1 | /*****************************************************************************/ |
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2 | /* CrossFire, A Multiplayer game for the X Window System */ |
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3 | /*****************************************************************************/ |
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4 | |
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5 | /* |
1 | /* |
6 | * This code is placed under the GNU General Public Licence (GPL) |
2 | * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. |
7 | * |
3 | * |
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4 | * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
8 | * Copyright (C) 2001-2005 by Chachkoff Yann |
5 | * Copyright (©) 2001-2005,2007 by Chachkoff Yann |
9 | * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> |
6 | * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de> |
10 | * |
7 | * |
11 | * This program is free software; you can redistribute it and/or modify |
8 | * Crossfire TRT is free software: you can redistribute it and/or modify |
12 | * it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
13 | * the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation, either version 3 of the License, or |
14 | * (at your option) any later version. |
11 | * (at your option) any later version. |
15 | * |
12 | * |
16 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
17 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
18 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
19 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
20 | * |
17 | * |
21 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
22 | * along with this program; if not, write to the Free Software |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
23 | * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
20 | * |
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21 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
24 | */ |
22 | */ |
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23 | |
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24 | #include "autoconf.h" |
25 | |
25 | |
26 | #define PLUGIN_NAME "perl" |
26 | #define PLUGIN_NAME "perl" |
27 | #define PLUGIN_VERSION "cfperl 0.5" |
27 | #define PLUGIN_VERSION "cfperl 0.5" |
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28 | |
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29 | #define CEDES_PER_TICK 5 |
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30 | |
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31 | #if HAVE_EXECINFO_H |
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32 | # include <execinfo.h> |
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33 | #endif |
28 | |
34 | |
29 | #include <plugin_common.h> |
35 | #include <plugin_common.h> |
30 | #include <sounds.h> |
36 | #include <sounds.h> |
31 | #include <cstdarg> |
37 | #include <cstdarg> |
32 | #include <sproto.h> |
38 | #include <sproto.h> |
33 | |
39 | |
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40 | #include "loader.h" |
34 | #include "cfperl.h" |
41 | #include "cfperl.h" |
35 | #include "shstr.h" |
42 | #include "shstr.h" |
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43 | |
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44 | #include <unistd.h> |
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45 | #if _POSIX_MEMLOCK |
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46 | # include <sys/mman.h> |
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47 | #endif |
36 | |
48 | |
37 | #include <EXTERN.h> |
49 | #include <EXTERN.h> |
38 | #include <perl.h> |
50 | #include <perl.h> |
39 | #include <XSUB.h> |
51 | #include <XSUB.h> |
40 | |
52 | |
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53 | #include "CoroAPI.h" |
41 | #include "perlxsi.c" |
54 | #include "perlxsi.c" |
42 | |
55 | |
43 | extern sint64 *levels; // the experience table |
56 | extern sint64 *levels; // the experience table |
44 | |
57 | |
45 | typedef object object_ornull; |
58 | typedef object object_ornull; |
46 | typedef maptile maptile_ornull; |
59 | typedef maptile maptile_ornull; |
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60 | |
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61 | typedef char *octet_string; |
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62 | typedef char *utf8_string; |
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63 | typedef const char *const_octet_string; |
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64 | typedef const char *const_utf8_string; |
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65 | |
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66 | typedef std::string std__string; |
47 | |
67 | |
48 | #if IVSIZE >= 8 |
68 | #if IVSIZE >= 8 |
49 | typedef IV val64; |
69 | typedef IV val64; |
50 | # define newSVval64 newSViv |
70 | # define newSVval64 newSViv |
51 | # define SvVAL64 SvIV |
71 | # define SvVAL64 SvIV |
… | |
… | |
54 | # define newSVval64 newSVnv |
74 | # define newSVval64 newSVnv |
55 | # define SvVAL64 SvNV |
75 | # define SvVAL64 SvNV |
56 | #endif |
76 | #endif |
57 | |
77 | |
58 | static f_plug_api gethook = cfapi_get_hooks; |
78 | static f_plug_api gethook = cfapi_get_hooks; |
59 | static f_plug_api object_set_property = cfapi_object_set_property; |
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60 | static f_plug_api object_insert = cfapi_object_insert; |
79 | static f_plug_api object_insert = cfapi_object_insert; |
61 | |
80 | |
62 | static PerlInterpreter *perl; |
81 | static PerlInterpreter *perl; |
63 | |
82 | |
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83 | tstamp NOW, runtime; |
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84 | |
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85 | global gbl_ev; |
64 | static AV *cb_global, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; |
86 | static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; |
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87 | static SV *sv_runtime, *sv_next_tick; |
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88 | |
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89 | bitset<NUM_EVENT_TYPES> ev_want_event; |
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90 | bitset<NUM_TYPES> ev_want_type; |
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91 | |
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92 | static HV |
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93 | *stash_cf, |
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94 | *stash_cf_object_wrap, |
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95 | *stash_cf_object_player_wrap, |
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96 | *stash_cf_player_wrap, |
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97 | *stash_cf_map_wrap, |
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98 | *stash_cf_client_wrap, |
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99 | *stash_cf_arch_wrap, |
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100 | *stash_cf_party_wrap, |
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101 | *stash_cf_region_wrap, |
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102 | *stash_cf_living_wrap; |
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103 | |
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104 | // helper cast function, returns super class * or 0 |
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105 | template<class super> |
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106 | static super * |
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107 | is_a (attachable *at) |
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108 | { |
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109 | //return dynamic_cast<super *>(at); // slower, safer |
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110 | if (typeid (*at) == typeid (super)) |
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111 | return static_cast<super *>(at); |
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112 | else |
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113 | return 0; |
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114 | } |
65 | |
115 | |
66 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
116 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
67 | |
117 | |
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118 | unordered_vector<attachable *> attachable::mortals; |
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119 | |
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120 | attachable::~attachable () |
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121 | { |
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122 | assert (!self); |
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123 | assert (!cb); |
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124 | } |
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125 | |
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126 | int |
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127 | attachable::refcnt_cnt () const |
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128 | { |
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129 | return refcnt + (self ? SvREFCNT (self) - 1 : 0); |
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130 | } |
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131 | |
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132 | void |
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133 | attachable::sever_self () |
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134 | { |
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135 | if (HV *self = this->self) |
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136 | { |
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137 | // keep a refcount because sv_unmagic might call attachable_free, |
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138 | // which might clear self, causing sv_unmagic to crash on a now |
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139 | // invalid object. |
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140 | SvREFCNT_inc (self); |
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141 | hv_clear (self); |
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142 | sv_unmagic ((SV *)self, PERL_MAGIC_ext); |
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143 | SvREFCNT_dec (self); |
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144 | |
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145 | // self *must* be null now because thats sv_unmagic's job. |
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146 | assert (!this->self); |
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147 | } |
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148 | } |
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149 | |
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150 | void |
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151 | attachable::optimise () |
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152 | { |
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153 | if (self |
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154 | && SvREFCNT (self) == 1 |
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155 | && !HvTOTALKEYS (self)) |
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156 | sever_self (); |
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157 | } |
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158 | |
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159 | // check wether the object really is dead |
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160 | void |
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161 | attachable::do_check () |
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162 | { |
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163 | if (refcnt_cnt () > 0) |
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164 | return; |
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165 | |
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166 | destroy (); |
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167 | } |
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168 | |
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169 | void |
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170 | attachable::do_destroy () |
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171 | { |
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172 | INVOKE_ATTACHABLE (DESTROY, this); |
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173 | |
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174 | if (cb) |
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175 | { |
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176 | SvREFCNT_dec (cb); |
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177 | cb = 0; |
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178 | } |
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179 | |
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180 | mortals.push_back (this); |
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181 | } |
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182 | |
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183 | void |
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184 | attachable::destroy () |
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185 | { |
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186 | if (destroyed ()) |
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187 | return; |
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188 | |
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189 | flags |= F_DESTROYED; |
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190 | do_destroy (); |
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191 | sever_self (); |
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192 | } |
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193 | |
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194 | void |
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195 | attachable::check_mortals () |
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196 | { |
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197 | static int i = 0; |
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198 | |
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199 | for (;;) |
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200 | { |
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201 | if (i >= mortals.size ()) |
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202 | { |
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203 | i = 0; |
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204 | |
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205 | if (mortals.size () >= 512) |
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206 | { |
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207 | static int last_mortalcount; |
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208 | if (mortals.size () != last_mortalcount) |
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209 | { |
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210 | last_mortalcount = mortals.size (); |
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211 | LOG (llevInfo, "%d mortals.\n", (int)mortals.size ()); |
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212 | |
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213 | if (0) |
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214 | { |
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215 | for (int j = 0; j < mortals.size (); ++j)//D |
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216 | fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D |
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217 | fprintf (stderr, "\n");//D |
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218 | } |
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219 | } |
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220 | } |
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221 | |
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222 | break; |
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223 | } |
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224 | |
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225 | attachable *obj = mortals [i]; |
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226 | |
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227 | #if 0 |
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228 | if (obj->self)//D make this an assert later |
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229 | { |
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230 | LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ()); |
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231 | obj->sever_self (); |
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232 | } |
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233 | #endif |
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234 | |
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235 | if (obj->refcnt) |
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236 | { |
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237 | ++i; // further delay freeing |
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238 | |
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239 | if (!(i & 0x3ff)) |
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240 | break; |
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241 | } |
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242 | else |
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243 | { |
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244 | mortals.erase (i); |
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245 | obj->sever_self (); |
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246 | delete obj; |
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247 | } |
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248 | } |
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249 | } |
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250 | |
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251 | attachable & |
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252 | attachable::operator =(const attachable &src) |
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253 | { |
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254 | //if (self || cb) |
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255 | //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); |
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256 | |
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257 | attach = src.attach; |
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258 | return *this; |
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259 | } |
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260 | |
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261 | template<typename T> |
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262 | static bool |
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263 | find_backref (void *ptr, T *obj) |
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264 | { |
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265 | char *s = (char *)obj; |
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266 | while (s < (char *)obj + sizeof (T)) |
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267 | { |
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268 | if (ptr == *(void **)s) |
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269 | return true; |
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270 | |
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271 | s += sizeof (void *); // assume natural alignment |
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272 | } |
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273 | |
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274 | return false; |
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275 | } |
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276 | |
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277 | // for debugging, find "live" objects containing this ptr |
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278 | void |
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279 | find_backref (void *ptr) |
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280 | { |
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281 | for_all_objects (op) |
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282 | if (find_backref (ptr, op)) |
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283 | fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); |
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284 | |
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285 | for_all_players (pl) |
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286 | if (find_backref (ptr, pl)) |
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287 | fprintf (stderr, "P %p\n", pl); |
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288 | |
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289 | for_all_clients (ns) |
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290 | if (find_backref (ptr, ns)) |
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291 | fprintf (stderr, "C %p\n", ns); |
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292 | |
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293 | } |
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294 | |
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295 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
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296 | |
68 | static SV * |
297 | static SV * |
69 | newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) |
298 | newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) |
70 | { |
299 | { |
71 | SV *sv; |
300 | SV *sv; |
72 | |
301 | |
73 | if (!ptr) |
302 | if (!ptr) |
74 | return &PL_sv_undef; |
303 | return &PL_sv_undef; |
75 | |
304 | |
76 | sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); |
305 | sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); |
77 | return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); |
306 | return sv_bless (newRV_noinc ((SV *)hv), stash); |
78 | } |
307 | } |
79 | |
308 | |
80 | template<class attachable> |
309 | static int |
81 | SV * |
310 | attachable_free (pTHX_ SV *sv, MAGIC *mg) |
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311 | { |
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312 | attachable *at = (attachable *)mg->mg_ptr; |
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313 | |
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314 | //TODO: check if transaction behaviour is really required here |
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315 | if (SV *self = (SV *)at->self) |
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316 | { |
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317 | at->self = 0; |
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318 | SvREFCNT_dec (self); |
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319 | } |
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320 | |
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321 | // next line makes sense, but most objects still have refcnt 0 by default |
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322 | //at->refcnt_chk (); |
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323 | return 0; |
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324 | } |
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325 | |
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326 | MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; |
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327 | |
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328 | static SV * |
82 | newSVattachable (attachable *obj, const char *klass) |
329 | newSVattachable (attachable *obj, HV *stash) |
83 | { |
330 | { |
84 | if (!obj) |
331 | if (!obj) |
85 | return &PL_sv_undef; |
332 | return &PL_sv_undef; |
86 | |
333 | |
87 | if (!obj->self) |
334 | if (!obj->self) |
88 | obj->self = newSVptr (obj, klass); |
335 | { |
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336 | obj->self = newHV (); |
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337 | sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); |
89 | |
338 | |
90 | return newSVsv (obj->self); |
339 | // now bless the object _once_ |
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340 | return sv_bless (newRV_inc ((SV *)obj->self), stash); |
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341 | } |
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342 | else |
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343 | { |
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344 | SV *sv = newRV_inc ((SV *)obj->self); |
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345 | |
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346 | if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not |
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347 | SvAMAGIC_on (sv); |
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348 | |
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349 | return sv; |
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350 | } |
91 | } |
351 | } |
92 | |
352 | |
93 | static void |
353 | static void |
94 | clearSVptr (SV *sv) |
354 | clearSVptr (SV *sv) |
95 | { |
355 | { |
… | |
… | |
121 | return SvPTR (sv, klass); |
381 | return SvPTR (sv, klass); |
122 | else |
382 | else |
123 | return 0; |
383 | return 0; |
124 | } |
384 | } |
125 | |
385 | |
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386 | static inline SV * |
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387 | newSVpv_utf8 (const char *s) |
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388 | { |
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389 | SV *sv = newSVpv (s, 0); |
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390 | SvUTF8_on (sv); |
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391 | return sv; |
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392 | } |
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393 | |
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394 | static inline SV * |
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395 | newSVpvn_utf8 (const char *s, STRLEN l) |
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396 | { |
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397 | SV *sv = newSVpvn (s, l); |
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398 | SvUTF8_on (sv); |
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399 | return sv; |
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400 | } |
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401 | |
126 | inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } |
402 | inline SV *to_sv (const shstr & v) { return v ? newSVpvn_utf8 ((const char *)v, v.length ()) : &PL_sv_undef; } |
127 | inline SV *to_sv (const char * v) { return newSVpv (v, 0); } |
403 | inline SV *to_sv (const char * v) { return newSVpv (v, 0); } |
128 | inline SV *to_sv (bool v) { return newSViv (v); } |
404 | inline SV *to_sv (bool v) { return newSViv (v); } |
129 | inline SV *to_sv ( signed char v) { return newSViv (v); } |
405 | inline SV *to_sv ( signed char v) { return newSViv (v); } |
130 | inline SV *to_sv (unsigned char v) { return newSViv (v); } |
406 | inline SV *to_sv (unsigned char v) { return newSViv (v); } |
131 | inline SV *to_sv ( signed short v) { return newSViv (v); } |
407 | inline SV *to_sv ( signed short v) { return newSViv (v); } |
… | |
… | |
136 | inline SV *to_sv (unsigned long v) { return newSVuv (v); } |
412 | inline SV *to_sv (unsigned long v) { return newSVuv (v); } |
137 | inline SV *to_sv ( signed long long v) { return newSVval64 (v); } |
413 | inline SV *to_sv ( signed long long v) { return newSVval64 (v); } |
138 | inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } |
414 | inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } |
139 | inline SV *to_sv (float v) { return newSVnv (v); } |
415 | inline SV *to_sv (float v) { return newSVnv (v); } |
140 | inline SV *to_sv (double v) { return newSVnv (v); } |
416 | inline SV *to_sv (double v) { return newSVnv (v); } |
141 | inline SV *to_sv (client * v) { return newSVattachable (v, "cf::client::wrap"); } |
417 | inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } |
142 | inline SV *to_sv (player * v) { return newSVattachable (v, "cf::player::wrap"); } |
418 | inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } |
143 | inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); } |
419 | inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } |
144 | inline SV *to_sv (maptile * v) { return newSVattachable (v, "cf::map::wrap"); } |
420 | inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } |
145 | inline SV *to_sv (archetype * v) { return newSVptr (v, "cf::arch::wrap"); } |
421 | inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } |
146 | inline SV *to_sv (partylist * v) { return newSVptr (v, "cf::party::wrap"); } |
422 | inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } |
147 | inline SV *to_sv (region * v) { return newSVptr (v, "cf::region::wrap"); } |
423 | inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); } |
148 | inline SV *to_sv (living * v) { return newSVptr (v, "cf::living::wrap"); } |
424 | inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } |
149 | |
425 | |
150 | inline SV *to_sv (object & v) { return to_sv (&v); } |
426 | inline SV *to_sv (object & v) { return to_sv (&v); } |
151 | inline SV *to_sv (living & v) { return to_sv (&v); } |
427 | inline SV *to_sv (living & v) { return to_sv (&v); } |
152 | |
428 | |
153 | //TODO: |
429 | inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } |
154 | inline SV *to_sv (New_Face * v) { return to_sv (v->name); } |
|
|
155 | inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } |
430 | inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } |
156 | |
431 | |
157 | inline SV *to_sv (UUID v) |
432 | inline SV *to_sv (UUID v) |
158 | { |
433 | { |
159 | char buf[128]; |
434 | char buf[128]; |
160 | snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq); |
435 | snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq); |
161 | return newSVpv (buf, 0); |
436 | return newSVpv (buf, 0); |
162 | } |
437 | } |
163 | |
438 | |
164 | inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } |
439 | inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } |
165 | inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } |
440 | inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } |
166 | inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } |
441 | inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } |
167 | inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } |
442 | inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } |
168 | inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } |
443 | inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } |
169 | inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } |
444 | inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } |
… | |
… | |
174 | inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } |
449 | inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } |
175 | inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } |
450 | inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } |
176 | inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } |
451 | inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } |
177 | inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } |
452 | inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } |
178 | inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } |
453 | inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } |
179 | inline void sv_to (SV *sv, client * &v) { v = (client *)SvPTR_ornull (sv, "cf::client"); } |
454 | inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } |
180 | inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); } |
455 | inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } |
181 | inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); } |
456 | inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } |
182 | inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::arch"); } |
457 | inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } |
183 | inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)SvPTR_ornull (sv, "cf::map"); } |
458 | inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } |
|
|
459 | inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } |
184 | inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } |
460 | inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } |
185 | inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); } |
461 | inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); } |
186 | inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } |
462 | inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } |
187 | |
463 | |
188 | inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO |
464 | //inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } |
189 | inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO |
465 | inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } |
190 | |
466 | |
191 | template<class T> |
467 | template<class T> |
192 | inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } |
468 | inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } |
193 | |
469 | |
194 | template<int N> |
470 | template<int N> |
195 | inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } |
471 | inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } |
196 | |
472 | |
|
|
473 | inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } |
|
|
474 | inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } |
|
|
475 | inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } |
|
|
476 | inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } |
|
|
477 | |
|
|
478 | inline void sv_to (SV *sv, std::string &v) |
|
|
479 | { |
|
|
480 | STRLEN len; |
|
|
481 | char *data = SvPVbyte (sv, len); |
|
|
482 | v.assign (data, len); |
|
|
483 | } |
|
|
484 | |
197 | inline void sv_to (SV *sv, UUID &v) |
485 | inline void sv_to (SV *sv, UUID &v) |
198 | { |
486 | { |
199 | unsigned int version; |
487 | unsigned int version; |
200 | |
488 | |
201 | if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version) |
489 | if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version) |
202 | croak ("unparsable uuid: %s", SvPV_nolen (sv)); |
490 | croak ("unparsable uuid: %s", SvPV_nolen (sv)); |
203 | } |
491 | } |
|
|
492 | |
|
|
493 | inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } |
204 | |
494 | |
205 | static SV * |
495 | static SV * |
206 | newSVdt_va (va_list &ap, data_type type) |
496 | newSVdt_va (va_list &ap, data_type type) |
207 | { |
497 | { |
208 | SV *sv; |
498 | SV *sv; |
… | |
… | |
315 | } |
605 | } |
316 | |
606 | |
317 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
607 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
318 | |
608 | |
319 | SV * |
609 | SV * |
320 | registry (attachable_base *ext) |
610 | registry (attachable *ext) |
321 | { |
611 | { |
322 | if (!ext->cb) |
612 | if (!ext->cb) |
323 | ext->cb = newAV (); |
613 | ext->cb = newAV (); |
324 | |
614 | |
325 | return newRV_inc ((SV *)ext->cb); |
615 | return newRV_inc ((SV *)ext->cb); |
326 | } |
|
|
327 | |
|
|
328 | void attachable_base::clear () |
|
|
329 | { |
|
|
330 | if (self) |
|
|
331 | { |
|
|
332 | if (cb) |
|
|
333 | if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1))) |
|
|
334 | INVOKE_OBJECT (DESTROY, static_cast<object *>(this)); |
|
|
335 | else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1))) |
|
|
336 | INVOKE_MAP (DESTROY, static_cast<maptile *>(this)); |
|
|
337 | |
|
|
338 | // disconnect Perl from C, to avoid crashes |
|
|
339 | sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext); |
|
|
340 | |
|
|
341 | // clear the perl hash, might or might not be a good idea |
|
|
342 | hv_clear ((HV *)SvRV ((SV *)self)); |
|
|
343 | |
|
|
344 | SvREFCNT_dec (self); |
|
|
345 | self = 0; |
|
|
346 | } |
|
|
347 | |
|
|
348 | if (cb) |
|
|
349 | { |
|
|
350 | SvREFCNT_dec (cb); |
|
|
351 | cb = 0; |
|
|
352 | } |
|
|
353 | |
|
|
354 | attach = 0; |
|
|
355 | } |
|
|
356 | |
|
|
357 | void attachable_base::optimise () |
|
|
358 | { |
|
|
359 | if (!self) |
|
|
360 | return; |
|
|
361 | |
|
|
362 | HV *hv = (HV *)SvRV ((SV *)self); |
|
|
363 | |
|
|
364 | if (SvREFCNT ((SV *)self) == 1 |
|
|
365 | && SvREFCNT ((SV *)hv) == 1 |
|
|
366 | && !HvTOTALKEYS (hv)) |
|
|
367 | { |
|
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368 | SvREFCNT_dec ((SV *)self); |
|
|
369 | self = 0; |
|
|
370 | } |
|
|
371 | } |
|
|
372 | |
|
|
373 | void attachable_base::instantiate (data_type type, void *obj) |
|
|
374 | { |
|
|
375 | dSP; |
|
|
376 | ENTER; |
|
|
377 | SAVETMPS; |
|
|
378 | PUSHMARK (SP); |
|
|
379 | EXTEND (SP, 2); |
|
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380 | PUSHs (sv_2mortal (newSVdt (type, obj))); |
|
|
381 | PUSHs (sv_2mortal (newSVpv (attach, 0))); |
|
|
382 | |
|
|
383 | attach = 0; |
|
|
384 | |
|
|
385 | PUTBACK; |
|
|
386 | call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL); |
|
|
387 | FREETMPS; |
|
|
388 | LEAVE; |
|
|
389 | |
|
|
390 | switch (type) |
|
|
391 | { |
|
|
392 | case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break; |
|
|
393 | case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break; |
|
|
394 | } |
|
|
395 | } |
|
|
396 | |
|
|
397 | ///////////////////////////////////////////////////////////////////////////// |
|
|
398 | |
|
|
399 | void reattach (data_type type, void *obj) |
|
|
400 | { |
|
|
401 | //TODO only do this when the object has _attachment's |
|
|
402 | |
|
|
403 | dSP; |
|
|
404 | ENTER; |
|
|
405 | SAVETMPS; |
|
|
406 | PUSHMARK (SP); |
|
|
407 | XPUSHs (sv_2mortal (newSVdt (type, obj))); |
|
|
408 | PUTBACK; |
|
|
409 | call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL); |
|
|
410 | FREETMPS; |
|
|
411 | LEAVE; |
|
|
412 | |
|
|
413 | switch (type) |
|
|
414 | { |
|
|
415 | case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break; |
|
|
416 | case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break; |
|
|
417 | case DT_CLIENT: INVOKE_CLIENT (REATTACH, obj); break; |
|
|
418 | case DT_MAP: INVOKE_MAP (REATTACH, obj); break; |
|
|
419 | } |
|
|
420 | } |
|
|
421 | |
|
|
422 | template<class subclass> |
|
|
423 | void reattach (attachable<subclass> *obj) |
|
|
424 | { |
|
|
425 | obj->optimise (); |
|
|
426 | |
|
|
427 | if (obj->self) |
|
|
428 | reattach ((data_type) cftype<subclass>::dt, (subclass *)obj); |
|
|
429 | } |
|
|
430 | |
|
|
431 | #include "kw_hash.h" |
|
|
432 | |
|
|
433 | object_freezer::object_freezer () |
|
|
434 | : dynbuf (128 * 1024, 64 * 1024) |
|
|
435 | { |
|
|
436 | av = newAV (); |
|
|
437 | } |
|
|
438 | |
|
|
439 | object_freezer::~object_freezer () |
|
|
440 | { |
|
|
441 | SvREFCNT_dec (av); |
|
|
442 | } |
|
|
443 | |
|
|
444 | void object_freezer::put (attachable_base *ext) |
|
|
445 | { |
|
|
446 | ext->optimise (); |
|
|
447 | |
|
|
448 | if (ext->self) |
|
|
449 | { |
|
|
450 | int idx = AvFILLp ((AV *)av) + 1; |
|
|
451 | av_store (av, idx, SvREFCNT_inc (ext->self)); |
|
|
452 | |
|
|
453 | add ((void *)"oid ", 4); |
|
|
454 | add ((sint32)idx); |
|
|
455 | add ('\n'); |
|
|
456 | } |
|
|
457 | } |
|
|
458 | |
|
|
459 | bool object_freezer::save (const char *filename) |
|
|
460 | { |
|
|
461 | dSP; |
|
|
462 | ENTER; |
|
|
463 | SAVETMPS; |
|
|
464 | PUSHMARK (SP); |
|
|
465 | EXTEND (SP, 3); |
|
|
466 | PUSHs (sv_2mortal (newSVpv (filename, 0))); |
|
|
467 | PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ())))); |
|
|
468 | PUSHs (sv_2mortal (newRV_inc ((SV *)av))); |
|
|
469 | PUTBACK; |
|
|
470 | call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL); |
|
|
471 | FREETMPS; |
|
|
472 | LEAVE; |
|
|
473 | } |
|
|
474 | |
|
|
475 | char *object_freezer::as_string () |
|
|
476 | { |
|
|
477 | dSP; |
|
|
478 | ENTER; |
|
|
479 | SAVETMPS; |
|
|
480 | PUSHMARK (SP); |
|
|
481 | EXTEND (SP, 3); |
|
|
482 | PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ())))); |
|
|
483 | PUSHs (sv_2mortal (newRV_inc ((SV *)av))); |
|
|
484 | PUTBACK; |
|
|
485 | |
|
|
486 | char *res = call_pv ("cf::object_freezer_as_string", G_SCALAR | G_EVAL) > 0 |
|
|
487 | ? strdup (SvPVbyte_nolen (POPs)) |
|
|
488 | : strdup ("[fatal error]"); |
|
|
489 | |
|
|
490 | FREETMPS; |
|
|
491 | LEAVE; |
|
|
492 | |
|
|
493 | return res; |
|
|
494 | } |
|
|
495 | |
|
|
496 | int fprintf (object_freezer &freezer, const char *format, ...) |
|
|
497 | { |
|
|
498 | va_list ap; |
|
|
499 | |
|
|
500 | va_start (ap, format); |
|
|
501 | |
|
|
502 | int len = vsnprintf ((char *)freezer.force (1024), 1024, format, ap); |
|
|
503 | |
|
|
504 | if (len >= 0) |
|
|
505 | freezer.alloc (len); |
|
|
506 | |
|
|
507 | va_end (ap); |
|
|
508 | } |
|
|
509 | |
|
|
510 | int fputs (const char *s, object_freezer &freezer) |
|
|
511 | { |
|
|
512 | freezer.add (s); |
|
|
513 | } |
|
|
514 | |
|
|
515 | static const char thawer_eof[] = "\n\n\n\0\0\0"; |
|
|
516 | |
|
|
517 | object_thawer::object_thawer (const char *filename) |
|
|
518 | { |
|
|
519 | static const char eof[] = "\n\n\n\0\0\0"; |
|
|
520 | |
|
|
521 | av = 0; |
|
|
522 | text = 0; |
|
|
523 | line = 0; |
|
|
524 | |
|
|
525 | if (filename) |
|
|
526 | { |
|
|
527 | dSP; |
|
|
528 | ENTER; |
|
|
529 | SAVETMPS; |
|
|
530 | PUSHMARK (SP); |
|
|
531 | XPUSHs (sv_2mortal (newSVpv (filename, 0))); |
|
|
532 | PUTBACK; |
|
|
533 | |
|
|
534 | if (2 == call_pv ("cf::object_thawer_load", G_ARRAY | G_EVAL)) |
|
|
535 | { |
|
|
536 | SPAGAIN; |
|
|
537 | |
|
|
538 | // second value - perl objects |
|
|
539 | { |
|
|
540 | SV *sv = POPs; |
|
|
541 | if (SvROK (sv)) |
|
|
542 | av = (AV *)SvREFCNT_inc (SvRV (sv)); |
|
|
543 | } |
|
|
544 | |
|
|
545 | // first value - text part, pad with 3 zeroes |
|
|
546 | { |
|
|
547 | SV *sv = POPs; |
|
|
548 | STRLEN len; |
|
|
549 | char *sv_ = SvPVbyte (sv, len); |
|
|
550 | text = newSV (len + sizeof (eof)); |
|
|
551 | SvCUR_set (text, len); |
|
|
552 | memcpy (SvPVX (text), sv_, len); |
|
|
553 | memcpy (SvEND (text), eof, sizeof (eof)); // just to be sure |
|
|
554 | |
|
|
555 | line = SvPVX (text); |
|
|
556 | } |
|
|
557 | } |
|
|
558 | |
|
|
559 | PUTBACK; |
|
|
560 | FREETMPS; |
|
|
561 | LEAVE; |
|
|
562 | } |
|
|
563 | } |
|
|
564 | |
|
|
565 | object_thawer::object_thawer (const char *data, AV *perlav) |
|
|
566 | { |
|
|
567 | av = perlav; |
|
|
568 | text = newSVpv (data, 0); |
|
|
569 | sv_catpv (text, thawer_eof); |
|
|
570 | line = SvPVbyte_nolen (text); |
|
|
571 | } |
|
|
572 | |
|
|
573 | void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid) |
|
|
574 | { |
|
|
575 | if (!av || oid < 0) // this is actually an error of sorts |
|
|
576 | return; |
|
|
577 | |
|
|
578 | // we have to "re-instantiate"/reattach to an object, so nuke ext->attach |
|
|
579 | ext->clear (); |
|
|
580 | |
|
|
581 | SV **svp = av_fetch ((AV *)av, oid, 0); |
|
|
582 | |
|
|
583 | if (!svp || !SvROK (*svp)) |
|
|
584 | { |
|
|
585 | printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid); |
|
|
586 | return; |
|
|
587 | } |
|
|
588 | |
|
|
589 | ext->self = *svp; *svp = &PL_sv_undef; |
|
|
590 | sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0); |
|
|
591 | |
|
|
592 | reattach (type, obj); |
|
|
593 | } |
|
|
594 | |
|
|
595 | object_thawer::~object_thawer () |
|
|
596 | { |
|
|
597 | if (text) SvREFCNT_dec (text); |
|
|
598 | if (av) SvREFCNT_dec (av); |
|
|
599 | } |
|
|
600 | |
|
|
601 | char *fgets (char *s, int n, object_thawer &thawer) |
|
|
602 | { |
|
|
603 | char *p = thawer.line; |
|
|
604 | char *q = s; |
|
|
605 | |
|
|
606 | if (!p) |
|
|
607 | return 0; |
|
|
608 | |
|
|
609 | while (--n) |
|
|
610 | { |
|
|
611 | if (!*p) |
|
|
612 | break; |
|
|
613 | |
|
|
614 | *q++ = *p; |
|
|
615 | |
|
|
616 | if (*p++ == '\n') |
|
|
617 | break; |
|
|
618 | } |
|
|
619 | |
|
|
620 | *q = 0; |
|
|
621 | thawer.line = p; |
|
|
622 | |
|
|
623 | return s == q ? 0 : s; |
|
|
624 | } |
|
|
625 | |
|
|
626 | keyword object_thawer::get_kv () |
|
|
627 | { |
|
|
628 | if (!line) |
|
|
629 | return KW_EOF; |
|
|
630 | |
|
|
631 | for (;;) |
|
|
632 | { |
|
|
633 | char *p = line; |
|
|
634 | |
|
|
635 | if (!*p) |
|
|
636 | return KW_EOF; |
|
|
637 | |
|
|
638 | // parse keyword |
|
|
639 | while (*p > ' ') |
|
|
640 | p++; |
|
|
641 | |
|
|
642 | int klen = p - line; |
|
|
643 | |
|
|
644 | if (*p++ != '\n') |
|
|
645 | { |
|
|
646 | // parse value |
|
|
647 | while (*(unsigned char *)p <= ' ' && *p != '\n') // skip 0x01 .. 0x20 |
|
|
648 | ++p; |
|
|
649 | |
|
|
650 | last_value = p; |
|
|
651 | |
|
|
652 | while (*p != '\n') |
|
|
653 | p++; |
|
|
654 | |
|
|
655 | *p++ = 0; |
|
|
656 | } |
|
|
657 | else |
|
|
658 | last_value = 0; |
|
|
659 | |
|
|
660 | line [klen] = 0; |
|
|
661 | keyword_idx *kw = kw_lex::match (line, klen); |
|
|
662 | |
|
|
663 | //printf ("KV %d<%s,%s>\n", kw ? kw->index : 0, line, last_value);//D |
|
|
664 | |
|
|
665 | if (kw) |
|
|
666 | { |
|
|
667 | line = p; |
|
|
668 | return kw->index; |
|
|
669 | } |
|
|
670 | else if (!*line || *line == '#') |
|
|
671 | { |
|
|
672 | // empty/comment line |
|
|
673 | line = p; |
|
|
674 | } |
|
|
675 | else |
|
|
676 | return KW_ERROR; |
|
|
677 | } |
|
|
678 | } |
|
|
679 | |
|
|
680 | void object_thawer::get (shstr &sh) const |
|
|
681 | { |
|
|
682 | if (last_value) |
|
|
683 | sh = last_value; |
|
|
684 | else |
|
|
685 | { |
|
|
686 | sh = "<value missing>"; |
|
|
687 | LOG (llevError, "keyword requires value: <%s>\n", line);//TODO: add filename |
|
|
688 | } |
|
|
689 | } |
|
|
690 | |
|
|
691 | void object_thawer::get_ml (keyword kend, shstr &sh) |
|
|
692 | { |
|
|
693 | char kw[128]; |
|
|
694 | |
|
|
695 | int klen = keyword_len [kend]; |
|
|
696 | |
|
|
697 | kw [0] = '\n'; |
|
|
698 | memcpy (kw + 1, keyword_str [kend], klen); |
|
|
699 | kw [klen + 1] = '\n'; |
|
|
700 | kw [klen + 2] = 0; |
|
|
701 | |
|
|
702 | // first test for completely empty msg... "endXXX\n" |
|
|
703 | if (!strncmp (line, kw + 1, klen + 1)) |
|
|
704 | { |
|
|
705 | sh = 0; |
|
|
706 | |
|
|
707 | line += klen + 1; |
|
|
708 | |
|
|
709 | return; |
|
|
710 | } |
|
|
711 | else |
|
|
712 | { |
|
|
713 | // multi-line strings are delimited by "\nendXXX\n" or "endXXX\n" (NULL) |
|
|
714 | |
|
|
715 | char *end = strstr (line, kw); |
|
|
716 | |
|
|
717 | if (!end) |
|
|
718 | { |
|
|
719 | sh = 0; |
|
|
720 | return; |
|
|
721 | } |
|
|
722 | |
|
|
723 | *end = 0; |
|
|
724 | sh = line; |
|
|
725 | |
|
|
726 | line = end + keyword_len [kend] + 1; |
|
|
727 | |
|
|
728 | while (*line++ != '\n') |
|
|
729 | ; |
|
|
730 | } |
|
|
731 | } |
|
|
732 | |
|
|
733 | sint32 object_thawer::get_sint32 () const |
|
|
734 | { |
|
|
735 | char *p = last_value; |
|
|
736 | |
|
|
737 | if (!p) |
|
|
738 | return 0; |
|
|
739 | |
|
|
740 | sint32 val = 0; |
|
|
741 | bool negate; |
|
|
742 | |
|
|
743 | if (*p == '-') |
|
|
744 | { |
|
|
745 | negate = true; |
|
|
746 | ++p; |
|
|
747 | } |
|
|
748 | else |
|
|
749 | negate = false; |
|
|
750 | |
|
|
751 | do |
|
|
752 | { |
|
|
753 | val *= 10; |
|
|
754 | val += *p++ - '0'; |
|
|
755 | } |
|
|
756 | while (*p); |
|
|
757 | |
|
|
758 | return negate ? -val : val; |
|
|
759 | } |
|
|
760 | |
|
|
761 | sint64 object_thawer::get_sint64 () const |
|
|
762 | { |
|
|
763 | return last_value ? atoll (last_value) : 0; |
|
|
764 | } |
|
|
765 | |
|
|
766 | double object_thawer::get_double () const |
|
|
767 | { |
|
|
768 | return last_value ? atof (last_value) : 0; |
|
|
769 | } |
616 | } |
770 | |
617 | |
771 | ///////////////////////////////////////////////////////////////////////////// |
618 | ///////////////////////////////////////////////////////////////////////////// |
772 | |
619 | |
773 | extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) |
620 | extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) |
… | |
… | |
832 | perl = perl_alloc (); |
679 | perl = perl_alloc (); |
833 | perl_construct (perl); |
680 | perl_construct (perl); |
834 | |
681 | |
835 | PL_exit_flags |= PERL_EXIT_DESTRUCT_END; |
682 | PL_exit_flags |= PERL_EXIT_DESTRUCT_END; |
836 | |
683 | |
837 | char *argv[] = { |
684 | const char *argv[] = { |
838 | "", |
685 | settings.argv [0], |
839 | "-e" |
686 | "-e" |
840 | "use Event;" // required for bootstrap |
687 | "use Event; use Coro;" // required for bootstrap |
841 | "cf->bootstrap;" // required for datadir :*> |
688 | "cf->bootstrap;" // required for datadir :*> |
842 | "unshift @INC, cf::datadir ();" |
689 | "unshift @INC, cf::datadir ();" |
843 | "require cf;" |
690 | "require cf;" |
844 | }; |
691 | }; |
845 | |
692 | |
846 | if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) |
693 | if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) |
|
|
694 | || perl_run (perl)) |
847 | { |
695 | { |
848 | printf ("unable to initialize perl-interpreter, aborting.\n"); |
696 | printf ("unable to initialize perl-interpreter, aborting.\n"); |
849 | exit (EXIT_FAILURE); |
697 | exit (EXIT_FAILURE); |
850 | } |
698 | } |
|
|
699 | |
|
|
700 | { |
|
|
701 | dSP; |
|
|
702 | |
|
|
703 | PUSHMARK (SP); |
|
|
704 | PUTBACK; |
|
|
705 | call_pv ("cf::init", G_DISCARD | G_VOID); |
|
|
706 | } |
851 | } |
707 | } |
852 | |
708 | |
853 | void cfperl_main () |
709 | void cfperl_main () |
854 | { |
710 | { |
855 | dSP; |
711 | dSP; |
856 | |
712 | |
857 | PUSHMARK (SP); |
713 | PUSHMARK (SP); |
858 | PUTBACK; |
714 | PUTBACK; |
859 | call_pv ("cf::main", G_DISCARD | G_VOID); |
715 | call_pv ("cf::main", G_DISCARD | G_VOID); |
|
|
716 | } |
|
|
717 | |
|
|
718 | void |
|
|
719 | attachable::instantiate () |
|
|
720 | { |
|
|
721 | if (attach) |
|
|
722 | { |
|
|
723 | INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach)); |
|
|
724 | attach = 0; |
|
|
725 | } |
|
|
726 | } |
|
|
727 | |
|
|
728 | void |
|
|
729 | attachable::reattach () |
|
|
730 | { |
|
|
731 | optimise (); |
|
|
732 | //TODO: check for _attachment's, very important for restarts |
|
|
733 | INVOKE_ATTACHABLE (REATTACH, this); |
860 | } |
734 | } |
861 | |
735 | |
862 | static event_klass klass_of[NUM_EVENT_TYPES] = { |
736 | static event_klass klass_of[NUM_EVENT_TYPES] = { |
863 | # define def(type,name) KLASS_ ## type, |
737 | # define def(type,name) KLASS_ ## type, |
864 | # include "eventinc.h" |
738 | # include "eventinc.h" |
… | |
… | |
895 | } |
769 | } |
896 | } |
770 | } |
897 | } |
771 | } |
898 | } |
772 | } |
899 | |
773 | |
|
|
774 | void |
|
|
775 | attachable::gather_callbacks (AV *&callbacks, event_type event) const |
|
|
776 | { |
|
|
777 | ::gather_callbacks (callbacks, cb_attachable, event); |
|
|
778 | |
|
|
779 | if (cb) |
|
|
780 | ::gather_callbacks (callbacks, cb, event); |
|
|
781 | } |
|
|
782 | |
|
|
783 | void |
|
|
784 | global::gather_callbacks (AV *&callbacks, event_type event) const |
|
|
785 | { |
|
|
786 | ::gather_callbacks (callbacks, cb_global, event); |
|
|
787 | } |
|
|
788 | |
|
|
789 | void |
|
|
790 | object::gather_callbacks (AV *&callbacks, event_type event) const |
|
|
791 | { |
|
|
792 | if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type)) |
|
|
793 | { |
|
|
794 | SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES]; |
|
|
795 | |
|
|
796 | if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) |
|
|
797 | ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); |
|
|
798 | } |
|
|
799 | |
|
|
800 | if (type <= AvFILLp (cb_type)) |
|
|
801 | { |
|
|
802 | SV *registry = AvARRAY (cb_type)[type]; |
|
|
803 | |
|
|
804 | if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) |
|
|
805 | ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); |
|
|
806 | } |
|
|
807 | |
|
|
808 | attachable::gather_callbacks (callbacks, event); |
|
|
809 | ::gather_callbacks (callbacks, cb_object, event); |
|
|
810 | } |
|
|
811 | |
|
|
812 | void |
|
|
813 | archetype::gather_callbacks (AV *&callbacks, event_type event) const |
|
|
814 | { |
|
|
815 | attachable::gather_callbacks (callbacks, event); |
|
|
816 | //TODO//::gather_callbacks (callbacks, cb_archetype, event); |
|
|
817 | } |
|
|
818 | |
|
|
819 | void |
|
|
820 | client::gather_callbacks (AV *&callbacks, event_type event) const |
|
|
821 | { |
|
|
822 | attachable::gather_callbacks (callbacks, event); |
|
|
823 | ::gather_callbacks (callbacks, cb_client, event); |
|
|
824 | } |
|
|
825 | |
|
|
826 | void |
|
|
827 | player::gather_callbacks (AV *&callbacks, event_type event) const |
|
|
828 | { |
|
|
829 | attachable::gather_callbacks (callbacks, event); |
|
|
830 | ::gather_callbacks (callbacks, cb_player, event); |
|
|
831 | } |
|
|
832 | |
|
|
833 | void |
|
|
834 | maptile::gather_callbacks (AV *&callbacks, event_type event) const |
|
|
835 | { |
|
|
836 | attachable::gather_callbacks (callbacks, event); |
|
|
837 | ::gather_callbacks (callbacks, cb_map, event); |
|
|
838 | } |
|
|
839 | |
|
|
840 | void |
|
|
841 | _recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) |
|
|
842 | { |
|
|
843 | for (int event = 0; event <= AvFILLp (registry); ++event) |
|
|
844 | { |
|
|
845 | SV *cbs_ = AvARRAY (registry)[event]; |
|
|
846 | |
|
|
847 | // element must be list of callback entries |
|
|
848 | if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV) |
|
|
849 | { |
|
|
850 | AV *cbs = (AV *)SvRV (cbs_); |
|
|
851 | |
|
|
852 | // no callback entries, no callbacks to call |
|
|
853 | if (AvFILLp (cbs) >= 0) |
|
|
854 | set.set (event); |
|
|
855 | } |
|
|
856 | } |
|
|
857 | } |
|
|
858 | |
|
|
859 | // very slow and inefficient way to recalculate the global want bitsets |
|
|
860 | void |
|
|
861 | _recalc_want () |
|
|
862 | { |
|
|
863 | ev_want_event.reset (); |
|
|
864 | |
|
|
865 | _recalc_want (ev_want_event, cb_global); |
|
|
866 | _recalc_want (ev_want_event, cb_attachable); |
|
|
867 | _recalc_want (ev_want_event, cb_object); |
|
|
868 | _recalc_want (ev_want_event, cb_client); |
|
|
869 | _recalc_want (ev_want_event, cb_player); |
|
|
870 | _recalc_want (ev_want_event, cb_map); |
|
|
871 | |
|
|
872 | ev_want_type.reset (); |
|
|
873 | |
|
|
874 | for (int type = 0; type <= AvFILLp (cb_type); ++type) |
|
|
875 | { |
|
|
876 | SV *cbs_ = AvARRAY (cb_type)[type]; |
|
|
877 | |
|
|
878 | // element must be list of callback entries |
|
|
879 | if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV) |
|
|
880 | { |
|
|
881 | AV *cbs = (AV *)SvRV (cbs_); |
|
|
882 | |
|
|
883 | // no callback entries, no callbacks to call |
|
|
884 | if (AvFILLp (cbs) >= 0) |
|
|
885 | ev_want_type.set (type % NUM_TYPES); |
|
|
886 | } |
|
|
887 | } |
|
|
888 | } |
|
|
889 | |
|
|
890 | bool |
900 | bool cfperl_invoke (event_type event, ...) |
891 | attachable::invoke (event_type event, ...) |
901 | { |
892 | { |
902 | data_type dt; |
893 | data_type dt; |
903 | va_list ap; |
|
|
904 | |
894 | |
905 | va_start (ap, event); |
|
|
906 | |
|
|
907 | AV *callbacks = 0; |
|
|
908 | |
|
|
909 | object *op; |
|
|
910 | player *pl; |
|
|
911 | maptile *map; |
|
|
912 | client *ns; |
|
|
913 | |
|
|
914 | // callback call ordering is: |
895 | // callback call ordering should be: |
915 | // 1. per-object callback |
896 | // 1. per-object callback |
916 | // 2. per-class object |
897 | // 2. per-class object |
917 | // 3. per-type callback |
898 | // 3. per-type callback |
918 | // 4. global callbacks |
899 | // 4. global callbacks |
919 | |
900 | |
|
|
901 | AV *callbacks = 0; |
920 | gather_callbacks (callbacks, cb_global, event); |
902 | gather_callbacks (callbacks, event); |
921 | |
|
|
922 | switch (KLASS_OF (event)) |
|
|
923 | { |
|
|
924 | case KLASS_GLOBAL: |
|
|
925 | break; |
|
|
926 | |
|
|
927 | case KLASS_OBJECT: |
|
|
928 | dt = (data_type) va_arg (ap, int); |
|
|
929 | assert (("first argument must be of type object", dt == DT_OBJECT)); |
|
|
930 | op = va_arg (ap, object *); |
|
|
931 | |
|
|
932 | if (op->cb) |
|
|
933 | gather_callbacks (callbacks, op->cb, event); |
|
|
934 | |
|
|
935 | if (op->type) |
|
|
936 | { |
|
|
937 | if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) |
|
|
938 | { |
|
|
939 | SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES]; |
|
|
940 | |
|
|
941 | if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) |
|
|
942 | gather_callbacks (callbacks, (AV *)SvRV (registry), event); |
|
|
943 | } |
|
|
944 | |
|
|
945 | if (op->type <= AvFILLp (cb_type)) |
|
|
946 | { |
|
|
947 | SV *registry = AvARRAY (cb_type)[op->type]; |
|
|
948 | |
|
|
949 | if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) |
|
|
950 | gather_callbacks (callbacks, (AV *)SvRV (registry), event); |
|
|
951 | } |
|
|
952 | } |
|
|
953 | |
|
|
954 | gather_callbacks (callbacks, cb_object, event); |
|
|
955 | |
|
|
956 | break; |
|
|
957 | |
|
|
958 | case KLASS_PLAYER: |
|
|
959 | dt = (data_type) va_arg (ap, int); |
|
|
960 | assert (("first argument must be of type player", dt == DT_PLAYER)); |
|
|
961 | pl = va_arg (ap, player *); |
|
|
962 | |
|
|
963 | if (pl->cb) |
|
|
964 | gather_callbacks (callbacks, pl->cb, event); |
|
|
965 | |
|
|
966 | gather_callbacks (callbacks, cb_player, event); |
|
|
967 | break; |
|
|
968 | |
|
|
969 | case KLASS_MAP: |
|
|
970 | dt = (data_type) va_arg (ap, int); |
|
|
971 | assert (("first argument must be of type object", dt == DT_MAP)); |
|
|
972 | map = va_arg (ap, maptile *); |
|
|
973 | |
|
|
974 | if (map->cb) |
|
|
975 | gather_callbacks (callbacks, map->cb, event); |
|
|
976 | |
|
|
977 | gather_callbacks (callbacks, cb_map, event); |
|
|
978 | break; |
|
|
979 | |
|
|
980 | case KLASS_CLIENT: |
|
|
981 | dt = (data_type) va_arg (ap, int); |
|
|
982 | assert (("first argument must be of type client", dt == DT_CLIENT)); |
|
|
983 | ns = va_arg (ap, client *); |
|
|
984 | |
|
|
985 | if (ns->cb) |
|
|
986 | gather_callbacks (callbacks, ns->cb, event); |
|
|
987 | |
|
|
988 | gather_callbacks (callbacks, cb_client, event); |
|
|
989 | break; |
|
|
990 | |
|
|
991 | default: |
|
|
992 | assert (("unsupported event klass in cfperl_invoke", 0)); |
|
|
993 | } |
|
|
994 | |
903 | |
995 | // short-circuit processing if no callbacks found/defined |
904 | // short-circuit processing if no callbacks found/defined |
996 | if (!callbacks) |
905 | if (!callbacks) |
997 | return 0; |
906 | return 0; |
998 | |
907 | |
999 | dSP; |
908 | va_list ap; |
1000 | ENTER; |
909 | va_start (ap, event); |
1001 | SAVETMPS; |
|
|
1002 | |
910 | |
1003 | PUSHMARK (SP); |
911 | CALL_BEGIN (3); |
1004 | EXTEND (SP, 3); |
|
|
1005 | |
|
|
1006 | PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays |
912 | CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays |
1007 | PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); |
913 | CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); |
1008 | |
914 | |
1009 | switch (KLASS_OF (event)) |
915 | //TODO: unhack |
1010 | { |
916 | if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op)); |
1011 | case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; |
917 | else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl)); |
1012 | case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; |
918 | else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns)); |
1013 | case KLASS_CLIENT: PUSHs (sv_2mortal (newSVdt (DT_CLIENT, ns))); break; |
919 | else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m)); |
1014 | case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; |
920 | else if (global *gl = is_a<global>(this)) /*nop*/; |
1015 | } |
921 | else |
|
|
922 | abort (); //TODO |
1016 | |
923 | |
1017 | for (;;) |
924 | for (;;) |
1018 | { |
925 | { |
1019 | dt = (data_type) va_arg (ap, int); |
926 | dt = (data_type) va_arg (ap, int); |
1020 | |
927 | |
1021 | if (dt == DT_END) |
928 | if (dt == DT_END) |
1022 | break; |
929 | break; |
1023 | |
|
|
1024 | if (dt == DT_AV) |
930 | else if (dt == DT_AV) |
1025 | { |
931 | { |
1026 | AV *av = va_arg (ap, AV *); |
932 | AV *av = va_arg (ap, AV *); |
1027 | |
933 | |
1028 | for (int i = 0; i <= av_len (av); ++i) |
934 | for (int i = 0; i <= av_len (av); ++i) |
1029 | XPUSHs (*av_fetch (av, i, 1)); |
935 | XPUSHs (*av_fetch (av, i, 1)); |
… | |
… | |
1032 | XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); |
938 | XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); |
1033 | } |
939 | } |
1034 | |
940 | |
1035 | va_end (ap); |
941 | va_end (ap); |
1036 | |
942 | |
1037 | PUTBACK; |
943 | CALL_CALL ("cf::do_invoke", G_SCALAR); |
1038 | int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL); |
|
|
1039 | SPAGAIN; |
|
|
1040 | |
|
|
1041 | count = count > 0 ? POPi : 0; |
944 | count = count > 0 ? POPi : 0; |
1042 | |
945 | |
1043 | FREETMPS; |
946 | CALL_END; |
1044 | LEAVE; |
|
|
1045 | |
947 | |
1046 | return count; |
948 | return count; |
1047 | } |
949 | } |
1048 | |
950 | |
1049 | SV * |
951 | SV * |
… | |
… | |
1072 | return SvNV (cfperl_result (idx)); |
974 | return SvNV (cfperl_result (idx)); |
1073 | } |
975 | } |
1074 | |
976 | |
1075 | ///////////////////////////////////////////////////////////////////////////// |
977 | ///////////////////////////////////////////////////////////////////////////// |
1076 | |
978 | |
|
|
979 | void |
|
|
980 | cfperl_emergency_save () |
|
|
981 | { |
|
|
982 | CALL_BEGIN (0); |
|
|
983 | CALL_CALL ("cf::emergency_save", G_VOID); |
|
|
984 | CALL_END; |
|
|
985 | } |
|
|
986 | |
|
|
987 | void |
|
|
988 | cfperl_cleanup (int make_core) |
|
|
989 | { |
|
|
990 | CALL_BEGIN (1); |
|
|
991 | CALL_ARG (make_core); |
|
|
992 | CALL_CALL ("cf::post_cleanup", G_VOID); |
|
|
993 | CALL_END; |
|
|
994 | } |
|
|
995 | |
|
|
996 | void |
|
|
997 | cfperl_make_book (object *book, int level) |
|
|
998 | { |
|
|
999 | CALL_BEGIN (2); |
|
|
1000 | CALL_ARG (book); |
|
|
1001 | CALL_ARG (level); |
|
|
1002 | CALL_CALL ("ext::books::make_book", G_VOID); |
|
|
1003 | CALL_END; |
|
|
1004 | } |
|
|
1005 | |
|
|
1006 | void |
|
|
1007 | cfperl_send_msg (client *ns, int color, const char *type, const char *msg) |
|
|
1008 | { |
|
|
1009 | CALL_BEGIN (4); |
|
|
1010 | CALL_ARG (ns); |
|
|
1011 | CALL_ARG (color); |
|
|
1012 | CALL_ARG (type); |
|
|
1013 | CALL_ARG_SV (newSVpv_utf8 (msg)); |
|
|
1014 | CALL_CALL ("cf::client::send_msg", G_VOID); |
|
|
1015 | CALL_END; |
|
|
1016 | } |
|
|
1017 | |
|
|
1018 | maptile * |
|
|
1019 | maptile::find_sync (const char *path, maptile *origin) |
|
|
1020 | { |
|
|
1021 | CALL_BEGIN (2); |
|
|
1022 | CALL_ARG (path); |
|
|
1023 | CALL_ARG (origin); |
|
|
1024 | CALL_CALL ("cf::map::find_sync", G_SCALAR); |
|
|
1025 | |
|
|
1026 | maptile *retval; |
|
|
1027 | |
|
|
1028 | if (count) |
|
|
1029 | sv_to (POPs, retval); |
|
|
1030 | else |
|
|
1031 | retval = 0; |
|
|
1032 | |
|
|
1033 | CALL_END; |
|
|
1034 | |
|
|
1035 | return retval; |
|
|
1036 | } |
|
|
1037 | |
|
|
1038 | maptile * |
|
|
1039 | maptile::find_async (const char *path, maptile *origin) |
|
|
1040 | { |
|
|
1041 | CALL_BEGIN (2); |
|
|
1042 | CALL_ARG (path); |
|
|
1043 | CALL_ARG (origin); |
|
|
1044 | CALL_CALL ("cf::map::find_async", G_SCALAR); |
|
|
1045 | |
|
|
1046 | maptile *retval; |
|
|
1047 | |
|
|
1048 | if (count) |
|
|
1049 | sv_to (POPs, retval); |
|
|
1050 | else |
|
|
1051 | retval = 0; |
|
|
1052 | |
|
|
1053 | CALL_END; |
|
|
1054 | |
|
|
1055 | return retval; |
|
|
1056 | } |
|
|
1057 | |
|
|
1058 | void |
|
|
1059 | maptile::do_load_sync () |
|
|
1060 | { |
|
|
1061 | CALL_BEGIN (1); |
|
|
1062 | CALL_ARG (this); |
|
|
1063 | CALL_CALL ("cf::map::do_load_sync", G_SCALAR); |
|
|
1064 | CALL_END; |
|
|
1065 | } |
|
|
1066 | |
|
|
1067 | void |
|
|
1068 | maptile::change_all_map_light (int change) |
|
|
1069 | { |
|
|
1070 | CALL_BEGIN (1); |
|
|
1071 | CALL_ARG (change); |
|
|
1072 | CALL_CALL ("cf::map::change_all_map_light", G_VOID); |
|
|
1073 | CALL_END; |
|
|
1074 | } |
|
|
1075 | |
|
|
1076 | void |
|
|
1077 | object::enter_exit (object *exit) |
|
|
1078 | { |
|
|
1079 | if (type != PLAYER) |
|
|
1080 | return; |
|
|
1081 | |
|
|
1082 | CALL_BEGIN (2); |
|
|
1083 | CALL_ARG (this); |
|
|
1084 | CALL_ARG (exit); |
|
|
1085 | CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
|
|
1086 | CALL_END; |
|
|
1087 | } |
|
|
1088 | |
|
|
1089 | void |
|
|
1090 | log_backtrace (const char *msg) |
|
|
1091 | { |
|
|
1092 | #if HAVE_BACKTRACE |
|
|
1093 | void *addr [20]; |
|
|
1094 | int size = backtrace (addr, 20); |
|
|
1095 | |
|
|
1096 | CALL_BEGIN (size); |
|
|
1097 | CALL_ARG (msg); |
|
|
1098 | for (int i = 0; i < size; ++i) |
|
|
1099 | CALL_ARG ((IV)addr [i]); |
|
|
1100 | CALL_CALL ("cf::_log_backtrace", G_VOID); |
|
|
1101 | CALL_END; |
|
|
1102 | #endif |
|
|
1103 | } |
|
|
1104 | |
|
|
1105 | ///////////////////////////////////////////////////////////////////////////// |
|
|
1106 | |
1077 | struct EventAPI *watcher_base::GEventAPI; |
1107 | struct EventAPI *watcher_base::GEventAPI; |
|
|
1108 | struct CoroAPI *coroapi::GCoroAPI; |
1078 | |
1109 | |
|
|
1110 | int coroapi::cede_counter; |
|
|
1111 | tstamp coroapi::next_cede; |
|
|
1112 | |
|
|
1113 | void coroapi::do_cede_to_tick () |
|
|
1114 | { |
|
|
1115 | cede_counter = 0; |
|
|
1116 | |
|
|
1117 | cede (); |
|
|
1118 | |
|
|
1119 | next_cede += (TICK / CEDES_PER_TICK) * 0.99; |
|
|
1120 | if (next_cede > SvNV (sv_next_tick) - 0.02) |
|
|
1121 | next_cede = SvNV (sv_next_tick); |
|
|
1122 | } |
|
|
1123 | |
|
|
1124 | void coroapi::do_cede_every () |
|
|
1125 | { |
|
|
1126 | cede_counter = 0; |
|
|
1127 | |
|
|
1128 | if (coroapi::nready ()) |
|
|
1129 | coroapi::cede (); |
|
|
1130 | } |
|
|
1131 | |
|
|
1132 | void coroapi::do_cede_to_tick_every () |
|
|
1133 | { |
|
|
1134 | cede_counter = 0; |
|
|
1135 | |
|
|
1136 | cede_to_tick (); |
|
|
1137 | } |
|
|
1138 | |
|
|
1139 | void |
|
|
1140 | coroapi::wait_for_tick () |
|
|
1141 | { |
|
|
1142 | CALL_BEGIN (0); |
|
|
1143 | CALL_CALL ("cf::wait_for_tick", G_DISCARD); |
|
|
1144 | CALL_END; |
|
|
1145 | } |
|
|
1146 | |
|
|
1147 | void |
|
|
1148 | coroapi::wait_for_tick_begin () |
|
|
1149 | { |
|
|
1150 | CALL_BEGIN (0); |
|
|
1151 | CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); |
|
|
1152 | CALL_END; |
|
|
1153 | } |
|
|
1154 | |
|
|
1155 | static void |
1079 | static void iw_dispatch (pe_event *ev) |
1156 | iw_dispatch (pe_event *ev) |
1080 | { |
1157 | { |
1081 | iw *w = (iw *)ev->ext_data; |
1158 | iw *w = (iw *)ev->ext_data; |
1082 | w->call (*w); |
1159 | w->call (*w); |
1083 | } |
1160 | } |
1084 | |
1161 | |
1085 | void |
1162 | void |
1086 | iw::alloc () |
1163 | iw::alloc () |
1087 | { |
1164 | { |
1088 | pe = GEventAPI->new_idle (0, 0); |
1165 | pe = GEventAPI->new_idle (0, 0); |
1089 | |
1166 | |
|
|
1167 | WaREENTRANT_off (pe); |
1090 | pe->base.callback = (void *)iw_dispatch; |
1168 | pe->base.callback = (void *)iw_dispatch; |
1091 | pe->base.ext_data = (void *)this; |
1169 | pe->base.ext_data = (void *)this; |
1092 | } |
1170 | } |
1093 | |
1171 | |
1094 | static void iow_dispatch (pe_event *ev) |
1172 | static void iow_dispatch (pe_event *ev) |
… | |
… | |
1100 | void |
1178 | void |
1101 | iow::alloc () |
1179 | iow::alloc () |
1102 | { |
1180 | { |
1103 | pe = GEventAPI->new_io (0, 0); |
1181 | pe = GEventAPI->new_io (0, 0); |
1104 | |
1182 | |
|
|
1183 | WaREENTRANT_off (pe); |
1105 | pe->base.callback = (void *)iow_dispatch; |
1184 | pe->base.callback = (void *)iow_dispatch; |
1106 | pe->base.ext_data = (void *)this; |
1185 | pe->base.ext_data = (void *)this; |
1107 | |
1186 | |
1108 | pe->fd = -1; |
1187 | pe->fd = -1; |
1109 | pe->poll = 0; |
1188 | pe->poll = 0; |
… | |
… | |
1130 | pe->poll = events; |
1209 | pe->poll = events; |
1131 | if (pe->poll) start (); |
1210 | if (pe->poll) start (); |
1132 | } |
1211 | } |
1133 | } |
1212 | } |
1134 | |
1213 | |
|
|
1214 | void |
|
|
1215 | _connect_to_perl () |
|
|
1216 | { |
|
|
1217 | stash_cf = gv_stashpv ("cf" , 1); |
|
|
1218 | |
|
|
1219 | stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); |
|
|
1220 | stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); |
|
|
1221 | stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); |
|
|
1222 | stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); |
|
|
1223 | stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); |
|
|
1224 | stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); |
|
|
1225 | stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); |
|
|
1226 | stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); |
|
|
1227 | stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); |
|
|
1228 | |
|
|
1229 | sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); |
|
|
1230 | sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); |
|
|
1231 | |
|
|
1232 | cb_global = get_av ("cf::CB_GLOBAL", 1); |
|
|
1233 | cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); |
|
|
1234 | cb_object = get_av ("cf::CB_OBJECT", 1); |
|
|
1235 | cb_player = get_av ("cf::CB_PLAYER", 1); |
|
|
1236 | cb_client = get_av ("cf::CB_CLIENT", 1); |
|
|
1237 | cb_type = get_av ("cf::CB_TYPE" , 1); |
|
|
1238 | cb_map = get_av ("cf::CB_MAP" , 1); |
|
|
1239 | } |
|
|
1240 | |
1135 | MODULE = cf PACKAGE = cf PREFIX = cf_ |
1241 | MODULE = cf PACKAGE = cf PREFIX = cf_ |
1136 | |
1242 | |
1137 | BOOT: |
1243 | BOOT: |
1138 | { |
1244 | { |
1139 | HV *stash = gv_stashpv ("cf", 1); |
|
|
1140 | |
|
|
1141 | I_EVENT_API (PACKAGE); |
|
|
1142 | watcher_base::GEventAPI = GEventAPI; |
1245 | I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; |
|
|
1246 | I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; |
1143 | |
1247 | |
|
|
1248 | _connect_to_perl (); |
|
|
1249 | |
1144 | newCONSTSUB (stash, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); |
1250 | newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); |
|
|
1251 | |
|
|
1252 | //{ |
|
|
1253 | // require_pv ("Time::HiRes"); |
|
|
1254 | // |
|
|
1255 | // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); |
|
|
1256 | // if (!svp) croak ("Time::HiRes is required"); |
|
|
1257 | // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); |
|
|
1258 | // coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); |
|
|
1259 | //} |
1145 | |
1260 | |
1146 | static const struct { |
1261 | static const struct { |
1147 | const char *name; |
1262 | const char *name; |
1148 | IV iv; |
1263 | IV iv; |
1149 | } *civ, const_iv[] = { |
1264 | } *civ, const_iv[] = { |
1150 | # define const_iv(name) { # name, (IV)name }, |
1265 | # define const_iv(name) { # name, (IV)name }, |
1151 | const_iv (llevError) |
1266 | const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) |
1152 | const_iv (llevInfo) |
1267 | const_iv (logBacktrace) |
1153 | const_iv (llevDebug) |
1268 | |
1154 | const_iv (llevMonster) |
1269 | const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) |
|
|
1270 | |
|
|
1271 | const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
1155 | |
1272 | |
1156 | const_iv (MAX_TIME) |
1273 | const_iv (MAX_TIME) |
1157 | const_iv (PLAYER) |
1274 | |
1158 | const_iv (TRANSPORT) |
|
|
1159 | const_iv (ROD) |
|
|
1160 | const_iv (TREASURE) |
|
|
1161 | const_iv (POTION) |
|
|
1162 | const_iv (FOOD) |
|
|
1163 | const_iv (POISON) |
|
|
1164 | const_iv (BOOK) |
|
|
1165 | const_iv (CLOCK) |
|
|
1166 | const_iv (ARROW) |
|
|
1167 | const_iv (BOW) |
|
|
1168 | const_iv (WEAPON) |
|
|
1169 | const_iv (ARMOUR) |
|
|
1170 | const_iv (PEDESTAL) |
|
|
1171 | const_iv (ALTAR) |
|
|
1172 | const_iv (LOCKED_DOOR) |
|
|
1173 | const_iv (SPECIAL_KEY) |
|
|
1174 | const_iv (MAP) |
|
|
1175 | const_iv (DOOR) |
|
|
1176 | const_iv (KEY) |
|
|
1177 | const_iv (TIMED_GATE) |
|
|
1178 | const_iv (TRIGGER) |
|
|
1179 | const_iv (GRIMREAPER) |
|
|
1180 | const_iv (MAGIC_EAR) |
|
|
1181 | const_iv (TRIGGER_BUTTON) |
|
|
1182 | const_iv (TRIGGER_ALTAR) |
|
|
1183 | const_iv (TRIGGER_PEDESTAL) |
|
|
1184 | const_iv (SHIELD) |
|
|
1185 | const_iv (HELMET) |
|
|
1186 | const_iv (HORN) |
|
|
1187 | const_iv (MONEY) |
|
|
1188 | const_iv (CLASS) |
|
|
1189 | const_iv (GRAVESTONE) |
|
|
1190 | const_iv (AMULET) |
|
|
1191 | const_iv (PLAYERMOVER) |
|
|
1192 | const_iv (TELEPORTER) |
|
|
1193 | const_iv (CREATOR) |
|
|
1194 | const_iv (SKILL) |
|
|
1195 | const_iv (EARTHWALL) |
|
|
1196 | const_iv (GOLEM) |
|
|
1197 | const_iv (THROWN_OBJ) |
|
|
1198 | const_iv (BLINDNESS) |
|
|
1199 | const_iv (GOD) |
|
|
1200 | const_iv (DETECTOR) |
|
|
1201 | const_iv (TRIGGER_MARKER) |
|
|
1202 | const_iv (DEAD_OBJECT) |
|
|
1203 | const_iv (DRINK) |
|
|
1204 | const_iv (MARKER) |
|
|
1205 | const_iv (HOLY_ALTAR) |
|
|
1206 | const_iv (PLAYER_CHANGER) |
|
|
1207 | const_iv (BATTLEGROUND) |
|
|
1208 | const_iv (PEACEMAKER) |
|
|
1209 | const_iv (GEM) |
|
|
1210 | const_iv (FIREWALL) |
|
|
1211 | const_iv (ANVIL) |
|
|
1212 | const_iv (CHECK_INV) |
|
|
1213 | const_iv (MOOD_FLOOR) |
1275 | const_iv (NUM_BODY_LOCATIONS) |
1214 | const_iv (EXIT) |
1276 | const_iv (body_range) const_iv (body_shield) const_iv (body_combat) |
1215 | const_iv (ENCOUNTER) |
1277 | const_iv (body_arm) const_iv (body_torso) const_iv (body_head) |
1216 | const_iv (SHOP_FLOOR) |
1278 | const_iv (body_neck) const_iv (body_skill) const_iv (body_finger) |
1217 | const_iv (SHOP_MAT) |
1279 | const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand) |
1218 | const_iv (RING) |
1280 | const_iv (body_wrist) const_iv (body_waist) |
1219 | const_iv (FLOOR) |
|
|
1220 | const_iv (FLESH) |
|
|
1221 | const_iv (INORGANIC) |
|
|
1222 | const_iv (SKILL_TOOL) |
|
|
1223 | const_iv (LIGHTER) |
|
|
1224 | const_iv (BUILDABLE_WALL) |
|
|
1225 | const_iv (MISC_OBJECT) |
|
|
1226 | const_iv (LAMP) |
|
|
1227 | const_iv (DUPLICATOR) |
|
|
1228 | const_iv (SPELLBOOK) |
|
|
1229 | const_iv (CLOAK) |
|
|
1230 | const_iv (SPINNER) |
|
|
1231 | const_iv (GATE) |
|
|
1232 | const_iv (BUTTON) |
|
|
1233 | const_iv (CF_HANDLE) |
|
|
1234 | const_iv (HOLE) |
|
|
1235 | const_iv (TRAPDOOR) |
|
|
1236 | const_iv (SIGN) |
|
|
1237 | const_iv (BOOTS) |
|
|
1238 | const_iv (GLOVES) |
|
|
1239 | const_iv (SPELL) |
|
|
1240 | const_iv (SPELL_EFFECT) |
|
|
1241 | const_iv (CONVERTER) |
|
|
1242 | const_iv (BRACERS) |
|
|
1243 | const_iv (POISONING) |
|
|
1244 | const_iv (SAVEBED) |
|
|
1245 | const_iv (WAND) |
|
|
1246 | const_iv (SCROLL) |
|
|
1247 | const_iv (DIRECTOR) |
|
|
1248 | const_iv (GIRDLE) |
|
|
1249 | const_iv (FORCE) |
|
|
1250 | const_iv (POTION_EFFECT) |
|
|
1251 | const_iv (EVENT_CONNECTOR) |
|
|
1252 | const_iv (CLOSE_CON) |
|
|
1253 | const_iv (CONTAINER) |
|
|
1254 | const_iv (ARMOUR_IMPROVER) |
|
|
1255 | const_iv (WEAPON_IMPROVER) |
|
|
1256 | const_iv (SKILLSCROLL) |
|
|
1257 | const_iv (DEEP_SWAMP) |
|
|
1258 | const_iv (IDENTIFY_ALTAR) |
|
|
1259 | const_iv (MENU) |
|
|
1260 | const_iv (RUNE) |
|
|
1261 | const_iv (TRAP) |
|
|
1262 | const_iv (POWER_CRYSTAL) |
|
|
1263 | const_iv (CORPSE) |
|
|
1264 | const_iv (DISEASE) |
|
|
1265 | const_iv (SYMPTOM) |
|
|
1266 | const_iv (BUILDER) |
|
|
1267 | const_iv (MATERIAL) |
|
|
1268 | const_iv (ITEM_TRANSFORMER) |
|
|
1269 | |
1281 | |
1270 | const_iv (NUM_SUBTYPES) |
1282 | const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) |
|
|
1283 | const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) |
|
|
1284 | const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) |
|
|
1285 | const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) |
|
|
1286 | const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY) |
|
|
1287 | const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR) |
|
|
1288 | const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD) |
|
|
1289 | const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS) |
|
|
1290 | const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER) |
|
|
1291 | const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM) |
|
|
1292 | const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR) |
|
|
1293 | const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER) |
|
|
1294 | const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER) |
|
|
1295 | const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV) |
|
|
1296 | const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) |
|
|
1297 | const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) |
|
|
1298 | const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) |
|
|
1299 | const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) |
|
|
1300 | const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) |
|
|
1301 | const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) |
|
|
1302 | const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) |
|
|
1303 | const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) |
|
|
1304 | const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) |
|
|
1305 | const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) |
|
|
1306 | const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) |
|
|
1307 | const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) |
|
|
1308 | const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) |
|
|
1309 | const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) |
1271 | |
1310 | |
1272 | const_iv (ST_BD_BUILD) |
1311 | const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) |
1273 | const_iv (ST_BD_REMOVE) |
|
|
1274 | |
1312 | |
1275 | const_iv (ST_MAT_FLOOR) |
1313 | const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) |
1276 | const_iv (ST_MAT_WALL) |
1314 | const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) |
1277 | const_iv (ST_MAT_ITEM) |
|
|
1278 | |
1315 | |
1279 | const_iv (AT_PHYSICAL) |
1316 | const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) |
1280 | const_iv (AT_MAGIC) |
1317 | const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN) |
1281 | const_iv (AT_FIRE) |
1318 | const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW) |
1282 | const_iv (AT_ELECTRICITY) |
1319 | const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION) |
1283 | const_iv (AT_COLD) |
1320 | const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL) |
1284 | const_iv (AT_CONFUSION) |
1321 | const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL) |
1285 | const_iv (AT_ACID) |
1322 | const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE) |
1286 | const_iv (AT_DRAIN) |
|
|
1287 | const_iv (AT_WEAPONMAGIC) |
|
|
1288 | const_iv (AT_GHOSTHIT) |
|
|
1289 | const_iv (AT_POISON) |
|
|
1290 | const_iv (AT_SLOW) |
|
|
1291 | const_iv (AT_PARALYZE) |
|
|
1292 | const_iv (AT_TURN_UNDEAD) |
|
|
1293 | const_iv (AT_FEAR) |
|
|
1294 | const_iv (AT_CANCELLATION) |
|
|
1295 | const_iv (AT_DEPLETE) |
|
|
1296 | const_iv (AT_DEATH) |
|
|
1297 | const_iv (AT_CHAOS) |
|
|
1298 | const_iv (AT_COUNTERSPELL) |
|
|
1299 | const_iv (AT_GODPOWER) |
|
|
1300 | const_iv (AT_HOLYWORD) |
|
|
1301 | const_iv (AT_BLIND) |
|
|
1302 | const_iv (AT_INTERNAL) |
|
|
1303 | const_iv (AT_LIFE_STEALING) |
|
|
1304 | const_iv (AT_DISEASE) |
|
|
1305 | |
1323 | |
1306 | const_iv (WEAP_HIT) |
1324 | const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) |
1307 | const_iv (WEAP_SLASH) |
1325 | const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) |
1308 | const_iv (WEAP_PIERCE) |
|
|
1309 | const_iv (WEAP_CLEAVE) |
|
|
1310 | const_iv (WEAP_SLICE) |
|
|
1311 | const_iv (WEAP_STAB) |
|
|
1312 | const_iv (WEAP_WHIP) |
|
|
1313 | const_iv (WEAP_CRUSH) |
|
|
1314 | const_iv (WEAP_BLUD) |
1326 | const_iv (WEAP_BLUD) |
1315 | |
1327 | |
1316 | const_iv (FLAG_ALIVE) |
1328 | const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) |
1317 | const_iv (FLAG_WIZ) |
1329 | const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) |
1318 | const_iv (FLAG_REMOVED) |
1330 | const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) |
1319 | const_iv (FLAG_FREED) |
1331 | const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) |
1320 | const_iv (FLAG_WAS_WIZ) |
1332 | const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) |
1321 | const_iv (FLAG_APPLIED) |
1333 | const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) |
1322 | const_iv (FLAG_UNPAID) |
1334 | const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) |
1323 | const_iv (FLAG_USE_SHIELD) |
1335 | const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE) |
1324 | const_iv (FLAG_NO_PICK) |
1336 | const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE) |
1325 | const_iv (FLAG_ANIMATE) |
1337 | const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE) |
1326 | const_iv (FLAG_MONSTER) |
1338 | const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL) |
1327 | const_iv (FLAG_FRIENDLY) |
1339 | const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON) |
1328 | const_iv (FLAG_GENERATOR) |
1340 | const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS) |
1329 | const_iv (FLAG_IS_THROWN) |
1341 | const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH) |
1330 | const_iv (FLAG_AUTO_APPLY) |
1342 | const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK) |
1331 | const_iv (FLAG_PLAYER_SOLD) |
1343 | const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED) |
1332 | const_iv (FLAG_SEE_INVISIBLE) |
1344 | const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) |
1333 | const_iv (FLAG_CAN_ROLL) |
1345 | const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) |
1334 | const_iv (FLAG_OVERLAY_FLOOR) |
1346 | const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) |
1335 | const_iv (FLAG_IS_TURNABLE) |
1347 | const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) |
1336 | const_iv (FLAG_IS_USED_UP) |
1348 | const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) |
1337 | const_iv (FLAG_IDENTIFIED) |
1349 | const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) |
1338 | const_iv (FLAG_REFLECTING) |
1350 | const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) |
1339 | const_iv (FLAG_CHANGING) |
1351 | const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) |
1340 | const_iv (FLAG_SPLITTING) |
1352 | const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) |
1341 | const_iv (FLAG_HITBACK) |
1353 | const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) |
1342 | const_iv (FLAG_STARTEQUIP) |
|
|
1343 | const_iv (FLAG_BLOCKSVIEW) |
|
|
1344 | const_iv (FLAG_UNDEAD) |
|
|
1345 | const_iv (FLAG_SCARED) |
|
|
1346 | const_iv (FLAG_UNAGGRESSIVE) |
|
|
1347 | const_iv (FLAG_REFL_MISSILE) |
|
|
1348 | const_iv (FLAG_REFL_SPELL) |
|
|
1349 | const_iv (FLAG_NO_MAGIC) |
|
|
1350 | const_iv (FLAG_NO_FIX_PLAYER) |
|
|
1351 | const_iv (FLAG_IS_LIGHTABLE) |
|
|
1352 | const_iv (FLAG_TEAR_DOWN) |
|
|
1353 | const_iv (FLAG_RUN_AWAY) |
|
|
1354 | const_iv (FLAG_PICK_UP) |
|
|
1355 | const_iv (FLAG_UNIQUE) |
|
|
1356 | const_iv (FLAG_NO_DROP) |
|
|
1357 | const_iv (FLAG_WIZCAST) |
|
|
1358 | const_iv (FLAG_CAST_SPELL) |
|
|
1359 | const_iv (FLAG_USE_SCROLL) |
|
|
1360 | const_iv (FLAG_USE_RANGE) |
|
|
1361 | const_iv (FLAG_USE_BOW) |
|
|
1362 | const_iv (FLAG_USE_ARMOUR) |
|
|
1363 | const_iv (FLAG_USE_WEAPON) |
|
|
1364 | const_iv (FLAG_USE_RING) |
|
|
1365 | const_iv (FLAG_READY_RANGE) |
|
|
1366 | const_iv (FLAG_READY_BOW) |
|
|
1367 | const_iv (FLAG_XRAYS) |
|
|
1368 | const_iv (FLAG_NO_APPLY) |
|
|
1369 | const_iv (FLAG_IS_FLOOR) |
|
|
1370 | const_iv (FLAG_LIFESAVE) |
|
|
1371 | const_iv (FLAG_NO_STRENGTH) |
|
|
1372 | const_iv (FLAG_SLEEP) |
|
|
1373 | const_iv (FLAG_STAND_STILL) |
|
|
1374 | const_iv (FLAG_RANDOM_MOVE) |
|
|
1375 | const_iv (FLAG_ONLY_ATTACK) |
|
|
1376 | const_iv (FLAG_CONFUSED) |
|
|
1377 | const_iv (FLAG_STEALTH) |
|
|
1378 | const_iv (FLAG_WIZPASS) |
|
|
1379 | const_iv (FLAG_IS_LINKED) |
|
|
1380 | const_iv (FLAG_CURSED) |
|
|
1381 | const_iv (FLAG_DAMNED) |
|
|
1382 | const_iv (FLAG_SEE_ANYWHERE) |
|
|
1383 | const_iv (FLAG_KNOWN_MAGICAL) |
|
|
1384 | const_iv (FLAG_KNOWN_CURSED) |
|
|
1385 | const_iv (FLAG_CAN_USE_SKILL) |
|
|
1386 | const_iv (FLAG_BEEN_APPLIED) |
|
|
1387 | const_iv (FLAG_READY_SCROLL) |
|
|
1388 | const_iv (FLAG_USE_ROD) |
|
|
1389 | const_iv (FLAG_USE_HORN) |
|
|
1390 | const_iv (FLAG_MAKE_INVIS) |
|
|
1391 | const_iv (FLAG_INV_LOCKED) |
|
|
1392 | const_iv (FLAG_IS_WOODED) |
|
|
1393 | const_iv (FLAG_IS_HILLY) |
|
|
1394 | const_iv (FLAG_READY_SKILL) |
|
|
1395 | const_iv (FLAG_READY_WEAPON) |
|
|
1396 | const_iv (FLAG_NO_SKILL_IDENT) |
|
|
1397 | const_iv (FLAG_BLIND) |
|
|
1398 | const_iv (FLAG_SEE_IN_DARK) |
|
|
1399 | const_iv (FLAG_IS_CAULDRON) |
|
|
1400 | const_iv (FLAG_NO_STEAL) |
|
|
1401 | const_iv (FLAG_ONE_HIT) |
|
|
1402 | const_iv (FLAG_CLIENT_SENT) |
|
|
1403 | const_iv (FLAG_BERSERK) |
|
|
1404 | const_iv (FLAG_NEUTRAL) |
|
|
1405 | const_iv (FLAG_NO_ATTACK) |
|
|
1406 | const_iv (FLAG_NO_DAMAGE) |
|
|
1407 | const_iv (FLAG_OBJ_ORIGINAL) |
|
|
1408 | const_iv (FLAG_OBJ_SAVE_ON_OVL) |
|
|
1409 | const_iv (FLAG_ACTIVATE_ON_PUSH) |
|
|
1410 | const_iv (FLAG_ACTIVATE_ON_RELEASE) |
|
|
1411 | const_iv (FLAG_IS_WATER) |
|
|
1412 | const_iv (FLAG_CONTENT_ON_GEN) |
|
|
1413 | const_iv (FLAG_IS_A_TEMPLATE) |
|
|
1414 | const_iv (FLAG_IS_BUILDABLE) |
|
|
1415 | const_iv (FLAG_AFK) |
|
|
1416 | |
1354 | |
1417 | const_iv (NDI_BLACK) |
1355 | const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) |
1418 | const_iv (NDI_WHITE) |
1356 | const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) |
1419 | const_iv (NDI_NAVY) |
1357 | const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) |
1420 | const_iv (NDI_RED) |
1358 | const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) |
1421 | const_iv (NDI_ORANGE) |
|
|
1422 | const_iv (NDI_BLUE) |
|
|
1423 | const_iv (NDI_DK_ORANGE) |
|
|
1424 | const_iv (NDI_GREEN) |
|
|
1425 | const_iv (NDI_LT_GREEN) |
|
|
1426 | const_iv (NDI_GREY) |
|
|
1427 | const_iv (NDI_BROWN) |
|
|
1428 | const_iv (NDI_GOLD) |
|
|
1429 | const_iv (NDI_TAN) |
|
|
1430 | const_iv (NDI_MAX_COLOR) |
|
|
1431 | const_iv (NDI_COLOR_MASK) |
|
|
1432 | const_iv (NDI_UNIQUE) |
|
|
1433 | const_iv (NDI_ALL) |
1359 | const_iv (NDI_ALL) |
1434 | |
1360 | |
|
|
1361 | const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) |
|
|
1362 | const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) |
|
|
1363 | |
|
|
1364 | const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) |
|
|
1365 | |
|
|
1366 | const_iv (SP_RAISE_DEAD) |
|
|
1367 | const_iv (SP_RUNE) |
|
|
1368 | const_iv (SP_MAKE_MARK) |
|
|
1369 | const_iv (SP_BOLT) |
|
|
1370 | const_iv (SP_BULLET) |
1435 | const_iv (UPD_LOCATION) |
1371 | const_iv (SP_EXPLOSION) |
1436 | const_iv (UPD_FLAGS) |
|
|
1437 | const_iv (UPD_WEIGHT) |
|
|
1438 | const_iv (UPD_FACE) |
1372 | const_iv (SP_CONE) |
|
|
1373 | const_iv (SP_BOMB) |
|
|
1374 | const_iv (SP_WONDER) |
1439 | const_iv (UPD_NAME) |
1375 | const_iv (SP_SMITE) |
1440 | const_iv (UPD_ANIM) |
1376 | const_iv (SP_MAGIC_MISSILE) |
1441 | const_iv (UPD_ANIMSPEED) |
1377 | const_iv (SP_SUMMON_GOLEM) |
1442 | const_iv (UPD_NROF) |
1378 | const_iv (SP_DIMENSION_DOOR) |
1443 | |
1379 | const_iv (SP_MAGIC_MAPPING) |
1444 | const_iv (UPD_SP_MANA) |
|
|
1445 | const_iv (UPD_SP_GRACE) |
|
|
1446 | const_iv (UPD_SP_DAMAGE) |
|
|
1447 | |
|
|
1448 | const_iv (F_APPLIED) |
|
|
1449 | const_iv (F_LOCATION) |
|
|
1450 | const_iv (F_UNPAID) |
|
|
1451 | const_iv (F_MAGIC) |
1380 | const_iv (SP_MAGIC_WALL) |
|
|
1381 | const_iv (SP_DESTRUCTION) |
|
|
1382 | const_iv (SP_PERCEIVE_SELF) |
|
|
1383 | const_iv (SP_WORD_OF_RECALL) |
|
|
1384 | const_iv (SP_INVISIBLE) |
|
|
1385 | const_iv (SP_PROBE) |
|
|
1386 | const_iv (SP_HEALING) |
|
|
1387 | const_iv (SP_CREATE_FOOD) |
|
|
1388 | const_iv (SP_EARTH_TO_DUST) |
|
|
1389 | const_iv (SP_CHANGE_ABILITY) |
|
|
1390 | const_iv (SP_BLESS) |
1452 | const_iv (F_CURSED) |
1391 | const_iv (SP_CURSE) |
|
|
1392 | const_iv (SP_SUMMON_MONSTER) |
|
|
1393 | const_iv (SP_CHARGING) |
|
|
1394 | const_iv (SP_POLYMORPH) |
|
|
1395 | const_iv (SP_ALCHEMY) |
|
|
1396 | const_iv (SP_REMOVE_CURSE) |
|
|
1397 | const_iv (SP_IDENTIFY) |
|
|
1398 | const_iv (SP_DETECTION) |
|
|
1399 | const_iv (SP_MOOD_CHANGE) |
|
|
1400 | const_iv (SP_MOVING_BALL) |
1453 | const_iv (F_DAMNED) |
1401 | const_iv (SP_SWARM) |
|
|
1402 | const_iv (SP_CHANGE_MANA) |
1454 | const_iv (F_OPEN) |
1403 | const_iv (SP_DISPEL_RUNE) |
1455 | const_iv (F_NOPICK) |
1404 | const_iv (SP_CREATE_MISSILE) |
|
|
1405 | const_iv (SP_CONSECRATE) |
|
|
1406 | const_iv (SP_ANIMATE_WEAPON) |
|
|
1407 | const_iv (SP_LIGHT) |
|
|
1408 | const_iv (SP_CHANGE_MAP_LIGHT) |
|
|
1409 | const_iv (SP_FAERY_FIRE) |
|
|
1410 | const_iv (SP_CAUSE_DISEASE) |
|
|
1411 | const_iv (SP_AURA) |
|
|
1412 | const_iv (SP_TOWN_PORTAL) |
|
|
1413 | const_iv (SP_PARTY_SPELL) |
|
|
1414 | |
|
|
1415 | const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) |
|
|
1416 | const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) |
1456 | const_iv (F_LOCKED) |
1417 | const_iv (F_LOCKED) |
1457 | |
1418 | |
1458 | const_iv (F_BUY) |
1419 | const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) |
1459 | const_iv (F_SHOP) |
|
|
1460 | const_iv (F_SELL) |
|
|
1461 | |
1420 | |
1462 | const_iv (P_BLOCKSVIEW) |
1421 | const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) |
1463 | const_iv (P_PLAYER) |
1422 | const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) |
1464 | const_iv (P_NO_MAGIC) |
|
|
1465 | const_iv (P_IS_ALIVE) |
|
|
1466 | const_iv (P_NO_CLERIC) |
|
|
1467 | const_iv (P_NEED_UPDATE) |
|
|
1468 | const_iv (P_OUT_OF_MAP) |
|
|
1469 | const_iv (P_NEW_MAP) |
|
|
1470 | |
1423 | |
1471 | const_iv (UP_OBJ_INSERT) |
1424 | const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) |
1472 | const_iv (UP_OBJ_REMOVE) |
|
|
1473 | const_iv (UP_OBJ_CHANGE) |
|
|
1474 | const_iv (UP_OBJ_FACE) |
|
|
1475 | |
1425 | |
1476 | const_iv (INS_NO_MERGE) |
1426 | const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) |
1477 | const_iv (INS_ABOVE_FLOOR_ONLY) |
1427 | const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) |
1478 | const_iv (INS_NO_WALK_ON) |
|
|
1479 | const_iv (INS_ON_TOP) |
|
|
1480 | const_iv (INS_BELOW_ORIGINATOR) |
|
|
1481 | const_iv (INS_MAP_LOAD) |
|
|
1482 | |
1428 | |
1483 | const_iv (WILL_APPLY_HANDLE) |
1429 | const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) |
1484 | const_iv (WILL_APPLY_TREASURE) |
1430 | const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) |
1485 | const_iv (WILL_APPLY_EARTHWALL) |
|
|
1486 | const_iv (WILL_APPLY_DOOR) |
|
|
1487 | const_iv (WILL_APPLY_FOOD) |
|
|
1488 | |
1431 | |
1489 | const_iv (SAVE_MODE) |
1432 | const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) |
1490 | const_iv (SAVE_DIR_MODE) |
|
|
1491 | |
1433 | |
1492 | const_iv (M_PAPER) |
1434 | const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER) |
1493 | const_iv (M_IRON) |
1435 | const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH) |
1494 | const_iv (M_GLASS) |
1436 | const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE) |
1495 | const_iv (M_LEATHER) |
1437 | const_iv (M_ICE) const_iv (M_SPECIAL) |
1496 | const_iv (M_WOOD) |
|
|
1497 | const_iv (M_ORGANIC) |
|
|
1498 | const_iv (M_STONE) |
|
|
1499 | const_iv (M_CLOTH) |
|
|
1500 | const_iv (M_ADAMANT) |
|
|
1501 | const_iv (M_LIQUID) |
|
|
1502 | const_iv (M_SOFT_METAL) |
|
|
1503 | const_iv (M_BONE) |
|
|
1504 | const_iv (M_ICE) |
|
|
1505 | const_iv (M_SPECIAL) |
|
|
1506 | |
1438 | |
1507 | const_iv (SK_EXP_ADD_SKILL) |
1439 | const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) |
1508 | const_iv (SK_EXP_TOTAL) |
1440 | const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) |
1509 | const_iv (SK_EXP_NONE) |
|
|
1510 | const_iv (SK_SUBTRACT_SKILL_EXP) |
|
|
1511 | const_iv (SK_EXP_SKILL_ONLY) |
|
|
1512 | |
1441 | |
1513 | const_iv (SK_LOCKPICKING) |
1442 | const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER) |
1514 | const_iv (SK_HIDING) |
1443 | const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY) |
1515 | const_iv (SK_SMITHERY) |
1444 | const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY) |
1516 | const_iv (SK_BOWYER) |
1445 | const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION) |
1517 | const_iv (SK_JEWELER) |
1446 | const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING) |
1518 | const_iv (SK_ALCHEMY) |
1447 | const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON) |
1519 | const_iv (SK_STEALING) |
1448 | const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP) |
1520 | const_iv (SK_LITERACY) |
1449 | const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION) |
1521 | const_iv (SK_BARGAINING) |
1450 | const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY) |
1522 | const_iv (SK_JUMPING) |
1451 | const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH) |
1523 | const_iv (SK_DET_MAGIC) |
|
|
1524 | const_iv (SK_ORATORY) |
|
|
1525 | const_iv (SK_SINGING) |
|
|
1526 | const_iv (SK_DET_CURSE) |
|
|
1527 | const_iv (SK_FIND_TRAPS) |
|
|
1528 | const_iv (SK_MEDITATION) |
|
|
1529 | const_iv (SK_PUNCHING) |
|
|
1530 | const_iv (SK_FLAME_TOUCH) |
|
|
1531 | const_iv (SK_KARATE) |
|
|
1532 | const_iv (SK_CLIMBING) |
|
|
1533 | const_iv (SK_WOODSMAN) |
|
|
1534 | const_iv (SK_INSCRIPTION) |
|
|
1535 | const_iv (SK_ONE_HANDED_WEAPON) |
|
|
1536 | const_iv (SK_MISSILE_WEAPON) |
|
|
1537 | const_iv (SK_THROWING) |
|
|
1538 | const_iv (SK_USE_MAGIC_ITEM) |
|
|
1539 | const_iv (SK_DISARM_TRAPS) |
|
|
1540 | const_iv (SK_SET_TRAP) |
|
|
1541 | const_iv (SK_THAUMATURGY) |
|
|
1542 | const_iv (SK_PRAYING) |
|
|
1543 | const_iv (SK_CLAWING) |
|
|
1544 | const_iv (SK_LEVITATION) |
|
|
1545 | const_iv (SK_SUMMONING) |
|
|
1546 | const_iv (SK_PYROMANCY) |
|
|
1547 | const_iv (SK_EVOCATION) |
|
|
1548 | const_iv (SK_SORCERY) |
|
|
1549 | const_iv (SK_TWO_HANDED_WEAPON) |
|
|
1550 | const_iv (SK_SPARK_TOUCH) |
|
|
1551 | const_iv (SK_SHIVER) |
|
|
1552 | const_iv (SK_ACID_SPLASH) |
|
|
1553 | const_iv (SK_POISON_NAIL) |
1452 | const_iv (SK_POISON_NAIL) |
1554 | |
1453 | |
1555 | const_iv (SOUND_NEW_PLAYER) |
1454 | const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL) |
1556 | const_iv (SOUND_FIRE_ARROW) |
1455 | const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1) |
1557 | const_iv (SOUND_LEARN_SPELL) |
1456 | const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1) |
1558 | const_iv (SOUND_FUMBLE_SPELL) |
1457 | const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED) |
1559 | const_iv (SOUND_WAND_POOF) |
1458 | const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK) |
1560 | const_iv (SOUND_OPEN_DOOR) |
1459 | const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0) |
1561 | const_iv (SOUND_PUSH_PLAYER) |
|
|
1562 | const_iv (SOUND_PLAYER_HITS1) |
|
|
1563 | const_iv (SOUND_PLAYER_HITS2) |
|
|
1564 | const_iv (SOUND_PLAYER_HITS3) |
|
|
1565 | const_iv (SOUND_PLAYER_HITS4) |
|
|
1566 | const_iv (SOUND_PLAYER_IS_HIT1) |
|
|
1567 | const_iv (SOUND_PLAYER_IS_HIT2) |
|
|
1568 | const_iv (SOUND_PLAYER_IS_HIT3) |
|
|
1569 | const_iv (SOUND_PLAYER_KILLS) |
|
|
1570 | const_iv (SOUND_PET_IS_KILLED) |
|
|
1571 | const_iv (SOUND_PLAYER_DIES) |
|
|
1572 | const_iv (SOUND_OB_EVAPORATE) |
|
|
1573 | const_iv (SOUND_OB_EXPLODE) |
|
|
1574 | const_iv (SOUND_CLOCK) |
|
|
1575 | const_iv (SOUND_TURN_HANDLE) |
|
|
1576 | const_iv (SOUND_FALL_HOLE) |
|
|
1577 | const_iv (SOUND_DRINK_POISON) |
|
|
1578 | const_iv (SOUND_CAST_SPELL_0) |
|
|
1579 | |
1460 | |
1580 | const_iv (PREFER_LOW) |
1461 | const_iv (PREFER_LOW) const_iv (PREFER_HIGH) |
1581 | const_iv (PREFER_HIGH) |
|
|
1582 | |
1462 | |
1583 | const_iv (ATNR_PHYSICAL) |
1463 | const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY) |
1584 | const_iv (ATNR_MAGIC) |
1464 | const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN) |
1585 | const_iv (ATNR_FIRE) |
1465 | const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW) |
1586 | const_iv (ATNR_ELECTRICITY) |
1466 | const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) |
1587 | const_iv (ATNR_COLD) |
1467 | const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) |
1588 | const_iv (ATNR_CONFUSION) |
1468 | const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) |
1589 | const_iv (ATNR_ACID) |
1469 | const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) |
1590 | const_iv (ATNR_DRAIN) |
1470 | |
1591 | const_iv (ATNR_WEAPONMAGIC) |
1471 | const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) |
1592 | const_iv (ATNR_GHOSTHIT) |
1472 | |
1593 | const_iv (ATNR_POISON) |
1473 | const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) |
1594 | const_iv (ATNR_SLOW) |
1474 | const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) |
1595 | const_iv (ATNR_PARALYZE) |
1475 | |
1596 | const_iv (ATNR_TURN_UNDEAD) |
1476 | const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) |
1597 | const_iv (ATNR_FEAR) |
1477 | |
1598 | const_iv (ATNR_CANCELLATION) |
1478 | const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) |
1599 | const_iv (ATNR_DEPLETE) |
1479 | |
1600 | const_iv (ATNR_DEATH) |
1480 | const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) |
1601 | const_iv (ATNR_CHAOS) |
1481 | |
1602 | const_iv (ATNR_COUNTERSPELL) |
1482 | // random map generator |
1603 | const_iv (ATNR_GODPOWER) |
1483 | const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL) |
1604 | const_iv (ATNR_HOLYWORD) |
1484 | const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL) |
1605 | const_iv (ATNR_BLIND) |
1485 | |
|
|
1486 | const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR) |
|
|
1487 | const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE) |
|
|
1488 | const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS) |
|
|
1489 | |
|
|
1490 | const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) |
|
|
1491 | const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) |
|
|
1492 | |
|
|
1493 | const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) |
|
|
1494 | const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) |
1606 | const_iv (ATNR_INTERNAL) |
1495 | const_iv (GT_MINIMAL) |
1607 | const_iv (ATNR_LIFE_STEALING) |
|
|
1608 | const_iv (ATNR_DISEASE) |
|
|
1609 | |
|
|
1610 | const_iv (MAP_FLUSH) |
|
|
1611 | const_iv (MAP_PLAYER_UNIQUE) |
|
|
1612 | const_iv (MAP_BLOCK) |
|
|
1613 | const_iv (MAP_STYLE) |
|
|
1614 | const_iv (MAP_OVERLAY) |
|
|
1615 | |
|
|
1616 | const_iv (MAP_IN_MEMORY) |
|
|
1617 | const_iv (MAP_SWAPPED) |
|
|
1618 | const_iv (MAP_LOADING) |
|
|
1619 | const_iv (MAP_SAVING) |
|
|
1620 | |
|
|
1621 | const_iv (KLASS_GLOBAL) |
|
|
1622 | const_iv (KLASS_OBJECT) |
|
|
1623 | const_iv (KLASS_CLIENT) |
|
|
1624 | const_iv (KLASS_PLAYER) |
|
|
1625 | const_iv (KLASS_MAP) |
|
|
1626 | |
|
|
1627 | const_iv (CS_QUERY_YESNO) |
|
|
1628 | const_iv (CS_QUERY_SINGLECHAR) |
|
|
1629 | const_iv (CS_QUERY_HIDEINPUT) |
|
|
1630 | |
|
|
1631 | const_iv (ST_DEAD) |
|
|
1632 | const_iv (ST_SETUP) |
|
|
1633 | const_iv (ST_PLAYING) |
|
|
1634 | const_iv (ST_CUSTOM) |
|
|
1635 | |
|
|
1636 | const_iv (ST_CHANGE_CLASS) |
|
|
1637 | const_iv (ST_CONFIRM_QUIT) |
|
|
1638 | const_iv (ST_GET_PARTY_PASSWORD) |
|
|
1639 | }; |
1496 | }; |
1640 | |
1497 | |
1641 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1498 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1642 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
1499 | newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1643 | |
1500 | |
1644 | static const struct { |
1501 | static const struct { |
1645 | const char *name; |
1502 | const char *name; |
1646 | int skip; |
1503 | int skip; |
1647 | IV klass; |
1504 | IV klass; |
… | |
… | |
1658 | { |
1515 | { |
1659 | AV *event = newAV (); |
1516 | AV *event = newAV (); |
1660 | av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); |
1517 | av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); |
1661 | av_push (event, newSViv (eiv->klass)); |
1518 | av_push (event, newSViv (eiv->klass)); |
1662 | av_store (av, eiv->iv, newRV_noinc ((SV *)event)); |
1519 | av_store (av, eiv->iv, newRV_noinc ((SV *)event)); |
1663 | newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); |
1520 | newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); |
1664 | } |
1521 | } |
1665 | } |
1522 | } |
1666 | |
1523 | |
1667 | void _init_vars () |
1524 | void _connect_to_perl () |
1668 | CODE: |
1525 | |
1669 | cb_global = get_av ("cf::CB_GLOBAL", 1); |
1526 | void _recalc_want () |
1670 | cb_object = get_av ("cf::CB_OBJECT", 1); |
|
|
1671 | cb_player = get_av ("cf::CB_PLAYER", 1); |
|
|
1672 | cb_client = get_av ("cf::CB_CLIENT", 1); |
|
|
1673 | cb_type = get_av ("cf::CB_TYPE" , 1); |
|
|
1674 | cb_map = get_av ("cf::CB_MAP" , 1); |
|
|
1675 | |
1527 | |
1676 | void _global_reattach () |
1528 | void _global_reattach () |
1677 | CODE: |
1529 | CODE: |
1678 | { |
1530 | { |
1679 | // reattach to all attachable objects in the game. |
1531 | // reattach to all attachable objects in the game. |
1680 | for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) |
1532 | for_all_clients (ns) |
1681 | reattach (*i); |
1533 | ns->reattach (); |
1682 | |
1534 | |
1683 | for (player *pl = first_player; pl; pl = pl->next) |
1535 | for_all_objects (op) |
1684 | reattach (pl); |
1536 | op->reattach (); |
|
|
1537 | } |
|
|
1538 | |
|
|
1539 | void _post_tick () |
|
|
1540 | CODE: |
|
|
1541 | coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); |
|
|
1542 | |
|
|
1543 | # support function for map-world.ext |
|
|
1544 | void _quantise (SV *data_sv, SV *plt_sv) |
|
|
1545 | CODE: |
|
|
1546 | { |
|
|
1547 | if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV) |
|
|
1548 | croak ("_quantise called with invalid agruments"); |
|
|
1549 | |
|
|
1550 | plt_sv = SvRV (plt_sv); |
|
|
1551 | SV **plt = AvARRAY (plt_sv); |
|
|
1552 | int plt_count = AvFILL (plt_sv) + 1; |
|
|
1553 | |
|
|
1554 | STRLEN len; |
|
|
1555 | char *data = SvPVbyte (data_sv, len); |
|
|
1556 | char *dst = data; |
|
|
1557 | |
|
|
1558 | while (len >= 3) |
1685 | |
1559 | { |
1686 | for (maptile *map = first_map; map; map = map->next) |
1560 | for (SV **val_sv = plt + plt_count; val_sv-- > plt; ) |
1687 | reattach (map); |
1561 | { |
|
|
1562 | char *val = SvPVX (*val_sv); |
1688 | |
1563 | |
1689 | for (object *op = object::first; op; op = op->next) |
1564 | if (val [0] == data [0] |
1690 | reattach (op); |
1565 | && val [1] == data [1] |
|
|
1566 | && val [2] == data [2]) |
|
|
1567 | { |
|
|
1568 | *dst++ = val [3]; |
|
|
1569 | goto next; |
|
|
1570 | } |
|
|
1571 | } |
|
|
1572 | |
|
|
1573 | croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d", |
|
|
1574 | (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2], |
|
|
1575 | dst - SvPVX (data_sv), len); |
|
|
1576 | |
|
|
1577 | next: |
|
|
1578 | data += 3; |
|
|
1579 | len -= 3; |
|
|
1580 | } |
|
|
1581 | |
|
|
1582 | SvCUR_set (data_sv, dst - SvPVX (data_sv)); |
1691 | } |
1583 | } |
1692 | |
1584 | |
1693 | NV floor (NV x) |
1585 | NV floor (NV x) |
1694 | |
1586 | |
1695 | NV ceil (NV x) |
1587 | NV ceil (NV x) |
1696 | |
1588 | |
|
|
1589 | NV rndm (...) |
|
|
1590 | CODE: |
|
|
1591 | switch (items) |
|
|
1592 | { |
|
|
1593 | case 0: RETVAL = rndm (); break; |
|
|
1594 | case 1: RETVAL = rndm (SvUV (ST (0))); break; |
|
|
1595 | case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; |
|
|
1596 | default: croak ("cf::rndm requires none, one or two parameters."); break; |
|
|
1597 | } |
|
|
1598 | OUTPUT: |
|
|
1599 | RETVAL |
|
|
1600 | |
|
|
1601 | NV clamp (NV value, NV min_value, NV max_value) |
|
|
1602 | CODE: |
|
|
1603 | RETVAL = clamp (value, min_value, max_value); |
|
|
1604 | OUTPUT: |
|
|
1605 | RETVAL |
|
|
1606 | |
|
|
1607 | NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) |
|
|
1608 | CODE: |
|
|
1609 | RETVAL = lerp (value, min_in, max_in, min_out, max_out); |
|
|
1610 | OUTPUT: |
|
|
1611 | RETVAL |
|
|
1612 | |
|
|
1613 | void cede_to_tick () |
|
|
1614 | CODE: |
|
|
1615 | coroapi::cede_to_tick (); |
|
|
1616 | |
1697 | void server_tick () |
1617 | void server_tick () |
|
|
1618 | CODE: |
|
|
1619 | NOW = now (); |
|
|
1620 | runtime = SvNVx (sv_runtime); |
|
|
1621 | server_tick (); |
1698 | |
1622 | |
1699 | void |
1623 | void |
1700 | LOG (int level, char *msg) |
1624 | log_backtrace (utf8_string msg) |
|
|
1625 | |
|
|
1626 | void |
|
|
1627 | LOG (int flags, utf8_string msg) |
1701 | PROTOTYPE: $$ |
1628 | PROTOTYPE: $$ |
1702 | C_ARGS: (LogLevel)level, "%s", msg |
1629 | C_ARGS: flags, "%s", msg |
1703 | |
1630 | |
1704 | char *path_combine (char *base, char *path) |
1631 | octet_string path_combine (octet_string base, octet_string path) |
1705 | PROTOTYPE: $$ |
1632 | PROTOTYPE: $$ |
1706 | |
1633 | |
1707 | char *path_combine_and_normalize (char *base, char *path) |
1634 | octet_string path_combine_and_normalize (octet_string base, octet_string path) |
1708 | PROTOTYPE: $$ |
1635 | PROTOTYPE: $$ |
1709 | |
1636 | |
1710 | const char * |
1637 | const_octet_string |
1711 | get_maps_directory (char *path) |
1638 | get_maps_directory (octet_string path) |
1712 | PROTOTYPE: $ |
1639 | PROTOTYPE: $ |
1713 | ALIAS: maps_directory = 0 |
1640 | ALIAS: maps_directory = 0 |
1714 | CODE: |
1641 | CODE: |
1715 | RETVAL = create_pathname (path); |
1642 | RETVAL = create_pathname (path); |
1716 | OUTPUT: RETVAL |
1643 | OUTPUT: RETVAL |
… | |
… | |
1718 | void |
1645 | void |
1719 | sub_generation_inc () |
1646 | sub_generation_inc () |
1720 | CODE: |
1647 | CODE: |
1721 | PL_sub_generation++; |
1648 | PL_sub_generation++; |
1722 | |
1649 | |
1723 | char * |
1650 | const_octet_string |
1724 | mapdir () |
1651 | mapdir () |
1725 | PROTOTYPE: |
1652 | PROTOTYPE: |
1726 | ALIAS: |
1653 | ALIAS: |
1727 | mapdir = 0 |
1654 | mapdir = 0 |
1728 | uniquedir = 1 |
1655 | uniquedir = 1 |
… | |
… | |
1742 | case 5: RETVAL = settings.playerdir; break; |
1669 | case 5: RETVAL = settings.playerdir; break; |
1743 | case 6: RETVAL = settings.datadir ; break; |
1670 | case 6: RETVAL = settings.datadir ; break; |
1744 | } |
1671 | } |
1745 | OUTPUT: RETVAL |
1672 | OUTPUT: RETVAL |
1746 | |
1673 | |
|
|
1674 | void abort () |
|
|
1675 | |
|
|
1676 | void reset_signals () |
|
|
1677 | |
|
|
1678 | void fork_abort (octet_string cause = "cf::fork_abort") |
|
|
1679 | |
|
|
1680 | void cleanup (octet_string cause, bool make_core = false) |
|
|
1681 | |
|
|
1682 | void emergency_save () |
|
|
1683 | |
1747 | void _exit (int status = 0) |
1684 | void _exit (int status = EXIT_SUCCESS) |
1748 | |
1685 | |
|
|
1686 | UV sv_2watcher (SV *w) |
|
|
1687 | CODE: |
|
|
1688 | RETVAL = (UV)GEventAPI->sv_2watcher (w); |
|
|
1689 | OUTPUT: |
|
|
1690 | RETVAL |
|
|
1691 | |
|
|
1692 | #if _POSIX_MEMLOCK |
|
|
1693 | |
|
|
1694 | int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) |
|
|
1695 | |
|
|
1696 | int munlockall () |
|
|
1697 | |
|
|
1698 | #endif |
|
|
1699 | |
1749 | int find_animation (char *text) |
1700 | int find_animation (utf8_string text) |
1750 | PROTOTYPE: $ |
1701 | PROTOTYPE: $ |
1751 | |
1702 | |
1752 | int random_roll (int min, int max, object *op, int goodbad); |
1703 | int random_roll (int min, int max, object *op, int goodbad); |
1753 | |
1704 | |
1754 | const char *cost_string_from_value(uint64 cost, int approx = 0) |
1705 | const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) |
1755 | |
1706 | |
1756 | int |
1707 | int |
1757 | exp_to_level (val64 exp) |
1708 | exp_to_level (val64 exp) |
1758 | CODE: |
1709 | CODE: |
1759 | { |
1710 | { |
… | |
… | |
1790 | RETVAL = newSVpv (resist_plus[atnr], 0); |
1741 | RETVAL = newSVpv (resist_plus[atnr], 0); |
1791 | else |
1742 | else |
1792 | XSRETURN_UNDEF; |
1743 | XSRETURN_UNDEF; |
1793 | OUTPUT: RETVAL |
1744 | OUTPUT: RETVAL |
1794 | |
1745 | |
|
|
1746 | bool |
|
|
1747 | load_resource_file (octet_string filename) |
|
|
1748 | |
1795 | MODULE = cf PACKAGE = cf::attachable |
1749 | MODULE = cf PACKAGE = cf::attachable |
1796 | |
1750 | |
1797 | int |
1751 | int |
1798 | valid (SV *obj) |
1752 | valid (SV *obj) |
1799 | CODE: |
1753 | CODE: |
1800 | RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); |
1754 | RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); |
1801 | OUTPUT: |
1755 | OUTPUT: |
1802 | RETVAL |
1756 | RETVAL |
1803 | |
1757 | |
|
|
1758 | void |
|
|
1759 | debug_trace (attachable *obj, bool on = true) |
|
|
1760 | CODE: |
|
|
1761 | obj->flags &= ~attachable::F_DEBUG_TRACE; |
|
|
1762 | if (on) |
|
|
1763 | obj->flags |= attachable::F_DEBUG_TRACE; |
|
|
1764 | |
|
|
1765 | int mortals_size () |
|
|
1766 | CODE: |
|
|
1767 | RETVAL = attachable::mortals.size (); |
|
|
1768 | OUTPUT: RETVAL |
|
|
1769 | |
|
|
1770 | #object *mortals (U32 index) |
|
|
1771 | # CODE: |
|
|
1772 | # RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; |
|
|
1773 | # OUTPUT: RETVAL |
|
|
1774 | |
|
|
1775 | INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | |
|
|
1776 | |
1804 | MODULE = cf PACKAGE = cf::global |
1777 | MODULE = cf PACKAGE = cf::global |
1805 | |
1778 | |
1806 | int invoke (SV *klass, int event, ...) |
1779 | int invoke (SV *klass, int event, ...) |
1807 | CODE: |
1780 | CODE: |
1808 | if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL"); |
1781 | if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL"); |
1809 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
1782 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
1810 | for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
1783 | for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
1811 | RETVAL = INVOKE_((event_type)event, ARG_AV (av)); |
1784 | RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); |
1812 | OUTPUT: RETVAL |
1785 | OUTPUT: RETVAL |
1813 | |
1786 | |
1814 | MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ |
1787 | MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ |
1815 | |
1788 | |
1816 | INCLUDE: $PERL genacc object ../include/object.h | |
1789 | INCLUDE: $PERL $srcdir/genacc object ../include/object.h | |
1817 | |
1790 | |
1818 | int invoke (object *op, int event, ...) |
1791 | int invoke (object *op, int event, ...) |
1819 | CODE: |
1792 | CODE: |
1820 | if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); |
1793 | if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); |
1821 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
1794 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
1822 | for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
1795 | for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
1823 | RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); |
1796 | RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END); |
1824 | OUTPUT: RETVAL |
1797 | OUTPUT: RETVAL |
1825 | |
1798 | |
1826 | SV *registry (object *op) |
1799 | SV *registry (object *op) |
1827 | |
1800 | |
1828 | void mortals () |
1801 | int objects_size () |
1829 | PPCODE: |
1802 | CODE: |
1830 | EXTEND (SP, object::mortals.size ()); |
|
|
1831 | for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i) |
|
|
1832 | PUSHs (to_sv (*i)); |
|
|
1833 | |
|
|
1834 | object *first () |
|
|
1835 | CODE: |
|
|
1836 | RETVAL = object::first; |
1803 | RETVAL = objects.size (); |
1837 | OUTPUT: RETVAL |
1804 | OUTPUT: RETVAL |
1838 | |
1805 | |
|
|
1806 | object *objects (U32 index) |
|
|
1807 | CODE: |
|
|
1808 | RETVAL = index < objects.size () ? objects [index] : 0; |
|
|
1809 | OUTPUT: RETVAL |
|
|
1810 | |
|
|
1811 | int actives_size () |
|
|
1812 | CODE: |
|
|
1813 | RETVAL = actives.size (); |
|
|
1814 | OUTPUT: RETVAL |
|
|
1815 | |
|
|
1816 | object *actives (U32 index) |
|
|
1817 | CODE: |
|
|
1818 | RETVAL = index < actives.size () ? actives [index] : 0; |
|
|
1819 | OUTPUT: RETVAL |
|
|
1820 | |
|
|
1821 | const char *slot_use_name (U32 slot) |
|
|
1822 | ALIAS: |
|
|
1823 | slot_nonuse_name = 1 |
|
|
1824 | CODE: |
|
|
1825 | { |
|
|
1826 | if (slot >= NUM_BODY_LOCATIONS) |
|
|
1827 | croak ("body slot index out of range"); |
|
|
1828 | |
|
|
1829 | switch (ix) |
|
|
1830 | { |
|
|
1831 | case 0: RETVAL = body_locations[slot].use_name; break; |
|
|
1832 | case 1: RETVAL = body_locations[slot].nonuse_name; break; |
|
|
1833 | } |
|
|
1834 | } |
|
|
1835 | OUTPUT: |
|
|
1836 | RETVAL |
|
|
1837 | |
1839 | # missing properties |
1838 | # missing properties |
1840 | |
|
|
1841 | int flag (object *op, int flag, int value = 1) |
|
|
1842 | PROTOTYPE: $$;$ |
|
|
1843 | CODE: |
|
|
1844 | RETVAL = op->flag [flag]; |
|
|
1845 | if (items >= 3) |
|
|
1846 | op->flag [flag] = value; |
|
|
1847 | OUTPUT: RETVAL |
|
|
1848 | |
1839 | |
1849 | object *head (object *op) |
1840 | object *head (object *op) |
1850 | PROTOTYPE: $ |
1841 | PROTOTYPE: $ |
1851 | CODE: |
1842 | CODE: |
1852 | RETVAL = op->head ? op->head : op; |
|
|
1853 | OUTPUT: RETVAL |
|
|
1854 | |
|
|
1855 | int is_head (object *op) |
|
|
1856 | PROTOTYPE: $ |
|
|
1857 | CODE: |
|
|
1858 | RETVAL = !op->head; |
1843 | RETVAL = op->head_ (); |
1859 | OUTPUT: RETVAL |
1844 | OUTPUT: RETVAL |
1860 | |
1845 | |
1861 | void |
1846 | void |
1862 | inv (object *obj) |
1847 | inv (object *obj) |
1863 | PROTOTYPE: $ |
1848 | PROTOTYPE: $ |
… | |
… | |
1871 | void |
1856 | void |
1872 | set_animation (object *op, int idx) |
1857 | set_animation (object *op, int idx) |
1873 | CODE: |
1858 | CODE: |
1874 | SET_ANIMATION (op, idx); |
1859 | SET_ANIMATION (op, idx); |
1875 | |
1860 | |
1876 | void |
1861 | int |
1877 | object::drain_stat () |
1862 | num_animations (object *op) |
|
|
1863 | CODE: |
|
|
1864 | RETVAL = NUM_ANIMATIONS (op); |
|
|
1865 | OUTPUT: RETVAL |
1878 | |
1866 | |
1879 | void |
1867 | int slot_info (object *op, UV slot, int value = 0) |
1880 | object::drain_specific_stat (int stat) |
1868 | ALIAS: |
|
|
1869 | slot_used = 1 |
|
|
1870 | CODE: |
|
|
1871 | { |
|
|
1872 | if (slot >= NUM_BODY_LOCATIONS) |
|
|
1873 | croak ("body slot index out of range"); |
1881 | |
1874 | |
1882 | void |
1875 | RETVAL = ix ? op->slot[slot].used : op->slot[slot].info; |
1883 | object::change_luck (int change) |
|
|
1884 | |
1876 | |
1885 | void |
1877 | if (items > 2) |
1886 | object::add_statbonus () |
1878 | if (ix) |
|
|
1879 | op->slot[slot].used = value; |
|
|
1880 | else |
|
|
1881 | op->slot[slot].info = value; |
|
|
1882 | } |
|
|
1883 | OUTPUT: |
|
|
1884 | RETVAL |
1887 | |
1885 | |
1888 | void |
|
|
1889 | object::remove_statbonus () |
|
|
1890 | |
|
|
1891 | object *find_best_object_match (object *op, const char *match) |
1886 | object *find_best_object_match (object *op, utf8_string match) |
1892 | |
1887 | |
1893 | object *find_marked_object (object *op) |
1888 | object *find_marked_object (object *op) |
1894 | |
1889 | |
1895 | int resistance (object *op, int rtype, int newval = 0) |
|
|
1896 | CODE: |
|
|
1897 | if (rtype < 0 || rtype >= NROFATTACKS) |
|
|
1898 | croak ("resistance out of bounds"); |
|
|
1899 | RETVAL = op->resist [rtype]; |
|
|
1900 | if (items >= 3) |
|
|
1901 | op->resist [rtype] = newval; |
|
|
1902 | OUTPUT: RETVAL |
|
|
1903 | |
|
|
1904 | void set_resistance (object *op, int rtype, int val) |
|
|
1905 | CODE: |
|
|
1906 | if (rtype < 0 || rtype >= NROFATTACKS) |
|
|
1907 | op->resist[rtype] = val; |
|
|
1908 | |
|
|
1909 | int need_identify (const object *obj); |
1890 | int need_identify (object *obj); |
1910 | |
1891 | |
1911 | int apply_shop_mat (object *shop_mat, object *op); |
1892 | int apply_shop_mat (object *shop_mat, object *op); |
|
|
1893 | |
|
|
1894 | int move_player (object *op, int dir) |
|
|
1895 | CODE: |
|
|
1896 | RETVAL = move_player (op, dir); |
|
|
1897 | OUTPUT: |
|
|
1898 | RETVAL |
1912 | |
1899 | |
1913 | int move (object *op, int dir, object *originator = op) |
1900 | int move (object *op, int dir, object *originator = op) |
1914 | CODE: |
1901 | CODE: |
1915 | RETVAL = move_ob (op, dir, originator); |
1902 | RETVAL = move_ob (op, dir, originator); |
1916 | OUTPUT: |
1903 | OUTPUT: |
… | |
… | |
1922 | |
1909 | |
1923 | void apply_below (object *op) |
1910 | void apply_below (object *op) |
1924 | CODE: |
1911 | CODE: |
1925 | player_apply_below (op); |
1912 | player_apply_below (op); |
1926 | |
1913 | |
1927 | void remove (object *op) |
1914 | int cast_heal (object *op, object *caster, object *spell, int dir = 0) |
1928 | CODE: |
|
|
1929 | op->remove (); |
|
|
1930 | |
1915 | |
1931 | void |
|
|
1932 | object::destroy (int recursive = 0) |
|
|
1933 | |
|
|
1934 | object *cf_object_present_archname_inside (object *op, char *whatstr) |
1916 | object *cf_object_present_archname_inside (object *op, utf8_string whatstr) |
1935 | |
1917 | |
1936 | int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) |
1918 | int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) |
1937 | |
1919 | |
1938 | int cf_object_change_map (object *op, int x, int y, maptile *map) |
1920 | int cf_object_change_map (object *op, int x, int y, maptile *map) |
1939 | |
1921 | |
|
|
1922 | #//TODO |
1940 | object *clone (object *op, int recursive = 0) |
1923 | object *clone_ (object *op, int recursive = 0) |
1941 | CODE: |
1924 | CODE: |
1942 | if (recursive) |
1925 | if (recursive) |
1943 | RETVAL = object_create_clone (op); |
1926 | RETVAL = object_create_clone (op); |
1944 | else |
1927 | else |
1945 | { |
1928 | { |
… | |
… | |
1958 | RETVAL = pay_for_amount (amount, op); |
1941 | RETVAL = pay_for_amount (amount, op); |
1959 | OUTPUT: RETVAL |
1942 | OUTPUT: RETVAL |
1960 | |
1943 | |
1961 | void pay_player (object *op, uint64 amount) |
1944 | void pay_player (object *op, uint64 amount) |
1962 | |
1945 | |
1963 | val64 pay_player_arch (object *op, const char *arch, uint64 amount) |
1946 | val64 pay_player_arch (object *op, utf8_string arch, uint64 amount) |
1964 | |
1947 | |
1965 | int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) |
1948 | int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0) |
1966 | |
1949 | |
1967 | void learn_spell (object *op, object *sp, int special_prayer = 0) |
1950 | void learn_spell (object *op, object *sp, int special_prayer = 0) |
1968 | CODE: |
1951 | CODE: |
1969 | do_learn_spell (op, sp, special_prayer); |
1952 | do_learn_spell (op, sp, special_prayer); |
1970 | |
1953 | |
1971 | void forget_spell (object *op, object *sp) |
1954 | void forget_spell (object *op, object *sp) |
1972 | CODE: |
1955 | CODE: |
1973 | do_forget_spell (op, query_name (sp)); |
1956 | do_forget_spell (op, query_name (sp)); |
1974 | |
1957 | |
1975 | object *check_for_spell (object *op, char *spellname) |
1958 | object *check_for_spell (object *op, utf8_string spellname) |
1976 | CODE: |
1959 | CODE: |
1977 | RETVAL = check_spell_known (op, spellname); |
1960 | RETVAL = check_spell_known (op, spellname); |
1978 | OUTPUT: RETVAL |
1961 | OUTPUT: RETVAL |
1979 | |
1962 | |
1980 | int query_money (object *op) |
1963 | int query_money (object *op) |
1981 | ALIAS: money = 0 |
1964 | ALIAS: money = 0 |
1982 | |
1965 | |
1983 | int query_cost (object *op, object *who, int flags) |
1966 | val64 query_cost (object *op, object *who, int flags) |
1984 | ALIAS: cost = 0 |
1967 | ALIAS: cost = 0 |
1985 | |
1968 | |
1986 | void spring_trap (object *op, object *victim) |
1969 | void spring_trap (object *op, object *victim) |
1987 | |
1970 | |
1988 | int check_trigger (object *op, object *cause) |
1971 | int check_trigger (object *op, object *cause) |
1989 | |
1972 | |
1990 | void drop (object *who, object *op) |
1973 | void drop (object *who, object *op) |
1991 | |
1974 | |
1992 | void pick_up (object *who, object *op) |
1975 | void pick_up (object *who, object *op) |
1993 | |
1976 | |
1994 | object *cf_object_insert_object (object *op, object *container) |
|
|
1995 | |
|
|
1996 | object *cf_object_insert_in_ob (object *ob, object *where) |
|
|
1997 | |
|
|
1998 | int cf_object_teleport (object *op, maptile *map, int x, int y) |
1977 | int cf_object_teleport (object *op, maptile *map, int x, int y) |
1999 | |
1978 | |
2000 | void update_object (object *op, int action) |
1979 | void update_object (object *op, int action) |
2001 | |
1980 | |
2002 | object *cf_create_object_by_name (const char *name) |
1981 | object *cf_create_object_by_name (utf8_string name) |
2003 | |
1982 | |
2004 | void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) |
1983 | void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) |
2005 | |
1984 | |
2006 | void player_lvl_adj (object *who, object *skill = 0) |
1985 | void player_lvl_adj (object *who, object *skill = 0) |
2007 | |
1986 | |
2008 | int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
1987 | int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
2009 | |
1988 | |
… | |
… | |
2023 | object *cf_insert_ob_in_ob (object *ob, object *where) |
2002 | object *cf_insert_ob_in_ob (object *ob, object *where) |
2024 | |
2003 | |
2025 | # no clean way to get an object from an archetype - stupid idiotic |
2004 | # no clean way to get an object from an archetype - stupid idiotic |
2026 | # dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
2005 | # dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
2027 | |
2006 | |
2028 | object *new (const char *archetype = 0) |
2007 | object *new (utf8_string archetype = 0) |
2029 | PROTOTYPE: ;$ |
2008 | PROTOTYPE: ;$ |
2030 | CODE: |
2009 | CODE: |
2031 | RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); |
2010 | RETVAL = archetype ? get_archetype (archetype) : object::create (); |
2032 | OUTPUT: |
2011 | OUTPUT: |
2033 | RETVAL |
2012 | RETVAL |
2034 | |
2013 | |
|
|
2014 | object *find_object (U32 tag) |
|
|
2015 | |
|
|
2016 | # TODO: nuke |
2035 | object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) |
2017 | object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) |
2036 | PROTOTYPE: $$$$$$ |
2018 | PROTOTYPE: $$$$$$ |
2037 | CODE: |
2019 | CODE: |
2038 | { |
2020 | { |
2039 | int unused_type; |
2021 | int unused_type; |
2040 | RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); |
2022 | RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); |
2041 | } |
2023 | } |
2042 | |
2024 | |
2043 | # syntatic sugar for easier use in event callbacks. |
2025 | const_utf8_string get_ob_key_value (object *op, utf8_string key) |
2044 | const char *options (object *op) |
|
|
2045 | CODE: |
|
|
2046 | RETVAL = op->name; |
|
|
2047 | OUTPUT: |
|
|
2048 | RETVAL |
|
|
2049 | |
2026 | |
2050 | player *contr (object *op) |
|
|
2051 | CODE: |
|
|
2052 | RETVAL = op->contr; |
|
|
2053 | OUTPUT: RETVAL |
|
|
2054 | |
|
|
2055 | void |
|
|
2056 | object::roll_stats () |
|
|
2057 | |
|
|
2058 | void |
|
|
2059 | object::update_stats () |
|
|
2060 | |
|
|
2061 | void |
|
|
2062 | object::swap_stats (int a, int b) |
|
|
2063 | |
|
|
2064 | const char *get_ob_key_value (object *op, const char *key) |
|
|
2065 | |
|
|
2066 | bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) |
2027 | bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) |
2067 | |
2028 | |
2068 | object *get_nearest_player (object *ob) |
2029 | object *get_nearest_player (object *ob) |
2069 | ALIAS: nearest_player = 0 |
2030 | ALIAS: nearest_player = 0 |
2070 | PREINIT: |
2031 | PREINIT: |
2071 | extern object *get_nearest_player (object *); |
2032 | extern object *get_nearest_player (object *); |
… | |
… | |
2087 | bool on_same_map_as (object *ob, object *other) |
2048 | bool on_same_map_as (object *ob, object *other) |
2088 | CODE: |
2049 | CODE: |
2089 | RETVAL = on_same_map (ob, other); |
2050 | RETVAL = on_same_map (ob, other); |
2090 | OUTPUT: RETVAL |
2051 | OUTPUT: RETVAL |
2091 | |
2052 | |
2092 | const char * |
2053 | const_utf8_string |
2093 | base_name (object *op, int plural = op->nrof > 1) |
2054 | base_name (object *op, int plural = op->nrof > 1) |
2094 | CODE: |
2055 | CODE: |
2095 | RETVAL = query_base_name (op, plural); |
2056 | RETVAL = query_base_name (op, plural); |
2096 | OUTPUT: RETVAL |
2057 | OUTPUT: RETVAL |
2097 | |
2058 | |
… | |
… | |
2104 | RETVAL = op->contr; |
2065 | RETVAL = op->contr; |
2105 | OUTPUT: RETVAL |
2066 | OUTPUT: RETVAL |
2106 | |
2067 | |
2107 | void check_score (object *op) |
2068 | void check_score (object *op) |
2108 | |
2069 | |
2109 | void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
2070 | void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
2110 | |
2071 | CODE: |
2111 | object *cf_player_send_inventory (object *op) |
2072 | new_draw_info (flags, 0, op, txt); |
2112 | |
|
|
2113 | char *cf_player_get_ip (object *op) |
|
|
2114 | ALIAS: ip = 0 |
|
|
2115 | |
|
|
2116 | object *cf_player_get_marked_item (object *op) |
|
|
2117 | ALIAS: marked_item = 0 |
|
|
2118 | |
|
|
2119 | void cf_player_set_marked_item (object *op, object *ob) |
|
|
2120 | |
|
|
2121 | partylist *cf_player_get_party (object *op) |
|
|
2122 | ALIAS: party = 0 |
|
|
2123 | |
|
|
2124 | void cf_player_set_party (object *op, partylist *party) |
|
|
2125 | |
2073 | |
2126 | void kill_player (object *op) |
2074 | void kill_player (object *op) |
2127 | |
2075 | |
2128 | void esrv_update_item (object *op, int what, object *item) |
2076 | void esrv_update_item (object *op, int what, object *item) |
2129 | C_ARGS: what, op, item |
2077 | C_ARGS: what, op, item |
2130 | |
2078 | |
2131 | void clear_los (object *op) |
|
|
2132 | |
|
|
2133 | int command_reset (object *op, char *params) |
|
|
2134 | |
|
|
2135 | int command_teleport (object *op, char *params) |
|
|
2136 | |
|
|
2137 | int command_summon (object *op, char *params) |
2079 | int command_summon (object *op, utf8_string params) |
2138 | |
2080 | |
2139 | int command_arrest (object *op, char *params) |
2081 | int command_arrest (object *op, utf8_string params) |
2140 | |
|
|
2141 | int command_kick (object *op, char *params) |
|
|
2142 | |
|
|
2143 | int command_banish (object *op, char *params) |
|
|
2144 | |
2082 | |
2145 | |
2083 | |
2146 | MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
2084 | MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
2147 | |
2085 | |
2148 | INCLUDE: $PERL genacc player ../include/player.h | |
2086 | INCLUDE: $PERL $srcdir/genacc player ../include/player.h | |
2149 | |
2087 | |
2150 | int invoke (player *pl, int event, ...) |
2088 | int invoke (player *pl, int event, ...) |
2151 | CODE: |
2089 | CODE: |
2152 | if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); |
2090 | if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); |
2153 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2091 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2154 | for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
2092 | for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
2155 | RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); |
2093 | RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END); |
2156 | OUTPUT: RETVAL |
2094 | OUTPUT: RETVAL |
2157 | |
2095 | |
2158 | SV *registry (player *pl) |
2096 | SV *registry (player *pl) |
2159 | |
|
|
2160 | player * |
|
|
2161 | create () |
|
|
2162 | CODE: |
|
|
2163 | RETVAL = player::create (); |
|
|
2164 | OUTPUT: |
|
|
2165 | RETVAL |
|
|
2166 | |
|
|
2167 | player * |
|
|
2168 | load (const char *path) |
|
|
2169 | CODE: |
|
|
2170 | RETVAL = player::load (path); |
|
|
2171 | OUTPUT: |
|
|
2172 | RETVAL |
|
|
2173 | |
|
|
2174 | void |
|
|
2175 | player::save (bool final = false) |
|
|
2176 | |
|
|
2177 | void |
|
|
2178 | player::connect (client *ns) |
|
|
2179 | |
2097 | |
2180 | void |
2098 | void |
2181 | save_stats (player *pl) |
2099 | save_stats (player *pl) |
2182 | CODE: |
2100 | CODE: |
2183 | pl->ob->stats.hp = pl->ob->stats.maxhp; |
2101 | pl->ob->stats.hp = pl->ob->stats.maxhp; |
2184 | pl->ob->stats.sp = pl->ob->stats.maxsp; |
2102 | pl->ob->stats.sp = pl->ob->stats.maxsp; |
2185 | pl->ob->stats.grace = pl->ob->stats.maxgrace; |
2103 | pl->ob->stats.grace = pl->ob->stats.maxgrace; |
2186 | pl->orig_stats = pl->ob->stats; |
2104 | pl->orig_stats = pl->ob->stats; |
2187 | |
2105 | |
2188 | player *cf_player_find (char *name) |
2106 | void clear_los (player *pl) |
2189 | PROTOTYPE: $ |
|
|
2190 | |
2107 | |
2191 | void cf_player_move (player *pl, int dir) |
2108 | void cf_player_move (player *pl, int dir) |
2192 | |
2109 | |
2193 | void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); |
2110 | void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); |
2194 | |
|
|
2195 | player *first () |
|
|
2196 | CODE: |
|
|
2197 | RETVAL = first_player; |
|
|
2198 | OUTPUT: RETVAL |
|
|
2199 | |
2111 | |
2200 | bool |
2112 | bool |
2201 | cell_visible (player *pl, int dx, int dy) |
2113 | cell_visible (player *pl, int dx, int dy) |
2202 | CODE: |
2114 | CODE: |
2203 | RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 |
2115 | RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 |
… | |
… | |
2240 | if (y) sv_to (y, pl->bed_y); |
2152 | if (y) sv_to (y, pl->bed_y); |
2241 | |
2153 | |
2242 | void |
2154 | void |
2243 | list () |
2155 | list () |
2244 | PPCODE: |
2156 | PPCODE: |
2245 | for (player *pl = first_player; pl; pl = pl->next) |
2157 | for_all_players (pl) |
2246 | XPUSHs (sv_2mortal (to_sv (pl))); |
2158 | XPUSHs (sv_2mortal (to_sv (pl))); |
2247 | |
2159 | |
2248 | bool |
|
|
2249 | peaceful (player *pl, bool new_setting = 0) |
|
|
2250 | PROTOTYPE: $;$ |
|
|
2251 | CODE: |
|
|
2252 | RETVAL = pl->peaceful; |
|
|
2253 | if (items > 1) |
|
|
2254 | pl->peaceful = new_setting; |
|
|
2255 | OUTPUT: |
|
|
2256 | RETVAL |
|
|
2257 | |
|
|
2258 | living * |
|
|
2259 | orig_stats (player *pl) |
|
|
2260 | CODE: |
|
|
2261 | RETVAL = &pl->orig_stats; |
|
|
2262 | OUTPUT: RETVAL |
|
|
2263 | |
|
|
2264 | living * |
|
|
2265 | last_stats (player *pl) |
|
|
2266 | CODE: |
|
|
2267 | RETVAL = &pl->last_stats; |
|
|
2268 | OUTPUT: RETVAL |
|
|
2269 | |
|
|
2270 | |
2160 | |
2271 | MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ |
2161 | MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ |
2272 | |
|
|
2273 | maptile *first () |
|
|
2274 | PROTOTYPE: |
|
|
2275 | CODE: |
|
|
2276 | RETVAL = first_map; |
|
|
2277 | OUTPUT: RETVAL |
|
|
2278 | |
2162 | |
2279 | int invoke (maptile *map, int event, ...) |
2163 | int invoke (maptile *map, int event, ...) |
2280 | CODE: |
2164 | CODE: |
2281 | if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); |
2165 | if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); |
2282 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2166 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2283 | for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
2167 | for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
2284 | RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); |
2168 | RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); |
2285 | OUTPUT: RETVAL |
2169 | OUTPUT: RETVAL |
2286 | |
2170 | |
2287 | SV *registry (maptile *map) |
2171 | SV *registry (maptile *map) |
2288 | |
2172 | |
2289 | INCLUDE: $PERL genacc maptile ../include/map.h | |
2173 | INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | |
2290 | |
2174 | |
2291 | maptile *new (int width, int height) |
2175 | void |
|
|
2176 | maptile::instantiate () |
|
|
2177 | |
|
|
2178 | maptile *new () |
2292 | PROTOTYPE: |
2179 | PROTOTYPE: |
2293 | CODE: |
2180 | CODE: |
2294 | { |
2181 | RETVAL = new maptile; |
2295 | RETVAL = get_empty_map (width, height); |
|
|
2296 | } |
|
|
2297 | OUTPUT: |
2182 | OUTPUT: |
2298 | RETVAL |
2183 | RETVAL |
2299 | |
2184 | |
2300 | void delete_map (maptile *map) |
2185 | void |
|
|
2186 | maptile::players () |
|
|
2187 | PPCODE: |
|
|
2188 | if (GIMME_V == G_SCALAR) |
|
|
2189 | XPUSHs (sv_2mortal (to_sv (THIS->players))); |
|
|
2190 | else if (GIMME_V == G_ARRAY) |
|
|
2191 | { |
|
|
2192 | EXTEND (SP, THIS->players); |
|
|
2193 | for_all_players (pl) |
|
|
2194 | if (pl->ob && pl->ob->map == THIS) |
|
|
2195 | PUSHs (sv_2mortal (to_sv (pl->ob))); |
|
|
2196 | } |
2301 | |
2197 | |
2302 | void clean_tmp_map (maptile *map) |
2198 | void |
|
|
2199 | maptile::add_underlay (SV *data, int offset, int stride, SV *palette) |
|
|
2200 | CODE: |
|
|
2201 | { |
|
|
2202 | if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) |
|
|
2203 | croak ("maptile::add_underlay: palette must be arrayref"); |
|
|
2204 | |
|
|
2205 | palette = SvRV (palette); |
|
|
2206 | |
|
|
2207 | STRLEN idxlen; |
|
|
2208 | const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); |
|
|
2209 | |
|
|
2210 | for (int x = 0; x < THIS->width; ++x) |
|
|
2211 | for (int y = 0; y < THIS->height; ++y) |
|
|
2212 | { |
|
|
2213 | for (object *op = THIS->at (x, y).bot; op; op = op->above) |
|
|
2214 | if (op->flag [FLAG_IS_FLOOR]) |
|
|
2215 | goto skip_space; |
|
|
2216 | |
|
|
2217 | { |
|
|
2218 | int offs = offset + y * stride + x; |
|
|
2219 | if (IN_RANGE_EXC (offs, 0, idxlen)) |
|
|
2220 | { |
|
|
2221 | if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) |
|
|
2222 | { |
|
|
2223 | object *ob = get_archetype (SvPVutf8_nolen (*elem)); |
|
|
2224 | ob->flag [FLAG_NO_MAP_SAVE] = true; |
|
|
2225 | THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
|
|
2226 | |
|
|
2227 | if (ob->randomitems) |
|
|
2228 | { |
|
|
2229 | if (!ob->above) |
|
|
2230 | { |
|
|
2231 | ob->create_treasure (ob->randomitems); |
|
|
2232 | |
|
|
2233 | for (object *op = ob->above; op; op = op->above) |
|
|
2234 | op->flag [FLAG_NO_MAP_SAVE] = true; |
|
|
2235 | } |
|
|
2236 | |
|
|
2237 | ob->randomitems = 0; |
|
|
2238 | } |
|
|
2239 | } |
|
|
2240 | } |
|
|
2241 | } |
|
|
2242 | |
|
|
2243 | skip_space: ; |
|
|
2244 | } |
|
|
2245 | } |
|
|
2246 | |
|
|
2247 | void |
|
|
2248 | maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) |
|
|
2249 | CODE: |
|
|
2250 | { |
|
|
2251 | if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) |
|
|
2252 | croak ("maptile::set_regiondata: palette must be arrayref"); |
|
|
2253 | |
|
|
2254 | palette = SvRV (palette); |
|
|
2255 | |
|
|
2256 | STRLEN idxlen; |
|
|
2257 | const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); |
|
|
2258 | |
|
|
2259 | region **regionmap = (region **)malloc ( |
|
|
2260 | (av_len ((AV *)palette) + 1) * sizeof (region *)); |
|
|
2261 | uint8_t *regions = salloc<uint8_t> (THIS->size ()); |
|
|
2262 | |
|
|
2263 | for (int i = av_len ((AV *)palette) + 1; i--; ) |
|
|
2264 | regionmap [i] = region::find ( |
|
|
2265 | SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); |
|
|
2266 | |
|
|
2267 | for (int y = 0; y < THIS->height; ++y) |
|
|
2268 | memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); |
|
|
2269 | |
|
|
2270 | sfree (THIS->regions, THIS->size ()); |
|
|
2271 | free (THIS->regionmap); |
|
|
2272 | |
|
|
2273 | THIS->regions = regions; |
|
|
2274 | THIS->regionmap = regionmap; |
|
|
2275 | } |
|
|
2276 | |
|
|
2277 | void |
|
|
2278 | maptile::create_region_treasure () |
|
|
2279 | CODE: |
|
|
2280 | { |
|
|
2281 | object *op = object::create (); |
|
|
2282 | op->type = FLOOR; |
|
|
2283 | op->map = THIS; |
|
|
2284 | |
|
|
2285 | for (int x = 0; x < THIS->width; ++x) |
|
|
2286 | for (int y = 0; y < THIS->height; ++y) |
|
|
2287 | { |
|
|
2288 | region *rgn = THIS->region (x, y); |
|
|
2289 | |
|
|
2290 | //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D |
|
|
2291 | if (rgn->treasure && rndm () < rgn->treasure_density) |
|
|
2292 | { |
|
|
2293 | op->x = x; |
|
|
2294 | op->y = y; |
|
|
2295 | create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); |
|
|
2296 | } |
|
|
2297 | } |
|
|
2298 | |
|
|
2299 | op->destroy (); |
|
|
2300 | } |
2303 | |
2301 | |
2304 | void play_sound_map (maptile *map, int x, int y, int sound_num) |
2302 | void play_sound_map (maptile *map, int x, int y, int sound_num) |
2305 | |
2303 | |
2306 | int out_of_map (maptile *map, int x, int y) |
2304 | int out_of_map (maptile *map, int x, int y) |
2307 | |
|
|
2308 | maptile *tile_map (maptile *map, unsigned int dir) |
|
|
2309 | CODE: |
|
|
2310 | RETVAL = dir < 4 ? map->tile_map [dir] : 0; |
|
|
2311 | OUTPUT: |
|
|
2312 | RETVAL |
|
|
2313 | |
|
|
2314 | char *tile_path (maptile *map, unsigned int dir) |
|
|
2315 | CODE: |
|
|
2316 | if (dir >= 4) |
|
|
2317 | XSRETURN_UNDEF; |
|
|
2318 | RETVAL = map->tile_path [dir]; |
|
|
2319 | OUTPUT: |
|
|
2320 | RETVAL |
|
|
2321 | |
|
|
2322 | maptile *ready_map_name (char *name, int flags = 0) |
|
|
2323 | PROTOTYPE: $;$ |
|
|
2324 | ALIAS: |
|
|
2325 | find = 0 |
|
|
2326 | get_map = 1 |
|
|
2327 | |
|
|
2328 | maptile *has_been_loaded (char *name) |
|
|
2329 | PROTOTYPE: $ |
|
|
2330 | |
|
|
2331 | int in_memory (maptile *map) |
|
|
2332 | CODE: |
|
|
2333 | RETVAL = map->in_memory; |
|
|
2334 | OUTPUT: |
|
|
2335 | RETVAL |
|
|
2336 | |
2305 | |
2337 | void |
2306 | void |
2338 | trigger (maptile *map, long connection, bool state = true) |
2307 | trigger (maptile *map, long connection, bool state = true) |
2339 | CODE: |
2308 | CODE: |
2340 | activate_connection (map, connection, state); |
2309 | activate_connection (map, connection, state); |
… | |
… | |
2353 | |
2322 | |
2354 | object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny) |
2323 | object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny) |
2355 | C_ARGS: str, map, nx, ny |
2324 | C_ARGS: str, map, nx, ny |
2356 | |
2325 | |
2357 | void |
2326 | void |
2358 | cf_map_normalise (maptile *map, int x, int y) |
2327 | get_map_flags (maptile *map, int x, int y) |
2359 | PPCODE: |
2328 | PPCODE: |
2360 | { |
2329 | { |
2361 | maptile *nmap = 0; |
2330 | maptile *nmap = 0; |
2362 | I16 nx = 0, ny = 0; |
2331 | I16 nx = 0, ny = 0; |
2363 | int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); |
2332 | int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); |
… | |
… | |
2399 | move_block_at = 4 |
2368 | move_block_at = 4 |
2400 | move_slow_at = 5 |
2369 | move_slow_at = 5 |
2401 | move_on_at = 6 |
2370 | move_on_at = 6 |
2402 | move_off_at = 7 |
2371 | move_off_at = 7 |
2403 | INIT: |
2372 | INIT: |
2404 | if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; |
2373 | if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF; |
2405 | CODE: |
2374 | CODE: |
2406 | switch (ix) |
2375 | switch (ix) |
2407 | { |
2376 | { |
2408 | case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; |
2377 | case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; |
2409 | case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; |
2378 | case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; |
… | |
… | |
2412 | case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; |
2381 | case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; |
2413 | case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; |
2382 | case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; |
2414 | case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; |
2383 | case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; |
2415 | case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; |
2384 | case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; |
2416 | } |
2385 | } |
2417 | OUTPUT: |
2386 | OUTPUT: RETVAL |
|
|
2387 | |
|
|
2388 | void fix_walls (maptile *map, int x, int y) |
|
|
2389 | |
|
|
2390 | void fix_walls_around (maptile *map, int x, int y) |
|
|
2391 | |
|
|
2392 | # worst xs function of my life |
|
|
2393 | bool |
|
|
2394 | _create_random_map (\ |
|
|
2395 | maptile *self,\ |
|
|
2396 | utf8_string wallstyle,\ |
|
|
2397 | utf8_string wall_name,\ |
|
|
2398 | utf8_string floorstyle,\ |
|
|
2399 | utf8_string monsterstyle,\ |
|
|
2400 | utf8_string treasurestyle,\ |
|
|
2401 | utf8_string layoutstyle,\ |
|
|
2402 | utf8_string doorstyle,\ |
|
|
2403 | utf8_string decorstyle,\ |
|
|
2404 | utf8_string origin_map,\ |
|
|
2405 | utf8_string final_map,\ |
|
|
2406 | utf8_string exitstyle,\ |
|
|
2407 | utf8_string this_map,\ |
|
|
2408 | utf8_string exit_on_final_map,\ |
|
|
2409 | int xsize,\ |
|
|
2410 | int ysize,\ |
|
|
2411 | int expand2x,\ |
|
|
2412 | int layoutoptions1,\ |
|
|
2413 | int layoutoptions2,\ |
|
|
2414 | int layoutoptions3,\ |
|
|
2415 | int symmetry,\ |
|
|
2416 | int difficulty,\ |
|
|
2417 | int difficulty_given,\ |
|
|
2418 | float difficulty_increase,\ |
|
|
2419 | int dungeon_level,\ |
|
|
2420 | int dungeon_depth,\ |
|
|
2421 | int decoroptions,\ |
|
|
2422 | int orientation,\ |
|
|
2423 | int origin_y,\ |
|
|
2424 | int origin_x,\ |
|
|
2425 | U32 random_seed,\ |
|
|
2426 | val64 total_map_hp,\ |
|
|
2427 | int map_layout_style,\ |
|
|
2428 | int treasureoptions,\ |
|
|
2429 | int symmetry_used,\ |
|
|
2430 | region *region,\ |
|
|
2431 | utf8_string custom\ |
|
|
2432 | ) |
|
|
2433 | CODE: |
|
|
2434 | { |
|
|
2435 | random_map_params rmp; |
|
|
2436 | |
|
|
2437 | assign (rmp.wallstyle , wallstyle); |
|
|
2438 | assign (rmp.wall_name , wall_name); |
|
|
2439 | assign (rmp.floorstyle , floorstyle); |
|
|
2440 | assign (rmp.monsterstyle , monsterstyle); |
|
|
2441 | assign (rmp.treasurestyle , treasurestyle); |
|
|
2442 | assign (rmp.layoutstyle , layoutstyle); |
|
|
2443 | assign (rmp.doorstyle , doorstyle); |
|
|
2444 | assign (rmp.decorstyle , decorstyle); |
|
|
2445 | assign (rmp.exitstyle , exitstyle); |
|
|
2446 | assign (rmp.exit_on_final_map, exit_on_final_map); |
|
|
2447 | |
|
|
2448 | rmp.origin_map = origin_map; |
|
|
2449 | rmp.final_map = final_map; |
|
|
2450 | rmp.this_map = this_map; |
|
|
2451 | rmp.xsize = xsize; |
|
|
2452 | rmp.ysize = ysize; |
|
|
2453 | rmp.expand2x = expand2x; |
|
|
2454 | rmp.layoutoptions1 = layoutoptions1; |
|
|
2455 | rmp.layoutoptions2 = layoutoptions2; |
|
|
2456 | rmp.layoutoptions3 = layoutoptions3; |
|
|
2457 | rmp.symmetry = symmetry; |
|
|
2458 | rmp.difficulty = difficulty; |
|
|
2459 | rmp.difficulty_given = difficulty_given; |
|
|
2460 | rmp.difficulty_increase = difficulty_increase; |
|
|
2461 | rmp.dungeon_level = dungeon_level; |
|
|
2462 | rmp.dungeon_depth = dungeon_depth; |
|
|
2463 | rmp.decoroptions = decoroptions; |
|
|
2464 | rmp.orientation = orientation; |
|
|
2465 | rmp.origin_y = origin_y; |
|
|
2466 | rmp.origin_x = origin_x; |
|
|
2467 | rmp.random_seed = random_seed; |
|
|
2468 | rmp.total_map_hp = (uint64_t) total_map_hp; |
|
|
2469 | rmp.map_layout_style = map_layout_style; |
|
|
2470 | rmp.treasureoptions = treasureoptions; |
|
|
2471 | rmp.symmetry_used = symmetry_used; |
|
|
2472 | rmp.region = region; |
|
|
2473 | rmp.custom = custom; |
|
|
2474 | |
|
|
2475 | RETVAL = self->generate_random_map (&rmp); |
|
|
2476 | } |
|
|
2477 | OUTPUT: |
2418 | RETVAL |
2478 | RETVAL |
2419 | |
2479 | |
2420 | void fix_walls (maptile *map, int x, int y) |
|
|
2421 | |
|
|
2422 | void fix_walls_around (maptile *map, int x, int y) |
|
|
2423 | |
|
|
2424 | MODULE = cf PACKAGE = cf::arch |
2480 | MODULE = cf PACKAGE = cf::arch |
2425 | |
2481 | |
2426 | archetype *find (const char *name) |
2482 | archetype *find (utf8_string name) |
2427 | CODE: |
2483 | CODE: |
2428 | RETVAL = archetype::find (name); |
2484 | RETVAL = archetype::find (name); |
2429 | OUTPUT: |
2485 | OUTPUT: |
2430 | RETVAL |
2486 | RETVAL |
2431 | |
2487 | |
2432 | archetype *first() |
2488 | int archetypes_size () |
2433 | PROTOTYPE: |
2489 | CODE: |
2434 | CODE: |
|
|
2435 | RETVAL = first_archetype; |
2490 | RETVAL = archetypes.size (); |
|
|
2491 | OUTPUT: RETVAL |
|
|
2492 | |
|
|
2493 | archetype *archetypes (U32 index) |
|
|
2494 | CODE: |
|
|
2495 | RETVAL = index < archetypes.size () ? archetypes [index] : 0; |
|
|
2496 | OUTPUT: RETVAL |
|
|
2497 | |
|
|
2498 | object *instantiate (archetype *arch) |
|
|
2499 | CODE: |
|
|
2500 | RETVAL = arch_to_object (arch); |
|
|
2501 | OUTPUT: |
2436 | OUTPUT: RETVAL |
2502 | RETVAL |
2437 | |
2503 | |
2438 | INCLUDE: $PERL genacc archetype ../include/object.h | |
2504 | INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | |
2439 | |
2505 | |
2440 | MODULE = cf PACKAGE = cf::party |
2506 | MODULE = cf PACKAGE = cf::party |
2441 | |
2507 | |
2442 | partylist *first () |
2508 | partylist *first () |
2443 | PROTOTYPE: |
2509 | PROTOTYPE: |
2444 | CODE: |
2510 | CODE: |
2445 | RETVAL = get_firstparty (); |
2511 | RETVAL = get_firstparty (); |
2446 | OUTPUT: RETVAL |
2512 | OUTPUT: RETVAL |
2447 | |
2513 | |
2448 | partylist *next (partylist *party) |
2514 | INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | |
|
|
2515 | |
|
|
2516 | MODULE = cf PACKAGE = cf::region |
|
|
2517 | |
|
|
2518 | void |
|
|
2519 | list () |
|
|
2520 | PPCODE: |
|
|
2521 | for_all_regions (rgn) |
|
|
2522 | XPUSHs (sv_2mortal (to_sv (rgn))); |
|
|
2523 | |
|
|
2524 | region *find (utf8_string name) |
|
|
2525 | PROTOTYPE: $ |
2449 | CODE: |
2526 | CODE: |
2450 | RETVAL = party->next; |
2527 | RETVAL = region::find (name); |
2451 | OUTPUT: RETVAL |
2528 | OUTPUT: RETVAL |
2452 | |
2529 | |
2453 | const char *name (partylist *party) |
2530 | region *find_fuzzy (utf8_string name) |
|
|
2531 | PROTOTYPE: $ |
2454 | CODE: |
2532 | CODE: |
2455 | RETVAL = party->partyname; |
2533 | RETVAL = region::find_fuzzy (name); |
2456 | OUTPUT: RETVAL |
2534 | OUTPUT: RETVAL |
2457 | |
2535 | |
2458 | const char *password (partylist *party) |
2536 | int specificity (region *rgn) |
2459 | CODE: |
2537 | CODE: |
2460 | RETVAL = party->passwd; |
2538 | RETVAL = 0; |
|
|
2539 | while (rgn = rgn->parent) |
|
|
2540 | RETVAL++; |
2461 | OUTPUT: RETVAL |
2541 | OUTPUT: RETVAL |
2462 | |
2542 | |
2463 | MODULE = cf PACKAGE = cf::region |
2543 | INCLUDE: $PERL $srcdir/genacc region ../include/region.h | |
2464 | |
|
|
2465 | region *first () |
|
|
2466 | PROTOTYPE: |
|
|
2467 | CODE: |
|
|
2468 | RETVAL = first_region; |
|
|
2469 | OUTPUT: RETVAL |
|
|
2470 | |
|
|
2471 | region *next (region *reg) |
|
|
2472 | CODE: |
|
|
2473 | RETVAL = reg->next; |
|
|
2474 | OUTPUT: RETVAL |
|
|
2475 | |
|
|
2476 | const char *name (region *reg) |
|
|
2477 | CODE: |
|
|
2478 | RETVAL = reg->name; |
|
|
2479 | OUTPUT: RETVAL |
|
|
2480 | |
|
|
2481 | region *parent (region *reg) |
|
|
2482 | CODE: |
|
|
2483 | RETVAL = reg->parent; |
|
|
2484 | OUTPUT: RETVAL |
|
|
2485 | |
|
|
2486 | const char *longname (region *reg) |
|
|
2487 | CODE: |
|
|
2488 | RETVAL = reg->longname; |
|
|
2489 | OUTPUT: RETVAL |
|
|
2490 | |
|
|
2491 | const char *msg (region *reg) |
|
|
2492 | CODE: |
|
|
2493 | RETVAL = reg->msg; |
|
|
2494 | OUTPUT: RETVAL |
|
|
2495 | |
2544 | |
2496 | MODULE = cf PACKAGE = cf::living |
2545 | MODULE = cf PACKAGE = cf::living |
2497 | |
2546 | |
2498 | INCLUDE: $PERL genacc living ../include/living.h | |
2547 | INCLUDE: $PERL $srcdir/genacc living ../include/living.h | |
2499 | |
2548 | |
2500 | MODULE = cf PACKAGE = cf::settings |
2549 | MODULE = cf PACKAGE = cf::settings |
2501 | |
2550 | |
2502 | INCLUDE: $PERL genacc Settings ../include/global.h | |
2551 | INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | |
2503 | |
2552 | |
2504 | MODULE = cf PACKAGE = cf::client |
2553 | MODULE = cf PACKAGE = cf::client |
2505 | |
2554 | |
2506 | INCLUDE: $PERL genacc client ../include/client.h | |
2555 | INCLUDE: $PERL $srcdir/genacc client ../include/client.h | |
2507 | |
2556 | |
2508 | int invoke (client *ns, int event, ...) |
2557 | int invoke (client *ns, int event, ...) |
2509 | CODE: |
2558 | CODE: |
2510 | if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); |
2559 | if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); |
2511 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2560 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2512 | for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
2561 | for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
2513 | RETVAL = INVOKE_((event_type)event, ARG_CLIENT (ns), ARG_AV (av)); |
2562 | RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END); |
2514 | OUTPUT: RETVAL |
2563 | OUTPUT: RETVAL |
2515 | |
2564 | |
2516 | SV *registry (client *ns) |
2565 | SV *registry (client *ns) |
2517 | |
2566 | |
2518 | void |
2567 | void |
… | |
… | |
2520 | PPCODE: |
2569 | PPCODE: |
2521 | EXTEND (SP, clients.size ()); |
2570 | EXTEND (SP, clients.size ()); |
2522 | for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) |
2571 | for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) |
2523 | PUSHs (sv_2mortal (to_sv (*i))); |
2572 | PUSHs (sv_2mortal (to_sv (*i))); |
2524 | |
2573 | |
2525 | client * |
|
|
2526 | create (int fd, const char *peername) |
|
|
2527 | CODE: |
|
|
2528 | RETVAL = client::create (fd, peername); |
|
|
2529 | OUTPUT: |
|
|
2530 | RETVAL |
|
|
2531 | |
|
|
2532 | void |
2574 | void |
2533 | client::send_packet (SV *packet) |
2575 | client::send_packet (SV *packet) |
2534 | CODE: |
2576 | CODE: |
2535 | { |
2577 | { |
2536 | STRLEN len; |
2578 | STRLEN len; |
2537 | char *buf = SvPVbyte (packet, len); |
2579 | char *buf = SvPVbyte (packet, len); |
2538 | |
2580 | |
2539 | THIS->send_packet (buf, len); |
2581 | THIS->send_packet (buf, len); |
2540 | } |
2582 | } |
2541 | |
2583 | |
2542 | void |
2584 | MODULE = cf PACKAGE = cf::face PREFIX = face_ |
2543 | client::destroy () |
|
|
2544 | |
2585 | |
|
|
2586 | #INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | |
|
|
2587 | |
|
|
2588 | faceidx face_find (utf8_string name, faceidx defidx = 0) |
|
|
2589 | |
|
|
2590 | faceidx alloc (utf8_string name) |
|
|
2591 | CODE: |
|
|
2592 | { |
|
|
2593 | do |
|
|
2594 | { |
|
|
2595 | RETVAL = faces.size (); |
|
|
2596 | faces.resize (RETVAL + 1); |
|
|
2597 | } |
|
|
2598 | while (!RETVAL); // crude way to leave index 0 |
|
|
2599 | |
|
|
2600 | faces [RETVAL].name = name; |
|
|
2601 | facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); |
|
|
2602 | |
|
|
2603 | if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; |
|
|
2604 | if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; |
|
|
2605 | } |
|
|
2606 | OUTPUT: RETVAL |
|
|
2607 | |
|
|
2608 | void set_type (faceidx idx, int value) |
|
|
2609 | ALIAS: |
|
|
2610 | set_type = 0 |
|
|
2611 | set_visibility = 1 |
|
|
2612 | set_magicmap = 2 |
|
|
2613 | set_smooth = 3 |
|
|
2614 | set_smoothlevel = 4 |
|
|
2615 | CODE: |
|
|
2616 | faceinfo *f = face_info (idx); |
|
|
2617 | assert (f); |
|
|
2618 | switch (ix) |
|
|
2619 | { |
|
|
2620 | case 0: f->type = value; break; |
|
|
2621 | case 1: f->visibility = value; break; |
|
|
2622 | case 2: f->magicmap = value; break; |
|
|
2623 | case 3: f->smooth = value; break; |
|
|
2624 | case 4: f->smoothlevel = value; break; |
|
|
2625 | } |
|
|
2626 | |
|
|
2627 | void set_data (faceidx idx, int faceset, SV *data, SV *chksum) |
|
|
2628 | CODE: |
|
|
2629 | { |
|
|
2630 | facedata *d = face_data (idx, faceset); |
|
|
2631 | assert (d); |
|
|
2632 | sv_to (data, d->data); |
|
|
2633 | STRLEN clen; |
|
|
2634 | char *cdata = SvPVbyte (chksum, clen); |
|
|
2635 | clen = min (CHKSUM_SIZE, clen); |
|
|
2636 | |
|
|
2637 | if (memcmp (d->chksum, cdata, clen)) |
|
|
2638 | { |
|
|
2639 | memcpy (d->chksum, cdata, clen); |
|
|
2640 | |
|
|
2641 | // invalidate existing client face info |
|
|
2642 | for_all_clients (ns) |
|
|
2643 | if (ns->faceset == faceset) |
|
|
2644 | { |
|
|
2645 | ns->faces_sent [idx] = false; |
|
|
2646 | ns->force_newmap = true; |
|
|
2647 | } |
|
|
2648 | } |
|
|
2649 | } |
|
|
2650 | |
|
|
2651 | void invalidate (faceidx idx) |
|
|
2652 | CODE: |
|
|
2653 | for_all_clients (ns) |
|
|
2654 | { |
|
|
2655 | ns->faces_sent [idx] = false; |
|
|
2656 | ns->force_newmap = true; |
|
|
2657 | } |
|
|
2658 | |
|
|
2659 | void invalidate_all () |
|
|
2660 | CODE: |
|
|
2661 | for_all_clients (ns) |
|
|
2662 | { |
|
|
2663 | ns->faces_sent.reset (); |
|
|
2664 | ns->force_newmap = true; |
|
|
2665 | } |
|
|
2666 | |
|
|
2667 | MODULE = cf PACKAGE = cf::anim PREFIX = anim_ |
|
|
2668 | |
|
|
2669 | #INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | |
|
|
2670 | |
|
|
2671 | animidx anim_find (utf8_string name) |
|
|
2672 | CODE: |
|
|
2673 | RETVAL = animation::find (name).number; |
|
|
2674 | OUTPUT: RETVAL |
|
|
2675 | |
|
|
2676 | animidx set (utf8_string name, SV *frames, int facings = 1) |
|
|
2677 | CODE: |
|
|
2678 | { |
|
|
2679 | if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV) |
|
|
2680 | croak ("frames must be an arrayref"); |
|
|
2681 | |
|
|
2682 | AV *av = (AV *)SvRV (frames); |
|
|
2683 | |
|
|
2684 | animation *anim = &animation::find (name); |
|
|
2685 | if (anim->number) |
|
|
2686 | { |
|
|
2687 | anim->resize (av_len (av) + 1); |
|
|
2688 | anim->facings = facings; |
|
|
2689 | } |
|
|
2690 | else |
|
|
2691 | anim = &animation::create (name, av_len (av) + 1, facings); |
|
|
2692 | |
|
|
2693 | for (int i = 0; i < anim->num_animations; ++i) |
|
|
2694 | anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); |
|
|
2695 | } |
|
|
2696 | OUTPUT: RETVAL |
|
|
2697 | |
|
|
2698 | void invalidate_all () |
|
|
2699 | CODE: |
|
|
2700 | for_all_clients (ns) |
|
|
2701 | ns->anims_sent.reset (); |
|
|
2702 | |