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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.210 by root, Sat May 19 00:08:12 2007 UTC vs.
Revision 1.340 by root, Sun Nov 29 09:41:28 2009 UTC

1/* 1/*
2 * CrossFire, A Multiplayer game 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * This code is placed under the GNU General Public Licence (GPL) 4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 *
6 * Copyright (C) 2001-2005 by Chachkoff Yann
7 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 5 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
8 * 6 *
9 * This program is free software; you can redistribute it and/or modify 7 * Deliantra is free software: you can redistribute it and/or modify it under
10 * it under the terms of the GNU General Public License as published by 8 * the terms of the Affero GNU General Public License as published by the
11 * the Free Software Foundation; either version 2 of the License, or 9 * Free Software Foundation, either version 3 of the License, or (at your
12 * (at your option) any later version. 10 * option) any later version.
13 * 11 *
14 * This program is distributed in the hope that it will be useful, 12 * This program is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 * GNU General Public License for more details. 15 * GNU General Public License for more details.
18 * 16 *
19 * You should have received a copy of the GNU General Public License 17 * You should have received a copy of the Affero GNU General Public License
20 * along with this program; if not, write to the Free Software 18 * and the GNU General Public License along with this program. If not, see
21 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 19 * <http://www.gnu.org/licenses/>.
20 *
21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 22 */
23 23
24#include "autoconf.h" 24#include "autoconf.h"
25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#define CEDES_PER_TICK 5
30 25
31#if HAVE_EXECINFO_H 26#if HAVE_EXECINFO_H
32# include <execinfo.h> 27# include <execinfo.h>
33#endif 28#endif
34 29
35#include <plugin_common.h>
36#include <sounds.h>
37#include <cstdarg> 30#include <cstdarg>
38#include <sproto.h> 31#include <typeinfo>
39 32
33#include "global.h"
40#include "loader.h" 34#include "loader.h"
35#include "../random_maps/random_map.h"
41#include "cfperl.h" 36#include "evthread.h"
42#include "shstr.h" 37#include "sproto.h"
43 38
44#include <unistd.h> 39#include <unistd.h>
45#if _POSIX_MEMLOCK 40#if _POSIX_MEMLOCK
46# include <sys/mman.h> 41# include <sys/mman.h>
47#endif 42#endif
48 43
44#if HAVE_MALLOC_H
45# include <malloc.h>
46#endif
47
48#if !__GLIBC__
49# define malloc_trim(pad) -1
50#endif
51
49#include <EXTERN.h> 52#include <EXTERN.h>
50#include <perl.h> 53#include <perl.h>
51#include <XSUB.h> 54#include <XSUB.h>
52 55
53#include "CoroAPI.h" 56#include "CoroAPI.h"
54#include "perlxsi.c" 57#include "perlxsi.c"
55 58
56extern sint64 *levels; // the experience table 59extern sint64 *levels; // the experience table
57 60
58typedef object object_ornull; 61typedef object_thawer &object_thawer_ref;
59typedef maptile maptile_ornull; 62typedef object_freezer &object_freezer_ref;
60
61typedef char *octet_string;
62typedef char *utf8_string;
63typedef const char *const_octet_string;
64typedef const char *const_utf8_string;
65 63
66typedef std::string std__string; 64typedef std::string std__string;
67 65
68#if IVSIZE >= 8
69 typedef IV val64;
70# define newSVval64 newSViv
71# define SvVAL64 SvIV
72#else
73 typedef double val64;
74# define newSVval64 newSVnv
75# define SvVAL64 SvNV
76#endif
77
78static f_plug_api gethook = cfapi_get_hooks;
79static f_plug_api object_set_property = cfapi_object_set_property;
80static f_plug_api object_insert = cfapi_object_insert;
81
82static PerlInterpreter *perl; 66static PerlInterpreter *perl;
83 67
84double runtime; 68tstamp NOW, runtime;
69
70static int tick_inhibit;
71static int tick_pending;
85 72
86global gbl_ev; 73global gbl_ev;
87static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
88static SV *sv_runtime, *sv_next_tick; 75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
76static AV *av_reflect;
89 77
90bitset<NUM_EVENT_TYPES> ev_want_event; 78bitset<NUM_EVENT_TYPES> ev_want_event;
91bitset<NUM_TYPES> ev_want_type; 79bitset<NUM_TYPES> ev_want_type;
92 80
93static HV 81static HV
94 *stash_cf, 82 *stash_cf,
95 *stash_cf_object_wrap, 83 *stash_cf_object_wrap,
96 *stash_cf_object_player_wrap, 84 *stash_cf_object_player_wrap,
97 *stash_cf_player_wrap, 85 *stash_cf_player_wrap,
98 *stash_cf_map_wrap, 86 *stash_cf_map_wrap,
87 *stash_cf_mapspace_wrap,
99 *stash_cf_client_wrap, 88 *stash_cf_client_wrap,
100 *stash_cf_arch_wrap, 89 *stash_cf_arch_wrap,
101 *stash_cf_party_wrap, 90 *stash_cf_party_wrap,
102 *stash_cf_region_wrap, 91 *stash_cf_region_wrap,
103 *stash_cf_living_wrap; 92 *stash_cf_living_wrap;
93
94static SV
95 *cv_cf_do_invoke,
96 *cv_cf__can_merge,
97 *cv_cf_client_send_msg,
98 *cv_cf_tick,
99 *cv_cf_match_match;
100
101#ifndef newSVpv_utf8
102static inline SV *
103newSVpv_utf8 (const char *s)
104{
105 if (!s)
106 return newSV (0);
107
108 SV *sv = newSVpv (s, 0);
109 SvUTF8_on (sv);
110 return sv;
111}
112#endif
113
114#ifndef newSVpvn_utf8
115static inline SV *
116newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
117{
118 if (!s)
119 return newSV (0);
120
121 SV *sv = newSVpvn (s, l);
122
123 if (utf8)
124 SvUTF8_on (sv);
125
126 return sv;
127}
128#endif
104 129
105// helper cast function, returns super class * or 0 130// helper cast function, returns super class * or 0
106template<class super> 131template<class super>
107static super * 132static super *
108is_a (attachable *at) 133is_a (attachable *at)
141 SvREFCNT_inc (self); 166 SvREFCNT_inc (self);
142 hv_clear (self); 167 hv_clear (self);
143 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 168 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
144 SvREFCNT_dec (self); 169 SvREFCNT_dec (self);
145 170
146 // self *must* be null now because thats sv_unmagic's job. 171 // self *must* be null now because that's sv_unmagic's job.
147 assert (!this->self); 172 assert (!this->self);
148 } 173 }
149} 174}
150 175
151void 176void
168} 193}
169 194
170void 195void
171attachable::do_destroy () 196attachable::do_destroy ()
172{ 197{
173 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 198 INVOKE_ATTACHABLE (DESTROY, this);
174 199
175 if (cb) 200 if (cb)
176 { 201 {
177 SvREFCNT_dec (cb); 202 SvREFCNT_dec (cb);
178 cb = 0; 203 cb = 0;
185attachable::destroy () 210attachable::destroy ()
186{ 211{
187 if (destroyed ()) 212 if (destroyed ())
188 return; 213 return;
189 214
190 flags |= F_DESTROYED; 215 attachable_flags |= F_DESTROYED;
191 do_destroy (); 216 do_destroy ();
192 sever_self (); 217 sever_self ();
193} 218}
194 219
195void 220void
201 { 226 {
202 if (i >= mortals.size ()) 227 if (i >= mortals.size ())
203 { 228 {
204 i = 0; 229 i = 0;
205 230
206 if (mortals.size () > 1000) 231 if (mortals.size () >= 512)
232 {
233 static int last_mortalcount;
234 if (mortals.size () != last_mortalcount)
235 {
236 last_mortalcount = mortals.size ();
207 LOG (llevInfo, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 237 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
238
239 if (0)
240 {
241 for (int j = 0; j < mortals.size (); ++j)//D
242 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
243 fprintf (stderr, "\n");//D
244 }
245 }
246 }
208 247
209 break; 248 break;
210 } 249 }
211 250
212 attachable *obj = mortals [i]; 251 attachable *obj = mortals [i];
233 delete obj; 272 delete obj;
234 } 273 }
235 } 274 }
236} 275}
237 276
277void
278attachable::set_key (const char *key, const char *value, bool is_utf8)
279{
280 if (!self)
281 self = newHV ();
282
283 if (value)
284 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
285 else
286 hv_delete (self, key, strlen (key), G_DISCARD);
287}
288
238attachable & 289attachable &
239attachable::operator =(const attachable &src) 290attachable::operator =(const attachable &src)
240{ 291{
241 //if (self || cb) 292 //if (self || cb)
242 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 293 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
243 294
244 attach = src.attach; 295 attach = src.attach;
245 return *this; 296 return *this;
246} 297}
247 298
299#if 0
300template<typename T>
301static bool
302find_backref (void *ptr, T *obj)
303{
304 char *s = (char *)obj;
305 while (s < (char *)obj + sizeof (T))
306 {
307 if (ptr == *(void **)s)
308 return true;
309
310 s += sizeof (void *); // assume natural alignment
311 }
312
313 return false;
314}
315
316// for debugging, find "live" objects containing this ptr
317static void
318find_backref (void *ptr)
319{
320 for_all_objects (op)
321 if (find_backref (ptr, op))
322 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
323
324 for_all_players (pl)
325 if (find_backref (ptr, pl))
326 fprintf (stderr, "P %p\n", pl);
327
328 for_all_clients (ns)
329 if (find_backref (ptr, ns))
330 fprintf (stderr, "C %p\n", ns);
331}
332#endif
333
248////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 334//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
249 335
250static SV * 336static SV *
251newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 337newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
252{ 338{
253 SV *sv; 339 SV *sv;
254 340
255 if (!ptr) 341 if (!ptr)
256 return &PL_sv_undef; 342 return newSV (0);
257 343
258 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 344 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
259 return sv_bless (newRV_noinc ((SV *)hv), stash); 345 return sv_bless (newRV_noinc ((SV *)hv), stash);
260} 346}
261 347
280 366
281static SV * 367static SV *
282newSVattachable (attachable *obj, HV *stash) 368newSVattachable (attachable *obj, HV *stash)
283{ 369{
284 if (!obj) 370 if (!obj)
285 return &PL_sv_undef; 371 return newSV (0);
286 372
287 if (!obj->self) 373 if (!obj->self)
374 obj->self = newHV ();
375
376 if (!SvOBJECT (obj->self))
288 { 377 {
289 obj->self = newHV ();
290 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 378 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
291 379
292 // now bless the object _once_ 380 // now bless the object _once_
381 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
293 return sv_bless (newRV_inc ((SV *)obj->self), stash); 382 return sv_bless (newRV_inc ((SV *)obj->self), stash);
294 } 383 }
295 else 384 else
296 { 385 {
297 SV *sv = newRV_inc ((SV *)obj->self); 386 SV *sv = newRV_inc ((SV *)obj->self);
301 390
302 return sv; 391 return sv;
303 } 392 }
304} 393}
305 394
395#if 0 // unused
306static void 396static void
307clearSVptr (SV *sv) 397clearSVptr (SV *sv)
308{ 398{
309 if (SvROK (sv)) 399 if (SvROK (sv))
310 sv = SvRV (sv); 400 sv = SvRV (sv);
311 401
312 hv_clear ((HV *)sv); 402 hv_clear ((HV *)sv);
313 sv_unmagic (sv, PERL_MAGIC_ext); 403 sv_unmagic (sv, PERL_MAGIC_ext);
314} 404}
405#endif
406
407static long SvPTR_nc (SV *sv)
408{
409 sv = SvRV (sv);
410
411 // very important shortcut
412 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
413 return (long)SvMAGIC (sv)->mg_ptr;
414
415 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
416 return (long)mg->mg_ptr;
417
418 croak ("perl code used object, but C object is already destroyed, caught");
419}
315 420
316static long 421static long
317SvPTR (SV *sv, const char *klass) 422SvPTR (SV *sv, const char *klass)
318{ 423{
319 if (!sv_derived_from (sv, klass)) 424 if (!sv_derived_from (sv, klass))
320 croak ("object of type %s expected", klass); 425 croak ("object of type %s expected", klass);
321 426
322 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 427 return SvPTR_nc (sv);
323
324 if (!mg)
325 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
326
327 return (long)mg->mg_ptr;
328} 428}
329 429
330static long 430static long noinline
331SvPTR_ornull (SV *sv, const char *klass) 431SvPTR_ornull (SV *sv, const char *klass)
332{ 432{
333 if (SvOK (sv)) 433 if (expect_false (!SvOK (sv))) return 0;
434
334 return SvPTR (sv, klass); 435 return SvPTR (sv, klass);
335 else
336 return 0;
337} 436}
338 437
438static long noinline
439SvPTR_ornull_client (SV *sv)
440{
441 if (expect_false (!SvOK (sv))) return 0;
442
443 if (!SvROK (sv)
444 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
445 && !sv_derived_from (sv, "cf::client")))
446 croak ("object of type cf::client expected");
447
448 return SvPTR_nc (sv);
449}
450
451static long noinline
452SvPTR_ornull_object (SV *sv)
453{
454 if (expect_false (!SvOK (sv))) return 0;
455
456 if (!SvROK (sv)
457 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
458 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
459 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
460 && !sv_derived_from (sv, "cf::object")))
461 croak ("object of type cf::object expected");
462
463 return SvPTR_nc (sv);
464}
465
466static long noinline
467SvPTR_ornull_player (SV *sv)
468{
469 if (expect_false (!SvOK (sv))) return 0;
470
471 if (!SvROK (sv)
472 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
473 && !sv_derived_from (sv, "cf::player")))
474 croak ("object of type cf::player expected");
475
476 return SvPTR_nc (sv);
477}
478
339inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 479static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
340inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 480static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
341inline SV *to_sv (bool v) { return newSViv (v); } 481static inline SV *to_sv (bool v) { return newSViv (v); }
342inline SV *to_sv ( signed char v) { return newSViv (v); } 482static inline SV *to_sv ( signed char v) { return newSViv (v); }
343inline SV *to_sv (unsigned char v) { return newSViv (v); } 483static inline SV *to_sv (unsigned char v) { return newSViv (v); }
344inline SV *to_sv ( signed short v) { return newSViv (v); } 484static inline SV *to_sv ( signed short v) { return newSViv (v); }
345inline SV *to_sv (unsigned short v) { return newSVuv (v); } 485static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
346inline SV *to_sv ( signed int v) { return newSViv (v); } 486static inline SV *to_sv ( signed int v) { return newSViv (v); }
347inline SV *to_sv (unsigned int v) { return newSVuv (v); } 487static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
348inline SV *to_sv ( signed long v) { return newSViv (v); } 488static inline SV *to_sv ( signed long v) { return newSViv (v); }
349inline SV *to_sv (unsigned long v) { return newSVuv (v); } 489static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
350inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 490static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
351inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 491static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
352inline SV *to_sv (float v) { return newSVnv (v); } 492static inline SV *to_sv (float v) { return newSVnv (v); }
353inline SV *to_sv (double v) { return newSVnv (v); } 493static inline SV *to_sv (double v) { return newSVnv (v); }
354inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 494static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
355inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 495static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
356inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 496static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
357inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 497static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
358inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 498static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
499static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
359inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 500static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
360inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
361inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 501static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
502static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
362 503
363inline SV *to_sv (object & v) { return to_sv (&v); } 504static inline SV *to_sv (object & v) { return to_sv (&v); }
364inline SV *to_sv (living & v) { return to_sv (&v); } 505static inline SV *to_sv (living & v) { return to_sv (&v); }
365 506
366inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 507static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
367inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 508static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
368 509
369inline SV *to_sv (UUID v) 510static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
370{
371 char buf[128];
372 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
373 return newSVpv (buf, 0);
374}
375 511
512static inline SV *to_sv (dynbuf * v)
513{
514 SV *sv = newSV (0);
515
516 sv_upgrade (sv, SVt_PV);
517 SvGROW (sv, v->size () + 1);
518 SvPOK_only (sv);
519 v->linearise (SvPVX (sv));
520 SvCUR_set (sv, v->size ());
521 *SvEND (sv) = 0;
522
523 return sv;
524}
525
526static inline SV *to_sv (dynbuf_text * v)
527{
528 SV *sv = to_sv (static_cast<dynbuf *> (v));
529 SvUTF8_on (sv);
530 return sv;
531}
532
376inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 533static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
377inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 534static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
378inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 535static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
379inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 536static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
380inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 537static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
381inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 538static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
382inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 539static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
383inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 540static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
384inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 541static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
385inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 542static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
386inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 543static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
387inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 544static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
388inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 545static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
389inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 546static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
390inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 547static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
391inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 548static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
392inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 549static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
393inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 550static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
394inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 551static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
395inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 552static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
553static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
396inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 554static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
397inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 555static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
398inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
399inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 556static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
557static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
558static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
559static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
400 560
401//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 561//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
402inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 562static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
403 563
404template<class T> 564template<class T>
405inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 565static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
406 566
407template<int N> 567template<int N>
408inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 568static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
409 569
410inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 570static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
411inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 571static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
412inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 572static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
413inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 573static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
414 574
415inline void sv_to (SV *sv, std::string &v) 575static inline void sv_to (SV *sv, std::string &v)
416{ 576{
417 STRLEN len; 577 STRLEN len;
418 char *data = SvPVbyte (sv, len); 578 char *data = SvPVbyte (sv, len);
419 v.assign (data, len); 579 v.assign (data, len);
420} 580}
421 581
422inline void sv_to (SV *sv, UUID &v) 582static inline void sv_to (SV *sv, UUID &v)
423{ 583{
424 unsigned int version; 584 if (!v.parse (SvPV_nolen (sv)))
425
426 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
427 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 585 croak ("unparsable uuid: %s", SvPV_nolen (sv));
428} 586}
429 587
430inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 588static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
431 589
432static SV * 590static SV *
433newSVdt_va (va_list &ap, data_type type) 591newSVdt_va (va_list &ap, data_type type)
434{ 592{
435 SV *sv; 593 SV *sv;
449 break; 607 break;
450 608
451 case DT_STRING: 609 case DT_STRING:
452 { 610 {
453 char *str = (char *)va_arg (ap, const char *); 611 char *str = (char *)va_arg (ap, const char *);
454 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 612 sv = str ? newSVpv (str, 0) : newSV (0);
455 } 613 }
456 break; 614 break;
457 615
458 case DT_DATA: 616 case DT_DATA:
459 { 617 {
460 char *str = (char *)va_arg (ap, const void *); 618 char *str = (char *)va_arg (ap, const void *);
461 int len = va_arg (ap, int); 619 int len = va_arg (ap, int);
462 sv = str ? newSVpv (str, len) : &PL_sv_undef; 620 sv = str ? newSVpv (str, len) : newSV (0);
463 } 621 }
464 break; 622 break;
465 623
466 case DT_OBJECT: 624 case DT_OBJECT:
467 sv = to_sv (va_arg (ap, object *)); 625 sv = to_sv (va_arg (ap, object *));
509 va_end (ap); 667 va_end (ap);
510 668
511 return sv; 669 return sv;
512} 670}
513 671
672// typemap support, mostly to avoid excessive inlining
673template<class type>
674static void noinline
675cf_obj_to (SV *arg, type &var)
676{
677 sv_to (arg, var);
678 if (!var)
679 croak ("must not pass invalid/null cf_obj here");
680}
681
682template<class object>
683static void noinline
684cf_obj_ornull_to (SV *arg, object *&var)
685{
686 if (SvOK (arg))
687 {
688 sv_to (arg, var);
689 if (!var)
690 croak ("unable to convert perl object to C++ object");
691 }
692 else
693 var = 0;
694}
695
696//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
697
514static SV * 698static SV *
515newSVcfapi (int type, ...)
516{
517 SV *sv;
518
519 va_list ap;
520 va_start (ap, type);
521
522 switch (type)
523 {
524 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
525 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
526 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
527 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
528 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
529 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
530 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
531 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
532 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
533 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
534
535 default:
536 assert (("unhandled type in newSVcfapi", 0));
537 }
538
539 va_end (ap);
540
541 return sv;
542}
543
544//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
545
546SV *
547registry (attachable *ext) 699registry (attachable *ext)
548{ 700{
549 if (!ext->cb) 701 if (!ext->cb)
550 ext->cb = newAV (); 702 ext->cb = newAV ();
551 703
552 return newRV_inc ((SV *)ext->cb); 704 return newRV_inc ((SV *)ext->cb);
553} 705}
554 706
555///////////////////////////////////////////////////////////////////////////// 707/////////////////////////////////////////////////////////////////////////////
556 708
557extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
558{
559 return 0;
560}
561
562static CommArray_s rtn_cmd;
563
564static int
565runPluginCommand (object *obj, char *params)
566{
567 return -1;
568}
569
570extern "C" void *cfperl_getPluginProperty (int *type, ...)
571{
572 va_list args;
573 char *propname;
574 int i;
575 va_start (args, type);
576 propname = va_arg (args, char *);
577 //printf ("Property name: %s\n", propname);
578
579 if (!strcmp (propname, "command?"))
580 return NULL;
581 else if (!strcmp (propname, "Identification"))
582 {
583 va_end (args);
584 return (void *)PLUGIN_NAME;
585 }
586 else if (!strcmp (propname, "FullName"))
587 {
588 va_end (args);
589 return (void *)PLUGIN_VERSION;
590 }
591 else
592 va_end (args);
593
594 return NULL;
595}
596
597extern "C" int cfperl_postInitPlugin ()
598{
599 int hooktype = 1;
600 int rtype = 0;
601
602 cf_init_plugin (gethook);
603
604 return 0;
605}
606
607extern "C" int cfperl_closePlugin ()
608{
609 return 0;
610}
611
612void 709void
613cfperl_init () 710cfperl_init ()
614{ 711{
712 extern char **environ;
713
615 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 714 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
616 perl = perl_alloc (); 715 perl = perl_alloc ();
617 perl_construct (perl); 716 perl_construct (perl);
618 717
619 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 718 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
620 719
621 const char *argv[] = { 720 const char *argv[] = {
622 settings.argv [0], 721 settings.argv [0],
623 "-e" 722 "-e0"
624 "use Event; use Coro;" // required for bootstrap
625 "cf->bootstrap;" // required for datadir :*>
626 "unshift @INC, cf::datadir ();"
627 "require cf;"
628 }; 723 };
629 724
630 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 725 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
631 || perl_run (perl)) 726 || perl_run (perl))
632 { 727 {
633 printf ("unable to initialize perl-interpreter, aborting.\n"); 728 printf ("unable to initialize perl-interpreter, aborting.\n");
634 exit (EXIT_FAILURE); 729 exit (EXIT_FAILURE);
635 } 730 }
636 731
732 eval_pv (
733 "#line 1 'cfperl init'\n"
734 "use EV ();\n"
735 "use Coro ();\n"
736 "cf->bootstrap;\n"
737 "unshift @INC, cf::datadir ();\n"
738 "require cf;\n",
739 0
740 );
741
742 if (SvTRUE (ERRSV))
637 { 743 {
638 dSP; 744 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
639 745 exit (EXIT_FAILURE);
640 PUSHMARK (SP);
641 PUTBACK;
642 call_pv ("cf::init", G_DISCARD | G_VOID);
643 } 746 }
644} 747}
645 748
749void
646void cfperl_main () 750cfperl_main ()
647{ 751{
648 dSP; 752 dSP;
649 753
650 PUSHMARK (SP); 754 PUSHMARK (SP);
651 PUTBACK; 755 PUTBACK;
655void 759void
656attachable::instantiate () 760attachable::instantiate ()
657{ 761{
658 if (attach) 762 if (attach)
659 { 763 {
660 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 764 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
661 attach = 0; 765 attach = 0;
662 } 766 }
663} 767}
664 768
665void 769void
666attachable::reattach () 770attachable::reattach ()
667{ 771{
668 optimise (); 772 optimise ();
669 //TODO: check for _attachment's, very important for restarts 773 //TODO: check for _attachment's, very important for restarts
670 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 774 INVOKE_ATTACHABLE (REATTACH, this);
671} 775}
672 776
673static event_klass klass_of[NUM_EVENT_TYPES] = { 777static event_klass klass_of[NUM_EVENT_TYPES] = {
674# define def(type,name) KLASS_ ## type, 778# define def(type,name) KLASS_ ## type,
675# include "eventinc.h" 779# include "eventinc.h"
676# undef def 780# undef def
677}; 781};
678 782
679#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 783#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
680 784
681static void 785static void noinline
682gather_callbacks (AV *&callbacks, AV *registry, event_type event) 786gather_callbacks (AV *&callbacks, AV *registry, event_type event)
683{ 787{
684 // event must be in array 788 // event must be in array
685 if (event >= 0 && event <= AvFILLp (registry)) 789 if (event >= 0 && event <= AvFILLp (registry))
686 { 790 {
772{ 876{
773 attachable::gather_callbacks (callbacks, event); 877 attachable::gather_callbacks (callbacks, event);
774 ::gather_callbacks (callbacks, cb_map, event); 878 ::gather_callbacks (callbacks, cb_map, event);
775} 879}
776 880
777void 881static void noinline
778_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 882_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
779{ 883{
780 for (int event = 0; event <= AvFILLp (registry); ++event) 884 for (int event = 0; event <= AvFILLp (registry); ++event)
781 { 885 {
782 SV *cbs_ = AvARRAY (registry)[event]; 886 SV *cbs_ = AvARRAY (registry)[event];
792 } 896 }
793 } 897 }
794} 898}
795 899
796// very slow and inefficient way to recalculate the global want bitsets 900// very slow and inefficient way to recalculate the global want bitsets
797void 901static void
798_recalc_want () 902_recalc_want ()
799{ 903{
800 ev_want_event.reset (); 904 ev_want_event.reset ();
801 905
802 _recalc_want (ev_want_event, cb_global); 906 _recalc_want (ev_want_event, cb_global);
823 } 927 }
824 } 928 }
825} 929}
826 930
827bool 931bool
828attachable::vinvoke (event_type event, va_list &ap) 932attachable::invoke (event_type event, ...)
829{ 933{
830 data_type dt; 934 data_type dt;
831 935
832 // callback call ordering should be: 936 // callback call ordering should be:
833 // 1. per-object callback 937 // 1. per-object callback
839 gather_callbacks (callbacks, event); 943 gather_callbacks (callbacks, event);
840 944
841 // short-circuit processing if no callbacks found/defined 945 // short-circuit processing if no callbacks found/defined
842 if (!callbacks) 946 if (!callbacks)
843 return 0; 947 return 0;
948
949 va_list ap;
950 va_start (ap, event);
844 951
845 CALL_BEGIN (3); 952 CALL_BEGIN (3);
846 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 953 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
847 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 954 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
848 955
872 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 979 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
873 } 980 }
874 981
875 va_end (ap); 982 va_end (ap);
876 983
877 CALL_CALL ("cf::do_invoke", G_SCALAR); 984 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
878 count = count > 0 ? POPi : 0; 985 count = count > 0 ? POPi : 0;
879 986
880 CALL_END; 987 CALL_END;
881 988
882 return count; 989 return count;
883} 990}
884 991
885SV * 992static SV *
886cfperl_result (int idx) 993cfperl_result (int idx)
887{ 994{
888 AV *av = get_av ("cfperl::invoke_results", 0); 995 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
889 if (!av) 996 if (!av)
890 return &PL_sv_undef; 997 return &PL_sv_undef;
891 998
892 SV **sv = av_fetch (av, idx, 0); 999 SV **sv = av_fetch (av, idx, 0);
893 if (!sv) 1000 if (!sv)
907{ 1014{
908 return SvNV (cfperl_result (idx)); 1015 return SvNV (cfperl_result (idx));
909} 1016}
910 1017
911///////////////////////////////////////////////////////////////////////////// 1018/////////////////////////////////////////////////////////////////////////////
1019// various c++ => perl glue functions
1020
1021void
1022cfperl_tick ()
1023{
1024 tick_pending = 1;
1025
1026 if (tick_inhibit)
1027 return;
1028
1029 tick_pending = 0;
1030
1031 dSP;
1032
1033 PUSHMARK (SP);
1034 PUTBACK;
1035 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1036
1037 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1038}
912 1039
913void 1040void
914cfperl_emergency_save () 1041cfperl_emergency_save ()
915{ 1042{
916 CALL_BEGIN (0); 1043 CALL_BEGIN (0);
925 CALL_ARG (make_core); 1052 CALL_ARG (make_core);
926 CALL_CALL ("cf::post_cleanup", G_VOID); 1053 CALL_CALL ("cf::post_cleanup", G_VOID);
927 CALL_END; 1054 CALL_END;
928} 1055}
929 1056
1057void
1058cfperl_make_book (object *book, int level)
1059{
1060 CALL_BEGIN (2);
1061 CALL_ARG (book);
1062 CALL_ARG (level);
1063 CALL_CALL ("ext::books::make_book", G_VOID);
1064 CALL_END;
1065}
1066
1067void
1068cfperl_send_msg (client *ns, int color, const char *type, const char *msg)
1069{
1070 CALL_BEGIN (4);
1071 CALL_ARG (ns);
1072 CALL_ARG (type);
1073 CALL_ARG_SV (newSVpv_utf8 (msg));
1074 CALL_ARG (color);
1075 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1076 CALL_END;
1077}
1078
1079int
1080cfperl_can_merge (object *ob1, object *ob2)
1081{
1082 int can;
1083
1084 CALL_BEGIN (2);
1085 CALL_ARG (ob1);
1086 CALL_ARG (ob2);
1087 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1088 can = count && SvTRUE (TOPs);
1089 CALL_END;
1090
1091 return can;
1092}
1093
1094void
1095cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1096{
1097 CALL_BEGIN (4);
1098 CALL_ARG (ob);
1099 CALL_ARG (state);
1100 CALL_ARG (activator);
1101 CALL_ARG (originator);
1102 CALL_CALL ("cf::mapscript::activate", G_VOID);
1103 CALL_END;
1104}
1105
1106player *
1107player::find (const char *name)
1108{
1109 CALL_BEGIN (1);
1110 CALL_ARG (name);
1111 CALL_CALL ("cf::player::find", G_SCALAR);
1112
1113 player *retval = 0;
1114 if (count) sv_to (POPs, retval);
1115
1116 CALL_END;
1117
1118 return retval;
1119}
1120
1121maptile *
1122find_style (const char *dirname, const char *stylename, int difficulty)
1123{
1124 CALL_BEGIN (3);
1125 CALL_ARG (dirname);
1126 CALL_ARG (stylename);
1127 CALL_ARG (difficulty);
1128 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1129
1130 maptile *retval = 0;
1131 if (count) sv_to (POPs, retval);
1132
1133 CALL_END;
1134
1135 return retval;
1136}
1137
930maptile * 1138maptile *
931maptile::find_sync (const char *path, maptile *origin) 1139maptile::find_sync (const char *path, maptile *origin)
932{ 1140{
933 CALL_BEGIN (2); 1141 CALL_BEGIN (2);
934 CALL_ARG (path); 1142 CALL_ARG (path);
935 CALL_ARG (origin); 1143 CALL_ARG (origin);
936 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1144 CALL_CALL ("cf::map::find_sync", G_SCALAR);
937 1145
938 maptile *retval; 1146 maptile *retval = 0;
939
940 if (count)
941 sv_to (POPs, retval); 1147 if (count) sv_to (POPs, retval);
942 else
943 retval = 0;
944 1148
945 CALL_END; 1149 CALL_END;
946 1150
947 return retval; 1151 return retval;
948} 1152}
949 1153
950maptile * 1154maptile *
951maptile::find_async (const char *path, maptile *origin) 1155maptile::find_async (const char *path, maptile *origin, bool load)
952{ 1156{
953 CALL_BEGIN (2); 1157 CALL_BEGIN (3);
954 CALL_ARG (path); 1158 CALL_ARG (path);
955 CALL_ARG (origin); 1159 CALL_ARG (origin);
1160 CALL_ARG (load);
956 CALL_CALL ("cf::map::find_async", G_SCALAR); 1161 CALL_CALL ("cf::map::find_async", G_SCALAR);
957 1162
958 maptile *retval; 1163 maptile *retval = 0;
959
960 if (count)
961 sv_to (POPs, retval); 1164 if (count) sv_to (POPs, retval);
962 else
963 retval = 0;
964 1165
965 CALL_END; 1166 CALL_END;
966 1167
967 return retval; 1168 return retval;
968} 1169}
971maptile::do_load_sync () 1172maptile::do_load_sync ()
972{ 1173{
973 CALL_BEGIN (1); 1174 CALL_BEGIN (1);
974 CALL_ARG (this); 1175 CALL_ARG (this);
975 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1176 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
976 CALL_END;
977}
978
979void
980maptile::change_all_map_light (int change)
981{
982 CALL_BEGIN (1);
983 CALL_ARG (change);
984 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
985 CALL_END; 1177 CALL_END;
986} 1178}
987 1179
988void 1180void
989object::enter_exit (object *exit) 1181object::enter_exit (object *exit)
994 CALL_BEGIN (2); 1186 CALL_BEGIN (2);
995 CALL_ARG (this); 1187 CALL_ARG (this);
996 CALL_ARG (exit); 1188 CALL_ARG (exit);
997 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1189 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
998 CALL_END; 1190 CALL_END;
1191}
1192
1193void
1194object::player_goto (const char *path, int x, int y)
1195{
1196 if (type != PLAYER)
1197 return;
1198
1199 CALL_BEGIN (4);
1200 CALL_ARG (this);
1201 CALL_ARG (path);
1202 CALL_ARG (x);
1203 CALL_ARG (y);
1204 CALL_CALL ("cf::object::player::goto", G_VOID);
1205 CALL_END;
1206}
1207
1208const char *
1209object::ref () const
1210{
1211 if (type == PLAYER)
1212 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1213 else
1214 return 0;
1215}
1216
1217object *
1218object::deref (const char *ref)
1219{
1220 object *retval = 0;
1221
1222 if (ref)
1223 {
1224 CALL_BEGIN (1);
1225 CALL_ARG (ref);
1226 CALL_CALL ("cf::object::deref", G_SCALAR);
1227
1228 if (count)
1229 sv_to (POPs, retval);
1230
1231 CALL_END;
1232 }
1233
1234 return retval;
999} 1235}
1000 1236
1001void 1237void
1002log_backtrace (const char *msg) 1238log_backtrace (const char *msg)
1003{ 1239{
1012 CALL_CALL ("cf::_log_backtrace", G_VOID); 1248 CALL_CALL ("cf::_log_backtrace", G_VOID);
1013 CALL_END; 1249 CALL_END;
1014#endif 1250#endif
1015} 1251}
1016 1252
1253bool
1254is_match_expr (const char *expr)
1255{
1256 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1257}
1258
1259bool
1260match (const char *expr, object *ob, object *self, object *source, object *originator)
1261{
1262 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1263 expr += sizeof ("match ") - 1;
1264
1265 CALL_BEGIN (5);
1266 CALL_ARG (expr);
1267 CALL_ARG (ob);
1268 CALL_ARG (self);
1269 CALL_ARG (source);
1270 CALL_ARG (originator);
1271 CALL_CALL (cv_cf_match_match, G_SCALAR);
1272
1273 bool matched = count && SvTRUE (TOPs);
1274
1275 CALL_END;
1276
1277 return matched;
1278}
1279
1280object *
1281match_one (const char *expr, object *ob, object *self, object *source, object *originator)
1282{
1283 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1284 expr += sizeof ("match ") - 1;
1285
1286 CALL_BEGIN (5);
1287 CALL_ARG (expr);
1288 CALL_ARG (ob);
1289 CALL_ARG (self);
1290 CALL_ARG (source);
1291 CALL_ARG (originator);
1292 CALL_CALL (cv_cf_match_match, G_ARRAY);
1293
1294 object *one = 0;
1295
1296 if (count)
1297 sv_to (TOPs, one);
1298
1299 CALL_END;
1300
1301 return one;
1302}
1303
1017///////////////////////////////////////////////////////////////////////////// 1304/////////////////////////////////////////////////////////////////////////////
1018 1305
1019struct EventAPI *watcher_base::GEventAPI; 1306struct EVAPI *evapi::GEVAPI;
1020struct CoroAPI *coroapi::GCoroAPI; 1307struct CoroAPI *coroapi::GCoroAPI;
1021 1308
1022int coroapi::cede_counter; 1309void
1023double (*coroapi::time)();
1024double coroapi::next_cede;
1025
1026void coroapi::do_cede_to_tick () 1310coroapi::do_cede_to_tick ()
1027{ 1311{
1028 cede_counter = 0; 1312 cede_pending = 0;
1029
1030 cede (); 1313 cede ();
1031
1032 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
1033 if (next_cede > SvNV (sv_next_tick) - 0.02)
1034 next_cede = SvNV (sv_next_tick);
1035}
1036
1037void coroapi::do_cede_every ()
1038{
1039 cede_counter = 0;
1040
1041 if (coroapi::nready ())
1042 coroapi::cede ();
1043}
1044
1045void coroapi::do_cede_to_tick_every ()
1046{
1047 cede_counter = 0;
1048
1049 cede_to_tick ();
1050} 1314}
1051 1315
1052void 1316void
1053coroapi::wait_for_tick () 1317coroapi::wait_for_tick ()
1054{ 1318{
1063 CALL_BEGIN (0); 1327 CALL_BEGIN (0);
1064 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1328 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1065 CALL_END; 1329 CALL_END;
1066} 1330}
1067 1331
1332void
1333iow::poll (int events)
1334{
1335 if (events != this->events)
1336 {
1337 int active = ev_is_active ((ev_io *)this);
1338 if (active) stop ();
1339 ev_io_set ((ev_io *)this, fd, events);
1340 if (active) start ();
1341 }
1342}
1343
1068static void 1344static void
1069iw_dispatch (pe_event *ev)
1070{
1071 iw *w = (iw *)ev->ext_data;
1072 w->call (*w);
1073}
1074
1075void
1076iw::alloc ()
1077{
1078 pe = GEventAPI->new_idle (0, 0);
1079
1080 WaREENTRANT_off (pe);
1081 pe->base.callback = (void *)iw_dispatch;
1082 pe->base.ext_data = (void *)this;
1083}
1084
1085static void iow_dispatch (pe_event *ev)
1086{
1087 iow *w = (iow *)ev->ext_data;
1088 w->call (*w, ((pe_ioevent *)ev)->got);
1089}
1090
1091void
1092iow::alloc ()
1093{
1094 pe = GEventAPI->new_io (0, 0);
1095
1096 WaREENTRANT_off (pe);
1097 pe->base.callback = (void *)iow_dispatch;
1098 pe->base.ext_data = (void *)this;
1099
1100 pe->fd = -1;
1101 pe->poll = 0;
1102}
1103
1104void
1105iow::fd (int fd)
1106{
1107 pe->fd = fd;
1108}
1109
1110int
1111iow::poll ()
1112{
1113 return pe->poll;
1114}
1115
1116void
1117iow::poll (int events)
1118{
1119 if (pe->poll != events)
1120 {
1121 if (pe->poll) stop ();
1122 pe->poll = events;
1123 if (pe->poll) start ();
1124 }
1125}
1126
1127void
1128_connect_to_perl () 1345_connect_to_perl_1 ()
1129{ 1346{
1130 stash_cf = gv_stashpv ("cf" , 1); 1347 stash_cf = gv_stashpv ("cf", 1);
1131 1348
1132 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1349 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1133 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1350 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1134 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1351 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1135 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1352 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1353 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1136 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1354 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1137 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1355 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1138 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1356 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1139 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1357 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1140 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1358 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1141 1359
1360 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1142 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1361 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1362 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1143 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1363 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1144 1364
1145 cb_global = get_av ("cf::CB_GLOBAL", 1); 1365 cb_global = get_av ("cf::CB_GLOBAL", 1);
1146 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1366 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1147 cb_object = get_av ("cf::CB_OBJECT", 1); 1367 cb_object = get_av ("cf::CB_OBJECT", 1);
1148 cb_player = get_av ("cf::CB_PLAYER", 1); 1368 cb_player = get_av ("cf::CB_PLAYER", 1);
1149 cb_client = get_av ("cf::CB_CLIENT", 1); 1369 cb_client = get_av ("cf::CB_CLIENT", 1);
1150 cb_type = get_av ("cf::CB_TYPE" , 1); 1370 cb_type = get_av ("cf::CB_TYPE" , 1);
1151 cb_map = get_av ("cf::CB_MAP" , 1); 1371 cb_map = get_av ("cf::CB_MAP" , 1);
1152} 1372}
1153 1373
1374static void
1375_connect_to_perl_2 ()
1376{
1377 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1378 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1379 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1380 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1381 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1382}
1383
1154MODULE = cf PACKAGE = cf PREFIX = cf_ 1384MODULE = cf PACKAGE = cf PREFIX = cf_
1155 1385
1156BOOT: 1386BOOT:
1157{ 1387{
1158 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1388 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1159 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1389 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1160 1390
1161 _connect_to_perl (); 1391 _connect_to_perl_1 ();
1162 1392
1163 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1393 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1164 1394
1165 { 1395 //{
1166 require_pv ("Time::HiRes"); 1396 // require_pv ("Time::HiRes");
1167 1397 //
1168 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); 1398 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1169 if (!svp) croak ("Time::HiRes is required"); 1399 // if (!svp) croak ("Time::HiRes is required");
1170 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); 1400 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1171 coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); 1401 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1172 } 1402 //}
1173 1403
1174 static const struct { 1404 static const struct {
1175 const char *name; 1405 const char *name;
1176 IV iv; 1406 IV iv;
1177 } *civ, const_iv[] = { 1407 } *civ, const_iv[] = {
1182 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1412 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1183 1413
1184 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1414 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1185 1415
1186 const_iv (MAX_TIME) 1416 const_iv (MAX_TIME)
1417 const_iv (MAXSOCKBUF)
1187 1418
1188 const_iv (NUM_BODY_LOCATIONS) 1419 const_iv (NUM_BODY_LOCATIONS)
1189 const_iv (body_range) const_iv (body_shield) const_iv (body_combat) 1420 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1190 const_iv (body_arm) const_iv (body_torso) const_iv (body_head) 1421 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1191 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger) 1422 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1209 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) 1440 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1210 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) 1441 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1211 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) 1442 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1212 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) 1443 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1213 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) 1444 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1214 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) 1445 const_iv (T_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1215 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) 1446 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1216 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) 1447 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1217 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) 1448 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1218 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) 1449 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1219 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1450 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1220 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1451 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1221 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1452 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1222 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1453 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1454 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND)
1223 1455
1224 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) 1456 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1225 1457
1226 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1458 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1227 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1459 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1244 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1476 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1245 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1477 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1246 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1478 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1247 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1479 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1248 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE) 1480 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1249 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE) 1481 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_IS_LIGHTABLE)
1250 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE) 1482 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1251 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL) 1483 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1252 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON) 1484 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1253 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS) 1485 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1254 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH) 1486 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1257 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1489 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1258 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1490 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1259 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1491 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1260 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1492 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1261 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1493 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1262 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1494 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1263 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1495 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1264 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1496 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1265 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1497 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1266 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1498 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1267 1499
1268 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1500 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1269 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1501 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1270 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1502 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1271 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1503 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1272 const_iv (NDI_ALL) 1504 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1505 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1273 1506
1274 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1507 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1275 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1508 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1276 1509
1277 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1510 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1511
1512 const_iv (SP_RAISE_DEAD)
1513 const_iv (SP_RUNE)
1514 const_iv (SP_MAKE_MARK)
1515 const_iv (SP_BOLT)
1516 const_iv (SP_BULLET)
1517 const_iv (SP_EXPLOSION)
1518 const_iv (SP_CONE)
1519 const_iv (SP_BOMB)
1520 const_iv (SP_WONDER)
1521 const_iv (SP_SMITE)
1522 const_iv (SP_MAGIC_MISSILE)
1523 const_iv (SP_SUMMON_GOLEM)
1524 const_iv (SP_DIMENSION_DOOR)
1525 const_iv (SP_MAGIC_MAPPING)
1526 const_iv (SP_MAGIC_WALL)
1527 const_iv (SP_DESTRUCTION)
1528 const_iv (SP_PERCEIVE_SELF)
1529 const_iv (SP_WORD_OF_RECALL)
1530 const_iv (SP_INVISIBLE)
1531 const_iv (SP_PROBE)
1532 const_iv (SP_HEALING)
1533 const_iv (SP_CREATE_FOOD)
1534 const_iv (SP_EARTH_TO_DUST)
1535 const_iv (SP_CHANGE_ABILITY)
1536 const_iv (SP_BLESS)
1537 const_iv (SP_CURSE)
1538 const_iv (SP_SUMMON_MONSTER)
1539 const_iv (SP_CHARGING)
1540 const_iv (SP_POLYMORPH)
1541 const_iv (SP_ALCHEMY)
1542 const_iv (SP_REMOVE_CURSE)
1543 const_iv (SP_IDENTIFY)
1544 const_iv (SP_DETECTION)
1545 const_iv (SP_MOOD_CHANGE)
1546 const_iv (SP_MOVING_BALL)
1547 const_iv (SP_SWARM)
1548 const_iv (SP_CHANGE_MANA)
1549 const_iv (SP_DISPEL_RUNE)
1550 const_iv (SP_CREATE_MISSILE)
1551 const_iv (SP_CONSECRATE)
1552 const_iv (SP_ANIMATE_WEAPON)
1553 const_iv (SP_LIGHT)
1554 const_iv (SP_CHANGE_MAP_LIGHT)
1555 const_iv (SP_FAERY_FIRE)
1556 const_iv (SP_CAUSE_DISEASE)
1557 const_iv (SP_AURA)
1558 const_iv (SP_TOWN_PORTAL)
1559 const_iv (SP_PARTY_SPELL)
1278 1560
1279 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1561 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1280 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1562 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1281 const_iv (F_LOCKED) 1563 const_iv (F_LOCKED)
1282 1564
1283 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1565 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1284 1566
1285 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1567 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1286 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1568 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1287 1569
1288 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1570 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1289 1571
1290 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1572 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1291 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) 1573 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1292 1574
1293 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) 1575 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1294 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) 1576 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1295 1577
1296 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1578 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1330 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) 1612 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1331 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) 1613 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1332 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) 1614 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1333 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) 1615 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1334 1616
1335 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1617 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1618 const_iv (MAP_INACTIVE)
1336 1619
1337 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1620 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1338 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1621 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1622
1623 const_iv (VERSION_CS) const_iv (VERSION_SC)
1339 1624
1340 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1625 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1341 1626
1342 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) 1627 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1343 1628
1353 1638
1354 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1639 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1355 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1640 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1356 1641
1357 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1642 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1358 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1643 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1359 const_iv (GT_MINIMAL) 1644
1645 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1646 const_iv (FT_RSRC) const_iv (FT_NUM)
1360 }; 1647 };
1361 1648
1362 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1649 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1363 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1650 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1364 1651
1381 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1668 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1382 av_push (event, newSViv (eiv->klass)); 1669 av_push (event, newSViv (eiv->klass));
1383 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1670 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1384 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1671 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1385 } 1672 }
1386}
1387 1673
1674 // used by autogenerated BOOT sections from genacc
1675 av_reflect = get_av ("cf::REFLECT", 1);
1676}
1677
1678void _gv_clear (SV *gv)
1679 CODE:
1680 assert (SvTYPE (gv) == SVt_PVGV);
1681# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1682 f (GvGP (gv)->gp_form);
1683 f (GvGP (gv)->gp_io);
1684 f (GvGP (gv)->gp_sv);
1685 f (GvGP (gv)->gp_av);
1686 f (GvGP (gv)->gp_hv);
1687 f (GvGP (gv)->gp_cv);
1688 GvCVGEN (gv) = 0;
1689 GvMULTI_off (gv);
1690# undef f
1691
1388void _connect_to_perl () 1692void _connect_to_perl_1 ()
1693
1694void _connect_to_perl_2 ()
1389 1695
1390void _recalc_want () 1696void _recalc_want ()
1391 1697
1698# not used by default anymore
1392void _global_reattach () 1699void _global_reattach ()
1393 CODE: 1700 CODE:
1394{ 1701{
1395 // reattach to all attachable objects in the game. 1702 // reattach to all attachable objects in the game.
1396 for_all_clients (ns) 1703 for_all_clients (ns)
1397 ns->reattach (); 1704 ns->reattach ();
1398 1705
1399 for_all_objects (op) 1706 for_all_objects (op)
1400 op->reattach (); 1707 op->reattach ();
1401} 1708}
1402
1403void _post_tick ()
1404 CODE:
1405 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1406 1709
1407# support function for map-world.ext 1710# support function for map-world.ext
1408void _quantise (SV *data_sv, SV *plt_sv) 1711void _quantise (SV *data_sv, SV *plt_sv)
1409 CODE: 1712 CODE:
1410{ 1713{
1444 } 1747 }
1445 1748
1446 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1749 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1447} 1750}
1448 1751
1752void init_anim ()
1753
1754void init_globals ()
1755
1756void init_experience ()
1757
1758void init_attackmess ()
1759
1760void init_dynamic ()
1761
1762void load_settings ()
1763
1764void load_materials ()
1765
1766void init_uuid ()
1767 CODE:
1768 UUID::init ();
1769
1770void init_signals ()
1771
1772void init_commands ()
1773
1774void init_skills ()
1775
1776void init_beforeplay ()
1777
1778void evthread_start (int aiofd)
1779
1780void cede_to_tick ()
1781 CODE:
1782 coroapi::cede_to_tick ();
1783
1784NV till_tick ()
1785 CODE:
1786 RETVAL = SvNVX (sv_next_tick) - now ();
1787 OUTPUT:
1788 RETVAL
1789
1790int tick_inhibit ()
1791 CODE:
1792 RETVAL = tick_inhibit;
1793 OUTPUT:
1794 RETVAL
1795
1796void tick_inhibit_inc ()
1797 CODE:
1798 ++tick_inhibit;
1799
1800void tick_inhibit_dec ()
1801 CODE:
1802 if (!--tick_inhibit)
1803 if (tick_pending)
1804 {
1805 ev_async_send (EV_DEFAULT, &tick_watcher);
1806 coroapi::cede ();
1807 }
1808
1809void server_tick ()
1810 CODE:
1811{
1812 NOW = ev_now (EV_DEFAULT);
1813 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1814 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1815 runtime = SvNVX (sv_runtime);
1816
1817 server_tick ();
1818
1819 NOW = ev_time ();
1820 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1821 runtime += TICK;
1822 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1823}
1824
1449NV floor (NV x) 1825NV floor (NV x)
1450 1826
1451NV ceil (NV x) 1827NV ceil (NV x)
1452 1828
1453NV rndm (...) 1829NV rndm (...)
1830 ALIAS:
1831 rmg_rndm = 1
1454 CODE: 1832 CODE:
1833{
1834 rand_gen &gen = ix ? rmg_rndm : rndm;
1455 switch (items) 1835 switch (items)
1456 { 1836 {
1457 case 0: RETVAL = rndm (); break; 1837 case 0: RETVAL = gen (); break;
1458 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1838 case 1: RETVAL = gen (SvUV (ST (0))); break;
1459 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1839 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1460 default: croak ("cf::rndm requires none, one or two parameters."); break; 1840 default: croak ("cf::rndm requires none, one or two parameters."); break;
1461 } 1841 }
1842}
1462 OUTPUT: 1843 OUTPUT:
1463 RETVAL 1844 RETVAL
1464 1845
1465NV clamp (NV value, NV min_value, NV max_value) 1846NV clamp (NV value, NV min_value, NV max_value)
1466 CODE: 1847 CODE:
1472 CODE: 1853 CODE:
1473 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1854 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1474 OUTPUT: 1855 OUTPUT:
1475 RETVAL 1856 RETVAL
1476 1857
1477void cede_to_tick () 1858void weaken (...)
1478 CODE: 1859 PROTOTYPE: @
1479 coroapi::cede_to_tick (); 1860 CODE:
1480 1861 while (items > 0)
1481void server_tick () 1862 sv_rvweaken (ST (--items));
1482 CODE:
1483 runtime = SvNVx (sv_runtime);
1484 server_tick ();
1485 1863
1486void 1864void
1487log_backtrace (utf8_string msg) 1865log_backtrace (utf8_string msg)
1488 1866
1489void 1867void
1494octet_string path_combine (octet_string base, octet_string path) 1872octet_string path_combine (octet_string base, octet_string path)
1495 PROTOTYPE: $$ 1873 PROTOTYPE: $$
1496 1874
1497octet_string path_combine_and_normalize (octet_string base, octet_string path) 1875octet_string path_combine_and_normalize (octet_string base, octet_string path)
1498 PROTOTYPE: $$ 1876 PROTOTYPE: $$
1499
1500const_octet_string
1501get_maps_directory (octet_string path)
1502 PROTOTYPE: $
1503 ALIAS: maps_directory = 0
1504 CODE:
1505 RETVAL = create_pathname (path);
1506 OUTPUT: RETVAL
1507 1877
1508void 1878void
1509sub_generation_inc () 1879sub_generation_inc ()
1510 CODE: 1880 CODE:
1511 PL_sub_generation++; 1881 PL_sub_generation++;
1536 1906
1537void abort () 1907void abort ()
1538 1908
1539void reset_signals () 1909void reset_signals ()
1540 1910
1541void fork_abort (octet_string cause = "cf::fork_abort") 1911void fork_abort (const_octet_string cause = "cf::fork_abort")
1542 1912
1543void cleanup (octet_string cause, bool make_core = false) 1913void cleanup (const_octet_string cause, bool make_core = false)
1544 1914
1545void emergency_save () 1915void emergency_save ()
1546 1916
1547void _exit (int status = EXIT_SUCCESS) 1917void _exit (int status = EXIT_SUCCESS)
1548 1918
1549UV sv_2watcher (SV *w)
1550 CODE:
1551 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1552 OUTPUT:
1553 RETVAL
1554
1555#if _POSIX_MEMLOCK 1919#if _POSIX_MEMLOCK
1556 1920
1557int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1921int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1922 INIT:
1923#if __GLIBC__
1924 mallopt (M_TOP_PAD, 1024 * 1024);
1925 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1926 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1927 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1928#endif
1558 1929
1559int munlockall () 1930int munlockall ()
1560 1931
1561#endif 1932#endif
1933
1934int
1935malloc_trim (IV pad = 0)
1936
1937void
1938mallinfo ()
1939 PPCODE:
1940{
1941#if __GLIBC__
1942 struct mallinfo mai = mallinfo ();
1943 EXTEND (SP, 10*2);
1944 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1945 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1946 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1947 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1948 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1949 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1950 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1951 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1952 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1953 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1954#endif
1955 EXTEND (SP, 5*2);
1956 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1957 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1958 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1959 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1960 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1961}
1562 1962
1563int find_animation (utf8_string text) 1963int find_animation (utf8_string text)
1564 PROTOTYPE: $ 1964 PROTOTYPE: $
1565 1965
1566int random_roll (int min, int max, object *op, int goodbad); 1966int random_roll (int min, int max, object *op, int goodbad);
1604 RETVAL = newSVpv (resist_plus[atnr], 0); 2004 RETVAL = newSVpv (resist_plus[atnr], 0);
1605 else 2005 else
1606 XSRETURN_UNDEF; 2006 XSRETURN_UNDEF;
1607 OUTPUT: RETVAL 2007 OUTPUT: RETVAL
1608 2008
2009UUID
2010uuid_cur ()
2011 CODE:
2012 RETVAL = UUID::cur;
2013 OUTPUT:
2014 RETVAL
2015
2016UUID
2017uuid_gen ()
2018 CODE:
2019 RETVAL = UUID::gen ();
2020 OUTPUT:
2021 RETVAL
2022
2023val64
2024uuid_seq (UUID uuid)
2025 CODE:
2026 RETVAL = uuid.seq;
2027 OUTPUT:
2028 RETVAL
2029
2030UUID
2031uuid_str (val64 seq)
2032 CODE:
2033 RETVAL.seq = seq;
2034 OUTPUT:
2035 RETVAL
2036
2037void
2038coin_names ()
2039 PPCODE:
2040 EXTEND (SP, NUM_COINS);
2041 for (int i = 0; i < NUM_COINS; ++i)
2042 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
2043
2044void
2045coin_archetypes ()
2046 PPCODE:
2047 EXTEND (SP, NUM_COINS);
2048 for (int i = 0; i < NUM_COINS; ++i)
2049 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
2050
1609bool 2051bool
1610load_resource_file (octet_string filename) 2052load_resource_file_ (octet_string filename)
2053
2054void
2055fix_weight ()
1611 2056
1612MODULE = cf PACKAGE = cf::attachable 2057MODULE = cf PACKAGE = cf::attachable
1613 2058
1614int 2059int
1615valid (SV *obj) 2060valid (SV *obj)
1619 RETVAL 2064 RETVAL
1620 2065
1621void 2066void
1622debug_trace (attachable *obj, bool on = true) 2067debug_trace (attachable *obj, bool on = true)
1623 CODE: 2068 CODE:
1624 obj->flags &= ~attachable::F_DEBUG_TRACE; 2069 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1625 if (on) 2070 if (on)
1626 obj->flags |= attachable::F_DEBUG_TRACE; 2071 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1627 2072
1628int mortals_size () 2073int mortals_size ()
1629 CODE: 2074 CODE:
1630 RETVAL = attachable::mortals.size (); 2075 RETVAL = attachable::mortals.size ();
1631 OUTPUT: RETVAL 2076 OUTPUT: RETVAL
1633#object *mortals (U32 index) 2078#object *mortals (U32 index)
1634# CODE: 2079# CODE:
1635# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 2080# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1636# OUTPUT: RETVAL 2081# OUTPUT: RETVAL
1637 2082
1638INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 2083INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h |
1639 2084
1640MODULE = cf PACKAGE = cf::global 2085MODULE = cf PACKAGE = cf::global
1641 2086
1642int invoke (SV *klass, int event, ...) 2087int invoke (SV *klass, int event, ...)
1643 CODE: 2088 CODE:
1679object *actives (U32 index) 2124object *actives (U32 index)
1680 CODE: 2125 CODE:
1681 RETVAL = index < actives.size () ? actives [index] : 0; 2126 RETVAL = index < actives.size () ? actives [index] : 0;
1682 OUTPUT: RETVAL 2127 OUTPUT: RETVAL
1683 2128
2129int mortals_size ()
2130 CODE:
2131 RETVAL = attachable::mortals.size ();
2132 OUTPUT: RETVAL
2133
1684const char *slot_save_name (U32 slot) 2134const char *slot_use_name (U32 slot)
1685 ALIAS: 2135 ALIAS:
1686 slot_use_name = 1
1687 slot_nonuse_name = 2 2136 slot_nonuse_name = 1
1688 CODE: 2137 CODE:
1689{ 2138{
1690 if (slot >= NUM_BODY_LOCATIONS) 2139 if (slot >= NUM_BODY_LOCATIONS)
1691 croak ("body slot index out of range"); 2140 croak ("body slot index out of range");
1692 2141
1693 switch (ix) 2142 switch (ix)
1694 { 2143 {
1695 case 0: RETVAL = body_locations[slot].save_name; break;
1696 case 1: RETVAL = body_locations[slot].use_name; break; 2144 case 0: RETVAL = body_locations[slot].use_name; break;
1697 case 2: RETVAL = body_locations[slot].nonuse_name; break; 2145 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1698 } 2146 }
1699} 2147}
1700 OUTPUT: 2148 OUTPUT:
1701 RETVAL 2149 RETVAL
1702 2150
1704 2152
1705object *head (object *op) 2153object *head (object *op)
1706 PROTOTYPE: $ 2154 PROTOTYPE: $
1707 CODE: 2155 CODE:
1708 RETVAL = op->head_ (); 2156 RETVAL = op->head_ ();
1709 OUTPUT: RETVAL
1710
1711int is_head (object *op)
1712 PROTOTYPE: $
1713 CODE:
1714 RETVAL = op->head_ () == op;
1715 OUTPUT: RETVAL 2157 OUTPUT: RETVAL
1716 2158
1717void 2159void
1718inv (object *obj) 2160inv (object *obj)
1719 PROTOTYPE: $ 2161 PROTOTYPE: $
1720 PPCODE: 2162 PPCODE:
1721{ 2163{
1722 object *o;
1723 for (o = obj->inv; o; o = o->below) 2164 for (object *o = obj->inv; o; o = o->below)
1724 XPUSHs (sv_2mortal (to_sv (o))); 2165 XPUSHs (sv_2mortal (to_sv (o)));
1725} 2166}
1726 2167
1727void 2168void
1728set_animation (object *op, int idx) 2169set_animation (object *op, int idx)
1760 2201
1761int need_identify (object *obj); 2202int need_identify (object *obj);
1762 2203
1763int apply_shop_mat (object *shop_mat, object *op); 2204int apply_shop_mat (object *shop_mat, object *op);
1764 2205
1765int move_player (object *op, int dir)
1766 CODE:
1767 RETVAL = move_player (op, dir);
1768 OUTPUT:
1769 RETVAL
1770
1771int move (object *op, int dir, object *originator = op) 2206int move (object *op, int dir, object *originator = op)
1772 CODE: 2207 CODE:
1773 RETVAL = move_ob (op, dir, originator); 2208 RETVAL = move_ob (op, dir, originator);
1774 OUTPUT: 2209 OUTPUT:
1775 RETVAL 2210 RETVAL
1782 CODE: 2217 CODE:
1783 player_apply_below (op); 2218 player_apply_below (op);
1784 2219
1785int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2220int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1786 2221
1787object *cf_object_present_archname_inside (object *op, utf8_string whatstr) 2222int casting_level (object *caster, object *spell)
1788
1789int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1790
1791int cf_object_change_map (object *op, int x, int y, maptile *map)
1792
1793#//TODO
1794object *clone_ (object *op, int recursive = 0)
1795 CODE:
1796 if (recursive)
1797 RETVAL = object_create_clone (op);
1798 else
1799 {
1800 RETVAL = object::create ();
1801 op->copy_to (RETVAL);
1802 }
1803 OUTPUT: RETVAL
1804 2223
1805int pay_item (object *op, object *buyer) 2224int pay_item (object *op, object *buyer)
1806 CODE: 2225 CODE:
1807 RETVAL = pay_for_item (op, buyer); 2226 RETVAL = pay_for_item (op, buyer);
1808 OUTPUT: RETVAL 2227 OUTPUT: RETVAL
1843 2262
1844void drop (object *who, object *op) 2263void drop (object *who, object *op)
1845 2264
1846void pick_up (object *who, object *op) 2265void pick_up (object *who, object *op)
1847 2266
1848int cf_object_teleport (object *op, maptile *map, int x, int y)
1849
1850void update_object (object *op, int action) 2267void update_object (object *op, int action)
1851 2268
1852object *cf_create_object_by_name (utf8_string name)
1853
1854void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2269void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1855 2270
1856void player_lvl_adj (object *who, object *skill = 0) 2271void player_lvl_adj (object *who, object *skill = 0)
1857 2272
1858int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2273int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1859 2274
1860int calc_skill_exp (object *who, object *op, object *skill); 2275int calc_skill_exp (object *who, object *op, object *skill)
1861 2276
1862void push_button (object *op); 2277void push_button (object *op, object *originator)
1863 2278
1864void use_trigger (object *op); 2279void use_trigger (object *op, object *originator)
1865 2280
1866void add_button_link (object *button, maptile *map, int connected); 2281void handle_apply_yield (object *op)
1867 2282
1868void remove_button_link (object *op); 2283int convert_item (object *item, object *converter)
1869 2284
1870 2285
1871MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2286MODULE = cf PACKAGE = cf::object PREFIX = cf_
1872
1873object *cf_insert_ob_in_ob (object *ob, object *where)
1874 2287
1875# no clean way to get an object from an archetype - stupid idiotic 2288# no clean way to get an object from an archetype - stupid idiotic
1876# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2289# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1877 2290
1878object *new (utf8_string archetype = 0) 2291object *new (utf8_string archetype = 0)
1879 PROTOTYPE: ;$ 2292 PROTOTYPE: ;$
1880 CODE: 2293 CODE:
1881 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2294 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1882 OUTPUT: 2295 OUTPUT:
1883 RETVAL 2296 RETVAL
1884 2297
2298object *find_object (U32 tag)
2299
2300# TODO: nuke
1885object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2301object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1886 PROTOTYPE: $$$$$$ 2302 PROTOTYPE: $$$$$$
1887 CODE: 2303 CODE:
1888{ 2304{
1889 int unused_type; 2305 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1890 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1891}
1892 2306
1893player *contr (object *op) 2307 if (RETVAL->destroyed ())
1894 CODE:
1895 RETVAL = op->contr; 2308 RETVAL = 0;
1896 OUTPUT: RETVAL 2309}
1897 2310
1898const_utf8_string get_ob_key_value (object *op, utf8_string key) 2311shstr
2312object::kv_get (shstr key)
1899 2313
1900bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2314void
2315object::kv_del (shstr key)
2316
2317void
2318object::kv_set (shstr key, shstr value)
1901 2319
1902object *get_nearest_player (object *ob) 2320object *get_nearest_player (object *ob)
1903 ALIAS: nearest_player = 0 2321 ALIAS: nearest_player = 0
1904 PREINIT: 2322 PREINIT:
1905 extern object *get_nearest_player (object *); 2323 extern object *get_nearest_player (object *);
1907void rangevector (object *ob, object *other, int flags = 0) 2325void rangevector (object *ob, object *other, int flags = 0)
1908 PROTOTYPE: $$;$ 2326 PROTOTYPE: $$;$
1909 PPCODE: 2327 PPCODE:
1910{ 2328{
1911 rv_vector rv; 2329 rv_vector rv;
2330
2331 PUTBACK;
1912 get_rangevector (ob, other, &rv, flags); 2332 get_rangevector (ob, other, &rv, flags);
2333 SPAGAIN;
2334
1913 EXTEND (SP, 5); 2335 EXTEND (SP, 5);
1914 PUSHs (newSVuv (rv.distance)); 2336 PUSHs (newSVuv (rv.distance));
1915 PUSHs (newSViv (rv.distance_x)); 2337 PUSHs (newSViv (rv.distance_x));
1916 PUSHs (newSViv (rv.distance_y)); 2338 PUSHs (newSViv (rv.distance_y));
1917 PUSHs (newSViv (rv.direction)); 2339 PUSHs (newSViv (rv.direction));
1918 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2340 PUSHs (to_sv (rv.part));
1919} 2341}
1920 2342
1921bool on_same_map_as (object *ob, object *other) 2343bool on_same_map_as (object *ob, object *other)
1922 CODE: 2344 CODE:
1923 RETVAL = on_same_map (ob, other); 2345 RETVAL = on_same_map (ob, other);
1927base_name (object *op, int plural = op->nrof > 1) 2349base_name (object *op, int plural = op->nrof > 1)
1928 CODE: 2350 CODE:
1929 RETVAL = query_base_name (op, plural); 2351 RETVAL = query_base_name (op, plural);
1930 OUTPUT: RETVAL 2352 OUTPUT: RETVAL
1931 2353
1932object *decrease_ob_nr (object *op, unsigned long i) 2354# return the tail of an object, excluding itself
2355void
2356tail (object *op)
2357 PPCODE:
2358 while ((op = op->more))
2359 XPUSHs (sv_2mortal (to_sv (op)));
1933 2360
1934MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2361MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1935 2362
1936player *player (object *op) 2363player *player (object *op)
1937 CODE: 2364 CODE:
1938 RETVAL = op->contr; 2365 RETVAL = op->contr;
1939 OUTPUT: RETVAL 2366 OUTPUT: RETVAL
1940 2367
2368bool move_player (object *op, int dir)
2369
1941void check_score (object *op) 2370void check_score (object *op)
1942 2371
1943void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2372void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1944 CODE: 2373 CODE:
1945 new_draw_info (flags, 0, op, txt); 2374 new_draw_info (flags, 0, op, txt);
1946 2375
1947object *cf_player_send_inventory (object *op)
1948
1949octet_string cf_player_get_ip (object *op)
1950 ALIAS: ip = 0
1951
1952object *cf_player_get_marked_item (object *op)
1953 ALIAS: marked_item = 0
1954
1955void cf_player_set_marked_item (object *op, object *ob)
1956
1957partylist *cf_player_get_party (object *op)
1958 ALIAS: party = 0
1959
1960void cf_player_set_party (object *op, partylist *party)
1961
1962void kill_player (object *op) 2376void kill_player (object *op)
1963 2377
2378void esrv_send_item (object *pl, object *item)
2379
1964void esrv_update_item (object *op, int what, object *item) 2380void esrv_update_item (object *pl, int what, object *item)
1965 C_ARGS: what, op, item 2381 C_ARGS: what, pl, item
1966 2382
1967void clear_los (object *op) 2383void esrv_del_item (object *pl, int tag)
2384 C_ARGS: pl->contr, tag
1968 2385
1969int command_summon (object *op, utf8_string params) 2386int command_summon (object *op, utf8_string params)
1970 2387
1971int command_arrest (object *op, utf8_string params) 2388int command_arrest (object *op, utf8_string params)
1972 2389
1991 pl->ob->stats.hp = pl->ob->stats.maxhp; 2408 pl->ob->stats.hp = pl->ob->stats.maxhp;
1992 pl->ob->stats.sp = pl->ob->stats.maxsp; 2409 pl->ob->stats.sp = pl->ob->stats.maxsp;
1993 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2410 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1994 pl->orig_stats = pl->ob->stats; 2411 pl->orig_stats = pl->ob->stats;
1995 2412
1996void cf_player_move (player *pl, int dir) 2413# should only be temporary
2414void esrv_new_player (player *pl)
1997 2415
1998void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2416#d# TODO: replace by blocked_los accessor, fix code using this
1999
2000bool 2417bool
2001cell_visible (player *pl, int dx, int dy) 2418cell_visible (player *pl, int dx, int dy)
2002 CODE: 2419 CODE:
2003 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2420 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2004 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2005 OUTPUT: 2421 OUTPUT:
2006 RETVAL 2422 RETVAL
2007 2423
2008void 2424void
2009send (player *pl, SV *packet) 2425send (player *pl, SV *packet)
2010 CODE: 2426 CODE:
2011{ 2427{
2012 STRLEN len; 2428 STRLEN len;
2013 char *buf = SvPVbyte (packet, len); 2429 char *buf = SvPVbyte (packet, len);
2014 2430
2431 if (len > MAXSOCKBUF)
2432 pl->failmsg ("[packet too long for client]");
2015 if (pl->ns) 2433 else if (pl->ns)
2016 pl->ns->send_packet (buf, len); 2434 pl->ns->send_packet (buf, len);
2017} 2435}
2018
2019int
2020listening (player *pl, int new_value = -1)
2021 CODE:
2022 RETVAL = pl->listening;
2023 if (new_value >= 0)
2024 pl->listening = new_value;
2025 OUTPUT:
2026 RETVAL
2027 2436
2028void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2437void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2029 PROTOTYPE: $;$$$ 2438 PROTOTYPE: $;$$$
2030 PPCODE: 2439 PPCODE:
2031 if (GIMME_V != G_VOID) 2440 if (GIMME_V != G_VOID)
2056 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2465 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2057 OUTPUT: RETVAL 2466 OUTPUT: RETVAL
2058 2467
2059SV *registry (maptile *map) 2468SV *registry (maptile *map)
2060 2469
2470void
2471find_tagged_objects (maptile *map, utf8_string tag = 0)
2472 PPCODE:
2473{
2474 if (!map->spaces)
2475 XSRETURN_EMPTY;
2476
2477 if (tag)
2478 {
2479 shstr_cmp tag_ (tag);
2480
2481 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2482 for (object *op = ms->bot; op; op = op->above)
2483 if (op->tag == tag_)
2484 XPUSHs (sv_2mortal (to_sv (op)));
2485 }
2486 else
2487 {
2488 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2489 for (object *op = ms->bot; op; op = op->above)
2490 if (op->tag)
2491 XPUSHs (sv_2mortal (to_sv (op)));
2492 }
2493}
2494
2061INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2495INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2496
2497void
2498adjust_daylight ()
2499 CODE:
2500 maptile::adjust_daylight ();
2501
2502int
2503outdoor_darkness (int darkness = 0)
2504 CODE:
2505 RETVAL = maptile::outdoor_darkness;
2506 if (items)
2507 maptile::outdoor_darkness = darkness;
2508 OUTPUT:
2509 RETVAL
2062 2510
2063void 2511void
2064maptile::instantiate () 2512maptile::instantiate ()
2065 2513
2066maptile *new () 2514maptile *new ()
2098 for (int x = 0; x < THIS->width; ++x) 2546 for (int x = 0; x < THIS->width; ++x)
2099 for (int y = 0; y < THIS->height; ++y) 2547 for (int y = 0; y < THIS->height; ++y)
2100 { 2548 {
2101 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2549 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2102 if (op->flag [FLAG_IS_FLOOR]) 2550 if (op->flag [FLAG_IS_FLOOR])
2103 goto skip_space; 2551 goto skip;
2104 2552
2105 { 2553 {
2106 int offs = offset + y * stride + x; 2554 int offs = offset + y * stride + x;
2555
2107 if (IN_RANGE_EXC (offs, 0, idxlen)) 2556 if (IN_RANGE_EXC (offs, 0, idxlen))
2108 { 2557 {
2109 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2558 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2110 { 2559 {
2111 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2560 object *ob = get_archetype (SvPVutf8_nolen (*elem));
2112 ob->flag [FLAG_NO_MAP_SAVE] = true; 2561 ob->flag [FLAG_NO_MAP_SAVE] = true;
2113 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2562 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2114 2563
2115 if (ob->randomitems) 2564 if (ob->randomitems && !ob->above)
2116 { 2565 {
2117 if (!ob->above)
2118 {
2119 ob->create_treasure (ob->randomitems); 2566 ob->create_treasure (ob->randomitems);
2120 2567
2121 for (object *op = ob->above; op; op = op->above) 2568 for (object *op = ob->above; op; op = op->above)
2122 op->flag [FLAG_NO_MAP_SAVE] = true; 2569 op->flag [FLAG_NO_MAP_SAVE] = true;
2123 } 2570 // TODO: if this is a pickable object, then the item
2124 2571 // will at a bit weird - saving inside the player
2125 ob->randomitems = 0; 2572 // will clear the flag, but when the player drops
2573 // it without logging out, it keeps the flag.
2574 // nobody ahs reported this, but this can be rather
2575 // annoying on persistent maps.
2126 } 2576 }
2127 } 2577 }
2128 } 2578 }
2129 } 2579 }
2130 2580
2131 skip_space: ; 2581 skip: ;
2132 } 2582 }
2133} 2583}
2134 2584
2135void 2585void
2136maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2586maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2142 palette = SvRV (palette); 2592 palette = SvRV (palette);
2143 2593
2144 STRLEN idxlen; 2594 STRLEN idxlen;
2145 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2595 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2146 2596
2147 region **regionmap = (region **)malloc ( 2597 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2148 (av_len ((AV *)palette) + 1) * sizeof (region *));
2149 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2598 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2150 2599
2151 for (int i = av_len ((AV *)palette) + 1; i--; ) 2600 for (int i = av_len ((AV *)palette) + 1; i--; )
2152 regionmap [i] = region::find ( 2601 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2153 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2154 2602
2155 for (int y = 0; y < THIS->height; ++y) 2603 for (int y = 0; y < THIS->height; ++y)
2156 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2604 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2157 2605
2158 sfree (THIS->regions, THIS->size ()); 2606 sfree (THIS->regions, THIS->size ());
2159 free (THIS->regionmap); 2607 delete [] THIS->regionmap;
2160 2608
2161 THIS->regions = regions; 2609 THIS->regions = regions;
2162 THIS->regionmap = regionmap; 2610 THIS->regionmap = regionmap;
2163} 2611}
2164 2612
2165void 2613void
2166maptile::create_region_treasure () 2614maptile::create_region_treasure ()
2167 CODE: 2615 CODE:
2168{
2169 object *op = object::create ();
2170 op->type = FLOOR;
2171 op->map = THIS;
2172
2173 for (int x = 0; x < THIS->width; ++x) 2616 for (int x = 0; x < THIS->width; ++x)
2174 for (int y = 0; y < THIS->height; ++y) 2617 for (int y = 0; y < THIS->height; ++y)
2175 { 2618 {
2176 region *rgn = THIS->region (x, y); 2619 region *rgn = THIS->region (x, y);
2177 2620
2178 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2621 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2622 if (object *op = THIS->at (x, y).top)
2179 if (rgn->treasure && rndm () < rgn->treasure_density) 2623 if (rgn->treasure && rndm () < rgn->treasure_density)
2180 {
2181 op->x = x;
2182 op->y = y;
2183 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2624 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2184 }
2185 } 2625 }
2186 2626
2187 op->destroy ();
2188}
2189
2190void play_sound_map (maptile *map, int x, int y, int sound_num)
2191
2192int out_of_map (maptile *map, int x, int y) 2627int out_of_map (maptile *map, int x, int y)
2193 2628
2194void 2629void
2195trigger (maptile *map, long connection, bool state = true) 2630find_link (maptile *map, shstr_tmp connection)
2196 CODE:
2197 activate_connection (map, connection, state);
2198
2199void
2200get_connection (maptile *map, long connection)
2201 PPCODE: 2631 PPCODE:
2202 oblinkpt *obp = get_connection_links (map, connection); 2632 if (oblinkpt *obp = map->find_link (connection))
2203 if (obp)
2204 for (objectlink *ol = obp->link; ol; ol = ol->next) 2633 for (objectlink *ol = obp->link; ol; ol = ol->next)
2205 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2634 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2206
2207object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2208
2209object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2210
2211object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2212 C_ARGS: str, map, nx, ny
2213 2635
2214void 2636void
2215get_map_flags (maptile *map, int x, int y) 2637get_map_flags (maptile *map, int x, int y)
2216 PPCODE: 2638 PPCODE:
2217{ 2639{
2218 maptile *nmap = 0; 2640 maptile *nmap = 0;
2219 I16 nx = 0, ny = 0; 2641 I16 nx = 0, ny = 0;
2642
2643 PUTBACK;
2220 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2644 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2645 SPAGAIN;
2221 2646
2222 EXTEND (SP, 4); 2647 EXTEND (SP, 4);
2223 PUSHs (sv_2mortal (newSViv (flags))); 2648 PUSHs (sv_2mortal (newSViv (flags)));
2224 2649
2225 if (GIMME_V == G_ARRAY) 2650 if (GIMME_V == G_ARRAY)
2226 { 2651 {
2227 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2652 PUSHs (sv_2mortal (to_sv (nmap)));
2228 PUSHs (sv_2mortal (newSViv (nx))); 2653 PUSHs (sv_2mortal (newSViv (nx)));
2229 PUSHs (sv_2mortal (newSViv (ny))); 2654 PUSHs (sv_2mortal (newSViv (ny)));
2230 } 2655 }
2231} 2656}
2232 2657
2658mapspace *
2659ms (maptile *map, unsigned int x, unsigned int y)
2660 PROTOTYPE: $$$
2661 CODE:
2662{
2663 maptile *nmap = 0;
2664 I16 nx, ny;
2665
2666 PUTBACK;
2667 get_map_flags (map, &nmap, x, y, &nx, &ny);
2668 SPAGAIN;
2669
2670 if (!nmap)
2671 XSRETURN_UNDEF;
2672
2673 RETVAL = &nmap->at (nx, ny);
2674}
2675 OUTPUT:
2676 RETVAL
2677
2233void 2678void
2234at (maptile *map, unsigned int x, unsigned int y) 2679at (maptile *map, unsigned int x, unsigned int y)
2235 PROTOTYPE: $$$ 2680 PROTOTYPE: $$$
2236 PPCODE: 2681 PPCODE:
2237{ 2682{
2238 object *o;
2239 maptile *nmap = 0; 2683 maptile *nmap = 0;
2240 I16 nx, ny; 2684 I16 nx, ny;
2241 2685
2686 PUTBACK;
2242 get_map_flags (map, &nmap, x, y, &nx, &ny); 2687 get_map_flags (map, &nmap, x, y, &nx, &ny);
2688 SPAGAIN;
2243 2689
2244 if (nmap) 2690 if (nmap)
2245 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2691 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2246 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2692 XPUSHs (sv_2mortal (to_sv (o)));
2247} 2693}
2248 2694
2249SV * 2695SV *
2250bot_at (maptile *obj, unsigned int x, unsigned int y) 2696bot_at (maptile *map, unsigned int x, unsigned int y)
2251 PROTOTYPE: $$$ 2697 PROTOTYPE: $$$
2252 ALIAS: 2698 ALIAS:
2253 top_at = 1 2699 top_at = 1
2254 flags_at = 2 2700 flags_at = 2
2255 light_at = 3 2701 light_at = 3
2256 move_block_at = 4 2702 move_block_at = 4
2257 move_slow_at = 5 2703 move_slow_at = 5
2258 move_on_at = 6 2704 move_on_at = 6
2259 move_off_at = 7 2705 move_off_at = 7
2260 INIT:
2261 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2262 CODE: 2706 CODE:
2707{
2708 sint16 nx = x;
2709 sint16 ny = y;
2710
2711 if (!xy_normalise (map, nx, ny))
2712 XSRETURN_UNDEF;
2713
2714 mapspace &ms = map->at (nx, ny);
2715
2716 ms.update ();
2717
2263 switch (ix) 2718 switch (ix)
2264 { 2719 {
2265 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2720 case 0: RETVAL = to_sv (ms.bot ); break;
2266 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2721 case 1: RETVAL = to_sv (ms.top ); break;
2267 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2722 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2268 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2723 case 3: RETVAL = newSViv (ms.light ); break;
2269 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2724 case 4: RETVAL = newSVuv (ms.move_block); break;
2270 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2725 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2271 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2726 case 6: RETVAL = newSVuv (ms.move_on ); break;
2272 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2727 case 7: RETVAL = newSVuv (ms.move_off ); break;
2273 } 2728 }
2729}
2274 OUTPUT: RETVAL 2730 OUTPUT: RETVAL
2275
2276void fix_walls (maptile *map, int x, int y)
2277
2278void fix_walls_around (maptile *map, int x, int y)
2279 2731
2280# worst xs function of my life 2732# worst xs function of my life
2281bool 2733bool
2282_create_random_map (\ 2734_create_random_map (\
2283 maptile *self,\ 2735 maptile *self,\
2351 rmp.decoroptions = decoroptions; 2803 rmp.decoroptions = decoroptions;
2352 rmp.orientation = orientation; 2804 rmp.orientation = orientation;
2353 rmp.origin_y = origin_y; 2805 rmp.origin_y = origin_y;
2354 rmp.origin_x = origin_x; 2806 rmp.origin_x = origin_x;
2355 rmp.random_seed = random_seed; 2807 rmp.random_seed = random_seed;
2356 rmp.total_map_hp = total_map_hp; 2808 rmp.total_map_hp = (uint64_t) total_map_hp;
2357 rmp.map_layout_style = map_layout_style; 2809 rmp.map_layout_style = map_layout_style;
2358 rmp.treasureoptions = treasureoptions; 2810 rmp.treasureoptions = treasureoptions;
2359 rmp.symmetry_used = symmetry_used; 2811 rmp.symmetry_used = symmetry_used;
2360 rmp.region = region; 2812 rmp.region = region;
2361 rmp.custom = custom; 2813 rmp.custom = custom;
2363 RETVAL = self->generate_random_map (&rmp); 2815 RETVAL = self->generate_random_map (&rmp);
2364} 2816}
2365 OUTPUT: 2817 OUTPUT:
2366 RETVAL 2818 RETVAL
2367 2819
2820MODULE = cf PACKAGE = cf::mapspace
2821
2822INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2823
2368MODULE = cf PACKAGE = cf::arch 2824MODULE = cf PACKAGE = cf::arch
2369 2825
2370archetype *find (utf8_string name) 2826int archetypes_size ()
2371 CODE: 2827 CODE:
2372 RETVAL = archetype::find (name); 2828 RETVAL = archetypes.size ();
2373 OUTPUT: 2829 OUTPUT: RETVAL
2374 RETVAL
2375 2830
2376archetype *first() 2831archetype *archetypes (U32 index)
2377 PROTOTYPE: 2832 CODE:
2378 CODE: 2833 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2379 RETVAL = first_archetype; 2834 OUTPUT: RETVAL
2835
2836object *instantiate (archetype *arch)
2837 CODE:
2838 RETVAL = arch_to_object (arch);
2839 OUTPUT:
2380 OUTPUT: RETVAL 2840 RETVAL
2381 2841
2382INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2842INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2383 2843
2384MODULE = cf PACKAGE = cf::party 2844MODULE = cf PACKAGE = cf::party
2385 2845
2403 PROTOTYPE: $ 2863 PROTOTYPE: $
2404 CODE: 2864 CODE:
2405 RETVAL = region::find (name); 2865 RETVAL = region::find (name);
2406 OUTPUT: RETVAL 2866 OUTPUT: RETVAL
2407 2867
2408region *find_fuzzy (utf8_string name)
2409 PROTOTYPE: $
2410 CODE:
2411 RETVAL = region::find_fuzzy (name);
2412 OUTPUT: RETVAL
2413
2414int specificity (region *rgn) 2868int specificity (region *rgn)
2415 CODE: 2869 CODE:
2416 RETVAL = 0; 2870 RETVAL = 0;
2417 while (rgn = rgn->parent) 2871 while (rgn = rgn->parent)
2418 RETVAL++; 2872 RETVAL++;
2454 CODE: 2908 CODE:
2455{ 2909{
2456 STRLEN len; 2910 STRLEN len;
2457 char *buf = SvPVbyte (packet, len); 2911 char *buf = SvPVbyte (packet, len);
2458 2912
2913 if (len > MAXSOCKBUF)
2914 {
2915 // ugly
2916 if (THIS->pl)
2917 THIS->pl->failmsg ("[packet too long for client]");
2918 }
2919 else
2459 THIS->send_packet (buf, len); 2920 THIS->send_packet (buf, len);
2460} 2921}
2922
2923faceidx
2924client::need_face (utf8_string name, int pri = 0)
2925 CODE:
2926 RETVAL = face_find (name, 0);
2927 if (RETVAL)
2928 {
2929 THIS->send_face (RETVAL, pri);
2930 THIS->flush_fx ();
2931 }
2932 OUTPUT:
2933 RETVAL
2934
2935int
2936client::fx_want (int idx, int value = -1)
2937 CODE:
2938 if (0 < idx && idx < FT_NUM)
2939 {
2940 RETVAL = THIS->fx_want [idx];
2941 if (items > 2)
2942 THIS->fx_want [idx] = value;
2943 }
2944 else
2945 RETVAL = 0;
2946 OUTPUT:
2947 RETVAL
2948
2949MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2950
2951faceidx sound_find (utf8_string name)
2952
2953void sound_set (utf8_string str, faceidx face)
2954
2955# dire hack
2956void old_sound_index (int idx, faceidx face)
2957 CODE:
2958 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2959 old_sound_index [idx] = face;
2461 2960
2462MODULE = cf PACKAGE = cf::face PREFIX = face_ 2961MODULE = cf PACKAGE = cf::face PREFIX = face_
2463 2962
2464#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2963#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2465 2964
2481 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2980 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2482 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2981 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2483} 2982}
2484 OUTPUT: RETVAL 2983 OUTPUT: RETVAL
2485 2984
2486void set (faceidx idx, int visibility, int magicmap) 2985void set_type (faceidx idx, int value)
2487 CODE: 2986 ALIAS:
2488 faceinfo *f = face_info (idx); 2987 set_type = 0
2489 assert (f); 2988 set_visibility = 1
2490 f->visibility = visibility; 2989 set_magicmap = 2
2491 f->magicmap = magicmap; 2990 set_smooth = 3
2492 2991 set_smoothlevel = 4
2493void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2494 CODE: 2992 CODE:
2495 faceinfo *f = face_info (idx); assert (f); 2993 faceinfo *f = face_info (idx); assert (f);
2496 f->smooth = smooth; 2994 switch (ix)
2497 f->smoothlevel = smoothlevel; 2995 {
2996 case 0: f->type = value; break;
2997 case 1: f->visibility = value; break;
2998 case 2: f->magicmap = value; break;
2999 case 3: f->smooth = value; break;
3000 case 4: f->smoothlevel = value; break;
3001 }
2498 3002
2499void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 3003void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2500 CODE: 3004 CODE:
2501{ 3005{
2502 facedata *d = face_data (idx, faceset); 3006 faceinfo *f = face_info (idx); assert (f);
2503 assert (d); 3007 facedata *d = &(faceset ? f->data64 : f->data32);
2504 sv_to (data, d->data); 3008 sv_to (data, d->data);
2505 STRLEN clen; 3009 STRLEN clen;
2506 char *cdata = SvPVbyte (chksum, clen); 3010 char *cdata = SvPVbyte (chksum, clen);
2507 clen = min (CHKSUM_SIZE, clen); 3011 clen = min (CHKSUM_MAXLEN, clen);
2508 3012
2509 if (memcmp (d->chksum, cdata, clen)) 3013 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2510 { 3014 {
3015 d->chksum_len = clen;
2511 memcpy (d->chksum, cdata, clen); 3016 memcpy (d->chksum, cdata, clen);
2512 3017
2513 // invalidate existing client face info 3018 // invalidate existing client face info
2514 for_all_clients (ns) 3019 for_all_clients (ns)
2515 if (ns->faceset == faceset) 3020 if (ns->faceset == faceset)
2518 ns->force_newmap = true; 3023 ns->force_newmap = true;
2519 } 3024 }
2520 } 3025 }
2521} 3026}
2522 3027
3028int get_data_size (faceidx idx, int faceset = 0)
3029 CODE:
3030 facedata *d = face_data (idx, faceset);
3031 if (!d) XSRETURN_UNDEF;
3032 RETVAL = d->data.size ();
3033 OUTPUT:
3034 RETVAL
3035
3036SV *get_chksum (faceidx idx, int faceset = 0)
3037 CODE:
3038 facedata *d = face_data (idx, faceset);
3039 if (!d) XSRETURN_UNDEF;
3040 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
3041 OUTPUT:
3042 RETVAL
3043
3044SV *get_data (faceidx idx, int faceset = 0)
3045 CODE:
3046 facedata *d = face_data (idx, faceset);
3047 if (!d) XSRETURN_UNDEF;
3048 RETVAL = newSVpvn (d->data.data (), d->data.length ());
3049 OUTPUT:
3050 RETVAL
3051
2523void invalidate (faceidx idx) 3052void invalidate (faceidx idx)
2524 CODE: 3053 CODE:
2525 for_all_clients (ns) 3054 for_all_clients (ns)
2526 { 3055 {
2527 ns->faces_sent [idx] = false; 3056 ns->faces_sent [idx] = false;
2570void invalidate_all () 3099void invalidate_all ()
2571 CODE: 3100 CODE:
2572 for_all_clients (ns) 3101 for_all_clients (ns)
2573 ns->anims_sent.reset (); 3102 ns->anims_sent.reset ();
2574 3103
3104MODULE = cf PACKAGE = cf::object::freezer
3105
3106INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h |
3107
3108SV *
3109new (char *klass)
3110 CODE:
3111 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
3112 OUTPUT: RETVAL
3113
3114void
3115DESTROY (SV *sv)
3116 CODE:
3117 object_freezer *self;
3118 sv_to (sv, self);
3119 delete self;
3120
3121MODULE = cf PACKAGE = cf::object::thawer
3122
3123INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h |
3124
3125SV *
3126new_from_file (char *klass, octet_string path)
3127 CODE:
3128 object_thawer *f = new object_thawer (path);
3129 if (!*f)
3130 {
3131 delete f;
3132 XSRETURN_UNDEF;
3133 }
3134 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
3135 OUTPUT: RETVAL
3136
3137void
3138DESTROY (SV *sv)
3139 CODE:
3140 object_thawer *self;
3141 sv_to (sv, self);
3142 delete self;
3143
3144void
3145extract_tags (object_thawer *self)
3146 PPCODE:
3147 while (self->kw != KW_EOF)
3148 {
3149 PUTBACK;
3150 coroapi::cede_to_tick ();
3151 SPAGAIN;
3152
3153 if (self->kw == KW_tag)
3154 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
3155
3156 self->skip ();
3157 }
3158

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