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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.210 by root, Sat May 19 00:08:12 2007 UTC vs.
Revision 1.431 by root, Sat Dec 1 20:22:13 2018 UTC

1/* 1/*
2 * CrossFire, A Multiplayer game 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * This code is placed under the GNU General Public Licence (GPL) 4 * Copyright (©) 2018 Marc Alexander Lehmann / the Deliantra team
5 * Copyright (©) 2006,2007,2008,2009,2010,2012,2015 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * 6 *
6 * Copyright (C) 2001-2005 by Chachkoff Yann
7 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de>
8 *
9 * This program is free software; you can redistribute it and/or modify 7 * Deliantra is free software: you can redistribute it and/or modify it under
10 * it under the terms of the GNU General Public License as published by 8 * the terms of the Affero GNU General Public License as published by the
11 * the Free Software Foundation; either version 2 of the License, or 9 * Free Software Foundation, either version 3 of the License, or (at your
12 * (at your option) any later version. 10 * option) any later version.
13 * 11 *
14 * This program is distributed in the hope that it will be useful, 12 * This program is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 * GNU General Public License for more details. 15 * GNU General Public License for more details.
18 * 16 *
19 * You should have received a copy of the GNU General Public License 17 * You should have received a copy of the Affero GNU General Public License
20 * along with this program; if not, write to the Free Software 18 * and the GNU General Public License along with this program. If not, see
21 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 19 * <http://www.gnu.org/licenses/>.
20 *
21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 22 */
23 23
24#include "autoconf.h" 24#include "autoconf.h"
25 25
26#define PLUGIN_NAME "perl" 26#define CFPERL 1
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#define CEDES_PER_TICK 5
30 27
31#if HAVE_EXECINFO_H 28#if HAVE_EXECINFO_H
32# include <execinfo.h> 29# include <execinfo.h>
33#endif 30#endif
34 31
35#include <plugin_common.h>
36#include <sounds.h>
37#include <cstdarg> 32#include <cstdarg>
33#include <typeinfo>
34
35#include "global.h"
36#include "rmg.h"
37#include "noise.h"
38#include "evthread.h"
38#include <sproto.h> 39#include "sproto.h"
39
40#include "loader.h"
41#include "cfperl.h"
42#include "shstr.h"
43 40
44#include <unistd.h> 41#include <unistd.h>
45#if _POSIX_MEMLOCK 42#if _POSIX_MEMLOCK
46# include <sys/mman.h> 43# include <sys/mman.h>
47#endif 44#endif
48 45
46#if HAVE_MALLOC_H
47# include <malloc.h>
48#endif
49
50#if !__GLIBC__
51# define malloc_trim(pad) -1
52#endif
53
49#include <EXTERN.h> 54#include <EXTERN.h>
50#include <perl.h> 55#include <perl.h>
51#include <XSUB.h> 56#include <XSUB.h>
52 57
53#include "CoroAPI.h" 58#include "CoroAPI.h"
54#include "perlxsi.c" 59#include "perlxsi.c"
55 60
56extern sint64 *levels; // the experience table 61typedef object_thawer &object_thawer_ref;
57 62typedef object_freezer &object_freezer_ref;
58typedef object object_ornull;
59typedef maptile maptile_ornull;
60
61typedef char *octet_string;
62typedef char *utf8_string;
63typedef const char *const_octet_string;
64typedef const char *const_utf8_string;
65 63
66typedef std::string std__string; 64typedef std::string std__string;
67 65
68#if IVSIZE >= 8
69 typedef IV val64;
70# define newSVval64 newSViv
71# define SvVAL64 SvIV
72#else
73 typedef double val64;
74# define newSVval64 newSVnv
75# define SvVAL64 SvNV
76#endif
77
78static f_plug_api gethook = cfapi_get_hooks;
79static f_plug_api object_set_property = cfapi_object_set_property;
80static f_plug_api object_insert = cfapi_object_insert;
81
82static PerlInterpreter *perl; 66static PerlInterpreter *perl;
83 67
84double runtime; 68tstamp NOW, runtime;
69
70static int tick_inhibit;
71static int tick_pending;
85 72
86global gbl_ev; 73global gbl_ev;
87static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
88static SV *sv_runtime, *sv_next_tick; 75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now, *sv_server_tick;
76static AV *av_reflect;
89 77
90bitset<NUM_EVENT_TYPES> ev_want_event; 78bitset<NUM_EVENT_TYPES> ev_want_event;
91bitset<NUM_TYPES> ev_want_type; 79bitset<NUM_TYPES> ev_want_type;
92 80
93static HV 81static HV
94 *stash_cf, 82 *stash_cf,
95 *stash_cf_object_wrap, 83 *stash_cf_object_wrap,
96 *stash_cf_object_player_wrap, 84 *stash_cf_object_player_wrap,
97 *stash_cf_player_wrap, 85 *stash_cf_player_wrap,
98 *stash_cf_map_wrap, 86 *stash_cf_map_wrap,
87 *stash_cf_mapspace_wrap,
99 *stash_cf_client_wrap, 88 *stash_cf_client_wrap,
100 *stash_cf_arch_wrap, 89 *stash_cf_arch_wrap,
101 *stash_cf_party_wrap, 90 *stash_cf_party_wrap,
102 *stash_cf_region_wrap, 91 *stash_cf_region_wrap,
103 *stash_cf_living_wrap; 92 *stash_cf_living_wrap,
93 *stash_cf_layout_wrap,
94 *stash_ext_map_world;
95
96static SV
97 *cv_cf_do_invoke,
98 *cv_cf__can_merge,
99 *cv_cf_client_send_msg,
100 *cv_cf_ix,
101 *cv_cf_tick,
102 *cv_cf_match_match;
103
104#ifndef newSVpv_utf8
105static SV *
106newSVpv_utf8 (const char *s)
107{
108 if (!s)
109 return newSV (0);
110
111 SV *sv = newSVpv (s, 0);
112 SvUTF8_on (sv);
113 return sv;
114}
115#endif
116
117#ifndef newSVpvn_utf8
118static SV *
119newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
120{
121 if (!s)
122 return newSV (0);
123
124 SV *sv = newSVpvn (s, l);
125
126 if (utf8)
127 SvUTF8_on (sv);
128
129 return sv;
130}
131#endif
132
133ecb_noinline utf8_string
134cfSvPVutf8_nolen (SV *sv)
135{
136 SvGETMAGIC (sv);
137
138 if (SvPOK (sv))
139 {
140 if (!SvUTF8 (sv))
141 sv_utf8_upgrade_nomg (sv);
142
143 return SvPVX (sv);
144 }
145
146 return SvPV_nolen (sv);
147}
104 148
105// helper cast function, returns super class * or 0 149// helper cast function, returns super class * or 0
106template<class super> 150template<class super>
107static super * 151static super *
108is_a (attachable *at) 152is_a (attachable *at)
141 SvREFCNT_inc (self); 185 SvREFCNT_inc (self);
142 hv_clear (self); 186 hv_clear (self);
143 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 187 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
144 SvREFCNT_dec (self); 188 SvREFCNT_dec (self);
145 189
146 // self *must* be null now because thats sv_unmagic's job. 190 // self *must* be null now because that's sv_unmagic's job.
147 assert (!this->self); 191 assert (!this->self);
148 } 192 }
149} 193}
150 194
151void 195void
168} 212}
169 213
170void 214void
171attachable::do_destroy () 215attachable::do_destroy ()
172{ 216{
173 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 217 INVOKE_ATTACHABLE (DESTROY, this);
174 218
175 if (cb) 219 if (cb)
176 { 220 {
177 SvREFCNT_dec (cb); 221 SvREFCNT_dec (cb);
178 cb = 0; 222 cb = 0;
185attachable::destroy () 229attachable::destroy ()
186{ 230{
187 if (destroyed ()) 231 if (destroyed ())
188 return; 232 return;
189 233
190 flags |= F_DESTROYED; 234 attachable_flags |= F_DESTROYED;
191 do_destroy (); 235 do_destroy ();
192 sever_self (); 236 sever_self ();
237}
238
239void
240attachable::do_delete ()
241{
242 delete this;
193} 243}
194 244
195void 245void
196attachable::check_mortals () 246attachable::check_mortals ()
197{ 247{
201 { 251 {
202 if (i >= mortals.size ()) 252 if (i >= mortals.size ())
203 { 253 {
204 i = 0; 254 i = 0;
205 255
206 if (mortals.size () > 1000) 256 if (mortals.size () >= 512)
207 LOG (llevInfo, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 257 {
258 static int last_mortalcount;
259 if (mortals.size () != last_mortalcount)
260 {
261 last_mortalcount = mortals.size ();
262 object *specimen = is_a<object> (mortals [rndm (mortals.size ())]);
263
264 LOG (llevInfo, "%d mortals (random specimen: %s).\n",
265 (int)mortals.size (), specimen ? specimen->debug_desc () : "(not an object)");
266
267 if (0)
268 {
269 for (int j = 0; j < mortals.size (); ++j)//D
270 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
271
272 fprintf (stderr, "\n");//D
273 }
274 }
275 }
208 276
209 break; 277 break;
210 } 278 }
211 279
212 attachable *obj = mortals [i]; 280 attachable *obj = mortals [i];
228 } 296 }
229 else 297 else
230 { 298 {
231 mortals.erase (i); 299 mortals.erase (i);
232 obj->sever_self (); 300 obj->sever_self ();
233 delete obj; 301 obj->do_delete ();
234 } 302 }
235 } 303 }
236} 304}
237 305
306void
307attachable::set_key (const char *key, const char *value, bool is_utf8)
308{
309 if (!self)
310 self = newHV ();
311
312 if (value)
313 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
314 else
315 hv_delete (self, key, strlen (key), G_DISCARD);
316}
317
238attachable & 318attachable &
239attachable::operator =(const attachable &src) 319attachable::operator =(const attachable &src)
240{ 320{
241 //if (self || cb) 321 //if (self || cb)
242 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 322 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
243 323
244 attach = src.attach; 324 attach = src.attach;
245 return *this; 325 return *this;
246} 326}
247 327
328#if 0
329template<typename T>
330static bool
331find_backref (void *ptr, T *obj)
332{
333 char *s = (char *)obj;
334 while (s < (char *)obj + sizeof (T))
335 {
336 if (ptr == *(void **)s)
337 return true;
338
339 s += sizeof (void *); // assume natural alignment
340 }
341
342 return false;
343}
344
345// for debugging, find "live" objects containing this ptr
346static void
347find_backref (void *ptr)
348{
349 for_all_objects (op)
350 if (find_backref (ptr, op))
351 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
352
353 for_all_players (pl)
354 if (find_backref (ptr, pl))
355 fprintf (stderr, "P %p\n", pl);
356
357 for_all_clients (ns)
358 if (find_backref (ptr, ns))
359 fprintf (stderr, "C %p\n", ns);
360}
361#endif
362
248////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 363//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
249 364
250static SV * 365static SV *
251newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 366newSVptr (void *ptr, HV *stash, HV *hv)
252{ 367{
253 SV *sv;
254
255 if (!ptr) 368 if (!ptr)
256 return &PL_sv_undef; 369 return newSV (0);
257 370
258 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 371 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
259 return sv_bless (newRV_noinc ((SV *)hv), stash); 372 return sv_bless (newRV_noinc ((SV *)hv), stash);
373}
374
375ecb_noinline static SV *
376newSVptr (void *ptr, HV *stash)
377{
378 return newSVptr (ptr, stash, newHV ());
260} 379}
261 380
262static int 381static int
263attachable_free (pTHX_ SV *sv, MAGIC *mg) 382attachable_free (pTHX_ SV *sv, MAGIC *mg)
264{ 383{
276 return 0; 395 return 0;
277} 396}
278 397
279MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 398MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
280 399
281static SV * 400ecb_noinline static SV *
282newSVattachable (attachable *obj, HV *stash) 401newSVattachable (attachable *obj, HV *stash)
283{ 402{
284 if (!obj) 403 if (!obj)
285 return &PL_sv_undef; 404 return newSV (0);
286 405
287 if (!obj->self) 406 if (!obj->self)
407 obj->self = newHV ();
408
409 if (!SvOBJECT (obj->self))
288 { 410 {
289 obj->self = newHV ();
290 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 411 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
291 412
292 // now bless the object _once_ 413 // now bless the object _once_
414 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
293 return sv_bless (newRV_inc ((SV *)obj->self), stash); 415 return sv_bless (newRV_inc ((SV *)obj->self), stash);
294 } 416 }
295 else 417 else
296 { 418 {
297 SV *sv = newRV_inc ((SV *)obj->self); 419 SV *sv = newRV_inc ((SV *)obj->self);
301 423
302 return sv; 424 return sv;
303 } 425 }
304} 426}
305 427
428#if 0 // unused
306static void 429static void
307clearSVptr (SV *sv) 430clearSVptr (SV *sv)
308{ 431{
309 if (SvROK (sv)) 432 if (SvROK (sv))
310 sv = SvRV (sv); 433 sv = SvRV (sv);
311 434
312 hv_clear ((HV *)sv); 435 hv_clear ((HV *)sv);
313 sv_unmagic (sv, PERL_MAGIC_ext); 436 sv_unmagic (sv, PERL_MAGIC_ext);
314} 437}
438#endif
439
440static long
441SvPTR_nc (SV *sv)
442{
443 sv = SvRV (sv);
444
445 // very important shortcut
446 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
447 return (long)SvMAGIC (sv)->mg_ptr;
448
449 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
450 return (long)mg->mg_ptr;
451
452 croak ("perl code used object, but C object is already destroyed, caught");
453}
315 454
316static long 455static long
317SvPTR (SV *sv, const char *klass) 456SvPTR (SV *sv, const char *klass)
318{ 457{
319 if (!sv_derived_from (sv, klass)) 458 if (!sv_derived_from (sv, klass))
320 croak ("object of type %s expected", klass); 459 croak ("object of type %s expected", klass);
321 460
322 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 461 return SvPTR_nc (sv);
323
324 if (!mg)
325 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
326
327 return (long)mg->mg_ptr;
328} 462}
329 463
330static long 464ecb_noinline static long
331SvPTR_ornull (SV *sv, const char *klass) 465SvPTR_ornull (SV *sv, const char *klass)
332{ 466{
333 if (SvOK (sv)) 467 if (expect_false (!SvOK (sv))) return 0;
468
334 return SvPTR (sv, klass); 469 return SvPTR (sv, klass);
335 else
336 return 0;
337} 470}
338 471
472ecb_noinline static long
473SvPTR_ornull_client (SV *sv)
474{
475 if (expect_false (!SvOK (sv))) return 0;
476
477 if (!SvROK (sv)
478 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
479 && !sv_derived_from (sv, "cf::client")))
480 croak ("object of type cf::client expected");
481
482 return SvPTR_nc (sv);
483}
484
485ecb_noinline static long
486SvPTR_ornull_object (SV *sv)
487{
488 if (expect_false (!SvOK (sv))) return 0;
489
490 if (!SvROK (sv)
491 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
492 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
493 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
494 && !sv_derived_from (sv, "cf::object")))
495 croak ("object of type cf::object expected");
496
497 return SvPTR_nc (sv);
498}
499
500ecb_noinline static long
501SvPTR_ornull_maptile (SV *sv)
502{
503 if (expect_false (!SvOK (sv))) return 0;
504
505 if (!SvROK (sv)
506 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
507 && SvSTASH (SvRV (sv)) != stash_ext_map_world
508 && !sv_derived_from (sv, "cf::map")))
509 croak ("object of type cf::map expected");
510
511 return SvPTR_nc (sv);
512}
513
514ecb_noinline static long
515SvPTR_ornull_player (SV *sv)
516{
517 if (expect_false (!SvOK (sv))) return 0;
518
519 if (!SvROK (sv)
520 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
521 && !sv_derived_from (sv, "cf::player")))
522 croak ("object of type cf::player expected");
523
524 return SvPTR_nc (sv);
525}
526
339inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 527static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
340inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 528static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
341inline SV *to_sv (bool v) { return newSViv (v); } 529static inline SV *to_sv (bool v) { return newSViv (v); }
342inline SV *to_sv ( signed char v) { return newSViv (v); } 530static inline SV *to_sv ( signed char v) { return newSViv (v); }
343inline SV *to_sv (unsigned char v) { return newSViv (v); } 531static inline SV *to_sv (unsigned char v) { return newSViv (v); }
344inline SV *to_sv ( signed short v) { return newSViv (v); } 532static inline SV *to_sv ( signed short v) { return newSViv (v); }
345inline SV *to_sv (unsigned short v) { return newSVuv (v); } 533static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
346inline SV *to_sv ( signed int v) { return newSViv (v); } 534static inline SV *to_sv ( signed int v) { return newSViv (v); }
347inline SV *to_sv (unsigned int v) { return newSVuv (v); } 535static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
348inline SV *to_sv ( signed long v) { return newSViv (v); } 536static inline SV *to_sv ( signed long v) { return newSViv (v); }
349inline SV *to_sv (unsigned long v) { return newSVuv (v); } 537static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
350inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 538static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
351inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 539static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
352inline SV *to_sv (float v) { return newSVnv (v); } 540static inline SV *to_sv (float v) { return newSVnv (v); }
353inline SV *to_sv (double v) { return newSVnv (v); } 541static inline SV *to_sv (double v) { return newSVnv (v); }
354inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 542static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
355inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 543static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
544// gcc dislikes noinline on to_sv
356inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 545ecb_noinline static SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
546static inline SV *to_sv (object * v) { return to_sv_ni (v); }
357inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 547static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
358inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 548static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
549static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
359inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 550static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
360inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
361inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 551static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
552static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
553static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
362 554
363inline SV *to_sv (object & v) { return to_sv (&v); } 555static inline SV *to_sv (object & v) { return to_sv (&v); }
364inline SV *to_sv (living & v) { return to_sv (&v); } 556static inline SV *to_sv (living & v) { return to_sv (&v); }
365 557
366inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 558static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
367inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 559static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
368 560
369inline SV *to_sv (UUID v) 561static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
370{
371 char buf[128];
372 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
373 return newSVpv (buf, 0);
374}
375 562
563static inline SV *to_sv (dynbuf * v)
564{
565 SV *sv = newSV (0);
566
567 sv_upgrade (sv, SVt_PV);
568 SvGROW (sv, v->size () + 1);
569 SvPOK_only (sv);
570 v->linearise (SvPVX (sv));
571 SvCUR_set (sv, v->size ());
572 *SvEND (sv) = 0;
573
574 return sv;
575}
576
577static inline SV *to_sv (dynbuf_text * v)
578{
579 SV *sv = to_sv (static_cast<dynbuf *> (v));
580 SvUTF8_on (sv);
581 return sv;
582}
583
376inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 584static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
377inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 585static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
378inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 586static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
379inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 587static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
380inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 588static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
381inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 589static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
382inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 590static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
383inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 591static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
384inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 592static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
385inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 593static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
386inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 594static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
387inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 595static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
388inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 596static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
389inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 597static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
390inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 598static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
391inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 599static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
392inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 600static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
393inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 601static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
602static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
394inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 603static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
395inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 604static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
396inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 605static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
397inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 606static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
398inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
399inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 607static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
608static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
609static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
610static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
611static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
400 612
401//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 613//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
402inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 614static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
403 615
404template<class T> 616template<class T>
405inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 617static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
406 618
407template<int N> 619template<int N>
408inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 620static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
409 621
410inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 622static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
411inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 623static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
412inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 624static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
413inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 625static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
414 626
415inline void sv_to (SV *sv, std::string &v) 627static inline void sv_to (SV *sv, std::string &v)
416{ 628{
417 STRLEN len; 629 STRLEN len;
418 char *data = SvPVbyte (sv, len); 630 char *data = SvPVbyte (sv, len);
419 v.assign (data, len); 631 v.assign (data, len);
420} 632}
421 633
634static inline void sv_to (SV *sv, refcnt_buf &v)
635{
636 STRLEN len;
637 char *data = SvPVbyte (sv, len);
638 refcnt_buf buf (data, len);
639 v = buf;
640}
641
422inline void sv_to (SV *sv, UUID &v) 642static inline void sv_to (SV *sv, UUID &v)
423{ 643{
424 unsigned int version; 644 if (!v.parse (SvPV_nolen (sv)))
425
426 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
427 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 645 croak ("unparsable uuid: %s", SvPV_nolen (sv));
428} 646}
429 647
430inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 648static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
431 649
432static SV * 650static SV *
433newSVdt_va (va_list &ap, data_type type) 651newSVdt_va (va_list &ap, data_type type)
434{ 652{
435 SV *sv; 653 SV *sv;
449 break; 667 break;
450 668
451 case DT_STRING: 669 case DT_STRING:
452 { 670 {
453 char *str = (char *)va_arg (ap, const char *); 671 char *str = (char *)va_arg (ap, const char *);
454 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 672 sv = str ? newSVpv (str, 0) : newSV (0);
455 } 673 }
456 break; 674 break;
457 675
458 case DT_DATA: 676 case DT_DATA:
459 { 677 {
460 char *str = (char *)va_arg (ap, const void *); 678 char *str = (char *)va_arg (ap, const void *);
461 int len = va_arg (ap, int); 679 int len = va_arg (ap, int);
462 sv = str ? newSVpv (str, len) : &PL_sv_undef; 680 sv = str ? newSVpv (str, len) : newSV (0);
463 } 681 }
464 break; 682 break;
465 683
466 case DT_OBJECT: 684 case DT_OBJECT:
467 sv = to_sv (va_arg (ap, object *)); 685 sv = to_sv (va_arg (ap, object *));
509 va_end (ap); 727 va_end (ap);
510 728
511 return sv; 729 return sv;
512} 730}
513 731
732// typemap support, mostly to avoid excessive inlining
733template<class type>
734ecb_noinline static void
735cf_obj_to (SV *arg, type &var)
736{
737 sv_to (arg, var);
738 if (expect_false (!var))
739 croak ("must not pass invalid/null cf_obj here");
740}
741
742template<class object>
743ecb_noinline static void
744cf_obj_ornull_to (SV *arg, object *&var)
745{
746 if (SvOK (arg))
747 {
748 sv_to (arg, var);
749 if (expect_false (!var))
750 croak ("unable to convert perl object to C++ object");
751 }
752 else
753 var = 0;
754}
755
756//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
757
514static SV * 758static SV *
515newSVcfapi (int type, ...)
516{
517 SV *sv;
518
519 va_list ap;
520 va_start (ap, type);
521
522 switch (type)
523 {
524 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
525 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
526 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
527 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
528 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
529 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
530 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
531 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
532 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
533 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
534
535 default:
536 assert (("unhandled type in newSVcfapi", 0));
537 }
538
539 va_end (ap);
540
541 return sv;
542}
543
544//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
545
546SV *
547registry (attachable *ext) 759registry (attachable *ext)
548{ 760{
549 if (!ext->cb) 761 if (!ext->cb)
550 ext->cb = newAV (); 762 ext->cb = newAV ();
551 763
552 return newRV_inc ((SV *)ext->cb); 764 return newRV_inc ((SV *)ext->cb);
553} 765}
554 766
555///////////////////////////////////////////////////////////////////////////// 767/////////////////////////////////////////////////////////////////////////////
556 768
557extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
558{
559 return 0;
560}
561
562static CommArray_s rtn_cmd;
563
564static int
565runPluginCommand (object *obj, char *params)
566{
567 return -1;
568}
569
570extern "C" void *cfperl_getPluginProperty (int *type, ...)
571{
572 va_list args;
573 char *propname;
574 int i;
575 va_start (args, type);
576 propname = va_arg (args, char *);
577 //printf ("Property name: %s\n", propname);
578
579 if (!strcmp (propname, "command?"))
580 return NULL;
581 else if (!strcmp (propname, "Identification"))
582 {
583 va_end (args);
584 return (void *)PLUGIN_NAME;
585 }
586 else if (!strcmp (propname, "FullName"))
587 {
588 va_end (args);
589 return (void *)PLUGIN_VERSION;
590 }
591 else
592 va_end (args);
593
594 return NULL;
595}
596
597extern "C" int cfperl_postInitPlugin ()
598{
599 int hooktype = 1;
600 int rtype = 0;
601
602 cf_init_plugin (gethook);
603
604 return 0;
605}
606
607extern "C" int cfperl_closePlugin ()
608{
609 return 0;
610}
611
612void 769void
613cfperl_init () 770cfperl_init ()
614{ 771{
772 extern char **environ;
773
615 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 774 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
616 perl = perl_alloc (); 775 perl = perl_alloc ();
617 perl_construct (perl); 776 perl_construct (perl);
618 777
619 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 778 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
620 779
621 const char *argv[] = { 780 const char *argv[] = {
622 settings.argv [0], 781 settings.argv [0],
623 "-e" 782 "-e0"
624 "use Event; use Coro;" // required for bootstrap
625 "cf->bootstrap;" // required for datadir :*>
626 "unshift @INC, cf::datadir ();"
627 "require cf;"
628 }; 783 };
629 784
630 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 785 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
631 || perl_run (perl)) 786 || perl_run (perl))
632 { 787 {
633 printf ("unable to initialize perl-interpreter, aborting.\n"); 788 printf ("unable to initialize perl-interpreter, aborting.\n");
634 exit (EXIT_FAILURE); 789 exit (EXIT_FAILURE);
635 } 790 }
636 791
792 eval_pv (
793 "#line 1 'cfperl init'\n"
794 "use EV ();\n" // required by bootstrap
795 "use Coro ();\n" // required by bootstrap
796 "cf->bootstrap;\n" // required for cf::datadir
797 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
798 "require cf;\n",
799 0
800 );
801
802 if (SvTRUE (ERRSV))
637 { 803 {
638 dSP; 804 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
639 805 exit (EXIT_FAILURE);
640 PUSHMARK (SP);
641 PUTBACK;
642 call_pv ("cf::init", G_DISCARD | G_VOID);
643 } 806 }
644} 807}
645 808
809void
646void cfperl_main () 810cfperl_main ()
647{ 811{
648 dSP; 812 dSP;
649 813
650 PUSHMARK (SP); 814 PUSHMARK (SP);
651 PUTBACK; 815 PUTBACK;
655void 819void
656attachable::instantiate () 820attachable::instantiate ()
657{ 821{
658 if (attach) 822 if (attach)
659 { 823 {
660 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 824 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
661 attach = 0; 825 attach = 0;
662 } 826 }
663} 827}
664 828
665void 829void
666attachable::reattach () 830attachable::reattach ()
667{ 831{
668 optimise (); 832 optimise ();
669 //TODO: check for _attachment's, very important for restarts 833 //TODO: check for _attachment's, very important for restarts
670 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 834 INVOKE_ATTACHABLE (REATTACH, this);
671} 835}
672 836
673static event_klass klass_of[NUM_EVENT_TYPES] = { 837static event_klass klass_of[NUM_EVENT_TYPES] = {
674# define def(type,name) KLASS_ ## type, 838# define def(type,name) KLASS_ ## type,
675# include "eventinc.h" 839# include "eventinc.h"
676# undef def 840# undef def
677}; 841};
678 842
679#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 843#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
680 844
681static void 845ecb_noinline static void
682gather_callbacks (AV *&callbacks, AV *registry, event_type event) 846gather_callbacks (AV *&callbacks, AV *registry, event_type event)
683{ 847{
684 // event must be in array 848 // event must be in array
685 if (event >= 0 && event <= AvFILLp (registry)) 849 if (event >= 0 && event <= AvFILLp (registry))
686 { 850 {
772{ 936{
773 attachable::gather_callbacks (callbacks, event); 937 attachable::gather_callbacks (callbacks, event);
774 ::gather_callbacks (callbacks, cb_map, event); 938 ::gather_callbacks (callbacks, cb_map, event);
775} 939}
776 940
777void 941ecb_noinline static void
778_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 942_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
779{ 943{
780 for (int event = 0; event <= AvFILLp (registry); ++event) 944 for (int event = 0; event <= AvFILLp (registry); ++event)
781 { 945 {
782 SV *cbs_ = AvARRAY (registry)[event]; 946 SV *cbs_ = AvARRAY (registry)[event];
792 } 956 }
793 } 957 }
794} 958}
795 959
796// very slow and inefficient way to recalculate the global want bitsets 960// very slow and inefficient way to recalculate the global want bitsets
797void 961static void
798_recalc_want () 962_recalc_want ()
799{ 963{
800 ev_want_event.reset (); 964 ev_want_event.reset ();
801 965
802 _recalc_want (ev_want_event, cb_global); 966 _recalc_want (ev_want_event, cb_global);
823 } 987 }
824 } 988 }
825} 989}
826 990
827bool 991bool
828attachable::vinvoke (event_type event, va_list &ap) 992attachable::invoke (event_type event, ...)
829{ 993{
830 data_type dt; 994 data_type dt;
831 995
832 // callback call ordering should be: 996 // callback call ordering should be:
833 // 1. per-object callback 997 // 1. per-object callback
839 gather_callbacks (callbacks, event); 1003 gather_callbacks (callbacks, event);
840 1004
841 // short-circuit processing if no callbacks found/defined 1005 // short-circuit processing if no callbacks found/defined
842 if (!callbacks) 1006 if (!callbacks)
843 return 0; 1007 return 0;
1008
1009 va_list ap;
1010 va_start (ap, event);
844 1011
845 CALL_BEGIN (3); 1012 CALL_BEGIN (3);
846 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 1013 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
847 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 1014 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
848 1015
872 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1039 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
873 } 1040 }
874 1041
875 va_end (ap); 1042 va_end (ap);
876 1043
877 CALL_CALL ("cf::do_invoke", G_SCALAR); 1044 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
878 count = count > 0 ? POPi : 0; 1045 count = count > 0 ? POPi : 0;
879 1046
880 CALL_END; 1047 CALL_END;
881 1048
882 return count; 1049 return count;
883} 1050}
884 1051
885SV * 1052static SV *
886cfperl_result (int idx) 1053cfperl_result (int idx)
887{ 1054{
888 AV *av = get_av ("cfperl::invoke_results", 0); 1055 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
889 if (!av) 1056 if (!av)
890 return &PL_sv_undef; 1057 return &PL_sv_undef;
891 1058
892 SV **sv = av_fetch (av, idx, 0); 1059 SV **sv = av_fetch (av, idx, 0);
893 if (!sv) 1060 if (!sv)
907{ 1074{
908 return SvNV (cfperl_result (idx)); 1075 return SvNV (cfperl_result (idx));
909} 1076}
910 1077
911///////////////////////////////////////////////////////////////////////////// 1078/////////////////////////////////////////////////////////////////////////////
1079// various c++ => perl glue functions
1080
1081void
1082cfperl_tick ()
1083{
1084 tick_pending = 1;
1085
1086 if (tick_inhibit)
1087 return;
1088
1089 tick_pending = 0;
1090
1091 dSP;
1092
1093 PUSHMARK (SP);
1094 PUTBACK;
1095 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1096
1097 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1098}
912 1099
913void 1100void
914cfperl_emergency_save () 1101cfperl_emergency_save ()
915{ 1102{
916 CALL_BEGIN (0); 1103 CALL_BEGIN (0);
925 CALL_ARG (make_core); 1112 CALL_ARG (make_core);
926 CALL_CALL ("cf::post_cleanup", G_VOID); 1113 CALL_CALL ("cf::post_cleanup", G_VOID);
927 CALL_END; 1114 CALL_END;
928} 1115}
929 1116
1117void
1118cfperl_make_book (object *book, int level)
1119{
1120 CALL_BEGIN (2);
1121 CALL_ARG (book);
1122 CALL_ARG (level);
1123 CALL_CALL ("ext::books::make_book", G_VOID);
1124 CALL_END;
1125}
1126
1127void
1128cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1129{
1130 CALL_BEGIN (4);
1131 CALL_ARG (ns);
1132 CALL_ARG (type);
1133 CALL_ARG_SV (newSVpv_utf8 (msg));
1134 CALL_ARG (color);
1135 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1136 CALL_END;
1137}
1138
1139int
1140cfperl_can_merge (object *ob1, object *ob2)
1141{
1142 int can;
1143
1144 CALL_BEGIN (2);
1145 CALL_ARG (ob1);
1146 CALL_ARG (ob2);
1147 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1148 can = count && SvTRUE (TOPs);
1149 CALL_END;
1150
1151 return can;
1152}
1153
1154void
1155cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1156{
1157 CALL_BEGIN (4);
1158 CALL_ARG (ob);
1159 CALL_ARG (state);
1160 CALL_ARG (activator);
1161 CALL_ARG (originator);
1162 CALL_CALL ("cf::mapscript::activate", G_VOID);
1163 CALL_END;
1164}
1165
1166void cfperl_ix (client *ns, int set, faceidx idx, int pri)
1167{
1168 CALL_BEGIN (3);
1169 CALL_ARG (ns);
1170 CALL_ARG (set);
1171 CALL_ARG (idx);
1172 CALL_ARG (pri);
1173 CALL_CALL (cv_cf_ix, G_VOID);
1174 CALL_END;
1175}
1176
1177player *
1178player::find (const_utf8_string name)
1179{
1180 CALL_BEGIN (1);
1181 CALL_ARG (name);
1182 CALL_CALL ("cf::player::find", G_SCALAR);
1183
1184 player *retval = 0;
1185 if (count) sv_to (POPs, retval);
1186
1187 CALL_END;
1188
1189 return retval;
1190}
1191
930maptile * 1192maptile *
1193find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1194{
1195 CALL_BEGIN (4);
1196 CALL_ARG (dirname);
1197 CALL_ARG (stylename);
1198 CALL_ARG (difficulty);
1199 CALL_ARG (recurse);
1200 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1201
1202 maptile *retval = 0;
1203 if (count) sv_to (POPs, retval);
1204
1205 CALL_END;
1206
1207 return retval;
1208}
1209
1210maptile *
931maptile::find_sync (const char *path, maptile *origin) 1211maptile::find_sync (const_utf8_string path, maptile *origin)
932{ 1212{
933 CALL_BEGIN (2); 1213 CALL_BEGIN (2);
934 CALL_ARG (path); 1214 CALL_ARG (path);
935 CALL_ARG (origin); 1215 CALL_ARG (origin);
936 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1216 CALL_CALL ("cf::map::find_sync", G_SCALAR);
937 1217
938 maptile *retval; 1218 maptile *retval = 0;
939
940 if (count)
941 sv_to (POPs, retval); 1219 if (count) sv_to (POPs, retval);
942 else
943 retval = 0;
944 1220
945 CALL_END; 1221 CALL_END;
946 1222
947 return retval; 1223 return retval;
948} 1224}
949 1225
950maptile * 1226maptile *
951maptile::find_async (const char *path, maptile *origin) 1227maptile::find_async (const_utf8_string path, maptile *origin, bool load)
952{ 1228{
953 CALL_BEGIN (2); 1229 CALL_BEGIN (3);
954 CALL_ARG (path); 1230 CALL_ARG (path);
955 CALL_ARG (origin); 1231 CALL_ARG (origin);
1232 CALL_ARG (load);
956 CALL_CALL ("cf::map::find_async", G_SCALAR); 1233 CALL_CALL ("cf::map::find_async", G_SCALAR);
957 1234
958 maptile *retval; 1235 maptile *retval = 0;
959
960 if (count)
961 sv_to (POPs, retval); 1236 if (count) sv_to (POPs, retval);
962 else
963 retval = 0;
964 1237
965 CALL_END; 1238 CALL_END;
966 1239
967 return retval; 1240 return retval;
968} 1241}
971maptile::do_load_sync () 1244maptile::do_load_sync ()
972{ 1245{
973 CALL_BEGIN (1); 1246 CALL_BEGIN (1);
974 CALL_ARG (this); 1247 CALL_ARG (this);
975 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1248 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
976 CALL_END;
977}
978
979void
980maptile::change_all_map_light (int change)
981{
982 CALL_BEGIN (1);
983 CALL_ARG (change);
984 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
985 CALL_END; 1249 CALL_END;
986} 1250}
987 1251
988void 1252void
989object::enter_exit (object *exit) 1253object::enter_exit (object *exit)
997 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1261 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
998 CALL_END; 1262 CALL_END;
999} 1263}
1000 1264
1001void 1265void
1002log_backtrace (const char *msg) 1266object::player_goto (const_utf8_string path, int x, int y)
1267{
1268 if (type != PLAYER)
1269 return;
1270
1271 CALL_BEGIN (4);
1272 CALL_ARG (this);
1273 CALL_ARG (path);
1274 CALL_ARG (x);
1275 CALL_ARG (y);
1276 CALL_CALL ("cf::object::player::goto", G_VOID);
1277 CALL_END;
1278}
1279
1280const_utf8_string
1281object::ref () const
1282{
1283 if (type == PLAYER)
1284 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1285 else
1286 // TODO: should be able to save references within the same map, at least
1287 return 0;
1288}
1289
1290object *
1291object::deref (const_utf8_string ref)
1292{
1293 object *retval = 0;
1294
1295 if (ref)
1296 {
1297 CALL_BEGIN (1);
1298 CALL_ARG (ref);
1299 CALL_CALL ("cf::object::deref", G_SCALAR);
1300
1301 if (count)
1302 sv_to (POPs, retval);
1303
1304 CALL_END;
1305 }
1306
1307 return retval;
1308}
1309
1310void
1311log_backtrace (const_utf8_string msg)
1003{ 1312{
1004#if HAVE_BACKTRACE 1313#if HAVE_BACKTRACE
1005 void *addr [20]; 1314 void *addr [20];
1006 int size = backtrace (addr, 20); 1315 int size = backtrace (addr, 20);
1007 1316
1012 CALL_CALL ("cf::_log_backtrace", G_VOID); 1321 CALL_CALL ("cf::_log_backtrace", G_VOID);
1013 CALL_END; 1322 CALL_END;
1014#endif 1323#endif
1015} 1324}
1016 1325
1326bool
1327is_match_expr (const_utf8_string expr)
1328{
1329 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1330}
1331
1332bool
1333match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1334{
1335 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1336 expr += sizeof ("match ") - 1;
1337
1338 CALL_BEGIN (5);
1339 CALL_ARG (expr);
1340 CALL_ARG (ob);
1341 CALL_ARG (self);
1342 CALL_ARG (source);
1343 CALL_ARG (originator);
1344 CALL_CALL (cv_cf_match_match, G_SCALAR);
1345
1346 bool matched = count && SvTRUE (TOPs);
1347
1348 CALL_END;
1349
1350 return matched;
1351}
1352
1353object *
1354match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1355{
1356 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1357 expr += sizeof ("match ") - 1;
1358
1359 CALL_BEGIN (5);
1360 CALL_ARG (expr);
1361 CALL_ARG (ob);
1362 CALL_ARG (self);
1363 CALL_ARG (source);
1364 CALL_ARG (originator);
1365 CALL_CALL (cv_cf_match_match, G_ARRAY);
1366
1367 object *one = 0;
1368
1369 if (count)
1370 sv_to (TOPs, one);
1371
1372 CALL_END;
1373
1374 return one;
1375}
1376
1017///////////////////////////////////////////////////////////////////////////// 1377/////////////////////////////////////////////////////////////////////////////
1018 1378
1019struct EventAPI *watcher_base::GEventAPI; 1379struct EVAPI *evapi::GEVAPI;
1020struct CoroAPI *coroapi::GCoroAPI; 1380struct CoroAPI *coroapi::GCoroAPI;
1021 1381
1022int coroapi::cede_counter; 1382void
1023double (*coroapi::time)();
1024double coroapi::next_cede;
1025
1026void coroapi::do_cede_to_tick () 1383coroapi::do_cede_to_tick ()
1027{ 1384{
1028 cede_counter = 0; 1385 cede_pending = 0;
1029
1030 cede (); 1386 cede ();
1031
1032 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
1033 if (next_cede > SvNV (sv_next_tick) - 0.02)
1034 next_cede = SvNV (sv_next_tick);
1035}
1036
1037void coroapi::do_cede_every ()
1038{
1039 cede_counter = 0;
1040
1041 if (coroapi::nready ())
1042 coroapi::cede ();
1043}
1044
1045void coroapi::do_cede_to_tick_every ()
1046{
1047 cede_counter = 0;
1048
1049 cede_to_tick ();
1050} 1387}
1051 1388
1052void 1389void
1053coroapi::wait_for_tick () 1390coroapi::wait_for_tick ()
1054{ 1391{
1063 CALL_BEGIN (0); 1400 CALL_BEGIN (0);
1064 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1401 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1065 CALL_END; 1402 CALL_END;
1066} 1403}
1067 1404
1405void
1406iow::poll (int events)
1407{
1408 if (events != this->events)
1409 {
1410 int active = ev_is_active ((ev_io *)this);
1411 if (active) stop ();
1412 ev_io_set ((ev_io *)this, fd, events);
1413 if (active) start ();
1414 }
1415}
1416
1068static void 1417static void
1069iw_dispatch (pe_event *ev)
1070{
1071 iw *w = (iw *)ev->ext_data;
1072 w->call (*w);
1073}
1074
1075void
1076iw::alloc ()
1077{
1078 pe = GEventAPI->new_idle (0, 0);
1079
1080 WaREENTRANT_off (pe);
1081 pe->base.callback = (void *)iw_dispatch;
1082 pe->base.ext_data = (void *)this;
1083}
1084
1085static void iow_dispatch (pe_event *ev)
1086{
1087 iow *w = (iow *)ev->ext_data;
1088 w->call (*w, ((pe_ioevent *)ev)->got);
1089}
1090
1091void
1092iow::alloc ()
1093{
1094 pe = GEventAPI->new_io (0, 0);
1095
1096 WaREENTRANT_off (pe);
1097 pe->base.callback = (void *)iow_dispatch;
1098 pe->base.ext_data = (void *)this;
1099
1100 pe->fd = -1;
1101 pe->poll = 0;
1102}
1103
1104void
1105iow::fd (int fd)
1106{
1107 pe->fd = fd;
1108}
1109
1110int
1111iow::poll ()
1112{
1113 return pe->poll;
1114}
1115
1116void
1117iow::poll (int events)
1118{
1119 if (pe->poll != events)
1120 {
1121 if (pe->poll) stop ();
1122 pe->poll = events;
1123 if (pe->poll) start ();
1124 }
1125}
1126
1127void
1128_connect_to_perl () 1418_connect_to_perl_1 ()
1129{ 1419{
1130 stash_cf = gv_stashpv ("cf" , 1); 1420 stash_cf = gv_stashpv ("cf", 1);
1131 1421
1132 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1422 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1133 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1423 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1134 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1424 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1135 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1425 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1426 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1136 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1427 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1137 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1428 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1138 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1429 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1139 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1430 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1140 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1431 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1432 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1433 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1141 1434
1435 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1142 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1436 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1437 sv_server_tick = get_sv ("cf::SERVER_TICK", 1); SvUPGRADE (sv_server_tick, SVt_IV);
1438 sv_tick_start = get_sv ("cf::TICK_START" , 1); SvUPGRADE (sv_tick_start , SVt_NV);
1143 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1439 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1144 1440
1145 cb_global = get_av ("cf::CB_GLOBAL", 1); 1441 cb_global = get_av ("cf::CB_GLOBAL", 1);
1146 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1442 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1147 cb_object = get_av ("cf::CB_OBJECT", 1); 1443 cb_object = get_av ("cf::CB_OBJECT", 1);
1148 cb_player = get_av ("cf::CB_PLAYER", 1); 1444 cb_player = get_av ("cf::CB_PLAYER", 1);
1149 cb_client = get_av ("cf::CB_CLIENT", 1); 1445 cb_client = get_av ("cf::CB_CLIENT", 1);
1150 cb_type = get_av ("cf::CB_TYPE" , 1); 1446 cb_type = get_av ("cf::CB_TYPE" , 1);
1151 cb_map = get_av ("cf::CB_MAP" , 1); 1447 cb_map = get_av ("cf::CB_MAP" , 1);
1152} 1448}
1153 1449
1450static void
1451_connect_to_perl_2 ()
1452{
1453 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1454 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1455 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1456 cv_cf_ix = (SV *)get_cv ("cf::face::ix" , 0); assert (cv_cf_ix);
1457 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1458 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1459}
1460
1154MODULE = cf PACKAGE = cf PREFIX = cf_ 1461MODULE = cf PACKAGE = cf PREFIX = cf_
1155 1462
1156BOOT: 1463BOOT:
1157{ 1464{
1158 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1465 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1159 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1466 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1160 1467
1161 _connect_to_perl (); 1468 _connect_to_perl_1 ();
1162 1469
1163 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1470 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1164
1165 {
1166 require_pv ("Time::HiRes");
1167
1168 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1169 if (!svp) croak ("Time::HiRes is required");
1170 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1171 coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1172 }
1173 1471
1174 static const struct { 1472 static const struct {
1175 const char *name; 1473 const char *name;
1176 IV iv; 1474 IV iv;
1177 } *civ, const_iv[] = { 1475 } *civ, const_iv[] = {
1178# define const_iv(name) { # name, (IV)name }, 1476# define const_iv(name) { # name, (IV)name },
1179 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1477# include "const_iv.h"
1180 const_iv (logBacktrace) 1478# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1181 1479# include "attackinc.h"
1182 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1480# undef def
1481# define def(uc, flags) const_iv (SK_ ## uc)
1482# include "skillinc.h"
1483# undef def
1484# define def(name, use, nonuse) const_iv (body_ ## name)
1485# include "slotinc.h"
1486# undef def
1183 1487
1184 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1488 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1185 1489
1186 const_iv (MAX_TIME) 1490 const_iv (MAX_TIME)
1187 1491 const_iv (MAXSOCKBUF)
1188 const_iv (NUM_BODY_LOCATIONS)
1189 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1190 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1191 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1192 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1193 const_iv (body_wrist) const_iv (body_waist)
1194
1195 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1196 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1197 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1198 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1199 const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY)
1200 const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR)
1201 const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD)
1202 const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS)
1203 const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER)
1204 const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM)
1205 const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR)
1206 const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER)
1207 const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER)
1208 const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV)
1209 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1210 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1211 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1212 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1213 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1214 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1215 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1216 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1217 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1218 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1219 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1220 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1221 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1222 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1223
1224 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1225
1226 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1227 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1228
1229 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1230 const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1231 const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1232 const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1233 const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1234 const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1235 const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1236
1237 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1238 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1239 const_iv (WEAP_BLUD)
1240
1241 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1242 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1243 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1244 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1245 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1246 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1247 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1248 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1249 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE)
1250 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1251 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1252 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1253 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1254 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1255 const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK)
1256 const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED)
1257 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1258 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1259 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1260 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1261 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1262 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1263 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1264 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1265 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1266 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1267
1268 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1269 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1270 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1271 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1272 const_iv (NDI_ALL)
1273 1492
1274 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1493 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1275 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1494 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1276 1495
1277 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1496 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1278 1497
1279 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1498 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1280 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1499 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1281 const_iv (F_LOCKED) 1500 const_iv (F_LOCKED)
1282 1501
1283 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1284
1285 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1502 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1286 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1503 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1287 1504
1288 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1289
1290 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1291 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD)
1292
1293 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1294 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1295
1296 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1505 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1297
1298 const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER)
1299 const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH)
1300 const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE)
1301 const_iv (M_ICE) const_iv (M_SPECIAL)
1302 1506
1303 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) 1507 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1304 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) 1508 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1305 1509
1306 const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER)
1307 const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY)
1308 const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY)
1309 const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION)
1310 const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING)
1311 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1312 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1313 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1314 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1315 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1316 const_iv (SK_POISON_NAIL)
1317
1318 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1319 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1320 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1321 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1322 const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1323 const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1324
1325 const_iv (PREFER_LOW) const_iv (PREFER_HIGH)
1326
1327 const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1328 const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1329 const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1330 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1331 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1332 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1333 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1334
1335 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1336
1337 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1510 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1338 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1511 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1339 1512
1340 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1513 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1341 1514
1342 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1343
1344 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1515 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1345
1346 // random map generator
1347 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1348 const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1349
1350 const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR)
1351 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1352 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1353
1354 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1355 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1356
1357 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1358 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV)
1359 const_iv (GT_MINIMAL)
1360 }; 1516 };
1361 1517
1362 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1518 for (civ = const_iv + ecb_array_length (const_iv); civ-- > const_iv; )
1363 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1519 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1364 1520
1365 static const struct { 1521 static const struct {
1366 const char *name; 1522 const char *name;
1367 int skip; 1523 int skip;
1373# undef def 1529# undef def
1374 }; 1530 };
1375 1531
1376 AV *av = get_av ("cf::EVENT", 1); 1532 AV *av = get_av ("cf::EVENT", 1);
1377 1533
1378 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1534 for (eiv = event_iv + ecb_array_length (event_iv); eiv-- > event_iv; )
1379 { 1535 {
1380 AV *event = newAV (); 1536 AV *event = newAV ();
1381 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1537 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1382 av_push (event, newSViv (eiv->klass)); 1538 av_push (event, newSViv (eiv->klass));
1383 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1539 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1384 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1540 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1385 } 1541 }
1386}
1387 1542
1543 // used by autogenerated BOOT sections from genacc
1544 av_reflect = get_av ("cf::REFLECT", 1);
1545}
1546
1547void _gv_clear (SV *gv)
1548 CODE:
1549 assert (SvTYPE (gv) == SVt_PVGV);
1550# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1551 SvREFCNT_inc (gv);
1552 f (GvGP (gv)->gp_form);
1553 f (GvGP (gv)->gp_io);
1554 f (GvGP (gv)->gp_sv);
1555 f (GvGP (gv)->gp_av);
1556 f (GvGP (gv)->gp_hv);
1557 f (GvGP (gv)->gp_cv);
1558 GvCVGEN (gv) = 0;
1559 GvMULTI_off (gv);
1560 SvREFCNT_dec (gv);
1561# undef f
1562
1388void _connect_to_perl () 1563void _connect_to_perl_1 ()
1564
1565void _connect_to_perl_2 ()
1389 1566
1390void _recalc_want () 1567void _recalc_want ()
1391 1568
1569# not used by default anymore
1392void _global_reattach () 1570void _global_reattach ()
1393 CODE: 1571 CODE:
1394{ 1572{
1395 // reattach to all attachable objects in the game. 1573 // reattach to all attachable objects in the game.
1396 for_all_clients (ns) 1574 for_all_clients (ns)
1398 1576
1399 for_all_objects (op) 1577 for_all_objects (op)
1400 op->reattach (); 1578 op->reattach ();
1401} 1579}
1402 1580
1581void init_anim ()
1582
1583void init_globals ()
1584
1585void init_attackmess ()
1586
1587void init_dynamic ()
1588
1589void load_settings ()
1590
1591void _reload_exp_table ()
1592
1593void _reload_materials ()
1594
1595void init_uuid ()
1596 CODE:
1597 UUID::init ();
1598
1599void init_signals ()
1600
1601void init_skills ()
1602
1603void init_beforeplay ()
1604
1605void evthread_start (int aiofd)
1606
1403void _post_tick () 1607void cede_to_tick ()
1404 CODE: 1608 CODE:
1405 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); 1609 coroapi::cede_to_tick ();
1406 1610
1407# support function for map-world.ext 1611NV till_tick ()
1408void _quantise (SV *data_sv, SV *plt_sv)
1409 CODE: 1612 CODE:
1410{ 1613 RETVAL = SvNVX (sv_next_tick) - now ();
1411 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV) 1614 OUTPUT: RETVAL
1412 croak ("_quantise called with invalid agruments");
1413 1615
1414 plt_sv = SvRV (plt_sv); 1616int tick_inhibit ()
1415 SV **plt = AvARRAY (plt_sv); 1617 CODE:
1416 int plt_count = AvFILL (plt_sv) + 1; 1618 RETVAL = tick_inhibit;
1619 OUTPUT: RETVAL
1417 1620
1418 STRLEN len; 1621void tick_inhibit_inc ()
1419 char *data = SvPVbyte (data_sv, len); 1622 CODE:
1420 char *dst = data; 1623 ++tick_inhibit;
1421 1624
1422 while (len >= 3) 1625void tick_inhibit_dec ()
1423 { 1626 CODE:
1424 for (SV **val_sv = plt + plt_count; val_sv-- > plt; ) 1627 if (!--tick_inhibit)
1628 if (tick_pending)
1425 { 1629 {
1426 char *val = SvPVX (*val_sv); 1630 ev_async_send (EV_DEFAULT, &tick_watcher);
1427 1631 coroapi::cede ();
1428 if (val [0] == data [0]
1429 && val [1] == data [1]
1430 && val [2] == data [2])
1431 {
1432 *dst++ = val [3];
1433 goto next;
1434 }
1435 } 1632 }
1436 1633
1437 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d", 1634void one_tick ()
1438 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2], 1635 CODE:
1439 dst - SvPVX (data_sv), len); 1636{
1637 ev_now_update (EV_DEFAULT);
1638 NOW = ev_now (EV_DEFAULT);
1639 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1640 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1641 runtime = SvNVX (sv_runtime);
1440 1642
1441 next: 1643 one_tick ();
1442 data += 3;
1443 len -= 3;
1444 }
1445 1644
1446 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1645 ++server_tick;
1646 SvUV_set (sv_server_tick, server_tick); SvIOK_only_UV (sv_server_tick);
1647
1648 ev_now_update (EV_DEFAULT);
1649 NOW = ev_now (EV_DEFAULT);
1650 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1651
1652 runtime += TICK;
1653 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1447} 1654}
1448 1655
1449NV floor (NV x) 1656NV floor (NV x)
1450 1657
1451NV ceil (NV x) 1658NV ceil (NV x)
1452 1659
1453NV rndm (...) 1660NV rndm (...)
1661 ALIAS:
1662 rmg_rndm = 1
1454 CODE: 1663 CODE:
1664{
1665 rand_gen &gen = ix ? rmg_rndm : rndm;
1455 switch (items) 1666 switch (items)
1456 { 1667 {
1457 case 0: RETVAL = rndm (); break; 1668 case 0: RETVAL = gen (); break;
1458 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1669 case 1: RETVAL = gen (SvUV (ST (0))); break;
1459 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1670 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1460 default: croak ("cf::rndm requires none, one or two parameters."); break; 1671 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1461 } 1672 }
1673}
1462 OUTPUT: 1674 OUTPUT: RETVAL
1463 RETVAL
1464 1675
1465NV clamp (NV value, NV min_value, NV max_value) 1676NV clamp (NV value, NV min_value, NV max_value)
1466 CODE: 1677 CODE:
1467 RETVAL = clamp (value, min_value, max_value); 1678 RETVAL = clamp (value, min_value, max_value);
1468 OUTPUT: 1679 OUTPUT: RETVAL
1469 RETVAL
1470 1680
1471NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) 1681NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1472 CODE: 1682 CODE:
1473 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1683 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1474 OUTPUT: 1684 OUTPUT: RETVAL
1475 RETVAL
1476 1685
1477void cede_to_tick () 1686const char *ordinal (int i)
1478 CODE:
1479 coroapi::cede_to_tick ();
1480 1687
1481void server_tick () 1688void weaken (...)
1482 CODE: 1689 PROTOTYPE: @
1483 runtime = SvNVx (sv_runtime); 1690 CODE:
1484 server_tick (); 1691 while (items > 0)
1692 sv_rvweaken (ST (--items));
1485 1693
1486void 1694void log_suspend ()
1695
1696void log_resume ()
1697
1487log_backtrace (utf8_string msg) 1698void log_backtrace (utf8_string msg)
1488 1699
1489void
1490LOG (int flags, utf8_string msg) 1700void LOG (int flags, utf8_string msg)
1491 PROTOTYPE: $$ 1701 PROTOTYPE: $$
1492 C_ARGS: flags, "%s", msg 1702 C_ARGS: flags, "%s", msg
1493 1703
1494octet_string path_combine (octet_string base, octet_string path) 1704octet_string path_combine (octet_string base, octet_string path)
1495 PROTOTYPE: $$ 1705 PROTOTYPE: $$
1496 1706
1497octet_string path_combine_and_normalize (octet_string base, octet_string path) 1707octet_string path_combine_and_normalize (octet_string base, octet_string path)
1498 PROTOTYPE: $$ 1708 PROTOTYPE: $$
1499
1500const_octet_string
1501get_maps_directory (octet_string path)
1502 PROTOTYPE: $
1503 ALIAS: maps_directory = 0
1504 CODE:
1505 RETVAL = create_pathname (path);
1506 OUTPUT: RETVAL
1507 1709
1508void 1710void
1509sub_generation_inc () 1711sub_generation_inc ()
1510 CODE: 1712 CODE:
1511 PL_sub_generation++; 1713 PL_sub_generation++;
1536 1738
1537void abort () 1739void abort ()
1538 1740
1539void reset_signals () 1741void reset_signals ()
1540 1742
1541void fork_abort (octet_string cause = "cf::fork_abort") 1743void fork_abort (const_octet_string cause = "cf::fork_abort")
1542 1744
1543void cleanup (octet_string cause, bool make_core = false) 1745void cleanup (const_octet_string cause, bool make_core = false)
1544 1746
1545void emergency_save () 1747void emergency_save ()
1546 1748
1547void _exit (int status = EXIT_SUCCESS) 1749void _exit (int status = EXIT_SUCCESS)
1548 1750
1549UV sv_2watcher (SV *w)
1550 CODE:
1551 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1552 OUTPUT:
1553 RETVAL
1554
1555#if _POSIX_MEMLOCK 1751#if _POSIX_MEMLOCK
1556 1752
1557int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1753int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1754 INIT:
1755#if __GLIBC__
1756 mallopt (M_TOP_PAD, 1024 * 1024);
1757 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1758 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1759 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1760 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1761#endif
1558 1762
1559int munlockall () 1763int munlockall ()
1560 1764
1561#endif 1765#endif
1562 1766
1563int find_animation (utf8_string text) 1767int
1564 PROTOTYPE: $ 1768malloc_trim (IV pad = 0)
1769
1770void
1771mallinfo ()
1772 PPCODE:
1773{
1774#if __GLIBC__
1775 struct mallinfo mai = mallinfo ();
1776 EXTEND (SP, 10*2);
1777 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1778 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1779 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1780 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1781 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1782 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1783 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1784 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1785 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1786 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1787#endif
1788 EXTEND (SP, 5*2);
1789 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1790 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1791 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1792 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1793}
1565 1794
1566int random_roll (int min, int max, object *op, int goodbad); 1795int random_roll (int min, int max, object *op, int goodbad);
1567 1796
1568const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) 1797const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1569 1798
1799int exp_to_level (val64 exp)
1800
1801val64 level_to_min_exp (int level)
1802
1803const_utf8_string
1804spellpathnames (int idx)
1805 CODE:
1806 RETVAL = spellpathnames [idx];
1807 OUTPUT: RETVAL
1808
1809SV *
1810attacktype_name (int atnr)
1811 CODE:
1812 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1813 ? newSVpv (attacktype_name [atnr], 0)
1814 : &PL_sv_undef;
1815 OUTPUT: RETVAL
1816
1817SV *
1818attacktype_desc (int atnr)
1819 CODE:
1820 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1821 ? newSVpv (attacktype_desc [atnr], 0)
1822 : &PL_sv_undef;
1823 OUTPUT: RETVAL
1824
1825SV *
1826resist_plus (int atnr)
1827 CODE:
1828 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1829 ? newSVpv (resist_plus [atnr], 0)
1830 : &PL_sv_undef;
1831 OUTPUT: RETVAL
1832
1833SV *
1834change_resist_msg (int atnr)
1835 CODE:
1836 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1837 ? newSVpv (change_resist_msg [atnr], 0)
1838 : &PL_sv_undef;
1839 OUTPUT: RETVAL
1840
1570int 1841int
1571exp_to_level (val64 exp) 1842skill_flags (int idx)
1572 CODE: 1843 CODE:
1573{ 1844 if (idx < 0 || idx >= ecb_array_length (skill_flags))
1574 int i = 0; 1845 croak ("skill_flags: index out of bounds");
1575 1846 RETVAL = skill_flags [idx];
1576 RETVAL = settings.max_level;
1577
1578 for (i = 1; i <= settings.max_level; i++)
1579 {
1580 if (levels[i] > exp)
1581 {
1582 RETVAL = i - 1;
1583 break;
1584 }
1585 }
1586}
1587 OUTPUT: RETVAL 1847 OUTPUT: RETVAL
1848
1849UUID
1850uuid_cur ()
1851 CODE:
1852 RETVAL = UUID::cur;
1853 OUTPUT: RETVAL
1854
1855UUID
1856uuid_gen ()
1857 CODE:
1858 RETVAL = UUID::gen ();
1859 OUTPUT: RETVAL
1588 1860
1589val64 1861val64
1590level_to_min_exp (int level) 1862uuid_seq (UUID uuid)
1591 CODE: 1863 CODE:
1592 if (level > settings.max_level) 1864 RETVAL = uuid.seq;
1593 RETVAL = levels[settings.max_level]; 1865 OUTPUT: RETVAL
1594 else if (level < 1) 1866
1867UUID
1868uuid_str (val64 seq)
1869 CODE:
1595 RETVAL = 0; 1870 RETVAL.seq = seq;
1596 else
1597 RETVAL = levels[level];
1598 OUTPUT: RETVAL 1871 OUTPUT: RETVAL
1599 1872
1600SV * 1873void
1601resistance_to_string (int atnr) 1874coin_names ()
1602 CODE: 1875 PPCODE:
1603 if (atnr >= 0 && atnr < NROFATTACKS) 1876 EXTEND (SP, NUM_COINS);
1604 RETVAL = newSVpv (resist_plus[atnr], 0); 1877 for (int i = 0; i < NUM_COINS; ++i)
1605 else 1878 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1606 XSRETURN_UNDEF; 1879
1607 OUTPUT: RETVAL 1880void
1881coin_archetypes ()
1882 PPCODE:
1883 EXTEND (SP, NUM_COINS);
1884 for (int i = 0; i < NUM_COINS; ++i)
1885 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1608 1886
1609bool 1887bool
1610load_resource_file (octet_string filename) 1888load_resource_file_ (octet_string filename)
1889
1890void
1891fix_weight ()
1892
1893utf8_string
1894expand_cfpod (int hintmode, int gender, const_utf8_string cfpod)
1895 PPCODE:
1896 XPUSHs (to_sv (player::expand_cfpod (hintmode, gender, cfpod)));
1611 1897
1612MODULE = cf PACKAGE = cf::attachable 1898MODULE = cf PACKAGE = cf::attachable
1613 1899
1614int 1900int
1615valid (SV *obj) 1901valid (SV *obj)
1616 CODE: 1902 CODE:
1617 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1903 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1618 OUTPUT: 1904 OUTPUT: RETVAL
1619 RETVAL 1905
1906bool should_invoke (attachable *obj, int event)
1907 CODE:
1908 RETVAL = obj->should_invoke ((event_type)event);
1909 OUTPUT: RETVAL
1620 1910
1621void 1911void
1622debug_trace (attachable *obj, bool on = true) 1912debug_trace (attachable *obj, bool on = true)
1623 CODE: 1913 CODE:
1624 obj->flags &= ~attachable::F_DEBUG_TRACE; 1914 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1625 if (on) 1915 if (on)
1626 obj->flags |= attachable::F_DEBUG_TRACE; 1916 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1627 1917
1628int mortals_size () 1918int mortals_size ()
1629 CODE: 1919 CODE:
1630 RETVAL = attachable::mortals.size (); 1920 RETVAL = attachable::mortals.size ();
1631 OUTPUT: RETVAL 1921 OUTPUT: RETVAL
1633#object *mortals (U32 index) 1923#object *mortals (U32 index)
1634# CODE: 1924# CODE:
1635# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1925# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1636# OUTPUT: RETVAL 1926# OUTPUT: RETVAL
1637 1927
1638INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1928INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1639 1929
1640MODULE = cf PACKAGE = cf::global 1930MODULE = cf PACKAGE = cf::global
1641 1931
1642int invoke (SV *klass, int event, ...) 1932int invoke (SV *klass, int event, ...)
1643 CODE: 1933 CODE:
1647 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1937 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1648 OUTPUT: RETVAL 1938 OUTPUT: RETVAL
1649 1939
1650MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1940MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1651 1941
1652INCLUDE: $PERL $srcdir/genacc object ../include/object.h | 1942INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1653 1943
1654int invoke (object *op, int event, ...) 1944int invoke (object *op, int event, ...)
1655 CODE: 1945 CODE:
1656 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1946 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1657 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1947 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1679object *actives (U32 index) 1969object *actives (U32 index)
1680 CODE: 1970 CODE:
1681 RETVAL = index < actives.size () ? actives [index] : 0; 1971 RETVAL = index < actives.size () ? actives [index] : 0;
1682 OUTPUT: RETVAL 1972 OUTPUT: RETVAL
1683 1973
1684const char *slot_save_name (U32 slot) 1974int mortals_size ()
1975 CODE:
1976 RETVAL = attachable::mortals.size ();
1977 OUTPUT: RETVAL
1978
1979const_utf8_string slot_name (U32 slot)
1685 ALIAS: 1980 ALIAS:
1981 slot_name = 0
1686 slot_use_name = 1 1982 slot_use_name = 1
1687 slot_nonuse_name = 2 1983 slot_nonuse_name = 2
1688 CODE: 1984 CODE:
1689{ 1985{
1690 if (slot >= NUM_BODY_LOCATIONS) 1986 if (slot >= NUM_BODY_LOCATIONS)
1691 croak ("body slot index out of range"); 1987 croak ("body slot index out of range");
1692 1988
1693 switch (ix) 1989 switch (ix)
1694 { 1990 {
1695 case 0: RETVAL = body_locations[slot].save_name; break; 1991 case 0: RETVAL = body_locations[slot].name ; break;
1696 case 1: RETVAL = body_locations[slot].use_name; break; 1992 case 1: RETVAL = body_locations[slot].use_name ; break;
1697 case 2: RETVAL = body_locations[slot].nonuse_name; break; 1993 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1698 } 1994 }
1699} 1995}
1700 OUTPUT: 1996 OUTPUT: RETVAL
1701 RETVAL
1702 1997
1703# missing properties 1998# missing properties
1704 1999
1705object *head (object *op) 2000object *head (object *op)
1706 PROTOTYPE: $ 2001 PROTOTYPE: $
1707 CODE: 2002 CODE:
1708 RETVAL = op->head_ (); 2003 RETVAL = op->head_ ();
1709 OUTPUT: RETVAL
1710
1711int is_head (object *op)
1712 PROTOTYPE: $
1713 CODE:
1714 RETVAL = op->head_ () == op;
1715 OUTPUT: RETVAL 2004 OUTPUT: RETVAL
1716 2005
1717void 2006void
1718inv (object *obj) 2007inv (object *obj)
1719 PROTOTYPE: $ 2008 PROTOTYPE: $
1720 PPCODE: 2009 PPCODE:
1721{ 2010{
1722 object *o;
1723 for (o = obj->inv; o; o = o->below) 2011 for (object *o = obj->inv; o; o = o->below)
1724 XPUSHs (sv_2mortal (to_sv (o))); 2012 XPUSHs (sv_2mortal (to_sv (o)));
1725} 2013}
1726
1727void
1728set_animation (object *op, int idx)
1729 CODE:
1730 SET_ANIMATION (op, idx);
1731
1732int
1733num_animations (object *op)
1734 CODE:
1735 RETVAL = NUM_ANIMATIONS (op);
1736 OUTPUT: RETVAL
1737 2014
1738int slot_info (object *op, UV slot, int value = 0) 2015int slot_info (object *op, UV slot, int value = 0)
1739 ALIAS: 2016 ALIAS:
1740 slot_used = 1 2017 slot_used = 1
1741 CODE: 2018 CODE:
1749 if (ix) 2026 if (ix)
1750 op->slot[slot].used = value; 2027 op->slot[slot].used = value;
1751 else 2028 else
1752 op->slot[slot].info = value; 2029 op->slot[slot].info = value;
1753} 2030}
1754 OUTPUT: 2031 OUTPUT: RETVAL
1755 RETVAL
1756 2032
1757object *find_best_object_match (object *op, utf8_string match) 2033object *find_best_object_match (object *op, utf8_string match)
1758 2034
1759object *find_marked_object (object *op)
1760
1761int need_identify (object *obj);
1762
1763int apply_shop_mat (object *shop_mat, object *op); 2035int apply_shop_mat (object *shop_mat, object *op);
1764 2036
1765int move_player (object *op, int dir)
1766 CODE:
1767 RETVAL = move_player (op, dir);
1768 OUTPUT:
1769 RETVAL
1770
1771int move (object *op, int dir, object *originator = op) 2037int move (object *op, int dir, object *originator = op)
1772 CODE: 2038 CODE:
1773 RETVAL = move_ob (op, dir, originator); 2039 RETVAL = op->move (dir, originator);
1774 OUTPUT: 2040 OUTPUT: RETVAL
1775 RETVAL
1776
1777void apply (object *applier, object *applied, int flags = 0)
1778 CODE:
1779 manual_apply (applied, applier, flags);
1780 2041
1781void apply_below (object *op) 2042void apply_below (object *op)
1782 CODE: 2043 CODE:
1783 player_apply_below (op); 2044 player_apply_below (op);
1784 2045
1785int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2046int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1786 2047
1787object *cf_object_present_archname_inside (object *op, utf8_string whatstr) 2048int casting_level (object *caster, object *spell)
1788
1789int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1790
1791int cf_object_change_map (object *op, int x, int y, maptile *map)
1792
1793#//TODO
1794object *clone_ (object *op, int recursive = 0)
1795 CODE:
1796 if (recursive)
1797 RETVAL = object_create_clone (op);
1798 else
1799 {
1800 RETVAL = object::create ();
1801 op->copy_to (RETVAL);
1802 }
1803 OUTPUT: RETVAL
1804 2049
1805int pay_item (object *op, object *buyer) 2050int pay_item (object *op, object *buyer)
1806 CODE: 2051 CODE:
1807 RETVAL = pay_for_item (op, buyer); 2052 RETVAL = pay_for_item (op, buyer);
1808 OUTPUT: RETVAL 2053 OUTPUT: RETVAL
1843 2088
1844void drop (object *who, object *op) 2089void drop (object *who, object *op)
1845 2090
1846void pick_up (object *who, object *op) 2091void pick_up (object *who, object *op)
1847 2092
1848int cf_object_teleport (object *op, maptile *map, int x, int y)
1849
1850void update_object (object *op, int action) 2093void update_object (object *op, int action)
1851 2094
1852object *cf_create_object_by_name (utf8_string name)
1853
1854void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2095void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
1855 2096
1856void player_lvl_adj (object *who, object *skill = 0) 2097void player_lvl_adj (object *who, object *skill = 0)
1857 2098
1858int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2099int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1859 2100
1860int calc_skill_exp (object *who, object *op, object *skill); 2101int calc_skill_exp (object *who, object *op, object *skill)
1861 2102
1862void push_button (object *op); 2103void push_button (object *op, object *originator)
1863 2104
1864void use_trigger (object *op); 2105void use_trigger (object *op, object *originator)
1865 2106
1866void add_button_link (object *button, maptile *map, int connected); 2107void handle_apply_yield (object *op)
1867 2108
1868void remove_button_link (object *op); 2109int convert_item (object *item, object *converter)
1869 2110
2111void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1870 2112
1871MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2113MODULE = cf PACKAGE = cf::object PREFIX = cf_
1872
1873object *cf_insert_ob_in_ob (object *ob, object *where)
1874
1875# no clean way to get an object from an archetype - stupid idiotic
1876# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1877 2114
1878object *new (utf8_string archetype = 0) 2115object *new (utf8_string archetype = 0)
1879 PROTOTYPE: ;$ 2116 PROTOTYPE: ;$
1880 CODE: 2117 CODE:
1881 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2118 RETVAL = archetype
2119 ? archetype::get (archetype)
2120 : object::create ();
1882 OUTPUT: 2121 OUTPUT: RETVAL
1883 RETVAL
1884 2122
2123object *generate (utf8_string arch, object *creator)
2124 CODE:
2125 object *obj = archetype::get (arch);
2126 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2127 RETVAL = obj;
2128 OUTPUT: RETVAL
2129
2130object *find_object (U32 tag)
2131
2132object *find_object_uuid (UUID i)
2133
2134# TODO: nuke
1885object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2135object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1886 PROTOTYPE: $$$$$$ 2136 PROTOTYPE: $$$$$$
1887 CODE: 2137 CODE:
1888{ 2138{
1889 int unused_type; 2139 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1890 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1891}
1892 2140
1893player *contr (object *op) 2141 if (RETVAL->destroyed ())
1894 CODE:
1895 RETVAL = op->contr; 2142 RETVAL = 0;
2143}
1896 OUTPUT: RETVAL 2144 OUTPUT: RETVAL
1897 2145
1898const_utf8_string get_ob_key_value (object *op, utf8_string key) 2146shstr
2147object::kv_get (shstr key)
2148 CODE:
2149 RETVAL = THIS->kv.get (key);
2150 OUTPUT: RETVAL
1899 2151
1900bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2152void
2153object::kv_del (shstr key)
2154 CODE:
2155 THIS->kv.del (key);
2156
2157void
2158object::kv_set (shstr key, shstr value)
2159 CODE:
2160 THIS->kv.set (key, value);
1901 2161
1902object *get_nearest_player (object *ob) 2162object *get_nearest_player (object *ob)
1903 ALIAS: nearest_player = 0 2163 ALIAS: nearest_player = 0
1904 PREINIT: 2164 PREINIT:
1905 extern object *get_nearest_player (object *); 2165 extern object *get_nearest_player (object *);
1907void rangevector (object *ob, object *other, int flags = 0) 2167void rangevector (object *ob, object *other, int flags = 0)
1908 PROTOTYPE: $$;$ 2168 PROTOTYPE: $$;$
1909 PPCODE: 2169 PPCODE:
1910{ 2170{
1911 rv_vector rv; 2171 rv_vector rv;
2172
1912 get_rangevector (ob, other, &rv, flags); 2173 get_rangevector (ob, other, &rv, flags);
2174
1913 EXTEND (SP, 5); 2175 EXTEND (SP, 5);
1914 PUSHs (newSVuv (rv.distance)); 2176 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1915 PUSHs (newSViv (rv.distance_x)); 2177 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1916 PUSHs (newSViv (rv.distance_y)); 2178 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1917 PUSHs (newSViv (rv.direction)); 2179 PUSHs (sv_2mortal (newSViv (rv.direction)));
1918 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2180 PUSHs (sv_2mortal (to_sv (rv.part)));
1919} 2181}
1920 2182
1921bool on_same_map_as (object *ob, object *other) 2183bool on_same_map_as (object *ob, object *other)
1922 CODE: 2184 CODE:
1923 RETVAL = on_same_map (ob, other); 2185 RETVAL = on_same_map (ob, other);
1927base_name (object *op, int plural = op->nrof > 1) 2189base_name (object *op, int plural = op->nrof > 1)
1928 CODE: 2190 CODE:
1929 RETVAL = query_base_name (op, plural); 2191 RETVAL = query_base_name (op, plural);
1930 OUTPUT: RETVAL 2192 OUTPUT: RETVAL
1931 2193
1932object *decrease_ob_nr (object *op, unsigned long i) 2194# return the tail of an object, excluding itself
2195void
2196tail (object *op)
2197 PPCODE:
2198 while ((op = op->more))
2199 XPUSHs (sv_2mortal (to_sv (op)));
1933 2200
1934MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2201MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1935 2202
1936player *player (object *op) 2203player *player (object *op)
1937 CODE: 2204 CODE:
1938 RETVAL = op->contr; 2205 RETVAL = op->contr;
1939 OUTPUT: RETVAL 2206 OUTPUT: RETVAL
1940 2207
1941void check_score (object *op) 2208bool move_player (object *op, int dir)
1942 2209
1943void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2210void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1944 CODE: 2211 CODE:
1945 new_draw_info (flags, 0, op, txt); 2212 new_draw_info (flags, 0, op, txt);
1946 2213
1947object *cf_player_send_inventory (object *op)
1948
1949octet_string cf_player_get_ip (object *op)
1950 ALIAS: ip = 0
1951
1952object *cf_player_get_marked_item (object *op)
1953 ALIAS: marked_item = 0
1954
1955void cf_player_set_marked_item (object *op, object *ob)
1956
1957partylist *cf_player_get_party (object *op)
1958 ALIAS: party = 0
1959
1960void cf_player_set_party (object *op, partylist *party)
1961
1962void kill_player (object *op) 2214void kill_player (object *op)
1963 2215
2216void esrv_send_item (object *pl, object *item)
2217
1964void esrv_update_item (object *op, int what, object *item) 2218void esrv_update_item (object *pl, int what, object *item)
1965 C_ARGS: what, op, item 2219 C_ARGS: what, pl, item
1966 2220
1967void clear_los (object *op) 2221void esrv_del_item (object *pl, int tag)
2222 C_ARGS: pl->contr, tag
1968 2223
1969int command_summon (object *op, utf8_string params) 2224int command_summon (object *op, utf8_string params)
1970 2225
1971int command_arrest (object *op, utf8_string params) 2226int command_arrest (object *op, utf8_string params)
1972 2227
1973 2228
1974MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2229MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1975 2230
1976INCLUDE: $PERL $srcdir/genacc player ../include/player.h | 2231INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
1977 2232
1978int invoke (player *pl, int event, ...) 2233int invoke (player *pl, int event, ...)
1979 CODE: 2234 CODE:
1980 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2235 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1981 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2236 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1991 pl->ob->stats.hp = pl->ob->stats.maxhp; 2246 pl->ob->stats.hp = pl->ob->stats.maxhp;
1992 pl->ob->stats.sp = pl->ob->stats.maxsp; 2247 pl->ob->stats.sp = pl->ob->stats.maxsp;
1993 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2248 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1994 pl->orig_stats = pl->ob->stats; 2249 pl->orig_stats = pl->ob->stats;
1995 2250
1996void cf_player_move (player *pl, int dir) 2251# should only be temporary
2252void esrv_new_player (player *pl)
1997 2253
1998void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2254#d# TODO: replace by blocked_los accessor, fix code using this
1999
2000bool 2255bool
2001cell_visible (player *pl, int dx, int dy) 2256cell_visible (player *pl, int dx, int dy)
2002 CODE: 2257 CODE:
2003 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2258 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2004 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2005 OUTPUT: 2259 OUTPUT: RETVAL
2006 RETVAL
2007 2260
2008void 2261void
2009send (player *pl, SV *packet) 2262send (player *pl, SV *packet)
2010 CODE: 2263 CODE:
2011{ 2264{
2012 STRLEN len; 2265 STRLEN len;
2013 char *buf = SvPVbyte (packet, len); 2266 char *buf = SvPVbyte (packet, len);
2014 2267
2268 if (len > MAXSOCKBUF)
2269 pl->failmsg ("[packet too long for client]");
2015 if (pl->ns) 2270 else if (pl->ns)
2016 pl->ns->send_packet (buf, len); 2271 pl->ns->send_packet (buf, len);
2017} 2272}
2018
2019int
2020listening (player *pl, int new_value = -1)
2021 CODE:
2022 RETVAL = pl->listening;
2023 if (new_value >= 0)
2024 pl->listening = new_value;
2025 OUTPUT:
2026 RETVAL
2027 2273
2028void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2274void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2029 PROTOTYPE: $;$$$ 2275 PROTOTYPE: $;$$$
2030 PPCODE: 2276 PPCODE:
2031 if (GIMME_V != G_VOID) 2277 if (GIMME_V != G_VOID)
2056 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2302 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2057 OUTPUT: RETVAL 2303 OUTPUT: RETVAL
2058 2304
2059SV *registry (maptile *map) 2305SV *registry (maptile *map)
2060 2306
2307void
2308find_tagged_objects (maptile *map, utf8_string tag = 0)
2309 PPCODE:
2310{
2311 if (!map->spaces)
2312 XSRETURN_EMPTY;
2313
2314 if (tag)
2315 {
2316 shstr_cmp tag_ (tag);
2317
2318 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2319 for (object *op = ms->bot; op; op = op->above)
2320 if (op->tag == tag_)
2321 XPUSHs (sv_2mortal (to_sv (op)));
2322 }
2323 else
2324 {
2325 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2326 for (object *op = ms->bot; op; op = op->above)
2327 if (op->tag)
2328 XPUSHs (sv_2mortal (to_sv (op)));
2329 }
2330}
2331
2061INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2332INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2333
2334void
2335adjust_daylight ()
2336 CODE:
2337 maptile::adjust_daylight ();
2338
2339int
2340outdoor_darkness (int darkness = 0)
2341 CODE:
2342 RETVAL = maptile::outdoor_darkness;
2343 if (items)
2344 maptile::outdoor_darkness = darkness;
2345 OUTPUT: RETVAL
2062 2346
2063void 2347void
2064maptile::instantiate () 2348maptile::instantiate ()
2065 2349
2066maptile *new () 2350maptile *new ()
2067 PROTOTYPE: 2351 PROTOTYPE:
2068 CODE: 2352 CODE:
2069 RETVAL = new maptile; 2353 RETVAL = new maptile;
2070 OUTPUT: 2354 OUTPUT: RETVAL
2071 RETVAL
2072 2355
2073void 2356void
2074maptile::players () 2357maptile::players ()
2075 PPCODE: 2358 PPCODE:
2076 if (GIMME_V == G_SCALAR) 2359 if (GIMME_V == G_SCALAR)
2082 if (pl->ob && pl->ob->map == THIS) 2365 if (pl->ob && pl->ob->map == THIS)
2083 PUSHs (sv_2mortal (to_sv (pl->ob))); 2366 PUSHs (sv_2mortal (to_sv (pl->ob)));
2084 } 2367 }
2085 2368
2086void 2369void
2370maptile::gen_quadmap (int x, int y, int z)
2371 CODE:
2372 gen_quadmap (THIS, x * 50, y * 50, z);
2373
2374void
2087maptile::add_underlay (SV *data, int offset, int stride, SV *palette) 2375maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2088 CODE: 2376 CODE:
2089{ 2377{
2090 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) 2378 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2091 croak ("maptile::add_underlay: palette must be arrayref"); 2379 croak ("maptile::add_underlay: palette must be arrayref");
2092 2380
2093 palette = SvRV (palette); 2381 palette = SvRV (palette);
2094 2382
2095 STRLEN idxlen; 2383 STRLEN idxlen;
2096 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2384 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2097 2385
2098 for (int x = 0; x < THIS->width; ++x) 2386 for (int x = 0; x < THIS->width; ++x)
2099 for (int y = 0; y < THIS->height; ++y) 2387 for (int y = 0; y < THIS->height; ++y)
2100 { 2388 {
2101 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2389 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2102 if (op->flag [FLAG_IS_FLOOR]) 2390 if (op->flag [FLAG_IS_FLOOR])
2103 goto skip_space; 2391 goto skip;
2104 2392
2105 { 2393 {
2106 int offs = offset + y * stride + x; 2394 int offs = offset + y * stride + x;
2395
2107 if (IN_RANGE_EXC (offs, 0, idxlen)) 2396 if (IN_RANGE_EXC (offs, 0, idxlen))
2108 { 2397 {
2109 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2398 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2110 { 2399 {
2111 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2400 object *ob = archetype::get (cfSvPVutf8_nolen (*elem));
2112 ob->flag [FLAG_NO_MAP_SAVE] = true; 2401 ob->flag [FLAG_NO_MAP_SAVE] = true;
2113 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2402 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2114 2403
2115 if (ob->randomitems) 2404 if (ob->randomitems && !ob->above)
2116 { 2405 {
2117 if (!ob->above)
2118 {
2119 ob->create_treasure (ob->randomitems); 2406 ob->create_treasure (ob->randomitems);
2120 2407
2121 for (object *op = ob->above; op; op = op->above) 2408 for (object *op = ob->above; op; op = op->above)
2122 op->flag [FLAG_NO_MAP_SAVE] = true; 2409 op->flag [FLAG_NO_MAP_SAVE] = true;
2123 } 2410 // TODO: if this is a pickable object, then the item
2124 2411 // will at a bit weird - saving inside the player
2125 ob->randomitems = 0; 2412 // will clear the flag, but when the player drops
2413 // it without logging out, it keeps the flag.
2414 // nobody has reported this, but this can be rather
2415 // annoying on persistent maps.
2126 } 2416 }
2127 } 2417 }
2128 } 2418 }
2129 } 2419 }
2130
2131 skip_space: ; 2420 skip: ;
2132 } 2421 }
2133} 2422}
2134 2423
2135void 2424void
2136maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2425maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2140 croak ("maptile::set_regiondata: palette must be arrayref"); 2429 croak ("maptile::set_regiondata: palette must be arrayref");
2141 2430
2142 palette = SvRV (palette); 2431 palette = SvRV (palette);
2143 2432
2144 STRLEN idxlen; 2433 STRLEN idxlen;
2145 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2434 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2146 2435
2147 region **regionmap = (region **)malloc ( 2436 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2148 (av_len ((AV *)palette) + 1) * sizeof (region *));
2149 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2437 uint8 *regions = salloc<uint8_t> (THIS->size ());
2150 2438
2151 for (int i = av_len ((AV *)palette) + 1; i--; ) 2439 for (int i = av_len ((AV *)palette) + 1; i--; )
2152 regionmap [i] = region::find ( 2440 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2153 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2154 2441
2155 for (int y = 0; y < THIS->height; ++y) 2442 for (int y = 0; y < THIS->height; ++y)
2156 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2443 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2157 2444
2158 sfree (THIS->regions, THIS->size ()); 2445 sfree (THIS->regions, THIS->size ());
2159 free (THIS->regionmap); 2446 delete [] THIS->regionmap;
2160 2447
2161 THIS->regions = regions; 2448 THIS->regions = regions;
2162 THIS->regionmap = regionmap; 2449 THIS->regionmap = regionmap;
2163} 2450}
2164 2451
2165void 2452void
2166maptile::create_region_treasure () 2453maptile::create_region_treasure ()
2167 CODE: 2454 CODE:
2168{
2169 object *op = object::create ();
2170 op->type = FLOOR;
2171 op->map = THIS;
2172
2173 for (int x = 0; x < THIS->width; ++x) 2455 for (int x = 0; x < THIS->width; ++x)
2174 for (int y = 0; y < THIS->height; ++y) 2456 for (int y = 0; y < THIS->height; ++y)
2175 { 2457 {
2176 region *rgn = THIS->region (x, y); 2458 region *rgn = THIS->region (x, y);
2177 2459
2178 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2460 if (object *op = THIS->at (x, y).top)
2179 if (rgn->treasure && rndm () < rgn->treasure_density) 2461 if (rgn->treasure && rndm () < rgn->treasure_density)
2180 {
2181 op->x = x;
2182 op->y = y;
2183 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2462 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2184 }
2185 } 2463 }
2186 2464
2187 op->destroy ();
2188}
2189
2190void play_sound_map (maptile *map, int x, int y, int sound_num)
2191
2192int out_of_map (maptile *map, int x, int y) 2465int out_of_map (maptile *map, int x, int y)
2193 2466
2194void 2467void
2195trigger (maptile *map, long connection, bool state = true) 2468find_link (maptile *map, shstr_tmp connection)
2469 PPCODE:
2470 if (oblinkpt *obp = map->find_link (connection))
2471 for (objectlink *ol = obp->link; ol; ol = ol->next)
2472 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2473
2474void
2475xy_normalise (maptile *map, int x, int y, int dir = 0)
2476 PPCODE:
2477{
2478 mapxy pos (map, x, y);
2479 if (!pos.move (dir).normalise ())
2480 XSRETURN_EMPTY;
2481
2482 EXTEND (SP, 3);
2483 PUSHs (sv_2mortal (to_sv (pos.m)));
2484 PUSHs (sv_2mortal (to_sv (pos.x)));
2485 PUSHs (sv_2mortal (to_sv (pos.y)));
2486}
2487
2488mapspace *
2489ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2490 PROTOTYPE: $$$;$
2196 CODE: 2491 CODE:
2197 activate_connection (map, connection, state);
2198
2199void
2200get_connection (maptile *map, long connection)
2201 PPCODE:
2202 oblinkpt *obp = get_connection_links (map, connection);
2203 if (obp)
2204 for (objectlink *ol = obp->link; ol; ol = ol->next)
2205 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2206
2207object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2208
2209object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2210
2211object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2212 C_ARGS: str, map, nx, ny
2213
2214void
2215get_map_flags (maptile *map, int x, int y)
2216 PPCODE:
2217{ 2492{
2218 maptile *nmap = 0; 2493 mapxy pos (map, x, y);
2219 I16 nx = 0, ny = 0; 2494 if (!pos.move (dir).normalise ())
2220 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2495 XSRETURN_UNDEF;
2221 2496
2222 EXTEND (SP, 4); 2497 RETVAL = &*pos;
2223 PUSHs (sv_2mortal (newSViv (flags)));
2224
2225 if (GIMME_V == G_ARRAY)
2226 {
2227 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2228 PUSHs (sv_2mortal (newSViv (nx)));
2229 PUSHs (sv_2mortal (newSViv (ny)));
2230 }
2231} 2498}
2499 OUTPUT: RETVAL
2232 2500
2233void 2501void
2234at (maptile *map, unsigned int x, unsigned int y) 2502at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2235 PROTOTYPE: $$$ 2503 PROTOTYPE: $$$;$
2236 PPCODE: 2504 PPCODE:
2237{ 2505 mapxy pos (map, x, y);
2238 object *o; 2506 if (pos.move (dir).normalise ())
2239 maptile *nmap = 0; 2507 for (object *o = pos->bot; o; o = o->above)
2240 I16 nx, ny; 2508 XPUSHs (sv_2mortal (to_sv (o)));
2241
2242 get_map_flags (map, &nmap, x, y, &nx, &ny);
2243
2244 if (nmap)
2245 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2246 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2247}
2248 2509
2249SV * 2510SV *
2250bot_at (maptile *obj, unsigned int x, unsigned int y) 2511bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2251 PROTOTYPE: $$$ 2512 PROTOTYPE: $$$;$
2252 ALIAS: 2513 ALIAS:
2253 top_at = 1 2514 top_at = 1
2254 flags_at = 2 2515 flags_at = 2
2255 light_at = 3 2516 light_at = 3
2256 move_block_at = 4 2517 move_block_at = 4
2257 move_slow_at = 5 2518 move_slow_at = 5
2258 move_on_at = 6 2519 move_on_at = 6
2259 move_off_at = 7 2520 move_off_at = 7
2260 INIT:
2261 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2262 CODE: 2521 CODE:
2522{
2523 mapxy pos (map, x, y);
2524 if (!pos.move (dir).normalise ())
2525 XSRETURN_UNDEF;
2526
2527 mapspace &ms = *pos;
2528
2529 ms.update ();
2530
2263 switch (ix) 2531 switch (ix)
2264 { 2532 {
2265 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2533 case 0: RETVAL = to_sv (ms.bot ); break;
2266 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2534 case 1: RETVAL = to_sv (ms.top ); break;
2267 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2535 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2268 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2536 case 3: RETVAL = newSViv (ms.light ); break;
2269 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2537 case 4: RETVAL = newSVuv (ms.move_block); break;
2270 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2538 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2271 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2539 case 6: RETVAL = newSVuv (ms.move_on ); break;
2272 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2540 case 7: RETVAL = newSVuv (ms.move_off ); break;
2273 } 2541 }
2542}
2274 OUTPUT: RETVAL 2543 OUTPUT: RETVAL
2275
2276void fix_walls (maptile *map, int x, int y)
2277
2278void fix_walls_around (maptile *map, int x, int y)
2279 2544
2280# worst xs function of my life 2545# worst xs function of my life
2281bool 2546bool
2282_create_random_map (\ 2547_create_random_map (maptile *self, SV *options)
2283 maptile *self,\
2284 utf8_string wallstyle,\
2285 utf8_string wall_name,\
2286 utf8_string floorstyle,\
2287 utf8_string monsterstyle,\
2288 utf8_string treasurestyle,\
2289 utf8_string layoutstyle,\
2290 utf8_string doorstyle,\
2291 utf8_string decorstyle,\
2292 utf8_string origin_map,\
2293 utf8_string final_map,\
2294 utf8_string exitstyle,\
2295 utf8_string this_map,\
2296 utf8_string exit_on_final_map,\
2297 int xsize,\
2298 int ysize,\
2299 int expand2x,\
2300 int layoutoptions1,\
2301 int layoutoptions2,\
2302 int layoutoptions3,\
2303 int symmetry,\
2304 int difficulty,\
2305 int difficulty_given,\
2306 float difficulty_increase,\
2307 int dungeon_level,\
2308 int dungeon_depth,\
2309 int decoroptions,\
2310 int orientation,\
2311 int origin_y,\
2312 int origin_x,\
2313 U32 random_seed,\
2314 val64 total_map_hp,\
2315 int map_layout_style,\
2316 int treasureoptions,\
2317 int symmetry_used,\
2318 region *region,\
2319 utf8_string custom\
2320)
2321 CODE: 2548 CODE:
2322{ 2549{
2323 random_map_params rmp; 2550 random_map_params rmp ((HV *)SvRV (options));
2324
2325 assign (rmp.wallstyle , wallstyle);
2326 assign (rmp.wall_name , wall_name);
2327 assign (rmp.floorstyle , floorstyle);
2328 assign (rmp.monsterstyle , monsterstyle);
2329 assign (rmp.treasurestyle , treasurestyle);
2330 assign (rmp.layoutstyle , layoutstyle);
2331 assign (rmp.doorstyle , doorstyle);
2332 assign (rmp.decorstyle , decorstyle);
2333 assign (rmp.exitstyle , exitstyle);
2334 assign (rmp.exit_on_final_map, exit_on_final_map);
2335
2336 rmp.origin_map = origin_map;
2337 rmp.final_map = final_map;
2338 rmp.this_map = this_map;
2339 rmp.xsize = xsize;
2340 rmp.ysize = ysize;
2341 rmp.expand2x = expand2x;
2342 rmp.layoutoptions1 = layoutoptions1;
2343 rmp.layoutoptions2 = layoutoptions2;
2344 rmp.layoutoptions3 = layoutoptions3;
2345 rmp.symmetry = symmetry;
2346 rmp.difficulty = difficulty;
2347 rmp.difficulty_given = difficulty_given;
2348 rmp.difficulty_increase = difficulty_increase;
2349 rmp.dungeon_level = dungeon_level;
2350 rmp.dungeon_depth = dungeon_depth;
2351 rmp.decoroptions = decoroptions;
2352 rmp.orientation = orientation;
2353 rmp.origin_y = origin_y;
2354 rmp.origin_x = origin_x;
2355 rmp.random_seed = random_seed;
2356 rmp.total_map_hp = total_map_hp;
2357 rmp.map_layout_style = map_layout_style;
2358 rmp.treasureoptions = treasureoptions;
2359 rmp.symmetry_used = symmetry_used;
2360 rmp.region = region;
2361 rmp.custom = custom;
2362
2363 RETVAL = self->generate_random_map (&rmp); 2551 RETVAL = self->generate_random_map (&rmp);
2364} 2552}
2365 OUTPUT: 2553 OUTPUT: RETVAL
2366 RETVAL 2554
2555MODULE = cf PACKAGE = cf::mapspace
2556
2557INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2367 2558
2368MODULE = cf PACKAGE = cf::arch 2559MODULE = cf PACKAGE = cf::arch
2369 2560
2370archetype *find (utf8_string name) 2561int archetypes_size ()
2562 CODE:
2563 RETVAL = archetypes.size ();
2564 OUTPUT: RETVAL
2565
2566archetype *archetypes (U32 index)
2567 CODE:
2568 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2569 OUTPUT: RETVAL
2570
2571int skillvec_size ()
2572 CODE:
2573 RETVAL = skillvec.size ();
2574 OUTPUT: RETVAL
2575
2576archetype *skillvec (U32 index)
2577 CODE:
2578 RETVAL = index < skillvec.size () ? (archetype *)(object *)skillvec [index] : 0;
2579 OUTPUT: RETVAL
2580
2581void
2582find_by_type (int type)
2371 CODE: 2583 PPCODE:
2372 RETVAL = archetype::find (name); 2584 for_all_archetypes (arch)
2373 OUTPUT: 2585 if (arch->type == type)
2374 RETVAL 2586 XPUSHs (sv_2mortal (to_sv (arch)));
2375 2587
2376archetype *first()
2377 PROTOTYPE:
2378 CODE:
2379 RETVAL = first_archetype;
2380 OUTPUT: RETVAL
2381
2382INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2588INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2383 2589
2384MODULE = cf PACKAGE = cf::party 2590MODULE = cf PACKAGE = cf::party
2385 2591
2386partylist *first () 2592partylist *first ()
2387 PROTOTYPE: 2593 PROTOTYPE:
2388 CODE: 2594 CODE:
2389 RETVAL = get_firstparty (); 2595 RETVAL = get_firstparty ();
2390 OUTPUT: RETVAL 2596 OUTPUT: RETVAL
2391 2597
2392INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | 2598INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2393 2599
2394MODULE = cf PACKAGE = cf::region 2600MODULE = cf PACKAGE = cf::region
2395 2601
2396void 2602void
2397list () 2603list ()
2398 PPCODE: 2604 PPCODE:
2399 for_all_regions (rgn) 2605 for_all_regions (rgn)
2400 XPUSHs (sv_2mortal (to_sv (rgn))); 2606 XPUSHs (sv_2mortal (to_sv (rgn)));
2401 2607
2402region *find (utf8_string name)
2403 PROTOTYPE: $
2404 CODE:
2405 RETVAL = region::find (name);
2406 OUTPUT: RETVAL
2407
2408region *find_fuzzy (utf8_string name)
2409 PROTOTYPE: $
2410 CODE:
2411 RETVAL = region::find_fuzzy (name);
2412 OUTPUT: RETVAL
2413
2414int specificity (region *rgn) 2608int specificity (region *rgn)
2415 CODE: 2609 CODE:
2416 RETVAL = 0; 2610 RETVAL = 0;
2417 while (rgn = rgn->parent) 2611 while (rgn = rgn->parent)
2418 RETVAL++; 2612 RETVAL++;
2419 OUTPUT: RETVAL 2613 OUTPUT: RETVAL
2420 2614
2421INCLUDE: $PERL $srcdir/genacc region ../include/region.h | 2615INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2422 2616
2423MODULE = cf PACKAGE = cf::living 2617MODULE = cf PACKAGE = cf::living
2424 2618
2425INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2619INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2426 2620
2427MODULE = cf PACKAGE = cf::settings 2621MODULE = cf PACKAGE = cf::settings
2428 2622
2429INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | 2623INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2430 2624
2431MODULE = cf PACKAGE = cf::client 2625MODULE = cf PACKAGE = cf::client
2432 2626
2433INCLUDE: $PERL $srcdir/genacc client ../include/client.h | 2627INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2434 2628
2435int invoke (client *ns, int event, ...) 2629int invoke (client *ns, int event, ...)
2436 CODE: 2630 CODE:
2437 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2631 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2438 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2632 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2447 PPCODE: 2641 PPCODE:
2448 EXTEND (SP, clients.size ()); 2642 EXTEND (SP, clients.size ());
2449 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 2643 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2450 PUSHs (sv_2mortal (to_sv (*i))); 2644 PUSHs (sv_2mortal (to_sv (*i)));
2451 2645
2646STRLEN
2647client::inbuf_append (SV *data)
2648 CODE:
2649{
2650 STRLEN len;
2651 char *ptr = SvPVbyte (data, len);
2652
2653 min_it (len, sizeof (THIS->inbuf) - THIS->inbuf_len);
2654 memcpy (THIS->inbuf + THIS->inbuf_len, ptr, len);
2655 THIS->inbuf_len += len;
2656
2657 THIS->inbuf_handle ();
2658
2659 RETVAL = len;
2660}
2661 OUTPUT: RETVAL
2662
2452void 2663void
2453client::send_packet (SV *packet) 2664client::send_packet (SV *packet)
2454 CODE: 2665 CODE:
2455{ 2666{
2456 STRLEN len; 2667 STRLEN len;
2457 char *buf = SvPVbyte (packet, len); 2668 char *buf = SvPVbyte (packet, len);
2458 2669
2670 if (len > MAXSOCKBUF)
2671 {
2672 // ugly
2673 if (THIS->pl)
2674 THIS->pl->failmsg ("[packet too long for client]");
2675 }
2676 else
2459 THIS->send_packet (buf, len); 2677 THIS->send_packet (buf, len);
2460} 2678}
2679
2680faceidx
2681client::need_face (utf8_string name, int pri = 0)
2682 CODE:
2683 RETVAL = face_find (name, 0);
2684 if (RETVAL)
2685 {
2686 THIS->send_face (RETVAL, pri);
2687 THIS->flush_fx ();
2688 }
2689 OUTPUT: RETVAL
2690
2691int
2692client::fx_want (int idx, int value = -1)
2693 CODE:
2694 if (0 < idx && idx < FT_NUM)
2695 {
2696 RETVAL = THIS->fx_want [idx];
2697 if (items > 2)
2698 THIS->fx_want [idx] = value;
2699 }
2700 else
2701 RETVAL = 0;
2702 OUTPUT: RETVAL
2703
2704MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2705
2706faceidx sound_find (utf8_string name)
2707
2708void sound_set (utf8_string str, faceidx face)
2709
2710# dire hack
2711void old_sound_index (int idx, faceidx face)
2712 CODE:
2713 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2714 old_sound_index [idx] = face;
2461 2715
2462MODULE = cf PACKAGE = cf::face PREFIX = face_ 2716MODULE = cf PACKAGE = cf::face PREFIX = face_
2463 2717
2464#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2718#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2465 2719
2466faceidx face_find (utf8_string name, faceidx defidx = 0) 2720faceidx face_find (utf8_string name, faceidx defidx = 0)
2467 2721
2468faceidx alloc (utf8_string name) 2722faceidx alloc (utf8_string name)
2469 CODE: 2723 CODE:
2470{ 2724{
2471 do 2725 RETVAL = face_alloc ();
2472 {
2473 RETVAL = faces.size ();
2474 faces.resize (RETVAL + 1);
2475 }
2476 while (!RETVAL); // crude way to leave index 0
2477 2726
2478 faces [RETVAL].name = name; 2727 faces [RETVAL].name = name;
2479 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); 2728 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2480 2729
2481 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2730 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2482 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2731 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2732 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2483} 2733}
2484 OUTPUT: RETVAL 2734 OUTPUT: RETVAL
2485 2735
2486void set (faceidx idx, int visibility, int magicmap) 2736faceidx faces_size ()
2487 CODE: 2737 CODE:
2488 faceinfo *f = face_info (idx); 2738 RETVAL = faces.size ();
2489 assert (f); 2739 OUTPUT: RETVAL
2490 f->visibility = visibility;
2491 f->magicmap = magicmap;
2492 2740
2493void set_smooth (faceidx idx, faceidx smooth, int smoothlevel) 2741void set_type (faceidx idx, int value)
2742 ALIAS:
2743 set_type = 0
2744 set_visibility = 1
2745 set_magicmap = 2
2746 set_smooth = 3
2747 set_smoothlevel = 4
2494 CODE: 2748 CODE:
2495 faceinfo *f = face_info (idx); assert (f); 2749 faceinfo *f = face_info (idx); assert (f);
2496 f->smooth = smooth; 2750 switch (ix)
2497 f->smoothlevel = smoothlevel; 2751 {
2752 case 0: f->type = value; break;
2753 case 1: f->visibility = value; break;
2754 case 2: f->magicmap = value; break;
2755 case 3: f->smooth = value; break;
2756 case 4: f->smoothlevel = value; break;
2757 }
2498 2758
2499void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2759void set_csum (faceidx idx, int faceset, SV *chksum)
2500 CODE: 2760 CODE:
2501{ 2761{
2762 faceinfo *f = face_info (idx); assert (f);
2502 facedata *d = face_data (idx, faceset); 2763 facedata *d = f->face + faceset;
2503 assert (d);
2504 sv_to (data, d->data);
2505 STRLEN clen; 2764 STRLEN clen;
2506 char *cdata = SvPVbyte (chksum, clen); 2765 char *cdata = SvPVbyte (chksum, clen);
2507 clen = min (CHKSUM_SIZE, clen);
2508 2766
2767 assert (("cf::face::set_data called with too long checksum", clen <= CHKSUM_MAXLEN));
2768 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2769
2509 if (memcmp (d->chksum, cdata, clen)) 2770 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2510 { 2771 {
2772 d->chksum_len = clen;
2511 memcpy (d->chksum, cdata, clen); 2773 memcpy (d->chksum, cdata, clen);
2512 2774
2513 // invalidate existing client face info 2775 // invalidate existing client face info
2514 for_all_clients (ns) 2776 for_all_clients (ns)
2515 if (ns->faceset == faceset) 2777 ns->invalidate_face (idx);
2516 {
2517 ns->faces_sent [idx] = false;
2518 ns->force_newmap = true;
2519 }
2520 } 2778 }
2521} 2779}
2522 2780
2781SV *mangle_csum (SV *chksum)
2782 CODE:
2783 STRLEN len;
2784 char *data = SvPVbyte (chksum, len);
2785 RETVAL = newSVpvn (data, min (len, CHKSUM_MAXLEN));
2786 OUTPUT: RETVAL
2787
2788SV *get_csum (faceidx idx, int faceset = 0)
2789 CODE:
2790 facedata *d = face_data (idx, faceset);
2791 if (!d) XSRETURN_UNDEF;
2792 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2793 OUTPUT: RETVAL
2794
2795int get_type (faceidx idx)
2796 CODE:
2797 faceinfo *f = face_info (idx);
2798 if (!f) XSRETURN_UNDEF;
2799 RETVAL = f->type;
2800 OUTPUT: RETVAL
2801
2802SV *get_name (faceidx idx)
2803 CODE:
2804 faceinfo *f = face_info (idx);
2805 if (!f) XSRETURN_UNDEF;
2806 RETVAL = to_sv (f->name);
2807 OUTPUT: RETVAL
2808
2523void invalidate (faceidx idx) 2809void invalidate (faceidx idx)
2524 CODE: 2810 CODE:
2525 for_all_clients (ns) 2811 for_all_clients (ns)
2526 { 2812 ns->invalidate_face (idx);
2527 ns->faces_sent [idx] = false;
2528 ns->force_newmap = true;
2529 }
2530 2813
2531void invalidate_all () 2814void invalidate_all ()
2532 CODE: 2815 CODE:
2533 for_all_clients (ns) 2816 for_all_clients (ns)
2534 { 2817 ns->invalidate_all_faces ();
2535 ns->faces_sent.reset ();
2536 ns->force_newmap = true;
2537 }
2538 2818
2539MODULE = cf PACKAGE = cf::anim PREFIX = anim_ 2819MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2540 2820
2541#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | 2821#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2542 2822
2543animidx anim_find (utf8_string name) 2823animidx anim_find (utf8_string name)
2544 CODE: 2824 CODE:
2545 RETVAL = animation::find (name).number; 2825 RETVAL = animation::find (name).number;
2546 OUTPUT: RETVAL 2826 OUTPUT: RETVAL
2547 2827
2548animidx set (utf8_string name, SV *frames, int facings = 1) 2828animidx set (utf8_string name, SV *frames, int facings = 1)
2549 CODE: 2829 CODE:
2550{ 2830{
2551 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV) 2831 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2552 croak ("frames must be an arrayref"); 2832 croak ("frames must be an arrayref");
2553 2833
2554 AV *av = (AV *)SvRV (frames); 2834 AV *av = (AV *)SvRV (frames);
2555 2835
2556 animation *anim = &animation::find (name); 2836 animation *anim = &animation::find (name);
2557 if (anim->number) 2837 if (anim->number)
2558 { 2838 {
2559 anim->resize (av_len (av) + 1); 2839 anim->resize (av_len (av) + 1);
2560 anim->facings = facings; 2840 anim->facings = facings;
2561 } 2841 }
2562 else 2842 else
2563 anim = &animation::create (name, av_len (av) + 1, facings); 2843 anim = &animation::create (name, av_len (av) + 1, facings);
2564 2844
2565 for (int i = 0; i < anim->num_animations; ++i) 2845 for (int i = 0; i < anim->num_animations; ++i)
2566 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2846 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2567} 2847}
2568 OUTPUT: RETVAL 2848 OUTPUT: RETVAL
2569 2849
2570void invalidate_all () 2850void invalidate_all ()
2571 CODE: 2851 CODE:
2572 for_all_clients (ns) 2852 for_all_clients (ns)
2573 ns->anims_sent.reset (); 2853 ns->anims_sent.reset ();
2574 2854
2855MODULE = cf PACKAGE = cf::object::freezer
2856
2857INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2858
2859SV *
2860new (char *klass)
2861 CODE:
2862 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2863 OUTPUT: RETVAL
2864
2865void
2866DESTROY (SV *sv)
2867 CODE:
2868 object_freezer *self;
2869 sv_to (sv, self);
2870 delete self;
2871
2872MODULE = cf PACKAGE = cf::object::thawer
2873
2874INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2875
2876bool
2877errors_are_fatal (bool fatal)
2878 CODE:
2879 RETVAL = object_thawer::errors_are_fatal;
2880 object_thawer::errors_are_fatal = fatal;
2881 OUTPUT: RETVAL
2882
2883SV *
2884new_from_file (char *klass, octet_string path)
2885 CODE:
2886 object_thawer *f = new object_thawer (path);
2887 if (!*f)
2888 {
2889 delete f;
2890 XSRETURN_UNDEF;
2891 }
2892 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2893 OUTPUT: RETVAL
2894
2895void
2896DESTROY (SV *sv)
2897 CODE:
2898 object_thawer *self;
2899 sv_to (sv, self);
2900 delete self;
2901
2902void
2903extract_tags (object_thawer *self)
2904 PPCODE:
2905 while (self->kw != KW_EOF)
2906 {
2907 PUTBACK;
2908 coroapi::cede_to_tick ();
2909 SPAGAIN;
2910
2911 if (self->kw == KW_tag)
2912 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2913
2914 self->skip ();
2915 }
2916
2917MODULE = cf PACKAGE = cf::treasurelist
2918
2919# quick hack, because I didn't want to implement accessors for treasurelist.
2920# this asks for even more autogen, actually.
2921
2922void
2923expand (treasurelist *list)
2924 PPCODE:
2925 EXTEND (SP, 3);
2926 PUSHs (sv_2mortal (to_sv (list->name)));
2927 PUSHs (sv_2mortal (to_sv (list->total_chance)));
2928 AV *av = newAV ();
2929 PUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
2930 for (treasure *item = list->items; item; item = item->next)
2931 {
2932 AV *iav = newAV ();
2933 av_push (av, newRV_noinc ((SV *)iav));
2934
2935 av_extend (iav, 7);
2936 av_push (iav, to_sv (item->item));
2937 av_push (iav, to_sv (item->name));
2938 av_push (iav, to_sv (item->change_arch.name));
2939 av_push (iav, to_sv (item->change_arch.title));
2940 av_push (iav, to_sv (item->change_arch.slaying));
2941 av_push (iav, to_sv (item->chance));
2942 av_push (iav, to_sv (item->nrof));
2943 av_push (iav, to_sv (item->magic));
2944 }
2945
2946MODULE = cf PACKAGE = cf::layout
2947
2948INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2949

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