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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.209 by root, Thu May 17 14:14:55 2007 UTC vs.
Revision 1.227 by root, Tue Jul 10 16:24:00 2007 UTC

1/* 1/*
2 * CrossFire, A Multiplayer game 2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
3 * 3 *
4 * This code is placed under the GNU General Public Licence (GPL) 4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5 *
6 * Copyright (C) 2001-2005 by Chachkoff Yann 5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
7 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
8 * 7 *
9 * This program is free software; you can redistribute it and/or modify 8 * Crossfire TRT is free software: you can redistribute it and/or modify
10 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
11 * the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
12 * (at your option) any later version. 11 * (at your option) any later version.
13 * 12 *
14 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 * GNU General Public License for more details. 16 * GNU General Public License for more details.
18 * 17 *
19 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
20 * along with this program; if not, write to the Free Software 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
21 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 20 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de>
22 */ 22 */
23 23
24#include "autoconf.h" 24#include "autoconf.h"
25 25
26#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
74# define newSVval64 newSVnv 74# define newSVval64 newSVnv
75# define SvVAL64 SvNV 75# define SvVAL64 SvNV
76#endif 76#endif
77 77
78static f_plug_api gethook = cfapi_get_hooks; 78static f_plug_api gethook = cfapi_get_hooks;
79static f_plug_api object_set_property = cfapi_object_set_property;
80static f_plug_api object_insert = cfapi_object_insert; 79static f_plug_api object_insert = cfapi_object_insert;
81 80
82static PerlInterpreter *perl; 81static PerlInterpreter *perl;
83 82
84double runtime; 83tstamp NOW, runtime;
85 84
86global gbl_ev; 85global gbl_ev;
87static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 86static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
88static SV *sv_runtime, *sv_next_tick; 87static SV *sv_runtime, *sv_next_tick;
88
89bitset<NUM_EVENT_TYPES> ev_want_event;
90bitset<NUM_TYPES> ev_want_type;
89 91
90static HV 92static HV
91 *stash_cf, 93 *stash_cf,
92 *stash_cf_object_wrap, 94 *stash_cf_object_wrap,
93 *stash_cf_object_player_wrap, 95 *stash_cf_object_player_wrap,
165} 167}
166 168
167void 169void
168attachable::do_destroy () 170attachable::do_destroy ()
169{ 171{
170 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 172 INVOKE_ATTACHABLE (DESTROY, this);
171 173
172 if (cb) 174 if (cb)
173 { 175 {
174 SvREFCNT_dec (cb); 176 SvREFCNT_dec (cb);
175 cb = 0; 177 cb = 0;
198 { 200 {
199 if (i >= mortals.size ()) 201 if (i >= mortals.size ())
200 { 202 {
201 i = 0; 203 i = 0;
202 204
203 if (mortals.size () > 1000) 205 if (mortals.size () >= 512)
206 {
207 static int last_mortalcount;
208 if (mortals.size () != last_mortalcount)
209 {
210 last_mortalcount = mortals.size ();
204 LOG (llevInfo, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 211 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
212
213 if (0)
214 {
215 for (int j = 0; j < mortals.size (); ++j)//D
216 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
217 fprintf (stderr, "\n");//D
218 }
219 }
220 }
205 221
206 break; 222 break;
207 } 223 }
208 224
209 attachable *obj = mortals [i]; 225 attachable *obj = mortals [i];
240 256
241 attach = src.attach; 257 attach = src.attach;
242 return *this; 258 return *this;
243} 259}
244 260
261template<typename T>
262static bool
263find_backref (void *ptr, T *obj)
264{
265 char *s = (char *)obj;
266 while (s < (char *)obj + sizeof (T))
267 {
268 if (ptr == *(void **)s)
269 return true;
270
271 s += sizeof (void *); // assume natural alignment
272 }
273
274 return false;
275}
276
277// for debugging, find "live" objects containing this ptr
278void
279find_backref (void *ptr)
280{
281 for_all_objects (op)
282 if (find_backref (ptr, op))
283 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
284
285 for_all_players (pl)
286 if (find_backref (ptr, pl))
287 fprintf (stderr, "P %p\n", pl);
288
289 for_all_clients (ns)
290 if (find_backref (ptr, ns))
291 fprintf (stderr, "C %p\n", ns);
292
293}
294
245////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 295//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
246 296
247static SV * 297static SV *
248newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 298newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
249{ 299{
331 return SvPTR (sv, klass); 381 return SvPTR (sv, klass);
332 else 382 else
333 return 0; 383 return 0;
334} 384}
335 385
386static inline SV *
387newSVpv_utf8 (const char *s)
388{
389 SV *sv = newSVpv (s, 0);
390 SvUTF8_on (sv);
391 return sv;
392}
393
394static inline SV *
395newSVpvn_utf8 (const char *s, STRLEN l)
396{
397 SV *sv = newSVpvn (s, l);
398 SvUTF8_on (sv);
399 return sv;
400}
401
336inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 402inline SV *to_sv (const shstr & v) { return v ? newSVpvn_utf8 ((const char *)v, v.length ()) : &PL_sv_undef; }
337inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 403inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
338inline SV *to_sv (bool v) { return newSViv (v); } 404inline SV *to_sv (bool v) { return newSViv (v); }
339inline SV *to_sv ( signed char v) { return newSViv (v); } 405inline SV *to_sv ( signed char v) { return newSViv (v); }
340inline SV *to_sv (unsigned char v) { return newSViv (v); } 406inline SV *to_sv (unsigned char v) { return newSViv (v); }
341inline SV *to_sv ( signed short v) { return newSViv (v); } 407inline SV *to_sv ( signed short v) { return newSViv (v); }
368 char buf[128]; 434 char buf[128];
369 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq); 435 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
370 return newSVpv (buf, 0); 436 return newSVpv (buf, 0);
371} 437}
372 438
373inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 439inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
374inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 440inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
375inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 441inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
376inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 442inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
377inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 443inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
378inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 444inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
652void 718void
653attachable::instantiate () 719attachable::instantiate ()
654{ 720{
655 if (attach) 721 if (attach)
656 { 722 {
657 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 723 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
658 attach = 0; 724 attach = 0;
659 } 725 }
660} 726}
661 727
662void 728void
663attachable::reattach () 729attachable::reattach ()
664{ 730{
665 optimise (); 731 optimise ();
666 //TODO: check for _attachment's, very important for restarts 732 //TODO: check for _attachment's, very important for restarts
667 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 733 INVOKE_ATTACHABLE (REATTACH, this);
668} 734}
669 735
670static event_klass klass_of[NUM_EVENT_TYPES] = { 736static event_klass klass_of[NUM_EVENT_TYPES] = {
671# define def(type,name) KLASS_ ## type, 737# define def(type,name) KLASS_ ## type,
672# include "eventinc.h" 738# include "eventinc.h"
715} 781}
716 782
717void 783void
718global::gather_callbacks (AV *&callbacks, event_type event) const 784global::gather_callbacks (AV *&callbacks, event_type event) const
719{ 785{
720 ::gather_callbacks (callbacks, cb_object, event); 786 ::gather_callbacks (callbacks, cb_global, event);
721} 787}
722 788
723void 789void
724object::gather_callbacks (AV *&callbacks, event_type event) const 790object::gather_callbacks (AV *&callbacks, event_type event) const
725{ 791{
726 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 792 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
727 { 793 {
728 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 794 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
729 795
730 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 796 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
731 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 797 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
732 } 798 }
733 799
769{ 835{
770 attachable::gather_callbacks (callbacks, event); 836 attachable::gather_callbacks (callbacks, event);
771 ::gather_callbacks (callbacks, cb_map, event); 837 ::gather_callbacks (callbacks, cb_map, event);
772} 838}
773 839
840void
841_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
842{
843 for (int event = 0; event <= AvFILLp (registry); ++event)
844 {
845 SV *cbs_ = AvARRAY (registry)[event];
846
847 // element must be list of callback entries
848 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
849 {
850 AV *cbs = (AV *)SvRV (cbs_);
851
852 // no callback entries, no callbacks to call
853 if (AvFILLp (cbs) >= 0)
854 set.set (event);
855 }
856 }
857}
858
859// very slow and inefficient way to recalculate the global want bitsets
860void
861_recalc_want ()
862{
863 ev_want_event.reset ();
864
865 _recalc_want (ev_want_event, cb_global);
866 _recalc_want (ev_want_event, cb_attachable);
867 _recalc_want (ev_want_event, cb_object);
868 _recalc_want (ev_want_event, cb_client);
869 _recalc_want (ev_want_event, cb_player);
870 _recalc_want (ev_want_event, cb_map);
871
872 ev_want_type.reset ();
873
874 for (int type = 0; type <= AvFILLp (cb_type); ++type)
875 {
876 SV *cbs_ = AvARRAY (cb_type)[type];
877
878 // element must be list of callback entries
879 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
880 {
881 AV *cbs = (AV *)SvRV (cbs_);
882
883 // no callback entries, no callbacks to call
884 if (AvFILLp (cbs) >= 0)
885 ev_want_type.set (type % NUM_TYPES);
886 }
887 }
888}
889
774bool 890bool
775attachable::invoke (event_type event, ...) 891attachable::invoke (event_type event, ...)
776{ 892{
777 data_type dt; 893 data_type dt;
778 va_list ap;
779
780 va_start (ap, event);
781 894
782 // callback call ordering should be: 895 // callback call ordering should be:
783 // 1. per-object callback 896 // 1. per-object callback
784 // 2. per-class object 897 // 2. per-class object
785 // 3. per-type callback 898 // 3. per-type callback
789 gather_callbacks (callbacks, event); 902 gather_callbacks (callbacks, event);
790 903
791 // short-circuit processing if no callbacks found/defined 904 // short-circuit processing if no callbacks found/defined
792 if (!callbacks) 905 if (!callbacks)
793 return 0; 906 return 0;
907
908 va_list ap;
909 va_start (ap, event);
794 910
795 CALL_BEGIN (3); 911 CALL_BEGIN (3);
796 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 912 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
797 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 913 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
798 914
875 CALL_ARG (make_core); 991 CALL_ARG (make_core);
876 CALL_CALL ("cf::post_cleanup", G_VOID); 992 CALL_CALL ("cf::post_cleanup", G_VOID);
877 CALL_END; 993 CALL_END;
878} 994}
879 995
996void
997cfperl_make_book (object *book, int level)
998{
999 CALL_BEGIN (2);
1000 CALL_ARG (book);
1001 CALL_ARG (level);
1002 CALL_CALL ("ext::books::make_book", G_VOID);
1003 CALL_END;
1004}
1005
1006void
1007cfperl_send_msg (client *ns, int color, const char *type, const char *msg)
1008{
1009 CALL_BEGIN (4);
1010 CALL_ARG (ns);
1011 CALL_ARG (color);
1012 CALL_ARG (type);
1013 CALL_ARG_SV (newSVpv_utf8 (msg));
1014 CALL_CALL ("cf::client::send_msg", G_VOID);
1015 CALL_END;
1016}
1017
880maptile * 1018maptile *
881maptile::find_sync (const char *path, maptile *origin) 1019maptile::find_sync (const char *path, maptile *origin)
882{ 1020{
883 CALL_BEGIN (2); 1021 CALL_BEGIN (2);
884 CALL_ARG (path); 1022 CALL_ARG (path);
968 1106
969struct EventAPI *watcher_base::GEventAPI; 1107struct EventAPI *watcher_base::GEventAPI;
970struct CoroAPI *coroapi::GCoroAPI; 1108struct CoroAPI *coroapi::GCoroAPI;
971 1109
972int coroapi::cede_counter; 1110int coroapi::cede_counter;
973double (*coroapi::time)();
974double coroapi::next_cede; 1111tstamp coroapi::next_cede;
975 1112
976void coroapi::do_cede_to_tick () 1113void coroapi::do_cede_to_tick ()
977{ 1114{
978 cede_counter = 0; 1115 cede_counter = 0;
979 1116
1110 1247
1111 _connect_to_perl (); 1248 _connect_to_perl ();
1112 1249
1113 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1250 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1114 1251
1115 { 1252 //{
1116 require_pv ("Time::HiRes"); 1253 // require_pv ("Time::HiRes");
1117 1254 //
1118 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); 1255 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1119 if (!svp) croak ("Time::HiRes is required"); 1256 // if (!svp) croak ("Time::HiRes is required");
1120 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); 1257 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1121 coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); 1258 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1122 } 1259 //}
1123 1260
1124 static const struct { 1261 static const struct {
1125 const char *name; 1262 const char *name;
1126 IV iv; 1263 IV iv;
1127 } *civ, const_iv[] = { 1264 } *civ, const_iv[] = {
1169 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1306 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1170 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1307 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1171 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1308 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1172 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1309 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1173 1310
1174 const_iv (NUM_SUBTYPES) 1311 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1175 1312
1176 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1313 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1177 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1314 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1178 1315
1179 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) 1316 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1224 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1361 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1225 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1362 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1226 1363
1227 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1364 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1228 1365
1366 const_iv (SP_RAISE_DEAD)
1367 const_iv (SP_RUNE)
1368 const_iv (SP_MAKE_MARK)
1369 const_iv (SP_BOLT)
1370 const_iv (SP_BULLET)
1371 const_iv (SP_EXPLOSION)
1372 const_iv (SP_CONE)
1373 const_iv (SP_BOMB)
1374 const_iv (SP_WONDER)
1375 const_iv (SP_SMITE)
1376 const_iv (SP_MAGIC_MISSILE)
1377 const_iv (SP_SUMMON_GOLEM)
1378 const_iv (SP_DIMENSION_DOOR)
1379 const_iv (SP_MAGIC_MAPPING)
1380 const_iv (SP_MAGIC_WALL)
1381 const_iv (SP_DESTRUCTION)
1382 const_iv (SP_PERCEIVE_SELF)
1383 const_iv (SP_WORD_OF_RECALL)
1384 const_iv (SP_INVISIBLE)
1385 const_iv (SP_PROBE)
1386 const_iv (SP_HEALING)
1387 const_iv (SP_CREATE_FOOD)
1388 const_iv (SP_EARTH_TO_DUST)
1389 const_iv (SP_CHANGE_ABILITY)
1390 const_iv (SP_BLESS)
1391 const_iv (SP_CURSE)
1392 const_iv (SP_SUMMON_MONSTER)
1393 const_iv (SP_CHARGING)
1394 const_iv (SP_POLYMORPH)
1395 const_iv (SP_ALCHEMY)
1396 const_iv (SP_REMOVE_CURSE)
1397 const_iv (SP_IDENTIFY)
1398 const_iv (SP_DETECTION)
1399 const_iv (SP_MOOD_CHANGE)
1400 const_iv (SP_MOVING_BALL)
1401 const_iv (SP_SWARM)
1402 const_iv (SP_CHANGE_MANA)
1403 const_iv (SP_DISPEL_RUNE)
1404 const_iv (SP_CREATE_MISSILE)
1405 const_iv (SP_CONSECRATE)
1406 const_iv (SP_ANIMATE_WEAPON)
1407 const_iv (SP_LIGHT)
1408 const_iv (SP_CHANGE_MAP_LIGHT)
1409 const_iv (SP_FAERY_FIRE)
1410 const_iv (SP_CAUSE_DISEASE)
1411 const_iv (SP_AURA)
1412 const_iv (SP_TOWN_PORTAL)
1413 const_iv (SP_PARTY_SPELL)
1414
1229 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1415 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1230 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1416 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1231 const_iv (F_LOCKED) 1417 const_iv (F_LOCKED)
1232 1418
1233 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1419 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1335 } 1521 }
1336} 1522}
1337 1523
1338void _connect_to_perl () 1524void _connect_to_perl ()
1339 1525
1526void _recalc_want ()
1527
1340void _global_reattach () 1528void _global_reattach ()
1341 CODE: 1529 CODE:
1342{ 1530{
1343 // reattach to all attachable objects in the game. 1531 // reattach to all attachable objects in the game.
1344 for_all_clients (ns) 1532 for_all_clients (ns)
1426 CODE: 1614 CODE:
1427 coroapi::cede_to_tick (); 1615 coroapi::cede_to_tick ();
1428 1616
1429void server_tick () 1617void server_tick ()
1430 CODE: 1618 CODE:
1619 NOW = now ();
1431 runtime = SvNVx (sv_runtime); 1620 runtime = SvNVx (sv_runtime);
1432 server_tick (); 1621 server_tick ();
1433 1622
1434void 1623void
1435log_backtrace (utf8_string msg) 1624log_backtrace (utf8_string msg)
1627object *actives (U32 index) 1816object *actives (U32 index)
1628 CODE: 1817 CODE:
1629 RETVAL = index < actives.size () ? actives [index] : 0; 1818 RETVAL = index < actives.size () ? actives [index] : 0;
1630 OUTPUT: RETVAL 1819 OUTPUT: RETVAL
1631 1820
1632const char *slot_save_name (U32 slot) 1821const char *slot_use_name (U32 slot)
1633 ALIAS: 1822 ALIAS:
1634 slot_use_name = 1
1635 slot_nonuse_name = 2 1823 slot_nonuse_name = 1
1636 CODE: 1824 CODE:
1637{ 1825{
1638 if (slot >= NUM_BODY_LOCATIONS) 1826 if (slot >= NUM_BODY_LOCATIONS)
1639 croak ("body slot index out of range"); 1827 croak ("body slot index out of range");
1640 1828
1641 switch (ix) 1829 switch (ix)
1642 { 1830 {
1643 case 0: RETVAL = body_locations[slot].save_name; break;
1644 case 1: RETVAL = body_locations[slot].use_name; break; 1831 case 0: RETVAL = body_locations[slot].use_name; break;
1645 case 2: RETVAL = body_locations[slot].nonuse_name; break; 1832 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1646 } 1833 }
1647} 1834}
1648 OUTPUT: 1835 OUTPUT:
1649 RETVAL 1836 RETVAL
1650 1837
1652 1839
1653object *head (object *op) 1840object *head (object *op)
1654 PROTOTYPE: $ 1841 PROTOTYPE: $
1655 CODE: 1842 CODE:
1656 RETVAL = op->head_ (); 1843 RETVAL = op->head_ ();
1657 OUTPUT: RETVAL
1658
1659int is_head (object *op)
1660 PROTOTYPE: $
1661 CODE:
1662 RETVAL = op->head_ () == op;
1663 OUTPUT: RETVAL 1844 OUTPUT: RETVAL
1664 1845
1665void 1846void
1666inv (object *obj) 1847inv (object *obj)
1667 PROTOTYPE: $ 1848 PROTOTYPE: $
1824# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2005# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1825 2006
1826object *new (utf8_string archetype = 0) 2007object *new (utf8_string archetype = 0)
1827 PROTOTYPE: ;$ 2008 PROTOTYPE: ;$
1828 CODE: 2009 CODE:
1829 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2010 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1830 OUTPUT: 2011 OUTPUT:
1831 RETVAL 2012 RETVAL
1832 2013
2014object *find_object (U32 tag)
2015
2016# TODO: nuke
1833object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2017object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1834 PROTOTYPE: $$$$$$ 2018 PROTOTYPE: $$$$$$
1835 CODE: 2019 CODE:
1836{ 2020{
1837 int unused_type; 2021 int unused_type;
1838 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 2022 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1839} 2023}
1840
1841player *contr (object *op)
1842 CODE:
1843 RETVAL = op->contr;
1844 OUTPUT: RETVAL
1845 2024
1846const_utf8_string get_ob_key_value (object *op, utf8_string key) 2025const_utf8_string get_ob_key_value (object *op, utf8_string key)
1847 2026
1848bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2027bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1)
1849 2028
1890 2069
1891void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2070void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1892 CODE: 2071 CODE:
1893 new_draw_info (flags, 0, op, txt); 2072 new_draw_info (flags, 0, op, txt);
1894 2073
1895object *cf_player_send_inventory (object *op)
1896
1897octet_string cf_player_get_ip (object *op)
1898 ALIAS: ip = 0
1899
1900object *cf_player_get_marked_item (object *op)
1901 ALIAS: marked_item = 0
1902
1903void cf_player_set_marked_item (object *op, object *ob)
1904
1905partylist *cf_player_get_party (object *op)
1906 ALIAS: party = 0
1907
1908void cf_player_set_party (object *op, partylist *party)
1909
1910void kill_player (object *op) 2074void kill_player (object *op)
1911 2075
1912void esrv_update_item (object *op, int what, object *item) 2076void esrv_update_item (object *op, int what, object *item)
1913 C_ARGS: what, op, item 2077 C_ARGS: what, op, item
1914
1915void clear_los (object *op)
1916 2078
1917int command_summon (object *op, utf8_string params) 2079int command_summon (object *op, utf8_string params)
1918 2080
1919int command_arrest (object *op, utf8_string params) 2081int command_arrest (object *op, utf8_string params)
1920 2082
1938 CODE: 2100 CODE:
1939 pl->ob->stats.hp = pl->ob->stats.maxhp; 2101 pl->ob->stats.hp = pl->ob->stats.maxhp;
1940 pl->ob->stats.sp = pl->ob->stats.maxsp; 2102 pl->ob->stats.sp = pl->ob->stats.maxsp;
1941 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2103 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1942 pl->orig_stats = pl->ob->stats; 2104 pl->orig_stats = pl->ob->stats;
2105
2106void clear_los (player *pl)
1943 2107
1944void cf_player_move (player *pl, int dir) 2108void cf_player_move (player *pl, int dir)
1945 2109
1946void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2110void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1947 2111
2299 rmp.decoroptions = decoroptions; 2463 rmp.decoroptions = decoroptions;
2300 rmp.orientation = orientation; 2464 rmp.orientation = orientation;
2301 rmp.origin_y = origin_y; 2465 rmp.origin_y = origin_y;
2302 rmp.origin_x = origin_x; 2466 rmp.origin_x = origin_x;
2303 rmp.random_seed = random_seed; 2467 rmp.random_seed = random_seed;
2304 rmp.total_map_hp = total_map_hp; 2468 rmp.total_map_hp = (uint64_t) total_map_hp;
2305 rmp.map_layout_style = map_layout_style; 2469 rmp.map_layout_style = map_layout_style;
2306 rmp.treasureoptions = treasureoptions; 2470 rmp.treasureoptions = treasureoptions;
2307 rmp.symmetry_used = symmetry_used; 2471 rmp.symmetry_used = symmetry_used;
2308 rmp.region = region; 2472 rmp.region = region;
2309 rmp.custom = custom; 2473 rmp.custom = custom;
2319 CODE: 2483 CODE:
2320 RETVAL = archetype::find (name); 2484 RETVAL = archetype::find (name);
2321 OUTPUT: 2485 OUTPUT:
2322 RETVAL 2486 RETVAL
2323 2487
2324archetype *first() 2488int archetypes_size ()
2325 PROTOTYPE: 2489 CODE:
2326 CODE:
2327 RETVAL = first_archetype; 2490 RETVAL = archetypes.size ();
2491 OUTPUT: RETVAL
2492
2493archetype *archetypes (U32 index)
2494 CODE:
2495 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2496 OUTPUT: RETVAL
2497
2498object *instantiate (archetype *arch)
2499 CODE:
2500 RETVAL = arch_to_object (arch);
2501 OUTPUT:
2328 OUTPUT: RETVAL 2502 RETVAL
2329 2503
2330INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2504INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2331 2505
2332MODULE = cf PACKAGE = cf::party 2506MODULE = cf PACKAGE = cf::party
2333 2507
2429 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2603 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2430 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2604 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2431} 2605}
2432 OUTPUT: RETVAL 2606 OUTPUT: RETVAL
2433 2607
2434void set (faceidx idx, int visibility, int magicmap) 2608void set_type (faceidx idx, int value)
2609 ALIAS:
2610 set_type = 0
2611 set_visibility = 1
2612 set_magicmap = 2
2613 set_smooth = 3
2614 set_smoothlevel = 4
2435 CODE: 2615 CODE:
2436 faceinfo *f = face_info (idx); 2616 faceinfo *f = face_info (idx);
2437 assert (f); 2617 assert (f);
2438 f->visibility = visibility; 2618 switch (ix)
2439 f->magicmap = magicmap; 2619 {
2440 2620 case 0: f->type = value; break;
2441void set_smooth (faceidx idx, faceidx smooth, int smoothlevel) 2621 case 1: f->visibility = value; break;
2442 CODE: 2622 case 2: f->magicmap = value; break;
2443 faceinfo *f = face_info (idx); assert (f); 2623 case 3: f->smooth = value; break;
2444 f->smooth = smooth; 2624 case 4: f->smoothlevel = value; break;
2445 f->smoothlevel = smoothlevel; 2625 }
2446 2626
2447void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2627void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2448 CODE: 2628 CODE:
2449{ 2629{
2450 facedata *d = face_data (idx, faceset); 2630 facedata *d = face_data (idx, faceset);

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