1 | /*****************************************************************************/ |
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2 | /* CrossFire, A Multiplayer game for the X Window System */ |
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3 | /*****************************************************************************/ |
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4 | |
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5 | /* |
1 | /* |
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2 | * CrossFire, A Multiplayer game |
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3 | * |
6 | * This code is placed under the GNU General Public Licence (GPL) |
4 | * This code is placed under the GNU General Public Licence (GPL) |
7 | * |
5 | * |
8 | * Copyright (C) 2001-2005 by Chachkoff Yann |
6 | * Copyright (C) 2001-2005 by Chachkoff Yann |
9 | * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> |
7 | * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> |
10 | * |
8 | * |
11 | * This program is free software; you can redistribute it and/or modify |
9 | * This program is free software; you can redistribute it and/or modify |
12 | * it under the terms of the GNU General Public License as published by |
10 | * it under the terms of the GNU General Public License as published by |
13 | * the Free Software Foundation; either version 2 of the License, or |
11 | * the Free Software Foundation; either version 2 of the License, or |
14 | * (at your option) any later version. |
12 | * (at your option) any later version. |
… | |
… | |
19 | * GNU General Public License for more details. |
17 | * GNU General Public License for more details. |
20 | * |
18 | * |
21 | * You should have received a copy of the GNU General Public License |
19 | * You should have received a copy of the GNU General Public License |
22 | * along with this program; if not, write to the Free Software |
20 | * along with this program; if not, write to the Free Software |
23 | * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
21 | * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
24 | */ |
22 | */ |
25 | |
23 | |
26 | #include <EXTERN.h> |
24 | #include "autoconf.h" |
27 | #include <perl.h> |
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28 | #include <XSUB.h> |
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29 | |
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30 | #undef save_long // clashes with libproto.h |
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31 | |
25 | |
32 | #define PLUGIN_NAME "perl" |
26 | #define PLUGIN_NAME "perl" |
33 | #define PLUGIN_VERSION "cfperl 0.5" |
27 | #define PLUGIN_VERSION "cfperl 0.5" |
34 | |
28 | |
35 | #ifndef __CEXTRACT__ |
29 | #define CEDES_PER_TICK 5 |
36 | #include <plugin.h> |
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37 | #endif |
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38 | |
30 | |
39 | #undef MODULEAPI |
31 | #if HAVE_EXECINFO_H |
40 | #ifdef WIN32 |
32 | # include <execinfo.h> |
41 | #else |
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42 | #define MODULEAPI |
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43 | #endif |
33 | #endif |
44 | |
34 | |
45 | #include <plugin_common.h> |
35 | #include <plugin_common.h> |
46 | #include <sounds.h> |
36 | #include <sounds.h> |
47 | #include <cstdarg> |
37 | #include <cstdarg> |
48 | #include <sproto.h> |
38 | #include <sproto.h> |
49 | |
39 | |
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40 | #include "loader.h" |
50 | #include "cfperl.h" |
41 | #include "cfperl.h" |
51 | #include "shstr.h" |
42 | #include "shstr.h" |
52 | |
43 | |
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44 | #include <unistd.h> |
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45 | #if _POSIX_MEMLOCK |
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46 | # include <sys/mman.h> |
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47 | #endif |
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48 | |
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49 | #include <EXTERN.h> |
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50 | #include <perl.h> |
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51 | #include <XSUB.h> |
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52 | |
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53 | #include "CoroAPI.h" |
53 | #include "perlxsi.c" |
54 | #include "perlxsi.c" |
54 | |
55 | |
55 | extern sint64 *levels; // the experience table |
56 | extern sint64 *levels; // the experience table |
56 | |
57 | |
57 | typedef object object_ornull; |
58 | typedef object object_ornull; |
58 | typedef mapstruct mapstruct_ornull; |
59 | typedef maptile maptile_ornull; |
59 | |
60 | |
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61 | typedef char *octet_string; |
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62 | typedef char *utf8_string; |
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63 | typedef const char *const_octet_string; |
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64 | typedef const char *const_utf8_string; |
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65 | |
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66 | typedef std::string std__string; |
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67 | |
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68 | #if IVSIZE >= 8 |
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69 | typedef IV val64; |
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70 | # define newSVval64 newSViv |
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71 | # define SvVAL64 SvIV |
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72 | #else |
60 | typedef double val64; |
73 | typedef double val64; |
61 | #define newSVval64 newSVnv |
74 | # define newSVval64 newSVnv |
62 | #define SvVAL64 SvNV |
75 | # define SvVAL64 SvNV |
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76 | #endif |
63 | |
77 | |
64 | static f_plug_api gethook; |
78 | static f_plug_api gethook = cfapi_get_hooks; |
65 | static f_plug_api systemDirectory; |
79 | static f_plug_api object_set_property = cfapi_object_set_property; |
66 | static f_plug_api object_set_property; |
80 | static f_plug_api object_insert = cfapi_object_insert; |
67 | static f_plug_api map_get_map; |
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68 | static f_plug_api object_insert; |
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69 | |
81 | |
70 | /* this is a stupid way to do things, and awkward to use for plug-in authors */ |
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71 | typedef struct |
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72 | { |
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73 | object* who; |
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74 | object* activator; |
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75 | object* third; |
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76 | object* event; |
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77 | mapstruct* map; |
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78 | char message[1024]; |
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79 | int fix; // seems to be python-only, and should not be part of the API |
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80 | int event_code; |
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81 | char extension[1024]; // name field, should invoke specific perl extension |
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82 | char options[1024]; // slaying field of event_connectors |
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83 | int returnvalue; |
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84 | } CFPContext; |
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85 | |
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86 | static HV *obj_cache; |
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87 | static PerlInterpreter *perl; |
82 | static PerlInterpreter *perl; |
88 | |
83 | |
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84 | double runtime; |
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85 | |
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86 | global gbl_ev; |
89 | static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; |
87 | static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; |
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88 | static SV *sv_runtime, *sv_next_tick; |
90 | |
89 | |
91 | #define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) |
90 | bitset<NUM_EVENT_TYPES> ev_want_event; |
92 | #define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) |
91 | bitset<NUM_TYPES> ev_want_type; |
93 | #define PUSH_OB PUSHcfapi_va(POBJECT, object *) |
92 | |
94 | #define PUSH_PL PUSHcfapi_va(PPLAYER, player *) |
93 | static HV |
95 | #define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) |
94 | *stash_cf, |
96 | #define PUSH_PV PUSHcfapi_va(STRING, const char *) |
95 | *stash_cf_object_wrap, |
97 | #define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) |
96 | *stash_cf_object_player_wrap, |
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97 | *stash_cf_player_wrap, |
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98 | *stash_cf_map_wrap, |
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99 | *stash_cf_client_wrap, |
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100 | *stash_cf_arch_wrap, |
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101 | *stash_cf_party_wrap, |
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102 | *stash_cf_region_wrap, |
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103 | *stash_cf_living_wrap; |
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104 | |
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105 | // helper cast function, returns super class * or 0 |
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106 | template<class super> |
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107 | static super * |
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108 | is_a (attachable *at) |
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109 | { |
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110 | //return dynamic_cast<super *>(at); // slower, safer |
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111 | if (typeid (*at) == typeid (super)) |
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112 | return static_cast<super *>(at); |
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113 | else |
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114 | return 0; |
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115 | } |
98 | |
116 | |
99 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
117 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
100 | |
118 | |
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119 | unordered_vector<attachable *> attachable::mortals; |
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120 | |
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121 | attachable::~attachable () |
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122 | { |
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123 | assert (!self); |
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124 | assert (!cb); |
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125 | } |
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126 | |
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127 | int |
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128 | attachable::refcnt_cnt () const |
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129 | { |
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130 | return refcnt + (self ? SvREFCNT (self) - 1 : 0); |
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131 | } |
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132 | |
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133 | void |
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134 | attachable::sever_self () |
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135 | { |
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136 | if (HV *self = this->self) |
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137 | { |
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138 | // keep a refcount because sv_unmagic might call attachable_free, |
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139 | // which might clear self, causing sv_unmagic to crash on a now |
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140 | // invalid object. |
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141 | SvREFCNT_inc (self); |
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142 | hv_clear (self); |
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143 | sv_unmagic ((SV *)self, PERL_MAGIC_ext); |
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144 | SvREFCNT_dec (self); |
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145 | |
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146 | // self *must* be null now because thats sv_unmagic's job. |
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147 | assert (!this->self); |
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148 | } |
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149 | } |
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150 | |
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151 | void |
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152 | attachable::optimise () |
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153 | { |
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154 | if (self |
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155 | && SvREFCNT (self) == 1 |
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156 | && !HvTOTALKEYS (self)) |
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157 | sever_self (); |
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158 | } |
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159 | |
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160 | // check wether the object really is dead |
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161 | void |
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162 | attachable::do_check () |
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163 | { |
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164 | if (refcnt_cnt () > 0) |
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165 | return; |
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166 | |
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167 | destroy (); |
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168 | } |
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169 | |
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170 | void |
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171 | attachable::do_destroy () |
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172 | { |
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173 | invoke (EVENT_ATTACHABLE_DESTROY, DT_END); |
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174 | |
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175 | if (cb) |
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176 | { |
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177 | SvREFCNT_dec (cb); |
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178 | cb = 0; |
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179 | } |
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180 | |
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181 | mortals.push_back (this); |
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182 | } |
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183 | |
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184 | void |
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185 | attachable::destroy () |
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186 | { |
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187 | if (destroyed ()) |
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188 | return; |
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189 | |
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190 | flags |= F_DESTROYED; |
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191 | do_destroy (); |
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192 | sever_self (); |
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193 | } |
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194 | |
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195 | void |
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196 | attachable::check_mortals () |
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197 | { |
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198 | static int i = 0; |
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199 | |
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200 | for (;;) |
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201 | { |
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202 | if (i >= mortals.size ()) |
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203 | { |
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204 | i = 0; |
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205 | |
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206 | if (mortals.size () > 1000) |
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207 | LOG (llevInfo, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); |
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208 | |
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209 | break; |
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210 | } |
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211 | |
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212 | attachable *obj = mortals [i]; |
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213 | |
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214 | #if 0 |
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215 | if (obj->self)//D make this an assert later |
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216 | { |
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217 | LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ()); |
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218 | obj->sever_self (); |
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219 | } |
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220 | #endif |
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221 | |
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222 | if (obj->refcnt) |
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223 | { |
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224 | ++i; // further delay freeing |
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225 | |
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226 | if (!(i & 0x3ff)) |
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227 | break; |
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228 | } |
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229 | else |
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230 | { |
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231 | mortals.erase (i); |
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232 | obj->sever_self (); |
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233 | delete obj; |
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234 | } |
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235 | } |
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236 | } |
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237 | |
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238 | attachable & |
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239 | attachable::operator =(const attachable &src) |
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240 | { |
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241 | //if (self || cb) |
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242 | //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); |
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243 | |
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244 | attach = src.attach; |
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245 | return *this; |
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246 | } |
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247 | |
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248 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
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249 | |
101 | static SV * |
250 | static SV * |
102 | newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) |
251 | newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) |
103 | { |
252 | { |
104 | SV *sv; |
253 | SV *sv; |
105 | |
254 | |
106 | if (!ptr) |
255 | if (!ptr) |
107 | return &PL_sv_undef; |
256 | return &PL_sv_undef; |
108 | |
257 | |
109 | sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); |
258 | sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); |
110 | return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); |
259 | return sv_bless (newRV_noinc ((SV *)hv), stash); |
111 | } |
260 | } |
112 | |
261 | |
113 | template<class attachable> |
262 | static int |
114 | SV * |
263 | attachable_free (pTHX_ SV *sv, MAGIC *mg) |
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264 | { |
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265 | attachable *at = (attachable *)mg->mg_ptr; |
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266 | |
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267 | //TODO: check if transaction behaviour is really required here |
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268 | if (SV *self = (SV *)at->self) |
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269 | { |
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270 | at->self = 0; |
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271 | SvREFCNT_dec (self); |
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272 | } |
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273 | |
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274 | // next line makes sense, but most objects still have refcnt 0 by default |
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275 | //at->refcnt_chk (); |
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276 | return 0; |
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277 | } |
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278 | |
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279 | MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; |
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280 | |
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281 | static SV * |
115 | newSVattachable (attachable *obj, const char *klass) |
282 | newSVattachable (attachable *obj, HV *stash) |
116 | { |
283 | { |
117 | if (!obj) |
284 | if (!obj) |
118 | return &PL_sv_undef; |
285 | return &PL_sv_undef; |
119 | |
286 | |
120 | if (!obj->self) |
287 | if (!obj->self) |
121 | obj->self = newSVptr (obj, klass); |
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122 | |
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123 | return newSVsv (static_cast<SV *>(obj->self)); |
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124 | } |
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125 | |
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126 | static void |
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127 | SVptr_cache_set (void *ptr, SV *sv) |
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128 | { |
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129 | hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0); |
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130 | } |
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131 | |
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132 | static SV * |
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133 | SVptr_cache_get (void *ptr) |
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134 | { |
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135 | SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0); |
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136 | |
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137 | return he ? *he : 0; |
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138 | } |
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139 | |
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140 | static SV * |
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141 | newSVptr_cached (void *ptr, const char *klass) |
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142 | { |
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143 | SV *sv; |
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144 | |
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145 | if (!ptr) |
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146 | return &PL_sv_undef; |
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147 | |
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148 | sv = SVptr_cache_get (ptr); |
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149 | |
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150 | if (!sv) |
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151 | { |
288 | { |
152 | HV *hv = newHV (); |
289 | obj->self = newHV (); |
153 | sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); |
290 | sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); |
154 | sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); |
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155 | |
291 | |
156 | SVptr_cache_set (ptr, sv); |
292 | // now bless the object _once_ |
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293 | return sv_bless (newRV_inc ((SV *)obj->self), stash); |
157 | } |
294 | } |
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295 | else |
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296 | { |
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297 | SV *sv = newRV_inc ((SV *)obj->self); |
158 | |
298 | |
159 | return newSVsv (sv); |
299 | if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not |
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300 | SvAMAGIC_on (sv); |
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301 | |
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302 | return sv; |
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303 | } |
160 | } |
304 | } |
161 | |
305 | |
162 | static void |
306 | static void |
163 | clearSVptr (SV *sv) |
307 | clearSVptr (SV *sv) |
164 | { |
308 | { |
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189 | if (SvOK (sv)) |
333 | if (SvOK (sv)) |
190 | return SvPTR (sv, klass); |
334 | return SvPTR (sv, klass); |
191 | else |
335 | else |
192 | return 0; |
336 | return 0; |
193 | } |
337 | } |
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338 | |
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339 | inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } |
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340 | inline SV *to_sv (const char * v) { return newSVpv (v, 0); } |
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341 | inline SV *to_sv (bool v) { return newSViv (v); } |
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342 | inline SV *to_sv ( signed char v) { return newSViv (v); } |
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343 | inline SV *to_sv (unsigned char v) { return newSViv (v); } |
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344 | inline SV *to_sv ( signed short v) { return newSViv (v); } |
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345 | inline SV *to_sv (unsigned short v) { return newSVuv (v); } |
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346 | inline SV *to_sv ( signed int v) { return newSViv (v); } |
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347 | inline SV *to_sv (unsigned int v) { return newSVuv (v); } |
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348 | inline SV *to_sv ( signed long v) { return newSViv (v); } |
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349 | inline SV *to_sv (unsigned long v) { return newSVuv (v); } |
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350 | inline SV *to_sv ( signed long long v) { return newSVval64 (v); } |
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351 | inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } |
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352 | inline SV *to_sv (float v) { return newSVnv (v); } |
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353 | inline SV *to_sv (double v) { return newSVnv (v); } |
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354 | inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } |
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355 | inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } |
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356 | inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } |
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357 | inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } |
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358 | inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } |
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359 | inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } |
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360 | inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); } |
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361 | inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } |
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362 | |
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363 | inline SV *to_sv (object & v) { return to_sv (&v); } |
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364 | inline SV *to_sv (living & v) { return to_sv (&v); } |
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365 | |
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366 | inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } |
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367 | inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } |
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368 | |
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369 | inline SV *to_sv (UUID v) |
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370 | { |
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371 | char buf[128]; |
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372 | snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq); |
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373 | return newSVpv (buf, 0); |
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374 | } |
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375 | |
|
|
376 | inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } |
|
|
377 | inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } |
|
|
378 | inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } |
|
|
379 | inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } |
|
|
380 | inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } |
|
|
381 | inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } |
|
|
382 | inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } |
|
|
383 | inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } |
|
|
384 | inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } |
|
|
385 | inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } |
|
|
386 | inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } |
|
|
387 | inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } |
|
|
388 | inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } |
|
|
389 | inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } |
|
|
390 | inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } |
|
|
391 | inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } |
|
|
392 | inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } |
|
|
393 | inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } |
|
|
394 | inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } |
|
|
395 | inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } |
|
|
396 | inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } |
|
|
397 | inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } |
|
|
398 | inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); } |
|
|
399 | inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } |
|
|
400 | |
|
|
401 | //inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } |
|
|
402 | inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } |
|
|
403 | |
|
|
404 | template<class T> |
|
|
405 | inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } |
|
|
406 | |
|
|
407 | template<int N> |
|
|
408 | inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } |
|
|
409 | |
|
|
410 | inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } |
|
|
411 | inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } |
|
|
412 | inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } |
|
|
413 | inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } |
|
|
414 | |
|
|
415 | inline void sv_to (SV *sv, std::string &v) |
|
|
416 | { |
|
|
417 | STRLEN len; |
|
|
418 | char *data = SvPVbyte (sv, len); |
|
|
419 | v.assign (data, len); |
|
|
420 | } |
|
|
421 | |
|
|
422 | inline void sv_to (SV *sv, UUID &v) |
|
|
423 | { |
|
|
424 | unsigned int version; |
|
|
425 | |
|
|
426 | if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version) |
|
|
427 | croak ("unparsable uuid: %s", SvPV_nolen (sv)); |
|
|
428 | } |
|
|
429 | |
|
|
430 | inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } |
194 | |
431 | |
195 | static SV * |
432 | static SV * |
196 | newSVdt_va (va_list &ap, data_type type) |
433 | newSVdt_va (va_list &ap, data_type type) |
197 | { |
434 | { |
198 | SV *sv; |
435 | SV *sv; |
… | |
… | |
225 | sv = str ? newSVpv (str, len) : &PL_sv_undef; |
462 | sv = str ? newSVpv (str, len) : &PL_sv_undef; |
226 | } |
463 | } |
227 | break; |
464 | break; |
228 | |
465 | |
229 | case DT_OBJECT: |
466 | case DT_OBJECT: |
230 | { |
467 | sv = to_sv (va_arg (ap, object *)); |
231 | object *obj = va_arg (ap, object *); |
|
|
232 | sv = newSVattachable (obj, obj && obj->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); |
|
|
233 | } |
|
|
234 | break; |
468 | break; |
235 | |
469 | |
236 | case DT_MAP: |
470 | case DT_MAP: |
237 | // va_arg (object *) when void * is passed is an XSI extension |
471 | // va_arg (object *) when void * is passed is an XSI extension |
238 | sv = newSVattachable (va_arg (ap, mapstruct *), "cf::map::wrap"); |
472 | sv = to_sv (va_arg (ap, maptile *)); |
239 | break; |
473 | break; |
240 | |
474 | |
|
|
475 | case DT_CLIENT: |
|
|
476 | sv = to_sv (va_arg (ap, client *)); |
|
|
477 | break; |
|
|
478 | |
241 | case DT_PLAYER: |
479 | case DT_PLAYER: |
242 | sv = newSVattachable (va_arg (ap, player *), "cf::player::wrap"); |
480 | sv = to_sv (va_arg (ap, player *)); |
243 | break; |
481 | break; |
244 | |
482 | |
245 | case DT_ARCH: |
483 | case DT_ARCH: |
246 | sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); |
484 | sv = to_sv (va_arg (ap, archetype *)); |
247 | break; |
485 | break; |
248 | |
486 | |
249 | case DT_PARTY: |
487 | case DT_PARTY: |
250 | sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); |
488 | sv = to_sv (va_arg (ap, partylist *)); |
251 | break; |
489 | break; |
252 | |
490 | |
253 | case DT_REGION: |
491 | case DT_REGION: |
254 | sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); |
492 | sv = to_sv (va_arg (ap, region *)); |
255 | break; |
493 | break; |
256 | |
494 | |
257 | default: |
495 | default: |
258 | assert (("unhandled type in newSVdt_va", 0)); |
496 | assert (("unhandled type in newSVdt_va", 0)); |
259 | } |
497 | } |
… | |
… | |
304 | } |
542 | } |
305 | |
543 | |
306 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
544 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
307 | |
545 | |
308 | SV * |
546 | SV * |
309 | registry_of (attachable_base *ext) |
547 | registry (attachable *ext) |
310 | { |
548 | { |
311 | if (!ext->cb) |
549 | if (!ext->cb) |
312 | ext->cb = newAV (); |
550 | ext->cb = newAV (); |
313 | |
551 | |
314 | return newRV_inc ((SV *)ext->cb); |
552 | return newRV_inc ((SV *)ext->cb); |
315 | } |
553 | } |
316 | |
554 | |
317 | void attachable_base::clear () |
|
|
318 | { |
|
|
319 | //if (self) fprintf (stderr, "free_ob_self %p %s (%p,%p)\n", this, ((object *)this)->name, self, cb);//D |
|
|
320 | |
|
|
321 | if (self) SvREFCNT_dec (self); |
|
|
322 | if (cb) SvREFCNT_dec (cb); |
|
|
323 | |
|
|
324 | if (attach) free_string (attach); |
|
|
325 | |
|
|
326 | self = 0; |
|
|
327 | cb = 0; |
|
|
328 | attach = 0; |
|
|
329 | } |
|
|
330 | |
|
|
331 | void attachable_base::optimise () |
|
|
332 | { |
|
|
333 | if (!self) |
|
|
334 | return; |
|
|
335 | |
|
|
336 | HV *hv = (HV *)SvRV ((SV *)self); |
|
|
337 | |
|
|
338 | if (SvREFCNT ((SV *)self) == 1 |
|
|
339 | && SvREFCNT ((SV *)hv) == 1 |
|
|
340 | && !HvKEYS (hv)) |
|
|
341 | { |
|
|
342 | SvREFCNT_dec ((SV *)self); |
|
|
343 | self = 0; |
|
|
344 | } |
|
|
345 | } |
|
|
346 | |
|
|
347 | void |
|
|
348 | object::instantiate_ () |
|
|
349 | { |
|
|
350 | dSP; |
|
|
351 | ENTER; |
|
|
352 | SAVETMPS; |
|
|
353 | PUSHMARK (SP); |
|
|
354 | EXTEND (SP, 2); |
|
|
355 | PUSHs (sv_2mortal (newSVdt (DT_OBJECT, static_cast<object *>(this)))); |
|
|
356 | PUSHs (sv_2mortal (newSVpv (attach, 0))); |
|
|
357 | PUTBACK; |
|
|
358 | call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL); |
|
|
359 | FREETMPS; |
|
|
360 | LEAVE; |
|
|
361 | |
|
|
362 | INVOKE_OBJECT (INSTANTIATE, this); |
|
|
363 | } |
|
|
364 | |
|
|
365 | ///////////////////////////////////////////////////////////////////////////// |
555 | ///////////////////////////////////////////////////////////////////////////// |
366 | |
556 | |
367 | object_freezer::object_freezer (const char *filename) |
|
|
368 | : filename (filename) |
|
|
369 | { |
|
|
370 | av = (AV *)newAV (); |
|
|
371 | idx = 0; |
|
|
372 | av_extend ((AV *)av, 1024); |
|
|
373 | } |
|
|
374 | |
|
|
375 | object_freezer::~object_freezer () |
|
|
376 | { |
|
|
377 | dSP; |
|
|
378 | ENTER; |
|
|
379 | SAVETMPS; |
|
|
380 | PUSHMARK (SP); |
|
|
381 | XPUSHs (sv_2mortal (newSVpv (filename, 0))); |
|
|
382 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
|
|
383 | PUTBACK; |
|
|
384 | call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL); |
|
|
385 | FREETMPS; |
|
|
386 | LEAVE; |
|
|
387 | } |
|
|
388 | |
|
|
389 | void object_freezer::put (attachable_base *ext) |
|
|
390 | { |
|
|
391 | ext->optimise (); |
|
|
392 | |
|
|
393 | if (ext->self) |
|
|
394 | av_store ((AV *)av, idx, SvREFCNT_inc ((SV *)ext->self)); |
|
|
395 | |
|
|
396 | ++idx; |
|
|
397 | } |
|
|
398 | |
|
|
399 | object_thawer::object_thawer (const char *filename) |
|
|
400 | { |
|
|
401 | av = 0; |
|
|
402 | idx = 0; |
|
|
403 | |
|
|
404 | if (!filename) |
|
|
405 | return; |
|
|
406 | |
|
|
407 | dSP; |
|
|
408 | ENTER; |
|
|
409 | SAVETMPS; |
|
|
410 | PUSHMARK (SP); |
|
|
411 | XPUSHs (sv_2mortal (newSVpv (filename, 0))); |
|
|
412 | PUTBACK; |
|
|
413 | |
|
|
414 | if (0 < call_pv ("cf::object_thawer_load", G_SCALAR | G_EVAL)) |
|
|
415 | { |
|
|
416 | SPAGAIN; |
|
|
417 | SV *sv = POPs; |
|
|
418 | if (SvROK (sv)) |
|
|
419 | av = SvREFCNT_inc (SvRV (sv)); |
|
|
420 | } |
|
|
421 | |
|
|
422 | FREETMPS; |
|
|
423 | LEAVE; |
|
|
424 | } |
|
|
425 | |
|
|
426 | void reattach (data_type type, void *obj) |
|
|
427 | { |
|
|
428 | dSP; |
|
|
429 | ENTER; |
|
|
430 | SAVETMPS; |
|
|
431 | PUSHMARK (SP); |
|
|
432 | XPUSHs (sv_2mortal (newSVdt (type, obj))); |
|
|
433 | PUTBACK; |
|
|
434 | call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL); |
|
|
435 | FREETMPS; |
|
|
436 | LEAVE; |
|
|
437 | |
|
|
438 | switch (type) |
|
|
439 | { |
|
|
440 | case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break; |
|
|
441 | case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break; |
|
|
442 | case DT_MAP: INVOKE_MAP (REATTACH, obj); break; |
|
|
443 | } |
|
|
444 | } |
|
|
445 | |
|
|
446 | template<class subclass> |
|
|
447 | void reattach (attachable<subclass> *obj) |
|
|
448 | { |
|
|
449 | obj->optimise (); |
|
|
450 | |
|
|
451 | if (obj->self) |
|
|
452 | reattach (subclass::get_dt (), (subclass *)obj); |
|
|
453 | } |
|
|
454 | |
|
|
455 | void object_thawer::get (data_type type, void *obj, attachable_base *ext) |
|
|
456 | { |
|
|
457 | if (!av) |
|
|
458 | return; |
|
|
459 | |
|
|
460 | // we have to "re-instantiate"/reattach to an object, so nuke ext->attach |
|
|
461 | ext->clear (); |
|
|
462 | |
|
|
463 | SV **svp = av_fetch ((AV *)av, idx, 0); |
|
|
464 | |
|
|
465 | ++idx; |
|
|
466 | |
|
|
467 | if (!svp) |
|
|
468 | return; |
|
|
469 | |
|
|
470 | if (SvROK (*svp)) |
|
|
471 | { |
|
|
472 | ext->self = SvREFCNT_inc (*svp); |
|
|
473 | sv_magic (SvRV ((SV *)ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0); |
|
|
474 | |
|
|
475 | reattach (type, obj); |
|
|
476 | } |
|
|
477 | } |
|
|
478 | |
|
|
479 | object_thawer::~object_thawer () |
|
|
480 | { |
|
|
481 | if (av) |
|
|
482 | SvREFCNT_dec ((SV *)av); |
|
|
483 | } |
|
|
484 | |
|
|
485 | ///////////////////////////////////////////////////////////////////////////// |
|
|
486 | |
|
|
487 | extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) |
557 | extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) |
488 | { |
558 | { |
489 | gethook = gethooksptr; |
|
|
490 | |
|
|
491 | return 0; |
559 | return 0; |
492 | } |
560 | } |
493 | |
561 | |
494 | static CommArray_s rtn_cmd; |
562 | static CommArray_s rtn_cmd; |
495 | |
563 | |
496 | static int |
564 | static int |
497 | runPluginCommand (object *obj, char *params) |
565 | runPluginCommand (object *obj, char *params) |
498 | { |
566 | { |
499 | dSP; |
567 | return -1; |
500 | |
|
|
501 | ENTER; |
|
|
502 | SAVETMPS; |
|
|
503 | |
|
|
504 | PUSHMARK (SP); |
|
|
505 | |
|
|
506 | EXTEND (SP, 3); |
|
|
507 | PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0))); |
|
|
508 | PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj))); |
|
|
509 | |
|
|
510 | if (params) |
|
|
511 | PUSHs (sv_2mortal (newSVpv (params, 0))); |
|
|
512 | |
|
|
513 | PUTBACK; |
|
|
514 | int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL); |
|
|
515 | SPAGAIN; |
|
|
516 | |
|
|
517 | if (SvTRUE (ERRSV)) |
|
|
518 | LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV)); |
|
|
519 | |
|
|
520 | int returnvalue = count > 0 ? POPi : -1; |
|
|
521 | |
|
|
522 | PUTBACK; |
|
|
523 | FREETMPS; |
|
|
524 | LEAVE; |
|
|
525 | |
|
|
526 | return returnvalue; |
|
|
527 | } |
568 | } |
528 | |
569 | |
529 | extern "C" void *cfperl_getPluginProperty (int *type, ...) |
570 | extern "C" void *cfperl_getPluginProperty (int *type, ...) |
530 | { |
571 | { |
531 | va_list args; |
572 | va_list args; |
… | |
… | |
534 | va_start (args, type); |
575 | va_start (args, type); |
535 | propname = va_arg (args, char *); |
576 | propname = va_arg (args, char *); |
536 | //printf ("Property name: %s\n", propname); |
577 | //printf ("Property name: %s\n", propname); |
537 | |
578 | |
538 | if (!strcmp (propname, "command?")) |
579 | if (!strcmp (propname, "command?")) |
539 | { |
|
|
540 | if (!perl) |
|
|
541 | return NULL; |
580 | return NULL; |
542 | |
|
|
543 | const char *cmdname = va_arg (args, const char *); |
|
|
544 | HV *hv = get_hv ("cf::COMMAND", 1); |
|
|
545 | SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0); |
|
|
546 | |
|
|
547 | va_end (args); |
|
|
548 | |
|
|
549 | if (svp) |
|
|
550 | { |
|
|
551 | // this is totaly broken, should stash it into %COMMAND |
|
|
552 | rtn_cmd.name = cmdname; |
|
|
553 | rtn_cmd.time = SvNV (*svp); |
|
|
554 | rtn_cmd.func = runPluginCommand; |
|
|
555 | |
|
|
556 | return &rtn_cmd; |
|
|
557 | } |
|
|
558 | } |
|
|
559 | else if (!strcmp (propname, "Identification")) |
581 | else if (!strcmp (propname, "Identification")) |
560 | { |
582 | { |
561 | va_end (args); |
583 | va_end (args); |
562 | return (void*) PLUGIN_NAME; |
584 | return (void *)PLUGIN_NAME; |
563 | } |
585 | } |
564 | else if (!strcmp (propname, "FullName")) |
586 | else if (!strcmp (propname, "FullName")) |
565 | { |
587 | { |
566 | va_end (args); |
588 | va_end (args); |
567 | return (void*) PLUGIN_VERSION; |
589 | return (void *)PLUGIN_VERSION; |
568 | } |
590 | } |
569 | else |
591 | else |
570 | va_end (args); |
592 | va_end (args); |
571 | |
593 | |
572 | return NULL; |
594 | return NULL; |
… | |
… | |
575 | extern "C" int cfperl_postInitPlugin () |
597 | extern "C" int cfperl_postInitPlugin () |
576 | { |
598 | { |
577 | int hooktype = 1; |
599 | int hooktype = 1; |
578 | int rtype = 0; |
600 | int rtype = 0; |
579 | |
601 | |
580 | systemDirectory = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_directory"); |
|
|
581 | object_set_property = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_set_property"); |
|
|
582 | map_get_map = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_map_get_map"); |
|
|
583 | object_insert = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_insert"); |
|
|
584 | |
|
|
585 | cf_init_plugin (gethook); |
602 | cf_init_plugin (gethook); |
586 | |
603 | |
587 | return 0; |
604 | return 0; |
588 | } |
605 | } |
589 | |
606 | |
… | |
… | |
593 | } |
610 | } |
594 | |
611 | |
595 | void |
612 | void |
596 | cfperl_init () |
613 | cfperl_init () |
597 | { |
614 | { |
598 | char *argv[] = { |
615 | PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); |
599 | "", |
|
|
600 | "-e" |
|
|
601 | "BEGIN {" |
|
|
602 | " cf->bootstrap;" |
|
|
603 | " unshift @INC, cf::datadir ();" |
|
|
604 | "}" |
|
|
605 | "" |
|
|
606 | "use cf;" |
|
|
607 | }; |
|
|
608 | |
|
|
609 | perl = perl_alloc (); |
616 | perl = perl_alloc (); |
610 | perl_construct (perl); |
617 | perl_construct (perl); |
611 | |
618 | |
612 | PL_exit_flags |= PERL_EXIT_DESTRUCT_END; |
619 | PL_exit_flags |= PERL_EXIT_DESTRUCT_END; |
613 | |
620 | |
|
|
621 | const char *argv[] = { |
|
|
622 | settings.argv [0], |
|
|
623 | "-e" |
|
|
624 | "use Event; use Coro;" // required for bootstrap |
|
|
625 | "cf->bootstrap;" // required for datadir :*> |
|
|
626 | "unshift @INC, cf::datadir ();" |
|
|
627 | "require cf;" |
|
|
628 | }; |
|
|
629 | |
614 | if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) |
630 | if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) |
|
|
631 | || perl_run (perl)) |
615 | { |
632 | { |
616 | printf ("unable to initialize perl-interpreter, aborting.\n"); |
633 | printf ("unable to initialize perl-interpreter, aborting.\n"); |
617 | |
|
|
618 | exit (EXIT_FAILURE); |
634 | exit (EXIT_FAILURE); |
619 | //perl_destruct (perl); |
|
|
620 | //perl_free (perl); |
|
|
621 | //perl = 0; |
|
|
622 | //return; |
|
|
623 | } |
635 | } |
624 | |
636 | |
625 | obj_cache = newHV (); |
637 | { |
|
|
638 | dSP; |
|
|
639 | |
|
|
640 | PUSHMARK (SP); |
|
|
641 | PUTBACK; |
|
|
642 | call_pv ("cf::init", G_DISCARD | G_VOID); |
|
|
643 | } |
626 | } |
644 | } |
627 | |
645 | |
628 | void cfperl_main () |
646 | void cfperl_main () |
629 | { |
647 | { |
630 | dSP; |
648 | dSP; |
631 | |
649 | |
632 | PUSHMARK (SP); |
650 | PUSHMARK (SP); |
633 | PUTBACK; |
651 | PUTBACK; |
634 | call_pv ("cf::main", G_DISCARD | G_VOID); |
652 | call_pv ("cf::main", G_DISCARD | G_VOID); |
|
|
653 | } |
|
|
654 | |
|
|
655 | void |
|
|
656 | attachable::instantiate () |
|
|
657 | { |
|
|
658 | if (attach) |
|
|
659 | { |
|
|
660 | invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); |
|
|
661 | attach = 0; |
|
|
662 | } |
|
|
663 | } |
|
|
664 | |
|
|
665 | void |
|
|
666 | attachable::reattach () |
|
|
667 | { |
|
|
668 | optimise (); |
|
|
669 | //TODO: check for _attachment's, very important for restarts |
|
|
670 | invoke (EVENT_ATTACHABLE_REATTACH, DT_END); |
635 | } |
671 | } |
636 | |
672 | |
637 | static event_klass klass_of[NUM_EVENT_TYPES] = { |
673 | static event_klass klass_of[NUM_EVENT_TYPES] = { |
638 | # define def(type,name) KLASS_ ## type, |
674 | # define def(type,name) KLASS_ ## type, |
639 | # include "eventinc.h" |
675 | # include "eventinc.h" |
640 | # undef def |
676 | # undef def |
641 | }; |
677 | }; |
|
|
678 | |
|
|
679 | #define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) |
642 | |
680 | |
643 | static void |
681 | static void |
644 | gather_callbacks (AV *&callbacks, AV *registry, event_type event) |
682 | gather_callbacks (AV *&callbacks, AV *registry, event_type event) |
645 | { |
683 | { |
646 | // event must be in array |
684 | // event must be in array |
… | |
… | |
668 | } |
706 | } |
669 | } |
707 | } |
670 | } |
708 | } |
671 | } |
709 | } |
672 | |
710 | |
673 | bool cfperl_invoke (event_type event, ...) |
711 | void |
|
|
712 | attachable::gather_callbacks (AV *&callbacks, event_type event) const |
|
|
713 | { |
|
|
714 | ::gather_callbacks (callbacks, cb_attachable, event); |
|
|
715 | |
|
|
716 | if (cb) |
|
|
717 | ::gather_callbacks (callbacks, cb, event); |
|
|
718 | } |
|
|
719 | |
|
|
720 | void |
|
|
721 | global::gather_callbacks (AV *&callbacks, event_type event) const |
|
|
722 | { |
|
|
723 | ::gather_callbacks (callbacks, cb_global, event); |
|
|
724 | } |
|
|
725 | |
|
|
726 | void |
|
|
727 | object::gather_callbacks (AV *&callbacks, event_type event) const |
|
|
728 | { |
|
|
729 | if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type)) |
|
|
730 | { |
|
|
731 | SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES]; |
|
|
732 | |
|
|
733 | if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) |
|
|
734 | ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); |
|
|
735 | } |
|
|
736 | |
|
|
737 | if (type <= AvFILLp (cb_type)) |
|
|
738 | { |
|
|
739 | SV *registry = AvARRAY (cb_type)[type]; |
|
|
740 | |
|
|
741 | if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) |
|
|
742 | ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); |
|
|
743 | } |
|
|
744 | |
|
|
745 | attachable::gather_callbacks (callbacks, event); |
|
|
746 | ::gather_callbacks (callbacks, cb_object, event); |
|
|
747 | } |
|
|
748 | |
|
|
749 | void |
|
|
750 | archetype::gather_callbacks (AV *&callbacks, event_type event) const |
|
|
751 | { |
|
|
752 | attachable::gather_callbacks (callbacks, event); |
|
|
753 | //TODO//::gather_callbacks (callbacks, cb_archetype, event); |
|
|
754 | } |
|
|
755 | |
|
|
756 | void |
|
|
757 | client::gather_callbacks (AV *&callbacks, event_type event) const |
|
|
758 | { |
|
|
759 | attachable::gather_callbacks (callbacks, event); |
|
|
760 | ::gather_callbacks (callbacks, cb_client, event); |
|
|
761 | } |
|
|
762 | |
|
|
763 | void |
|
|
764 | player::gather_callbacks (AV *&callbacks, event_type event) const |
|
|
765 | { |
|
|
766 | attachable::gather_callbacks (callbacks, event); |
|
|
767 | ::gather_callbacks (callbacks, cb_player, event); |
|
|
768 | } |
|
|
769 | |
|
|
770 | void |
|
|
771 | maptile::gather_callbacks (AV *&callbacks, event_type event) const |
|
|
772 | { |
|
|
773 | attachable::gather_callbacks (callbacks, event); |
|
|
774 | ::gather_callbacks (callbacks, cb_map, event); |
|
|
775 | } |
|
|
776 | |
|
|
777 | void |
|
|
778 | _recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) |
|
|
779 | { |
|
|
780 | for (int event = 0; event <= AvFILLp (registry); ++event) |
|
|
781 | { |
|
|
782 | SV *cbs_ = AvARRAY (registry)[event]; |
|
|
783 | |
|
|
784 | // element must be list of callback entries |
|
|
785 | if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV) |
|
|
786 | { |
|
|
787 | AV *cbs = (AV *)SvRV (cbs_); |
|
|
788 | |
|
|
789 | // no callback entries, no callbacks to call |
|
|
790 | if (AvFILLp (cbs) >= 0) |
|
|
791 | set.set (event); |
|
|
792 | } |
|
|
793 | } |
|
|
794 | } |
|
|
795 | |
|
|
796 | // very slow and inefficient way to recalculate the global want bitsets |
|
|
797 | void |
|
|
798 | _recalc_want () |
|
|
799 | { |
|
|
800 | ev_want_event.reset (); |
|
|
801 | |
|
|
802 | _recalc_want (ev_want_event, cb_global); |
|
|
803 | _recalc_want (ev_want_event, cb_attachable); |
|
|
804 | _recalc_want (ev_want_event, cb_object); |
|
|
805 | _recalc_want (ev_want_event, cb_client); |
|
|
806 | _recalc_want (ev_want_event, cb_player); |
|
|
807 | _recalc_want (ev_want_event, cb_map); |
|
|
808 | |
|
|
809 | ev_want_type.reset (); |
|
|
810 | |
|
|
811 | for (int type = 0; type <= AvFILLp (cb_type); ++type) |
|
|
812 | { |
|
|
813 | SV *cbs_ = AvARRAY (cb_type)[type]; |
|
|
814 | |
|
|
815 | // element must be list of callback entries |
|
|
816 | if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV) |
|
|
817 | { |
|
|
818 | AV *cbs = (AV *)SvRV (cbs_); |
|
|
819 | |
|
|
820 | // no callback entries, no callbacks to call |
|
|
821 | if (AvFILLp (cbs) >= 0) |
|
|
822 | ev_want_type.set (type % NUM_TYPES); |
|
|
823 | } |
|
|
824 | } |
|
|
825 | } |
|
|
826 | |
|
|
827 | bool |
|
|
828 | attachable::vinvoke (event_type event, va_list &ap) |
674 | { |
829 | { |
675 | data_type dt; |
830 | data_type dt; |
676 | va_list ap; |
|
|
677 | |
831 | |
678 | va_start (ap, event); |
832 | // callback call ordering should be: |
|
|
833 | // 1. per-object callback |
|
|
834 | // 2. per-class object |
|
|
835 | // 3. per-type callback |
|
|
836 | // 4. global callbacks |
679 | |
837 | |
680 | AV *callbacks = 0; |
838 | AV *callbacks = 0; |
681 | |
|
|
682 | object *op; |
|
|
683 | player *pl; |
|
|
684 | mapstruct *map; |
|
|
685 | |
|
|
686 | // callback call ordering is: |
|
|
687 | // 1. per-object callback (NYI) |
|
|
688 | // 2. per-class object |
|
|
689 | // 2a. per-type callback |
|
|
690 | // 4. global callbacks |
|
|
691 | |
|
|
692 | gather_callbacks (callbacks, cb_global, event); |
839 | gather_callbacks (callbacks, event); |
693 | |
|
|
694 | switch (klass_of [event]) |
|
|
695 | { |
|
|
696 | case KLASS_GLOBAL: |
|
|
697 | break; |
|
|
698 | |
|
|
699 | case KLASS_OBJECT: |
|
|
700 | dt = (data_type) va_arg (ap, int); |
|
|
701 | assert (("first argument must be of type object", dt == DT_OBJECT)); |
|
|
702 | op = va_arg (ap, object *); |
|
|
703 | |
|
|
704 | if (op->cb) |
|
|
705 | gather_callbacks (callbacks, (AV *)op->cb, event); |
|
|
706 | |
|
|
707 | if (op->type) |
|
|
708 | { |
|
|
709 | if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) |
|
|
710 | { |
|
|
711 | SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES]; |
|
|
712 | |
|
|
713 | if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) |
|
|
714 | gather_callbacks (callbacks, (AV *)SvRV (registry), event); |
|
|
715 | } |
|
|
716 | |
|
|
717 | if (op->type <= AvFILLp (cb_type)) |
|
|
718 | { |
|
|
719 | SV *registry = AvARRAY (cb_type)[op->type]; |
|
|
720 | |
|
|
721 | if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) |
|
|
722 | gather_callbacks (callbacks, (AV *)SvRV (registry), event); |
|
|
723 | } |
|
|
724 | } |
|
|
725 | |
|
|
726 | gather_callbacks (callbacks, cb_object, event); |
|
|
727 | |
|
|
728 | break; |
|
|
729 | |
|
|
730 | case KLASS_PLAYER: |
|
|
731 | dt = (data_type) va_arg (ap, int); |
|
|
732 | assert (("first argument must be of type player", dt == DT_PLAYER)); |
|
|
733 | pl = va_arg (ap, player *); |
|
|
734 | |
|
|
735 | if (pl->cb) |
|
|
736 | gather_callbacks (callbacks, (AV *)pl->cb, event); |
|
|
737 | |
|
|
738 | gather_callbacks (callbacks, cb_player, event); |
|
|
739 | break; |
|
|
740 | |
|
|
741 | case KLASS_MAP: |
|
|
742 | dt = (data_type) va_arg (ap, int); |
|
|
743 | assert (("first argument must be of type object", dt == DT_MAP)); |
|
|
744 | map = va_arg (ap, mapstruct *); |
|
|
745 | |
|
|
746 | if (map->cb) |
|
|
747 | gather_callbacks (callbacks, (AV *)map->cb, event); |
|
|
748 | |
|
|
749 | gather_callbacks (callbacks, cb_map, event); |
|
|
750 | break; |
|
|
751 | |
|
|
752 | default: |
|
|
753 | assert (("unsupported event klass in cfperl_invoke", 0)); |
|
|
754 | } |
|
|
755 | |
840 | |
756 | // short-circuit processing if no callbacks found/defined |
841 | // short-circuit processing if no callbacks found/defined |
757 | if (!callbacks) |
842 | if (!callbacks) |
758 | return 0; |
843 | return 0; |
759 | |
844 | |
760 | dSP; |
845 | CALL_BEGIN (3); |
761 | ENTER; |
|
|
762 | SAVETMPS; |
|
|
763 | |
|
|
764 | PUSHMARK (SP); |
|
|
765 | EXTEND (SP, 3); |
|
|
766 | |
|
|
767 | PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays |
846 | CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays |
768 | PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); |
847 | CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); |
769 | |
848 | |
770 | switch (klass_of [event]) |
849 | //TODO: unhack |
771 | { |
850 | if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op)); |
772 | case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; |
851 | else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl)); |
773 | case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; |
852 | else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns)); |
774 | case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; |
853 | else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m)); |
775 | } |
854 | else if (global *gl = is_a<global>(this)) /*nop*/; |
|
|
855 | else |
|
|
856 | abort (); //TODO |
776 | |
857 | |
777 | for (;;) |
858 | for (;;) |
778 | { |
859 | { |
779 | dt = (data_type) va_arg (ap, int); |
860 | dt = (data_type) va_arg (ap, int); |
780 | |
861 | |
781 | if (dt == DT_END) |
862 | if (dt == DT_END) |
782 | break; |
863 | break; |
783 | |
|
|
784 | if (dt == DT_AV) |
864 | else if (dt == DT_AV) |
785 | { |
865 | { |
786 | AV *av = va_arg (ap, AV *); |
866 | AV *av = va_arg (ap, AV *); |
787 | |
867 | |
788 | for (int i = 0; i <= av_len (av); ++i) |
868 | for (int i = 0; i <= av_len (av); ++i) |
789 | XPUSHs (*av_fetch (av, i, 1)); |
869 | XPUSHs (*av_fetch (av, i, 1)); |
… | |
… | |
792 | XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); |
872 | XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); |
793 | } |
873 | } |
794 | |
874 | |
795 | va_end (ap); |
875 | va_end (ap); |
796 | |
876 | |
797 | PUTBACK; |
877 | CALL_CALL ("cf::do_invoke", G_SCALAR); |
798 | int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL); |
|
|
799 | SPAGAIN; |
|
|
800 | |
|
|
801 | count = count > 0 ? POPi : 0; |
878 | count = count > 0 ? POPi : 0; |
802 | |
879 | |
803 | FREETMPS; |
880 | CALL_END; |
804 | LEAVE; |
|
|
805 | |
881 | |
806 | return count; |
882 | return count; |
807 | } |
883 | } |
808 | |
884 | |
809 | SV * |
885 | SV * |
… | |
… | |
824 | cfperl_result_INT (int idx) |
900 | cfperl_result_INT (int idx) |
825 | { |
901 | { |
826 | return SvIV (cfperl_result (idx)); |
902 | return SvIV (cfperl_result (idx)); |
827 | } |
903 | } |
828 | |
904 | |
|
|
905 | double |
|
|
906 | cfperl_result_DOUBLE (int idx) |
|
|
907 | { |
|
|
908 | return SvNV (cfperl_result (idx)); |
|
|
909 | } |
|
|
910 | |
|
|
911 | ///////////////////////////////////////////////////////////////////////////// |
|
|
912 | |
|
|
913 | void |
|
|
914 | cfperl_emergency_save () |
|
|
915 | { |
|
|
916 | CALL_BEGIN (0); |
|
|
917 | CALL_CALL ("cf::emergency_save", G_VOID); |
|
|
918 | CALL_END; |
|
|
919 | } |
|
|
920 | |
|
|
921 | void |
|
|
922 | cfperl_cleanup (int make_core) |
|
|
923 | { |
|
|
924 | CALL_BEGIN (1); |
|
|
925 | CALL_ARG (make_core); |
|
|
926 | CALL_CALL ("cf::post_cleanup", G_VOID); |
|
|
927 | CALL_END; |
|
|
928 | } |
|
|
929 | |
|
|
930 | maptile * |
|
|
931 | maptile::find_sync (const char *path, maptile *origin) |
|
|
932 | { |
|
|
933 | CALL_BEGIN (2); |
|
|
934 | CALL_ARG (path); |
|
|
935 | CALL_ARG (origin); |
|
|
936 | CALL_CALL ("cf::map::find_sync", G_SCALAR); |
|
|
937 | |
|
|
938 | maptile *retval; |
|
|
939 | |
|
|
940 | if (count) |
|
|
941 | sv_to (POPs, retval); |
|
|
942 | else |
|
|
943 | retval = 0; |
|
|
944 | |
|
|
945 | CALL_END; |
|
|
946 | |
|
|
947 | return retval; |
|
|
948 | } |
|
|
949 | |
|
|
950 | maptile * |
|
|
951 | maptile::find_async (const char *path, maptile *origin) |
|
|
952 | { |
|
|
953 | CALL_BEGIN (2); |
|
|
954 | CALL_ARG (path); |
|
|
955 | CALL_ARG (origin); |
|
|
956 | CALL_CALL ("cf::map::find_async", G_SCALAR); |
|
|
957 | |
|
|
958 | maptile *retval; |
|
|
959 | |
|
|
960 | if (count) |
|
|
961 | sv_to (POPs, retval); |
|
|
962 | else |
|
|
963 | retval = 0; |
|
|
964 | |
|
|
965 | CALL_END; |
|
|
966 | |
|
|
967 | return retval; |
|
|
968 | } |
|
|
969 | |
|
|
970 | void |
|
|
971 | maptile::do_load_sync () |
|
|
972 | { |
|
|
973 | CALL_BEGIN (1); |
|
|
974 | CALL_ARG (this); |
|
|
975 | CALL_CALL ("cf::map::do_load_sync", G_SCALAR); |
|
|
976 | CALL_END; |
|
|
977 | } |
|
|
978 | |
|
|
979 | void |
|
|
980 | maptile::change_all_map_light (int change) |
|
|
981 | { |
|
|
982 | CALL_BEGIN (1); |
|
|
983 | CALL_ARG (change); |
|
|
984 | CALL_CALL ("cf::map::change_all_map_light", G_VOID); |
|
|
985 | CALL_END; |
|
|
986 | } |
|
|
987 | |
|
|
988 | void |
|
|
989 | object::enter_exit (object *exit) |
|
|
990 | { |
|
|
991 | if (type != PLAYER) |
|
|
992 | return; |
|
|
993 | |
|
|
994 | CALL_BEGIN (2); |
|
|
995 | CALL_ARG (this); |
|
|
996 | CALL_ARG (exit); |
|
|
997 | CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
|
|
998 | CALL_END; |
|
|
999 | } |
|
|
1000 | |
|
|
1001 | void |
|
|
1002 | log_backtrace (const char *msg) |
|
|
1003 | { |
|
|
1004 | #if HAVE_BACKTRACE |
|
|
1005 | void *addr [20]; |
|
|
1006 | int size = backtrace (addr, 20); |
|
|
1007 | |
|
|
1008 | CALL_BEGIN (size); |
|
|
1009 | CALL_ARG (msg); |
|
|
1010 | for (int i = 0; i < size; ++i) |
|
|
1011 | CALL_ARG ((IV)addr [i]); |
|
|
1012 | CALL_CALL ("cf::_log_backtrace", G_VOID); |
|
|
1013 | CALL_END; |
|
|
1014 | #endif |
|
|
1015 | } |
|
|
1016 | |
|
|
1017 | ///////////////////////////////////////////////////////////////////////////// |
|
|
1018 | |
|
|
1019 | struct EventAPI *watcher_base::GEventAPI; |
|
|
1020 | struct CoroAPI *coroapi::GCoroAPI; |
|
|
1021 | |
|
|
1022 | int coroapi::cede_counter; |
|
|
1023 | double (*coroapi::time)(); |
|
|
1024 | double coroapi::next_cede; |
|
|
1025 | |
|
|
1026 | void coroapi::do_cede_to_tick () |
|
|
1027 | { |
|
|
1028 | cede_counter = 0; |
|
|
1029 | |
|
|
1030 | cede (); |
|
|
1031 | |
|
|
1032 | next_cede += (TICK / CEDES_PER_TICK) * 0.99; |
|
|
1033 | if (next_cede > SvNV (sv_next_tick) - 0.02) |
|
|
1034 | next_cede = SvNV (sv_next_tick); |
|
|
1035 | } |
|
|
1036 | |
|
|
1037 | void coroapi::do_cede_every () |
|
|
1038 | { |
|
|
1039 | cede_counter = 0; |
|
|
1040 | |
|
|
1041 | if (coroapi::nready ()) |
|
|
1042 | coroapi::cede (); |
|
|
1043 | } |
|
|
1044 | |
|
|
1045 | void coroapi::do_cede_to_tick_every () |
|
|
1046 | { |
|
|
1047 | cede_counter = 0; |
|
|
1048 | |
|
|
1049 | cede_to_tick (); |
|
|
1050 | } |
|
|
1051 | |
|
|
1052 | void |
|
|
1053 | coroapi::wait_for_tick () |
|
|
1054 | { |
|
|
1055 | CALL_BEGIN (0); |
|
|
1056 | CALL_CALL ("cf::wait_for_tick", G_DISCARD); |
|
|
1057 | CALL_END; |
|
|
1058 | } |
|
|
1059 | |
|
|
1060 | void |
|
|
1061 | coroapi::wait_for_tick_begin () |
|
|
1062 | { |
|
|
1063 | CALL_BEGIN (0); |
|
|
1064 | CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); |
|
|
1065 | CALL_END; |
|
|
1066 | } |
|
|
1067 | |
|
|
1068 | static void |
|
|
1069 | iw_dispatch (pe_event *ev) |
|
|
1070 | { |
|
|
1071 | iw *w = (iw *)ev->ext_data; |
|
|
1072 | w->call (*w); |
|
|
1073 | } |
|
|
1074 | |
|
|
1075 | void |
|
|
1076 | iw::alloc () |
|
|
1077 | { |
|
|
1078 | pe = GEventAPI->new_idle (0, 0); |
|
|
1079 | |
|
|
1080 | WaREENTRANT_off (pe); |
|
|
1081 | pe->base.callback = (void *)iw_dispatch; |
|
|
1082 | pe->base.ext_data = (void *)this; |
|
|
1083 | } |
|
|
1084 | |
|
|
1085 | static void iow_dispatch (pe_event *ev) |
|
|
1086 | { |
|
|
1087 | iow *w = (iow *)ev->ext_data; |
|
|
1088 | w->call (*w, ((pe_ioevent *)ev)->got); |
|
|
1089 | } |
|
|
1090 | |
|
|
1091 | void |
|
|
1092 | iow::alloc () |
|
|
1093 | { |
|
|
1094 | pe = GEventAPI->new_io (0, 0); |
|
|
1095 | |
|
|
1096 | WaREENTRANT_off (pe); |
|
|
1097 | pe->base.callback = (void *)iow_dispatch; |
|
|
1098 | pe->base.ext_data = (void *)this; |
|
|
1099 | |
|
|
1100 | pe->fd = -1; |
|
|
1101 | pe->poll = 0; |
|
|
1102 | } |
|
|
1103 | |
|
|
1104 | void |
|
|
1105 | iow::fd (int fd) |
|
|
1106 | { |
|
|
1107 | pe->fd = fd; |
|
|
1108 | } |
|
|
1109 | |
|
|
1110 | int |
|
|
1111 | iow::poll () |
|
|
1112 | { |
|
|
1113 | return pe->poll; |
|
|
1114 | } |
|
|
1115 | |
|
|
1116 | void |
|
|
1117 | iow::poll (int events) |
|
|
1118 | { |
|
|
1119 | if (pe->poll != events) |
|
|
1120 | { |
|
|
1121 | if (pe->poll) stop (); |
|
|
1122 | pe->poll = events; |
|
|
1123 | if (pe->poll) start (); |
|
|
1124 | } |
|
|
1125 | } |
|
|
1126 | |
|
|
1127 | void |
|
|
1128 | _connect_to_perl () |
|
|
1129 | { |
|
|
1130 | stash_cf = gv_stashpv ("cf" , 1); |
|
|
1131 | |
|
|
1132 | stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); |
|
|
1133 | stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); |
|
|
1134 | stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); |
|
|
1135 | stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); |
|
|
1136 | stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); |
|
|
1137 | stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); |
|
|
1138 | stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); |
|
|
1139 | stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); |
|
|
1140 | stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); |
|
|
1141 | |
|
|
1142 | sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); |
|
|
1143 | sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); |
|
|
1144 | |
|
|
1145 | cb_global = get_av ("cf::CB_GLOBAL", 1); |
|
|
1146 | cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); |
|
|
1147 | cb_object = get_av ("cf::CB_OBJECT", 1); |
|
|
1148 | cb_player = get_av ("cf::CB_PLAYER", 1); |
|
|
1149 | cb_client = get_av ("cf::CB_CLIENT", 1); |
|
|
1150 | cb_type = get_av ("cf::CB_TYPE" , 1); |
|
|
1151 | cb_map = get_av ("cf::CB_MAP" , 1); |
|
|
1152 | } |
|
|
1153 | |
829 | MODULE = cf PACKAGE = cf PREFIX = cf_ |
1154 | MODULE = cf PACKAGE = cf PREFIX = cf_ |
830 | |
1155 | |
831 | BOOT: |
1156 | BOOT: |
832 | { |
1157 | { |
833 | HV *stash = gv_stashpv ("cf", 1); |
1158 | I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; |
|
|
1159 | I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; |
|
|
1160 | |
|
|
1161 | _connect_to_perl (); |
|
|
1162 | |
|
|
1163 | newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); |
|
|
1164 | |
|
|
1165 | { |
|
|
1166 | require_pv ("Time::HiRes"); |
|
|
1167 | |
|
|
1168 | SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); |
|
|
1169 | if (!svp) croak ("Time::HiRes is required"); |
|
|
1170 | if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); |
|
|
1171 | coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); |
|
|
1172 | } |
834 | |
1173 | |
835 | static const struct { |
1174 | static const struct { |
836 | const char *name; |
1175 | const char *name; |
837 | IV iv; |
1176 | IV iv; |
838 | } *civ, const_iv[] = { |
1177 | } *civ, const_iv[] = { |
839 | # define const_iv(name) { # name, (IV)name }, |
1178 | # define const_iv(name) { # name, (IV)name }, |
840 | const_iv (llevError) |
1179 | const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) |
841 | const_iv (llevInfo) |
1180 | const_iv (logBacktrace) |
842 | const_iv (llevDebug) |
1181 | |
843 | const_iv (llevMonster) |
1182 | const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) |
|
|
1183 | |
|
|
1184 | const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
844 | |
1185 | |
845 | const_iv (MAX_TIME) |
1186 | const_iv (MAX_TIME) |
846 | const_iv (PLAYER) |
1187 | |
847 | const_iv (TRANSPORT) |
|
|
848 | const_iv (ROD) |
|
|
849 | const_iv (TREASURE) |
|
|
850 | const_iv (POTION) |
|
|
851 | const_iv (FOOD) |
|
|
852 | const_iv (POISON) |
|
|
853 | const_iv (BOOK) |
|
|
854 | const_iv (CLOCK) |
|
|
855 | const_iv (LIGHTNING) |
|
|
856 | const_iv (ARROW) |
|
|
857 | const_iv (BOW) |
|
|
858 | const_iv (WEAPON) |
|
|
859 | const_iv (ARMOUR) |
|
|
860 | const_iv (PEDESTAL) |
|
|
861 | const_iv (ALTAR) |
|
|
862 | const_iv (LOCKED_DOOR) |
|
|
863 | const_iv (SPECIAL_KEY) |
|
|
864 | const_iv (MAP) |
|
|
865 | const_iv (DOOR) |
|
|
866 | const_iv (KEY) |
|
|
867 | const_iv (TIMED_GATE) |
|
|
868 | const_iv (TRIGGER) |
|
|
869 | const_iv (GRIMREAPER) |
|
|
870 | const_iv (MAGIC_EAR) |
|
|
871 | const_iv (TRIGGER_BUTTON) |
|
|
872 | const_iv (TRIGGER_ALTAR) |
|
|
873 | const_iv (TRIGGER_PEDESTAL) |
|
|
874 | const_iv (SHIELD) |
|
|
875 | const_iv (HELMET) |
|
|
876 | const_iv (HORN) |
|
|
877 | const_iv (MONEY) |
|
|
878 | const_iv (CLASS) |
|
|
879 | const_iv (GRAVESTONE) |
|
|
880 | const_iv (AMULET) |
|
|
881 | const_iv (PLAYERMOVER) |
|
|
882 | const_iv (TELEPORTER) |
|
|
883 | const_iv (CREATOR) |
|
|
884 | const_iv (SKILL) |
|
|
885 | const_iv (EXPERIENCE) |
|
|
886 | const_iv (EARTHWALL) |
|
|
887 | const_iv (GOLEM) |
|
|
888 | const_iv (THROWN_OBJ) |
|
|
889 | const_iv (BLINDNESS) |
|
|
890 | const_iv (GOD) |
|
|
891 | const_iv (DETECTOR) |
|
|
892 | const_iv (TRIGGER_MARKER) |
|
|
893 | const_iv (DEAD_OBJECT) |
|
|
894 | const_iv (DRINK) |
|
|
895 | const_iv (MARKER) |
|
|
896 | const_iv (HOLY_ALTAR) |
|
|
897 | const_iv (PLAYER_CHANGER) |
|
|
898 | const_iv (BATTLEGROUND) |
|
|
899 | const_iv (PEACEMAKER) |
|
|
900 | const_iv (GEM) |
|
|
901 | const_iv (FIREWALL) |
|
|
902 | const_iv (ANVIL) |
|
|
903 | const_iv (CHECK_INV) |
|
|
904 | const_iv (MOOD_FLOOR) |
1188 | const_iv (NUM_BODY_LOCATIONS) |
905 | const_iv (EXIT) |
1189 | const_iv (body_range) const_iv (body_shield) const_iv (body_combat) |
906 | const_iv (ENCOUNTER) |
1190 | const_iv (body_arm) const_iv (body_torso) const_iv (body_head) |
907 | const_iv (SHOP_FLOOR) |
1191 | const_iv (body_neck) const_iv (body_skill) const_iv (body_finger) |
908 | const_iv (SHOP_MAT) |
1192 | const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand) |
909 | const_iv (RING) |
1193 | const_iv (body_wrist) const_iv (body_waist) |
910 | const_iv (FLOOR) |
|
|
911 | const_iv (FLESH) |
|
|
912 | const_iv (INORGANIC) |
|
|
913 | const_iv (SKILL_TOOL) |
|
|
914 | const_iv (LIGHTER) |
|
|
915 | const_iv (TRAP_PART) |
|
|
916 | const_iv (WALL) |
|
|
917 | const_iv (LIGHT_SOURCE) |
|
|
918 | const_iv (MISC_OBJECT) |
|
|
919 | const_iv (MONSTER) |
|
|
920 | const_iv (SPAWN_GENERATOR) |
|
|
921 | const_iv (LAMP) |
|
|
922 | const_iv (DUPLICATOR) |
|
|
923 | const_iv (TOOL) |
|
|
924 | const_iv (SPELLBOOK) |
|
|
925 | const_iv (BUILDFAC) |
|
|
926 | const_iv (CLOAK) |
|
|
927 | const_iv (SPINNER) |
|
|
928 | const_iv (GATE) |
|
|
929 | const_iv (BUTTON) |
|
|
930 | const_iv (CF_HANDLE) |
|
|
931 | const_iv (HOLE) |
|
|
932 | const_iv (TRAPDOOR) |
|
|
933 | const_iv (SIGN) |
|
|
934 | const_iv (BOOTS) |
|
|
935 | const_iv (GLOVES) |
|
|
936 | const_iv (SPELL) |
|
|
937 | const_iv (SPELL_EFFECT) |
|
|
938 | const_iv (CONVERTER) |
|
|
939 | const_iv (BRACERS) |
|
|
940 | const_iv (POISONING) |
|
|
941 | const_iv (SAVEBED) |
|
|
942 | const_iv (POISONCLOUD) |
|
|
943 | const_iv (FIREHOLES) |
|
|
944 | const_iv (WAND) |
|
|
945 | const_iv (SCROLL) |
|
|
946 | const_iv (DIRECTOR) |
|
|
947 | const_iv (GIRDLE) |
|
|
948 | const_iv (FORCE) |
|
|
949 | const_iv (POTION_EFFECT) |
|
|
950 | const_iv (EVENT_CONNECTOR) |
|
|
951 | const_iv (CLOSE_CON) |
|
|
952 | const_iv (CONTAINER) |
|
|
953 | const_iv (ARMOUR_IMPROVER) |
|
|
954 | const_iv (WEAPON_IMPROVER) |
|
|
955 | const_iv (SKILLSCROLL) |
|
|
956 | const_iv (DEEP_SWAMP) |
|
|
957 | const_iv (IDENTIFY_ALTAR) |
|
|
958 | const_iv (MENU) |
|
|
959 | const_iv (RUNE) |
|
|
960 | const_iv (TRAP) |
|
|
961 | const_iv (POWER_CRYSTAL) |
|
|
962 | const_iv (CORPSE) |
|
|
963 | const_iv (DISEASE) |
|
|
964 | const_iv (SYMPTOM) |
|
|
965 | const_iv (BUILDER) |
|
|
966 | const_iv (MATERIAL) |
|
|
967 | const_iv (ITEM_TRANSFORMER) |
|
|
968 | const_iv (QUEST) |
|
|
969 | |
1194 | |
970 | const_iv (NUM_SUBTYPES) |
1195 | const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) |
|
|
1196 | const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) |
|
|
1197 | const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) |
|
|
1198 | const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) |
|
|
1199 | const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY) |
|
|
1200 | const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR) |
|
|
1201 | const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD) |
|
|
1202 | const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS) |
|
|
1203 | const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER) |
|
|
1204 | const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM) |
|
|
1205 | const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR) |
|
|
1206 | const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER) |
|
|
1207 | const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER) |
|
|
1208 | const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV) |
|
|
1209 | const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) |
|
|
1210 | const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) |
|
|
1211 | const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) |
|
|
1212 | const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) |
|
|
1213 | const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) |
|
|
1214 | const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) |
|
|
1215 | const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) |
|
|
1216 | const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) |
|
|
1217 | const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) |
|
|
1218 | const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) |
|
|
1219 | const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) |
|
|
1220 | const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) |
|
|
1221 | const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) |
|
|
1222 | const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) |
971 | |
1223 | |
972 | const_iv (ST_BD_BUILD) |
1224 | const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) |
973 | const_iv (ST_BD_REMOVE) |
|
|
974 | |
1225 | |
975 | const_iv (ST_MAT_FLOOR) |
1226 | const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) |
976 | const_iv (ST_MAT_WALL) |
1227 | const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) |
977 | const_iv (ST_MAT_ITEM) |
|
|
978 | |
1228 | |
979 | const_iv (AT_PHYSICAL) |
1229 | const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) |
980 | const_iv (AT_MAGIC) |
1230 | const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN) |
981 | const_iv (AT_FIRE) |
1231 | const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW) |
982 | const_iv (AT_ELECTRICITY) |
1232 | const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION) |
983 | const_iv (AT_COLD) |
1233 | const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL) |
984 | const_iv (AT_CONFUSION) |
1234 | const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL) |
985 | const_iv (AT_ACID) |
1235 | const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE) |
986 | const_iv (AT_DRAIN) |
|
|
987 | const_iv (AT_WEAPONMAGIC) |
|
|
988 | const_iv (AT_GHOSTHIT) |
|
|
989 | const_iv (AT_POISON) |
|
|
990 | const_iv (AT_SLOW) |
|
|
991 | const_iv (AT_PARALYZE) |
|
|
992 | const_iv (AT_TURN_UNDEAD) |
|
|
993 | const_iv (AT_FEAR) |
|
|
994 | const_iv (AT_CANCELLATION) |
|
|
995 | const_iv (AT_DEPLETE) |
|
|
996 | const_iv (AT_DEATH) |
|
|
997 | const_iv (AT_CHAOS) |
|
|
998 | const_iv (AT_COUNTERSPELL) |
|
|
999 | const_iv (AT_GODPOWER) |
|
|
1000 | const_iv (AT_HOLYWORD) |
|
|
1001 | const_iv (AT_BLIND) |
|
|
1002 | const_iv (AT_INTERNAL) |
|
|
1003 | const_iv (AT_LIFE_STEALING) |
|
|
1004 | const_iv (AT_DISEASE) |
|
|
1005 | |
1236 | |
1006 | const_iv (QUEST_IN_PROGRESS) |
1237 | const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) |
1007 | const_iv (QUEST_DONE_QUEST) |
1238 | const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) |
1008 | const_iv (QUEST_DONE_TASK) |
|
|
1009 | const_iv (QUEST_START_QUEST) |
|
|
1010 | const_iv (QUEST_END_QUEST) |
|
|
1011 | const_iv (QUEST_START_TASK) |
|
|
1012 | const_iv (QUEST_END_TASK) |
|
|
1013 | const_iv (QUEST_OVERRIDE) |
|
|
1014 | const_iv (QUEST_ON_ACTIVATE) |
|
|
1015 | |
|
|
1016 | const_iv (WEAP_HIT) |
|
|
1017 | const_iv (WEAP_SLASH) |
|
|
1018 | const_iv (WEAP_PIERCE) |
|
|
1019 | const_iv (WEAP_CLEAVE) |
|
|
1020 | const_iv (WEAP_SLICE) |
|
|
1021 | const_iv (WEAP_STAB) |
|
|
1022 | const_iv (WEAP_WHIP) |
|
|
1023 | const_iv (WEAP_CRUSH) |
|
|
1024 | const_iv (WEAP_BLUD) |
1239 | const_iv (WEAP_BLUD) |
1025 | |
1240 | |
1026 | const_iv (FLAG_ALIVE) |
1241 | const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) |
1027 | const_iv (FLAG_WIZ) |
1242 | const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) |
1028 | const_iv (FLAG_REMOVED) |
1243 | const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) |
1029 | const_iv (FLAG_FREED) |
1244 | const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) |
1030 | const_iv (FLAG_WAS_WIZ) |
1245 | const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) |
1031 | const_iv (FLAG_APPLIED) |
1246 | const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) |
1032 | const_iv (FLAG_UNPAID) |
1247 | const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) |
1033 | const_iv (FLAG_USE_SHIELD) |
1248 | const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE) |
1034 | const_iv (FLAG_NO_PICK) |
1249 | const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE) |
1035 | const_iv (FLAG_ANIMATE) |
1250 | const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE) |
1036 | const_iv (FLAG_MONSTER) |
1251 | const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL) |
1037 | const_iv (FLAG_FRIENDLY) |
1252 | const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON) |
1038 | const_iv (FLAG_GENERATOR) |
1253 | const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS) |
1039 | const_iv (FLAG_IS_THROWN) |
1254 | const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH) |
1040 | const_iv (FLAG_AUTO_APPLY) |
1255 | const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK) |
1041 | const_iv (FLAG_TREASURE) |
1256 | const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED) |
1042 | const_iv (FLAG_PLAYER_SOLD) |
1257 | const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) |
1043 | const_iv (FLAG_SEE_INVISIBLE) |
1258 | const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) |
1044 | const_iv (FLAG_CAN_ROLL) |
1259 | const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) |
1045 | const_iv (FLAG_OVERLAY_FLOOR) |
1260 | const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) |
1046 | const_iv (FLAG_IS_TURNABLE) |
1261 | const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) |
1047 | const_iv (FLAG_IS_USED_UP) |
1262 | const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) |
1048 | const_iv (FLAG_IDENTIFIED) |
1263 | const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) |
1049 | const_iv (FLAG_REFLECTING) |
1264 | const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) |
1050 | const_iv (FLAG_CHANGING) |
1265 | const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) |
1051 | const_iv (FLAG_SPLITTING) |
1266 | const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) |
1052 | const_iv (FLAG_HITBACK) |
|
|
1053 | const_iv (FLAG_STARTEQUIP) |
|
|
1054 | const_iv (FLAG_BLOCKSVIEW) |
|
|
1055 | const_iv (FLAG_UNDEAD) |
|
|
1056 | const_iv (FLAG_SCARED) |
|
|
1057 | const_iv (FLAG_UNAGGRESSIVE) |
|
|
1058 | const_iv (FLAG_REFL_MISSILE) |
|
|
1059 | const_iv (FLAG_REFL_SPELL) |
|
|
1060 | const_iv (FLAG_NO_MAGIC) |
|
|
1061 | const_iv (FLAG_NO_FIX_PLAYER) |
|
|
1062 | const_iv (FLAG_IS_LIGHTABLE) |
|
|
1063 | const_iv (FLAG_TEAR_DOWN) |
|
|
1064 | const_iv (FLAG_RUN_AWAY) |
|
|
1065 | const_iv (FLAG_PICK_UP) |
|
|
1066 | const_iv (FLAG_UNIQUE) |
|
|
1067 | const_iv (FLAG_NO_DROP) |
|
|
1068 | const_iv (FLAG_WIZCAST) |
|
|
1069 | const_iv (FLAG_CAST_SPELL) |
|
|
1070 | const_iv (FLAG_USE_SCROLL) |
|
|
1071 | const_iv (FLAG_USE_RANGE) |
|
|
1072 | const_iv (FLAG_USE_BOW) |
|
|
1073 | const_iv (FLAG_USE_ARMOUR) |
|
|
1074 | const_iv (FLAG_USE_WEAPON) |
|
|
1075 | const_iv (FLAG_USE_RING) |
|
|
1076 | const_iv (FLAG_READY_RANGE) |
|
|
1077 | const_iv (FLAG_READY_BOW) |
|
|
1078 | const_iv (FLAG_XRAYS) |
|
|
1079 | const_iv (FLAG_NO_APPLY) |
|
|
1080 | const_iv (FLAG_IS_FLOOR) |
|
|
1081 | const_iv (FLAG_LIFESAVE) |
|
|
1082 | const_iv (FLAG_NO_STRENGTH) |
|
|
1083 | const_iv (FLAG_SLEEP) |
|
|
1084 | const_iv (FLAG_STAND_STILL) |
|
|
1085 | const_iv (FLAG_RANDOM_MOVE) |
|
|
1086 | const_iv (FLAG_ONLY_ATTACK) |
|
|
1087 | const_iv (FLAG_CONFUSED) |
|
|
1088 | const_iv (FLAG_STEALTH) |
|
|
1089 | const_iv (FLAG_WIZPASS) |
|
|
1090 | const_iv (FLAG_IS_LINKED) |
|
|
1091 | const_iv (FLAG_CURSED) |
|
|
1092 | const_iv (FLAG_DAMNED) |
|
|
1093 | const_iv (FLAG_SEE_ANYWHERE) |
|
|
1094 | const_iv (FLAG_KNOWN_MAGICAL) |
|
|
1095 | const_iv (FLAG_KNOWN_CURSED) |
|
|
1096 | const_iv (FLAG_CAN_USE_SKILL) |
|
|
1097 | const_iv (FLAG_BEEN_APPLIED) |
|
|
1098 | const_iv (FLAG_READY_SCROLL) |
|
|
1099 | const_iv (FLAG_USE_ROD) |
|
|
1100 | const_iv (FLAG_USE_HORN) |
|
|
1101 | const_iv (FLAG_MAKE_INVIS) |
|
|
1102 | const_iv (FLAG_INV_LOCKED) |
|
|
1103 | const_iv (FLAG_IS_WOODED) |
|
|
1104 | const_iv (FLAG_IS_HILLY) |
|
|
1105 | const_iv (FLAG_READY_SKILL) |
|
|
1106 | const_iv (FLAG_READY_WEAPON) |
|
|
1107 | const_iv (FLAG_NO_SKILL_IDENT) |
|
|
1108 | const_iv (FLAG_BLIND) |
|
|
1109 | const_iv (FLAG_SEE_IN_DARK) |
|
|
1110 | const_iv (FLAG_IS_CAULDRON) |
|
|
1111 | const_iv (FLAG_NO_STEAL) |
|
|
1112 | const_iv (FLAG_ONE_HIT) |
|
|
1113 | const_iv (FLAG_CLIENT_SENT) |
|
|
1114 | const_iv (FLAG_BERSERK) |
|
|
1115 | const_iv (FLAG_NEUTRAL) |
|
|
1116 | const_iv (FLAG_NO_ATTACK) |
|
|
1117 | const_iv (FLAG_NO_DAMAGE) |
|
|
1118 | const_iv (FLAG_OBJ_ORIGINAL) |
|
|
1119 | const_iv (FLAG_OBJ_SAVE_ON_OVL) |
|
|
1120 | const_iv (FLAG_ACTIVATE_ON_PUSH) |
|
|
1121 | const_iv (FLAG_ACTIVATE_ON_RELEASE) |
|
|
1122 | const_iv (FLAG_IS_WATER) |
|
|
1123 | const_iv (FLAG_CONTENT_ON_GEN) |
|
|
1124 | const_iv (FLAG_IS_A_TEMPLATE) |
|
|
1125 | const_iv (FLAG_IS_BUILDABLE) |
|
|
1126 | const_iv (FLAG_AFK) |
|
|
1127 | |
1267 | |
1128 | const_iv (NDI_BLACK) |
1268 | const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) |
1129 | const_iv (NDI_WHITE) |
1269 | const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) |
1130 | const_iv (NDI_NAVY) |
1270 | const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) |
1131 | const_iv (NDI_RED) |
1271 | const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) |
1132 | const_iv (NDI_ORANGE) |
|
|
1133 | const_iv (NDI_BLUE) |
|
|
1134 | const_iv (NDI_DK_ORANGE) |
|
|
1135 | const_iv (NDI_GREEN) |
|
|
1136 | const_iv (NDI_LT_GREEN) |
|
|
1137 | const_iv (NDI_GREY) |
|
|
1138 | const_iv (NDI_BROWN) |
|
|
1139 | const_iv (NDI_GOLD) |
|
|
1140 | const_iv (NDI_TAN) |
|
|
1141 | const_iv (NDI_MAX_COLOR) |
|
|
1142 | const_iv (NDI_COLOR_MASK) |
|
|
1143 | const_iv (NDI_UNIQUE) |
|
|
1144 | const_iv (NDI_ALL) |
1272 | const_iv (NDI_ALL) |
1145 | |
1273 | |
1146 | const_iv (F_APPLIED) |
1274 | const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) |
1147 | const_iv (F_LOCATION) |
1275 | const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) |
1148 | const_iv (F_UNPAID) |
1276 | |
1149 | const_iv (F_MAGIC) |
1277 | const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) |
1150 | const_iv (F_CURSED) |
1278 | |
1151 | const_iv (F_DAMNED) |
1279 | const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) |
1152 | const_iv (F_OPEN) |
1280 | const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) |
1153 | const_iv (F_NOPICK) |
|
|
1154 | const_iv (F_LOCKED) |
1281 | const_iv (F_LOCKED) |
1155 | |
1282 | |
1156 | const_iv (F_BUY) |
1283 | const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) |
1157 | const_iv (F_SHOP) |
|
|
1158 | const_iv (F_SELL) |
|
|
1159 | |
1284 | |
1160 | const_iv (P_BLOCKSVIEW) |
1285 | const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) |
1161 | const_iv (P_NO_MAGIC) |
1286 | const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) |
1162 | const_iv (P_IS_ALIVE) |
|
|
1163 | const_iv (P_NO_CLERIC) |
|
|
1164 | const_iv (P_NEED_UPDATE) |
|
|
1165 | const_iv (P_NO_ERROR) |
|
|
1166 | const_iv (P_OUT_OF_MAP) |
|
|
1167 | const_iv (P_NEW_MAP) |
|
|
1168 | |
1287 | |
1169 | const_iv (UP_OBJ_INSERT) |
1288 | const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) |
1170 | const_iv (UP_OBJ_REMOVE) |
|
|
1171 | const_iv (UP_OBJ_CHANGE) |
|
|
1172 | const_iv (UP_OBJ_FACE) |
|
|
1173 | |
1289 | |
1174 | const_iv (INS_NO_MERGE) |
1290 | const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) |
1175 | const_iv (INS_ABOVE_FLOOR_ONLY) |
1291 | const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) |
1176 | const_iv (INS_NO_WALK_ON) |
|
|
1177 | const_iv (INS_ON_TOP) |
|
|
1178 | const_iv (INS_BELOW_ORIGINATOR) |
|
|
1179 | const_iv (INS_MAP_LOAD) |
|
|
1180 | |
1292 | |
1181 | const_iv (WILL_APPLY_HANDLE) |
1293 | const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) |
1182 | const_iv (WILL_APPLY_TREASURE) |
1294 | const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) |
1183 | const_iv (WILL_APPLY_EARTHWALL) |
|
|
1184 | const_iv (WILL_APPLY_DOOR) |
|
|
1185 | const_iv (WILL_APPLY_FOOD) |
|
|
1186 | |
1295 | |
1187 | const_iv (SAVE_MODE) |
1296 | const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) |
1188 | const_iv (SAVE_DIR_MODE) |
|
|
1189 | |
1297 | |
1190 | const_iv (M_PAPER) |
1298 | const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER) |
1191 | const_iv (M_IRON) |
1299 | const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH) |
1192 | const_iv (M_GLASS) |
1300 | const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE) |
1193 | const_iv (M_LEATHER) |
1301 | const_iv (M_ICE) const_iv (M_SPECIAL) |
1194 | const_iv (M_WOOD) |
|
|
1195 | const_iv (M_ORGANIC) |
|
|
1196 | const_iv (M_STONE) |
|
|
1197 | const_iv (M_CLOTH) |
|
|
1198 | const_iv (M_ADAMANT) |
|
|
1199 | const_iv (M_LIQUID) |
|
|
1200 | const_iv (M_SOFT_METAL) |
|
|
1201 | const_iv (M_BONE) |
|
|
1202 | const_iv (M_ICE) |
|
|
1203 | const_iv (M_SPECIAL) |
|
|
1204 | |
1302 | |
1205 | const_iv (SK_EXP_ADD_SKILL) |
1303 | const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) |
1206 | const_iv (SK_EXP_TOTAL) |
1304 | const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) |
1207 | const_iv (SK_EXP_NONE) |
|
|
1208 | const_iv (SK_SUBTRACT_SKILL_EXP) |
|
|
1209 | |
1305 | |
1210 | const_iv (SK_LOCKPICKING) |
1306 | const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER) |
1211 | const_iv (SK_HIDING) |
1307 | const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY) |
1212 | const_iv (SK_SMITHERY) |
1308 | const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY) |
1213 | const_iv (SK_BOWYER) |
1309 | const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION) |
1214 | const_iv (SK_JEWELER) |
1310 | const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING) |
1215 | const_iv (SK_ALCHEMY) |
1311 | const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON) |
1216 | const_iv (SK_STEALING) |
1312 | const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP) |
1217 | const_iv (SK_LITERACY) |
1313 | const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION) |
1218 | const_iv (SK_BARGAINING) |
1314 | const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY) |
1219 | const_iv (SK_JUMPING) |
1315 | const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH) |
1220 | const_iv (SK_DET_MAGIC) |
|
|
1221 | const_iv (SK_ORATORY) |
|
|
1222 | const_iv (SK_SINGING) |
|
|
1223 | const_iv (SK_DET_CURSE) |
|
|
1224 | const_iv (SK_FIND_TRAPS) |
|
|
1225 | const_iv (SK_MEDITATION) |
|
|
1226 | const_iv (SK_PUNCHING) |
|
|
1227 | const_iv (SK_FLAME_TOUCH) |
|
|
1228 | const_iv (SK_KARATE) |
|
|
1229 | const_iv (SK_CLIMBING) |
|
|
1230 | const_iv (SK_WOODSMAN) |
|
|
1231 | const_iv (SK_INSCRIPTION) |
|
|
1232 | const_iv (SK_ONE_HANDED_WEAPON) |
|
|
1233 | const_iv (SK_MISSILE_WEAPON) |
|
|
1234 | const_iv (SK_THROWING) |
|
|
1235 | const_iv (SK_USE_MAGIC_ITEM) |
|
|
1236 | const_iv (SK_DISARM_TRAPS) |
|
|
1237 | const_iv (SK_SET_TRAP) |
|
|
1238 | const_iv (SK_THAUMATURGY) |
|
|
1239 | const_iv (SK_PRAYING) |
|
|
1240 | const_iv (SK_CLAWING) |
|
|
1241 | const_iv (SK_LEVITATION) |
|
|
1242 | const_iv (SK_SUMMONING) |
|
|
1243 | const_iv (SK_PYROMANCY) |
|
|
1244 | const_iv (SK_EVOCATION) |
|
|
1245 | const_iv (SK_SORCERY) |
|
|
1246 | const_iv (SK_TWO_HANDED_WEAPON) |
|
|
1247 | const_iv (SK_SPARK_TOUCH) |
|
|
1248 | const_iv (SK_SHIVER) |
|
|
1249 | const_iv (SK_ACID_SPLASH) |
|
|
1250 | const_iv (SK_POISON_NAIL) |
1316 | const_iv (SK_POISON_NAIL) |
1251 | |
1317 | |
1252 | const_iv (SOUND_NEW_PLAYER) |
1318 | const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL) |
1253 | const_iv (SOUND_FIRE_ARROW) |
1319 | const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1) |
1254 | const_iv (SOUND_LEARN_SPELL) |
1320 | const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1) |
1255 | const_iv (SOUND_FUMBLE_SPELL) |
1321 | const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED) |
1256 | const_iv (SOUND_WAND_POOF) |
1322 | const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK) |
1257 | const_iv (SOUND_OPEN_DOOR) |
1323 | const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0) |
1258 | const_iv (SOUND_PUSH_PLAYER) |
|
|
1259 | const_iv (SOUND_PLAYER_HITS1) |
|
|
1260 | const_iv (SOUND_PLAYER_HITS2) |
|
|
1261 | const_iv (SOUND_PLAYER_HITS3) |
|
|
1262 | const_iv (SOUND_PLAYER_HITS4) |
|
|
1263 | const_iv (SOUND_PLAYER_IS_HIT1) |
|
|
1264 | const_iv (SOUND_PLAYER_IS_HIT2) |
|
|
1265 | const_iv (SOUND_PLAYER_IS_HIT3) |
|
|
1266 | const_iv (SOUND_PLAYER_KILLS) |
|
|
1267 | const_iv (SOUND_PET_IS_KILLED) |
|
|
1268 | const_iv (SOUND_PLAYER_DIES) |
|
|
1269 | const_iv (SOUND_OB_EVAPORATE) |
|
|
1270 | const_iv (SOUND_OB_EXPLODE) |
|
|
1271 | const_iv (SOUND_CLOCK) |
|
|
1272 | const_iv (SOUND_TURN_HANDLE) |
|
|
1273 | const_iv (SOUND_FALL_HOLE) |
|
|
1274 | const_iv (SOUND_DRINK_POISON) |
|
|
1275 | const_iv (SOUND_CAST_SPELL_0) |
|
|
1276 | |
1324 | |
1277 | const_iv (PREFER_LOW) |
1325 | const_iv (PREFER_LOW) const_iv (PREFER_HIGH) |
1278 | const_iv (PREFER_HIGH) |
|
|
1279 | |
1326 | |
1280 | const_iv (ATNR_PHYSICAL) |
1327 | const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY) |
1281 | const_iv (ATNR_MAGIC) |
1328 | const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN) |
1282 | const_iv (ATNR_FIRE) |
1329 | const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW) |
1283 | const_iv (ATNR_ELECTRICITY) |
1330 | const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) |
1284 | const_iv (ATNR_COLD) |
1331 | const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) |
1285 | const_iv (ATNR_CONFUSION) |
1332 | const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) |
1286 | const_iv (ATNR_ACID) |
1333 | const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) |
1287 | const_iv (ATNR_DRAIN) |
1334 | |
1288 | const_iv (ATNR_WEAPONMAGIC) |
1335 | const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) |
1289 | const_iv (ATNR_GHOSTHIT) |
1336 | |
1290 | const_iv (ATNR_POISON) |
1337 | const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) |
1291 | const_iv (ATNR_SLOW) |
1338 | const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) |
1292 | const_iv (ATNR_PARALYZE) |
1339 | |
1293 | const_iv (ATNR_TURN_UNDEAD) |
1340 | const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) |
1294 | const_iv (ATNR_FEAR) |
1341 | |
1295 | const_iv (ATNR_CANCELLATION) |
1342 | const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) |
1296 | const_iv (ATNR_DEPLETE) |
1343 | |
1297 | const_iv (ATNR_DEATH) |
1344 | const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) |
1298 | const_iv (ATNR_CHAOS) |
1345 | |
1299 | const_iv (ATNR_COUNTERSPELL) |
1346 | // random map generator |
1300 | const_iv (ATNR_GODPOWER) |
1347 | const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL) |
1301 | const_iv (ATNR_HOLYWORD) |
1348 | const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL) |
1302 | const_iv (ATNR_BLIND) |
1349 | |
|
|
1350 | const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR) |
|
|
1351 | const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE) |
|
|
1352 | const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS) |
|
|
1353 | |
|
|
1354 | const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) |
|
|
1355 | const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) |
|
|
1356 | |
|
|
1357 | const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) |
|
|
1358 | const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) |
1303 | const_iv (ATNR_INTERNAL) |
1359 | const_iv (GT_MINIMAL) |
1304 | const_iv (ATNR_LIFE_STEALING) |
|
|
1305 | const_iv (ATNR_DISEASE) |
|
|
1306 | |
|
|
1307 | const_iv (MAP_FLUSH) |
|
|
1308 | const_iv (MAP_PLAYER_UNIQUE) |
|
|
1309 | const_iv (MAP_BLOCK) |
|
|
1310 | const_iv (MAP_STYLE) |
|
|
1311 | const_iv (MAP_OVERLAY) |
|
|
1312 | |
|
|
1313 | const_iv (MAP_IN_MEMORY) |
|
|
1314 | const_iv (MAP_SWAPPED) |
|
|
1315 | const_iv (MAP_LOADING) |
|
|
1316 | const_iv (MAP_SAVING) |
|
|
1317 | |
|
|
1318 | const_iv (KLASS_GLOBAL) |
|
|
1319 | const_iv (KLASS_OBJECT) |
|
|
1320 | const_iv (KLASS_PLAYER) |
|
|
1321 | const_iv (KLASS_MAP) |
|
|
1322 | }; |
1360 | }; |
1323 | |
1361 | |
1324 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1362 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1325 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
1363 | newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1326 | |
1364 | |
1327 | static const struct { |
1365 | static const struct { |
1328 | const char *name; |
1366 | const char *name; |
1329 | int skip; |
1367 | int skip; |
1330 | IV klass; |
1368 | IV klass; |
… | |
… | |
1341 | { |
1379 | { |
1342 | AV *event = newAV (); |
1380 | AV *event = newAV (); |
1343 | av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); |
1381 | av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); |
1344 | av_push (event, newSViv (eiv->klass)); |
1382 | av_push (event, newSViv (eiv->klass)); |
1345 | av_store (av, eiv->iv, newRV_noinc ((SV *)event)); |
1383 | av_store (av, eiv->iv, newRV_noinc ((SV *)event)); |
1346 | newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); |
1384 | newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); |
1347 | } |
1385 | } |
1348 | |
|
|
1349 | static const struct { |
|
|
1350 | int dtype; |
|
|
1351 | const char *name; |
|
|
1352 | IV idx; |
|
|
1353 | } *cprop, prop_table[] = { |
|
|
1354 | # define prop(type, name) { type, # name, (IV) CFAPI_ ## name }, |
|
|
1355 | prop (CFAPI_INT, MAP_PROP_FLAGS) |
|
|
1356 | prop (CFAPI_INT, MAP_PROP_DIFFICULTY) |
|
|
1357 | prop (CFAPI_STRING, MAP_PROP_PATH) |
|
|
1358 | prop (CFAPI_STRING, MAP_PROP_TMPNAME) |
|
|
1359 | prop (CFAPI_STRING, MAP_PROP_NAME) |
|
|
1360 | prop (CFAPI_INT, MAP_PROP_RESET_TIME) |
|
|
1361 | prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT) |
|
|
1362 | prop (CFAPI_INT, MAP_PROP_PLAYERS) |
|
|
1363 | prop (CFAPI_INT, MAP_PROP_DARKNESS) |
|
|
1364 | prop (CFAPI_INT, MAP_PROP_WIDTH) |
|
|
1365 | prop (CFAPI_INT, MAP_PROP_HEIGHT) |
|
|
1366 | prop (CFAPI_INT, MAP_PROP_ENTER_X) |
|
|
1367 | prop (CFAPI_INT, MAP_PROP_ENTER_Y) |
|
|
1368 | prop (CFAPI_INT, MAP_PROP_TEMPERATURE) |
|
|
1369 | prop (CFAPI_INT, MAP_PROP_PRESSURE) |
|
|
1370 | prop (CFAPI_INT, MAP_PROP_HUMIDITY) |
|
|
1371 | prop (CFAPI_INT, MAP_PROP_WINDSPEED) |
|
|
1372 | prop (CFAPI_INT, MAP_PROP_WINDDIR) |
|
|
1373 | prop (CFAPI_INT, MAP_PROP_SKY) |
|
|
1374 | prop (CFAPI_INT, MAP_PROP_WPARTX) |
|
|
1375 | prop (CFAPI_INT, MAP_PROP_WPARTY) |
|
|
1376 | prop (CFAPI_STRING, MAP_PROP_MESSAGE) |
|
|
1377 | prop (CFAPI_PMAP, MAP_PROP_NEXT) |
|
|
1378 | prop (CFAPI_PREGION, MAP_PROP_REGION) |
|
|
1379 | prop (CFAPI_POBJECT, OBJECT_PROP_OB_ABOVE) |
|
|
1380 | prop (CFAPI_POBJECT, OBJECT_PROP_OB_BELOW) |
|
|
1381 | prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB) |
|
|
1382 | prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB) |
|
|
1383 | prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY) |
|
|
1384 | prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT) |
|
|
1385 | prop (CFAPI_POBJECT, OBJECT_PROP_HEAD) |
|
|
1386 | prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER) |
|
|
1387 | prop (CFAPI_PMAP, OBJECT_PROP_MAP) |
|
|
1388 | prop (CFAPI_INT, OBJECT_PROP_COUNT) |
|
|
1389 | prop (CFAPI_INT, OBJECT_PROP_REFCOUNT) |
|
|
1390 | prop (CFAPI_STRING, OBJECT_PROP_NAME) |
|
|
1391 | prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL) |
|
|
1392 | prop (CFAPI_STRING, OBJECT_PROP_TITLE) |
|
|
1393 | prop (CFAPI_STRING, OBJECT_PROP_RACE) |
|
|
1394 | prop (CFAPI_STRING, OBJECT_PROP_SLAYING) |
|
|
1395 | prop (CFAPI_STRING, OBJECT_PROP_SKILL) |
|
|
1396 | prop (CFAPI_STRING, OBJECT_PROP_MESSAGE) |
|
|
1397 | prop (CFAPI_STRING, OBJECT_PROP_LORE) |
|
|
1398 | prop (CFAPI_INT, OBJECT_PROP_X) |
|
|
1399 | prop (CFAPI_INT, OBJECT_PROP_Y) |
|
|
1400 | prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED) |
|
|
1401 | prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT) |
|
|
1402 | prop (CFAPI_INT, OBJECT_PROP_NROF) |
|
|
1403 | prop (CFAPI_INT, OBJECT_PROP_DIRECTION) |
|
|
1404 | prop (CFAPI_INT, OBJECT_PROP_FACING) |
|
|
1405 | prop (CFAPI_INT, OBJECT_PROP_TYPE) |
|
|
1406 | prop (CFAPI_INT, OBJECT_PROP_SUBTYPE) |
|
|
1407 | prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE) |
|
|
1408 | prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE) |
|
|
1409 | prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED) |
|
|
1410 | prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED) |
|
|
1411 | prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED) |
|
|
1412 | prop (CFAPI_INT, OBJECT_PROP_MATERIAL) |
|
|
1413 | prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME) |
|
|
1414 | prop (CFAPI_INT, OBJECT_PROP_MAGIC) |
|
|
1415 | prop (CFAPI_INT, OBJECT_PROP_VALUE) |
|
|
1416 | prop (CFAPI_INT, OBJECT_PROP_LEVEL) |
|
|
1417 | prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL) |
|
|
1418 | prop (CFAPI_INT, OBJECT_PROP_LAST_SP) |
|
|
1419 | prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE) |
|
|
1420 | prop (CFAPI_INT, OBJECT_PROP_LAST_EAT) |
|
|
1421 | prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME) |
|
|
1422 | prop (CFAPI_INT, OBJECT_PROP_PICK_UP) |
|
|
1423 | prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER) |
|
|
1424 | prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR) |
|
|
1425 | prop (CFAPI_INT, OBJECT_PROP_WEIGHT) |
|
|
1426 | prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT) |
|
|
1427 | prop (CFAPI_INT, OBJECT_PROP_CARRYING) |
|
|
1428 | prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS) |
|
|
1429 | prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP) |
|
|
1430 | prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON) |
|
|
1431 | prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY) |
|
|
1432 | prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY) |
|
|
1433 | prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY) |
|
|
1434 | prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL) |
|
|
1435 | prop (CFAPI_INT, OBJECT_PROP_HIDDEN) |
|
|
1436 | prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS) |
|
|
1437 | prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE) |
|
|
1438 | prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM) |
|
|
1439 | prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER) |
|
|
1440 | prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE) |
|
|
1441 | prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH) |
|
|
1442 | prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME) |
|
|
1443 | prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED) |
|
|
1444 | prop (CFAPI_INT, OBJECT_PROP_FRIENDLY) |
|
|
1445 | prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME) |
|
|
1446 | prop (CFAPI_INT, OBJECT_PROP_MAGICAL) |
|
|
1447 | prop (CFAPI_INT, OBJECT_PROP_LUCK) |
|
|
1448 | prop (CFAPI_POBJECT, OBJECT_PROP_OWNER) |
|
|
1449 | prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT) |
|
|
1450 | prop (CFAPI_INT, OBJECT_PROP_CHEATER) |
|
|
1451 | prop (CFAPI_INT, OBJECT_PROP_MERGEABLE) |
|
|
1452 | prop (CFAPI_INT, OBJECT_PROP_PICKABLE) |
|
|
1453 | prop (CFAPI_INT, OBJECT_PROP_STR) |
|
|
1454 | prop (CFAPI_INT, OBJECT_PROP_DEX) |
|
|
1455 | prop (CFAPI_INT, OBJECT_PROP_CON) |
|
|
1456 | prop (CFAPI_INT, OBJECT_PROP_WIS) |
|
|
1457 | prop (CFAPI_INT, OBJECT_PROP_INT) |
|
|
1458 | prop (CFAPI_INT, OBJECT_PROP_POW) |
|
|
1459 | prop (CFAPI_INT, OBJECT_PROP_CHA) |
|
|
1460 | prop (CFAPI_INT, OBJECT_PROP_WC) |
|
|
1461 | prop (CFAPI_INT, OBJECT_PROP_AC) |
|
|
1462 | prop (CFAPI_INT, OBJECT_PROP_HP) |
|
|
1463 | prop (CFAPI_INT, OBJECT_PROP_SP) |
|
|
1464 | prop (CFAPI_INT, OBJECT_PROP_GP) |
|
|
1465 | prop (CFAPI_INT, OBJECT_PROP_FP) |
|
|
1466 | prop (CFAPI_INT, OBJECT_PROP_MAXHP) |
|
|
1467 | prop (CFAPI_INT, OBJECT_PROP_MAXSP) |
|
|
1468 | prop (CFAPI_INT, OBJECT_PROP_MAXGP) |
|
|
1469 | prop (CFAPI_INT, OBJECT_PROP_DAM) |
|
|
1470 | prop (CFAPI_STRING, OBJECT_PROP_GOD) |
|
|
1471 | prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME) |
|
|
1472 | prop (CFAPI_INT, OBJECT_PROP_INVISIBLE) |
|
|
1473 | prop (CFAPI_INT, OBJECT_PROP_FACE) |
|
|
1474 | }; |
|
|
1475 | |
|
|
1476 | HV *prop_type = get_hv ("cf::PROP_TYPE", 1); |
|
|
1477 | HV *prop_idx = get_hv ("cf::PROP_IDX", 1); |
|
|
1478 | |
|
|
1479 | for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; ) |
|
|
1480 | { |
|
|
1481 | hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0); |
|
|
1482 | hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0); |
|
|
1483 | } |
|
|
1484 | |
|
|
1485 | //I_EVENT_API (PACKAGE); |
|
|
1486 | } |
1386 | } |
1487 | |
1387 | |
1488 | void _reload_1 () |
1388 | void _connect_to_perl () |
1489 | CODE: |
|
|
1490 | cb_global = get_av ("cf::CB_GLOBAL", 1); |
|
|
1491 | cb_object = get_av ("cf::CB_OBJECT", 1); |
|
|
1492 | cb_player = get_av ("cf::CB_PLAYER", 1); |
|
|
1493 | cb_type = get_av ("cf::CB_TYPE" , 1); |
|
|
1494 | cb_map = get_av ("cf::CB_MAP" , 1); |
|
|
1495 | |
1389 | |
1496 | void _reload_2 () |
1390 | void _recalc_want () |
|
|
1391 | |
|
|
1392 | void _global_reattach () |
1497 | CODE: |
1393 | CODE: |
1498 | { |
1394 | { |
1499 | // reattach to all attachable objects in the game. |
1395 | // reattach to all attachable objects in the game. |
1500 | for (player *pl = first_player; pl; pl = pl->next) |
1396 | for_all_clients (ns) |
1501 | reattach (pl); |
1397 | ns->reattach (); |
1502 | |
1398 | |
1503 | for (mapstruct *map = first_map; map; map = map->next) |
1399 | for_all_objects (op) |
1504 | reattach (map); |
|
|
1505 | |
|
|
1506 | for (object *op = objects; op; op = op->next) |
|
|
1507 | reattach (op); |
1400 | op->reattach (); |
|
|
1401 | } |
|
|
1402 | |
|
|
1403 | void _post_tick () |
|
|
1404 | CODE: |
|
|
1405 | coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); |
|
|
1406 | |
|
|
1407 | # support function for map-world.ext |
|
|
1408 | void _quantise (SV *data_sv, SV *plt_sv) |
|
|
1409 | CODE: |
|
|
1410 | { |
|
|
1411 | if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV) |
|
|
1412 | croak ("_quantise called with invalid agruments"); |
|
|
1413 | |
|
|
1414 | plt_sv = SvRV (plt_sv); |
|
|
1415 | SV **plt = AvARRAY (plt_sv); |
|
|
1416 | int plt_count = AvFILL (plt_sv) + 1; |
|
|
1417 | |
|
|
1418 | STRLEN len; |
|
|
1419 | char *data = SvPVbyte (data_sv, len); |
|
|
1420 | char *dst = data; |
|
|
1421 | |
|
|
1422 | while (len >= 3) |
|
|
1423 | { |
|
|
1424 | for (SV **val_sv = plt + plt_count; val_sv-- > plt; ) |
|
|
1425 | { |
|
|
1426 | char *val = SvPVX (*val_sv); |
|
|
1427 | |
|
|
1428 | if (val [0] == data [0] |
|
|
1429 | && val [1] == data [1] |
|
|
1430 | && val [2] == data [2]) |
|
|
1431 | { |
|
|
1432 | *dst++ = val [3]; |
|
|
1433 | goto next; |
|
|
1434 | } |
|
|
1435 | } |
|
|
1436 | |
|
|
1437 | croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d", |
|
|
1438 | (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2], |
|
|
1439 | dst - SvPVX (data_sv), len); |
|
|
1440 | |
|
|
1441 | next: |
|
|
1442 | data += 3; |
|
|
1443 | len -= 3; |
|
|
1444 | } |
|
|
1445 | |
|
|
1446 | SvCUR_set (data_sv, dst - SvPVX (data_sv)); |
1508 | } |
1447 | } |
1509 | |
1448 | |
1510 | NV floor (NV x) |
1449 | NV floor (NV x) |
1511 | |
1450 | |
1512 | NV ceil (NV x) |
1451 | NV ceil (NV x) |
1513 | |
1452 | |
|
|
1453 | NV rndm (...) |
|
|
1454 | CODE: |
|
|
1455 | switch (items) |
|
|
1456 | { |
|
|
1457 | case 0: RETVAL = rndm (); break; |
|
|
1458 | case 1: RETVAL = rndm (SvUV (ST (0))); break; |
|
|
1459 | case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; |
|
|
1460 | default: croak ("cf::rndm requires none, one or two parameters."); break; |
|
|
1461 | } |
|
|
1462 | OUTPUT: |
|
|
1463 | RETVAL |
|
|
1464 | |
|
|
1465 | NV clamp (NV value, NV min_value, NV max_value) |
|
|
1466 | CODE: |
|
|
1467 | RETVAL = clamp (value, min_value, max_value); |
|
|
1468 | OUTPUT: |
|
|
1469 | RETVAL |
|
|
1470 | |
|
|
1471 | NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) |
|
|
1472 | CODE: |
|
|
1473 | RETVAL = lerp (value, min_in, max_in, min_out, max_out); |
|
|
1474 | OUTPUT: |
|
|
1475 | RETVAL |
|
|
1476 | |
|
|
1477 | void cede_to_tick () |
|
|
1478 | CODE: |
|
|
1479 | coroapi::cede_to_tick (); |
|
|
1480 | |
1514 | void server_tick () |
1481 | void server_tick () |
|
|
1482 | CODE: |
|
|
1483 | runtime = SvNVx (sv_runtime); |
|
|
1484 | server_tick (); |
1515 | |
1485 | |
1516 | void |
1486 | void |
1517 | LOG (int level, char *msg) |
1487 | log_backtrace (utf8_string msg) |
|
|
1488 | |
|
|
1489 | void |
|
|
1490 | LOG (int flags, utf8_string msg) |
1518 | PROTOTYPE: $$ |
1491 | PROTOTYPE: $$ |
1519 | C_ARGS: (LogLevel)level, "%s", msg |
1492 | C_ARGS: flags, "%s", msg |
1520 | |
1493 | |
1521 | char *path_combine (char *base, char *path) |
1494 | octet_string path_combine (octet_string base, octet_string path) |
1522 | PROTOTYPE: $$ |
1495 | PROTOTYPE: $$ |
1523 | |
1496 | |
1524 | char *path_combine_and_normalize (char *base, char *path) |
1497 | octet_string path_combine_and_normalize (octet_string base, octet_string path) |
1525 | PROTOTYPE: $$ |
1498 | PROTOTYPE: $$ |
1526 | |
1499 | |
1527 | char * |
1500 | const_octet_string |
1528 | cf_get_maps_directory (char *path) |
1501 | get_maps_directory (octet_string path) |
1529 | PROTOTYPE: $ |
1502 | PROTOTYPE: $ |
1530 | ALIAS: maps_directory = 0 |
1503 | ALIAS: maps_directory = 0 |
|
|
1504 | CODE: |
|
|
1505 | RETVAL = create_pathname (path); |
|
|
1506 | OUTPUT: RETVAL |
1531 | |
1507 | |
1532 | void |
1508 | void |
1533 | sub_generation_inc () |
1509 | sub_generation_inc () |
1534 | CODE: |
1510 | CODE: |
1535 | PL_sub_generation++; |
1511 | PL_sub_generation++; |
1536 | |
1512 | |
1537 | char * |
1513 | const_octet_string |
1538 | mapdir () |
1514 | mapdir () |
1539 | PROTOTYPE: |
1515 | PROTOTYPE: |
1540 | ALIAS: |
1516 | ALIAS: |
1541 | mapdir = 0 |
1517 | mapdir = 0 |
1542 | uniquedir = 1 |
1518 | uniquedir = 1 |
… | |
… | |
1544 | confdir = 3 |
1520 | confdir = 3 |
1545 | localdir = 4 |
1521 | localdir = 4 |
1546 | playerdir = 5 |
1522 | playerdir = 5 |
1547 | datadir = 6 |
1523 | datadir = 6 |
1548 | CODE: |
1524 | CODE: |
1549 | { |
1525 | switch (ix) |
1550 | int unused_type; |
1526 | { |
1551 | RETVAL = (char *)systemDirectory (&unused_type, ix); |
1527 | case 0: RETVAL = settings.mapdir ; break; |
1552 | } |
1528 | case 1: RETVAL = settings.uniquedir; break; |
|
|
1529 | case 2: RETVAL = settings.tmpdir ; break; |
|
|
1530 | case 3: RETVAL = settings.confdir ; break; |
|
|
1531 | case 4: RETVAL = settings.localdir ; break; |
|
|
1532 | case 5: RETVAL = settings.playerdir; break; |
|
|
1533 | case 6: RETVAL = settings.datadir ; break; |
|
|
1534 | } |
1553 | OUTPUT: RETVAL |
1535 | OUTPUT: RETVAL |
1554 | |
1536 | |
1555 | int |
1537 | void abort () |
1556 | cf_find_animation (char *text) |
1538 | |
|
|
1539 | void reset_signals () |
|
|
1540 | |
|
|
1541 | void fork_abort (octet_string cause = "cf::fork_abort") |
|
|
1542 | |
|
|
1543 | void cleanup (octet_string cause, bool make_core = false) |
|
|
1544 | |
|
|
1545 | void emergency_save () |
|
|
1546 | |
|
|
1547 | void _exit (int status = EXIT_SUCCESS) |
|
|
1548 | |
|
|
1549 | UV sv_2watcher (SV *w) |
|
|
1550 | CODE: |
|
|
1551 | RETVAL = (UV)GEventAPI->sv_2watcher (w); |
|
|
1552 | OUTPUT: |
|
|
1553 | RETVAL |
|
|
1554 | |
|
|
1555 | #if _POSIX_MEMLOCK |
|
|
1556 | |
|
|
1557 | int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) |
|
|
1558 | |
|
|
1559 | int munlockall () |
|
|
1560 | |
|
|
1561 | #endif |
|
|
1562 | |
|
|
1563 | int find_animation (utf8_string text) |
1557 | PROTOTYPE: $ |
1564 | PROTOTYPE: $ |
1558 | |
1565 | |
1559 | int random_roll(int min, int max, object *op, int goodbad); |
1566 | int random_roll (int min, int max, object *op, int goodbad); |
1560 | |
1567 | |
1561 | const char *cost_string_from_value(uint64 cost, int approx = 0) |
1568 | const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) |
1562 | |
|
|
1563 | int invoke (int event, SV *arg1, ...) |
|
|
1564 | CODE: |
|
|
1565 | { |
|
|
1566 | // parse first arg and call invoke_object etc as seen fit |
|
|
1567 | //TODO |
|
|
1568 | //cfperl_invoke (event, |
|
|
1569 | } |
|
|
1570 | |
1569 | |
1571 | int |
1570 | int |
1572 | exp_to_level (val64 exp) |
1571 | exp_to_level (val64 exp) |
1573 | CODE: |
1572 | CODE: |
1574 | { |
1573 | { |
… | |
… | |
1605 | RETVAL = newSVpv (resist_plus[atnr], 0); |
1604 | RETVAL = newSVpv (resist_plus[atnr], 0); |
1606 | else |
1605 | else |
1607 | XSRETURN_UNDEF; |
1606 | XSRETURN_UNDEF; |
1608 | OUTPUT: RETVAL |
1607 | OUTPUT: RETVAL |
1609 | |
1608 | |
|
|
1609 | bool |
|
|
1610 | load_resource_file (octet_string filename) |
|
|
1611 | |
|
|
1612 | MODULE = cf PACKAGE = cf::attachable |
|
|
1613 | |
|
|
1614 | int |
|
|
1615 | valid (SV *obj) |
|
|
1616 | CODE: |
|
|
1617 | RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); |
|
|
1618 | OUTPUT: |
|
|
1619 | RETVAL |
|
|
1620 | |
|
|
1621 | void |
|
|
1622 | debug_trace (attachable *obj, bool on = true) |
|
|
1623 | CODE: |
|
|
1624 | obj->flags &= ~attachable::F_DEBUG_TRACE; |
|
|
1625 | if (on) |
|
|
1626 | obj->flags |= attachable::F_DEBUG_TRACE; |
|
|
1627 | |
|
|
1628 | int mortals_size () |
|
|
1629 | CODE: |
|
|
1630 | RETVAL = attachable::mortals.size (); |
|
|
1631 | OUTPUT: RETVAL |
|
|
1632 | |
|
|
1633 | #object *mortals (U32 index) |
|
|
1634 | # CODE: |
|
|
1635 | # RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; |
|
|
1636 | # OUTPUT: RETVAL |
|
|
1637 | |
|
|
1638 | INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | |
|
|
1639 | |
|
|
1640 | MODULE = cf PACKAGE = cf::global |
|
|
1641 | |
|
|
1642 | int invoke (SV *klass, int event, ...) |
|
|
1643 | CODE: |
|
|
1644 | if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL"); |
|
|
1645 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
|
|
1646 | for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
|
|
1647 | RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); |
|
|
1648 | OUTPUT: RETVAL |
|
|
1649 | |
1610 | MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ |
1650 | MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ |
1611 | |
1651 | |
1612 | SV * |
1652 | INCLUDE: $PERL $srcdir/genacc object ../include/object.h | |
1613 | get_property (object *obj, int type, int idx) |
1653 | |
|
|
1654 | int invoke (object *op, int event, ...) |
1614 | CODE: |
1655 | CODE: |
1615 | RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx)); |
1656 | if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); |
|
|
1657 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
|
|
1658 | for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
|
|
1659 | RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END); |
1616 | OUTPUT: RETVAL |
1660 | OUTPUT: RETVAL |
1617 | |
1661 | |
1618 | SV * |
1662 | SV *registry (object *op) |
1619 | set_property (object *obj, int type, int idx, SV *newval) |
1663 | |
|
|
1664 | int objects_size () |
1620 | CODE: |
1665 | CODE: |
|
|
1666 | RETVAL = objects.size (); |
|
|
1667 | OUTPUT: RETVAL |
|
|
1668 | |
|
|
1669 | object *objects (U32 index) |
|
|
1670 | CODE: |
|
|
1671 | RETVAL = index < objects.size () ? objects [index] : 0; |
|
|
1672 | OUTPUT: RETVAL |
|
|
1673 | |
|
|
1674 | int actives_size () |
|
|
1675 | CODE: |
|
|
1676 | RETVAL = actives.size (); |
|
|
1677 | OUTPUT: RETVAL |
|
|
1678 | |
|
|
1679 | object *actives (U32 index) |
|
|
1680 | CODE: |
|
|
1681 | RETVAL = index < actives.size () ? actives [index] : 0; |
|
|
1682 | OUTPUT: RETVAL |
|
|
1683 | |
|
|
1684 | const char *slot_save_name (U32 slot) |
|
|
1685 | ALIAS: |
|
|
1686 | slot_use_name = 1 |
|
|
1687 | slot_nonuse_name = 2 |
|
|
1688 | CODE: |
|
|
1689 | { |
|
|
1690 | if (slot >= NUM_BODY_LOCATIONS) |
|
|
1691 | croak ("body slot index out of range"); |
|
|
1692 | |
1621 | switch (type) |
1693 | switch (ix) |
1622 | { |
1694 | { |
1623 | case CFAPI_INT: |
1695 | case 0: RETVAL = body_locations[slot].save_name; break; |
1624 | cf_object_set_int_property (obj, idx, SvIV (newval)); |
1696 | case 1: RETVAL = body_locations[slot].use_name; break; |
1625 | break; |
1697 | case 2: RETVAL = body_locations[slot].nonuse_name; break; |
1626 | case CFAPI_LONG: |
|
|
1627 | cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval)); |
|
|
1628 | break; |
|
|
1629 | case CFAPI_DOUBLE: |
|
|
1630 | { |
|
|
1631 | int unused_type; |
|
|
1632 | object_set_property (&unused_type, obj, idx, (double)SvNV (newval)); |
|
|
1633 | } |
|
|
1634 | break; |
|
|
1635 | case CFAPI_STRING: |
|
|
1636 | cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0); |
|
|
1637 | break; |
|
|
1638 | case CFAPI_POBJECT: |
|
|
1639 | { |
|
|
1640 | int unused_type; |
|
|
1641 | object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object")); |
|
|
1642 | } |
|
|
1643 | break; |
|
|
1644 | default: |
|
|
1645 | croak ("unhandled type '%d' in set_property '%d'", type, idx); |
|
|
1646 | } |
1698 | } |
|
|
1699 | } |
|
|
1700 | OUTPUT: |
|
|
1701 | RETVAL |
1647 | |
1702 | |
1648 | # missing properties |
1703 | # missing properties |
1649 | |
1704 | |
1650 | void |
1705 | object *head (object *op) |
1651 | set_attacktype (object *obj, U32 attacktype) |
1706 | PROTOTYPE: $ |
1652 | CODE: |
1707 | CODE: |
1653 | obj->attacktype = attacktype; |
1708 | RETVAL = op->head_ (); |
1654 | |
|
|
1655 | U32 |
|
|
1656 | get_attacktype (object *obj) |
|
|
1657 | ALIAS: |
|
|
1658 | attacktype = 0 |
|
|
1659 | CODE: |
|
|
1660 | RETVAL = obj->attacktype; |
|
|
1661 | OUTPUT: RETVAL |
1709 | OUTPUT: RETVAL |
1662 | |
1710 | |
1663 | # missing in plug-in api, of course |
1711 | int is_head (object *op) |
1664 | void |
1712 | PROTOTYPE: $ |
1665 | set_food (object *obj, int food) |
1713 | CODE: |
1666 | CODE: |
1714 | RETVAL = op->head_ () == op; |
1667 | obj->stats.food = food; |
|
|
1668 | |
|
|
1669 | int |
|
|
1670 | get_food (object *obj) |
|
|
1671 | ALIAS: |
|
|
1672 | food = 0 |
|
|
1673 | CODE: |
|
|
1674 | RETVAL = obj->stats.food; |
|
|
1675 | OUTPUT: RETVAL |
1715 | OUTPUT: RETVAL |
1676 | |
1716 | |
1677 | void |
1717 | void |
1678 | inv (object *obj) |
1718 | inv (object *obj) |
1679 | PROTOTYPE: $ |
1719 | PROTOTYPE: $ |
1680 | PPCODE: |
1720 | PPCODE: |
1681 | { |
1721 | { |
1682 | object *o; |
1722 | object *o; |
1683 | for (o = obj->inv; o; o = o->below) |
1723 | for (o = obj->inv; o; o = o->below) |
1684 | XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); |
1724 | XPUSHs (sv_2mortal (to_sv (o))); |
1685 | } |
1725 | } |
1686 | |
1726 | |
1687 | int cf_object_get_resistance (object *op, int rtype) |
1727 | void |
1688 | ALIAS: resistance = 0 |
1728 | set_animation (object *op, int idx) |
|
|
1729 | CODE: |
|
|
1730 | SET_ANIMATION (op, idx); |
1689 | |
1731 | |
1690 | int cf_object_get_flag (object *op, int flag) |
1732 | int |
1691 | ALIAS: flag = 0 |
1733 | num_animations (object *op) |
|
|
1734 | CODE: |
|
|
1735 | RETVAL = NUM_ANIMATIONS (op); |
|
|
1736 | OUTPUT: RETVAL |
1692 | |
1737 | |
1693 | void cf_object_set_flag (object *op, int flag, int value) |
1738 | int slot_info (object *op, UV slot, int value = 0) |
|
|
1739 | ALIAS: |
|
|
1740 | slot_used = 1 |
|
|
1741 | CODE: |
|
|
1742 | { |
|
|
1743 | if (slot >= NUM_BODY_LOCATIONS) |
|
|
1744 | croak ("body slot index out of range"); |
1694 | |
1745 | |
|
|
1746 | RETVAL = ix ? op->slot[slot].used : op->slot[slot].info; |
|
|
1747 | |
|
|
1748 | if (items > 2) |
|
|
1749 | if (ix) |
|
|
1750 | op->slot[slot].used = value; |
|
|
1751 | else |
|
|
1752 | op->slot[slot].info = value; |
|
|
1753 | } |
|
|
1754 | OUTPUT: |
|
|
1755 | RETVAL |
|
|
1756 | |
|
|
1757 | object *find_best_object_match (object *op, utf8_string match) |
|
|
1758 | |
|
|
1759 | object *find_marked_object (object *op) |
|
|
1760 | |
1695 | int need_identify (const object *obj); |
1761 | int need_identify (object *obj); |
1696 | |
1762 | |
1697 | int apply_shop_mat (object *shop_mat, object *op); |
1763 | int apply_shop_mat (object *shop_mat, object *op); |
1698 | |
1764 | |
|
|
1765 | int move_player (object *op, int dir) |
|
|
1766 | CODE: |
|
|
1767 | RETVAL = move_player (op, dir); |
|
|
1768 | OUTPUT: |
|
|
1769 | RETVAL |
|
|
1770 | |
1699 | void cf_object_move (object *op, int dir, object *originator = op) |
1771 | int move (object *op, int dir, object *originator = op) |
|
|
1772 | CODE: |
|
|
1773 | RETVAL = move_ob (op, dir, originator); |
|
|
1774 | OUTPUT: |
|
|
1775 | RETVAL |
1700 | |
1776 | |
1701 | void cf_object_apply (object *op, object *author, int flags = 0) |
1777 | void apply (object *applier, object *applied, int flags = 0) |
|
|
1778 | CODE: |
|
|
1779 | manual_apply (applied, applier, flags); |
1702 | |
1780 | |
1703 | void cf_object_apply_below (object *op) |
1781 | void apply_below (object *op) |
|
|
1782 | CODE: |
|
|
1783 | player_apply_below (op); |
1704 | |
1784 | |
1705 | void cf_object_remove (object *op) |
1785 | int cast_heal (object *op, object *caster, object *spell, int dir = 0) |
1706 | |
1786 | |
1707 | void cf_object_free (object *op) |
|
|
1708 | |
|
|
1709 | object *cf_object_present_archname_inside (object *op, char *whatstr) |
1787 | object *cf_object_present_archname_inside (object *op, utf8_string whatstr) |
1710 | |
1788 | |
1711 | int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) |
1789 | int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) |
1712 | |
1790 | |
1713 | int cf_object_change_map (object *op, int x, int y, mapstruct *map) |
1791 | int cf_object_change_map (object *op, int x, int y, maptile *map) |
1714 | |
1792 | |
|
|
1793 | #//TODO |
1715 | object *cf_object_clone (object *op, int clonetype = 0) |
1794 | object *clone_ (object *op, int recursive = 0) |
|
|
1795 | CODE: |
|
|
1796 | if (recursive) |
|
|
1797 | RETVAL = object_create_clone (op); |
|
|
1798 | else |
|
|
1799 | { |
|
|
1800 | RETVAL = object::create (); |
|
|
1801 | op->copy_to (RETVAL); |
|
|
1802 | } |
|
|
1803 | OUTPUT: RETVAL |
1716 | |
1804 | |
1717 | int cf_object_pay_item (object *op, object *buyer) |
1805 | int pay_item (object *op, object *buyer) |
|
|
1806 | CODE: |
|
|
1807 | RETVAL = pay_for_item (op, buyer); |
|
|
1808 | OUTPUT: RETVAL |
1718 | |
1809 | |
1719 | int cf_object_pay_amount (object *op, uint64 amount) |
1810 | int pay_amount (object *op, uint64 amount) |
|
|
1811 | CODE: |
|
|
1812 | RETVAL = pay_for_amount (amount, op); |
|
|
1813 | OUTPUT: RETVAL |
1720 | |
1814 | |
1721 | void pay_player (object *op, uint64 amount) |
1815 | void pay_player (object *op, uint64 amount) |
1722 | |
1816 | |
1723 | val64 pay_player_arch (object *op, const char *arch, uint64 amount) |
1817 | val64 pay_player_arch (object *op, utf8_string arch, uint64 amount) |
1724 | |
1818 | |
1725 | int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) |
1819 | int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0) |
1726 | |
1820 | |
1727 | int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) |
1821 | void learn_spell (object *op, object *sp, int special_prayer = 0) |
|
|
1822 | CODE: |
|
|
1823 | do_learn_spell (op, sp, special_prayer); |
1728 | |
1824 | |
1729 | void cf_object_learn_spell (object *op, object *sp) |
|
|
1730 | |
|
|
1731 | void cf_object_forget_spell (object *op, object *sp) |
1825 | void forget_spell (object *op, object *sp) |
|
|
1826 | CODE: |
|
|
1827 | do_forget_spell (op, query_name (sp)); |
1732 | |
1828 | |
1733 | object *cf_object_check_for_spell (object *op, char *spellname) |
1829 | object *check_for_spell (object *op, utf8_string spellname) |
|
|
1830 | CODE: |
|
|
1831 | RETVAL = check_spell_known (op, spellname); |
|
|
1832 | OUTPUT: RETVAL |
1734 | |
1833 | |
1735 | int cf_object_query_money (object *op) |
1834 | int query_money (object *op) |
1736 | ALIAS: money = 0 |
1835 | ALIAS: money = 0 |
1737 | |
1836 | |
1738 | int cf_object_query_cost (object *op, object *who, int flags) |
1837 | val64 query_cost (object *op, object *who, int flags) |
1739 | ALIAS: cost = 0 |
1838 | ALIAS: cost = 0 |
1740 | |
1839 | |
1741 | void cf_object_activate_rune (object *op , object *victim) |
1840 | void spring_trap (object *op, object *victim) |
1742 | |
1841 | |
1743 | int cf_object_check_trigger (object *op, object *cause) |
1842 | int check_trigger (object *op, object *cause) |
1744 | |
1843 | |
1745 | int cf_object_out_of_map (object *op, int x, int y) |
|
|
1746 | |
|
|
1747 | void cf_object_drop (object *op, object *author) |
1844 | void drop (object *who, object *op) |
1748 | |
1845 | |
1749 | void cf_object_take (object *op, object *author) |
1846 | void pick_up (object *who, object *op) |
1750 | |
1847 | |
1751 | void cf_object_say (object *op, char *msg) |
|
|
1752 | |
|
|
1753 | void cf_object_speak (object *op, char *msg) |
|
|
1754 | |
|
|
1755 | object *cf_object_insert_object (object *op, object *container) |
|
|
1756 | |
|
|
1757 | const char *cf_object_get_msg (object *ob) |
|
|
1758 | ALIAS: msg = 0 |
|
|
1759 | |
|
|
1760 | object *cf_object_insert_in_ob (object *ob, object *where) |
|
|
1761 | |
|
|
1762 | int cf_object_teleport (object *op, mapstruct *map, int x, int y) |
1848 | int cf_object_teleport (object *op, maptile *map, int x, int y) |
1763 | |
1849 | |
1764 | void cf_object_update (object *op, int flags) |
1850 | void update_object (object *op, int action) |
1765 | |
1851 | |
1766 | void cf_object_pickup (object *op, object *what) |
|
|
1767 | |
|
|
1768 | object *cf_create_object_by_name (const char *name) |
1852 | object *cf_create_object_by_name (utf8_string name) |
1769 | |
1853 | |
1770 | void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) |
1854 | void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) |
1771 | |
1855 | |
1772 | void player_lvl_adj (object *who, object *skill = 0) |
1856 | void player_lvl_adj (object *who, object *skill = 0) |
1773 | |
1857 | |
1774 | int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
1858 | int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
1775 | |
1859 | |
… | |
… | |
1777 | |
1861 | |
1778 | void push_button (object *op); |
1862 | void push_button (object *op); |
1779 | |
1863 | |
1780 | void use_trigger (object *op); |
1864 | void use_trigger (object *op); |
1781 | |
1865 | |
1782 | void add_button_link (object *button, mapstruct *map, int connected); |
1866 | void add_button_link (object *button, maptile *map, int connected); |
1783 | |
1867 | |
1784 | void remove_button_link (object *op); |
1868 | void remove_button_link (object *op); |
1785 | |
1869 | |
1786 | void |
|
|
1787 | cf_object_set_resistance (object *op, int rtype, int val) |
|
|
1788 | CODE: |
|
|
1789 | if (rtype >= 0 && rtype < NROFATTACKS) |
|
|
1790 | op->resist[rtype] = val; |
|
|
1791 | |
|
|
1792 | |
1870 | |
1793 | MODULE = cf PACKAGE = cf::object PREFIX = cf_ |
1871 | MODULE = cf PACKAGE = cf::object PREFIX = cf_ |
1794 | |
|
|
1795 | void cf_fix_object (object *pl) |
|
|
1796 | ALIAS: fix = 0 |
|
|
1797 | |
1872 | |
1798 | object *cf_insert_ob_in_ob (object *ob, object *where) |
1873 | object *cf_insert_ob_in_ob (object *ob, object *where) |
1799 | |
1874 | |
1800 | # no clean way to get an object from an archetype - stupid idiotic |
1875 | # no clean way to get an object from an archetype - stupid idiotic |
1801 | # dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
1876 | # dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
1802 | |
1877 | |
1803 | object *new (const char *archetype = 0) |
1878 | object *new (utf8_string archetype = 0) |
1804 | PROTOTYPE: ;$ |
1879 | PROTOTYPE: ;$ |
1805 | CODE: |
1880 | CODE: |
1806 | RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); |
1881 | RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); |
1807 | OUTPUT: |
1882 | OUTPUT: |
1808 | RETVAL |
1883 | RETVAL |
1809 | |
1884 | |
1810 | object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) |
1885 | object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) |
1811 | PROTOTYPE: $$$$$$ |
1886 | PROTOTYPE: $$$$$$ |
1812 | CODE: |
1887 | CODE: |
1813 | { |
1888 | { |
1814 | int unused_type; |
1889 | int unused_type; |
1815 | RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); |
1890 | RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); |
1816 | } |
1891 | } |
1817 | |
1892 | |
1818 | SV *registry (object *op) |
|
|
1819 | CODE: |
|
|
1820 | RETVAL = registry_of (op); |
|
|
1821 | OUTPUT: |
|
|
1822 | RETVAL |
|
|
1823 | |
|
|
1824 | # syntatic sugar for easier use in event callbacks. |
|
|
1825 | const char *options (object *op) |
|
|
1826 | CODE: |
|
|
1827 | RETVAL = op->name; |
|
|
1828 | OUTPUT: |
|
|
1829 | RETVAL |
|
|
1830 | |
|
|
1831 | player *contr (object *op) |
1893 | player *contr (object *op) |
1832 | CODE: |
1894 | CODE: |
1833 | RETVAL = op->contr; |
1895 | RETVAL = op->contr; |
1834 | OUTPUT: RETVAL |
1896 | OUTPUT: RETVAL |
1835 | |
1897 | |
1836 | const char *get_ob_key_value (object *op, const char *key) |
1898 | const_utf8_string get_ob_key_value (object *op, utf8_string key) |
1837 | |
1899 | |
1838 | bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) |
1900 | bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) |
1839 | |
1901 | |
1840 | object *get_nearest_player (object *ob) |
1902 | object *get_nearest_player (object *ob) |
1841 | ALIAS: nearest_player = 0 |
1903 | ALIAS: nearest_player = 0 |
1842 | PREINIT: |
1904 | PREINIT: |
1843 | extern object *get_nearest_player (object *); |
1905 | extern object *get_nearest_player (object *); |
… | |
… | |
1859 | bool on_same_map_as (object *ob, object *other) |
1921 | bool on_same_map_as (object *ob, object *other) |
1860 | CODE: |
1922 | CODE: |
1861 | RETVAL = on_same_map (ob, other); |
1923 | RETVAL = on_same_map (ob, other); |
1862 | OUTPUT: RETVAL |
1924 | OUTPUT: RETVAL |
1863 | |
1925 | |
1864 | char * |
1926 | const_utf8_string |
1865 | base_name (object *ob, int plural) |
1927 | base_name (object *op, int plural = op->nrof > 1) |
1866 | CODE: |
1928 | CODE: |
1867 | RETVAL = cf_query_base_name (ob, plural); |
1929 | RETVAL = query_base_name (op, plural); |
1868 | OUTPUT: RETVAL |
1930 | OUTPUT: RETVAL |
1869 | |
1931 | |
1870 | living * |
1932 | object *decrease_ob_nr (object *op, unsigned long i) |
1871 | stats (object *ob) |
|
|
1872 | CODE: |
|
|
1873 | RETVAL = &ob->stats; |
|
|
1874 | OUTPUT: RETVAL |
|
|
1875 | |
|
|
1876 | |
1933 | |
1877 | MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ |
1934 | MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ |
1878 | |
1935 | |
1879 | player *player (object *op) |
1936 | player *player (object *op) |
1880 | CODE: |
1937 | CODE: |
1881 | RETVAL = op->contr; |
1938 | RETVAL = op->contr; |
1882 | OUTPUT: RETVAL |
1939 | OUTPUT: RETVAL |
1883 | |
1940 | |
|
|
1941 | void check_score (object *op) |
|
|
1942 | |
1884 | void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
1943 | void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
|
|
1944 | CODE: |
|
|
1945 | new_draw_info (flags, 0, op, txt); |
1885 | |
1946 | |
1886 | object *cf_player_send_inventory (object *op) |
1947 | object *cf_player_send_inventory (object *op) |
1887 | |
1948 | |
1888 | char *cf_player_get_ip (object *op) |
1949 | octet_string cf_player_get_ip (object *op) |
1889 | ALIAS: ip = 0 |
1950 | ALIAS: ip = 0 |
1890 | |
1951 | |
1891 | object *cf_player_get_marked_item (object *op) |
1952 | object *cf_player_get_marked_item (object *op) |
1892 | ALIAS: marked_item = 0 |
1953 | ALIAS: marked_item = 0 |
1893 | |
1954 | |
… | |
… | |
1898 | |
1959 | |
1899 | void cf_player_set_party (object *op, partylist *party) |
1960 | void cf_player_set_party (object *op, partylist *party) |
1900 | |
1961 | |
1901 | void kill_player (object *op) |
1962 | void kill_player (object *op) |
1902 | |
1963 | |
|
|
1964 | void esrv_update_item (object *op, int what, object *item) |
|
|
1965 | C_ARGS: what, op, item |
|
|
1966 | |
|
|
1967 | void clear_los (object *op) |
|
|
1968 | |
|
|
1969 | int command_summon (object *op, utf8_string params) |
|
|
1970 | |
|
|
1971 | int command_arrest (object *op, utf8_string params) |
|
|
1972 | |
|
|
1973 | |
1903 | MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
1974 | MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
1904 | |
1975 | |
|
|
1976 | INCLUDE: $PERL $srcdir/genacc player ../include/player.h | |
|
|
1977 | |
|
|
1978 | int invoke (player *pl, int event, ...) |
|
|
1979 | CODE: |
|
|
1980 | if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); |
|
|
1981 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
|
|
1982 | for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
|
|
1983 | RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END); |
|
|
1984 | OUTPUT: RETVAL |
|
|
1985 | |
1905 | SV *registry (player *pl) |
1986 | SV *registry (player *pl) |
|
|
1987 | |
|
|
1988 | void |
|
|
1989 | save_stats (player *pl) |
1906 | CODE: |
1990 | CODE: |
1907 | RETVAL = registry_of (pl); |
1991 | pl->ob->stats.hp = pl->ob->stats.maxhp; |
|
|
1992 | pl->ob->stats.sp = pl->ob->stats.maxsp; |
|
|
1993 | pl->ob->stats.grace = pl->ob->stats.maxgrace; |
|
|
1994 | pl->orig_stats = pl->ob->stats; |
|
|
1995 | |
|
|
1996 | void cf_player_move (player *pl, int dir) |
|
|
1997 | |
|
|
1998 | void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); |
|
|
1999 | |
|
|
2000 | bool |
|
|
2001 | cell_visible (player *pl, int dx, int dy) |
|
|
2002 | CODE: |
|
|
2003 | RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 |
|
|
2004 | && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2]; |
1908 | OUTPUT: |
2005 | OUTPUT: |
1909 | RETVAL |
2006 | RETVAL |
1910 | |
2007 | |
1911 | player *cf_player_find (char *name) |
|
|
1912 | PROTOTYPE: $ |
|
|
1913 | |
|
|
1914 | void cf_player_move (player *pl, int dir) |
|
|
1915 | |
|
|
1916 | void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); |
|
|
1917 | |
|
|
1918 | # nonstandard |
|
|
1919 | object *ob (player *pl) |
|
|
1920 | CODE: |
|
|
1921 | RETVAL = pl->ob; |
|
|
1922 | OUTPUT: RETVAL |
|
|
1923 | |
|
|
1924 | player *first () |
|
|
1925 | CODE: |
|
|
1926 | RETVAL = first_player; |
|
|
1927 | OUTPUT: RETVAL |
|
|
1928 | |
|
|
1929 | player *next (player *pl) |
|
|
1930 | CODE: |
|
|
1931 | RETVAL = pl->next; |
|
|
1932 | OUTPUT: RETVAL |
|
|
1933 | |
|
|
1934 | bool |
|
|
1935 | cell_visible (player *pl, int dx, int dy) |
|
|
1936 | CODE: |
|
|
1937 | RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2 |
|
|
1938 | && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2]; |
|
|
1939 | OUTPUT: |
|
|
1940 | RETVAL |
|
|
1941 | |
|
|
1942 | char * |
|
|
1943 | client (player *pl) |
|
|
1944 | CODE: |
|
|
1945 | RETVAL = pl->socket.client; |
|
|
1946 | OUTPUT: |
|
|
1947 | RETVAL |
|
|
1948 | |
|
|
1949 | char * |
|
|
1950 | host (player *pl) |
|
|
1951 | CODE: |
|
|
1952 | RETVAL = pl->socket.host; |
|
|
1953 | OUTPUT: |
|
|
1954 | RETVAL |
|
|
1955 | |
|
|
1956 | char * |
|
|
1957 | killer (player *pl, char *killer = 0) |
|
|
1958 | CODE: |
|
|
1959 | if (killer) |
|
|
1960 | snprintf (pl->killer, sizeof (pl->killer), "%s", killer); |
|
|
1961 | RETVAL = pl->killer; |
|
|
1962 | OUTPUT: |
|
|
1963 | RETVAL |
|
|
1964 | |
|
|
1965 | void |
|
|
1966 | buggy_mapscroll (player *pl, int value = 1) |
|
|
1967 | CODE: |
|
|
1968 | pl->socket.buggy_mapscroll = value; |
|
|
1969 | |
|
|
1970 | void |
2008 | void |
1971 | send (player *pl, SV *packet) |
2009 | send (player *pl, SV *packet) |
1972 | CODE: |
2010 | CODE: |
1973 | { |
2011 | { |
1974 | STRLEN len; |
2012 | STRLEN len; |
1975 | char *buf = SvPVbyte (packet, len); |
2013 | char *buf = SvPVbyte (packet, len); |
1976 | |
2014 | |
1977 | Write_String_To_Socket (&pl->socket, buf, len); |
2015 | if (pl->ns) |
|
|
2016 | pl->ns->send_packet (buf, len); |
1978 | } |
2017 | } |
1979 | |
2018 | |
1980 | int |
2019 | int |
1981 | listening (player *pl, int new_value = -1) |
2020 | listening (player *pl, int new_value = -1) |
1982 | CODE: |
2021 | CODE: |
… | |
… | |
1984 | if (new_value >= 0) |
2023 | if (new_value >= 0) |
1985 | pl->listening = new_value; |
2024 | pl->listening = new_value; |
1986 | OUTPUT: |
2025 | OUTPUT: |
1987 | RETVAL |
2026 | RETVAL |
1988 | |
2027 | |
1989 | void get_savebed (player *pl) |
2028 | void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) |
1990 | ALIAS: |
2029 | PROTOTYPE: $;$$$ |
1991 | savebed = 0 |
|
|
1992 | PPCODE: |
2030 | PPCODE: |
|
|
2031 | if (GIMME_V != G_VOID) |
|
|
2032 | { |
1993 | EXTEND (SP, 3); |
2033 | EXTEND (SP, 3); |
1994 | PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); |
2034 | PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); |
1995 | PUSHs (sv_2mortal (newSViv (pl->bed_x))); |
2035 | PUSHs (sv_2mortal (newSViv (pl->bed_x))); |
1996 | PUSHs (sv_2mortal (newSViv (pl->bed_y))); |
2036 | PUSHs (sv_2mortal (newSViv (pl->bed_y))); |
1997 | |
2037 | } |
1998 | void set_savebed (player *pl, char *map_path, int x, int y) |
2038 | if (map_path) sv_to (map_path, pl->savebed_map); |
1999 | CODE: |
2039 | if (x) sv_to (x, pl->bed_x); |
2000 | strcpy (pl->savebed_map, map_path); |
2040 | if (y) sv_to (y, pl->bed_y); |
2001 | pl->bed_x = x; |
|
|
2002 | pl->bed_y = y; |
|
|
2003 | |
2041 | |
2004 | void |
2042 | void |
2005 | list () |
2043 | list () |
2006 | PPCODE: |
2044 | PPCODE: |
2007 | { |
2045 | for_all_players (pl) |
2008 | player *pl; |
2046 | XPUSHs (sv_2mortal (to_sv (pl))); |
2009 | for (pl = first_player; pl; pl = pl->next) |
|
|
2010 | XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl)); |
|
|
2011 | } |
|
|
2012 | |
|
|
2013 | bool |
|
|
2014 | peaceful (player *pl, bool new_setting = 0) |
|
|
2015 | PROTOTYPE: $;$ |
|
|
2016 | CODE: |
|
|
2017 | RETVAL = pl->peaceful; |
|
|
2018 | if (items > 1) |
|
|
2019 | pl->peaceful = new_setting; |
|
|
2020 | OUTPUT: |
|
|
2021 | RETVAL |
|
|
2022 | |
|
|
2023 | living * |
|
|
2024 | orig_stats (player *pl) |
|
|
2025 | CODE: |
|
|
2026 | RETVAL = &pl->orig_stats; |
|
|
2027 | OUTPUT: RETVAL |
|
|
2028 | |
|
|
2029 | living * |
|
|
2030 | last_stats (player *pl) |
|
|
2031 | CODE: |
|
|
2032 | RETVAL = &pl->last_stats; |
|
|
2033 | OUTPUT: RETVAL |
|
|
2034 | |
2047 | |
2035 | |
2048 | |
2036 | MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ |
2049 | MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ |
2037 | |
2050 | |
2038 | SV *registry (mapstruct *map) |
2051 | int invoke (maptile *map, int event, ...) |
2039 | CODE: |
2052 | CODE: |
2040 | RETVAL = registry_of (map); |
2053 | if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); |
2041 | OUTPUT: |
2054 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2042 | RETVAL |
2055 | for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
2043 | |
2056 | RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); |
2044 | SV * |
|
|
2045 | get_property (mapstruct *obj, int type, int idx) |
|
|
2046 | CODE: |
|
|
2047 | RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx)); |
|
|
2048 | OUTPUT: RETVAL |
2057 | OUTPUT: RETVAL |
2049 | |
2058 | |
2050 | SV * |
2059 | SV *registry (maptile *map) |
2051 | set_property (mapstruct *obj, int type, int idx, SV *newval) |
|
|
2052 | CODE: |
|
|
2053 | switch (type) |
|
|
2054 | { |
|
|
2055 | case CFAPI_INT: |
|
|
2056 | cf_map_set_int_property (obj, idx, SvIV (newval)); |
|
|
2057 | break; |
|
|
2058 | default: |
|
|
2059 | croak ("unhandled type '%d' in set_property '%d'", type, idx); |
|
|
2060 | } |
|
|
2061 | |
2060 | |
2062 | mapstruct *new (int width, int height) |
2061 | INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | |
|
|
2062 | |
|
|
2063 | void |
|
|
2064 | maptile::instantiate () |
|
|
2065 | |
|
|
2066 | maptile *new () |
2063 | PROTOTYPE: |
2067 | PROTOTYPE: |
2064 | CODE: |
2068 | CODE: |
2065 | { |
2069 | RETVAL = new maptile; |
2066 | int unused_type; |
|
|
2067 | RETVAL = (mapstruct*) map_get_map (&unused_type, 0, width, height); |
|
|
2068 | } |
|
|
2069 | OUTPUT: |
2070 | OUTPUT: |
2070 | RETVAL |
2071 | RETVAL |
2071 | |
2072 | |
2072 | void delete_map (mapstruct *map) |
2073 | void |
|
|
2074 | maptile::players () |
|
|
2075 | PPCODE: |
|
|
2076 | if (GIMME_V == G_SCALAR) |
|
|
2077 | XPUSHs (sv_2mortal (to_sv (THIS->players))); |
|
|
2078 | else if (GIMME_V == G_ARRAY) |
|
|
2079 | { |
|
|
2080 | EXTEND (SP, THIS->players); |
|
|
2081 | for_all_players (pl) |
|
|
2082 | if (pl->ob && pl->ob->map == THIS) |
|
|
2083 | PUSHs (sv_2mortal (to_sv (pl->ob))); |
|
|
2084 | } |
2073 | |
2085 | |
2074 | void clean_tmp_map (mapstruct *map) |
2086 | void |
|
|
2087 | maptile::add_underlay (SV *data, int offset, int stride, SV *palette) |
|
|
2088 | CODE: |
|
|
2089 | { |
|
|
2090 | if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) |
|
|
2091 | croak ("maptile::add_underlay: palette must be arrayref"); |
2075 | |
2092 | |
|
|
2093 | palette = SvRV (palette); |
|
|
2094 | |
|
|
2095 | STRLEN idxlen; |
|
|
2096 | const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); |
|
|
2097 | |
|
|
2098 | for (int x = 0; x < THIS->width; ++x) |
|
|
2099 | for (int y = 0; y < THIS->height; ++y) |
|
|
2100 | { |
|
|
2101 | for (object *op = THIS->at (x, y).bot; op; op = op->above) |
|
|
2102 | if (op->flag [FLAG_IS_FLOOR]) |
|
|
2103 | goto skip_space; |
|
|
2104 | |
|
|
2105 | { |
|
|
2106 | int offs = offset + y * stride + x; |
|
|
2107 | if (IN_RANGE_EXC (offs, 0, idxlen)) |
|
|
2108 | { |
|
|
2109 | if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) |
|
|
2110 | { |
|
|
2111 | object *ob = get_archetype (SvPVutf8_nolen (*elem)); |
|
|
2112 | ob->flag [FLAG_NO_MAP_SAVE] = true; |
|
|
2113 | THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
|
|
2114 | |
|
|
2115 | if (ob->randomitems) |
|
|
2116 | { |
|
|
2117 | if (!ob->above) |
|
|
2118 | { |
|
|
2119 | ob->create_treasure (ob->randomitems); |
|
|
2120 | |
|
|
2121 | for (object *op = ob->above; op; op = op->above) |
|
|
2122 | op->flag [FLAG_NO_MAP_SAVE] = true; |
|
|
2123 | } |
|
|
2124 | |
|
|
2125 | ob->randomitems = 0; |
|
|
2126 | } |
|
|
2127 | } |
|
|
2128 | } |
|
|
2129 | } |
|
|
2130 | |
|
|
2131 | skip_space: ; |
|
|
2132 | } |
|
|
2133 | } |
|
|
2134 | |
|
|
2135 | void |
|
|
2136 | maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) |
|
|
2137 | CODE: |
|
|
2138 | { |
|
|
2139 | if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) |
|
|
2140 | croak ("maptile::set_regiondata: palette must be arrayref"); |
|
|
2141 | |
|
|
2142 | palette = SvRV (palette); |
|
|
2143 | |
|
|
2144 | STRLEN idxlen; |
|
|
2145 | const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); |
|
|
2146 | |
|
|
2147 | region **regionmap = (region **)malloc ( |
|
|
2148 | (av_len ((AV *)palette) + 1) * sizeof (region *)); |
|
|
2149 | uint8_t *regions = salloc<uint8_t> (THIS->size ()); |
|
|
2150 | |
|
|
2151 | for (int i = av_len ((AV *)palette) + 1; i--; ) |
|
|
2152 | regionmap [i] = region::find ( |
|
|
2153 | SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); |
|
|
2154 | |
|
|
2155 | for (int y = 0; y < THIS->height; ++y) |
|
|
2156 | memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); |
|
|
2157 | |
|
|
2158 | sfree (THIS->regions, THIS->size ()); |
|
|
2159 | free (THIS->regionmap); |
|
|
2160 | |
|
|
2161 | THIS->regions = regions; |
|
|
2162 | THIS->regionmap = regionmap; |
|
|
2163 | } |
|
|
2164 | |
|
|
2165 | void |
|
|
2166 | maptile::create_region_treasure () |
|
|
2167 | CODE: |
|
|
2168 | { |
|
|
2169 | object *op = object::create (); |
|
|
2170 | op->type = FLOOR; |
|
|
2171 | op->map = THIS; |
|
|
2172 | |
|
|
2173 | for (int x = 0; x < THIS->width; ++x) |
|
|
2174 | for (int y = 0; y < THIS->height; ++y) |
|
|
2175 | { |
|
|
2176 | region *rgn = THIS->region (x, y); |
|
|
2177 | |
|
|
2178 | //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D |
|
|
2179 | if (rgn->treasure && rndm () < rgn->treasure_density) |
|
|
2180 | { |
|
|
2181 | op->x = x; |
|
|
2182 | op->y = y; |
|
|
2183 | create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); |
|
|
2184 | } |
|
|
2185 | } |
|
|
2186 | |
|
|
2187 | op->destroy (); |
|
|
2188 | } |
|
|
2189 | |
2076 | void play_sound_map (mapstruct *map, int x, int y, int sound_num) |
2190 | void play_sound_map (maptile *map, int x, int y, int sound_num) |
2077 | |
2191 | |
2078 | mapstruct *tile_map (mapstruct *map, unsigned int dir) |
2192 | int out_of_map (maptile *map, int x, int y) |
2079 | CODE: |
|
|
2080 | RETVAL = dir < 4 ? map->tile_map [dir] : 0; |
|
|
2081 | OUTPUT: |
|
|
2082 | RETVAL |
|
|
2083 | |
2193 | |
2084 | char *tile_path (mapstruct *map, unsigned int dir) |
2194 | void |
2085 | CODE: |
2195 | trigger (maptile *map, long connection, bool state = true) |
2086 | if (dir >= 4) |
2196 | CODE: |
2087 | XSRETURN_UNDEF; |
2197 | activate_connection (map, connection, state); |
2088 | RETVAL = map->tile_path [dir]; |
|
|
2089 | OUTPUT: |
|
|
2090 | RETVAL |
|
|
2091 | |
2198 | |
2092 | mapstruct *cf_map_get_map (char *name) |
2199 | void |
2093 | PROTOTYPE: $ |
2200 | get_connection (maptile *map, long connection) |
2094 | ALIAS: map = 0 |
2201 | PPCODE: |
|
|
2202 | oblinkpt *obp = get_connection_links (map, connection); |
|
|
2203 | if (obp) |
|
|
2204 | for (objectlink *ol = obp->link; ol; ol = ol->next) |
|
|
2205 | XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); |
2095 | |
2206 | |
2096 | mapstruct *has_been_loaded (char *name) |
|
|
2097 | PROTOTYPE: $ |
|
|
2098 | |
|
|
2099 | mapstruct *cf_map_get_first () |
|
|
2100 | PROTOTYPE: |
|
|
2101 | ALIAS: first = 0 |
|
|
2102 | |
|
|
2103 | # whoever "designed" the plug-in api should have wasted |
|
|
2104 | # his/her time with staying away from the project - would have |
|
|
2105 | # saved others a lot of time, without doubt. |
|
|
2106 | void set_path (mapstruct *where, char *path) |
|
|
2107 | CODE: |
|
|
2108 | strcpy (where->path, path); |
|
|
2109 | |
|
|
2110 | int in_memory (mapstruct *map) |
|
|
2111 | CODE: |
|
|
2112 | RETVAL = map->in_memory; |
|
|
2113 | OUTPUT: |
|
|
2114 | RETVAL |
|
|
2115 | |
|
|
2116 | bool unique (mapstruct *map) |
|
|
2117 | CODE: |
|
|
2118 | RETVAL = map->unique; |
|
|
2119 | OUTPUT: |
|
|
2120 | RETVAL |
|
|
2121 | |
|
|
2122 | void set_unique (mapstruct *map, bool unique) |
|
|
2123 | CODE: |
|
|
2124 | map->unique = unique; |
|
|
2125 | |
|
|
2126 | object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) |
2207 | object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags) |
2127 | |
2208 | |
2128 | object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) |
2209 | object *cf_map_insert_object (maptile *where, object* op, int x, int y) |
2129 | |
2210 | |
2130 | object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) |
2211 | object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny) |
2131 | C_ARGS: str, map, nx, ny |
2212 | C_ARGS: str, map, nx, ny |
2132 | |
2213 | |
2133 | void |
2214 | void |
2134 | cf_map_normalise (mapstruct *map, int x, int y) |
2215 | get_map_flags (maptile *map, int x, int y) |
2135 | PPCODE: |
2216 | PPCODE: |
2136 | { |
2217 | { |
2137 | mapstruct *nmap = 0; |
2218 | maptile *nmap = 0; |
2138 | I16 nx = 0, ny = 0; |
2219 | I16 nx = 0, ny = 0; |
2139 | int flags = cf_map_get_flags (map, &nmap, x, y, &nx, &ny); |
2220 | int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); |
2140 | |
2221 | |
2141 | EXTEND (SP, 4); |
2222 | EXTEND (SP, 4); |
2142 | PUSHs (sv_2mortal (newSViv (flags))); |
2223 | PUSHs (sv_2mortal (newSViv (flags))); |
2143 | |
2224 | |
2144 | if (GIMME_V == G_ARRAY) |
2225 | if (GIMME_V == G_ARRAY) |
… | |
… | |
2148 | PUSHs (sv_2mortal (newSViv (ny))); |
2229 | PUSHs (sv_2mortal (newSViv (ny))); |
2149 | } |
2230 | } |
2150 | } |
2231 | } |
2151 | |
2232 | |
2152 | void |
2233 | void |
2153 | at (mapstruct *map, unsigned int x, unsigned int y) |
2234 | at (maptile *map, unsigned int x, unsigned int y) |
2154 | PROTOTYPE: $$$ |
2235 | PROTOTYPE: $$$ |
2155 | PPCODE: |
2236 | PPCODE: |
2156 | { |
2237 | { |
2157 | object *o; |
2238 | object *o; |
2158 | mapstruct *nmap = 0; |
2239 | maptile *nmap = 0; |
2159 | I16 nx, ny; |
2240 | I16 nx, ny; |
2160 | |
2241 | |
2161 | cf_map_get_flags (map, &nmap, x, y, &nx, &ny); |
2242 | get_map_flags (map, &nmap, x, y, &nx, &ny); |
2162 | |
2243 | |
2163 | if (nmap) |
2244 | if (nmap) |
2164 | for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) |
2245 | for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) |
2165 | XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); |
2246 | XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); |
2166 | } |
2247 | } |
2167 | |
2248 | |
2168 | SV * |
2249 | SV * |
2169 | bot_at (mapstruct *obj, unsigned int x, unsigned int y) |
2250 | bot_at (maptile *obj, unsigned int x, unsigned int y) |
2170 | PROTOTYPE: $$$ |
2251 | PROTOTYPE: $$$ |
2171 | ALIAS: |
2252 | ALIAS: |
2172 | top_at = 1 |
2253 | top_at = 1 |
2173 | flags_at = 2 |
2254 | flags_at = 2 |
2174 | light_at = 3 |
2255 | light_at = 3 |
2175 | move_block_at = 4 |
2256 | move_block_at = 4 |
2176 | move_slow_at = 5 |
2257 | move_slow_at = 5 |
2177 | move_on_at = 6 |
2258 | move_on_at = 6 |
2178 | move_off_at = 7 |
2259 | move_off_at = 7 |
2179 | INIT: |
2260 | INIT: |
2180 | if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; |
2261 | if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF; |
2181 | CODE: |
2262 | CODE: |
2182 | switch (ix) |
2263 | switch (ix) |
2183 | { |
2264 | { |
2184 | case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; |
2265 | case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; |
2185 | case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; |
2266 | case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; |
… | |
… | |
2188 | case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; |
2269 | case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; |
2189 | case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; |
2270 | case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; |
2190 | case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; |
2271 | case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; |
2191 | case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; |
2272 | case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; |
2192 | } |
2273 | } |
2193 | OUTPUT: |
2274 | OUTPUT: RETVAL |
2194 | RETVAL |
|
|
2195 | |
2275 | |
2196 | # "deserialise" perl map data into the map # TODO# compatibility cruft, remove |
2276 | void fix_walls (maptile *map, int x, int y) |
2197 | void |
|
|
2198 | _set_obs (mapstruct *map, SV *sv) |
|
|
2199 | CODE: |
|
|
2200 | { |
|
|
2201 | object *o; |
|
|
2202 | AV *av; |
|
|
2203 | int x, y; |
|
|
2204 | AV *obs = (AV *)SvRV (sv); |
|
|
2205 | |
2277 | |
2206 | for (y = 0; y < MAP_HEIGHT (map); y++) |
2278 | void fix_walls_around (maptile *map, int x, int y) |
2207 | for (x = 0; x < MAP_WIDTH (map); x++) |
|
|
2208 | { |
|
|
2209 | sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1); |
|
|
2210 | |
2279 | |
2211 | if (!SvROK (sv)) |
2280 | # worst xs function of my life |
2212 | continue; |
2281 | bool |
|
|
2282 | _create_random_map (\ |
|
|
2283 | maptile *self,\ |
|
|
2284 | utf8_string wallstyle,\ |
|
|
2285 | utf8_string wall_name,\ |
|
|
2286 | utf8_string floorstyle,\ |
|
|
2287 | utf8_string monsterstyle,\ |
|
|
2288 | utf8_string treasurestyle,\ |
|
|
2289 | utf8_string layoutstyle,\ |
|
|
2290 | utf8_string doorstyle,\ |
|
|
2291 | utf8_string decorstyle,\ |
|
|
2292 | utf8_string origin_map,\ |
|
|
2293 | utf8_string final_map,\ |
|
|
2294 | utf8_string exitstyle,\ |
|
|
2295 | utf8_string this_map,\ |
|
|
2296 | utf8_string exit_on_final_map,\ |
|
|
2297 | int xsize,\ |
|
|
2298 | int ysize,\ |
|
|
2299 | int expand2x,\ |
|
|
2300 | int layoutoptions1,\ |
|
|
2301 | int layoutoptions2,\ |
|
|
2302 | int layoutoptions3,\ |
|
|
2303 | int symmetry,\ |
|
|
2304 | int difficulty,\ |
|
|
2305 | int difficulty_given,\ |
|
|
2306 | float difficulty_increase,\ |
|
|
2307 | int dungeon_level,\ |
|
|
2308 | int dungeon_depth,\ |
|
|
2309 | int decoroptions,\ |
|
|
2310 | int orientation,\ |
|
|
2311 | int origin_y,\ |
|
|
2312 | int origin_x,\ |
|
|
2313 | U32 random_seed,\ |
|
|
2314 | val64 total_map_hp,\ |
|
|
2315 | int map_layout_style,\ |
|
|
2316 | int treasureoptions,\ |
|
|
2317 | int symmetry_used,\ |
|
|
2318 | region *region,\ |
|
|
2319 | utf8_string custom\ |
|
|
2320 | ) |
|
|
2321 | CODE: |
|
|
2322 | { |
|
|
2323 | random_map_params rmp; |
2213 | |
2324 | |
2214 | av = (AV *)SvRV (sv); |
2325 | assign (rmp.wallstyle , wallstyle); |
|
|
2326 | assign (rmp.wall_name , wall_name); |
|
|
2327 | assign (rmp.floorstyle , floorstyle); |
|
|
2328 | assign (rmp.monsterstyle , monsterstyle); |
|
|
2329 | assign (rmp.treasurestyle , treasurestyle); |
|
|
2330 | assign (rmp.layoutstyle , layoutstyle); |
|
|
2331 | assign (rmp.doorstyle , doorstyle); |
|
|
2332 | assign (rmp.decorstyle , decorstyle); |
|
|
2333 | assign (rmp.exitstyle , exitstyle); |
|
|
2334 | assign (rmp.exit_on_final_map, exit_on_final_map); |
2215 | |
2335 | |
2216 | for (o = GET_MAP_OB (map, x, y); o; o = o->above) |
2336 | rmp.origin_map = origin_map; |
2217 | { |
2337 | rmp.final_map = final_map; |
2218 | sv = av_shift (av); |
2338 | rmp.this_map = this_map; |
|
|
2339 | rmp.xsize = xsize; |
|
|
2340 | rmp.ysize = ysize; |
|
|
2341 | rmp.expand2x = expand2x; |
|
|
2342 | rmp.layoutoptions1 = layoutoptions1; |
|
|
2343 | rmp.layoutoptions2 = layoutoptions2; |
|
|
2344 | rmp.layoutoptions3 = layoutoptions3; |
|
|
2345 | rmp.symmetry = symmetry; |
|
|
2346 | rmp.difficulty = difficulty; |
|
|
2347 | rmp.difficulty_given = difficulty_given; |
|
|
2348 | rmp.difficulty_increase = difficulty_increase; |
|
|
2349 | rmp.dungeon_level = dungeon_level; |
|
|
2350 | rmp.dungeon_depth = dungeon_depth; |
|
|
2351 | rmp.decoroptions = decoroptions; |
|
|
2352 | rmp.orientation = orientation; |
|
|
2353 | rmp.origin_y = origin_y; |
|
|
2354 | rmp.origin_x = origin_x; |
|
|
2355 | rmp.random_seed = random_seed; |
|
|
2356 | rmp.total_map_hp = total_map_hp; |
|
|
2357 | rmp.map_layout_style = map_layout_style; |
|
|
2358 | rmp.treasureoptions = treasureoptions; |
|
|
2359 | rmp.symmetry_used = symmetry_used; |
|
|
2360 | rmp.region = region; |
|
|
2361 | rmp.custom = custom; |
2219 | |
2362 | |
2220 | if (SvROK (sv)) |
2363 | RETVAL = self->generate_random_map (&rmp); |
2221 | { |
|
|
2222 | sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0); |
|
|
2223 | SVptr_cache_set (o, sv); |
|
|
2224 | } |
|
|
2225 | } |
|
|
2226 | } |
|
|
2227 | } |
2364 | } |
2228 | |
|
|
2229 | |
|
|
2230 | MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_ |
|
|
2231 | |
|
|
2232 | archetype *cf_archetype_get_first() |
|
|
2233 | PROTOTYPE: |
|
|
2234 | ALIAS: first = 0 |
|
|
2235 | |
|
|
2236 | archetype *cf_archetype_get_next (archetype *arch) |
|
|
2237 | ALIAS: next = 0 |
|
|
2238 | |
|
|
2239 | archetype *cf_archetype_get_head (archetype *arch) |
|
|
2240 | ALIAS: head = 0 |
|
|
2241 | |
|
|
2242 | archetype *cf_archetype_get_more (archetype *arch) |
|
|
2243 | ALIAS: more = 0 |
|
|
2244 | |
|
|
2245 | const char *cf_archetype_get_name (archetype *arch) |
|
|
2246 | ALIAS: name = 0 |
|
|
2247 | |
|
|
2248 | object *cf_archetype_get_clone (archetype *arch) |
|
|
2249 | ALIAS: clone = 0 |
|
|
2250 | |
|
|
2251 | MODULE = cf PACKAGE = cf::party PREFIX = cf_party_ |
|
|
2252 | |
|
|
2253 | partylist *cf_party_get_first () |
|
|
2254 | PROTOTYPE: |
|
|
2255 | ALIAS: first = 0 |
|
|
2256 | |
|
|
2257 | partylist *cf_party_get_next (partylist *party) |
|
|
2258 | ALIAS: next = 0 |
|
|
2259 | |
|
|
2260 | const char *cf_party_get_name (partylist *party) |
|
|
2261 | |
|
|
2262 | const char *cf_party_get_password (partylist *party) |
|
|
2263 | ALIAS: password = 0 |
|
|
2264 | |
|
|
2265 | player *cf_party_get_first_player (partylist *party) |
|
|
2266 | ALIAS: first_player = 0 |
|
|
2267 | |
|
|
2268 | player *cf_party_get_next_player (partylist *party, player *op) |
|
|
2269 | ALIAS: next_player = 0 |
|
|
2270 | |
|
|
2271 | |
|
|
2272 | MODULE = cf PACKAGE = cf::region PREFIX = cf_region_ |
|
|
2273 | |
|
|
2274 | region *cf_region_get_first () |
|
|
2275 | PROTOTYPE: |
|
|
2276 | ALIAS: first = 0 |
|
|
2277 | |
|
|
2278 | const char *cf_region_get_name (region *reg) |
|
|
2279 | ALIAS: name = 0 |
|
|
2280 | |
|
|
2281 | region *cf_region_get_next (region *reg) |
|
|
2282 | ALIAS: next = 0 |
|
|
2283 | |
|
|
2284 | region *cf_region_get_parent (region *reg) |
|
|
2285 | ALIAS: parent = 0 |
|
|
2286 | |
|
|
2287 | const char *cf_region_get_longname (region *reg) |
|
|
2288 | ALIAS: longname = 0 |
|
|
2289 | |
|
|
2290 | const char *cf_region_get_message (region *reg) |
|
|
2291 | ALIAS: message = 0 |
|
|
2292 | |
|
|
2293 | |
|
|
2294 | MODULE = cf PACKAGE = cf::living PREFIX = cf_living_ |
|
|
2295 | |
|
|
2296 | val64 |
|
|
2297 | exp (living *liv, val64 new_val = 0) |
|
|
2298 | PROTOTYPE: $;$ |
|
|
2299 | ALIAS: |
|
|
2300 | Str = 1 |
|
|
2301 | Dex = 2 |
|
|
2302 | Con = 3 |
|
|
2303 | Wis = 4 |
|
|
2304 | Cha = 5 |
|
|
2305 | Int = 6 |
|
|
2306 | Pow = 7 |
|
|
2307 | wc = 8 |
|
|
2308 | ac = 9 |
|
|
2309 | hp = 10 |
|
|
2310 | maxhp = 11 |
|
|
2311 | sp = 12 |
|
|
2312 | maxsp = 13 |
|
|
2313 | grace = 14 |
|
|
2314 | maxgrace = 15 |
|
|
2315 | food = 16 |
|
|
2316 | dam = 17 |
|
|
2317 | luck = 18 |
|
|
2318 | CODE: |
|
|
2319 | # define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break |
|
|
2320 | switch (ix) |
|
|
2321 | { |
|
|
2322 | LIVING_ACC (exp , 0); |
|
|
2323 | LIVING_ACC (Str , 1); |
|
|
2324 | LIVING_ACC (Dex , 2); |
|
|
2325 | LIVING_ACC (Con , 3); |
|
|
2326 | LIVING_ACC (Wis , 4); |
|
|
2327 | LIVING_ACC (Cha , 5); |
|
|
2328 | LIVING_ACC (Int , 6); |
|
|
2329 | LIVING_ACC (Pow , 7); |
|
|
2330 | LIVING_ACC (wc , 8); |
|
|
2331 | LIVING_ACC (ac , 9); |
|
|
2332 | LIVING_ACC (hp , 10); |
|
|
2333 | LIVING_ACC (maxhp , 11); |
|
|
2334 | LIVING_ACC (sp , 12); |
|
|
2335 | LIVING_ACC (maxsp , 13); |
|
|
2336 | LIVING_ACC (grace , 14); |
|
|
2337 | LIVING_ACC (maxgrace, 15); |
|
|
2338 | LIVING_ACC (food , 16); |
|
|
2339 | LIVING_ACC (dam , 17); |
|
|
2340 | LIVING_ACC (luck , 18); |
|
|
2341 | } |
|
|
2342 | # undef LIVING_ACC |
|
|
2343 | OUTPUT: |
2365 | OUTPUT: |
2344 | RETVAL |
2366 | RETVAL |
2345 | |
2367 | |
|
|
2368 | MODULE = cf PACKAGE = cf::arch |
|
|
2369 | |
|
|
2370 | archetype *find (utf8_string name) |
|
|
2371 | CODE: |
|
|
2372 | RETVAL = archetype::find (name); |
|
|
2373 | OUTPUT: |
|
|
2374 | RETVAL |
|
|
2375 | |
|
|
2376 | archetype *first() |
|
|
2377 | PROTOTYPE: |
|
|
2378 | CODE: |
|
|
2379 | RETVAL = first_archetype; |
|
|
2380 | OUTPUT: RETVAL |
|
|
2381 | |
|
|
2382 | INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | |
|
|
2383 | |
|
|
2384 | MODULE = cf PACKAGE = cf::party |
|
|
2385 | |
|
|
2386 | partylist *first () |
|
|
2387 | PROTOTYPE: |
|
|
2388 | CODE: |
|
|
2389 | RETVAL = get_firstparty (); |
|
|
2390 | OUTPUT: RETVAL |
|
|
2391 | |
|
|
2392 | INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | |
|
|
2393 | |
|
|
2394 | MODULE = cf PACKAGE = cf::region |
|
|
2395 | |
|
|
2396 | void |
|
|
2397 | list () |
|
|
2398 | PPCODE: |
|
|
2399 | for_all_regions (rgn) |
|
|
2400 | XPUSHs (sv_2mortal (to_sv (rgn))); |
|
|
2401 | |
|
|
2402 | region *find (utf8_string name) |
|
|
2403 | PROTOTYPE: $ |
|
|
2404 | CODE: |
|
|
2405 | RETVAL = region::find (name); |
|
|
2406 | OUTPUT: RETVAL |
|
|
2407 | |
|
|
2408 | region *find_fuzzy (utf8_string name) |
|
|
2409 | PROTOTYPE: $ |
|
|
2410 | CODE: |
|
|
2411 | RETVAL = region::find_fuzzy (name); |
|
|
2412 | OUTPUT: RETVAL |
|
|
2413 | |
|
|
2414 | int specificity (region *rgn) |
|
|
2415 | CODE: |
|
|
2416 | RETVAL = 0; |
|
|
2417 | while (rgn = rgn->parent) |
|
|
2418 | RETVAL++; |
|
|
2419 | OUTPUT: RETVAL |
|
|
2420 | |
|
|
2421 | INCLUDE: $PERL $srcdir/genacc region ../include/region.h | |
|
|
2422 | |
|
|
2423 | MODULE = cf PACKAGE = cf::living |
|
|
2424 | |
|
|
2425 | INCLUDE: $PERL $srcdir/genacc living ../include/living.h | |
|
|
2426 | |
|
|
2427 | MODULE = cf PACKAGE = cf::settings |
|
|
2428 | |
|
|
2429 | INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | |
|
|
2430 | |
|
|
2431 | MODULE = cf PACKAGE = cf::client |
|
|
2432 | |
|
|
2433 | INCLUDE: $PERL $srcdir/genacc client ../include/client.h | |
|
|
2434 | |
|
|
2435 | int invoke (client *ns, int event, ...) |
|
|
2436 | CODE: |
|
|
2437 | if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); |
|
|
2438 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
|
|
2439 | for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
|
|
2440 | RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END); |
|
|
2441 | OUTPUT: RETVAL |
|
|
2442 | |
|
|
2443 | SV *registry (client *ns) |
|
|
2444 | |
|
|
2445 | void |
|
|
2446 | list () |
|
|
2447 | PPCODE: |
|
|
2448 | EXTEND (SP, clients.size ()); |
|
|
2449 | for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) |
|
|
2450 | PUSHs (sv_2mortal (to_sv (*i))); |
|
|
2451 | |
|
|
2452 | void |
|
|
2453 | client::send_packet (SV *packet) |
|
|
2454 | CODE: |
|
|
2455 | { |
|
|
2456 | STRLEN len; |
|
|
2457 | char *buf = SvPVbyte (packet, len); |
|
|
2458 | |
|
|
2459 | THIS->send_packet (buf, len); |
|
|
2460 | } |
|
|
2461 | |
|
|
2462 | MODULE = cf PACKAGE = cf::face PREFIX = face_ |
|
|
2463 | |
|
|
2464 | #INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | |
|
|
2465 | |
|
|
2466 | faceidx face_find (utf8_string name, faceidx defidx = 0) |
|
|
2467 | |
|
|
2468 | faceidx alloc (utf8_string name) |
|
|
2469 | CODE: |
|
|
2470 | { |
|
|
2471 | do |
|
|
2472 | { |
|
|
2473 | RETVAL = faces.size (); |
|
|
2474 | faces.resize (RETVAL + 1); |
|
|
2475 | } |
|
|
2476 | while (!RETVAL); // crude way to leave index 0 |
|
|
2477 | |
|
|
2478 | faces [RETVAL].name = name; |
|
|
2479 | facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); |
|
|
2480 | |
|
|
2481 | if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; |
|
|
2482 | if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; |
|
|
2483 | } |
|
|
2484 | OUTPUT: RETVAL |
|
|
2485 | |
|
|
2486 | void set (faceidx idx, int visibility, int magicmap) |
|
|
2487 | CODE: |
|
|
2488 | faceinfo *f = face_info (idx); |
|
|
2489 | assert (f); |
|
|
2490 | f->visibility = visibility; |
|
|
2491 | f->magicmap = magicmap; |
|
|
2492 | |
|
|
2493 | void set_smooth (faceidx idx, faceidx smooth, int smoothlevel) |
|
|
2494 | CODE: |
|
|
2495 | faceinfo *f = face_info (idx); assert (f); |
|
|
2496 | f->smooth = smooth; |
|
|
2497 | f->smoothlevel = smoothlevel; |
|
|
2498 | |
|
|
2499 | void set_data (faceidx idx, int faceset, SV *data, SV *chksum) |
|
|
2500 | CODE: |
|
|
2501 | { |
|
|
2502 | facedata *d = face_data (idx, faceset); |
|
|
2503 | assert (d); |
|
|
2504 | sv_to (data, d->data); |
|
|
2505 | STRLEN clen; |
|
|
2506 | char *cdata = SvPVbyte (chksum, clen); |
|
|
2507 | clen = min (CHKSUM_SIZE, clen); |
|
|
2508 | |
|
|
2509 | if (memcmp (d->chksum, cdata, clen)) |
|
|
2510 | { |
|
|
2511 | memcpy (d->chksum, cdata, clen); |
|
|
2512 | |
|
|
2513 | // invalidate existing client face info |
|
|
2514 | for_all_clients (ns) |
|
|
2515 | if (ns->faceset == faceset) |
|
|
2516 | { |
|
|
2517 | ns->faces_sent [idx] = false; |
|
|
2518 | ns->force_newmap = true; |
|
|
2519 | } |
|
|
2520 | } |
|
|
2521 | } |
|
|
2522 | |
|
|
2523 | void invalidate (faceidx idx) |
|
|
2524 | CODE: |
|
|
2525 | for_all_clients (ns) |
|
|
2526 | { |
|
|
2527 | ns->faces_sent [idx] = false; |
|
|
2528 | ns->force_newmap = true; |
|
|
2529 | } |
|
|
2530 | |
|
|
2531 | void invalidate_all () |
|
|
2532 | CODE: |
|
|
2533 | for_all_clients (ns) |
|
|
2534 | { |
|
|
2535 | ns->faces_sent.reset (); |
|
|
2536 | ns->force_newmap = true; |
|
|
2537 | } |
|
|
2538 | |
|
|
2539 | MODULE = cf PACKAGE = cf::anim PREFIX = anim_ |
|
|
2540 | |
|
|
2541 | #INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | |
|
|
2542 | |
|
|
2543 | animidx anim_find (utf8_string name) |
|
|
2544 | CODE: |
|
|
2545 | RETVAL = animation::find (name).number; |
|
|
2546 | OUTPUT: RETVAL |
|
|
2547 | |
|
|
2548 | animidx set (utf8_string name, SV *frames, int facings = 1) |
|
|
2549 | CODE: |
|
|
2550 | { |
|
|
2551 | if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV) |
|
|
2552 | croak ("frames must be an arrayref"); |
|
|
2553 | |
|
|
2554 | AV *av = (AV *)SvRV (frames); |
|
|
2555 | |
|
|
2556 | animation *anim = &animation::find (name); |
|
|
2557 | if (anim->number) |
|
|
2558 | { |
|
|
2559 | anim->resize (av_len (av) + 1); |
|
|
2560 | anim->facings = facings; |
|
|
2561 | } |
|
|
2562 | else |
|
|
2563 | anim = &animation::create (name, av_len (av) + 1, facings); |
|
|
2564 | |
|
|
2565 | for (int i = 0; i < anim->num_animations; ++i) |
|
|
2566 | anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); |
|
|
2567 | } |
|
|
2568 | OUTPUT: RETVAL |
|
|
2569 | |
|
|
2570 | void invalidate_all () |
|
|
2571 | CODE: |
|
|
2572 | for_all_clients (ns) |
|
|
2573 | ns->anims_sent.reset (); |
|
|
2574 | |