1 | /*****************************************************************************/ |
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2 | /* CrossFire, A Multiplayer game for the X Window System */ |
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3 | /*****************************************************************************/ |
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4 | |
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5 | /* |
1 | /* |
6 | * This code is placed under the GNU General Public Licence (GPL) |
2 | * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. |
7 | * |
3 | * |
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4 | * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
8 | * Copyright (C) 2001-2005 by Chachkoff Yann |
5 | * Copyright (©) 2001-2005,2007 by Chachkoff Yann |
9 | * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> |
6 | * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de> |
10 | * |
7 | * |
11 | * This program is free software; you can redistribute it and/or modify |
8 | * Crossfire TRT is free software: you can redistribute it and/or modify |
12 | * it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
13 | * the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation, either version 3 of the License, or |
14 | * (at your option) any later version. |
11 | * (at your option) any later version. |
15 | * |
12 | * |
16 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
17 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
18 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
19 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
20 | * |
17 | * |
21 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
22 | * along with this program; if not, write to the Free Software |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
23 | * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
20 | * |
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21 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
24 | */ |
22 | */ |
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23 | |
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24 | #include "autoconf.h" |
25 | |
25 | |
26 | #define PLUGIN_NAME "perl" |
26 | #define PLUGIN_NAME "perl" |
27 | #define PLUGIN_VERSION "cfperl 0.5" |
27 | #define PLUGIN_VERSION "cfperl 0.5" |
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28 | |
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29 | #define CEDES_PER_TICK 5 |
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30 | |
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31 | #if HAVE_EXECINFO_H |
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32 | # include <execinfo.h> |
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33 | #endif |
28 | |
34 | |
29 | #include <plugin_common.h> |
35 | #include <plugin_common.h> |
30 | #include <sounds.h> |
36 | #include <sounds.h> |
31 | #include <cstdarg> |
37 | #include <cstdarg> |
32 | #include <sproto.h> |
38 | #include <sproto.h> |
33 | |
39 | |
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40 | #include "loader.h" |
34 | #include "cfperl.h" |
41 | #include "cfperl.h" |
35 | #include "shstr.h" |
42 | #include "shstr.h" |
36 | |
43 | |
37 | #include <unistd.h> |
44 | #include <unistd.h> |
38 | #if _POSIX_MEMLOCK |
45 | #if _POSIX_MEMLOCK |
… | |
… | |
48 | |
55 | |
49 | extern sint64 *levels; // the experience table |
56 | extern sint64 *levels; // the experience table |
50 | |
57 | |
51 | typedef object object_ornull; |
58 | typedef object object_ornull; |
52 | typedef maptile maptile_ornull; |
59 | typedef maptile maptile_ornull; |
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60 | |
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61 | typedef char *octet_string; |
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62 | typedef char *utf8_string; |
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63 | typedef const char *const_octet_string; |
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64 | typedef const char *const_utf8_string; |
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65 | |
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66 | typedef std::string std__string; |
53 | |
67 | |
54 | #if IVSIZE >= 8 |
68 | #if IVSIZE >= 8 |
55 | typedef IV val64; |
69 | typedef IV val64; |
56 | # define newSVval64 newSViv |
70 | # define newSVval64 newSViv |
57 | # define SvVAL64 SvIV |
71 | # define SvVAL64 SvIV |
… | |
… | |
60 | # define newSVval64 newSVnv |
74 | # define newSVval64 newSVnv |
61 | # define SvVAL64 SvNV |
75 | # define SvVAL64 SvNV |
62 | #endif |
76 | #endif |
63 | |
77 | |
64 | static f_plug_api gethook = cfapi_get_hooks; |
78 | static f_plug_api gethook = cfapi_get_hooks; |
65 | static f_plug_api object_set_property = cfapi_object_set_property; |
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66 | static f_plug_api object_insert = cfapi_object_insert; |
79 | static f_plug_api object_insert = cfapi_object_insert; |
67 | |
80 | |
68 | static PerlInterpreter *perl; |
81 | static PerlInterpreter *perl; |
69 | |
82 | |
70 | double runtime; |
83 | tstamp NOW, runtime; |
71 | |
84 | |
72 | global gbl_ev; |
85 | global gbl_ev; |
73 | static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; |
86 | static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; |
74 | static SV *sv_runtime; |
87 | static SV *sv_runtime, *sv_next_tick; |
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88 | |
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89 | bitset<NUM_EVENT_TYPES> ev_want_event; |
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90 | bitset<NUM_TYPES> ev_want_type; |
75 | |
91 | |
76 | static HV |
92 | static HV |
77 | *stash_cf, |
93 | *stash_cf, |
78 | *stash_cf_object_wrap, |
94 | *stash_cf_object_wrap, |
79 | *stash_cf_object_player_wrap, |
95 | *stash_cf_object_player_wrap, |
… | |
… | |
151 | } |
167 | } |
152 | |
168 | |
153 | void |
169 | void |
154 | attachable::do_destroy () |
170 | attachable::do_destroy () |
155 | { |
171 | { |
156 | invoke (EVENT_ATTACHABLE_DESTROY, DT_END); |
172 | INVOKE_ATTACHABLE (DESTROY, this); |
157 | |
173 | |
158 | if (cb) |
174 | if (cb) |
159 | { |
175 | { |
160 | SvREFCNT_dec (cb); |
176 | SvREFCNT_dec (cb); |
161 | cb = 0; |
177 | cb = 0; |
162 | } |
178 | } |
163 | |
179 | |
164 | if (self) |
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165 | sever_self (); |
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166 | |
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167 | mortals.push_back (this); |
180 | mortals.push_back (this); |
168 | } |
181 | } |
169 | |
182 | |
170 | void |
183 | void |
171 | attachable::destroy () |
184 | attachable::destroy () |
… | |
… | |
173 | if (destroyed ()) |
186 | if (destroyed ()) |
174 | return; |
187 | return; |
175 | |
188 | |
176 | flags |= F_DESTROYED; |
189 | flags |= F_DESTROYED; |
177 | do_destroy (); |
190 | do_destroy (); |
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191 | sever_self (); |
178 | } |
192 | } |
179 | |
193 | |
180 | void |
194 | void |
181 | attachable::check_mortals () |
195 | attachable::check_mortals () |
182 | { |
196 | { |
… | |
… | |
186 | { |
200 | { |
187 | if (i >= mortals.size ()) |
201 | if (i >= mortals.size ()) |
188 | { |
202 | { |
189 | i = 0; |
203 | i = 0; |
190 | |
204 | |
191 | if (mortals.size () > 1000) |
205 | if (mortals.size () >= 512) |
192 | fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); |
206 | { |
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207 | static int last_mortalcount; |
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208 | if (mortals.size () != last_mortalcount) |
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209 | { |
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210 | last_mortalcount = mortals.size (); |
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211 | LOG (llevInfo, "%d mortals.\n", (int)mortals.size ()); |
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212 | |
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213 | if (0) |
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214 | { |
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215 | for (int j = 0; j < mortals.size (); ++j)//D |
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216 | fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D |
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217 | fprintf (stderr, "\n");//D |
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218 | } |
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219 | } |
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220 | } |
193 | |
221 | |
194 | break; |
222 | break; |
195 | } |
223 | } |
196 | |
224 | |
197 | attachable *obj = mortals [i]; |
225 | attachable *obj = mortals [i]; |
198 | |
226 | |
199 | obj->refcnt_chk (); // unborrow from perl, if necessary |
227 | #if 0 |
200 | |
228 | if (obj->self)//D make this an assert later |
201 | //if (obj->refcnt > 0 || obj->self) |
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202 | if (obj->refcnt || obj->self) |
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203 | { |
229 | { |
204 | //printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D |
230 | LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ()); |
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231 | obj->sever_self (); |
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232 | } |
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233 | #endif |
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234 | |
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235 | if (obj->refcnt) |
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236 | { |
205 | ++i; // further delay freeing |
237 | ++i; // further delay freeing |
206 | |
238 | |
207 | if (!(i & 0x3ff)) |
239 | if (!(i & 0x3ff)) |
208 | break; |
240 | break; |
209 | } |
241 | } |
210 | else |
242 | else |
211 | { |
243 | { |
212 | mortals.erase (i); |
244 | mortals.erase (i); |
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245 | obj->sever_self (); |
213 | delete obj; |
246 | delete obj; |
214 | } |
247 | } |
215 | } |
248 | } |
216 | } |
249 | } |
217 | |
250 | |
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251 | void |
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252 | attachable::set_key (const char *key, const char *value) |
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253 | { |
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254 | if (!self) |
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255 | self = newHV (); |
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256 | |
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257 | if (value) |
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258 | hv_store (self, key, strlen (key), newSVpv (value, 0), 0); |
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259 | else |
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260 | hv_delete (self, key, strlen (key), G_DISCARD); |
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261 | } |
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262 | |
218 | attachable & |
263 | attachable & |
219 | attachable::operator =(const attachable &src) |
264 | attachable::operator =(const attachable &src) |
220 | { |
265 | { |
221 | //if (self || cb) |
266 | //if (self || cb) |
222 | //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); |
267 | //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); |
223 | |
268 | |
224 | attach = src.attach; |
269 | attach = src.attach; |
225 | return *this; |
270 | return *this; |
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271 | } |
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272 | |
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273 | template<typename T> |
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274 | static bool |
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275 | find_backref (void *ptr, T *obj) |
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276 | { |
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277 | char *s = (char *)obj; |
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278 | while (s < (char *)obj + sizeof (T)) |
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279 | { |
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280 | if (ptr == *(void **)s) |
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281 | return true; |
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282 | |
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283 | s += sizeof (void *); // assume natural alignment |
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284 | } |
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285 | |
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286 | return false; |
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287 | } |
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288 | |
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289 | // for debugging, find "live" objects containing this ptr |
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290 | void |
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291 | find_backref (void *ptr) |
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292 | { |
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293 | for_all_objects (op) |
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294 | if (find_backref (ptr, op)) |
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295 | fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); |
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296 | |
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297 | for_all_players (pl) |
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298 | if (find_backref (ptr, pl)) |
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299 | fprintf (stderr, "P %p\n", pl); |
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300 | |
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301 | for_all_clients (ns) |
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302 | if (find_backref (ptr, ns)) |
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303 | fprintf (stderr, "C %p\n", ns); |
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304 | |
226 | } |
305 | } |
227 | |
306 | |
228 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
307 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
229 | |
308 | |
230 | static SV * |
309 | static SV * |
… | |
… | |
263 | { |
342 | { |
264 | if (!obj) |
343 | if (!obj) |
265 | return &PL_sv_undef; |
344 | return &PL_sv_undef; |
266 | |
345 | |
267 | if (!obj->self) |
346 | if (!obj->self) |
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347 | obj->self = newHV (); |
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348 | |
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349 | if (!SvOBJECT (obj->self)) |
268 | { |
350 | { |
269 | obj->self = newHV (); |
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270 | sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); |
351 | sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); |
271 | |
352 | |
272 | // now bless the object _once_ |
353 | // now bless the object _once_ |
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354 | //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere |
273 | return sv_bless (newRV_inc ((SV *)obj->self), stash); |
355 | return sv_bless (newRV_inc ((SV *)obj->self), stash); |
274 | } |
356 | } |
275 | else |
357 | else |
276 | { |
358 | { |
277 | SV *sv = newRV_inc ((SV *)obj->self); |
359 | SV *sv = newRV_inc ((SV *)obj->self); |
… | |
… | |
314 | return SvPTR (sv, klass); |
396 | return SvPTR (sv, klass); |
315 | else |
397 | else |
316 | return 0; |
398 | return 0; |
317 | } |
399 | } |
318 | |
400 | |
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401 | static inline SV * |
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402 | newSVpv_utf8 (const char *s) |
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403 | { |
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404 | SV *sv = newSVpv (s, 0); |
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405 | SvUTF8_on (sv); |
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406 | return sv; |
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407 | } |
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408 | |
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409 | static inline SV * |
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410 | newSVpvn_utf8 (const char *s, STRLEN l) |
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411 | { |
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412 | SV *sv = newSVpvn (s, l); |
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413 | SvUTF8_on (sv); |
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414 | return sv; |
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415 | } |
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416 | |
319 | inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } |
417 | inline SV *to_sv (const shstr & v) { return v ? newSVpvn_utf8 ((const char *)v, v.length ()) : &PL_sv_undef; } |
320 | inline SV *to_sv (const char * v) { return newSVpv (v, 0); } |
418 | inline SV *to_sv (const char * v) { return newSVpv (v, 0); } |
321 | inline SV *to_sv (bool v) { return newSViv (v); } |
419 | inline SV *to_sv (bool v) { return newSViv (v); } |
322 | inline SV *to_sv ( signed char v) { return newSViv (v); } |
420 | inline SV *to_sv ( signed char v) { return newSViv (v); } |
323 | inline SV *to_sv (unsigned char v) { return newSViv (v); } |
421 | inline SV *to_sv (unsigned char v) { return newSViv (v); } |
324 | inline SV *to_sv ( signed short v) { return newSViv (v); } |
422 | inline SV *to_sv ( signed short v) { return newSViv (v); } |
… | |
… | |
334 | inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } |
432 | inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } |
335 | inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } |
433 | inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } |
336 | inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } |
434 | inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } |
337 | inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } |
435 | inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } |
338 | inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } |
436 | inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } |
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437 | inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } |
339 | inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } |
438 | inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } |
340 | inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); } |
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341 | inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } |
439 | inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } |
342 | |
440 | |
343 | inline SV *to_sv (object & v) { return to_sv (&v); } |
441 | inline SV *to_sv (object & v) { return to_sv (&v); } |
344 | inline SV *to_sv (living & v) { return to_sv (&v); } |
442 | inline SV *to_sv (living & v) { return to_sv (&v); } |
345 | |
443 | |
346 | inline SV *to_sv (facetile * v) { return to_sv (v->name); } |
444 | inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } |
347 | inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } |
445 | inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } |
348 | |
446 | |
349 | inline SV *to_sv (UUID v) |
447 | inline SV *to_sv (UUID v) |
350 | { |
448 | { |
351 | char buf[128]; |
449 | char buf[128]; |
352 | snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq); |
450 | snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq); |
353 | return newSVpv (buf, 0); |
451 | return newSVpv (buf, 0); |
354 | } |
452 | } |
355 | |
453 | |
356 | inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } |
454 | inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } |
357 | inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } |
455 | inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } |
358 | inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } |
456 | inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } |
359 | inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } |
457 | inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } |
360 | inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } |
458 | inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } |
361 | inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } |
459 | inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } |
… | |
… | |
371 | inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } |
469 | inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } |
372 | inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } |
470 | inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } |
373 | inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } |
471 | inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } |
374 | inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } |
472 | inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } |
375 | inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } |
473 | inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } |
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474 | inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } |
376 | inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } |
475 | inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } |
377 | inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } |
476 | inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } |
378 | inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); } |
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379 | inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } |
477 | inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } |
380 | |
478 | |
381 | inline void sv_to (SV *sv, facetile * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } |
479 | //inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } |
382 | inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } |
480 | inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } |
383 | |
481 | |
384 | template<class T> |
482 | template<class T> |
385 | inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } |
483 | inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } |
386 | |
484 | |
387 | template<int N> |
485 | template<int N> |
388 | inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } |
486 | inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } |
389 | |
487 | |
390 | inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); } |
|
|
391 | inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } |
488 | inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } |
392 | inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } |
489 | inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } |
393 | inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } |
490 | inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } |
394 | inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } |
491 | inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } |
|
|
492 | |
|
|
493 | inline void sv_to (SV *sv, std::string &v) |
|
|
494 | { |
|
|
495 | STRLEN len; |
|
|
496 | char *data = SvPVbyte (sv, len); |
|
|
497 | v.assign (data, len); |
|
|
498 | } |
395 | |
499 | |
396 | inline void sv_to (SV *sv, UUID &v) |
500 | inline void sv_to (SV *sv, UUID &v) |
397 | { |
501 | { |
398 | unsigned int version; |
502 | unsigned int version; |
399 | |
503 | |
… | |
… | |
590 | perl = perl_alloc (); |
694 | perl = perl_alloc (); |
591 | perl_construct (perl); |
695 | perl_construct (perl); |
592 | |
696 | |
593 | PL_exit_flags |= PERL_EXIT_DESTRUCT_END; |
697 | PL_exit_flags |= PERL_EXIT_DESTRUCT_END; |
594 | |
698 | |
595 | char *argv[] = { |
699 | const char *argv[] = { |
596 | "", |
700 | settings.argv [0], |
597 | "-e" |
701 | "-e" |
598 | "use Event; use Coro;" // required for bootstrap |
702 | "use Event; use Coro;" // required for bootstrap |
599 | "cf->bootstrap;" // required for datadir :*> |
703 | "cf->bootstrap;" // required for datadir :*> |
600 | "unshift @INC, cf::datadir ();" |
704 | "unshift @INC, cf::datadir ();" |
601 | "require cf;" |
705 | "require cf;" |
602 | }; |
706 | }; |
603 | |
707 | |
604 | if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) |
708 | if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) |
|
|
709 | || perl_run (perl)) |
605 | { |
710 | { |
606 | printf ("unable to initialize perl-interpreter, aborting.\n"); |
711 | printf ("unable to initialize perl-interpreter, aborting.\n"); |
607 | exit (EXIT_FAILURE); |
712 | exit (EXIT_FAILURE); |
608 | } |
713 | } |
|
|
714 | |
|
|
715 | { |
|
|
716 | dSP; |
|
|
717 | |
|
|
718 | PUSHMARK (SP); |
|
|
719 | PUTBACK; |
|
|
720 | call_pv ("cf::init", G_DISCARD | G_VOID); |
|
|
721 | } |
609 | } |
722 | } |
610 | |
723 | |
611 | void cfperl_main () |
724 | void cfperl_main () |
612 | { |
725 | { |
613 | dSP; |
726 | dSP; |
… | |
… | |
620 | void |
733 | void |
621 | attachable::instantiate () |
734 | attachable::instantiate () |
622 | { |
735 | { |
623 | if (attach) |
736 | if (attach) |
624 | { |
737 | { |
625 | invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); |
738 | INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach)); |
626 | attach = 0; |
739 | attach = 0; |
627 | } |
740 | } |
628 | } |
741 | } |
629 | |
742 | |
630 | void |
743 | void |
631 | attachable::reattach () |
744 | attachable::reattach () |
632 | { |
745 | { |
633 | optimise (); |
746 | optimise (); |
634 | //TODO: check for _attachment's, very important for restarts |
747 | //TODO: check for _attachment's, very important for restarts |
635 | invoke (EVENT_ATTACHABLE_REATTACH, DT_END); |
748 | INVOKE_ATTACHABLE (REATTACH, this); |
636 | } |
749 | } |
637 | |
750 | |
638 | static event_klass klass_of[NUM_EVENT_TYPES] = { |
751 | static event_klass klass_of[NUM_EVENT_TYPES] = { |
639 | # define def(type,name) KLASS_ ## type, |
752 | # define def(type,name) KLASS_ ## type, |
640 | # include "eventinc.h" |
753 | # include "eventinc.h" |
… | |
… | |
683 | } |
796 | } |
684 | |
797 | |
685 | void |
798 | void |
686 | global::gather_callbacks (AV *&callbacks, event_type event) const |
799 | global::gather_callbacks (AV *&callbacks, event_type event) const |
687 | { |
800 | { |
688 | ::gather_callbacks (callbacks, cb_object, event); |
801 | ::gather_callbacks (callbacks, cb_global, event); |
689 | } |
802 | } |
690 | |
803 | |
691 | void |
804 | void |
692 | object::gather_callbacks (AV *&callbacks, event_type event) const |
805 | object::gather_callbacks (AV *&callbacks, event_type event) const |
693 | { |
806 | { |
694 | if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) |
807 | if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type)) |
695 | { |
808 | { |
696 | SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; |
809 | SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES]; |
697 | |
810 | |
698 | if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) |
811 | if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) |
699 | ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); |
812 | ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); |
700 | } |
813 | } |
701 | |
814 | |
… | |
… | |
737 | { |
850 | { |
738 | attachable::gather_callbacks (callbacks, event); |
851 | attachable::gather_callbacks (callbacks, event); |
739 | ::gather_callbacks (callbacks, cb_map, event); |
852 | ::gather_callbacks (callbacks, cb_map, event); |
740 | } |
853 | } |
741 | |
854 | |
|
|
855 | void |
|
|
856 | _recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) |
|
|
857 | { |
|
|
858 | for (int event = 0; event <= AvFILLp (registry); ++event) |
|
|
859 | { |
|
|
860 | SV *cbs_ = AvARRAY (registry)[event]; |
|
|
861 | |
|
|
862 | // element must be list of callback entries |
|
|
863 | if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV) |
|
|
864 | { |
|
|
865 | AV *cbs = (AV *)SvRV (cbs_); |
|
|
866 | |
|
|
867 | // no callback entries, no callbacks to call |
|
|
868 | if (AvFILLp (cbs) >= 0) |
|
|
869 | set.set (event); |
|
|
870 | } |
|
|
871 | } |
|
|
872 | } |
|
|
873 | |
|
|
874 | // very slow and inefficient way to recalculate the global want bitsets |
|
|
875 | void |
|
|
876 | _recalc_want () |
|
|
877 | { |
|
|
878 | ev_want_event.reset (); |
|
|
879 | |
|
|
880 | _recalc_want (ev_want_event, cb_global); |
|
|
881 | _recalc_want (ev_want_event, cb_attachable); |
|
|
882 | _recalc_want (ev_want_event, cb_object); |
|
|
883 | _recalc_want (ev_want_event, cb_client); |
|
|
884 | _recalc_want (ev_want_event, cb_player); |
|
|
885 | _recalc_want (ev_want_event, cb_map); |
|
|
886 | |
|
|
887 | ev_want_type.reset (); |
|
|
888 | |
|
|
889 | for (int type = 0; type <= AvFILLp (cb_type); ++type) |
|
|
890 | { |
|
|
891 | SV *cbs_ = AvARRAY (cb_type)[type]; |
|
|
892 | |
|
|
893 | // element must be list of callback entries |
|
|
894 | if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV) |
|
|
895 | { |
|
|
896 | AV *cbs = (AV *)SvRV (cbs_); |
|
|
897 | |
|
|
898 | // no callback entries, no callbacks to call |
|
|
899 | if (AvFILLp (cbs) >= 0) |
|
|
900 | ev_want_type.set (type % NUM_TYPES); |
|
|
901 | } |
|
|
902 | } |
|
|
903 | } |
|
|
904 | |
742 | bool |
905 | bool |
743 | attachable::invoke (event_type event, ...) |
906 | attachable::invoke (event_type event, ...) |
744 | { |
907 | { |
745 | data_type dt; |
908 | data_type dt; |
746 | va_list ap; |
|
|
747 | |
|
|
748 | va_start (ap, event); |
|
|
749 | |
909 | |
750 | // callback call ordering should be: |
910 | // callback call ordering should be: |
751 | // 1. per-object callback |
911 | // 1. per-object callback |
752 | // 2. per-class object |
912 | // 2. per-class object |
753 | // 3. per-type callback |
913 | // 3. per-type callback |
… | |
… | |
757 | gather_callbacks (callbacks, event); |
917 | gather_callbacks (callbacks, event); |
758 | |
918 | |
759 | // short-circuit processing if no callbacks found/defined |
919 | // short-circuit processing if no callbacks found/defined |
760 | if (!callbacks) |
920 | if (!callbacks) |
761 | return 0; |
921 | return 0; |
|
|
922 | |
|
|
923 | va_list ap; |
|
|
924 | va_start (ap, event); |
762 | |
925 | |
763 | CALL_BEGIN (3); |
926 | CALL_BEGIN (3); |
764 | CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays |
927 | CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays |
765 | CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); |
928 | CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); |
766 | |
929 | |
… | |
… | |
801 | } |
964 | } |
802 | |
965 | |
803 | SV * |
966 | SV * |
804 | cfperl_result (int idx) |
967 | cfperl_result (int idx) |
805 | { |
968 | { |
806 | AV *av = get_av ("cfperl::invoke_results", 0); |
969 | AV *av = get_av ("cf::INVOKE_RESULTS", 0); |
807 | if (!av) |
970 | if (!av) |
808 | return &PL_sv_undef; |
971 | return &PL_sv_undef; |
809 | |
972 | |
810 | SV **sv = av_fetch (av, idx, 0); |
973 | SV **sv = av_fetch (av, idx, 0); |
811 | if (!sv) |
974 | if (!sv) |
… | |
… | |
832 | cfperl_emergency_save () |
995 | cfperl_emergency_save () |
833 | { |
996 | { |
834 | CALL_BEGIN (0); |
997 | CALL_BEGIN (0); |
835 | CALL_CALL ("cf::emergency_save", G_VOID); |
998 | CALL_CALL ("cf::emergency_save", G_VOID); |
836 | CALL_END; |
999 | CALL_END; |
|
|
1000 | } |
|
|
1001 | |
|
|
1002 | void |
|
|
1003 | cfperl_cleanup (int make_core) |
|
|
1004 | { |
|
|
1005 | CALL_BEGIN (1); |
|
|
1006 | CALL_ARG (make_core); |
|
|
1007 | CALL_CALL ("cf::post_cleanup", G_VOID); |
|
|
1008 | CALL_END; |
|
|
1009 | } |
|
|
1010 | |
|
|
1011 | void |
|
|
1012 | cfperl_make_book (object *book, int level) |
|
|
1013 | { |
|
|
1014 | CALL_BEGIN (2); |
|
|
1015 | CALL_ARG (book); |
|
|
1016 | CALL_ARG (level); |
|
|
1017 | CALL_CALL ("ext::books::make_book", G_VOID); |
|
|
1018 | CALL_END; |
|
|
1019 | } |
|
|
1020 | |
|
|
1021 | void |
|
|
1022 | cfperl_send_msg (client *ns, int color, const char *type, const char *msg) |
|
|
1023 | { |
|
|
1024 | CALL_BEGIN (4); |
|
|
1025 | CALL_ARG (ns); |
|
|
1026 | CALL_ARG (type); |
|
|
1027 | CALL_ARG_SV (newSVpv_utf8 (msg)); |
|
|
1028 | CALL_ARG (color); |
|
|
1029 | CALL_CALL ("cf::client::send_msg", G_VOID); |
|
|
1030 | CALL_END; |
|
|
1031 | } |
|
|
1032 | |
|
|
1033 | int |
|
|
1034 | cfperl_can_merge (object *ob1, object *ob2) |
|
|
1035 | { |
|
|
1036 | int can; |
|
|
1037 | |
|
|
1038 | CALL_BEGIN (2); |
|
|
1039 | CALL_ARG (ob1); |
|
|
1040 | CALL_ARG (ob2); |
|
|
1041 | CALL_CALL ("cf::_can_merge", G_SCALAR); |
|
|
1042 | can = count && SvTRUE (TOPs); |
|
|
1043 | CALL_END; |
|
|
1044 | |
|
|
1045 | return can; |
837 | } |
1046 | } |
838 | |
1047 | |
839 | maptile * |
1048 | maptile * |
840 | maptile::find_sync (const char *path, maptile *origin) |
1049 | maptile::find_sync (const char *path, maptile *origin) |
841 | { |
1050 | { |
… | |
… | |
905 | CALL_ARG (exit); |
1114 | CALL_ARG (exit); |
906 | CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
1115 | CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
907 | CALL_END; |
1116 | CALL_END; |
908 | } |
1117 | } |
909 | |
1118 | |
|
|
1119 | void |
|
|
1120 | log_backtrace (const char *msg) |
|
|
1121 | { |
|
|
1122 | #if HAVE_BACKTRACE |
|
|
1123 | void *addr [20]; |
|
|
1124 | int size = backtrace (addr, 20); |
|
|
1125 | |
|
|
1126 | CALL_BEGIN (size); |
|
|
1127 | CALL_ARG (msg); |
|
|
1128 | for (int i = 0; i < size; ++i) |
|
|
1129 | CALL_ARG ((IV)addr [i]); |
|
|
1130 | CALL_CALL ("cf::_log_backtrace", G_VOID); |
|
|
1131 | CALL_END; |
|
|
1132 | #endif |
|
|
1133 | } |
|
|
1134 | |
910 | ///////////////////////////////////////////////////////////////////////////// |
1135 | ///////////////////////////////////////////////////////////////////////////// |
911 | |
1136 | |
912 | struct EventAPI *watcher_base::GEventAPI; |
1137 | struct EventAPI *watcher_base::GEventAPI; |
913 | struct CoroAPI *coroapi::GCoroAPI; |
1138 | struct CoroAPI *coroapi::GCoroAPI; |
914 | |
1139 | |
915 | int coroapi::cede_counter; |
1140 | int coroapi::cede_counter; |
|
|
1141 | tstamp coroapi::next_cede; |
916 | |
1142 | |
|
|
1143 | void coroapi::do_cede_to_tick () |
|
|
1144 | { |
|
|
1145 | cede_counter = 0; |
|
|
1146 | |
|
|
1147 | cede (); |
|
|
1148 | |
|
|
1149 | next_cede += (TICK / CEDES_PER_TICK) * 0.99; |
|
|
1150 | if (next_cede > SvNV (sv_next_tick) - 0.02) |
|
|
1151 | next_cede = SvNV (sv_next_tick); |
|
|
1152 | } |
|
|
1153 | |
|
|
1154 | void coroapi::do_cede_every () |
|
|
1155 | { |
|
|
1156 | cede_counter = 0; |
|
|
1157 | |
|
|
1158 | if (coroapi::nready ()) |
|
|
1159 | coroapi::cede (); |
|
|
1160 | } |
|
|
1161 | |
|
|
1162 | void coroapi::do_cede_to_tick_every () |
|
|
1163 | { |
|
|
1164 | cede_counter = 0; |
|
|
1165 | |
|
|
1166 | cede_to_tick (); |
|
|
1167 | } |
|
|
1168 | |
|
|
1169 | void |
|
|
1170 | coroapi::wait_for_tick () |
|
|
1171 | { |
|
|
1172 | CALL_BEGIN (0); |
|
|
1173 | CALL_CALL ("cf::wait_for_tick", G_DISCARD); |
|
|
1174 | CALL_END; |
|
|
1175 | } |
|
|
1176 | |
|
|
1177 | void |
|
|
1178 | coroapi::wait_for_tick_begin () |
|
|
1179 | { |
|
|
1180 | CALL_BEGIN (0); |
|
|
1181 | CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); |
|
|
1182 | CALL_END; |
|
|
1183 | } |
|
|
1184 | |
|
|
1185 | static void |
917 | static void iw_dispatch (pe_event *ev) |
1186 | iw_dispatch (pe_event *ev) |
918 | { |
1187 | { |
919 | iw *w = (iw *)ev->ext_data; |
1188 | iw *w = (iw *)ev->ext_data; |
920 | w->call (*w); |
1189 | w->call (*w); |
921 | } |
1190 | } |
922 | |
1191 | |
… | |
… | |
985 | stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); |
1254 | stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); |
986 | stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); |
1255 | stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); |
987 | stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); |
1256 | stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); |
988 | stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); |
1257 | stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); |
989 | |
1258 | |
990 | sv_runtime = get_sv ("cf::RUNTIME", 1); |
1259 | sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); |
991 | sv_upgrade (sv_runtime, SVt_NV); |
1260 | sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); |
992 | |
1261 | |
993 | cb_global = get_av ("cf::CB_GLOBAL", 1); |
1262 | cb_global = get_av ("cf::CB_GLOBAL", 1); |
994 | cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); |
1263 | cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); |
995 | cb_object = get_av ("cf::CB_OBJECT", 1); |
1264 | cb_object = get_av ("cf::CB_OBJECT", 1); |
996 | cb_player = get_av ("cf::CB_PLAYER", 1); |
1265 | cb_player = get_av ("cf::CB_PLAYER", 1); |
… | |
… | |
1001 | |
1270 | |
1002 | MODULE = cf PACKAGE = cf PREFIX = cf_ |
1271 | MODULE = cf PACKAGE = cf PREFIX = cf_ |
1003 | |
1272 | |
1004 | BOOT: |
1273 | BOOT: |
1005 | { |
1274 | { |
1006 | _connect_to_perl (); |
|
|
1007 | |
|
|
1008 | I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; |
1275 | I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; |
1009 | I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; |
1276 | I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; |
1010 | |
1277 | |
|
|
1278 | _connect_to_perl (); |
|
|
1279 | |
1011 | newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); |
1280 | newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); |
|
|
1281 | |
|
|
1282 | //{ |
|
|
1283 | // require_pv ("Time::HiRes"); |
|
|
1284 | // |
|
|
1285 | // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); |
|
|
1286 | // if (!svp) croak ("Time::HiRes is required"); |
|
|
1287 | // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); |
|
|
1288 | // coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); |
|
|
1289 | //} |
1012 | |
1290 | |
1013 | static const struct { |
1291 | static const struct { |
1014 | const char *name; |
1292 | const char *name; |
1015 | IV iv; |
1293 | IV iv; |
1016 | } *civ, const_iv[] = { |
1294 | } *civ, const_iv[] = { |
1017 | # define const_iv(name) { # name, (IV)name }, |
1295 | # define const_iv(name) { # name, (IV)name }, |
1018 | const_iv (llevError) |
1296 | const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) |
1019 | const_iv (llevInfo) |
1297 | const_iv (logBacktrace) |
1020 | const_iv (llevDebug) |
1298 | |
1021 | const_iv (llevMonster) |
1299 | const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) |
|
|
1300 | |
|
|
1301 | const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
1022 | |
1302 | |
1023 | const_iv (MAX_TIME) |
1303 | const_iv (MAX_TIME) |
1024 | const_iv (PLAYER) |
1304 | |
1025 | const_iv (TRANSPORT) |
|
|
1026 | const_iv (ROD) |
|
|
1027 | const_iv (TREASURE) |
|
|
1028 | const_iv (POTION) |
|
|
1029 | const_iv (FOOD) |
|
|
1030 | const_iv (POISON) |
|
|
1031 | const_iv (BOOK) |
|
|
1032 | const_iv (CLOCK) |
|
|
1033 | const_iv (ARROW) |
|
|
1034 | const_iv (BOW) |
|
|
1035 | const_iv (WEAPON) |
|
|
1036 | const_iv (ARMOUR) |
|
|
1037 | const_iv (PEDESTAL) |
|
|
1038 | const_iv (ALTAR) |
|
|
1039 | const_iv (LOCKED_DOOR) |
|
|
1040 | const_iv (SPECIAL_KEY) |
|
|
1041 | const_iv (MAP) |
|
|
1042 | const_iv (DOOR) |
|
|
1043 | const_iv (KEY) |
|
|
1044 | const_iv (TIMED_GATE) |
|
|
1045 | const_iv (TRIGGER) |
|
|
1046 | const_iv (GRIMREAPER) |
|
|
1047 | const_iv (MAGIC_EAR) |
|
|
1048 | const_iv (TRIGGER_BUTTON) |
|
|
1049 | const_iv (TRIGGER_ALTAR) |
|
|
1050 | const_iv (TRIGGER_PEDESTAL) |
|
|
1051 | const_iv (SHIELD) |
|
|
1052 | const_iv (HELMET) |
|
|
1053 | const_iv (HORN) |
|
|
1054 | const_iv (MONEY) |
|
|
1055 | const_iv (CLASS) |
|
|
1056 | const_iv (GRAVESTONE) |
|
|
1057 | const_iv (AMULET) |
|
|
1058 | const_iv (PLAYERMOVER) |
|
|
1059 | const_iv (TELEPORTER) |
|
|
1060 | const_iv (CREATOR) |
|
|
1061 | const_iv (SKILL) |
|
|
1062 | const_iv (EARTHWALL) |
|
|
1063 | const_iv (GOLEM) |
|
|
1064 | const_iv (THROWN_OBJ) |
|
|
1065 | const_iv (BLINDNESS) |
|
|
1066 | const_iv (GOD) |
|
|
1067 | const_iv (DETECTOR) |
|
|
1068 | const_iv (TRIGGER_MARKER) |
|
|
1069 | const_iv (DEAD_OBJECT) |
|
|
1070 | const_iv (DRINK) |
|
|
1071 | const_iv (MARKER) |
|
|
1072 | const_iv (HOLY_ALTAR) |
|
|
1073 | const_iv (PLAYER_CHANGER) |
|
|
1074 | const_iv (BATTLEGROUND) |
|
|
1075 | const_iv (PEACEMAKER) |
|
|
1076 | const_iv (GEM) |
|
|
1077 | const_iv (FIREWALL) |
|
|
1078 | const_iv (ANVIL) |
|
|
1079 | const_iv (CHECK_INV) |
|
|
1080 | const_iv (MOOD_FLOOR) |
1305 | const_iv (NUM_BODY_LOCATIONS) |
1081 | const_iv (EXIT) |
1306 | const_iv (body_range) const_iv (body_shield) const_iv (body_combat) |
1082 | const_iv (ENCOUNTER) |
1307 | const_iv (body_arm) const_iv (body_torso) const_iv (body_head) |
1083 | const_iv (SHOP_FLOOR) |
1308 | const_iv (body_neck) const_iv (body_skill) const_iv (body_finger) |
1084 | const_iv (SHOP_MAT) |
1309 | const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand) |
1085 | const_iv (RING) |
1310 | const_iv (body_wrist) const_iv (body_waist) |
1086 | const_iv (FLOOR) |
|
|
1087 | const_iv (FLESH) |
|
|
1088 | const_iv (INORGANIC) |
|
|
1089 | const_iv (SKILL_TOOL) |
|
|
1090 | const_iv (LIGHTER) |
|
|
1091 | const_iv (BUILDABLE_WALL) |
|
|
1092 | const_iv (MISC_OBJECT) |
|
|
1093 | const_iv (LAMP) |
|
|
1094 | const_iv (DUPLICATOR) |
|
|
1095 | const_iv (SPELLBOOK) |
|
|
1096 | const_iv (CLOAK) |
|
|
1097 | const_iv (SPINNER) |
|
|
1098 | const_iv (GATE) |
|
|
1099 | const_iv (BUTTON) |
|
|
1100 | const_iv (CF_HANDLE) |
|
|
1101 | const_iv (HOLE) |
|
|
1102 | const_iv (TRAPDOOR) |
|
|
1103 | const_iv (SIGN) |
|
|
1104 | const_iv (BOOTS) |
|
|
1105 | const_iv (GLOVES) |
|
|
1106 | const_iv (SPELL) |
|
|
1107 | const_iv (SPELL_EFFECT) |
|
|
1108 | const_iv (CONVERTER) |
|
|
1109 | const_iv (BRACERS) |
|
|
1110 | const_iv (POISONING) |
|
|
1111 | const_iv (SAVEBED) |
|
|
1112 | const_iv (WAND) |
|
|
1113 | const_iv (SCROLL) |
|
|
1114 | const_iv (DIRECTOR) |
|
|
1115 | const_iv (GIRDLE) |
|
|
1116 | const_iv (FORCE) |
|
|
1117 | const_iv (POTION_EFFECT) |
|
|
1118 | const_iv (EVENT_CONNECTOR) |
|
|
1119 | const_iv (CLOSE_CON) |
|
|
1120 | const_iv (CONTAINER) |
|
|
1121 | const_iv (ARMOUR_IMPROVER) |
|
|
1122 | const_iv (WEAPON_IMPROVER) |
|
|
1123 | const_iv (SKILLSCROLL) |
|
|
1124 | const_iv (DEEP_SWAMP) |
|
|
1125 | const_iv (IDENTIFY_ALTAR) |
|
|
1126 | const_iv (MENU) |
|
|
1127 | const_iv (RUNE) |
|
|
1128 | const_iv (TRAP) |
|
|
1129 | const_iv (POWER_CRYSTAL) |
|
|
1130 | const_iv (CORPSE) |
|
|
1131 | const_iv (DISEASE) |
|
|
1132 | const_iv (SYMPTOM) |
|
|
1133 | const_iv (BUILDER) |
|
|
1134 | const_iv (MATERIAL) |
|
|
1135 | const_iv (ITEM_TRANSFORMER) |
|
|
1136 | |
1311 | |
1137 | const_iv (NUM_SUBTYPES) |
1312 | const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) |
|
|
1313 | const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) |
|
|
1314 | const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) |
|
|
1315 | const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) |
|
|
1316 | const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY) |
|
|
1317 | const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR) |
|
|
1318 | const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD) |
|
|
1319 | const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS) |
|
|
1320 | const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER) |
|
|
1321 | const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM) |
|
|
1322 | const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR) |
|
|
1323 | const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER) |
|
|
1324 | const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER) |
|
|
1325 | const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV) |
|
|
1326 | const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) |
|
|
1327 | const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) |
|
|
1328 | const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) |
|
|
1329 | const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) |
|
|
1330 | const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) |
|
|
1331 | const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) |
|
|
1332 | const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) |
|
|
1333 | const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) |
|
|
1334 | const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) |
|
|
1335 | const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) |
|
|
1336 | const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) |
|
|
1337 | const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) |
|
|
1338 | const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) |
|
|
1339 | const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) |
1138 | |
1340 | |
1139 | const_iv (ST_BD_BUILD) |
1341 | const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) |
1140 | const_iv (ST_BD_REMOVE) |
|
|
1141 | |
1342 | |
1142 | const_iv (ST_MAT_FLOOR) |
1343 | const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) |
1143 | const_iv (ST_MAT_WALL) |
1344 | const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) |
1144 | const_iv (ST_MAT_ITEM) |
|
|
1145 | |
1345 | |
1146 | const_iv (AT_PHYSICAL) |
1346 | const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) |
1147 | const_iv (AT_MAGIC) |
1347 | const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN) |
1148 | const_iv (AT_FIRE) |
1348 | const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW) |
1149 | const_iv (AT_ELECTRICITY) |
1349 | const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION) |
1150 | const_iv (AT_COLD) |
1350 | const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL) |
1151 | const_iv (AT_CONFUSION) |
1351 | const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL) |
1152 | const_iv (AT_ACID) |
1352 | const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE) |
1153 | const_iv (AT_DRAIN) |
|
|
1154 | const_iv (AT_WEAPONMAGIC) |
|
|
1155 | const_iv (AT_GHOSTHIT) |
|
|
1156 | const_iv (AT_POISON) |
|
|
1157 | const_iv (AT_SLOW) |
|
|
1158 | const_iv (AT_PARALYZE) |
|
|
1159 | const_iv (AT_TURN_UNDEAD) |
|
|
1160 | const_iv (AT_FEAR) |
|
|
1161 | const_iv (AT_CANCELLATION) |
|
|
1162 | const_iv (AT_DEPLETE) |
|
|
1163 | const_iv (AT_DEATH) |
|
|
1164 | const_iv (AT_CHAOS) |
|
|
1165 | const_iv (AT_COUNTERSPELL) |
|
|
1166 | const_iv (AT_GODPOWER) |
|
|
1167 | const_iv (AT_HOLYWORD) |
|
|
1168 | const_iv (AT_BLIND) |
|
|
1169 | const_iv (AT_INTERNAL) |
|
|
1170 | const_iv (AT_LIFE_STEALING) |
|
|
1171 | const_iv (AT_DISEASE) |
|
|
1172 | |
1353 | |
1173 | const_iv (WEAP_HIT) |
1354 | const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) |
1174 | const_iv (WEAP_SLASH) |
1355 | const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) |
1175 | const_iv (WEAP_PIERCE) |
|
|
1176 | const_iv (WEAP_CLEAVE) |
|
|
1177 | const_iv (WEAP_SLICE) |
|
|
1178 | const_iv (WEAP_STAB) |
|
|
1179 | const_iv (WEAP_WHIP) |
|
|
1180 | const_iv (WEAP_CRUSH) |
|
|
1181 | const_iv (WEAP_BLUD) |
1356 | const_iv (WEAP_BLUD) |
1182 | |
1357 | |
1183 | const_iv (FLAG_ALIVE) |
1358 | const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) |
1184 | const_iv (FLAG_WIZ) |
1359 | const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) |
1185 | const_iv (FLAG_REMOVED) |
1360 | const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) |
1186 | const_iv (FLAG_FREED) |
1361 | const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) |
1187 | const_iv (FLAG_WAS_WIZ) |
1362 | const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) |
1188 | const_iv (FLAG_APPLIED) |
1363 | const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) |
1189 | const_iv (FLAG_UNPAID) |
1364 | const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) |
1190 | const_iv (FLAG_USE_SHIELD) |
1365 | const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE) |
1191 | const_iv (FLAG_NO_PICK) |
1366 | const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE) |
1192 | const_iv (FLAG_ANIMATE) |
1367 | const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE) |
1193 | const_iv (FLAG_MONSTER) |
1368 | const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL) |
1194 | const_iv (FLAG_FRIENDLY) |
1369 | const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON) |
1195 | const_iv (FLAG_GENERATOR) |
1370 | const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS) |
1196 | const_iv (FLAG_IS_THROWN) |
1371 | const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH) |
1197 | const_iv (FLAG_AUTO_APPLY) |
1372 | const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK) |
1198 | const_iv (FLAG_PLAYER_SOLD) |
1373 | const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED) |
1199 | const_iv (FLAG_SEE_INVISIBLE) |
1374 | const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) |
1200 | const_iv (FLAG_CAN_ROLL) |
1375 | const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) |
1201 | const_iv (FLAG_OVERLAY_FLOOR) |
1376 | const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) |
1202 | const_iv (FLAG_IS_TURNABLE) |
1377 | const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) |
1203 | const_iv (FLAG_IS_USED_UP) |
1378 | const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) |
1204 | const_iv (FLAG_IDENTIFIED) |
1379 | const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) |
1205 | const_iv (FLAG_REFLECTING) |
1380 | const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) |
1206 | const_iv (FLAG_CHANGING) |
1381 | const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) |
1207 | const_iv (FLAG_SPLITTING) |
1382 | const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) |
1208 | const_iv (FLAG_HITBACK) |
1383 | const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) |
1209 | const_iv (FLAG_STARTEQUIP) |
|
|
1210 | const_iv (FLAG_BLOCKSVIEW) |
|
|
1211 | const_iv (FLAG_UNDEAD) |
|
|
1212 | const_iv (FLAG_SCARED) |
|
|
1213 | const_iv (FLAG_UNAGGRESSIVE) |
|
|
1214 | const_iv (FLAG_REFL_MISSILE) |
|
|
1215 | const_iv (FLAG_REFL_SPELL) |
|
|
1216 | const_iv (FLAG_NO_MAGIC) |
|
|
1217 | const_iv (FLAG_NO_FIX_PLAYER) |
|
|
1218 | const_iv (FLAG_IS_LIGHTABLE) |
|
|
1219 | const_iv (FLAG_TEAR_DOWN) |
|
|
1220 | const_iv (FLAG_RUN_AWAY) |
|
|
1221 | const_iv (FLAG_PICK_UP) |
|
|
1222 | const_iv (FLAG_UNIQUE) |
|
|
1223 | const_iv (FLAG_NO_DROP) |
|
|
1224 | const_iv (FLAG_WIZCAST) |
|
|
1225 | const_iv (FLAG_CAST_SPELL) |
|
|
1226 | const_iv (FLAG_USE_SCROLL) |
|
|
1227 | const_iv (FLAG_USE_RANGE) |
|
|
1228 | const_iv (FLAG_USE_BOW) |
|
|
1229 | const_iv (FLAG_USE_ARMOUR) |
|
|
1230 | const_iv (FLAG_USE_WEAPON) |
|
|
1231 | const_iv (FLAG_USE_RING) |
|
|
1232 | const_iv (FLAG_READY_RANGE) |
|
|
1233 | const_iv (FLAG_READY_BOW) |
|
|
1234 | const_iv (FLAG_XRAYS) |
|
|
1235 | const_iv (FLAG_NO_APPLY) |
|
|
1236 | const_iv (FLAG_IS_FLOOR) |
|
|
1237 | const_iv (FLAG_LIFESAVE) |
|
|
1238 | const_iv (FLAG_NO_STRENGTH) |
|
|
1239 | const_iv (FLAG_SLEEP) |
|
|
1240 | const_iv (FLAG_STAND_STILL) |
|
|
1241 | const_iv (FLAG_RANDOM_MOVE) |
|
|
1242 | const_iv (FLAG_ONLY_ATTACK) |
|
|
1243 | const_iv (FLAG_CONFUSED) |
|
|
1244 | const_iv (FLAG_STEALTH) |
|
|
1245 | const_iv (FLAG_WIZPASS) |
|
|
1246 | const_iv (FLAG_IS_LINKED) |
|
|
1247 | const_iv (FLAG_CURSED) |
|
|
1248 | const_iv (FLAG_DAMNED) |
|
|
1249 | const_iv (FLAG_SEE_ANYWHERE) |
|
|
1250 | const_iv (FLAG_KNOWN_MAGICAL) |
|
|
1251 | const_iv (FLAG_KNOWN_CURSED) |
|
|
1252 | const_iv (FLAG_CAN_USE_SKILL) |
|
|
1253 | const_iv (FLAG_BEEN_APPLIED) |
|
|
1254 | const_iv (FLAG_READY_SCROLL) |
|
|
1255 | const_iv (FLAG_USE_ROD) |
|
|
1256 | const_iv (FLAG_USE_HORN) |
|
|
1257 | const_iv (FLAG_MAKE_INVIS) |
|
|
1258 | const_iv (FLAG_INV_LOCKED) |
|
|
1259 | const_iv (FLAG_IS_WOODED) |
|
|
1260 | const_iv (FLAG_IS_HILLY) |
|
|
1261 | const_iv (FLAG_READY_SKILL) |
|
|
1262 | const_iv (FLAG_READY_WEAPON) |
|
|
1263 | const_iv (FLAG_NO_SKILL_IDENT) |
|
|
1264 | const_iv (FLAG_BLIND) |
|
|
1265 | const_iv (FLAG_SEE_IN_DARK) |
|
|
1266 | const_iv (FLAG_IS_CAULDRON) |
|
|
1267 | const_iv (FLAG_NO_STEAL) |
|
|
1268 | const_iv (FLAG_ONE_HIT) |
|
|
1269 | const_iv (FLAG_CLIENT_SENT) |
|
|
1270 | const_iv (FLAG_BERSERK) |
|
|
1271 | const_iv (FLAG_NEUTRAL) |
|
|
1272 | const_iv (FLAG_NO_ATTACK) |
|
|
1273 | const_iv (FLAG_NO_DAMAGE) |
|
|
1274 | const_iv (FLAG_OBJ_ORIGINAL) |
|
|
1275 | const_iv (FLAG_OBJ_SAVE_ON_OVL) |
|
|
1276 | const_iv (FLAG_ACTIVATE_ON_PUSH) |
|
|
1277 | const_iv (FLAG_ACTIVATE_ON_RELEASE) |
|
|
1278 | const_iv (FLAG_IS_WATER) |
|
|
1279 | const_iv (FLAG_CONTENT_ON_GEN) |
|
|
1280 | const_iv (FLAG_IS_A_TEMPLATE) |
|
|
1281 | const_iv (FLAG_IS_BUILDABLE) |
|
|
1282 | const_iv (FLAG_DESTROY_ON_DEATH) |
|
|
1283 | const_iv (FLAG_NO_MAP_SAVE) |
|
|
1284 | |
1384 | |
1285 | const_iv (NDI_BLACK) |
1385 | const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) |
1286 | const_iv (NDI_WHITE) |
1386 | const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) |
1287 | const_iv (NDI_NAVY) |
1387 | const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) |
1288 | const_iv (NDI_RED) |
1388 | const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) |
1289 | const_iv (NDI_ORANGE) |
|
|
1290 | const_iv (NDI_BLUE) |
|
|
1291 | const_iv (NDI_DK_ORANGE) |
|
|
1292 | const_iv (NDI_GREEN) |
|
|
1293 | const_iv (NDI_LT_GREEN) |
|
|
1294 | const_iv (NDI_GREY) |
|
|
1295 | const_iv (NDI_BROWN) |
|
|
1296 | const_iv (NDI_GOLD) |
|
|
1297 | const_iv (NDI_TAN) |
|
|
1298 | const_iv (NDI_MAX_COLOR) |
|
|
1299 | const_iv (NDI_COLOR_MASK) |
|
|
1300 | const_iv (NDI_UNIQUE) |
|
|
1301 | const_iv (NDI_ALL) |
1389 | const_iv (NDI_ALL) |
1302 | |
1390 | |
|
|
1391 | const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) |
|
|
1392 | const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) |
|
|
1393 | |
|
|
1394 | const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) |
|
|
1395 | |
|
|
1396 | const_iv (SP_RAISE_DEAD) |
|
|
1397 | const_iv (SP_RUNE) |
|
|
1398 | const_iv (SP_MAKE_MARK) |
|
|
1399 | const_iv (SP_BOLT) |
|
|
1400 | const_iv (SP_BULLET) |
1303 | const_iv (UPD_LOCATION) |
1401 | const_iv (SP_EXPLOSION) |
1304 | const_iv (UPD_FLAGS) |
|
|
1305 | const_iv (UPD_WEIGHT) |
|
|
1306 | const_iv (UPD_FACE) |
1402 | const_iv (SP_CONE) |
|
|
1403 | const_iv (SP_BOMB) |
|
|
1404 | const_iv (SP_WONDER) |
1307 | const_iv (UPD_NAME) |
1405 | const_iv (SP_SMITE) |
1308 | const_iv (UPD_ANIM) |
1406 | const_iv (SP_MAGIC_MISSILE) |
1309 | const_iv (UPD_ANIMSPEED) |
1407 | const_iv (SP_SUMMON_GOLEM) |
1310 | const_iv (UPD_NROF) |
1408 | const_iv (SP_DIMENSION_DOOR) |
1311 | |
1409 | const_iv (SP_MAGIC_MAPPING) |
1312 | const_iv (UPD_SP_MANA) |
|
|
1313 | const_iv (UPD_SP_GRACE) |
|
|
1314 | const_iv (UPD_SP_DAMAGE) |
|
|
1315 | |
|
|
1316 | const_iv (F_APPLIED) |
|
|
1317 | const_iv (F_LOCATION) |
|
|
1318 | const_iv (F_UNPAID) |
|
|
1319 | const_iv (F_MAGIC) |
1410 | const_iv (SP_MAGIC_WALL) |
|
|
1411 | const_iv (SP_DESTRUCTION) |
|
|
1412 | const_iv (SP_PERCEIVE_SELF) |
|
|
1413 | const_iv (SP_WORD_OF_RECALL) |
|
|
1414 | const_iv (SP_INVISIBLE) |
|
|
1415 | const_iv (SP_PROBE) |
|
|
1416 | const_iv (SP_HEALING) |
|
|
1417 | const_iv (SP_CREATE_FOOD) |
|
|
1418 | const_iv (SP_EARTH_TO_DUST) |
|
|
1419 | const_iv (SP_CHANGE_ABILITY) |
|
|
1420 | const_iv (SP_BLESS) |
1320 | const_iv (F_CURSED) |
1421 | const_iv (SP_CURSE) |
|
|
1422 | const_iv (SP_SUMMON_MONSTER) |
|
|
1423 | const_iv (SP_CHARGING) |
|
|
1424 | const_iv (SP_POLYMORPH) |
|
|
1425 | const_iv (SP_ALCHEMY) |
|
|
1426 | const_iv (SP_REMOVE_CURSE) |
|
|
1427 | const_iv (SP_IDENTIFY) |
|
|
1428 | const_iv (SP_DETECTION) |
|
|
1429 | const_iv (SP_MOOD_CHANGE) |
|
|
1430 | const_iv (SP_MOVING_BALL) |
1321 | const_iv (F_DAMNED) |
1431 | const_iv (SP_SWARM) |
|
|
1432 | const_iv (SP_CHANGE_MANA) |
1322 | const_iv (F_OPEN) |
1433 | const_iv (SP_DISPEL_RUNE) |
1323 | const_iv (F_NOPICK) |
1434 | const_iv (SP_CREATE_MISSILE) |
|
|
1435 | const_iv (SP_CONSECRATE) |
|
|
1436 | const_iv (SP_ANIMATE_WEAPON) |
|
|
1437 | const_iv (SP_LIGHT) |
|
|
1438 | const_iv (SP_CHANGE_MAP_LIGHT) |
|
|
1439 | const_iv (SP_FAERY_FIRE) |
|
|
1440 | const_iv (SP_CAUSE_DISEASE) |
|
|
1441 | const_iv (SP_AURA) |
|
|
1442 | const_iv (SP_TOWN_PORTAL) |
|
|
1443 | const_iv (SP_PARTY_SPELL) |
|
|
1444 | |
|
|
1445 | const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) |
|
|
1446 | const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) |
1324 | const_iv (F_LOCKED) |
1447 | const_iv (F_LOCKED) |
1325 | |
1448 | |
1326 | const_iv (F_BUY) |
1449 | const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) |
1327 | const_iv (F_SHOP) |
|
|
1328 | const_iv (F_SELL) |
|
|
1329 | |
1450 | |
1330 | const_iv (P_BLOCKSVIEW) |
1451 | const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) |
1331 | const_iv (P_PLAYER) |
1452 | const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) |
1332 | const_iv (P_NO_MAGIC) |
|
|
1333 | const_iv (P_IS_ALIVE) |
|
|
1334 | const_iv (P_NO_CLERIC) |
|
|
1335 | const_iv (P_OUT_OF_MAP) |
|
|
1336 | const_iv (P_NEW_MAP) |
|
|
1337 | const_iv (P_UPTODATE) |
|
|
1338 | |
1453 | |
1339 | const_iv (UP_OBJ_INSERT) |
1454 | const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) |
1340 | const_iv (UP_OBJ_REMOVE) |
|
|
1341 | const_iv (UP_OBJ_CHANGE) |
|
|
1342 | const_iv (UP_OBJ_FACE) |
|
|
1343 | |
1455 | |
1344 | const_iv (INS_NO_MERGE) |
1456 | const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) |
1345 | const_iv (INS_ABOVE_FLOOR_ONLY) |
1457 | const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) |
1346 | const_iv (INS_NO_WALK_ON) |
|
|
1347 | const_iv (INS_ON_TOP) |
|
|
1348 | const_iv (INS_BELOW_ORIGINATOR) |
|
|
1349 | const_iv (INS_MAP_LOAD) |
|
|
1350 | |
1458 | |
1351 | const_iv (WILL_APPLY_HANDLE) |
1459 | const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) |
1352 | const_iv (WILL_APPLY_TREASURE) |
1460 | const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) |
1353 | const_iv (WILL_APPLY_EARTHWALL) |
|
|
1354 | const_iv (WILL_APPLY_DOOR) |
|
|
1355 | const_iv (WILL_APPLY_FOOD) |
|
|
1356 | |
1461 | |
1357 | const_iv (SAVE_MODE) |
1462 | const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) |
1358 | const_iv (SAVE_DIR_MODE) |
|
|
1359 | |
1463 | |
1360 | const_iv (M_PAPER) |
1464 | const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER) |
1361 | const_iv (M_IRON) |
1465 | const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH) |
1362 | const_iv (M_GLASS) |
1466 | const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE) |
1363 | const_iv (M_LEATHER) |
1467 | const_iv (M_ICE) const_iv (M_SPECIAL) |
1364 | const_iv (M_WOOD) |
|
|
1365 | const_iv (M_ORGANIC) |
|
|
1366 | const_iv (M_STONE) |
|
|
1367 | const_iv (M_CLOTH) |
|
|
1368 | const_iv (M_ADAMANT) |
|
|
1369 | const_iv (M_LIQUID) |
|
|
1370 | const_iv (M_SOFT_METAL) |
|
|
1371 | const_iv (M_BONE) |
|
|
1372 | const_iv (M_ICE) |
|
|
1373 | const_iv (M_SPECIAL) |
|
|
1374 | |
1468 | |
1375 | const_iv (SK_EXP_ADD_SKILL) |
1469 | const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) |
1376 | const_iv (SK_EXP_TOTAL) |
1470 | const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) |
1377 | const_iv (SK_EXP_NONE) |
|
|
1378 | const_iv (SK_SUBTRACT_SKILL_EXP) |
|
|
1379 | const_iv (SK_EXP_SKILL_ONLY) |
|
|
1380 | |
1471 | |
1381 | const_iv (SK_LOCKPICKING) |
1472 | const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER) |
1382 | const_iv (SK_HIDING) |
1473 | const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY) |
1383 | const_iv (SK_SMITHERY) |
1474 | const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY) |
1384 | const_iv (SK_BOWYER) |
1475 | const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION) |
1385 | const_iv (SK_JEWELER) |
1476 | const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING) |
1386 | const_iv (SK_ALCHEMY) |
1477 | const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON) |
1387 | const_iv (SK_STEALING) |
1478 | const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP) |
1388 | const_iv (SK_LITERACY) |
1479 | const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION) |
1389 | const_iv (SK_BARGAINING) |
1480 | const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY) |
1390 | const_iv (SK_JUMPING) |
1481 | const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH) |
1391 | const_iv (SK_DET_MAGIC) |
|
|
1392 | const_iv (SK_ORATORY) |
|
|
1393 | const_iv (SK_SINGING) |
|
|
1394 | const_iv (SK_DET_CURSE) |
|
|
1395 | const_iv (SK_FIND_TRAPS) |
|
|
1396 | const_iv (SK_MEDITATION) |
|
|
1397 | const_iv (SK_PUNCHING) |
|
|
1398 | const_iv (SK_FLAME_TOUCH) |
|
|
1399 | const_iv (SK_KARATE) |
|
|
1400 | const_iv (SK_CLIMBING) |
|
|
1401 | const_iv (SK_WOODSMAN) |
|
|
1402 | const_iv (SK_INSCRIPTION) |
|
|
1403 | const_iv (SK_ONE_HANDED_WEAPON) |
|
|
1404 | const_iv (SK_MISSILE_WEAPON) |
|
|
1405 | const_iv (SK_THROWING) |
|
|
1406 | const_iv (SK_USE_MAGIC_ITEM) |
|
|
1407 | const_iv (SK_DISARM_TRAPS) |
|
|
1408 | const_iv (SK_SET_TRAP) |
|
|
1409 | const_iv (SK_THAUMATURGY) |
|
|
1410 | const_iv (SK_PRAYING) |
|
|
1411 | const_iv (SK_CLAWING) |
|
|
1412 | const_iv (SK_LEVITATION) |
|
|
1413 | const_iv (SK_SUMMONING) |
|
|
1414 | const_iv (SK_PYROMANCY) |
|
|
1415 | const_iv (SK_EVOCATION) |
|
|
1416 | const_iv (SK_SORCERY) |
|
|
1417 | const_iv (SK_TWO_HANDED_WEAPON) |
|
|
1418 | const_iv (SK_SPARK_TOUCH) |
|
|
1419 | const_iv (SK_SHIVER) |
|
|
1420 | const_iv (SK_ACID_SPLASH) |
|
|
1421 | const_iv (SK_POISON_NAIL) |
1482 | const_iv (SK_POISON_NAIL) |
1422 | |
1483 | |
1423 | const_iv (SOUND_NEW_PLAYER) |
1484 | const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL) |
1424 | const_iv (SOUND_FIRE_ARROW) |
1485 | const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1) |
1425 | const_iv (SOUND_LEARN_SPELL) |
1486 | const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1) |
1426 | const_iv (SOUND_FUMBLE_SPELL) |
1487 | const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED) |
1427 | const_iv (SOUND_WAND_POOF) |
1488 | const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK) |
1428 | const_iv (SOUND_OPEN_DOOR) |
1489 | const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0) |
1429 | const_iv (SOUND_PUSH_PLAYER) |
|
|
1430 | const_iv (SOUND_PLAYER_HITS1) |
|
|
1431 | const_iv (SOUND_PLAYER_HITS2) |
|
|
1432 | const_iv (SOUND_PLAYER_HITS3) |
|
|
1433 | const_iv (SOUND_PLAYER_HITS4) |
|
|
1434 | const_iv (SOUND_PLAYER_IS_HIT1) |
|
|
1435 | const_iv (SOUND_PLAYER_IS_HIT2) |
|
|
1436 | const_iv (SOUND_PLAYER_IS_HIT3) |
|
|
1437 | const_iv (SOUND_PLAYER_KILLS) |
|
|
1438 | const_iv (SOUND_PET_IS_KILLED) |
|
|
1439 | const_iv (SOUND_PLAYER_DIES) |
|
|
1440 | const_iv (SOUND_OB_EVAPORATE) |
|
|
1441 | const_iv (SOUND_OB_EXPLODE) |
|
|
1442 | const_iv (SOUND_CLOCK) |
|
|
1443 | const_iv (SOUND_TURN_HANDLE) |
|
|
1444 | const_iv (SOUND_FALL_HOLE) |
|
|
1445 | const_iv (SOUND_DRINK_POISON) |
|
|
1446 | const_iv (SOUND_CAST_SPELL_0) |
|
|
1447 | |
1490 | |
1448 | const_iv (PREFER_LOW) |
1491 | const_iv (PREFER_LOW) const_iv (PREFER_HIGH) |
1449 | const_iv (PREFER_HIGH) |
|
|
1450 | |
1492 | |
1451 | const_iv (ATNR_PHYSICAL) |
1493 | const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY) |
1452 | const_iv (ATNR_MAGIC) |
1494 | const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN) |
1453 | const_iv (ATNR_FIRE) |
1495 | const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW) |
1454 | const_iv (ATNR_ELECTRICITY) |
1496 | const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) |
1455 | const_iv (ATNR_COLD) |
1497 | const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) |
1456 | const_iv (ATNR_CONFUSION) |
1498 | const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) |
1457 | const_iv (ATNR_ACID) |
1499 | const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) |
1458 | const_iv (ATNR_DRAIN) |
|
|
1459 | const_iv (ATNR_WEAPONMAGIC) |
|
|
1460 | const_iv (ATNR_GHOSTHIT) |
|
|
1461 | const_iv (ATNR_POISON) |
|
|
1462 | const_iv (ATNR_SLOW) |
|
|
1463 | const_iv (ATNR_PARALYZE) |
|
|
1464 | const_iv (ATNR_TURN_UNDEAD) |
|
|
1465 | const_iv (ATNR_FEAR) |
|
|
1466 | const_iv (ATNR_CANCELLATION) |
|
|
1467 | const_iv (ATNR_DEPLETE) |
|
|
1468 | const_iv (ATNR_DEATH) |
|
|
1469 | const_iv (ATNR_CHAOS) |
|
|
1470 | const_iv (ATNR_COUNTERSPELL) |
|
|
1471 | const_iv (ATNR_GODPOWER) |
|
|
1472 | const_iv (ATNR_HOLYWORD) |
|
|
1473 | const_iv (ATNR_BLIND) |
|
|
1474 | const_iv (ATNR_INTERNAL) |
|
|
1475 | const_iv (ATNR_LIFE_STEALING) |
|
|
1476 | const_iv (ATNR_DISEASE) |
|
|
1477 | |
1500 | |
1478 | const_iv (MAP_IN_MEMORY) |
1501 | const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) |
1479 | const_iv (MAP_SWAPPED) |
|
|
1480 | const_iv (MAP_LOADING) |
|
|
1481 | const_iv (MAP_SAVING) |
|
|
1482 | |
1502 | |
1483 | const_iv (KLASS_ATTACHABLE) |
1503 | const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) |
1484 | const_iv (KLASS_GLOBAL) |
1504 | const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) |
1485 | const_iv (KLASS_OBJECT) |
|
|
1486 | const_iv (KLASS_CLIENT) |
|
|
1487 | const_iv (KLASS_PLAYER) |
|
|
1488 | const_iv (KLASS_MAP) |
|
|
1489 | |
1505 | |
1490 | const_iv (CS_QUERY_YESNO) |
1506 | const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) |
1491 | const_iv (CS_QUERY_SINGLECHAR) |
|
|
1492 | const_iv (CS_QUERY_HIDEINPUT) |
|
|
1493 | |
1507 | |
1494 | const_iv (ST_DEAD) |
1508 | const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) |
1495 | const_iv (ST_SETUP) |
|
|
1496 | const_iv (ST_PLAYING) |
|
|
1497 | const_iv (ST_CUSTOM) |
|
|
1498 | |
1509 | |
1499 | const_iv (ST_CHANGE_CLASS) |
1510 | const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) |
1500 | |
|
|
1501 | const_iv (IO_HEADER) |
|
|
1502 | const_iv (IO_OBJECTS) |
|
|
1503 | const_iv (IO_UNIQUES) |
|
|
1504 | |
1511 | |
1505 | // random map generator |
1512 | // random map generator |
1506 | const_iv (LAYOUT_NONE) |
1513 | const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL) |
1507 | const_iv (LAYOUT_ONION) |
1514 | const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL) |
1508 | const_iv (LAYOUT_MAZE) |
|
|
1509 | const_iv (LAYOUT_SPIRAL) |
|
|
1510 | const_iv (LAYOUT_ROGUELIKE) |
|
|
1511 | const_iv (LAYOUT_SNAKE) |
|
|
1512 | const_iv (LAYOUT_SQUARE_SPIRAL) |
|
|
1513 | |
1515 | |
1514 | const_iv (RMOPT_RANDOM) |
1516 | const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR) |
1515 | const_iv (RMOPT_CENTERED) |
1517 | const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE) |
1516 | const_iv (RMOPT_LINEAR) |
1518 | const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS) |
1517 | const_iv (RMOPT_BOTTOM_C) |
|
|
1518 | const_iv (RMOPT_BOTTOM_R) |
|
|
1519 | const_iv (RMOPT_IRR_SPACE) |
|
|
1520 | const_iv (RMOPT_WALL_OFF) |
|
|
1521 | const_iv (RMOPT_WALLS_ONLY) |
|
|
1522 | const_iv (RMOPT_NO_DOORS) |
|
|
1523 | |
1519 | |
1524 | const_iv (SYMMETRY_RANDOM) |
1520 | const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) |
1525 | const_iv (SYMMETRY_NONE) |
1521 | const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) |
1526 | const_iv (SYMMETRY_X) |
1522 | |
1527 | const_iv (SYMMETRY_Y) |
1523 | const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) |
1528 | const_iv (SYMMETRY_XY) |
1524 | const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) |
|
|
1525 | const_iv (GT_MINIMAL) |
1529 | }; |
1526 | }; |
1530 | |
1527 | |
1531 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1528 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1532 | newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1529 | newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1533 | |
1530 | |
… | |
… | |
1554 | } |
1551 | } |
1555 | } |
1552 | } |
1556 | |
1553 | |
1557 | void _connect_to_perl () |
1554 | void _connect_to_perl () |
1558 | |
1555 | |
|
|
1556 | void _recalc_want () |
|
|
1557 | |
1559 | void _global_reattach () |
1558 | void _global_reattach () |
1560 | CODE: |
1559 | CODE: |
1561 | { |
1560 | { |
1562 | // reattach to all attachable objects in the game. |
1561 | // reattach to all attachable objects in the game. |
1563 | for_all_clients (ns) |
1562 | for_all_clients (ns) |
1564 | ns->reattach (); |
1563 | ns->reattach (); |
1565 | |
1564 | |
1566 | for_all_players (pl) |
|
|
1567 | pl->reattach (); |
|
|
1568 | |
|
|
1569 | //TODO |
|
|
1570 | //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i) |
|
|
1571 | // i->second->reattach (); |
|
|
1572 | |
|
|
1573 | for_all_objects (op) |
1565 | for_all_objects (op) |
1574 | op->reattach (); |
1566 | op->reattach (); |
1575 | } |
1567 | } |
|
|
1568 | |
|
|
1569 | # support function for map-world.ext |
|
|
1570 | void _quantise (SV *data_sv, SV *plt_sv) |
|
|
1571 | CODE: |
|
|
1572 | { |
|
|
1573 | if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV) |
|
|
1574 | croak ("_quantise called with invalid agruments"); |
|
|
1575 | |
|
|
1576 | plt_sv = SvRV (plt_sv); |
|
|
1577 | SV **plt = AvARRAY (plt_sv); |
|
|
1578 | int plt_count = AvFILL (plt_sv) + 1; |
|
|
1579 | |
|
|
1580 | STRLEN len; |
|
|
1581 | char *data = SvPVbyte (data_sv, len); |
|
|
1582 | char *dst = data; |
|
|
1583 | |
|
|
1584 | while (len >= 3) |
|
|
1585 | { |
|
|
1586 | for (SV **val_sv = plt + plt_count; val_sv-- > plt; ) |
|
|
1587 | { |
|
|
1588 | char *val = SvPVX (*val_sv); |
|
|
1589 | |
|
|
1590 | if (val [0] == data [0] |
|
|
1591 | && val [1] == data [1] |
|
|
1592 | && val [2] == data [2]) |
|
|
1593 | { |
|
|
1594 | *dst++ = val [3]; |
|
|
1595 | goto next; |
|
|
1596 | } |
|
|
1597 | } |
|
|
1598 | |
|
|
1599 | croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d", |
|
|
1600 | (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2], |
|
|
1601 | dst - SvPVX (data_sv), len); |
|
|
1602 | |
|
|
1603 | next: |
|
|
1604 | data += 3; |
|
|
1605 | len -= 3; |
|
|
1606 | } |
|
|
1607 | |
|
|
1608 | SvCUR_set (data_sv, dst - SvPVX (data_sv)); |
|
|
1609 | } |
|
|
1610 | |
|
|
1611 | void _post_tick () |
|
|
1612 | CODE: |
|
|
1613 | coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); |
|
|
1614 | |
|
|
1615 | NV till_cede () |
|
|
1616 | CODE: |
|
|
1617 | RETVAL = coroapi::next_cede - now (); |
|
|
1618 | OUTPUT: |
|
|
1619 | RETVAL |
|
|
1620 | |
|
|
1621 | NV till_tick () |
|
|
1622 | CODE: |
|
|
1623 | RETVAL = SvNV (sv_next_tick) - now (); |
|
|
1624 | OUTPUT: |
|
|
1625 | RETVAL |
1576 | |
1626 | |
1577 | NV floor (NV x) |
1627 | NV floor (NV x) |
1578 | |
1628 | |
1579 | NV ceil (NV x) |
1629 | NV ceil (NV x) |
1580 | |
1630 | |
… | |
… | |
1588 | default: croak ("cf::rndm requires none, one or two parameters."); break; |
1638 | default: croak ("cf::rndm requires none, one or two parameters."); break; |
1589 | } |
1639 | } |
1590 | OUTPUT: |
1640 | OUTPUT: |
1591 | RETVAL |
1641 | RETVAL |
1592 | |
1642 | |
|
|
1643 | NV clamp (NV value, NV min_value, NV max_value) |
|
|
1644 | CODE: |
|
|
1645 | RETVAL = clamp (value, min_value, max_value); |
|
|
1646 | OUTPUT: |
|
|
1647 | RETVAL |
|
|
1648 | |
|
|
1649 | NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) |
|
|
1650 | CODE: |
|
|
1651 | RETVAL = lerp (value, min_in, max_in, min_out, max_out); |
|
|
1652 | OUTPUT: |
|
|
1653 | RETVAL |
|
|
1654 | |
|
|
1655 | void cede_to_tick () |
|
|
1656 | CODE: |
|
|
1657 | coroapi::cede_to_tick (); |
|
|
1658 | |
1593 | void server_tick () |
1659 | void server_tick () |
1594 | CODE: |
1660 | CODE: |
|
|
1661 | NOW = now (); |
1595 | runtime = SvNVx (sv_runtime); |
1662 | runtime = SvNVx (sv_runtime); |
1596 | server_tick (); |
1663 | server_tick (); |
1597 | |
1664 | |
1598 | void |
1665 | void |
1599 | LOG (int level, char *msg) |
1666 | log_backtrace (utf8_string msg) |
|
|
1667 | |
|
|
1668 | void |
|
|
1669 | LOG (int flags, utf8_string msg) |
1600 | PROTOTYPE: $$ |
1670 | PROTOTYPE: $$ |
1601 | C_ARGS: (LogLevel)level, "%s", msg |
1671 | C_ARGS: flags, "%s", msg |
1602 | |
1672 | |
1603 | char *path_combine (char *base, char *path) |
1673 | octet_string path_combine (octet_string base, octet_string path) |
1604 | PROTOTYPE: $$ |
1674 | PROTOTYPE: $$ |
1605 | |
1675 | |
1606 | char *path_combine_and_normalize (char *base, char *path) |
1676 | octet_string path_combine_and_normalize (octet_string base, octet_string path) |
1607 | PROTOTYPE: $$ |
1677 | PROTOTYPE: $$ |
1608 | |
1678 | |
1609 | const char * |
1679 | const_octet_string |
1610 | get_maps_directory (char *path) |
1680 | get_maps_directory (octet_string path) |
1611 | PROTOTYPE: $ |
1681 | PROTOTYPE: $ |
1612 | ALIAS: maps_directory = 0 |
1682 | ALIAS: maps_directory = 0 |
1613 | CODE: |
1683 | CODE: |
1614 | RETVAL = create_pathname (path); |
1684 | RETVAL = create_pathname (path); |
1615 | OUTPUT: RETVAL |
1685 | OUTPUT: RETVAL |
… | |
… | |
1617 | void |
1687 | void |
1618 | sub_generation_inc () |
1688 | sub_generation_inc () |
1619 | CODE: |
1689 | CODE: |
1620 | PL_sub_generation++; |
1690 | PL_sub_generation++; |
1621 | |
1691 | |
1622 | char * |
1692 | const_octet_string |
1623 | mapdir () |
1693 | mapdir () |
1624 | PROTOTYPE: |
1694 | PROTOTYPE: |
1625 | ALIAS: |
1695 | ALIAS: |
1626 | mapdir = 0 |
1696 | mapdir = 0 |
1627 | uniquedir = 1 |
1697 | uniquedir = 1 |
… | |
… | |
1643 | } |
1713 | } |
1644 | OUTPUT: RETVAL |
1714 | OUTPUT: RETVAL |
1645 | |
1715 | |
1646 | void abort () |
1716 | void abort () |
1647 | |
1717 | |
|
|
1718 | void reset_signals () |
|
|
1719 | |
1648 | void fork_abort (char *cause = "cf::fork_abort") |
1720 | void fork_abort (octet_string cause = "cf::fork_abort") |
1649 | |
1721 | |
1650 | void cleanup (const char *cause, bool make_core = false) |
1722 | void cleanup (octet_string cause, bool make_core = false) |
1651 | |
1723 | |
1652 | void emergency_save () |
1724 | void emergency_save () |
1653 | |
1725 | |
1654 | void _exit (int status = EXIT_SUCCESS) |
1726 | void _exit (int status = EXIT_SUCCESS) |
1655 | |
1727 | |
… | |
… | |
1665 | |
1737 | |
1666 | int munlockall () |
1738 | int munlockall () |
1667 | |
1739 | |
1668 | #endif |
1740 | #endif |
1669 | |
1741 | |
1670 | int find_animation (char *text) |
1742 | int find_animation (utf8_string text) |
1671 | PROTOTYPE: $ |
1743 | PROTOTYPE: $ |
1672 | |
1744 | |
1673 | int random_roll (int min, int max, object *op, int goodbad); |
1745 | int random_roll (int min, int max, object *op, int goodbad); |
1674 | |
1746 | |
1675 | const char *cost_string_from_value(uint64 cost, int approx = 0) |
1747 | const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) |
1676 | |
1748 | |
1677 | int |
1749 | int |
1678 | exp_to_level (val64 exp) |
1750 | exp_to_level (val64 exp) |
1679 | CODE: |
1751 | CODE: |
1680 | { |
1752 | { |
… | |
… | |
1711 | RETVAL = newSVpv (resist_plus[atnr], 0); |
1783 | RETVAL = newSVpv (resist_plus[atnr], 0); |
1712 | else |
1784 | else |
1713 | XSRETURN_UNDEF; |
1785 | XSRETURN_UNDEF; |
1714 | OUTPUT: RETVAL |
1786 | OUTPUT: RETVAL |
1715 | |
1787 | |
|
|
1788 | bool |
|
|
1789 | load_resource_file (octet_string filename) |
|
|
1790 | |
1716 | MODULE = cf PACKAGE = cf::attachable |
1791 | MODULE = cf PACKAGE = cf::attachable |
1717 | |
1792 | |
1718 | int |
1793 | int |
1719 | valid (SV *obj) |
1794 | valid (SV *obj) |
1720 | CODE: |
1795 | CODE: |
1721 | RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); |
1796 | RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); |
1722 | OUTPUT: |
1797 | OUTPUT: |
1723 | RETVAL |
1798 | RETVAL |
|
|
1799 | |
|
|
1800 | void |
|
|
1801 | debug_trace (attachable *obj, bool on = true) |
|
|
1802 | CODE: |
|
|
1803 | obj->flags &= ~attachable::F_DEBUG_TRACE; |
|
|
1804 | if (on) |
|
|
1805 | obj->flags |= attachable::F_DEBUG_TRACE; |
1724 | |
1806 | |
1725 | int mortals_size () |
1807 | int mortals_size () |
1726 | CODE: |
1808 | CODE: |
1727 | RETVAL = attachable::mortals.size (); |
1809 | RETVAL = attachable::mortals.size (); |
1728 | OUTPUT: RETVAL |
1810 | OUTPUT: RETVAL |
… | |
… | |
1730 | #object *mortals (U32 index) |
1812 | #object *mortals (U32 index) |
1731 | # CODE: |
1813 | # CODE: |
1732 | # RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; |
1814 | # RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; |
1733 | # OUTPUT: RETVAL |
1815 | # OUTPUT: RETVAL |
1734 | |
1816 | |
1735 | INCLUDE: $PERL genacc attachable ../include/cfperl.h | |
1817 | INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | |
1736 | |
1818 | |
1737 | MODULE = cf PACKAGE = cf::global |
1819 | MODULE = cf PACKAGE = cf::global |
1738 | |
1820 | |
1739 | int invoke (SV *klass, int event, ...) |
1821 | int invoke (SV *klass, int event, ...) |
1740 | CODE: |
1822 | CODE: |
… | |
… | |
1744 | RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); |
1826 | RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); |
1745 | OUTPUT: RETVAL |
1827 | OUTPUT: RETVAL |
1746 | |
1828 | |
1747 | MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ |
1829 | MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ |
1748 | |
1830 | |
1749 | INCLUDE: $PERL genacc object ../include/object.h | |
1831 | INCLUDE: $PERL $srcdir/genacc object ../include/object.h | |
1750 | |
1832 | |
1751 | int invoke (object *op, int event, ...) |
1833 | int invoke (object *op, int event, ...) |
1752 | CODE: |
1834 | CODE: |
1753 | if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); |
1835 | if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); |
1754 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
1836 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
… | |
… | |
1776 | object *actives (U32 index) |
1858 | object *actives (U32 index) |
1777 | CODE: |
1859 | CODE: |
1778 | RETVAL = index < actives.size () ? actives [index] : 0; |
1860 | RETVAL = index < actives.size () ? actives [index] : 0; |
1779 | OUTPUT: RETVAL |
1861 | OUTPUT: RETVAL |
1780 | |
1862 | |
|
|
1863 | const char *slot_use_name (U32 slot) |
|
|
1864 | ALIAS: |
|
|
1865 | slot_nonuse_name = 1 |
|
|
1866 | CODE: |
|
|
1867 | { |
|
|
1868 | if (slot >= NUM_BODY_LOCATIONS) |
|
|
1869 | croak ("body slot index out of range"); |
|
|
1870 | |
|
|
1871 | switch (ix) |
|
|
1872 | { |
|
|
1873 | case 0: RETVAL = body_locations[slot].use_name; break; |
|
|
1874 | case 1: RETVAL = body_locations[slot].nonuse_name; break; |
|
|
1875 | } |
|
|
1876 | } |
|
|
1877 | OUTPUT: |
|
|
1878 | RETVAL |
|
|
1879 | |
1781 | # missing properties |
1880 | # missing properties |
1782 | |
1881 | |
1783 | object *head (object *op) |
1882 | object *head (object *op) |
1784 | PROTOTYPE: $ |
1883 | PROTOTYPE: $ |
1785 | CODE: |
1884 | CODE: |
1786 | RETVAL = op->head_ (); |
1885 | RETVAL = op->head_ (); |
1787 | OUTPUT: RETVAL |
|
|
1788 | |
|
|
1789 | int is_head (object *op) |
|
|
1790 | PROTOTYPE: $ |
|
|
1791 | CODE: |
|
|
1792 | RETVAL = op->head_ () == op; |
|
|
1793 | OUTPUT: RETVAL |
1886 | OUTPUT: RETVAL |
1794 | |
1887 | |
1795 | void |
1888 | void |
1796 | inv (object *obj) |
1889 | inv (object *obj) |
1797 | PROTOTYPE: $ |
1890 | PROTOTYPE: $ |
… | |
… | |
1805 | void |
1898 | void |
1806 | set_animation (object *op, int idx) |
1899 | set_animation (object *op, int idx) |
1807 | CODE: |
1900 | CODE: |
1808 | SET_ANIMATION (op, idx); |
1901 | SET_ANIMATION (op, idx); |
1809 | |
1902 | |
|
|
1903 | int |
|
|
1904 | num_animations (object *op) |
|
|
1905 | CODE: |
|
|
1906 | RETVAL = NUM_ANIMATIONS (op); |
|
|
1907 | OUTPUT: RETVAL |
|
|
1908 | |
|
|
1909 | int slot_info (object *op, UV slot, int value = 0) |
|
|
1910 | ALIAS: |
|
|
1911 | slot_used = 1 |
|
|
1912 | CODE: |
|
|
1913 | { |
|
|
1914 | if (slot >= NUM_BODY_LOCATIONS) |
|
|
1915 | croak ("body slot index out of range"); |
|
|
1916 | |
|
|
1917 | RETVAL = ix ? op->slot[slot].used : op->slot[slot].info; |
|
|
1918 | |
|
|
1919 | if (items > 2) |
|
|
1920 | if (ix) |
|
|
1921 | op->slot[slot].used = value; |
|
|
1922 | else |
|
|
1923 | op->slot[slot].info = value; |
|
|
1924 | } |
|
|
1925 | OUTPUT: |
|
|
1926 | RETVAL |
|
|
1927 | |
1810 | object *find_best_object_match (object *op, const char *match) |
1928 | object *find_best_object_match (object *op, utf8_string match) |
1811 | |
1929 | |
1812 | object *find_marked_object (object *op) |
1930 | object *find_marked_object (object *op) |
1813 | |
1931 | |
1814 | int need_identify (object *obj); |
1932 | int need_identify (object *obj); |
1815 | |
1933 | |
1816 | int apply_shop_mat (object *shop_mat, object *op); |
1934 | int apply_shop_mat (object *shop_mat, object *op); |
|
|
1935 | |
|
|
1936 | int move_player (object *op, int dir) |
|
|
1937 | CODE: |
|
|
1938 | RETVAL = move_player (op, dir); |
|
|
1939 | OUTPUT: |
|
|
1940 | RETVAL |
1817 | |
1941 | |
1818 | int move (object *op, int dir, object *originator = op) |
1942 | int move (object *op, int dir, object *originator = op) |
1819 | CODE: |
1943 | CODE: |
1820 | RETVAL = move_ob (op, dir, originator); |
1944 | RETVAL = move_ob (op, dir, originator); |
1821 | OUTPUT: |
1945 | OUTPUT: |
… | |
… | |
1827 | |
1951 | |
1828 | void apply_below (object *op) |
1952 | void apply_below (object *op) |
1829 | CODE: |
1953 | CODE: |
1830 | player_apply_below (op); |
1954 | player_apply_below (op); |
1831 | |
1955 | |
|
|
1956 | int cast_heal (object *op, object *caster, object *spell, int dir = 0) |
|
|
1957 | |
1832 | object *cf_object_present_archname_inside (object *op, char *whatstr) |
1958 | object *cf_object_present_archname_inside (object *op, utf8_string whatstr) |
1833 | |
1959 | |
1834 | int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) |
1960 | int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) |
1835 | |
1961 | |
1836 | int cf_object_change_map (object *op, int x, int y, maptile *map) |
1962 | int cf_object_change_map (object *op, int x, int y, maptile *map) |
1837 | |
1963 | |
… | |
… | |
1857 | RETVAL = pay_for_amount (amount, op); |
1983 | RETVAL = pay_for_amount (amount, op); |
1858 | OUTPUT: RETVAL |
1984 | OUTPUT: RETVAL |
1859 | |
1985 | |
1860 | void pay_player (object *op, uint64 amount) |
1986 | void pay_player (object *op, uint64 amount) |
1861 | |
1987 | |
1862 | val64 pay_player_arch (object *op, const char *arch, uint64 amount) |
1988 | val64 pay_player_arch (object *op, utf8_string arch, uint64 amount) |
1863 | |
1989 | |
1864 | int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) |
1990 | int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0) |
1865 | |
1991 | |
1866 | void learn_spell (object *op, object *sp, int special_prayer = 0) |
1992 | void learn_spell (object *op, object *sp, int special_prayer = 0) |
1867 | CODE: |
1993 | CODE: |
1868 | do_learn_spell (op, sp, special_prayer); |
1994 | do_learn_spell (op, sp, special_prayer); |
1869 | |
1995 | |
1870 | void forget_spell (object *op, object *sp) |
1996 | void forget_spell (object *op, object *sp) |
1871 | CODE: |
1997 | CODE: |
1872 | do_forget_spell (op, query_name (sp)); |
1998 | do_forget_spell (op, query_name (sp)); |
1873 | |
1999 | |
1874 | object *check_for_spell (object *op, char *spellname) |
2000 | object *check_for_spell (object *op, utf8_string spellname) |
1875 | CODE: |
2001 | CODE: |
1876 | RETVAL = check_spell_known (op, spellname); |
2002 | RETVAL = check_spell_known (op, spellname); |
1877 | OUTPUT: RETVAL |
2003 | OUTPUT: RETVAL |
1878 | |
2004 | |
1879 | int query_money (object *op) |
2005 | int query_money (object *op) |
… | |
… | |
1892 | |
2018 | |
1893 | int cf_object_teleport (object *op, maptile *map, int x, int y) |
2019 | int cf_object_teleport (object *op, maptile *map, int x, int y) |
1894 | |
2020 | |
1895 | void update_object (object *op, int action) |
2021 | void update_object (object *op, int action) |
1896 | |
2022 | |
1897 | object *cf_create_object_by_name (const char *name) |
2023 | object *cf_create_object_by_name (utf8_string name) |
1898 | |
2024 | |
1899 | void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) |
2025 | void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) |
1900 | |
2026 | |
1901 | void player_lvl_adj (object *who, object *skill = 0) |
2027 | void player_lvl_adj (object *who, object *skill = 0) |
1902 | |
2028 | |
1903 | int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
2029 | int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
1904 | |
2030 | |
… | |
… | |
1909 | void use_trigger (object *op); |
2035 | void use_trigger (object *op); |
1910 | |
2036 | |
1911 | void add_button_link (object *button, maptile *map, int connected); |
2037 | void add_button_link (object *button, maptile *map, int connected); |
1912 | |
2038 | |
1913 | void remove_button_link (object *op); |
2039 | void remove_button_link (object *op); |
|
|
2040 | |
|
|
2041 | void handle_apply_yield (object *op); |
1914 | |
2042 | |
1915 | |
2043 | |
1916 | MODULE = cf PACKAGE = cf::object PREFIX = cf_ |
2044 | MODULE = cf PACKAGE = cf::object PREFIX = cf_ |
1917 | |
2045 | |
1918 | object *cf_insert_ob_in_ob (object *ob, object *where) |
2046 | object *cf_insert_ob_in_ob (object *ob, object *where) |
1919 | |
2047 | |
1920 | # no clean way to get an object from an archetype - stupid idiotic |
2048 | # no clean way to get an object from an archetype - stupid idiotic |
1921 | # dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
2049 | # dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
1922 | |
2050 | |
1923 | object *new (const char *archetype = 0) |
2051 | object *new (utf8_string archetype = 0) |
1924 | PROTOTYPE: ;$ |
2052 | PROTOTYPE: ;$ |
1925 | CODE: |
2053 | CODE: |
1926 | RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); |
2054 | RETVAL = archetype ? get_archetype (archetype) : object::create (); |
1927 | OUTPUT: |
2055 | OUTPUT: |
1928 | RETVAL |
2056 | RETVAL |
1929 | |
2057 | |
|
|
2058 | object *find_object (U32 tag) |
|
|
2059 | |
|
|
2060 | # TODO: nuke |
1930 | object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) |
2061 | object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) |
1931 | PROTOTYPE: $$$$$$ |
2062 | PROTOTYPE: $$$$$$ |
1932 | CODE: |
2063 | CODE: |
1933 | { |
2064 | { |
1934 | int unused_type; |
2065 | int unused_type; |
1935 | RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); |
2066 | RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); |
1936 | } |
2067 | } |
1937 | |
2068 | |
1938 | # syntatic sugar for easier use in event callbacks. |
2069 | const_utf8_string get_ob_key_value (object *op, utf8_string key) |
1939 | const char *options (object *op) |
|
|
1940 | CODE: |
|
|
1941 | RETVAL = op->name; |
|
|
1942 | OUTPUT: |
|
|
1943 | RETVAL |
|
|
1944 | |
2070 | |
1945 | player *contr (object *op) |
|
|
1946 | CODE: |
|
|
1947 | RETVAL = op->contr; |
|
|
1948 | OUTPUT: RETVAL |
|
|
1949 | |
|
|
1950 | const char *get_ob_key_value (object *op, const char *key) |
|
|
1951 | |
|
|
1952 | bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) |
2071 | bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) |
1953 | |
2072 | |
1954 | object *get_nearest_player (object *ob) |
2073 | object *get_nearest_player (object *ob) |
1955 | ALIAS: nearest_player = 0 |
2074 | ALIAS: nearest_player = 0 |
1956 | PREINIT: |
2075 | PREINIT: |
1957 | extern object *get_nearest_player (object *); |
2076 | extern object *get_nearest_player (object *); |
… | |
… | |
1973 | bool on_same_map_as (object *ob, object *other) |
2092 | bool on_same_map_as (object *ob, object *other) |
1974 | CODE: |
2093 | CODE: |
1975 | RETVAL = on_same_map (ob, other); |
2094 | RETVAL = on_same_map (ob, other); |
1976 | OUTPUT: RETVAL |
2095 | OUTPUT: RETVAL |
1977 | |
2096 | |
1978 | const char * |
2097 | const_utf8_string |
1979 | base_name (object *op, int plural = op->nrof > 1) |
2098 | base_name (object *op, int plural = op->nrof > 1) |
1980 | CODE: |
2099 | CODE: |
1981 | RETVAL = query_base_name (op, plural); |
2100 | RETVAL = query_base_name (op, plural); |
1982 | OUTPUT: RETVAL |
2101 | OUTPUT: RETVAL |
1983 | |
2102 | |
… | |
… | |
1990 | RETVAL = op->contr; |
2109 | RETVAL = op->contr; |
1991 | OUTPUT: RETVAL |
2110 | OUTPUT: RETVAL |
1992 | |
2111 | |
1993 | void check_score (object *op) |
2112 | void check_score (object *op) |
1994 | |
2113 | |
1995 | void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
2114 | void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
1996 | CODE: |
2115 | CODE: |
1997 | new_draw_info (flags, 0, op, txt); |
2116 | new_draw_info (flags, 0, op, txt); |
1998 | |
|
|
1999 | object *cf_player_send_inventory (object *op) |
|
|
2000 | |
|
|
2001 | char *cf_player_get_ip (object *op) |
|
|
2002 | ALIAS: ip = 0 |
|
|
2003 | |
|
|
2004 | object *cf_player_get_marked_item (object *op) |
|
|
2005 | ALIAS: marked_item = 0 |
|
|
2006 | |
|
|
2007 | void cf_player_set_marked_item (object *op, object *ob) |
|
|
2008 | |
|
|
2009 | partylist *cf_player_get_party (object *op) |
|
|
2010 | ALIAS: party = 0 |
|
|
2011 | |
|
|
2012 | void cf_player_set_party (object *op, partylist *party) |
|
|
2013 | |
2117 | |
2014 | void kill_player (object *op) |
2118 | void kill_player (object *op) |
2015 | |
2119 | |
2016 | void esrv_update_item (object *op, int what, object *item) |
2120 | void esrv_update_item (object *op, int what, object *item) |
2017 | C_ARGS: what, op, item |
2121 | C_ARGS: what, op, item |
2018 | |
2122 | |
2019 | void clear_los (object *op) |
|
|
2020 | |
|
|
2021 | int command_summon (object *op, char *params) |
2123 | int command_summon (object *op, utf8_string params) |
2022 | |
2124 | |
2023 | int command_arrest (object *op, char *params) |
2125 | int command_arrest (object *op, utf8_string params) |
2024 | |
|
|
2025 | int command_kick (object *op, char *params) |
|
|
2026 | |
|
|
2027 | int command_banish (object *op, char *params) |
|
|
2028 | |
2126 | |
2029 | |
2127 | |
2030 | MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
2128 | MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
2031 | |
2129 | |
2032 | INCLUDE: $PERL genacc player ../include/player.h | |
2130 | INCLUDE: $PERL $srcdir/genacc player ../include/player.h | |
2033 | |
2131 | |
2034 | int invoke (player *pl, int event, ...) |
2132 | int invoke (player *pl, int event, ...) |
2035 | CODE: |
2133 | CODE: |
2036 | if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); |
2134 | if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); |
2037 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2135 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
… | |
… | |
2047 | pl->ob->stats.hp = pl->ob->stats.maxhp; |
2145 | pl->ob->stats.hp = pl->ob->stats.maxhp; |
2048 | pl->ob->stats.sp = pl->ob->stats.maxsp; |
2146 | pl->ob->stats.sp = pl->ob->stats.maxsp; |
2049 | pl->ob->stats.grace = pl->ob->stats.maxgrace; |
2147 | pl->ob->stats.grace = pl->ob->stats.maxgrace; |
2050 | pl->orig_stats = pl->ob->stats; |
2148 | pl->orig_stats = pl->ob->stats; |
2051 | |
2149 | |
|
|
2150 | void clear_los (player *pl) |
|
|
2151 | |
2052 | void cf_player_move (player *pl, int dir) |
2152 | void cf_player_move (player *pl, int dir) |
2053 | |
2153 | |
2054 | void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); |
2154 | void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); |
2055 | |
|
|
2056 | player *first () |
|
|
2057 | CODE: |
|
|
2058 | RETVAL = first_player; |
|
|
2059 | OUTPUT: RETVAL |
|
|
2060 | |
2155 | |
2061 | bool |
2156 | bool |
2062 | cell_visible (player *pl, int dx, int dy) |
2157 | cell_visible (player *pl, int dx, int dy) |
2063 | CODE: |
2158 | CODE: |
2064 | RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 |
2159 | RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 |
… | |
… | |
2117 | RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); |
2212 | RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); |
2118 | OUTPUT: RETVAL |
2213 | OUTPUT: RETVAL |
2119 | |
2214 | |
2120 | SV *registry (maptile *map) |
2215 | SV *registry (maptile *map) |
2121 | |
2216 | |
2122 | INCLUDE: $PERL genacc maptile ../include/map.h | |
2217 | INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | |
2123 | |
2218 | |
2124 | void |
2219 | void |
2125 | maptile::instantiate () |
2220 | maptile::instantiate () |
2126 | |
2221 | |
2127 | maptile *new () |
2222 | maptile *new () |
… | |
… | |
2143 | if (pl->ob && pl->ob->map == THIS) |
2238 | if (pl->ob && pl->ob->map == THIS) |
2144 | PUSHs (sv_2mortal (to_sv (pl->ob))); |
2239 | PUSHs (sv_2mortal (to_sv (pl->ob))); |
2145 | } |
2240 | } |
2146 | |
2241 | |
2147 | void |
2242 | void |
2148 | maptile::set_regiondata (SV *data, SV *plt) |
2243 | maptile::add_underlay (SV *data, int offset, int stride, SV *palette) |
2149 | CODE: |
2244 | CODE: |
2150 | { |
2245 | { |
2151 | if (!SvROK (plt) || SvTYPE (SvRV (plt)) != SVt_PVAV) |
2246 | if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) |
|
|
2247 | croak ("maptile::add_underlay: palette must be arrayref"); |
|
|
2248 | |
|
|
2249 | palette = SvRV (palette); |
|
|
2250 | |
|
|
2251 | STRLEN idxlen; |
|
|
2252 | const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); |
|
|
2253 | |
|
|
2254 | for (int x = 0; x < THIS->width; ++x) |
|
|
2255 | for (int y = 0; y < THIS->height; ++y) |
|
|
2256 | { |
|
|
2257 | for (object *op = THIS->at (x, y).bot; op; op = op->above) |
|
|
2258 | if (op->flag [FLAG_IS_FLOOR]) |
|
|
2259 | goto skip_space; |
|
|
2260 | |
|
|
2261 | { |
|
|
2262 | int offs = offset + y * stride + x; |
|
|
2263 | if (IN_RANGE_EXC (offs, 0, idxlen)) |
|
|
2264 | { |
|
|
2265 | if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) |
|
|
2266 | { |
|
|
2267 | object *ob = get_archetype (SvPVutf8_nolen (*elem)); |
|
|
2268 | ob->flag [FLAG_NO_MAP_SAVE] = true; |
|
|
2269 | THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
|
|
2270 | |
|
|
2271 | if (ob->randomitems) |
|
|
2272 | { |
|
|
2273 | if (!ob->above) |
|
|
2274 | { |
|
|
2275 | ob->create_treasure (ob->randomitems); |
|
|
2276 | |
|
|
2277 | for (object *op = ob->above; op; op = op->above) |
|
|
2278 | op->flag [FLAG_NO_MAP_SAVE] = true; |
|
|
2279 | } |
|
|
2280 | |
|
|
2281 | ob->randomitems = 0; |
|
|
2282 | } |
|
|
2283 | } |
|
|
2284 | } |
|
|
2285 | } |
|
|
2286 | |
|
|
2287 | skip_space: ; |
|
|
2288 | } |
|
|
2289 | } |
|
|
2290 | |
|
|
2291 | void |
|
|
2292 | maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) |
|
|
2293 | CODE: |
|
|
2294 | { |
|
|
2295 | if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) |
2152 | croak ("maptile::set_regiondata needs arrayref as plt arg"); |
2296 | croak ("maptile::set_regiondata: palette must be arrayref"); |
2153 | |
2297 | |
2154 | AV *av = (AV *)SvRV (plt); |
2298 | palette = SvRV (palette); |
2155 | |
2299 | |
2156 | region **regionmap = (region **)malloc ((av_len (av) + 1) * sizeof (region *)); |
2300 | STRLEN idxlen; |
|
|
2301 | const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); |
2157 | |
2302 | |
|
|
2303 | region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; |
|
|
2304 | uint8_t *regions = salloc<uint8_t> (THIS->size ()); |
|
|
2305 | |
2158 | for (int i = av_len (av); i; --i) |
2306 | for (int i = av_len ((AV *)palette) + 1; i--; ) |
2159 | regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch (av, i, 1))); |
2307 | regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); |
2160 | |
2308 | |
2161 | THIS->regions = salloc<uint8_t> (THIS->size (), (uint8_t *)SvPVbyte_nolen (data)); |
2309 | for (int y = 0; y < THIS->height; ++y) |
|
|
2310 | memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); |
|
|
2311 | |
|
|
2312 | sfree (THIS->regions, THIS->size ()); |
|
|
2313 | delete [] THIS->regionmap; |
|
|
2314 | |
|
|
2315 | THIS->regions = regions; |
2162 | THIS->regionmap = regionmap; |
2316 | THIS->regionmap = regionmap; |
|
|
2317 | } |
|
|
2318 | |
|
|
2319 | void |
|
|
2320 | maptile::create_region_treasure () |
|
|
2321 | CODE: |
|
|
2322 | { |
|
|
2323 | object *op = object::create (); |
|
|
2324 | op->type = FLOOR; |
|
|
2325 | op->map = THIS; |
|
|
2326 | |
|
|
2327 | for (int x = 0; x < THIS->width; ++x) |
|
|
2328 | for (int y = 0; y < THIS->height; ++y) |
|
|
2329 | { |
|
|
2330 | region *rgn = THIS->region (x, y); |
|
|
2331 | |
|
|
2332 | //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D |
|
|
2333 | if (rgn->treasure && rndm () < rgn->treasure_density) |
|
|
2334 | { |
|
|
2335 | op->x = x; |
|
|
2336 | op->y = y; |
|
|
2337 | create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); |
|
|
2338 | } |
|
|
2339 | } |
|
|
2340 | |
|
|
2341 | op->destroy (); |
2163 | } |
2342 | } |
2164 | |
2343 | |
2165 | void play_sound_map (maptile *map, int x, int y, int sound_num) |
2344 | void play_sound_map (maptile *map, int x, int y, int sound_num) |
2166 | |
2345 | |
2167 | int out_of_map (maptile *map, int x, int y) |
2346 | int out_of_map (maptile *map, int x, int y) |
… | |
… | |
2250 | |
2429 | |
2251 | void fix_walls (maptile *map, int x, int y) |
2430 | void fix_walls (maptile *map, int x, int y) |
2252 | |
2431 | |
2253 | void fix_walls_around (maptile *map, int x, int y) |
2432 | void fix_walls_around (maptile *map, int x, int y) |
2254 | |
2433 | |
2255 | const char * |
|
|
2256 | region_name (maptile *m) |
|
|
2257 | CODE: |
|
|
2258 | RETVAL = get_name_of_region_for_map (m); |
|
|
2259 | OUTPUT: RETVAL |
|
|
2260 | |
|
|
2261 | # worst xs function of my life |
2434 | # worst xs function of my life |
2262 | bool |
2435 | bool |
2263 | _create_random_map (\ |
2436 | _create_random_map (\ |
2264 | maptile *self,\ |
2437 | maptile *self,\ |
2265 | char *wallstyle,\ |
2438 | utf8_string wallstyle,\ |
2266 | char *wall_name,\ |
2439 | utf8_string wall_name,\ |
2267 | char *floorstyle,\ |
2440 | utf8_string floorstyle,\ |
2268 | char *monsterstyle,\ |
2441 | utf8_string monsterstyle,\ |
2269 | char *treasurestyle,\ |
2442 | utf8_string treasurestyle,\ |
2270 | char *layoutstyle,\ |
2443 | utf8_string layoutstyle,\ |
2271 | char *doorstyle,\ |
2444 | utf8_string doorstyle,\ |
2272 | char *decorstyle,\ |
2445 | utf8_string decorstyle,\ |
2273 | char *origin_map,\ |
2446 | utf8_string origin_map,\ |
2274 | char *final_map,\ |
2447 | utf8_string final_map,\ |
2275 | char *exitstyle,\ |
2448 | utf8_string exitstyle,\ |
2276 | char *this_map,\ |
2449 | utf8_string this_map,\ |
2277 | char *exit_on_final_map,\ |
2450 | utf8_string exit_on_final_map,\ |
2278 | int xsize,\ |
2451 | int xsize,\ |
2279 | int ysize,\ |
2452 | int ysize,\ |
2280 | int expand2x,\ |
2453 | int expand2x,\ |
2281 | int layoutoptions1,\ |
2454 | int layoutoptions1,\ |
2282 | int layoutoptions2,\ |
2455 | int layoutoptions2,\ |
… | |
… | |
2295 | val64 total_map_hp,\ |
2468 | val64 total_map_hp,\ |
2296 | int map_layout_style,\ |
2469 | int map_layout_style,\ |
2297 | int treasureoptions,\ |
2470 | int treasureoptions,\ |
2298 | int symmetry_used,\ |
2471 | int symmetry_used,\ |
2299 | region *region,\ |
2472 | region *region,\ |
2300 | char *custom\ |
2473 | utf8_string custom\ |
2301 | ) |
2474 | ) |
2302 | CODE: |
2475 | CODE: |
2303 | { |
2476 | { |
2304 | random_map_params rmp; |
2477 | random_map_params rmp; |
2305 | |
2478 | |
… | |
… | |
2332 | rmp.decoroptions = decoroptions; |
2505 | rmp.decoroptions = decoroptions; |
2333 | rmp.orientation = orientation; |
2506 | rmp.orientation = orientation; |
2334 | rmp.origin_y = origin_y; |
2507 | rmp.origin_y = origin_y; |
2335 | rmp.origin_x = origin_x; |
2508 | rmp.origin_x = origin_x; |
2336 | rmp.random_seed = random_seed; |
2509 | rmp.random_seed = random_seed; |
2337 | rmp.total_map_hp = total_map_hp; |
2510 | rmp.total_map_hp = (uint64_t) total_map_hp; |
2338 | rmp.map_layout_style = map_layout_style; |
2511 | rmp.map_layout_style = map_layout_style; |
2339 | rmp.treasureoptions = treasureoptions; |
2512 | rmp.treasureoptions = treasureoptions; |
2340 | rmp.symmetry_used = symmetry_used; |
2513 | rmp.symmetry_used = symmetry_used; |
2341 | rmp.region = region; |
2514 | rmp.region = region; |
2342 | rmp.custom = custom; |
2515 | rmp.custom = custom; |
… | |
… | |
2346 | OUTPUT: |
2519 | OUTPUT: |
2347 | RETVAL |
2520 | RETVAL |
2348 | |
2521 | |
2349 | MODULE = cf PACKAGE = cf::arch |
2522 | MODULE = cf PACKAGE = cf::arch |
2350 | |
2523 | |
2351 | archetype *find (const char *name) |
2524 | archetype *find (utf8_string name) |
2352 | CODE: |
2525 | CODE: |
2353 | RETVAL = archetype::find (name); |
2526 | RETVAL = archetype::find (name); |
2354 | OUTPUT: |
2527 | OUTPUT: |
2355 | RETVAL |
2528 | RETVAL |
2356 | |
2529 | |
2357 | archetype *first() |
2530 | int archetypes_size () |
2358 | PROTOTYPE: |
2531 | CODE: |
2359 | CODE: |
|
|
2360 | RETVAL = first_archetype; |
2532 | RETVAL = archetypes.size (); |
|
|
2533 | OUTPUT: RETVAL |
|
|
2534 | |
|
|
2535 | archetype *archetypes (U32 index) |
|
|
2536 | CODE: |
|
|
2537 | RETVAL = index < archetypes.size () ? archetypes [index] : 0; |
|
|
2538 | OUTPUT: RETVAL |
|
|
2539 | |
|
|
2540 | object *instantiate (archetype *arch) |
|
|
2541 | CODE: |
|
|
2542 | RETVAL = arch_to_object (arch); |
|
|
2543 | OUTPUT: |
2361 | OUTPUT: RETVAL |
2544 | RETVAL |
2362 | |
2545 | |
2363 | INCLUDE: $PERL genacc archetype ../include/object.h | |
2546 | INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | |
2364 | |
2547 | |
2365 | MODULE = cf PACKAGE = cf::party |
2548 | MODULE = cf PACKAGE = cf::party |
2366 | |
2549 | |
2367 | partylist *first () |
2550 | partylist *first () |
2368 | PROTOTYPE: |
2551 | PROTOTYPE: |
2369 | CODE: |
2552 | CODE: |
2370 | RETVAL = get_firstparty (); |
2553 | RETVAL = get_firstparty (); |
2371 | OUTPUT: RETVAL |
2554 | OUTPUT: RETVAL |
2372 | |
2555 | |
2373 | INCLUDE: $PERL genacc partylist ../include/player.h | |
2556 | INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | |
2374 | |
2557 | |
2375 | MODULE = cf PACKAGE = cf::region |
2558 | MODULE = cf PACKAGE = cf::region |
2376 | |
2559 | |
2377 | region *first () |
2560 | void |
2378 | PROTOTYPE: |
2561 | list () |
2379 | CODE: |
2562 | PPCODE: |
2380 | RETVAL = first_region; |
2563 | for_all_regions (rgn) |
2381 | OUTPUT: RETVAL |
2564 | XPUSHs (sv_2mortal (to_sv (rgn))); |
2382 | |
2565 | |
2383 | region *find (char *name) |
2566 | region *find (utf8_string name) |
2384 | PROTOTYPE: $ |
2567 | PROTOTYPE: $ |
2385 | CODE: |
2568 | CODE: |
2386 | RETVAL = region::find (name); |
2569 | RETVAL = region::find (name); |
2387 | OUTPUT: RETVAL |
2570 | OUTPUT: RETVAL |
2388 | |
2571 | |
|
|
2572 | region *find_fuzzy (utf8_string name) |
|
|
2573 | PROTOTYPE: $ |
|
|
2574 | CODE: |
|
|
2575 | RETVAL = region::find_fuzzy (name); |
|
|
2576 | OUTPUT: RETVAL |
|
|
2577 | |
|
|
2578 | int specificity (region *rgn) |
|
|
2579 | CODE: |
|
|
2580 | RETVAL = 0; |
|
|
2581 | while (rgn = rgn->parent) |
|
|
2582 | RETVAL++; |
|
|
2583 | OUTPUT: RETVAL |
|
|
2584 | |
2389 | INCLUDE: $PERL genacc region ../include/map.h | |
2585 | INCLUDE: $PERL $srcdir/genacc region ../include/region.h | |
2390 | |
2586 | |
2391 | MODULE = cf PACKAGE = cf::living |
2587 | MODULE = cf PACKAGE = cf::living |
2392 | |
2588 | |
2393 | INCLUDE: $PERL genacc living ../include/living.h | |
2589 | INCLUDE: $PERL $srcdir/genacc living ../include/living.h | |
2394 | |
2590 | |
2395 | MODULE = cf PACKAGE = cf::settings |
2591 | MODULE = cf PACKAGE = cf::settings |
2396 | |
2592 | |
2397 | INCLUDE: $PERL genacc Settings ../include/global.h | |
2593 | INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | |
2398 | |
2594 | |
2399 | MODULE = cf PACKAGE = cf::client |
2595 | MODULE = cf PACKAGE = cf::client |
2400 | |
2596 | |
2401 | INCLUDE: $PERL genacc client ../include/client.h | |
2597 | INCLUDE: $PERL $srcdir/genacc client ../include/client.h | |
2402 | |
2598 | |
2403 | int invoke (client *ns, int event, ...) |
2599 | int invoke (client *ns, int event, ...) |
2404 | CODE: |
2600 | CODE: |
2405 | if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); |
2601 | if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); |
2406 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2602 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
… | |
… | |
2425 | char *buf = SvPVbyte (packet, len); |
2621 | char *buf = SvPVbyte (packet, len); |
2426 | |
2622 | |
2427 | THIS->send_packet (buf, len); |
2623 | THIS->send_packet (buf, len); |
2428 | } |
2624 | } |
2429 | |
2625 | |
|
|
2626 | faceidx |
|
|
2627 | client::find_face (utf8_string name, faceidx defidx = 0) |
|
|
2628 | CODE: |
|
|
2629 | RETVAL = face_find (name, defidx); |
|
|
2630 | THIS->send_face (RETVAL); |
|
|
2631 | THIS->flush_fx (); |
|
|
2632 | OUTPUT: |
|
|
2633 | RETVAL |
|
|
2634 | |
|
|
2635 | MODULE = cf PACKAGE = cf::face PREFIX = face_ |
|
|
2636 | |
|
|
2637 | #INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | |
|
|
2638 | |
|
|
2639 | faceidx face_find (utf8_string name, faceidx defidx = 0) |
|
|
2640 | |
|
|
2641 | faceidx alloc (utf8_string name) |
|
|
2642 | CODE: |
|
|
2643 | { |
|
|
2644 | do |
|
|
2645 | { |
|
|
2646 | RETVAL = faces.size (); |
|
|
2647 | faces.resize (RETVAL + 1); |
|
|
2648 | } |
|
|
2649 | while (!RETVAL); // crude way to leave index 0 |
|
|
2650 | |
|
|
2651 | faces [RETVAL].name = name; |
|
|
2652 | facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); |
|
|
2653 | |
|
|
2654 | if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; |
|
|
2655 | if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; |
|
|
2656 | } |
|
|
2657 | OUTPUT: RETVAL |
|
|
2658 | |
|
|
2659 | void set_type (faceidx idx, int value) |
|
|
2660 | ALIAS: |
|
|
2661 | set_type = 0 |
|
|
2662 | set_visibility = 1 |
|
|
2663 | set_magicmap = 2 |
|
|
2664 | set_smooth = 3 |
|
|
2665 | set_smoothlevel = 4 |
|
|
2666 | CODE: |
|
|
2667 | faceinfo *f = face_info (idx); assert (f); |
|
|
2668 | switch (ix) |
|
|
2669 | { |
|
|
2670 | case 0: f->type = value; break; |
|
|
2671 | case 1: f->visibility = value; break; |
|
|
2672 | case 2: f->magicmap = value; break; |
|
|
2673 | case 3: f->smooth = value; break; |
|
|
2674 | case 4: f->smoothlevel = value; break; |
|
|
2675 | } |
|
|
2676 | |
|
|
2677 | void set_data (faceidx idx, int faceset, SV *data, SV *chksum) |
|
|
2678 | CODE: |
|
|
2679 | { |
|
|
2680 | faceinfo *f = face_info (idx); assert (f); |
|
|
2681 | facedata *d = &(faceset ? f->data64 : f->data32); |
|
|
2682 | sv_to (data, d->data); |
|
|
2683 | STRLEN clen; |
|
|
2684 | char *cdata = SvPVbyte (chksum, clen); |
|
|
2685 | clen = min (CHKSUM_SIZE, clen); |
|
|
2686 | |
|
|
2687 | if (memcmp (d->chksum, cdata, clen)) |
|
|
2688 | { |
|
|
2689 | memcpy (d->chksum, cdata, clen); |
|
|
2690 | |
|
|
2691 | // invalidate existing client face info |
|
|
2692 | for_all_clients (ns) |
|
|
2693 | if (ns->faceset == faceset) |
|
|
2694 | { |
|
|
2695 | ns->faces_sent [idx] = false; |
|
|
2696 | ns->force_newmap = true; |
|
|
2697 | } |
|
|
2698 | } |
|
|
2699 | } |
|
|
2700 | |
|
|
2701 | int get_data_size (faceidx idx, int faceset = 0) |
|
|
2702 | CODE: |
|
|
2703 | facedata *d = face_data (idx, faceset); assert (d); |
|
|
2704 | RETVAL = d->data.size (); |
|
|
2705 | OUTPUT: |
|
|
2706 | RETVAL |
|
|
2707 | |
|
|
2708 | SV *get_chksum (faceidx idx, int faceset = 0) |
|
|
2709 | CODE: |
|
|
2710 | facedata *d = face_data (idx, faceset); assert (d); |
|
|
2711 | RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); |
|
|
2712 | OUTPUT: |
|
|
2713 | RETVAL |
|
|
2714 | |
|
|
2715 | void invalidate (faceidx idx) |
|
|
2716 | CODE: |
|
|
2717 | for_all_clients (ns) |
|
|
2718 | { |
|
|
2719 | ns->faces_sent [idx] = false; |
|
|
2720 | ns->force_newmap = true; |
|
|
2721 | } |
|
|
2722 | |
|
|
2723 | void invalidate_all () |
|
|
2724 | CODE: |
|
|
2725 | for_all_clients (ns) |
|
|
2726 | { |
|
|
2727 | ns->faces_sent.reset (); |
|
|
2728 | ns->force_newmap = true; |
|
|
2729 | } |
|
|
2730 | |
|
|
2731 | MODULE = cf PACKAGE = cf::anim PREFIX = anim_ |
|
|
2732 | |
|
|
2733 | #INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | |
|
|
2734 | |
|
|
2735 | animidx anim_find (utf8_string name) |
|
|
2736 | CODE: |
|
|
2737 | RETVAL = animation::find (name).number; |
|
|
2738 | OUTPUT: RETVAL |
|
|
2739 | |
|
|
2740 | animidx set (utf8_string name, SV *frames, int facings = 1) |
|
|
2741 | CODE: |
|
|
2742 | { |
|
|
2743 | if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV) |
|
|
2744 | croak ("frames must be an arrayref"); |
|
|
2745 | |
|
|
2746 | AV *av = (AV *)SvRV (frames); |
|
|
2747 | |
|
|
2748 | animation *anim = &animation::find (name); |
|
|
2749 | if (anim->number) |
|
|
2750 | { |
|
|
2751 | anim->resize (av_len (av) + 1); |
|
|
2752 | anim->facings = facings; |
|
|
2753 | } |
|
|
2754 | else |
|
|
2755 | anim = &animation::create (name, av_len (av) + 1, facings); |
|
|
2756 | |
|
|
2757 | for (int i = 0; i < anim->num_animations; ++i) |
|
|
2758 | anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); |
|
|
2759 | } |
|
|
2760 | OUTPUT: RETVAL |
|
|
2761 | |
|
|
2762 | void invalidate_all () |
|
|
2763 | CODE: |
|
|
2764 | for_all_clients (ns) |
|
|
2765 | ns->anims_sent.reset (); |
|
|
2766 | |