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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.210 by root, Sat May 19 00:08:12 2007 UTC vs.
Revision 1.403 by root, Sun May 1 16:58:17 2011 UTC

1/* 1/*
2 * CrossFire, A Multiplayer game 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * This code is placed under the GNU General Public Licence (GPL) 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * 5 *
6 * Copyright (C) 2001-2005 by Chachkoff Yann
7 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de>
8 *
9 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
10 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
11 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
12 * (at your option) any later version. 9 * option) any later version.
13 * 10 *
14 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 * GNU General Public License for more details. 14 * GNU General Public License for more details.
18 * 15 *
19 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
20 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
21 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 21 */
23 22
24#include "autoconf.h" 23#include "autoconf.h"
25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#define CEDES_PER_TICK 5
30 24
31#if HAVE_EXECINFO_H 25#if HAVE_EXECINFO_H
32# include <execinfo.h> 26# include <execinfo.h>
33#endif 27#endif
34 28
35#include <plugin_common.h>
36#include <sounds.h>
37#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "rmg.h"
34#include "noise.h"
35#include "evthread.h"
38#include <sproto.h> 36#include "sproto.h"
39
40#include "loader.h"
41#include "cfperl.h"
42#include "shstr.h"
43 37
44#include <unistd.h> 38#include <unistd.h>
45#if _POSIX_MEMLOCK 39#if _POSIX_MEMLOCK
46# include <sys/mman.h> 40# include <sys/mman.h>
47#endif 41#endif
48 42
43#if HAVE_MALLOC_H
44# include <malloc.h>
45#endif
46
47#if !__GLIBC__
48# define malloc_trim(pad) -1
49#endif
50
49#include <EXTERN.h> 51#include <EXTERN.h>
50#include <perl.h> 52#include <perl.h>
51#include <XSUB.h> 53#include <XSUB.h>
52 54
53#include "CoroAPI.h" 55#include "CoroAPI.h"
54#include "perlxsi.c" 56#include "perlxsi.c"
55 57
56extern sint64 *levels; // the experience table 58typedef object_thawer &object_thawer_ref;
57 59typedef object_freezer &object_freezer_ref;
58typedef object object_ornull;
59typedef maptile maptile_ornull;
60
61typedef char *octet_string;
62typedef char *utf8_string;
63typedef const char *const_octet_string;
64typedef const char *const_utf8_string;
65 60
66typedef std::string std__string; 61typedef std::string std__string;
67 62
68#if IVSIZE >= 8
69 typedef IV val64;
70# define newSVval64 newSViv
71# define SvVAL64 SvIV
72#else
73 typedef double val64;
74# define newSVval64 newSVnv
75# define SvVAL64 SvNV
76#endif
77
78static f_plug_api gethook = cfapi_get_hooks;
79static f_plug_api object_set_property = cfapi_object_set_property;
80static f_plug_api object_insert = cfapi_object_insert;
81
82static PerlInterpreter *perl; 63static PerlInterpreter *perl;
83 64
84double runtime; 65tstamp NOW, runtime;
66
67static int tick_inhibit;
68static int tick_pending;
85 69
86global gbl_ev; 70global gbl_ev;
87static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 71static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
88static SV *sv_runtime, *sv_next_tick; 72static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
73static AV *av_reflect;
89 74
90bitset<NUM_EVENT_TYPES> ev_want_event; 75bitset<NUM_EVENT_TYPES> ev_want_event;
91bitset<NUM_TYPES> ev_want_type; 76bitset<NUM_TYPES> ev_want_type;
92 77
93static HV 78static HV
94 *stash_cf, 79 *stash_cf,
95 *stash_cf_object_wrap, 80 *stash_cf_object_wrap,
96 *stash_cf_object_player_wrap, 81 *stash_cf_object_player_wrap,
97 *stash_cf_player_wrap, 82 *stash_cf_player_wrap,
98 *stash_cf_map_wrap, 83 *stash_cf_map_wrap,
84 *stash_cf_mapspace_wrap,
99 *stash_cf_client_wrap, 85 *stash_cf_client_wrap,
100 *stash_cf_arch_wrap, 86 *stash_cf_arch_wrap,
101 *stash_cf_party_wrap, 87 *stash_cf_party_wrap,
102 *stash_cf_region_wrap, 88 *stash_cf_region_wrap,
103 *stash_cf_living_wrap; 89 *stash_cf_living_wrap,
90 *stash_cf_layout_wrap,
91 *stash_ext_map_world;
92
93static SV
94 *cv_cf_do_invoke,
95 *cv_cf__can_merge,
96 *cv_cf_client_send_msg,
97 *cv_cf_tick,
98 *cv_cf_match_match;
99
100#ifndef newSVpv_utf8
101static SV *
102newSVpv_utf8 (const char *s)
103{
104 if (!s)
105 return newSV (0);
106
107 SV *sv = newSVpv (s, 0);
108 SvUTF8_on (sv);
109 return sv;
110}
111#endif
112
113#ifndef newSVpvn_utf8
114static SV *
115newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
116{
117 if (!s)
118 return newSV (0);
119
120 SV *sv = newSVpvn (s, l);
121
122 if (utf8)
123 SvUTF8_on (sv);
124
125 return sv;
126}
127#endif
128
129noinline utf8_string
130cfSvPVutf8_nolen (SV *sv)
131{
132 SvGETMAGIC (sv);
133
134 if (SvPOK (sv))
135 {
136 if (!SvUTF8 (sv))
137 sv_utf8_upgrade_nomg (sv);
138
139 return SvPVX (sv);
140 }
141
142 return SvPV_nolen (sv);
143}
104 144
105// helper cast function, returns super class * or 0 145// helper cast function, returns super class * or 0
106template<class super> 146template<class super>
107static super * 147static super *
108is_a (attachable *at) 148is_a (attachable *at)
141 SvREFCNT_inc (self); 181 SvREFCNT_inc (self);
142 hv_clear (self); 182 hv_clear (self);
143 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 183 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
144 SvREFCNT_dec (self); 184 SvREFCNT_dec (self);
145 185
146 // self *must* be null now because thats sv_unmagic's job. 186 // self *must* be null now because that's sv_unmagic's job.
147 assert (!this->self); 187 assert (!this->self);
148 } 188 }
149} 189}
150 190
151void 191void
168} 208}
169 209
170void 210void
171attachable::do_destroy () 211attachable::do_destroy ()
172{ 212{
173 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 213 INVOKE_ATTACHABLE (DESTROY, this);
174 214
175 if (cb) 215 if (cb)
176 { 216 {
177 SvREFCNT_dec (cb); 217 SvREFCNT_dec (cb);
178 cb = 0; 218 cb = 0;
185attachable::destroy () 225attachable::destroy ()
186{ 226{
187 if (destroyed ()) 227 if (destroyed ())
188 return; 228 return;
189 229
190 flags |= F_DESTROYED; 230 attachable_flags |= F_DESTROYED;
191 do_destroy (); 231 do_destroy ();
192 sever_self (); 232 sever_self ();
233}
234
235void
236attachable::do_delete ()
237{
238 delete this;
193} 239}
194 240
195void 241void
196attachable::check_mortals () 242attachable::check_mortals ()
197{ 243{
201 { 247 {
202 if (i >= mortals.size ()) 248 if (i >= mortals.size ())
203 { 249 {
204 i = 0; 250 i = 0;
205 251
206 if (mortals.size () > 1000) 252 if (mortals.size () >= 512)
253 {
254 static int last_mortalcount;
255 if (mortals.size () != last_mortalcount)
256 {
257 last_mortalcount = mortals.size ();
207 LOG (llevInfo, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 258 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
259
260 if (0)
261 {
262 for (int j = 0; j < mortals.size (); ++j)//D
263 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
264
265 fprintf (stderr, "\n");//D
266 }
267 }
268 }
208 269
209 break; 270 break;
210 } 271 }
211 272
212 attachable *obj = mortals [i]; 273 attachable *obj = mortals [i];
228 } 289 }
229 else 290 else
230 { 291 {
231 mortals.erase (i); 292 mortals.erase (i);
232 obj->sever_self (); 293 obj->sever_self ();
233 delete obj; 294 obj->do_delete ();
234 } 295 }
235 } 296 }
236} 297}
237 298
299void
300attachable::set_key (const char *key, const char *value, bool is_utf8)
301{
302 if (!self)
303 self = newHV ();
304
305 if (value)
306 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
307 else
308 hv_delete (self, key, strlen (key), G_DISCARD);
309}
310
238attachable & 311attachable &
239attachable::operator =(const attachable &src) 312attachable::operator =(const attachable &src)
240{ 313{
241 //if (self || cb) 314 //if (self || cb)
242 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 315 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
243 316
244 attach = src.attach; 317 attach = src.attach;
245 return *this; 318 return *this;
246} 319}
247 320
321#if 0
322template<typename T>
323static bool
324find_backref (void *ptr, T *obj)
325{
326 char *s = (char *)obj;
327 while (s < (char *)obj + sizeof (T))
328 {
329 if (ptr == *(void **)s)
330 return true;
331
332 s += sizeof (void *); // assume natural alignment
333 }
334
335 return false;
336}
337
338// for debugging, find "live" objects containing this ptr
339static void
340find_backref (void *ptr)
341{
342 for_all_objects (op)
343 if (find_backref (ptr, op))
344 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
345
346 for_all_players (pl)
347 if (find_backref (ptr, pl))
348 fprintf (stderr, "P %p\n", pl);
349
350 for_all_clients (ns)
351 if (find_backref (ptr, ns))
352 fprintf (stderr, "C %p\n", ns);
353}
354#endif
355
248////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 356//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
249 357
250static SV * 358static SV *
251newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 359newSVptr (void *ptr, HV *stash, HV *hv)
252{ 360{
253 SV *sv;
254
255 if (!ptr) 361 if (!ptr)
256 return &PL_sv_undef; 362 return newSV (0);
257 363
258 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 364 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
259 return sv_bless (newRV_noinc ((SV *)hv), stash); 365 return sv_bless (newRV_noinc ((SV *)hv), stash);
366}
367
368static SV * noinline
369newSVptr (void *ptr, HV *stash)
370{
371 return newSVptr (ptr, stash, newHV ());
260} 372}
261 373
262static int 374static int
263attachable_free (pTHX_ SV *sv, MAGIC *mg) 375attachable_free (pTHX_ SV *sv, MAGIC *mg)
264{ 376{
276 return 0; 388 return 0;
277} 389}
278 390
279MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 391MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
280 392
281static SV * 393static SV * noinline
282newSVattachable (attachable *obj, HV *stash) 394newSVattachable (attachable *obj, HV *stash)
283{ 395{
284 if (!obj) 396 if (!obj)
285 return &PL_sv_undef; 397 return newSV (0);
286 398
287 if (!obj->self) 399 if (!obj->self)
400 obj->self = newHV ();
401
402 if (!SvOBJECT (obj->self))
288 { 403 {
289 obj->self = newHV ();
290 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 404 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
291 405
292 // now bless the object _once_ 406 // now bless the object _once_
407 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
293 return sv_bless (newRV_inc ((SV *)obj->self), stash); 408 return sv_bless (newRV_inc ((SV *)obj->self), stash);
294 } 409 }
295 else 410 else
296 { 411 {
297 SV *sv = newRV_inc ((SV *)obj->self); 412 SV *sv = newRV_inc ((SV *)obj->self);
301 416
302 return sv; 417 return sv;
303 } 418 }
304} 419}
305 420
421#if 0 // unused
306static void 422static void
307clearSVptr (SV *sv) 423clearSVptr (SV *sv)
308{ 424{
309 if (SvROK (sv)) 425 if (SvROK (sv))
310 sv = SvRV (sv); 426 sv = SvRV (sv);
311 427
312 hv_clear ((HV *)sv); 428 hv_clear ((HV *)sv);
313 sv_unmagic (sv, PERL_MAGIC_ext); 429 sv_unmagic (sv, PERL_MAGIC_ext);
314} 430}
431#endif
432
433static long
434SvPTR_nc (SV *sv)
435{
436 sv = SvRV (sv);
437
438 // very important shortcut
439 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
440 return (long)SvMAGIC (sv)->mg_ptr;
441
442 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
443 return (long)mg->mg_ptr;
444
445 croak ("perl code used object, but C object is already destroyed, caught");
446}
315 447
316static long 448static long
317SvPTR (SV *sv, const char *klass) 449SvPTR (SV *sv, const char *klass)
318{ 450{
319 if (!sv_derived_from (sv, klass)) 451 if (!sv_derived_from (sv, klass))
320 croak ("object of type %s expected", klass); 452 croak ("object of type %s expected", klass);
321 453
322 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 454 return SvPTR_nc (sv);
323
324 if (!mg)
325 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
326
327 return (long)mg->mg_ptr;
328} 455}
329 456
330static long 457static long noinline
331SvPTR_ornull (SV *sv, const char *klass) 458SvPTR_ornull (SV *sv, const char *klass)
332{ 459{
333 if (SvOK (sv)) 460 if (expect_false (!SvOK (sv))) return 0;
461
334 return SvPTR (sv, klass); 462 return SvPTR (sv, klass);
335 else
336 return 0;
337} 463}
338 464
465static long noinline
466SvPTR_ornull_client (SV *sv)
467{
468 if (expect_false (!SvOK (sv))) return 0;
469
470 if (!SvROK (sv)
471 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
472 && !sv_derived_from (sv, "cf::client")))
473 croak ("object of type cf::client expected");
474
475 return SvPTR_nc (sv);
476}
477
478static long noinline
479SvPTR_ornull_object (SV *sv)
480{
481 if (expect_false (!SvOK (sv))) return 0;
482
483 if (!SvROK (sv)
484 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
485 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
486 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
487 && !sv_derived_from (sv, "cf::object")))
488 croak ("object of type cf::object expected");
489
490 return SvPTR_nc (sv);
491}
492
493static long noinline
494SvPTR_ornull_maptile (SV *sv)
495{
496 if (expect_false (!SvOK (sv))) return 0;
497
498 if (!SvROK (sv)
499 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
500 && SvSTASH (SvRV (sv)) != stash_ext_map_world
501 && !sv_derived_from (sv, "cf::map")))
502 croak ("object of type cf::map expected");
503
504 return SvPTR_nc (sv);
505}
506
507static long noinline
508SvPTR_ornull_player (SV *sv)
509{
510 if (expect_false (!SvOK (sv))) return 0;
511
512 if (!SvROK (sv)
513 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
514 && !sv_derived_from (sv, "cf::player")))
515 croak ("object of type cf::player expected");
516
517 return SvPTR_nc (sv);
518}
519
339inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 520static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
340inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 521static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
341inline SV *to_sv (bool v) { return newSViv (v); } 522static inline SV *to_sv (bool v) { return newSViv (v); }
342inline SV *to_sv ( signed char v) { return newSViv (v); } 523static inline SV *to_sv ( signed char v) { return newSViv (v); }
343inline SV *to_sv (unsigned char v) { return newSViv (v); } 524static inline SV *to_sv (unsigned char v) { return newSViv (v); }
344inline SV *to_sv ( signed short v) { return newSViv (v); } 525static inline SV *to_sv ( signed short v) { return newSViv (v); }
345inline SV *to_sv (unsigned short v) { return newSVuv (v); } 526static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
346inline SV *to_sv ( signed int v) { return newSViv (v); } 527static inline SV *to_sv ( signed int v) { return newSViv (v); }
347inline SV *to_sv (unsigned int v) { return newSVuv (v); } 528static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
348inline SV *to_sv ( signed long v) { return newSViv (v); } 529static inline SV *to_sv ( signed long v) { return newSViv (v); }
349inline SV *to_sv (unsigned long v) { return newSVuv (v); } 530static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
350inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 531static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
351inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 532static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
352inline SV *to_sv (float v) { return newSVnv (v); } 533static inline SV *to_sv (float v) { return newSVnv (v); }
353inline SV *to_sv (double v) { return newSVnv (v); } 534static inline SV *to_sv (double v) { return newSVnv (v); }
354inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 535static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
355inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 536static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
537// gcc dislikes noilnine on to_sv
356inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 538static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
539static inline SV *to_sv (object * v) { return to_sv_ni (v); }
357inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 540static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
358inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 541static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
542static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
359inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 543static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
360inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
361inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 544static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
545static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
546static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
362 547
363inline SV *to_sv (object & v) { return to_sv (&v); } 548static inline SV *to_sv (object & v) { return to_sv (&v); }
364inline SV *to_sv (living & v) { return to_sv (&v); } 549static inline SV *to_sv (living & v) { return to_sv (&v); }
365 550
366inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 551static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
367inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 552static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
368 553
369inline SV *to_sv (UUID v) 554static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
370{
371 char buf[128];
372 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
373 return newSVpv (buf, 0);
374}
375 555
556static inline SV *to_sv (dynbuf * v)
557{
558 SV *sv = newSV (0);
559
560 sv_upgrade (sv, SVt_PV);
561 SvGROW (sv, v->size () + 1);
562 SvPOK_only (sv);
563 v->linearise (SvPVX (sv));
564 SvCUR_set (sv, v->size ());
565 *SvEND (sv) = 0;
566
567 return sv;
568}
569
570static inline SV *to_sv (dynbuf_text * v)
571{
572 SV *sv = to_sv (static_cast<dynbuf *> (v));
573 SvUTF8_on (sv);
574 return sv;
575}
576
376inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 577static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
377inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 578static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
378inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 579static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
379inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 580static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
380inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 581static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
381inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 582static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
382inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
383inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 584static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
384inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 585static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
385inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 586static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
386inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 587static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
387inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 588static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
388inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 589static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
389inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 590static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
390inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 591static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
391inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 592static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
392inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 593static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
393inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 594static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
595static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
394inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 596static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
395inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 597static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
396inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 598static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
397inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 599static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
398inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
399inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 600static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
601static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
602static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
603static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
604static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
400 605
401//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 606//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
402inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 607static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
403 608
404template<class T> 609template<class T>
405inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 610static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
406 611
407template<int N> 612template<int N>
408inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 613static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
409 614
410inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 615static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
411inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 616static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
412inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 617static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
413inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 618static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
414 619
415inline void sv_to (SV *sv, std::string &v) 620static inline void sv_to (SV *sv, std::string &v)
416{ 621{
417 STRLEN len; 622 STRLEN len;
418 char *data = SvPVbyte (sv, len); 623 char *data = SvPVbyte (sv, len);
419 v.assign (data, len); 624 v.assign (data, len);
420} 625}
421 626
422inline void sv_to (SV *sv, UUID &v) 627static inline void sv_to (SV *sv, UUID &v)
423{ 628{
424 unsigned int version; 629 if (!v.parse (SvPV_nolen (sv)))
425
426 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
427 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 630 croak ("unparsable uuid: %s", SvPV_nolen (sv));
428} 631}
429 632
430inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 633static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
431 634
432static SV * 635static SV *
433newSVdt_va (va_list &ap, data_type type) 636newSVdt_va (va_list &ap, data_type type)
434{ 637{
435 SV *sv; 638 SV *sv;
449 break; 652 break;
450 653
451 case DT_STRING: 654 case DT_STRING:
452 { 655 {
453 char *str = (char *)va_arg (ap, const char *); 656 char *str = (char *)va_arg (ap, const char *);
454 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 657 sv = str ? newSVpv (str, 0) : newSV (0);
455 } 658 }
456 break; 659 break;
457 660
458 case DT_DATA: 661 case DT_DATA:
459 { 662 {
460 char *str = (char *)va_arg (ap, const void *); 663 char *str = (char *)va_arg (ap, const void *);
461 int len = va_arg (ap, int); 664 int len = va_arg (ap, int);
462 sv = str ? newSVpv (str, len) : &PL_sv_undef; 665 sv = str ? newSVpv (str, len) : newSV (0);
463 } 666 }
464 break; 667 break;
465 668
466 case DT_OBJECT: 669 case DT_OBJECT:
467 sv = to_sv (va_arg (ap, object *)); 670 sv = to_sv (va_arg (ap, object *));
509 va_end (ap); 712 va_end (ap);
510 713
511 return sv; 714 return sv;
512} 715}
513 716
717// typemap support, mostly to avoid excessive inlining
718template<class type>
719static void noinline
720cf_obj_to (SV *arg, type &var)
721{
722 sv_to (arg, var);
723 if (expect_false (!var))
724 croak ("must not pass invalid/null cf_obj here");
725}
726
727template<class object>
728static void noinline
729cf_obj_ornull_to (SV *arg, object *&var)
730{
731 if (SvOK (arg))
732 {
733 sv_to (arg, var);
734 if (expect_false (!var))
735 croak ("unable to convert perl object to C++ object");
736 }
737 else
738 var = 0;
739}
740
741//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
742
514static SV * 743static SV *
515newSVcfapi (int type, ...)
516{
517 SV *sv;
518
519 va_list ap;
520 va_start (ap, type);
521
522 switch (type)
523 {
524 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
525 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
526 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
527 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
528 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
529 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
530 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
531 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
532 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
533 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
534
535 default:
536 assert (("unhandled type in newSVcfapi", 0));
537 }
538
539 va_end (ap);
540
541 return sv;
542}
543
544//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
545
546SV *
547registry (attachable *ext) 744registry (attachable *ext)
548{ 745{
549 if (!ext->cb) 746 if (!ext->cb)
550 ext->cb = newAV (); 747 ext->cb = newAV ();
551 748
552 return newRV_inc ((SV *)ext->cb); 749 return newRV_inc ((SV *)ext->cb);
553} 750}
554 751
555///////////////////////////////////////////////////////////////////////////// 752/////////////////////////////////////////////////////////////////////////////
556 753
557extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
558{
559 return 0;
560}
561
562static CommArray_s rtn_cmd;
563
564static int
565runPluginCommand (object *obj, char *params)
566{
567 return -1;
568}
569
570extern "C" void *cfperl_getPluginProperty (int *type, ...)
571{
572 va_list args;
573 char *propname;
574 int i;
575 va_start (args, type);
576 propname = va_arg (args, char *);
577 //printf ("Property name: %s\n", propname);
578
579 if (!strcmp (propname, "command?"))
580 return NULL;
581 else if (!strcmp (propname, "Identification"))
582 {
583 va_end (args);
584 return (void *)PLUGIN_NAME;
585 }
586 else if (!strcmp (propname, "FullName"))
587 {
588 va_end (args);
589 return (void *)PLUGIN_VERSION;
590 }
591 else
592 va_end (args);
593
594 return NULL;
595}
596
597extern "C" int cfperl_postInitPlugin ()
598{
599 int hooktype = 1;
600 int rtype = 0;
601
602 cf_init_plugin (gethook);
603
604 return 0;
605}
606
607extern "C" int cfperl_closePlugin ()
608{
609 return 0;
610}
611
612void 754void
613cfperl_init () 755cfperl_init ()
614{ 756{
757 extern char **environ;
758
615 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 759 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
616 perl = perl_alloc (); 760 perl = perl_alloc ();
617 perl_construct (perl); 761 perl_construct (perl);
618 762
619 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 763 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
620 764
621 const char *argv[] = { 765 const char *argv[] = {
622 settings.argv [0], 766 settings.argv [0],
623 "-e" 767 "-e0"
624 "use Event; use Coro;" // required for bootstrap
625 "cf->bootstrap;" // required for datadir :*>
626 "unshift @INC, cf::datadir ();"
627 "require cf;"
628 }; 768 };
629 769
630 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 770 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
631 || perl_run (perl)) 771 || perl_run (perl))
632 { 772 {
633 printf ("unable to initialize perl-interpreter, aborting.\n"); 773 printf ("unable to initialize perl-interpreter, aborting.\n");
634 exit (EXIT_FAILURE); 774 exit (EXIT_FAILURE);
635 } 775 }
636 776
777 eval_pv (
778 "#line 1 'cfperl init'\n"
779 "use EV ();\n" // required by bootstrap
780 "use Coro ();\n" // required by bootstrap
781 "cf->bootstrap;\n" // required for cf::datadir
782 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
783 "require cf;\n",
784 0
785 );
786
787 if (SvTRUE (ERRSV))
637 { 788 {
638 dSP; 789 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
639 790 exit (EXIT_FAILURE);
640 PUSHMARK (SP);
641 PUTBACK;
642 call_pv ("cf::init", G_DISCARD | G_VOID);
643 } 791 }
644} 792}
645 793
794void
646void cfperl_main () 795cfperl_main ()
647{ 796{
648 dSP; 797 dSP;
649 798
650 PUSHMARK (SP); 799 PUSHMARK (SP);
651 PUTBACK; 800 PUTBACK;
655void 804void
656attachable::instantiate () 805attachable::instantiate ()
657{ 806{
658 if (attach) 807 if (attach)
659 { 808 {
660 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 809 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
661 attach = 0; 810 attach = 0;
662 } 811 }
663} 812}
664 813
665void 814void
666attachable::reattach () 815attachable::reattach ()
667{ 816{
668 optimise (); 817 optimise ();
669 //TODO: check for _attachment's, very important for restarts 818 //TODO: check for _attachment's, very important for restarts
670 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 819 INVOKE_ATTACHABLE (REATTACH, this);
671} 820}
672 821
673static event_klass klass_of[NUM_EVENT_TYPES] = { 822static event_klass klass_of[NUM_EVENT_TYPES] = {
674# define def(type,name) KLASS_ ## type, 823# define def(type,name) KLASS_ ## type,
675# include "eventinc.h" 824# include "eventinc.h"
676# undef def 825# undef def
677}; 826};
678 827
679#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 828#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
680 829
681static void 830static void noinline
682gather_callbacks (AV *&callbacks, AV *registry, event_type event) 831gather_callbacks (AV *&callbacks, AV *registry, event_type event)
683{ 832{
684 // event must be in array 833 // event must be in array
685 if (event >= 0 && event <= AvFILLp (registry)) 834 if (event >= 0 && event <= AvFILLp (registry))
686 { 835 {
772{ 921{
773 attachable::gather_callbacks (callbacks, event); 922 attachable::gather_callbacks (callbacks, event);
774 ::gather_callbacks (callbacks, cb_map, event); 923 ::gather_callbacks (callbacks, cb_map, event);
775} 924}
776 925
777void 926static void noinline
778_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 927_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
779{ 928{
780 for (int event = 0; event <= AvFILLp (registry); ++event) 929 for (int event = 0; event <= AvFILLp (registry); ++event)
781 { 930 {
782 SV *cbs_ = AvARRAY (registry)[event]; 931 SV *cbs_ = AvARRAY (registry)[event];
792 } 941 }
793 } 942 }
794} 943}
795 944
796// very slow and inefficient way to recalculate the global want bitsets 945// very slow and inefficient way to recalculate the global want bitsets
797void 946static void
798_recalc_want () 947_recalc_want ()
799{ 948{
800 ev_want_event.reset (); 949 ev_want_event.reset ();
801 950
802 _recalc_want (ev_want_event, cb_global); 951 _recalc_want (ev_want_event, cb_global);
823 } 972 }
824 } 973 }
825} 974}
826 975
827bool 976bool
828attachable::vinvoke (event_type event, va_list &ap) 977attachable::invoke (event_type event, ...)
829{ 978{
830 data_type dt; 979 data_type dt;
831 980
832 // callback call ordering should be: 981 // callback call ordering should be:
833 // 1. per-object callback 982 // 1. per-object callback
839 gather_callbacks (callbacks, event); 988 gather_callbacks (callbacks, event);
840 989
841 // short-circuit processing if no callbacks found/defined 990 // short-circuit processing if no callbacks found/defined
842 if (!callbacks) 991 if (!callbacks)
843 return 0; 992 return 0;
993
994 va_list ap;
995 va_start (ap, event);
844 996
845 CALL_BEGIN (3); 997 CALL_BEGIN (3);
846 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 998 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
847 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 999 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
848 1000
872 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1024 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
873 } 1025 }
874 1026
875 va_end (ap); 1027 va_end (ap);
876 1028
877 CALL_CALL ("cf::do_invoke", G_SCALAR); 1029 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
878 count = count > 0 ? POPi : 0; 1030 count = count > 0 ? POPi : 0;
879 1031
880 CALL_END; 1032 CALL_END;
881 1033
882 return count; 1034 return count;
883} 1035}
884 1036
885SV * 1037static SV *
886cfperl_result (int idx) 1038cfperl_result (int idx)
887{ 1039{
888 AV *av = get_av ("cfperl::invoke_results", 0); 1040 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
889 if (!av) 1041 if (!av)
890 return &PL_sv_undef; 1042 return &PL_sv_undef;
891 1043
892 SV **sv = av_fetch (av, idx, 0); 1044 SV **sv = av_fetch (av, idx, 0);
893 if (!sv) 1045 if (!sv)
907{ 1059{
908 return SvNV (cfperl_result (idx)); 1060 return SvNV (cfperl_result (idx));
909} 1061}
910 1062
911///////////////////////////////////////////////////////////////////////////// 1063/////////////////////////////////////////////////////////////////////////////
1064// various c++ => perl glue functions
1065
1066void
1067cfperl_tick ()
1068{
1069 tick_pending = 1;
1070
1071 if (tick_inhibit)
1072 return;
1073
1074 tick_pending = 0;
1075
1076 dSP;
1077
1078 PUSHMARK (SP);
1079 PUTBACK;
1080 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1081
1082 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1083}
912 1084
913void 1085void
914cfperl_emergency_save () 1086cfperl_emergency_save ()
915{ 1087{
916 CALL_BEGIN (0); 1088 CALL_BEGIN (0);
925 CALL_ARG (make_core); 1097 CALL_ARG (make_core);
926 CALL_CALL ("cf::post_cleanup", G_VOID); 1098 CALL_CALL ("cf::post_cleanup", G_VOID);
927 CALL_END; 1099 CALL_END;
928} 1100}
929 1101
1102void
1103cfperl_make_book (object *book, int level)
1104{
1105 CALL_BEGIN (2);
1106 CALL_ARG (book);
1107 CALL_ARG (level);
1108 CALL_CALL ("ext::books::make_book", G_VOID);
1109 CALL_END;
1110}
1111
1112void
1113cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1114{
1115 CALL_BEGIN (4);
1116 CALL_ARG (ns);
1117 CALL_ARG (type);
1118 CALL_ARG_SV (newSVpv_utf8 (msg));
1119 CALL_ARG (color);
1120 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1121 CALL_END;
1122}
1123
1124int
1125cfperl_can_merge (object *ob1, object *ob2)
1126{
1127 int can;
1128
1129 CALL_BEGIN (2);
1130 CALL_ARG (ob1);
1131 CALL_ARG (ob2);
1132 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1133 can = count && SvTRUE (TOPs);
1134 CALL_END;
1135
1136 return can;
1137}
1138
1139void
1140cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1141{
1142 CALL_BEGIN (4);
1143 CALL_ARG (ob);
1144 CALL_ARG (state);
1145 CALL_ARG (activator);
1146 CALL_ARG (originator);
1147 CALL_CALL ("cf::mapscript::activate", G_VOID);
1148 CALL_END;
1149}
1150
1151player *
1152player::find (const_utf8_string name)
1153{
1154 CALL_BEGIN (1);
1155 CALL_ARG (name);
1156 CALL_CALL ("cf::player::find", G_SCALAR);
1157
1158 player *retval = 0;
1159 if (count) sv_to (POPs, retval);
1160
1161 CALL_END;
1162
1163 return retval;
1164}
1165
930maptile * 1166maptile *
1167find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1168{
1169 CALL_BEGIN (4);
1170 CALL_ARG (dirname);
1171 CALL_ARG (stylename);
1172 CALL_ARG (difficulty);
1173 CALL_ARG (recurse);
1174 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1175
1176 maptile *retval = 0;
1177 if (count) sv_to (POPs, retval);
1178
1179 CALL_END;
1180
1181 return retval;
1182}
1183
1184maptile *
931maptile::find_sync (const char *path, maptile *origin) 1185maptile::find_sync (const_utf8_string path, maptile *origin)
932{ 1186{
933 CALL_BEGIN (2); 1187 CALL_BEGIN (2);
934 CALL_ARG (path); 1188 CALL_ARG (path);
935 CALL_ARG (origin); 1189 CALL_ARG (origin);
936 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1190 CALL_CALL ("cf::map::find_sync", G_SCALAR);
937 1191
938 maptile *retval; 1192 maptile *retval = 0;
939
940 if (count)
941 sv_to (POPs, retval); 1193 if (count) sv_to (POPs, retval);
942 else
943 retval = 0;
944 1194
945 CALL_END; 1195 CALL_END;
946 1196
947 return retval; 1197 return retval;
948} 1198}
949 1199
950maptile * 1200maptile *
951maptile::find_async (const char *path, maptile *origin) 1201maptile::find_async (const_utf8_string path, maptile *origin, bool load)
952{ 1202{
953 CALL_BEGIN (2); 1203 CALL_BEGIN (3);
954 CALL_ARG (path); 1204 CALL_ARG (path);
955 CALL_ARG (origin); 1205 CALL_ARG (origin);
1206 CALL_ARG (load);
956 CALL_CALL ("cf::map::find_async", G_SCALAR); 1207 CALL_CALL ("cf::map::find_async", G_SCALAR);
957 1208
958 maptile *retval; 1209 maptile *retval = 0;
959
960 if (count)
961 sv_to (POPs, retval); 1210 if (count) sv_to (POPs, retval);
962 else
963 retval = 0;
964 1211
965 CALL_END; 1212 CALL_END;
966 1213
967 return retval; 1214 return retval;
968} 1215}
971maptile::do_load_sync () 1218maptile::do_load_sync ()
972{ 1219{
973 CALL_BEGIN (1); 1220 CALL_BEGIN (1);
974 CALL_ARG (this); 1221 CALL_ARG (this);
975 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1222 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
976 CALL_END;
977}
978
979void
980maptile::change_all_map_light (int change)
981{
982 CALL_BEGIN (1);
983 CALL_ARG (change);
984 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
985 CALL_END; 1223 CALL_END;
986} 1224}
987 1225
988void 1226void
989object::enter_exit (object *exit) 1227object::enter_exit (object *exit)
997 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1235 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
998 CALL_END; 1236 CALL_END;
999} 1237}
1000 1238
1001void 1239void
1002log_backtrace (const char *msg) 1240object::player_goto (const_utf8_string path, int x, int y)
1241{
1242 if (type != PLAYER)
1243 return;
1244
1245 CALL_BEGIN (4);
1246 CALL_ARG (this);
1247 CALL_ARG (path);
1248 CALL_ARG (x);
1249 CALL_ARG (y);
1250 CALL_CALL ("cf::object::player::goto", G_VOID);
1251 CALL_END;
1252}
1253
1254const_utf8_string
1255object::ref () const
1256{
1257 if (type == PLAYER)
1258 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1259 else
1260 // TODO: should be able to save references within the same map, at least
1261 return 0;
1262}
1263
1264object *
1265object::deref (const_utf8_string ref)
1266{
1267 object *retval = 0;
1268
1269 if (ref)
1270 {
1271 CALL_BEGIN (1);
1272 CALL_ARG (ref);
1273 CALL_CALL ("cf::object::deref", G_SCALAR);
1274
1275 if (count)
1276 sv_to (POPs, retval);
1277
1278 CALL_END;
1279 }
1280
1281 return retval;
1282}
1283
1284void
1285log_backtrace (const_utf8_string msg)
1003{ 1286{
1004#if HAVE_BACKTRACE 1287#if HAVE_BACKTRACE
1005 void *addr [20]; 1288 void *addr [20];
1006 int size = backtrace (addr, 20); 1289 int size = backtrace (addr, 20);
1007 1290
1012 CALL_CALL ("cf::_log_backtrace", G_VOID); 1295 CALL_CALL ("cf::_log_backtrace", G_VOID);
1013 CALL_END; 1296 CALL_END;
1014#endif 1297#endif
1015} 1298}
1016 1299
1300bool
1301is_match_expr (const_utf8_string expr)
1302{
1303 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1304}
1305
1306bool
1307match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1308{
1309 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1310 expr += sizeof ("match ") - 1;
1311
1312 CALL_BEGIN (5);
1313 CALL_ARG (expr);
1314 CALL_ARG (ob);
1315 CALL_ARG (self);
1316 CALL_ARG (source);
1317 CALL_ARG (originator);
1318 CALL_CALL (cv_cf_match_match, G_SCALAR);
1319
1320 bool matched = count && SvTRUE (TOPs);
1321
1322 CALL_END;
1323
1324 return matched;
1325}
1326
1327object *
1328match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1329{
1330 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1331 expr += sizeof ("match ") - 1;
1332
1333 CALL_BEGIN (5);
1334 CALL_ARG (expr);
1335 CALL_ARG (ob);
1336 CALL_ARG (self);
1337 CALL_ARG (source);
1338 CALL_ARG (originator);
1339 CALL_CALL (cv_cf_match_match, G_ARRAY);
1340
1341 object *one = 0;
1342
1343 if (count)
1344 sv_to (TOPs, one);
1345
1346 CALL_END;
1347
1348 return one;
1349}
1350
1017///////////////////////////////////////////////////////////////////////////// 1351/////////////////////////////////////////////////////////////////////////////
1018 1352
1019struct EventAPI *watcher_base::GEventAPI; 1353struct EVAPI *evapi::GEVAPI;
1020struct CoroAPI *coroapi::GCoroAPI; 1354struct CoroAPI *coroapi::GCoroAPI;
1021 1355
1022int coroapi::cede_counter; 1356void
1023double (*coroapi::time)();
1024double coroapi::next_cede;
1025
1026void coroapi::do_cede_to_tick () 1357coroapi::do_cede_to_tick ()
1027{ 1358{
1028 cede_counter = 0; 1359 cede_pending = 0;
1029
1030 cede (); 1360 cede ();
1031
1032 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
1033 if (next_cede > SvNV (sv_next_tick) - 0.02)
1034 next_cede = SvNV (sv_next_tick);
1035}
1036
1037void coroapi::do_cede_every ()
1038{
1039 cede_counter = 0;
1040
1041 if (coroapi::nready ())
1042 coroapi::cede ();
1043}
1044
1045void coroapi::do_cede_to_tick_every ()
1046{
1047 cede_counter = 0;
1048
1049 cede_to_tick ();
1050} 1361}
1051 1362
1052void 1363void
1053coroapi::wait_for_tick () 1364coroapi::wait_for_tick ()
1054{ 1365{
1063 CALL_BEGIN (0); 1374 CALL_BEGIN (0);
1064 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1375 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1065 CALL_END; 1376 CALL_END;
1066} 1377}
1067 1378
1379void
1380iow::poll (int events)
1381{
1382 if (events != this->events)
1383 {
1384 int active = ev_is_active ((ev_io *)this);
1385 if (active) stop ();
1386 ev_io_set ((ev_io *)this, fd, events);
1387 if (active) start ();
1388 }
1389}
1390
1068static void 1391static void
1069iw_dispatch (pe_event *ev)
1070{
1071 iw *w = (iw *)ev->ext_data;
1072 w->call (*w);
1073}
1074
1075void
1076iw::alloc ()
1077{
1078 pe = GEventAPI->new_idle (0, 0);
1079
1080 WaREENTRANT_off (pe);
1081 pe->base.callback = (void *)iw_dispatch;
1082 pe->base.ext_data = (void *)this;
1083}
1084
1085static void iow_dispatch (pe_event *ev)
1086{
1087 iow *w = (iow *)ev->ext_data;
1088 w->call (*w, ((pe_ioevent *)ev)->got);
1089}
1090
1091void
1092iow::alloc ()
1093{
1094 pe = GEventAPI->new_io (0, 0);
1095
1096 WaREENTRANT_off (pe);
1097 pe->base.callback = (void *)iow_dispatch;
1098 pe->base.ext_data = (void *)this;
1099
1100 pe->fd = -1;
1101 pe->poll = 0;
1102}
1103
1104void
1105iow::fd (int fd)
1106{
1107 pe->fd = fd;
1108}
1109
1110int
1111iow::poll ()
1112{
1113 return pe->poll;
1114}
1115
1116void
1117iow::poll (int events)
1118{
1119 if (pe->poll != events)
1120 {
1121 if (pe->poll) stop ();
1122 pe->poll = events;
1123 if (pe->poll) start ();
1124 }
1125}
1126
1127void
1128_connect_to_perl () 1392_connect_to_perl_1 ()
1129{ 1393{
1130 stash_cf = gv_stashpv ("cf" , 1); 1394 stash_cf = gv_stashpv ("cf", 1);
1131 1395
1132 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1396 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1133 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1397 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1134 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1398 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1135 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1399 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1400 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1136 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1401 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1137 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1402 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1138 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1403 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1139 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1404 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1140 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1405 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1406 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1407 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1141 1408
1409 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1142 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1410 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1411 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1143 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1412 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1144 1413
1145 cb_global = get_av ("cf::CB_GLOBAL", 1); 1414 cb_global = get_av ("cf::CB_GLOBAL", 1);
1146 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1415 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1147 cb_object = get_av ("cf::CB_OBJECT", 1); 1416 cb_object = get_av ("cf::CB_OBJECT", 1);
1148 cb_player = get_av ("cf::CB_PLAYER", 1); 1417 cb_player = get_av ("cf::CB_PLAYER", 1);
1149 cb_client = get_av ("cf::CB_CLIENT", 1); 1418 cb_client = get_av ("cf::CB_CLIENT", 1);
1150 cb_type = get_av ("cf::CB_TYPE" , 1); 1419 cb_type = get_av ("cf::CB_TYPE" , 1);
1151 cb_map = get_av ("cf::CB_MAP" , 1); 1420 cb_map = get_av ("cf::CB_MAP" , 1);
1152} 1421}
1153 1422
1423static void
1424_connect_to_perl_2 ()
1425{
1426 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1427 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1428 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1429 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1430 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1431}
1432
1154MODULE = cf PACKAGE = cf PREFIX = cf_ 1433MODULE = cf PACKAGE = cf PREFIX = cf_
1155 1434
1156BOOT: 1435BOOT:
1157{ 1436{
1158 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1437 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1159 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1438 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1160 1439
1161 _connect_to_perl (); 1440 _connect_to_perl_1 ();
1162 1441
1163 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1442 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1164 1443
1165 { 1444 //{
1166 require_pv ("Time::HiRes"); 1445 // require_pv ("Time::HiRes");
1167 1446 //
1168 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); 1447 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1169 if (!svp) croak ("Time::HiRes is required"); 1448 // if (!svp) croak ("Time::HiRes is required");
1170 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); 1449 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1171 coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); 1450 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1172 } 1451 //}
1173 1452
1174 static const struct { 1453 static const struct {
1175 const char *name; 1454 const char *name;
1176 IV iv; 1455 IV iv;
1177 } *civ, const_iv[] = { 1456 } *civ, const_iv[] = {
1178# define const_iv(name) { # name, (IV)name }, 1457# define const_iv(name) { # name, (IV)name },
1179 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1458# include "const_iv.h"
1180 const_iv (logBacktrace) 1459# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1181 1460# include "attackinc.h"
1182 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1461# undef def
1462# define def(uc, flags) const_iv (SK_ ## uc)
1463# include "skillinc.h"
1464# undef def
1465# define def(name, use, nonuse) const_iv (body_ ## name)
1466# include "slotinc.h"
1467# undef def
1183 1468
1184 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1469 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1185 1470
1186 const_iv (MAX_TIME) 1471 const_iv (MAX_TIME)
1187 1472 const_iv (MAXSOCKBUF)
1188 const_iv (NUM_BODY_LOCATIONS)
1189 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1190 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1191 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1192 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1193 const_iv (body_wrist) const_iv (body_waist)
1194
1195 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1196 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1197 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1198 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1199 const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY)
1200 const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR)
1201 const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD)
1202 const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS)
1203 const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER)
1204 const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM)
1205 const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR)
1206 const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER)
1207 const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER)
1208 const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV)
1209 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1210 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1211 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1212 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1213 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1214 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1215 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1216 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1217 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1218 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1219 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1220 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1221 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1222 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1223
1224 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1225
1226 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1227 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1228
1229 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1230 const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1231 const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1232 const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1233 const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1234 const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1235 const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1236
1237 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1238 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1239 const_iv (WEAP_BLUD)
1240
1241 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1242 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1243 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1244 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1245 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1246 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1247 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1248 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1249 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE)
1250 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1251 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1252 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1253 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1254 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1255 const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK)
1256 const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED)
1257 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1258 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1259 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1260 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1261 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1262 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1263 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1264 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1265 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1266 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1267
1268 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1269 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1270 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1271 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1272 const_iv (NDI_ALL)
1273 1473
1274 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1474 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1275 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1475 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1276 1476
1277 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1477 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1278 1478
1279 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1479 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1280 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1480 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1281 const_iv (F_LOCKED) 1481 const_iv (F_LOCKED)
1282 1482
1283 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1284
1285 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1483 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1286 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1484 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1287 1485
1288 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1289
1290 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1291 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD)
1292
1293 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1294 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1295
1296 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1486 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1297
1298 const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER)
1299 const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH)
1300 const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE)
1301 const_iv (M_ICE) const_iv (M_SPECIAL)
1302 1487
1303 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) 1488 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1304 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) 1489 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1305 1490
1306 const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER)
1307 const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY)
1308 const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY)
1309 const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION)
1310 const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING)
1311 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1312 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1313 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1314 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1315 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1316 const_iv (SK_POISON_NAIL)
1317
1318 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1319 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1320 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1321 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1322 const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1323 const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1324
1325 const_iv (PREFER_LOW) const_iv (PREFER_HIGH)
1326
1327 const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1328 const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1329 const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1330 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1331 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1332 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1333 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1334
1335 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1491 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1492 const_iv (MAP_INACTIVE)
1336 1493
1337 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1494 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1338 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1495 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1339 1496
1340 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1497 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1341 1498
1342 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1343
1344 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1499 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1345
1346 // random map generator
1347 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1348 const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1349
1350 const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR)
1351 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1352 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1353
1354 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1355 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1356
1357 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1358 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV)
1359 const_iv (GT_MINIMAL)
1360 }; 1500 };
1361 1501
1362 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1502 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1363 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1503 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1364 1504
1365 static const struct { 1505 static const struct {
1366 const char *name; 1506 const char *name;
1367 int skip; 1507 int skip;
1373# undef def 1513# undef def
1374 }; 1514 };
1375 1515
1376 AV *av = get_av ("cf::EVENT", 1); 1516 AV *av = get_av ("cf::EVENT", 1);
1377 1517
1378 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1518 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1379 { 1519 {
1380 AV *event = newAV (); 1520 AV *event = newAV ();
1381 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1521 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1382 av_push (event, newSViv (eiv->klass)); 1522 av_push (event, newSViv (eiv->klass));
1383 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1523 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1384 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1524 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1385 } 1525 }
1386}
1387 1526
1527 // used by autogenerated BOOT sections from genacc
1528 av_reflect = get_av ("cf::REFLECT", 1);
1529}
1530
1531void _gv_clear (SV *gv)
1532 CODE:
1533 assert (SvTYPE (gv) == SVt_PVGV);
1534# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1535 f (GvGP (gv)->gp_form);
1536 f (GvGP (gv)->gp_io);
1537 f (GvGP (gv)->gp_sv);
1538 f (GvGP (gv)->gp_av);
1539 f (GvGP (gv)->gp_hv);
1540 f (GvGP (gv)->gp_cv);
1541 GvCVGEN (gv) = 0;
1542 GvMULTI_off (gv);
1543# undef f
1544
1388void _connect_to_perl () 1545void _connect_to_perl_1 ()
1546
1547void _connect_to_perl_2 ()
1389 1548
1390void _recalc_want () 1549void _recalc_want ()
1391 1550
1551# not used by default anymore
1392void _global_reattach () 1552void _global_reattach ()
1393 CODE: 1553 CODE:
1394{ 1554{
1395 // reattach to all attachable objects in the game. 1555 // reattach to all attachable objects in the game.
1396 for_all_clients (ns) 1556 for_all_clients (ns)
1398 1558
1399 for_all_objects (op) 1559 for_all_objects (op)
1400 op->reattach (); 1560 op->reattach ();
1401} 1561}
1402 1562
1563void init_anim ()
1564
1565void init_globals ()
1566
1567void init_attackmess ()
1568
1569void init_dynamic ()
1570
1571void load_settings ()
1572
1573void reload_exp_table ()
1574
1575void reload_materials ()
1576
1577void init_uuid ()
1578 CODE:
1579 UUID::init ();
1580
1581void init_signals ()
1582
1583void init_skills ()
1584
1585void init_beforeplay ()
1586
1587void evthread_start (int aiofd)
1588
1403void _post_tick () 1589void cede_to_tick ()
1404 CODE: 1590 CODE:
1405 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); 1591 coroapi::cede_to_tick ();
1406 1592
1407# support function for map-world.ext 1593NV till_tick ()
1408void _quantise (SV *data_sv, SV *plt_sv)
1409 CODE: 1594 CODE:
1410{ 1595 RETVAL = SvNVX (sv_next_tick) - now ();
1411 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV) 1596 OUTPUT:
1412 croak ("_quantise called with invalid agruments"); 1597 RETVAL
1413 1598
1414 plt_sv = SvRV (plt_sv); 1599int tick_inhibit ()
1415 SV **plt = AvARRAY (plt_sv); 1600 CODE:
1416 int plt_count = AvFILL (plt_sv) + 1; 1601 RETVAL = tick_inhibit;
1602 OUTPUT:
1603 RETVAL
1417 1604
1418 STRLEN len; 1605void tick_inhibit_inc ()
1419 char *data = SvPVbyte (data_sv, len); 1606 CODE:
1420 char *dst = data; 1607 ++tick_inhibit;
1421 1608
1422 while (len >= 3) 1609void tick_inhibit_dec ()
1423 { 1610 CODE:
1424 for (SV **val_sv = plt + plt_count; val_sv-- > plt; ) 1611 if (!--tick_inhibit)
1612 if (tick_pending)
1425 { 1613 {
1426 char *val = SvPVX (*val_sv); 1614 ev_async_send (EV_DEFAULT, &tick_watcher);
1427 1615 coroapi::cede ();
1428 if (val [0] == data [0]
1429 && val [1] == data [1]
1430 && val [2] == data [2])
1431 {
1432 *dst++ = val [3];
1433 goto next;
1434 }
1435 } 1616 }
1436 1617
1437 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d", 1618void server_tick ()
1438 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2], 1619 CODE:
1439 dst - SvPVX (data_sv), len); 1620{
1621 ev_now_update (EV_DEFAULT);
1622 NOW = ev_now (EV_DEFAULT);
1623 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1624 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1625 runtime = SvNVX (sv_runtime);
1440 1626
1441 next: 1627 server_tick ();
1442 data += 3;
1443 len -= 3;
1444 }
1445 1628
1446 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1629 ev_now_update (EV_DEFAULT);
1630 NOW = ev_now (EV_DEFAULT);
1631 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1632 runtime += TICK;
1633 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1447} 1634}
1448 1635
1449NV floor (NV x) 1636NV floor (NV x)
1450 1637
1451NV ceil (NV x) 1638NV ceil (NV x)
1452 1639
1453NV rndm (...) 1640NV rndm (...)
1641 ALIAS:
1642 rmg_rndm = 1
1454 CODE: 1643 CODE:
1644{
1645 rand_gen &gen = ix ? rmg_rndm : rndm;
1455 switch (items) 1646 switch (items)
1456 { 1647 {
1457 case 0: RETVAL = rndm (); break; 1648 case 0: RETVAL = gen (); break;
1458 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1649 case 1: RETVAL = gen (SvUV (ST (0))); break;
1459 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1650 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1460 default: croak ("cf::rndm requires none, one or two parameters."); break; 1651 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1461 } 1652 }
1653}
1462 OUTPUT: 1654 OUTPUT:
1463 RETVAL 1655 RETVAL
1464 1656
1465NV clamp (NV value, NV min_value, NV max_value) 1657NV clamp (NV value, NV min_value, NV max_value)
1466 CODE: 1658 CODE:
1472 CODE: 1664 CODE:
1473 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1665 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1474 OUTPUT: 1666 OUTPUT:
1475 RETVAL 1667 RETVAL
1476 1668
1477void cede_to_tick () 1669const char *ordinal (int i)
1478 CODE:
1479 coroapi::cede_to_tick ();
1480 1670
1481void server_tick () 1671void weaken (...)
1482 CODE: 1672 PROTOTYPE: @
1483 runtime = SvNVx (sv_runtime); 1673 CODE:
1484 server_tick (); 1674 while (items > 0)
1675 sv_rvweaken (ST (--items));
1485 1676
1486void 1677void log_suspend ()
1678
1679void log_resume ()
1680
1487log_backtrace (utf8_string msg) 1681void log_backtrace (utf8_string msg)
1488 1682
1489void
1490LOG (int flags, utf8_string msg) 1683void LOG (int flags, utf8_string msg)
1491 PROTOTYPE: $$ 1684 PROTOTYPE: $$
1492 C_ARGS: flags, "%s", msg 1685 C_ARGS: flags, "%s", msg
1493 1686
1494octet_string path_combine (octet_string base, octet_string path) 1687octet_string path_combine (octet_string base, octet_string path)
1495 PROTOTYPE: $$ 1688 PROTOTYPE: $$
1496 1689
1497octet_string path_combine_and_normalize (octet_string base, octet_string path) 1690octet_string path_combine_and_normalize (octet_string base, octet_string path)
1498 PROTOTYPE: $$ 1691 PROTOTYPE: $$
1499
1500const_octet_string
1501get_maps_directory (octet_string path)
1502 PROTOTYPE: $
1503 ALIAS: maps_directory = 0
1504 CODE:
1505 RETVAL = create_pathname (path);
1506 OUTPUT: RETVAL
1507 1692
1508void 1693void
1509sub_generation_inc () 1694sub_generation_inc ()
1510 CODE: 1695 CODE:
1511 PL_sub_generation++; 1696 PL_sub_generation++;
1536 1721
1537void abort () 1722void abort ()
1538 1723
1539void reset_signals () 1724void reset_signals ()
1540 1725
1541void fork_abort (octet_string cause = "cf::fork_abort") 1726void fork_abort (const_octet_string cause = "cf::fork_abort")
1542 1727
1543void cleanup (octet_string cause, bool make_core = false) 1728void cleanup (const_octet_string cause, bool make_core = false)
1544 1729
1545void emergency_save () 1730void emergency_save ()
1546 1731
1547void _exit (int status = EXIT_SUCCESS) 1732void _exit (int status = EXIT_SUCCESS)
1548 1733
1549UV sv_2watcher (SV *w) 1734#if _POSIX_MEMLOCK
1735
1736int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1737 INIT:
1738#if __GLIBC__
1739 mallopt (M_TOP_PAD, 1024 * 1024);
1740 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1741 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1742 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1743 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1744#endif
1745
1746int munlockall ()
1747
1748#endif
1749
1750int
1751malloc_trim (IV pad = 0)
1752
1753void
1754mallinfo ()
1550 CODE: 1755 PPCODE:
1551 RETVAL = (UV)GEventAPI->sv_2watcher (w); 1756{
1757#if __GLIBC__
1758 struct mallinfo mai = mallinfo ();
1759 EXTEND (SP, 10*2);
1760 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1761 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1762 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1763 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1764 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1765 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1766 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1767 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1768 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1769 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1770#endif
1771 EXTEND (SP, 5*2);
1772 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1773 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1774 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1775 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1776 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1777}
1778
1779int find_animation (utf8_string text)
1780 PROTOTYPE: $
1781
1782int random_roll (int min, int max, object *op, int goodbad);
1783
1784const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1785
1786int exp_to_level (val64 exp)
1787
1788val64 level_to_min_exp (int level)
1789
1790SV *
1791attacktype_name (int atnr)
1792 CODE:
1793 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1794 ? newSVpv (attacktype_name [atnr], 0)
1795 : &PL_sv_undef;
1796 OUTPUT: RETVAL
1797
1798SV *
1799attacktype_desc (int atnr)
1800 CODE:
1801 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1802 ? newSVpv (attacktype_desc [atnr], 0)
1803 : &PL_sv_undef;
1804 OUTPUT: RETVAL
1805
1806SV *
1807resist_plus (int atnr)
1808 CODE:
1809 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1810 ? newSVpv (resist_plus [atnr], 0)
1811 : &PL_sv_undef;
1812 OUTPUT: RETVAL
1813
1814SV *
1815change_resist_msg (int atnr)
1816 CODE:
1817 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1818 ? newSVpv (change_resist_msg [atnr], 0)
1819 : &PL_sv_undef;
1820 OUTPUT: RETVAL
1821
1822UUID
1823uuid_cur ()
1824 CODE:
1825 RETVAL = UUID::cur;
1552 OUTPUT: 1826 OUTPUT:
1553 RETVAL 1827 RETVAL
1554 1828
1555#if _POSIX_MEMLOCK 1829UUID
1556 1830uuid_gen ()
1557int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1831 CODE:
1558 1832 RETVAL = UUID::gen ();
1559int munlockall () 1833 OUTPUT:
1560
1561#endif
1562
1563int find_animation (utf8_string text)
1564 PROTOTYPE: $
1565
1566int random_roll (int min, int max, object *op, int goodbad);
1567
1568const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1569
1570int
1571exp_to_level (val64 exp)
1572 CODE:
1573{
1574 int i = 0;
1575
1576 RETVAL = settings.max_level;
1577
1578 for (i = 1; i <= settings.max_level; i++)
1579 {
1580 if (levels[i] > exp)
1581 {
1582 RETVAL = i - 1;
1583 break;
1584 }
1585 }
1586}
1587 OUTPUT: RETVAL 1834 RETVAL
1588 1835
1589val64 1836val64
1590level_to_min_exp (int level) 1837uuid_seq (UUID uuid)
1591 CODE: 1838 CODE:
1592 if (level > settings.max_level) 1839 RETVAL = uuid.seq;
1593 RETVAL = levels[settings.max_level]; 1840 OUTPUT:
1594 else if (level < 1)
1595 RETVAL = 0; 1841 RETVAL
1596 else 1842
1597 RETVAL = levels[level]; 1843UUID
1844uuid_str (val64 seq)
1845 CODE:
1846 RETVAL.seq = seq;
1847 OUTPUT:
1598 OUTPUT: RETVAL 1848 RETVAL
1599 1849
1600SV * 1850void
1601resistance_to_string (int atnr) 1851coin_names ()
1602 CODE: 1852 PPCODE:
1603 if (atnr >= 0 && atnr < NROFATTACKS) 1853 EXTEND (SP, NUM_COINS);
1604 RETVAL = newSVpv (resist_plus[atnr], 0); 1854 for (int i = 0; i < NUM_COINS; ++i)
1605 else 1855 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1606 XSRETURN_UNDEF; 1856
1607 OUTPUT: RETVAL 1857void
1858coin_archetypes ()
1859 PPCODE:
1860 EXTEND (SP, NUM_COINS);
1861 for (int i = 0; i < NUM_COINS; ++i)
1862 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1608 1863
1609bool 1864bool
1610load_resource_file (octet_string filename) 1865load_resource_file_ (octet_string filename)
1866
1867void
1868fix_weight ()
1611 1869
1612MODULE = cf PACKAGE = cf::attachable 1870MODULE = cf PACKAGE = cf::attachable
1613 1871
1614int 1872int
1615valid (SV *obj) 1873valid (SV *obj)
1616 CODE: 1874 CODE:
1617 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1875 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1618 OUTPUT: 1876 OUTPUT:
1619 RETVAL 1877 RETVAL
1620 1878
1879bool should_invoke (attachable *obj, int event)
1880 CODE:
1881 RETVAL = obj->should_invoke ((event_type)event);
1882 OUTPUT: RETVAL
1883
1621void 1884void
1622debug_trace (attachable *obj, bool on = true) 1885debug_trace (attachable *obj, bool on = true)
1623 CODE: 1886 CODE:
1624 obj->flags &= ~attachable::F_DEBUG_TRACE; 1887 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1625 if (on) 1888 if (on)
1626 obj->flags |= attachable::F_DEBUG_TRACE; 1889 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1627 1890
1628int mortals_size () 1891int mortals_size ()
1629 CODE: 1892 CODE:
1630 RETVAL = attachable::mortals.size (); 1893 RETVAL = attachable::mortals.size ();
1631 OUTPUT: RETVAL 1894 OUTPUT: RETVAL
1633#object *mortals (U32 index) 1896#object *mortals (U32 index)
1634# CODE: 1897# CODE:
1635# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1898# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1636# OUTPUT: RETVAL 1899# OUTPUT: RETVAL
1637 1900
1638INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1901INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1639 1902
1640MODULE = cf PACKAGE = cf::global 1903MODULE = cf PACKAGE = cf::global
1641 1904
1642int invoke (SV *klass, int event, ...) 1905int invoke (SV *klass, int event, ...)
1643 CODE: 1906 CODE:
1647 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1910 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1648 OUTPUT: RETVAL 1911 OUTPUT: RETVAL
1649 1912
1650MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1913MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1651 1914
1652INCLUDE: $PERL $srcdir/genacc object ../include/object.h | 1915INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1653 1916
1654int invoke (object *op, int event, ...) 1917int invoke (object *op, int event, ...)
1655 CODE: 1918 CODE:
1656 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1919 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1657 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1920 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1679object *actives (U32 index) 1942object *actives (U32 index)
1680 CODE: 1943 CODE:
1681 RETVAL = index < actives.size () ? actives [index] : 0; 1944 RETVAL = index < actives.size () ? actives [index] : 0;
1682 OUTPUT: RETVAL 1945 OUTPUT: RETVAL
1683 1946
1684const char *slot_save_name (U32 slot) 1947int mortals_size ()
1948 CODE:
1949 RETVAL = attachable::mortals.size ();
1950 OUTPUT: RETVAL
1951
1952const_utf8_string slot_name (U32 slot)
1685 ALIAS: 1953 ALIAS:
1954 slot_name = 0
1686 slot_use_name = 1 1955 slot_use_name = 1
1687 slot_nonuse_name = 2 1956 slot_nonuse_name = 2
1688 CODE: 1957 CODE:
1689{ 1958{
1690 if (slot >= NUM_BODY_LOCATIONS) 1959 if (slot >= NUM_BODY_LOCATIONS)
1691 croak ("body slot index out of range"); 1960 croak ("body slot index out of range");
1692 1961
1693 switch (ix) 1962 switch (ix)
1694 { 1963 {
1695 case 0: RETVAL = body_locations[slot].save_name; break; 1964 case 0: RETVAL = body_locations[slot].name ; break;
1696 case 1: RETVAL = body_locations[slot].use_name; break; 1965 case 1: RETVAL = body_locations[slot].use_name ; break;
1697 case 2: RETVAL = body_locations[slot].nonuse_name; break; 1966 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1698 } 1967 }
1699} 1968}
1700 OUTPUT: 1969 OUTPUT:
1701 RETVAL 1970 RETVAL
1704 1973
1705object *head (object *op) 1974object *head (object *op)
1706 PROTOTYPE: $ 1975 PROTOTYPE: $
1707 CODE: 1976 CODE:
1708 RETVAL = op->head_ (); 1977 RETVAL = op->head_ ();
1709 OUTPUT: RETVAL
1710
1711int is_head (object *op)
1712 PROTOTYPE: $
1713 CODE:
1714 RETVAL = op->head_ () == op;
1715 OUTPUT: RETVAL 1978 OUTPUT: RETVAL
1716 1979
1717void 1980void
1718inv (object *obj) 1981inv (object *obj)
1719 PROTOTYPE: $ 1982 PROTOTYPE: $
1720 PPCODE: 1983 PPCODE:
1721{ 1984{
1722 object *o;
1723 for (o = obj->inv; o; o = o->below) 1985 for (object *o = obj->inv; o; o = o->below)
1724 XPUSHs (sv_2mortal (to_sv (o))); 1986 XPUSHs (sv_2mortal (to_sv (o)));
1725} 1987}
1726 1988
1727void 1989void
1728set_animation (object *op, int idx) 1990set_animation (object *op, int idx)
1754 OUTPUT: 2016 OUTPUT:
1755 RETVAL 2017 RETVAL
1756 2018
1757object *find_best_object_match (object *op, utf8_string match) 2019object *find_best_object_match (object *op, utf8_string match)
1758 2020
1759object *find_marked_object (object *op)
1760
1761int need_identify (object *obj);
1762
1763int apply_shop_mat (object *shop_mat, object *op); 2021int apply_shop_mat (object *shop_mat, object *op);
1764 2022
1765int move_player (object *op, int dir) 2023int move (object *op, int dir, object *originator = op)
1766 CODE: 2024 CODE:
1767 RETVAL = move_player (op, dir); 2025 RETVAL = op->move (dir, originator);
1768 OUTPUT: 2026 OUTPUT:
1769 RETVAL 2027 RETVAL
1770 2028
1771int move (object *op, int dir, object *originator = op)
1772 CODE:
1773 RETVAL = move_ob (op, dir, originator);
1774 OUTPUT:
1775 RETVAL
1776
1777void apply (object *applier, object *applied, int flags = 0)
1778 CODE:
1779 manual_apply (applied, applier, flags);
1780
1781void apply_below (object *op) 2029void apply_below (object *op)
1782 CODE: 2030 CODE:
1783 player_apply_below (op); 2031 player_apply_below (op);
1784 2032
1785int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2033int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1786 2034
1787object *cf_object_present_archname_inside (object *op, utf8_string whatstr) 2035int casting_level (object *caster, object *spell)
1788
1789int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1790
1791int cf_object_change_map (object *op, int x, int y, maptile *map)
1792
1793#//TODO
1794object *clone_ (object *op, int recursive = 0)
1795 CODE:
1796 if (recursive)
1797 RETVAL = object_create_clone (op);
1798 else
1799 {
1800 RETVAL = object::create ();
1801 op->copy_to (RETVAL);
1802 }
1803 OUTPUT: RETVAL
1804 2036
1805int pay_item (object *op, object *buyer) 2037int pay_item (object *op, object *buyer)
1806 CODE: 2038 CODE:
1807 RETVAL = pay_for_item (op, buyer); 2039 RETVAL = pay_for_item (op, buyer);
1808 OUTPUT: RETVAL 2040 OUTPUT: RETVAL
1843 2075
1844void drop (object *who, object *op) 2076void drop (object *who, object *op)
1845 2077
1846void pick_up (object *who, object *op) 2078void pick_up (object *who, object *op)
1847 2079
1848int cf_object_teleport (object *op, maptile *map, int x, int y)
1849
1850void update_object (object *op, int action) 2080void update_object (object *op, int action)
1851 2081
1852object *cf_create_object_by_name (utf8_string name)
1853
1854void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2082void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
1855 2083
1856void player_lvl_adj (object *who, object *skill = 0) 2084void player_lvl_adj (object *who, object *skill = 0)
1857 2085
1858int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2086int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1859 2087
1860int calc_skill_exp (object *who, object *op, object *skill); 2088int calc_skill_exp (object *who, object *op, object *skill)
1861 2089
1862void push_button (object *op); 2090void push_button (object *op, object *originator)
1863 2091
1864void use_trigger (object *op); 2092void use_trigger (object *op, object *originator)
1865 2093
1866void add_button_link (object *button, maptile *map, int connected); 2094void handle_apply_yield (object *op)
1867 2095
1868void remove_button_link (object *op); 2096int convert_item (object *item, object *converter)
1869 2097
2098void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1870 2099
1871MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2100MODULE = cf PACKAGE = cf::object PREFIX = cf_
1872
1873object *cf_insert_ob_in_ob (object *ob, object *where)
1874 2101
1875# no clean way to get an object from an archetype - stupid idiotic 2102# no clean way to get an object from an archetype - stupid idiotic
1876# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2103# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1877 2104
1878object *new (utf8_string archetype = 0) 2105object *new (utf8_string archetype = 0)
1879 PROTOTYPE: ;$ 2106 PROTOTYPE: ;$
1880 CODE: 2107 CODE:
1881 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2108 RETVAL = archetype
2109 ? archetype::get (archetype)
2110 : object::create ();
1882 OUTPUT: 2111 OUTPUT:
1883 RETVAL 2112 RETVAL
1884 2113
2114object *generate (utf8_string arch, object *creator)
2115 CODE:
2116 object *obj = archetype::get (arch);
2117 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2118 RETVAL = obj;
2119 OUTPUT:
2120 RETVAL
2121
2122object *find_object (U32 tag)
2123
2124object *find_object_uuid (UUID i)
2125
2126# TODO: nuke
1885object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2127object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1886 PROTOTYPE: $$$$$$ 2128 PROTOTYPE: $$$$$$
1887 CODE: 2129 CODE:
1888{ 2130{
1889 int unused_type; 2131 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1890 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1891}
1892 2132
1893player *contr (object *op) 2133 if (RETVAL->destroyed ())
1894 CODE:
1895 RETVAL = op->contr; 2134 RETVAL = 0;
2135}
2136
2137shstr
2138object::kv_get (shstr key)
2139 CODE:
2140 RETVAL = THIS->kv.get (key);
2141 OUTPUT:
1896 OUTPUT: RETVAL 2142 RETVAL
1897 2143
1898const_utf8_string get_ob_key_value (object *op, utf8_string key) 2144void
2145object::kv_del (shstr key)
2146 CODE:
2147 THIS->kv.del (key);
1899 2148
1900bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2149void
2150object::kv_set (shstr key, shstr value)
2151 CODE:
2152 THIS->kv.set (key, value);
1901 2153
1902object *get_nearest_player (object *ob) 2154object *get_nearest_player (object *ob)
1903 ALIAS: nearest_player = 0 2155 ALIAS: nearest_player = 0
1904 PREINIT: 2156 PREINIT:
1905 extern object *get_nearest_player (object *); 2157 extern object *get_nearest_player (object *);
1907void rangevector (object *ob, object *other, int flags = 0) 2159void rangevector (object *ob, object *other, int flags = 0)
1908 PROTOTYPE: $$;$ 2160 PROTOTYPE: $$;$
1909 PPCODE: 2161 PPCODE:
1910{ 2162{
1911 rv_vector rv; 2163 rv_vector rv;
2164
1912 get_rangevector (ob, other, &rv, flags); 2165 get_rangevector (ob, other, &rv, flags);
2166
1913 EXTEND (SP, 5); 2167 EXTEND (SP, 5);
1914 PUSHs (newSVuv (rv.distance)); 2168 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1915 PUSHs (newSViv (rv.distance_x)); 2169 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1916 PUSHs (newSViv (rv.distance_y)); 2170 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1917 PUSHs (newSViv (rv.direction)); 2171 PUSHs (sv_2mortal (newSViv (rv.direction)));
1918 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2172 PUSHs (sv_2mortal (to_sv (rv.part)));
1919} 2173}
1920 2174
1921bool on_same_map_as (object *ob, object *other) 2175bool on_same_map_as (object *ob, object *other)
1922 CODE: 2176 CODE:
1923 RETVAL = on_same_map (ob, other); 2177 RETVAL = on_same_map (ob, other);
1927base_name (object *op, int plural = op->nrof > 1) 2181base_name (object *op, int plural = op->nrof > 1)
1928 CODE: 2182 CODE:
1929 RETVAL = query_base_name (op, plural); 2183 RETVAL = query_base_name (op, plural);
1930 OUTPUT: RETVAL 2184 OUTPUT: RETVAL
1931 2185
1932object *decrease_ob_nr (object *op, unsigned long i) 2186# return the tail of an object, excluding itself
2187void
2188tail (object *op)
2189 PPCODE:
2190 while ((op = op->more))
2191 XPUSHs (sv_2mortal (to_sv (op)));
1933 2192
1934MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2193MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1935 2194
1936player *player (object *op) 2195player *player (object *op)
1937 CODE: 2196 CODE:
1938 RETVAL = op->contr; 2197 RETVAL = op->contr;
1939 OUTPUT: RETVAL 2198 OUTPUT: RETVAL
1940 2199
1941void check_score (object *op) 2200bool move_player (object *op, int dir)
1942 2201
1943void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2202void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1944 CODE: 2203 CODE:
1945 new_draw_info (flags, 0, op, txt); 2204 new_draw_info (flags, 0, op, txt);
1946 2205
1947object *cf_player_send_inventory (object *op)
1948
1949octet_string cf_player_get_ip (object *op)
1950 ALIAS: ip = 0
1951
1952object *cf_player_get_marked_item (object *op)
1953 ALIAS: marked_item = 0
1954
1955void cf_player_set_marked_item (object *op, object *ob)
1956
1957partylist *cf_player_get_party (object *op)
1958 ALIAS: party = 0
1959
1960void cf_player_set_party (object *op, partylist *party)
1961
1962void kill_player (object *op) 2206void kill_player (object *op)
1963 2207
2208void esrv_send_item (object *pl, object *item)
2209
1964void esrv_update_item (object *op, int what, object *item) 2210void esrv_update_item (object *pl, int what, object *item)
1965 C_ARGS: what, op, item 2211 C_ARGS: what, pl, item
1966 2212
1967void clear_los (object *op) 2213void esrv_del_item (object *pl, int tag)
2214 C_ARGS: pl->contr, tag
1968 2215
1969int command_summon (object *op, utf8_string params) 2216int command_summon (object *op, utf8_string params)
1970 2217
1971int command_arrest (object *op, utf8_string params) 2218int command_arrest (object *op, utf8_string params)
1972 2219
1973 2220
1974MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2221MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1975 2222
1976INCLUDE: $PERL $srcdir/genacc player ../include/player.h | 2223INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
1977 2224
1978int invoke (player *pl, int event, ...) 2225int invoke (player *pl, int event, ...)
1979 CODE: 2226 CODE:
1980 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2227 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1981 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2228 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1991 pl->ob->stats.hp = pl->ob->stats.maxhp; 2238 pl->ob->stats.hp = pl->ob->stats.maxhp;
1992 pl->ob->stats.sp = pl->ob->stats.maxsp; 2239 pl->ob->stats.sp = pl->ob->stats.maxsp;
1993 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2240 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1994 pl->orig_stats = pl->ob->stats; 2241 pl->orig_stats = pl->ob->stats;
1995 2242
1996void cf_player_move (player *pl, int dir) 2243# should only be temporary
2244void esrv_new_player (player *pl)
1997 2245
1998void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2246#d# TODO: replace by blocked_los accessor, fix code using this
1999
2000bool 2247bool
2001cell_visible (player *pl, int dx, int dy) 2248cell_visible (player *pl, int dx, int dy)
2002 CODE: 2249 CODE:
2003 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2250 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2004 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2005 OUTPUT: 2251 OUTPUT:
2006 RETVAL 2252 RETVAL
2007 2253
2008void 2254void
2009send (player *pl, SV *packet) 2255send (player *pl, SV *packet)
2010 CODE: 2256 CODE:
2011{ 2257{
2012 STRLEN len; 2258 STRLEN len;
2013 char *buf = SvPVbyte (packet, len); 2259 char *buf = SvPVbyte (packet, len);
2014 2260
2261 if (len > MAXSOCKBUF)
2262 pl->failmsg ("[packet too long for client]");
2015 if (pl->ns) 2263 else if (pl->ns)
2016 pl->ns->send_packet (buf, len); 2264 pl->ns->send_packet (buf, len);
2017} 2265}
2018
2019int
2020listening (player *pl, int new_value = -1)
2021 CODE:
2022 RETVAL = pl->listening;
2023 if (new_value >= 0)
2024 pl->listening = new_value;
2025 OUTPUT:
2026 RETVAL
2027 2266
2028void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2267void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2029 PROTOTYPE: $;$$$ 2268 PROTOTYPE: $;$$$
2030 PPCODE: 2269 PPCODE:
2031 if (GIMME_V != G_VOID) 2270 if (GIMME_V != G_VOID)
2056 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2295 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2057 OUTPUT: RETVAL 2296 OUTPUT: RETVAL
2058 2297
2059SV *registry (maptile *map) 2298SV *registry (maptile *map)
2060 2299
2300void
2301find_tagged_objects (maptile *map, utf8_string tag = 0)
2302 PPCODE:
2303{
2304 if (!map->spaces)
2305 XSRETURN_EMPTY;
2306
2307 if (tag)
2308 {
2309 shstr_cmp tag_ (tag);
2310
2311 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2312 for (object *op = ms->bot; op; op = op->above)
2313 if (op->tag == tag_)
2314 XPUSHs (sv_2mortal (to_sv (op)));
2315 }
2316 else
2317 {
2318 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2319 for (object *op = ms->bot; op; op = op->above)
2320 if (op->tag)
2321 XPUSHs (sv_2mortal (to_sv (op)));
2322 }
2323}
2324
2061INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2325INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2326
2327void
2328adjust_daylight ()
2329 CODE:
2330 maptile::adjust_daylight ();
2331
2332int
2333outdoor_darkness (int darkness = 0)
2334 CODE:
2335 RETVAL = maptile::outdoor_darkness;
2336 if (items)
2337 maptile::outdoor_darkness = darkness;
2338 OUTPUT:
2339 RETVAL
2062 2340
2063void 2341void
2064maptile::instantiate () 2342maptile::instantiate ()
2065 2343
2066maptile *new () 2344maptile *new ()
2082 if (pl->ob && pl->ob->map == THIS) 2360 if (pl->ob && pl->ob->map == THIS)
2083 PUSHs (sv_2mortal (to_sv (pl->ob))); 2361 PUSHs (sv_2mortal (to_sv (pl->ob)));
2084 } 2362 }
2085 2363
2086void 2364void
2365maptile::gen_quadmap (int x, int y, int z)
2366 CODE:
2367 gen_quadmap (THIS, x * 50, y * 50, z);
2368
2369void
2087maptile::add_underlay (SV *data, int offset, int stride, SV *palette) 2370maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2088 CODE: 2371 CODE:
2089{ 2372{
2090 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) 2373 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2091 croak ("maptile::add_underlay: palette must be arrayref"); 2374 croak ("maptile::add_underlay: palette must be arrayref");
2098 for (int x = 0; x < THIS->width; ++x) 2381 for (int x = 0; x < THIS->width; ++x)
2099 for (int y = 0; y < THIS->height; ++y) 2382 for (int y = 0; y < THIS->height; ++y)
2100 { 2383 {
2101 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2384 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2102 if (op->flag [FLAG_IS_FLOOR]) 2385 if (op->flag [FLAG_IS_FLOOR])
2103 goto skip_space; 2386 goto skip;
2104 2387
2105 { 2388 {
2106 int offs = offset + y * stride + x; 2389 int offs = offset + y * stride + x;
2390
2107 if (IN_RANGE_EXC (offs, 0, idxlen)) 2391 if (IN_RANGE_EXC (offs, 0, idxlen))
2108 { 2392 {
2109 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2393 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2110 { 2394 {
2111 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2395 object *ob = archetype::get (cfSvPVutf8_nolen (*elem));
2112 ob->flag [FLAG_NO_MAP_SAVE] = true; 2396 ob->flag [FLAG_NO_MAP_SAVE] = true;
2113 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2397 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2114 2398
2115 if (ob->randomitems) 2399 if (ob->randomitems && !ob->above)
2116 { 2400 {
2117 if (!ob->above)
2118 {
2119 ob->create_treasure (ob->randomitems); 2401 ob->create_treasure (ob->randomitems);
2120 2402
2121 for (object *op = ob->above; op; op = op->above) 2403 for (object *op = ob->above; op; op = op->above)
2122 op->flag [FLAG_NO_MAP_SAVE] = true; 2404 op->flag [FLAG_NO_MAP_SAVE] = true;
2123 } 2405 // TODO: if this is a pickable object, then the item
2124 2406 // will at a bit weird - saving inside the player
2125 ob->randomitems = 0; 2407 // will clear the flag, but when the player drops
2408 // it without logging out, it keeps the flag.
2409 // nobody has reported this, but this can be rather
2410 // annoying on persistent maps.
2126 } 2411 }
2127 } 2412 }
2128 } 2413 }
2129 } 2414 }
2130
2131 skip_space: ; 2415 skip: ;
2132 } 2416 }
2133} 2417}
2134 2418
2135void 2419void
2136maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2420maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2142 palette = SvRV (palette); 2426 palette = SvRV (palette);
2143 2427
2144 STRLEN idxlen; 2428 STRLEN idxlen;
2145 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2429 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2146 2430
2147 region **regionmap = (region **)malloc ( 2431 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2148 (av_len ((AV *)palette) + 1) * sizeof (region *));
2149 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2432 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2150 2433
2151 for (int i = av_len ((AV *)palette) + 1; i--; ) 2434 for (int i = av_len ((AV *)palette) + 1; i--; )
2152 regionmap [i] = region::find ( 2435 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2153 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2154 2436
2155 for (int y = 0; y < THIS->height; ++y) 2437 for (int y = 0; y < THIS->height; ++y)
2156 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2438 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2157 2439
2158 sfree (THIS->regions, THIS->size ()); 2440 sfree (THIS->regions, THIS->size ());
2159 free (THIS->regionmap); 2441 delete [] THIS->regionmap;
2160 2442
2161 THIS->regions = regions; 2443 THIS->regions = regions;
2162 THIS->regionmap = regionmap; 2444 THIS->regionmap = regionmap;
2163} 2445}
2164 2446
2165void 2447void
2166maptile::create_region_treasure () 2448maptile::create_region_treasure ()
2167 CODE: 2449 CODE:
2168{
2169 object *op = object::create ();
2170 op->type = FLOOR;
2171 op->map = THIS;
2172
2173 for (int x = 0; x < THIS->width; ++x) 2450 for (int x = 0; x < THIS->width; ++x)
2174 for (int y = 0; y < THIS->height; ++y) 2451 for (int y = 0; y < THIS->height; ++y)
2175 { 2452 {
2176 region *rgn = THIS->region (x, y); 2453 region *rgn = THIS->region (x, y);
2177 2454
2178 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2455 if (object *op = THIS->at (x, y).top)
2179 if (rgn->treasure && rndm () < rgn->treasure_density) 2456 if (rgn->treasure && rndm () < rgn->treasure_density)
2180 {
2181 op->x = x;
2182 op->y = y;
2183 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2457 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2184 }
2185 } 2458 }
2186 2459
2187 op->destroy ();
2188}
2189
2190void play_sound_map (maptile *map, int x, int y, int sound_num)
2191
2192int out_of_map (maptile *map, int x, int y) 2460int out_of_map (maptile *map, int x, int y)
2193 2461
2194void 2462void
2195trigger (maptile *map, long connection, bool state = true) 2463find_link (maptile *map, shstr_tmp connection)
2464 PPCODE:
2465 if (oblinkpt *obp = map->find_link (connection))
2466 for (objectlink *ol = obp->link; ol; ol = ol->next)
2467 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2468
2469void
2470xy_normalise (maptile *map, int x, int y, int dir = 0)
2471 PPCODE:
2472{
2473 mapxy pos (map, x, y);
2474 if (!pos.move (dir).normalise ())
2475 XSRETURN_EMPTY;
2476
2477 EXTEND (SP, 3);
2478 PUSHs (sv_2mortal (to_sv (pos.m)));
2479 PUSHs (sv_2mortal (to_sv (pos.x)));
2480 PUSHs (sv_2mortal (to_sv (pos.y)));
2481}
2482
2483mapspace *
2484ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2485 PROTOTYPE: $$$;$
2196 CODE: 2486 CODE:
2197 activate_connection (map, connection, state);
2198
2199void
2200get_connection (maptile *map, long connection)
2201 PPCODE:
2202 oblinkpt *obp = get_connection_links (map, connection);
2203 if (obp)
2204 for (objectlink *ol = obp->link; ol; ol = ol->next)
2205 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2206
2207object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2208
2209object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2210
2211object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2212 C_ARGS: str, map, nx, ny
2213
2214void
2215get_map_flags (maptile *map, int x, int y)
2216 PPCODE:
2217{ 2487{
2218 maptile *nmap = 0; 2488 mapxy pos (map, x, y);
2219 I16 nx = 0, ny = 0; 2489 if (!pos.move (dir).normalise ())
2220 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2490 XSRETURN_UNDEF;
2221 2491
2222 EXTEND (SP, 4); 2492 RETVAL = &*pos;
2223 PUSHs (sv_2mortal (newSViv (flags)));
2224
2225 if (GIMME_V == G_ARRAY)
2226 {
2227 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2228 PUSHs (sv_2mortal (newSViv (nx)));
2229 PUSHs (sv_2mortal (newSViv (ny)));
2230 }
2231} 2493}
2494 OUTPUT:
2495 RETVAL
2232 2496
2233void 2497void
2234at (maptile *map, unsigned int x, unsigned int y) 2498at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2235 PROTOTYPE: $$$ 2499 PROTOTYPE: $$$;$
2236 PPCODE: 2500 PPCODE:
2237{ 2501 mapxy pos (map, x, y);
2238 object *o; 2502 if (pos.move (dir).normalise ())
2239 maptile *nmap = 0; 2503 for (object *o = pos->bot; o; o = o->above)
2240 I16 nx, ny; 2504 XPUSHs (sv_2mortal (to_sv (o)));
2241
2242 get_map_flags (map, &nmap, x, y, &nx, &ny);
2243
2244 if (nmap)
2245 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2246 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2247}
2248 2505
2249SV * 2506SV *
2250bot_at (maptile *obj, unsigned int x, unsigned int y) 2507bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2251 PROTOTYPE: $$$ 2508 PROTOTYPE: $$$;$
2252 ALIAS: 2509 ALIAS:
2253 top_at = 1 2510 top_at = 1
2254 flags_at = 2 2511 flags_at = 2
2255 light_at = 3 2512 light_at = 3
2256 move_block_at = 4 2513 move_block_at = 4
2257 move_slow_at = 5 2514 move_slow_at = 5
2258 move_on_at = 6 2515 move_on_at = 6
2259 move_off_at = 7 2516 move_off_at = 7
2260 INIT:
2261 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2262 CODE: 2517 CODE:
2518{
2519 mapxy pos (map, x, y);
2520 if (!pos.move (dir).normalise ())
2521 XSRETURN_UNDEF;
2522
2523 mapspace &ms = *pos;
2524
2525 ms.update ();
2526
2263 switch (ix) 2527 switch (ix)
2264 { 2528 {
2265 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2529 case 0: RETVAL = to_sv (ms.bot ); break;
2266 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2530 case 1: RETVAL = to_sv (ms.top ); break;
2267 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2531 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2268 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2532 case 3: RETVAL = newSViv (ms.light ); break;
2269 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2533 case 4: RETVAL = newSVuv (ms.move_block); break;
2270 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2534 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2271 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2535 case 6: RETVAL = newSVuv (ms.move_on ); break;
2272 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2536 case 7: RETVAL = newSVuv (ms.move_off ); break;
2273 } 2537 }
2538}
2274 OUTPUT: RETVAL 2539 OUTPUT: RETVAL
2275
2276void fix_walls (maptile *map, int x, int y)
2277
2278void fix_walls_around (maptile *map, int x, int y)
2279 2540
2280# worst xs function of my life 2541# worst xs function of my life
2281bool 2542bool
2282_create_random_map (\ 2543_create_random_map (maptile *self, SV *options)
2283 maptile *self,\
2284 utf8_string wallstyle,\
2285 utf8_string wall_name,\
2286 utf8_string floorstyle,\
2287 utf8_string monsterstyle,\
2288 utf8_string treasurestyle,\
2289 utf8_string layoutstyle,\
2290 utf8_string doorstyle,\
2291 utf8_string decorstyle,\
2292 utf8_string origin_map,\
2293 utf8_string final_map,\
2294 utf8_string exitstyle,\
2295 utf8_string this_map,\
2296 utf8_string exit_on_final_map,\
2297 int xsize,\
2298 int ysize,\
2299 int expand2x,\
2300 int layoutoptions1,\
2301 int layoutoptions2,\
2302 int layoutoptions3,\
2303 int symmetry,\
2304 int difficulty,\
2305 int difficulty_given,\
2306 float difficulty_increase,\
2307 int dungeon_level,\
2308 int dungeon_depth,\
2309 int decoroptions,\
2310 int orientation,\
2311 int origin_y,\
2312 int origin_x,\
2313 U32 random_seed,\
2314 val64 total_map_hp,\
2315 int map_layout_style,\
2316 int treasureoptions,\
2317 int symmetry_used,\
2318 region *region,\
2319 utf8_string custom\
2320)
2321 CODE: 2544 CODE:
2322{ 2545{
2323 random_map_params rmp; 2546 random_map_params rmp ((HV *)SvRV (options));
2324
2325 assign (rmp.wallstyle , wallstyle);
2326 assign (rmp.wall_name , wall_name);
2327 assign (rmp.floorstyle , floorstyle);
2328 assign (rmp.monsterstyle , monsterstyle);
2329 assign (rmp.treasurestyle , treasurestyle);
2330 assign (rmp.layoutstyle , layoutstyle);
2331 assign (rmp.doorstyle , doorstyle);
2332 assign (rmp.decorstyle , decorstyle);
2333 assign (rmp.exitstyle , exitstyle);
2334 assign (rmp.exit_on_final_map, exit_on_final_map);
2335
2336 rmp.origin_map = origin_map;
2337 rmp.final_map = final_map;
2338 rmp.this_map = this_map;
2339 rmp.xsize = xsize;
2340 rmp.ysize = ysize;
2341 rmp.expand2x = expand2x;
2342 rmp.layoutoptions1 = layoutoptions1;
2343 rmp.layoutoptions2 = layoutoptions2;
2344 rmp.layoutoptions3 = layoutoptions3;
2345 rmp.symmetry = symmetry;
2346 rmp.difficulty = difficulty;
2347 rmp.difficulty_given = difficulty_given;
2348 rmp.difficulty_increase = difficulty_increase;
2349 rmp.dungeon_level = dungeon_level;
2350 rmp.dungeon_depth = dungeon_depth;
2351 rmp.decoroptions = decoroptions;
2352 rmp.orientation = orientation;
2353 rmp.origin_y = origin_y;
2354 rmp.origin_x = origin_x;
2355 rmp.random_seed = random_seed;
2356 rmp.total_map_hp = total_map_hp;
2357 rmp.map_layout_style = map_layout_style;
2358 rmp.treasureoptions = treasureoptions;
2359 rmp.symmetry_used = symmetry_used;
2360 rmp.region = region;
2361 rmp.custom = custom;
2362
2363 RETVAL = self->generate_random_map (&rmp); 2547 RETVAL = self->generate_random_map (&rmp);
2364} 2548}
2365 OUTPUT: 2549 OUTPUT:
2366 RETVAL 2550 RETVAL
2367 2551
2552MODULE = cf PACKAGE = cf::mapspace
2553
2554INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2555
2368MODULE = cf PACKAGE = cf::arch 2556MODULE = cf PACKAGE = cf::arch
2369 2557
2370archetype *find (utf8_string name) 2558int archetypes_size ()
2371 CODE: 2559 CODE:
2372 RETVAL = archetype::find (name); 2560 RETVAL = archetypes.size ();
2373 OUTPUT:
2374 RETVAL
2375
2376archetype *first()
2377 PROTOTYPE:
2378 CODE:
2379 RETVAL = first_archetype;
2380 OUTPUT: RETVAL 2561 OUTPUT: RETVAL
2381 2562
2563archetype *archetypes (U32 index)
2564 CODE:
2565 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2566 OUTPUT: RETVAL
2567
2382INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2568INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2383 2569
2384MODULE = cf PACKAGE = cf::party 2570MODULE = cf PACKAGE = cf::party
2385 2571
2386partylist *first () 2572partylist *first ()
2387 PROTOTYPE: 2573 PROTOTYPE:
2388 CODE: 2574 CODE:
2389 RETVAL = get_firstparty (); 2575 RETVAL = get_firstparty ();
2390 OUTPUT: RETVAL 2576 OUTPUT: RETVAL
2391 2577
2392INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | 2578INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2393 2579
2394MODULE = cf PACKAGE = cf::region 2580MODULE = cf PACKAGE = cf::region
2395 2581
2396void 2582void
2397list () 2583list ()
2398 PPCODE: 2584 PPCODE:
2399 for_all_regions (rgn) 2585 for_all_regions (rgn)
2400 XPUSHs (sv_2mortal (to_sv (rgn))); 2586 XPUSHs (sv_2mortal (to_sv (rgn)));
2401 2587
2402region *find (utf8_string name)
2403 PROTOTYPE: $
2404 CODE:
2405 RETVAL = region::find (name);
2406 OUTPUT: RETVAL
2407
2408region *find_fuzzy (utf8_string name)
2409 PROTOTYPE: $
2410 CODE:
2411 RETVAL = region::find_fuzzy (name);
2412 OUTPUT: RETVAL
2413
2414int specificity (region *rgn) 2588int specificity (region *rgn)
2415 CODE: 2589 CODE:
2416 RETVAL = 0; 2590 RETVAL = 0;
2417 while (rgn = rgn->parent) 2591 while (rgn = rgn->parent)
2418 RETVAL++; 2592 RETVAL++;
2419 OUTPUT: RETVAL 2593 OUTPUT: RETVAL
2420 2594
2421INCLUDE: $PERL $srcdir/genacc region ../include/region.h | 2595INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2422 2596
2423MODULE = cf PACKAGE = cf::living 2597MODULE = cf PACKAGE = cf::living
2424 2598
2425INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2599INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2426 2600
2427MODULE = cf PACKAGE = cf::settings 2601MODULE = cf PACKAGE = cf::settings
2428 2602
2429INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | 2603INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2430 2604
2431MODULE = cf PACKAGE = cf::client 2605MODULE = cf PACKAGE = cf::client
2432 2606
2433INCLUDE: $PERL $srcdir/genacc client ../include/client.h | 2607INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2434 2608
2435int invoke (client *ns, int event, ...) 2609int invoke (client *ns, int event, ...)
2436 CODE: 2610 CODE:
2437 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2611 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2438 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2612 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2454 CODE: 2628 CODE:
2455{ 2629{
2456 STRLEN len; 2630 STRLEN len;
2457 char *buf = SvPVbyte (packet, len); 2631 char *buf = SvPVbyte (packet, len);
2458 2632
2633 if (len > MAXSOCKBUF)
2634 {
2635 // ugly
2636 if (THIS->pl)
2637 THIS->pl->failmsg ("[packet too long for client]");
2638 }
2639 else
2459 THIS->send_packet (buf, len); 2640 THIS->send_packet (buf, len);
2460} 2641}
2642
2643faceidx
2644client::need_face (utf8_string name, int pri = 0)
2645 CODE:
2646 RETVAL = face_find (name, 0);
2647 if (RETVAL)
2648 {
2649 THIS->send_face (RETVAL, pri);
2650 THIS->flush_fx ();
2651 }
2652 OUTPUT:
2653 RETVAL
2654
2655int
2656client::fx_want (int idx, int value = -1)
2657 CODE:
2658 if (0 < idx && idx < FT_NUM)
2659 {
2660 RETVAL = THIS->fx_want [idx];
2661 if (items > 2)
2662 THIS->fx_want [idx] = value;
2663 }
2664 else
2665 RETVAL = 0;
2666 OUTPUT:
2667 RETVAL
2668
2669MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2670
2671faceidx sound_find (utf8_string name)
2672
2673void sound_set (utf8_string str, faceidx face)
2674
2675# dire hack
2676void old_sound_index (int idx, faceidx face)
2677 CODE:
2678 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2679 old_sound_index [idx] = face;
2461 2680
2462MODULE = cf PACKAGE = cf::face PREFIX = face_ 2681MODULE = cf PACKAGE = cf::face PREFIX = face_
2463 2682
2464#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2683#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2465 2684
2466faceidx face_find (utf8_string name, faceidx defidx = 0) 2685faceidx face_find (utf8_string name, faceidx defidx = 0)
2467 2686
2468faceidx alloc (utf8_string name) 2687faceidx alloc (utf8_string name)
2469 CODE: 2688 CODE:
2476 while (!RETVAL); // crude way to leave index 0 2695 while (!RETVAL); // crude way to leave index 0
2477 2696
2478 faces [RETVAL].name = name; 2697 faces [RETVAL].name = name;
2479 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); 2698 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2480 2699
2481 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2700 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2482 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2701 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2702 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2483} 2703}
2484 OUTPUT: RETVAL 2704 OUTPUT: RETVAL
2485 2705
2486void set (faceidx idx, int visibility, int magicmap) 2706void set_type (faceidx idx, int value)
2487 CODE: 2707 ALIAS:
2488 faceinfo *f = face_info (idx); 2708 set_type = 0
2489 assert (f); 2709 set_visibility = 1
2490 f->visibility = visibility; 2710 set_magicmap = 2
2491 f->magicmap = magicmap; 2711 set_smooth = 3
2492 2712 set_smoothlevel = 4
2493void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2494 CODE: 2713 CODE:
2495 faceinfo *f = face_info (idx); assert (f); 2714 faceinfo *f = face_info (idx); assert (f);
2496 f->smooth = smooth; 2715 switch (ix)
2497 f->smoothlevel = smoothlevel; 2716 {
2717 case 0: f->type = value; break;
2718 case 1: f->visibility = value; break;
2719 case 2: f->magicmap = value; break;
2720 case 3: f->smooth = value; break;
2721 case 4: f->smoothlevel = value; break;
2722 }
2498 2723
2499void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2724void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2500 CODE: 2725 CODE:
2501{ 2726{
2727 faceinfo *f = face_info (idx); assert (f);
2502 facedata *d = face_data (idx, faceset); 2728 facedata *d = f->face + faceset;
2503 assert (d);
2504 sv_to (data, d->data); 2729 sv_to (data, d->data);
2505 STRLEN clen; 2730 STRLEN clen;
2506 char *cdata = SvPVbyte (chksum, clen); 2731 char *cdata = SvPVbyte (chksum, clen);
2507 clen = min (CHKSUM_SIZE, clen); 2732 clen = min (CHKSUM_MAXLEN, clen);
2508 2733
2734 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2735
2509 if (memcmp (d->chksum, cdata, clen)) 2736 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2510 { 2737 {
2738 d->chksum_len = clen;
2511 memcpy (d->chksum, cdata, clen); 2739 memcpy (d->chksum, cdata, clen);
2512 2740
2513 // invalidate existing client face info 2741 // invalidate existing client face info
2514 for_all_clients (ns) 2742 for_all_clients (ns)
2515 if (ns->faceset == faceset) 2743 if (ns->faceset == faceset)
2518 ns->force_newmap = true; 2746 ns->force_newmap = true;
2519 } 2747 }
2520 } 2748 }
2521} 2749}
2522 2750
2751int get_data_size (faceidx idx, int faceset = 0)
2752 CODE:
2753 facedata *d = face_data (idx, faceset);
2754 if (!d) XSRETURN_UNDEF;
2755 RETVAL = d->data.size ();
2756 OUTPUT:
2757 RETVAL
2758
2759SV *get_chksum (faceidx idx, int faceset = 0)
2760 CODE:
2761 facedata *d = face_data (idx, faceset);
2762 if (!d) XSRETURN_UNDEF;
2763 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2764 OUTPUT:
2765 RETVAL
2766
2767SV *get_data (faceidx idx, int faceset = 0)
2768 CODE:
2769 facedata *d = face_data (idx, faceset);
2770 if (!d) XSRETURN_UNDEF;
2771 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2772 OUTPUT:
2773 RETVAL
2774
2523void invalidate (faceidx idx) 2775void invalidate (faceidx idx)
2524 CODE: 2776 CODE:
2525 for_all_clients (ns) 2777 for_all_clients (ns)
2526 { 2778 {
2527 ns->faces_sent [idx] = false; 2779 ns->faces_sent [idx] = false;
2536 ns->force_newmap = true; 2788 ns->force_newmap = true;
2537 } 2789 }
2538 2790
2539MODULE = cf PACKAGE = cf::anim PREFIX = anim_ 2791MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2540 2792
2541#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | 2793#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2542 2794
2543animidx anim_find (utf8_string name) 2795animidx anim_find (utf8_string name)
2544 CODE: 2796 CODE:
2545 RETVAL = animation::find (name).number; 2797 RETVAL = animation::find (name).number;
2546 OUTPUT: RETVAL 2798 OUTPUT: RETVAL
2561 } 2813 }
2562 else 2814 else
2563 anim = &animation::create (name, av_len (av) + 1, facings); 2815 anim = &animation::create (name, av_len (av) + 1, facings);
2564 2816
2565 for (int i = 0; i < anim->num_animations; ++i) 2817 for (int i = 0; i < anim->num_animations; ++i)
2566 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2818 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2567} 2819}
2568 OUTPUT: RETVAL 2820 OUTPUT: RETVAL
2569 2821
2570void invalidate_all () 2822void invalidate_all ()
2571 CODE: 2823 CODE:
2572 for_all_clients (ns) 2824 for_all_clients (ns)
2573 ns->anims_sent.reset (); 2825 ns->anims_sent.reset ();
2574 2826
2827MODULE = cf PACKAGE = cf::object::freezer
2828
2829INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2830
2831SV *
2832new (char *klass)
2833 CODE:
2834 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2835 OUTPUT: RETVAL
2836
2837void
2838DESTROY (SV *sv)
2839 CODE:
2840 object_freezer *self;
2841 sv_to (sv, self);
2842 delete self;
2843
2844MODULE = cf PACKAGE = cf::object::thawer
2845
2846INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2847
2848bool
2849errors_are_fatal (bool fatal)
2850 CODE:
2851 RETVAL = object_thawer::errors_are_fatal;
2852 object_thawer::errors_are_fatal = fatal;
2853 OUTPUT:
2854 RETVAL
2855
2856SV *
2857new_from_file (char *klass, octet_string path)
2858 CODE:
2859 object_thawer *f = new object_thawer (path);
2860 if (!*f)
2861 {
2862 delete f;
2863 XSRETURN_UNDEF;
2864 }
2865 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2866 OUTPUT: RETVAL
2867
2868void
2869DESTROY (SV *sv)
2870 CODE:
2871 object_thawer *self;
2872 sv_to (sv, self);
2873 delete self;
2874
2875void
2876extract_tags (object_thawer *self)
2877 PPCODE:
2878 while (self->kw != KW_EOF)
2879 {
2880 PUTBACK;
2881 coroapi::cede_to_tick ();
2882 SPAGAIN;
2883
2884 if (self->kw == KW_tag)
2885 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2886
2887 self->skip ();
2888 }
2889
2890MODULE = cf PACKAGE = cf::layout
2891
2892INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2893

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