1 | /*****************************************************************************/ |
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2 | /* CrossFire, A Multiplayer game for the X Window System */ |
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3 | /*****************************************************************************/ |
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4 | |
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5 | /* |
1 | /* |
6 | * This code is placed under the GNU General Public Licence (GPL) |
2 | * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. |
7 | * |
3 | * |
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4 | * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
8 | * Copyright (C) 2001-2005 by Chachkoff Yann |
5 | * Copyright (©) 2001-2005,2007 by Chachkoff Yann |
9 | * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> |
6 | * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de> |
10 | * |
7 | * |
11 | * This program is free software; you can redistribute it and/or modify |
8 | * Crossfire TRT is free software: you can redistribute it and/or modify |
12 | * it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
13 | * the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation, either version 3 of the License, or |
14 | * (at your option) any later version. |
11 | * (at your option) any later version. |
15 | * |
12 | * |
16 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
17 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
18 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
19 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
20 | * |
17 | * |
21 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
22 | * along with this program; if not, write to the Free Software |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
23 | * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
20 | * |
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21 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
24 | */ |
22 | */ |
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23 | |
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24 | #include "autoconf.h" |
25 | |
25 | |
26 | #define PLUGIN_NAME "perl" |
26 | #define PLUGIN_NAME "perl" |
27 | #define PLUGIN_VERSION "cfperl 0.5" |
27 | #define PLUGIN_VERSION "cfperl 0.5" |
28 | |
28 | |
29 | #define CEDES_PER_TICK 5 |
29 | #define CEDES_PER_TICK 5 |
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30 | |
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31 | #if HAVE_EXECINFO_H |
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32 | # include <execinfo.h> |
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33 | #endif |
30 | |
34 | |
31 | #include <plugin_common.h> |
35 | #include <plugin_common.h> |
32 | #include <sounds.h> |
36 | #include <sounds.h> |
33 | #include <cstdarg> |
37 | #include <cstdarg> |
34 | #include <sproto.h> |
38 | #include <sproto.h> |
… | |
… | |
56 | |
60 | |
57 | typedef char *octet_string; |
61 | typedef char *octet_string; |
58 | typedef char *utf8_string; |
62 | typedef char *utf8_string; |
59 | typedef const char *const_octet_string; |
63 | typedef const char *const_octet_string; |
60 | typedef const char *const_utf8_string; |
64 | typedef const char *const_utf8_string; |
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65 | |
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66 | typedef std::string std__string; |
61 | |
67 | |
62 | #if IVSIZE >= 8 |
68 | #if IVSIZE >= 8 |
63 | typedef IV val64; |
69 | typedef IV val64; |
64 | # define newSVval64 newSViv |
70 | # define newSVval64 newSViv |
65 | # define SvVAL64 SvIV |
71 | # define SvVAL64 SvIV |
… | |
… | |
68 | # define newSVval64 newSVnv |
74 | # define newSVval64 newSVnv |
69 | # define SvVAL64 SvNV |
75 | # define SvVAL64 SvNV |
70 | #endif |
76 | #endif |
71 | |
77 | |
72 | static f_plug_api gethook = cfapi_get_hooks; |
78 | static f_plug_api gethook = cfapi_get_hooks; |
73 | static f_plug_api object_set_property = cfapi_object_set_property; |
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74 | static f_plug_api object_insert = cfapi_object_insert; |
79 | static f_plug_api object_insert = cfapi_object_insert; |
75 | |
80 | |
76 | static PerlInterpreter *perl; |
81 | static PerlInterpreter *perl; |
77 | |
82 | |
78 | double runtime; |
83 | tstamp NOW, runtime; |
79 | |
84 | |
80 | global gbl_ev; |
85 | global gbl_ev; |
81 | static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; |
86 | static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; |
82 | static SV *sv_runtime, *sv_next_tick; |
87 | static SV *sv_runtime, *sv_next_tick; |
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88 | |
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89 | bitset<NUM_EVENT_TYPES> ev_want_event; |
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90 | bitset<NUM_TYPES> ev_want_type; |
83 | |
91 | |
84 | static HV |
92 | static HV |
85 | *stash_cf, |
93 | *stash_cf, |
86 | *stash_cf_object_wrap, |
94 | *stash_cf_object_wrap, |
87 | *stash_cf_object_player_wrap, |
95 | *stash_cf_object_player_wrap, |
… | |
… | |
109 | |
117 | |
110 | unordered_vector<attachable *> attachable::mortals; |
118 | unordered_vector<attachable *> attachable::mortals; |
111 | |
119 | |
112 | attachable::~attachable () |
120 | attachable::~attachable () |
113 | { |
121 | { |
114 | flags |=0x3300;//D |
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115 | assert (!self); |
122 | assert (!self); |
116 | assert (!cb); |
123 | assert (!cb); |
117 | } |
124 | } |
118 | |
125 | |
119 | int |
126 | int |
… | |
… | |
135 | sv_unmagic ((SV *)self, PERL_MAGIC_ext); |
142 | sv_unmagic ((SV *)self, PERL_MAGIC_ext); |
136 | SvREFCNT_dec (self); |
143 | SvREFCNT_dec (self); |
137 | |
144 | |
138 | // self *must* be null now because thats sv_unmagic's job. |
145 | // self *must* be null now because thats sv_unmagic's job. |
139 | assert (!this->self); |
146 | assert (!this->self); |
140 | flags |= 0x80; // severed //D |
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141 | } |
147 | } |
142 | } |
148 | } |
143 | |
149 | |
144 | void |
150 | void |
145 | attachable::optimise () |
151 | attachable::optimise () |
146 | { |
152 | { |
147 | if (self |
153 | if (self |
148 | && SvREFCNT (self) == 1 |
154 | && SvREFCNT (self) == 1 |
149 | && !HvTOTALKEYS (self)) |
155 | && !HvTOTALKEYS (self)) |
150 | flags |= 0x40,//D |
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151 | sever_self (); |
156 | sever_self (); |
152 | } |
157 | } |
153 | |
158 | |
154 | // check wether the object really is dead |
159 | // check wether the object really is dead |
155 | void |
160 | void |
… | |
… | |
162 | } |
167 | } |
163 | |
168 | |
164 | void |
169 | void |
165 | attachable::do_destroy () |
170 | attachable::do_destroy () |
166 | { |
171 | { |
167 | invoke (EVENT_ATTACHABLE_DESTROY, DT_END); |
172 | INVOKE_ATTACHABLE (DESTROY, this); |
168 | |
173 | |
169 | if (cb) |
174 | if (cb) |
170 | { |
175 | { |
171 | SvREFCNT_dec (cb); |
176 | SvREFCNT_dec (cb); |
172 | cb = 0; |
177 | cb = 0; |
173 | } |
178 | } |
174 | |
179 | |
175 | if (self) |
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176 | sever_self (); |
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177 | |
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178 | flags |= 0x20; //D |
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179 | mortals.push_back (this); |
180 | mortals.push_back (this); |
180 | } |
181 | } |
181 | |
182 | |
182 | void |
183 | void |
183 | attachable::destroy () |
184 | attachable::destroy () |
… | |
… | |
185 | if (destroyed ()) |
186 | if (destroyed ()) |
186 | return; |
187 | return; |
187 | |
188 | |
188 | flags |= F_DESTROYED; |
189 | flags |= F_DESTROYED; |
189 | do_destroy (); |
190 | do_destroy (); |
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191 | sever_self (); |
190 | } |
192 | } |
191 | |
193 | |
192 | void |
194 | void |
193 | attachable::check_mortals () |
195 | attachable::check_mortals () |
194 | { |
196 | { |
… | |
… | |
198 | { |
200 | { |
199 | if (i >= mortals.size ()) |
201 | if (i >= mortals.size ()) |
200 | { |
202 | { |
201 | i = 0; |
203 | i = 0; |
202 | |
204 | |
203 | if (mortals.size () > 1000) |
205 | if (mortals.size () >= 512) |
204 | fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); |
206 | { |
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207 | static int last_mortalcount; |
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208 | if (mortals.size () != last_mortalcount) |
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209 | { |
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210 | last_mortalcount = mortals.size (); |
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211 | LOG (llevInfo, "%d mortals.\n", (int)mortals.size ()); |
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212 | |
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213 | if (0) |
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214 | { |
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215 | for (int j = 0; j < mortals.size (); ++j)//D |
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216 | fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D |
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217 | fprintf (stderr, "\n");//D |
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218 | } |
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219 | } |
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220 | } |
205 | |
221 | |
206 | break; |
222 | break; |
207 | } |
223 | } |
208 | |
224 | |
209 | attachable *obj = mortals [i]; |
225 | attachable *obj = mortals [i]; |
210 | |
226 | |
211 | obj->refcnt_chk (); // unborrow from perl, if necessary |
227 | #if 0 |
212 | |
228 | if (obj->self)//D make this an assert later |
213 | //if (obj->refcnt > 0 || obj->self) |
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214 | if (obj->refcnt || obj->self) |
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215 | { |
229 | { |
216 | //printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D |
230 | LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ()); |
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231 | obj->sever_self (); |
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232 | } |
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233 | #endif |
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234 | |
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235 | if (obj->refcnt) |
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236 | { |
217 | ++i; // further delay freeing |
237 | ++i; // further delay freeing |
218 | |
238 | |
219 | if (!(i & 0x3ff)) |
239 | if (!(i & 0x3ff)) |
220 | break; |
240 | break; |
221 | } |
241 | } |
222 | else |
242 | else |
223 | { |
243 | { |
224 | mortals.erase (i); |
244 | mortals.erase (i); |
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245 | obj->sever_self (); |
225 | delete obj; |
246 | delete obj; |
226 | } |
247 | } |
227 | } |
248 | } |
228 | } |
249 | } |
229 | |
250 | |
… | |
… | |
233 | //if (self || cb) |
254 | //if (self || cb) |
234 | //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); |
255 | //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); |
235 | |
256 | |
236 | attach = src.attach; |
257 | attach = src.attach; |
237 | return *this; |
258 | return *this; |
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259 | } |
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260 | |
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261 | template<typename T> |
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262 | static bool |
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263 | find_backref (void *ptr, T *obj) |
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264 | { |
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265 | char *s = (char *)obj; |
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266 | while (s < (char *)obj + sizeof (T)) |
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267 | { |
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268 | if (ptr == *(void **)s) |
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269 | return true; |
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270 | |
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271 | s += sizeof (void *); // assume natural alignment |
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272 | } |
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273 | |
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274 | return false; |
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275 | } |
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276 | |
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277 | // for debugging, find "live" objects containing this ptr |
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278 | void |
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279 | find_backref (void *ptr) |
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280 | { |
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281 | for_all_objects (op) |
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282 | if (find_backref (ptr, op)) |
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283 | fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); |
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284 | |
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285 | for_all_players (pl) |
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286 | if (find_backref (ptr, pl)) |
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287 | fprintf (stderr, "P %p\n", pl); |
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288 | |
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289 | for_all_clients (ns) |
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290 | if (find_backref (ptr, ns)) |
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291 | fprintf (stderr, "C %p\n", ns); |
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292 | |
238 | } |
293 | } |
239 | |
294 | |
240 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
295 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
241 | |
296 | |
242 | static SV * |
297 | static SV * |
… | |
… | |
278 | |
333 | |
279 | if (!obj->self) |
334 | if (!obj->self) |
280 | { |
335 | { |
281 | obj->self = newHV (); |
336 | obj->self = newHV (); |
282 | sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); |
337 | sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); |
283 | obj->flags |= (obj->flags & 0xc0) << 8; |
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284 | obj->flags &= ~0xc0;//D |
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285 | obj->flags |= 0x10;//D |
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286 | |
338 | |
287 | // now bless the object _once_ |
339 | // now bless the object _once_ |
288 | return sv_bless (newRV_inc ((SV *)obj->self), stash); |
340 | return sv_bless (newRV_inc ((SV *)obj->self), stash); |
289 | } |
341 | } |
290 | else |
342 | else |
… | |
… | |
329 | return SvPTR (sv, klass); |
381 | return SvPTR (sv, klass); |
330 | else |
382 | else |
331 | return 0; |
383 | return 0; |
332 | } |
384 | } |
333 | |
385 | |
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386 | static inline SV * |
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387 | newSVpv_utf8 (const char *s) |
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388 | { |
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389 | SV *sv = newSVpv (s, 0); |
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390 | SvUTF8_on (sv); |
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391 | return sv; |
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392 | } |
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393 | |
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394 | static inline SV * |
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395 | newSVpvn_utf8 (const char *s, STRLEN l) |
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396 | { |
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397 | SV *sv = newSVpvn (s, l); |
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398 | SvUTF8_on (sv); |
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399 | return sv; |
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400 | } |
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401 | |
334 | inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } |
402 | inline SV *to_sv (const shstr & v) { return v ? newSVpvn_utf8 ((const char *)v, v.length ()) : &PL_sv_undef; } |
335 | inline SV *to_sv (const char * v) { return newSVpv (v, 0); } |
403 | inline SV *to_sv (const char * v) { return newSVpv (v, 0); } |
336 | inline SV *to_sv (bool v) { return newSViv (v); } |
404 | inline SV *to_sv (bool v) { return newSViv (v); } |
337 | inline SV *to_sv ( signed char v) { return newSViv (v); } |
405 | inline SV *to_sv ( signed char v) { return newSViv (v); } |
338 | inline SV *to_sv (unsigned char v) { return newSViv (v); } |
406 | inline SV *to_sv (unsigned char v) { return newSViv (v); } |
339 | inline SV *to_sv ( signed short v) { return newSViv (v); } |
407 | inline SV *to_sv ( signed short v) { return newSViv (v); } |
… | |
… | |
356 | inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } |
424 | inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } |
357 | |
425 | |
358 | inline SV *to_sv (object & v) { return to_sv (&v); } |
426 | inline SV *to_sv (object & v) { return to_sv (&v); } |
359 | inline SV *to_sv (living & v) { return to_sv (&v); } |
427 | inline SV *to_sv (living & v) { return to_sv (&v); } |
360 | |
428 | |
361 | //inline SV *to_sv (faceinfo * v) { return to_sv (v->name); } |
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362 | inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } |
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363 | inline SV *to_sv (std::string & v) { return newSVpvn (v.data (), v.size ()); } |
429 | inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } |
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430 | inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } |
364 | |
431 | |
365 | inline SV *to_sv (UUID v) |
432 | inline SV *to_sv (UUID v) |
366 | { |
433 | { |
367 | char buf[128]; |
434 | char buf[128]; |
368 | snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq); |
435 | snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq); |
369 | return newSVpv (buf, 0); |
436 | return newSVpv (buf, 0); |
370 | } |
437 | } |
371 | |
438 | |
372 | inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } |
439 | inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } |
373 | inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } |
440 | inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } |
374 | inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } |
441 | inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } |
375 | inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } |
442 | inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } |
376 | inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } |
443 | inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } |
377 | inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } |
444 | inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } |
… | |
… | |
401 | inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } |
468 | inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } |
402 | |
469 | |
403 | template<int N> |
470 | template<int N> |
404 | inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } |
471 | inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } |
405 | |
472 | |
406 | inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); } |
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407 | inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } |
473 | inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } |
408 | inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } |
474 | inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } |
409 | inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } |
475 | inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } |
410 | inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } |
476 | inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } |
411 | |
477 | |
… | |
… | |
614 | perl_construct (perl); |
680 | perl_construct (perl); |
615 | |
681 | |
616 | PL_exit_flags |= PERL_EXIT_DESTRUCT_END; |
682 | PL_exit_flags |= PERL_EXIT_DESTRUCT_END; |
617 | |
683 | |
618 | const char *argv[] = { |
684 | const char *argv[] = { |
619 | "", |
685 | settings.argv [0], |
620 | "-e" |
686 | "-e" |
621 | "use Event; use Coro;" // required for bootstrap |
687 | "use Event; use Coro;" // required for bootstrap |
622 | "cf->bootstrap;" // required for datadir :*> |
688 | "cf->bootstrap;" // required for datadir :*> |
623 | "unshift @INC, cf::datadir ();" |
689 | "unshift @INC, cf::datadir ();" |
624 | "require cf;" |
690 | "require cf;" |
… | |
… | |
652 | void |
718 | void |
653 | attachable::instantiate () |
719 | attachable::instantiate () |
654 | { |
720 | { |
655 | if (attach) |
721 | if (attach) |
656 | { |
722 | { |
657 | invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); |
723 | INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach)); |
658 | attach = 0; |
724 | attach = 0; |
659 | } |
725 | } |
660 | } |
726 | } |
661 | |
727 | |
662 | void |
728 | void |
663 | attachable::reattach () |
729 | attachable::reattach () |
664 | { |
730 | { |
665 | optimise (); |
731 | optimise (); |
666 | //TODO: check for _attachment's, very important for restarts |
732 | //TODO: check for _attachment's, very important for restarts |
667 | invoke (EVENT_ATTACHABLE_REATTACH, DT_END); |
733 | INVOKE_ATTACHABLE (REATTACH, this); |
668 | } |
734 | } |
669 | |
735 | |
670 | static event_klass klass_of[NUM_EVENT_TYPES] = { |
736 | static event_klass klass_of[NUM_EVENT_TYPES] = { |
671 | # define def(type,name) KLASS_ ## type, |
737 | # define def(type,name) KLASS_ ## type, |
672 | # include "eventinc.h" |
738 | # include "eventinc.h" |
… | |
… | |
715 | } |
781 | } |
716 | |
782 | |
717 | void |
783 | void |
718 | global::gather_callbacks (AV *&callbacks, event_type event) const |
784 | global::gather_callbacks (AV *&callbacks, event_type event) const |
719 | { |
785 | { |
720 | ::gather_callbacks (callbacks, cb_object, event); |
786 | ::gather_callbacks (callbacks, cb_global, event); |
721 | } |
787 | } |
722 | |
788 | |
723 | void |
789 | void |
724 | object::gather_callbacks (AV *&callbacks, event_type event) const |
790 | object::gather_callbacks (AV *&callbacks, event_type event) const |
725 | { |
791 | { |
726 | if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) |
792 | if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type)) |
727 | { |
793 | { |
728 | SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; |
794 | SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES]; |
729 | |
795 | |
730 | if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) |
796 | if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) |
731 | ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); |
797 | ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); |
732 | } |
798 | } |
733 | |
799 | |
… | |
… | |
769 | { |
835 | { |
770 | attachable::gather_callbacks (callbacks, event); |
836 | attachable::gather_callbacks (callbacks, event); |
771 | ::gather_callbacks (callbacks, cb_map, event); |
837 | ::gather_callbacks (callbacks, cb_map, event); |
772 | } |
838 | } |
773 | |
839 | |
|
|
840 | void |
|
|
841 | _recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) |
|
|
842 | { |
|
|
843 | for (int event = 0; event <= AvFILLp (registry); ++event) |
|
|
844 | { |
|
|
845 | SV *cbs_ = AvARRAY (registry)[event]; |
|
|
846 | |
|
|
847 | // element must be list of callback entries |
|
|
848 | if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV) |
|
|
849 | { |
|
|
850 | AV *cbs = (AV *)SvRV (cbs_); |
|
|
851 | |
|
|
852 | // no callback entries, no callbacks to call |
|
|
853 | if (AvFILLp (cbs) >= 0) |
|
|
854 | set.set (event); |
|
|
855 | } |
|
|
856 | } |
|
|
857 | } |
|
|
858 | |
|
|
859 | // very slow and inefficient way to recalculate the global want bitsets |
|
|
860 | void |
|
|
861 | _recalc_want () |
|
|
862 | { |
|
|
863 | ev_want_event.reset (); |
|
|
864 | |
|
|
865 | _recalc_want (ev_want_event, cb_global); |
|
|
866 | _recalc_want (ev_want_event, cb_attachable); |
|
|
867 | _recalc_want (ev_want_event, cb_object); |
|
|
868 | _recalc_want (ev_want_event, cb_client); |
|
|
869 | _recalc_want (ev_want_event, cb_player); |
|
|
870 | _recalc_want (ev_want_event, cb_map); |
|
|
871 | |
|
|
872 | ev_want_type.reset (); |
|
|
873 | |
|
|
874 | for (int type = 0; type <= AvFILLp (cb_type); ++type) |
|
|
875 | { |
|
|
876 | SV *cbs_ = AvARRAY (cb_type)[type]; |
|
|
877 | |
|
|
878 | // element must be list of callback entries |
|
|
879 | if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV) |
|
|
880 | { |
|
|
881 | AV *cbs = (AV *)SvRV (cbs_); |
|
|
882 | |
|
|
883 | // no callback entries, no callbacks to call |
|
|
884 | if (AvFILLp (cbs) >= 0) |
|
|
885 | ev_want_type.set (type % NUM_TYPES); |
|
|
886 | } |
|
|
887 | } |
|
|
888 | } |
|
|
889 | |
774 | bool |
890 | bool |
775 | attachable::invoke (event_type event, ...) |
891 | attachable::invoke (event_type event, ...) |
776 | { |
892 | { |
777 | data_type dt; |
893 | data_type dt; |
778 | va_list ap; |
|
|
779 | |
|
|
780 | va_start (ap, event); |
|
|
781 | |
894 | |
782 | // callback call ordering should be: |
895 | // callback call ordering should be: |
783 | // 1. per-object callback |
896 | // 1. per-object callback |
784 | // 2. per-class object |
897 | // 2. per-class object |
785 | // 3. per-type callback |
898 | // 3. per-type callback |
… | |
… | |
789 | gather_callbacks (callbacks, event); |
902 | gather_callbacks (callbacks, event); |
790 | |
903 | |
791 | // short-circuit processing if no callbacks found/defined |
904 | // short-circuit processing if no callbacks found/defined |
792 | if (!callbacks) |
905 | if (!callbacks) |
793 | return 0; |
906 | return 0; |
|
|
907 | |
|
|
908 | va_list ap; |
|
|
909 | va_start (ap, event); |
794 | |
910 | |
795 | CALL_BEGIN (3); |
911 | CALL_BEGIN (3); |
796 | CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays |
912 | CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays |
797 | CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); |
913 | CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); |
798 | |
914 | |
… | |
… | |
875 | CALL_ARG (make_core); |
991 | CALL_ARG (make_core); |
876 | CALL_CALL ("cf::post_cleanup", G_VOID); |
992 | CALL_CALL ("cf::post_cleanup", G_VOID); |
877 | CALL_END; |
993 | CALL_END; |
878 | } |
994 | } |
879 | |
995 | |
|
|
996 | void |
|
|
997 | cfperl_make_book (object *book, int level) |
|
|
998 | { |
|
|
999 | CALL_BEGIN (2); |
|
|
1000 | CALL_ARG (book); |
|
|
1001 | CALL_ARG (level); |
|
|
1002 | CALL_CALL ("ext::books::make_book", G_VOID); |
|
|
1003 | CALL_END; |
|
|
1004 | } |
|
|
1005 | |
|
|
1006 | void |
|
|
1007 | cfperl_send_msg (client *ns, int color, const char *type, const char *msg) |
|
|
1008 | { |
|
|
1009 | CALL_BEGIN (4); |
|
|
1010 | CALL_ARG (ns); |
|
|
1011 | CALL_ARG (color); |
|
|
1012 | CALL_ARG (type); |
|
|
1013 | CALL_ARG_SV (newSVpv_utf8 (msg)); |
|
|
1014 | CALL_CALL ("cf::client::send_msg", G_VOID); |
|
|
1015 | CALL_END; |
|
|
1016 | } |
|
|
1017 | |
880 | maptile * |
1018 | maptile * |
881 | maptile::find_sync (const char *path, maptile *origin) |
1019 | maptile::find_sync (const char *path, maptile *origin) |
882 | { |
1020 | { |
883 | CALL_BEGIN (2); |
1021 | CALL_BEGIN (2); |
884 | CALL_ARG (path); |
1022 | CALL_ARG (path); |
… | |
… | |
946 | CALL_ARG (exit); |
1084 | CALL_ARG (exit); |
947 | CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
1085 | CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
948 | CALL_END; |
1086 | CALL_END; |
949 | } |
1087 | } |
950 | |
1088 | |
|
|
1089 | void |
|
|
1090 | log_backtrace (const char *msg) |
|
|
1091 | { |
|
|
1092 | #if HAVE_BACKTRACE |
|
|
1093 | void *addr [20]; |
|
|
1094 | int size = backtrace (addr, 20); |
|
|
1095 | |
|
|
1096 | CALL_BEGIN (size); |
|
|
1097 | CALL_ARG (msg); |
|
|
1098 | for (int i = 0; i < size; ++i) |
|
|
1099 | CALL_ARG ((IV)addr [i]); |
|
|
1100 | CALL_CALL ("cf::_log_backtrace", G_VOID); |
|
|
1101 | CALL_END; |
|
|
1102 | #endif |
|
|
1103 | } |
|
|
1104 | |
951 | ///////////////////////////////////////////////////////////////////////////// |
1105 | ///////////////////////////////////////////////////////////////////////////// |
952 | |
1106 | |
953 | struct EventAPI *watcher_base::GEventAPI; |
1107 | struct EventAPI *watcher_base::GEventAPI; |
954 | struct CoroAPI *coroapi::GCoroAPI; |
1108 | struct CoroAPI *coroapi::GCoroAPI; |
955 | |
1109 | |
956 | int coroapi::cede_counter; |
1110 | int coroapi::cede_counter; |
957 | double (*coroapi::time)(); |
|
|
958 | double coroapi::next_cede; |
1111 | tstamp coroapi::next_cede; |
959 | |
1112 | |
960 | void coroapi::do_cede_to_tick () |
1113 | void coroapi::do_cede_to_tick () |
961 | { |
1114 | { |
962 | cede_counter = 0; |
1115 | cede_counter = 0; |
963 | |
1116 | |
… | |
… | |
1094 | |
1247 | |
1095 | _connect_to_perl (); |
1248 | _connect_to_perl (); |
1096 | |
1249 | |
1097 | newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); |
1250 | newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); |
1098 | |
1251 | |
1099 | { |
1252 | //{ |
1100 | require_pv ("Time::HiRes"); |
1253 | // require_pv ("Time::HiRes"); |
1101 | |
1254 | // |
1102 | SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); |
1255 | // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); |
1103 | if (!svp) croak ("Time::HiRes is required"); |
1256 | // if (!svp) croak ("Time::HiRes is required"); |
1104 | if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); |
1257 | // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); |
1105 | coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); |
1258 | // coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); |
1106 | } |
1259 | //} |
1107 | |
1260 | |
1108 | static const struct { |
1261 | static const struct { |
1109 | const char *name; |
1262 | const char *name; |
1110 | IV iv; |
1263 | IV iv; |
1111 | } *civ, const_iv[] = { |
1264 | } *civ, const_iv[] = { |
1112 | # define const_iv(name) { # name, (IV)name }, |
1265 | # define const_iv(name) { # name, (IV)name }, |
1113 | const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) |
1266 | const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) |
|
|
1267 | const_iv (logBacktrace) |
1114 | |
1268 | |
1115 | const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) |
1269 | const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) |
1116 | |
1270 | |
1117 | const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
1271 | const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
1118 | |
1272 | |
1119 | const_iv (MAX_TIME) |
1273 | const_iv (MAX_TIME) |
|
|
1274 | |
|
|
1275 | const_iv (NUM_BODY_LOCATIONS) |
|
|
1276 | const_iv (body_range) const_iv (body_shield) const_iv (body_combat) |
|
|
1277 | const_iv (body_arm) const_iv (body_torso) const_iv (body_head) |
|
|
1278 | const_iv (body_neck) const_iv (body_skill) const_iv (body_finger) |
|
|
1279 | const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand) |
|
|
1280 | const_iv (body_wrist) const_iv (body_waist) |
1120 | |
1281 | |
1121 | const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) |
1282 | const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) |
1122 | const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) |
1283 | const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) |
1123 | const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) |
1284 | const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) |
1124 | const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) |
1285 | const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) |
… | |
… | |
1145 | const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) |
1306 | const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) |
1146 | const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) |
1307 | const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) |
1147 | const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) |
1308 | const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) |
1148 | const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) |
1309 | const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) |
1149 | |
1310 | |
1150 | const_iv (NUM_SUBTYPES) |
1311 | const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) |
1151 | |
1312 | |
1152 | const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) |
1313 | const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) |
1153 | const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) |
1314 | const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) |
1154 | |
1315 | |
1155 | const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) |
1316 | const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) |
… | |
… | |
1163 | const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) |
1324 | const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) |
1164 | const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) |
1325 | const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) |
1165 | const_iv (WEAP_BLUD) |
1326 | const_iv (WEAP_BLUD) |
1166 | |
1327 | |
1167 | const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) |
1328 | const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) |
1168 | const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) |
1329 | const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) |
1169 | const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) |
1330 | const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) |
1170 | const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) |
1331 | const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) |
1171 | const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) |
1332 | const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) |
1172 | const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) |
1333 | const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) |
1173 | const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) |
1334 | const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) |
… | |
… | |
1200 | const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) |
1361 | const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) |
1201 | const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) |
1362 | const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) |
1202 | |
1363 | |
1203 | const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) |
1364 | const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) |
1204 | |
1365 | |
|
|
1366 | const_iv (SP_RAISE_DEAD) |
|
|
1367 | const_iv (SP_RUNE) |
|
|
1368 | const_iv (SP_MAKE_MARK) |
|
|
1369 | const_iv (SP_BOLT) |
|
|
1370 | const_iv (SP_BULLET) |
|
|
1371 | const_iv (SP_EXPLOSION) |
|
|
1372 | const_iv (SP_CONE) |
|
|
1373 | const_iv (SP_BOMB) |
|
|
1374 | const_iv (SP_WONDER) |
|
|
1375 | const_iv (SP_SMITE) |
|
|
1376 | const_iv (SP_MAGIC_MISSILE) |
|
|
1377 | const_iv (SP_SUMMON_GOLEM) |
|
|
1378 | const_iv (SP_DIMENSION_DOOR) |
|
|
1379 | const_iv (SP_MAGIC_MAPPING) |
|
|
1380 | const_iv (SP_MAGIC_WALL) |
|
|
1381 | const_iv (SP_DESTRUCTION) |
|
|
1382 | const_iv (SP_PERCEIVE_SELF) |
|
|
1383 | const_iv (SP_WORD_OF_RECALL) |
|
|
1384 | const_iv (SP_INVISIBLE) |
|
|
1385 | const_iv (SP_PROBE) |
|
|
1386 | const_iv (SP_HEALING) |
|
|
1387 | const_iv (SP_CREATE_FOOD) |
|
|
1388 | const_iv (SP_EARTH_TO_DUST) |
|
|
1389 | const_iv (SP_CHANGE_ABILITY) |
|
|
1390 | const_iv (SP_BLESS) |
|
|
1391 | const_iv (SP_CURSE) |
|
|
1392 | const_iv (SP_SUMMON_MONSTER) |
|
|
1393 | const_iv (SP_CHARGING) |
|
|
1394 | const_iv (SP_POLYMORPH) |
|
|
1395 | const_iv (SP_ALCHEMY) |
|
|
1396 | const_iv (SP_REMOVE_CURSE) |
|
|
1397 | const_iv (SP_IDENTIFY) |
|
|
1398 | const_iv (SP_DETECTION) |
|
|
1399 | const_iv (SP_MOOD_CHANGE) |
|
|
1400 | const_iv (SP_MOVING_BALL) |
|
|
1401 | const_iv (SP_SWARM) |
|
|
1402 | const_iv (SP_CHANGE_MANA) |
|
|
1403 | const_iv (SP_DISPEL_RUNE) |
|
|
1404 | const_iv (SP_CREATE_MISSILE) |
|
|
1405 | const_iv (SP_CONSECRATE) |
|
|
1406 | const_iv (SP_ANIMATE_WEAPON) |
|
|
1407 | const_iv (SP_LIGHT) |
|
|
1408 | const_iv (SP_CHANGE_MAP_LIGHT) |
|
|
1409 | const_iv (SP_FAERY_FIRE) |
|
|
1410 | const_iv (SP_CAUSE_DISEASE) |
|
|
1411 | const_iv (SP_AURA) |
|
|
1412 | const_iv (SP_TOWN_PORTAL) |
|
|
1413 | const_iv (SP_PARTY_SPELL) |
|
|
1414 | |
1205 | const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) |
1415 | const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) |
1206 | const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) |
1416 | const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) |
1207 | const_iv (F_LOCKED) |
1417 | const_iv (F_LOCKED) |
1208 | |
1418 | |
1209 | const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) |
1419 | const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) |
… | |
… | |
1265 | |
1475 | |
1266 | const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) |
1476 | const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) |
1267 | |
1477 | |
1268 | const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) |
1478 | const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) |
1269 | |
1479 | |
1270 | const_iv (ST_CHANGE_CLASS) |
|
|
1271 | |
|
|
1272 | const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) |
1480 | const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) |
1273 | |
1481 | |
1274 | // random map generator |
1482 | // random map generator |
1275 | const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL) |
1483 | const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL) |
1276 | const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL) |
1484 | const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL) |
… | |
… | |
1279 | const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE) |
1487 | const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE) |
1280 | const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS) |
1488 | const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS) |
1281 | |
1489 | |
1282 | const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) |
1490 | const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) |
1283 | const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) |
1491 | const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) |
|
|
1492 | |
|
|
1493 | const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) |
|
|
1494 | const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) |
|
|
1495 | const_iv (GT_MINIMAL) |
1284 | }; |
1496 | }; |
1285 | |
1497 | |
1286 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1498 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1287 | newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1499 | newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1288 | |
1500 | |
… | |
… | |
1309 | } |
1521 | } |
1310 | } |
1522 | } |
1311 | |
1523 | |
1312 | void _connect_to_perl () |
1524 | void _connect_to_perl () |
1313 | |
1525 | |
|
|
1526 | void _recalc_want () |
|
|
1527 | |
1314 | void _global_reattach () |
1528 | void _global_reattach () |
1315 | CODE: |
1529 | CODE: |
1316 | { |
1530 | { |
1317 | // reattach to all attachable objects in the game. |
1531 | // reattach to all attachable objects in the game. |
1318 | for_all_clients (ns) |
1532 | for_all_clients (ns) |
… | |
… | |
1382 | default: croak ("cf::rndm requires none, one or two parameters."); break; |
1596 | default: croak ("cf::rndm requires none, one or two parameters."); break; |
1383 | } |
1597 | } |
1384 | OUTPUT: |
1598 | OUTPUT: |
1385 | RETVAL |
1599 | RETVAL |
1386 | |
1600 | |
|
|
1601 | NV clamp (NV value, NV min_value, NV max_value) |
|
|
1602 | CODE: |
|
|
1603 | RETVAL = clamp (value, min_value, max_value); |
|
|
1604 | OUTPUT: |
|
|
1605 | RETVAL |
|
|
1606 | |
|
|
1607 | NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) |
|
|
1608 | CODE: |
|
|
1609 | RETVAL = lerp (value, min_in, max_in, min_out, max_out); |
|
|
1610 | OUTPUT: |
|
|
1611 | RETVAL |
|
|
1612 | |
|
|
1613 | void cede_to_tick () |
|
|
1614 | CODE: |
|
|
1615 | coroapi::cede_to_tick (); |
|
|
1616 | |
1387 | void server_tick () |
1617 | void server_tick () |
1388 | CODE: |
1618 | CODE: |
|
|
1619 | NOW = now (); |
1389 | runtime = SvNVx (sv_runtime); |
1620 | runtime = SvNVx (sv_runtime); |
1390 | server_tick (); |
1621 | server_tick (); |
1391 | |
1622 | |
1392 | void |
1623 | void |
|
|
1624 | log_backtrace (utf8_string msg) |
|
|
1625 | |
|
|
1626 | void |
1393 | LOG (int level, utf8_string msg) |
1627 | LOG (int flags, utf8_string msg) |
1394 | PROTOTYPE: $$ |
1628 | PROTOTYPE: $$ |
1395 | C_ARGS: (LogLevel)level, "%s", msg |
1629 | C_ARGS: flags, "%s", msg |
1396 | |
1630 | |
1397 | octet_string path_combine (octet_string base, octet_string path) |
1631 | octet_string path_combine (octet_string base, octet_string path) |
1398 | PROTOTYPE: $$ |
1632 | PROTOTYPE: $$ |
1399 | |
1633 | |
1400 | octet_string path_combine_and_normalize (octet_string base, octet_string path) |
1634 | octet_string path_combine_and_normalize (octet_string base, octet_string path) |
… | |
… | |
1437 | } |
1671 | } |
1438 | OUTPUT: RETVAL |
1672 | OUTPUT: RETVAL |
1439 | |
1673 | |
1440 | void abort () |
1674 | void abort () |
1441 | |
1675 | |
|
|
1676 | void reset_signals () |
|
|
1677 | |
1442 | void fork_abort (octet_string cause = "cf::fork_abort") |
1678 | void fork_abort (octet_string cause = "cf::fork_abort") |
1443 | |
1679 | |
1444 | void cleanup (octet_string cause, bool make_core = false) |
1680 | void cleanup (octet_string cause, bool make_core = false) |
1445 | |
1681 | |
1446 | void emergency_save () |
1682 | void emergency_save () |
… | |
… | |
1580 | object *actives (U32 index) |
1816 | object *actives (U32 index) |
1581 | CODE: |
1817 | CODE: |
1582 | RETVAL = index < actives.size () ? actives [index] : 0; |
1818 | RETVAL = index < actives.size () ? actives [index] : 0; |
1583 | OUTPUT: RETVAL |
1819 | OUTPUT: RETVAL |
1584 | |
1820 | |
|
|
1821 | const char *slot_use_name (U32 slot) |
|
|
1822 | ALIAS: |
|
|
1823 | slot_nonuse_name = 1 |
|
|
1824 | CODE: |
|
|
1825 | { |
|
|
1826 | if (slot >= NUM_BODY_LOCATIONS) |
|
|
1827 | croak ("body slot index out of range"); |
|
|
1828 | |
|
|
1829 | switch (ix) |
|
|
1830 | { |
|
|
1831 | case 0: RETVAL = body_locations[slot].use_name; break; |
|
|
1832 | case 1: RETVAL = body_locations[slot].nonuse_name; break; |
|
|
1833 | } |
|
|
1834 | } |
|
|
1835 | OUTPUT: |
|
|
1836 | RETVAL |
|
|
1837 | |
1585 | # missing properties |
1838 | # missing properties |
1586 | |
1839 | |
1587 | object *head (object *op) |
1840 | object *head (object *op) |
1588 | PROTOTYPE: $ |
1841 | PROTOTYPE: $ |
1589 | CODE: |
1842 | CODE: |
1590 | RETVAL = op->head_ (); |
1843 | RETVAL = op->head_ (); |
1591 | OUTPUT: RETVAL |
|
|
1592 | |
|
|
1593 | int is_head (object *op) |
|
|
1594 | PROTOTYPE: $ |
|
|
1595 | CODE: |
|
|
1596 | RETVAL = op->head_ () == op; |
|
|
1597 | OUTPUT: RETVAL |
1844 | OUTPUT: RETVAL |
1598 | |
1845 | |
1599 | void |
1846 | void |
1600 | inv (object *obj) |
1847 | inv (object *obj) |
1601 | PROTOTYPE: $ |
1848 | PROTOTYPE: $ |
… | |
… | |
1614 | int |
1861 | int |
1615 | num_animations (object *op) |
1862 | num_animations (object *op) |
1616 | CODE: |
1863 | CODE: |
1617 | RETVAL = NUM_ANIMATIONS (op); |
1864 | RETVAL = NUM_ANIMATIONS (op); |
1618 | OUTPUT: RETVAL |
1865 | OUTPUT: RETVAL |
|
|
1866 | |
|
|
1867 | int slot_info (object *op, UV slot, int value = 0) |
|
|
1868 | ALIAS: |
|
|
1869 | slot_used = 1 |
|
|
1870 | CODE: |
|
|
1871 | { |
|
|
1872 | if (slot >= NUM_BODY_LOCATIONS) |
|
|
1873 | croak ("body slot index out of range"); |
|
|
1874 | |
|
|
1875 | RETVAL = ix ? op->slot[slot].used : op->slot[slot].info; |
|
|
1876 | |
|
|
1877 | if (items > 2) |
|
|
1878 | if (ix) |
|
|
1879 | op->slot[slot].used = value; |
|
|
1880 | else |
|
|
1881 | op->slot[slot].info = value; |
|
|
1882 | } |
|
|
1883 | OUTPUT: |
|
|
1884 | RETVAL |
1619 | |
1885 | |
1620 | object *find_best_object_match (object *op, utf8_string match) |
1886 | object *find_best_object_match (object *op, utf8_string match) |
1621 | |
1887 | |
1622 | object *find_marked_object (object *op) |
1888 | object *find_marked_object (object *op) |
1623 | |
1889 | |
… | |
… | |
1739 | # dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
2005 | # dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
1740 | |
2006 | |
1741 | object *new (utf8_string archetype = 0) |
2007 | object *new (utf8_string archetype = 0) |
1742 | PROTOTYPE: ;$ |
2008 | PROTOTYPE: ;$ |
1743 | CODE: |
2009 | CODE: |
1744 | RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); |
2010 | RETVAL = archetype ? get_archetype (archetype) : object::create (); |
1745 | OUTPUT: |
2011 | OUTPUT: |
1746 | RETVAL |
2012 | RETVAL |
1747 | |
2013 | |
|
|
2014 | object *find_object (U32 tag) |
|
|
2015 | |
|
|
2016 | # TODO: nuke |
1748 | object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) |
2017 | object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) |
1749 | PROTOTYPE: $$$$$$ |
2018 | PROTOTYPE: $$$$$$ |
1750 | CODE: |
2019 | CODE: |
1751 | { |
2020 | { |
1752 | int unused_type; |
2021 | int unused_type; |
1753 | RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); |
2022 | RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); |
1754 | } |
2023 | } |
1755 | |
|
|
1756 | player *contr (object *op) |
|
|
1757 | CODE: |
|
|
1758 | RETVAL = op->contr; |
|
|
1759 | OUTPUT: RETVAL |
|
|
1760 | |
2024 | |
1761 | const_utf8_string get_ob_key_value (object *op, utf8_string key) |
2025 | const_utf8_string get_ob_key_value (object *op, utf8_string key) |
1762 | |
2026 | |
1763 | bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) |
2027 | bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) |
1764 | |
2028 | |
… | |
… | |
1805 | |
2069 | |
1806 | void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
2070 | void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
1807 | CODE: |
2071 | CODE: |
1808 | new_draw_info (flags, 0, op, txt); |
2072 | new_draw_info (flags, 0, op, txt); |
1809 | |
2073 | |
1810 | object *cf_player_send_inventory (object *op) |
|
|
1811 | |
|
|
1812 | octet_string cf_player_get_ip (object *op) |
|
|
1813 | ALIAS: ip = 0 |
|
|
1814 | |
|
|
1815 | object *cf_player_get_marked_item (object *op) |
|
|
1816 | ALIAS: marked_item = 0 |
|
|
1817 | |
|
|
1818 | void cf_player_set_marked_item (object *op, object *ob) |
|
|
1819 | |
|
|
1820 | partylist *cf_player_get_party (object *op) |
|
|
1821 | ALIAS: party = 0 |
|
|
1822 | |
|
|
1823 | void cf_player_set_party (object *op, partylist *party) |
|
|
1824 | |
|
|
1825 | void kill_player (object *op) |
2074 | void kill_player (object *op) |
1826 | |
2075 | |
1827 | void esrv_update_item (object *op, int what, object *item) |
2076 | void esrv_update_item (object *op, int what, object *item) |
1828 | C_ARGS: what, op, item |
2077 | C_ARGS: what, op, item |
1829 | |
|
|
1830 | void clear_los (object *op) |
|
|
1831 | |
2078 | |
1832 | int command_summon (object *op, utf8_string params) |
2079 | int command_summon (object *op, utf8_string params) |
1833 | |
2080 | |
1834 | int command_arrest (object *op, utf8_string params) |
2081 | int command_arrest (object *op, utf8_string params) |
1835 | |
2082 | |
… | |
… | |
1853 | CODE: |
2100 | CODE: |
1854 | pl->ob->stats.hp = pl->ob->stats.maxhp; |
2101 | pl->ob->stats.hp = pl->ob->stats.maxhp; |
1855 | pl->ob->stats.sp = pl->ob->stats.maxsp; |
2102 | pl->ob->stats.sp = pl->ob->stats.maxsp; |
1856 | pl->ob->stats.grace = pl->ob->stats.maxgrace; |
2103 | pl->ob->stats.grace = pl->ob->stats.maxgrace; |
1857 | pl->orig_stats = pl->ob->stats; |
2104 | pl->orig_stats = pl->ob->stats; |
|
|
2105 | |
|
|
2106 | void clear_los (player *pl) |
1858 | |
2107 | |
1859 | void cf_player_move (player *pl, int dir) |
2108 | void cf_player_move (player *pl, int dir) |
1860 | |
2109 | |
1861 | void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); |
2110 | void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); |
1862 | |
2111 | |
… | |
… | |
1972 | if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) |
2221 | if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) |
1973 | { |
2222 | { |
1974 | object *ob = get_archetype (SvPVutf8_nolen (*elem)); |
2223 | object *ob = get_archetype (SvPVutf8_nolen (*elem)); |
1975 | ob->flag [FLAG_NO_MAP_SAVE] = true; |
2224 | ob->flag [FLAG_NO_MAP_SAVE] = true; |
1976 | THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
2225 | THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
|
|
2226 | |
|
|
2227 | if (ob->randomitems) |
|
|
2228 | { |
|
|
2229 | if (!ob->above) |
|
|
2230 | { |
|
|
2231 | ob->create_treasure (ob->randomitems); |
|
|
2232 | |
|
|
2233 | for (object *op = ob->above; op; op = op->above) |
|
|
2234 | op->flag [FLAG_NO_MAP_SAVE] = true; |
|
|
2235 | } |
|
|
2236 | |
|
|
2237 | ob->randomitems = 0; |
|
|
2238 | } |
1977 | } |
2239 | } |
1978 | } |
2240 | } |
1979 | } |
2241 | } |
1980 | |
2242 | |
1981 | skip_space: ; |
2243 | skip_space: ; |
… | |
… | |
2201 | rmp.decoroptions = decoroptions; |
2463 | rmp.decoroptions = decoroptions; |
2202 | rmp.orientation = orientation; |
2464 | rmp.orientation = orientation; |
2203 | rmp.origin_y = origin_y; |
2465 | rmp.origin_y = origin_y; |
2204 | rmp.origin_x = origin_x; |
2466 | rmp.origin_x = origin_x; |
2205 | rmp.random_seed = random_seed; |
2467 | rmp.random_seed = random_seed; |
2206 | rmp.total_map_hp = total_map_hp; |
2468 | rmp.total_map_hp = (uint64_t) total_map_hp; |
2207 | rmp.map_layout_style = map_layout_style; |
2469 | rmp.map_layout_style = map_layout_style; |
2208 | rmp.treasureoptions = treasureoptions; |
2470 | rmp.treasureoptions = treasureoptions; |
2209 | rmp.symmetry_used = symmetry_used; |
2471 | rmp.symmetry_used = symmetry_used; |
2210 | rmp.region = region; |
2472 | rmp.region = region; |
2211 | rmp.custom = custom; |
2473 | rmp.custom = custom; |
… | |
… | |
2221 | CODE: |
2483 | CODE: |
2222 | RETVAL = archetype::find (name); |
2484 | RETVAL = archetype::find (name); |
2223 | OUTPUT: |
2485 | OUTPUT: |
2224 | RETVAL |
2486 | RETVAL |
2225 | |
2487 | |
2226 | archetype *first() |
2488 | int archetypes_size () |
2227 | PROTOTYPE: |
2489 | CODE: |
2228 | CODE: |
|
|
2229 | RETVAL = first_archetype; |
2490 | RETVAL = archetypes.size (); |
|
|
2491 | OUTPUT: RETVAL |
|
|
2492 | |
|
|
2493 | archetype *archetypes (U32 index) |
|
|
2494 | CODE: |
|
|
2495 | RETVAL = index < archetypes.size () ? archetypes [index] : 0; |
|
|
2496 | OUTPUT: RETVAL |
|
|
2497 | |
|
|
2498 | object *instantiate (archetype *arch) |
|
|
2499 | CODE: |
|
|
2500 | RETVAL = arch_to_object (arch); |
|
|
2501 | OUTPUT: |
2230 | OUTPUT: RETVAL |
2502 | RETVAL |
2231 | |
2503 | |
2232 | INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | |
2504 | INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | |
2233 | |
2505 | |
2234 | MODULE = cf PACKAGE = cf::party |
2506 | MODULE = cf PACKAGE = cf::party |
2235 | |
2507 | |
… | |
… | |
2331 | if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; |
2603 | if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; |
2332 | if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; |
2604 | if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; |
2333 | } |
2605 | } |
2334 | OUTPUT: RETVAL |
2606 | OUTPUT: RETVAL |
2335 | |
2607 | |
2336 | void set (faceidx idx, int visibility, int magicmap) |
2608 | void set_type (faceidx idx, int value) |
|
|
2609 | ALIAS: |
|
|
2610 | set_type = 0 |
|
|
2611 | set_visibility = 1 |
|
|
2612 | set_magicmap = 2 |
|
|
2613 | set_smooth = 3 |
|
|
2614 | set_smoothlevel = 4 |
2337 | CODE: |
2615 | CODE: |
2338 | faceinfo *f = face_info (idx); |
2616 | faceinfo *f = face_info (idx); |
2339 | assert (f); |
2617 | assert (f); |
2340 | f->visibility = visibility; |
2618 | switch (ix) |
2341 | f->magicmap = magicmap; |
2619 | { |
2342 | |
2620 | case 0: f->type = value; break; |
2343 | void set_smooth (faceidx idx, faceidx smooth, int smoothlevel) |
2621 | case 1: f->visibility = value; break; |
2344 | CODE: |
2622 | case 2: f->magicmap = value; break; |
2345 | faceinfo *f = face_info (idx); assert (f); |
2623 | case 3: f->smooth = value; break; |
2346 | f->smooth = smooth; |
2624 | case 4: f->smoothlevel = value; break; |
2347 | f->smoothlevel = smoothlevel; |
2625 | } |
2348 | |
2626 | |
2349 | void set_data (faceidx idx, int faceset, SV *data, SV *chksum) |
2627 | void set_data (faceidx idx, int faceset, SV *data, SV *chksum) |
2350 | CODE: |
2628 | CODE: |
2351 | { |
2629 | { |
2352 | facedata *d = face_data (idx, faceset); |
2630 | facedata *d = face_data (idx, faceset); |