1 | /*****************************************************************************/ |
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2 | /* CrossFire, A Multiplayer game for the X Window System */ |
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3 | /*****************************************************************************/ |
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4 | |
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5 | /* |
1 | /* |
6 | * This code is placed under the GNU General Public Licence (GPL) |
2 | * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. |
7 | * |
3 | * |
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4 | * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
8 | * Copyright (C) 2001-2005 by Chachkoff Yann |
5 | * Copyright (©) 2001-2005,2007 by Chachkoff Yann |
9 | * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> |
6 | * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de> |
10 | * |
7 | * |
11 | * This program is free software; you can redistribute it and/or modify |
8 | * Crossfire TRT is free software: you can redistribute it and/or modify |
12 | * it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
13 | * the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation, either version 3 of the License, or |
14 | * (at your option) any later version. |
11 | * (at your option) any later version. |
15 | * |
12 | * |
16 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
17 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
18 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
19 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
20 | * |
17 | * |
21 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
22 | * along with this program; if not, write to the Free Software |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
23 | * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
20 | * |
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21 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
24 | */ |
22 | */ |
25 | |
23 | |
26 | #include "autoconf.h" |
24 | #include "autoconf.h" |
27 | |
25 | |
28 | #define PLUGIN_NAME "perl" |
26 | #define PLUGIN_NAME "perl" |
… | |
… | |
76 | # define newSVval64 newSVnv |
74 | # define newSVval64 newSVnv |
77 | # define SvVAL64 SvNV |
75 | # define SvVAL64 SvNV |
78 | #endif |
76 | #endif |
79 | |
77 | |
80 | static f_plug_api gethook = cfapi_get_hooks; |
78 | static f_plug_api gethook = cfapi_get_hooks; |
81 | static f_plug_api object_set_property = cfapi_object_set_property; |
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82 | static f_plug_api object_insert = cfapi_object_insert; |
79 | static f_plug_api object_insert = cfapi_object_insert; |
83 | |
80 | |
84 | static PerlInterpreter *perl; |
81 | static PerlInterpreter *perl; |
85 | |
82 | |
86 | double runtime; |
83 | tstamp NOW, runtime; |
87 | |
84 | |
88 | global gbl_ev; |
85 | global gbl_ev; |
89 | static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; |
86 | static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; |
90 | static SV *sv_runtime, *sv_next_tick; |
87 | static SV *sv_runtime, *sv_next_tick; |
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88 | |
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89 | bitset<NUM_EVENT_TYPES> ev_want_event; |
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90 | bitset<NUM_TYPES> ev_want_type; |
91 | |
91 | |
92 | static HV |
92 | static HV |
93 | *stash_cf, |
93 | *stash_cf, |
94 | *stash_cf_object_wrap, |
94 | *stash_cf_object_wrap, |
95 | *stash_cf_object_player_wrap, |
95 | *stash_cf_object_player_wrap, |
… | |
… | |
167 | } |
167 | } |
168 | |
168 | |
169 | void |
169 | void |
170 | attachable::do_destroy () |
170 | attachable::do_destroy () |
171 | { |
171 | { |
172 | invoke (EVENT_ATTACHABLE_DESTROY, DT_END); |
172 | INVOKE_ATTACHABLE (DESTROY, this); |
173 | |
173 | |
174 | if (cb) |
174 | if (cb) |
175 | { |
175 | { |
176 | SvREFCNT_dec (cb); |
176 | SvREFCNT_dec (cb); |
177 | cb = 0; |
177 | cb = 0; |
… | |
… | |
200 | { |
200 | { |
201 | if (i >= mortals.size ()) |
201 | if (i >= mortals.size ()) |
202 | { |
202 | { |
203 | i = 0; |
203 | i = 0; |
204 | |
204 | |
205 | if (mortals.size () > 1000) |
205 | if (mortals.size () >= 512) |
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206 | { |
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207 | static int last_mortalcount; |
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208 | if (mortals.size () != last_mortalcount) |
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209 | { |
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210 | last_mortalcount = mortals.size (); |
206 | LOG (llevInfo, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); |
211 | LOG (llevInfo, "%d mortals.\n", (int)mortals.size ()); |
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212 | |
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213 | if (0) |
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214 | { |
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215 | for (int j = 0; j < mortals.size (); ++j)//D |
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216 | fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D |
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217 | fprintf (stderr, "\n");//D |
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218 | } |
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219 | } |
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220 | } |
207 | |
221 | |
208 | break; |
222 | break; |
209 | } |
223 | } |
210 | |
224 | |
211 | attachable *obj = mortals [i]; |
225 | attachable *obj = mortals [i]; |
… | |
… | |
242 | |
256 | |
243 | attach = src.attach; |
257 | attach = src.attach; |
244 | return *this; |
258 | return *this; |
245 | } |
259 | } |
246 | |
260 | |
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261 | template<typename T> |
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262 | static bool |
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263 | find_backref (void *ptr, T *obj) |
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264 | { |
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265 | char *s = (char *)obj; |
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266 | while (s < (char *)obj + sizeof (T)) |
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267 | { |
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268 | if (ptr == *(void **)s) |
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269 | return true; |
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270 | |
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271 | s += sizeof (void *); // assume natural alignment |
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272 | } |
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273 | |
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274 | return false; |
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275 | } |
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276 | |
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277 | // for debugging, find "live" objects containing this ptr |
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278 | void |
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279 | find_backref (void *ptr) |
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280 | { |
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281 | for_all_objects (op) |
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282 | if (find_backref (ptr, op)) |
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283 | fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); |
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284 | |
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285 | for_all_players (pl) |
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286 | if (find_backref (ptr, pl)) |
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287 | fprintf (stderr, "P %p\n", pl); |
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288 | |
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289 | for_all_clients (ns) |
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290 | if (find_backref (ptr, ns)) |
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291 | fprintf (stderr, "C %p\n", ns); |
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292 | |
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293 | } |
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294 | |
247 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
295 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
248 | |
296 | |
249 | static SV * |
297 | static SV * |
250 | newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) |
298 | newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) |
251 | { |
299 | { |
… | |
… | |
333 | return SvPTR (sv, klass); |
381 | return SvPTR (sv, klass); |
334 | else |
382 | else |
335 | return 0; |
383 | return 0; |
336 | } |
384 | } |
337 | |
385 | |
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386 | static inline SV * |
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387 | newSVpv_utf8 (const char *s) |
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388 | { |
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389 | SV *sv = newSVpv (s, 0); |
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390 | SvUTF8_on (sv); |
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391 | return sv; |
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392 | } |
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393 | |
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394 | static inline SV * |
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395 | newSVpvn_utf8 (const char *s, STRLEN l) |
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396 | { |
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397 | SV *sv = newSVpvn (s, l); |
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398 | SvUTF8_on (sv); |
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399 | return sv; |
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400 | } |
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401 | |
338 | inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } |
402 | inline SV *to_sv (const shstr & v) { return v ? newSVpvn_utf8 ((const char *)v, v.length ()) : &PL_sv_undef; } |
339 | inline SV *to_sv (const char * v) { return newSVpv (v, 0); } |
403 | inline SV *to_sv (const char * v) { return newSVpv (v, 0); } |
340 | inline SV *to_sv (bool v) { return newSViv (v); } |
404 | inline SV *to_sv (bool v) { return newSViv (v); } |
341 | inline SV *to_sv ( signed char v) { return newSViv (v); } |
405 | inline SV *to_sv ( signed char v) { return newSViv (v); } |
342 | inline SV *to_sv (unsigned char v) { return newSViv (v); } |
406 | inline SV *to_sv (unsigned char v) { return newSViv (v); } |
343 | inline SV *to_sv ( signed short v) { return newSViv (v); } |
407 | inline SV *to_sv ( signed short v) { return newSViv (v); } |
… | |
… | |
370 | char buf[128]; |
434 | char buf[128]; |
371 | snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq); |
435 | snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq); |
372 | return newSVpv (buf, 0); |
436 | return newSVpv (buf, 0); |
373 | } |
437 | } |
374 | |
438 | |
375 | inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } |
439 | inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } |
376 | inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } |
440 | inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } |
377 | inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } |
441 | inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } |
378 | inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } |
442 | inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } |
379 | inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } |
443 | inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } |
380 | inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } |
444 | inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } |
… | |
… | |
654 | void |
718 | void |
655 | attachable::instantiate () |
719 | attachable::instantiate () |
656 | { |
720 | { |
657 | if (attach) |
721 | if (attach) |
658 | { |
722 | { |
659 | invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); |
723 | INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach)); |
660 | attach = 0; |
724 | attach = 0; |
661 | } |
725 | } |
662 | } |
726 | } |
663 | |
727 | |
664 | void |
728 | void |
665 | attachable::reattach () |
729 | attachable::reattach () |
666 | { |
730 | { |
667 | optimise (); |
731 | optimise (); |
668 | //TODO: check for _attachment's, very important for restarts |
732 | //TODO: check for _attachment's, very important for restarts |
669 | invoke (EVENT_ATTACHABLE_REATTACH, DT_END); |
733 | INVOKE_ATTACHABLE (REATTACH, this); |
670 | } |
734 | } |
671 | |
735 | |
672 | static event_klass klass_of[NUM_EVENT_TYPES] = { |
736 | static event_klass klass_of[NUM_EVENT_TYPES] = { |
673 | # define def(type,name) KLASS_ ## type, |
737 | # define def(type,name) KLASS_ ## type, |
674 | # include "eventinc.h" |
738 | # include "eventinc.h" |
… | |
… | |
717 | } |
781 | } |
718 | |
782 | |
719 | void |
783 | void |
720 | global::gather_callbacks (AV *&callbacks, event_type event) const |
784 | global::gather_callbacks (AV *&callbacks, event_type event) const |
721 | { |
785 | { |
722 | ::gather_callbacks (callbacks, cb_object, event); |
786 | ::gather_callbacks (callbacks, cb_global, event); |
723 | } |
787 | } |
724 | |
788 | |
725 | void |
789 | void |
726 | object::gather_callbacks (AV *&callbacks, event_type event) const |
790 | object::gather_callbacks (AV *&callbacks, event_type event) const |
727 | { |
791 | { |
728 | if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) |
792 | if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type)) |
729 | { |
793 | { |
730 | SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; |
794 | SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES]; |
731 | |
795 | |
732 | if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) |
796 | if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) |
733 | ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); |
797 | ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); |
734 | } |
798 | } |
735 | |
799 | |
… | |
… | |
771 | { |
835 | { |
772 | attachable::gather_callbacks (callbacks, event); |
836 | attachable::gather_callbacks (callbacks, event); |
773 | ::gather_callbacks (callbacks, cb_map, event); |
837 | ::gather_callbacks (callbacks, cb_map, event); |
774 | } |
838 | } |
775 | |
839 | |
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840 | void |
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841 | _recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) |
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842 | { |
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843 | for (int event = 0; event <= AvFILLp (registry); ++event) |
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844 | { |
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845 | SV *cbs_ = AvARRAY (registry)[event]; |
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846 | |
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847 | // element must be list of callback entries |
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848 | if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV) |
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849 | { |
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850 | AV *cbs = (AV *)SvRV (cbs_); |
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851 | |
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852 | // no callback entries, no callbacks to call |
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853 | if (AvFILLp (cbs) >= 0) |
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854 | set.set (event); |
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855 | } |
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856 | } |
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857 | } |
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858 | |
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859 | // very slow and inefficient way to recalculate the global want bitsets |
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860 | void |
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861 | _recalc_want () |
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862 | { |
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863 | ev_want_event.reset (); |
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864 | |
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865 | _recalc_want (ev_want_event, cb_global); |
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866 | _recalc_want (ev_want_event, cb_attachable); |
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867 | _recalc_want (ev_want_event, cb_object); |
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868 | _recalc_want (ev_want_event, cb_client); |
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869 | _recalc_want (ev_want_event, cb_player); |
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870 | _recalc_want (ev_want_event, cb_map); |
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871 | |
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872 | ev_want_type.reset (); |
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873 | |
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874 | for (int type = 0; type <= AvFILLp (cb_type); ++type) |
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875 | { |
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876 | SV *cbs_ = AvARRAY (cb_type)[type]; |
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877 | |
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878 | // element must be list of callback entries |
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879 | if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV) |
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880 | { |
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881 | AV *cbs = (AV *)SvRV (cbs_); |
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882 | |
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883 | // no callback entries, no callbacks to call |
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884 | if (AvFILLp (cbs) >= 0) |
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885 | ev_want_type.set (type % NUM_TYPES); |
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886 | } |
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887 | } |
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888 | } |
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889 | |
776 | bool |
890 | bool |
777 | attachable::invoke (event_type event, ...) |
891 | attachable::invoke (event_type event, ...) |
778 | { |
892 | { |
779 | data_type dt; |
893 | data_type dt; |
780 | va_list ap; |
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781 | |
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782 | va_start (ap, event); |
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783 | |
894 | |
784 | // callback call ordering should be: |
895 | // callback call ordering should be: |
785 | // 1. per-object callback |
896 | // 1. per-object callback |
786 | // 2. per-class object |
897 | // 2. per-class object |
787 | // 3. per-type callback |
898 | // 3. per-type callback |
… | |
… | |
791 | gather_callbacks (callbacks, event); |
902 | gather_callbacks (callbacks, event); |
792 | |
903 | |
793 | // short-circuit processing if no callbacks found/defined |
904 | // short-circuit processing if no callbacks found/defined |
794 | if (!callbacks) |
905 | if (!callbacks) |
795 | return 0; |
906 | return 0; |
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907 | |
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908 | va_list ap; |
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909 | va_start (ap, event); |
796 | |
910 | |
797 | CALL_BEGIN (3); |
911 | CALL_BEGIN (3); |
798 | CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays |
912 | CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays |
799 | CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); |
913 | CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); |
800 | |
914 | |
… | |
… | |
877 | CALL_ARG (make_core); |
991 | CALL_ARG (make_core); |
878 | CALL_CALL ("cf::post_cleanup", G_VOID); |
992 | CALL_CALL ("cf::post_cleanup", G_VOID); |
879 | CALL_END; |
993 | CALL_END; |
880 | } |
994 | } |
881 | |
995 | |
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996 | void |
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997 | cfperl_make_book (object *book, int level) |
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998 | { |
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999 | CALL_BEGIN (2); |
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1000 | CALL_ARG (book); |
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1001 | CALL_ARG (level); |
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1002 | CALL_CALL ("ext::books::make_book", G_VOID); |
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1003 | CALL_END; |
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1004 | } |
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1005 | |
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1006 | void |
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1007 | cfperl_send_msg (client *ns, int color, const char *type, const char *msg) |
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1008 | { |
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1009 | CALL_BEGIN (4); |
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1010 | CALL_ARG (ns); |
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1011 | CALL_ARG (color); |
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1012 | CALL_ARG (type); |
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1013 | CALL_ARG_SV (newSVpv_utf8 (msg)); |
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1014 | CALL_CALL ("cf::client::send_msg", G_VOID); |
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1015 | CALL_END; |
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1016 | } |
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1017 | |
882 | maptile * |
1018 | maptile * |
883 | maptile::find_sync (const char *path, maptile *origin) |
1019 | maptile::find_sync (const char *path, maptile *origin) |
884 | { |
1020 | { |
885 | CALL_BEGIN (2); |
1021 | CALL_BEGIN (2); |
886 | CALL_ARG (path); |
1022 | CALL_ARG (path); |
… | |
… | |
970 | |
1106 | |
971 | struct EventAPI *watcher_base::GEventAPI; |
1107 | struct EventAPI *watcher_base::GEventAPI; |
972 | struct CoroAPI *coroapi::GCoroAPI; |
1108 | struct CoroAPI *coroapi::GCoroAPI; |
973 | |
1109 | |
974 | int coroapi::cede_counter; |
1110 | int coroapi::cede_counter; |
975 | double (*coroapi::time)(); |
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|
976 | double coroapi::next_cede; |
1111 | tstamp coroapi::next_cede; |
977 | |
1112 | |
978 | void coroapi::do_cede_to_tick () |
1113 | void coroapi::do_cede_to_tick () |
979 | { |
1114 | { |
980 | cede_counter = 0; |
1115 | cede_counter = 0; |
981 | |
1116 | |
… | |
… | |
1112 | |
1247 | |
1113 | _connect_to_perl (); |
1248 | _connect_to_perl (); |
1114 | |
1249 | |
1115 | newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); |
1250 | newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); |
1116 | |
1251 | |
1117 | { |
1252 | //{ |
1118 | require_pv ("Time::HiRes"); |
1253 | // require_pv ("Time::HiRes"); |
1119 | |
1254 | // |
1120 | SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); |
1255 | // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); |
1121 | if (!svp) croak ("Time::HiRes is required"); |
1256 | // if (!svp) croak ("Time::HiRes is required"); |
1122 | if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); |
1257 | // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); |
1123 | coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); |
1258 | // coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); |
1124 | } |
1259 | //} |
1125 | |
1260 | |
1126 | static const struct { |
1261 | static const struct { |
1127 | const char *name; |
1262 | const char *name; |
1128 | IV iv; |
1263 | IV iv; |
1129 | } *civ, const_iv[] = { |
1264 | } *civ, const_iv[] = { |
… | |
… | |
1134 | const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) |
1269 | const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) |
1135 | |
1270 | |
1136 | const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
1271 | const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
1137 | |
1272 | |
1138 | const_iv (MAX_TIME) |
1273 | const_iv (MAX_TIME) |
|
|
1274 | |
|
|
1275 | const_iv (NUM_BODY_LOCATIONS) |
|
|
1276 | const_iv (body_range) const_iv (body_shield) const_iv (body_combat) |
|
|
1277 | const_iv (body_arm) const_iv (body_torso) const_iv (body_head) |
|
|
1278 | const_iv (body_neck) const_iv (body_skill) const_iv (body_finger) |
|
|
1279 | const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand) |
|
|
1280 | const_iv (body_wrist) const_iv (body_waist) |
1139 | |
1281 | |
1140 | const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) |
1282 | const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) |
1141 | const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) |
1283 | const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) |
1142 | const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) |
1284 | const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) |
1143 | const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) |
1285 | const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) |
… | |
… | |
1164 | const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) |
1306 | const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) |
1165 | const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) |
1307 | const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) |
1166 | const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) |
1308 | const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) |
1167 | const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) |
1309 | const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) |
1168 | |
1310 | |
1169 | const_iv (NUM_SUBTYPES) |
1311 | const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) |
1170 | |
1312 | |
1171 | const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) |
1313 | const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) |
1172 | const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) |
1314 | const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) |
1173 | |
1315 | |
1174 | const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) |
1316 | const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) |
… | |
… | |
1182 | const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) |
1324 | const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) |
1183 | const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) |
1325 | const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) |
1184 | const_iv (WEAP_BLUD) |
1326 | const_iv (WEAP_BLUD) |
1185 | |
1327 | |
1186 | const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) |
1328 | const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) |
1187 | const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) |
1329 | const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) |
1188 | const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) |
1330 | const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) |
1189 | const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) |
1331 | const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) |
1190 | const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) |
1332 | const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) |
1191 | const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) |
1333 | const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) |
1192 | const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) |
1334 | const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) |
… | |
… | |
1219 | const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) |
1361 | const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) |
1220 | const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) |
1362 | const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) |
1221 | |
1363 | |
1222 | const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) |
1364 | const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) |
1223 | |
1365 | |
|
|
1366 | const_iv (SP_RAISE_DEAD) |
|
|
1367 | const_iv (SP_RUNE) |
|
|
1368 | const_iv (SP_MAKE_MARK) |
|
|
1369 | const_iv (SP_BOLT) |
|
|
1370 | const_iv (SP_BULLET) |
|
|
1371 | const_iv (SP_EXPLOSION) |
|
|
1372 | const_iv (SP_CONE) |
|
|
1373 | const_iv (SP_BOMB) |
|
|
1374 | const_iv (SP_WONDER) |
|
|
1375 | const_iv (SP_SMITE) |
|
|
1376 | const_iv (SP_MAGIC_MISSILE) |
|
|
1377 | const_iv (SP_SUMMON_GOLEM) |
|
|
1378 | const_iv (SP_DIMENSION_DOOR) |
|
|
1379 | const_iv (SP_MAGIC_MAPPING) |
|
|
1380 | const_iv (SP_MAGIC_WALL) |
|
|
1381 | const_iv (SP_DESTRUCTION) |
|
|
1382 | const_iv (SP_PERCEIVE_SELF) |
|
|
1383 | const_iv (SP_WORD_OF_RECALL) |
|
|
1384 | const_iv (SP_INVISIBLE) |
|
|
1385 | const_iv (SP_PROBE) |
|
|
1386 | const_iv (SP_HEALING) |
|
|
1387 | const_iv (SP_CREATE_FOOD) |
|
|
1388 | const_iv (SP_EARTH_TO_DUST) |
|
|
1389 | const_iv (SP_CHANGE_ABILITY) |
|
|
1390 | const_iv (SP_BLESS) |
|
|
1391 | const_iv (SP_CURSE) |
|
|
1392 | const_iv (SP_SUMMON_MONSTER) |
|
|
1393 | const_iv (SP_CHARGING) |
|
|
1394 | const_iv (SP_POLYMORPH) |
|
|
1395 | const_iv (SP_ALCHEMY) |
|
|
1396 | const_iv (SP_REMOVE_CURSE) |
|
|
1397 | const_iv (SP_IDENTIFY) |
|
|
1398 | const_iv (SP_DETECTION) |
|
|
1399 | const_iv (SP_MOOD_CHANGE) |
|
|
1400 | const_iv (SP_MOVING_BALL) |
|
|
1401 | const_iv (SP_SWARM) |
|
|
1402 | const_iv (SP_CHANGE_MANA) |
|
|
1403 | const_iv (SP_DISPEL_RUNE) |
|
|
1404 | const_iv (SP_CREATE_MISSILE) |
|
|
1405 | const_iv (SP_CONSECRATE) |
|
|
1406 | const_iv (SP_ANIMATE_WEAPON) |
|
|
1407 | const_iv (SP_LIGHT) |
|
|
1408 | const_iv (SP_CHANGE_MAP_LIGHT) |
|
|
1409 | const_iv (SP_FAERY_FIRE) |
|
|
1410 | const_iv (SP_CAUSE_DISEASE) |
|
|
1411 | const_iv (SP_AURA) |
|
|
1412 | const_iv (SP_TOWN_PORTAL) |
|
|
1413 | const_iv (SP_PARTY_SPELL) |
|
|
1414 | |
1224 | const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) |
1415 | const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) |
1225 | const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) |
1416 | const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) |
1226 | const_iv (F_LOCKED) |
1417 | const_iv (F_LOCKED) |
1227 | |
1418 | |
1228 | const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) |
1419 | const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) |
… | |
… | |
1330 | } |
1521 | } |
1331 | } |
1522 | } |
1332 | |
1523 | |
1333 | void _connect_to_perl () |
1524 | void _connect_to_perl () |
1334 | |
1525 | |
|
|
1526 | void _recalc_want () |
|
|
1527 | |
1335 | void _global_reattach () |
1528 | void _global_reattach () |
1336 | CODE: |
1529 | CODE: |
1337 | { |
1530 | { |
1338 | // reattach to all attachable objects in the game. |
1531 | // reattach to all attachable objects in the game. |
1339 | for_all_clients (ns) |
1532 | for_all_clients (ns) |
… | |
… | |
1403 | default: croak ("cf::rndm requires none, one or two parameters."); break; |
1596 | default: croak ("cf::rndm requires none, one or two parameters."); break; |
1404 | } |
1597 | } |
1405 | OUTPUT: |
1598 | OUTPUT: |
1406 | RETVAL |
1599 | RETVAL |
1407 | |
1600 | |
|
|
1601 | NV clamp (NV value, NV min_value, NV max_value) |
|
|
1602 | CODE: |
|
|
1603 | RETVAL = clamp (value, min_value, max_value); |
|
|
1604 | OUTPUT: |
|
|
1605 | RETVAL |
|
|
1606 | |
|
|
1607 | NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) |
|
|
1608 | CODE: |
|
|
1609 | RETVAL = lerp (value, min_in, max_in, min_out, max_out); |
|
|
1610 | OUTPUT: |
|
|
1611 | RETVAL |
|
|
1612 | |
|
|
1613 | void cede_to_tick () |
|
|
1614 | CODE: |
|
|
1615 | coroapi::cede_to_tick (); |
|
|
1616 | |
1408 | void server_tick () |
1617 | void server_tick () |
1409 | CODE: |
1618 | CODE: |
|
|
1619 | NOW = now (); |
1410 | runtime = SvNVx (sv_runtime); |
1620 | runtime = SvNVx (sv_runtime); |
1411 | server_tick (); |
1621 | server_tick (); |
1412 | |
1622 | |
1413 | void |
1623 | void |
1414 | log_backtrace (utf8_string msg) |
1624 | log_backtrace (utf8_string msg) |
… | |
… | |
1606 | object *actives (U32 index) |
1816 | object *actives (U32 index) |
1607 | CODE: |
1817 | CODE: |
1608 | RETVAL = index < actives.size () ? actives [index] : 0; |
1818 | RETVAL = index < actives.size () ? actives [index] : 0; |
1609 | OUTPUT: RETVAL |
1819 | OUTPUT: RETVAL |
1610 | |
1820 | |
|
|
1821 | const char *slot_use_name (U32 slot) |
|
|
1822 | ALIAS: |
|
|
1823 | slot_nonuse_name = 1 |
|
|
1824 | CODE: |
|
|
1825 | { |
|
|
1826 | if (slot >= NUM_BODY_LOCATIONS) |
|
|
1827 | croak ("body slot index out of range"); |
|
|
1828 | |
|
|
1829 | switch (ix) |
|
|
1830 | { |
|
|
1831 | case 0: RETVAL = body_locations[slot].use_name; break; |
|
|
1832 | case 1: RETVAL = body_locations[slot].nonuse_name; break; |
|
|
1833 | } |
|
|
1834 | } |
|
|
1835 | OUTPUT: |
|
|
1836 | RETVAL |
|
|
1837 | |
1611 | # missing properties |
1838 | # missing properties |
1612 | |
1839 | |
1613 | object *head (object *op) |
1840 | object *head (object *op) |
1614 | PROTOTYPE: $ |
1841 | PROTOTYPE: $ |
1615 | CODE: |
1842 | CODE: |
1616 | RETVAL = op->head_ (); |
1843 | RETVAL = op->head_ (); |
1617 | OUTPUT: RETVAL |
|
|
1618 | |
|
|
1619 | int is_head (object *op) |
|
|
1620 | PROTOTYPE: $ |
|
|
1621 | CODE: |
|
|
1622 | RETVAL = op->head_ () == op; |
|
|
1623 | OUTPUT: RETVAL |
1844 | OUTPUT: RETVAL |
1624 | |
1845 | |
1625 | void |
1846 | void |
1626 | inv (object *obj) |
1847 | inv (object *obj) |
1627 | PROTOTYPE: $ |
1848 | PROTOTYPE: $ |
… | |
… | |
1640 | int |
1861 | int |
1641 | num_animations (object *op) |
1862 | num_animations (object *op) |
1642 | CODE: |
1863 | CODE: |
1643 | RETVAL = NUM_ANIMATIONS (op); |
1864 | RETVAL = NUM_ANIMATIONS (op); |
1644 | OUTPUT: RETVAL |
1865 | OUTPUT: RETVAL |
|
|
1866 | |
|
|
1867 | int slot_info (object *op, UV slot, int value = 0) |
|
|
1868 | ALIAS: |
|
|
1869 | slot_used = 1 |
|
|
1870 | CODE: |
|
|
1871 | { |
|
|
1872 | if (slot >= NUM_BODY_LOCATIONS) |
|
|
1873 | croak ("body slot index out of range"); |
|
|
1874 | |
|
|
1875 | RETVAL = ix ? op->slot[slot].used : op->slot[slot].info; |
|
|
1876 | |
|
|
1877 | if (items > 2) |
|
|
1878 | if (ix) |
|
|
1879 | op->slot[slot].used = value; |
|
|
1880 | else |
|
|
1881 | op->slot[slot].info = value; |
|
|
1882 | } |
|
|
1883 | OUTPUT: |
|
|
1884 | RETVAL |
1645 | |
1885 | |
1646 | object *find_best_object_match (object *op, utf8_string match) |
1886 | object *find_best_object_match (object *op, utf8_string match) |
1647 | |
1887 | |
1648 | object *find_marked_object (object *op) |
1888 | object *find_marked_object (object *op) |
1649 | |
1889 | |
… | |
… | |
1765 | # dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
2005 | # dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
1766 | |
2006 | |
1767 | object *new (utf8_string archetype = 0) |
2007 | object *new (utf8_string archetype = 0) |
1768 | PROTOTYPE: ;$ |
2008 | PROTOTYPE: ;$ |
1769 | CODE: |
2009 | CODE: |
1770 | RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); |
2010 | RETVAL = archetype ? get_archetype (archetype) : object::create (); |
1771 | OUTPUT: |
2011 | OUTPUT: |
1772 | RETVAL |
2012 | RETVAL |
1773 | |
2013 | |
|
|
2014 | object *find_object (U32 tag) |
|
|
2015 | |
|
|
2016 | # TODO: nuke |
1774 | object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) |
2017 | object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) |
1775 | PROTOTYPE: $$$$$$ |
2018 | PROTOTYPE: $$$$$$ |
1776 | CODE: |
2019 | CODE: |
1777 | { |
2020 | { |
1778 | int unused_type; |
2021 | int unused_type; |
1779 | RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); |
2022 | RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); |
1780 | } |
2023 | } |
1781 | |
|
|
1782 | player *contr (object *op) |
|
|
1783 | CODE: |
|
|
1784 | RETVAL = op->contr; |
|
|
1785 | OUTPUT: RETVAL |
|
|
1786 | |
2024 | |
1787 | const_utf8_string get_ob_key_value (object *op, utf8_string key) |
2025 | const_utf8_string get_ob_key_value (object *op, utf8_string key) |
1788 | |
2026 | |
1789 | bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) |
2027 | bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) |
1790 | |
2028 | |
… | |
… | |
1831 | |
2069 | |
1832 | void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
2070 | void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
1833 | CODE: |
2071 | CODE: |
1834 | new_draw_info (flags, 0, op, txt); |
2072 | new_draw_info (flags, 0, op, txt); |
1835 | |
2073 | |
1836 | object *cf_player_send_inventory (object *op) |
|
|
1837 | |
|
|
1838 | octet_string cf_player_get_ip (object *op) |
|
|
1839 | ALIAS: ip = 0 |
|
|
1840 | |
|
|
1841 | object *cf_player_get_marked_item (object *op) |
|
|
1842 | ALIAS: marked_item = 0 |
|
|
1843 | |
|
|
1844 | void cf_player_set_marked_item (object *op, object *ob) |
|
|
1845 | |
|
|
1846 | partylist *cf_player_get_party (object *op) |
|
|
1847 | ALIAS: party = 0 |
|
|
1848 | |
|
|
1849 | void cf_player_set_party (object *op, partylist *party) |
|
|
1850 | |
|
|
1851 | void kill_player (object *op) |
2074 | void kill_player (object *op) |
1852 | |
2075 | |
1853 | void esrv_update_item (object *op, int what, object *item) |
2076 | void esrv_update_item (object *op, int what, object *item) |
1854 | C_ARGS: what, op, item |
2077 | C_ARGS: what, op, item |
1855 | |
|
|
1856 | void clear_los (object *op) |
|
|
1857 | |
2078 | |
1858 | int command_summon (object *op, utf8_string params) |
2079 | int command_summon (object *op, utf8_string params) |
1859 | |
2080 | |
1860 | int command_arrest (object *op, utf8_string params) |
2081 | int command_arrest (object *op, utf8_string params) |
1861 | |
2082 | |
… | |
… | |
1879 | CODE: |
2100 | CODE: |
1880 | pl->ob->stats.hp = pl->ob->stats.maxhp; |
2101 | pl->ob->stats.hp = pl->ob->stats.maxhp; |
1881 | pl->ob->stats.sp = pl->ob->stats.maxsp; |
2102 | pl->ob->stats.sp = pl->ob->stats.maxsp; |
1882 | pl->ob->stats.grace = pl->ob->stats.maxgrace; |
2103 | pl->ob->stats.grace = pl->ob->stats.maxgrace; |
1883 | pl->orig_stats = pl->ob->stats; |
2104 | pl->orig_stats = pl->ob->stats; |
|
|
2105 | |
|
|
2106 | void clear_los (player *pl) |
1884 | |
2107 | |
1885 | void cf_player_move (player *pl, int dir) |
2108 | void cf_player_move (player *pl, int dir) |
1886 | |
2109 | |
1887 | void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); |
2110 | void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); |
1888 | |
2111 | |
… | |
… | |
2240 | rmp.decoroptions = decoroptions; |
2463 | rmp.decoroptions = decoroptions; |
2241 | rmp.orientation = orientation; |
2464 | rmp.orientation = orientation; |
2242 | rmp.origin_y = origin_y; |
2465 | rmp.origin_y = origin_y; |
2243 | rmp.origin_x = origin_x; |
2466 | rmp.origin_x = origin_x; |
2244 | rmp.random_seed = random_seed; |
2467 | rmp.random_seed = random_seed; |
2245 | rmp.total_map_hp = total_map_hp; |
2468 | rmp.total_map_hp = (uint64_t) total_map_hp; |
2246 | rmp.map_layout_style = map_layout_style; |
2469 | rmp.map_layout_style = map_layout_style; |
2247 | rmp.treasureoptions = treasureoptions; |
2470 | rmp.treasureoptions = treasureoptions; |
2248 | rmp.symmetry_used = symmetry_used; |
2471 | rmp.symmetry_used = symmetry_used; |
2249 | rmp.region = region; |
2472 | rmp.region = region; |
2250 | rmp.custom = custom; |
2473 | rmp.custom = custom; |
… | |
… | |
2260 | CODE: |
2483 | CODE: |
2261 | RETVAL = archetype::find (name); |
2484 | RETVAL = archetype::find (name); |
2262 | OUTPUT: |
2485 | OUTPUT: |
2263 | RETVAL |
2486 | RETVAL |
2264 | |
2487 | |
2265 | archetype *first() |
2488 | int archetypes_size () |
2266 | PROTOTYPE: |
2489 | CODE: |
2267 | CODE: |
|
|
2268 | RETVAL = first_archetype; |
2490 | RETVAL = archetypes.size (); |
|
|
2491 | OUTPUT: RETVAL |
|
|
2492 | |
|
|
2493 | archetype *archetypes (U32 index) |
|
|
2494 | CODE: |
|
|
2495 | RETVAL = index < archetypes.size () ? archetypes [index] : 0; |
|
|
2496 | OUTPUT: RETVAL |
|
|
2497 | |
|
|
2498 | object *instantiate (archetype *arch) |
|
|
2499 | CODE: |
|
|
2500 | RETVAL = arch_to_object (arch); |
|
|
2501 | OUTPUT: |
2269 | OUTPUT: RETVAL |
2502 | RETVAL |
2270 | |
2503 | |
2271 | INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | |
2504 | INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | |
2272 | |
2505 | |
2273 | MODULE = cf PACKAGE = cf::party |
2506 | MODULE = cf PACKAGE = cf::party |
2274 | |
2507 | |
… | |
… | |
2370 | if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; |
2603 | if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; |
2371 | if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; |
2604 | if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; |
2372 | } |
2605 | } |
2373 | OUTPUT: RETVAL |
2606 | OUTPUT: RETVAL |
2374 | |
2607 | |
2375 | void set (faceidx idx, int visibility, int magicmap) |
2608 | void set_type (faceidx idx, int value) |
|
|
2609 | ALIAS: |
|
|
2610 | set_type = 0 |
|
|
2611 | set_visibility = 1 |
|
|
2612 | set_magicmap = 2 |
|
|
2613 | set_smooth = 3 |
|
|
2614 | set_smoothlevel = 4 |
2376 | CODE: |
2615 | CODE: |
2377 | faceinfo *f = face_info (idx); |
2616 | faceinfo *f = face_info (idx); |
2378 | assert (f); |
2617 | assert (f); |
2379 | f->visibility = visibility; |
2618 | switch (ix) |
2380 | f->magicmap = magicmap; |
2619 | { |
2381 | |
2620 | case 0: f->type = value; break; |
2382 | void set_smooth (faceidx idx, faceidx smooth, int smoothlevel) |
2621 | case 1: f->visibility = value; break; |
2383 | CODE: |
2622 | case 2: f->magicmap = value; break; |
2384 | faceinfo *f = face_info (idx); assert (f); |
2623 | case 3: f->smooth = value; break; |
2385 | f->smooth = smooth; |
2624 | case 4: f->smoothlevel = value; break; |
2386 | f->smoothlevel = smoothlevel; |
2625 | } |
2387 | |
2626 | |
2388 | void set_data (faceidx idx, int faceset, SV *data, SV *chksum) |
2627 | void set_data (faceidx idx, int faceset, SV *data, SV *chksum) |
2389 | CODE: |
2628 | CODE: |
2390 | { |
2629 | { |
2391 | facedata *d = face_data (idx, faceset); |
2630 | facedata *d = face_data (idx, faceset); |