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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.210 by root, Sat May 19 00:08:12 2007 UTC vs.
Revision 1.329 by root, Wed Nov 4 17:24:00 2009 UTC

1/* 1/*
2 * CrossFire, A Multiplayer game 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * This code is placed under the GNU General Public Licence (GPL) 4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 *
6 * Copyright (C) 2001-2005 by Chachkoff Yann
7 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 5 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
8 * 6 *
9 * This program is free software; you can redistribute it and/or modify 7 * Deliantra is free software: you can redistribute it and/or modify it under
10 * it under the terms of the GNU General Public License as published by 8 * the terms of the Affero GNU General Public License as published by the
11 * the Free Software Foundation; either version 2 of the License, or 9 * Free Software Foundation, either version 3 of the License, or (at your
12 * (at your option) any later version. 10 * option) any later version.
13 * 11 *
14 * This program is distributed in the hope that it will be useful, 12 * This program is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 * GNU General Public License for more details. 15 * GNU General Public License for more details.
18 * 16 *
19 * You should have received a copy of the GNU General Public License 17 * You should have received a copy of the Affero GNU General Public License
20 * along with this program; if not, write to the Free Software 18 * and the GNU General Public License along with this program. If not, see
21 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 19 * <http://www.gnu.org/licenses/>.
20 *
21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 22 */
23 23
24#include "autoconf.h" 24#include "autoconf.h"
25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#define CEDES_PER_TICK 5
30 25
31#if HAVE_EXECINFO_H 26#if HAVE_EXECINFO_H
32# include <execinfo.h> 27# include <execinfo.h>
33#endif 28#endif
34 29
35#include <plugin_common.h>
36#include <sounds.h>
37#include <cstdarg> 30#include <cstdarg>
38#include <sproto.h> 31#include <typeinfo>
39 32
33#include "global.h"
40#include "loader.h" 34#include "loader.h"
35#include "../random_maps/random_map.h"
41#include "cfperl.h" 36#include "evthread.h"
42#include "shstr.h" 37#include "sproto.h"
43 38
44#include <unistd.h> 39#include <unistd.h>
45#if _POSIX_MEMLOCK 40#if _POSIX_MEMLOCK
46# include <sys/mman.h> 41# include <sys/mman.h>
47#endif 42#endif
48 43
44#if HAVE_MALLOC_H
45# include <malloc.h>
46#endif
47
48#if !__GLIBC__
49# define malloc_trim(pad) -1
50#endif
51
49#include <EXTERN.h> 52#include <EXTERN.h>
50#include <perl.h> 53#include <perl.h>
51#include <XSUB.h> 54#include <XSUB.h>
52 55
53#include "CoroAPI.h" 56#include "CoroAPI.h"
54#include "perlxsi.c" 57#include "perlxsi.c"
55 58
56extern sint64 *levels; // the experience table 59extern sint64 *levels; // the experience table
57 60
58typedef object object_ornull; 61typedef object_thawer &object_thawer_ref;
59typedef maptile maptile_ornull; 62typedef object_freezer &object_freezer_ref;
60
61typedef char *octet_string;
62typedef char *utf8_string;
63typedef const char *const_octet_string;
64typedef const char *const_utf8_string;
65 63
66typedef std::string std__string; 64typedef std::string std__string;
67 65
68#if IVSIZE >= 8
69 typedef IV val64;
70# define newSVval64 newSViv
71# define SvVAL64 SvIV
72#else
73 typedef double val64;
74# define newSVval64 newSVnv
75# define SvVAL64 SvNV
76#endif
77
78static f_plug_api gethook = cfapi_get_hooks;
79static f_plug_api object_set_property = cfapi_object_set_property;
80static f_plug_api object_insert = cfapi_object_insert;
81
82static PerlInterpreter *perl; 66static PerlInterpreter *perl;
83 67
84double runtime; 68tstamp NOW, runtime;
69
70static int tick_inhibit;
71static int tick_pending;
85 72
86global gbl_ev; 73global gbl_ev;
87static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
88static SV *sv_runtime, *sv_next_tick; 75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
76static AV *av_reflect;
89 77
90bitset<NUM_EVENT_TYPES> ev_want_event; 78bitset<NUM_EVENT_TYPES> ev_want_event;
91bitset<NUM_TYPES> ev_want_type; 79bitset<NUM_TYPES> ev_want_type;
92 80
93static HV 81static HV
94 *stash_cf, 82 *stash_cf,
95 *stash_cf_object_wrap, 83 *stash_cf_object_wrap,
96 *stash_cf_object_player_wrap, 84 *stash_cf_object_player_wrap,
97 *stash_cf_player_wrap, 85 *stash_cf_player_wrap,
98 *stash_cf_map_wrap, 86 *stash_cf_map_wrap,
87 *stash_cf_mapspace_wrap,
99 *stash_cf_client_wrap, 88 *stash_cf_client_wrap,
100 *stash_cf_arch_wrap, 89 *stash_cf_arch_wrap,
101 *stash_cf_party_wrap, 90 *stash_cf_party_wrap,
102 *stash_cf_region_wrap, 91 *stash_cf_region_wrap,
103 *stash_cf_living_wrap; 92 *stash_cf_living_wrap;
93
94static SV
95 *cv_cf_do_invoke,
96 *cv_cf__can_merge,
97 *cv_cf_client_send_msg,
98 *cv_cf_tick,
99 *cv_cf_match_match;
100
101#ifndef newSVpv_utf8
102static inline SV *
103newSVpv_utf8 (const char *s)
104{
105 if (!s)
106 return newSV (0);
107
108 SV *sv = newSVpv (s, 0);
109 SvUTF8_on (sv);
110 return sv;
111}
112#endif
113
114#ifndef newSVpvn_utf8
115static inline SV *
116newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
117{
118 if (!s)
119 return newSV (0);
120
121 SV *sv = newSVpvn (s, l);
122
123 if (utf8)
124 SvUTF8_on (sv);
125
126 return sv;
127}
128#endif
104 129
105// helper cast function, returns super class * or 0 130// helper cast function, returns super class * or 0
106template<class super> 131template<class super>
107static super * 132static super *
108is_a (attachable *at) 133is_a (attachable *at)
141 SvREFCNT_inc (self); 166 SvREFCNT_inc (self);
142 hv_clear (self); 167 hv_clear (self);
143 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 168 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
144 SvREFCNT_dec (self); 169 SvREFCNT_dec (self);
145 170
146 // self *must* be null now because thats sv_unmagic's job. 171 // self *must* be null now because that's sv_unmagic's job.
147 assert (!this->self); 172 assert (!this->self);
148 } 173 }
149} 174}
150 175
151void 176void
168} 193}
169 194
170void 195void
171attachable::do_destroy () 196attachable::do_destroy ()
172{ 197{
173 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 198 INVOKE_ATTACHABLE (DESTROY, this);
174 199
175 if (cb) 200 if (cb)
176 { 201 {
177 SvREFCNT_dec (cb); 202 SvREFCNT_dec (cb);
178 cb = 0; 203 cb = 0;
201 { 226 {
202 if (i >= mortals.size ()) 227 if (i >= mortals.size ())
203 { 228 {
204 i = 0; 229 i = 0;
205 230
206 if (mortals.size () > 1000) 231 if (mortals.size () >= 512)
232 {
233 static int last_mortalcount;
234 if (mortals.size () != last_mortalcount)
235 {
236 last_mortalcount = mortals.size ();
207 LOG (llevInfo, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 237 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
238
239 if (0)
240 {
241 for (int j = 0; j < mortals.size (); ++j)//D
242 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
243 fprintf (stderr, "\n");//D
244 }
245 }
246 }
208 247
209 break; 248 break;
210 } 249 }
211 250
212 attachable *obj = mortals [i]; 251 attachable *obj = mortals [i];
233 delete obj; 272 delete obj;
234 } 273 }
235 } 274 }
236} 275}
237 276
277void
278attachable::set_key (const char *key, const char *value, bool is_utf8)
279{
280 if (!self)
281 self = newHV ();
282
283 if (value)
284 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
285 else
286 hv_delete (self, key, strlen (key), G_DISCARD);
287}
288
238attachable & 289attachable &
239attachable::operator =(const attachable &src) 290attachable::operator =(const attachable &src)
240{ 291{
241 //if (self || cb) 292 //if (self || cb)
242 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 293 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
243 294
244 attach = src.attach; 295 attach = src.attach;
245 return *this; 296 return *this;
246} 297}
247 298
299template<typename T>
300static bool
301find_backref (void *ptr, T *obj)
302{
303 char *s = (char *)obj;
304 while (s < (char *)obj + sizeof (T))
305 {
306 if (ptr == *(void **)s)
307 return true;
308
309 s += sizeof (void *); // assume natural alignment
310 }
311
312 return false;
313}
314
315// for debugging, find "live" objects containing this ptr
316void
317find_backref (void *ptr)
318{
319 for_all_objects (op)
320 if (find_backref (ptr, op))
321 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
322
323 for_all_players (pl)
324 if (find_backref (ptr, pl))
325 fprintf (stderr, "P %p\n", pl);
326
327 for_all_clients (ns)
328 if (find_backref (ptr, ns))
329 fprintf (stderr, "C %p\n", ns);
330}
331
248////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 332//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
249 333
250static SV * 334static SV *
251newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 335newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
252{ 336{
253 SV *sv; 337 SV *sv;
254 338
255 if (!ptr) 339 if (!ptr)
256 return &PL_sv_undef; 340 return newSV (0);
257 341
258 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 342 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
259 return sv_bless (newRV_noinc ((SV *)hv), stash); 343 return sv_bless (newRV_noinc ((SV *)hv), stash);
260} 344}
261 345
280 364
281static SV * 365static SV *
282newSVattachable (attachable *obj, HV *stash) 366newSVattachable (attachable *obj, HV *stash)
283{ 367{
284 if (!obj) 368 if (!obj)
285 return &PL_sv_undef; 369 return newSV (0);
286 370
287 if (!obj->self) 371 if (!obj->self)
372 obj->self = newHV ();
373
374 if (!SvOBJECT (obj->self))
288 { 375 {
289 obj->self = newHV ();
290 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 376 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
291 377
292 // now bless the object _once_ 378 // now bless the object _once_
379 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
293 return sv_bless (newRV_inc ((SV *)obj->self), stash); 380 return sv_bless (newRV_inc ((SV *)obj->self), stash);
294 } 381 }
295 else 382 else
296 { 383 {
297 SV *sv = newRV_inc ((SV *)obj->self); 384 SV *sv = newRV_inc ((SV *)obj->self);
325 croak ("perl code used %s object, but C object is already destroyed, caught", klass); 412 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
326 413
327 return (long)mg->mg_ptr; 414 return (long)mg->mg_ptr;
328} 415}
329 416
330static long 417static long noinline
331SvPTR_ornull (SV *sv, const char *klass) 418SvPTR_ornull (SV *sv, const char *klass)
332{ 419{
333 if (SvOK (sv)) 420 if (SvOK (sv))
334 return SvPTR (sv, klass); 421 return SvPTR (sv, klass);
335 else 422 else
336 return 0; 423 return 0;
337} 424}
338 425
339inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 426inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
340inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 427inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
341inline SV *to_sv (bool v) { return newSViv (v); } 428inline SV *to_sv (bool v) { return newSViv (v); }
342inline SV *to_sv ( signed char v) { return newSViv (v); } 429inline SV *to_sv ( signed char v) { return newSViv (v); }
343inline SV *to_sv (unsigned char v) { return newSViv (v); } 430inline SV *to_sv (unsigned char v) { return newSViv (v); }
344inline SV *to_sv ( signed short v) { return newSViv (v); } 431inline SV *to_sv ( signed short v) { return newSViv (v); }
345inline SV *to_sv (unsigned short v) { return newSVuv (v); } 432inline SV *to_sv (unsigned short v) { return newSVuv (v); }
354inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 441inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
355inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 442inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
356inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 443inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
357inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 444inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
358inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 445inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
446inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
359inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 447inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
360inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
361inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 448inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
449inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
362 450
363inline SV *to_sv (object & v) { return to_sv (&v); } 451inline SV *to_sv (object & v) { return to_sv (&v); }
364inline SV *to_sv (living & v) { return to_sv (&v); } 452inline SV *to_sv (living & v) { return to_sv (&v); }
365 453
366inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 454inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
367inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 455inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
368 456
457inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
458
369inline SV *to_sv (UUID v) 459inline SV *to_sv (dynbuf * v)
370{ 460{
371 char buf[128]; 461 SV *sv = newSV (0);
372 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
373 return newSVpv (buf, 0);
374}
375 462
463 sv_upgrade (sv, SVt_PV);
464 SvGROW (sv, v->size () + 1);
465 SvPOK_only (sv);
466 v->linearise (SvPVX (sv));
467 SvCUR_set (sv, v->size ());
468 *SvEND (sv) = 0;
469
470 return sv;
471}
472
473inline SV *to_sv (dynbuf_text * v)
474{
475 SV *sv = to_sv (static_cast<dynbuf *> (v));
476 SvUTF8_on (sv);
477 return sv;
478}
479
376inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 480inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
377inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 481inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
378inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 482inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
379inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 483inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
380inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 484inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
381inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 485inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
382inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 486inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
383inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 487inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
384inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 488inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
385inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 489inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
386inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 490inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
387inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 491inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
388inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 492inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
389inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 493inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
390inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 494inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
391inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 495inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
392inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 496inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
393inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 497inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
394inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 498inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
395inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 499inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
500inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
396inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 501inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
397inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 502inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
398inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
399inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 503inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
504inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *)SvPTR_ornull (sv, "cf::mapspace"); }
505inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
506inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
400 507
401//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 508//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
402inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 509inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
403 510
404template<class T> 511template<class T>
405inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 512inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
406 513
407template<int N> 514template<int N>
408inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 515inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
409 516
410inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 517inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
411inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 518inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
412inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 519inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
413inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 520inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
414 521
415inline void sv_to (SV *sv, std::string &v) 522inline void sv_to (SV *sv, std::string &v)
416{ 523{
417 STRLEN len; 524 STRLEN len;
418 char *data = SvPVbyte (sv, len); 525 char *data = SvPVbyte (sv, len);
419 v.assign (data, len); 526 v.assign (data, len);
420} 527}
421 528
422inline void sv_to (SV *sv, UUID &v) 529inline void sv_to (SV *sv, UUID &v)
423{ 530{
424 unsigned int version; 531 if (!v.parse (SvPV_nolen (sv)))
425
426 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
427 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 532 croak ("unparsable uuid: %s", SvPV_nolen (sv));
428} 533}
429 534
430inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 535inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
431 536
449 break; 554 break;
450 555
451 case DT_STRING: 556 case DT_STRING:
452 { 557 {
453 char *str = (char *)va_arg (ap, const char *); 558 char *str = (char *)va_arg (ap, const char *);
454 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 559 sv = str ? newSVpv (str, 0) : newSV (0);
455 } 560 }
456 break; 561 break;
457 562
458 case DT_DATA: 563 case DT_DATA:
459 { 564 {
460 char *str = (char *)va_arg (ap, const void *); 565 char *str = (char *)va_arg (ap, const void *);
461 int len = va_arg (ap, int); 566 int len = va_arg (ap, int);
462 sv = str ? newSVpv (str, len) : &PL_sv_undef; 567 sv = str ? newSVpv (str, len) : newSV (0);
463 } 568 }
464 break; 569 break;
465 570
466 case DT_OBJECT: 571 case DT_OBJECT:
467 sv = to_sv (va_arg (ap, object *)); 572 sv = to_sv (va_arg (ap, object *));
509 va_end (ap); 614 va_end (ap);
510 615
511 return sv; 616 return sv;
512} 617}
513 618
514static SV * 619// typemap support, mostly to avoid excessive inlining
515newSVcfapi (int type, ...) 620template<class type>
621static void noinline
622cf_obj_to (SV *arg, type &var)
516{ 623{
517 SV *sv; 624 sv_to (arg, var);
625 if (!var)
626 croak ("must not pass invalid/null cf_obj here");
627}
518 628
519 va_list ap; 629template<class object>
520 va_start (ap, type); 630static void noinline
521 631cf_obj_ornull_to (SV *arg, object *&var)
522 switch (type) 632{
633 if (SvOK (arg))
523 { 634 {
524 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break; 635 sv_to (arg, var);
525 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break; 636 if (!var)
526 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break; 637 croak ("unable to convert perl object to C++ object");
527 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
528 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
529 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
530 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
531 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
532 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
533 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
534
535 default:
536 assert (("unhandled type in newSVcfapi", 0));
537 } 638 }
538 639 else
539 va_end (ap); 640 var = 0;
540
541 return sv;
542} 641}
543 642
544////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 643//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
545 644
546SV * 645SV *
552 return newRV_inc ((SV *)ext->cb); 651 return newRV_inc ((SV *)ext->cb);
553} 652}
554 653
555///////////////////////////////////////////////////////////////////////////// 654/////////////////////////////////////////////////////////////////////////////
556 655
557extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
558{
559 return 0;
560}
561
562static CommArray_s rtn_cmd;
563
564static int
565runPluginCommand (object *obj, char *params)
566{
567 return -1;
568}
569
570extern "C" void *cfperl_getPluginProperty (int *type, ...)
571{
572 va_list args;
573 char *propname;
574 int i;
575 va_start (args, type);
576 propname = va_arg (args, char *);
577 //printf ("Property name: %s\n", propname);
578
579 if (!strcmp (propname, "command?"))
580 return NULL;
581 else if (!strcmp (propname, "Identification"))
582 {
583 va_end (args);
584 return (void *)PLUGIN_NAME;
585 }
586 else if (!strcmp (propname, "FullName"))
587 {
588 va_end (args);
589 return (void *)PLUGIN_VERSION;
590 }
591 else
592 va_end (args);
593
594 return NULL;
595}
596
597extern "C" int cfperl_postInitPlugin ()
598{
599 int hooktype = 1;
600 int rtype = 0;
601
602 cf_init_plugin (gethook);
603
604 return 0;
605}
606
607extern "C" int cfperl_closePlugin ()
608{
609 return 0;
610}
611
612void 656void
613cfperl_init () 657cfperl_init ()
614{ 658{
659 extern char **environ;
660
615 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 661 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
616 perl = perl_alloc (); 662 perl = perl_alloc ();
617 perl_construct (perl); 663 perl_construct (perl);
618 664
619 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 665 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
620 666
621 const char *argv[] = { 667 const char *argv[] = {
622 settings.argv [0], 668 settings.argv [0],
623 "-e" 669 "-e0"
624 "use Event; use Coro;" // required for bootstrap
625 "cf->bootstrap;" // required for datadir :*>
626 "unshift @INC, cf::datadir ();"
627 "require cf;"
628 }; 670 };
629 671
630 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 672 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
631 || perl_run (perl)) 673 || perl_run (perl))
632 { 674 {
633 printf ("unable to initialize perl-interpreter, aborting.\n"); 675 printf ("unable to initialize perl-interpreter, aborting.\n");
634 exit (EXIT_FAILURE); 676 exit (EXIT_FAILURE);
635 } 677 }
636 678
679 eval_pv (
680 "#line 1 'cfperl init'\n"
681 "use EV ();\n"
682 "use Coro ();\n"
683 "cf->bootstrap;\n"
684 "unshift @INC, cf::datadir ();\n"
685 "require cf;\n",
686 0
687 );
688
689 if (SvTRUE (ERRSV))
637 { 690 {
638 dSP; 691 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
639 692 exit (EXIT_FAILURE);
640 PUSHMARK (SP);
641 PUTBACK;
642 call_pv ("cf::init", G_DISCARD | G_VOID);
643 } 693 }
644} 694}
645 695
696void
646void cfperl_main () 697cfperl_main ()
647{ 698{
648 dSP; 699 dSP;
649 700
650 PUSHMARK (SP); 701 PUSHMARK (SP);
651 PUTBACK; 702 PUTBACK;
655void 706void
656attachable::instantiate () 707attachable::instantiate ()
657{ 708{
658 if (attach) 709 if (attach)
659 { 710 {
660 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 711 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
661 attach = 0; 712 attach = 0;
662 } 713 }
663} 714}
664 715
665void 716void
666attachable::reattach () 717attachable::reattach ()
667{ 718{
668 optimise (); 719 optimise ();
669 //TODO: check for _attachment's, very important for restarts 720 //TODO: check for _attachment's, very important for restarts
670 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 721 INVOKE_ATTACHABLE (REATTACH, this);
671} 722}
672 723
673static event_klass klass_of[NUM_EVENT_TYPES] = { 724static event_klass klass_of[NUM_EVENT_TYPES] = {
674# define def(type,name) KLASS_ ## type, 725# define def(type,name) KLASS_ ## type,
675# include "eventinc.h" 726# include "eventinc.h"
676# undef def 727# undef def
677}; 728};
678 729
679#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 730#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
680 731
681static void 732static void noinline
682gather_callbacks (AV *&callbacks, AV *registry, event_type event) 733gather_callbacks (AV *&callbacks, AV *registry, event_type event)
683{ 734{
684 // event must be in array 735 // event must be in array
685 if (event >= 0 && event <= AvFILLp (registry)) 736 if (event >= 0 && event <= AvFILLp (registry))
686 { 737 {
772{ 823{
773 attachable::gather_callbacks (callbacks, event); 824 attachable::gather_callbacks (callbacks, event);
774 ::gather_callbacks (callbacks, cb_map, event); 825 ::gather_callbacks (callbacks, cb_map, event);
775} 826}
776 827
777void 828static void noinline
778_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 829_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
779{ 830{
780 for (int event = 0; event <= AvFILLp (registry); ++event) 831 for (int event = 0; event <= AvFILLp (registry); ++event)
781 { 832 {
782 SV *cbs_ = AvARRAY (registry)[event]; 833 SV *cbs_ = AvARRAY (registry)[event];
792 } 843 }
793 } 844 }
794} 845}
795 846
796// very slow and inefficient way to recalculate the global want bitsets 847// very slow and inefficient way to recalculate the global want bitsets
797void 848static void
798_recalc_want () 849_recalc_want ()
799{ 850{
800 ev_want_event.reset (); 851 ev_want_event.reset ();
801 852
802 _recalc_want (ev_want_event, cb_global); 853 _recalc_want (ev_want_event, cb_global);
823 } 874 }
824 } 875 }
825} 876}
826 877
827bool 878bool
828attachable::vinvoke (event_type event, va_list &ap) 879attachable::invoke (event_type event, ...)
829{ 880{
830 data_type dt; 881 data_type dt;
831 882
832 // callback call ordering should be: 883 // callback call ordering should be:
833 // 1. per-object callback 884 // 1. per-object callback
839 gather_callbacks (callbacks, event); 890 gather_callbacks (callbacks, event);
840 891
841 // short-circuit processing if no callbacks found/defined 892 // short-circuit processing if no callbacks found/defined
842 if (!callbacks) 893 if (!callbacks)
843 return 0; 894 return 0;
895
896 va_list ap;
897 va_start (ap, event);
844 898
845 CALL_BEGIN (3); 899 CALL_BEGIN (3);
846 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 900 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
847 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 901 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
848 902
872 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 926 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
873 } 927 }
874 928
875 va_end (ap); 929 va_end (ap);
876 930
877 CALL_CALL ("cf::do_invoke", G_SCALAR); 931 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
878 count = count > 0 ? POPi : 0; 932 count = count > 0 ? POPi : 0;
879 933
880 CALL_END; 934 CALL_END;
881 935
882 return count; 936 return count;
883} 937}
884 938
885SV * 939SV *
886cfperl_result (int idx) 940cfperl_result (int idx)
887{ 941{
888 AV *av = get_av ("cfperl::invoke_results", 0); 942 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
889 if (!av) 943 if (!av)
890 return &PL_sv_undef; 944 return &PL_sv_undef;
891 945
892 SV **sv = av_fetch (av, idx, 0); 946 SV **sv = av_fetch (av, idx, 0);
893 if (!sv) 947 if (!sv)
907{ 961{
908 return SvNV (cfperl_result (idx)); 962 return SvNV (cfperl_result (idx));
909} 963}
910 964
911///////////////////////////////////////////////////////////////////////////// 965/////////////////////////////////////////////////////////////////////////////
966// various c++ => perl glue functions
967
968void
969cfperl_tick ()
970{
971 tick_pending = 1;
972
973 if (tick_inhibit)
974 return;
975
976 tick_pending = 0;
977
978 dSP;
979
980 PUSHMARK (SP);
981 PUTBACK;
982 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
983
984 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
985}
912 986
913void 987void
914cfperl_emergency_save () 988cfperl_emergency_save ()
915{ 989{
916 CALL_BEGIN (0); 990 CALL_BEGIN (0);
925 CALL_ARG (make_core); 999 CALL_ARG (make_core);
926 CALL_CALL ("cf::post_cleanup", G_VOID); 1000 CALL_CALL ("cf::post_cleanup", G_VOID);
927 CALL_END; 1001 CALL_END;
928} 1002}
929 1003
1004void
1005cfperl_make_book (object *book, int level)
1006{
1007 CALL_BEGIN (2);
1008 CALL_ARG (book);
1009 CALL_ARG (level);
1010 CALL_CALL ("ext::books::make_book", G_VOID);
1011 CALL_END;
1012}
1013
1014void
1015cfperl_send_msg (client *ns, int color, const char *type, const char *msg)
1016{
1017 CALL_BEGIN (4);
1018 CALL_ARG (ns);
1019 CALL_ARG (type);
1020 CALL_ARG_SV (newSVpv_utf8 (msg));
1021 CALL_ARG (color);
1022 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1023 CALL_END;
1024}
1025
1026int
1027cfperl_can_merge (object *ob1, object *ob2)
1028{
1029 int can;
1030
1031 CALL_BEGIN (2);
1032 CALL_ARG (ob1);
1033 CALL_ARG (ob2);
1034 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1035 can = count && SvTRUE (TOPs);
1036 CALL_END;
1037
1038 return can;
1039}
1040
1041void
1042cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1043{
1044 CALL_BEGIN (4);
1045 CALL_ARG (ob);
1046 CALL_ARG (state);
1047 CALL_ARG (activator);
1048 CALL_ARG (originator);
1049 CALL_CALL ("cf::mapscript::activate", G_VOID);
1050 CALL_END;
1051}
1052
1053player *
1054player::find (const char *name)
1055{
1056 CALL_BEGIN (1);
1057 CALL_ARG (name);
1058 CALL_CALL ("cf::player::find", G_SCALAR);
1059
1060 player *retval = 0;
1061 if (count) sv_to (POPs, retval);
1062
1063 CALL_END;
1064
1065 return retval;
1066}
1067
1068maptile *
1069find_style (const char *dirname, const char *stylename, int difficulty)
1070{
1071 CALL_BEGIN (3);
1072 CALL_ARG (dirname);
1073 CALL_ARG (stylename);
1074 CALL_ARG (difficulty);
1075 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1076
1077 maptile *retval = 0;
1078 if (count) sv_to (POPs, retval);
1079
1080 CALL_END;
1081
1082 return retval;
1083}
1084
930maptile * 1085maptile *
931maptile::find_sync (const char *path, maptile *origin) 1086maptile::find_sync (const char *path, maptile *origin)
932{ 1087{
933 CALL_BEGIN (2); 1088 CALL_BEGIN (2);
934 CALL_ARG (path); 1089 CALL_ARG (path);
935 CALL_ARG (origin); 1090 CALL_ARG (origin);
936 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1091 CALL_CALL ("cf::map::find_sync", G_SCALAR);
937 1092
938 maptile *retval; 1093 maptile *retval = 0;
939
940 if (count)
941 sv_to (POPs, retval); 1094 if (count) sv_to (POPs, retval);
942 else
943 retval = 0;
944 1095
945 CALL_END; 1096 CALL_END;
946 1097
947 return retval; 1098 return retval;
948} 1099}
949 1100
950maptile * 1101maptile *
951maptile::find_async (const char *path, maptile *origin) 1102maptile::find_async (const char *path, maptile *origin, bool load)
952{ 1103{
953 CALL_BEGIN (2); 1104 CALL_BEGIN (3);
954 CALL_ARG (path); 1105 CALL_ARG (path);
955 CALL_ARG (origin); 1106 CALL_ARG (origin);
1107 CALL_ARG (load);
956 CALL_CALL ("cf::map::find_async", G_SCALAR); 1108 CALL_CALL ("cf::map::find_async", G_SCALAR);
957 1109
958 maptile *retval; 1110 maptile *retval = 0;
959
960 if (count)
961 sv_to (POPs, retval); 1111 if (count) sv_to (POPs, retval);
962 else
963 retval = 0;
964 1112
965 CALL_END; 1113 CALL_END;
966 1114
967 return retval; 1115 return retval;
968} 1116}
971maptile::do_load_sync () 1119maptile::do_load_sync ()
972{ 1120{
973 CALL_BEGIN (1); 1121 CALL_BEGIN (1);
974 CALL_ARG (this); 1122 CALL_ARG (this);
975 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1123 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
976 CALL_END;
977}
978
979void
980maptile::change_all_map_light (int change)
981{
982 CALL_BEGIN (1);
983 CALL_ARG (change);
984 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
985 CALL_END; 1124 CALL_END;
986} 1125}
987 1126
988void 1127void
989object::enter_exit (object *exit) 1128object::enter_exit (object *exit)
994 CALL_BEGIN (2); 1133 CALL_BEGIN (2);
995 CALL_ARG (this); 1134 CALL_ARG (this);
996 CALL_ARG (exit); 1135 CALL_ARG (exit);
997 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1136 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
998 CALL_END; 1137 CALL_END;
1138}
1139
1140void
1141object::player_goto (const char *path, int x, int y)
1142{
1143 if (type != PLAYER)
1144 return;
1145
1146 CALL_BEGIN (4);
1147 CALL_ARG (this);
1148 CALL_ARG (path);
1149 CALL_ARG (x);
1150 CALL_ARG (y);
1151 CALL_CALL ("cf::object::player::goto", G_VOID);
1152 CALL_END;
1153}
1154
1155const char *
1156object::ref () const
1157{
1158 if (type == PLAYER)
1159 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1160 else
1161 return 0;
1162}
1163
1164object *
1165object::deref (const char *ref)
1166{
1167 object *retval = 0;
1168
1169 if (ref)
1170 {
1171 CALL_BEGIN (1);
1172 CALL_ARG (ref);
1173 CALL_CALL ("cf::object::deref", G_SCALAR);
1174
1175 if (count)
1176 sv_to (POPs, retval);
1177
1178 CALL_END;
1179 }
1180
1181 return retval;
999} 1182}
1000 1183
1001void 1184void
1002log_backtrace (const char *msg) 1185log_backtrace (const char *msg)
1003{ 1186{
1012 CALL_CALL ("cf::_log_backtrace", G_VOID); 1195 CALL_CALL ("cf::_log_backtrace", G_VOID);
1013 CALL_END; 1196 CALL_END;
1014#endif 1197#endif
1015} 1198}
1016 1199
1200bool
1201is_match_expr (const char *expr)
1202{
1203 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1204}
1205
1206bool
1207match (const char *expr, object *ob, object *self, object *source, object *originator)
1208{
1209 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1210 expr += sizeof ("match ") - 1;
1211
1212 CALL_BEGIN (5);
1213 CALL_ARG (expr);
1214 CALL_ARG (ob);
1215 CALL_ARG (self);
1216 CALL_ARG (source);
1217 CALL_ARG (originator);
1218 CALL_CALL (cv_cf_match_match, G_SCALAR);
1219
1220 bool matched = count && SvTRUE (TOPs);
1221
1222 CALL_END;
1223
1224 return matched;
1225}
1226
1017///////////////////////////////////////////////////////////////////////////// 1227/////////////////////////////////////////////////////////////////////////////
1018 1228
1019struct EventAPI *watcher_base::GEventAPI; 1229struct EVAPI *evapi::GEVAPI;
1020struct CoroAPI *coroapi::GCoroAPI; 1230struct CoroAPI *coroapi::GCoroAPI;
1021 1231
1022int coroapi::cede_counter; 1232void
1023double (*coroapi::time)();
1024double coroapi::next_cede;
1025
1026void coroapi::do_cede_to_tick () 1233coroapi::do_cede_to_tick ()
1027{ 1234{
1028 cede_counter = 0; 1235 cede_pending = 0;
1029
1030 cede (); 1236 cede ();
1031
1032 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
1033 if (next_cede > SvNV (sv_next_tick) - 0.02)
1034 next_cede = SvNV (sv_next_tick);
1035}
1036
1037void coroapi::do_cede_every ()
1038{
1039 cede_counter = 0;
1040
1041 if (coroapi::nready ())
1042 coroapi::cede ();
1043}
1044
1045void coroapi::do_cede_to_tick_every ()
1046{
1047 cede_counter = 0;
1048
1049 cede_to_tick ();
1050} 1237}
1051 1238
1052void 1239void
1053coroapi::wait_for_tick () 1240coroapi::wait_for_tick ()
1054{ 1241{
1063 CALL_BEGIN (0); 1250 CALL_BEGIN (0);
1064 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1251 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1065 CALL_END; 1252 CALL_END;
1066} 1253}
1067 1254
1255void
1256iow::poll (int events)
1257{
1258 if (events != this->events)
1259 {
1260 int active = ev_is_active ((ev_io *)this);
1261 if (active) stop ();
1262 ev_io_set ((ev_io *)this, fd, events);
1263 if (active) start ();
1264 }
1265}
1266
1068static void 1267static void
1069iw_dispatch (pe_event *ev)
1070{
1071 iw *w = (iw *)ev->ext_data;
1072 w->call (*w);
1073}
1074
1075void
1076iw::alloc ()
1077{
1078 pe = GEventAPI->new_idle (0, 0);
1079
1080 WaREENTRANT_off (pe);
1081 pe->base.callback = (void *)iw_dispatch;
1082 pe->base.ext_data = (void *)this;
1083}
1084
1085static void iow_dispatch (pe_event *ev)
1086{
1087 iow *w = (iow *)ev->ext_data;
1088 w->call (*w, ((pe_ioevent *)ev)->got);
1089}
1090
1091void
1092iow::alloc ()
1093{
1094 pe = GEventAPI->new_io (0, 0);
1095
1096 WaREENTRANT_off (pe);
1097 pe->base.callback = (void *)iow_dispatch;
1098 pe->base.ext_data = (void *)this;
1099
1100 pe->fd = -1;
1101 pe->poll = 0;
1102}
1103
1104void
1105iow::fd (int fd)
1106{
1107 pe->fd = fd;
1108}
1109
1110int
1111iow::poll ()
1112{
1113 return pe->poll;
1114}
1115
1116void
1117iow::poll (int events)
1118{
1119 if (pe->poll != events)
1120 {
1121 if (pe->poll) stop ();
1122 pe->poll = events;
1123 if (pe->poll) start ();
1124 }
1125}
1126
1127void
1128_connect_to_perl () 1268_connect_to_perl_1 ()
1129{ 1269{
1130 stash_cf = gv_stashpv ("cf" , 1); 1270 stash_cf = gv_stashpv ("cf", 1);
1131 1271
1132 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1272 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1133 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1273 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1134 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1274 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1135 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1275 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1276 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1136 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1277 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1137 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1278 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1138 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1279 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1139 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1280 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1140 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1281 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1141 1282
1283 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1142 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1284 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1285 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1143 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1286 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1144 1287
1145 cb_global = get_av ("cf::CB_GLOBAL", 1); 1288 cb_global = get_av ("cf::CB_GLOBAL", 1);
1146 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1289 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1147 cb_object = get_av ("cf::CB_OBJECT", 1); 1290 cb_object = get_av ("cf::CB_OBJECT", 1);
1148 cb_player = get_av ("cf::CB_PLAYER", 1); 1291 cb_player = get_av ("cf::CB_PLAYER", 1);
1149 cb_client = get_av ("cf::CB_CLIENT", 1); 1292 cb_client = get_av ("cf::CB_CLIENT", 1);
1150 cb_type = get_av ("cf::CB_TYPE" , 1); 1293 cb_type = get_av ("cf::CB_TYPE" , 1);
1151 cb_map = get_av ("cf::CB_MAP" , 1); 1294 cb_map = get_av ("cf::CB_MAP" , 1);
1152} 1295}
1153 1296
1297static void
1298_connect_to_perl_2 ()
1299{
1300 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1301 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1302 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1303 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1304 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1305}
1306
1154MODULE = cf PACKAGE = cf PREFIX = cf_ 1307MODULE = cf PACKAGE = cf PREFIX = cf_
1155 1308
1156BOOT: 1309BOOT:
1157{ 1310{
1158 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1311 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1159 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1312 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1160 1313
1161 _connect_to_perl (); 1314 _connect_to_perl_1 ();
1162 1315
1163 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1316 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1164 1317
1165 { 1318 //{
1166 require_pv ("Time::HiRes"); 1319 // require_pv ("Time::HiRes");
1167 1320 //
1168 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); 1321 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1169 if (!svp) croak ("Time::HiRes is required"); 1322 // if (!svp) croak ("Time::HiRes is required");
1170 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); 1323 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1171 coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); 1324 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1172 } 1325 //}
1173 1326
1174 static const struct { 1327 static const struct {
1175 const char *name; 1328 const char *name;
1176 IV iv; 1329 IV iv;
1177 } *civ, const_iv[] = { 1330 } *civ, const_iv[] = {
1182 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1335 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1183 1336
1184 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1337 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1185 1338
1186 const_iv (MAX_TIME) 1339 const_iv (MAX_TIME)
1340 const_iv (MAXSOCKBUF)
1187 1341
1188 const_iv (NUM_BODY_LOCATIONS) 1342 const_iv (NUM_BODY_LOCATIONS)
1189 const_iv (body_range) const_iv (body_shield) const_iv (body_combat) 1343 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1190 const_iv (body_arm) const_iv (body_torso) const_iv (body_head) 1344 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1191 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger) 1345 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1209 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) 1363 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1210 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) 1364 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1211 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) 1365 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1212 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) 1366 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1213 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) 1367 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1214 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) 1368 const_iv (T_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1215 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) 1369 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1216 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) 1370 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1217 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) 1371 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1218 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) 1372 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1219 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1373 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1220 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1374 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1221 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1375 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1222 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1376 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1377 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND)
1223 1378
1224 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) 1379 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1225 1380
1226 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1381 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1227 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1382 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1257 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1412 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1258 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1413 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1259 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1414 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1260 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1415 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1261 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1416 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1262 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1417 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1263 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1418 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1264 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1419 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1265 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1420 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1266 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1421 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1267 1422
1268 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1423 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1269 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1424 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1270 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1425 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1271 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1426 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1272 const_iv (NDI_ALL) 1427 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1428 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1273 1429
1274 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1430 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1275 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1431 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1276 1432
1277 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1433 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1434
1435 const_iv (SP_RAISE_DEAD)
1436 const_iv (SP_RUNE)
1437 const_iv (SP_MAKE_MARK)
1438 const_iv (SP_BOLT)
1439 const_iv (SP_BULLET)
1440 const_iv (SP_EXPLOSION)
1441 const_iv (SP_CONE)
1442 const_iv (SP_BOMB)
1443 const_iv (SP_WONDER)
1444 const_iv (SP_SMITE)
1445 const_iv (SP_MAGIC_MISSILE)
1446 const_iv (SP_SUMMON_GOLEM)
1447 const_iv (SP_DIMENSION_DOOR)
1448 const_iv (SP_MAGIC_MAPPING)
1449 const_iv (SP_MAGIC_WALL)
1450 const_iv (SP_DESTRUCTION)
1451 const_iv (SP_PERCEIVE_SELF)
1452 const_iv (SP_WORD_OF_RECALL)
1453 const_iv (SP_INVISIBLE)
1454 const_iv (SP_PROBE)
1455 const_iv (SP_HEALING)
1456 const_iv (SP_CREATE_FOOD)
1457 const_iv (SP_EARTH_TO_DUST)
1458 const_iv (SP_CHANGE_ABILITY)
1459 const_iv (SP_BLESS)
1460 const_iv (SP_CURSE)
1461 const_iv (SP_SUMMON_MONSTER)
1462 const_iv (SP_CHARGING)
1463 const_iv (SP_POLYMORPH)
1464 const_iv (SP_ALCHEMY)
1465 const_iv (SP_REMOVE_CURSE)
1466 const_iv (SP_IDENTIFY)
1467 const_iv (SP_DETECTION)
1468 const_iv (SP_MOOD_CHANGE)
1469 const_iv (SP_MOVING_BALL)
1470 const_iv (SP_SWARM)
1471 const_iv (SP_CHANGE_MANA)
1472 const_iv (SP_DISPEL_RUNE)
1473 const_iv (SP_CREATE_MISSILE)
1474 const_iv (SP_CONSECRATE)
1475 const_iv (SP_ANIMATE_WEAPON)
1476 const_iv (SP_LIGHT)
1477 const_iv (SP_CHANGE_MAP_LIGHT)
1478 const_iv (SP_FAERY_FIRE)
1479 const_iv (SP_CAUSE_DISEASE)
1480 const_iv (SP_AURA)
1481 const_iv (SP_TOWN_PORTAL)
1482 const_iv (SP_PARTY_SPELL)
1278 1483
1279 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1484 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1280 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1485 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1281 const_iv (F_LOCKED) 1486 const_iv (F_LOCKED)
1282 1487
1283 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1488 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1284 1489
1285 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1490 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1286 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1491 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1287 1492
1288 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1493 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1289 1494
1290 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1495 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1291 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) 1496 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1292 1497
1293 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) 1498 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1294 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) 1499 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1295 1500
1296 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1501 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1330 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) 1535 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1331 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) 1536 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1332 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) 1537 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1333 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) 1538 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1334 1539
1335 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1540 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1541 const_iv (MAP_INACTIVE)
1336 1542
1337 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1543 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1338 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1544 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1545
1546 const_iv (VERSION_CS) const_iv (VERSION_SC)
1339 1547
1340 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1548 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1341 1549
1342 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) 1550 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1343 1551
1353 1561
1354 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1562 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1355 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1563 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1356 1564
1357 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1565 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1358 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1566 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1359 const_iv (GT_MINIMAL) 1567
1568 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1569 const_iv (FT_RSRC) const_iv (FT_NUM)
1360 }; 1570 };
1361 1571
1362 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1572 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1363 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1573 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1364 1574
1381 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1591 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1382 av_push (event, newSViv (eiv->klass)); 1592 av_push (event, newSViv (eiv->klass));
1383 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1593 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1384 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1594 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1385 } 1595 }
1386}
1387 1596
1597 // used by autogenerated BOOT sections from genacc
1598 av_reflect = get_av ("cf::REFLECT", 1);
1599}
1600
1601void _gv_clear (SV *gv)
1602 CODE:
1603 assert (SvTYPE (gv) == SVt_PVGV);
1604# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1605 f (GvGP (gv)->gp_form);
1606 f (GvGP (gv)->gp_io);
1607 f (GvGP (gv)->gp_sv);
1608 f (GvGP (gv)->gp_av);
1609 f (GvGP (gv)->gp_hv);
1610 f (GvGP (gv)->gp_cv);
1611 GvCVGEN (gv) = 0;
1612 GvMULTI_off (gv);
1613# undef f
1614
1388void _connect_to_perl () 1615void _connect_to_perl_1 ()
1616
1617void _connect_to_perl_2 ()
1389 1618
1390void _recalc_want () 1619void _recalc_want ()
1391 1620
1621# not used by default anymore
1392void _global_reattach () 1622void _global_reattach ()
1393 CODE: 1623 CODE:
1394{ 1624{
1395 // reattach to all attachable objects in the game. 1625 // reattach to all attachable objects in the game.
1396 for_all_clients (ns) 1626 for_all_clients (ns)
1397 ns->reattach (); 1627 ns->reattach ();
1398 1628
1399 for_all_objects (op) 1629 for_all_objects (op)
1400 op->reattach (); 1630 op->reattach ();
1401} 1631}
1402
1403void _post_tick ()
1404 CODE:
1405 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1406 1632
1407# support function for map-world.ext 1633# support function for map-world.ext
1408void _quantise (SV *data_sv, SV *plt_sv) 1634void _quantise (SV *data_sv, SV *plt_sv)
1409 CODE: 1635 CODE:
1410{ 1636{
1444 } 1670 }
1445 1671
1446 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1672 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1447} 1673}
1448 1674
1675void init_anim ()
1676
1677void init_globals ()
1678
1679void init_experience ()
1680
1681void init_attackmess ()
1682
1683void init_dynamic ()
1684
1685void load_settings ()
1686
1687void load_materials ()
1688
1689void init_uuid ()
1690 CODE:
1691 UUID::init ();
1692
1693void init_signals ()
1694
1695void init_commands ()
1696
1697void init_skills ()
1698
1699void init_beforeplay ()
1700
1701void evthread_start (int aiofd)
1702
1703void cede_to_tick ()
1704 CODE:
1705 coroapi::cede_to_tick ();
1706
1707NV till_tick ()
1708 CODE:
1709 RETVAL = SvNVX (sv_next_tick) - now ();
1710 OUTPUT:
1711 RETVAL
1712
1713int tick_inhibit ()
1714 CODE:
1715 RETVAL = tick_inhibit;
1716 OUTPUT:
1717 RETVAL
1718
1719void tick_inhibit_inc ()
1720 CODE:
1721 ++tick_inhibit;
1722
1723void tick_inhibit_dec ()
1724 CODE:
1725 if (!--tick_inhibit)
1726 if (tick_pending)
1727 {
1728 ev_async_send (EV_DEFAULT, &tick_watcher);
1729 coroapi::cede ();
1730 }
1731
1732void server_tick ()
1733 CODE:
1734{
1735 NOW = ev_now (EV_DEFAULT);
1736 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1737 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1738 runtime = SvNVX (sv_runtime);
1739
1740 server_tick ();
1741
1742 NOW = ev_time ();
1743 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1744 runtime += TICK;
1745 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1746}
1747
1449NV floor (NV x) 1748NV floor (NV x)
1450 1749
1451NV ceil (NV x) 1750NV ceil (NV x)
1452 1751
1453NV rndm (...) 1752NV rndm (...)
1753 ALIAS:
1754 rmg_rndm = 1
1454 CODE: 1755 CODE:
1756{
1757 rand_gen &gen = ix ? rmg_rndm : rndm;
1455 switch (items) 1758 switch (items)
1456 { 1759 {
1457 case 0: RETVAL = rndm (); break; 1760 case 0: RETVAL = gen (); break;
1458 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1761 case 1: RETVAL = gen (SvUV (ST (0))); break;
1459 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1762 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1460 default: croak ("cf::rndm requires none, one or two parameters."); break; 1763 default: croak ("cf::rndm requires none, one or two parameters."); break;
1461 } 1764 }
1765}
1462 OUTPUT: 1766 OUTPUT:
1463 RETVAL 1767 RETVAL
1464 1768
1465NV clamp (NV value, NV min_value, NV max_value) 1769NV clamp (NV value, NV min_value, NV max_value)
1466 CODE: 1770 CODE:
1472 CODE: 1776 CODE:
1473 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1777 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1474 OUTPUT: 1778 OUTPUT:
1475 RETVAL 1779 RETVAL
1476 1780
1477void cede_to_tick () 1781void weaken (...)
1478 CODE: 1782 PROTOTYPE: @
1479 coroapi::cede_to_tick (); 1783 CODE:
1480 1784 while (items > 0)
1481void server_tick () 1785 sv_rvweaken (ST (--items));
1482 CODE:
1483 runtime = SvNVx (sv_runtime);
1484 server_tick ();
1485 1786
1486void 1787void
1487log_backtrace (utf8_string msg) 1788log_backtrace (utf8_string msg)
1488 1789
1489void 1790void
1494octet_string path_combine (octet_string base, octet_string path) 1795octet_string path_combine (octet_string base, octet_string path)
1495 PROTOTYPE: $$ 1796 PROTOTYPE: $$
1496 1797
1497octet_string path_combine_and_normalize (octet_string base, octet_string path) 1798octet_string path_combine_and_normalize (octet_string base, octet_string path)
1498 PROTOTYPE: $$ 1799 PROTOTYPE: $$
1499
1500const_octet_string
1501get_maps_directory (octet_string path)
1502 PROTOTYPE: $
1503 ALIAS: maps_directory = 0
1504 CODE:
1505 RETVAL = create_pathname (path);
1506 OUTPUT: RETVAL
1507 1800
1508void 1801void
1509sub_generation_inc () 1802sub_generation_inc ()
1510 CODE: 1803 CODE:
1511 PL_sub_generation++; 1804 PL_sub_generation++;
1536 1829
1537void abort () 1830void abort ()
1538 1831
1539void reset_signals () 1832void reset_signals ()
1540 1833
1541void fork_abort (octet_string cause = "cf::fork_abort") 1834void fork_abort (const_octet_string cause = "cf::fork_abort")
1542 1835
1543void cleanup (octet_string cause, bool make_core = false) 1836void cleanup (const_octet_string cause, bool make_core = false)
1544 1837
1545void emergency_save () 1838void emergency_save ()
1546 1839
1547void _exit (int status = EXIT_SUCCESS) 1840void _exit (int status = EXIT_SUCCESS)
1548 1841
1549UV sv_2watcher (SV *w)
1550 CODE:
1551 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1552 OUTPUT:
1553 RETVAL
1554
1555#if _POSIX_MEMLOCK 1842#if _POSIX_MEMLOCK
1556 1843
1557int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1844int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1845 INIT:
1846#if __GLIBC__
1847 mallopt (M_TOP_PAD, 1024 * 1024);
1848 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1849 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1850 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1851#endif
1558 1852
1559int munlockall () 1853int munlockall ()
1560 1854
1561#endif 1855#endif
1856
1857int
1858malloc_trim (IV pad = 0)
1859
1860void
1861mallinfo ()
1862 PPCODE:
1863{
1864#if __GLIBC__
1865 struct mallinfo mai = mallinfo ();
1866 EXTEND (SP, 10*2);
1867 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1868 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1869 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1870 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1871 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1872 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1873 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1874 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1875 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1876 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1877#endif
1878 EXTEND (SP, 5*2);
1879 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1880 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1881 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1882 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1883 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1884}
1562 1885
1563int find_animation (utf8_string text) 1886int find_animation (utf8_string text)
1564 PROTOTYPE: $ 1887 PROTOTYPE: $
1565 1888
1566int random_roll (int min, int max, object *op, int goodbad); 1889int random_roll (int min, int max, object *op, int goodbad);
1604 RETVAL = newSVpv (resist_plus[atnr], 0); 1927 RETVAL = newSVpv (resist_plus[atnr], 0);
1605 else 1928 else
1606 XSRETURN_UNDEF; 1929 XSRETURN_UNDEF;
1607 OUTPUT: RETVAL 1930 OUTPUT: RETVAL
1608 1931
1932UUID
1933uuid_cur ()
1934 CODE:
1935 RETVAL = UUID::cur;
1936 OUTPUT:
1937 RETVAL
1938
1939UUID
1940uuid_gen ()
1941 CODE:
1942 RETVAL = UUID::gen ();
1943 OUTPUT:
1944 RETVAL
1945
1946val64
1947uuid_seq (UUID uuid)
1948 CODE:
1949 RETVAL = uuid.seq;
1950 OUTPUT:
1951 RETVAL
1952
1953UUID
1954uuid_str (val64 seq)
1955 CODE:
1956 RETVAL.seq = seq;
1957 OUTPUT:
1958 RETVAL
1959
1960void
1961coin_names ()
1962 PPCODE:
1963 EXTEND (SP, NUM_COINS);
1964 for (int i = 0; i < NUM_COINS; ++i)
1965 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1966
1967void
1968coin_archetypes ()
1969 PPCODE:
1970 EXTEND (SP, NUM_COINS);
1971 for (int i = 0; i < NUM_COINS; ++i)
1972 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1973
1609bool 1974bool
1610load_resource_file (octet_string filename) 1975load_resource_file_ (octet_string filename)
1976
1977void
1978fix_weight ()
1611 1979
1612MODULE = cf PACKAGE = cf::attachable 1980MODULE = cf PACKAGE = cf::attachable
1613 1981
1614int 1982int
1615valid (SV *obj) 1983valid (SV *obj)
1633#object *mortals (U32 index) 2001#object *mortals (U32 index)
1634# CODE: 2002# CODE:
1635# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 2003# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1636# OUTPUT: RETVAL 2004# OUTPUT: RETVAL
1637 2005
1638INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 2006INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h |
1639 2007
1640MODULE = cf PACKAGE = cf::global 2008MODULE = cf PACKAGE = cf::global
1641 2009
1642int invoke (SV *klass, int event, ...) 2010int invoke (SV *klass, int event, ...)
1643 CODE: 2011 CODE:
1679object *actives (U32 index) 2047object *actives (U32 index)
1680 CODE: 2048 CODE:
1681 RETVAL = index < actives.size () ? actives [index] : 0; 2049 RETVAL = index < actives.size () ? actives [index] : 0;
1682 OUTPUT: RETVAL 2050 OUTPUT: RETVAL
1683 2051
2052int mortals_size ()
2053 CODE:
2054 RETVAL = attachable::mortals.size ();
2055 OUTPUT: RETVAL
2056
1684const char *slot_save_name (U32 slot) 2057const char *slot_use_name (U32 slot)
1685 ALIAS: 2058 ALIAS:
1686 slot_use_name = 1
1687 slot_nonuse_name = 2 2059 slot_nonuse_name = 1
1688 CODE: 2060 CODE:
1689{ 2061{
1690 if (slot >= NUM_BODY_LOCATIONS) 2062 if (slot >= NUM_BODY_LOCATIONS)
1691 croak ("body slot index out of range"); 2063 croak ("body slot index out of range");
1692 2064
1693 switch (ix) 2065 switch (ix)
1694 { 2066 {
1695 case 0: RETVAL = body_locations[slot].save_name; break;
1696 case 1: RETVAL = body_locations[slot].use_name; break; 2067 case 0: RETVAL = body_locations[slot].use_name; break;
1697 case 2: RETVAL = body_locations[slot].nonuse_name; break; 2068 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1698 } 2069 }
1699} 2070}
1700 OUTPUT: 2071 OUTPUT:
1701 RETVAL 2072 RETVAL
1702 2073
1704 2075
1705object *head (object *op) 2076object *head (object *op)
1706 PROTOTYPE: $ 2077 PROTOTYPE: $
1707 CODE: 2078 CODE:
1708 RETVAL = op->head_ (); 2079 RETVAL = op->head_ ();
1709 OUTPUT: RETVAL
1710
1711int is_head (object *op)
1712 PROTOTYPE: $
1713 CODE:
1714 RETVAL = op->head_ () == op;
1715 OUTPUT: RETVAL 2080 OUTPUT: RETVAL
1716 2081
1717void 2082void
1718inv (object *obj) 2083inv (object *obj)
1719 PROTOTYPE: $ 2084 PROTOTYPE: $
1720 PPCODE: 2085 PPCODE:
1721{ 2086{
1722 object *o;
1723 for (o = obj->inv; o; o = o->below) 2087 for (object *o = obj->inv; o; o = o->below)
1724 XPUSHs (sv_2mortal (to_sv (o))); 2088 XPUSHs (sv_2mortal (to_sv (o)));
1725} 2089}
1726 2090
1727void 2091void
1728set_animation (object *op, int idx) 2092set_animation (object *op, int idx)
1760 2124
1761int need_identify (object *obj); 2125int need_identify (object *obj);
1762 2126
1763int apply_shop_mat (object *shop_mat, object *op); 2127int apply_shop_mat (object *shop_mat, object *op);
1764 2128
1765int move_player (object *op, int dir)
1766 CODE:
1767 RETVAL = move_player (op, dir);
1768 OUTPUT:
1769 RETVAL
1770
1771int move (object *op, int dir, object *originator = op) 2129int move (object *op, int dir, object *originator = op)
1772 CODE: 2130 CODE:
1773 RETVAL = move_ob (op, dir, originator); 2131 RETVAL = move_ob (op, dir, originator);
1774 OUTPUT: 2132 OUTPUT:
1775 RETVAL 2133 RETVAL
1782 CODE: 2140 CODE:
1783 player_apply_below (op); 2141 player_apply_below (op);
1784 2142
1785int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2143int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1786 2144
1787object *cf_object_present_archname_inside (object *op, utf8_string whatstr)
1788
1789int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1790
1791int cf_object_change_map (object *op, int x, int y, maptile *map)
1792
1793#//TODO
1794object *clone_ (object *op, int recursive = 0)
1795 CODE:
1796 if (recursive)
1797 RETVAL = object_create_clone (op);
1798 else
1799 {
1800 RETVAL = object::create ();
1801 op->copy_to (RETVAL);
1802 }
1803 OUTPUT: RETVAL
1804
1805int pay_item (object *op, object *buyer) 2145int pay_item (object *op, object *buyer)
1806 CODE: 2146 CODE:
1807 RETVAL = pay_for_item (op, buyer); 2147 RETVAL = pay_for_item (op, buyer);
1808 OUTPUT: RETVAL 2148 OUTPUT: RETVAL
1809 2149
1843 2183
1844void drop (object *who, object *op) 2184void drop (object *who, object *op)
1845 2185
1846void pick_up (object *who, object *op) 2186void pick_up (object *who, object *op)
1847 2187
1848int cf_object_teleport (object *op, maptile *map, int x, int y)
1849
1850void update_object (object *op, int action) 2188void update_object (object *op, int action)
1851 2189
1852object *cf_create_object_by_name (utf8_string name)
1853
1854void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2190void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1855 2191
1856void player_lvl_adj (object *who, object *skill = 0) 2192void player_lvl_adj (object *who, object *skill = 0)
1857 2193
1858int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2194int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1859 2195
1860int calc_skill_exp (object *who, object *op, object *skill); 2196int calc_skill_exp (object *who, object *op, object *skill);
1861 2197
1862void push_button (object *op); 2198void push_button (object *op, object *originator);
1863 2199
1864void use_trigger (object *op); 2200void use_trigger (object *op, object *originator);
1865 2201
1866void add_button_link (object *button, maptile *map, int connected); 2202void handle_apply_yield (object *op);
1867 2203
1868void remove_button_link (object *op); 2204int convert_item (object *item, object *converter);
1869 2205
1870 2206
1871MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2207MODULE = cf PACKAGE = cf::object PREFIX = cf_
1872
1873object *cf_insert_ob_in_ob (object *ob, object *where)
1874 2208
1875# no clean way to get an object from an archetype - stupid idiotic 2209# no clean way to get an object from an archetype - stupid idiotic
1876# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2210# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1877 2211
1878object *new (utf8_string archetype = 0) 2212object *new (utf8_string archetype = 0)
1879 PROTOTYPE: ;$ 2213 PROTOTYPE: ;$
1880 CODE: 2214 CODE:
1881 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2215 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1882 OUTPUT: 2216 OUTPUT:
1883 RETVAL 2217 RETVAL
1884 2218
2219object *find_object (U32 tag)
2220
2221# TODO: nuke
1885object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2222object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1886 PROTOTYPE: $$$$$$ 2223 PROTOTYPE: $$$$$$
1887 CODE: 2224 CODE:
1888{ 2225{
1889 int unused_type; 2226 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1890 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1891}
1892 2227
1893player *contr (object *op) 2228 if (RETVAL->destroyed ())
1894 CODE:
1895 RETVAL = op->contr; 2229 RETVAL = 0;
1896 OUTPUT: RETVAL 2230}
1897 2231
1898const_utf8_string get_ob_key_value (object *op, utf8_string key) 2232shstr
2233object::kv_get (shstr key)
1899 2234
1900bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2235void
2236object::kv_del (shstr key)
2237
2238void
2239object::kv_set (shstr key, shstr value)
1901 2240
1902object *get_nearest_player (object *ob) 2241object *get_nearest_player (object *ob)
1903 ALIAS: nearest_player = 0 2242 ALIAS: nearest_player = 0
1904 PREINIT: 2243 PREINIT:
1905 extern object *get_nearest_player (object *); 2244 extern object *get_nearest_player (object *);
1907void rangevector (object *ob, object *other, int flags = 0) 2246void rangevector (object *ob, object *other, int flags = 0)
1908 PROTOTYPE: $$;$ 2247 PROTOTYPE: $$;$
1909 PPCODE: 2248 PPCODE:
1910{ 2249{
1911 rv_vector rv; 2250 rv_vector rv;
2251
2252 PUTBACK;
1912 get_rangevector (ob, other, &rv, flags); 2253 get_rangevector (ob, other, &rv, flags);
2254 SPAGAIN;
2255
1913 EXTEND (SP, 5); 2256 EXTEND (SP, 5);
1914 PUSHs (newSVuv (rv.distance)); 2257 PUSHs (newSVuv (rv.distance));
1915 PUSHs (newSViv (rv.distance_x)); 2258 PUSHs (newSViv (rv.distance_x));
1916 PUSHs (newSViv (rv.distance_y)); 2259 PUSHs (newSViv (rv.distance_y));
1917 PUSHs (newSViv (rv.direction)); 2260 PUSHs (newSViv (rv.direction));
1918 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2261 PUSHs (to_sv (rv.part));
1919} 2262}
1920 2263
1921bool on_same_map_as (object *ob, object *other) 2264bool on_same_map_as (object *ob, object *other)
1922 CODE: 2265 CODE:
1923 RETVAL = on_same_map (ob, other); 2266 RETVAL = on_same_map (ob, other);
1927base_name (object *op, int plural = op->nrof > 1) 2270base_name (object *op, int plural = op->nrof > 1)
1928 CODE: 2271 CODE:
1929 RETVAL = query_base_name (op, plural); 2272 RETVAL = query_base_name (op, plural);
1930 OUTPUT: RETVAL 2273 OUTPUT: RETVAL
1931 2274
1932object *decrease_ob_nr (object *op, unsigned long i) 2275# return the tail of an object, excluding itself
2276void
2277tail (object *op)
2278 PPCODE:
2279 while ((op = op->more))
2280 XPUSHs (sv_2mortal (to_sv (op)));
1933 2281
1934MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2282MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1935 2283
1936player *player (object *op) 2284player *player (object *op)
1937 CODE: 2285 CODE:
1938 RETVAL = op->contr; 2286 RETVAL = op->contr;
1939 OUTPUT: RETVAL 2287 OUTPUT: RETVAL
1940 2288
2289bool move_player (object *op, int dir)
2290
1941void check_score (object *op) 2291void check_score (object *op)
1942 2292
1943void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2293void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1944 CODE: 2294 CODE:
1945 new_draw_info (flags, 0, op, txt); 2295 new_draw_info (flags, 0, op, txt);
1946 2296
1947object *cf_player_send_inventory (object *op)
1948
1949octet_string cf_player_get_ip (object *op)
1950 ALIAS: ip = 0
1951
1952object *cf_player_get_marked_item (object *op)
1953 ALIAS: marked_item = 0
1954
1955void cf_player_set_marked_item (object *op, object *ob)
1956
1957partylist *cf_player_get_party (object *op)
1958 ALIAS: party = 0
1959
1960void cf_player_set_party (object *op, partylist *party)
1961
1962void kill_player (object *op) 2297void kill_player (object *op)
1963 2298
2299void esrv_send_item (object *pl, object *item)
2300
1964void esrv_update_item (object *op, int what, object *item) 2301void esrv_update_item (object *pl, int what, object *item)
1965 C_ARGS: what, op, item 2302 C_ARGS: what, pl, item
1966 2303
1967void clear_los (object *op) 2304void esrv_del_item (object *pl, int tag)
2305 C_ARGS: pl->contr, tag
1968 2306
1969int command_summon (object *op, utf8_string params) 2307int command_summon (object *op, utf8_string params)
1970 2308
1971int command_arrest (object *op, utf8_string params) 2309int command_arrest (object *op, utf8_string params)
1972 2310
1991 pl->ob->stats.hp = pl->ob->stats.maxhp; 2329 pl->ob->stats.hp = pl->ob->stats.maxhp;
1992 pl->ob->stats.sp = pl->ob->stats.maxsp; 2330 pl->ob->stats.sp = pl->ob->stats.maxsp;
1993 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2331 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1994 pl->orig_stats = pl->ob->stats; 2332 pl->orig_stats = pl->ob->stats;
1995 2333
1996void cf_player_move (player *pl, int dir) 2334# should only be temporary
2335void esrv_new_player (player *pl)
1997 2336
1998void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2337#d# TODO: replace by blocked_los accessor, fix code using this
1999
2000bool 2338bool
2001cell_visible (player *pl, int dx, int dy) 2339cell_visible (player *pl, int dx, int dy)
2002 CODE: 2340 CODE:
2003 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2341 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2004 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2005 OUTPUT: 2342 OUTPUT:
2006 RETVAL 2343 RETVAL
2007 2344
2008void 2345void
2009send (player *pl, SV *packet) 2346send (player *pl, SV *packet)
2010 CODE: 2347 CODE:
2011{ 2348{
2012 STRLEN len; 2349 STRLEN len;
2013 char *buf = SvPVbyte (packet, len); 2350 char *buf = SvPVbyte (packet, len);
2014 2351
2352 if (len > MAXSOCKBUF)
2353 pl->failmsg ("[packet too long for client]");
2015 if (pl->ns) 2354 else if (pl->ns)
2016 pl->ns->send_packet (buf, len); 2355 pl->ns->send_packet (buf, len);
2017} 2356}
2018
2019int
2020listening (player *pl, int new_value = -1)
2021 CODE:
2022 RETVAL = pl->listening;
2023 if (new_value >= 0)
2024 pl->listening = new_value;
2025 OUTPUT:
2026 RETVAL
2027 2357
2028void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2358void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2029 PROTOTYPE: $;$$$ 2359 PROTOTYPE: $;$$$
2030 PPCODE: 2360 PPCODE:
2031 if (GIMME_V != G_VOID) 2361 if (GIMME_V != G_VOID)
2056 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2386 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2057 OUTPUT: RETVAL 2387 OUTPUT: RETVAL
2058 2388
2059SV *registry (maptile *map) 2389SV *registry (maptile *map)
2060 2390
2391void
2392find_tagged_objects (maptile *map, utf8_string tag = 0)
2393 PPCODE:
2394{
2395 if (!map->spaces)
2396 XSRETURN_EMPTY;
2397
2398 if (tag)
2399 {
2400 shstr_cmp tag_ (tag);
2401
2402 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2403 for (object *op = ms->bot; op; op = op->above)
2404 if (op->tag == tag_)
2405 XPUSHs (sv_2mortal (to_sv (op)));
2406 }
2407 else
2408 {
2409 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2410 for (object *op = ms->bot; op; op = op->above)
2411 if (op->tag)
2412 XPUSHs (sv_2mortal (to_sv (op)));
2413 }
2414}
2415
2061INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2416INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2417
2418void
2419adjust_daylight ()
2420 CODE:
2421 maptile::adjust_daylight ();
2422
2423int
2424outdoor_darkness (int darkness = 0)
2425 CODE:
2426 RETVAL = maptile::outdoor_darkness;
2427 if (items)
2428 maptile::outdoor_darkness = darkness;
2429 OUTPUT:
2430 RETVAL
2062 2431
2063void 2432void
2064maptile::instantiate () 2433maptile::instantiate ()
2065 2434
2066maptile *new () 2435maptile *new ()
2142 palette = SvRV (palette); 2511 palette = SvRV (palette);
2143 2512
2144 STRLEN idxlen; 2513 STRLEN idxlen;
2145 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2514 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2146 2515
2147 region **regionmap = (region **)malloc ( 2516 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2148 (av_len ((AV *)palette) + 1) * sizeof (region *));
2149 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2517 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2150 2518
2151 for (int i = av_len ((AV *)palette) + 1; i--; ) 2519 for (int i = av_len ((AV *)palette) + 1; i--; )
2152 regionmap [i] = region::find ( 2520 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2153 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2154 2521
2155 for (int y = 0; y < THIS->height; ++y) 2522 for (int y = 0; y < THIS->height; ++y)
2156 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2523 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2157 2524
2158 sfree (THIS->regions, THIS->size ()); 2525 sfree (THIS->regions, THIS->size ());
2159 free (THIS->regionmap); 2526 delete [] THIS->regionmap;
2160 2527
2161 THIS->regions = regions; 2528 THIS->regions = regions;
2162 THIS->regionmap = regionmap; 2529 THIS->regionmap = regionmap;
2163} 2530}
2164 2531
2165void 2532void
2166maptile::create_region_treasure () 2533maptile::create_region_treasure ()
2167 CODE: 2534 CODE:
2168{
2169 object *op = object::create ();
2170 op->type = FLOOR;
2171 op->map = THIS;
2172
2173 for (int x = 0; x < THIS->width; ++x) 2535 for (int x = 0; x < THIS->width; ++x)
2174 for (int y = 0; y < THIS->height; ++y) 2536 for (int y = 0; y < THIS->height; ++y)
2175 { 2537 {
2176 region *rgn = THIS->region (x, y); 2538 region *rgn = THIS->region (x, y);
2177 2539
2178 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2540 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2541 if (object *op = THIS->at (x, y).top)
2179 if (rgn->treasure && rndm () < rgn->treasure_density) 2542 if (rgn->treasure && rndm () < rgn->treasure_density)
2180 {
2181 op->x = x;
2182 op->y = y;
2183 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2543 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2184 }
2185 } 2544 }
2186 2545
2187 op->destroy ();
2188}
2189
2190void play_sound_map (maptile *map, int x, int y, int sound_num)
2191
2192int out_of_map (maptile *map, int x, int y) 2546int out_of_map (maptile *map, int x, int y)
2193 2547
2194void 2548void
2195trigger (maptile *map, long connection, bool state = true) 2549find_link (maptile *map, shstr_tmp connection)
2196 CODE:
2197 activate_connection (map, connection, state);
2198
2199void
2200get_connection (maptile *map, long connection)
2201 PPCODE: 2550 PPCODE:
2202 oblinkpt *obp = get_connection_links (map, connection); 2551 if (oblinkpt *obp = map->find_link (connection))
2203 if (obp)
2204 for (objectlink *ol = obp->link; ol; ol = ol->next) 2552 for (objectlink *ol = obp->link; ol; ol = ol->next)
2205 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2553 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2206
2207object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2208
2209object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2210
2211object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2212 C_ARGS: str, map, nx, ny
2213 2554
2214void 2555void
2215get_map_flags (maptile *map, int x, int y) 2556get_map_flags (maptile *map, int x, int y)
2216 PPCODE: 2557 PPCODE:
2217{ 2558{
2218 maptile *nmap = 0; 2559 maptile *nmap = 0;
2219 I16 nx = 0, ny = 0; 2560 I16 nx = 0, ny = 0;
2561
2562 PUTBACK;
2220 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2563 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2564 SPAGAIN;
2221 2565
2222 EXTEND (SP, 4); 2566 EXTEND (SP, 4);
2223 PUSHs (sv_2mortal (newSViv (flags))); 2567 PUSHs (sv_2mortal (newSViv (flags)));
2224 2568
2225 if (GIMME_V == G_ARRAY) 2569 if (GIMME_V == G_ARRAY)
2226 { 2570 {
2227 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2571 PUSHs (sv_2mortal (to_sv (nmap)));
2228 PUSHs (sv_2mortal (newSViv (nx))); 2572 PUSHs (sv_2mortal (newSViv (nx)));
2229 PUSHs (sv_2mortal (newSViv (ny))); 2573 PUSHs (sv_2mortal (newSViv (ny)));
2230 } 2574 }
2231} 2575}
2232 2576
2577mapspace *
2578ms (maptile *map, unsigned int x, unsigned int y)
2579 PROTOTYPE: $$$
2580 CODE:
2581{
2582 maptile *nmap = 0;
2583 I16 nx, ny;
2584
2585 PUTBACK;
2586 get_map_flags (map, &nmap, x, y, &nx, &ny);
2587 SPAGAIN;
2588
2589 if (!nmap)
2590 XSRETURN_UNDEF;
2591
2592 RETVAL = &nmap->at (nx, ny);
2593}
2594 OUTPUT:
2595 RETVAL
2596
2233void 2597void
2234at (maptile *map, unsigned int x, unsigned int y) 2598at (maptile *map, unsigned int x, unsigned int y)
2235 PROTOTYPE: $$$ 2599 PROTOTYPE: $$$
2236 PPCODE: 2600 PPCODE:
2237{ 2601{
2238 object *o;
2239 maptile *nmap = 0; 2602 maptile *nmap = 0;
2240 I16 nx, ny; 2603 I16 nx, ny;
2241 2604
2605 PUTBACK;
2242 get_map_flags (map, &nmap, x, y, &nx, &ny); 2606 get_map_flags (map, &nmap, x, y, &nx, &ny);
2607 SPAGAIN;
2243 2608
2244 if (nmap) 2609 if (nmap)
2245 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2610 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2246 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2611 XPUSHs (sv_2mortal (to_sv (o)));
2247} 2612}
2248 2613
2249SV * 2614SV *
2250bot_at (maptile *obj, unsigned int x, unsigned int y) 2615bot_at (maptile *map, unsigned int x, unsigned int y)
2251 PROTOTYPE: $$$ 2616 PROTOTYPE: $$$
2252 ALIAS: 2617 ALIAS:
2253 top_at = 1 2618 top_at = 1
2254 flags_at = 2 2619 flags_at = 2
2255 light_at = 3 2620 light_at = 3
2256 move_block_at = 4 2621 move_block_at = 4
2257 move_slow_at = 5 2622 move_slow_at = 5
2258 move_on_at = 6 2623 move_on_at = 6
2259 move_off_at = 7 2624 move_off_at = 7
2260 INIT:
2261 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2262 CODE: 2625 CODE:
2626{
2627 sint16 nx = x;
2628 sint16 ny = y;
2629
2630 if (!xy_normalise (map, nx, ny))
2631 XSRETURN_UNDEF;
2632
2633 mapspace &ms = map->at (nx, ny);
2634
2635 ms.update ();
2636
2263 switch (ix) 2637 switch (ix)
2264 { 2638 {
2265 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2639 case 0: RETVAL = to_sv (ms.bot ); break;
2266 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2640 case 1: RETVAL = to_sv (ms.top ); break;
2267 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2641 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2268 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2642 case 3: RETVAL = newSViv (ms.light ); break;
2269 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2643 case 4: RETVAL = newSVuv (ms.move_block); break;
2270 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2644 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2271 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2645 case 6: RETVAL = newSVuv (ms.move_on ); break;
2272 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2646 case 7: RETVAL = newSVuv (ms.move_off ); break;
2273 } 2647 }
2648}
2274 OUTPUT: RETVAL 2649 OUTPUT: RETVAL
2275
2276void fix_walls (maptile *map, int x, int y)
2277
2278void fix_walls_around (maptile *map, int x, int y)
2279 2650
2280# worst xs function of my life 2651# worst xs function of my life
2281bool 2652bool
2282_create_random_map (\ 2653_create_random_map (\
2283 maptile *self,\ 2654 maptile *self,\
2351 rmp.decoroptions = decoroptions; 2722 rmp.decoroptions = decoroptions;
2352 rmp.orientation = orientation; 2723 rmp.orientation = orientation;
2353 rmp.origin_y = origin_y; 2724 rmp.origin_y = origin_y;
2354 rmp.origin_x = origin_x; 2725 rmp.origin_x = origin_x;
2355 rmp.random_seed = random_seed; 2726 rmp.random_seed = random_seed;
2356 rmp.total_map_hp = total_map_hp; 2727 rmp.total_map_hp = (uint64_t) total_map_hp;
2357 rmp.map_layout_style = map_layout_style; 2728 rmp.map_layout_style = map_layout_style;
2358 rmp.treasureoptions = treasureoptions; 2729 rmp.treasureoptions = treasureoptions;
2359 rmp.symmetry_used = symmetry_used; 2730 rmp.symmetry_used = symmetry_used;
2360 rmp.region = region; 2731 rmp.region = region;
2361 rmp.custom = custom; 2732 rmp.custom = custom;
2363 RETVAL = self->generate_random_map (&rmp); 2734 RETVAL = self->generate_random_map (&rmp);
2364} 2735}
2365 OUTPUT: 2736 OUTPUT:
2366 RETVAL 2737 RETVAL
2367 2738
2739MODULE = cf PACKAGE = cf::mapspace
2740
2741INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2742
2368MODULE = cf PACKAGE = cf::arch 2743MODULE = cf PACKAGE = cf::arch
2369 2744
2370archetype *find (utf8_string name) 2745int archetypes_size ()
2371 CODE: 2746 CODE:
2372 RETVAL = archetype::find (name); 2747 RETVAL = archetypes.size ();
2373 OUTPUT: 2748 OUTPUT: RETVAL
2374 RETVAL
2375 2749
2376archetype *first() 2750archetype *archetypes (U32 index)
2377 PROTOTYPE: 2751 CODE:
2378 CODE: 2752 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2379 RETVAL = first_archetype; 2753 OUTPUT: RETVAL
2754
2755object *instantiate (archetype *arch)
2756 CODE:
2757 RETVAL = arch_to_object (arch);
2758 OUTPUT:
2380 OUTPUT: RETVAL 2759 RETVAL
2381 2760
2382INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2761INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2383 2762
2384MODULE = cf PACKAGE = cf::party 2763MODULE = cf PACKAGE = cf::party
2385 2764
2403 PROTOTYPE: $ 2782 PROTOTYPE: $
2404 CODE: 2783 CODE:
2405 RETVAL = region::find (name); 2784 RETVAL = region::find (name);
2406 OUTPUT: RETVAL 2785 OUTPUT: RETVAL
2407 2786
2408region *find_fuzzy (utf8_string name)
2409 PROTOTYPE: $
2410 CODE:
2411 RETVAL = region::find_fuzzy (name);
2412 OUTPUT: RETVAL
2413
2414int specificity (region *rgn) 2787int specificity (region *rgn)
2415 CODE: 2788 CODE:
2416 RETVAL = 0; 2789 RETVAL = 0;
2417 while (rgn = rgn->parent) 2790 while (rgn = rgn->parent)
2418 RETVAL++; 2791 RETVAL++;
2454 CODE: 2827 CODE:
2455{ 2828{
2456 STRLEN len; 2829 STRLEN len;
2457 char *buf = SvPVbyte (packet, len); 2830 char *buf = SvPVbyte (packet, len);
2458 2831
2832 if (len > MAXSOCKBUF)
2833 {
2834 // ugly
2835 if (THIS->pl)
2836 THIS->pl->failmsg ("[packet too long for client]");
2837 }
2838 else
2459 THIS->send_packet (buf, len); 2839 THIS->send_packet (buf, len);
2460} 2840}
2841
2842faceidx
2843client::need_face (utf8_string name, int pri = 0)
2844 CODE:
2845 RETVAL = face_find (name, 0);
2846 if (RETVAL)
2847 {
2848 THIS->send_face (RETVAL, pri);
2849 THIS->flush_fx ();
2850 }
2851 OUTPUT:
2852 RETVAL
2853
2854int
2855client::fx_want (int idx, int value = -1)
2856 CODE:
2857 if (0 < idx && idx < FT_NUM)
2858 {
2859 RETVAL = THIS->fx_want [idx];
2860 if (items > 2)
2861 THIS->fx_want [idx] = value;
2862 }
2863 else
2864 RETVAL = 0;
2865 OUTPUT:
2866 RETVAL
2867
2868MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2869
2870faceidx sound_find (utf8_string name)
2871
2872void sound_set (utf8_string str, faceidx face)
2873
2874# dire hack
2875void old_sound_index (int idx, faceidx face)
2876 CODE:
2877 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2878 old_sound_index [idx] = face;
2461 2879
2462MODULE = cf PACKAGE = cf::face PREFIX = face_ 2880MODULE = cf PACKAGE = cf::face PREFIX = face_
2463 2881
2464#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2882#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2465 2883
2481 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2899 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2482 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2900 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2483} 2901}
2484 OUTPUT: RETVAL 2902 OUTPUT: RETVAL
2485 2903
2486void set (faceidx idx, int visibility, int magicmap) 2904void set_type (faceidx idx, int value)
2487 CODE: 2905 ALIAS:
2488 faceinfo *f = face_info (idx); 2906 set_type = 0
2489 assert (f); 2907 set_visibility = 1
2490 f->visibility = visibility; 2908 set_magicmap = 2
2491 f->magicmap = magicmap; 2909 set_smooth = 3
2492 2910 set_smoothlevel = 4
2493void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2494 CODE: 2911 CODE:
2495 faceinfo *f = face_info (idx); assert (f); 2912 faceinfo *f = face_info (idx); assert (f);
2496 f->smooth = smooth; 2913 switch (ix)
2497 f->smoothlevel = smoothlevel; 2914 {
2915 case 0: f->type = value; break;
2916 case 1: f->visibility = value; break;
2917 case 2: f->magicmap = value; break;
2918 case 3: f->smooth = value; break;
2919 case 4: f->smoothlevel = value; break;
2920 }
2498 2921
2499void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2922void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2500 CODE: 2923 CODE:
2501{ 2924{
2502 facedata *d = face_data (idx, faceset); 2925 faceinfo *f = face_info (idx); assert (f);
2503 assert (d); 2926 facedata *d = &(faceset ? f->data64 : f->data32);
2504 sv_to (data, d->data); 2927 sv_to (data, d->data);
2505 STRLEN clen; 2928 STRLEN clen;
2506 char *cdata = SvPVbyte (chksum, clen); 2929 char *cdata = SvPVbyte (chksum, clen);
2507 clen = min (CHKSUM_SIZE, clen); 2930 clen = min (CHKSUM_SIZE, clen);
2508 2931
2518 ns->force_newmap = true; 2941 ns->force_newmap = true;
2519 } 2942 }
2520 } 2943 }
2521} 2944}
2522 2945
2946int get_data_size (faceidx idx, int faceset = 0)
2947 CODE:
2948 facedata *d = face_data (idx, faceset);
2949 if (!d) XSRETURN_UNDEF;
2950 RETVAL = d->data.size ();
2951 OUTPUT:
2952 RETVAL
2953
2954SV *get_chksum (faceidx idx, int faceset = 0)
2955 CODE:
2956 facedata *d = face_data (idx, faceset);
2957 if (!d) XSRETURN_UNDEF;
2958 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE);
2959 OUTPUT:
2960 RETVAL
2961
2962SV *get_data (faceidx idx, int faceset = 0)
2963 CODE:
2964 facedata *d = face_data (idx, faceset);
2965 if (!d) XSRETURN_UNDEF;
2966 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2967 OUTPUT:
2968 RETVAL
2969
2523void invalidate (faceidx idx) 2970void invalidate (faceidx idx)
2524 CODE: 2971 CODE:
2525 for_all_clients (ns) 2972 for_all_clients (ns)
2526 { 2973 {
2527 ns->faces_sent [idx] = false; 2974 ns->faces_sent [idx] = false;
2570void invalidate_all () 3017void invalidate_all ()
2571 CODE: 3018 CODE:
2572 for_all_clients (ns) 3019 for_all_clients (ns)
2573 ns->anims_sent.reset (); 3020 ns->anims_sent.reset ();
2574 3021
3022MODULE = cf PACKAGE = cf::object::freezer
3023
3024INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h |
3025
3026SV *
3027new (char *klass)
3028 CODE:
3029 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
3030 OUTPUT: RETVAL
3031
3032void
3033DESTROY (SV *sv)
3034 CODE:
3035 object_freezer *self;
3036 sv_to (sv, self);
3037 delete self;
3038
3039MODULE = cf PACKAGE = cf::object::thawer
3040
3041INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h |
3042
3043SV *
3044new_from_file (char *klass, octet_string path)
3045 CODE:
3046 object_thawer *f = new object_thawer (path);
3047 if (!*f)
3048 {
3049 delete f;
3050 XSRETURN_UNDEF;
3051 }
3052 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
3053 OUTPUT: RETVAL
3054
3055void
3056DESTROY (SV *sv)
3057 CODE:
3058 object_thawer *self;
3059 sv_to (sv, self);
3060 delete self;
3061
3062void
3063extract_tags (object_thawer *self)
3064 PPCODE:
3065 while (self->kw != KW_EOF)
3066 {
3067 PUTBACK;
3068 coroapi::cede_to_tick ();
3069 SPAGAIN;
3070
3071 if (self->kw == KW_tag)
3072 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
3073
3074 self->skip ();
3075 }
3076

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