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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.210 by root, Sat May 19 00:08:12 2007 UTC vs.
Revision 1.353 by root, Fri Mar 26 00:53:26 2010 UTC

1/* 1/*
2 * CrossFire, A Multiplayer game 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * This code is placed under the GNU General Public Licence (GPL) 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * 5 *
6 * Copyright (C) 2001-2005 by Chachkoff Yann
7 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de>
8 *
9 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
10 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
11 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
12 * (at your option) any later version. 9 * option) any later version.
13 * 10 *
14 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 * GNU General Public License for more details. 14 * GNU General Public License for more details.
18 * 15 *
19 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
20 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
21 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 21 */
23 22
24#include "autoconf.h" 23#include "autoconf.h"
25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#define CEDES_PER_TICK 5
30 24
31#if HAVE_EXECINFO_H 25#if HAVE_EXECINFO_H
32# include <execinfo.h> 26# include <execinfo.h>
33#endif 27#endif
34 28
35#include <plugin_common.h>
36#include <sounds.h>
37#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
38#include <sproto.h> 35#include "sproto.h"
39
40#include "loader.h"
41#include "cfperl.h"
42#include "shstr.h"
43 36
44#include <unistd.h> 37#include <unistd.h>
45#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
46# include <sys/mman.h> 39# include <sys/mman.h>
47#endif 40#endif
48 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
49#include <EXTERN.h> 50#include <EXTERN.h>
50#include <perl.h> 51#include <perl.h>
51#include <XSUB.h> 52#include <XSUB.h>
52 53
53#include "CoroAPI.h" 54#include "CoroAPI.h"
54#include "perlxsi.c" 55#include "perlxsi.c"
55 56
56extern sint64 *levels; // the experience table 57extern sint64 *levels; // the experience table
57 58
58typedef object object_ornull; 59typedef object_thawer &object_thawer_ref;
59typedef maptile maptile_ornull; 60typedef object_freezer &object_freezer_ref;
60
61typedef char *octet_string;
62typedef char *utf8_string;
63typedef const char *const_octet_string;
64typedef const char *const_utf8_string;
65 61
66typedef std::string std__string; 62typedef std::string std__string;
67 63
68#if IVSIZE >= 8
69 typedef IV val64;
70# define newSVval64 newSViv
71# define SvVAL64 SvIV
72#else
73 typedef double val64;
74# define newSVval64 newSVnv
75# define SvVAL64 SvNV
76#endif
77
78static f_plug_api gethook = cfapi_get_hooks;
79static f_plug_api object_set_property = cfapi_object_set_property;
80static f_plug_api object_insert = cfapi_object_insert;
81
82static PerlInterpreter *perl; 64static PerlInterpreter *perl;
83 65
84double runtime; 66tstamp NOW, runtime;
67
68static int tick_inhibit;
69static int tick_pending;
85 70
86global gbl_ev; 71global gbl_ev;
87static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 72static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
88static SV *sv_runtime, *sv_next_tick; 73static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
74static AV *av_reflect;
89 75
90bitset<NUM_EVENT_TYPES> ev_want_event; 76bitset<NUM_EVENT_TYPES> ev_want_event;
91bitset<NUM_TYPES> ev_want_type; 77bitset<NUM_TYPES> ev_want_type;
92 78
93static HV 79static HV
94 *stash_cf, 80 *stash_cf,
95 *stash_cf_object_wrap, 81 *stash_cf_object_wrap,
96 *stash_cf_object_player_wrap, 82 *stash_cf_object_player_wrap,
97 *stash_cf_player_wrap, 83 *stash_cf_player_wrap,
98 *stash_cf_map_wrap, 84 *stash_cf_map_wrap,
85 *stash_cf_mapspace_wrap,
99 *stash_cf_client_wrap, 86 *stash_cf_client_wrap,
100 *stash_cf_arch_wrap, 87 *stash_cf_arch_wrap,
101 *stash_cf_party_wrap, 88 *stash_cf_party_wrap,
102 *stash_cf_region_wrap, 89 *stash_cf_region_wrap,
103 *stash_cf_living_wrap; 90 *stash_cf_living_wrap;
91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
100static SV *
101newSVpv_utf8 (const char *s)
102{
103 if (!s)
104 return newSV (0);
105
106 SV *sv = newSVpv (s, 0);
107 SvUTF8_on (sv);
108 return sv;
109}
110#endif
111
112#ifndef newSVpvn_utf8
113static SV *
114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
115{
116 if (!s)
117 return newSV (0);
118
119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
122 SvUTF8_on (sv);
123
124 return sv;
125}
126#endif
127
128static noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
142}
104 143
105// helper cast function, returns super class * or 0 144// helper cast function, returns super class * or 0
106template<class super> 145template<class super>
107static super * 146static super *
108is_a (attachable *at) 147is_a (attachable *at)
141 SvREFCNT_inc (self); 180 SvREFCNT_inc (self);
142 hv_clear (self); 181 hv_clear (self);
143 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
144 SvREFCNT_dec (self); 183 SvREFCNT_dec (self);
145 184
146 // self *must* be null now because thats sv_unmagic's job. 185 // self *must* be null now because that's sv_unmagic's job.
147 assert (!this->self); 186 assert (!this->self);
148 } 187 }
149} 188}
150 189
151void 190void
168} 207}
169 208
170void 209void
171attachable::do_destroy () 210attachable::do_destroy ()
172{ 211{
173 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 212 INVOKE_ATTACHABLE (DESTROY, this);
174 213
175 if (cb) 214 if (cb)
176 { 215 {
177 SvREFCNT_dec (cb); 216 SvREFCNT_dec (cb);
178 cb = 0; 217 cb = 0;
185attachable::destroy () 224attachable::destroy ()
186{ 225{
187 if (destroyed ()) 226 if (destroyed ())
188 return; 227 return;
189 228
190 flags |= F_DESTROYED; 229 attachable_flags |= F_DESTROYED;
191 do_destroy (); 230 do_destroy ();
192 sever_self (); 231 sever_self ();
193} 232}
194 233
195void 234void
201 { 240 {
202 if (i >= mortals.size ()) 241 if (i >= mortals.size ())
203 { 242 {
204 i = 0; 243 i = 0;
205 244
206 if (mortals.size () > 1000) 245 if (mortals.size () >= 512)
246 {
247 static int last_mortalcount;
248 if (mortals.size () != last_mortalcount)
249 {
250 last_mortalcount = mortals.size ();
207 LOG (llevInfo, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 251 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
252
253 if (0)
254 {
255 for (int j = 0; j < mortals.size (); ++j)//D
256 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
257 fprintf (stderr, "\n");//D
258 }
259 }
260 }
208 261
209 break; 262 break;
210 } 263 }
211 264
212 attachable *obj = mortals [i]; 265 attachable *obj = mortals [i];
233 delete obj; 286 delete obj;
234 } 287 }
235 } 288 }
236} 289}
237 290
291void
292attachable::set_key (const char *key, const char *value, bool is_utf8)
293{
294 if (!self)
295 self = newHV ();
296
297 if (value)
298 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
299 else
300 hv_delete (self, key, strlen (key), G_DISCARD);
301}
302
238attachable & 303attachable &
239attachable::operator =(const attachable &src) 304attachable::operator =(const attachable &src)
240{ 305{
241 //if (self || cb) 306 //if (self || cb)
242 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 307 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
243 308
244 attach = src.attach; 309 attach = src.attach;
245 return *this; 310 return *this;
246} 311}
247 312
313#if 0
314template<typename T>
315static bool
316find_backref (void *ptr, T *obj)
317{
318 char *s = (char *)obj;
319 while (s < (char *)obj + sizeof (T))
320 {
321 if (ptr == *(void **)s)
322 return true;
323
324 s += sizeof (void *); // assume natural alignment
325 }
326
327 return false;
328}
329
330// for debugging, find "live" objects containing this ptr
331static void
332find_backref (void *ptr)
333{
334 for_all_objects (op)
335 if (find_backref (ptr, op))
336 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
337
338 for_all_players (pl)
339 if (find_backref (ptr, pl))
340 fprintf (stderr, "P %p\n", pl);
341
342 for_all_clients (ns)
343 if (find_backref (ptr, ns))
344 fprintf (stderr, "C %p\n", ns);
345}
346#endif
347
248////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 348//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
249 349
250static SV * 350static SV *
251newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 351newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
252{ 352{
253 SV *sv; 353 SV *sv;
254 354
255 if (!ptr) 355 if (!ptr)
256 return &PL_sv_undef; 356 return newSV (0);
257 357
258 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 358 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
259 return sv_bless (newRV_noinc ((SV *)hv), stash); 359 return sv_bless (newRV_noinc ((SV *)hv), stash);
260} 360}
261 361
280 380
281static SV * 381static SV *
282newSVattachable (attachable *obj, HV *stash) 382newSVattachable (attachable *obj, HV *stash)
283{ 383{
284 if (!obj) 384 if (!obj)
285 return &PL_sv_undef; 385 return newSV (0);
286 386
287 if (!obj->self) 387 if (!obj->self)
388 obj->self = newHV ();
389
390 if (!SvOBJECT (obj->self))
288 { 391 {
289 obj->self = newHV ();
290 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 392 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
291 393
292 // now bless the object _once_ 394 // now bless the object _once_
395 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
293 return sv_bless (newRV_inc ((SV *)obj->self), stash); 396 return sv_bless (newRV_inc ((SV *)obj->self), stash);
294 } 397 }
295 else 398 else
296 { 399 {
297 SV *sv = newRV_inc ((SV *)obj->self); 400 SV *sv = newRV_inc ((SV *)obj->self);
301 404
302 return sv; 405 return sv;
303 } 406 }
304} 407}
305 408
409#if 0 // unused
306static void 410static void
307clearSVptr (SV *sv) 411clearSVptr (SV *sv)
308{ 412{
309 if (SvROK (sv)) 413 if (SvROK (sv))
310 sv = SvRV (sv); 414 sv = SvRV (sv);
311 415
312 hv_clear ((HV *)sv); 416 hv_clear ((HV *)sv);
313 sv_unmagic (sv, PERL_MAGIC_ext); 417 sv_unmagic (sv, PERL_MAGIC_ext);
314} 418}
419#endif
420
421static long
422SvPTR_nc (SV *sv)
423{
424 sv = SvRV (sv);
425
426 // very important shortcut
427 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
428 return (long)SvMAGIC (sv)->mg_ptr;
429
430 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
431 return (long)mg->mg_ptr;
432
433 croak ("perl code used object, but C object is already destroyed, caught");
434}
315 435
316static long 436static long
317SvPTR (SV *sv, const char *klass) 437SvPTR (SV *sv, const char *klass)
318{ 438{
319 if (!sv_derived_from (sv, klass)) 439 if (!sv_derived_from (sv, klass))
320 croak ("object of type %s expected", klass); 440 croak ("object of type %s expected", klass);
321 441
322 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 442 return SvPTR_nc (sv);
323
324 if (!mg)
325 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
326
327 return (long)mg->mg_ptr;
328} 443}
329 444
330static long 445static long noinline
331SvPTR_ornull (SV *sv, const char *klass) 446SvPTR_ornull (SV *sv, const char *klass)
332{ 447{
333 if (SvOK (sv)) 448 if (expect_false (!SvOK (sv))) return 0;
449
334 return SvPTR (sv, klass); 450 return SvPTR (sv, klass);
335 else
336 return 0;
337} 451}
338 452
453static long noinline
454SvPTR_ornull_client (SV *sv)
455{
456 if (expect_false (!SvOK (sv))) return 0;
457
458 if (!SvROK (sv)
459 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
460 && !sv_derived_from (sv, "cf::client")))
461 croak ("object of type cf::client expected");
462
463 return SvPTR_nc (sv);
464}
465
466static long noinline
467SvPTR_ornull_object (SV *sv)
468{
469 if (expect_false (!SvOK (sv))) return 0;
470
471 if (!SvROK (sv)
472 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
473 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
474 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
475 && !sv_derived_from (sv, "cf::object")))
476 croak ("object of type cf::object expected");
477
478 return SvPTR_nc (sv);
479}
480
481static long noinline
482SvPTR_ornull_player (SV *sv)
483{
484 if (expect_false (!SvOK (sv))) return 0;
485
486 if (!SvROK (sv)
487 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
488 && !sv_derived_from (sv, "cf::player")))
489 croak ("object of type cf::player expected");
490
491 return SvPTR_nc (sv);
492}
493
339inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 494static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
340inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 495static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
341inline SV *to_sv (bool v) { return newSViv (v); } 496static inline SV *to_sv (bool v) { return newSViv (v); }
342inline SV *to_sv ( signed char v) { return newSViv (v); } 497static inline SV *to_sv ( signed char v) { return newSViv (v); }
343inline SV *to_sv (unsigned char v) { return newSViv (v); } 498static inline SV *to_sv (unsigned char v) { return newSViv (v); }
344inline SV *to_sv ( signed short v) { return newSViv (v); } 499static inline SV *to_sv ( signed short v) { return newSViv (v); }
345inline SV *to_sv (unsigned short v) { return newSVuv (v); } 500static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
346inline SV *to_sv ( signed int v) { return newSViv (v); } 501static inline SV *to_sv ( signed int v) { return newSViv (v); }
347inline SV *to_sv (unsigned int v) { return newSVuv (v); } 502static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
348inline SV *to_sv ( signed long v) { return newSViv (v); } 503static inline SV *to_sv ( signed long v) { return newSViv (v); }
349inline SV *to_sv (unsigned long v) { return newSVuv (v); } 504static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
350inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 505static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
351inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 506static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
352inline SV *to_sv (float v) { return newSVnv (v); } 507static inline SV *to_sv (float v) { return newSVnv (v); }
353inline SV *to_sv (double v) { return newSVnv (v); } 508static inline SV *to_sv (double v) { return newSVnv (v); }
354inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 509static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
355inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 510static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
356inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 511static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
357inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 512static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
358inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 513static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
514static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
359inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 515static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
360inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
361inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 516static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
517static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
362 518
363inline SV *to_sv (object & v) { return to_sv (&v); } 519static inline SV *to_sv (object & v) { return to_sv (&v); }
364inline SV *to_sv (living & v) { return to_sv (&v); } 520static inline SV *to_sv (living & v) { return to_sv (&v); }
365 521
366inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 522static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
367inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 523static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
368 524
369inline SV *to_sv (UUID v) 525static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
370{
371 char buf[128];
372 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
373 return newSVpv (buf, 0);
374}
375 526
527static inline SV *to_sv (dynbuf * v)
528{
529 SV *sv = newSV (0);
530
531 sv_upgrade (sv, SVt_PV);
532 SvGROW (sv, v->size () + 1);
533 SvPOK_only (sv);
534 v->linearise (SvPVX (sv));
535 SvCUR_set (sv, v->size ());
536 *SvEND (sv) = 0;
537
538 return sv;
539}
540
541static inline SV *to_sv (dynbuf_text * v)
542{
543 SV *sv = to_sv (static_cast<dynbuf *> (v));
544 SvUTF8_on (sv);
545 return sv;
546}
547
376inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 548static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
377inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 549static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
378inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 550static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
379inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 551static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
380inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 552static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
381inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 553static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
382inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 554static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
383inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 555static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
384inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 556static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
385inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 557static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
386inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 558static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
387inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 559static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
388inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 560static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
389inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 561static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
390inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 562static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
391inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 563static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
392inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 564static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
393inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 565static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
394inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 566static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
395inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 567static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
568static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
396inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 569static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
397inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 570static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
398inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
399inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 571static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
572static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
573static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
574static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
400 575
401//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 576//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
402inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 577static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
403 578
404template<class T> 579template<class T>
405inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 580static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
406 581
407template<int N> 582template<int N>
408inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 583static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
409 584
410inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 585static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
411inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 586static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
412inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 587static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
413inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 588static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
414 589
415inline void sv_to (SV *sv, std::string &v) 590static inline void sv_to (SV *sv, std::string &v)
416{ 591{
417 STRLEN len; 592 STRLEN len;
418 char *data = SvPVbyte (sv, len); 593 char *data = SvPVbyte (sv, len);
419 v.assign (data, len); 594 v.assign (data, len);
420} 595}
421 596
422inline void sv_to (SV *sv, UUID &v) 597static inline void sv_to (SV *sv, UUID &v)
423{ 598{
424 unsigned int version; 599 if (!v.parse (SvPV_nolen (sv)))
425
426 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
427 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 600 croak ("unparsable uuid: %s", SvPV_nolen (sv));
428} 601}
429 602
430inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 603static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
431 604
432static SV * 605static SV *
433newSVdt_va (va_list &ap, data_type type) 606newSVdt_va (va_list &ap, data_type type)
434{ 607{
435 SV *sv; 608 SV *sv;
449 break; 622 break;
450 623
451 case DT_STRING: 624 case DT_STRING:
452 { 625 {
453 char *str = (char *)va_arg (ap, const char *); 626 char *str = (char *)va_arg (ap, const char *);
454 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 627 sv = str ? newSVpv (str, 0) : newSV (0);
455 } 628 }
456 break; 629 break;
457 630
458 case DT_DATA: 631 case DT_DATA:
459 { 632 {
460 char *str = (char *)va_arg (ap, const void *); 633 char *str = (char *)va_arg (ap, const void *);
461 int len = va_arg (ap, int); 634 int len = va_arg (ap, int);
462 sv = str ? newSVpv (str, len) : &PL_sv_undef; 635 sv = str ? newSVpv (str, len) : newSV (0);
463 } 636 }
464 break; 637 break;
465 638
466 case DT_OBJECT: 639 case DT_OBJECT:
467 sv = to_sv (va_arg (ap, object *)); 640 sv = to_sv (va_arg (ap, object *));
509 va_end (ap); 682 va_end (ap);
510 683
511 return sv; 684 return sv;
512} 685}
513 686
687// typemap support, mostly to avoid excessive inlining
688template<class type>
689static void noinline
690cf_obj_to (SV *arg, type &var)
691{
692 sv_to (arg, var);
693 if (!var)
694 croak ("must not pass invalid/null cf_obj here");
695}
696
697template<class object>
698static void noinline
699cf_obj_ornull_to (SV *arg, object *&var)
700{
701 if (SvOK (arg))
702 {
703 sv_to (arg, var);
704 if (!var)
705 croak ("unable to convert perl object to C++ object");
706 }
707 else
708 var = 0;
709}
710
711//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
712
514static SV * 713static SV *
515newSVcfapi (int type, ...)
516{
517 SV *sv;
518
519 va_list ap;
520 va_start (ap, type);
521
522 switch (type)
523 {
524 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
525 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
526 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
527 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
528 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
529 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
530 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
531 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
532 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
533 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
534
535 default:
536 assert (("unhandled type in newSVcfapi", 0));
537 }
538
539 va_end (ap);
540
541 return sv;
542}
543
544//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
545
546SV *
547registry (attachable *ext) 714registry (attachable *ext)
548{ 715{
549 if (!ext->cb) 716 if (!ext->cb)
550 ext->cb = newAV (); 717 ext->cb = newAV ();
551 718
552 return newRV_inc ((SV *)ext->cb); 719 return newRV_inc ((SV *)ext->cb);
553} 720}
554 721
555///////////////////////////////////////////////////////////////////////////// 722/////////////////////////////////////////////////////////////////////////////
556 723
557extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
558{
559 return 0;
560}
561
562static CommArray_s rtn_cmd;
563
564static int
565runPluginCommand (object *obj, char *params)
566{
567 return -1;
568}
569
570extern "C" void *cfperl_getPluginProperty (int *type, ...)
571{
572 va_list args;
573 char *propname;
574 int i;
575 va_start (args, type);
576 propname = va_arg (args, char *);
577 //printf ("Property name: %s\n", propname);
578
579 if (!strcmp (propname, "command?"))
580 return NULL;
581 else if (!strcmp (propname, "Identification"))
582 {
583 va_end (args);
584 return (void *)PLUGIN_NAME;
585 }
586 else if (!strcmp (propname, "FullName"))
587 {
588 va_end (args);
589 return (void *)PLUGIN_VERSION;
590 }
591 else
592 va_end (args);
593
594 return NULL;
595}
596
597extern "C" int cfperl_postInitPlugin ()
598{
599 int hooktype = 1;
600 int rtype = 0;
601
602 cf_init_plugin (gethook);
603
604 return 0;
605}
606
607extern "C" int cfperl_closePlugin ()
608{
609 return 0;
610}
611
612void 724void
613cfperl_init () 725cfperl_init ()
614{ 726{
727 extern char **environ;
728
615 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 729 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
616 perl = perl_alloc (); 730 perl = perl_alloc ();
617 perl_construct (perl); 731 perl_construct (perl);
618 732
619 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 733 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
620 734
621 const char *argv[] = { 735 const char *argv[] = {
622 settings.argv [0], 736 settings.argv [0],
623 "-e" 737 "-e0"
624 "use Event; use Coro;" // required for bootstrap
625 "cf->bootstrap;" // required for datadir :*>
626 "unshift @INC, cf::datadir ();"
627 "require cf;"
628 }; 738 };
629 739
630 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 740 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
631 || perl_run (perl)) 741 || perl_run (perl))
632 { 742 {
633 printf ("unable to initialize perl-interpreter, aborting.\n"); 743 printf ("unable to initialize perl-interpreter, aborting.\n");
634 exit (EXIT_FAILURE); 744 exit (EXIT_FAILURE);
635 } 745 }
636 746
747 eval_pv (
748 "#line 1 'cfperl init'\n"
749 "use EV ();\n"
750 "use Coro ();\n"
751 "cf->bootstrap;\n"
752 "unshift @INC, cf::datadir ();\n"
753 "require cf;\n",
754 0
755 );
756
757 if (SvTRUE (ERRSV))
637 { 758 {
638 dSP; 759 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
639 760 exit (EXIT_FAILURE);
640 PUSHMARK (SP);
641 PUTBACK;
642 call_pv ("cf::init", G_DISCARD | G_VOID);
643 } 761 }
644} 762}
645 763
764void
646void cfperl_main () 765cfperl_main ()
647{ 766{
648 dSP; 767 dSP;
649 768
650 PUSHMARK (SP); 769 PUSHMARK (SP);
651 PUTBACK; 770 PUTBACK;
655void 774void
656attachable::instantiate () 775attachable::instantiate ()
657{ 776{
658 if (attach) 777 if (attach)
659 { 778 {
660 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 779 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
661 attach = 0; 780 attach = 0;
662 } 781 }
663} 782}
664 783
665void 784void
666attachable::reattach () 785attachable::reattach ()
667{ 786{
668 optimise (); 787 optimise ();
669 //TODO: check for _attachment's, very important for restarts 788 //TODO: check for _attachment's, very important for restarts
670 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 789 INVOKE_ATTACHABLE (REATTACH, this);
671} 790}
672 791
673static event_klass klass_of[NUM_EVENT_TYPES] = { 792static event_klass klass_of[NUM_EVENT_TYPES] = {
674# define def(type,name) KLASS_ ## type, 793# define def(type,name) KLASS_ ## type,
675# include "eventinc.h" 794# include "eventinc.h"
676# undef def 795# undef def
677}; 796};
678 797
679#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 798#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
680 799
681static void 800static void noinline
682gather_callbacks (AV *&callbacks, AV *registry, event_type event) 801gather_callbacks (AV *&callbacks, AV *registry, event_type event)
683{ 802{
684 // event must be in array 803 // event must be in array
685 if (event >= 0 && event <= AvFILLp (registry)) 804 if (event >= 0 && event <= AvFILLp (registry))
686 { 805 {
772{ 891{
773 attachable::gather_callbacks (callbacks, event); 892 attachable::gather_callbacks (callbacks, event);
774 ::gather_callbacks (callbacks, cb_map, event); 893 ::gather_callbacks (callbacks, cb_map, event);
775} 894}
776 895
777void 896static void noinline
778_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 897_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
779{ 898{
780 for (int event = 0; event <= AvFILLp (registry); ++event) 899 for (int event = 0; event <= AvFILLp (registry); ++event)
781 { 900 {
782 SV *cbs_ = AvARRAY (registry)[event]; 901 SV *cbs_ = AvARRAY (registry)[event];
792 } 911 }
793 } 912 }
794} 913}
795 914
796// very slow and inefficient way to recalculate the global want bitsets 915// very slow and inefficient way to recalculate the global want bitsets
797void 916static void
798_recalc_want () 917_recalc_want ()
799{ 918{
800 ev_want_event.reset (); 919 ev_want_event.reset ();
801 920
802 _recalc_want (ev_want_event, cb_global); 921 _recalc_want (ev_want_event, cb_global);
823 } 942 }
824 } 943 }
825} 944}
826 945
827bool 946bool
828attachable::vinvoke (event_type event, va_list &ap) 947attachable::invoke (event_type event, ...)
829{ 948{
830 data_type dt; 949 data_type dt;
831 950
832 // callback call ordering should be: 951 // callback call ordering should be:
833 // 1. per-object callback 952 // 1. per-object callback
839 gather_callbacks (callbacks, event); 958 gather_callbacks (callbacks, event);
840 959
841 // short-circuit processing if no callbacks found/defined 960 // short-circuit processing if no callbacks found/defined
842 if (!callbacks) 961 if (!callbacks)
843 return 0; 962 return 0;
963
964 va_list ap;
965 va_start (ap, event);
844 966
845 CALL_BEGIN (3); 967 CALL_BEGIN (3);
846 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 968 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
847 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 969 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
848 970
872 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 994 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
873 } 995 }
874 996
875 va_end (ap); 997 va_end (ap);
876 998
877 CALL_CALL ("cf::do_invoke", G_SCALAR); 999 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
878 count = count > 0 ? POPi : 0; 1000 count = count > 0 ? POPi : 0;
879 1001
880 CALL_END; 1002 CALL_END;
881 1003
882 return count; 1004 return count;
883} 1005}
884 1006
885SV * 1007static SV *
886cfperl_result (int idx) 1008cfperl_result (int idx)
887{ 1009{
888 AV *av = get_av ("cfperl::invoke_results", 0); 1010 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
889 if (!av) 1011 if (!av)
890 return &PL_sv_undef; 1012 return &PL_sv_undef;
891 1013
892 SV **sv = av_fetch (av, idx, 0); 1014 SV **sv = av_fetch (av, idx, 0);
893 if (!sv) 1015 if (!sv)
907{ 1029{
908 return SvNV (cfperl_result (idx)); 1030 return SvNV (cfperl_result (idx));
909} 1031}
910 1032
911///////////////////////////////////////////////////////////////////////////// 1033/////////////////////////////////////////////////////////////////////////////
1034// various c++ => perl glue functions
1035
1036void
1037cfperl_tick ()
1038{
1039 tick_pending = 1;
1040
1041 if (tick_inhibit)
1042 return;
1043
1044 tick_pending = 0;
1045
1046 dSP;
1047
1048 PUSHMARK (SP);
1049 PUTBACK;
1050 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1051
1052 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1053}
912 1054
913void 1055void
914cfperl_emergency_save () 1056cfperl_emergency_save ()
915{ 1057{
916 CALL_BEGIN (0); 1058 CALL_BEGIN (0);
925 CALL_ARG (make_core); 1067 CALL_ARG (make_core);
926 CALL_CALL ("cf::post_cleanup", G_VOID); 1068 CALL_CALL ("cf::post_cleanup", G_VOID);
927 CALL_END; 1069 CALL_END;
928} 1070}
929 1071
1072void
1073cfperl_make_book (object *book, int level)
1074{
1075 CALL_BEGIN (2);
1076 CALL_ARG (book);
1077 CALL_ARG (level);
1078 CALL_CALL ("ext::books::make_book", G_VOID);
1079 CALL_END;
1080}
1081
1082void
1083cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1084{
1085 CALL_BEGIN (4);
1086 CALL_ARG (ns);
1087 CALL_ARG (type);
1088 CALL_ARG_SV (newSVpv_utf8 (msg));
1089 CALL_ARG (color);
1090 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1091 CALL_END;
1092}
1093
1094int
1095cfperl_can_merge (object *ob1, object *ob2)
1096{
1097 int can;
1098
1099 CALL_BEGIN (2);
1100 CALL_ARG (ob1);
1101 CALL_ARG (ob2);
1102 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1103 can = count && SvTRUE (TOPs);
1104 CALL_END;
1105
1106 return can;
1107}
1108
1109void
1110cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1111{
1112 CALL_BEGIN (4);
1113 CALL_ARG (ob);
1114 CALL_ARG (state);
1115 CALL_ARG (activator);
1116 CALL_ARG (originator);
1117 CALL_CALL ("cf::mapscript::activate", G_VOID);
1118 CALL_END;
1119}
1120
1121player *
1122player::find (const_utf8_string name)
1123{
1124 CALL_BEGIN (1);
1125 CALL_ARG (name);
1126 CALL_CALL ("cf::player::find", G_SCALAR);
1127
1128 player *retval = 0;
1129 if (count) sv_to (POPs, retval);
1130
1131 CALL_END;
1132
1133 return retval;
1134}
1135
930maptile * 1136maptile *
1137find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty)
1138{
1139 CALL_BEGIN (3);
1140 CALL_ARG (dirname);
1141 CALL_ARG (stylename);
1142 CALL_ARG (difficulty);
1143 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1144
1145 maptile *retval = 0;
1146 if (count) sv_to (POPs, retval);
1147
1148 CALL_END;
1149
1150 return retval;
1151}
1152
1153maptile *
931maptile::find_sync (const char *path, maptile *origin) 1154maptile::find_sync (const_utf8_string path, maptile *origin)
932{ 1155{
933 CALL_BEGIN (2); 1156 CALL_BEGIN (2);
934 CALL_ARG (path); 1157 CALL_ARG (path);
935 CALL_ARG (origin); 1158 CALL_ARG (origin);
936 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1159 CALL_CALL ("cf::map::find_sync", G_SCALAR);
937 1160
938 maptile *retval; 1161 maptile *retval = 0;
939
940 if (count)
941 sv_to (POPs, retval); 1162 if (count) sv_to (POPs, retval);
942 else
943 retval = 0;
944 1163
945 CALL_END; 1164 CALL_END;
946 1165
947 return retval; 1166 return retval;
948} 1167}
949 1168
950maptile * 1169maptile *
951maptile::find_async (const char *path, maptile *origin) 1170maptile::find_async (const_utf8_string path, maptile *origin, bool load)
952{ 1171{
953 CALL_BEGIN (2); 1172 CALL_BEGIN (3);
954 CALL_ARG (path); 1173 CALL_ARG (path);
955 CALL_ARG (origin); 1174 CALL_ARG (origin);
1175 CALL_ARG (load);
956 CALL_CALL ("cf::map::find_async", G_SCALAR); 1176 CALL_CALL ("cf::map::find_async", G_SCALAR);
957 1177
958 maptile *retval; 1178 maptile *retval = 0;
959
960 if (count)
961 sv_to (POPs, retval); 1179 if (count) sv_to (POPs, retval);
962 else
963 retval = 0;
964 1180
965 CALL_END; 1181 CALL_END;
966 1182
967 return retval; 1183 return retval;
968} 1184}
971maptile::do_load_sync () 1187maptile::do_load_sync ()
972{ 1188{
973 CALL_BEGIN (1); 1189 CALL_BEGIN (1);
974 CALL_ARG (this); 1190 CALL_ARG (this);
975 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1191 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
976 CALL_END;
977}
978
979void
980maptile::change_all_map_light (int change)
981{
982 CALL_BEGIN (1);
983 CALL_ARG (change);
984 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
985 CALL_END; 1192 CALL_END;
986} 1193}
987 1194
988void 1195void
989object::enter_exit (object *exit) 1196object::enter_exit (object *exit)
997 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1204 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
998 CALL_END; 1205 CALL_END;
999} 1206}
1000 1207
1001void 1208void
1002log_backtrace (const char *msg) 1209object::player_goto (const_utf8_string path, int x, int y)
1210{
1211 if (type != PLAYER)
1212 return;
1213
1214 CALL_BEGIN (4);
1215 CALL_ARG (this);
1216 CALL_ARG (path);
1217 CALL_ARG (x);
1218 CALL_ARG (y);
1219 CALL_CALL ("cf::object::player::goto", G_VOID);
1220 CALL_END;
1221}
1222
1223const_utf8_string
1224object::ref () const
1225{
1226 if (type == PLAYER)
1227 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1228 else
1229 return 0;
1230}
1231
1232object *
1233object::deref (const_utf8_string ref)
1234{
1235 object *retval = 0;
1236
1237 if (ref)
1238 {
1239 CALL_BEGIN (1);
1240 CALL_ARG (ref);
1241 CALL_CALL ("cf::object::deref", G_SCALAR);
1242
1243 if (count)
1244 sv_to (POPs, retval);
1245
1246 CALL_END;
1247 }
1248
1249 return retval;
1250}
1251
1252void
1253log_backtrace (const_utf8_string msg)
1003{ 1254{
1004#if HAVE_BACKTRACE 1255#if HAVE_BACKTRACE
1005 void *addr [20]; 1256 void *addr [20];
1006 int size = backtrace (addr, 20); 1257 int size = backtrace (addr, 20);
1007 1258
1012 CALL_CALL ("cf::_log_backtrace", G_VOID); 1263 CALL_CALL ("cf::_log_backtrace", G_VOID);
1013 CALL_END; 1264 CALL_END;
1014#endif 1265#endif
1015} 1266}
1016 1267
1268bool
1269is_match_expr (const_utf8_string expr)
1270{
1271 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1272}
1273
1274bool
1275match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1276{
1277 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1278 expr += sizeof ("match ") - 1;
1279
1280 CALL_BEGIN (5);
1281 CALL_ARG (expr);
1282 CALL_ARG (ob);
1283 CALL_ARG (self);
1284 CALL_ARG (source);
1285 CALL_ARG (originator);
1286 CALL_CALL (cv_cf_match_match, G_SCALAR);
1287
1288 bool matched = count && SvTRUE (TOPs);
1289
1290 CALL_END;
1291
1292 return matched;
1293}
1294
1295object *
1296match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1297{
1298 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1299 expr += sizeof ("match ") - 1;
1300
1301 CALL_BEGIN (5);
1302 CALL_ARG (expr);
1303 CALL_ARG (ob);
1304 CALL_ARG (self);
1305 CALL_ARG (source);
1306 CALL_ARG (originator);
1307 CALL_CALL (cv_cf_match_match, G_ARRAY);
1308
1309 object *one = 0;
1310
1311 if (count)
1312 sv_to (TOPs, one);
1313
1314 CALL_END;
1315
1316 return one;
1317}
1318
1017///////////////////////////////////////////////////////////////////////////// 1319/////////////////////////////////////////////////////////////////////////////
1018 1320
1019struct EventAPI *watcher_base::GEventAPI; 1321struct EVAPI *evapi::GEVAPI;
1020struct CoroAPI *coroapi::GCoroAPI; 1322struct CoroAPI *coroapi::GCoroAPI;
1021 1323
1022int coroapi::cede_counter; 1324void
1023double (*coroapi::time)();
1024double coroapi::next_cede;
1025
1026void coroapi::do_cede_to_tick () 1325coroapi::do_cede_to_tick ()
1027{ 1326{
1028 cede_counter = 0; 1327 cede_pending = 0;
1029
1030 cede (); 1328 cede ();
1031
1032 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
1033 if (next_cede > SvNV (sv_next_tick) - 0.02)
1034 next_cede = SvNV (sv_next_tick);
1035}
1036
1037void coroapi::do_cede_every ()
1038{
1039 cede_counter = 0;
1040
1041 if (coroapi::nready ())
1042 coroapi::cede ();
1043}
1044
1045void coroapi::do_cede_to_tick_every ()
1046{
1047 cede_counter = 0;
1048
1049 cede_to_tick ();
1050} 1329}
1051 1330
1052void 1331void
1053coroapi::wait_for_tick () 1332coroapi::wait_for_tick ()
1054{ 1333{
1063 CALL_BEGIN (0); 1342 CALL_BEGIN (0);
1064 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1343 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1065 CALL_END; 1344 CALL_END;
1066} 1345}
1067 1346
1347void
1348iow::poll (int events)
1349{
1350 if (events != this->events)
1351 {
1352 int active = ev_is_active ((ev_io *)this);
1353 if (active) stop ();
1354 ev_io_set ((ev_io *)this, fd, events);
1355 if (active) start ();
1356 }
1357}
1358
1068static void 1359static void
1069iw_dispatch (pe_event *ev)
1070{
1071 iw *w = (iw *)ev->ext_data;
1072 w->call (*w);
1073}
1074
1075void
1076iw::alloc ()
1077{
1078 pe = GEventAPI->new_idle (0, 0);
1079
1080 WaREENTRANT_off (pe);
1081 pe->base.callback = (void *)iw_dispatch;
1082 pe->base.ext_data = (void *)this;
1083}
1084
1085static void iow_dispatch (pe_event *ev)
1086{
1087 iow *w = (iow *)ev->ext_data;
1088 w->call (*w, ((pe_ioevent *)ev)->got);
1089}
1090
1091void
1092iow::alloc ()
1093{
1094 pe = GEventAPI->new_io (0, 0);
1095
1096 WaREENTRANT_off (pe);
1097 pe->base.callback = (void *)iow_dispatch;
1098 pe->base.ext_data = (void *)this;
1099
1100 pe->fd = -1;
1101 pe->poll = 0;
1102}
1103
1104void
1105iow::fd (int fd)
1106{
1107 pe->fd = fd;
1108}
1109
1110int
1111iow::poll ()
1112{
1113 return pe->poll;
1114}
1115
1116void
1117iow::poll (int events)
1118{
1119 if (pe->poll != events)
1120 {
1121 if (pe->poll) stop ();
1122 pe->poll = events;
1123 if (pe->poll) start ();
1124 }
1125}
1126
1127void
1128_connect_to_perl () 1360_connect_to_perl_1 ()
1129{ 1361{
1130 stash_cf = gv_stashpv ("cf" , 1); 1362 stash_cf = gv_stashpv ("cf", 1);
1131 1363
1132 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1364 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1133 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1365 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1134 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1366 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1135 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1367 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1368 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1136 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1369 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1137 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1370 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1138 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1371 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1139 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1372 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1140 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1373 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1141 1374
1375 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1142 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1376 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1377 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1143 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1378 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1144 1379
1145 cb_global = get_av ("cf::CB_GLOBAL", 1); 1380 cb_global = get_av ("cf::CB_GLOBAL", 1);
1146 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1381 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1147 cb_object = get_av ("cf::CB_OBJECT", 1); 1382 cb_object = get_av ("cf::CB_OBJECT", 1);
1148 cb_player = get_av ("cf::CB_PLAYER", 1); 1383 cb_player = get_av ("cf::CB_PLAYER", 1);
1149 cb_client = get_av ("cf::CB_CLIENT", 1); 1384 cb_client = get_av ("cf::CB_CLIENT", 1);
1150 cb_type = get_av ("cf::CB_TYPE" , 1); 1385 cb_type = get_av ("cf::CB_TYPE" , 1);
1151 cb_map = get_av ("cf::CB_MAP" , 1); 1386 cb_map = get_av ("cf::CB_MAP" , 1);
1152} 1387}
1153 1388
1389static void
1390_connect_to_perl_2 ()
1391{
1392 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1393 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1394 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1395 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1396 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1397}
1398
1154MODULE = cf PACKAGE = cf PREFIX = cf_ 1399MODULE = cf PACKAGE = cf PREFIX = cf_
1155 1400
1156BOOT: 1401BOOT:
1157{ 1402{
1158 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1403 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1159 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1404 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1160 1405
1161 _connect_to_perl (); 1406 _connect_to_perl_1 ();
1162 1407
1163 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1408 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1164 1409
1165 { 1410 //{
1166 require_pv ("Time::HiRes"); 1411 // require_pv ("Time::HiRes");
1167 1412 //
1168 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); 1413 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1169 if (!svp) croak ("Time::HiRes is required"); 1414 // if (!svp) croak ("Time::HiRes is required");
1170 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); 1415 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1171 coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); 1416 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1172 } 1417 //}
1173 1418
1174 static const struct { 1419 static const struct {
1175 const char *name; 1420 const char *name;
1176 IV iv; 1421 IV iv;
1177 } *civ, const_iv[] = { 1422 } *civ, const_iv[] = {
1182 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1427 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1183 1428
1184 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1429 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1185 1430
1186 const_iv (MAX_TIME) 1431 const_iv (MAX_TIME)
1432 const_iv (MAXSOCKBUF)
1187 1433
1188 const_iv (NUM_BODY_LOCATIONS) 1434 const_iv (NUM_BODY_LOCATIONS)
1189 const_iv (body_range) const_iv (body_shield) const_iv (body_combat) 1435 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1190 const_iv (body_arm) const_iv (body_torso) const_iv (body_head) 1436 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1191 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger) 1437 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1209 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) 1455 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1210 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) 1456 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1211 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) 1457 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1212 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) 1458 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1213 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) 1459 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1214 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) 1460 const_iv (T_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1215 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) 1461 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1216 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) 1462 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1217 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) 1463 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1218 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) 1464 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1219 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1465 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1220 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1466 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1221 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1467 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1222 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1468 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1469 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND)
1223 1470
1224 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) 1471 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1225 1472
1226 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1473 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1227 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1474 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1244 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1491 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1245 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1492 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1246 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1493 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1247 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1494 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1248 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE) 1495 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1249 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE) 1496 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_IS_LIGHTABLE)
1250 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE) 1497 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1251 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL) 1498 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1252 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON) 1499 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1253 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS) 1500 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1254 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH) 1501 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1257 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1504 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1258 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1505 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1259 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1506 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1260 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1507 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1261 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1508 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1262 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1509 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1263 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1510 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1264 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1511 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1265 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1512 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1266 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1513 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1267 1514
1268 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1515 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1269 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1516 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1270 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1517 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1271 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1518 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1272 const_iv (NDI_ALL) 1519 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1520 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1273 1521
1274 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1522 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1275 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1523 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1276 1524
1277 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1525 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1526
1527 const_iv (SP_RAISE_DEAD)
1528 const_iv (SP_RUNE)
1529 const_iv (SP_MAKE_MARK)
1530 const_iv (SP_BOLT)
1531 const_iv (SP_BULLET)
1532 const_iv (SP_EXPLOSION)
1533 const_iv (SP_CONE)
1534 const_iv (SP_BOMB)
1535 const_iv (SP_WONDER)
1536 const_iv (SP_SMITE)
1537 const_iv (SP_MAGIC_MISSILE)
1538 const_iv (SP_SUMMON_GOLEM)
1539 const_iv (SP_DIMENSION_DOOR)
1540 const_iv (SP_MAGIC_MAPPING)
1541 const_iv (SP_MAGIC_WALL)
1542 const_iv (SP_DESTRUCTION)
1543 const_iv (SP_PERCEIVE_SELF)
1544 const_iv (SP_WORD_OF_RECALL)
1545 const_iv (SP_INVISIBLE)
1546 const_iv (SP_PROBE)
1547 const_iv (SP_HEALING)
1548 const_iv (SP_CREATE_FOOD)
1549 const_iv (SP_EARTH_TO_DUST)
1550 const_iv (SP_CHANGE_ABILITY)
1551 const_iv (SP_BLESS)
1552 const_iv (SP_CURSE)
1553 const_iv (SP_SUMMON_MONSTER)
1554 const_iv (SP_CHARGING)
1555 const_iv (SP_POLYMORPH)
1556 const_iv (SP_ALCHEMY)
1557 const_iv (SP_REMOVE_CURSE)
1558 const_iv (SP_IDENTIFY)
1559 const_iv (SP_DETECTION)
1560 const_iv (SP_MOOD_CHANGE)
1561 const_iv (SP_MOVING_BALL)
1562 const_iv (SP_SWARM)
1563 const_iv (SP_CHANGE_MANA)
1564 const_iv (SP_DISPEL_RUNE)
1565 const_iv (SP_CREATE_MISSILE)
1566 const_iv (SP_CONSECRATE)
1567 const_iv (SP_ANIMATE_WEAPON)
1568 const_iv (SP_LIGHT)
1569 const_iv (SP_CHANGE_MAP_LIGHT)
1570 const_iv (SP_FAERY_FIRE)
1571 const_iv (SP_CAUSE_DISEASE)
1572 const_iv (SP_AURA)
1573 const_iv (SP_TOWN_PORTAL)
1574 const_iv (SP_PARTY_SPELL)
1278 1575
1279 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1576 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1280 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1577 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1281 const_iv (F_LOCKED) 1578 const_iv (F_LOCKED)
1282 1579
1283 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1580 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1284 1581
1285 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1582 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1286 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1583 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1287 1584
1288 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1585 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1289 1586
1290 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1587 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1291 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) 1588 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1292 1589
1293 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) 1590 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1294 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) 1591 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1295 1592
1296 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1593 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1330 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) 1627 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1331 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) 1628 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1332 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) 1629 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1333 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) 1630 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1334 1631
1335 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1632 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1633 const_iv (MAP_INACTIVE)
1336 1634
1337 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1635 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1338 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1636 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1637
1638 const_iv (VERSION_CS) const_iv (VERSION_SC)
1339 1639
1340 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1640 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1341 1641
1342 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) 1642 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1343 1643
1353 1653
1354 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1654 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1355 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1655 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1356 1656
1357 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1657 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1358 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1658 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1359 const_iv (GT_MINIMAL) 1659
1660 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1661 const_iv (FT_RSRC) const_iv (FT_NUM)
1360 }; 1662 };
1361 1663
1362 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1664 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1363 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1665 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1364 1666
1381 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1683 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1382 av_push (event, newSViv (eiv->klass)); 1684 av_push (event, newSViv (eiv->klass));
1383 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1685 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1384 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1686 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1385 } 1687 }
1386}
1387 1688
1689 // used by autogenerated BOOT sections from genacc
1690 av_reflect = get_av ("cf::REFLECT", 1);
1691}
1692
1693void _gv_clear (SV *gv)
1694 CODE:
1695 assert (SvTYPE (gv) == SVt_PVGV);
1696# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1697 f (GvGP (gv)->gp_form);
1698 f (GvGP (gv)->gp_io);
1699 f (GvGP (gv)->gp_sv);
1700 f (GvGP (gv)->gp_av);
1701 f (GvGP (gv)->gp_hv);
1702 f (GvGP (gv)->gp_cv);
1703 GvCVGEN (gv) = 0;
1704 GvMULTI_off (gv);
1705# undef f
1706
1388void _connect_to_perl () 1707void _connect_to_perl_1 ()
1708
1709void _connect_to_perl_2 ()
1389 1710
1390void _recalc_want () 1711void _recalc_want ()
1391 1712
1713# not used by default anymore
1392void _global_reattach () 1714void _global_reattach ()
1393 CODE: 1715 CODE:
1394{ 1716{
1395 // reattach to all attachable objects in the game. 1717 // reattach to all attachable objects in the game.
1396 for_all_clients (ns) 1718 for_all_clients (ns)
1397 ns->reattach (); 1719 ns->reattach ();
1398 1720
1399 for_all_objects (op) 1721 for_all_objects (op)
1400 op->reattach (); 1722 op->reattach ();
1401} 1723}
1402
1403void _post_tick ()
1404 CODE:
1405 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1406 1724
1407# support function for map-world.ext 1725# support function for map-world.ext
1408void _quantise (SV *data_sv, SV *plt_sv) 1726void _quantise (SV *data_sv, SV *plt_sv)
1409 CODE: 1727 CODE:
1410{ 1728{
1444 } 1762 }
1445 1763
1446 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1764 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1447} 1765}
1448 1766
1767void init_anim ()
1768
1769void init_globals ()
1770
1771void init_experience ()
1772
1773void init_attackmess ()
1774
1775void init_dynamic ()
1776
1777void load_settings ()
1778
1779void load_materials ()
1780
1781void init_uuid ()
1782 CODE:
1783 UUID::init ();
1784
1785void init_signals ()
1786
1787void init_commands ()
1788
1789void init_skills ()
1790
1791void init_beforeplay ()
1792
1793void evthread_start (int aiofd)
1794
1795void cede_to_tick ()
1796 CODE:
1797 coroapi::cede_to_tick ();
1798
1799NV till_tick ()
1800 CODE:
1801 RETVAL = SvNVX (sv_next_tick) - now ();
1802 OUTPUT:
1803 RETVAL
1804
1805int tick_inhibit ()
1806 CODE:
1807 RETVAL = tick_inhibit;
1808 OUTPUT:
1809 RETVAL
1810
1811void tick_inhibit_inc ()
1812 CODE:
1813 ++tick_inhibit;
1814
1815void tick_inhibit_dec ()
1816 CODE:
1817 if (!--tick_inhibit)
1818 if (tick_pending)
1819 {
1820 ev_async_send (EV_DEFAULT, &tick_watcher);
1821 coroapi::cede ();
1822 }
1823
1824void server_tick ()
1825 CODE:
1826{
1827 ev_now_update (EV_DEFAULT);
1828 NOW = ev_now (EV_DEFAULT);
1829 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1830 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1831 runtime = SvNVX (sv_runtime);
1832
1833 server_tick ();
1834
1835 ev_now_update (EV_DEFAULT);
1836 NOW = ev_now (EV_DEFAULT);
1837 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1838 runtime += TICK;
1839 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1840}
1841
1449NV floor (NV x) 1842NV floor (NV x)
1450 1843
1451NV ceil (NV x) 1844NV ceil (NV x)
1452 1845
1453NV rndm (...) 1846NV rndm (...)
1847 ALIAS:
1848 rmg_rndm = 1
1454 CODE: 1849 CODE:
1850{
1851 rand_gen &gen = ix ? rmg_rndm : rndm;
1455 switch (items) 1852 switch (items)
1456 { 1853 {
1457 case 0: RETVAL = rndm (); break; 1854 case 0: RETVAL = gen (); break;
1458 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1855 case 1: RETVAL = gen (SvUV (ST (0))); break;
1459 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1856 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1460 default: croak ("cf::rndm requires none, one or two parameters."); break; 1857 default: croak ("cf::rndm requires none, one or two parameters."); break;
1461 } 1858 }
1859}
1462 OUTPUT: 1860 OUTPUT:
1463 RETVAL 1861 RETVAL
1464 1862
1465NV clamp (NV value, NV min_value, NV max_value) 1863NV clamp (NV value, NV min_value, NV max_value)
1466 CODE: 1864 CODE:
1472 CODE: 1870 CODE:
1473 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1871 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1474 OUTPUT: 1872 OUTPUT:
1475 RETVAL 1873 RETVAL
1476 1874
1477void cede_to_tick () 1875void weaken (...)
1478 CODE: 1876 PROTOTYPE: @
1479 coroapi::cede_to_tick (); 1877 CODE:
1480 1878 while (items > 0)
1481void server_tick () 1879 sv_rvweaken (ST (--items));
1482 CODE:
1483 runtime = SvNVx (sv_runtime);
1484 server_tick ();
1485 1880
1486void 1881void
1487log_backtrace (utf8_string msg) 1882log_backtrace (utf8_string msg)
1488 1883
1489void 1884void
1494octet_string path_combine (octet_string base, octet_string path) 1889octet_string path_combine (octet_string base, octet_string path)
1495 PROTOTYPE: $$ 1890 PROTOTYPE: $$
1496 1891
1497octet_string path_combine_and_normalize (octet_string base, octet_string path) 1892octet_string path_combine_and_normalize (octet_string base, octet_string path)
1498 PROTOTYPE: $$ 1893 PROTOTYPE: $$
1499
1500const_octet_string
1501get_maps_directory (octet_string path)
1502 PROTOTYPE: $
1503 ALIAS: maps_directory = 0
1504 CODE:
1505 RETVAL = create_pathname (path);
1506 OUTPUT: RETVAL
1507 1894
1508void 1895void
1509sub_generation_inc () 1896sub_generation_inc ()
1510 CODE: 1897 CODE:
1511 PL_sub_generation++; 1898 PL_sub_generation++;
1536 1923
1537void abort () 1924void abort ()
1538 1925
1539void reset_signals () 1926void reset_signals ()
1540 1927
1541void fork_abort (octet_string cause = "cf::fork_abort") 1928void fork_abort (const_octet_string cause = "cf::fork_abort")
1542 1929
1543void cleanup (octet_string cause, bool make_core = false) 1930void cleanup (const_octet_string cause, bool make_core = false)
1544 1931
1545void emergency_save () 1932void emergency_save ()
1546 1933
1547void _exit (int status = EXIT_SUCCESS) 1934void _exit (int status = EXIT_SUCCESS)
1548 1935
1549UV sv_2watcher (SV *w)
1550 CODE:
1551 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1552 OUTPUT:
1553 RETVAL
1554
1555#if _POSIX_MEMLOCK 1936#if _POSIX_MEMLOCK
1556 1937
1557int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1938int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1939 INIT:
1940#if __GLIBC__
1941 mallopt (M_TOP_PAD, 1024 * 1024);
1942 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1943 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1944 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1945#endif
1558 1946
1559int munlockall () 1947int munlockall ()
1560 1948
1561#endif 1949#endif
1950
1951int
1952malloc_trim (IV pad = 0)
1953
1954void
1955mallinfo ()
1956 PPCODE:
1957{
1958#if __GLIBC__
1959 struct mallinfo mai = mallinfo ();
1960 EXTEND (SP, 10*2);
1961 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1962 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1963 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1964 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1965 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1966 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1967 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1968 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1969 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1970 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1971#endif
1972 EXTEND (SP, 5*2);
1973 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1974 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1975 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1976 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1977 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1978}
1562 1979
1563int find_animation (utf8_string text) 1980int find_animation (utf8_string text)
1564 PROTOTYPE: $ 1981 PROTOTYPE: $
1565 1982
1566int random_roll (int min, int max, object *op, int goodbad); 1983int random_roll (int min, int max, object *op, int goodbad);
1604 RETVAL = newSVpv (resist_plus[atnr], 0); 2021 RETVAL = newSVpv (resist_plus[atnr], 0);
1605 else 2022 else
1606 XSRETURN_UNDEF; 2023 XSRETURN_UNDEF;
1607 OUTPUT: RETVAL 2024 OUTPUT: RETVAL
1608 2025
2026UUID
2027uuid_cur ()
2028 CODE:
2029 RETVAL = UUID::cur;
2030 OUTPUT:
2031 RETVAL
2032
2033UUID
2034uuid_gen ()
2035 CODE:
2036 RETVAL = UUID::gen ();
2037 OUTPUT:
2038 RETVAL
2039
2040val64
2041uuid_seq (UUID uuid)
2042 CODE:
2043 RETVAL = uuid.seq;
2044 OUTPUT:
2045 RETVAL
2046
2047UUID
2048uuid_str (val64 seq)
2049 CODE:
2050 RETVAL.seq = seq;
2051 OUTPUT:
2052 RETVAL
2053
2054void
2055coin_names ()
2056 PPCODE:
2057 EXTEND (SP, NUM_COINS);
2058 for (int i = 0; i < NUM_COINS; ++i)
2059 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
2060
2061void
2062coin_archetypes ()
2063 PPCODE:
2064 EXTEND (SP, NUM_COINS);
2065 for (int i = 0; i < NUM_COINS; ++i)
2066 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
2067
1609bool 2068bool
1610load_resource_file (octet_string filename) 2069load_resource_file_ (octet_string filename)
2070
2071void
2072fix_weight ()
1611 2073
1612MODULE = cf PACKAGE = cf::attachable 2074MODULE = cf PACKAGE = cf::attachable
1613 2075
1614int 2076int
1615valid (SV *obj) 2077valid (SV *obj)
1619 RETVAL 2081 RETVAL
1620 2082
1621void 2083void
1622debug_trace (attachable *obj, bool on = true) 2084debug_trace (attachable *obj, bool on = true)
1623 CODE: 2085 CODE:
1624 obj->flags &= ~attachable::F_DEBUG_TRACE; 2086 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1625 if (on) 2087 if (on)
1626 obj->flags |= attachable::F_DEBUG_TRACE; 2088 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1627 2089
1628int mortals_size () 2090int mortals_size ()
1629 CODE: 2091 CODE:
1630 RETVAL = attachable::mortals.size (); 2092 RETVAL = attachable::mortals.size ();
1631 OUTPUT: RETVAL 2093 OUTPUT: RETVAL
1633#object *mortals (U32 index) 2095#object *mortals (U32 index)
1634# CODE: 2096# CODE:
1635# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 2097# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1636# OUTPUT: RETVAL 2098# OUTPUT: RETVAL
1637 2099
1638INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 2100INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h |
1639 2101
1640MODULE = cf PACKAGE = cf::global 2102MODULE = cf PACKAGE = cf::global
1641 2103
1642int invoke (SV *klass, int event, ...) 2104int invoke (SV *klass, int event, ...)
1643 CODE: 2105 CODE:
1679object *actives (U32 index) 2141object *actives (U32 index)
1680 CODE: 2142 CODE:
1681 RETVAL = index < actives.size () ? actives [index] : 0; 2143 RETVAL = index < actives.size () ? actives [index] : 0;
1682 OUTPUT: RETVAL 2144 OUTPUT: RETVAL
1683 2145
1684const char *slot_save_name (U32 slot) 2146int mortals_size ()
2147 CODE:
2148 RETVAL = attachable::mortals.size ();
2149 OUTPUT: RETVAL
2150
2151const_utf8_string slot_use_name (U32 slot)
1685 ALIAS: 2152 ALIAS:
1686 slot_use_name = 1
1687 slot_nonuse_name = 2 2153 slot_nonuse_name = 1
1688 CODE: 2154 CODE:
1689{ 2155{
1690 if (slot >= NUM_BODY_LOCATIONS) 2156 if (slot >= NUM_BODY_LOCATIONS)
1691 croak ("body slot index out of range"); 2157 croak ("body slot index out of range");
1692 2158
1693 switch (ix) 2159 switch (ix)
1694 { 2160 {
1695 case 0: RETVAL = body_locations[slot].save_name; break;
1696 case 1: RETVAL = body_locations[slot].use_name; break; 2161 case 0: RETVAL = body_locations[slot].use_name; break;
1697 case 2: RETVAL = body_locations[slot].nonuse_name; break; 2162 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1698 } 2163 }
1699} 2164}
1700 OUTPUT: 2165 OUTPUT:
1701 RETVAL 2166 RETVAL
1702 2167
1704 2169
1705object *head (object *op) 2170object *head (object *op)
1706 PROTOTYPE: $ 2171 PROTOTYPE: $
1707 CODE: 2172 CODE:
1708 RETVAL = op->head_ (); 2173 RETVAL = op->head_ ();
1709 OUTPUT: RETVAL
1710
1711int is_head (object *op)
1712 PROTOTYPE: $
1713 CODE:
1714 RETVAL = op->head_ () == op;
1715 OUTPUT: RETVAL 2174 OUTPUT: RETVAL
1716 2175
1717void 2176void
1718inv (object *obj) 2177inv (object *obj)
1719 PROTOTYPE: $ 2178 PROTOTYPE: $
1720 PPCODE: 2179 PPCODE:
1721{ 2180{
1722 object *o;
1723 for (o = obj->inv; o; o = o->below) 2181 for (object *o = obj->inv; o; o = o->below)
1724 XPUSHs (sv_2mortal (to_sv (o))); 2182 XPUSHs (sv_2mortal (to_sv (o)));
1725} 2183}
1726 2184
1727void 2185void
1728set_animation (object *op, int idx) 2186set_animation (object *op, int idx)
1760 2218
1761int need_identify (object *obj); 2219int need_identify (object *obj);
1762 2220
1763int apply_shop_mat (object *shop_mat, object *op); 2221int apply_shop_mat (object *shop_mat, object *op);
1764 2222
1765int move_player (object *op, int dir) 2223int move (object *op, int dir, object *originator = op)
1766 CODE: 2224 CODE:
1767 RETVAL = move_player (op, dir); 2225 RETVAL = op->move (dir, originator);
1768 OUTPUT: 2226 OUTPUT:
1769 RETVAL 2227 RETVAL
1770 2228
1771int move (object *op, int dir, object *originator = op)
1772 CODE:
1773 RETVAL = move_ob (op, dir, originator);
1774 OUTPUT:
1775 RETVAL
1776
1777void apply (object *applier, object *applied, int flags = 0) 2229void apply (object *applier, object *applied, int flags = 0)
1778 CODE: 2230 CODE:
1779 manual_apply (applied, applier, flags); 2231 manual_apply (applied, applier, flags);
1780 2232
1781void apply_below (object *op) 2233void apply_below (object *op)
1782 CODE: 2234 CODE:
1783 player_apply_below (op); 2235 player_apply_below (op);
1784 2236
1785int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2237int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1786 2238
1787object *cf_object_present_archname_inside (object *op, utf8_string whatstr) 2239int casting_level (object *caster, object *spell)
1788
1789int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1790
1791int cf_object_change_map (object *op, int x, int y, maptile *map)
1792
1793#//TODO
1794object *clone_ (object *op, int recursive = 0)
1795 CODE:
1796 if (recursive)
1797 RETVAL = object_create_clone (op);
1798 else
1799 {
1800 RETVAL = object::create ();
1801 op->copy_to (RETVAL);
1802 }
1803 OUTPUT: RETVAL
1804 2240
1805int pay_item (object *op, object *buyer) 2241int pay_item (object *op, object *buyer)
1806 CODE: 2242 CODE:
1807 RETVAL = pay_for_item (op, buyer); 2243 RETVAL = pay_for_item (op, buyer);
1808 OUTPUT: RETVAL 2244 OUTPUT: RETVAL
1843 2279
1844void drop (object *who, object *op) 2280void drop (object *who, object *op)
1845 2281
1846void pick_up (object *who, object *op) 2282void pick_up (object *who, object *op)
1847 2283
1848int cf_object_teleport (object *op, maptile *map, int x, int y)
1849
1850void update_object (object *op, int action) 2284void update_object (object *op, int action)
1851 2285
1852object *cf_create_object_by_name (utf8_string name)
1853
1854void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2286void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1855 2287
1856void player_lvl_adj (object *who, object *skill = 0) 2288void player_lvl_adj (object *who, object *skill = 0)
1857 2289
1858int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2290int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1859 2291
1860int calc_skill_exp (object *who, object *op, object *skill); 2292int calc_skill_exp (object *who, object *op, object *skill)
1861 2293
1862void push_button (object *op); 2294void push_button (object *op, object *originator)
1863 2295
1864void use_trigger (object *op); 2296void use_trigger (object *op, object *originator)
1865 2297
1866void add_button_link (object *button, maptile *map, int connected); 2298void handle_apply_yield (object *op)
1867 2299
1868void remove_button_link (object *op); 2300int convert_item (object *item, object *converter)
1869 2301
2302void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1870 2303
1871MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2304MODULE = cf PACKAGE = cf::object PREFIX = cf_
1872
1873object *cf_insert_ob_in_ob (object *ob, object *where)
1874 2305
1875# no clean way to get an object from an archetype - stupid idiotic 2306# no clean way to get an object from an archetype - stupid idiotic
1876# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2307# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1877 2308
1878object *new (utf8_string archetype = 0) 2309object *new (utf8_string archetype = 0)
1879 PROTOTYPE: ;$ 2310 PROTOTYPE: ;$
1880 CODE: 2311 CODE:
1881 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2312 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1882 OUTPUT: 2313 OUTPUT:
1883 RETVAL 2314 RETVAL
1884 2315
2316object *generate (utf8_string arch, object *creator)
2317 CODE:
2318 object *obj = get_archetype (arch);
2319 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2320 RETVAL = obj;
2321 OUTPUT:
2322 RETVAL
2323
2324object *find_object (U32 tag)
2325
2326object *find_object_uuid (UUID i)
2327
2328# TODO: nuke
1885object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2329object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1886 PROTOTYPE: $$$$$$ 2330 PROTOTYPE: $$$$$$
1887 CODE: 2331 CODE:
1888{ 2332{
1889 int unused_type; 2333 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1890 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1891}
1892 2334
1893player *contr (object *op) 2335 if (RETVAL->destroyed ())
1894 CODE:
1895 RETVAL = op->contr; 2336 RETVAL = 0;
1896 OUTPUT: RETVAL 2337}
1897 2338
1898const_utf8_string get_ob_key_value (object *op, utf8_string key) 2339shstr
2340object::kv_get (shstr key)
1899 2341
1900bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2342void
2343object::kv_del (shstr key)
2344
2345void
2346object::kv_set (shstr key, shstr value)
1901 2347
1902object *get_nearest_player (object *ob) 2348object *get_nearest_player (object *ob)
1903 ALIAS: nearest_player = 0 2349 ALIAS: nearest_player = 0
1904 PREINIT: 2350 PREINIT:
1905 extern object *get_nearest_player (object *); 2351 extern object *get_nearest_player (object *);
1907void rangevector (object *ob, object *other, int flags = 0) 2353void rangevector (object *ob, object *other, int flags = 0)
1908 PROTOTYPE: $$;$ 2354 PROTOTYPE: $$;$
1909 PPCODE: 2355 PPCODE:
1910{ 2356{
1911 rv_vector rv; 2357 rv_vector rv;
2358
2359 PUTBACK;
1912 get_rangevector (ob, other, &rv, flags); 2360 get_rangevector (ob, other, &rv, flags);
2361 SPAGAIN;
2362
1913 EXTEND (SP, 5); 2363 EXTEND (SP, 5);
1914 PUSHs (newSVuv (rv.distance)); 2364 PUSHs (newSVuv (rv.distance));
1915 PUSHs (newSViv (rv.distance_x)); 2365 PUSHs (newSViv (rv.distance_x));
1916 PUSHs (newSViv (rv.distance_y)); 2366 PUSHs (newSViv (rv.distance_y));
1917 PUSHs (newSViv (rv.direction)); 2367 PUSHs (newSViv (rv.direction));
1918 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2368 PUSHs (to_sv (rv.part));
1919} 2369}
1920 2370
1921bool on_same_map_as (object *ob, object *other) 2371bool on_same_map_as (object *ob, object *other)
1922 CODE: 2372 CODE:
1923 RETVAL = on_same_map (ob, other); 2373 RETVAL = on_same_map (ob, other);
1927base_name (object *op, int plural = op->nrof > 1) 2377base_name (object *op, int plural = op->nrof > 1)
1928 CODE: 2378 CODE:
1929 RETVAL = query_base_name (op, plural); 2379 RETVAL = query_base_name (op, plural);
1930 OUTPUT: RETVAL 2380 OUTPUT: RETVAL
1931 2381
1932object *decrease_ob_nr (object *op, unsigned long i) 2382# return the tail of an object, excluding itself
2383void
2384tail (object *op)
2385 PPCODE:
2386 while ((op = op->more))
2387 XPUSHs (sv_2mortal (to_sv (op)));
1933 2388
1934MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2389MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1935 2390
1936player *player (object *op) 2391player *player (object *op)
1937 CODE: 2392 CODE:
1938 RETVAL = op->contr; 2393 RETVAL = op->contr;
1939 OUTPUT: RETVAL 2394 OUTPUT: RETVAL
1940 2395
1941void check_score (object *op) 2396bool move_player (object *op, int dir)
1942 2397
1943void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2398void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1944 CODE: 2399 CODE:
1945 new_draw_info (flags, 0, op, txt); 2400 new_draw_info (flags, 0, op, txt);
1946 2401
1947object *cf_player_send_inventory (object *op)
1948
1949octet_string cf_player_get_ip (object *op)
1950 ALIAS: ip = 0
1951
1952object *cf_player_get_marked_item (object *op)
1953 ALIAS: marked_item = 0
1954
1955void cf_player_set_marked_item (object *op, object *ob)
1956
1957partylist *cf_player_get_party (object *op)
1958 ALIAS: party = 0
1959
1960void cf_player_set_party (object *op, partylist *party)
1961
1962void kill_player (object *op) 2402void kill_player (object *op)
1963 2403
2404void esrv_send_item (object *pl, object *item)
2405
1964void esrv_update_item (object *op, int what, object *item) 2406void esrv_update_item (object *pl, int what, object *item)
1965 C_ARGS: what, op, item 2407 C_ARGS: what, pl, item
1966 2408
1967void clear_los (object *op) 2409void esrv_del_item (object *pl, int tag)
2410 C_ARGS: pl->contr, tag
1968 2411
1969int command_summon (object *op, utf8_string params) 2412int command_summon (object *op, utf8_string params)
1970 2413
1971int command_arrest (object *op, utf8_string params) 2414int command_arrest (object *op, utf8_string params)
1972 2415
1991 pl->ob->stats.hp = pl->ob->stats.maxhp; 2434 pl->ob->stats.hp = pl->ob->stats.maxhp;
1992 pl->ob->stats.sp = pl->ob->stats.maxsp; 2435 pl->ob->stats.sp = pl->ob->stats.maxsp;
1993 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2436 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1994 pl->orig_stats = pl->ob->stats; 2437 pl->orig_stats = pl->ob->stats;
1995 2438
1996void cf_player_move (player *pl, int dir) 2439# should only be temporary
2440void esrv_new_player (player *pl)
1997 2441
1998void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2442#d# TODO: replace by blocked_los accessor, fix code using this
1999
2000bool 2443bool
2001cell_visible (player *pl, int dx, int dy) 2444cell_visible (player *pl, int dx, int dy)
2002 CODE: 2445 CODE:
2003 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2446 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2004 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2005 OUTPUT: 2447 OUTPUT:
2006 RETVAL 2448 RETVAL
2007 2449
2008void 2450void
2009send (player *pl, SV *packet) 2451send (player *pl, SV *packet)
2010 CODE: 2452 CODE:
2011{ 2453{
2012 STRLEN len; 2454 STRLEN len;
2013 char *buf = SvPVbyte (packet, len); 2455 char *buf = SvPVbyte (packet, len);
2014 2456
2457 if (len > MAXSOCKBUF)
2458 pl->failmsg ("[packet too long for client]");
2015 if (pl->ns) 2459 else if (pl->ns)
2016 pl->ns->send_packet (buf, len); 2460 pl->ns->send_packet (buf, len);
2017} 2461}
2018
2019int
2020listening (player *pl, int new_value = -1)
2021 CODE:
2022 RETVAL = pl->listening;
2023 if (new_value >= 0)
2024 pl->listening = new_value;
2025 OUTPUT:
2026 RETVAL
2027 2462
2028void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2463void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2029 PROTOTYPE: $;$$$ 2464 PROTOTYPE: $;$$$
2030 PPCODE: 2465 PPCODE:
2031 if (GIMME_V != G_VOID) 2466 if (GIMME_V != G_VOID)
2056 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2491 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2057 OUTPUT: RETVAL 2492 OUTPUT: RETVAL
2058 2493
2059SV *registry (maptile *map) 2494SV *registry (maptile *map)
2060 2495
2496void
2497find_tagged_objects (maptile *map, utf8_string tag = 0)
2498 PPCODE:
2499{
2500 if (!map->spaces)
2501 XSRETURN_EMPTY;
2502
2503 if (tag)
2504 {
2505 shstr_cmp tag_ (tag);
2506
2507 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2508 for (object *op = ms->bot; op; op = op->above)
2509 if (op->tag == tag_)
2510 XPUSHs (sv_2mortal (to_sv (op)));
2511 }
2512 else
2513 {
2514 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2515 for (object *op = ms->bot; op; op = op->above)
2516 if (op->tag)
2517 XPUSHs (sv_2mortal (to_sv (op)));
2518 }
2519}
2520
2061INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2521INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2522
2523void
2524adjust_daylight ()
2525 CODE:
2526 maptile::adjust_daylight ();
2527
2528int
2529outdoor_darkness (int darkness = 0)
2530 CODE:
2531 RETVAL = maptile::outdoor_darkness;
2532 if (items)
2533 maptile::outdoor_darkness = darkness;
2534 OUTPUT:
2535 RETVAL
2062 2536
2063void 2537void
2064maptile::instantiate () 2538maptile::instantiate ()
2065 2539
2066maptile *new () 2540maptile *new ()
2098 for (int x = 0; x < THIS->width; ++x) 2572 for (int x = 0; x < THIS->width; ++x)
2099 for (int y = 0; y < THIS->height; ++y) 2573 for (int y = 0; y < THIS->height; ++y)
2100 { 2574 {
2101 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2575 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2102 if (op->flag [FLAG_IS_FLOOR]) 2576 if (op->flag [FLAG_IS_FLOOR])
2103 goto skip_space; 2577 goto skip;
2104 2578
2105 { 2579 {
2106 int offs = offset + y * stride + x; 2580 int offs = offset + y * stride + x;
2581
2107 if (IN_RANGE_EXC (offs, 0, idxlen)) 2582 if (IN_RANGE_EXC (offs, 0, idxlen))
2108 { 2583 {
2109 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2584 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2110 { 2585 {
2111 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2586 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2112 ob->flag [FLAG_NO_MAP_SAVE] = true; 2587 ob->flag [FLAG_NO_MAP_SAVE] = true;
2113 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2588 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2114 2589
2115 if (ob->randomitems) 2590 if (ob->randomitems && !ob->above)
2116 { 2591 {
2117 if (!ob->above)
2118 {
2119 ob->create_treasure (ob->randomitems); 2592 ob->create_treasure (ob->randomitems);
2120 2593
2121 for (object *op = ob->above; op; op = op->above) 2594 for (object *op = ob->above; op; op = op->above)
2122 op->flag [FLAG_NO_MAP_SAVE] = true; 2595 op->flag [FLAG_NO_MAP_SAVE] = true;
2123 } 2596 // TODO: if this is a pickable object, then the item
2124 2597 // will at a bit weird - saving inside the player
2125 ob->randomitems = 0; 2598 // will clear the flag, but when the player drops
2599 // it without logging out, it keeps the flag.
2600 // nobody ahs reported this, but this can be rather
2601 // annoying on persistent maps.
2126 } 2602 }
2127 } 2603 }
2128 } 2604 }
2129 } 2605 }
2130 2606
2131 skip_space: ; 2607 skip: ;
2132 } 2608 }
2133} 2609}
2134 2610
2135void 2611void
2136maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2612maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2142 palette = SvRV (palette); 2618 palette = SvRV (palette);
2143 2619
2144 STRLEN idxlen; 2620 STRLEN idxlen;
2145 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2621 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2146 2622
2147 region **regionmap = (region **)malloc ( 2623 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2148 (av_len ((AV *)palette) + 1) * sizeof (region *));
2149 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2624 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2150 2625
2151 for (int i = av_len ((AV *)palette) + 1; i--; ) 2626 for (int i = av_len ((AV *)palette) + 1; i--; )
2152 regionmap [i] = region::find ( 2627 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2153 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2154 2628
2155 for (int y = 0; y < THIS->height; ++y) 2629 for (int y = 0; y < THIS->height; ++y)
2156 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2630 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2157 2631
2158 sfree (THIS->regions, THIS->size ()); 2632 sfree (THIS->regions, THIS->size ());
2159 free (THIS->regionmap); 2633 delete [] THIS->regionmap;
2160 2634
2161 THIS->regions = regions; 2635 THIS->regions = regions;
2162 THIS->regionmap = regionmap; 2636 THIS->regionmap = regionmap;
2163} 2637}
2164 2638
2165void 2639void
2166maptile::create_region_treasure () 2640maptile::create_region_treasure ()
2167 CODE: 2641 CODE:
2168{
2169 object *op = object::create ();
2170 op->type = FLOOR;
2171 op->map = THIS;
2172
2173 for (int x = 0; x < THIS->width; ++x) 2642 for (int x = 0; x < THIS->width; ++x)
2174 for (int y = 0; y < THIS->height; ++y) 2643 for (int y = 0; y < THIS->height; ++y)
2175 { 2644 {
2176 region *rgn = THIS->region (x, y); 2645 region *rgn = THIS->region (x, y);
2177 2646
2178 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2647 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2648 if (object *op = THIS->at (x, y).top)
2179 if (rgn->treasure && rndm () < rgn->treasure_density) 2649 if (rgn->treasure && rndm () < rgn->treasure_density)
2180 {
2181 op->x = x;
2182 op->y = y;
2183 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2650 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2184 }
2185 } 2651 }
2186 2652
2187 op->destroy ();
2188}
2189
2190void play_sound_map (maptile *map, int x, int y, int sound_num)
2191
2192int out_of_map (maptile *map, int x, int y) 2653int out_of_map (maptile *map, int x, int y)
2193 2654
2194void 2655void
2195trigger (maptile *map, long connection, bool state = true) 2656find_link (maptile *map, shstr_tmp connection)
2196 CODE:
2197 activate_connection (map, connection, state);
2198
2199void
2200get_connection (maptile *map, long connection)
2201 PPCODE: 2657 PPCODE:
2202 oblinkpt *obp = get_connection_links (map, connection); 2658 if (oblinkpt *obp = map->find_link (connection))
2203 if (obp)
2204 for (objectlink *ol = obp->link; ol; ol = ol->next) 2659 for (objectlink *ol = obp->link; ol; ol = ol->next)
2205 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2660 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2206
2207object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2208
2209object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2210
2211object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2212 C_ARGS: str, map, nx, ny
2213 2661
2214void 2662void
2215get_map_flags (maptile *map, int x, int y) 2663get_map_flags (maptile *map, int x, int y)
2216 PPCODE: 2664 PPCODE:
2217{ 2665{
2218 maptile *nmap = 0; 2666 maptile *nmap = 0;
2219 I16 nx = 0, ny = 0; 2667 I16 nx = 0, ny = 0;
2668
2669 PUTBACK;
2220 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2670 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2671 SPAGAIN;
2221 2672
2222 EXTEND (SP, 4); 2673 EXTEND (SP, 4);
2223 PUSHs (sv_2mortal (newSViv (flags))); 2674 PUSHs (sv_2mortal (newSViv (flags)));
2224 2675
2225 if (GIMME_V == G_ARRAY) 2676 if (GIMME_V == G_ARRAY)
2226 { 2677 {
2227 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2678 PUSHs (sv_2mortal (to_sv (nmap)));
2228 PUSHs (sv_2mortal (newSViv (nx))); 2679 PUSHs (sv_2mortal (newSViv (nx)));
2229 PUSHs (sv_2mortal (newSViv (ny))); 2680 PUSHs (sv_2mortal (newSViv (ny)));
2230 } 2681 }
2231} 2682}
2232 2683
2684mapspace *
2685ms (maptile *map, unsigned int x, unsigned int y)
2686 PROTOTYPE: $$$
2687 CODE:
2688{
2689 maptile *nmap = 0;
2690 I16 nx, ny;
2691
2692 PUTBACK;
2693 get_map_flags (map, &nmap, x, y, &nx, &ny);
2694 SPAGAIN;
2695
2696 if (!nmap)
2697 XSRETURN_UNDEF;
2698
2699 RETVAL = &nmap->at (nx, ny);
2700}
2701 OUTPUT:
2702 RETVAL
2703
2233void 2704void
2234at (maptile *map, unsigned int x, unsigned int y) 2705at (maptile *map, unsigned int x, unsigned int y)
2235 PROTOTYPE: $$$ 2706 PROTOTYPE: $$$
2236 PPCODE: 2707 PPCODE:
2237{ 2708{
2238 object *o;
2239 maptile *nmap = 0; 2709 maptile *nmap = 0;
2240 I16 nx, ny; 2710 I16 nx, ny;
2241 2711
2712 PUTBACK;
2242 get_map_flags (map, &nmap, x, y, &nx, &ny); 2713 get_map_flags (map, &nmap, x, y, &nx, &ny);
2714 SPAGAIN;
2243 2715
2244 if (nmap) 2716 if (nmap)
2245 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2717 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2246 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2718 XPUSHs (sv_2mortal (to_sv (o)));
2247} 2719}
2248 2720
2249SV * 2721SV *
2250bot_at (maptile *obj, unsigned int x, unsigned int y) 2722bot_at (maptile *map, unsigned int x, unsigned int y)
2251 PROTOTYPE: $$$ 2723 PROTOTYPE: $$$
2252 ALIAS: 2724 ALIAS:
2253 top_at = 1 2725 top_at = 1
2254 flags_at = 2 2726 flags_at = 2
2255 light_at = 3 2727 light_at = 3
2256 move_block_at = 4 2728 move_block_at = 4
2257 move_slow_at = 5 2729 move_slow_at = 5
2258 move_on_at = 6 2730 move_on_at = 6
2259 move_off_at = 7 2731 move_off_at = 7
2260 INIT:
2261 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2262 CODE: 2732 CODE:
2733{
2734 sint16 nx = x;
2735 sint16 ny = y;
2736
2737 if (!xy_normalise (map, nx, ny))
2738 XSRETURN_UNDEF;
2739
2740 mapspace &ms = map->at (nx, ny);
2741
2742 ms.update ();
2743
2263 switch (ix) 2744 switch (ix)
2264 { 2745 {
2265 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2746 case 0: RETVAL = to_sv (ms.bot ); break;
2266 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2747 case 1: RETVAL = to_sv (ms.top ); break;
2267 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2748 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2268 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2749 case 3: RETVAL = newSViv (ms.light ); break;
2269 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2750 case 4: RETVAL = newSVuv (ms.move_block); break;
2270 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2751 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2271 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2752 case 6: RETVAL = newSVuv (ms.move_on ); break;
2272 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2753 case 7: RETVAL = newSVuv (ms.move_off ); break;
2273 } 2754 }
2755}
2274 OUTPUT: RETVAL 2756 OUTPUT: RETVAL
2275
2276void fix_walls (maptile *map, int x, int y)
2277
2278void fix_walls_around (maptile *map, int x, int y)
2279 2757
2280# worst xs function of my life 2758# worst xs function of my life
2281bool 2759bool
2282_create_random_map (\ 2760_create_random_map (\
2283 maptile *self,\ 2761 maptile *self,\
2351 rmp.decoroptions = decoroptions; 2829 rmp.decoroptions = decoroptions;
2352 rmp.orientation = orientation; 2830 rmp.orientation = orientation;
2353 rmp.origin_y = origin_y; 2831 rmp.origin_y = origin_y;
2354 rmp.origin_x = origin_x; 2832 rmp.origin_x = origin_x;
2355 rmp.random_seed = random_seed; 2833 rmp.random_seed = random_seed;
2356 rmp.total_map_hp = total_map_hp; 2834 rmp.total_map_hp = (uint64_t) total_map_hp;
2357 rmp.map_layout_style = map_layout_style; 2835 rmp.map_layout_style = map_layout_style;
2358 rmp.treasureoptions = treasureoptions; 2836 rmp.treasureoptions = treasureoptions;
2359 rmp.symmetry_used = symmetry_used; 2837 rmp.symmetry_used = symmetry_used;
2360 rmp.region = region; 2838 rmp.region = region;
2361 rmp.custom = custom; 2839 rmp.custom = custom;
2363 RETVAL = self->generate_random_map (&rmp); 2841 RETVAL = self->generate_random_map (&rmp);
2364} 2842}
2365 OUTPUT: 2843 OUTPUT:
2366 RETVAL 2844 RETVAL
2367 2845
2846MODULE = cf PACKAGE = cf::mapspace
2847
2848INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2849
2368MODULE = cf PACKAGE = cf::arch 2850MODULE = cf PACKAGE = cf::arch
2369 2851
2370archetype *find (utf8_string name) 2852int archetypes_size ()
2371 CODE: 2853 CODE:
2372 RETVAL = archetype::find (name); 2854 RETVAL = archetypes.size ();
2373 OUTPUT:
2374 RETVAL
2375
2376archetype *first()
2377 PROTOTYPE:
2378 CODE:
2379 RETVAL = first_archetype;
2380 OUTPUT: RETVAL 2855 OUTPUT: RETVAL
2856
2857archetype *archetypes (U32 index)
2858 CODE:
2859 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2860 OUTPUT: RETVAL
2381 2861
2382INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2862INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2383 2863
2384MODULE = cf PACKAGE = cf::party 2864MODULE = cf PACKAGE = cf::party
2385 2865
2403 PROTOTYPE: $ 2883 PROTOTYPE: $
2404 CODE: 2884 CODE:
2405 RETVAL = region::find (name); 2885 RETVAL = region::find (name);
2406 OUTPUT: RETVAL 2886 OUTPUT: RETVAL
2407 2887
2408region *find_fuzzy (utf8_string name)
2409 PROTOTYPE: $
2410 CODE:
2411 RETVAL = region::find_fuzzy (name);
2412 OUTPUT: RETVAL
2413
2414int specificity (region *rgn) 2888int specificity (region *rgn)
2415 CODE: 2889 CODE:
2416 RETVAL = 0; 2890 RETVAL = 0;
2417 while (rgn = rgn->parent) 2891 while (rgn = rgn->parent)
2418 RETVAL++; 2892 RETVAL++;
2454 CODE: 2928 CODE:
2455{ 2929{
2456 STRLEN len; 2930 STRLEN len;
2457 char *buf = SvPVbyte (packet, len); 2931 char *buf = SvPVbyte (packet, len);
2458 2932
2933 if (len > MAXSOCKBUF)
2934 {
2935 // ugly
2936 if (THIS->pl)
2937 THIS->pl->failmsg ("[packet too long for client]");
2938 }
2939 else
2459 THIS->send_packet (buf, len); 2940 THIS->send_packet (buf, len);
2460} 2941}
2942
2943faceidx
2944client::need_face (utf8_string name, int pri = 0)
2945 CODE:
2946 RETVAL = face_find (name, 0);
2947 if (RETVAL)
2948 {
2949 THIS->send_face (RETVAL, pri);
2950 THIS->flush_fx ();
2951 }
2952 OUTPUT:
2953 RETVAL
2954
2955int
2956client::fx_want (int idx, int value = -1)
2957 CODE:
2958 if (0 < idx && idx < FT_NUM)
2959 {
2960 RETVAL = THIS->fx_want [idx];
2961 if (items > 2)
2962 THIS->fx_want [idx] = value;
2963 }
2964 else
2965 RETVAL = 0;
2966 OUTPUT:
2967 RETVAL
2968
2969MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2970
2971faceidx sound_find (utf8_string name)
2972
2973void sound_set (utf8_string str, faceidx face)
2974
2975# dire hack
2976void old_sound_index (int idx, faceidx face)
2977 CODE:
2978 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2979 old_sound_index [idx] = face;
2461 2980
2462MODULE = cf PACKAGE = cf::face PREFIX = face_ 2981MODULE = cf PACKAGE = cf::face PREFIX = face_
2463 2982
2464#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2983#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2465 2984
2481 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 3000 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2482 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 3001 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2483} 3002}
2484 OUTPUT: RETVAL 3003 OUTPUT: RETVAL
2485 3004
2486void set (faceidx idx, int visibility, int magicmap) 3005void set_type (faceidx idx, int value)
2487 CODE: 3006 ALIAS:
2488 faceinfo *f = face_info (idx); 3007 set_type = 0
2489 assert (f); 3008 set_visibility = 1
2490 f->visibility = visibility; 3009 set_magicmap = 2
2491 f->magicmap = magicmap; 3010 set_smooth = 3
2492 3011 set_smoothlevel = 4
2493void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2494 CODE: 3012 CODE:
2495 faceinfo *f = face_info (idx); assert (f); 3013 faceinfo *f = face_info (idx); assert (f);
2496 f->smooth = smooth; 3014 switch (ix)
2497 f->smoothlevel = smoothlevel; 3015 {
3016 case 0: f->type = value; break;
3017 case 1: f->visibility = value; break;
3018 case 2: f->magicmap = value; break;
3019 case 3: f->smooth = value; break;
3020 case 4: f->smoothlevel = value; break;
3021 }
2498 3022
2499void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 3023void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2500 CODE: 3024 CODE:
2501{ 3025{
2502 facedata *d = face_data (idx, faceset); 3026 faceinfo *f = face_info (idx); assert (f);
2503 assert (d); 3027 facedata *d = &(faceset ? f->data64 : f->data32);
2504 sv_to (data, d->data); 3028 sv_to (data, d->data);
2505 STRLEN clen; 3029 STRLEN clen;
2506 char *cdata = SvPVbyte (chksum, clen); 3030 char *cdata = SvPVbyte (chksum, clen);
2507 clen = min (CHKSUM_SIZE, clen); 3031 clen = min (CHKSUM_MAXLEN, clen);
2508 3032
3033 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
3034
2509 if (memcmp (d->chksum, cdata, clen)) 3035 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2510 { 3036 {
3037 d->chksum_len = clen;
2511 memcpy (d->chksum, cdata, clen); 3038 memcpy (d->chksum, cdata, clen);
2512 3039
2513 // invalidate existing client face info 3040 // invalidate existing client face info
2514 for_all_clients (ns) 3041 for_all_clients (ns)
2515 if (ns->faceset == faceset) 3042 if (ns->faceset == faceset)
2518 ns->force_newmap = true; 3045 ns->force_newmap = true;
2519 } 3046 }
2520 } 3047 }
2521} 3048}
2522 3049
3050int get_data_size (faceidx idx, int faceset = 0)
3051 CODE:
3052 facedata *d = face_data (idx, faceset);
3053 if (!d) XSRETURN_UNDEF;
3054 RETVAL = d->data.size ();
3055 OUTPUT:
3056 RETVAL
3057
3058SV *get_chksum (faceidx idx, int faceset = 0)
3059 CODE:
3060 facedata *d = face_data (idx, faceset);
3061 if (!d) XSRETURN_UNDEF;
3062 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
3063 OUTPUT:
3064 RETVAL
3065
3066SV *get_data (faceidx idx, int faceset = 0)
3067 CODE:
3068 facedata *d = face_data (idx, faceset);
3069 if (!d) XSRETURN_UNDEF;
3070 RETVAL = newSVpvn (d->data.data (), d->data.length ());
3071 OUTPUT:
3072 RETVAL
3073
2523void invalidate (faceidx idx) 3074void invalidate (faceidx idx)
2524 CODE: 3075 CODE:
2525 for_all_clients (ns) 3076 for_all_clients (ns)
2526 { 3077 {
2527 ns->faces_sent [idx] = false; 3078 ns->faces_sent [idx] = false;
2561 } 3112 }
2562 else 3113 else
2563 anim = &animation::create (name, av_len (av) + 1, facings); 3114 anim = &animation::create (name, av_len (av) + 1, facings);
2564 3115
2565 for (int i = 0; i < anim->num_animations; ++i) 3116 for (int i = 0; i < anim->num_animations; ++i)
2566 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 3117 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2567} 3118}
2568 OUTPUT: RETVAL 3119 OUTPUT: RETVAL
2569 3120
2570void invalidate_all () 3121void invalidate_all ()
2571 CODE: 3122 CODE:
2572 for_all_clients (ns) 3123 for_all_clients (ns)
2573 ns->anims_sent.reset (); 3124 ns->anims_sent.reset ();
2574 3125
3126MODULE = cf PACKAGE = cf::object::freezer
3127
3128INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h |
3129
3130SV *
3131new (char *klass)
3132 CODE:
3133 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
3134 OUTPUT: RETVAL
3135
3136void
3137DESTROY (SV *sv)
3138 CODE:
3139 object_freezer *self;
3140 sv_to (sv, self);
3141 delete self;
3142
3143MODULE = cf PACKAGE = cf::object::thawer
3144
3145INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h |
3146
3147SV *
3148new_from_file (char *klass, octet_string path)
3149 CODE:
3150 object_thawer *f = new object_thawer (path);
3151 if (!*f)
3152 {
3153 delete f;
3154 XSRETURN_UNDEF;
3155 }
3156 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
3157 OUTPUT: RETVAL
3158
3159void
3160DESTROY (SV *sv)
3161 CODE:
3162 object_thawer *self;
3163 sv_to (sv, self);
3164 delete self;
3165
3166void
3167extract_tags (object_thawer *self)
3168 PPCODE:
3169 while (self->kw != KW_EOF)
3170 {
3171 PUTBACK;
3172 coroapi::cede_to_tick ();
3173 SPAGAIN;
3174
3175 if (self->kw == KW_tag)
3176 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
3177
3178 self->skip ();
3179 }
3180

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