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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.227 by root, Tue Jul 10 16:24:00 2007 UTC vs.
Revision 1.423 by root, Wed Nov 14 05:25:50 2012 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2006,2007,2008,2009,2010,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 5 *
8 * Crossfire TRT is free software: you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 9 * option) any later version.
12 * 10 *
13 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 14 * GNU General Public License for more details.
17 * 15 *
18 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
20 * 19 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de> 20 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 21 */
23 22
24#include "autoconf.h" 23#include "autoconf.h"
25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#define CEDES_PER_TICK 5
30 24
31#if HAVE_EXECINFO_H 25#if HAVE_EXECINFO_H
32# include <execinfo.h> 26# include <execinfo.h>
33#endif 27#endif
34 28
35#include <plugin_common.h>
36#include <sounds.h>
37#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "rmg.h"
34#include "noise.h"
35#include "evthread.h"
38#include <sproto.h> 36#include "sproto.h"
39
40#include "loader.h"
41#include "cfperl.h"
42#include "shstr.h"
43 37
44#include <unistd.h> 38#include <unistd.h>
45#if _POSIX_MEMLOCK 39#if _POSIX_MEMLOCK
46# include <sys/mman.h> 40# include <sys/mman.h>
47#endif 41#endif
48 42
43#if HAVE_MALLOC_H
44# include <malloc.h>
45#endif
46
47#if !__GLIBC__
48# define malloc_trim(pad) -1
49#endif
50
49#include <EXTERN.h> 51#include <EXTERN.h>
50#include <perl.h> 52#include <perl.h>
51#include <XSUB.h> 53#include <XSUB.h>
52 54
53#include "CoroAPI.h" 55#include "CoroAPI.h"
54#include "perlxsi.c" 56#include "perlxsi.c"
55 57
56extern sint64 *levels; // the experience table 58typedef object_thawer &object_thawer_ref;
57 59typedef object_freezer &object_freezer_ref;
58typedef object object_ornull;
59typedef maptile maptile_ornull;
60
61typedef char *octet_string;
62typedef char *utf8_string;
63typedef const char *const_octet_string;
64typedef const char *const_utf8_string;
65 60
66typedef std::string std__string; 61typedef std::string std__string;
67 62
68#if IVSIZE >= 8
69 typedef IV val64;
70# define newSVval64 newSViv
71# define SvVAL64 SvIV
72#else
73 typedef double val64;
74# define newSVval64 newSVnv
75# define SvVAL64 SvNV
76#endif
77
78static f_plug_api gethook = cfapi_get_hooks;
79static f_plug_api object_insert = cfapi_object_insert;
80
81static PerlInterpreter *perl; 63static PerlInterpreter *perl;
82 64
83tstamp NOW, runtime; 65tstamp NOW, runtime;
66
67static int tick_inhibit;
68static int tick_pending;
84 69
85global gbl_ev; 70global gbl_ev;
86static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 71static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
87static SV *sv_runtime, *sv_next_tick; 72static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now, *sv_server_tick;
73static AV *av_reflect;
88 74
89bitset<NUM_EVENT_TYPES> ev_want_event; 75bitset<NUM_EVENT_TYPES> ev_want_event;
90bitset<NUM_TYPES> ev_want_type; 76bitset<NUM_TYPES> ev_want_type;
91 77
92static HV 78static HV
93 *stash_cf, 79 *stash_cf,
94 *stash_cf_object_wrap, 80 *stash_cf_object_wrap,
95 *stash_cf_object_player_wrap, 81 *stash_cf_object_player_wrap,
96 *stash_cf_player_wrap, 82 *stash_cf_player_wrap,
97 *stash_cf_map_wrap, 83 *stash_cf_map_wrap,
84 *stash_cf_mapspace_wrap,
98 *stash_cf_client_wrap, 85 *stash_cf_client_wrap,
99 *stash_cf_arch_wrap, 86 *stash_cf_arch_wrap,
100 *stash_cf_party_wrap, 87 *stash_cf_party_wrap,
101 *stash_cf_region_wrap, 88 *stash_cf_region_wrap,
102 *stash_cf_living_wrap; 89 *stash_cf_living_wrap,
90 *stash_cf_layout_wrap,
91 *stash_ext_map_world;
92
93static SV
94 *cv_cf_do_invoke,
95 *cv_cf__can_merge,
96 *cv_cf_client_send_msg,
97 *cv_cf_ix,
98 *cv_cf_tick,
99 *cv_cf_match_match;
100
101#ifndef newSVpv_utf8
102static SV *
103newSVpv_utf8 (const char *s)
104{
105 if (!s)
106 return newSV (0);
107
108 SV *sv = newSVpv (s, 0);
109 SvUTF8_on (sv);
110 return sv;
111}
112#endif
113
114#ifndef newSVpvn_utf8
115static SV *
116newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
117{
118 if (!s)
119 return newSV (0);
120
121 SV *sv = newSVpvn (s, l);
122
123 if (utf8)
124 SvUTF8_on (sv);
125
126 return sv;
127}
128#endif
129
130noinline utf8_string
131cfSvPVutf8_nolen (SV *sv)
132{
133 SvGETMAGIC (sv);
134
135 if (SvPOK (sv))
136 {
137 if (!SvUTF8 (sv))
138 sv_utf8_upgrade_nomg (sv);
139
140 return SvPVX (sv);
141 }
142
143 return SvPV_nolen (sv);
144}
103 145
104// helper cast function, returns super class * or 0 146// helper cast function, returns super class * or 0
105template<class super> 147template<class super>
106static super * 148static super *
107is_a (attachable *at) 149is_a (attachable *at)
140 SvREFCNT_inc (self); 182 SvREFCNT_inc (self);
141 hv_clear (self); 183 hv_clear (self);
142 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 184 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
143 SvREFCNT_dec (self); 185 SvREFCNT_dec (self);
144 186
145 // self *must* be null now because thats sv_unmagic's job. 187 // self *must* be null now because that's sv_unmagic's job.
146 assert (!this->self); 188 assert (!this->self);
147 } 189 }
148} 190}
149 191
150void 192void
184attachable::destroy () 226attachable::destroy ()
185{ 227{
186 if (destroyed ()) 228 if (destroyed ())
187 return; 229 return;
188 230
189 flags |= F_DESTROYED; 231 attachable_flags |= F_DESTROYED;
190 do_destroy (); 232 do_destroy ();
191 sever_self (); 233 sever_self ();
234}
235
236void
237attachable::do_delete ()
238{
239 delete this;
192} 240}
193 241
194void 242void
195attachable::check_mortals () 243attachable::check_mortals ()
196{ 244{
206 { 254 {
207 static int last_mortalcount; 255 static int last_mortalcount;
208 if (mortals.size () != last_mortalcount) 256 if (mortals.size () != last_mortalcount)
209 { 257 {
210 last_mortalcount = mortals.size (); 258 last_mortalcount = mortals.size ();
211 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ()); 259 object *specimen = is_a<object> (mortals [rndm (mortals.size ())]);
260
261 LOG (llevInfo, "%d mortals (random specimen: %s).\n",
262 (int)mortals.size (), specimen ? specimen->debug_desc () : "(not an object)");
212 263
213 if (0) 264 if (0)
214 { 265 {
215 for (int j = 0; j < mortals.size (); ++j)//D 266 for (int j = 0; j < mortals.size (); ++j)//D
216 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D 267 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
268
217 fprintf (stderr, "\n");//D 269 fprintf (stderr, "\n");//D
218 } 270 }
219 } 271 }
220 } 272 }
221 273
241 } 293 }
242 else 294 else
243 { 295 {
244 mortals.erase (i); 296 mortals.erase (i);
245 obj->sever_self (); 297 obj->sever_self ();
246 delete obj; 298 obj->do_delete ();
247 } 299 }
248 } 300 }
249} 301}
250 302
303void
304attachable::set_key (const char *key, const char *value, bool is_utf8)
305{
306 if (!self)
307 self = newHV ();
308
309 if (value)
310 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
311 else
312 hv_delete (self, key, strlen (key), G_DISCARD);
313}
314
251attachable & 315attachable &
252attachable::operator =(const attachable &src) 316attachable::operator =(const attachable &src)
253{ 317{
254 //if (self || cb) 318 //if (self || cb)
255 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 319 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
256 320
257 attach = src.attach; 321 attach = src.attach;
258 return *this; 322 return *this;
259} 323}
260 324
325#if 0
261template<typename T> 326template<typename T>
262static bool 327static bool
263find_backref (void *ptr, T *obj) 328find_backref (void *ptr, T *obj)
264{ 329{
265 char *s = (char *)obj; 330 char *s = (char *)obj;
273 338
274 return false; 339 return false;
275} 340}
276 341
277// for debugging, find "live" objects containing this ptr 342// for debugging, find "live" objects containing this ptr
278void 343static void
279find_backref (void *ptr) 344find_backref (void *ptr)
280{ 345{
281 for_all_objects (op) 346 for_all_objects (op)
282 if (find_backref (ptr, op)) 347 if (find_backref (ptr, op))
283 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); 348 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
287 fprintf (stderr, "P %p\n", pl); 352 fprintf (stderr, "P %p\n", pl);
288 353
289 for_all_clients (ns) 354 for_all_clients (ns)
290 if (find_backref (ptr, ns)) 355 if (find_backref (ptr, ns))
291 fprintf (stderr, "C %p\n", ns); 356 fprintf (stderr, "C %p\n", ns);
292
293} 357}
358#endif
294 359
295////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 360//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
296 361
297static SV * 362static SV *
298newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 363newSVptr (void *ptr, HV *stash, HV *hv)
299{ 364{
300 SV *sv;
301
302 if (!ptr) 365 if (!ptr)
303 return &PL_sv_undef; 366 return newSV (0);
304 367
305 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 368 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
306 return sv_bless (newRV_noinc ((SV *)hv), stash); 369 return sv_bless (newRV_noinc ((SV *)hv), stash);
370}
371
372static SV * noinline
373newSVptr (void *ptr, HV *stash)
374{
375 return newSVptr (ptr, stash, newHV ());
307} 376}
308 377
309static int 378static int
310attachable_free (pTHX_ SV *sv, MAGIC *mg) 379attachable_free (pTHX_ SV *sv, MAGIC *mg)
311{ 380{
323 return 0; 392 return 0;
324} 393}
325 394
326MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 395MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
327 396
328static SV * 397static SV * noinline
329newSVattachable (attachable *obj, HV *stash) 398newSVattachable (attachable *obj, HV *stash)
330{ 399{
331 if (!obj) 400 if (!obj)
332 return &PL_sv_undef; 401 return newSV (0);
333 402
334 if (!obj->self) 403 if (!obj->self)
404 obj->self = newHV ();
405
406 if (!SvOBJECT (obj->self))
335 { 407 {
336 obj->self = newHV ();
337 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 408 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
338 409
339 // now bless the object _once_ 410 // now bless the object _once_
411 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
340 return sv_bless (newRV_inc ((SV *)obj->self), stash); 412 return sv_bless (newRV_inc ((SV *)obj->self), stash);
341 } 413 }
342 else 414 else
343 { 415 {
344 SV *sv = newRV_inc ((SV *)obj->self); 416 SV *sv = newRV_inc ((SV *)obj->self);
348 420
349 return sv; 421 return sv;
350 } 422 }
351} 423}
352 424
425#if 0 // unused
353static void 426static void
354clearSVptr (SV *sv) 427clearSVptr (SV *sv)
355{ 428{
356 if (SvROK (sv)) 429 if (SvROK (sv))
357 sv = SvRV (sv); 430 sv = SvRV (sv);
358 431
359 hv_clear ((HV *)sv); 432 hv_clear ((HV *)sv);
360 sv_unmagic (sv, PERL_MAGIC_ext); 433 sv_unmagic (sv, PERL_MAGIC_ext);
361} 434}
435#endif
436
437static long
438SvPTR_nc (SV *sv)
439{
440 sv = SvRV (sv);
441
442 // very important shortcut
443 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
444 return (long)SvMAGIC (sv)->mg_ptr;
445
446 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
447 return (long)mg->mg_ptr;
448
449 croak ("perl code used object, but C object is already destroyed, caught");
450}
362 451
363static long 452static long
364SvPTR (SV *sv, const char *klass) 453SvPTR (SV *sv, const char *klass)
365{ 454{
366 if (!sv_derived_from (sv, klass)) 455 if (!sv_derived_from (sv, klass))
367 croak ("object of type %s expected", klass); 456 croak ("object of type %s expected", klass);
368 457
369 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 458 return SvPTR_nc (sv);
370
371 if (!mg)
372 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
373
374 return (long)mg->mg_ptr;
375} 459}
376 460
377static long 461static long noinline
378SvPTR_ornull (SV *sv, const char *klass) 462SvPTR_ornull (SV *sv, const char *klass)
379{ 463{
380 if (SvOK (sv)) 464 if (expect_false (!SvOK (sv))) return 0;
465
381 return SvPTR (sv, klass); 466 return SvPTR (sv, klass);
382 else
383 return 0;
384} 467}
385 468
386static inline SV * 469static long noinline
387newSVpv_utf8 (const char *s) 470SvPTR_ornull_client (SV *sv)
388{ 471{
472 if (expect_false (!SvOK (sv))) return 0;
473
474 if (!SvROK (sv)
475 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
476 && !sv_derived_from (sv, "cf::client")))
477 croak ("object of type cf::client expected");
478
479 return SvPTR_nc (sv);
480}
481
482static long noinline
483SvPTR_ornull_object (SV *sv)
484{
485 if (expect_false (!SvOK (sv))) return 0;
486
487 if (!SvROK (sv)
488 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
489 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
490 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
491 && !sv_derived_from (sv, "cf::object")))
492 croak ("object of type cf::object expected");
493
494 return SvPTR_nc (sv);
495}
496
497static long noinline
498SvPTR_ornull_maptile (SV *sv)
499{
500 if (expect_false (!SvOK (sv))) return 0;
501
502 if (!SvROK (sv)
503 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
504 && SvSTASH (SvRV (sv)) != stash_ext_map_world
505 && !sv_derived_from (sv, "cf::map")))
506 croak ("object of type cf::map expected");
507
508 return SvPTR_nc (sv);
509}
510
511static long noinline
512SvPTR_ornull_player (SV *sv)
513{
514 if (expect_false (!SvOK (sv))) return 0;
515
516 if (!SvROK (sv)
517 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
518 && !sv_derived_from (sv, "cf::player")))
519 croak ("object of type cf::player expected");
520
521 return SvPTR_nc (sv);
522}
523
524static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
525static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
526static inline SV *to_sv (bool v) { return newSViv (v); }
527static inline SV *to_sv ( signed char v) { return newSViv (v); }
528static inline SV *to_sv (unsigned char v) { return newSViv (v); }
529static inline SV *to_sv ( signed short v) { return newSViv (v); }
530static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
531static inline SV *to_sv ( signed int v) { return newSViv (v); }
532static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
533static inline SV *to_sv ( signed long v) { return newSViv (v); }
534static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
535static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
536static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
537static inline SV *to_sv (float v) { return newSVnv (v); }
538static inline SV *to_sv (double v) { return newSVnv (v); }
539static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
540static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
541// gcc dislikes noilnine on to_sv
542static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
543static inline SV *to_sv (object * v) { return to_sv_ni (v); }
544static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
545static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
546static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
547static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
548static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
549static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
550static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
551
552static inline SV *to_sv (object & v) { return to_sv (&v); }
553static inline SV *to_sv (living & v) { return to_sv (&v); }
554
555static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
556static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
557
558static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
559
560static inline SV *to_sv (dynbuf * v)
561{
389 SV *sv = newSVpv (s, 0); 562 SV *sv = newSV (0);
563
564 sv_upgrade (sv, SVt_PV);
565 SvGROW (sv, v->size () + 1);
566 SvPOK_only (sv);
567 v->linearise (SvPVX (sv));
568 SvCUR_set (sv, v->size ());
569 *SvEND (sv) = 0;
570
571 return sv;
572}
573
574static inline SV *to_sv (dynbuf_text * v)
575{
576 SV *sv = to_sv (static_cast<dynbuf *> (v));
390 SvUTF8_on (sv); 577 SvUTF8_on (sv);
391 return sv; 578 return sv;
392} 579}
393 580
394static inline SV *
395newSVpvn_utf8 (const char *s, STRLEN l)
396{
397 SV *sv = newSVpvn (s, l);
398 SvUTF8_on (sv);
399 return sv;
400}
401
402inline SV *to_sv (const shstr & v) { return v ? newSVpvn_utf8 ((const char *)v, v.length ()) : &PL_sv_undef; }
403inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
404inline SV *to_sv (bool v) { return newSViv (v); }
405inline SV *to_sv ( signed char v) { return newSViv (v); }
406inline SV *to_sv (unsigned char v) { return newSViv (v); }
407inline SV *to_sv ( signed short v) { return newSViv (v); }
408inline SV *to_sv (unsigned short v) { return newSVuv (v); }
409inline SV *to_sv ( signed int v) { return newSViv (v); }
410inline SV *to_sv (unsigned int v) { return newSVuv (v); }
411inline SV *to_sv ( signed long v) { return newSViv (v); }
412inline SV *to_sv (unsigned long v) { return newSVuv (v); }
413inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
414inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
415inline SV *to_sv (float v) { return newSVnv (v); }
416inline SV *to_sv (double v) { return newSVnv (v); }
417inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
418inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
419inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
420inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
421inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
422inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
423inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
424inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
425
426inline SV *to_sv (object & v) { return to_sv (&v); }
427inline SV *to_sv (living & v) { return to_sv (&v); }
428
429inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
430inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
431
432inline SV *to_sv (UUID v)
433{
434 char buf[128];
435 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
436 return newSVpv (buf, 0);
437}
438
439inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 581static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
440inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 582static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
441inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
442inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 584static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
443inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 585static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
444inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 586static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
445inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 587static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
446inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 588static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
447inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 589static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
448inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 590static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
449inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 591static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
450inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 592static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
451inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 593static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
452inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 594static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
453inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 595static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
454inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 596static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
455inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 597static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
456inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 598static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
599static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
457inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 600static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
458inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 601static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
459inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 602static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
460inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 603static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
461inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
462inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 604static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
605static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
606static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
607static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
608static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
463 609
464//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 610//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
465inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 611static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
466 612
467template<class T> 613template<class T>
468inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 614static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
469 615
470template<int N> 616template<int N>
471inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 617static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
472 618
473inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 619static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
474inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 620static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
475inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 621static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
476inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 622static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
477 623
478inline void sv_to (SV *sv, std::string &v) 624static inline void sv_to (SV *sv, std::string &v)
479{ 625{
480 STRLEN len; 626 STRLEN len;
481 char *data = SvPVbyte (sv, len); 627 char *data = SvPVbyte (sv, len);
482 v.assign (data, len); 628 v.assign (data, len);
483} 629}
484 630
631static inline void sv_to (SV *sv, refcnt_buf &v)
632{
633 STRLEN len;
634 char *data = SvPVbyte (sv, len);
635 refcnt_buf buf (data, len);
636 v = buf;
637}
638
485inline void sv_to (SV *sv, UUID &v) 639static inline void sv_to (SV *sv, UUID &v)
486{ 640{
487 unsigned int version; 641 if (!v.parse (SvPV_nolen (sv)))
488
489 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
490 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 642 croak ("unparsable uuid: %s", SvPV_nolen (sv));
491} 643}
492 644
493inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 645static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
494 646
495static SV * 647static SV *
496newSVdt_va (va_list &ap, data_type type) 648newSVdt_va (va_list &ap, data_type type)
497{ 649{
498 SV *sv; 650 SV *sv;
512 break; 664 break;
513 665
514 case DT_STRING: 666 case DT_STRING:
515 { 667 {
516 char *str = (char *)va_arg (ap, const char *); 668 char *str = (char *)va_arg (ap, const char *);
517 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 669 sv = str ? newSVpv (str, 0) : newSV (0);
518 } 670 }
519 break; 671 break;
520 672
521 case DT_DATA: 673 case DT_DATA:
522 { 674 {
523 char *str = (char *)va_arg (ap, const void *); 675 char *str = (char *)va_arg (ap, const void *);
524 int len = va_arg (ap, int); 676 int len = va_arg (ap, int);
525 sv = str ? newSVpv (str, len) : &PL_sv_undef; 677 sv = str ? newSVpv (str, len) : newSV (0);
526 } 678 }
527 break; 679 break;
528 680
529 case DT_OBJECT: 681 case DT_OBJECT:
530 sv = to_sv (va_arg (ap, object *)); 682 sv = to_sv (va_arg (ap, object *));
572 va_end (ap); 724 va_end (ap);
573 725
574 return sv; 726 return sv;
575} 727}
576 728
729// typemap support, mostly to avoid excessive inlining
730template<class type>
731static void noinline
732cf_obj_to (SV *arg, type &var)
733{
734 sv_to (arg, var);
735 if (expect_false (!var))
736 croak ("must not pass invalid/null cf_obj here");
737}
738
739template<class object>
740static void noinline
741cf_obj_ornull_to (SV *arg, object *&var)
742{
743 if (SvOK (arg))
744 {
745 sv_to (arg, var);
746 if (expect_false (!var))
747 croak ("unable to convert perl object to C++ object");
748 }
749 else
750 var = 0;
751}
752
753//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
754
577static SV * 755static SV *
578newSVcfapi (int type, ...)
579{
580 SV *sv;
581
582 va_list ap;
583 va_start (ap, type);
584
585 switch (type)
586 {
587 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
588 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
589 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
590 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
591 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
592 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
593 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
594 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
595 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
596 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
597
598 default:
599 assert (("unhandled type in newSVcfapi", 0));
600 }
601
602 va_end (ap);
603
604 return sv;
605}
606
607//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
608
609SV *
610registry (attachable *ext) 756registry (attachable *ext)
611{ 757{
612 if (!ext->cb) 758 if (!ext->cb)
613 ext->cb = newAV (); 759 ext->cb = newAV ();
614 760
615 return newRV_inc ((SV *)ext->cb); 761 return newRV_inc ((SV *)ext->cb);
616} 762}
617 763
618///////////////////////////////////////////////////////////////////////////// 764/////////////////////////////////////////////////////////////////////////////
619 765
620extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
621{
622 return 0;
623}
624
625static CommArray_s rtn_cmd;
626
627static int
628runPluginCommand (object *obj, char *params)
629{
630 return -1;
631}
632
633extern "C" void *cfperl_getPluginProperty (int *type, ...)
634{
635 va_list args;
636 char *propname;
637 int i;
638 va_start (args, type);
639 propname = va_arg (args, char *);
640 //printf ("Property name: %s\n", propname);
641
642 if (!strcmp (propname, "command?"))
643 return NULL;
644 else if (!strcmp (propname, "Identification"))
645 {
646 va_end (args);
647 return (void *)PLUGIN_NAME;
648 }
649 else if (!strcmp (propname, "FullName"))
650 {
651 va_end (args);
652 return (void *)PLUGIN_VERSION;
653 }
654 else
655 va_end (args);
656
657 return NULL;
658}
659
660extern "C" int cfperl_postInitPlugin ()
661{
662 int hooktype = 1;
663 int rtype = 0;
664
665 cf_init_plugin (gethook);
666
667 return 0;
668}
669
670extern "C" int cfperl_closePlugin ()
671{
672 return 0;
673}
674
675void 766void
676cfperl_init () 767cfperl_init ()
677{ 768{
769 extern char **environ;
770
678 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 771 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
679 perl = perl_alloc (); 772 perl = perl_alloc ();
680 perl_construct (perl); 773 perl_construct (perl);
681 774
682 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 775 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
683 776
684 const char *argv[] = { 777 const char *argv[] = {
685 settings.argv [0], 778 settings.argv [0],
686 "-e" 779 "-e0"
687 "use Event; use Coro;" // required for bootstrap
688 "cf->bootstrap;" // required for datadir :*>
689 "unshift @INC, cf::datadir ();"
690 "require cf;"
691 }; 780 };
692 781
693 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 782 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
694 || perl_run (perl)) 783 || perl_run (perl))
695 { 784 {
696 printf ("unable to initialize perl-interpreter, aborting.\n"); 785 printf ("unable to initialize perl-interpreter, aborting.\n");
697 exit (EXIT_FAILURE); 786 exit (EXIT_FAILURE);
698 } 787 }
699 788
789 eval_pv (
790 "#line 1 'cfperl init'\n"
791 "use EV ();\n" // required by bootstrap
792 "use Coro ();\n" // required by bootstrap
793 "cf->bootstrap;\n" // required for cf::datadir
794 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
795 "require cf;\n",
796 0
797 );
798
799 if (SvTRUE (ERRSV))
700 { 800 {
701 dSP; 801 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
702 802 exit (EXIT_FAILURE);
703 PUSHMARK (SP);
704 PUTBACK;
705 call_pv ("cf::init", G_DISCARD | G_VOID);
706 } 803 }
707} 804}
708 805
806void
709void cfperl_main () 807cfperl_main ()
710{ 808{
711 dSP; 809 dSP;
712 810
713 PUSHMARK (SP); 811 PUSHMARK (SP);
714 PUTBACK; 812 PUTBACK;
739# undef def 837# undef def
740}; 838};
741 839
742#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 840#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
743 841
744static void 842static void noinline
745gather_callbacks (AV *&callbacks, AV *registry, event_type event) 843gather_callbacks (AV *&callbacks, AV *registry, event_type event)
746{ 844{
747 // event must be in array 845 // event must be in array
748 if (event >= 0 && event <= AvFILLp (registry)) 846 if (event >= 0 && event <= AvFILLp (registry))
749 { 847 {
835{ 933{
836 attachable::gather_callbacks (callbacks, event); 934 attachable::gather_callbacks (callbacks, event);
837 ::gather_callbacks (callbacks, cb_map, event); 935 ::gather_callbacks (callbacks, cb_map, event);
838} 936}
839 937
840void 938static void noinline
841_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 939_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
842{ 940{
843 for (int event = 0; event <= AvFILLp (registry); ++event) 941 for (int event = 0; event <= AvFILLp (registry); ++event)
844 { 942 {
845 SV *cbs_ = AvARRAY (registry)[event]; 943 SV *cbs_ = AvARRAY (registry)[event];
855 } 953 }
856 } 954 }
857} 955}
858 956
859// very slow and inefficient way to recalculate the global want bitsets 957// very slow and inefficient way to recalculate the global want bitsets
860void 958static void
861_recalc_want () 959_recalc_want ()
862{ 960{
863 ev_want_event.reset (); 961 ev_want_event.reset ();
864 962
865 _recalc_want (ev_want_event, cb_global); 963 _recalc_want (ev_want_event, cb_global);
938 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1036 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
939 } 1037 }
940 1038
941 va_end (ap); 1039 va_end (ap);
942 1040
943 CALL_CALL ("cf::do_invoke", G_SCALAR); 1041 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
944 count = count > 0 ? POPi : 0; 1042 count = count > 0 ? POPi : 0;
945 1043
946 CALL_END; 1044 CALL_END;
947 1045
948 return count; 1046 return count;
949} 1047}
950 1048
951SV * 1049static SV *
952cfperl_result (int idx) 1050cfperl_result (int idx)
953{ 1051{
954 AV *av = get_av ("cfperl::invoke_results", 0); 1052 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
955 if (!av) 1053 if (!av)
956 return &PL_sv_undef; 1054 return &PL_sv_undef;
957 1055
958 SV **sv = av_fetch (av, idx, 0); 1056 SV **sv = av_fetch (av, idx, 0);
959 if (!sv) 1057 if (!sv)
973{ 1071{
974 return SvNV (cfperl_result (idx)); 1072 return SvNV (cfperl_result (idx));
975} 1073}
976 1074
977///////////////////////////////////////////////////////////////////////////// 1075/////////////////////////////////////////////////////////////////////////////
1076// various c++ => perl glue functions
1077
1078void
1079cfperl_tick ()
1080{
1081 tick_pending = 1;
1082
1083 if (tick_inhibit)
1084 return;
1085
1086 tick_pending = 0;
1087
1088 dSP;
1089
1090 PUSHMARK (SP);
1091 PUTBACK;
1092 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1093
1094 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1095}
978 1096
979void 1097void
980cfperl_emergency_save () 1098cfperl_emergency_save ()
981{ 1099{
982 CALL_BEGIN (0); 1100 CALL_BEGIN (0);
1002 CALL_CALL ("ext::books::make_book", G_VOID); 1120 CALL_CALL ("ext::books::make_book", G_VOID);
1003 CALL_END; 1121 CALL_END;
1004} 1122}
1005 1123
1006void 1124void
1007cfperl_send_msg (client *ns, int color, const char *type, const char *msg) 1125cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1008{ 1126{
1009 CALL_BEGIN (4); 1127 CALL_BEGIN (4);
1010 CALL_ARG (ns); 1128 CALL_ARG (ns);
1011 CALL_ARG (color);
1012 CALL_ARG (type); 1129 CALL_ARG (type);
1013 CALL_ARG_SV (newSVpv_utf8 (msg)); 1130 CALL_ARG_SV (newSVpv_utf8 (msg));
1131 CALL_ARG (color);
1014 CALL_CALL ("cf::client::send_msg", G_VOID); 1132 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1015 CALL_END; 1133 CALL_END;
1016} 1134}
1017 1135
1136int
1137cfperl_can_merge (object *ob1, object *ob2)
1138{
1139 int can;
1140
1141 CALL_BEGIN (2);
1142 CALL_ARG (ob1);
1143 CALL_ARG (ob2);
1144 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1145 can = count && SvTRUE (TOPs);
1146 CALL_END;
1147
1148 return can;
1149}
1150
1151void
1152cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1153{
1154 CALL_BEGIN (4);
1155 CALL_ARG (ob);
1156 CALL_ARG (state);
1157 CALL_ARG (activator);
1158 CALL_ARG (originator);
1159 CALL_CALL ("cf::mapscript::activate", G_VOID);
1160 CALL_END;
1161}
1162
1163void cfperl_ix (client *ns, int set, faceidx idx, int pri)
1164{
1165 CALL_BEGIN (3);
1166 CALL_ARG (ns);
1167 CALL_ARG (set);
1168 CALL_ARG (idx);
1169 CALL_ARG (pri);
1170 CALL_CALL (cv_cf_ix, G_VOID);
1171 CALL_END;
1172}
1173
1174player *
1175player::find (const_utf8_string name)
1176{
1177 CALL_BEGIN (1);
1178 CALL_ARG (name);
1179 CALL_CALL ("cf::player::find", G_SCALAR);
1180
1181 player *retval = 0;
1182 if (count) sv_to (POPs, retval);
1183
1184 CALL_END;
1185
1186 return retval;
1187}
1188
1018maptile * 1189maptile *
1190find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1191{
1192 CALL_BEGIN (4);
1193 CALL_ARG (dirname);
1194 CALL_ARG (stylename);
1195 CALL_ARG (difficulty);
1196 CALL_ARG (recurse);
1197 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1198
1199 maptile *retval = 0;
1200 if (count) sv_to (POPs, retval);
1201
1202 CALL_END;
1203
1204 return retval;
1205}
1206
1207maptile *
1019maptile::find_sync (const char *path, maptile *origin) 1208maptile::find_sync (const_utf8_string path, maptile *origin)
1020{ 1209{
1021 CALL_BEGIN (2); 1210 CALL_BEGIN (2);
1022 CALL_ARG (path); 1211 CALL_ARG (path);
1023 CALL_ARG (origin); 1212 CALL_ARG (origin);
1024 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1213 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1025 1214
1026 maptile *retval; 1215 maptile *retval = 0;
1027
1028 if (count)
1029 sv_to (POPs, retval); 1216 if (count) sv_to (POPs, retval);
1030 else
1031 retval = 0;
1032 1217
1033 CALL_END; 1218 CALL_END;
1034 1219
1035 return retval; 1220 return retval;
1036} 1221}
1037 1222
1038maptile * 1223maptile *
1039maptile::find_async (const char *path, maptile *origin) 1224maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1040{ 1225{
1041 CALL_BEGIN (2); 1226 CALL_BEGIN (3);
1042 CALL_ARG (path); 1227 CALL_ARG (path);
1043 CALL_ARG (origin); 1228 CALL_ARG (origin);
1229 CALL_ARG (load);
1044 CALL_CALL ("cf::map::find_async", G_SCALAR); 1230 CALL_CALL ("cf::map::find_async", G_SCALAR);
1045 1231
1046 maptile *retval; 1232 maptile *retval = 0;
1047
1048 if (count)
1049 sv_to (POPs, retval); 1233 if (count) sv_to (POPs, retval);
1050 else
1051 retval = 0;
1052 1234
1053 CALL_END; 1235 CALL_END;
1054 1236
1055 return retval; 1237 return retval;
1056} 1238}
1059maptile::do_load_sync () 1241maptile::do_load_sync ()
1060{ 1242{
1061 CALL_BEGIN (1); 1243 CALL_BEGIN (1);
1062 CALL_ARG (this); 1244 CALL_ARG (this);
1063 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1245 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1064 CALL_END;
1065}
1066
1067void
1068maptile::change_all_map_light (int change)
1069{
1070 CALL_BEGIN (1);
1071 CALL_ARG (change);
1072 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1073 CALL_END; 1246 CALL_END;
1074} 1247}
1075 1248
1076void 1249void
1077object::enter_exit (object *exit) 1250object::enter_exit (object *exit)
1085 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1258 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1086 CALL_END; 1259 CALL_END;
1087} 1260}
1088 1261
1089void 1262void
1090log_backtrace (const char *msg) 1263object::player_goto (const_utf8_string path, int x, int y)
1264{
1265 if (type != PLAYER)
1266 return;
1267
1268 CALL_BEGIN (4);
1269 CALL_ARG (this);
1270 CALL_ARG (path);
1271 CALL_ARG (x);
1272 CALL_ARG (y);
1273 CALL_CALL ("cf::object::player::goto", G_VOID);
1274 CALL_END;
1275}
1276
1277const_utf8_string
1278object::ref () const
1279{
1280 if (type == PLAYER)
1281 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1282 else
1283 // TODO: should be able to save references within the same map, at least
1284 return 0;
1285}
1286
1287object *
1288object::deref (const_utf8_string ref)
1289{
1290 object *retval = 0;
1291
1292 if (ref)
1293 {
1294 CALL_BEGIN (1);
1295 CALL_ARG (ref);
1296 CALL_CALL ("cf::object::deref", G_SCALAR);
1297
1298 if (count)
1299 sv_to (POPs, retval);
1300
1301 CALL_END;
1302 }
1303
1304 return retval;
1305}
1306
1307void
1308log_backtrace (const_utf8_string msg)
1091{ 1309{
1092#if HAVE_BACKTRACE 1310#if HAVE_BACKTRACE
1093 void *addr [20]; 1311 void *addr [20];
1094 int size = backtrace (addr, 20); 1312 int size = backtrace (addr, 20);
1095 1313
1100 CALL_CALL ("cf::_log_backtrace", G_VOID); 1318 CALL_CALL ("cf::_log_backtrace", G_VOID);
1101 CALL_END; 1319 CALL_END;
1102#endif 1320#endif
1103} 1321}
1104 1322
1323bool
1324is_match_expr (const_utf8_string expr)
1325{
1326 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1327}
1328
1329bool
1330match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1331{
1332 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1333 expr += sizeof ("match ") - 1;
1334
1335 CALL_BEGIN (5);
1336 CALL_ARG (expr);
1337 CALL_ARG (ob);
1338 CALL_ARG (self);
1339 CALL_ARG (source);
1340 CALL_ARG (originator);
1341 CALL_CALL (cv_cf_match_match, G_SCALAR);
1342
1343 bool matched = count && SvTRUE (TOPs);
1344
1345 CALL_END;
1346
1347 return matched;
1348}
1349
1350object *
1351match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1352{
1353 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1354 expr += sizeof ("match ") - 1;
1355
1356 CALL_BEGIN (5);
1357 CALL_ARG (expr);
1358 CALL_ARG (ob);
1359 CALL_ARG (self);
1360 CALL_ARG (source);
1361 CALL_ARG (originator);
1362 CALL_CALL (cv_cf_match_match, G_ARRAY);
1363
1364 object *one = 0;
1365
1366 if (count)
1367 sv_to (TOPs, one);
1368
1369 CALL_END;
1370
1371 return one;
1372}
1373
1105///////////////////////////////////////////////////////////////////////////// 1374/////////////////////////////////////////////////////////////////////////////
1106 1375
1107struct EventAPI *watcher_base::GEventAPI; 1376struct EVAPI *evapi::GEVAPI;
1108struct CoroAPI *coroapi::GCoroAPI; 1377struct CoroAPI *coroapi::GCoroAPI;
1109 1378
1110int coroapi::cede_counter; 1379void
1111tstamp coroapi::next_cede;
1112
1113void coroapi::do_cede_to_tick () 1380coroapi::do_cede_to_tick ()
1114{ 1381{
1115 cede_counter = 0; 1382 cede_pending = 0;
1116
1117 cede (); 1383 cede ();
1118
1119 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
1120 if (next_cede > SvNV (sv_next_tick) - 0.02)
1121 next_cede = SvNV (sv_next_tick);
1122}
1123
1124void coroapi::do_cede_every ()
1125{
1126 cede_counter = 0;
1127
1128 if (coroapi::nready ())
1129 coroapi::cede ();
1130}
1131
1132void coroapi::do_cede_to_tick_every ()
1133{
1134 cede_counter = 0;
1135
1136 cede_to_tick ();
1137} 1384}
1138 1385
1139void 1386void
1140coroapi::wait_for_tick () 1387coroapi::wait_for_tick ()
1141{ 1388{
1150 CALL_BEGIN (0); 1397 CALL_BEGIN (0);
1151 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1398 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1152 CALL_END; 1399 CALL_END;
1153} 1400}
1154 1401
1402void
1403iow::poll (int events)
1404{
1405 if (events != this->events)
1406 {
1407 int active = ev_is_active ((ev_io *)this);
1408 if (active) stop ();
1409 ev_io_set ((ev_io *)this, fd, events);
1410 if (active) start ();
1411 }
1412}
1413
1155static void 1414static void
1156iw_dispatch (pe_event *ev)
1157{
1158 iw *w = (iw *)ev->ext_data;
1159 w->call (*w);
1160}
1161
1162void
1163iw::alloc ()
1164{
1165 pe = GEventAPI->new_idle (0, 0);
1166
1167 WaREENTRANT_off (pe);
1168 pe->base.callback = (void *)iw_dispatch;
1169 pe->base.ext_data = (void *)this;
1170}
1171
1172static void iow_dispatch (pe_event *ev)
1173{
1174 iow *w = (iow *)ev->ext_data;
1175 w->call (*w, ((pe_ioevent *)ev)->got);
1176}
1177
1178void
1179iow::alloc ()
1180{
1181 pe = GEventAPI->new_io (0, 0);
1182
1183 WaREENTRANT_off (pe);
1184 pe->base.callback = (void *)iow_dispatch;
1185 pe->base.ext_data = (void *)this;
1186
1187 pe->fd = -1;
1188 pe->poll = 0;
1189}
1190
1191void
1192iow::fd (int fd)
1193{
1194 pe->fd = fd;
1195}
1196
1197int
1198iow::poll ()
1199{
1200 return pe->poll;
1201}
1202
1203void
1204iow::poll (int events)
1205{
1206 if (pe->poll != events)
1207 {
1208 if (pe->poll) stop ();
1209 pe->poll = events;
1210 if (pe->poll) start ();
1211 }
1212}
1213
1214void
1215_connect_to_perl () 1415_connect_to_perl_1 ()
1216{ 1416{
1217 stash_cf = gv_stashpv ("cf" , 1); 1417 stash_cf = gv_stashpv ("cf", 1);
1218 1418
1219 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1419 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1220 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1420 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1221 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1421 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1222 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1422 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1423 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1223 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1424 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1224 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1425 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1225 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1426 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1226 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1427 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1227 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1428 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1429 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1430 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1228 1431
1432 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1229 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1433 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1434 sv_server_tick = get_sv ("cf::SERVER_TICK", 1); SvUPGRADE (sv_server_tick, SVt_IV);
1435 sv_tick_start = get_sv ("cf::TICK_START" , 1); SvUPGRADE (sv_tick_start , SVt_NV);
1230 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1436 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1231 1437
1232 cb_global = get_av ("cf::CB_GLOBAL", 1); 1438 cb_global = get_av ("cf::CB_GLOBAL", 1);
1233 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1439 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1234 cb_object = get_av ("cf::CB_OBJECT", 1); 1440 cb_object = get_av ("cf::CB_OBJECT", 1);
1235 cb_player = get_av ("cf::CB_PLAYER", 1); 1441 cb_player = get_av ("cf::CB_PLAYER", 1);
1236 cb_client = get_av ("cf::CB_CLIENT", 1); 1442 cb_client = get_av ("cf::CB_CLIENT", 1);
1237 cb_type = get_av ("cf::CB_TYPE" , 1); 1443 cb_type = get_av ("cf::CB_TYPE" , 1);
1238 cb_map = get_av ("cf::CB_MAP" , 1); 1444 cb_map = get_av ("cf::CB_MAP" , 1);
1239} 1445}
1240 1446
1447static void
1448_connect_to_perl_2 ()
1449{
1450 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1451 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1452 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1453 cv_cf_ix = (SV *)get_cv ("cf::face::ix" , 0); assert (cv_cf_ix);
1454 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1455 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1456}
1457
1241MODULE = cf PACKAGE = cf PREFIX = cf_ 1458MODULE = cf PACKAGE = cf PREFIX = cf_
1242 1459
1243BOOT: 1460BOOT:
1244{ 1461{
1245 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1462 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1246 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1463 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1247 1464
1248 _connect_to_perl (); 1465 _connect_to_perl_1 ();
1249 1466
1250 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1467 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1251
1252 //{
1253 // require_pv ("Time::HiRes");
1254 //
1255 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1256 // if (!svp) croak ("Time::HiRes is required");
1257 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1258 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1259 //}
1260 1468
1261 static const struct { 1469 static const struct {
1262 const char *name; 1470 const char *name;
1263 IV iv; 1471 IV iv;
1264 } *civ, const_iv[] = { 1472 } *civ, const_iv[] = {
1265# define const_iv(name) { # name, (IV)name }, 1473# define const_iv(name) { # name, (IV)name },
1266 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1474# include "const_iv.h"
1267 const_iv (logBacktrace) 1475# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1268 1476# include "attackinc.h"
1269 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1477# undef def
1478# define def(uc, flags) const_iv (SK_ ## uc)
1479# include "skillinc.h"
1480# undef def
1481# define def(name, use, nonuse) const_iv (body_ ## name)
1482# include "slotinc.h"
1483# undef def
1270 1484
1271 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1485 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1272 1486
1273 const_iv (MAX_TIME) 1487 const_iv (MAX_TIME)
1274 1488 const_iv (MAXSOCKBUF)
1275 const_iv (NUM_BODY_LOCATIONS)
1276 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1277 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1278 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1279 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1280 const_iv (body_wrist) const_iv (body_waist)
1281
1282 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1283 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1284 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1285 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1286 const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY)
1287 const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR)
1288 const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD)
1289 const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS)
1290 const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER)
1291 const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM)
1292 const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR)
1293 const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER)
1294 const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER)
1295 const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV)
1296 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1297 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1298 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1299 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1300 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1301 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1302 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1303 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1304 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1305 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1306 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1307 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1308 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1309 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1310
1311 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1312
1313 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1314 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1315
1316 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1317 const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1318 const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1319 const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1320 const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1321 const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1322 const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1323
1324 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1325 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1326 const_iv (WEAP_BLUD)
1327
1328 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1329 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1330 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1331 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1332 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1333 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1334 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1335 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1336 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE)
1337 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1338 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1339 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1340 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1341 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1342 const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK)
1343 const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED)
1344 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1345 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1346 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1347 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1348 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1349 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1350 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1351 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1352 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1353 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1354
1355 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1356 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1357 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1358 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1359 const_iv (NDI_ALL)
1360 1489
1361 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1490 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1362 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1491 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1363 1492
1364 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1493 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1365
1366 const_iv (SP_RAISE_DEAD)
1367 const_iv (SP_RUNE)
1368 const_iv (SP_MAKE_MARK)
1369 const_iv (SP_BOLT)
1370 const_iv (SP_BULLET)
1371 const_iv (SP_EXPLOSION)
1372 const_iv (SP_CONE)
1373 const_iv (SP_BOMB)
1374 const_iv (SP_WONDER)
1375 const_iv (SP_SMITE)
1376 const_iv (SP_MAGIC_MISSILE)
1377 const_iv (SP_SUMMON_GOLEM)
1378 const_iv (SP_DIMENSION_DOOR)
1379 const_iv (SP_MAGIC_MAPPING)
1380 const_iv (SP_MAGIC_WALL)
1381 const_iv (SP_DESTRUCTION)
1382 const_iv (SP_PERCEIVE_SELF)
1383 const_iv (SP_WORD_OF_RECALL)
1384 const_iv (SP_INVISIBLE)
1385 const_iv (SP_PROBE)
1386 const_iv (SP_HEALING)
1387 const_iv (SP_CREATE_FOOD)
1388 const_iv (SP_EARTH_TO_DUST)
1389 const_iv (SP_CHANGE_ABILITY)
1390 const_iv (SP_BLESS)
1391 const_iv (SP_CURSE)
1392 const_iv (SP_SUMMON_MONSTER)
1393 const_iv (SP_CHARGING)
1394 const_iv (SP_POLYMORPH)
1395 const_iv (SP_ALCHEMY)
1396 const_iv (SP_REMOVE_CURSE)
1397 const_iv (SP_IDENTIFY)
1398 const_iv (SP_DETECTION)
1399 const_iv (SP_MOOD_CHANGE)
1400 const_iv (SP_MOVING_BALL)
1401 const_iv (SP_SWARM)
1402 const_iv (SP_CHANGE_MANA)
1403 const_iv (SP_DISPEL_RUNE)
1404 const_iv (SP_CREATE_MISSILE)
1405 const_iv (SP_CONSECRATE)
1406 const_iv (SP_ANIMATE_WEAPON)
1407 const_iv (SP_LIGHT)
1408 const_iv (SP_CHANGE_MAP_LIGHT)
1409 const_iv (SP_FAERY_FIRE)
1410 const_iv (SP_CAUSE_DISEASE)
1411 const_iv (SP_AURA)
1412 const_iv (SP_TOWN_PORTAL)
1413 const_iv (SP_PARTY_SPELL)
1414 1494
1415 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1495 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1416 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1496 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1417 const_iv (F_LOCKED) 1497 const_iv (F_LOCKED)
1418 1498
1419 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1420
1421 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1499 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1422 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1500 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1423 1501
1424 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1425
1426 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1427 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD)
1428
1429 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1430 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1431
1432 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1502 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1433
1434 const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER)
1435 const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH)
1436 const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE)
1437 const_iv (M_ICE) const_iv (M_SPECIAL)
1438 1503
1439 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) 1504 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1440 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) 1505 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1441 1506
1442 const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER)
1443 const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY)
1444 const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY)
1445 const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION)
1446 const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING)
1447 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1448 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1449 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1450 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1451 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1452 const_iv (SK_POISON_NAIL)
1453
1454 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1455 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1456 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1457 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1458 const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1459 const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1460
1461 const_iv (PREFER_LOW) const_iv (PREFER_HIGH)
1462
1463 const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1464 const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1465 const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1466 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1467 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1468 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1469 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1470
1471 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1472
1473 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1507 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1474 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1508 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1475 1509
1476 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1510 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1477 1511
1478 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1479
1480 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1512 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1481
1482 // random map generator
1483 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1484 const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1485
1486 const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR)
1487 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1488 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1489
1490 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1491 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1492
1493 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1494 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV)
1495 const_iv (GT_MINIMAL)
1496 }; 1513 };
1497 1514
1498 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1515 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1499 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1516 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1500 1517
1501 static const struct { 1518 static const struct {
1502 const char *name; 1519 const char *name;
1503 int skip; 1520 int skip;
1509# undef def 1526# undef def
1510 }; 1527 };
1511 1528
1512 AV *av = get_av ("cf::EVENT", 1); 1529 AV *av = get_av ("cf::EVENT", 1);
1513 1530
1514 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1531 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1515 { 1532 {
1516 AV *event = newAV (); 1533 AV *event = newAV ();
1517 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1534 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1518 av_push (event, newSViv (eiv->klass)); 1535 av_push (event, newSViv (eiv->klass));
1519 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1536 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1520 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1537 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1521 } 1538 }
1522}
1523 1539
1540 // used by autogenerated BOOT sections from genacc
1541 av_reflect = get_av ("cf::REFLECT", 1);
1542}
1543
1544void _gv_clear (SV *gv)
1545 CODE:
1546 assert (SvTYPE (gv) == SVt_PVGV);
1547# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1548 SvREFCNT_inc (gv);
1549 f (GvGP (gv)->gp_form);
1550 f (GvGP (gv)->gp_io);
1551 f (GvGP (gv)->gp_sv);
1552 f (GvGP (gv)->gp_av);
1553 f (GvGP (gv)->gp_hv);
1554 f (GvGP (gv)->gp_cv);
1555 GvCVGEN (gv) = 0;
1556 GvMULTI_off (gv);
1557 SvREFCNT_dec (gv);
1558# undef f
1559
1524void _connect_to_perl () 1560void _connect_to_perl_1 ()
1561
1562void _connect_to_perl_2 ()
1525 1563
1526void _recalc_want () 1564void _recalc_want ()
1527 1565
1566# not used by default anymore
1528void _global_reattach () 1567void _global_reattach ()
1529 CODE: 1568 CODE:
1530{ 1569{
1531 // reattach to all attachable objects in the game. 1570 // reattach to all attachable objects in the game.
1532 for_all_clients (ns) 1571 for_all_clients (ns)
1534 1573
1535 for_all_objects (op) 1574 for_all_objects (op)
1536 op->reattach (); 1575 op->reattach ();
1537} 1576}
1538 1577
1578void init_anim ()
1579
1580void init_globals ()
1581
1582void init_attackmess ()
1583
1584void init_dynamic ()
1585
1586void load_settings ()
1587
1588void _reload_exp_table ()
1589
1590void _reload_materials ()
1591
1592void init_uuid ()
1593 CODE:
1594 UUID::init ();
1595
1596void init_signals ()
1597
1598void init_skills ()
1599
1600void init_beforeplay ()
1601
1602void evthread_start (int aiofd)
1603
1539void _post_tick () 1604void cede_to_tick ()
1540 CODE: 1605 CODE:
1541 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); 1606 coroapi::cede_to_tick ();
1542 1607
1543# support function for map-world.ext 1608NV till_tick ()
1544void _quantise (SV *data_sv, SV *plt_sv)
1545 CODE: 1609 CODE:
1546{ 1610 RETVAL = SvNVX (sv_next_tick) - now ();
1547 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV) 1611 OUTPUT:
1548 croak ("_quantise called with invalid agruments"); 1612 RETVAL
1549 1613
1550 plt_sv = SvRV (plt_sv); 1614int tick_inhibit ()
1551 SV **plt = AvARRAY (plt_sv); 1615 CODE:
1552 int plt_count = AvFILL (plt_sv) + 1; 1616 RETVAL = tick_inhibit;
1617 OUTPUT:
1618 RETVAL
1553 1619
1554 STRLEN len; 1620void tick_inhibit_inc ()
1555 char *data = SvPVbyte (data_sv, len); 1621 CODE:
1556 char *dst = data; 1622 ++tick_inhibit;
1557 1623
1558 while (len >= 3) 1624void tick_inhibit_dec ()
1559 { 1625 CODE:
1560 for (SV **val_sv = plt + plt_count; val_sv-- > plt; ) 1626 if (!--tick_inhibit)
1627 if (tick_pending)
1561 { 1628 {
1562 char *val = SvPVX (*val_sv); 1629 ev_async_send (EV_DEFAULT, &tick_watcher);
1563 1630 coroapi::cede ();
1564 if (val [0] == data [0]
1565 && val [1] == data [1]
1566 && val [2] == data [2])
1567 {
1568 *dst++ = val [3];
1569 goto next;
1570 }
1571 } 1631 }
1572 1632
1573 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d", 1633void one_tick ()
1574 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2], 1634 CODE:
1575 dst - SvPVX (data_sv), len); 1635{
1636 ev_now_update (EV_DEFAULT);
1637 NOW = ev_now (EV_DEFAULT);
1638 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1639 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1640 runtime = SvNVX (sv_runtime);
1576 1641
1577 next: 1642 one_tick ();
1578 data += 3;
1579 len -= 3;
1580 }
1581 1643
1582 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1644 ++server_tick;
1645 SvUV_set (sv_server_tick, server_tick); SvIOK_only_UV (sv_server_tick);
1646
1647 ev_now_update (EV_DEFAULT);
1648 NOW = ev_now (EV_DEFAULT);
1649 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1650
1651 runtime += TICK;
1652 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1583} 1653}
1584 1654
1585NV floor (NV x) 1655NV floor (NV x)
1586 1656
1587NV ceil (NV x) 1657NV ceil (NV x)
1588 1658
1589NV rndm (...) 1659NV rndm (...)
1660 ALIAS:
1661 rmg_rndm = 1
1590 CODE: 1662 CODE:
1663{
1664 rand_gen &gen = ix ? rmg_rndm : rndm;
1591 switch (items) 1665 switch (items)
1592 { 1666 {
1593 case 0: RETVAL = rndm (); break; 1667 case 0: RETVAL = gen (); break;
1594 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1668 case 1: RETVAL = gen (SvUV (ST (0))); break;
1595 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1669 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1596 default: croak ("cf::rndm requires none, one or two parameters."); break; 1670 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1597 } 1671 }
1672}
1598 OUTPUT: 1673 OUTPUT:
1599 RETVAL 1674 RETVAL
1600 1675
1601NV clamp (NV value, NV min_value, NV max_value) 1676NV clamp (NV value, NV min_value, NV max_value)
1602 CODE: 1677 CODE:
1608 CODE: 1683 CODE:
1609 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1684 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1610 OUTPUT: 1685 OUTPUT:
1611 RETVAL 1686 RETVAL
1612 1687
1613void cede_to_tick () 1688const char *ordinal (int i)
1614 CODE:
1615 coroapi::cede_to_tick ();
1616 1689
1617void server_tick () 1690void weaken (...)
1618 CODE: 1691 PROTOTYPE: @
1619 NOW = now (); 1692 CODE:
1620 runtime = SvNVx (sv_runtime); 1693 while (items > 0)
1621 server_tick (); 1694 sv_rvweaken (ST (--items));
1622 1695
1623void 1696void log_suspend ()
1697
1698void log_resume ()
1699
1624log_backtrace (utf8_string msg) 1700void log_backtrace (utf8_string msg)
1625 1701
1626void
1627LOG (int flags, utf8_string msg) 1702void LOG (int flags, utf8_string msg)
1628 PROTOTYPE: $$ 1703 PROTOTYPE: $$
1629 C_ARGS: flags, "%s", msg 1704 C_ARGS: flags, "%s", msg
1630 1705
1631octet_string path_combine (octet_string base, octet_string path) 1706octet_string path_combine (octet_string base, octet_string path)
1632 PROTOTYPE: $$ 1707 PROTOTYPE: $$
1633 1708
1634octet_string path_combine_and_normalize (octet_string base, octet_string path) 1709octet_string path_combine_and_normalize (octet_string base, octet_string path)
1635 PROTOTYPE: $$ 1710 PROTOTYPE: $$
1636
1637const_octet_string
1638get_maps_directory (octet_string path)
1639 PROTOTYPE: $
1640 ALIAS: maps_directory = 0
1641 CODE:
1642 RETVAL = create_pathname (path);
1643 OUTPUT: RETVAL
1644 1711
1645void 1712void
1646sub_generation_inc () 1713sub_generation_inc ()
1647 CODE: 1714 CODE:
1648 PL_sub_generation++; 1715 PL_sub_generation++;
1673 1740
1674void abort () 1741void abort ()
1675 1742
1676void reset_signals () 1743void reset_signals ()
1677 1744
1678void fork_abort (octet_string cause = "cf::fork_abort") 1745void fork_abort (const_octet_string cause = "cf::fork_abort")
1679 1746
1680void cleanup (octet_string cause, bool make_core = false) 1747void cleanup (const_octet_string cause, bool make_core = false)
1681 1748
1682void emergency_save () 1749void emergency_save ()
1683 1750
1684void _exit (int status = EXIT_SUCCESS) 1751void _exit (int status = EXIT_SUCCESS)
1685 1752
1686UV sv_2watcher (SV *w) 1753#if _POSIX_MEMLOCK
1754
1755int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1756 INIT:
1757#if __GLIBC__
1758 mallopt (M_TOP_PAD, 1024 * 1024);
1759 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1760 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1761 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1762 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1763#endif
1764
1765int munlockall ()
1766
1767#endif
1768
1769int
1770malloc_trim (IV pad = 0)
1771
1772void
1773mallinfo ()
1687 CODE: 1774 PPCODE:
1688 RETVAL = (UV)GEventAPI->sv_2watcher (w); 1775{
1776#if __GLIBC__
1777 struct mallinfo mai = mallinfo ();
1778 EXTEND (SP, 10*2);
1779 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1780 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1781 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1782 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1783 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1784 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1785 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1786 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1787 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1788 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1789#endif
1790 EXTEND (SP, 5*2);
1791 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1792 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1793 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1794 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1795 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1796}
1797
1798int find_animation (utf8_string text)
1799 PROTOTYPE: $
1800
1801int random_roll (int min, int max, object *op, int goodbad);
1802
1803const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1804
1805int exp_to_level (val64 exp)
1806
1807val64 level_to_min_exp (int level)
1808
1809const_utf8_string
1810spellpathnames (int idx)
1811 CODE:
1812 RETVAL = spellpathnames [idx];
1813 OUTPUT: RETVAL
1814
1815SV *
1816attacktype_name (int atnr)
1817 CODE:
1818 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1819 ? newSVpv (attacktype_name [atnr], 0)
1820 : &PL_sv_undef;
1821 OUTPUT: RETVAL
1822
1823SV *
1824attacktype_desc (int atnr)
1825 CODE:
1826 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1827 ? newSVpv (attacktype_desc [atnr], 0)
1828 : &PL_sv_undef;
1829 OUTPUT: RETVAL
1830
1831SV *
1832resist_plus (int atnr)
1833 CODE:
1834 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1835 ? newSVpv (resist_plus [atnr], 0)
1836 : &PL_sv_undef;
1837 OUTPUT: RETVAL
1838
1839SV *
1840change_resist_msg (int atnr)
1841 CODE:
1842 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1843 ? newSVpv (change_resist_msg [atnr], 0)
1844 : &PL_sv_undef;
1845 OUTPUT: RETVAL
1846
1847UUID
1848uuid_cur ()
1849 CODE:
1850 RETVAL = UUID::cur;
1689 OUTPUT: 1851 OUTPUT:
1690 RETVAL 1852 RETVAL
1691 1853
1692#if _POSIX_MEMLOCK 1854UUID
1693 1855uuid_gen ()
1694int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1856 CODE:
1695 1857 RETVAL = UUID::gen ();
1696int munlockall () 1858 OUTPUT:
1697
1698#endif
1699
1700int find_animation (utf8_string text)
1701 PROTOTYPE: $
1702
1703int random_roll (int min, int max, object *op, int goodbad);
1704
1705const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1706
1707int
1708exp_to_level (val64 exp)
1709 CODE:
1710{
1711 int i = 0;
1712
1713 RETVAL = settings.max_level;
1714
1715 for (i = 1; i <= settings.max_level; i++)
1716 {
1717 if (levels[i] > exp)
1718 {
1719 RETVAL = i - 1;
1720 break;
1721 }
1722 }
1723}
1724 OUTPUT: RETVAL 1859 RETVAL
1725 1860
1726val64 1861val64
1727level_to_min_exp (int level) 1862uuid_seq (UUID uuid)
1728 CODE: 1863 CODE:
1729 if (level > settings.max_level) 1864 RETVAL = uuid.seq;
1730 RETVAL = levels[settings.max_level]; 1865 OUTPUT:
1731 else if (level < 1)
1732 RETVAL = 0; 1866 RETVAL
1733 else 1867
1734 RETVAL = levels[level]; 1868UUID
1869uuid_str (val64 seq)
1870 CODE:
1871 RETVAL.seq = seq;
1872 OUTPUT:
1735 OUTPUT: RETVAL 1873 RETVAL
1736 1874
1737SV * 1875void
1738resistance_to_string (int atnr) 1876coin_names ()
1739 CODE: 1877 PPCODE:
1740 if (atnr >= 0 && atnr < NROFATTACKS) 1878 EXTEND (SP, NUM_COINS);
1741 RETVAL = newSVpv (resist_plus[atnr], 0); 1879 for (int i = 0; i < NUM_COINS; ++i)
1742 else 1880 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1743 XSRETURN_UNDEF; 1881
1744 OUTPUT: RETVAL 1882void
1883coin_archetypes ()
1884 PPCODE:
1885 EXTEND (SP, NUM_COINS);
1886 for (int i = 0; i < NUM_COINS; ++i)
1887 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1745 1888
1746bool 1889bool
1747load_resource_file (octet_string filename) 1890load_resource_file_ (octet_string filename)
1891
1892void
1893fix_weight ()
1748 1894
1749MODULE = cf PACKAGE = cf::attachable 1895MODULE = cf PACKAGE = cf::attachable
1750 1896
1751int 1897int
1752valid (SV *obj) 1898valid (SV *obj)
1753 CODE: 1899 CODE:
1754 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1900 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1755 OUTPUT: 1901 OUTPUT:
1756 RETVAL 1902 RETVAL
1757 1903
1904bool should_invoke (attachable *obj, int event)
1905 CODE:
1906 RETVAL = obj->should_invoke ((event_type)event);
1907 OUTPUT: RETVAL
1908
1758void 1909void
1759debug_trace (attachable *obj, bool on = true) 1910debug_trace (attachable *obj, bool on = true)
1760 CODE: 1911 CODE:
1761 obj->flags &= ~attachable::F_DEBUG_TRACE; 1912 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1762 if (on) 1913 if (on)
1763 obj->flags |= attachable::F_DEBUG_TRACE; 1914 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1764 1915
1765int mortals_size () 1916int mortals_size ()
1766 CODE: 1917 CODE:
1767 RETVAL = attachable::mortals.size (); 1918 RETVAL = attachable::mortals.size ();
1768 OUTPUT: RETVAL 1919 OUTPUT: RETVAL
1770#object *mortals (U32 index) 1921#object *mortals (U32 index)
1771# CODE: 1922# CODE:
1772# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1923# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1773# OUTPUT: RETVAL 1924# OUTPUT: RETVAL
1774 1925
1775INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1926INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1776 1927
1777MODULE = cf PACKAGE = cf::global 1928MODULE = cf PACKAGE = cf::global
1778 1929
1779int invoke (SV *klass, int event, ...) 1930int invoke (SV *klass, int event, ...)
1780 CODE: 1931 CODE:
1784 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1935 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1785 OUTPUT: RETVAL 1936 OUTPUT: RETVAL
1786 1937
1787MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1938MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1788 1939
1789INCLUDE: $PERL $srcdir/genacc object ../include/object.h | 1940INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1790 1941
1791int invoke (object *op, int event, ...) 1942int invoke (object *op, int event, ...)
1792 CODE: 1943 CODE:
1793 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1944 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1794 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1945 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1816object *actives (U32 index) 1967object *actives (U32 index)
1817 CODE: 1968 CODE:
1818 RETVAL = index < actives.size () ? actives [index] : 0; 1969 RETVAL = index < actives.size () ? actives [index] : 0;
1819 OUTPUT: RETVAL 1970 OUTPUT: RETVAL
1820 1971
1821const char *slot_use_name (U32 slot) 1972int mortals_size ()
1973 CODE:
1974 RETVAL = attachable::mortals.size ();
1975 OUTPUT: RETVAL
1976
1977const_utf8_string slot_name (U32 slot)
1822 ALIAS: 1978 ALIAS:
1979 slot_name = 0
1980 slot_use_name = 1
1823 slot_nonuse_name = 1 1981 slot_nonuse_name = 2
1824 CODE: 1982 CODE:
1825{ 1983{
1826 if (slot >= NUM_BODY_LOCATIONS) 1984 if (slot >= NUM_BODY_LOCATIONS)
1827 croak ("body slot index out of range"); 1985 croak ("body slot index out of range");
1828 1986
1829 switch (ix) 1987 switch (ix)
1830 { 1988 {
1989 case 0: RETVAL = body_locations[slot].name ; break;
1831 case 0: RETVAL = body_locations[slot].use_name; break; 1990 case 1: RETVAL = body_locations[slot].use_name ; break;
1832 case 1: RETVAL = body_locations[slot].nonuse_name; break; 1991 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1833 } 1992 }
1834} 1993}
1835 OUTPUT: 1994 OUTPUT:
1836 RETVAL 1995 RETVAL
1837 1996
1846void 2005void
1847inv (object *obj) 2006inv (object *obj)
1848 PROTOTYPE: $ 2007 PROTOTYPE: $
1849 PPCODE: 2008 PPCODE:
1850{ 2009{
1851 object *o;
1852 for (o = obj->inv; o; o = o->below) 2010 for (object *o = obj->inv; o; o = o->below)
1853 XPUSHs (sv_2mortal (to_sv (o))); 2011 XPUSHs (sv_2mortal (to_sv (o)));
1854} 2012}
1855 2013
1856void 2014void
1857set_animation (object *op, int idx) 2015set_animation (object *op, int idx)
1883 OUTPUT: 2041 OUTPUT:
1884 RETVAL 2042 RETVAL
1885 2043
1886object *find_best_object_match (object *op, utf8_string match) 2044object *find_best_object_match (object *op, utf8_string match)
1887 2045
1888object *find_marked_object (object *op)
1889
1890int need_identify (object *obj);
1891
1892int apply_shop_mat (object *shop_mat, object *op); 2046int apply_shop_mat (object *shop_mat, object *op);
1893 2047
1894int move_player (object *op, int dir) 2048int move (object *op, int dir, object *originator = op)
1895 CODE: 2049 CODE:
1896 RETVAL = move_player (op, dir); 2050 RETVAL = op->move (dir, originator);
1897 OUTPUT: 2051 OUTPUT:
1898 RETVAL 2052 RETVAL
1899 2053
1900int move (object *op, int dir, object *originator = op)
1901 CODE:
1902 RETVAL = move_ob (op, dir, originator);
1903 OUTPUT:
1904 RETVAL
1905
1906void apply (object *applier, object *applied, int flags = 0)
1907 CODE:
1908 manual_apply (applied, applier, flags);
1909
1910void apply_below (object *op) 2054void apply_below (object *op)
1911 CODE: 2055 CODE:
1912 player_apply_below (op); 2056 player_apply_below (op);
1913 2057
1914int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2058int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1915 2059
1916object *cf_object_present_archname_inside (object *op, utf8_string whatstr) 2060int casting_level (object *caster, object *spell)
1917
1918int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1919
1920int cf_object_change_map (object *op, int x, int y, maptile *map)
1921
1922#//TODO
1923object *clone_ (object *op, int recursive = 0)
1924 CODE:
1925 if (recursive)
1926 RETVAL = object_create_clone (op);
1927 else
1928 {
1929 RETVAL = object::create ();
1930 op->copy_to (RETVAL);
1931 }
1932 OUTPUT: RETVAL
1933 2061
1934int pay_item (object *op, object *buyer) 2062int pay_item (object *op, object *buyer)
1935 CODE: 2063 CODE:
1936 RETVAL = pay_for_item (op, buyer); 2064 RETVAL = pay_for_item (op, buyer);
1937 OUTPUT: RETVAL 2065 OUTPUT: RETVAL
1972 2100
1973void drop (object *who, object *op) 2101void drop (object *who, object *op)
1974 2102
1975void pick_up (object *who, object *op) 2103void pick_up (object *who, object *op)
1976 2104
1977int cf_object_teleport (object *op, maptile *map, int x, int y)
1978
1979void update_object (object *op, int action) 2105void update_object (object *op, int action)
1980 2106
1981object *cf_create_object_by_name (utf8_string name)
1982
1983void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2107void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
1984 2108
1985void player_lvl_adj (object *who, object *skill = 0) 2109void player_lvl_adj (object *who, object *skill = 0)
1986 2110
1987int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2111int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1988 2112
1989int calc_skill_exp (object *who, object *op, object *skill); 2113int calc_skill_exp (object *who, object *op, object *skill)
1990 2114
1991void push_button (object *op); 2115void push_button (object *op, object *originator)
1992 2116
1993void use_trigger (object *op); 2117void use_trigger (object *op, object *originator)
1994 2118
1995void add_button_link (object *button, maptile *map, int connected); 2119void handle_apply_yield (object *op)
1996 2120
1997void remove_button_link (object *op); 2121int convert_item (object *item, object *converter)
1998 2122
2123void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1999 2124
2000MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2125MODULE = cf PACKAGE = cf::object PREFIX = cf_
2001
2002object *cf_insert_ob_in_ob (object *ob, object *where)
2003
2004# no clean way to get an object from an archetype - stupid idiotic
2005# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2006 2126
2007object *new (utf8_string archetype = 0) 2127object *new (utf8_string archetype = 0)
2008 PROTOTYPE: ;$ 2128 PROTOTYPE: ;$
2009 CODE: 2129 CODE:
2010 RETVAL = archetype ? get_archetype (archetype) : object::create (); 2130 RETVAL = archetype
2131 ? archetype::get (archetype)
2132 : object::create ();
2011 OUTPUT: 2133 OUTPUT:
2012 RETVAL 2134 RETVAL
2013 2135
2136object *generate (utf8_string arch, object *creator)
2137 CODE:
2138 object *obj = archetype::get (arch);
2139 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2140 RETVAL = obj;
2141 OUTPUT:
2142 RETVAL
2143
2014object *find_object (U32 tag) 2144object *find_object (U32 tag)
2145
2146object *find_object_uuid (UUID i)
2015 2147
2016# TODO: nuke 2148# TODO: nuke
2017object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2149object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2018 PROTOTYPE: $$$$$$ 2150 PROTOTYPE: $$$$$$
2019 CODE: 2151 CODE:
2020{ 2152{
2021 int unused_type; 2153 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2022 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
2023}
2024 2154
2025const_utf8_string get_ob_key_value (object *op, utf8_string key) 2155 if (RETVAL->destroyed ())
2156 RETVAL = 0;
2157}
2158 OUTPUT:
2159 RETVAL
2026 2160
2027bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2161shstr
2162object::kv_get (shstr key)
2163 CODE:
2164 RETVAL = THIS->kv.get (key);
2165 OUTPUT:
2166 RETVAL
2167
2168void
2169object::kv_del (shstr key)
2170 CODE:
2171 THIS->kv.del (key);
2172
2173void
2174object::kv_set (shstr key, shstr value)
2175 CODE:
2176 THIS->kv.set (key, value);
2028 2177
2029object *get_nearest_player (object *ob) 2178object *get_nearest_player (object *ob)
2030 ALIAS: nearest_player = 0 2179 ALIAS: nearest_player = 0
2031 PREINIT: 2180 PREINIT:
2032 extern object *get_nearest_player (object *); 2181 extern object *get_nearest_player (object *);
2034void rangevector (object *ob, object *other, int flags = 0) 2183void rangevector (object *ob, object *other, int flags = 0)
2035 PROTOTYPE: $$;$ 2184 PROTOTYPE: $$;$
2036 PPCODE: 2185 PPCODE:
2037{ 2186{
2038 rv_vector rv; 2187 rv_vector rv;
2188
2039 get_rangevector (ob, other, &rv, flags); 2189 get_rangevector (ob, other, &rv, flags);
2190
2040 EXTEND (SP, 5); 2191 EXTEND (SP, 5);
2041 PUSHs (newSVuv (rv.distance)); 2192 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2042 PUSHs (newSViv (rv.distance_x)); 2193 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2043 PUSHs (newSViv (rv.distance_y)); 2194 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2044 PUSHs (newSViv (rv.direction)); 2195 PUSHs (sv_2mortal (newSViv (rv.direction)));
2045 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2196 PUSHs (sv_2mortal (to_sv (rv.part)));
2046} 2197}
2047 2198
2048bool on_same_map_as (object *ob, object *other) 2199bool on_same_map_as (object *ob, object *other)
2049 CODE: 2200 CODE:
2050 RETVAL = on_same_map (ob, other); 2201 RETVAL = on_same_map (ob, other);
2054base_name (object *op, int plural = op->nrof > 1) 2205base_name (object *op, int plural = op->nrof > 1)
2055 CODE: 2206 CODE:
2056 RETVAL = query_base_name (op, plural); 2207 RETVAL = query_base_name (op, plural);
2057 OUTPUT: RETVAL 2208 OUTPUT: RETVAL
2058 2209
2059object *decrease_ob_nr (object *op, unsigned long i) 2210# return the tail of an object, excluding itself
2211void
2212tail (object *op)
2213 PPCODE:
2214 while ((op = op->more))
2215 XPUSHs (sv_2mortal (to_sv (op)));
2060 2216
2061MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2217MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2062 2218
2063player *player (object *op) 2219player *player (object *op)
2064 CODE: 2220 CODE:
2065 RETVAL = op->contr; 2221 RETVAL = op->contr;
2066 OUTPUT: RETVAL 2222 OUTPUT: RETVAL
2067 2223
2068void check_score (object *op) 2224bool move_player (object *op, int dir)
2069 2225
2070void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2226void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2071 CODE: 2227 CODE:
2072 new_draw_info (flags, 0, op, txt); 2228 new_draw_info (flags, 0, op, txt);
2073 2229
2074void kill_player (object *op) 2230void kill_player (object *op)
2075 2231
2232void esrv_send_item (object *pl, object *item)
2233
2076void esrv_update_item (object *op, int what, object *item) 2234void esrv_update_item (object *pl, int what, object *item)
2077 C_ARGS: what, op, item 2235 C_ARGS: what, pl, item
2236
2237void esrv_del_item (object *pl, int tag)
2238 C_ARGS: pl->contr, tag
2078 2239
2079int command_summon (object *op, utf8_string params) 2240int command_summon (object *op, utf8_string params)
2080 2241
2081int command_arrest (object *op, utf8_string params) 2242int command_arrest (object *op, utf8_string params)
2082 2243
2083 2244
2084MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2245MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2085 2246
2086INCLUDE: $PERL $srcdir/genacc player ../include/player.h | 2247INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2087 2248
2088int invoke (player *pl, int event, ...) 2249int invoke (player *pl, int event, ...)
2089 CODE: 2250 CODE:
2090 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2251 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2091 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2252 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2101 pl->ob->stats.hp = pl->ob->stats.maxhp; 2262 pl->ob->stats.hp = pl->ob->stats.maxhp;
2102 pl->ob->stats.sp = pl->ob->stats.maxsp; 2263 pl->ob->stats.sp = pl->ob->stats.maxsp;
2103 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2264 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2104 pl->orig_stats = pl->ob->stats; 2265 pl->orig_stats = pl->ob->stats;
2105 2266
2106void clear_los (player *pl) 2267# should only be temporary
2268void esrv_new_player (player *pl)
2107 2269
2108void cf_player_move (player *pl, int dir) 2270#d# TODO: replace by blocked_los accessor, fix code using this
2109
2110void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2111
2112bool 2271bool
2113cell_visible (player *pl, int dx, int dy) 2272cell_visible (player *pl, int dx, int dy)
2114 CODE: 2273 CODE:
2115 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2274 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2116 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2117 OUTPUT: 2275 OUTPUT:
2118 RETVAL 2276 RETVAL
2119 2277
2120void 2278void
2121send (player *pl, SV *packet) 2279send (player *pl, SV *packet)
2122 CODE: 2280 CODE:
2123{ 2281{
2124 STRLEN len; 2282 STRLEN len;
2125 char *buf = SvPVbyte (packet, len); 2283 char *buf = SvPVbyte (packet, len);
2126 2284
2285 if (len > MAXSOCKBUF)
2286 pl->failmsg ("[packet too long for client]");
2127 if (pl->ns) 2287 else if (pl->ns)
2128 pl->ns->send_packet (buf, len); 2288 pl->ns->send_packet (buf, len);
2129} 2289}
2130
2131int
2132listening (player *pl, int new_value = -1)
2133 CODE:
2134 RETVAL = pl->listening;
2135 if (new_value >= 0)
2136 pl->listening = new_value;
2137 OUTPUT:
2138 RETVAL
2139 2290
2140void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2291void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2141 PROTOTYPE: $;$$$ 2292 PROTOTYPE: $;$$$
2142 PPCODE: 2293 PPCODE:
2143 if (GIMME_V != G_VOID) 2294 if (GIMME_V != G_VOID)
2168 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2319 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2169 OUTPUT: RETVAL 2320 OUTPUT: RETVAL
2170 2321
2171SV *registry (maptile *map) 2322SV *registry (maptile *map)
2172 2323
2324void
2325find_tagged_objects (maptile *map, utf8_string tag = 0)
2326 PPCODE:
2327{
2328 if (!map->spaces)
2329 XSRETURN_EMPTY;
2330
2331 if (tag)
2332 {
2333 shstr_cmp tag_ (tag);
2334
2335 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2336 for (object *op = ms->bot; op; op = op->above)
2337 if (op->tag == tag_)
2338 XPUSHs (sv_2mortal (to_sv (op)));
2339 }
2340 else
2341 {
2342 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2343 for (object *op = ms->bot; op; op = op->above)
2344 if (op->tag)
2345 XPUSHs (sv_2mortal (to_sv (op)));
2346 }
2347}
2348
2173INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2349INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2350
2351void
2352adjust_daylight ()
2353 CODE:
2354 maptile::adjust_daylight ();
2355
2356int
2357outdoor_darkness (int darkness = 0)
2358 CODE:
2359 RETVAL = maptile::outdoor_darkness;
2360 if (items)
2361 maptile::outdoor_darkness = darkness;
2362 OUTPUT:
2363 RETVAL
2174 2364
2175void 2365void
2176maptile::instantiate () 2366maptile::instantiate ()
2177 2367
2178maptile *new () 2368maptile *new ()
2194 if (pl->ob && pl->ob->map == THIS) 2384 if (pl->ob && pl->ob->map == THIS)
2195 PUSHs (sv_2mortal (to_sv (pl->ob))); 2385 PUSHs (sv_2mortal (to_sv (pl->ob)));
2196 } 2386 }
2197 2387
2198void 2388void
2389maptile::gen_quadmap (int x, int y, int z)
2390 CODE:
2391 gen_quadmap (THIS, x * 50, y * 50, z);
2392
2393void
2199maptile::add_underlay (SV *data, int offset, int stride, SV *palette) 2394maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2200 CODE: 2395 CODE:
2201{ 2396{
2202 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) 2397 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2203 croak ("maptile::add_underlay: palette must be arrayref"); 2398 croak ("maptile::add_underlay: palette must be arrayref");
2204 2399
2205 palette = SvRV (palette); 2400 palette = SvRV (palette);
2206 2401
2207 STRLEN idxlen; 2402 STRLEN idxlen;
2208 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2403 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2209 2404
2210 for (int x = 0; x < THIS->width; ++x) 2405 for (int x = 0; x < THIS->width; ++x)
2211 for (int y = 0; y < THIS->height; ++y) 2406 for (int y = 0; y < THIS->height; ++y)
2212 { 2407 {
2213 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2408 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2214 if (op->flag [FLAG_IS_FLOOR]) 2409 if (op->flag [FLAG_IS_FLOOR])
2215 goto skip_space; 2410 goto skip;
2216 2411
2217 { 2412 {
2218 int offs = offset + y * stride + x; 2413 int offs = offset + y * stride + x;
2414
2219 if (IN_RANGE_EXC (offs, 0, idxlen)) 2415 if (IN_RANGE_EXC (offs, 0, idxlen))
2220 { 2416 {
2221 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2417 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2222 { 2418 {
2223 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2419 object *ob = archetype::get (cfSvPVutf8_nolen (*elem));
2224 ob->flag [FLAG_NO_MAP_SAVE] = true; 2420 ob->flag [FLAG_NO_MAP_SAVE] = true;
2225 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2421 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2226 2422
2227 if (ob->randomitems) 2423 if (ob->randomitems && !ob->above)
2228 { 2424 {
2229 if (!ob->above)
2230 {
2231 ob->create_treasure (ob->randomitems); 2425 ob->create_treasure (ob->randomitems);
2232 2426
2233 for (object *op = ob->above; op; op = op->above) 2427 for (object *op = ob->above; op; op = op->above)
2234 op->flag [FLAG_NO_MAP_SAVE] = true; 2428 op->flag [FLAG_NO_MAP_SAVE] = true;
2235 } 2429 // TODO: if this is a pickable object, then the item
2236 2430 // will at a bit weird - saving inside the player
2237 ob->randomitems = 0; 2431 // will clear the flag, but when the player drops
2432 // it without logging out, it keeps the flag.
2433 // nobody has reported this, but this can be rather
2434 // annoying on persistent maps.
2238 } 2435 }
2239 } 2436 }
2240 } 2437 }
2241 } 2438 }
2242
2243 skip_space: ; 2439 skip: ;
2244 } 2440 }
2245} 2441}
2246 2442
2247void 2443void
2248maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2444maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2252 croak ("maptile::set_regiondata: palette must be arrayref"); 2448 croak ("maptile::set_regiondata: palette must be arrayref");
2253 2449
2254 palette = SvRV (palette); 2450 palette = SvRV (palette);
2255 2451
2256 STRLEN idxlen; 2452 STRLEN idxlen;
2257 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2453 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2258 2454
2259 region **regionmap = (region **)malloc ( 2455 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2260 (av_len ((AV *)palette) + 1) * sizeof (region *));
2261 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2456 uint8 *regions = salloc<uint8_t> (THIS->size ());
2262 2457
2263 for (int i = av_len ((AV *)palette) + 1; i--; ) 2458 for (int i = av_len ((AV *)palette) + 1; i--; )
2264 regionmap [i] = region::find ( 2459 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2265 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2266 2460
2267 for (int y = 0; y < THIS->height; ++y) 2461 for (int y = 0; y < THIS->height; ++y)
2268 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2462 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2269 2463
2270 sfree (THIS->regions, THIS->size ()); 2464 sfree (THIS->regions, THIS->size ());
2271 free (THIS->regionmap); 2465 delete [] THIS->regionmap;
2272 2466
2273 THIS->regions = regions; 2467 THIS->regions = regions;
2274 THIS->regionmap = regionmap; 2468 THIS->regionmap = regionmap;
2275} 2469}
2276 2470
2277void 2471void
2278maptile::create_region_treasure () 2472maptile::create_region_treasure ()
2279 CODE: 2473 CODE:
2280{
2281 object *op = object::create ();
2282 op->type = FLOOR;
2283 op->map = THIS;
2284
2285 for (int x = 0; x < THIS->width; ++x) 2474 for (int x = 0; x < THIS->width; ++x)
2286 for (int y = 0; y < THIS->height; ++y) 2475 for (int y = 0; y < THIS->height; ++y)
2287 { 2476 {
2288 region *rgn = THIS->region (x, y); 2477 region *rgn = THIS->region (x, y);
2289 2478
2290 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2479 if (object *op = THIS->at (x, y).top)
2291 if (rgn->treasure && rndm () < rgn->treasure_density) 2480 if (rgn->treasure && rndm () < rgn->treasure_density)
2292 {
2293 op->x = x;
2294 op->y = y;
2295 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2481 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2296 }
2297 } 2482 }
2298 2483
2299 op->destroy ();
2300}
2301
2302void play_sound_map (maptile *map, int x, int y, int sound_num)
2303
2304int out_of_map (maptile *map, int x, int y) 2484int out_of_map (maptile *map, int x, int y)
2305 2485
2306void 2486void
2307trigger (maptile *map, long connection, bool state = true) 2487find_link (maptile *map, shstr_tmp connection)
2488 PPCODE:
2489 if (oblinkpt *obp = map->find_link (connection))
2490 for (objectlink *ol = obp->link; ol; ol = ol->next)
2491 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2492
2493void
2494xy_normalise (maptile *map, int x, int y, int dir = 0)
2495 PPCODE:
2496{
2497 mapxy pos (map, x, y);
2498 if (!pos.move (dir).normalise ())
2499 XSRETURN_EMPTY;
2500
2501 EXTEND (SP, 3);
2502 PUSHs (sv_2mortal (to_sv (pos.m)));
2503 PUSHs (sv_2mortal (to_sv (pos.x)));
2504 PUSHs (sv_2mortal (to_sv (pos.y)));
2505}
2506
2507mapspace *
2508ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2509 PROTOTYPE: $$$;$
2308 CODE: 2510 CODE:
2309 activate_connection (map, connection, state);
2310
2311void
2312get_connection (maptile *map, long connection)
2313 PPCODE:
2314 oblinkpt *obp = get_connection_links (map, connection);
2315 if (obp)
2316 for (objectlink *ol = obp->link; ol; ol = ol->next)
2317 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2318
2319object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2320
2321object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2322
2323object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2324 C_ARGS: str, map, nx, ny
2325
2326void
2327get_map_flags (maptile *map, int x, int y)
2328 PPCODE:
2329{ 2511{
2330 maptile *nmap = 0; 2512 mapxy pos (map, x, y);
2331 I16 nx = 0, ny = 0; 2513 if (!pos.move (dir).normalise ())
2332 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2514 XSRETURN_UNDEF;
2333 2515
2334 EXTEND (SP, 4); 2516 RETVAL = &*pos;
2335 PUSHs (sv_2mortal (newSViv (flags)));
2336
2337 if (GIMME_V == G_ARRAY)
2338 {
2339 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2340 PUSHs (sv_2mortal (newSViv (nx)));
2341 PUSHs (sv_2mortal (newSViv (ny)));
2342 }
2343} 2517}
2518 OUTPUT:
2519 RETVAL
2344 2520
2345void 2521void
2346at (maptile *map, unsigned int x, unsigned int y) 2522at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2347 PROTOTYPE: $$$ 2523 PROTOTYPE: $$$;$
2348 PPCODE: 2524 PPCODE:
2349{ 2525 mapxy pos (map, x, y);
2350 object *o; 2526 if (pos.move (dir).normalise ())
2351 maptile *nmap = 0; 2527 for (object *o = pos->bot; o; o = o->above)
2352 I16 nx, ny; 2528 XPUSHs (sv_2mortal (to_sv (o)));
2353
2354 get_map_flags (map, &nmap, x, y, &nx, &ny);
2355
2356 if (nmap)
2357 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2358 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2359}
2360 2529
2361SV * 2530SV *
2362bot_at (maptile *obj, unsigned int x, unsigned int y) 2531bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2363 PROTOTYPE: $$$ 2532 PROTOTYPE: $$$;$
2364 ALIAS: 2533 ALIAS:
2365 top_at = 1 2534 top_at = 1
2366 flags_at = 2 2535 flags_at = 2
2367 light_at = 3 2536 light_at = 3
2368 move_block_at = 4 2537 move_block_at = 4
2369 move_slow_at = 5 2538 move_slow_at = 5
2370 move_on_at = 6 2539 move_on_at = 6
2371 move_off_at = 7 2540 move_off_at = 7
2372 INIT:
2373 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2374 CODE: 2541 CODE:
2542{
2543 mapxy pos (map, x, y);
2544 if (!pos.move (dir).normalise ())
2545 XSRETURN_UNDEF;
2546
2547 mapspace &ms = *pos;
2548
2549 ms.update ();
2550
2375 switch (ix) 2551 switch (ix)
2376 { 2552 {
2377 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2553 case 0: RETVAL = to_sv (ms.bot ); break;
2378 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2554 case 1: RETVAL = to_sv (ms.top ); break;
2379 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2555 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2380 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2556 case 3: RETVAL = newSViv (ms.light ); break;
2381 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2557 case 4: RETVAL = newSVuv (ms.move_block); break;
2382 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2558 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2383 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2559 case 6: RETVAL = newSVuv (ms.move_on ); break;
2384 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2560 case 7: RETVAL = newSVuv (ms.move_off ); break;
2385 } 2561 }
2562}
2386 OUTPUT: RETVAL 2563 OUTPUT: RETVAL
2387
2388void fix_walls (maptile *map, int x, int y)
2389
2390void fix_walls_around (maptile *map, int x, int y)
2391 2564
2392# worst xs function of my life 2565# worst xs function of my life
2393bool 2566bool
2394_create_random_map (\ 2567_create_random_map (maptile *self, SV *options)
2395 maptile *self,\
2396 utf8_string wallstyle,\
2397 utf8_string wall_name,\
2398 utf8_string floorstyle,\
2399 utf8_string monsterstyle,\
2400 utf8_string treasurestyle,\
2401 utf8_string layoutstyle,\
2402 utf8_string doorstyle,\
2403 utf8_string decorstyle,\
2404 utf8_string origin_map,\
2405 utf8_string final_map,\
2406 utf8_string exitstyle,\
2407 utf8_string this_map,\
2408 utf8_string exit_on_final_map,\
2409 int xsize,\
2410 int ysize,\
2411 int expand2x,\
2412 int layoutoptions1,\
2413 int layoutoptions2,\
2414 int layoutoptions3,\
2415 int symmetry,\
2416 int difficulty,\
2417 int difficulty_given,\
2418 float difficulty_increase,\
2419 int dungeon_level,\
2420 int dungeon_depth,\
2421 int decoroptions,\
2422 int orientation,\
2423 int origin_y,\
2424 int origin_x,\
2425 U32 random_seed,\
2426 val64 total_map_hp,\
2427 int map_layout_style,\
2428 int treasureoptions,\
2429 int symmetry_used,\
2430 region *region,\
2431 utf8_string custom\
2432)
2433 CODE: 2568 CODE:
2434{ 2569{
2435 random_map_params rmp; 2570 random_map_params rmp ((HV *)SvRV (options));
2436
2437 assign (rmp.wallstyle , wallstyle);
2438 assign (rmp.wall_name , wall_name);
2439 assign (rmp.floorstyle , floorstyle);
2440 assign (rmp.monsterstyle , monsterstyle);
2441 assign (rmp.treasurestyle , treasurestyle);
2442 assign (rmp.layoutstyle , layoutstyle);
2443 assign (rmp.doorstyle , doorstyle);
2444 assign (rmp.decorstyle , decorstyle);
2445 assign (rmp.exitstyle , exitstyle);
2446 assign (rmp.exit_on_final_map, exit_on_final_map);
2447
2448 rmp.origin_map = origin_map;
2449 rmp.final_map = final_map;
2450 rmp.this_map = this_map;
2451 rmp.xsize = xsize;
2452 rmp.ysize = ysize;
2453 rmp.expand2x = expand2x;
2454 rmp.layoutoptions1 = layoutoptions1;
2455 rmp.layoutoptions2 = layoutoptions2;
2456 rmp.layoutoptions3 = layoutoptions3;
2457 rmp.symmetry = symmetry;
2458 rmp.difficulty = difficulty;
2459 rmp.difficulty_given = difficulty_given;
2460 rmp.difficulty_increase = difficulty_increase;
2461 rmp.dungeon_level = dungeon_level;
2462 rmp.dungeon_depth = dungeon_depth;
2463 rmp.decoroptions = decoroptions;
2464 rmp.orientation = orientation;
2465 rmp.origin_y = origin_y;
2466 rmp.origin_x = origin_x;
2467 rmp.random_seed = random_seed;
2468 rmp.total_map_hp = (uint64_t) total_map_hp;
2469 rmp.map_layout_style = map_layout_style;
2470 rmp.treasureoptions = treasureoptions;
2471 rmp.symmetry_used = symmetry_used;
2472 rmp.region = region;
2473 rmp.custom = custom;
2474
2475 RETVAL = self->generate_random_map (&rmp); 2571 RETVAL = self->generate_random_map (&rmp);
2476} 2572}
2477 OUTPUT: 2573 OUTPUT:
2478 RETVAL 2574 RETVAL
2479 2575
2576MODULE = cf PACKAGE = cf::mapspace
2577
2578INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2579
2480MODULE = cf PACKAGE = cf::arch 2580MODULE = cf PACKAGE = cf::arch
2481
2482archetype *find (utf8_string name)
2483 CODE:
2484 RETVAL = archetype::find (name);
2485 OUTPUT:
2486 RETVAL
2487 2581
2488int archetypes_size () 2582int archetypes_size ()
2489 CODE: 2583 CODE:
2490 RETVAL = archetypes.size (); 2584 RETVAL = archetypes.size ();
2491 OUTPUT: RETVAL 2585 OUTPUT: RETVAL
2493archetype *archetypes (U32 index) 2587archetype *archetypes (U32 index)
2494 CODE: 2588 CODE:
2495 RETVAL = index < archetypes.size () ? archetypes [index] : 0; 2589 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2496 OUTPUT: RETVAL 2590 OUTPUT: RETVAL
2497 2591
2498object *instantiate (archetype *arch) 2592int skillvec_size ()
2499 CODE: 2593 CODE:
2500 RETVAL = arch_to_object (arch); 2594 RETVAL = skillvec.size ();
2501 OUTPUT: 2595 OUTPUT: RETVAL
2502 RETVAL
2503 2596
2597archetype *skillvec (U32 index)
2598 CODE:
2599 RETVAL = index < skillvec.size () ? (archetype *)(object *)skillvec [index] : 0;
2600 OUTPUT: RETVAL
2601
2602void
2603find_by_type (int type)
2604 PPCODE:
2605 for_all_archetypes (arch)
2606 if (arch->type == type)
2607 XPUSHs (sv_2mortal (to_sv (arch)));
2608
2504INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2609INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2505 2610
2506MODULE = cf PACKAGE = cf::party 2611MODULE = cf PACKAGE = cf::party
2507 2612
2508partylist *first () 2613partylist *first ()
2509 PROTOTYPE: 2614 PROTOTYPE:
2510 CODE: 2615 CODE:
2511 RETVAL = get_firstparty (); 2616 RETVAL = get_firstparty ();
2512 OUTPUT: RETVAL 2617 OUTPUT: RETVAL
2513 2618
2514INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | 2619INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2515 2620
2516MODULE = cf PACKAGE = cf::region 2621MODULE = cf PACKAGE = cf::region
2517 2622
2518void 2623void
2519list () 2624list ()
2520 PPCODE: 2625 PPCODE:
2521 for_all_regions (rgn) 2626 for_all_regions (rgn)
2522 XPUSHs (sv_2mortal (to_sv (rgn))); 2627 XPUSHs (sv_2mortal (to_sv (rgn)));
2523 2628
2524region *find (utf8_string name)
2525 PROTOTYPE: $
2526 CODE:
2527 RETVAL = region::find (name);
2528 OUTPUT: RETVAL
2529
2530region *find_fuzzy (utf8_string name)
2531 PROTOTYPE: $
2532 CODE:
2533 RETVAL = region::find_fuzzy (name);
2534 OUTPUT: RETVAL
2535
2536int specificity (region *rgn) 2629int specificity (region *rgn)
2537 CODE: 2630 CODE:
2538 RETVAL = 0; 2631 RETVAL = 0;
2539 while (rgn = rgn->parent) 2632 while (rgn = rgn->parent)
2540 RETVAL++; 2633 RETVAL++;
2541 OUTPUT: RETVAL 2634 OUTPUT: RETVAL
2542 2635
2543INCLUDE: $PERL $srcdir/genacc region ../include/region.h | 2636INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2544 2637
2545MODULE = cf PACKAGE = cf::living 2638MODULE = cf PACKAGE = cf::living
2546 2639
2547INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2640INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2548 2641
2549MODULE = cf PACKAGE = cf::settings 2642MODULE = cf PACKAGE = cf::settings
2550 2643
2551INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | 2644INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2552 2645
2553MODULE = cf PACKAGE = cf::client 2646MODULE = cf PACKAGE = cf::client
2554 2647
2555INCLUDE: $PERL $srcdir/genacc client ../include/client.h | 2648INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2556 2649
2557int invoke (client *ns, int event, ...) 2650int invoke (client *ns, int event, ...)
2558 CODE: 2651 CODE:
2559 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2652 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2560 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2653 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2569 PPCODE: 2662 PPCODE:
2570 EXTEND (SP, clients.size ()); 2663 EXTEND (SP, clients.size ());
2571 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 2664 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2572 PUSHs (sv_2mortal (to_sv (*i))); 2665 PUSHs (sv_2mortal (to_sv (*i)));
2573 2666
2667STRLEN
2668client::inbuf_append (SV *data)
2669 CODE:
2670{
2671 STRLEN len;
2672 char *ptr = SvPVbyte (data, len);
2673
2674 min_it (len, sizeof (THIS->inbuf) - THIS->inbuf_len);
2675 memcpy (THIS->inbuf + THIS->inbuf_len, ptr, len);
2676 THIS->inbuf_len += len;
2677
2678 THIS->inbuf_handle ();
2679
2680 RETVAL = len;
2681}
2682 OUTPUT: RETVAL
2683
2574void 2684void
2575client::send_packet (SV *packet) 2685client::send_packet (SV *packet)
2576 CODE: 2686 CODE:
2577{ 2687{
2578 STRLEN len; 2688 STRLEN len;
2579 char *buf = SvPVbyte (packet, len); 2689 char *buf = SvPVbyte (packet, len);
2580 2690
2691 if (len > MAXSOCKBUF)
2692 {
2693 // ugly
2694 if (THIS->pl)
2695 THIS->pl->failmsg ("[packet too long for client]");
2696 }
2697 else
2581 THIS->send_packet (buf, len); 2698 THIS->send_packet (buf, len);
2582} 2699}
2700
2701faceidx
2702client::need_face (utf8_string name, int pri = 0)
2703 CODE:
2704 RETVAL = face_find (name, 0);
2705 if (RETVAL)
2706 {
2707 THIS->send_face (RETVAL, pri);
2708 THIS->flush_fx ();
2709 }
2710 OUTPUT:
2711 RETVAL
2712
2713int
2714client::fx_want (int idx, int value = -1)
2715 CODE:
2716 if (0 < idx && idx < FT_NUM)
2717 {
2718 RETVAL = THIS->fx_want [idx];
2719 if (items > 2)
2720 THIS->fx_want [idx] = value;
2721 }
2722 else
2723 RETVAL = 0;
2724 OUTPUT:
2725 RETVAL
2726
2727MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2728
2729faceidx sound_find (utf8_string name)
2730
2731void sound_set (utf8_string str, faceidx face)
2732
2733# dire hack
2734void old_sound_index (int idx, faceidx face)
2735 CODE:
2736 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2737 old_sound_index [idx] = face;
2583 2738
2584MODULE = cf PACKAGE = cf::face PREFIX = face_ 2739MODULE = cf PACKAGE = cf::face PREFIX = face_
2585 2740
2586#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2741#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2587 2742
2588faceidx face_find (utf8_string name, faceidx defidx = 0) 2743faceidx face_find (utf8_string name, faceidx defidx = 0)
2589 2744
2590faceidx alloc (utf8_string name) 2745faceidx alloc (utf8_string name)
2591 CODE: 2746 CODE:
2592{ 2747{
2593 do 2748 RETVAL = face_alloc ();
2594 {
2595 RETVAL = faces.size ();
2596 faces.resize (RETVAL + 1);
2597 }
2598 while (!RETVAL); // crude way to leave index 0
2599 2749
2600 faces [RETVAL].name = name; 2750 faces [RETVAL].name = name;
2601 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); 2751 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2602 2752
2603 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2753 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2604 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2754 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2755 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2605} 2756}
2757 OUTPUT: RETVAL
2758
2759faceidx faces_size ()
2760 CODE:
2761 RETVAL = faces.size ();
2606 OUTPUT: RETVAL 2762 OUTPUT: RETVAL
2607 2763
2608void set_type (faceidx idx, int value) 2764void set_type (faceidx idx, int value)
2609 ALIAS: 2765 ALIAS:
2610 set_type = 0 2766 set_type = 0
2611 set_visibility = 1 2767 set_visibility = 1
2612 set_magicmap = 2 2768 set_magicmap = 2
2613 set_smooth = 3 2769 set_smooth = 3
2614 set_smoothlevel = 4 2770 set_smoothlevel = 4
2615 CODE: 2771 CODE:
2616 faceinfo *f = face_info (idx); 2772 faceinfo *f = face_info (idx); assert (f);
2617 assert (f);
2618 switch (ix) 2773 switch (ix)
2619 { 2774 {
2620 case 0: f->type = value; break; 2775 case 0: f->type = value; break;
2621 case 1: f->visibility = value; break; 2776 case 1: f->visibility = value; break;
2622 case 2: f->magicmap = value; break; 2777 case 2: f->magicmap = value; break;
2623 case 3: f->smooth = value; break; 2778 case 3: f->smooth = value; break;
2624 case 4: f->smoothlevel = value; break; 2779 case 4: f->smoothlevel = value; break;
2625 } 2780 }
2626 2781
2627void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2782void set_csum (faceidx idx, int faceset, SV *chksum)
2628 CODE: 2783 CODE:
2629{ 2784{
2785 faceinfo *f = face_info (idx); assert (f);
2630 facedata *d = face_data (idx, faceset); 2786 facedata *d = f->face + faceset;
2631 assert (d);
2632 sv_to (data, d->data);
2633 STRLEN clen; 2787 STRLEN clen;
2634 char *cdata = SvPVbyte (chksum, clen); 2788 char *cdata = SvPVbyte (chksum, clen);
2635 clen = min (CHKSUM_SIZE, clen);
2636 2789
2790 assert (("cf::face::set_data called with too long checksum", clen <= CHKSUM_MAXLEN));
2791 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2792
2637 if (memcmp (d->chksum, cdata, clen)) 2793 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2638 { 2794 {
2795 d->chksum_len = clen;
2639 memcpy (d->chksum, cdata, clen); 2796 memcpy (d->chksum, cdata, clen);
2640 2797
2641 // invalidate existing client face info 2798 // invalidate existing client face info
2642 for_all_clients (ns) 2799 for_all_clients (ns)
2643 if (ns->faceset == faceset) 2800 ns->invalidate_face (idx);
2644 {
2645 ns->faces_sent [idx] = false;
2646 ns->force_newmap = true;
2647 }
2648 } 2801 }
2649} 2802}
2650 2803
2804SV *mangle_csum (SV *chksum)
2805 CODE:
2806 STRLEN len;
2807 char *data = SvPVbyte (chksum, len);
2808 RETVAL = newSVpvn (data, min (len, CHKSUM_MAXLEN));
2809 OUTPUT:
2810 RETVAL
2811
2812SV *get_csum (faceidx idx, int faceset = 0)
2813 CODE:
2814 facedata *d = face_data (idx, faceset);
2815 if (!d) XSRETURN_UNDEF;
2816 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2817 OUTPUT:
2818 RETVAL
2819
2820int get_type (faceidx idx)
2821 CODE:
2822 faceinfo *f = face_info (idx);
2823 if (!f) XSRETURN_UNDEF;
2824 RETVAL = f->type;
2825 OUTPUT:
2826 RETVAL
2827
2828SV *get_name (faceidx idx)
2829 CODE:
2830 faceinfo *f = face_info (idx);
2831 if (!f) XSRETURN_UNDEF;
2832 RETVAL = to_sv (f->name);
2833 OUTPUT:
2834 RETVAL
2835
2651void invalidate (faceidx idx) 2836void invalidate (faceidx idx)
2652 CODE: 2837 CODE:
2653 for_all_clients (ns) 2838 for_all_clients (ns)
2654 { 2839 ns->invalidate_face (idx);
2655 ns->faces_sent [idx] = false;
2656 ns->force_newmap = true;
2657 }
2658 2840
2659void invalidate_all () 2841void invalidate_all ()
2660 CODE: 2842 CODE:
2661 for_all_clients (ns) 2843 for_all_clients (ns)
2662 { 2844 ns->invalidate_all_faces ();
2663 ns->faces_sent.reset ();
2664 ns->force_newmap = true;
2665 }
2666 2845
2667MODULE = cf PACKAGE = cf::anim PREFIX = anim_ 2846MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2668 2847
2669#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | 2848#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2670 2849
2671animidx anim_find (utf8_string name) 2850animidx anim_find (utf8_string name)
2672 CODE: 2851 CODE:
2673 RETVAL = animation::find (name).number; 2852 RETVAL = animation::find (name).number;
2674 OUTPUT: RETVAL 2853 OUTPUT: RETVAL
2675 2854
2676animidx set (utf8_string name, SV *frames, int facings = 1) 2855animidx set (utf8_string name, SV *frames, int facings = 1)
2677 CODE: 2856 CODE:
2678{ 2857{
2679 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV) 2858 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2680 croak ("frames must be an arrayref"); 2859 croak ("frames must be an arrayref");
2681 2860
2682 AV *av = (AV *)SvRV (frames); 2861 AV *av = (AV *)SvRV (frames);
2683 2862
2684 animation *anim = &animation::find (name); 2863 animation *anim = &animation::find (name);
2685 if (anim->number) 2864 if (anim->number)
2686 { 2865 {
2687 anim->resize (av_len (av) + 1); 2866 anim->resize (av_len (av) + 1);
2688 anim->facings = facings; 2867 anim->facings = facings;
2689 } 2868 }
2690 else 2869 else
2691 anim = &animation::create (name, av_len (av) + 1, facings); 2870 anim = &animation::create (name, av_len (av) + 1, facings);
2692 2871
2693 for (int i = 0; i < anim->num_animations; ++i) 2872 for (int i = 0; i < anim->num_animations; ++i)
2694 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2873 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2695} 2874}
2696 OUTPUT: RETVAL 2875 OUTPUT: RETVAL
2697 2876
2698void invalidate_all () 2877void invalidate_all ()
2699 CODE: 2878 CODE:
2700 for_all_clients (ns) 2879 for_all_clients (ns)
2701 ns->anims_sent.reset (); 2880 ns->anims_sent.reset ();
2702 2881
2882MODULE = cf PACKAGE = cf::object::freezer
2883
2884INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2885
2886SV *
2887new (char *klass)
2888 CODE:
2889 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2890 OUTPUT: RETVAL
2891
2892void
2893DESTROY (SV *sv)
2894 CODE:
2895 object_freezer *self;
2896 sv_to (sv, self);
2897 delete self;
2898
2899MODULE = cf PACKAGE = cf::object::thawer
2900
2901INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2902
2903bool
2904errors_are_fatal (bool fatal)
2905 CODE:
2906 RETVAL = object_thawer::errors_are_fatal;
2907 object_thawer::errors_are_fatal = fatal;
2908 OUTPUT:
2909 RETVAL
2910
2911SV *
2912new_from_file (char *klass, octet_string path)
2913 CODE:
2914 object_thawer *f = new object_thawer (path);
2915 if (!*f)
2916 {
2917 delete f;
2918 XSRETURN_UNDEF;
2919 }
2920 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2921 OUTPUT: RETVAL
2922
2923void
2924DESTROY (SV *sv)
2925 CODE:
2926 object_thawer *self;
2927 sv_to (sv, self);
2928 delete self;
2929
2930void
2931extract_tags (object_thawer *self)
2932 PPCODE:
2933 while (self->kw != KW_EOF)
2934 {
2935 PUTBACK;
2936 coroapi::cede_to_tick ();
2937 SPAGAIN;
2938
2939 if (self->kw == KW_tag)
2940 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2941
2942 self->skip ();
2943 }
2944
2945MODULE = cf PACKAGE = cf::treasurelist
2946
2947# quick hack, because I didn't want to implement accessors for treasurelist.
2948# this asks for even more autogen, actually.
2949
2950void
2951expand (treasurelist *list)
2952 PPCODE:
2953 EXTEND (SP, 3);
2954 PUSHs (sv_2mortal (to_sv (list->name)));
2955 PUSHs (sv_2mortal (to_sv (list->total_chance)));
2956 AV *av = newAV ();
2957 PUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
2958 for (treasure *item = list->items; item; item = item->next)
2959 {
2960 AV *iav = newAV ();
2961 av_push (av, newRV_noinc ((SV *)iav));
2962
2963 av_extend (iav, 7);
2964 av_push (iav, to_sv (item->item));
2965 av_push (iav, to_sv (item->name));
2966 av_push (iav, to_sv (item->change_arch.name));
2967 av_push (iav, to_sv (item->change_arch.title));
2968 av_push (iav, to_sv (item->change_arch.slaying));
2969 av_push (iav, to_sv (item->chance));
2970 av_push (iav, to_sv (item->nrof));
2971 av_push (iav, to_sv (item->magic));
2972 }
2973
2974MODULE = cf PACKAGE = cf::layout
2975
2976INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2977

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