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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.210 by root, Sat May 19 00:08:12 2007 UTC vs.
Revision 1.322 by root, Sun Oct 11 18:18:04 2009 UTC

1/* 1/*
2 * CrossFire, A Multiplayer game 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * This code is placed under the GNU General Public Licence (GPL) 4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 *
6 * Copyright (C) 2001-2005 by Chachkoff Yann 5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
7 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
8 * 7 *
9 * This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify
10 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
11 * the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
12 * (at your option) any later version. 11 * (at your option) any later version.
13 * 12 *
14 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 * GNU General Public License for more details. 16 * GNU General Public License for more details.
18 * 17 *
19 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
20 * along with this program; if not, write to the Free Software 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
21 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 20 *
21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 22 */
23 23
24#include "autoconf.h" 24#include "autoconf.h"
25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#define CEDES_PER_TICK 5
30 25
31#if HAVE_EXECINFO_H 26#if HAVE_EXECINFO_H
32# include <execinfo.h> 27# include <execinfo.h>
33#endif 28#endif
34 29
35#include <plugin_common.h>
36#include <sounds.h>
37#include <cstdarg> 30#include <cstdarg>
38#include <sproto.h> 31#include <typeinfo>
39 32
33#include "global.h"
40#include "loader.h" 34#include "loader.h"
35#include "../random_maps/random_map.h"
41#include "cfperl.h" 36#include "evthread.h"
42#include "shstr.h" 37#include "sproto.h"
43 38
44#include <unistd.h> 39#include <unistd.h>
45#if _POSIX_MEMLOCK 40#if _POSIX_MEMLOCK
46# include <sys/mman.h> 41# include <sys/mman.h>
47#endif 42#endif
48 43
44#if HAVE_MALLOC_H
45# include <malloc.h>
46#endif
47
48#if !__GLIBC__
49# define malloc_trim(pad) -1
50#endif
51
49#include <EXTERN.h> 52#include <EXTERN.h>
50#include <perl.h> 53#include <perl.h>
51#include <XSUB.h> 54#include <XSUB.h>
52 55
53#include "CoroAPI.h" 56#include "CoroAPI.h"
54#include "perlxsi.c" 57#include "perlxsi.c"
55 58
56extern sint64 *levels; // the experience table 59extern sint64 *levels; // the experience table
57 60
58typedef object object_ornull; 61typedef object_thawer &object_thawer_ref;
59typedef maptile maptile_ornull; 62typedef object_freezer &object_freezer_ref;
60
61typedef char *octet_string;
62typedef char *utf8_string;
63typedef const char *const_octet_string;
64typedef const char *const_utf8_string;
65 63
66typedef std::string std__string; 64typedef std::string std__string;
67 65
68#if IVSIZE >= 8
69 typedef IV val64;
70# define newSVval64 newSViv
71# define SvVAL64 SvIV
72#else
73 typedef double val64;
74# define newSVval64 newSVnv
75# define SvVAL64 SvNV
76#endif
77
78static f_plug_api gethook = cfapi_get_hooks;
79static f_plug_api object_set_property = cfapi_object_set_property;
80static f_plug_api object_insert = cfapi_object_insert;
81
82static PerlInterpreter *perl; 66static PerlInterpreter *perl;
83 67
84double runtime; 68tstamp NOW, runtime;
69
70static int tick_inhibit;
71static int tick_pending;
85 72
86global gbl_ev; 73global gbl_ev;
87static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
88static SV *sv_runtime, *sv_next_tick; 75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
76static AV *av_reflect;
89 77
90bitset<NUM_EVENT_TYPES> ev_want_event; 78bitset<NUM_EVENT_TYPES> ev_want_event;
91bitset<NUM_TYPES> ev_want_type; 79bitset<NUM_TYPES> ev_want_type;
92 80
93static HV 81static HV
94 *stash_cf, 82 *stash_cf,
95 *stash_cf_object_wrap, 83 *stash_cf_object_wrap,
96 *stash_cf_object_player_wrap, 84 *stash_cf_object_player_wrap,
97 *stash_cf_player_wrap, 85 *stash_cf_player_wrap,
98 *stash_cf_map_wrap, 86 *stash_cf_map_wrap,
87 *stash_cf_mapspace_wrap,
99 *stash_cf_client_wrap, 88 *stash_cf_client_wrap,
100 *stash_cf_arch_wrap, 89 *stash_cf_arch_wrap,
101 *stash_cf_party_wrap, 90 *stash_cf_party_wrap,
102 *stash_cf_region_wrap, 91 *stash_cf_region_wrap,
103 *stash_cf_living_wrap; 92 *stash_cf_living_wrap;
93
94#ifndef newSVpv_utf8
95static inline SV *
96newSVpv_utf8 (const char *s)
97{
98 if (!s)
99 return newSV (0);
100
101 SV *sv = newSVpv (s, 0);
102 SvUTF8_on (sv);
103 return sv;
104}
105#endif
106
107#ifndef newSVpvn_utf8
108static inline SV *
109newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
110{
111 if (!s)
112 return newSV (0);
113
114 SV *sv = newSVpvn (s, l);
115
116 if (utf8)
117 SvUTF8_on (sv);
118
119 return sv;
120}
121#endif
104 122
105// helper cast function, returns super class * or 0 123// helper cast function, returns super class * or 0
106template<class super> 124template<class super>
107static super * 125static super *
108is_a (attachable *at) 126is_a (attachable *at)
141 SvREFCNT_inc (self); 159 SvREFCNT_inc (self);
142 hv_clear (self); 160 hv_clear (self);
143 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 161 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
144 SvREFCNT_dec (self); 162 SvREFCNT_dec (self);
145 163
146 // self *must* be null now because thats sv_unmagic's job. 164 // self *must* be null now because that's sv_unmagic's job.
147 assert (!this->self); 165 assert (!this->self);
148 } 166 }
149} 167}
150 168
151void 169void
168} 186}
169 187
170void 188void
171attachable::do_destroy () 189attachable::do_destroy ()
172{ 190{
173 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 191 INVOKE_ATTACHABLE (DESTROY, this);
174 192
175 if (cb) 193 if (cb)
176 { 194 {
177 SvREFCNT_dec (cb); 195 SvREFCNT_dec (cb);
178 cb = 0; 196 cb = 0;
201 { 219 {
202 if (i >= mortals.size ()) 220 if (i >= mortals.size ())
203 { 221 {
204 i = 0; 222 i = 0;
205 223
206 if (mortals.size () > 1000) 224 if (mortals.size () >= 512)
225 {
226 static int last_mortalcount;
227 if (mortals.size () != last_mortalcount)
228 {
229 last_mortalcount = mortals.size ();
207 LOG (llevInfo, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 230 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
231
232 if (0)
233 {
234 for (int j = 0; j < mortals.size (); ++j)//D
235 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
236 fprintf (stderr, "\n");//D
237 }
238 }
239 }
208 240
209 break; 241 break;
210 } 242 }
211 243
212 attachable *obj = mortals [i]; 244 attachable *obj = mortals [i];
233 delete obj; 265 delete obj;
234 } 266 }
235 } 267 }
236} 268}
237 269
270void
271attachable::set_key (const char *key, const char *value, bool is_utf8)
272{
273 if (!self)
274 self = newHV ();
275
276 if (value)
277 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
278 else
279 hv_delete (self, key, strlen (key), G_DISCARD);
280}
281
238attachable & 282attachable &
239attachable::operator =(const attachable &src) 283attachable::operator =(const attachable &src)
240{ 284{
241 //if (self || cb) 285 //if (self || cb)
242 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 286 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
243 287
244 attach = src.attach; 288 attach = src.attach;
245 return *this; 289 return *this;
246} 290}
247 291
292template<typename T>
293static bool
294find_backref (void *ptr, T *obj)
295{
296 char *s = (char *)obj;
297 while (s < (char *)obj + sizeof (T))
298 {
299 if (ptr == *(void **)s)
300 return true;
301
302 s += sizeof (void *); // assume natural alignment
303 }
304
305 return false;
306}
307
308// for debugging, find "live" objects containing this ptr
309void
310find_backref (void *ptr)
311{
312 for_all_objects (op)
313 if (find_backref (ptr, op))
314 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
315
316 for_all_players (pl)
317 if (find_backref (ptr, pl))
318 fprintf (stderr, "P %p\n", pl);
319
320 for_all_clients (ns)
321 if (find_backref (ptr, ns))
322 fprintf (stderr, "C %p\n", ns);
323}
324
248////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 325//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
249 326
250static SV * 327static SV *
251newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 328newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
252{ 329{
253 SV *sv; 330 SV *sv;
254 331
255 if (!ptr) 332 if (!ptr)
256 return &PL_sv_undef; 333 return newSV (0);
257 334
258 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 335 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
259 return sv_bless (newRV_noinc ((SV *)hv), stash); 336 return sv_bless (newRV_noinc ((SV *)hv), stash);
260} 337}
261 338
280 357
281static SV * 358static SV *
282newSVattachable (attachable *obj, HV *stash) 359newSVattachable (attachable *obj, HV *stash)
283{ 360{
284 if (!obj) 361 if (!obj)
285 return &PL_sv_undef; 362 return newSV (0);
286 363
287 if (!obj->self) 364 if (!obj->self)
365 obj->self = newHV ();
366
367 if (!SvOBJECT (obj->self))
288 { 368 {
289 obj->self = newHV ();
290 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 369 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
291 370
292 // now bless the object _once_ 371 // now bless the object _once_
372 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
293 return sv_bless (newRV_inc ((SV *)obj->self), stash); 373 return sv_bless (newRV_inc ((SV *)obj->self), stash);
294 } 374 }
295 else 375 else
296 { 376 {
297 SV *sv = newRV_inc ((SV *)obj->self); 377 SV *sv = newRV_inc ((SV *)obj->self);
325 croak ("perl code used %s object, but C object is already destroyed, caught", klass); 405 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
326 406
327 return (long)mg->mg_ptr; 407 return (long)mg->mg_ptr;
328} 408}
329 409
330static long 410static long noinline
331SvPTR_ornull (SV *sv, const char *klass) 411SvPTR_ornull (SV *sv, const char *klass)
332{ 412{
333 if (SvOK (sv)) 413 if (SvOK (sv))
334 return SvPTR (sv, klass); 414 return SvPTR (sv, klass);
335 else 415 else
336 return 0; 416 return 0;
337} 417}
338 418
339inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 419inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
340inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 420inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
341inline SV *to_sv (bool v) { return newSViv (v); } 421inline SV *to_sv (bool v) { return newSViv (v); }
342inline SV *to_sv ( signed char v) { return newSViv (v); } 422inline SV *to_sv ( signed char v) { return newSViv (v); }
343inline SV *to_sv (unsigned char v) { return newSViv (v); } 423inline SV *to_sv (unsigned char v) { return newSViv (v); }
344inline SV *to_sv ( signed short v) { return newSViv (v); } 424inline SV *to_sv ( signed short v) { return newSViv (v); }
345inline SV *to_sv (unsigned short v) { return newSVuv (v); } 425inline SV *to_sv (unsigned short v) { return newSVuv (v); }
354inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 434inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
355inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 435inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
356inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 436inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
357inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 437inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
358inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 438inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
439inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
359inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 440inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
360inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
361inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 441inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
442inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
362 443
363inline SV *to_sv (object & v) { return to_sv (&v); } 444inline SV *to_sv (object & v) { return to_sv (&v); }
364inline SV *to_sv (living & v) { return to_sv (&v); } 445inline SV *to_sv (living & v) { return to_sv (&v); }
365 446
366inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 447inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
367inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 448inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
368 449
450inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
451
369inline SV *to_sv (UUID v) 452inline SV *to_sv (dynbuf * v)
370{ 453{
371 char buf[128]; 454 SV *sv = newSV (0);
372 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
373 return newSVpv (buf, 0);
374}
375 455
456 sv_upgrade (sv, SVt_PV);
457 SvGROW (sv, v->size () + 1);
458 SvPOK_only (sv);
459 v->linearise (SvPVX (sv));
460 SvCUR_set (sv, v->size ());
461 *SvEND (sv) = 0;
462
463 return sv;
464}
465
466inline SV *to_sv (dynbuf_text * v)
467{
468 SV *sv = to_sv (static_cast<dynbuf *> (v));
469 SvUTF8_on (sv);
470 return sv;
471}
472
376inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 473inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
377inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 474inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
378inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 475inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
379inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 476inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
380inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 477inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
381inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 478inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
382inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 479inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
383inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 480inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
384inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 481inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
385inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 482inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
386inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 483inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
387inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 484inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
388inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 485inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
389inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 486inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
390inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 487inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
391inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 488inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
392inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 489inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
393inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 490inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
394inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 491inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
395inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 492inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
493inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
396inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 494inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
397inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 495inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
398inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
399inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 496inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
497inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *)SvPTR_ornull (sv, "cf::mapspace"); }
498inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
499inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
400 500
401//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 501//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
402inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 502inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
403 503
404template<class T> 504template<class T>
405inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 505inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
406 506
407template<int N> 507template<int N>
408inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 508inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
409 509
410inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 510inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
411inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 511inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
412inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 512inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
413inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 513inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
414 514
415inline void sv_to (SV *sv, std::string &v) 515inline void sv_to (SV *sv, std::string &v)
416{ 516{
417 STRLEN len; 517 STRLEN len;
418 char *data = SvPVbyte (sv, len); 518 char *data = SvPVbyte (sv, len);
419 v.assign (data, len); 519 v.assign (data, len);
420} 520}
421 521
422inline void sv_to (SV *sv, UUID &v) 522inline void sv_to (SV *sv, UUID &v)
423{ 523{
424 unsigned int version; 524 if (!v.parse (SvPV_nolen (sv)))
425
426 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
427 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 525 croak ("unparsable uuid: %s", SvPV_nolen (sv));
428} 526}
429 527
430inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 528inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
431 529
449 break; 547 break;
450 548
451 case DT_STRING: 549 case DT_STRING:
452 { 550 {
453 char *str = (char *)va_arg (ap, const char *); 551 char *str = (char *)va_arg (ap, const char *);
454 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 552 sv = str ? newSVpv (str, 0) : newSV (0);
455 } 553 }
456 break; 554 break;
457 555
458 case DT_DATA: 556 case DT_DATA:
459 { 557 {
460 char *str = (char *)va_arg (ap, const void *); 558 char *str = (char *)va_arg (ap, const void *);
461 int len = va_arg (ap, int); 559 int len = va_arg (ap, int);
462 sv = str ? newSVpv (str, len) : &PL_sv_undef; 560 sv = str ? newSVpv (str, len) : newSV (0);
463 } 561 }
464 break; 562 break;
465 563
466 case DT_OBJECT: 564 case DT_OBJECT:
467 sv = to_sv (va_arg (ap, object *)); 565 sv = to_sv (va_arg (ap, object *));
509 va_end (ap); 607 va_end (ap);
510 608
511 return sv; 609 return sv;
512} 610}
513 611
514static SV * 612// typemap support, mostly to avoid excessive inlining
515newSVcfapi (int type, ...) 613template<class type>
614static void noinline
615cf_obj_to (SV *arg, type &var)
516{ 616{
517 SV *sv; 617 sv_to (arg, var);
618 if (!var)
619 croak ("must not pass invalid/null cf_obj here");
620}
518 621
519 va_list ap; 622template<class object>
520 va_start (ap, type); 623static void noinline
521 624cf_obj_ornull_to (SV *arg, object *&var)
522 switch (type) 625{
626 if (SvOK (arg))
523 { 627 {
524 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break; 628 sv_to (arg, var);
525 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break; 629 if (!var)
526 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break; 630 croak ("unable to convert perl object to C++ object");
527 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
528 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
529 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
530 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
531 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
532 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
533 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
534
535 default:
536 assert (("unhandled type in newSVcfapi", 0));
537 } 631 }
538 632 else
539 va_end (ap); 633 var = 0;
540
541 return sv;
542} 634}
543 635
544////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 636//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
545 637
546SV * 638SV *
552 return newRV_inc ((SV *)ext->cb); 644 return newRV_inc ((SV *)ext->cb);
553} 645}
554 646
555///////////////////////////////////////////////////////////////////////////// 647/////////////////////////////////////////////////////////////////////////////
556 648
557extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
558{
559 return 0;
560}
561
562static CommArray_s rtn_cmd;
563
564static int
565runPluginCommand (object *obj, char *params)
566{
567 return -1;
568}
569
570extern "C" void *cfperl_getPluginProperty (int *type, ...)
571{
572 va_list args;
573 char *propname;
574 int i;
575 va_start (args, type);
576 propname = va_arg (args, char *);
577 //printf ("Property name: %s\n", propname);
578
579 if (!strcmp (propname, "command?"))
580 return NULL;
581 else if (!strcmp (propname, "Identification"))
582 {
583 va_end (args);
584 return (void *)PLUGIN_NAME;
585 }
586 else if (!strcmp (propname, "FullName"))
587 {
588 va_end (args);
589 return (void *)PLUGIN_VERSION;
590 }
591 else
592 va_end (args);
593
594 return NULL;
595}
596
597extern "C" int cfperl_postInitPlugin ()
598{
599 int hooktype = 1;
600 int rtype = 0;
601
602 cf_init_plugin (gethook);
603
604 return 0;
605}
606
607extern "C" int cfperl_closePlugin ()
608{
609 return 0;
610}
611
612void 649void
613cfperl_init () 650cfperl_init ()
614{ 651{
652 extern char **environ;
653
615 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 654 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
616 perl = perl_alloc (); 655 perl = perl_alloc ();
617 perl_construct (perl); 656 perl_construct (perl);
618 657
619 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 658 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
620 659
621 const char *argv[] = { 660 const char *argv[] = {
622 settings.argv [0], 661 settings.argv [0],
623 "-e" 662 "-e0"
624 "use Event; use Coro;" // required for bootstrap
625 "cf->bootstrap;" // required for datadir :*>
626 "unshift @INC, cf::datadir ();"
627 "require cf;"
628 }; 663 };
629 664
630 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 665 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
631 || perl_run (perl)) 666 || perl_run (perl))
632 { 667 {
633 printf ("unable to initialize perl-interpreter, aborting.\n"); 668 printf ("unable to initialize perl-interpreter, aborting.\n");
634 exit (EXIT_FAILURE); 669 exit (EXIT_FAILURE);
635 } 670 }
636 671
672 eval_pv (
673 "#line 1 'cfperl init'\n"
674 "use EV ();\n"
675 "use Coro ();\n"
676 "cf->bootstrap;\n"
677 "unshift @INC, cf::datadir ();\n"
678 "require cf;\n",
679 0
680 );
681
682 if (SvTRUE (ERRSV))
637 { 683 {
638 dSP; 684 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
639 685 exit (EXIT_FAILURE);
640 PUSHMARK (SP);
641 PUTBACK;
642 call_pv ("cf::init", G_DISCARD | G_VOID);
643 } 686 }
644} 687}
645 688
689void
646void cfperl_main () 690cfperl_main ()
647{ 691{
648 dSP; 692 dSP;
649 693
650 PUSHMARK (SP); 694 PUSHMARK (SP);
651 PUTBACK; 695 PUTBACK;
655void 699void
656attachable::instantiate () 700attachable::instantiate ()
657{ 701{
658 if (attach) 702 if (attach)
659 { 703 {
660 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 704 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
661 attach = 0; 705 attach = 0;
662 } 706 }
663} 707}
664 708
665void 709void
666attachable::reattach () 710attachable::reattach ()
667{ 711{
668 optimise (); 712 optimise ();
669 //TODO: check for _attachment's, very important for restarts 713 //TODO: check for _attachment's, very important for restarts
670 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 714 INVOKE_ATTACHABLE (REATTACH, this);
671} 715}
672 716
673static event_klass klass_of[NUM_EVENT_TYPES] = { 717static event_klass klass_of[NUM_EVENT_TYPES] = {
674# define def(type,name) KLASS_ ## type, 718# define def(type,name) KLASS_ ## type,
675# include "eventinc.h" 719# include "eventinc.h"
676# undef def 720# undef def
677}; 721};
678 722
679#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 723#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
680 724
681static void 725static void noinline
682gather_callbacks (AV *&callbacks, AV *registry, event_type event) 726gather_callbacks (AV *&callbacks, AV *registry, event_type event)
683{ 727{
684 // event must be in array 728 // event must be in array
685 if (event >= 0 && event <= AvFILLp (registry)) 729 if (event >= 0 && event <= AvFILLp (registry))
686 { 730 {
772{ 816{
773 attachable::gather_callbacks (callbacks, event); 817 attachable::gather_callbacks (callbacks, event);
774 ::gather_callbacks (callbacks, cb_map, event); 818 ::gather_callbacks (callbacks, cb_map, event);
775} 819}
776 820
777void 821static void noinline
778_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 822_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
779{ 823{
780 for (int event = 0; event <= AvFILLp (registry); ++event) 824 for (int event = 0; event <= AvFILLp (registry); ++event)
781 { 825 {
782 SV *cbs_ = AvARRAY (registry)[event]; 826 SV *cbs_ = AvARRAY (registry)[event];
792 } 836 }
793 } 837 }
794} 838}
795 839
796// very slow and inefficient way to recalculate the global want bitsets 840// very slow and inefficient way to recalculate the global want bitsets
797void 841static void
798_recalc_want () 842_recalc_want ()
799{ 843{
800 ev_want_event.reset (); 844 ev_want_event.reset ();
801 845
802 _recalc_want (ev_want_event, cb_global); 846 _recalc_want (ev_want_event, cb_global);
823 } 867 }
824 } 868 }
825} 869}
826 870
827bool 871bool
828attachable::vinvoke (event_type event, va_list &ap) 872attachable::invoke (event_type event, ...)
829{ 873{
830 data_type dt; 874 data_type dt;
831 875
832 // callback call ordering should be: 876 // callback call ordering should be:
833 // 1. per-object callback 877 // 1. per-object callback
839 gather_callbacks (callbacks, event); 883 gather_callbacks (callbacks, event);
840 884
841 // short-circuit processing if no callbacks found/defined 885 // short-circuit processing if no callbacks found/defined
842 if (!callbacks) 886 if (!callbacks)
843 return 0; 887 return 0;
888
889 va_list ap;
890 va_start (ap, event);
844 891
845 CALL_BEGIN (3); 892 CALL_BEGIN (3);
846 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 893 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
847 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 894 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
848 895
883} 930}
884 931
885SV * 932SV *
886cfperl_result (int idx) 933cfperl_result (int idx)
887{ 934{
888 AV *av = get_av ("cfperl::invoke_results", 0); 935 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
889 if (!av) 936 if (!av)
890 return &PL_sv_undef; 937 return &PL_sv_undef;
891 938
892 SV **sv = av_fetch (av, idx, 0); 939 SV **sv = av_fetch (av, idx, 0);
893 if (!sv) 940 if (!sv)
907{ 954{
908 return SvNV (cfperl_result (idx)); 955 return SvNV (cfperl_result (idx));
909} 956}
910 957
911///////////////////////////////////////////////////////////////////////////// 958/////////////////////////////////////////////////////////////////////////////
959// various c++ => perl glue functions
960
961void
962cfperl_tick ()
963{
964 tick_pending = 1;
965
966 if (tick_inhibit)
967 return;
968
969 tick_pending = 0;
970
971 dSP;
972
973 PUSHMARK (SP);
974 PUTBACK;
975 call_pv ("cf::tick", G_DISCARD | G_VOID);
976
977 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
978}
912 979
913void 980void
914cfperl_emergency_save () 981cfperl_emergency_save ()
915{ 982{
916 CALL_BEGIN (0); 983 CALL_BEGIN (0);
925 CALL_ARG (make_core); 992 CALL_ARG (make_core);
926 CALL_CALL ("cf::post_cleanup", G_VOID); 993 CALL_CALL ("cf::post_cleanup", G_VOID);
927 CALL_END; 994 CALL_END;
928} 995}
929 996
997void
998cfperl_make_book (object *book, int level)
999{
1000 CALL_BEGIN (2);
1001 CALL_ARG (book);
1002 CALL_ARG (level);
1003 CALL_CALL ("ext::books::make_book", G_VOID);
1004 CALL_END;
1005}
1006
1007void
1008cfperl_send_msg (client *ns, int color, const char *type, const char *msg)
1009{
1010 CALL_BEGIN (4);
1011 CALL_ARG (ns);
1012 CALL_ARG (type);
1013 CALL_ARG_SV (newSVpv_utf8 (msg));
1014 CALL_ARG (color);
1015 CALL_CALL ("cf::client::send_msg", G_VOID);
1016 CALL_END;
1017}
1018
1019int
1020cfperl_can_merge (object *ob1, object *ob2)
1021{
1022 int can;
1023
1024 CALL_BEGIN (2);
1025 CALL_ARG (ob1);
1026 CALL_ARG (ob2);
1027 CALL_CALL ("cf::_can_merge", G_SCALAR);
1028 can = count && SvTRUE (TOPs);
1029 CALL_END;
1030
1031 return can;
1032}
1033
1034void
1035cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1036{
1037 CALL_BEGIN (4);
1038 CALL_ARG (ob);
1039 CALL_ARG (state);
1040 CALL_ARG (activator);
1041 CALL_ARG (originator);
1042 CALL_CALL ("cf::mapscript::activate", G_VOID);
1043 CALL_END;
1044}
1045
1046player *
1047player::find (const char *name)
1048{
1049 CALL_BEGIN (1);
1050 CALL_ARG (name);
1051 CALL_CALL ("cf::player::find", G_SCALAR);
1052
1053 player *retval = 0;
1054 if (count) sv_to (POPs, retval);
1055
1056 CALL_END;
1057
1058 return retval;
1059}
1060
1061maptile *
1062find_style (const char *dirname, const char *stylename, int difficulty)
1063{
1064 CALL_BEGIN (3);
1065 CALL_ARG (dirname);
1066 CALL_ARG (stylename);
1067 CALL_ARG (difficulty);
1068 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1069
1070 maptile *retval = 0;
1071 if (count) sv_to (POPs, retval);
1072
1073 CALL_END;
1074
1075 return retval;
1076}
1077
930maptile * 1078maptile *
931maptile::find_sync (const char *path, maptile *origin) 1079maptile::find_sync (const char *path, maptile *origin)
932{ 1080{
933 CALL_BEGIN (2); 1081 CALL_BEGIN (2);
934 CALL_ARG (path); 1082 CALL_ARG (path);
935 CALL_ARG (origin); 1083 CALL_ARG (origin);
936 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1084 CALL_CALL ("cf::map::find_sync", G_SCALAR);
937 1085
938 maptile *retval; 1086 maptile *retval = 0;
939
940 if (count)
941 sv_to (POPs, retval); 1087 if (count) sv_to (POPs, retval);
942 else
943 retval = 0;
944 1088
945 CALL_END; 1089 CALL_END;
946 1090
947 return retval; 1091 return retval;
948} 1092}
949 1093
950maptile * 1094maptile *
951maptile::find_async (const char *path, maptile *origin) 1095maptile::find_async (const char *path, maptile *origin, bool load)
952{ 1096{
953 CALL_BEGIN (2); 1097 CALL_BEGIN (3);
954 CALL_ARG (path); 1098 CALL_ARG (path);
955 CALL_ARG (origin); 1099 CALL_ARG (origin);
1100 CALL_ARG (load);
956 CALL_CALL ("cf::map::find_async", G_SCALAR); 1101 CALL_CALL ("cf::map::find_async", G_SCALAR);
957 1102
958 maptile *retval; 1103 maptile *retval = 0;
959
960 if (count)
961 sv_to (POPs, retval); 1104 if (count) sv_to (POPs, retval);
962 else
963 retval = 0;
964 1105
965 CALL_END; 1106 CALL_END;
966 1107
967 return retval; 1108 return retval;
968} 1109}
971maptile::do_load_sync () 1112maptile::do_load_sync ()
972{ 1113{
973 CALL_BEGIN (1); 1114 CALL_BEGIN (1);
974 CALL_ARG (this); 1115 CALL_ARG (this);
975 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1116 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
976 CALL_END;
977}
978
979void
980maptile::change_all_map_light (int change)
981{
982 CALL_BEGIN (1);
983 CALL_ARG (change);
984 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
985 CALL_END; 1117 CALL_END;
986} 1118}
987 1119
988void 1120void
989object::enter_exit (object *exit) 1121object::enter_exit (object *exit)
994 CALL_BEGIN (2); 1126 CALL_BEGIN (2);
995 CALL_ARG (this); 1127 CALL_ARG (this);
996 CALL_ARG (exit); 1128 CALL_ARG (exit);
997 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1129 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
998 CALL_END; 1130 CALL_END;
1131}
1132
1133void
1134object::player_goto (const char *path, int x, int y)
1135{
1136 if (type != PLAYER)
1137 return;
1138
1139 CALL_BEGIN (4);
1140 CALL_ARG (this);
1141 CALL_ARG (path);
1142 CALL_ARG (x);
1143 CALL_ARG (y);
1144 CALL_CALL ("cf::object::player::goto", G_VOID);
1145 CALL_END;
1146}
1147
1148const char *
1149object::ref () const
1150{
1151 if (type == PLAYER)
1152 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1153 else
1154 return 0;
1155}
1156
1157object *
1158object::deref (const char *ref)
1159{
1160 object *retval = 0;
1161
1162 if (ref)
1163 {
1164 CALL_BEGIN (1);
1165 CALL_ARG (ref);
1166 CALL_CALL ("cf::object::deref", G_SCALAR);
1167
1168 if (count)
1169 sv_to (POPs, retval);
1170
1171 CALL_END;
1172 }
1173
1174 return retval;
999} 1175}
1000 1176
1001void 1177void
1002log_backtrace (const char *msg) 1178log_backtrace (const char *msg)
1003{ 1179{
1012 CALL_CALL ("cf::_log_backtrace", G_VOID); 1188 CALL_CALL ("cf::_log_backtrace", G_VOID);
1013 CALL_END; 1189 CALL_END;
1014#endif 1190#endif
1015} 1191}
1016 1192
1193bool is_match_expr (const char *expr)
1194{
1195 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1196}
1197
1198bool match (const char *expr, object *ob, object *self, object *source, object *originator)
1199{
1200 bool matched;
1201
1202 CALL_BEGIN (5);
1203 CALL_ARG (expr);
1204 CALL_ARG (ob);
1205 CALL_ARG (self);
1206 CALL_ARG (source);
1207 CALL_ARG (originator);
1208 CALL_CALL ("cf::match::match", G_SCALAR);
1209
1210 matched = count && SvTRUE (POPs);
1211
1212 CALL_END;
1213
1214 return matched;
1215}
1216
1017///////////////////////////////////////////////////////////////////////////// 1217/////////////////////////////////////////////////////////////////////////////
1018 1218
1019struct EventAPI *watcher_base::GEventAPI; 1219struct EVAPI *evapi::GEVAPI;
1020struct CoroAPI *coroapi::GCoroAPI; 1220struct CoroAPI *coroapi::GCoroAPI;
1021 1221
1022int coroapi::cede_counter; 1222void
1023double (*coroapi::time)();
1024double coroapi::next_cede;
1025
1026void coroapi::do_cede_to_tick () 1223coroapi::do_cede_to_tick ()
1027{ 1224{
1028 cede_counter = 0; 1225 cede_pending = 0;
1029
1030 cede (); 1226 cede ();
1031
1032 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
1033 if (next_cede > SvNV (sv_next_tick) - 0.02)
1034 next_cede = SvNV (sv_next_tick);
1035}
1036
1037void coroapi::do_cede_every ()
1038{
1039 cede_counter = 0;
1040
1041 if (coroapi::nready ())
1042 coroapi::cede ();
1043}
1044
1045void coroapi::do_cede_to_tick_every ()
1046{
1047 cede_counter = 0;
1048
1049 cede_to_tick ();
1050} 1227}
1051 1228
1052void 1229void
1053coroapi::wait_for_tick () 1230coroapi::wait_for_tick ()
1054{ 1231{
1063 CALL_BEGIN (0); 1240 CALL_BEGIN (0);
1064 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1241 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1065 CALL_END; 1242 CALL_END;
1066} 1243}
1067 1244
1245void
1246iow::poll (int events)
1247{
1248 if (events != this->events)
1249 {
1250 int active = ev_is_active ((ev_io *)this);
1251 if (active) stop ();
1252 ev_io_set ((ev_io *)this, fd, events);
1253 if (active) start ();
1254 }
1255}
1256
1068static void 1257static void
1069iw_dispatch (pe_event *ev)
1070{
1071 iw *w = (iw *)ev->ext_data;
1072 w->call (*w);
1073}
1074
1075void
1076iw::alloc ()
1077{
1078 pe = GEventAPI->new_idle (0, 0);
1079
1080 WaREENTRANT_off (pe);
1081 pe->base.callback = (void *)iw_dispatch;
1082 pe->base.ext_data = (void *)this;
1083}
1084
1085static void iow_dispatch (pe_event *ev)
1086{
1087 iow *w = (iow *)ev->ext_data;
1088 w->call (*w, ((pe_ioevent *)ev)->got);
1089}
1090
1091void
1092iow::alloc ()
1093{
1094 pe = GEventAPI->new_io (0, 0);
1095
1096 WaREENTRANT_off (pe);
1097 pe->base.callback = (void *)iow_dispatch;
1098 pe->base.ext_data = (void *)this;
1099
1100 pe->fd = -1;
1101 pe->poll = 0;
1102}
1103
1104void
1105iow::fd (int fd)
1106{
1107 pe->fd = fd;
1108}
1109
1110int
1111iow::poll ()
1112{
1113 return pe->poll;
1114}
1115
1116void
1117iow::poll (int events)
1118{
1119 if (pe->poll != events)
1120 {
1121 if (pe->poll) stop ();
1122 pe->poll = events;
1123 if (pe->poll) start ();
1124 }
1125}
1126
1127void
1128_connect_to_perl () 1258_connect_to_perl ()
1129{ 1259{
1130 stash_cf = gv_stashpv ("cf" , 1); 1260 stash_cf = gv_stashpv ("cf", 1);
1131 1261
1132 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1262 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1133 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1263 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1134 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1264 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1135 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1265 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1266 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1136 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1267 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1137 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1268 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1138 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1269 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1139 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1270 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1140 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1271 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1141 1272
1273 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1142 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1274 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1275 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1143 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1276 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1144 1277
1145 cb_global = get_av ("cf::CB_GLOBAL", 1); 1278 cb_global = get_av ("cf::CB_GLOBAL", 1);
1146 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1279 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1147 cb_object = get_av ("cf::CB_OBJECT", 1); 1280 cb_object = get_av ("cf::CB_OBJECT", 1);
1148 cb_player = get_av ("cf::CB_PLAYER", 1); 1281 cb_player = get_av ("cf::CB_PLAYER", 1);
1149 cb_client = get_av ("cf::CB_CLIENT", 1); 1282 cb_client = get_av ("cf::CB_CLIENT", 1);
1150 cb_type = get_av ("cf::CB_TYPE" , 1); 1283 cb_type = get_av ("cf::CB_TYPE" , 1);
1151 cb_map = get_av ("cf::CB_MAP" , 1); 1284 cb_map = get_av ("cf::CB_MAP" , 1);
1285
1286 av_reflect = get_av ("cf::REFLECT" , 1);
1152} 1287}
1153 1288
1154MODULE = cf PACKAGE = cf PREFIX = cf_ 1289MODULE = cf PACKAGE = cf PREFIX = cf_
1155 1290
1156BOOT: 1291BOOT:
1157{ 1292{
1158 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1293 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1159 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1294 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1160 1295
1161 _connect_to_perl (); 1296 _connect_to_perl ();
1162 1297
1163 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1298 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1164 1299
1165 { 1300 //{
1166 require_pv ("Time::HiRes"); 1301 // require_pv ("Time::HiRes");
1167 1302 //
1168 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); 1303 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1169 if (!svp) croak ("Time::HiRes is required"); 1304 // if (!svp) croak ("Time::HiRes is required");
1170 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); 1305 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1171 coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); 1306 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1172 } 1307 //}
1173 1308
1174 static const struct { 1309 static const struct {
1175 const char *name; 1310 const char *name;
1176 IV iv; 1311 IV iv;
1177 } *civ, const_iv[] = { 1312 } *civ, const_iv[] = {
1182 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1317 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1183 1318
1184 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1319 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1185 1320
1186 const_iv (MAX_TIME) 1321 const_iv (MAX_TIME)
1322 const_iv (MAXSOCKBUF)
1187 1323
1188 const_iv (NUM_BODY_LOCATIONS) 1324 const_iv (NUM_BODY_LOCATIONS)
1189 const_iv (body_range) const_iv (body_shield) const_iv (body_combat) 1325 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1190 const_iv (body_arm) const_iv (body_torso) const_iv (body_head) 1326 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1191 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger) 1327 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1218 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) 1354 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1219 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1355 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1220 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1356 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1221 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1357 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1222 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1358 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1359 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND)
1223 1360
1224 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) 1361 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1225 1362
1226 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1363 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1227 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1364 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1257 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1394 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1258 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1395 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1259 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1396 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1260 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1397 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1261 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1398 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1262 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1399 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1263 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1400 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1264 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1401 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1265 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1402 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1266 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1403 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1267 1404
1268 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1405 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1269 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1406 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1270 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1407 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1271 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1408 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1272 const_iv (NDI_ALL) 1409 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1410 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1273 1411
1274 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1412 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1275 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1413 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1276 1414
1277 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1415 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1416
1417 const_iv (SP_RAISE_DEAD)
1418 const_iv (SP_RUNE)
1419 const_iv (SP_MAKE_MARK)
1420 const_iv (SP_BOLT)
1421 const_iv (SP_BULLET)
1422 const_iv (SP_EXPLOSION)
1423 const_iv (SP_CONE)
1424 const_iv (SP_BOMB)
1425 const_iv (SP_WONDER)
1426 const_iv (SP_SMITE)
1427 const_iv (SP_MAGIC_MISSILE)
1428 const_iv (SP_SUMMON_GOLEM)
1429 const_iv (SP_DIMENSION_DOOR)
1430 const_iv (SP_MAGIC_MAPPING)
1431 const_iv (SP_MAGIC_WALL)
1432 const_iv (SP_DESTRUCTION)
1433 const_iv (SP_PERCEIVE_SELF)
1434 const_iv (SP_WORD_OF_RECALL)
1435 const_iv (SP_INVISIBLE)
1436 const_iv (SP_PROBE)
1437 const_iv (SP_HEALING)
1438 const_iv (SP_CREATE_FOOD)
1439 const_iv (SP_EARTH_TO_DUST)
1440 const_iv (SP_CHANGE_ABILITY)
1441 const_iv (SP_BLESS)
1442 const_iv (SP_CURSE)
1443 const_iv (SP_SUMMON_MONSTER)
1444 const_iv (SP_CHARGING)
1445 const_iv (SP_POLYMORPH)
1446 const_iv (SP_ALCHEMY)
1447 const_iv (SP_REMOVE_CURSE)
1448 const_iv (SP_IDENTIFY)
1449 const_iv (SP_DETECTION)
1450 const_iv (SP_MOOD_CHANGE)
1451 const_iv (SP_MOVING_BALL)
1452 const_iv (SP_SWARM)
1453 const_iv (SP_CHANGE_MANA)
1454 const_iv (SP_DISPEL_RUNE)
1455 const_iv (SP_CREATE_MISSILE)
1456 const_iv (SP_CONSECRATE)
1457 const_iv (SP_ANIMATE_WEAPON)
1458 const_iv (SP_LIGHT)
1459 const_iv (SP_CHANGE_MAP_LIGHT)
1460 const_iv (SP_FAERY_FIRE)
1461 const_iv (SP_CAUSE_DISEASE)
1462 const_iv (SP_AURA)
1463 const_iv (SP_TOWN_PORTAL)
1464 const_iv (SP_PARTY_SPELL)
1278 1465
1279 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1466 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1280 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1467 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1281 const_iv (F_LOCKED) 1468 const_iv (F_LOCKED)
1282 1469
1283 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1470 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1284 1471
1285 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1472 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1286 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1473 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1287 1474
1288 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1475 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1289 1476
1290 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1477 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1291 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) 1478 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1292 1479
1293 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) 1480 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1294 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) 1481 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1295 1482
1296 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1483 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1330 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) 1517 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1331 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) 1518 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1332 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) 1519 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1333 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) 1520 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1334 1521
1335 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1522 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1523 const_iv (MAP_INACTIVE)
1336 1524
1337 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1525 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1338 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1526 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1527
1528 const_iv (VERSION_CS) const_iv (VERSION_SC)
1339 1529
1340 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1530 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1341 1531
1342 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) 1532 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1343 1533
1353 1543
1354 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1544 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1355 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1545 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1356 1546
1357 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1547 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1358 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1548 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1359 const_iv (GT_MINIMAL) 1549
1550 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1551 const_iv (FT_RSRC) const_iv (FT_NUM)
1360 }; 1552 };
1361 1553
1362 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1554 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1363 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1555 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1364 1556
1383 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1575 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1384 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1576 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1385 } 1577 }
1386} 1578}
1387 1579
1580void _gv_clear (SV *gv)
1581 CODE:
1582 assert (SvTYPE (gv) == SVt_PVGV);
1583# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1584 f (GvGP (gv)->gp_form);
1585 f (GvGP (gv)->gp_io);
1586 f (GvGP (gv)->gp_sv);
1587 f (GvGP (gv)->gp_av);
1588 f (GvGP (gv)->gp_hv);
1589 f (GvGP (gv)->gp_cv);
1590 GvCVGEN (gv) = 0;
1591 GvMULTI_off (gv);
1592# undef f
1593
1388void _connect_to_perl () 1594void _connect_to_perl ()
1389 1595
1390void _recalc_want () 1596void _recalc_want ()
1391 1597
1598# not used by default anymore
1392void _global_reattach () 1599void _global_reattach ()
1393 CODE: 1600 CODE:
1394{ 1601{
1395 // reattach to all attachable objects in the game. 1602 // reattach to all attachable objects in the game.
1396 for_all_clients (ns) 1603 for_all_clients (ns)
1397 ns->reattach (); 1604 ns->reattach ();
1398 1605
1399 for_all_objects (op) 1606 for_all_objects (op)
1400 op->reattach (); 1607 op->reattach ();
1401} 1608}
1402
1403void _post_tick ()
1404 CODE:
1405 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1406 1609
1407# support function for map-world.ext 1610# support function for map-world.ext
1408void _quantise (SV *data_sv, SV *plt_sv) 1611void _quantise (SV *data_sv, SV *plt_sv)
1409 CODE: 1612 CODE:
1410{ 1613{
1444 } 1647 }
1445 1648
1446 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1649 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1447} 1650}
1448 1651
1652void init_anim ()
1653
1654void init_globals ()
1655
1656void init_experience ()
1657
1658void init_attackmess ()
1659
1660void init_dynamic ()
1661
1662void load_settings ()
1663
1664void load_materials ()
1665
1666void init_uuid ()
1667 CODE:
1668 UUID::init ();
1669
1670void init_signals ()
1671
1672void init_commands ()
1673
1674void init_skills ()
1675
1676void init_beforeplay ()
1677
1678void evthread_start (int aiofd)
1679
1680void cede_to_tick ()
1681 CODE:
1682 coroapi::cede_to_tick ();
1683
1684NV till_tick ()
1685 CODE:
1686 RETVAL = SvNVX (sv_next_tick) - now ();
1687 OUTPUT:
1688 RETVAL
1689
1690int tick_inhibit ()
1691 CODE:
1692 RETVAL = tick_inhibit;
1693 OUTPUT:
1694 RETVAL
1695
1696void tick_inhibit_inc ()
1697 CODE:
1698 ++tick_inhibit;
1699
1700void tick_inhibit_dec ()
1701 CODE:
1702 if (!--tick_inhibit)
1703 if (tick_pending)
1704 {
1705 ev_async_send (EV_DEFAULT, &tick_watcher);
1706 coroapi::cede ();
1707 }
1708
1709void server_tick ()
1710 CODE:
1711{
1712 NOW = ev_now (EV_DEFAULT);
1713 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1714 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1715 runtime = SvNVX (sv_runtime);
1716
1717 server_tick ();
1718
1719 NOW = ev_time ();
1720 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1721 runtime += TICK;
1722 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1723}
1724
1449NV floor (NV x) 1725NV floor (NV x)
1450 1726
1451NV ceil (NV x) 1727NV ceil (NV x)
1452 1728
1453NV rndm (...) 1729NV rndm (...)
1730 ALIAS:
1731 rmg_rndm = 1
1454 CODE: 1732 CODE:
1733{
1734 rand_gen &gen = ix ? rmg_rndm : rndm;
1455 switch (items) 1735 switch (items)
1456 { 1736 {
1457 case 0: RETVAL = rndm (); break; 1737 case 0: RETVAL = gen (); break;
1458 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1738 case 1: RETVAL = gen (SvUV (ST (0))); break;
1459 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1739 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1460 default: croak ("cf::rndm requires none, one or two parameters."); break; 1740 default: croak ("cf::rndm requires none, one or two parameters."); break;
1461 } 1741 }
1742}
1462 OUTPUT: 1743 OUTPUT:
1463 RETVAL 1744 RETVAL
1464 1745
1465NV clamp (NV value, NV min_value, NV max_value) 1746NV clamp (NV value, NV min_value, NV max_value)
1466 CODE: 1747 CODE:
1472 CODE: 1753 CODE:
1473 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1754 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1474 OUTPUT: 1755 OUTPUT:
1475 RETVAL 1756 RETVAL
1476 1757
1477void cede_to_tick () 1758void weaken (...)
1478 CODE: 1759 PROTOTYPE: @
1479 coroapi::cede_to_tick (); 1760 CODE:
1480 1761 while (items > 0)
1481void server_tick () 1762 sv_rvweaken (ST (--items));
1482 CODE:
1483 runtime = SvNVx (sv_runtime);
1484 server_tick ();
1485 1763
1486void 1764void
1487log_backtrace (utf8_string msg) 1765log_backtrace (utf8_string msg)
1488 1766
1489void 1767void
1494octet_string path_combine (octet_string base, octet_string path) 1772octet_string path_combine (octet_string base, octet_string path)
1495 PROTOTYPE: $$ 1773 PROTOTYPE: $$
1496 1774
1497octet_string path_combine_and_normalize (octet_string base, octet_string path) 1775octet_string path_combine_and_normalize (octet_string base, octet_string path)
1498 PROTOTYPE: $$ 1776 PROTOTYPE: $$
1499
1500const_octet_string
1501get_maps_directory (octet_string path)
1502 PROTOTYPE: $
1503 ALIAS: maps_directory = 0
1504 CODE:
1505 RETVAL = create_pathname (path);
1506 OUTPUT: RETVAL
1507 1777
1508void 1778void
1509sub_generation_inc () 1779sub_generation_inc ()
1510 CODE: 1780 CODE:
1511 PL_sub_generation++; 1781 PL_sub_generation++;
1536 1806
1537void abort () 1807void abort ()
1538 1808
1539void reset_signals () 1809void reset_signals ()
1540 1810
1541void fork_abort (octet_string cause = "cf::fork_abort") 1811void fork_abort (const_octet_string cause = "cf::fork_abort")
1542 1812
1543void cleanup (octet_string cause, bool make_core = false) 1813void cleanup (const_octet_string cause, bool make_core = false)
1544 1814
1545void emergency_save () 1815void emergency_save ()
1546 1816
1547void _exit (int status = EXIT_SUCCESS) 1817void _exit (int status = EXIT_SUCCESS)
1548 1818
1549UV sv_2watcher (SV *w)
1550 CODE:
1551 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1552 OUTPUT:
1553 RETVAL
1554
1555#if _POSIX_MEMLOCK 1819#if _POSIX_MEMLOCK
1556 1820
1557int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1821int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1822 INIT:
1823#if __GLIBC__
1824 mallopt (M_TOP_PAD, 1024 * 1024);
1825 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1826 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1827 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1828#endif
1558 1829
1559int munlockall () 1830int munlockall ()
1560 1831
1561#endif 1832#endif
1833
1834int
1835malloc_trim (IV pad = 0)
1836
1837void
1838mallinfo ()
1839 PPCODE:
1840{
1841#if __GLIBC__
1842 struct mallinfo mai = mallinfo ();
1843 EXTEND (SP, 10*2);
1844 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1845 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1846 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1847 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1848 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1849 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1850 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1851 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1852 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1853 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1854#endif
1855 EXTEND (SP, 5*2);
1856 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1857 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1858 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1859 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1860 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1861}
1562 1862
1563int find_animation (utf8_string text) 1863int find_animation (utf8_string text)
1564 PROTOTYPE: $ 1864 PROTOTYPE: $
1565 1865
1566int random_roll (int min, int max, object *op, int goodbad); 1866int random_roll (int min, int max, object *op, int goodbad);
1604 RETVAL = newSVpv (resist_plus[atnr], 0); 1904 RETVAL = newSVpv (resist_plus[atnr], 0);
1605 else 1905 else
1606 XSRETURN_UNDEF; 1906 XSRETURN_UNDEF;
1607 OUTPUT: RETVAL 1907 OUTPUT: RETVAL
1608 1908
1909UUID
1910uuid_cur ()
1911 CODE:
1912 RETVAL = UUID::cur;
1913 OUTPUT:
1914 RETVAL
1915
1916UUID
1917uuid_gen ()
1918 CODE:
1919 RETVAL = UUID::gen ();
1920 OUTPUT:
1921 RETVAL
1922
1923val64
1924uuid_seq (UUID uuid)
1925 CODE:
1926 RETVAL = uuid.seq;
1927 OUTPUT:
1928 RETVAL
1929
1930UUID
1931uuid_str (val64 seq)
1932 CODE:
1933 RETVAL.seq = seq;
1934 OUTPUT:
1935 RETVAL
1936
1937void
1938coin_names ()
1939 PPCODE:
1940 EXTEND (SP, NUM_COINS);
1941 for (int i = 0; i < NUM_COINS; ++i)
1942 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1943
1944void
1945coin_archetypes ()
1946 PPCODE:
1947 EXTEND (SP, NUM_COINS);
1948 for (int i = 0; i < NUM_COINS; ++i)
1949 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1950
1609bool 1951bool
1610load_resource_file (octet_string filename) 1952load_resource_file_ (octet_string filename)
1953
1954void
1955fix_weight ()
1611 1956
1612MODULE = cf PACKAGE = cf::attachable 1957MODULE = cf PACKAGE = cf::attachable
1613 1958
1614int 1959int
1615valid (SV *obj) 1960valid (SV *obj)
1633#object *mortals (U32 index) 1978#object *mortals (U32 index)
1634# CODE: 1979# CODE:
1635# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1980# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1636# OUTPUT: RETVAL 1981# OUTPUT: RETVAL
1637 1982
1638INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1983INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h |
1639 1984
1640MODULE = cf PACKAGE = cf::global 1985MODULE = cf PACKAGE = cf::global
1641 1986
1642int invoke (SV *klass, int event, ...) 1987int invoke (SV *klass, int event, ...)
1643 CODE: 1988 CODE:
1679object *actives (U32 index) 2024object *actives (U32 index)
1680 CODE: 2025 CODE:
1681 RETVAL = index < actives.size () ? actives [index] : 0; 2026 RETVAL = index < actives.size () ? actives [index] : 0;
1682 OUTPUT: RETVAL 2027 OUTPUT: RETVAL
1683 2028
2029int mortals_size ()
2030 CODE:
2031 RETVAL = attachable::mortals.size ();
2032 OUTPUT: RETVAL
2033
1684const char *slot_save_name (U32 slot) 2034const char *slot_use_name (U32 slot)
1685 ALIAS: 2035 ALIAS:
1686 slot_use_name = 1
1687 slot_nonuse_name = 2 2036 slot_nonuse_name = 1
1688 CODE: 2037 CODE:
1689{ 2038{
1690 if (slot >= NUM_BODY_LOCATIONS) 2039 if (slot >= NUM_BODY_LOCATIONS)
1691 croak ("body slot index out of range"); 2040 croak ("body slot index out of range");
1692 2041
1693 switch (ix) 2042 switch (ix)
1694 { 2043 {
1695 case 0: RETVAL = body_locations[slot].save_name; break;
1696 case 1: RETVAL = body_locations[slot].use_name; break; 2044 case 0: RETVAL = body_locations[slot].use_name; break;
1697 case 2: RETVAL = body_locations[slot].nonuse_name; break; 2045 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1698 } 2046 }
1699} 2047}
1700 OUTPUT: 2048 OUTPUT:
1701 RETVAL 2049 RETVAL
1702 2050
1704 2052
1705object *head (object *op) 2053object *head (object *op)
1706 PROTOTYPE: $ 2054 PROTOTYPE: $
1707 CODE: 2055 CODE:
1708 RETVAL = op->head_ (); 2056 RETVAL = op->head_ ();
1709 OUTPUT: RETVAL
1710
1711int is_head (object *op)
1712 PROTOTYPE: $
1713 CODE:
1714 RETVAL = op->head_ () == op;
1715 OUTPUT: RETVAL 2057 OUTPUT: RETVAL
1716 2058
1717void 2059void
1718inv (object *obj) 2060inv (object *obj)
1719 PROTOTYPE: $ 2061 PROTOTYPE: $
1720 PPCODE: 2062 PPCODE:
1721{ 2063{
1722 object *o;
1723 for (o = obj->inv; o; o = o->below) 2064 for (object *o = obj->inv; o; o = o->below)
1724 XPUSHs (sv_2mortal (to_sv (o))); 2065 XPUSHs (sv_2mortal (to_sv (o)));
1725} 2066}
1726 2067
1727void 2068void
1728set_animation (object *op, int idx) 2069set_animation (object *op, int idx)
1760 2101
1761int need_identify (object *obj); 2102int need_identify (object *obj);
1762 2103
1763int apply_shop_mat (object *shop_mat, object *op); 2104int apply_shop_mat (object *shop_mat, object *op);
1764 2105
1765int move_player (object *op, int dir)
1766 CODE:
1767 RETVAL = move_player (op, dir);
1768 OUTPUT:
1769 RETVAL
1770
1771int move (object *op, int dir, object *originator = op) 2106int move (object *op, int dir, object *originator = op)
1772 CODE: 2107 CODE:
1773 RETVAL = move_ob (op, dir, originator); 2108 RETVAL = move_ob (op, dir, originator);
1774 OUTPUT: 2109 OUTPUT:
1775 RETVAL 2110 RETVAL
1782 CODE: 2117 CODE:
1783 player_apply_below (op); 2118 player_apply_below (op);
1784 2119
1785int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2120int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1786 2121
1787object *cf_object_present_archname_inside (object *op, utf8_string whatstr)
1788
1789int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1790
1791int cf_object_change_map (object *op, int x, int y, maptile *map)
1792
1793#//TODO
1794object *clone_ (object *op, int recursive = 0)
1795 CODE:
1796 if (recursive)
1797 RETVAL = object_create_clone (op);
1798 else
1799 {
1800 RETVAL = object::create ();
1801 op->copy_to (RETVAL);
1802 }
1803 OUTPUT: RETVAL
1804
1805int pay_item (object *op, object *buyer) 2122int pay_item (object *op, object *buyer)
1806 CODE: 2123 CODE:
1807 RETVAL = pay_for_item (op, buyer); 2124 RETVAL = pay_for_item (op, buyer);
1808 OUTPUT: RETVAL 2125 OUTPUT: RETVAL
1809 2126
1843 2160
1844void drop (object *who, object *op) 2161void drop (object *who, object *op)
1845 2162
1846void pick_up (object *who, object *op) 2163void pick_up (object *who, object *op)
1847 2164
1848int cf_object_teleport (object *op, maptile *map, int x, int y)
1849
1850void update_object (object *op, int action) 2165void update_object (object *op, int action)
1851 2166
1852object *cf_create_object_by_name (utf8_string name)
1853
1854void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2167void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1855 2168
1856void player_lvl_adj (object *who, object *skill = 0) 2169void player_lvl_adj (object *who, object *skill = 0)
1857 2170
1858int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2171int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1859 2172
1860int calc_skill_exp (object *who, object *op, object *skill); 2173int calc_skill_exp (object *who, object *op, object *skill);
1861 2174
1862void push_button (object *op); 2175void push_button (object *op, object *originator);
1863 2176
1864void use_trigger (object *op); 2177void use_trigger (object *op, object *originator);
1865 2178
1866void add_button_link (object *button, maptile *map, int connected); 2179void handle_apply_yield (object *op);
1867 2180
1868void remove_button_link (object *op); 2181int convert_item (object *item, object *converter);
1869 2182
1870 2183
1871MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2184MODULE = cf PACKAGE = cf::object PREFIX = cf_
1872
1873object *cf_insert_ob_in_ob (object *ob, object *where)
1874 2185
1875# no clean way to get an object from an archetype - stupid idiotic 2186# no clean way to get an object from an archetype - stupid idiotic
1876# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2187# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1877 2188
1878object *new (utf8_string archetype = 0) 2189object *new (utf8_string archetype = 0)
1879 PROTOTYPE: ;$ 2190 PROTOTYPE: ;$
1880 CODE: 2191 CODE:
1881 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2192 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1882 OUTPUT: 2193 OUTPUT:
1883 RETVAL 2194 RETVAL
1884 2195
2196object *find_object (U32 tag)
2197
2198# TODO: nuke
1885object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2199object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1886 PROTOTYPE: $$$$$$ 2200 PROTOTYPE: $$$$$$
1887 CODE: 2201 CODE:
1888{ 2202{
1889 int unused_type; 2203 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1890 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1891} 2204}
1892 2205
1893player *contr (object *op) 2206shstr
1894 CODE: 2207object::kv_get (shstr key)
1895 RETVAL = op->contr;
1896 OUTPUT: RETVAL
1897 2208
1898const_utf8_string get_ob_key_value (object *op, utf8_string key) 2209void
2210object::kv_del (shstr key)
1899 2211
1900bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2212void
2213object::kv_set (shstr key, shstr value)
1901 2214
1902object *get_nearest_player (object *ob) 2215object *get_nearest_player (object *ob)
1903 ALIAS: nearest_player = 0 2216 ALIAS: nearest_player = 0
1904 PREINIT: 2217 PREINIT:
1905 extern object *get_nearest_player (object *); 2218 extern object *get_nearest_player (object *);
1907void rangevector (object *ob, object *other, int flags = 0) 2220void rangevector (object *ob, object *other, int flags = 0)
1908 PROTOTYPE: $$;$ 2221 PROTOTYPE: $$;$
1909 PPCODE: 2222 PPCODE:
1910{ 2223{
1911 rv_vector rv; 2224 rv_vector rv;
2225
2226 PUTBACK;
1912 get_rangevector (ob, other, &rv, flags); 2227 get_rangevector (ob, other, &rv, flags);
2228 SPAGAIN;
2229
1913 EXTEND (SP, 5); 2230 EXTEND (SP, 5);
1914 PUSHs (newSVuv (rv.distance)); 2231 PUSHs (newSVuv (rv.distance));
1915 PUSHs (newSViv (rv.distance_x)); 2232 PUSHs (newSViv (rv.distance_x));
1916 PUSHs (newSViv (rv.distance_y)); 2233 PUSHs (newSViv (rv.distance_y));
1917 PUSHs (newSViv (rv.direction)); 2234 PUSHs (newSViv (rv.direction));
1918 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2235 PUSHs (to_sv (rv.part));
1919} 2236}
1920 2237
1921bool on_same_map_as (object *ob, object *other) 2238bool on_same_map_as (object *ob, object *other)
1922 CODE: 2239 CODE:
1923 RETVAL = on_same_map (ob, other); 2240 RETVAL = on_same_map (ob, other);
1927base_name (object *op, int plural = op->nrof > 1) 2244base_name (object *op, int plural = op->nrof > 1)
1928 CODE: 2245 CODE:
1929 RETVAL = query_base_name (op, plural); 2246 RETVAL = query_base_name (op, plural);
1930 OUTPUT: RETVAL 2247 OUTPUT: RETVAL
1931 2248
1932object *decrease_ob_nr (object *op, unsigned long i) 2249# return the tail of an object, excluding itself
2250void
2251tail (object *op)
2252 PPCODE:
2253 while ((op = op->more))
2254 XPUSHs (sv_2mortal (to_sv (op)));
1933 2255
1934MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2256MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1935 2257
1936player *player (object *op) 2258player *player (object *op)
1937 CODE: 2259 CODE:
1938 RETVAL = op->contr; 2260 RETVAL = op->contr;
1939 OUTPUT: RETVAL 2261 OUTPUT: RETVAL
1940 2262
2263bool move_player (object *op, int dir)
2264
1941void check_score (object *op) 2265void check_score (object *op)
1942 2266
1943void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2267void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1944 CODE: 2268 CODE:
1945 new_draw_info (flags, 0, op, txt); 2269 new_draw_info (flags, 0, op, txt);
1946 2270
1947object *cf_player_send_inventory (object *op)
1948
1949octet_string cf_player_get_ip (object *op)
1950 ALIAS: ip = 0
1951
1952object *cf_player_get_marked_item (object *op)
1953 ALIAS: marked_item = 0
1954
1955void cf_player_set_marked_item (object *op, object *ob)
1956
1957partylist *cf_player_get_party (object *op)
1958 ALIAS: party = 0
1959
1960void cf_player_set_party (object *op, partylist *party)
1961
1962void kill_player (object *op) 2271void kill_player (object *op)
1963 2272
2273void esrv_send_item (object *pl, object *item)
2274
1964void esrv_update_item (object *op, int what, object *item) 2275void esrv_update_item (object *pl, int what, object *item)
1965 C_ARGS: what, op, item 2276 C_ARGS: what, pl, item
1966 2277
1967void clear_los (object *op) 2278void esrv_del_item (object *pl, int tag)
2279 C_ARGS: pl->contr, tag
1968 2280
1969int command_summon (object *op, utf8_string params) 2281int command_summon (object *op, utf8_string params)
1970 2282
1971int command_arrest (object *op, utf8_string params) 2283int command_arrest (object *op, utf8_string params)
1972 2284
1991 pl->ob->stats.hp = pl->ob->stats.maxhp; 2303 pl->ob->stats.hp = pl->ob->stats.maxhp;
1992 pl->ob->stats.sp = pl->ob->stats.maxsp; 2304 pl->ob->stats.sp = pl->ob->stats.maxsp;
1993 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2305 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1994 pl->orig_stats = pl->ob->stats; 2306 pl->orig_stats = pl->ob->stats;
1995 2307
1996void cf_player_move (player *pl, int dir) 2308# should only be temporary
2309void esrv_new_player (player *pl)
1997 2310
1998void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2311#d# TODO: replace by blocked_los accessor, fix code using this
1999
2000bool 2312bool
2001cell_visible (player *pl, int dx, int dy) 2313cell_visible (player *pl, int dx, int dy)
2002 CODE: 2314 CODE:
2003 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2315 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2004 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2005 OUTPUT: 2316 OUTPUT:
2006 RETVAL 2317 RETVAL
2007 2318
2008void 2319void
2009send (player *pl, SV *packet) 2320send (player *pl, SV *packet)
2010 CODE: 2321 CODE:
2011{ 2322{
2012 STRLEN len; 2323 STRLEN len;
2013 char *buf = SvPVbyte (packet, len); 2324 char *buf = SvPVbyte (packet, len);
2014 2325
2326 if (len > MAXSOCKBUF)
2327 pl->failmsg ("[packet too long for client]");
2015 if (pl->ns) 2328 else if (pl->ns)
2016 pl->ns->send_packet (buf, len); 2329 pl->ns->send_packet (buf, len);
2017} 2330}
2018
2019int
2020listening (player *pl, int new_value = -1)
2021 CODE:
2022 RETVAL = pl->listening;
2023 if (new_value >= 0)
2024 pl->listening = new_value;
2025 OUTPUT:
2026 RETVAL
2027 2331
2028void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2332void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2029 PROTOTYPE: $;$$$ 2333 PROTOTYPE: $;$$$
2030 PPCODE: 2334 PPCODE:
2031 if (GIMME_V != G_VOID) 2335 if (GIMME_V != G_VOID)
2056 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2360 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2057 OUTPUT: RETVAL 2361 OUTPUT: RETVAL
2058 2362
2059SV *registry (maptile *map) 2363SV *registry (maptile *map)
2060 2364
2365void
2366find_tagged_objects (maptile *map, utf8_string tag = 0)
2367 PPCODE:
2368{
2369 if (!map->spaces)
2370 XSRETURN_EMPTY;
2371
2372 if (tag)
2373 {
2374 shstr_cmp tag_ (tag);
2375
2376 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2377 for (object *op = ms->bot; op; op = op->above)
2378 if (op->tag == tag_)
2379 XPUSHs (sv_2mortal (to_sv (op)));
2380 }
2381 else
2382 {
2383 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2384 for (object *op = ms->bot; op; op = op->above)
2385 if (op->tag)
2386 XPUSHs (sv_2mortal (to_sv (op)));
2387 }
2388}
2389
2061INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2390INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2391
2392void
2393adjust_daylight ()
2394 CODE:
2395 maptile::adjust_daylight ();
2396
2397int
2398outdoor_darkness (int darkness = 0)
2399 CODE:
2400 RETVAL = maptile::outdoor_darkness;
2401 if (items)
2402 maptile::outdoor_darkness = darkness;
2403 OUTPUT:
2404 RETVAL
2062 2405
2063void 2406void
2064maptile::instantiate () 2407maptile::instantiate ()
2065 2408
2066maptile *new () 2409maptile *new ()
2142 palette = SvRV (palette); 2485 palette = SvRV (palette);
2143 2486
2144 STRLEN idxlen; 2487 STRLEN idxlen;
2145 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2488 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2146 2489
2147 region **regionmap = (region **)malloc ( 2490 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2148 (av_len ((AV *)palette) + 1) * sizeof (region *));
2149 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2491 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2150 2492
2151 for (int i = av_len ((AV *)palette) + 1; i--; ) 2493 for (int i = av_len ((AV *)palette) + 1; i--; )
2152 regionmap [i] = region::find ( 2494 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2153 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2154 2495
2155 for (int y = 0; y < THIS->height; ++y) 2496 for (int y = 0; y < THIS->height; ++y)
2156 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2497 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2157 2498
2158 sfree (THIS->regions, THIS->size ()); 2499 sfree (THIS->regions, THIS->size ());
2159 free (THIS->regionmap); 2500 delete [] THIS->regionmap;
2160 2501
2161 THIS->regions = regions; 2502 THIS->regions = regions;
2162 THIS->regionmap = regionmap; 2503 THIS->regionmap = regionmap;
2163} 2504}
2164 2505
2165void 2506void
2166maptile::create_region_treasure () 2507maptile::create_region_treasure ()
2167 CODE: 2508 CODE:
2168{
2169 object *op = object::create ();
2170 op->type = FLOOR;
2171 op->map = THIS;
2172
2173 for (int x = 0; x < THIS->width; ++x) 2509 for (int x = 0; x < THIS->width; ++x)
2174 for (int y = 0; y < THIS->height; ++y) 2510 for (int y = 0; y < THIS->height; ++y)
2175 { 2511 {
2176 region *rgn = THIS->region (x, y); 2512 region *rgn = THIS->region (x, y);
2177 2513
2178 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2514 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2515 if (object *op = THIS->at (x, y).top)
2179 if (rgn->treasure && rndm () < rgn->treasure_density) 2516 if (rgn->treasure && rndm () < rgn->treasure_density)
2180 {
2181 op->x = x;
2182 op->y = y;
2183 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2517 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2184 }
2185 } 2518 }
2186 2519
2187 op->destroy ();
2188}
2189
2190void play_sound_map (maptile *map, int x, int y, int sound_num)
2191
2192int out_of_map (maptile *map, int x, int y) 2520int out_of_map (maptile *map, int x, int y)
2193 2521
2194void 2522void
2195trigger (maptile *map, long connection, bool state = true) 2523find_link (maptile *map, shstr_tmp connection)
2196 CODE:
2197 activate_connection (map, connection, state);
2198
2199void
2200get_connection (maptile *map, long connection)
2201 PPCODE: 2524 PPCODE:
2202 oblinkpt *obp = get_connection_links (map, connection); 2525 if (oblinkpt *obp = map->find_link (connection))
2203 if (obp)
2204 for (objectlink *ol = obp->link; ol; ol = ol->next) 2526 for (objectlink *ol = obp->link; ol; ol = ol->next)
2205 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2527 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2206
2207object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2208
2209object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2210
2211object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2212 C_ARGS: str, map, nx, ny
2213 2528
2214void 2529void
2215get_map_flags (maptile *map, int x, int y) 2530get_map_flags (maptile *map, int x, int y)
2216 PPCODE: 2531 PPCODE:
2217{ 2532{
2218 maptile *nmap = 0; 2533 maptile *nmap = 0;
2219 I16 nx = 0, ny = 0; 2534 I16 nx = 0, ny = 0;
2535
2536 PUTBACK;
2220 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2537 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2538 SPAGAIN;
2221 2539
2222 EXTEND (SP, 4); 2540 EXTEND (SP, 4);
2223 PUSHs (sv_2mortal (newSViv (flags))); 2541 PUSHs (sv_2mortal (newSViv (flags)));
2224 2542
2225 if (GIMME_V == G_ARRAY) 2543 if (GIMME_V == G_ARRAY)
2226 { 2544 {
2227 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2545 PUSHs (sv_2mortal (to_sv (nmap)));
2228 PUSHs (sv_2mortal (newSViv (nx))); 2546 PUSHs (sv_2mortal (newSViv (nx)));
2229 PUSHs (sv_2mortal (newSViv (ny))); 2547 PUSHs (sv_2mortal (newSViv (ny)));
2230 } 2548 }
2231} 2549}
2232 2550
2551mapspace *
2552ms (maptile *map, unsigned int x, unsigned int y)
2553 PROTOTYPE: $$$
2554 CODE:
2555{
2556 maptile *nmap = 0;
2557 I16 nx, ny;
2558
2559 PUTBACK;
2560 get_map_flags (map, &nmap, x, y, &nx, &ny);
2561 SPAGAIN;
2562
2563 if (!nmap)
2564 XSRETURN_UNDEF;
2565
2566 RETVAL = &nmap->at (nx, ny);
2567}
2568 OUTPUT:
2569 RETVAL
2570
2233void 2571void
2234at (maptile *map, unsigned int x, unsigned int y) 2572at (maptile *map, unsigned int x, unsigned int y)
2235 PROTOTYPE: $$$ 2573 PROTOTYPE: $$$
2236 PPCODE: 2574 PPCODE:
2237{ 2575{
2238 object *o;
2239 maptile *nmap = 0; 2576 maptile *nmap = 0;
2240 I16 nx, ny; 2577 I16 nx, ny;
2241 2578
2579 PUTBACK;
2242 get_map_flags (map, &nmap, x, y, &nx, &ny); 2580 get_map_flags (map, &nmap, x, y, &nx, &ny);
2581 SPAGAIN;
2243 2582
2244 if (nmap) 2583 if (nmap)
2245 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2584 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2246 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2585 XPUSHs (sv_2mortal (to_sv (o)));
2247} 2586}
2248 2587
2249SV * 2588SV *
2250bot_at (maptile *obj, unsigned int x, unsigned int y) 2589bot_at (maptile *map, unsigned int x, unsigned int y)
2251 PROTOTYPE: $$$ 2590 PROTOTYPE: $$$
2252 ALIAS: 2591 ALIAS:
2253 top_at = 1 2592 top_at = 1
2254 flags_at = 2 2593 flags_at = 2
2255 light_at = 3 2594 light_at = 3
2256 move_block_at = 4 2595 move_block_at = 4
2257 move_slow_at = 5 2596 move_slow_at = 5
2258 move_on_at = 6 2597 move_on_at = 6
2259 move_off_at = 7 2598 move_off_at = 7
2260 INIT:
2261 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2262 CODE: 2599 CODE:
2600{
2601 sint16 nx = x;
2602 sint16 ny = y;
2603
2604 if (!xy_normalise (map, nx, ny))
2605 XSRETURN_UNDEF;
2606
2607 mapspace &ms = map->at (nx, ny);
2608
2609 ms.update ();
2610
2263 switch (ix) 2611 switch (ix)
2264 { 2612 {
2265 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2613 case 0: RETVAL = to_sv (ms.bot ); break;
2266 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2614 case 1: RETVAL = to_sv (ms.top ); break;
2267 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2615 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2268 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2616 case 3: RETVAL = newSViv (ms.light ); break;
2269 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2617 case 4: RETVAL = newSVuv (ms.move_block); break;
2270 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2618 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2271 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2619 case 6: RETVAL = newSVuv (ms.move_on ); break;
2272 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2620 case 7: RETVAL = newSVuv (ms.move_off ); break;
2273 } 2621 }
2622}
2274 OUTPUT: RETVAL 2623 OUTPUT: RETVAL
2275 2624
2276void fix_walls (maptile *map, int x, int y) 2625void fix_walls (maptile *map, int x, int y)
2277 2626
2278void fix_walls_around (maptile *map, int x, int y) 2627void fix_walls_around (maptile *map, int x, int y)
2351 rmp.decoroptions = decoroptions; 2700 rmp.decoroptions = decoroptions;
2352 rmp.orientation = orientation; 2701 rmp.orientation = orientation;
2353 rmp.origin_y = origin_y; 2702 rmp.origin_y = origin_y;
2354 rmp.origin_x = origin_x; 2703 rmp.origin_x = origin_x;
2355 rmp.random_seed = random_seed; 2704 rmp.random_seed = random_seed;
2356 rmp.total_map_hp = total_map_hp; 2705 rmp.total_map_hp = (uint64_t) total_map_hp;
2357 rmp.map_layout_style = map_layout_style; 2706 rmp.map_layout_style = map_layout_style;
2358 rmp.treasureoptions = treasureoptions; 2707 rmp.treasureoptions = treasureoptions;
2359 rmp.symmetry_used = symmetry_used; 2708 rmp.symmetry_used = symmetry_used;
2360 rmp.region = region; 2709 rmp.region = region;
2361 rmp.custom = custom; 2710 rmp.custom = custom;
2363 RETVAL = self->generate_random_map (&rmp); 2712 RETVAL = self->generate_random_map (&rmp);
2364} 2713}
2365 OUTPUT: 2714 OUTPUT:
2366 RETVAL 2715 RETVAL
2367 2716
2717MODULE = cf PACKAGE = cf::mapspace
2718
2719INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2720
2368MODULE = cf PACKAGE = cf::arch 2721MODULE = cf PACKAGE = cf::arch
2369 2722
2370archetype *find (utf8_string name) 2723int archetypes_size ()
2371 CODE: 2724 CODE:
2372 RETVAL = archetype::find (name); 2725 RETVAL = archetypes.size ();
2373 OUTPUT: 2726 OUTPUT: RETVAL
2374 RETVAL
2375 2727
2376archetype *first() 2728archetype *archetypes (U32 index)
2377 PROTOTYPE: 2729 CODE:
2378 CODE: 2730 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2379 RETVAL = first_archetype; 2731 OUTPUT: RETVAL
2732
2733object *instantiate (archetype *arch)
2734 CODE:
2735 RETVAL = arch_to_object (arch);
2736 OUTPUT:
2380 OUTPUT: RETVAL 2737 RETVAL
2381 2738
2382INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2739INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2383 2740
2384MODULE = cf PACKAGE = cf::party 2741MODULE = cf PACKAGE = cf::party
2385 2742
2403 PROTOTYPE: $ 2760 PROTOTYPE: $
2404 CODE: 2761 CODE:
2405 RETVAL = region::find (name); 2762 RETVAL = region::find (name);
2406 OUTPUT: RETVAL 2763 OUTPUT: RETVAL
2407 2764
2408region *find_fuzzy (utf8_string name)
2409 PROTOTYPE: $
2410 CODE:
2411 RETVAL = region::find_fuzzy (name);
2412 OUTPUT: RETVAL
2413
2414int specificity (region *rgn) 2765int specificity (region *rgn)
2415 CODE: 2766 CODE:
2416 RETVAL = 0; 2767 RETVAL = 0;
2417 while (rgn = rgn->parent) 2768 while (rgn = rgn->parent)
2418 RETVAL++; 2769 RETVAL++;
2454 CODE: 2805 CODE:
2455{ 2806{
2456 STRLEN len; 2807 STRLEN len;
2457 char *buf = SvPVbyte (packet, len); 2808 char *buf = SvPVbyte (packet, len);
2458 2809
2810 if (len > MAXSOCKBUF)
2811 {
2812 // ugly
2813 if (THIS->pl)
2814 THIS->pl->failmsg ("[packet too long for client]");
2815 }
2816 else
2459 THIS->send_packet (buf, len); 2817 THIS->send_packet (buf, len);
2460} 2818}
2819
2820faceidx
2821client::need_face (utf8_string name, int pri = 0)
2822 CODE:
2823 RETVAL = face_find (name, 0);
2824 if (RETVAL)
2825 {
2826 THIS->send_face (RETVAL, pri);
2827 THIS->flush_fx ();
2828 }
2829 OUTPUT:
2830 RETVAL
2831
2832int
2833client::fx_want (int idx, int value = -1)
2834 CODE:
2835 if (0 < idx && idx < FT_NUM)
2836 {
2837 RETVAL = THIS->fx_want [idx];
2838 if (items > 2)
2839 THIS->fx_want [idx] = value;
2840 }
2841 else
2842 RETVAL = 0;
2843 OUTPUT:
2844 RETVAL
2845
2846MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2847
2848faceidx sound_find (utf8_string name)
2849
2850void sound_set (utf8_string str, faceidx face)
2851
2852# dire hack
2853void old_sound_index (int idx, faceidx face)
2854 CODE:
2855 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2856 old_sound_index [idx] = face;
2461 2857
2462MODULE = cf PACKAGE = cf::face PREFIX = face_ 2858MODULE = cf PACKAGE = cf::face PREFIX = face_
2463 2859
2464#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2860#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2465 2861
2481 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2877 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2482 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2878 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2483} 2879}
2484 OUTPUT: RETVAL 2880 OUTPUT: RETVAL
2485 2881
2486void set (faceidx idx, int visibility, int magicmap) 2882void set_type (faceidx idx, int value)
2487 CODE: 2883 ALIAS:
2488 faceinfo *f = face_info (idx); 2884 set_type = 0
2489 assert (f); 2885 set_visibility = 1
2490 f->visibility = visibility; 2886 set_magicmap = 2
2491 f->magicmap = magicmap; 2887 set_smooth = 3
2492 2888 set_smoothlevel = 4
2493void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2494 CODE: 2889 CODE:
2495 faceinfo *f = face_info (idx); assert (f); 2890 faceinfo *f = face_info (idx); assert (f);
2496 f->smooth = smooth; 2891 switch (ix)
2497 f->smoothlevel = smoothlevel; 2892 {
2893 case 0: f->type = value; break;
2894 case 1: f->visibility = value; break;
2895 case 2: f->magicmap = value; break;
2896 case 3: f->smooth = value; break;
2897 case 4: f->smoothlevel = value; break;
2898 }
2498 2899
2499void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2900void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2500 CODE: 2901 CODE:
2501{ 2902{
2502 facedata *d = face_data (idx, faceset); 2903 faceinfo *f = face_info (idx); assert (f);
2503 assert (d); 2904 facedata *d = &(faceset ? f->data64 : f->data32);
2504 sv_to (data, d->data); 2905 sv_to (data, d->data);
2505 STRLEN clen; 2906 STRLEN clen;
2506 char *cdata = SvPVbyte (chksum, clen); 2907 char *cdata = SvPVbyte (chksum, clen);
2507 clen = min (CHKSUM_SIZE, clen); 2908 clen = min (CHKSUM_SIZE, clen);
2508 2909
2518 ns->force_newmap = true; 2919 ns->force_newmap = true;
2519 } 2920 }
2520 } 2921 }
2521} 2922}
2522 2923
2924int get_data_size (faceidx idx, int faceset = 0)
2925 CODE:
2926 facedata *d = face_data (idx, faceset);
2927 if (!d) XSRETURN_UNDEF;
2928 RETVAL = d->data.size ();
2929 OUTPUT:
2930 RETVAL
2931
2932SV *get_chksum (faceidx idx, int faceset = 0)
2933 CODE:
2934 facedata *d = face_data (idx, faceset);
2935 if (!d) XSRETURN_UNDEF;
2936 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE);
2937 OUTPUT:
2938 RETVAL
2939
2940SV *get_data (faceidx idx, int faceset = 0)
2941 CODE:
2942 facedata *d = face_data (idx, faceset);
2943 if (!d) XSRETURN_UNDEF;
2944 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2945 OUTPUT:
2946 RETVAL
2947
2523void invalidate (faceidx idx) 2948void invalidate (faceidx idx)
2524 CODE: 2949 CODE:
2525 for_all_clients (ns) 2950 for_all_clients (ns)
2526 { 2951 {
2527 ns->faces_sent [idx] = false; 2952 ns->faces_sent [idx] = false;
2570void invalidate_all () 2995void invalidate_all ()
2571 CODE: 2996 CODE:
2572 for_all_clients (ns) 2997 for_all_clients (ns)
2573 ns->anims_sent.reset (); 2998 ns->anims_sent.reset ();
2574 2999
3000MODULE = cf PACKAGE = cf::object::freezer
3001
3002INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h |
3003
3004SV *
3005new (char *klass)
3006 CODE:
3007 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
3008 OUTPUT: RETVAL
3009
3010void
3011DESTROY (SV *sv)
3012 CODE:
3013 object_freezer *self;
3014 sv_to (sv, self);
3015 delete self;
3016
3017MODULE = cf PACKAGE = cf::object::thawer
3018
3019INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h |
3020
3021SV *
3022new_from_file (char *klass, octet_string path)
3023 CODE:
3024 object_thawer *f = new object_thawer (path);
3025 if (!*f)
3026 {
3027 delete f;
3028 XSRETURN_UNDEF;
3029 }
3030 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
3031 OUTPUT: RETVAL
3032
3033void
3034DESTROY (SV *sv)
3035 CODE:
3036 object_thawer *self;
3037 sv_to (sv, self);
3038 delete self;
3039
3040void
3041extract_tags (object_thawer *self)
3042 PPCODE:
3043 while (self->kw != KW_EOF)
3044 {
3045 PUTBACK;
3046 coroapi::cede_to_tick ();
3047 SPAGAIN;
3048
3049 if (self->kw == KW_tag)
3050 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
3051
3052 self->skip ();
3053 }
3054

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