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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.227 by root, Tue Jul 10 16:24:00 2007 UTC vs.
Revision 1.337 by root, Thu Nov 12 01:11:52 2009 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de> 5 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 6 *
8 * Crossfire TRT is free software: you can redistribute it and/or modify 7 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 8 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 9 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 10 * option) any later version.
12 * 11 *
13 * This program is distributed in the hope that it will be useful, 12 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 15 * GNU General Public License for more details.
17 * 16 *
18 * You should have received a copy of the GNU General Public License 17 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 18 * and the GNU General Public License along with this program. If not, see
19 * <http://www.gnu.org/licenses/>.
20 * 20 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de> 21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 22 */
23 23
24#include "autoconf.h" 24#include "autoconf.h"
25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#define CEDES_PER_TICK 5
30 25
31#if HAVE_EXECINFO_H 26#if HAVE_EXECINFO_H
32# include <execinfo.h> 27# include <execinfo.h>
33#endif 28#endif
34 29
35#include <plugin_common.h>
36#include <sounds.h>
37#include <cstdarg> 30#include <cstdarg>
38#include <sproto.h> 31#include <typeinfo>
39 32
33#include "global.h"
40#include "loader.h" 34#include "loader.h"
35#include "../random_maps/random_map.h"
41#include "cfperl.h" 36#include "evthread.h"
42#include "shstr.h" 37#include "sproto.h"
43 38
44#include <unistd.h> 39#include <unistd.h>
45#if _POSIX_MEMLOCK 40#if _POSIX_MEMLOCK
46# include <sys/mman.h> 41# include <sys/mman.h>
47#endif 42#endif
48 43
44#if HAVE_MALLOC_H
45# include <malloc.h>
46#endif
47
48#if !__GLIBC__
49# define malloc_trim(pad) -1
50#endif
51
49#include <EXTERN.h> 52#include <EXTERN.h>
50#include <perl.h> 53#include <perl.h>
51#include <XSUB.h> 54#include <XSUB.h>
52 55
53#include "CoroAPI.h" 56#include "CoroAPI.h"
54#include "perlxsi.c" 57#include "perlxsi.c"
55 58
56extern sint64 *levels; // the experience table 59extern sint64 *levels; // the experience table
57 60
58typedef object object_ornull; 61typedef object_thawer &object_thawer_ref;
59typedef maptile maptile_ornull; 62typedef object_freezer &object_freezer_ref;
60
61typedef char *octet_string;
62typedef char *utf8_string;
63typedef const char *const_octet_string;
64typedef const char *const_utf8_string;
65 63
66typedef std::string std__string; 64typedef std::string std__string;
67 65
68#if IVSIZE >= 8
69 typedef IV val64;
70# define newSVval64 newSViv
71# define SvVAL64 SvIV
72#else
73 typedef double val64;
74# define newSVval64 newSVnv
75# define SvVAL64 SvNV
76#endif
77
78static f_plug_api gethook = cfapi_get_hooks;
79static f_plug_api object_insert = cfapi_object_insert;
80
81static PerlInterpreter *perl; 66static PerlInterpreter *perl;
82 67
83tstamp NOW, runtime; 68tstamp NOW, runtime;
69
70static int tick_inhibit;
71static int tick_pending;
84 72
85global gbl_ev; 73global gbl_ev;
86static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
87static SV *sv_runtime, *sv_next_tick; 75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
76static AV *av_reflect;
88 77
89bitset<NUM_EVENT_TYPES> ev_want_event; 78bitset<NUM_EVENT_TYPES> ev_want_event;
90bitset<NUM_TYPES> ev_want_type; 79bitset<NUM_TYPES> ev_want_type;
91 80
92static HV 81static HV
93 *stash_cf, 82 *stash_cf,
94 *stash_cf_object_wrap, 83 *stash_cf_object_wrap,
95 *stash_cf_object_player_wrap, 84 *stash_cf_object_player_wrap,
96 *stash_cf_player_wrap, 85 *stash_cf_player_wrap,
97 *stash_cf_map_wrap, 86 *stash_cf_map_wrap,
87 *stash_cf_mapspace_wrap,
98 *stash_cf_client_wrap, 88 *stash_cf_client_wrap,
99 *stash_cf_arch_wrap, 89 *stash_cf_arch_wrap,
100 *stash_cf_party_wrap, 90 *stash_cf_party_wrap,
101 *stash_cf_region_wrap, 91 *stash_cf_region_wrap,
102 *stash_cf_living_wrap; 92 *stash_cf_living_wrap;
93
94static SV
95 *cv_cf_do_invoke,
96 *cv_cf__can_merge,
97 *cv_cf_client_send_msg,
98 *cv_cf_tick,
99 *cv_cf_match_match;
100
101#ifndef newSVpv_utf8
102static inline SV *
103newSVpv_utf8 (const char *s)
104{
105 if (!s)
106 return newSV (0);
107
108 SV *sv = newSVpv (s, 0);
109 SvUTF8_on (sv);
110 return sv;
111}
112#endif
113
114#ifndef newSVpvn_utf8
115static inline SV *
116newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
117{
118 if (!s)
119 return newSV (0);
120
121 SV *sv = newSVpvn (s, l);
122
123 if (utf8)
124 SvUTF8_on (sv);
125
126 return sv;
127}
128#endif
103 129
104// helper cast function, returns super class * or 0 130// helper cast function, returns super class * or 0
105template<class super> 131template<class super>
106static super * 132static super *
107is_a (attachable *at) 133is_a (attachable *at)
140 SvREFCNT_inc (self); 166 SvREFCNT_inc (self);
141 hv_clear (self); 167 hv_clear (self);
142 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 168 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
143 SvREFCNT_dec (self); 169 SvREFCNT_dec (self);
144 170
145 // self *must* be null now because thats sv_unmagic's job. 171 // self *must* be null now because that's sv_unmagic's job.
146 assert (!this->self); 172 assert (!this->self);
147 } 173 }
148} 174}
149 175
150void 176void
184attachable::destroy () 210attachable::destroy ()
185{ 211{
186 if (destroyed ()) 212 if (destroyed ())
187 return; 213 return;
188 214
189 flags |= F_DESTROYED; 215 attachable_flags |= F_DESTROYED;
190 do_destroy (); 216 do_destroy ();
191 sever_self (); 217 sever_self ();
192} 218}
193 219
194void 220void
246 delete obj; 272 delete obj;
247 } 273 }
248 } 274 }
249} 275}
250 276
277void
278attachable::set_key (const char *key, const char *value, bool is_utf8)
279{
280 if (!self)
281 self = newHV ();
282
283 if (value)
284 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
285 else
286 hv_delete (self, key, strlen (key), G_DISCARD);
287}
288
251attachable & 289attachable &
252attachable::operator =(const attachable &src) 290attachable::operator =(const attachable &src)
253{ 291{
254 //if (self || cb) 292 //if (self || cb)
255 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 293 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
256 294
257 attach = src.attach; 295 attach = src.attach;
258 return *this; 296 return *this;
259} 297}
260 298
299#if 0
261template<typename T> 300template<typename T>
262static bool 301static bool
263find_backref (void *ptr, T *obj) 302find_backref (void *ptr, T *obj)
264{ 303{
265 char *s = (char *)obj; 304 char *s = (char *)obj;
273 312
274 return false; 313 return false;
275} 314}
276 315
277// for debugging, find "live" objects containing this ptr 316// for debugging, find "live" objects containing this ptr
278void 317static void
279find_backref (void *ptr) 318find_backref (void *ptr)
280{ 319{
281 for_all_objects (op) 320 for_all_objects (op)
282 if (find_backref (ptr, op)) 321 if (find_backref (ptr, op))
283 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); 322 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
287 fprintf (stderr, "P %p\n", pl); 326 fprintf (stderr, "P %p\n", pl);
288 327
289 for_all_clients (ns) 328 for_all_clients (ns)
290 if (find_backref (ptr, ns)) 329 if (find_backref (ptr, ns))
291 fprintf (stderr, "C %p\n", ns); 330 fprintf (stderr, "C %p\n", ns);
292
293} 331}
332#endif
294 333
295////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 334//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
296 335
297static SV * 336static SV *
298newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 337newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
299{ 338{
300 SV *sv; 339 SV *sv;
301 340
302 if (!ptr) 341 if (!ptr)
303 return &PL_sv_undef; 342 return newSV (0);
304 343
305 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 344 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
306 return sv_bless (newRV_noinc ((SV *)hv), stash); 345 return sv_bless (newRV_noinc ((SV *)hv), stash);
307} 346}
308 347
327 366
328static SV * 367static SV *
329newSVattachable (attachable *obj, HV *stash) 368newSVattachable (attachable *obj, HV *stash)
330{ 369{
331 if (!obj) 370 if (!obj)
332 return &PL_sv_undef; 371 return newSV (0);
333 372
334 if (!obj->self) 373 if (!obj->self)
374 obj->self = newHV ();
375
376 if (!SvOBJECT (obj->self))
335 { 377 {
336 obj->self = newHV ();
337 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 378 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
338 379
339 // now bless the object _once_ 380 // now bless the object _once_
381 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
340 return sv_bless (newRV_inc ((SV *)obj->self), stash); 382 return sv_bless (newRV_inc ((SV *)obj->self), stash);
341 } 383 }
342 else 384 else
343 { 385 {
344 SV *sv = newRV_inc ((SV *)obj->self); 386 SV *sv = newRV_inc ((SV *)obj->self);
348 390
349 return sv; 391 return sv;
350 } 392 }
351} 393}
352 394
395#if 0 // unused
353static void 396static void
354clearSVptr (SV *sv) 397clearSVptr (SV *sv)
355{ 398{
356 if (SvROK (sv)) 399 if (SvROK (sv))
357 sv = SvRV (sv); 400 sv = SvRV (sv);
358 401
359 hv_clear ((HV *)sv); 402 hv_clear ((HV *)sv);
360 sv_unmagic (sv, PERL_MAGIC_ext); 403 sv_unmagic (sv, PERL_MAGIC_ext);
361} 404}
405#endif
406
407static long SvPTR_nc (SV *sv)
408{
409 sv = SvRV (sv);
410
411 // very important shortcut
412 if (expect_true (SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
413 return (long)SvMAGIC (sv)->mg_ptr;
414
415 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
416 return (long)mg->mg_ptr;
417
418 croak ("perl code used object, but C object is already destroyed, caught");
419}
362 420
363static long 421static long
364SvPTR (SV *sv, const char *klass) 422SvPTR (SV *sv, const char *klass)
365{ 423{
366 if (!sv_derived_from (sv, klass)) 424 if (!sv_derived_from (sv, klass))
367 croak ("object of type %s expected", klass); 425 croak ("object of type %s expected", klass);
368 426
369 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 427 return SvPTR_nc (sv);
370
371 if (!mg)
372 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
373
374 return (long)mg->mg_ptr;
375} 428}
376 429
377static long 430static long noinline
378SvPTR_ornull (SV *sv, const char *klass) 431SvPTR_ornull (SV *sv, const char *klass)
379{ 432{
380 if (SvOK (sv)) 433 if (expect_false (!SvOK (sv))) return 0;
434
381 return SvPTR (sv, klass); 435 return SvPTR (sv, klass);
382 else
383 return 0;
384} 436}
385 437
386static inline SV * 438static long noinline
387newSVpv_utf8 (const char *s) 439SvPTR_ornull_client (SV *sv)
388{ 440{
441 if (expect_false (!SvOK (sv))) return 0;
442
443 if (!SvROK (sv)
444 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
445 && !sv_derived_from (sv, "cf::client")))
446 croak ("object of type cf::client expected");
447
448 return SvPTR_nc (sv);
449}
450
451static long noinline
452SvPTR_ornull_object (SV *sv)
453{
454 if (expect_false (!SvOK (sv))) return 0;
455
456 if (!SvROK (sv)
457 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
458 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
459 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
460 && !sv_derived_from (sv, "cf::object")))
461 croak ("object of type cf::object expected");
462
463 return SvPTR_nc (sv);
464}
465
466static long noinline
467SvPTR_ornull_player (SV *sv)
468{
469 if (expect_false (!SvOK (sv))) return 0;
470
471 if (!SvROK (sv)
472 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
473 && !sv_derived_from (sv, "cf::player")))
474 croak ("object of type cf::player expected");
475
476 if (SvSTASH (SvRV (sv)) != stash_cf_player_wrap)
477 printf ("unexpected stash %s:%s\n", HvNAME(SvSTASH(SvRV(sv))));//D
478
479
480 return SvPTR_nc (sv);
481}
482
483static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
484static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
485static inline SV *to_sv (bool v) { return newSViv (v); }
486static inline SV *to_sv ( signed char v) { return newSViv (v); }
487static inline SV *to_sv (unsigned char v) { return newSViv (v); }
488static inline SV *to_sv ( signed short v) { return newSViv (v); }
489static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
490static inline SV *to_sv ( signed int v) { return newSViv (v); }
491static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
492static inline SV *to_sv ( signed long v) { return newSViv (v); }
493static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
494static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
495static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
496static inline SV *to_sv (float v) { return newSVnv (v); }
497static inline SV *to_sv (double v) { return newSVnv (v); }
498static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
499static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
500static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
501static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
502static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
503static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
504static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
505static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
506static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
507
508static inline SV *to_sv (object & v) { return to_sv (&v); }
509static inline SV *to_sv (living & v) { return to_sv (&v); }
510
511static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
512static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
513
514static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
515
516static inline SV *to_sv (dynbuf * v)
517{
389 SV *sv = newSVpv (s, 0); 518 SV *sv = newSV (0);
519
520 sv_upgrade (sv, SVt_PV);
521 SvGROW (sv, v->size () + 1);
522 SvPOK_only (sv);
523 v->linearise (SvPVX (sv));
524 SvCUR_set (sv, v->size ());
525 *SvEND (sv) = 0;
526
527 return sv;
528}
529
530static inline SV *to_sv (dynbuf_text * v)
531{
532 SV *sv = to_sv (static_cast<dynbuf *> (v));
390 SvUTF8_on (sv); 533 SvUTF8_on (sv);
391 return sv; 534 return sv;
392} 535}
393 536
394static inline SV *
395newSVpvn_utf8 (const char *s, STRLEN l)
396{
397 SV *sv = newSVpvn (s, l);
398 SvUTF8_on (sv);
399 return sv;
400}
401
402inline SV *to_sv (const shstr & v) { return v ? newSVpvn_utf8 ((const char *)v, v.length ()) : &PL_sv_undef; }
403inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
404inline SV *to_sv (bool v) { return newSViv (v); }
405inline SV *to_sv ( signed char v) { return newSViv (v); }
406inline SV *to_sv (unsigned char v) { return newSViv (v); }
407inline SV *to_sv ( signed short v) { return newSViv (v); }
408inline SV *to_sv (unsigned short v) { return newSVuv (v); }
409inline SV *to_sv ( signed int v) { return newSViv (v); }
410inline SV *to_sv (unsigned int v) { return newSVuv (v); }
411inline SV *to_sv ( signed long v) { return newSViv (v); }
412inline SV *to_sv (unsigned long v) { return newSVuv (v); }
413inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
414inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
415inline SV *to_sv (float v) { return newSVnv (v); }
416inline SV *to_sv (double v) { return newSVnv (v); }
417inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
418inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
419inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
420inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
421inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
422inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
423inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
424inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
425
426inline SV *to_sv (object & v) { return to_sv (&v); }
427inline SV *to_sv (living & v) { return to_sv (&v); }
428
429inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
430inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
431
432inline SV *to_sv (UUID v)
433{
434 char buf[128];
435 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
436 return newSVpv (buf, 0);
437}
438
439inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 537static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
440inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 538static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
441inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 539static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
442inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 540static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
443inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 541static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
444inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 542static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
445inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 543static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
446inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 544static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
447inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 545static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
448inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 546static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
449inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 547static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
450inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 548static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
451inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 549static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
452inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 550static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
453inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 551static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
454inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 552static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
455inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 553static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
456inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 554static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
457inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 555static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
458inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 556static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
557static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
459inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 558static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
460inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 559static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
461inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
462inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 560static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
561static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
562static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
563static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
463 564
464//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 565//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
465inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 566static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
466 567
467template<class T> 568template<class T>
468inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 569static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
469 570
470template<int N> 571template<int N>
471inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 572static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
472 573
473inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 574static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
474inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 575static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
475inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 576static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
476inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 577static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
477 578
478inline void sv_to (SV *sv, std::string &v) 579static inline void sv_to (SV *sv, std::string &v)
479{ 580{
480 STRLEN len; 581 STRLEN len;
481 char *data = SvPVbyte (sv, len); 582 char *data = SvPVbyte (sv, len);
482 v.assign (data, len); 583 v.assign (data, len);
483} 584}
484 585
485inline void sv_to (SV *sv, UUID &v) 586static inline void sv_to (SV *sv, UUID &v)
486{ 587{
487 unsigned int version; 588 if (!v.parse (SvPV_nolen (sv)))
488
489 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
490 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 589 croak ("unparsable uuid: %s", SvPV_nolen (sv));
491} 590}
492 591
493inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 592static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
494 593
495static SV * 594static SV *
496newSVdt_va (va_list &ap, data_type type) 595newSVdt_va (va_list &ap, data_type type)
497{ 596{
498 SV *sv; 597 SV *sv;
512 break; 611 break;
513 612
514 case DT_STRING: 613 case DT_STRING:
515 { 614 {
516 char *str = (char *)va_arg (ap, const char *); 615 char *str = (char *)va_arg (ap, const char *);
517 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 616 sv = str ? newSVpv (str, 0) : newSV (0);
518 } 617 }
519 break; 618 break;
520 619
521 case DT_DATA: 620 case DT_DATA:
522 { 621 {
523 char *str = (char *)va_arg (ap, const void *); 622 char *str = (char *)va_arg (ap, const void *);
524 int len = va_arg (ap, int); 623 int len = va_arg (ap, int);
525 sv = str ? newSVpv (str, len) : &PL_sv_undef; 624 sv = str ? newSVpv (str, len) : newSV (0);
526 } 625 }
527 break; 626 break;
528 627
529 case DT_OBJECT: 628 case DT_OBJECT:
530 sv = to_sv (va_arg (ap, object *)); 629 sv = to_sv (va_arg (ap, object *));
572 va_end (ap); 671 va_end (ap);
573 672
574 return sv; 673 return sv;
575} 674}
576 675
676// typemap support, mostly to avoid excessive inlining
677template<class type>
678static void noinline
679cf_obj_to (SV *arg, type &var)
680{
681 sv_to (arg, var);
682 if (!var)
683 croak ("must not pass invalid/null cf_obj here");
684}
685
686template<class object>
687static void noinline
688cf_obj_ornull_to (SV *arg, object *&var)
689{
690 if (SvOK (arg))
691 {
692 sv_to (arg, var);
693 if (!var)
694 croak ("unable to convert perl object to C++ object");
695 }
696 else
697 var = 0;
698}
699
700//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
701
577static SV * 702static SV *
578newSVcfapi (int type, ...)
579{
580 SV *sv;
581
582 va_list ap;
583 va_start (ap, type);
584
585 switch (type)
586 {
587 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
588 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
589 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
590 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
591 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
592 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
593 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
594 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
595 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
596 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
597
598 default:
599 assert (("unhandled type in newSVcfapi", 0));
600 }
601
602 va_end (ap);
603
604 return sv;
605}
606
607//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
608
609SV *
610registry (attachable *ext) 703registry (attachable *ext)
611{ 704{
612 if (!ext->cb) 705 if (!ext->cb)
613 ext->cb = newAV (); 706 ext->cb = newAV ();
614 707
615 return newRV_inc ((SV *)ext->cb); 708 return newRV_inc ((SV *)ext->cb);
616} 709}
617 710
618///////////////////////////////////////////////////////////////////////////// 711/////////////////////////////////////////////////////////////////////////////
619 712
620extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
621{
622 return 0;
623}
624
625static CommArray_s rtn_cmd;
626
627static int
628runPluginCommand (object *obj, char *params)
629{
630 return -1;
631}
632
633extern "C" void *cfperl_getPluginProperty (int *type, ...)
634{
635 va_list args;
636 char *propname;
637 int i;
638 va_start (args, type);
639 propname = va_arg (args, char *);
640 //printf ("Property name: %s\n", propname);
641
642 if (!strcmp (propname, "command?"))
643 return NULL;
644 else if (!strcmp (propname, "Identification"))
645 {
646 va_end (args);
647 return (void *)PLUGIN_NAME;
648 }
649 else if (!strcmp (propname, "FullName"))
650 {
651 va_end (args);
652 return (void *)PLUGIN_VERSION;
653 }
654 else
655 va_end (args);
656
657 return NULL;
658}
659
660extern "C" int cfperl_postInitPlugin ()
661{
662 int hooktype = 1;
663 int rtype = 0;
664
665 cf_init_plugin (gethook);
666
667 return 0;
668}
669
670extern "C" int cfperl_closePlugin ()
671{
672 return 0;
673}
674
675void 713void
676cfperl_init () 714cfperl_init ()
677{ 715{
716 extern char **environ;
717
678 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 718 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
679 perl = perl_alloc (); 719 perl = perl_alloc ();
680 perl_construct (perl); 720 perl_construct (perl);
681 721
682 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 722 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
683 723
684 const char *argv[] = { 724 const char *argv[] = {
685 settings.argv [0], 725 settings.argv [0],
686 "-e" 726 "-e0"
687 "use Event; use Coro;" // required for bootstrap
688 "cf->bootstrap;" // required for datadir :*>
689 "unshift @INC, cf::datadir ();"
690 "require cf;"
691 }; 727 };
692 728
693 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 729 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
694 || perl_run (perl)) 730 || perl_run (perl))
695 { 731 {
696 printf ("unable to initialize perl-interpreter, aborting.\n"); 732 printf ("unable to initialize perl-interpreter, aborting.\n");
697 exit (EXIT_FAILURE); 733 exit (EXIT_FAILURE);
698 } 734 }
699 735
736 eval_pv (
737 "#line 1 'cfperl init'\n"
738 "use EV ();\n"
739 "use Coro ();\n"
740 "cf->bootstrap;\n"
741 "unshift @INC, cf::datadir ();\n"
742 "require cf;\n",
743 0
744 );
745
746 if (SvTRUE (ERRSV))
700 { 747 {
701 dSP; 748 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
702 749 exit (EXIT_FAILURE);
703 PUSHMARK (SP);
704 PUTBACK;
705 call_pv ("cf::init", G_DISCARD | G_VOID);
706 } 750 }
707} 751}
708 752
753void
709void cfperl_main () 754cfperl_main ()
710{ 755{
711 dSP; 756 dSP;
712 757
713 PUSHMARK (SP); 758 PUSHMARK (SP);
714 PUTBACK; 759 PUTBACK;
739# undef def 784# undef def
740}; 785};
741 786
742#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 787#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
743 788
744static void 789static void noinline
745gather_callbacks (AV *&callbacks, AV *registry, event_type event) 790gather_callbacks (AV *&callbacks, AV *registry, event_type event)
746{ 791{
747 // event must be in array 792 // event must be in array
748 if (event >= 0 && event <= AvFILLp (registry)) 793 if (event >= 0 && event <= AvFILLp (registry))
749 { 794 {
835{ 880{
836 attachable::gather_callbacks (callbacks, event); 881 attachable::gather_callbacks (callbacks, event);
837 ::gather_callbacks (callbacks, cb_map, event); 882 ::gather_callbacks (callbacks, cb_map, event);
838} 883}
839 884
840void 885static void noinline
841_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 886_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
842{ 887{
843 for (int event = 0; event <= AvFILLp (registry); ++event) 888 for (int event = 0; event <= AvFILLp (registry); ++event)
844 { 889 {
845 SV *cbs_ = AvARRAY (registry)[event]; 890 SV *cbs_ = AvARRAY (registry)[event];
855 } 900 }
856 } 901 }
857} 902}
858 903
859// very slow and inefficient way to recalculate the global want bitsets 904// very slow and inefficient way to recalculate the global want bitsets
860void 905static void
861_recalc_want () 906_recalc_want ()
862{ 907{
863 ev_want_event.reset (); 908 ev_want_event.reset ();
864 909
865 _recalc_want (ev_want_event, cb_global); 910 _recalc_want (ev_want_event, cb_global);
938 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 983 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
939 } 984 }
940 985
941 va_end (ap); 986 va_end (ap);
942 987
943 CALL_CALL ("cf::do_invoke", G_SCALAR); 988 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
944 count = count > 0 ? POPi : 0; 989 count = count > 0 ? POPi : 0;
945 990
946 CALL_END; 991 CALL_END;
947 992
948 return count; 993 return count;
949} 994}
950 995
951SV * 996static SV *
952cfperl_result (int idx) 997cfperl_result (int idx)
953{ 998{
954 AV *av = get_av ("cfperl::invoke_results", 0); 999 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
955 if (!av) 1000 if (!av)
956 return &PL_sv_undef; 1001 return &PL_sv_undef;
957 1002
958 SV **sv = av_fetch (av, idx, 0); 1003 SV **sv = av_fetch (av, idx, 0);
959 if (!sv) 1004 if (!sv)
973{ 1018{
974 return SvNV (cfperl_result (idx)); 1019 return SvNV (cfperl_result (idx));
975} 1020}
976 1021
977///////////////////////////////////////////////////////////////////////////// 1022/////////////////////////////////////////////////////////////////////////////
1023// various c++ => perl glue functions
1024
1025void
1026cfperl_tick ()
1027{
1028 tick_pending = 1;
1029
1030 if (tick_inhibit)
1031 return;
1032
1033 tick_pending = 0;
1034
1035 dSP;
1036
1037 PUSHMARK (SP);
1038 PUTBACK;
1039 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1040
1041 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1042}
978 1043
979void 1044void
980cfperl_emergency_save () 1045cfperl_emergency_save ()
981{ 1046{
982 CALL_BEGIN (0); 1047 CALL_BEGIN (0);
1006void 1071void
1007cfperl_send_msg (client *ns, int color, const char *type, const char *msg) 1072cfperl_send_msg (client *ns, int color, const char *type, const char *msg)
1008{ 1073{
1009 CALL_BEGIN (4); 1074 CALL_BEGIN (4);
1010 CALL_ARG (ns); 1075 CALL_ARG (ns);
1011 CALL_ARG (color);
1012 CALL_ARG (type); 1076 CALL_ARG (type);
1013 CALL_ARG_SV (newSVpv_utf8 (msg)); 1077 CALL_ARG_SV (newSVpv_utf8 (msg));
1078 CALL_ARG (color);
1014 CALL_CALL ("cf::client::send_msg", G_VOID); 1079 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1015 CALL_END; 1080 CALL_END;
1081}
1082
1083int
1084cfperl_can_merge (object *ob1, object *ob2)
1085{
1086 int can;
1087
1088 CALL_BEGIN (2);
1089 CALL_ARG (ob1);
1090 CALL_ARG (ob2);
1091 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1092 can = count && SvTRUE (TOPs);
1093 CALL_END;
1094
1095 return can;
1096}
1097
1098void
1099cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1100{
1101 CALL_BEGIN (4);
1102 CALL_ARG (ob);
1103 CALL_ARG (state);
1104 CALL_ARG (activator);
1105 CALL_ARG (originator);
1106 CALL_CALL ("cf::mapscript::activate", G_VOID);
1107 CALL_END;
1108}
1109
1110player *
1111player::find (const char *name)
1112{
1113 CALL_BEGIN (1);
1114 CALL_ARG (name);
1115 CALL_CALL ("cf::player::find", G_SCALAR);
1116
1117 player *retval = 0;
1118 if (count) sv_to (POPs, retval);
1119
1120 CALL_END;
1121
1122 return retval;
1123}
1124
1125maptile *
1126find_style (const char *dirname, const char *stylename, int difficulty)
1127{
1128 CALL_BEGIN (3);
1129 CALL_ARG (dirname);
1130 CALL_ARG (stylename);
1131 CALL_ARG (difficulty);
1132 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1133
1134 maptile *retval = 0;
1135 if (count) sv_to (POPs, retval);
1136
1137 CALL_END;
1138
1139 return retval;
1016} 1140}
1017 1141
1018maptile * 1142maptile *
1019maptile::find_sync (const char *path, maptile *origin) 1143maptile::find_sync (const char *path, maptile *origin)
1020{ 1144{
1021 CALL_BEGIN (2); 1145 CALL_BEGIN (2);
1022 CALL_ARG (path); 1146 CALL_ARG (path);
1023 CALL_ARG (origin); 1147 CALL_ARG (origin);
1024 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1148 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1025 1149
1026 maptile *retval; 1150 maptile *retval = 0;
1027
1028 if (count)
1029 sv_to (POPs, retval); 1151 if (count) sv_to (POPs, retval);
1030 else
1031 retval = 0;
1032 1152
1033 CALL_END; 1153 CALL_END;
1034 1154
1035 return retval; 1155 return retval;
1036} 1156}
1037 1157
1038maptile * 1158maptile *
1039maptile::find_async (const char *path, maptile *origin) 1159maptile::find_async (const char *path, maptile *origin, bool load)
1040{ 1160{
1041 CALL_BEGIN (2); 1161 CALL_BEGIN (3);
1042 CALL_ARG (path); 1162 CALL_ARG (path);
1043 CALL_ARG (origin); 1163 CALL_ARG (origin);
1164 CALL_ARG (load);
1044 CALL_CALL ("cf::map::find_async", G_SCALAR); 1165 CALL_CALL ("cf::map::find_async", G_SCALAR);
1045 1166
1046 maptile *retval; 1167 maptile *retval = 0;
1047
1048 if (count)
1049 sv_to (POPs, retval); 1168 if (count) sv_to (POPs, retval);
1050 else
1051 retval = 0;
1052 1169
1053 CALL_END; 1170 CALL_END;
1054 1171
1055 return retval; 1172 return retval;
1056} 1173}
1059maptile::do_load_sync () 1176maptile::do_load_sync ()
1060{ 1177{
1061 CALL_BEGIN (1); 1178 CALL_BEGIN (1);
1062 CALL_ARG (this); 1179 CALL_ARG (this);
1063 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1180 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1064 CALL_END;
1065}
1066
1067void
1068maptile::change_all_map_light (int change)
1069{
1070 CALL_BEGIN (1);
1071 CALL_ARG (change);
1072 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1073 CALL_END; 1181 CALL_END;
1074} 1182}
1075 1183
1076void 1184void
1077object::enter_exit (object *exit) 1185object::enter_exit (object *exit)
1082 CALL_BEGIN (2); 1190 CALL_BEGIN (2);
1083 CALL_ARG (this); 1191 CALL_ARG (this);
1084 CALL_ARG (exit); 1192 CALL_ARG (exit);
1085 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1193 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1086 CALL_END; 1194 CALL_END;
1195}
1196
1197void
1198object::player_goto (const char *path, int x, int y)
1199{
1200 if (type != PLAYER)
1201 return;
1202
1203 CALL_BEGIN (4);
1204 CALL_ARG (this);
1205 CALL_ARG (path);
1206 CALL_ARG (x);
1207 CALL_ARG (y);
1208 CALL_CALL ("cf::object::player::goto", G_VOID);
1209 CALL_END;
1210}
1211
1212const char *
1213object::ref () const
1214{
1215 if (type == PLAYER)
1216 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1217 else
1218 return 0;
1219}
1220
1221object *
1222object::deref (const char *ref)
1223{
1224 object *retval = 0;
1225
1226 if (ref)
1227 {
1228 CALL_BEGIN (1);
1229 CALL_ARG (ref);
1230 CALL_CALL ("cf::object::deref", G_SCALAR);
1231
1232 if (count)
1233 sv_to (POPs, retval);
1234
1235 CALL_END;
1236 }
1237
1238 return retval;
1087} 1239}
1088 1240
1089void 1241void
1090log_backtrace (const char *msg) 1242log_backtrace (const char *msg)
1091{ 1243{
1100 CALL_CALL ("cf::_log_backtrace", G_VOID); 1252 CALL_CALL ("cf::_log_backtrace", G_VOID);
1101 CALL_END; 1253 CALL_END;
1102#endif 1254#endif
1103} 1255}
1104 1256
1257bool
1258is_match_expr (const char *expr)
1259{
1260 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1261}
1262
1263bool
1264match (const char *expr, object *ob, object *self, object *source, object *originator)
1265{
1266 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1267 expr += sizeof ("match ") - 1;
1268
1269 CALL_BEGIN (5);
1270 CALL_ARG (expr);
1271 CALL_ARG (ob);
1272 CALL_ARG (self);
1273 CALL_ARG (source);
1274 CALL_ARG (originator);
1275 CALL_CALL (cv_cf_match_match, G_SCALAR);
1276
1277 bool matched = count && SvTRUE (TOPs);
1278
1279 CALL_END;
1280
1281 return matched;
1282}
1283
1284object *
1285match_one (const char *expr, object *ob, object *self, object *source, object *originator)
1286{
1287 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1288 expr += sizeof ("match ") - 1;
1289
1290 CALL_BEGIN (5);
1291 CALL_ARG (expr);
1292 CALL_ARG (ob);
1293 CALL_ARG (self);
1294 CALL_ARG (source);
1295 CALL_ARG (originator);
1296 CALL_CALL (cv_cf_match_match, G_ARRAY);
1297
1298 object *one = 0;
1299
1300 if (count)
1301 sv_to (TOPs, one);
1302
1303 CALL_END;
1304
1305 return one;
1306}
1307
1105///////////////////////////////////////////////////////////////////////////// 1308/////////////////////////////////////////////////////////////////////////////
1106 1309
1107struct EventAPI *watcher_base::GEventAPI; 1310struct EVAPI *evapi::GEVAPI;
1108struct CoroAPI *coroapi::GCoroAPI; 1311struct CoroAPI *coroapi::GCoroAPI;
1109 1312
1110int coroapi::cede_counter; 1313void
1111tstamp coroapi::next_cede;
1112
1113void coroapi::do_cede_to_tick () 1314coroapi::do_cede_to_tick ()
1114{ 1315{
1115 cede_counter = 0; 1316 cede_pending = 0;
1116
1117 cede (); 1317 cede ();
1118
1119 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
1120 if (next_cede > SvNV (sv_next_tick) - 0.02)
1121 next_cede = SvNV (sv_next_tick);
1122}
1123
1124void coroapi::do_cede_every ()
1125{
1126 cede_counter = 0;
1127
1128 if (coroapi::nready ())
1129 coroapi::cede ();
1130}
1131
1132void coroapi::do_cede_to_tick_every ()
1133{
1134 cede_counter = 0;
1135
1136 cede_to_tick ();
1137} 1318}
1138 1319
1139void 1320void
1140coroapi::wait_for_tick () 1321coroapi::wait_for_tick ()
1141{ 1322{
1150 CALL_BEGIN (0); 1331 CALL_BEGIN (0);
1151 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1332 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1152 CALL_END; 1333 CALL_END;
1153} 1334}
1154 1335
1336void
1337iow::poll (int events)
1338{
1339 if (events != this->events)
1340 {
1341 int active = ev_is_active ((ev_io *)this);
1342 if (active) stop ();
1343 ev_io_set ((ev_io *)this, fd, events);
1344 if (active) start ();
1345 }
1346}
1347
1155static void 1348static void
1156iw_dispatch (pe_event *ev)
1157{
1158 iw *w = (iw *)ev->ext_data;
1159 w->call (*w);
1160}
1161
1162void
1163iw::alloc ()
1164{
1165 pe = GEventAPI->new_idle (0, 0);
1166
1167 WaREENTRANT_off (pe);
1168 pe->base.callback = (void *)iw_dispatch;
1169 pe->base.ext_data = (void *)this;
1170}
1171
1172static void iow_dispatch (pe_event *ev)
1173{
1174 iow *w = (iow *)ev->ext_data;
1175 w->call (*w, ((pe_ioevent *)ev)->got);
1176}
1177
1178void
1179iow::alloc ()
1180{
1181 pe = GEventAPI->new_io (0, 0);
1182
1183 WaREENTRANT_off (pe);
1184 pe->base.callback = (void *)iow_dispatch;
1185 pe->base.ext_data = (void *)this;
1186
1187 pe->fd = -1;
1188 pe->poll = 0;
1189}
1190
1191void
1192iow::fd (int fd)
1193{
1194 pe->fd = fd;
1195}
1196
1197int
1198iow::poll ()
1199{
1200 return pe->poll;
1201}
1202
1203void
1204iow::poll (int events)
1205{
1206 if (pe->poll != events)
1207 {
1208 if (pe->poll) stop ();
1209 pe->poll = events;
1210 if (pe->poll) start ();
1211 }
1212}
1213
1214void
1215_connect_to_perl () 1349_connect_to_perl_1 ()
1216{ 1350{
1217 stash_cf = gv_stashpv ("cf" , 1); 1351 stash_cf = gv_stashpv ("cf", 1);
1218 1352
1219 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1353 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1220 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1354 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1221 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1355 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1222 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1356 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1357 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1223 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1358 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1224 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1359 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1225 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1360 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1226 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1361 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1227 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1362 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1228 1363
1364 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1229 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1365 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1366 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1230 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1367 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1231 1368
1232 cb_global = get_av ("cf::CB_GLOBAL", 1); 1369 cb_global = get_av ("cf::CB_GLOBAL", 1);
1233 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1370 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1234 cb_object = get_av ("cf::CB_OBJECT", 1); 1371 cb_object = get_av ("cf::CB_OBJECT", 1);
1235 cb_player = get_av ("cf::CB_PLAYER", 1); 1372 cb_player = get_av ("cf::CB_PLAYER", 1);
1236 cb_client = get_av ("cf::CB_CLIENT", 1); 1373 cb_client = get_av ("cf::CB_CLIENT", 1);
1237 cb_type = get_av ("cf::CB_TYPE" , 1); 1374 cb_type = get_av ("cf::CB_TYPE" , 1);
1238 cb_map = get_av ("cf::CB_MAP" , 1); 1375 cb_map = get_av ("cf::CB_MAP" , 1);
1239} 1376}
1240 1377
1378static void
1379_connect_to_perl_2 ()
1380{
1381 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1382 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1383 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1384 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1385 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1386}
1387
1241MODULE = cf PACKAGE = cf PREFIX = cf_ 1388MODULE = cf PACKAGE = cf PREFIX = cf_
1242 1389
1243BOOT: 1390BOOT:
1244{ 1391{
1245 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1392 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1246 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1393 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1247 1394
1248 _connect_to_perl (); 1395 _connect_to_perl_1 ();
1249 1396
1250 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1397 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1251 1398
1252 //{ 1399 //{
1253 // require_pv ("Time::HiRes"); 1400 // require_pv ("Time::HiRes");
1269 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1416 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1270 1417
1271 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1418 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1272 1419
1273 const_iv (MAX_TIME) 1420 const_iv (MAX_TIME)
1421 const_iv (MAXSOCKBUF)
1274 1422
1275 const_iv (NUM_BODY_LOCATIONS) 1423 const_iv (NUM_BODY_LOCATIONS)
1276 const_iv (body_range) const_iv (body_shield) const_iv (body_combat) 1424 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1277 const_iv (body_arm) const_iv (body_torso) const_iv (body_head) 1425 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1278 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger) 1426 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1296 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) 1444 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1297 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) 1445 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1298 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) 1446 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1299 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) 1447 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1300 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) 1448 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1301 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) 1449 const_iv (T_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1302 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) 1450 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1303 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) 1451 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1304 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) 1452 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1305 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) 1453 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1306 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1454 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1307 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1455 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1308 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1456 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1309 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1457 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1458 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND)
1310 1459
1311 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) 1460 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1312 1461
1313 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1462 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1314 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1463 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1331 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1480 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1332 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1481 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1333 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1482 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1334 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1483 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1335 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE) 1484 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1336 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE) 1485 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_IS_LIGHTABLE)
1337 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE) 1486 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1338 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL) 1487 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1339 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON) 1488 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1340 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS) 1489 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1341 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH) 1490 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1344 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1493 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1345 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1494 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1346 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1495 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1347 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1496 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1348 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1497 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1349 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1498 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1350 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1499 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1351 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1500 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1352 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1501 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1353 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1502 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1354 1503
1355 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1504 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1356 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1505 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1357 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1506 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1358 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1507 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1359 const_iv (NDI_ALL) 1508 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1509 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1360 1510
1361 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1511 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1362 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1512 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1363 1513
1364 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1514 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1416 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1566 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1417 const_iv (F_LOCKED) 1567 const_iv (F_LOCKED)
1418 1568
1419 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1569 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1420 1570
1421 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1571 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1422 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1572 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1423 1573
1424 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1574 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1425 1575
1426 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1576 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1427 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) 1577 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1428 1578
1429 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) 1579 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1430 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) 1580 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1431 1581
1432 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1582 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1466 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) 1616 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1467 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) 1617 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1468 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) 1618 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1469 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) 1619 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1470 1620
1471 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1621 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1622 const_iv (MAP_INACTIVE)
1472 1623
1473 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1624 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1474 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1625 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1626
1627 const_iv (VERSION_CS) const_iv (VERSION_SC)
1475 1628
1476 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1629 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1477 1630
1478 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) 1631 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1479 1632
1489 1642
1490 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1643 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1491 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1644 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1492 1645
1493 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1646 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1494 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1647 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1495 const_iv (GT_MINIMAL) 1648
1649 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1650 const_iv (FT_RSRC) const_iv (FT_NUM)
1496 }; 1651 };
1497 1652
1498 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1653 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1499 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1654 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1500 1655
1517 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1672 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1518 av_push (event, newSViv (eiv->klass)); 1673 av_push (event, newSViv (eiv->klass));
1519 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1674 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1520 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1675 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1521 } 1676 }
1522}
1523 1677
1678 // used by autogenerated BOOT sections from genacc
1679 av_reflect = get_av ("cf::REFLECT", 1);
1680}
1681
1682void _gv_clear (SV *gv)
1683 CODE:
1684 assert (SvTYPE (gv) == SVt_PVGV);
1685# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1686 f (GvGP (gv)->gp_form);
1687 f (GvGP (gv)->gp_io);
1688 f (GvGP (gv)->gp_sv);
1689 f (GvGP (gv)->gp_av);
1690 f (GvGP (gv)->gp_hv);
1691 f (GvGP (gv)->gp_cv);
1692 GvCVGEN (gv) = 0;
1693 GvMULTI_off (gv);
1694# undef f
1695
1524void _connect_to_perl () 1696void _connect_to_perl_1 ()
1697
1698void _connect_to_perl_2 ()
1525 1699
1526void _recalc_want () 1700void _recalc_want ()
1527 1701
1702# not used by default anymore
1528void _global_reattach () 1703void _global_reattach ()
1529 CODE: 1704 CODE:
1530{ 1705{
1531 // reattach to all attachable objects in the game. 1706 // reattach to all attachable objects in the game.
1532 for_all_clients (ns) 1707 for_all_clients (ns)
1533 ns->reattach (); 1708 ns->reattach ();
1534 1709
1535 for_all_objects (op) 1710 for_all_objects (op)
1536 op->reattach (); 1711 op->reattach ();
1537} 1712}
1538
1539void _post_tick ()
1540 CODE:
1541 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1542 1713
1543# support function for map-world.ext 1714# support function for map-world.ext
1544void _quantise (SV *data_sv, SV *plt_sv) 1715void _quantise (SV *data_sv, SV *plt_sv)
1545 CODE: 1716 CODE:
1546{ 1717{
1580 } 1751 }
1581 1752
1582 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1753 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1583} 1754}
1584 1755
1756void init_anim ()
1757
1758void init_globals ()
1759
1760void init_experience ()
1761
1762void init_attackmess ()
1763
1764void init_dynamic ()
1765
1766void load_settings ()
1767
1768void load_materials ()
1769
1770void init_uuid ()
1771 CODE:
1772 UUID::init ();
1773
1774void init_signals ()
1775
1776void init_commands ()
1777
1778void init_skills ()
1779
1780void init_beforeplay ()
1781
1782void evthread_start (int aiofd)
1783
1784void cede_to_tick ()
1785 CODE:
1786 coroapi::cede_to_tick ();
1787
1788NV till_tick ()
1789 CODE:
1790 RETVAL = SvNVX (sv_next_tick) - now ();
1791 OUTPUT:
1792 RETVAL
1793
1794int tick_inhibit ()
1795 CODE:
1796 RETVAL = tick_inhibit;
1797 OUTPUT:
1798 RETVAL
1799
1800void tick_inhibit_inc ()
1801 CODE:
1802 ++tick_inhibit;
1803
1804void tick_inhibit_dec ()
1805 CODE:
1806 if (!--tick_inhibit)
1807 if (tick_pending)
1808 {
1809 ev_async_send (EV_DEFAULT, &tick_watcher);
1810 coroapi::cede ();
1811 }
1812
1813void server_tick ()
1814 CODE:
1815{
1816 NOW = ev_now (EV_DEFAULT);
1817 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1818 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1819 runtime = SvNVX (sv_runtime);
1820
1821 server_tick ();
1822
1823 NOW = ev_time ();
1824 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1825 runtime += TICK;
1826 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1827}
1828
1585NV floor (NV x) 1829NV floor (NV x)
1586 1830
1587NV ceil (NV x) 1831NV ceil (NV x)
1588 1832
1589NV rndm (...) 1833NV rndm (...)
1834 ALIAS:
1835 rmg_rndm = 1
1590 CODE: 1836 CODE:
1837{
1838 rand_gen &gen = ix ? rmg_rndm : rndm;
1591 switch (items) 1839 switch (items)
1592 { 1840 {
1593 case 0: RETVAL = rndm (); break; 1841 case 0: RETVAL = gen (); break;
1594 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1842 case 1: RETVAL = gen (SvUV (ST (0))); break;
1595 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1843 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1596 default: croak ("cf::rndm requires none, one or two parameters."); break; 1844 default: croak ("cf::rndm requires none, one or two parameters."); break;
1597 } 1845 }
1846}
1598 OUTPUT: 1847 OUTPUT:
1599 RETVAL 1848 RETVAL
1600 1849
1601NV clamp (NV value, NV min_value, NV max_value) 1850NV clamp (NV value, NV min_value, NV max_value)
1602 CODE: 1851 CODE:
1608 CODE: 1857 CODE:
1609 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1858 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1610 OUTPUT: 1859 OUTPUT:
1611 RETVAL 1860 RETVAL
1612 1861
1613void cede_to_tick () 1862void weaken (...)
1614 CODE: 1863 PROTOTYPE: @
1615 coroapi::cede_to_tick (); 1864 CODE:
1616 1865 while (items > 0)
1617void server_tick () 1866 sv_rvweaken (ST (--items));
1618 CODE:
1619 NOW = now ();
1620 runtime = SvNVx (sv_runtime);
1621 server_tick ();
1622 1867
1623void 1868void
1624log_backtrace (utf8_string msg) 1869log_backtrace (utf8_string msg)
1625 1870
1626void 1871void
1631octet_string path_combine (octet_string base, octet_string path) 1876octet_string path_combine (octet_string base, octet_string path)
1632 PROTOTYPE: $$ 1877 PROTOTYPE: $$
1633 1878
1634octet_string path_combine_and_normalize (octet_string base, octet_string path) 1879octet_string path_combine_and_normalize (octet_string base, octet_string path)
1635 PROTOTYPE: $$ 1880 PROTOTYPE: $$
1636
1637const_octet_string
1638get_maps_directory (octet_string path)
1639 PROTOTYPE: $
1640 ALIAS: maps_directory = 0
1641 CODE:
1642 RETVAL = create_pathname (path);
1643 OUTPUT: RETVAL
1644 1881
1645void 1882void
1646sub_generation_inc () 1883sub_generation_inc ()
1647 CODE: 1884 CODE:
1648 PL_sub_generation++; 1885 PL_sub_generation++;
1673 1910
1674void abort () 1911void abort ()
1675 1912
1676void reset_signals () 1913void reset_signals ()
1677 1914
1678void fork_abort (octet_string cause = "cf::fork_abort") 1915void fork_abort (const_octet_string cause = "cf::fork_abort")
1679 1916
1680void cleanup (octet_string cause, bool make_core = false) 1917void cleanup (const_octet_string cause, bool make_core = false)
1681 1918
1682void emergency_save () 1919void emergency_save ()
1683 1920
1684void _exit (int status = EXIT_SUCCESS) 1921void _exit (int status = EXIT_SUCCESS)
1685 1922
1686UV sv_2watcher (SV *w)
1687 CODE:
1688 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1689 OUTPUT:
1690 RETVAL
1691
1692#if _POSIX_MEMLOCK 1923#if _POSIX_MEMLOCK
1693 1924
1694int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1925int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1926 INIT:
1927#if __GLIBC__
1928 mallopt (M_TOP_PAD, 1024 * 1024);
1929 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1930 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1931 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1932#endif
1695 1933
1696int munlockall () 1934int munlockall ()
1697 1935
1698#endif 1936#endif
1937
1938int
1939malloc_trim (IV pad = 0)
1940
1941void
1942mallinfo ()
1943 PPCODE:
1944{
1945#if __GLIBC__
1946 struct mallinfo mai = mallinfo ();
1947 EXTEND (SP, 10*2);
1948 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1949 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1950 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1951 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1952 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1953 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1954 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1955 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1956 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1957 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1958#endif
1959 EXTEND (SP, 5*2);
1960 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1961 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1962 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1963 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1964 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1965}
1699 1966
1700int find_animation (utf8_string text) 1967int find_animation (utf8_string text)
1701 PROTOTYPE: $ 1968 PROTOTYPE: $
1702 1969
1703int random_roll (int min, int max, object *op, int goodbad); 1970int random_roll (int min, int max, object *op, int goodbad);
1741 RETVAL = newSVpv (resist_plus[atnr], 0); 2008 RETVAL = newSVpv (resist_plus[atnr], 0);
1742 else 2009 else
1743 XSRETURN_UNDEF; 2010 XSRETURN_UNDEF;
1744 OUTPUT: RETVAL 2011 OUTPUT: RETVAL
1745 2012
2013UUID
2014uuid_cur ()
2015 CODE:
2016 RETVAL = UUID::cur;
2017 OUTPUT:
2018 RETVAL
2019
2020UUID
2021uuid_gen ()
2022 CODE:
2023 RETVAL = UUID::gen ();
2024 OUTPUT:
2025 RETVAL
2026
2027val64
2028uuid_seq (UUID uuid)
2029 CODE:
2030 RETVAL = uuid.seq;
2031 OUTPUT:
2032 RETVAL
2033
2034UUID
2035uuid_str (val64 seq)
2036 CODE:
2037 RETVAL.seq = seq;
2038 OUTPUT:
2039 RETVAL
2040
2041void
2042coin_names ()
2043 PPCODE:
2044 EXTEND (SP, NUM_COINS);
2045 for (int i = 0; i < NUM_COINS; ++i)
2046 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
2047
2048void
2049coin_archetypes ()
2050 PPCODE:
2051 EXTEND (SP, NUM_COINS);
2052 for (int i = 0; i < NUM_COINS; ++i)
2053 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
2054
1746bool 2055bool
1747load_resource_file (octet_string filename) 2056load_resource_file_ (octet_string filename)
2057
2058void
2059fix_weight ()
1748 2060
1749MODULE = cf PACKAGE = cf::attachable 2061MODULE = cf PACKAGE = cf::attachable
1750 2062
1751int 2063int
1752valid (SV *obj) 2064valid (SV *obj)
1756 RETVAL 2068 RETVAL
1757 2069
1758void 2070void
1759debug_trace (attachable *obj, bool on = true) 2071debug_trace (attachable *obj, bool on = true)
1760 CODE: 2072 CODE:
1761 obj->flags &= ~attachable::F_DEBUG_TRACE; 2073 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1762 if (on) 2074 if (on)
1763 obj->flags |= attachable::F_DEBUG_TRACE; 2075 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1764 2076
1765int mortals_size () 2077int mortals_size ()
1766 CODE: 2078 CODE:
1767 RETVAL = attachable::mortals.size (); 2079 RETVAL = attachable::mortals.size ();
1768 OUTPUT: RETVAL 2080 OUTPUT: RETVAL
1770#object *mortals (U32 index) 2082#object *mortals (U32 index)
1771# CODE: 2083# CODE:
1772# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 2084# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1773# OUTPUT: RETVAL 2085# OUTPUT: RETVAL
1774 2086
1775INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 2087INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h |
1776 2088
1777MODULE = cf PACKAGE = cf::global 2089MODULE = cf PACKAGE = cf::global
1778 2090
1779int invoke (SV *klass, int event, ...) 2091int invoke (SV *klass, int event, ...)
1780 CODE: 2092 CODE:
1816object *actives (U32 index) 2128object *actives (U32 index)
1817 CODE: 2129 CODE:
1818 RETVAL = index < actives.size () ? actives [index] : 0; 2130 RETVAL = index < actives.size () ? actives [index] : 0;
1819 OUTPUT: RETVAL 2131 OUTPUT: RETVAL
1820 2132
2133int mortals_size ()
2134 CODE:
2135 RETVAL = attachable::mortals.size ();
2136 OUTPUT: RETVAL
2137
1821const char *slot_use_name (U32 slot) 2138const char *slot_use_name (U32 slot)
1822 ALIAS: 2139 ALIAS:
1823 slot_nonuse_name = 1 2140 slot_nonuse_name = 1
1824 CODE: 2141 CODE:
1825{ 2142{
1846void 2163void
1847inv (object *obj) 2164inv (object *obj)
1848 PROTOTYPE: $ 2165 PROTOTYPE: $
1849 PPCODE: 2166 PPCODE:
1850{ 2167{
1851 object *o;
1852 for (o = obj->inv; o; o = o->below) 2168 for (object *o = obj->inv; o; o = o->below)
1853 XPUSHs (sv_2mortal (to_sv (o))); 2169 XPUSHs (sv_2mortal (to_sv (o)));
1854} 2170}
1855 2171
1856void 2172void
1857set_animation (object *op, int idx) 2173set_animation (object *op, int idx)
1889 2205
1890int need_identify (object *obj); 2206int need_identify (object *obj);
1891 2207
1892int apply_shop_mat (object *shop_mat, object *op); 2208int apply_shop_mat (object *shop_mat, object *op);
1893 2209
1894int move_player (object *op, int dir)
1895 CODE:
1896 RETVAL = move_player (op, dir);
1897 OUTPUT:
1898 RETVAL
1899
1900int move (object *op, int dir, object *originator = op) 2210int move (object *op, int dir, object *originator = op)
1901 CODE: 2211 CODE:
1902 RETVAL = move_ob (op, dir, originator); 2212 RETVAL = move_ob (op, dir, originator);
1903 OUTPUT: 2213 OUTPUT:
1904 RETVAL 2214 RETVAL
1911 CODE: 2221 CODE:
1912 player_apply_below (op); 2222 player_apply_below (op);
1913 2223
1914int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2224int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1915 2225
1916object *cf_object_present_archname_inside (object *op, utf8_string whatstr) 2226int casting_level (object *caster, object *spell)
1917
1918int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1919
1920int cf_object_change_map (object *op, int x, int y, maptile *map)
1921
1922#//TODO
1923object *clone_ (object *op, int recursive = 0)
1924 CODE:
1925 if (recursive)
1926 RETVAL = object_create_clone (op);
1927 else
1928 {
1929 RETVAL = object::create ();
1930 op->copy_to (RETVAL);
1931 }
1932 OUTPUT: RETVAL
1933 2227
1934int pay_item (object *op, object *buyer) 2228int pay_item (object *op, object *buyer)
1935 CODE: 2229 CODE:
1936 RETVAL = pay_for_item (op, buyer); 2230 RETVAL = pay_for_item (op, buyer);
1937 OUTPUT: RETVAL 2231 OUTPUT: RETVAL
1972 2266
1973void drop (object *who, object *op) 2267void drop (object *who, object *op)
1974 2268
1975void pick_up (object *who, object *op) 2269void pick_up (object *who, object *op)
1976 2270
1977int cf_object_teleport (object *op, maptile *map, int x, int y)
1978
1979void update_object (object *op, int action) 2271void update_object (object *op, int action)
1980 2272
1981object *cf_create_object_by_name (utf8_string name)
1982
1983void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2273void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1984 2274
1985void player_lvl_adj (object *who, object *skill = 0) 2275void player_lvl_adj (object *who, object *skill = 0)
1986 2276
1987int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2277int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1988 2278
1989int calc_skill_exp (object *who, object *op, object *skill); 2279int calc_skill_exp (object *who, object *op, object *skill)
1990 2280
1991void push_button (object *op); 2281void push_button (object *op, object *originator)
1992 2282
1993void use_trigger (object *op); 2283void use_trigger (object *op, object *originator)
1994 2284
1995void add_button_link (object *button, maptile *map, int connected); 2285void handle_apply_yield (object *op)
1996 2286
1997void remove_button_link (object *op); 2287int convert_item (object *item, object *converter)
1998 2288
1999 2289
2000MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2290MODULE = cf PACKAGE = cf::object PREFIX = cf_
2001
2002object *cf_insert_ob_in_ob (object *ob, object *where)
2003 2291
2004# no clean way to get an object from an archetype - stupid idiotic 2292# no clean way to get an object from an archetype - stupid idiotic
2005# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2293# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2006 2294
2007object *new (utf8_string archetype = 0) 2295object *new (utf8_string archetype = 0)
2016# TODO: nuke 2304# TODO: nuke
2017object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2305object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2018 PROTOTYPE: $$$$$$ 2306 PROTOTYPE: $$$$$$
2019 CODE: 2307 CODE:
2020{ 2308{
2021 int unused_type; 2309 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2022 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
2023}
2024 2310
2025const_utf8_string get_ob_key_value (object *op, utf8_string key) 2311 if (RETVAL->destroyed ())
2312 RETVAL = 0;
2313}
2026 2314
2027bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2315shstr
2316object::kv_get (shstr key)
2317
2318void
2319object::kv_del (shstr key)
2320
2321void
2322object::kv_set (shstr key, shstr value)
2028 2323
2029object *get_nearest_player (object *ob) 2324object *get_nearest_player (object *ob)
2030 ALIAS: nearest_player = 0 2325 ALIAS: nearest_player = 0
2031 PREINIT: 2326 PREINIT:
2032 extern object *get_nearest_player (object *); 2327 extern object *get_nearest_player (object *);
2034void rangevector (object *ob, object *other, int flags = 0) 2329void rangevector (object *ob, object *other, int flags = 0)
2035 PROTOTYPE: $$;$ 2330 PROTOTYPE: $$;$
2036 PPCODE: 2331 PPCODE:
2037{ 2332{
2038 rv_vector rv; 2333 rv_vector rv;
2334
2335 PUTBACK;
2039 get_rangevector (ob, other, &rv, flags); 2336 get_rangevector (ob, other, &rv, flags);
2337 SPAGAIN;
2338
2040 EXTEND (SP, 5); 2339 EXTEND (SP, 5);
2041 PUSHs (newSVuv (rv.distance)); 2340 PUSHs (newSVuv (rv.distance));
2042 PUSHs (newSViv (rv.distance_x)); 2341 PUSHs (newSViv (rv.distance_x));
2043 PUSHs (newSViv (rv.distance_y)); 2342 PUSHs (newSViv (rv.distance_y));
2044 PUSHs (newSViv (rv.direction)); 2343 PUSHs (newSViv (rv.direction));
2045 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2344 PUSHs (to_sv (rv.part));
2046} 2345}
2047 2346
2048bool on_same_map_as (object *ob, object *other) 2347bool on_same_map_as (object *ob, object *other)
2049 CODE: 2348 CODE:
2050 RETVAL = on_same_map (ob, other); 2349 RETVAL = on_same_map (ob, other);
2054base_name (object *op, int plural = op->nrof > 1) 2353base_name (object *op, int plural = op->nrof > 1)
2055 CODE: 2354 CODE:
2056 RETVAL = query_base_name (op, plural); 2355 RETVAL = query_base_name (op, plural);
2057 OUTPUT: RETVAL 2356 OUTPUT: RETVAL
2058 2357
2059object *decrease_ob_nr (object *op, unsigned long i) 2358# return the tail of an object, excluding itself
2359void
2360tail (object *op)
2361 PPCODE:
2362 while ((op = op->more))
2363 XPUSHs (sv_2mortal (to_sv (op)));
2060 2364
2061MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2365MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2062 2366
2063player *player (object *op) 2367player *player (object *op)
2064 CODE: 2368 CODE:
2065 RETVAL = op->contr; 2369 RETVAL = op->contr;
2066 OUTPUT: RETVAL 2370 OUTPUT: RETVAL
2067 2371
2372bool move_player (object *op, int dir)
2373
2068void check_score (object *op) 2374void check_score (object *op)
2069 2375
2070void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2376void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2071 CODE: 2377 CODE:
2072 new_draw_info (flags, 0, op, txt); 2378 new_draw_info (flags, 0, op, txt);
2073 2379
2074void kill_player (object *op) 2380void kill_player (object *op)
2075 2381
2382void esrv_send_item (object *pl, object *item)
2383
2076void esrv_update_item (object *op, int what, object *item) 2384void esrv_update_item (object *pl, int what, object *item)
2077 C_ARGS: what, op, item 2385 C_ARGS: what, pl, item
2386
2387void esrv_del_item (object *pl, int tag)
2388 C_ARGS: pl->contr, tag
2078 2389
2079int command_summon (object *op, utf8_string params) 2390int command_summon (object *op, utf8_string params)
2080 2391
2081int command_arrest (object *op, utf8_string params) 2392int command_arrest (object *op, utf8_string params)
2082 2393
2101 pl->ob->stats.hp = pl->ob->stats.maxhp; 2412 pl->ob->stats.hp = pl->ob->stats.maxhp;
2102 pl->ob->stats.sp = pl->ob->stats.maxsp; 2413 pl->ob->stats.sp = pl->ob->stats.maxsp;
2103 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2414 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2104 pl->orig_stats = pl->ob->stats; 2415 pl->orig_stats = pl->ob->stats;
2105 2416
2106void clear_los (player *pl) 2417# should only be temporary
2418void esrv_new_player (player *pl)
2107 2419
2108void cf_player_move (player *pl, int dir) 2420#d# TODO: replace by blocked_los accessor, fix code using this
2109
2110void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2111
2112bool 2421bool
2113cell_visible (player *pl, int dx, int dy) 2422cell_visible (player *pl, int dx, int dy)
2114 CODE: 2423 CODE:
2115 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2424 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2116 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2117 OUTPUT: 2425 OUTPUT:
2118 RETVAL 2426 RETVAL
2119 2427
2120void 2428void
2121send (player *pl, SV *packet) 2429send (player *pl, SV *packet)
2122 CODE: 2430 CODE:
2123{ 2431{
2124 STRLEN len; 2432 STRLEN len;
2125 char *buf = SvPVbyte (packet, len); 2433 char *buf = SvPVbyte (packet, len);
2126 2434
2435 if (len > MAXSOCKBUF)
2436 pl->failmsg ("[packet too long for client]");
2127 if (pl->ns) 2437 else if (pl->ns)
2128 pl->ns->send_packet (buf, len); 2438 pl->ns->send_packet (buf, len);
2129} 2439}
2130
2131int
2132listening (player *pl, int new_value = -1)
2133 CODE:
2134 RETVAL = pl->listening;
2135 if (new_value >= 0)
2136 pl->listening = new_value;
2137 OUTPUT:
2138 RETVAL
2139 2440
2140void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2441void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2141 PROTOTYPE: $;$$$ 2442 PROTOTYPE: $;$$$
2142 PPCODE: 2443 PPCODE:
2143 if (GIMME_V != G_VOID) 2444 if (GIMME_V != G_VOID)
2168 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2469 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2169 OUTPUT: RETVAL 2470 OUTPUT: RETVAL
2170 2471
2171SV *registry (maptile *map) 2472SV *registry (maptile *map)
2172 2473
2474void
2475find_tagged_objects (maptile *map, utf8_string tag = 0)
2476 PPCODE:
2477{
2478 if (!map->spaces)
2479 XSRETURN_EMPTY;
2480
2481 if (tag)
2482 {
2483 shstr_cmp tag_ (tag);
2484
2485 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2486 for (object *op = ms->bot; op; op = op->above)
2487 if (op->tag == tag_)
2488 XPUSHs (sv_2mortal (to_sv (op)));
2489 }
2490 else
2491 {
2492 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2493 for (object *op = ms->bot; op; op = op->above)
2494 if (op->tag)
2495 XPUSHs (sv_2mortal (to_sv (op)));
2496 }
2497}
2498
2173INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2499INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2500
2501void
2502adjust_daylight ()
2503 CODE:
2504 maptile::adjust_daylight ();
2505
2506int
2507outdoor_darkness (int darkness = 0)
2508 CODE:
2509 RETVAL = maptile::outdoor_darkness;
2510 if (items)
2511 maptile::outdoor_darkness = darkness;
2512 OUTPUT:
2513 RETVAL
2174 2514
2175void 2515void
2176maptile::instantiate () 2516maptile::instantiate ()
2177 2517
2178maptile *new () 2518maptile *new ()
2254 palette = SvRV (palette); 2594 palette = SvRV (palette);
2255 2595
2256 STRLEN idxlen; 2596 STRLEN idxlen;
2257 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2597 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2258 2598
2259 region **regionmap = (region **)malloc ( 2599 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2260 (av_len ((AV *)palette) + 1) * sizeof (region *));
2261 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2600 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2262 2601
2263 for (int i = av_len ((AV *)palette) + 1; i--; ) 2602 for (int i = av_len ((AV *)palette) + 1; i--; )
2264 regionmap [i] = region::find ( 2603 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2265 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2266 2604
2267 for (int y = 0; y < THIS->height; ++y) 2605 for (int y = 0; y < THIS->height; ++y)
2268 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2606 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2269 2607
2270 sfree (THIS->regions, THIS->size ()); 2608 sfree (THIS->regions, THIS->size ());
2271 free (THIS->regionmap); 2609 delete [] THIS->regionmap;
2272 2610
2273 THIS->regions = regions; 2611 THIS->regions = regions;
2274 THIS->regionmap = regionmap; 2612 THIS->regionmap = regionmap;
2275} 2613}
2276 2614
2277void 2615void
2278maptile::create_region_treasure () 2616maptile::create_region_treasure ()
2279 CODE: 2617 CODE:
2280{
2281 object *op = object::create ();
2282 op->type = FLOOR;
2283 op->map = THIS;
2284
2285 for (int x = 0; x < THIS->width; ++x) 2618 for (int x = 0; x < THIS->width; ++x)
2286 for (int y = 0; y < THIS->height; ++y) 2619 for (int y = 0; y < THIS->height; ++y)
2287 { 2620 {
2288 region *rgn = THIS->region (x, y); 2621 region *rgn = THIS->region (x, y);
2289 2622
2290 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2623 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2624 if (object *op = THIS->at (x, y).top)
2291 if (rgn->treasure && rndm () < rgn->treasure_density) 2625 if (rgn->treasure && rndm () < rgn->treasure_density)
2292 {
2293 op->x = x;
2294 op->y = y;
2295 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2626 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2296 }
2297 } 2627 }
2298 2628
2299 op->destroy ();
2300}
2301
2302void play_sound_map (maptile *map, int x, int y, int sound_num)
2303
2304int out_of_map (maptile *map, int x, int y) 2629int out_of_map (maptile *map, int x, int y)
2305 2630
2306void 2631void
2307trigger (maptile *map, long connection, bool state = true) 2632find_link (maptile *map, shstr_tmp connection)
2308 CODE:
2309 activate_connection (map, connection, state);
2310
2311void
2312get_connection (maptile *map, long connection)
2313 PPCODE: 2633 PPCODE:
2314 oblinkpt *obp = get_connection_links (map, connection); 2634 if (oblinkpt *obp = map->find_link (connection))
2315 if (obp)
2316 for (objectlink *ol = obp->link; ol; ol = ol->next) 2635 for (objectlink *ol = obp->link; ol; ol = ol->next)
2317 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2636 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2318
2319object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2320
2321object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2322
2323object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2324 C_ARGS: str, map, nx, ny
2325 2637
2326void 2638void
2327get_map_flags (maptile *map, int x, int y) 2639get_map_flags (maptile *map, int x, int y)
2328 PPCODE: 2640 PPCODE:
2329{ 2641{
2330 maptile *nmap = 0; 2642 maptile *nmap = 0;
2331 I16 nx = 0, ny = 0; 2643 I16 nx = 0, ny = 0;
2644
2645 PUTBACK;
2332 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2646 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2647 SPAGAIN;
2333 2648
2334 EXTEND (SP, 4); 2649 EXTEND (SP, 4);
2335 PUSHs (sv_2mortal (newSViv (flags))); 2650 PUSHs (sv_2mortal (newSViv (flags)));
2336 2651
2337 if (GIMME_V == G_ARRAY) 2652 if (GIMME_V == G_ARRAY)
2338 { 2653 {
2339 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2654 PUSHs (sv_2mortal (to_sv (nmap)));
2340 PUSHs (sv_2mortal (newSViv (nx))); 2655 PUSHs (sv_2mortal (newSViv (nx)));
2341 PUSHs (sv_2mortal (newSViv (ny))); 2656 PUSHs (sv_2mortal (newSViv (ny)));
2342 } 2657 }
2343} 2658}
2344 2659
2660mapspace *
2661ms (maptile *map, unsigned int x, unsigned int y)
2662 PROTOTYPE: $$$
2663 CODE:
2664{
2665 maptile *nmap = 0;
2666 I16 nx, ny;
2667
2668 PUTBACK;
2669 get_map_flags (map, &nmap, x, y, &nx, &ny);
2670 SPAGAIN;
2671
2672 if (!nmap)
2673 XSRETURN_UNDEF;
2674
2675 RETVAL = &nmap->at (nx, ny);
2676}
2677 OUTPUT:
2678 RETVAL
2679
2345void 2680void
2346at (maptile *map, unsigned int x, unsigned int y) 2681at (maptile *map, unsigned int x, unsigned int y)
2347 PROTOTYPE: $$$ 2682 PROTOTYPE: $$$
2348 PPCODE: 2683 PPCODE:
2349{ 2684{
2350 object *o;
2351 maptile *nmap = 0; 2685 maptile *nmap = 0;
2352 I16 nx, ny; 2686 I16 nx, ny;
2353 2687
2688 PUTBACK;
2354 get_map_flags (map, &nmap, x, y, &nx, &ny); 2689 get_map_flags (map, &nmap, x, y, &nx, &ny);
2690 SPAGAIN;
2355 2691
2356 if (nmap) 2692 if (nmap)
2357 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2693 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2358 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2694 XPUSHs (sv_2mortal (to_sv (o)));
2359} 2695}
2360 2696
2361SV * 2697SV *
2362bot_at (maptile *obj, unsigned int x, unsigned int y) 2698bot_at (maptile *map, unsigned int x, unsigned int y)
2363 PROTOTYPE: $$$ 2699 PROTOTYPE: $$$
2364 ALIAS: 2700 ALIAS:
2365 top_at = 1 2701 top_at = 1
2366 flags_at = 2 2702 flags_at = 2
2367 light_at = 3 2703 light_at = 3
2368 move_block_at = 4 2704 move_block_at = 4
2369 move_slow_at = 5 2705 move_slow_at = 5
2370 move_on_at = 6 2706 move_on_at = 6
2371 move_off_at = 7 2707 move_off_at = 7
2372 INIT:
2373 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2374 CODE: 2708 CODE:
2709{
2710 sint16 nx = x;
2711 sint16 ny = y;
2712
2713 if (!xy_normalise (map, nx, ny))
2714 XSRETURN_UNDEF;
2715
2716 mapspace &ms = map->at (nx, ny);
2717
2718 ms.update ();
2719
2375 switch (ix) 2720 switch (ix)
2376 { 2721 {
2377 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2722 case 0: RETVAL = to_sv (ms.bot ); break;
2378 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2723 case 1: RETVAL = to_sv (ms.top ); break;
2379 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2724 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2380 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2725 case 3: RETVAL = newSViv (ms.light ); break;
2381 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2726 case 4: RETVAL = newSVuv (ms.move_block); break;
2382 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2727 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2383 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2728 case 6: RETVAL = newSVuv (ms.move_on ); break;
2384 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2729 case 7: RETVAL = newSVuv (ms.move_off ); break;
2385 } 2730 }
2731}
2386 OUTPUT: RETVAL 2732 OUTPUT: RETVAL
2387
2388void fix_walls (maptile *map, int x, int y)
2389
2390void fix_walls_around (maptile *map, int x, int y)
2391 2733
2392# worst xs function of my life 2734# worst xs function of my life
2393bool 2735bool
2394_create_random_map (\ 2736_create_random_map (\
2395 maptile *self,\ 2737 maptile *self,\
2475 RETVAL = self->generate_random_map (&rmp); 2817 RETVAL = self->generate_random_map (&rmp);
2476} 2818}
2477 OUTPUT: 2819 OUTPUT:
2478 RETVAL 2820 RETVAL
2479 2821
2822MODULE = cf PACKAGE = cf::mapspace
2823
2824INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2825
2480MODULE = cf PACKAGE = cf::arch 2826MODULE = cf PACKAGE = cf::arch
2481
2482archetype *find (utf8_string name)
2483 CODE:
2484 RETVAL = archetype::find (name);
2485 OUTPUT:
2486 RETVAL
2487 2827
2488int archetypes_size () 2828int archetypes_size ()
2489 CODE: 2829 CODE:
2490 RETVAL = archetypes.size (); 2830 RETVAL = archetypes.size ();
2491 OUTPUT: RETVAL 2831 OUTPUT: RETVAL
2525 PROTOTYPE: $ 2865 PROTOTYPE: $
2526 CODE: 2866 CODE:
2527 RETVAL = region::find (name); 2867 RETVAL = region::find (name);
2528 OUTPUT: RETVAL 2868 OUTPUT: RETVAL
2529 2869
2530region *find_fuzzy (utf8_string name)
2531 PROTOTYPE: $
2532 CODE:
2533 RETVAL = region::find_fuzzy (name);
2534 OUTPUT: RETVAL
2535
2536int specificity (region *rgn) 2870int specificity (region *rgn)
2537 CODE: 2871 CODE:
2538 RETVAL = 0; 2872 RETVAL = 0;
2539 while (rgn = rgn->parent) 2873 while (rgn = rgn->parent)
2540 RETVAL++; 2874 RETVAL++;
2576 CODE: 2910 CODE:
2577{ 2911{
2578 STRLEN len; 2912 STRLEN len;
2579 char *buf = SvPVbyte (packet, len); 2913 char *buf = SvPVbyte (packet, len);
2580 2914
2915 if (len > MAXSOCKBUF)
2916 {
2917 // ugly
2918 if (THIS->pl)
2919 THIS->pl->failmsg ("[packet too long for client]");
2920 }
2921 else
2581 THIS->send_packet (buf, len); 2922 THIS->send_packet (buf, len);
2582} 2923}
2924
2925faceidx
2926client::need_face (utf8_string name, int pri = 0)
2927 CODE:
2928 RETVAL = face_find (name, 0);
2929 if (RETVAL)
2930 {
2931 THIS->send_face (RETVAL, pri);
2932 THIS->flush_fx ();
2933 }
2934 OUTPUT:
2935 RETVAL
2936
2937int
2938client::fx_want (int idx, int value = -1)
2939 CODE:
2940 if (0 < idx && idx < FT_NUM)
2941 {
2942 RETVAL = THIS->fx_want [idx];
2943 if (items > 2)
2944 THIS->fx_want [idx] = value;
2945 }
2946 else
2947 RETVAL = 0;
2948 OUTPUT:
2949 RETVAL
2950
2951MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2952
2953faceidx sound_find (utf8_string name)
2954
2955void sound_set (utf8_string str, faceidx face)
2956
2957# dire hack
2958void old_sound_index (int idx, faceidx face)
2959 CODE:
2960 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2961 old_sound_index [idx] = face;
2583 2962
2584MODULE = cf PACKAGE = cf::face PREFIX = face_ 2963MODULE = cf PACKAGE = cf::face PREFIX = face_
2585 2964
2586#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2965#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2587 2966
2611 set_visibility = 1 2990 set_visibility = 1
2612 set_magicmap = 2 2991 set_magicmap = 2
2613 set_smooth = 3 2992 set_smooth = 3
2614 set_smoothlevel = 4 2993 set_smoothlevel = 4
2615 CODE: 2994 CODE:
2616 faceinfo *f = face_info (idx); 2995 faceinfo *f = face_info (idx); assert (f);
2617 assert (f);
2618 switch (ix) 2996 switch (ix)
2619 { 2997 {
2620 case 0: f->type = value; break; 2998 case 0: f->type = value; break;
2621 case 1: f->visibility = value; break; 2999 case 1: f->visibility = value; break;
2622 case 2: f->magicmap = value; break; 3000 case 2: f->magicmap = value; break;
2625 } 3003 }
2626 3004
2627void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 3005void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2628 CODE: 3006 CODE:
2629{ 3007{
2630 facedata *d = face_data (idx, faceset); 3008 faceinfo *f = face_info (idx); assert (f);
2631 assert (d); 3009 facedata *d = &(faceset ? f->data64 : f->data32);
2632 sv_to (data, d->data); 3010 sv_to (data, d->data);
2633 STRLEN clen; 3011 STRLEN clen;
2634 char *cdata = SvPVbyte (chksum, clen); 3012 char *cdata = SvPVbyte (chksum, clen);
2635 clen = min (CHKSUM_SIZE, clen); 3013 clen = min (CHKSUM_SIZE, clen);
2636 3014
2646 ns->force_newmap = true; 3024 ns->force_newmap = true;
2647 } 3025 }
2648 } 3026 }
2649} 3027}
2650 3028
3029int get_data_size (faceidx idx, int faceset = 0)
3030 CODE:
3031 facedata *d = face_data (idx, faceset);
3032 if (!d) XSRETURN_UNDEF;
3033 RETVAL = d->data.size ();
3034 OUTPUT:
3035 RETVAL
3036
3037SV *get_chksum (faceidx idx, int faceset = 0)
3038 CODE:
3039 facedata *d = face_data (idx, faceset);
3040 if (!d) XSRETURN_UNDEF;
3041 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE);
3042 OUTPUT:
3043 RETVAL
3044
3045SV *get_data (faceidx idx, int faceset = 0)
3046 CODE:
3047 facedata *d = face_data (idx, faceset);
3048 if (!d) XSRETURN_UNDEF;
3049 RETVAL = newSVpvn (d->data.data (), d->data.length ());
3050 OUTPUT:
3051 RETVAL
3052
2651void invalidate (faceidx idx) 3053void invalidate (faceidx idx)
2652 CODE: 3054 CODE:
2653 for_all_clients (ns) 3055 for_all_clients (ns)
2654 { 3056 {
2655 ns->faces_sent [idx] = false; 3057 ns->faces_sent [idx] = false;
2698void invalidate_all () 3100void invalidate_all ()
2699 CODE: 3101 CODE:
2700 for_all_clients (ns) 3102 for_all_clients (ns)
2701 ns->anims_sent.reset (); 3103 ns->anims_sent.reset ();
2702 3104
3105MODULE = cf PACKAGE = cf::object::freezer
3106
3107INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h |
3108
3109SV *
3110new (char *klass)
3111 CODE:
3112 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
3113 OUTPUT: RETVAL
3114
3115void
3116DESTROY (SV *sv)
3117 CODE:
3118 object_freezer *self;
3119 sv_to (sv, self);
3120 delete self;
3121
3122MODULE = cf PACKAGE = cf::object::thawer
3123
3124INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h |
3125
3126SV *
3127new_from_file (char *klass, octet_string path)
3128 CODE:
3129 object_thawer *f = new object_thawer (path);
3130 if (!*f)
3131 {
3132 delete f;
3133 XSRETURN_UNDEF;
3134 }
3135 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
3136 OUTPUT: RETVAL
3137
3138void
3139DESTROY (SV *sv)
3140 CODE:
3141 object_thawer *self;
3142 sv_to (sv, self);
3143 delete self;
3144
3145void
3146extract_tags (object_thawer *self)
3147 PPCODE:
3148 while (self->kw != KW_EOF)
3149 {
3150 PUTBACK;
3151 coroapi::cede_to_tick ();
3152 SPAGAIN;
3153
3154 if (self->kw == KW_tag)
3155 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
3156
3157 self->skip ();
3158 }
3159

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