) 2130 if (RETVAL->destroyed ())
1844 CODE:
1845 RETVAL = op->contr; 2131 RETVAL = 0;
2132}
2133
2134shstr
2135object::kv_get (shstr key)
2136 CODE:
2137 RETVAL = THIS->kv.get (key);
2138 OUTPUT:
1846 OUTPUT: RETVAL 2139 RETVAL
1847 2140
1848const_utf8_string get_ob_key_value (object *op, utf8_string key) 2141void
2142object::kv_del (shstr key)
2143 CODE:
2144 THIS->kv.del (key);
1849 2145
1850bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2146void
2147object::kv_set (shstr key, shstr value)
2148 CODE:
2149 THIS->kv.set (key, value);
1851 2150
1852object *get_nearest_player (object *ob) 2151object *get_nearest_player (object *ob)
1853 ALIAS: nearest_player = 0 2152 ALIAS: nearest_player = 0
1854 PREINIT: 2153 PREINIT:
1855 extern object *get_nearest_player (object *); 2154 extern object *get_nearest_player (object *);
1857void rangevector (object *ob, object *other, int flags = 0) 2156void rangevector (object *ob, object *other, int flags = 0)
1858 PROTOTYPE: $$;$ 2157 PROTOTYPE: $$;$
1859 PPCODE: 2158 PPCODE:
1860{ 2159{
1861 rv_vector rv; 2160 rv_vector rv;
2161
1862 get_rangevector (ob, other, &rv, flags); 2162 get_rangevector (ob, other, &rv, flags);
2163
1863 EXTEND (SP, 5); 2164 EXTEND (SP, 5);
1864 PUSHs (newSVuv (rv.distance)); 2165 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1865 PUSHs (newSViv (rv.distance_x)); 2166 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1866 PUSHs (newSViv (rv.distance_y)); 2167 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1867 PUSHs (newSViv (rv.direction)); 2168 PUSHs (sv_2mortal (newSViv (rv.direction)));
1868 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2169 PUSHs (sv_2mortal (to_sv (rv.part)));
1869} 2170}
1870 2171
1871bool on_same_map_as (object *ob, object *other) 2172bool on_same_map_as (object *ob, object *other)
1872 CODE: 2173 CODE:
1873 RETVAL = on_same_map (ob, other); 2174 RETVAL = on_same_map (ob, other);
1877base_name (object *op, int plural = op->nrof > 1) 2178base_name (object *op, int plural = op->nrof > 1)
1878 CODE: 2179 CODE:
1879 RETVAL = query_base_name (op, plural); 2180 RETVAL = query_base_name (op, plural);
1880 OUTPUT: RETVAL 2181 OUTPUT: RETVAL
1881 2182
1882object *decrease_ob_nr (object *op, unsigned long i) 2183# return the tail of an object, excluding itself
2184void
2185tail (object *op)
2186 PPCODE:
2187 while ((op = op->more))
2188 XPUSHs (sv_2mortal (to_sv (op)));
1883 2189
1884MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2190MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1885 2191
1886player *player (object *op) 2192player *player (object *op)
1887 CODE: 2193 CODE:
1888 RETVAL = op->contr; 2194 RETVAL = op->contr;
1889 OUTPUT: RETVAL 2195 OUTPUT: RETVAL
1890 2196
1891void check_score (object *op) 2197bool move_player (object *op, int dir)
1892 2198
1893void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2199void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1894 CODE: 2200 CODE:
1895 new_draw_info (flags, 0, op, txt); 2201 new_draw_info (flags, 0, op, txt);
1896 2202
1897object *cf_player_send_inventory (object *op)
1898
1899octet_string cf_player_get_ip (object *op)
1900 ALIAS: ip = 0
1901
1902object *cf_player_get_marked_item (object *op)
1903 ALIAS: marked_item = 0
1904
1905void cf_player_set_marked_item (object *op, object *ob)
1906
1907partylist *cf_player_get_party (object *op)
1908 ALIAS: party = 0
1909
1910void cf_player_set_party (object *op, partylist *party)
1911
1912void kill_player (object *op) 2203void kill_player (object *op)
1913 2204
2205void esrv_send_item (object *pl, object *item)
2206
1914void esrv_update_item (object *op, int what, object *item) 2207void esrv_update_item (object *pl, int what, object *item)
1915 C_ARGS: what, op, item 2208 C_ARGS: what, pl, item
1916 2209
1917void clear_los (object *op) 2210void esrv_del_item (object *pl, int tag)
2211 C_ARGS: pl->contr, tag
1918 2212
1919int command_summon (object *op, utf8_string params) 2213int command_summon (object *op, utf8_string params)
1920 2214
1921int command_arrest (object *op, utf8_string params) 2215int command_arrest (object *op, utf8_string params)
1922 2216
1923 2217
1924MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2218MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1925 2219
1926INCLUDE: $PERL $srcdir/genacc player ../include/player.h | 2220INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
1927 2221
1928int invoke (player *pl, int event, ...) 2222int invoke (player *pl, int event, ...)
1929 CODE: 2223 CODE:
1930 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2224 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1931 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2225 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1941 pl->ob->stats.hp = pl->ob->stats.maxhp; 2235 pl->ob->stats.hp = pl->ob->stats.maxhp;
1942 pl->ob->stats.sp = pl->ob->stats.maxsp; 2236 pl->ob->stats.sp = pl->ob->stats.maxsp;
1943 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2237 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1944 pl->orig_stats = pl->ob->stats; 2238 pl->orig_stats = pl->ob->stats;
1945 2239
1946void cf_player_move (player *pl, int dir) 2240# should only be temporary
2241void esrv_new_player (player *pl)
1947 2242
1948void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2243#d# TODO: replace by blocked_los accessor, fix code using this
1949
1950bool 2244bool
1951cell_visible (player *pl, int dx, int dy) 2245cell_visible (player *pl, int dx, int dy)
1952 CODE: 2246 CODE:
1953 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2247 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
1954 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1955 OUTPUT: 2248 OUTPUT:
1956 RETVAL 2249 RETVAL
1957 2250
1958void 2251void
1959send (player *pl, SV *packet) 2252send (player *pl, SV *packet)
1960 CODE: 2253 CODE:
1961{ 2254{
1962 STRLEN len; 2255 STRLEN len;
1963 char *buf = SvPVbyte (packet, len); 2256 char *buf = SvPVbyte (packet, len);
1964 2257
2258 if (len > MAXSOCKBUF)
2259 pl->failmsg ("[packet too long for client]");
1965 if (pl->ns) 2260 else if (pl->ns)
1966 pl->ns->send_packet (buf, len); 2261 pl->ns->send_packet (buf, len);
1967} 2262}
1968
1969int
1970listening (player *pl, int new_value = -1)
1971 CODE:
1972 RETVAL = pl->listening;
1973 if (new_value >= 0)
1974 pl->listening = new_value;
1975 OUTPUT:
1976 RETVAL
1977 2263
1978void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2264void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
1979 PROTOTYPE: $;$$$ 2265 PROTOTYPE: $;$$$
1980 PPCODE: 2266 PPCODE:
1981 if (GIMME_V != G_VOID) 2267 if (GIMME_V != G_VOID)
2006 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2292 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2007 OUTPUT: RETVAL 2293 OUTPUT: RETVAL
2008 2294
2009SV *registry (maptile *map) 2295SV *registry (maptile *map)
2010 2296
2297void
2298find_tagged_objects (maptile *map, utf8_string tag = 0)
2299 PPCODE:
2300{
2301 if (!map->spaces)
2302 XSRETURN_EMPTY;
2303
2304 if (tag)
2305 {
2306 shstr_cmp tag_ (tag);
2307
2308 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2309 for (object *op = ms->bot; op; op = op->above)
2310 if (op->tag == tag_)
2311 XPUSHs (sv_2mortal (to_sv (op)));
2312 }
2313 else
2314 {
2315 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2316 for (object *op = ms->bot; op; op = op->above)
2317 if (op->tag)
2318 XPUSHs (sv_2mortal (to_sv (op)));
2319 }
2320}
2321
2011INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2322INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2323
2324void
2325adjust_daylight ()
2326 CODE:
2327 maptile::adjust_daylight ();
2328
2329int
2330outdoor_darkness (int darkness = 0)
2331 CODE:
2332 RETVAL = maptile::outdoor_darkness;
2333 if (items)
2334 maptile::outdoor_darkness = darkness;
2335 OUTPUT:
2336 RETVAL
2012 2337
2013void 2338void
2014maptile::instantiate () 2339maptile::instantiate ()
2015 2340
2016maptile *new () 2341maptile *new ()
2032 if (pl->ob && pl->ob->map == THIS) 2357 if (pl->ob && pl->ob->map == THIS)
2033 PUSHs (sv_2mortal (to_sv (pl->ob))); 2358 PUSHs (sv_2mortal (to_sv (pl->ob)));
2034 } 2359 }
2035 2360
2036void 2361void
2362maptile::gen_quadmap (int x, int y, int z)
2363 CODE:
2364 gen_quadmap (THIS, x * 50, y * 50, z);
2365
2366void
2037maptile::add_underlay (SV *data, int offset, int stride, SV *palette) 2367maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2038 CODE: 2368 CODE:
2039{ 2369{
2040 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) 2370 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2041 croak ("maptile::add_underlay: palette must be arrayref"); 2371 croak ("maptile::add_underlay: palette must be arrayref");
2048 for (int x = 0; x < THIS->width; ++x) 2378 for (int x = 0; x < THIS->width; ++x)
2049 for (int y = 0; y < THIS->height; ++y) 2379 for (int y = 0; y < THIS->height; ++y)
2050 { 2380 {
2051 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2381 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2052 if (op->flag [FLAG_IS_FLOOR]) 2382 if (op->flag [FLAG_IS_FLOOR])
2053 goto skip_space; 2383 goto skip;
2054 2384
2055 { 2385 {
2056 int offs = offset + y * stride + x; 2386 int offs = offset + y * stride + x;
2387
2057 if (IN_RANGE_EXC (offs, 0, idxlen)) 2388 if (IN_RANGE_EXC (offs, 0, idxlen))
2058 { 2389 {
2059 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2390 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2060 { 2391 {
2061 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2392 object *ob = archetype::get (cfSvPVutf8_nolen (*elem));
2062 ob->flag [FLAG_NO_MAP_SAVE] = true; 2393 ob->flag [FLAG_NO_MAP_SAVE] = true;
2063 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2394 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2064 2395
2065 if (ob->randomitems) 2396 if (ob->randomitems && !ob->above)
2066 { 2397 {
2067 if (!ob->above)
2068 {
2069 ob->create_treasure (ob->randomitems); 2398 ob->create_treasure (ob->randomitems);
2070 2399
2071 for (object *op = ob->above; op; op = op->above) 2400 for (object *op = ob->above; op; op = op->above)
2072 op->flag [FLAG_NO_MAP_SAVE] = true; 2401 op->flag [FLAG_NO_MAP_SAVE] = true;
2073 } 2402 // TODO: if this is a pickable object, then the item
2074 2403 // will at a bit weird - saving inside the player
2075 ob->randomitems = 0; 2404 // will clear the flag, but when the player drops
2405 // it without logging out, it keeps the flag.
2406 // nobody has reported this, but this can be rather
2407 // annoying on persistent maps.
2076 } 2408 }
2077 } 2409 }
2078 } 2410 }
2079 } 2411 }
2080
2081 skip_space: ; 2412 skip: ;
2082 } 2413 }
2083} 2414}
2084 2415
2085void 2416void
2086maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2417maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2092 palette = SvRV (palette); 2423 palette = SvRV (palette);
2093 2424
2094 STRLEN idxlen; 2425 STRLEN idxlen;
2095 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2426 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2096 2427
2097 region **regionmap = (region **)malloc ( 2428 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2098 (av_len ((AV *)palette) + 1) * sizeof (region *));
2099 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2429 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2100 2430
2101 for (int i = av_len ((AV *)palette) + 1; i--; ) 2431 for (int i = av_len ((AV *)palette) + 1; i--; )
2102 regionmap [i] = region::find ( 2432 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2103 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2104 2433
2105 for (int y = 0; y < THIS->height; ++y) 2434 for (int y = 0; y < THIS->height; ++y)
2106 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2435 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2107 2436
2108 sfree (THIS->regions, THIS->size ()); 2437 sfree (THIS->regions, THIS->size ());
2109 free (THIS->regionmap); 2438 delete [] THIS->regionmap;
2110 2439
2111 THIS->regions = regions; 2440 THIS->regions = regions;
2112 THIS->regionmap = regionmap; 2441 THIS->regionmap = regionmap;
2113} 2442}
2114 2443
2115void 2444void
2116maptile::create_region_treasure () 2445maptile::create_region_treasure ()
2117 CODE: 2446 CODE:
2118{
2119 object *op = object::create ();
2120 op->type = FLOOR;
2121 op->map = THIS;
2122
2123 for (int x = 0; x < THIS->width; ++x) 2447 for (int x = 0; x < THIS->width; ++x)
2124 for (int y = 0; y < THIS->height; ++y) 2448 for (int y = 0; y < THIS->height; ++y)
2125 { 2449 {
2126 region *rgn = THIS->region (x, y); 2450 region *rgn = THIS->region (x, y);
2127 2451
2128 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2452 if (object *op = THIS->at (x, y).top)
2129 if (rgn->treasure && rndm () < rgn->treasure_density) 2453 if (rgn->treasure && rndm () < rgn->treasure_density)
2130 {
2131 op->x = x;
2132 op->y = y;
2133 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2454 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2134 }
2135 } 2455 }
2136 2456
2137 op->destroy ();
2138}
2139
2140void play_sound_map (maptile *map, int x, int y, int sound_num)
2141
2142int out_of_map (maptile *map, int x, int y) 2457int out_of_map (maptile *map, int x, int y)
2143 2458
2144void 2459void
2145trigger (maptile *map, long connection, bool state = true) 2460find_link (maptile *map, shstr_tmp connection)
2461 PPCODE:
2462 if (oblinkpt *obp = map->find_link (connection))
2463 for (objectlink *ol = obp->link; ol; ol = ol->next)
2464 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2465
2466void
2467xy_normalise (maptile *map, int x, int y, int dir = 0)
2468 PPCODE:
2469{
2470 mapxy pos (map, x, y);
2471 if (!pos.move (dir).normalise ())
2472 XSRETURN_EMPTY;
2473
2474 EXTEND (SP, 3);
2475 PUSHs (sv_2mortal (to_sv (pos.m)));
2476 PUSHs (sv_2mortal (to_sv (pos.x)));
2477 PUSHs (sv_2mortal (to_sv (pos.y)));
2478}
2479
2480mapspace *
2481ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2482 PROTOTYPE: $$$;$
2146 CODE: 2483 CODE:
2147 activate_connection (map, connection, state);
2148
2149void
2150get_connection (maptile *map, long connection)
2151 PPCODE:
2152 oblinkpt *obp = get_connection_links (map, connection);
2153 if (obp)
2154 for (objectlink *ol = obp->link; ol; ol = ol->next)
2155 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2156
2157object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2158
2159object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2160
2161object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2162 C_ARGS: str, map, nx, ny
2163
2164void
2165get_map_flags (maptile *map, int x, int y)
2166 PPCODE:
2167{ 2484{
2168 maptile *nmap = 0; 2485 mapxy pos (map, x, y);
2169 I16 nx = 0, ny = 0; 2486 if (!pos.move (dir).normalise ())
2170 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2487 XSRETURN_UNDEF;
2171 2488
2172 EXTEND (SP, 4); 2489 RETVAL = &*pos;
2173 PUSHs (sv_2mortal (newSViv (flags)));
2174
2175 if (GIMME_V == G_ARRAY)
2176 {
2177 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2178 PUSHs (sv_2mortal (newSViv (nx)));
2179 PUSHs (sv_2mortal (newSViv (ny)));
2180 }
2181} 2490}
2491 OUTPUT:
2492 RETVAL
2182 2493
2183void 2494void
2184at (maptile *map, unsigned int x, unsigned int y) 2495at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2185 PROTOTYPE: $$$ 2496 PROTOTYPE: $$$;$
2186 PPCODE: 2497 PPCODE:
2187{ 2498 mapxy pos (map, x, y);
2188 object *o; 2499 if (pos.move (dir).normalise ())
2189 maptile *nmap = 0; 2500 for (object *o = pos->bot; o; o = o->above)
2190 I16 nx, ny; 2501 XPUSHs (sv_2mortal (to_sv (o)));
2191
2192 get_map_flags (map, &nmap, x, y, &nx, &ny);
2193
2194 if (nmap)
2195 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2196 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2197}
2198 2502
2199SV * 2503SV *
2200bot_at (maptile *obj, unsigned int x, unsigned int y) 2504bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2201 PROTOTYPE: $$$ 2505 PROTOTYPE: $$$;$
2202 ALIAS: 2506 ALIAS:
2203 top_at = 1 2507 top_at = 1
2204 flags_at = 2 2508 flags_at = 2
2205 light_at = 3 2509 light_at = 3
2206 move_block_at = 4 2510 move_block_at = 4
2207 move_slow_at = 5 2511 move_slow_at = 5
2208 move_on_at = 6 2512 move_on_at = 6
2209 move_off_at = 7 2513 move_off_at = 7
2210 INIT:
2211 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2212 CODE: 2514 CODE:
2515{
2516 mapxy pos (map, x, y);
2517 if (!pos.move (dir).normalise ())
2518 XSRETURN_UNDEF;
2519
2520 mapspace &ms = *pos;
2521
2522 ms.update ();
2523
2213 switch (ix) 2524 switch (ix)
2214 { 2525 {
2215 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2526 case 0: RETVAL = to_sv (ms.bot ); break;
2216 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2527 case 1: RETVAL = to_sv (ms.top ); break;
2217 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2528 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2218 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2529 case 3: RETVAL = newSViv (ms.light ); break;
2219 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2530 case 4: RETVAL = newSVuv (ms.move_block); break;
2220 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2531 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2221 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2532 case 6: RETVAL = newSVuv (ms.move_on ); break;
2222 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2533 case 7: RETVAL = newSVuv (ms.move_off ); break;
2223 } 2534 }
2535}
2224 OUTPUT: RETVAL 2536 OUTPUT: RETVAL
2225
2226void fix_walls (maptile *map, int x, int y)
2227
2228void fix_walls_around (maptile *map, int x, int y)
2229 2537
2230# worst xs function of my life 2538# worst xs function of my life
2231bool 2539bool
2232_create_random_map (\ 2540_create_random_map (maptile *self, SV *options)
2233 maptile *self,\
2234 utf8_string wallstyle,\
2235 utf8_string wall_name,\
2236 utf8_string floorstyle,\
2237 utf8_string monsterstyle,\
2238 utf8_string treasurestyle,\
2239 utf8_string layoutstyle,\
2240 utf8_string doorstyle,\
2241 utf8_string decorstyle,\
2242 utf8_string origin_map,\
2243 utf8_string final_map,\
2244 utf8_string exitstyle,\
2245 utf8_string this_map,\
2246 utf8_string exit_on_final_map,\
2247 int xsize,\
2248 int ysize,\
2249 int expand2x,\
2250 int layoutoptions1,\
2251 int layoutoptions2,\
2252 int layoutoptions3,\
2253 int symmetry,\
2254 int difficulty,\
2255 int difficulty_given,\
2256 float difficulty_increase,\
2257 int dungeon_level,\
2258 int dungeon_depth,\
2259 int decoroptions,\
2260 int orientation,\
2261 int origin_y,\
2262 int origin_x,\
2263 U32 random_seed,\
2264 val64 total_map_hp,\
2265 int map_layout_style,\
2266 int treasureoptions,\
2267 int symmetry_used,\
2268 region *region,\
2269 utf8_string custom\
2270)
2271 CODE: 2541 CODE:
2272{ 2542{
2273 random_map_params rmp; 2543 random_map_params rmp ((HV *)SvRV (options));
2274
2275 assign (rmp.wallstyle , wallstyle);
2276 assign (rmp.wall_name , wall_name);
2277 assign (rmp.floorstyle , floorstyle);
2278 assign (rmp.monsterstyle , monsterstyle);
2279 assign (rmp.treasurestyle , treasurestyle);
2280 assign (rmp.layoutstyle , layoutstyle);
2281 assign (rmp.doorstyle , doorstyle);
2282 assign (rmp.decorstyle , decorstyle);
2283 assign (rmp.exitstyle , exitstyle);
2284 assign (rmp.exit_on_final_map, exit_on_final_map);
2285
2286 rmp.origin_map = origin_map;
2287 rmp.final_map = final_map;
2288 rmp.this_map = this_map;
2289 rmp.xsize = xsize;
2290 rmp.ysize = ysize;
2291 rmp.expand2x = expand2x;
2292 rmp.layoutoptions1 = layoutoptions1;
2293 rmp.layoutoptions2 = layoutoptions2;
2294 rmp.layoutoptions3 = layoutoptions3;
2295 rmp.symmetry = symmetry;
2296 rmp.difficulty = difficulty;
2297 rmp.difficulty_given = difficulty_given;
2298 rmp.difficulty_increase = difficulty_increase;
2299 rmp.dungeon_level = dungeon_level;
2300 rmp.dungeon_depth = dungeon_depth;
2301 rmp.decoroptions = decoroptions;
2302 rmp.orientation = orientation;
2303 rmp.origin_y = origin_y;
2304 rmp.origin_x = origin_x;
2305 rmp.random_seed = random_seed;
2306 rmp.total_map_hp = total_map_hp;
2307 rmp.map_layout_style = map_layout_style;
2308 rmp.treasureoptions = treasureoptions;
2309 rmp.symmetry_used = symmetry_used;
2310 rmp.region = region;
2311 rmp.custom = custom;
2312
2313 RETVAL = self->generate_random_map (&rmp); 2544 RETVAL = self->generate_random_map (&rmp);
2314} 2545}
2315 OUTPUT: 2546 OUTPUT:
2316 RETVAL 2547 RETVAL
2317 2548
2549MODULE = cf PACKAGE = cf::mapspace
2550
2551INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2552
2318MODULE = cf PACKAGE = cf::arch 2553MODULE = cf PACKAGE = cf::arch
2319 2554
2320archetype *find (utf8_string name) 2555int archetypes_size ()
2321 CODE: 2556 CODE:
2322 RETVAL = archetype::find (name); 2557 RETVAL = archetypes.size ();
2323 OUTPUT:
2324 RETVAL
2325
2326archetype *first()
2327 PROTOTYPE:
2328 CODE:
2329 RETVAL = first_archetype;
2330 OUTPUT: RETVAL 2558 OUTPUT: RETVAL
2331 2559
2560archetype *archetypes (U32 index)
2561 CODE:
2562 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2563 OUTPUT: RETVAL
2564
2332INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2565INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2333 2566
2334MODULE = cf PACKAGE = cf::party 2567MODULE = cf PACKAGE = cf::party
2335 2568
2336partylist *first () 2569partylist *first ()
2337 PROTOTYPE: 2570 PROTOTYPE:
2338 CODE: 2571 CODE:
2339 RETVAL = get_firstparty (); 2572 RETVAL = get_firstparty ();
2340 OUTPUT: RETVAL 2573 OUTPUT: RETVAL
2341 2574
2342INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | 2575INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2343 2576
2344MODULE = cf PACKAGE = cf::region 2577MODULE = cf PACKAGE = cf::region
2345 2578
2346void 2579void
2347list () 2580list ()
2348 PPCODE: 2581 PPCODE:
2349 for_all_regions (rgn) 2582 for_all_regions (rgn)
2350 XPUSHs (sv_2mortal (to_sv (rgn))); 2583 XPUSHs (sv_2mortal (to_sv (rgn)));
2351 2584
2352region *find (utf8_string name)
2353 PROTOTYPE: $
2354 CODE:
2355 RETVAL = region::find (name);
2356 OUTPUT: RETVAL
2357
2358region *find_fuzzy (utf8_string name)
2359 PROTOTYPE: $
2360 CODE:
2361 RETVAL = region::find_fuzzy (name);
2362 OUTPUT: RETVAL
2363
2364int specificity (region *rgn) 2585int specificity (region *rgn)
2365 CODE: 2586 CODE:
2366 RETVAL = 0; 2587 RETVAL = 0;
2367 while (rgn = rgn->parent) 2588 while (rgn = rgn->parent)
2368 RETVAL++; 2589 RETVAL++;
2369 OUTPUT: RETVAL 2590 OUTPUT: RETVAL
2370 2591
2371INCLUDE: $PERL $srcdir/genacc region ../include/region.h | 2592INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2372 2593
2373MODULE = cf PACKAGE = cf::living 2594MODULE = cf PACKAGE = cf::living
2374 2595
2375INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2596INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2376 2597
2377MODULE = cf PACKAGE = cf::settings 2598MODULE = cf PACKAGE = cf::settings
2378 2599
2379INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | 2600INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2380 2601
2381MODULE = cf PACKAGE = cf::client 2602MODULE = cf PACKAGE = cf::client
2382 2603
2383INCLUDE: $PERL $srcdir/genacc client ../include/client.h | 2604INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2384 2605
2385int invoke (client *ns, int event, ...) 2606int invoke (client *ns, int event, ...)
2386 CODE: 2607 CODE:
2387 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2608 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2388 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2609 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2404 CODE: 2625 CODE:
2405{ 2626{
2406 STRLEN len; 2627 STRLEN len;
2407 char *buf = SvPVbyte (packet, len); 2628 char *buf = SvPVbyte (packet, len);
2408 2629
2630 if (len > MAXSOCKBUF)
2631 {
2632 // ugly
2633 if (THIS->pl)
2634 THIS->pl->failmsg ("[packet too long for client]");
2635 }
2636 else
2409 THIS->send_packet (buf, len); 2637 THIS->send_packet (buf, len);
2410} 2638}
2639
2640faceidx
2641client::need_face (utf8_string name, int pri = 0)
2642 CODE:
2643 RETVAL = face_find (name, 0);
2644 if (RETVAL)
2645 {
2646 THIS->send_face (RETVAL, pri);
2647 THIS->flush_fx ();
2648 }
2649 OUTPUT:
2650 RETVAL
2651
2652int
2653client::fx_want (int idx, int value = -1)
2654 CODE:
2655 if (0 < idx && idx < FT_NUM)
2656 {
2657 RETVAL = THIS->fx_want [idx];
2658 if (items > 2)
2659 THIS->fx_want [idx] = value;
2660 }
2661 else
2662 RETVAL = 0;
2663 OUTPUT:
2664 RETVAL
2665
2666MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2667
2668faceidx sound_find (utf8_string name)
2669
2670void sound_set (utf8_string str, faceidx face)
2671
2672# dire hack
2673void old_sound_index (int idx, faceidx face)
2674 CODE:
2675 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2676 old_sound_index [idx] = face;
2411 2677
2412MODULE = cf PACKAGE = cf::face PREFIX = face_ 2678MODULE = cf PACKAGE = cf::face PREFIX = face_
2413 2679
2414#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2680#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2415 2681
2416faceidx face_find (utf8_string name, faceidx defidx = 0) 2682faceidx face_find (utf8_string name, faceidx defidx = 0)
2417 2683
2418faceidx alloc (utf8_string name) 2684faceidx alloc (utf8_string name)
2419 CODE: 2685 CODE:
2426 while (!RETVAL); // crude way to leave index 0 2692 while (!RETVAL); // crude way to leave index 0
2427 2693
2428 faces [RETVAL].name = name; 2694 faces [RETVAL].name = name;
2429 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); 2695 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2430 2696
2431 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2697 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2432 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2698 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2699 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2433} 2700}
2434 OUTPUT: RETVAL 2701 OUTPUT: RETVAL
2435 2702
2436void set (faceidx idx, int visibility, int magicmap) 2703void set_type (faceidx idx, int value)
2437 CODE: 2704 ALIAS:
2438 faceinfo *f = face_info (idx); 2705 set_type = 0
2439 assert (f); 2706 set_visibility = 1
2440 f->visibility = visibility; 2707 set_magicmap = 2
2441 f->magicmap = magicmap; 2708 set_smooth = 3
2442 2709 set_smoothlevel = 4
2443void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2444 CODE: 2710 CODE:
2445 faceinfo *f = face_info (idx); assert (f); 2711 faceinfo *f = face_info (idx); assert (f);
2446 f->smooth = smooth; 2712 switch (ix)
2447 f->smoothlevel = smoothlevel; 2713 {
2714 case 0: f->type = value; break;
2715 case 1: f->visibility = value; break;
2716 case 2: f->magicmap = value; break;
2717 case 3: f->smooth = value; break;
2718 case 4: f->smoothlevel = value; break;
2719 }
2448 2720
2449void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2721void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2450 CODE: 2722 CODE:
2451{ 2723{
2724 faceinfo *f = face_info (idx); assert (f);
2452 facedata *d = face_data (idx, faceset); 2725 facedata *d = f->face + faceset;
2453 assert (d);
2454 sv_to (data, d->data); 2726 sv_to (data, d->data);
2455 STRLEN clen; 2727 STRLEN clen;
2456 char *cdata = SvPVbyte (chksum, clen); 2728 char *cdata = SvPVbyte (chksum, clen);
2457 clen = min (CHKSUM_SIZE, clen); 2729 clen = min (CHKSUM_MAXLEN, clen);
2458 2730
2731 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2732
2459 if (memcmp (d->chksum, cdata, clen)) 2733 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2460 { 2734 {
2735 d->chksum_len = clen;
2461 memcpy (d->chksum, cdata, clen); 2736 memcpy (d->chksum, cdata, clen);
2462 2737
2463 // invalidate existing client face info 2738 // invalidate existing client face info
2464 for_all_clients (ns) 2739 for_all_clients (ns)
2465 if (ns->faceset == faceset) 2740 if (ns->faceset == faceset)
2468 ns->force_newmap = true; 2743 ns->force_newmap = true;
2469 } 2744 }
2470 } 2745 }
2471} 2746}
2472 2747
2748int get_data_size (faceidx idx, int faceset = 0)
2749 CODE:
2750 facedata *d = face_data (idx, faceset);
2751 if (!d) XSRETURN_UNDEF;
2752 RETVAL = d->data.size ();
2753 OUTPUT:
2754 RETVAL
2755
2756SV *get_chksum (faceidx idx, int faceset = 0)
2757 CODE:
2758 facedata *d = face_data (idx, faceset);
2759 if (!d) XSRETURN_UNDEF;
2760 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2761 OUTPUT:
2762 RETVAL
2763
2764SV *get_data (faceidx idx, int faceset = 0)
2765 CODE:
2766 facedata *d = face_data (idx, faceset);
2767 if (!d) XSRETURN_UNDEF;
2768 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2769 OUTPUT:
2770 RETVAL
2771
2473void invalidate (faceidx idx) 2772void invalidate (faceidx idx)
2474 CODE: 2773 CODE:
2475 for_all_clients (ns) 2774 for_all_clients (ns)
2476 { 2775 {
2477 ns->faces_sent [idx] = false; 2776 ns->faces_sent [idx] = false;
2486 ns->force_newmap = true; 2785 ns->force_newmap = true;
2487 } 2786 }
2488 2787
2489MODULE = cf PACKAGE = cf::anim PREFIX = anim_ 2788MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2490 2789
2491#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | 2790#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2492 2791
2493animidx anim_find (utf8_string name) 2792animidx anim_find (utf8_string name)
2494 CODE: 2793 CODE:
2495 RETVAL = animation::find (name).number; 2794 RETVAL = animation::find (name).number;
2496 OUTPUT: RETVAL 2795 OUTPUT: RETVAL
2511 } 2810 }
2512 else 2811 else
2513 anim = &animation::create (name, av_len (av) + 1, facings); 2812 anim = &animation::create (name, av_len (av) + 1, facings);
2514 2813
2515 for (int i = 0; i < anim->num_animations; ++i) 2814 for (int i = 0; i < anim->num_animations; ++i)
2516 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2815 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2517} 2816}
2518 OUTPUT: RETVAL 2817 OUTPUT: RETVAL
2519 2818
2520void invalidate_all () 2819void invalidate_all ()
2521 CODE: 2820 CODE:
2522 for_all_clients (ns) 2821 for_all_clients (ns)
2523 ns->anims_sent.reset (); 2822 ns->anims_sent.reset ();
2524 2823
2824MODULE = cf PACKAGE = cf::object::freezer
2825
2826INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2827
2828SV *
2829new (char *klass)
2830 CODE:
2831 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2832 OUTPUT: RETVAL
2833
2834void
2835DESTROY (SV *sv)
2836 CODE:
2837 object_freezer *self;
2838 sv_to (sv, self);
2839 delete self;
2840
2841MODULE = cf PACKAGE = cf::object::thawer
2842
2843INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2844
2845bool
2846errors_are_fatal (bool fatal)
2847 CODE:
2848 RETVAL = object_thawer::errors_are_fatal;
2849 object_thawer::errors_are_fatal = fatal;
2850 OUTPUT:
2851 RETVAL
2852
2853SV *
2854new_from_file (char *klass, octet_string path)
2855 CODE:
2856 object_thawer *f = new object_thawer (path);
2857 if (!*f)
2858 {
2859 delete f;
2860 XSRETURN_UNDEF;
2861 }
2862 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2863 OUTPUT: RETVAL
2864
2865void
2866DESTROY (SV *sv)
2867 CODE:
2868 object_thawer *self;
2869 sv_to (sv, self);
2870 delete self;
2871
2872void
2873extract_tags (object_thawer *self)
2874 PPCODE:
2875 while (self->kw != KW_EOF)
2876 {
2877 PUTBACK;
2878 coroapi::cede_to_tick ();
2879 SPAGAIN;
2880
2881 if (self->kw == KW_tag)
2882 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2883
2884 self->skip ();
2885 }
2886
2887MODULE = cf PACKAGE = cf::layout
2888
2889INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2890

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