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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.227 by root, Tue Jul 10 16:24:00 2007 UTC vs.
Revision 1.431 by root, Sat Dec 1 20:22:13 2018 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2018 Marc Alexander Lehmann / the Deliantra team
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 5 * Copyright (©) 2006,2007,2008,2009,2010,2012,2015 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 6 *
8 * Crossfire TRT is free software: you can redistribute it and/or modify 7 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 8 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 9 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 10 * option) any later version.
12 * 11 *
13 * This program is distributed in the hope that it will be useful, 12 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 15 * GNU General Public License for more details.
17 * 16 *
18 * You should have received a copy of the GNU General Public License 17 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 18 * and the GNU General Public License along with this program. If not, see
19 * <http://www.gnu.org/licenses/>.
20 * 20 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de> 21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 22 */
23 23
24#include "autoconf.h" 24#include "autoconf.h"
25 25
26#define PLUGIN_NAME "perl" 26#define CFPERL 1
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#define CEDES_PER_TICK 5
30 27
31#if HAVE_EXECINFO_H 28#if HAVE_EXECINFO_H
32# include <execinfo.h> 29# include <execinfo.h>
33#endif 30#endif
34 31
35#include <plugin_common.h>
36#include <sounds.h>
37#include <cstdarg> 32#include <cstdarg>
33#include <typeinfo>
34
35#include "global.h"
36#include "rmg.h"
37#include "noise.h"
38#include "evthread.h"
38#include <sproto.h> 39#include "sproto.h"
39
40#include "loader.h"
41#include "cfperl.h"
42#include "shstr.h"
43 40
44#include <unistd.h> 41#include <unistd.h>
45#if _POSIX_MEMLOCK 42#if _POSIX_MEMLOCK
46# include <sys/mman.h> 43# include <sys/mman.h>
47#endif 44#endif
48 45
46#if HAVE_MALLOC_H
47# include <malloc.h>
48#endif
49
50#if !__GLIBC__
51# define malloc_trim(pad) -1
52#endif
53
49#include <EXTERN.h> 54#include <EXTERN.h>
50#include <perl.h> 55#include <perl.h>
51#include <XSUB.h> 56#include <XSUB.h>
52 57
53#include "CoroAPI.h" 58#include "CoroAPI.h"
54#include "perlxsi.c" 59#include "perlxsi.c"
55 60
56extern sint64 *levels; // the experience table 61typedef object_thawer &object_thawer_ref;
57 62typedef object_freezer &object_freezer_ref;
58typedef object object_ornull;
59typedef maptile maptile_ornull;
60
61typedef char *octet_string;
62typedef char *utf8_string;
63typedef const char *const_octet_string;
64typedef const char *const_utf8_string;
65 63
66typedef std::string std__string; 64typedef std::string std__string;
67 65
68#if IVSIZE >= 8
69 typedef IV val64;
70# define newSVval64 newSViv
71# define SvVAL64 SvIV
72#else
73 typedef double val64;
74# define newSVval64 newSVnv
75# define SvVAL64 SvNV
76#endif
77
78static f_plug_api gethook = cfapi_get_hooks;
79static f_plug_api object_insert = cfapi_object_insert;
80
81static PerlInterpreter *perl; 66static PerlInterpreter *perl;
82 67
83tstamp NOW, runtime; 68tstamp NOW, runtime;
69
70static int tick_inhibit;
71static int tick_pending;
84 72
85global gbl_ev; 73global gbl_ev;
86static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
87static SV *sv_runtime, *sv_next_tick; 75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now, *sv_server_tick;
76static AV *av_reflect;
88 77
89bitset<NUM_EVENT_TYPES> ev_want_event; 78bitset<NUM_EVENT_TYPES> ev_want_event;
90bitset<NUM_TYPES> ev_want_type; 79bitset<NUM_TYPES> ev_want_type;
91 80
92static HV 81static HV
93 *stash_cf, 82 *stash_cf,
94 *stash_cf_object_wrap, 83 *stash_cf_object_wrap,
95 *stash_cf_object_player_wrap, 84 *stash_cf_object_player_wrap,
96 *stash_cf_player_wrap, 85 *stash_cf_player_wrap,
97 *stash_cf_map_wrap, 86 *stash_cf_map_wrap,
87 *stash_cf_mapspace_wrap,
98 *stash_cf_client_wrap, 88 *stash_cf_client_wrap,
99 *stash_cf_arch_wrap, 89 *stash_cf_arch_wrap,
100 *stash_cf_party_wrap, 90 *stash_cf_party_wrap,
101 *stash_cf_region_wrap, 91 *stash_cf_region_wrap,
102 *stash_cf_living_wrap; 92 *stash_cf_living_wrap,
93 *stash_cf_layout_wrap,
94 *stash_ext_map_world;
95
96static SV
97 *cv_cf_do_invoke,
98 *cv_cf__can_merge,
99 *cv_cf_client_send_msg,
100 *cv_cf_ix,
101 *cv_cf_tick,
102 *cv_cf_match_match;
103
104#ifndef newSVpv_utf8
105static SV *
106newSVpv_utf8 (const char *s)
107{
108 if (!s)
109 return newSV (0);
110
111 SV *sv = newSVpv (s, 0);
112 SvUTF8_on (sv);
113 return sv;
114}
115#endif
116
117#ifndef newSVpvn_utf8
118static SV *
119newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
120{
121 if (!s)
122 return newSV (0);
123
124 SV *sv = newSVpvn (s, l);
125
126 if (utf8)
127 SvUTF8_on (sv);
128
129 return sv;
130}
131#endif
132
133ecb_noinline utf8_string
134cfSvPVutf8_nolen (SV *sv)
135{
136 SvGETMAGIC (sv);
137
138 if (SvPOK (sv))
139 {
140 if (!SvUTF8 (sv))
141 sv_utf8_upgrade_nomg (sv);
142
143 return SvPVX (sv);
144 }
145
146 return SvPV_nolen (sv);
147}
103 148
104// helper cast function, returns super class * or 0 149// helper cast function, returns super class * or 0
105template<class super> 150template<class super>
106static super * 151static super *
107is_a (attachable *at) 152is_a (attachable *at)
140 SvREFCNT_inc (self); 185 SvREFCNT_inc (self);
141 hv_clear (self); 186 hv_clear (self);
142 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 187 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
143 SvREFCNT_dec (self); 188 SvREFCNT_dec (self);
144 189
145 // self *must* be null now because thats sv_unmagic's job. 190 // self *must* be null now because that's sv_unmagic's job.
146 assert (!this->self); 191 assert (!this->self);
147 } 192 }
148} 193}
149 194
150void 195void
184attachable::destroy () 229attachable::destroy ()
185{ 230{
186 if (destroyed ()) 231 if (destroyed ())
187 return; 232 return;
188 233
189 flags |= F_DESTROYED; 234 attachable_flags |= F_DESTROYED;
190 do_destroy (); 235 do_destroy ();
191 sever_self (); 236 sever_self ();
237}
238
239void
240attachable::do_delete ()
241{
242 delete this;
192} 243}
193 244
194void 245void
195attachable::check_mortals () 246attachable::check_mortals ()
196{ 247{
206 { 257 {
207 static int last_mortalcount; 258 static int last_mortalcount;
208 if (mortals.size () != last_mortalcount) 259 if (mortals.size () != last_mortalcount)
209 { 260 {
210 last_mortalcount = mortals.size (); 261 last_mortalcount = mortals.size ();
211 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ()); 262 object *specimen = is_a<object> (mortals [rndm (mortals.size ())]);
263
264 LOG (llevInfo, "%d mortals (random specimen: %s).\n",
265 (int)mortals.size (), specimen ? specimen->debug_desc () : "(not an object)");
212 266
213 if (0) 267 if (0)
214 { 268 {
215 for (int j = 0; j < mortals.size (); ++j)//D 269 for (int j = 0; j < mortals.size (); ++j)//D
216 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D 270 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
271
217 fprintf (stderr, "\n");//D 272 fprintf (stderr, "\n");//D
218 } 273 }
219 } 274 }
220 } 275 }
221 276
241 } 296 }
242 else 297 else
243 { 298 {
244 mortals.erase (i); 299 mortals.erase (i);
245 obj->sever_self (); 300 obj->sever_self ();
246 delete obj; 301 obj->do_delete ();
247 } 302 }
248 } 303 }
249} 304}
250 305
306void
307attachable::set_key (const char *key, const char *value, bool is_utf8)
308{
309 if (!self)
310 self = newHV ();
311
312 if (value)
313 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
314 else
315 hv_delete (self, key, strlen (key), G_DISCARD);
316}
317
251attachable & 318attachable &
252attachable::operator =(const attachable &src) 319attachable::operator =(const attachable &src)
253{ 320{
254 //if (self || cb) 321 //if (self || cb)
255 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 322 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
256 323
257 attach = src.attach; 324 attach = src.attach;
258 return *this; 325 return *this;
259} 326}
260 327
328#if 0
261template<typename T> 329template<typename T>
262static bool 330static bool
263find_backref (void *ptr, T *obj) 331find_backref (void *ptr, T *obj)
264{ 332{
265 char *s = (char *)obj; 333 char *s = (char *)obj;
273 341
274 return false; 342 return false;
275} 343}
276 344
277// for debugging, find "live" objects containing this ptr 345// for debugging, find "live" objects containing this ptr
278void 346static void
279find_backref (void *ptr) 347find_backref (void *ptr)
280{ 348{
281 for_all_objects (op) 349 for_all_objects (op)
282 if (find_backref (ptr, op)) 350 if (find_backref (ptr, op))
283 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); 351 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
287 fprintf (stderr, "P %p\n", pl); 355 fprintf (stderr, "P %p\n", pl);
288 356
289 for_all_clients (ns) 357 for_all_clients (ns)
290 if (find_backref (ptr, ns)) 358 if (find_backref (ptr, ns))
291 fprintf (stderr, "C %p\n", ns); 359 fprintf (stderr, "C %p\n", ns);
292
293} 360}
361#endif
294 362
295////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 363//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
296 364
297static SV * 365static SV *
298newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 366newSVptr (void *ptr, HV *stash, HV *hv)
299{ 367{
300 SV *sv;
301
302 if (!ptr) 368 if (!ptr)
303 return &PL_sv_undef; 369 return newSV (0);
304 370
305 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 371 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
306 return sv_bless (newRV_noinc ((SV *)hv), stash); 372 return sv_bless (newRV_noinc ((SV *)hv), stash);
373}
374
375ecb_noinline static SV *
376newSVptr (void *ptr, HV *stash)
377{
378 return newSVptr (ptr, stash, newHV ());
307} 379}
308 380
309static int 381static int
310attachable_free (pTHX_ SV *sv, MAGIC *mg) 382attachable_free (pTHX_ SV *sv, MAGIC *mg)
311{ 383{
323 return 0; 395 return 0;
324} 396}
325 397
326MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 398MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
327 399
328static SV * 400ecb_noinline static SV *
329newSVattachable (attachable *obj, HV *stash) 401newSVattachable (attachable *obj, HV *stash)
330{ 402{
331 if (!obj) 403 if (!obj)
332 return &PL_sv_undef; 404 return newSV (0);
333 405
334 if (!obj->self) 406 if (!obj->self)
407 obj->self = newHV ();
408
409 if (!SvOBJECT (obj->self))
335 { 410 {
336 obj->self = newHV ();
337 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 411 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
338 412
339 // now bless the object _once_ 413 // now bless the object _once_
414 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
340 return sv_bless (newRV_inc ((SV *)obj->self), stash); 415 return sv_bless (newRV_inc ((SV *)obj->self), stash);
341 } 416 }
342 else 417 else
343 { 418 {
344 SV *sv = newRV_inc ((SV *)obj->self); 419 SV *sv = newRV_inc ((SV *)obj->self);
348 423
349 return sv; 424 return sv;
350 } 425 }
351} 426}
352 427
428#if 0 // unused
353static void 429static void
354clearSVptr (SV *sv) 430clearSVptr (SV *sv)
355{ 431{
356 if (SvROK (sv)) 432 if (SvROK (sv))
357 sv = SvRV (sv); 433 sv = SvRV (sv);
358 434
359 hv_clear ((HV *)sv); 435 hv_clear ((HV *)sv);
360 sv_unmagic (sv, PERL_MAGIC_ext); 436 sv_unmagic (sv, PERL_MAGIC_ext);
361} 437}
438#endif
439
440static long
441SvPTR_nc (SV *sv)
442{
443 sv = SvRV (sv);
444
445 // very important shortcut
446 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
447 return (long)SvMAGIC (sv)->mg_ptr;
448
449 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
450 return (long)mg->mg_ptr;
451
452 croak ("perl code used object, but C object is already destroyed, caught");
453}
362 454
363static long 455static long
364SvPTR (SV *sv, const char *klass) 456SvPTR (SV *sv, const char *klass)
365{ 457{
366 if (!sv_derived_from (sv, klass)) 458 if (!sv_derived_from (sv, klass))
367 croak ("object of type %s expected", klass); 459 croak ("object of type %s expected", klass);
368 460
369 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 461 return SvPTR_nc (sv);
370
371 if (!mg)
372 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
373
374 return (long)mg->mg_ptr;
375} 462}
376 463
377static long 464ecb_noinline static long
378SvPTR_ornull (SV *sv, const char *klass) 465SvPTR_ornull (SV *sv, const char *klass)
379{ 466{
380 if (SvOK (sv)) 467 if (expect_false (!SvOK (sv))) return 0;
468
381 return SvPTR (sv, klass); 469 return SvPTR (sv, klass);
382 else
383 return 0;
384} 470}
385 471
386static inline SV * 472ecb_noinline static long
387newSVpv_utf8 (const char *s) 473SvPTR_ornull_client (SV *sv)
388{ 474{
475 if (expect_false (!SvOK (sv))) return 0;
476
477 if (!SvROK (sv)
478 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
479 && !sv_derived_from (sv, "cf::client")))
480 croak ("object of type cf::client expected");
481
482 return SvPTR_nc (sv);
483}
484
485ecb_noinline static long
486SvPTR_ornull_object (SV *sv)
487{
488 if (expect_false (!SvOK (sv))) return 0;
489
490 if (!SvROK (sv)
491 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
492 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
493 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
494 && !sv_derived_from (sv, "cf::object")))
495 croak ("object of type cf::object expected");
496
497 return SvPTR_nc (sv);
498}
499
500ecb_noinline static long
501SvPTR_ornull_maptile (SV *sv)
502{
503 if (expect_false (!SvOK (sv))) return 0;
504
505 if (!SvROK (sv)
506 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
507 && SvSTASH (SvRV (sv)) != stash_ext_map_world
508 && !sv_derived_from (sv, "cf::map")))
509 croak ("object of type cf::map expected");
510
511 return SvPTR_nc (sv);
512}
513
514ecb_noinline static long
515SvPTR_ornull_player (SV *sv)
516{
517 if (expect_false (!SvOK (sv))) return 0;
518
519 if (!SvROK (sv)
520 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
521 && !sv_derived_from (sv, "cf::player")))
522 croak ("object of type cf::player expected");
523
524 return SvPTR_nc (sv);
525}
526
527static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
528static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
529static inline SV *to_sv (bool v) { return newSViv (v); }
530static inline SV *to_sv ( signed char v) { return newSViv (v); }
531static inline SV *to_sv (unsigned char v) { return newSViv (v); }
532static inline SV *to_sv ( signed short v) { return newSViv (v); }
533static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
534static inline SV *to_sv ( signed int v) { return newSViv (v); }
535static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
536static inline SV *to_sv ( signed long v) { return newSViv (v); }
537static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
538static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
539static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
540static inline SV *to_sv (float v) { return newSVnv (v); }
541static inline SV *to_sv (double v) { return newSVnv (v); }
542static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
543static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
544// gcc dislikes noinline on to_sv
545ecb_noinline static SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
546static inline SV *to_sv (object * v) { return to_sv_ni (v); }
547static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
548static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
549static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
550static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
551static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
552static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
553static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
554
555static inline SV *to_sv (object & v) { return to_sv (&v); }
556static inline SV *to_sv (living & v) { return to_sv (&v); }
557
558static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
559static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
560
561static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
562
563static inline SV *to_sv (dynbuf * v)
564{
389 SV *sv = newSVpv (s, 0); 565 SV *sv = newSV (0);
566
567 sv_upgrade (sv, SVt_PV);
568 SvGROW (sv, v->size () + 1);
569 SvPOK_only (sv);
570 v->linearise (SvPVX (sv));
571 SvCUR_set (sv, v->size ());
572 *SvEND (sv) = 0;
573
574 return sv;
575}
576
577static inline SV *to_sv (dynbuf_text * v)
578{
579 SV *sv = to_sv (static_cast<dynbuf *> (v));
390 SvUTF8_on (sv); 580 SvUTF8_on (sv);
391 return sv; 581 return sv;
392} 582}
393 583
394static inline SV *
395newSVpvn_utf8 (const char *s, STRLEN l)
396{
397 SV *sv = newSVpvn (s, l);
398 SvUTF8_on (sv);
399 return sv;
400}
401
402inline SV *to_sv (const shstr & v) { return v ? newSVpvn_utf8 ((const char *)v, v.length ()) : &PL_sv_undef; }
403inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
404inline SV *to_sv (bool v) { return newSViv (v); }
405inline SV *to_sv ( signed char v) { return newSViv (v); }
406inline SV *to_sv (unsigned char v) { return newSViv (v); }
407inline SV *to_sv ( signed short v) { return newSViv (v); }
408inline SV *to_sv (unsigned short v) { return newSVuv (v); }
409inline SV *to_sv ( signed int v) { return newSViv (v); }
410inline SV *to_sv (unsigned int v) { return newSVuv (v); }
411inline SV *to_sv ( signed long v) { return newSViv (v); }
412inline SV *to_sv (unsigned long v) { return newSVuv (v); }
413inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
414inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
415inline SV *to_sv (float v) { return newSVnv (v); }
416inline SV *to_sv (double v) { return newSVnv (v); }
417inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
418inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
419inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
420inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
421inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
422inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
423inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
424inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
425
426inline SV *to_sv (object & v) { return to_sv (&v); }
427inline SV *to_sv (living & v) { return to_sv (&v); }
428
429inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
430inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
431
432inline SV *to_sv (UUID v)
433{
434 char buf[128];
435 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
436 return newSVpv (buf, 0);
437}
438
439inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 584static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
440inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 585static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
441inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 586static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
442inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 587static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
443inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 588static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
444inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 589static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
445inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 590static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
446inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 591static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
447inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 592static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
448inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 593static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
449inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 594static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
450inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 595static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
451inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 596static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
452inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 597static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
453inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 598static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
454inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 599static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
455inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 600static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
456inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 601static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
602static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
457inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 603static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
458inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 604static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
459inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 605static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
460inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 606static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
461inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
462inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 607static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
608static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
609static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
610static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
611static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
463 612
464//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 613//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
465inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 614static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
466 615
467template<class T> 616template<class T>
468inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 617static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
469 618
470template<int N> 619template<int N>
471inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 620static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
472 621
473inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 622static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
474inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 623static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
475inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 624static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
476inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 625static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
477 626
478inline void sv_to (SV *sv, std::string &v) 627static inline void sv_to (SV *sv, std::string &v)
479{ 628{
480 STRLEN len; 629 STRLEN len;
481 char *data = SvPVbyte (sv, len); 630 char *data = SvPVbyte (sv, len);
482 v.assign (data, len); 631 v.assign (data, len);
483} 632}
484 633
634static inline void sv_to (SV *sv, refcnt_buf &v)
635{
636 STRLEN len;
637 char *data = SvPVbyte (sv, len);
638 refcnt_buf buf (data, len);
639 v = buf;
640}
641
485inline void sv_to (SV *sv, UUID &v) 642static inline void sv_to (SV *sv, UUID &v)
486{ 643{
487 unsigned int version; 644 if (!v.parse (SvPV_nolen (sv)))
488
489 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
490 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 645 croak ("unparsable uuid: %s", SvPV_nolen (sv));
491} 646}
492 647
493inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 648static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
494 649
495static SV * 650static SV *
496newSVdt_va (va_list &ap, data_type type) 651newSVdt_va (va_list &ap, data_type type)
497{ 652{
498 SV *sv; 653 SV *sv;
512 break; 667 break;
513 668
514 case DT_STRING: 669 case DT_STRING:
515 { 670 {
516 char *str = (char *)va_arg (ap, const char *); 671 char *str = (char *)va_arg (ap, const char *);
517 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 672 sv = str ? newSVpv (str, 0) : newSV (0);
518 } 673 }
519 break; 674 break;
520 675
521 case DT_DATA: 676 case DT_DATA:
522 { 677 {
523 char *str = (char *)va_arg (ap, const void *); 678 char *str = (char *)va_arg (ap, const void *);
524 int len = va_arg (ap, int); 679 int len = va_arg (ap, int);
525 sv = str ? newSVpv (str, len) : &PL_sv_undef; 680 sv = str ? newSVpv (str, len) : newSV (0);
526 } 681 }
527 break; 682 break;
528 683
529 case DT_OBJECT: 684 case DT_OBJECT:
530 sv = to_sv (va_arg (ap, object *)); 685 sv = to_sv (va_arg (ap, object *));
572 va_end (ap); 727 va_end (ap);
573 728
574 return sv; 729 return sv;
575} 730}
576 731
732// typemap support, mostly to avoid excessive inlining
733template<class type>
734ecb_noinline static void
735cf_obj_to (SV *arg, type &var)
736{
737 sv_to (arg, var);
738 if (expect_false (!var))
739 croak ("must not pass invalid/null cf_obj here");
740}
741
742template<class object>
743ecb_noinline static void
744cf_obj_ornull_to (SV *arg, object *&var)
745{
746 if (SvOK (arg))
747 {
748 sv_to (arg, var);
749 if (expect_false (!var))
750 croak ("unable to convert perl object to C++ object");
751 }
752 else
753 var = 0;
754}
755
756//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
757
577static SV * 758static SV *
578newSVcfapi (int type, ...)
579{
580 SV *sv;
581
582 va_list ap;
583 va_start (ap, type);
584
585 switch (type)
586 {
587 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
588 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
589 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
590 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
591 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
592 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
593 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
594 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
595 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
596 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
597
598 default:
599 assert (("unhandled type in newSVcfapi", 0));
600 }
601
602 va_end (ap);
603
604 return sv;
605}
606
607//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
608
609SV *
610registry (attachable *ext) 759registry (attachable *ext)
611{ 760{
612 if (!ext->cb) 761 if (!ext->cb)
613 ext->cb = newAV (); 762 ext->cb = newAV ();
614 763
615 return newRV_inc ((SV *)ext->cb); 764 return newRV_inc ((SV *)ext->cb);
616} 765}
617 766
618///////////////////////////////////////////////////////////////////////////// 767/////////////////////////////////////////////////////////////////////////////
619 768
620extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
621{
622 return 0;
623}
624
625static CommArray_s rtn_cmd;
626
627static int
628runPluginCommand (object *obj, char *params)
629{
630 return -1;
631}
632
633extern "C" void *cfperl_getPluginProperty (int *type, ...)
634{
635 va_list args;
636 char *propname;
637 int i;
638 va_start (args, type);
639 propname = va_arg (args, char *);
640 //printf ("Property name: %s\n", propname);
641
642 if (!strcmp (propname, "command?"))
643 return NULL;
644 else if (!strcmp (propname, "Identification"))
645 {
646 va_end (args);
647 return (void *)PLUGIN_NAME;
648 }
649 else if (!strcmp (propname, "FullName"))
650 {
651 va_end (args);
652 return (void *)PLUGIN_VERSION;
653 }
654 else
655 va_end (args);
656
657 return NULL;
658}
659
660extern "C" int cfperl_postInitPlugin ()
661{
662 int hooktype = 1;
663 int rtype = 0;
664
665 cf_init_plugin (gethook);
666
667 return 0;
668}
669
670extern "C" int cfperl_closePlugin ()
671{
672 return 0;
673}
674
675void 769void
676cfperl_init () 770cfperl_init ()
677{ 771{
772 extern char **environ;
773
678 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 774 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
679 perl = perl_alloc (); 775 perl = perl_alloc ();
680 perl_construct (perl); 776 perl_construct (perl);
681 777
682 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 778 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
683 779
684 const char *argv[] = { 780 const char *argv[] = {
685 settings.argv [0], 781 settings.argv [0],
686 "-e" 782 "-e0"
687 "use Event; use Coro;" // required for bootstrap
688 "cf->bootstrap;" // required for datadir :*>
689 "unshift @INC, cf::datadir ();"
690 "require cf;"
691 }; 783 };
692 784
693 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 785 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
694 || perl_run (perl)) 786 || perl_run (perl))
695 { 787 {
696 printf ("unable to initialize perl-interpreter, aborting.\n"); 788 printf ("unable to initialize perl-interpreter, aborting.\n");
697 exit (EXIT_FAILURE); 789 exit (EXIT_FAILURE);
698 } 790 }
699 791
792 eval_pv (
793 "#line 1 'cfperl init'\n"
794 "use EV ();\n" // required by bootstrap
795 "use Coro ();\n" // required by bootstrap
796 "cf->bootstrap;\n" // required for cf::datadir
797 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
798 "require cf;\n",
799 0
800 );
801
802 if (SvTRUE (ERRSV))
700 { 803 {
701 dSP; 804 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
702 805 exit (EXIT_FAILURE);
703 PUSHMARK (SP);
704 PUTBACK;
705 call_pv ("cf::init", G_DISCARD | G_VOID);
706 } 806 }
707} 807}
708 808
809void
709void cfperl_main () 810cfperl_main ()
710{ 811{
711 dSP; 812 dSP;
712 813
713 PUSHMARK (SP); 814 PUSHMARK (SP);
714 PUTBACK; 815 PUTBACK;
739# undef def 840# undef def
740}; 841};
741 842
742#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 843#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
743 844
744static void 845ecb_noinline static void
745gather_callbacks (AV *&callbacks, AV *registry, event_type event) 846gather_callbacks (AV *&callbacks, AV *registry, event_type event)
746{ 847{
747 // event must be in array 848 // event must be in array
748 if (event >= 0 && event <= AvFILLp (registry)) 849 if (event >= 0 && event <= AvFILLp (registry))
749 { 850 {
835{ 936{
836 attachable::gather_callbacks (callbacks, event); 937 attachable::gather_callbacks (callbacks, event);
837 ::gather_callbacks (callbacks, cb_map, event); 938 ::gather_callbacks (callbacks, cb_map, event);
838} 939}
839 940
840void 941ecb_noinline static void
841_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 942_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
842{ 943{
843 for (int event = 0; event <= AvFILLp (registry); ++event) 944 for (int event = 0; event <= AvFILLp (registry); ++event)
844 { 945 {
845 SV *cbs_ = AvARRAY (registry)[event]; 946 SV *cbs_ = AvARRAY (registry)[event];
855 } 956 }
856 } 957 }
857} 958}
858 959
859// very slow and inefficient way to recalculate the global want bitsets 960// very slow and inefficient way to recalculate the global want bitsets
860void 961static void
861_recalc_want () 962_recalc_want ()
862{ 963{
863 ev_want_event.reset (); 964 ev_want_event.reset ();
864 965
865 _recalc_want (ev_want_event, cb_global); 966 _recalc_want (ev_want_event, cb_global);
938 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1039 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
939 } 1040 }
940 1041
941 va_end (ap); 1042 va_end (ap);
942 1043
943 CALL_CALL ("cf::do_invoke", G_SCALAR); 1044 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
944 count = count > 0 ? POPi : 0; 1045 count = count > 0 ? POPi : 0;
945 1046
946 CALL_END; 1047 CALL_END;
947 1048
948 return count; 1049 return count;
949} 1050}
950 1051
951SV * 1052static SV *
952cfperl_result (int idx) 1053cfperl_result (int idx)
953{ 1054{
954 AV *av = get_av ("cfperl::invoke_results", 0); 1055 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
955 if (!av) 1056 if (!av)
956 return &PL_sv_undef; 1057 return &PL_sv_undef;
957 1058
958 SV **sv = av_fetch (av, idx, 0); 1059 SV **sv = av_fetch (av, idx, 0);
959 if (!sv) 1060 if (!sv)
973{ 1074{
974 return SvNV (cfperl_result (idx)); 1075 return SvNV (cfperl_result (idx));
975} 1076}
976 1077
977///////////////////////////////////////////////////////////////////////////// 1078/////////////////////////////////////////////////////////////////////////////
1079// various c++ => perl glue functions
1080
1081void
1082cfperl_tick ()
1083{
1084 tick_pending = 1;
1085
1086 if (tick_inhibit)
1087 return;
1088
1089 tick_pending = 0;
1090
1091 dSP;
1092
1093 PUSHMARK (SP);
1094 PUTBACK;
1095 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1096
1097 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1098}
978 1099
979void 1100void
980cfperl_emergency_save () 1101cfperl_emergency_save ()
981{ 1102{
982 CALL_BEGIN (0); 1103 CALL_BEGIN (0);
1002 CALL_CALL ("ext::books::make_book", G_VOID); 1123 CALL_CALL ("ext::books::make_book", G_VOID);
1003 CALL_END; 1124 CALL_END;
1004} 1125}
1005 1126
1006void 1127void
1007cfperl_send_msg (client *ns, int color, const char *type, const char *msg) 1128cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1008{ 1129{
1009 CALL_BEGIN (4); 1130 CALL_BEGIN (4);
1010 CALL_ARG (ns); 1131 CALL_ARG (ns);
1011 CALL_ARG (color);
1012 CALL_ARG (type); 1132 CALL_ARG (type);
1013 CALL_ARG_SV (newSVpv_utf8 (msg)); 1133 CALL_ARG_SV (newSVpv_utf8 (msg));
1134 CALL_ARG (color);
1014 CALL_CALL ("cf::client::send_msg", G_VOID); 1135 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1015 CALL_END; 1136 CALL_END;
1016} 1137}
1017 1138
1139int
1140cfperl_can_merge (object *ob1, object *ob2)
1141{
1142 int can;
1143
1144 CALL_BEGIN (2);
1145 CALL_ARG (ob1);
1146 CALL_ARG (ob2);
1147 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1148 can = count && SvTRUE (TOPs);
1149 CALL_END;
1150
1151 return can;
1152}
1153
1154void
1155cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1156{
1157 CALL_BEGIN (4);
1158 CALL_ARG (ob);
1159 CALL_ARG (state);
1160 CALL_ARG (activator);
1161 CALL_ARG (originator);
1162 CALL_CALL ("cf::mapscript::activate", G_VOID);
1163 CALL_END;
1164}
1165
1166void cfperl_ix (client *ns, int set, faceidx idx, int pri)
1167{
1168 CALL_BEGIN (3);
1169 CALL_ARG (ns);
1170 CALL_ARG (set);
1171 CALL_ARG (idx);
1172 CALL_ARG (pri);
1173 CALL_CALL (cv_cf_ix, G_VOID);
1174 CALL_END;
1175}
1176
1177player *
1178player::find (const_utf8_string name)
1179{
1180 CALL_BEGIN (1);
1181 CALL_ARG (name);
1182 CALL_CALL ("cf::player::find", G_SCALAR);
1183
1184 player *retval = 0;
1185 if (count) sv_to (POPs, retval);
1186
1187 CALL_END;
1188
1189 return retval;
1190}
1191
1018maptile * 1192maptile *
1193find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1194{
1195 CALL_BEGIN (4);
1196 CALL_ARG (dirname);
1197 CALL_ARG (stylename);
1198 CALL_ARG (difficulty);
1199 CALL_ARG (recurse);
1200 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1201
1202 maptile *retval = 0;
1203 if (count) sv_to (POPs, retval);
1204
1205 CALL_END;
1206
1207 return retval;
1208}
1209
1210maptile *
1019maptile::find_sync (const char *path, maptile *origin) 1211maptile::find_sync (const_utf8_string path, maptile *origin)
1020{ 1212{
1021 CALL_BEGIN (2); 1213 CALL_BEGIN (2);
1022 CALL_ARG (path); 1214 CALL_ARG (path);
1023 CALL_ARG (origin); 1215 CALL_ARG (origin);
1024 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1216 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1025 1217
1026 maptile *retval; 1218 maptile *retval = 0;
1027
1028 if (count)
1029 sv_to (POPs, retval); 1219 if (count) sv_to (POPs, retval);
1030 else
1031 retval = 0;
1032 1220
1033 CALL_END; 1221 CALL_END;
1034 1222
1035 return retval; 1223 return retval;
1036} 1224}
1037 1225
1038maptile * 1226maptile *
1039maptile::find_async (const char *path, maptile *origin) 1227maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1040{ 1228{
1041 CALL_BEGIN (2); 1229 CALL_BEGIN (3);
1042 CALL_ARG (path); 1230 CALL_ARG (path);
1043 CALL_ARG (origin); 1231 CALL_ARG (origin);
1232 CALL_ARG (load);
1044 CALL_CALL ("cf::map::find_async", G_SCALAR); 1233 CALL_CALL ("cf::map::find_async", G_SCALAR);
1045 1234
1046 maptile *retval; 1235 maptile *retval = 0;
1047
1048 if (count)
1049 sv_to (POPs, retval); 1236 if (count) sv_to (POPs, retval);
1050 else
1051 retval = 0;
1052 1237
1053 CALL_END; 1238 CALL_END;
1054 1239
1055 return retval; 1240 return retval;
1056} 1241}
1059maptile::do_load_sync () 1244maptile::do_load_sync ()
1060{ 1245{
1061 CALL_BEGIN (1); 1246 CALL_BEGIN (1);
1062 CALL_ARG (this); 1247 CALL_ARG (this);
1063 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1248 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1064 CALL_END;
1065}
1066
1067void
1068maptile::change_all_map_light (int change)
1069{
1070 CALL_BEGIN (1);
1071 CALL_ARG (change);
1072 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1073 CALL_END; 1249 CALL_END;
1074} 1250}
1075 1251
1076void 1252void
1077object::enter_exit (object *exit) 1253object::enter_exit (object *exit)
1085 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1261 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1086 CALL_END; 1262 CALL_END;
1087} 1263}
1088 1264
1089void 1265void
1090log_backtrace (const char *msg) 1266object::player_goto (const_utf8_string path, int x, int y)
1267{
1268 if (type != PLAYER)
1269 return;
1270
1271 CALL_BEGIN (4);
1272 CALL_ARG (this);
1273 CALL_ARG (path);
1274 CALL_ARG (x);
1275 CALL_ARG (y);
1276 CALL_CALL ("cf::object::player::goto", G_VOID);
1277 CALL_END;
1278}
1279
1280const_utf8_string
1281object::ref () const
1282{
1283 if (type == PLAYER)
1284 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1285 else
1286 // TODO: should be able to save references within the same map, at least
1287 return 0;
1288}
1289
1290object *
1291object::deref (const_utf8_string ref)
1292{
1293 object *retval = 0;
1294
1295 if (ref)
1296 {
1297 CALL_BEGIN (1);
1298 CALL_ARG (ref);
1299 CALL_CALL ("cf::object::deref", G_SCALAR);
1300
1301 if (count)
1302 sv_to (POPs, retval);
1303
1304 CALL_END;
1305 }
1306
1307 return retval;
1308}
1309
1310void
1311log_backtrace (const_utf8_string msg)
1091{ 1312{
1092#if HAVE_BACKTRACE 1313#if HAVE_BACKTRACE
1093 void *addr [20]; 1314 void *addr [20];
1094 int size = backtrace (addr, 20); 1315 int size = backtrace (addr, 20);
1095 1316
1100 CALL_CALL ("cf::_log_backtrace", G_VOID); 1321 CALL_CALL ("cf::_log_backtrace", G_VOID);
1101 CALL_END; 1322 CALL_END;
1102#endif 1323#endif
1103} 1324}
1104 1325
1326bool
1327is_match_expr (const_utf8_string expr)
1328{
1329 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1330}
1331
1332bool
1333match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1334{
1335 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1336 expr += sizeof ("match ") - 1;
1337
1338 CALL_BEGIN (5);
1339 CALL_ARG (expr);
1340 CALL_ARG (ob);
1341 CALL_ARG (self);
1342 CALL_ARG (source);
1343 CALL_ARG (originator);
1344 CALL_CALL (cv_cf_match_match, G_SCALAR);
1345
1346 bool matched = count && SvTRUE (TOPs);
1347
1348 CALL_END;
1349
1350 return matched;
1351}
1352
1353object *
1354match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1355{
1356 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1357 expr += sizeof ("match ") - 1;
1358
1359 CALL_BEGIN (5);
1360 CALL_ARG (expr);
1361 CALL_ARG (ob);
1362 CALL_ARG (self);
1363 CALL_ARG (source);
1364 CALL_ARG (originator);
1365 CALL_CALL (cv_cf_match_match, G_ARRAY);
1366
1367 object *one = 0;
1368
1369 if (count)
1370 sv_to (TOPs, one);
1371
1372 CALL_END;
1373
1374 return one;
1375}
1376
1105///////////////////////////////////////////////////////////////////////////// 1377/////////////////////////////////////////////////////////////////////////////
1106 1378
1107struct EventAPI *watcher_base::GEventAPI; 1379struct EVAPI *evapi::GEVAPI;
1108struct CoroAPI *coroapi::GCoroAPI; 1380struct CoroAPI *coroapi::GCoroAPI;
1109 1381
1110int coroapi::cede_counter; 1382void
1111tstamp coroapi::next_cede;
1112
1113void coroapi::do_cede_to_tick () 1383coroapi::do_cede_to_tick ()
1114{ 1384{
1115 cede_counter = 0; 1385 cede_pending = 0;
1116
1117 cede (); 1386 cede ();
1118
1119 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
1120 if (next_cede > SvNV (sv_next_tick) - 0.02)
1121 next_cede = SvNV (sv_next_tick);
1122}
1123
1124void coroapi::do_cede_every ()
1125{
1126 cede_counter = 0;
1127
1128 if (coroapi::nready ())
1129 coroapi::cede ();
1130}
1131
1132void coroapi::do_cede_to_tick_every ()
1133{
1134 cede_counter = 0;
1135
1136 cede_to_tick ();
1137} 1387}
1138 1388
1139void 1389void
1140coroapi::wait_for_tick () 1390coroapi::wait_for_tick ()
1141{ 1391{
1150 CALL_BEGIN (0); 1400 CALL_BEGIN (0);
1151 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1401 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1152 CALL_END; 1402 CALL_END;
1153} 1403}
1154 1404
1405void
1406iow::poll (int events)
1407{
1408 if (events != this->events)
1409 {
1410 int active = ev_is_active ((ev_io *)this);
1411 if (active) stop ();
1412 ev_io_set ((ev_io *)this, fd, events);
1413 if (active) start ();
1414 }
1415}
1416
1155static void 1417static void
1156iw_dispatch (pe_event *ev)
1157{
1158 iw *w = (iw *)ev->ext_data;
1159 w->call (*w);
1160}
1161
1162void
1163iw::alloc ()
1164{
1165 pe = GEventAPI->new_idle (0, 0);
1166
1167 WaREENTRANT_off (pe);
1168 pe->base.callback = (void *)iw_dispatch;
1169 pe->base.ext_data = (void *)this;
1170}
1171
1172static void iow_dispatch (pe_event *ev)
1173{
1174 iow *w = (iow *)ev->ext_data;
1175 w->call (*w, ((pe_ioevent *)ev)->got);
1176}
1177
1178void
1179iow::alloc ()
1180{
1181 pe = GEventAPI->new_io (0, 0);
1182
1183 WaREENTRANT_off (pe);
1184 pe->base.callback = (void *)iow_dispatch;
1185 pe->base.ext_data = (void *)this;
1186
1187 pe->fd = -1;
1188 pe->poll = 0;
1189}
1190
1191void
1192iow::fd (int fd)
1193{
1194 pe->fd = fd;
1195}
1196
1197int
1198iow::poll ()
1199{
1200 return pe->poll;
1201}
1202
1203void
1204iow::poll (int events)
1205{
1206 if (pe->poll != events)
1207 {
1208 if (pe->poll) stop ();
1209 pe->poll = events;
1210 if (pe->poll) start ();
1211 }
1212}
1213
1214void
1215_connect_to_perl () 1418_connect_to_perl_1 ()
1216{ 1419{
1217 stash_cf = gv_stashpv ("cf" , 1); 1420 stash_cf = gv_stashpv ("cf", 1);
1218 1421
1219 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1422 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1220 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1423 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1221 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1424 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1222 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1425 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1426 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1223 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1427 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1224 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1428 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1225 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1429 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1226 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1430 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1227 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1431 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1432 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1433 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1228 1434
1435 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1229 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1436 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1437 sv_server_tick = get_sv ("cf::SERVER_TICK", 1); SvUPGRADE (sv_server_tick, SVt_IV);
1438 sv_tick_start = get_sv ("cf::TICK_START" , 1); SvUPGRADE (sv_tick_start , SVt_NV);
1230 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1439 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1231 1440
1232 cb_global = get_av ("cf::CB_GLOBAL", 1); 1441 cb_global = get_av ("cf::CB_GLOBAL", 1);
1233 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1442 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1234 cb_object = get_av ("cf::CB_OBJECT", 1); 1443 cb_object = get_av ("cf::CB_OBJECT", 1);
1235 cb_player = get_av ("cf::CB_PLAYER", 1); 1444 cb_player = get_av ("cf::CB_PLAYER", 1);
1236 cb_client = get_av ("cf::CB_CLIENT", 1); 1445 cb_client = get_av ("cf::CB_CLIENT", 1);
1237 cb_type = get_av ("cf::CB_TYPE" , 1); 1446 cb_type = get_av ("cf::CB_TYPE" , 1);
1238 cb_map = get_av ("cf::CB_MAP" , 1); 1447 cb_map = get_av ("cf::CB_MAP" , 1);
1239} 1448}
1240 1449
1450static void
1451_connect_to_perl_2 ()
1452{
1453 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1454 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1455 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1456 cv_cf_ix = (SV *)get_cv ("cf::face::ix" , 0); assert (cv_cf_ix);
1457 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1458 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1459}
1460
1241MODULE = cf PACKAGE = cf PREFIX = cf_ 1461MODULE = cf PACKAGE = cf PREFIX = cf_
1242 1462
1243BOOT: 1463BOOT:
1244{ 1464{
1245 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1465 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1246 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1466 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1247 1467
1248 _connect_to_perl (); 1468 _connect_to_perl_1 ();
1249 1469
1250 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1470 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1251
1252 //{
1253 // require_pv ("Time::HiRes");
1254 //
1255 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1256 // if (!svp) croak ("Time::HiRes is required");
1257 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1258 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1259 //}
1260 1471
1261 static const struct { 1472 static const struct {
1262 const char *name; 1473 const char *name;
1263 IV iv; 1474 IV iv;
1264 } *civ, const_iv[] = { 1475 } *civ, const_iv[] = {
1265# define const_iv(name) { # name, (IV)name }, 1476# define const_iv(name) { # name, (IV)name },
1266 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1477# include "const_iv.h"
1267 const_iv (logBacktrace) 1478# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1268 1479# include "attackinc.h"
1269 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1480# undef def
1481# define def(uc, flags) const_iv (SK_ ## uc)
1482# include "skillinc.h"
1483# undef def
1484# define def(name, use, nonuse) const_iv (body_ ## name)
1485# include "slotinc.h"
1486# undef def
1270 1487
1271 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1488 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1272 1489
1273 const_iv (MAX_TIME) 1490 const_iv (MAX_TIME)
1274 1491 const_iv (MAXSOCKBUF)
1275 const_iv (NUM_BODY_LOCATIONS)
1276 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1277 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1278 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1279 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1280 const_iv (body_wrist) const_iv (body_waist)
1281
1282 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1283 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1284 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1285 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1286 const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY)
1287 const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR)
1288 const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD)
1289 const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS)
1290 const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER)
1291 const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM)
1292 const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR)
1293 const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER)
1294 const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER)
1295 const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV)
1296 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1297 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1298 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1299 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1300 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1301 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1302 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1303 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1304 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1305 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1306 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1307 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1308 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1309 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1310
1311 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1312
1313 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1314 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1315
1316 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1317 const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1318 const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1319 const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1320 const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1321 const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1322 const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1323
1324 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1325 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1326 const_iv (WEAP_BLUD)
1327
1328 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1329 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1330 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1331 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1332 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1333 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1334 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1335 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1336 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE)
1337 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1338 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1339 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1340 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1341 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1342 const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK)
1343 const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED)
1344 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1345 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1346 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1347 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1348 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1349 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1350 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1351 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1352 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1353 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1354
1355 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1356 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1357 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1358 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1359 const_iv (NDI_ALL)
1360 1492
1361 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1493 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1362 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1494 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1363 1495
1364 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1496 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1365
1366 const_iv (SP_RAISE_DEAD)
1367 const_iv (SP_RUNE)
1368 const_iv (SP_MAKE_MARK)
1369 const_iv (SP_BOLT)
1370 const_iv (SP_BULLET)
1371 const_iv (SP_EXPLOSION)
1372 const_iv (SP_CONE)
1373 const_iv (SP_BOMB)
1374 const_iv (SP_WONDER)
1375 const_iv (SP_SMITE)
1376 const_iv (SP_MAGIC_MISSILE)
1377 const_iv (SP_SUMMON_GOLEM)
1378 const_iv (SP_DIMENSION_DOOR)
1379 const_iv (SP_MAGIC_MAPPING)
1380 const_iv (SP_MAGIC_WALL)
1381 const_iv (SP_DESTRUCTION)
1382 const_iv (SP_PERCEIVE_SELF)
1383 const_iv (SP_WORD_OF_RECALL)
1384 const_iv (SP_INVISIBLE)
1385 const_iv (SP_PROBE)
1386 const_iv (SP_HEALING)
1387 const_iv (SP_CREATE_FOOD)
1388 const_iv (SP_EARTH_TO_DUST)
1389 const_iv (SP_CHANGE_ABILITY)
1390 const_iv (SP_BLESS)
1391 const_iv (SP_CURSE)
1392 const_iv (SP_SUMMON_MONSTER)
1393 const_iv (SP_CHARGING)
1394 const_iv (SP_POLYMORPH)
1395 const_iv (SP_ALCHEMY)
1396 const_iv (SP_REMOVE_CURSE)
1397 const_iv (SP_IDENTIFY)
1398 const_iv (SP_DETECTION)
1399 const_iv (SP_MOOD_CHANGE)
1400 const_iv (SP_MOVING_BALL)
1401 const_iv (SP_SWARM)
1402 const_iv (SP_CHANGE_MANA)
1403 const_iv (SP_DISPEL_RUNE)
1404 const_iv (SP_CREATE_MISSILE)
1405 const_iv (SP_CONSECRATE)
1406 const_iv (SP_ANIMATE_WEAPON)
1407 const_iv (SP_LIGHT)
1408 const_iv (SP_CHANGE_MAP_LIGHT)
1409 const_iv (SP_FAERY_FIRE)
1410 const_iv (SP_CAUSE_DISEASE)
1411 const_iv (SP_AURA)
1412 const_iv (SP_TOWN_PORTAL)
1413 const_iv (SP_PARTY_SPELL)
1414 1497
1415 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1498 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1416 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1499 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1417 const_iv (F_LOCKED) 1500 const_iv (F_LOCKED)
1418 1501
1419 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1420
1421 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1502 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1422 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1503 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1423 1504
1424 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1425
1426 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1427 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD)
1428
1429 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1430 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1431
1432 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1505 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1433
1434 const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER)
1435 const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH)
1436 const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE)
1437 const_iv (M_ICE) const_iv (M_SPECIAL)
1438 1506
1439 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) 1507 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1440 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) 1508 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1441 1509
1442 const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER)
1443 const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY)
1444 const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY)
1445 const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION)
1446 const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING)
1447 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1448 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1449 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1450 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1451 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1452 const_iv (SK_POISON_NAIL)
1453
1454 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1455 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1456 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1457 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1458 const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1459 const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1460
1461 const_iv (PREFER_LOW) const_iv (PREFER_HIGH)
1462
1463 const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1464 const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1465 const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1466 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1467 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1468 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1469 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1470
1471 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1472
1473 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1510 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1474 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1511 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1475 1512
1476 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1513 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1477 1514
1478 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1479
1480 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1515 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1481
1482 // random map generator
1483 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1484 const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1485
1486 const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR)
1487 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1488 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1489
1490 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1491 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1492
1493 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1494 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV)
1495 const_iv (GT_MINIMAL)
1496 }; 1516 };
1497 1517
1498 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1518 for (civ = const_iv + ecb_array_length (const_iv); civ-- > const_iv; )
1499 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1519 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1500 1520
1501 static const struct { 1521 static const struct {
1502 const char *name; 1522 const char *name;
1503 int skip; 1523 int skip;
1509# undef def 1529# undef def
1510 }; 1530 };
1511 1531
1512 AV *av = get_av ("cf::EVENT", 1); 1532 AV *av = get_av ("cf::EVENT", 1);
1513 1533
1514 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1534 for (eiv = event_iv + ecb_array_length (event_iv); eiv-- > event_iv; )
1515 { 1535 {
1516 AV *event = newAV (); 1536 AV *event = newAV ();
1517 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1537 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1518 av_push (event, newSViv (eiv->klass)); 1538 av_push (event, newSViv (eiv->klass));
1519 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1539 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1520 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1540 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1521 } 1541 }
1522}
1523 1542
1543 // used by autogenerated BOOT sections from genacc
1544 av_reflect = get_av ("cf::REFLECT", 1);
1545}
1546
1547void _gv_clear (SV *gv)
1548 CODE:
1549 assert (SvTYPE (gv) == SVt_PVGV);
1550# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1551 SvREFCNT_inc (gv);
1552 f (GvGP (gv)->gp_form);
1553 f (GvGP (gv)->gp_io);
1554 f (GvGP (gv)->gp_sv);
1555 f (GvGP (gv)->gp_av);
1556 f (GvGP (gv)->gp_hv);
1557 f (GvGP (gv)->gp_cv);
1558 GvCVGEN (gv) = 0;
1559 GvMULTI_off (gv);
1560 SvREFCNT_dec (gv);
1561# undef f
1562
1524void _connect_to_perl () 1563void _connect_to_perl_1 ()
1564
1565void _connect_to_perl_2 ()
1525 1566
1526void _recalc_want () 1567void _recalc_want ()
1527 1568
1569# not used by default anymore
1528void _global_reattach () 1570void _global_reattach ()
1529 CODE: 1571 CODE:
1530{ 1572{
1531 // reattach to all attachable objects in the game. 1573 // reattach to all attachable objects in the game.
1532 for_all_clients (ns) 1574 for_all_clients (ns)
1534 1576
1535 for_all_objects (op) 1577 for_all_objects (op)
1536 op->reattach (); 1578 op->reattach ();
1537} 1579}
1538 1580
1581void init_anim ()
1582
1583void init_globals ()
1584
1585void init_attackmess ()
1586
1587void init_dynamic ()
1588
1589void load_settings ()
1590
1591void _reload_exp_table ()
1592
1593void _reload_materials ()
1594
1595void init_uuid ()
1596 CODE:
1597 UUID::init ();
1598
1599void init_signals ()
1600
1601void init_skills ()
1602
1603void init_beforeplay ()
1604
1605void evthread_start (int aiofd)
1606
1539void _post_tick () 1607void cede_to_tick ()
1540 CODE: 1608 CODE:
1541 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); 1609 coroapi::cede_to_tick ();
1542 1610
1543# support function for map-world.ext 1611NV till_tick ()
1544void _quantise (SV *data_sv, SV *plt_sv)
1545 CODE: 1612 CODE:
1546{ 1613 RETVAL = SvNVX (sv_next_tick) - now ();
1547 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV) 1614 OUTPUT: RETVAL
1548 croak ("_quantise called with invalid agruments");
1549 1615
1550 plt_sv = SvRV (plt_sv); 1616int tick_inhibit ()
1551 SV **plt = AvARRAY (plt_sv); 1617 CODE:
1552 int plt_count = AvFILL (plt_sv) + 1; 1618 RETVAL = tick_inhibit;
1619 OUTPUT: RETVAL
1553 1620
1554 STRLEN len; 1621void tick_inhibit_inc ()
1555 char *data = SvPVbyte (data_sv, len); 1622 CODE:
1556 char *dst = data; 1623 ++tick_inhibit;
1557 1624
1558 while (len >= 3) 1625void tick_inhibit_dec ()
1559 { 1626 CODE:
1560 for (SV **val_sv = plt + plt_count; val_sv-- > plt; ) 1627 if (!--tick_inhibit)
1628 if (tick_pending)
1561 { 1629 {
1562 char *val = SvPVX (*val_sv); 1630 ev_async_send (EV_DEFAULT, &tick_watcher);
1563 1631 coroapi::cede ();
1564 if (val [0] == data [0]
1565 && val [1] == data [1]
1566 && val [2] == data [2])
1567 {
1568 *dst++ = val [3];
1569 goto next;
1570 }
1571 } 1632 }
1572 1633
1573 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d", 1634void one_tick ()
1574 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2], 1635 CODE:
1575 dst - SvPVX (data_sv), len); 1636{
1637 ev_now_update (EV_DEFAULT);
1638 NOW = ev_now (EV_DEFAULT);
1639 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1640 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1641 runtime = SvNVX (sv_runtime);
1576 1642
1577 next: 1643 one_tick ();
1578 data += 3;
1579 len -= 3;
1580 }
1581 1644
1582 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1645 ++server_tick;
1646 SvUV_set (sv_server_tick, server_tick); SvIOK_only_UV (sv_server_tick);
1647
1648 ev_now_update (EV_DEFAULT);
1649 NOW = ev_now (EV_DEFAULT);
1650 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1651
1652 runtime += TICK;
1653 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1583} 1654}
1584 1655
1585NV floor (NV x) 1656NV floor (NV x)
1586 1657
1587NV ceil (NV x) 1658NV ceil (NV x)
1588 1659
1589NV rndm (...) 1660NV rndm (...)
1661 ALIAS:
1662 rmg_rndm = 1
1590 CODE: 1663 CODE:
1664{
1665 rand_gen &gen = ix ? rmg_rndm : rndm;
1591 switch (items) 1666 switch (items)
1592 { 1667 {
1593 case 0: RETVAL = rndm (); break; 1668 case 0: RETVAL = gen (); break;
1594 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1669 case 1: RETVAL = gen (SvUV (ST (0))); break;
1595 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1670 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1596 default: croak ("cf::rndm requires none, one or two parameters."); break; 1671 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1597 } 1672 }
1673}
1598 OUTPUT: 1674 OUTPUT: RETVAL
1599 RETVAL
1600 1675
1601NV clamp (NV value, NV min_value, NV max_value) 1676NV clamp (NV value, NV min_value, NV max_value)
1602 CODE: 1677 CODE:
1603 RETVAL = clamp (value, min_value, max_value); 1678 RETVAL = clamp (value, min_value, max_value);
1604 OUTPUT: 1679 OUTPUT: RETVAL
1605 RETVAL
1606 1680
1607NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) 1681NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1608 CODE: 1682 CODE:
1609 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1683 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1610 OUTPUT: 1684 OUTPUT: RETVAL
1611 RETVAL
1612 1685
1613void cede_to_tick () 1686const char *ordinal (int i)
1614 CODE:
1615 coroapi::cede_to_tick ();
1616 1687
1617void server_tick () 1688void weaken (...)
1618 CODE: 1689 PROTOTYPE: @
1619 NOW = now (); 1690 CODE:
1620 runtime = SvNVx (sv_runtime); 1691 while (items > 0)
1621 server_tick (); 1692 sv_rvweaken (ST (--items));
1622 1693
1623void 1694void log_suspend ()
1695
1696void log_resume ()
1697
1624log_backtrace (utf8_string msg) 1698void log_backtrace (utf8_string msg)
1625 1699
1626void
1627LOG (int flags, utf8_string msg) 1700void LOG (int flags, utf8_string msg)
1628 PROTOTYPE: $$ 1701 PROTOTYPE: $$
1629 C_ARGS: flags, "%s", msg 1702 C_ARGS: flags, "%s", msg
1630 1703
1631octet_string path_combine (octet_string base, octet_string path) 1704octet_string path_combine (octet_string base, octet_string path)
1632 PROTOTYPE: $$ 1705 PROTOTYPE: $$
1633 1706
1634octet_string path_combine_and_normalize (octet_string base, octet_string path) 1707octet_string path_combine_and_normalize (octet_string base, octet_string path)
1635 PROTOTYPE: $$ 1708 PROTOTYPE: $$
1636
1637const_octet_string
1638get_maps_directory (octet_string path)
1639 PROTOTYPE: $
1640 ALIAS: maps_directory = 0
1641 CODE:
1642 RETVAL = create_pathname (path);
1643 OUTPUT: RETVAL
1644 1709
1645void 1710void
1646sub_generation_inc () 1711sub_generation_inc ()
1647 CODE: 1712 CODE:
1648 PL_sub_generation++; 1713 PL_sub_generation++;
1673 1738
1674void abort () 1739void abort ()
1675 1740
1676void reset_signals () 1741void reset_signals ()
1677 1742
1678void fork_abort (octet_string cause = "cf::fork_abort") 1743void fork_abort (const_octet_string cause = "cf::fork_abort")
1679 1744
1680void cleanup (octet_string cause, bool make_core = false) 1745void cleanup (const_octet_string cause, bool make_core = false)
1681 1746
1682void emergency_save () 1747void emergency_save ()
1683 1748
1684void _exit (int status = EXIT_SUCCESS) 1749void _exit (int status = EXIT_SUCCESS)
1685 1750
1686UV sv_2watcher (SV *w)
1687 CODE:
1688 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1689 OUTPUT:
1690 RETVAL
1691
1692#if _POSIX_MEMLOCK 1751#if _POSIX_MEMLOCK
1693 1752
1694int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1753int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1754 INIT:
1755#if __GLIBC__
1756 mallopt (M_TOP_PAD, 1024 * 1024);
1757 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1758 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1759 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1760 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1761#endif
1695 1762
1696int munlockall () 1763int munlockall ()
1697 1764
1698#endif 1765#endif
1699 1766
1700int find_animation (utf8_string text) 1767int
1701 PROTOTYPE: $ 1768malloc_trim (IV pad = 0)
1769
1770void
1771mallinfo ()
1772 PPCODE:
1773{
1774#if __GLIBC__
1775 struct mallinfo mai = mallinfo ();
1776 EXTEND (SP, 10*2);
1777 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1778 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1779 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1780 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1781 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1782 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1783 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1784 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1785 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1786 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1787#endif
1788 EXTEND (SP, 5*2);
1789 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1790 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1791 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1792 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1793}
1702 1794
1703int random_roll (int min, int max, object *op, int goodbad); 1795int random_roll (int min, int max, object *op, int goodbad);
1704 1796
1705const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) 1797const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1706 1798
1799int exp_to_level (val64 exp)
1800
1801val64 level_to_min_exp (int level)
1802
1803const_utf8_string
1804spellpathnames (int idx)
1805 CODE:
1806 RETVAL = spellpathnames [idx];
1807 OUTPUT: RETVAL
1808
1809SV *
1810attacktype_name (int atnr)
1811 CODE:
1812 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1813 ? newSVpv (attacktype_name [atnr], 0)
1814 : &PL_sv_undef;
1815 OUTPUT: RETVAL
1816
1817SV *
1818attacktype_desc (int atnr)
1819 CODE:
1820 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1821 ? newSVpv (attacktype_desc [atnr], 0)
1822 : &PL_sv_undef;
1823 OUTPUT: RETVAL
1824
1825SV *
1826resist_plus (int atnr)
1827 CODE:
1828 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1829 ? newSVpv (resist_plus [atnr], 0)
1830 : &PL_sv_undef;
1831 OUTPUT: RETVAL
1832
1833SV *
1834change_resist_msg (int atnr)
1835 CODE:
1836 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1837 ? newSVpv (change_resist_msg [atnr], 0)
1838 : &PL_sv_undef;
1839 OUTPUT: RETVAL
1840
1707int 1841int
1708exp_to_level (val64 exp) 1842skill_flags (int idx)
1709 CODE: 1843 CODE:
1710{ 1844 if (idx < 0 || idx >= ecb_array_length (skill_flags))
1711 int i = 0; 1845 croak ("skill_flags: index out of bounds");
1712 1846 RETVAL = skill_flags [idx];
1713 RETVAL = settings.max_level;
1714
1715 for (i = 1; i <= settings.max_level; i++)
1716 {
1717 if (levels[i] > exp)
1718 {
1719 RETVAL = i - 1;
1720 break;
1721 }
1722 }
1723}
1724 OUTPUT: RETVAL 1847 OUTPUT: RETVAL
1848
1849UUID
1850uuid_cur ()
1851 CODE:
1852 RETVAL = UUID::cur;
1853 OUTPUT: RETVAL
1854
1855UUID
1856uuid_gen ()
1857 CODE:
1858 RETVAL = UUID::gen ();
1859 OUTPUT: RETVAL
1725 1860
1726val64 1861val64
1727level_to_min_exp (int level) 1862uuid_seq (UUID uuid)
1728 CODE: 1863 CODE:
1729 if (level > settings.max_level) 1864 RETVAL = uuid.seq;
1730 RETVAL = levels[settings.max_level]; 1865 OUTPUT: RETVAL
1731 else if (level < 1) 1866
1867UUID
1868uuid_str (val64 seq)
1869 CODE:
1732 RETVAL = 0; 1870 RETVAL.seq = seq;
1733 else
1734 RETVAL = levels[level];
1735 OUTPUT: RETVAL 1871 OUTPUT: RETVAL
1736 1872
1737SV * 1873void
1738resistance_to_string (int atnr) 1874coin_names ()
1739 CODE: 1875 PPCODE:
1740 if (atnr >= 0 && atnr < NROFATTACKS) 1876 EXTEND (SP, NUM_COINS);
1741 RETVAL = newSVpv (resist_plus[atnr], 0); 1877 for (int i = 0; i < NUM_COINS; ++i)
1742 else 1878 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1743 XSRETURN_UNDEF; 1879
1744 OUTPUT: RETVAL 1880void
1881coin_archetypes ()
1882 PPCODE:
1883 EXTEND (SP, NUM_COINS);
1884 for (int i = 0; i < NUM_COINS; ++i)
1885 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1745 1886
1746bool 1887bool
1747load_resource_file (octet_string filename) 1888load_resource_file_ (octet_string filename)
1889
1890void
1891fix_weight ()
1892
1893utf8_string
1894expand_cfpod (int hintmode, int gender, const_utf8_string cfpod)
1895 PPCODE:
1896 XPUSHs (to_sv (player::expand_cfpod (hintmode, gender, cfpod)));
1748 1897
1749MODULE = cf PACKAGE = cf::attachable 1898MODULE = cf PACKAGE = cf::attachable
1750 1899
1751int 1900int
1752valid (SV *obj) 1901valid (SV *obj)
1753 CODE: 1902 CODE:
1754 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1903 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1755 OUTPUT: 1904 OUTPUT: RETVAL
1756 RETVAL 1905
1906bool should_invoke (attachable *obj, int event)
1907 CODE:
1908 RETVAL = obj->should_invoke ((event_type)event);
1909 OUTPUT: RETVAL
1757 1910
1758void 1911void
1759debug_trace (attachable *obj, bool on = true) 1912debug_trace (attachable *obj, bool on = true)
1760 CODE: 1913 CODE:
1761 obj->flags &= ~attachable::F_DEBUG_TRACE; 1914 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1762 if (on) 1915 if (on)
1763 obj->flags |= attachable::F_DEBUG_TRACE; 1916 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1764 1917
1765int mortals_size () 1918int mortals_size ()
1766 CODE: 1919 CODE:
1767 RETVAL = attachable::mortals.size (); 1920 RETVAL = attachable::mortals.size ();
1768 OUTPUT: RETVAL 1921 OUTPUT: RETVAL
1770#object *mortals (U32 index) 1923#object *mortals (U32 index)
1771# CODE: 1924# CODE:
1772# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1925# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1773# OUTPUT: RETVAL 1926# OUTPUT: RETVAL
1774 1927
1775INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1928INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1776 1929
1777MODULE = cf PACKAGE = cf::global 1930MODULE = cf PACKAGE = cf::global
1778 1931
1779int invoke (SV *klass, int event, ...) 1932int invoke (SV *klass, int event, ...)
1780 CODE: 1933 CODE:
1784 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1937 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1785 OUTPUT: RETVAL 1938 OUTPUT: RETVAL
1786 1939
1787MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1940MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1788 1941
1789INCLUDE: $PERL $srcdir/genacc object ../include/object.h | 1942INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1790 1943
1791int invoke (object *op, int event, ...) 1944int invoke (object *op, int event, ...)
1792 CODE: 1945 CODE:
1793 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1946 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1794 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1947 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1816object *actives (U32 index) 1969object *actives (U32 index)
1817 CODE: 1970 CODE:
1818 RETVAL = index < actives.size () ? actives [index] : 0; 1971 RETVAL = index < actives.size () ? actives [index] : 0;
1819 OUTPUT: RETVAL 1972 OUTPUT: RETVAL
1820 1973
1821const char *slot_use_name (U32 slot) 1974int mortals_size ()
1975 CODE:
1976 RETVAL = attachable::mortals.size ();
1977 OUTPUT: RETVAL
1978
1979const_utf8_string slot_name (U32 slot)
1822 ALIAS: 1980 ALIAS:
1981 slot_name = 0
1982 slot_use_name = 1
1823 slot_nonuse_name = 1 1983 slot_nonuse_name = 2
1824 CODE: 1984 CODE:
1825{ 1985{
1826 if (slot >= NUM_BODY_LOCATIONS) 1986 if (slot >= NUM_BODY_LOCATIONS)
1827 croak ("body slot index out of range"); 1987 croak ("body slot index out of range");
1828 1988
1829 switch (ix) 1989 switch (ix)
1830 { 1990 {
1991 case 0: RETVAL = body_locations[slot].name ; break;
1831 case 0: RETVAL = body_locations[slot].use_name; break; 1992 case 1: RETVAL = body_locations[slot].use_name ; break;
1832 case 1: RETVAL = body_locations[slot].nonuse_name; break; 1993 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1833 } 1994 }
1834} 1995}
1835 OUTPUT: 1996 OUTPUT: RETVAL
1836 RETVAL
1837 1997
1838# missing properties 1998# missing properties
1839 1999
1840object *head (object *op) 2000object *head (object *op)
1841 PROTOTYPE: $ 2001 PROTOTYPE: $
1846void 2006void
1847inv (object *obj) 2007inv (object *obj)
1848 PROTOTYPE: $ 2008 PROTOTYPE: $
1849 PPCODE: 2009 PPCODE:
1850{ 2010{
1851 object *o;
1852 for (o = obj->inv; o; o = o->below) 2011 for (object *o = obj->inv; o; o = o->below)
1853 XPUSHs (sv_2mortal (to_sv (o))); 2012 XPUSHs (sv_2mortal (to_sv (o)));
1854} 2013}
1855
1856void
1857set_animation (object *op, int idx)
1858 CODE:
1859 SET_ANIMATION (op, idx);
1860
1861int
1862num_animations (object *op)
1863 CODE:
1864 RETVAL = NUM_ANIMATIONS (op);
1865 OUTPUT: RETVAL
1866 2014
1867int slot_info (object *op, UV slot, int value = 0) 2015int slot_info (object *op, UV slot, int value = 0)
1868 ALIAS: 2016 ALIAS:
1869 slot_used = 1 2017 slot_used = 1
1870 CODE: 2018 CODE:
1878 if (ix) 2026 if (ix)
1879 op->slot[slot].used = value; 2027 op->slot[slot].used = value;
1880 else 2028 else
1881 op->slot[slot].info = value; 2029 op->slot[slot].info = value;
1882} 2030}
1883 OUTPUT: 2031 OUTPUT: RETVAL
1884 RETVAL
1885 2032
1886object *find_best_object_match (object *op, utf8_string match) 2033object *find_best_object_match (object *op, utf8_string match)
1887 2034
1888object *find_marked_object (object *op)
1889
1890int need_identify (object *obj);
1891
1892int apply_shop_mat (object *shop_mat, object *op); 2035int apply_shop_mat (object *shop_mat, object *op);
1893 2036
1894int move_player (object *op, int dir)
1895 CODE:
1896 RETVAL = move_player (op, dir);
1897 OUTPUT:
1898 RETVAL
1899
1900int move (object *op, int dir, object *originator = op) 2037int move (object *op, int dir, object *originator = op)
1901 CODE: 2038 CODE:
1902 RETVAL = move_ob (op, dir, originator); 2039 RETVAL = op->move (dir, originator);
1903 OUTPUT: 2040 OUTPUT: RETVAL
1904 RETVAL
1905
1906void apply (object *applier, object *applied, int flags = 0)
1907 CODE:
1908 manual_apply (applied, applier, flags);
1909 2041
1910void apply_below (object *op) 2042void apply_below (object *op)
1911 CODE: 2043 CODE:
1912 player_apply_below (op); 2044 player_apply_below (op);
1913 2045
1914int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2046int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1915 2047
1916object *cf_object_present_archname_inside (object *op, utf8_string whatstr) 2048int casting_level (object *caster, object *spell)
1917
1918int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1919
1920int cf_object_change_map (object *op, int x, int y, maptile *map)
1921
1922#//TODO
1923object *clone_ (object *op, int recursive = 0)
1924 CODE:
1925 if (recursive)
1926 RETVAL = object_create_clone (op);
1927 else
1928 {
1929 RETVAL = object::create ();
1930 op->copy_to (RETVAL);
1931 }
1932 OUTPUT: RETVAL
1933 2049
1934int pay_item (object *op, object *buyer) 2050int pay_item (object *op, object *buyer)
1935 CODE: 2051 CODE:
1936 RETVAL = pay_for_item (op, buyer); 2052 RETVAL = pay_for_item (op, buyer);
1937 OUTPUT: RETVAL 2053 OUTPUT: RETVAL
1972 2088
1973void drop (object *who, object *op) 2089void drop (object *who, object *op)
1974 2090
1975void pick_up (object *who, object *op) 2091void pick_up (object *who, object *op)
1976 2092
1977int cf_object_teleport (object *op, maptile *map, int x, int y)
1978
1979void update_object (object *op, int action) 2093void update_object (object *op, int action)
1980 2094
1981object *cf_create_object_by_name (utf8_string name)
1982
1983void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2095void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
1984 2096
1985void player_lvl_adj (object *who, object *skill = 0) 2097void player_lvl_adj (object *who, object *skill = 0)
1986 2098
1987int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2099int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1988 2100
1989int calc_skill_exp (object *who, object *op, object *skill); 2101int calc_skill_exp (object *who, object *op, object *skill)
1990 2102
1991void push_button (object *op); 2103void push_button (object *op, object *originator)
1992 2104
1993void use_trigger (object *op); 2105void use_trigger (object *op, object *originator)
1994 2106
1995void add_button_link (object *button, maptile *map, int connected); 2107void handle_apply_yield (object *op)
1996 2108
1997void remove_button_link (object *op); 2109int convert_item (object *item, object *converter)
1998 2110
2111void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1999 2112
2000MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2113MODULE = cf PACKAGE = cf::object PREFIX = cf_
2001
2002object *cf_insert_ob_in_ob (object *ob, object *where)
2003
2004# no clean way to get an object from an archetype - stupid idiotic
2005# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2006 2114
2007object *new (utf8_string archetype = 0) 2115object *new (utf8_string archetype = 0)
2008 PROTOTYPE: ;$ 2116 PROTOTYPE: ;$
2009 CODE: 2117 CODE:
2010 RETVAL = archetype ? get_archetype (archetype) : object::create (); 2118 RETVAL = archetype
2119 ? archetype::get (archetype)
2120 : object::create ();
2011 OUTPUT: 2121 OUTPUT: RETVAL
2012 RETVAL 2122
2123object *generate (utf8_string arch, object *creator)
2124 CODE:
2125 object *obj = archetype::get (arch);
2126 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2127 RETVAL = obj;
2128 OUTPUT: RETVAL
2013 2129
2014object *find_object (U32 tag) 2130object *find_object (U32 tag)
2131
2132object *find_object_uuid (UUID i)
2015 2133
2016# TODO: nuke 2134# TODO: nuke
2017object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2135object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2018 PROTOTYPE: $$$$$$ 2136 PROTOTYPE: $$$$$$
2019 CODE: 2137 CODE:
2020{ 2138{
2021 int unused_type; 2139 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2022 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
2023}
2024 2140
2025const_utf8_string get_ob_key_value (object *op, utf8_string key) 2141 if (RETVAL->destroyed ())
2142 RETVAL = 0;
2143}
2144 OUTPUT: RETVAL
2026 2145
2027bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2146shstr
2147object::kv_get (shstr key)
2148 CODE:
2149 RETVAL = THIS->kv.get (key);
2150 OUTPUT: RETVAL
2151
2152void
2153object::kv_del (shstr key)
2154 CODE:
2155 THIS->kv.del (key);
2156
2157void
2158object::kv_set (shstr key, shstr value)
2159 CODE:
2160 THIS->kv.set (key, value);
2028 2161
2029object *get_nearest_player (object *ob) 2162object *get_nearest_player (object *ob)
2030 ALIAS: nearest_player = 0 2163 ALIAS: nearest_player = 0
2031 PREINIT: 2164 PREINIT:
2032 extern object *get_nearest_player (object *); 2165 extern object *get_nearest_player (object *);
2034void rangevector (object *ob, object *other, int flags = 0) 2167void rangevector (object *ob, object *other, int flags = 0)
2035 PROTOTYPE: $$;$ 2168 PROTOTYPE: $$;$
2036 PPCODE: 2169 PPCODE:
2037{ 2170{
2038 rv_vector rv; 2171 rv_vector rv;
2172
2039 get_rangevector (ob, other, &rv, flags); 2173 get_rangevector (ob, other, &rv, flags);
2174
2040 EXTEND (SP, 5); 2175 EXTEND (SP, 5);
2041 PUSHs (newSVuv (rv.distance)); 2176 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2042 PUSHs (newSViv (rv.distance_x)); 2177 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2043 PUSHs (newSViv (rv.distance_y)); 2178 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2044 PUSHs (newSViv (rv.direction)); 2179 PUSHs (sv_2mortal (newSViv (rv.direction)));
2045 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2180 PUSHs (sv_2mortal (to_sv (rv.part)));
2046} 2181}
2047 2182
2048bool on_same_map_as (object *ob, object *other) 2183bool on_same_map_as (object *ob, object *other)
2049 CODE: 2184 CODE:
2050 RETVAL = on_same_map (ob, other); 2185 RETVAL = on_same_map (ob, other);
2054base_name (object *op, int plural = op->nrof > 1) 2189base_name (object *op, int plural = op->nrof > 1)
2055 CODE: 2190 CODE:
2056 RETVAL = query_base_name (op, plural); 2191 RETVAL = query_base_name (op, plural);
2057 OUTPUT: RETVAL 2192 OUTPUT: RETVAL
2058 2193
2059object *decrease_ob_nr (object *op, unsigned long i) 2194# return the tail of an object, excluding itself
2195void
2196tail (object *op)
2197 PPCODE:
2198 while ((op = op->more))
2199 XPUSHs (sv_2mortal (to_sv (op)));
2060 2200
2061MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2201MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2062 2202
2063player *player (object *op) 2203player *player (object *op)
2064 CODE: 2204 CODE:
2065 RETVAL = op->contr; 2205 RETVAL = op->contr;
2066 OUTPUT: RETVAL 2206 OUTPUT: RETVAL
2067 2207
2068void check_score (object *op) 2208bool move_player (object *op, int dir)
2069 2209
2070void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2210void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2071 CODE: 2211 CODE:
2072 new_draw_info (flags, 0, op, txt); 2212 new_draw_info (flags, 0, op, txt);
2073 2213
2074void kill_player (object *op) 2214void kill_player (object *op)
2075 2215
2216void esrv_send_item (object *pl, object *item)
2217
2076void esrv_update_item (object *op, int what, object *item) 2218void esrv_update_item (object *pl, int what, object *item)
2077 C_ARGS: what, op, item 2219 C_ARGS: what, pl, item
2220
2221void esrv_del_item (object *pl, int tag)
2222 C_ARGS: pl->contr, tag
2078 2223
2079int command_summon (object *op, utf8_string params) 2224int command_summon (object *op, utf8_string params)
2080 2225
2081int command_arrest (object *op, utf8_string params) 2226int command_arrest (object *op, utf8_string params)
2082 2227
2083 2228
2084MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2229MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2085 2230
2086INCLUDE: $PERL $srcdir/genacc player ../include/player.h | 2231INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2087 2232
2088int invoke (player *pl, int event, ...) 2233int invoke (player *pl, int event, ...)
2089 CODE: 2234 CODE:
2090 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2235 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2091 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2236 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2101 pl->ob->stats.hp = pl->ob->stats.maxhp; 2246 pl->ob->stats.hp = pl->ob->stats.maxhp;
2102 pl->ob->stats.sp = pl->ob->stats.maxsp; 2247 pl->ob->stats.sp = pl->ob->stats.maxsp;
2103 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2248 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2104 pl->orig_stats = pl->ob->stats; 2249 pl->orig_stats = pl->ob->stats;
2105 2250
2106void clear_los (player *pl) 2251# should only be temporary
2252void esrv_new_player (player *pl)
2107 2253
2108void cf_player_move (player *pl, int dir) 2254#d# TODO: replace by blocked_los accessor, fix code using this
2109
2110void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2111
2112bool 2255bool
2113cell_visible (player *pl, int dx, int dy) 2256cell_visible (player *pl, int dx, int dy)
2114 CODE: 2257 CODE:
2115 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2258 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2116 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2117 OUTPUT: 2259 OUTPUT: RETVAL
2118 RETVAL
2119 2260
2120void 2261void
2121send (player *pl, SV *packet) 2262send (player *pl, SV *packet)
2122 CODE: 2263 CODE:
2123{ 2264{
2124 STRLEN len; 2265 STRLEN len;
2125 char *buf = SvPVbyte (packet, len); 2266 char *buf = SvPVbyte (packet, len);
2126 2267
2268 if (len > MAXSOCKBUF)
2269 pl->failmsg ("[packet too long for client]");
2127 if (pl->ns) 2270 else if (pl->ns)
2128 pl->ns->send_packet (buf, len); 2271 pl->ns->send_packet (buf, len);
2129} 2272}
2130
2131int
2132listening (player *pl, int new_value = -1)
2133 CODE:
2134 RETVAL = pl->listening;
2135 if (new_value >= 0)
2136 pl->listening = new_value;
2137 OUTPUT:
2138 RETVAL
2139 2273
2140void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2274void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2141 PROTOTYPE: $;$$$ 2275 PROTOTYPE: $;$$$
2142 PPCODE: 2276 PPCODE:
2143 if (GIMME_V != G_VOID) 2277 if (GIMME_V != G_VOID)
2168 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2302 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2169 OUTPUT: RETVAL 2303 OUTPUT: RETVAL
2170 2304
2171SV *registry (maptile *map) 2305SV *registry (maptile *map)
2172 2306
2307void
2308find_tagged_objects (maptile *map, utf8_string tag = 0)
2309 PPCODE:
2310{
2311 if (!map->spaces)
2312 XSRETURN_EMPTY;
2313
2314 if (tag)
2315 {
2316 shstr_cmp tag_ (tag);
2317
2318 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2319 for (object *op = ms->bot; op; op = op->above)
2320 if (op->tag == tag_)
2321 XPUSHs (sv_2mortal (to_sv (op)));
2322 }
2323 else
2324 {
2325 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2326 for (object *op = ms->bot; op; op = op->above)
2327 if (op->tag)
2328 XPUSHs (sv_2mortal (to_sv (op)));
2329 }
2330}
2331
2173INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2332INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2333
2334void
2335adjust_daylight ()
2336 CODE:
2337 maptile::adjust_daylight ();
2338
2339int
2340outdoor_darkness (int darkness = 0)
2341 CODE:
2342 RETVAL = maptile::outdoor_darkness;
2343 if (items)
2344 maptile::outdoor_darkness = darkness;
2345 OUTPUT: RETVAL
2174 2346
2175void 2347void
2176maptile::instantiate () 2348maptile::instantiate ()
2177 2349
2178maptile *new () 2350maptile *new ()
2179 PROTOTYPE: 2351 PROTOTYPE:
2180 CODE: 2352 CODE:
2181 RETVAL = new maptile; 2353 RETVAL = new maptile;
2182 OUTPUT: 2354 OUTPUT: RETVAL
2183 RETVAL
2184 2355
2185void 2356void
2186maptile::players () 2357maptile::players ()
2187 PPCODE: 2358 PPCODE:
2188 if (GIMME_V == G_SCALAR) 2359 if (GIMME_V == G_SCALAR)
2194 if (pl->ob && pl->ob->map == THIS) 2365 if (pl->ob && pl->ob->map == THIS)
2195 PUSHs (sv_2mortal (to_sv (pl->ob))); 2366 PUSHs (sv_2mortal (to_sv (pl->ob)));
2196 } 2367 }
2197 2368
2198void 2369void
2370maptile::gen_quadmap (int x, int y, int z)
2371 CODE:
2372 gen_quadmap (THIS, x * 50, y * 50, z);
2373
2374void
2199maptile::add_underlay (SV *data, int offset, int stride, SV *palette) 2375maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2200 CODE: 2376 CODE:
2201{ 2377{
2202 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) 2378 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2203 croak ("maptile::add_underlay: palette must be arrayref"); 2379 croak ("maptile::add_underlay: palette must be arrayref");
2204 2380
2205 palette = SvRV (palette); 2381 palette = SvRV (palette);
2206 2382
2207 STRLEN idxlen; 2383 STRLEN idxlen;
2208 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2384 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2209 2385
2210 for (int x = 0; x < THIS->width; ++x) 2386 for (int x = 0; x < THIS->width; ++x)
2211 for (int y = 0; y < THIS->height; ++y) 2387 for (int y = 0; y < THIS->height; ++y)
2212 { 2388 {
2213 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2389 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2214 if (op->flag [FLAG_IS_FLOOR]) 2390 if (op->flag [FLAG_IS_FLOOR])
2215 goto skip_space; 2391 goto skip;
2216 2392
2217 { 2393 {
2218 int offs = offset + y * stride + x; 2394 int offs = offset + y * stride + x;
2395
2219 if (IN_RANGE_EXC (offs, 0, idxlen)) 2396 if (IN_RANGE_EXC (offs, 0, idxlen))
2220 { 2397 {
2221 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2398 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2222 { 2399 {
2223 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2400 object *ob = archetype::get (cfSvPVutf8_nolen (*elem));
2224 ob->flag [FLAG_NO_MAP_SAVE] = true; 2401 ob->flag [FLAG_NO_MAP_SAVE] = true;
2225 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2402 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2226 2403
2227 if (ob->randomitems) 2404 if (ob->randomitems && !ob->above)
2228 { 2405 {
2229 if (!ob->above)
2230 {
2231 ob->create_treasure (ob->randomitems); 2406 ob->create_treasure (ob->randomitems);
2232 2407
2233 for (object *op = ob->above; op; op = op->above) 2408 for (object *op = ob->above; op; op = op->above)
2234 op->flag [FLAG_NO_MAP_SAVE] = true; 2409 op->flag [FLAG_NO_MAP_SAVE] = true;
2235 } 2410 // TODO: if this is a pickable object, then the item
2236 2411 // will at a bit weird - saving inside the player
2237 ob->randomitems = 0; 2412 // will clear the flag, but when the player drops
2413 // it without logging out, it keeps the flag.
2414 // nobody has reported this, but this can be rather
2415 // annoying on persistent maps.
2238 } 2416 }
2239 } 2417 }
2240 } 2418 }
2241 } 2419 }
2242
2243 skip_space: ; 2420 skip: ;
2244 } 2421 }
2245} 2422}
2246 2423
2247void 2424void
2248maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2425maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2252 croak ("maptile::set_regiondata: palette must be arrayref"); 2429 croak ("maptile::set_regiondata: palette must be arrayref");
2253 2430
2254 palette = SvRV (palette); 2431 palette = SvRV (palette);
2255 2432
2256 STRLEN idxlen; 2433 STRLEN idxlen;
2257 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2434 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2258 2435
2259 region **regionmap = (region **)malloc ( 2436 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2260 (av_len ((AV *)palette) + 1) * sizeof (region *));
2261 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2437 uint8 *regions = salloc<uint8_t> (THIS->size ());
2262 2438
2263 for (int i = av_len ((AV *)palette) + 1; i--; ) 2439 for (int i = av_len ((AV *)palette) + 1; i--; )
2264 regionmap [i] = region::find ( 2440 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2265 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2266 2441
2267 for (int y = 0; y < THIS->height; ++y) 2442 for (int y = 0; y < THIS->height; ++y)
2268 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2443 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2269 2444
2270 sfree (THIS->regions, THIS->size ()); 2445 sfree (THIS->regions, THIS->size ());
2271 free (THIS->regionmap); 2446 delete [] THIS->regionmap;
2272 2447
2273 THIS->regions = regions; 2448 THIS->regions = regions;
2274 THIS->regionmap = regionmap; 2449 THIS->regionmap = regionmap;
2275} 2450}
2276 2451
2277void 2452void
2278maptile::create_region_treasure () 2453maptile::create_region_treasure ()
2279 CODE: 2454 CODE:
2280{
2281 object *op = object::create ();
2282 op->type = FLOOR;
2283 op->map = THIS;
2284
2285 for (int x = 0; x < THIS->width; ++x) 2455 for (int x = 0; x < THIS->width; ++x)
2286 for (int y = 0; y < THIS->height; ++y) 2456 for (int y = 0; y < THIS->height; ++y)
2287 { 2457 {
2288 region *rgn = THIS->region (x, y); 2458 region *rgn = THIS->region (x, y);
2289 2459
2290 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2460 if (object *op = THIS->at (x, y).top)
2291 if (rgn->treasure && rndm () < rgn->treasure_density) 2461 if (rgn->treasure && rndm () < rgn->treasure_density)
2292 {
2293 op->x = x;
2294 op->y = y;
2295 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2462 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2296 }
2297 } 2463 }
2298 2464
2299 op->destroy ();
2300}
2301
2302void play_sound_map (maptile *map, int x, int y, int sound_num)
2303
2304int out_of_map (maptile *map, int x, int y) 2465int out_of_map (maptile *map, int x, int y)
2305 2466
2306void 2467void
2307trigger (maptile *map, long connection, bool state = true) 2468find_link (maptile *map, shstr_tmp connection)
2469 PPCODE:
2470 if (oblinkpt *obp = map->find_link (connection))
2471 for (objectlink *ol = obp->link; ol; ol = ol->next)
2472 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2473
2474void
2475xy_normalise (maptile *map, int x, int y, int dir = 0)
2476 PPCODE:
2477{
2478 mapxy pos (map, x, y);
2479 if (!pos.move (dir).normalise ())
2480 XSRETURN_EMPTY;
2481
2482 EXTEND (SP, 3);
2483 PUSHs (sv_2mortal (to_sv (pos.m)));
2484 PUSHs (sv_2mortal (to_sv (pos.x)));
2485 PUSHs (sv_2mortal (to_sv (pos.y)));
2486}
2487
2488mapspace *
2489ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2490 PROTOTYPE: $$$;$
2308 CODE: 2491 CODE:
2309 activate_connection (map, connection, state);
2310
2311void
2312get_connection (maptile *map, long connection)
2313 PPCODE:
2314 oblinkpt *obp = get_connection_links (map, connection);
2315 if (obp)
2316 for (objectlink *ol = obp->link; ol; ol = ol->next)
2317 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2318
2319object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2320
2321object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2322
2323object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2324 C_ARGS: str, map, nx, ny
2325
2326void
2327get_map_flags (maptile *map, int x, int y)
2328 PPCODE:
2329{ 2492{
2330 maptile *nmap = 0; 2493 mapxy pos (map, x, y);
2331 I16 nx = 0, ny = 0; 2494 if (!pos.move (dir).normalise ())
2332 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2495 XSRETURN_UNDEF;
2333 2496
2334 EXTEND (SP, 4); 2497 RETVAL = &*pos;
2335 PUSHs (sv_2mortal (newSViv (flags)));
2336
2337 if (GIMME_V == G_ARRAY)
2338 {
2339 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2340 PUSHs (sv_2mortal (newSViv (nx)));
2341 PUSHs (sv_2mortal (newSViv (ny)));
2342 }
2343} 2498}
2499 OUTPUT: RETVAL
2344 2500
2345void 2501void
2346at (maptile *map, unsigned int x, unsigned int y) 2502at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2347 PROTOTYPE: $$$ 2503 PROTOTYPE: $$$;$
2348 PPCODE: 2504 PPCODE:
2349{ 2505 mapxy pos (map, x, y);
2350 object *o; 2506 if (pos.move (dir).normalise ())
2351 maptile *nmap = 0; 2507 for (object *o = pos->bot; o; o = o->above)
2352 I16 nx, ny; 2508 XPUSHs (sv_2mortal (to_sv (o)));
2353
2354 get_map_flags (map, &nmap, x, y, &nx, &ny);
2355
2356 if (nmap)
2357 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2358 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2359}
2360 2509
2361SV * 2510SV *
2362bot_at (maptile *obj, unsigned int x, unsigned int y) 2511bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2363 PROTOTYPE: $$$ 2512 PROTOTYPE: $$$;$
2364 ALIAS: 2513 ALIAS:
2365 top_at = 1 2514 top_at = 1
2366 flags_at = 2 2515 flags_at = 2
2367 light_at = 3 2516 light_at = 3
2368 move_block_at = 4 2517 move_block_at = 4
2369 move_slow_at = 5 2518 move_slow_at = 5
2370 move_on_at = 6 2519 move_on_at = 6
2371 move_off_at = 7 2520 move_off_at = 7
2372 INIT:
2373 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2374 CODE: 2521 CODE:
2522{
2523 mapxy pos (map, x, y);
2524 if (!pos.move (dir).normalise ())
2525 XSRETURN_UNDEF;
2526
2527 mapspace &ms = *pos;
2528
2529 ms.update ();
2530
2375 switch (ix) 2531 switch (ix)
2376 { 2532 {
2377 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2533 case 0: RETVAL = to_sv (ms.bot ); break;
2378 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2534 case 1: RETVAL = to_sv (ms.top ); break;
2379 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2535 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2380 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2536 case 3: RETVAL = newSViv (ms.light ); break;
2381 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2537 case 4: RETVAL = newSVuv (ms.move_block); break;
2382 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2538 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2383 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2539 case 6: RETVAL = newSVuv (ms.move_on ); break;
2384 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2540 case 7: RETVAL = newSVuv (ms.move_off ); break;
2385 } 2541 }
2542}
2386 OUTPUT: RETVAL 2543 OUTPUT: RETVAL
2387
2388void fix_walls (maptile *map, int x, int y)
2389
2390void fix_walls_around (maptile *map, int x, int y)
2391 2544
2392# worst xs function of my life 2545# worst xs function of my life
2393bool 2546bool
2394_create_random_map (\ 2547_create_random_map (maptile *self, SV *options)
2395 maptile *self,\
2396 utf8_string wallstyle,\
2397 utf8_string wall_name,\
2398 utf8_string floorstyle,\
2399 utf8_string monsterstyle,\
2400 utf8_string treasurestyle,\
2401 utf8_string layoutstyle,\
2402 utf8_string doorstyle,\
2403 utf8_string decorstyle,\
2404 utf8_string origin_map,\
2405 utf8_string final_map,\
2406 utf8_string exitstyle,\
2407 utf8_string this_map,\
2408 utf8_string exit_on_final_map,\
2409 int xsize,\
2410 int ysize,\
2411 int expand2x,\
2412 int layoutoptions1,\
2413 int layoutoptions2,\
2414 int layoutoptions3,\
2415 int symmetry,\
2416 int difficulty,\
2417 int difficulty_given,\
2418 float difficulty_increase,\
2419 int dungeon_level,\
2420 int dungeon_depth,\
2421 int decoroptions,\
2422 int orientation,\
2423 int origin_y,\
2424 int origin_x,\
2425 U32 random_seed,\
2426 val64 total_map_hp,\
2427 int map_layout_style,\
2428 int treasureoptions,\
2429 int symmetry_used,\
2430 region *region,\
2431 utf8_string custom\
2432)
2433 CODE: 2548 CODE:
2434{ 2549{
2435 random_map_params rmp; 2550 random_map_params rmp ((HV *)SvRV (options));
2436
2437 assign (rmp.wallstyle , wallstyle);
2438 assign (rmp.wall_name , wall_name);
2439 assign (rmp.floorstyle , floorstyle);
2440 assign (rmp.monsterstyle , monsterstyle);
2441 assign (rmp.treasurestyle , treasurestyle);
2442 assign (rmp.layoutstyle , layoutstyle);
2443 assign (rmp.doorstyle , doorstyle);
2444 assign (rmp.decorstyle , decorstyle);
2445 assign (rmp.exitstyle , exitstyle);
2446 assign (rmp.exit_on_final_map, exit_on_final_map);
2447
2448 rmp.origin_map = origin_map;
2449 rmp.final_map = final_map;
2450 rmp.this_map = this_map;
2451 rmp.xsize = xsize;
2452 rmp.ysize = ysize;
2453 rmp.expand2x = expand2x;
2454 rmp.layoutoptions1 = layoutoptions1;
2455 rmp.layoutoptions2 = layoutoptions2;
2456 rmp.layoutoptions3 = layoutoptions3;
2457 rmp.symmetry = symmetry;
2458 rmp.difficulty = difficulty;
2459 rmp.difficulty_given = difficulty_given;
2460 rmp.difficulty_increase = difficulty_increase;
2461 rmp.dungeon_level = dungeon_level;
2462 rmp.dungeon_depth = dungeon_depth;
2463 rmp.decoroptions = decoroptions;
2464 rmp.orientation = orientation;
2465 rmp.origin_y = origin_y;
2466 rmp.origin_x = origin_x;
2467 rmp.random_seed = random_seed;
2468 rmp.total_map_hp = (uint64_t) total_map_hp;
2469 rmp.map_layout_style = map_layout_style;
2470 rmp.treasureoptions = treasureoptions;
2471 rmp.symmetry_used = symmetry_used;
2472 rmp.region = region;
2473 rmp.custom = custom;
2474
2475 RETVAL = self->generate_random_map (&rmp); 2551 RETVAL = self->generate_random_map (&rmp);
2476} 2552}
2477 OUTPUT: 2553 OUTPUT: RETVAL
2478 RETVAL 2554
2555MODULE = cf PACKAGE = cf::mapspace
2556
2557INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2479 2558
2480MODULE = cf PACKAGE = cf::arch 2559MODULE = cf PACKAGE = cf::arch
2481 2560
2482archetype *find (utf8_string name)
2483 CODE:
2484 RETVAL = archetype::find (name);
2485 OUTPUT:
2486 RETVAL
2487
2488int archetypes_size () 2561int archetypes_size ()
2489 CODE: 2562 CODE:
2490 RETVAL = archetypes.size (); 2563 RETVAL = archetypes.size ();
2491 OUTPUT: RETVAL 2564 OUTPUT: RETVAL
2492 2565
2493archetype *archetypes (U32 index) 2566archetype *archetypes (U32 index)
2494 CODE: 2567 CODE:
2495 RETVAL = index < archetypes.size () ? archetypes [index] : 0; 2568 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2496 OUTPUT: RETVAL 2569 OUTPUT: RETVAL
2497 2570
2498object *instantiate (archetype *arch) 2571int skillvec_size ()
2499 CODE: 2572 CODE:
2500 RETVAL = arch_to_object (arch); 2573 RETVAL = skillvec.size ();
2501 OUTPUT: 2574 OUTPUT: RETVAL
2502 RETVAL
2503 2575
2576archetype *skillvec (U32 index)
2577 CODE:
2578 RETVAL = index < skillvec.size () ? (archetype *)(object *)skillvec [index] : 0;
2579 OUTPUT: RETVAL
2580
2581void
2582find_by_type (int type)
2583 PPCODE:
2584 for_all_archetypes (arch)
2585 if (arch->type == type)
2586 XPUSHs (sv_2mortal (to_sv (arch)));
2587
2504INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2588INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2505 2589
2506MODULE = cf PACKAGE = cf::party 2590MODULE = cf PACKAGE = cf::party
2507 2591
2508partylist *first () 2592partylist *first ()
2509 PROTOTYPE: 2593 PROTOTYPE:
2510 CODE: 2594 CODE:
2511 RETVAL = get_firstparty (); 2595 RETVAL = get_firstparty ();
2512 OUTPUT: RETVAL 2596 OUTPUT: RETVAL
2513 2597
2514INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | 2598INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2515 2599
2516MODULE = cf PACKAGE = cf::region 2600MODULE = cf PACKAGE = cf::region
2517 2601
2518void 2602void
2519list () 2603list ()
2520 PPCODE: 2604 PPCODE:
2521 for_all_regions (rgn) 2605 for_all_regions (rgn)
2522 XPUSHs (sv_2mortal (to_sv (rgn))); 2606 XPUSHs (sv_2mortal (to_sv (rgn)));
2523 2607
2524region *find (utf8_string name)
2525 PROTOTYPE: $
2526 CODE:
2527 RETVAL = region::find (name);
2528 OUTPUT: RETVAL
2529
2530region *find_fuzzy (utf8_string name)
2531 PROTOTYPE: $
2532 CODE:
2533 RETVAL = region::find_fuzzy (name);
2534 OUTPUT: RETVAL
2535
2536int specificity (region *rgn) 2608int specificity (region *rgn)
2537 CODE: 2609 CODE:
2538 RETVAL = 0; 2610 RETVAL = 0;
2539 while (rgn = rgn->parent) 2611 while (rgn = rgn->parent)
2540 RETVAL++; 2612 RETVAL++;
2541 OUTPUT: RETVAL 2613 OUTPUT: RETVAL
2542 2614
2543INCLUDE: $PERL $srcdir/genacc region ../include/region.h | 2615INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2544 2616
2545MODULE = cf PACKAGE = cf::living 2617MODULE = cf PACKAGE = cf::living
2546 2618
2547INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2619INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2548 2620
2549MODULE = cf PACKAGE = cf::settings 2621MODULE = cf PACKAGE = cf::settings
2550 2622
2551INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | 2623INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2552 2624
2553MODULE = cf PACKAGE = cf::client 2625MODULE = cf PACKAGE = cf::client
2554 2626
2555INCLUDE: $PERL $srcdir/genacc client ../include/client.h | 2627INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2556 2628
2557int invoke (client *ns, int event, ...) 2629int invoke (client *ns, int event, ...)
2558 CODE: 2630 CODE:
2559 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2631 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2560 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2632 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2569 PPCODE: 2641 PPCODE:
2570 EXTEND (SP, clients.size ()); 2642 EXTEND (SP, clients.size ());
2571 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 2643 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2572 PUSHs (sv_2mortal (to_sv (*i))); 2644 PUSHs (sv_2mortal (to_sv (*i)));
2573 2645
2646STRLEN
2647client::inbuf_append (SV *data)
2648 CODE:
2649{
2650 STRLEN len;
2651 char *ptr = SvPVbyte (data, len);
2652
2653 min_it (len, sizeof (THIS->inbuf) - THIS->inbuf_len);
2654 memcpy (THIS->inbuf + THIS->inbuf_len, ptr, len);
2655 THIS->inbuf_len += len;
2656
2657 THIS->inbuf_handle ();
2658
2659 RETVAL = len;
2660}
2661 OUTPUT: RETVAL
2662
2574void 2663void
2575client::send_packet (SV *packet) 2664client::send_packet (SV *packet)
2576 CODE: 2665 CODE:
2577{ 2666{
2578 STRLEN len; 2667 STRLEN len;
2579 char *buf = SvPVbyte (packet, len); 2668 char *buf = SvPVbyte (packet, len);
2580 2669
2670 if (len > MAXSOCKBUF)
2671 {
2672 // ugly
2673 if (THIS->pl)
2674 THIS->pl->failmsg ("[packet too long for client]");
2675 }
2676 else
2581 THIS->send_packet (buf, len); 2677 THIS->send_packet (buf, len);
2582} 2678}
2679
2680faceidx
2681client::need_face (utf8_string name, int pri = 0)
2682 CODE:
2683 RETVAL = face_find (name, 0);
2684 if (RETVAL)
2685 {
2686 THIS->send_face (RETVAL, pri);
2687 THIS->flush_fx ();
2688 }
2689 OUTPUT: RETVAL
2690
2691int
2692client::fx_want (int idx, int value = -1)
2693 CODE:
2694 if (0 < idx && idx < FT_NUM)
2695 {
2696 RETVAL = THIS->fx_want [idx];
2697 if (items > 2)
2698 THIS->fx_want [idx] = value;
2699 }
2700 else
2701 RETVAL = 0;
2702 OUTPUT: RETVAL
2703
2704MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2705
2706faceidx sound_find (utf8_string name)
2707
2708void sound_set (utf8_string str, faceidx face)
2709
2710# dire hack
2711void old_sound_index (int idx, faceidx face)
2712 CODE:
2713 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2714 old_sound_index [idx] = face;
2583 2715
2584MODULE = cf PACKAGE = cf::face PREFIX = face_ 2716MODULE = cf PACKAGE = cf::face PREFIX = face_
2585 2717
2586#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2718#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2587 2719
2588faceidx face_find (utf8_string name, faceidx defidx = 0) 2720faceidx face_find (utf8_string name, faceidx defidx = 0)
2589 2721
2590faceidx alloc (utf8_string name) 2722faceidx alloc (utf8_string name)
2591 CODE: 2723 CODE:
2592{ 2724{
2593 do 2725 RETVAL = face_alloc ();
2594 {
2595 RETVAL = faces.size ();
2596 faces.resize (RETVAL + 1);
2597 }
2598 while (!RETVAL); // crude way to leave index 0
2599 2726
2600 faces [RETVAL].name = name; 2727 faces [RETVAL].name = name;
2601 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); 2728 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2602 2729
2603 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2730 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2604 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2731 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2732 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2605} 2733}
2734 OUTPUT: RETVAL
2735
2736faceidx faces_size ()
2737 CODE:
2738 RETVAL = faces.size ();
2606 OUTPUT: RETVAL 2739 OUTPUT: RETVAL
2607 2740
2608void set_type (faceidx idx, int value) 2741void set_type (faceidx idx, int value)
2609 ALIAS: 2742 ALIAS:
2610 set_type = 0 2743 set_type = 0
2611 set_visibility = 1 2744 set_visibility = 1
2612 set_magicmap = 2 2745 set_magicmap = 2
2613 set_smooth = 3 2746 set_smooth = 3
2614 set_smoothlevel = 4 2747 set_smoothlevel = 4
2615 CODE: 2748 CODE:
2616 faceinfo *f = face_info (idx); 2749 faceinfo *f = face_info (idx); assert (f);
2617 assert (f);
2618 switch (ix) 2750 switch (ix)
2619 { 2751 {
2620 case 0: f->type = value; break; 2752 case 0: f->type = value; break;
2621 case 1: f->visibility = value; break; 2753 case 1: f->visibility = value; break;
2622 case 2: f->magicmap = value; break; 2754 case 2: f->magicmap = value; break;
2623 case 3: f->smooth = value; break; 2755 case 3: f->smooth = value; break;
2624 case 4: f->smoothlevel = value; break; 2756 case 4: f->smoothlevel = value; break;
2625 } 2757 }
2626 2758
2627void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2759void set_csum (faceidx idx, int faceset, SV *chksum)
2628 CODE: 2760 CODE:
2629{ 2761{
2762 faceinfo *f = face_info (idx); assert (f);
2630 facedata *d = face_data (idx, faceset); 2763 facedata *d = f->face + faceset;
2631 assert (d);
2632 sv_to (data, d->data);
2633 STRLEN clen; 2764 STRLEN clen;
2634 char *cdata = SvPVbyte (chksum, clen); 2765 char *cdata = SvPVbyte (chksum, clen);
2635 clen = min (CHKSUM_SIZE, clen);
2636 2766
2767 assert (("cf::face::set_data called with too long checksum", clen <= CHKSUM_MAXLEN));
2768 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2769
2637 if (memcmp (d->chksum, cdata, clen)) 2770 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2638 { 2771 {
2772 d->chksum_len = clen;
2639 memcpy (d->chksum, cdata, clen); 2773 memcpy (d->chksum, cdata, clen);
2640 2774
2641 // invalidate existing client face info 2775 // invalidate existing client face info
2642 for_all_clients (ns) 2776 for_all_clients (ns)
2643 if (ns->faceset == faceset) 2777 ns->invalidate_face (idx);
2644 {
2645 ns->faces_sent [idx] = false;
2646 ns->force_newmap = true;
2647 }
2648 } 2778 }
2649} 2779}
2650 2780
2781SV *mangle_csum (SV *chksum)
2782 CODE:
2783 STRLEN len;
2784 char *data = SvPVbyte (chksum, len);
2785 RETVAL = newSVpvn (data, min (len, CHKSUM_MAXLEN));
2786 OUTPUT: RETVAL
2787
2788SV *get_csum (faceidx idx, int faceset = 0)
2789 CODE:
2790 facedata *d = face_data (idx, faceset);
2791 if (!d) XSRETURN_UNDEF;
2792 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2793 OUTPUT: RETVAL
2794
2795int get_type (faceidx idx)
2796 CODE:
2797 faceinfo *f = face_info (idx);
2798 if (!f) XSRETURN_UNDEF;
2799 RETVAL = f->type;
2800 OUTPUT: RETVAL
2801
2802SV *get_name (faceidx idx)
2803 CODE:
2804 faceinfo *f = face_info (idx);
2805 if (!f) XSRETURN_UNDEF;
2806 RETVAL = to_sv (f->name);
2807 OUTPUT: RETVAL
2808
2651void invalidate (faceidx idx) 2809void invalidate (faceidx idx)
2652 CODE: 2810 CODE:
2653 for_all_clients (ns) 2811 for_all_clients (ns)
2654 { 2812 ns->invalidate_face (idx);
2655 ns->faces_sent [idx] = false;
2656 ns->force_newmap = true;
2657 }
2658 2813
2659void invalidate_all () 2814void invalidate_all ()
2660 CODE: 2815 CODE:
2661 for_all_clients (ns) 2816 for_all_clients (ns)
2662 { 2817 ns->invalidate_all_faces ();
2663 ns->faces_sent.reset ();
2664 ns->force_newmap = true;
2665 }
2666 2818
2667MODULE = cf PACKAGE = cf::anim PREFIX = anim_ 2819MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2668 2820
2669#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | 2821#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2670 2822
2671animidx anim_find (utf8_string name) 2823animidx anim_find (utf8_string name)
2672 CODE: 2824 CODE:
2673 RETVAL = animation::find (name).number; 2825 RETVAL = animation::find (name).number;
2674 OUTPUT: RETVAL 2826 OUTPUT: RETVAL
2675 2827
2676animidx set (utf8_string name, SV *frames, int facings = 1) 2828animidx set (utf8_string name, SV *frames, int facings = 1)
2677 CODE: 2829 CODE:
2678{ 2830{
2679 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV) 2831 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2680 croak ("frames must be an arrayref"); 2832 croak ("frames must be an arrayref");
2681 2833
2682 AV *av = (AV *)SvRV (frames); 2834 AV *av = (AV *)SvRV (frames);
2683 2835
2684 animation *anim = &animation::find (name); 2836 animation *anim = &animation::find (name);
2685 if (anim->number) 2837 if (anim->number)
2686 { 2838 {
2687 anim->resize (av_len (av) + 1); 2839 anim->resize (av_len (av) + 1);
2688 anim->facings = facings; 2840 anim->facings = facings;
2689 } 2841 }
2690 else 2842 else
2691 anim = &animation::create (name, av_len (av) + 1, facings); 2843 anim = &animation::create (name, av_len (av) + 1, facings);
2692 2844
2693 for (int i = 0; i < anim->num_animations; ++i) 2845 for (int i = 0; i < anim->num_animations; ++i)
2694 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2846 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2695} 2847}
2696 OUTPUT: RETVAL 2848 OUTPUT: RETVAL
2697 2849
2698void invalidate_all () 2850void invalidate_all ()
2699 CODE: 2851 CODE:
2700 for_all_clients (ns) 2852 for_all_clients (ns)
2701 ns->anims_sent.reset (); 2853 ns->anims_sent.reset ();
2702 2854
2855MODULE = cf PACKAGE = cf::object::freezer
2856
2857INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2858
2859SV *
2860new (char *klass)
2861 CODE:
2862 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2863 OUTPUT: RETVAL
2864
2865void
2866DESTROY (SV *sv)
2867 CODE:
2868 object_freezer *self;
2869 sv_to (sv, self);
2870 delete self;
2871
2872MODULE = cf PACKAGE = cf::object::thawer
2873
2874INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2875
2876bool
2877errors_are_fatal (bool fatal)
2878 CODE:
2879 RETVAL = object_thawer::errors_are_fatal;
2880 object_thawer::errors_are_fatal = fatal;
2881 OUTPUT: RETVAL
2882
2883SV *
2884new_from_file (char *klass, octet_string path)
2885 CODE:
2886 object_thawer *f = new object_thawer (path);
2887 if (!*f)
2888 {
2889 delete f;
2890 XSRETURN_UNDEF;
2891 }
2892 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2893 OUTPUT: RETVAL
2894
2895void
2896DESTROY (SV *sv)
2897 CODE:
2898 object_thawer *self;
2899 sv_to (sv, self);
2900 delete self;
2901
2902void
2903extract_tags (object_thawer *self)
2904 PPCODE:
2905 while (self->kw != KW_EOF)
2906 {
2907 PUTBACK;
2908 coroapi::cede_to_tick ();
2909 SPAGAIN;
2910
2911 if (self->kw == KW_tag)
2912 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2913
2914 self->skip ();
2915 }
2916
2917MODULE = cf PACKAGE = cf::treasurelist
2918
2919# quick hack, because I didn't want to implement accessors for treasurelist.
2920# this asks for even more autogen, actually.
2921
2922void
2923expand (treasurelist *list)
2924 PPCODE:
2925 EXTEND (SP, 3);
2926 PUSHs (sv_2mortal (to_sv (list->name)));
2927 PUSHs (sv_2mortal (to_sv (list->total_chance)));
2928 AV *av = newAV ();
2929 PUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
2930 for (treasure *item = list->items; item; item = item->next)
2931 {
2932 AV *iav = newAV ();
2933 av_push (av, newRV_noinc ((SV *)iav));
2934
2935 av_extend (iav, 7);
2936 av_push (iav, to_sv (item->item));
2937 av_push (iav, to_sv (item->name));
2938 av_push (iav, to_sv (item->change_arch.name));
2939 av_push (iav, to_sv (item->change_arch.title));
2940 av_push (iav, to_sv (item->change_arch.slaying));
2941 av_push (iav, to_sv (item->chance));
2942 av_push (iav, to_sv (item->nrof));
2943 av_push (iav, to_sv (item->magic));
2944 }
2945
2946MODULE = cf PACKAGE = cf::layout
2947
2948INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2949

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