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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.189 by root, Tue Apr 17 10:06:34 2007 UTC vs.
Revision 1.237 by root, Mon Jul 23 23:46:03 2007 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
7 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
8 * Copyright (C) 2001-2005 by Chachkoff Yann 5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 7 *
11 * This program is free software; you can redistribute it and/or modify 8 * Crossfire TRT is free software: you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
14 * (at your option) any later version. 11 * (at your option) any later version.
15 * 12 *
16 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 16 * GNU General Public License for more details.
20 * 17 *
21 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 20 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de>
24 */ 22 */
23
24#include "autoconf.h"
25 25
26#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5" 27#define PLUGIN_VERSION "cfperl 0.5"
28 28
29#define CEDES_PER_TICK 5 29#define CEDES_PER_TICK 5
30
31#if HAVE_EXECINFO_H
32# include <execinfo.h>
33#endif
30 34
31#include <plugin_common.h> 35#include <plugin_common.h>
32#include <sounds.h> 36#include <sounds.h>
33#include <cstdarg> 37#include <cstdarg>
34#include <sproto.h> 38#include <sproto.h>
56 60
57typedef char *octet_string; 61typedef char *octet_string;
58typedef char *utf8_string; 62typedef char *utf8_string;
59typedef const char *const_octet_string; 63typedef const char *const_octet_string;
60typedef const char *const_utf8_string; 64typedef const char *const_utf8_string;
65
66typedef std::string std__string;
61 67
62#if IVSIZE >= 8 68#if IVSIZE >= 8
63 typedef IV val64; 69 typedef IV val64;
64# define newSVval64 newSViv 70# define newSVval64 newSViv
65# define SvVAL64 SvIV 71# define SvVAL64 SvIV
68# define newSVval64 newSVnv 74# define newSVval64 newSVnv
69# define SvVAL64 SvNV 75# define SvVAL64 SvNV
70#endif 76#endif
71 77
72static f_plug_api gethook = cfapi_get_hooks; 78static f_plug_api gethook = cfapi_get_hooks;
73static f_plug_api object_set_property = cfapi_object_set_property;
74static f_plug_api object_insert = cfapi_object_insert; 79static f_plug_api object_insert = cfapi_object_insert;
75 80
76static PerlInterpreter *perl; 81static PerlInterpreter *perl;
77 82
78double runtime; 83tstamp NOW, runtime;
79 84
80global gbl_ev; 85global gbl_ev;
81static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 86static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
82static SV *sv_runtime, *sv_next_tick; 87static SV *sv_runtime, *sv_next_tick;
88
89bitset<NUM_EVENT_TYPES> ev_want_event;
90bitset<NUM_TYPES> ev_want_type;
83 91
84static HV 92static HV
85 *stash_cf, 93 *stash_cf,
86 *stash_cf_object_wrap, 94 *stash_cf_object_wrap,
87 *stash_cf_object_player_wrap, 95 *stash_cf_object_player_wrap,
109 117
110unordered_vector<attachable *> attachable::mortals; 118unordered_vector<attachable *> attachable::mortals;
111 119
112attachable::~attachable () 120attachable::~attachable ()
113{ 121{
114 flags |=0x3300;//D
115 assert (!self); 122 assert (!self);
116 assert (!cb); 123 assert (!cb);
117} 124}
118 125
119int 126int
135 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 142 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
136 SvREFCNT_dec (self); 143 SvREFCNT_dec (self);
137 144
138 // self *must* be null now because thats sv_unmagic's job. 145 // self *must* be null now because thats sv_unmagic's job.
139 assert (!this->self); 146 assert (!this->self);
140 flags |= 0x80; // severed //D
141 } 147 }
142} 148}
143 149
144void 150void
145attachable::optimise () 151attachable::optimise ()
146{ 152{
147 if (self 153 if (self
148 && SvREFCNT (self) == 1 154 && SvREFCNT (self) == 1
149 && !HvTOTALKEYS (self)) 155 && !HvTOTALKEYS (self))
150 flags |= 0x40,//D
151 sever_self (); 156 sever_self ();
152} 157}
153 158
154// check wether the object really is dead 159// check wether the object really is dead
155void 160void
162} 167}
163 168
164void 169void
165attachable::do_destroy () 170attachable::do_destroy ()
166{ 171{
167 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 172 INVOKE_ATTACHABLE (DESTROY, this);
168 173
169 if (cb) 174 if (cb)
170 { 175 {
171 SvREFCNT_dec (cb); 176 SvREFCNT_dec (cb);
172 cb = 0; 177 cb = 0;
173 } 178 }
174 179
175 if (self)
176 sever_self ();
177
178 flags |= 0x20; //D
179 mortals.push_back (this); 180 mortals.push_back (this);
180} 181}
181 182
182void 183void
183attachable::destroy () 184attachable::destroy ()
185 if (destroyed ()) 186 if (destroyed ())
186 return; 187 return;
187 188
188 flags |= F_DESTROYED; 189 flags |= F_DESTROYED;
189 do_destroy (); 190 do_destroy ();
191 sever_self ();
190} 192}
191 193
192void 194void
193attachable::check_mortals () 195attachable::check_mortals ()
194{ 196{
198 { 200 {
199 if (i >= mortals.size ()) 201 if (i >= mortals.size ())
200 { 202 {
201 i = 0; 203 i = 0;
202 204
203 if (mortals.size () > 1000) 205 if (mortals.size () >= 512)
204 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 206 {
207 static int last_mortalcount;
208 if (mortals.size () != last_mortalcount)
209 {
210 last_mortalcount = mortals.size ();
211 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
212
213 if (0)
214 {
215 for (int j = 0; j < mortals.size (); ++j)//D
216 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
217 fprintf (stderr, "\n");//D
218 }
219 }
220 }
205 221
206 break; 222 break;
207 } 223 }
208 224
209 attachable *obj = mortals [i]; 225 attachable *obj = mortals [i];
210 226
211 obj->refcnt_chk (); // unborrow from perl, if necessary 227#if 0
212 228 if (obj->self)//D make this an assert later
213 //if (obj->refcnt > 0 || obj->self)
214 if (obj->refcnt || obj->self)
215 { 229 {
216//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D 230 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
231 obj->sever_self ();
232 }
233#endif
234
235 if (obj->refcnt)
236 {
217 ++i; // further delay freeing 237 ++i; // further delay freeing
218 238
219 if (!(i & 0x3ff)) 239 if (!(i & 0x3ff))
220 break; 240 break;
221 } 241 }
222 else 242 else
223 { 243 {
224 mortals.erase (i); 244 mortals.erase (i);
245 obj->sever_self ();
225 delete obj; 246 delete obj;
226 } 247 }
227 } 248 }
228} 249}
229 250
251void
252attachable::set_key (const char *key, const char *value)
253{
254 if (!self)
255 self = newHV ();
256
257 if (value)
258 hv_store (self, key, strlen (key), newSVpv (value, 0), 0);
259 else
260 hv_delete (self, key, strlen (key), G_DISCARD);
261}
262
230attachable & 263attachable &
231attachable::operator =(const attachable &src) 264attachable::operator =(const attachable &src)
232{ 265{
233 //if (self || cb) 266 //if (self || cb)
234 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 267 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
235 268
236 attach = src.attach; 269 attach = src.attach;
237 return *this; 270 return *this;
271}
272
273template<typename T>
274static bool
275find_backref (void *ptr, T *obj)
276{
277 char *s = (char *)obj;
278 while (s < (char *)obj + sizeof (T))
279 {
280 if (ptr == *(void **)s)
281 return true;
282
283 s += sizeof (void *); // assume natural alignment
284 }
285
286 return false;
287}
288
289// for debugging, find "live" objects containing this ptr
290void
291find_backref (void *ptr)
292{
293 for_all_objects (op)
294 if (find_backref (ptr, op))
295 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
296
297 for_all_players (pl)
298 if (find_backref (ptr, pl))
299 fprintf (stderr, "P %p\n", pl);
300
301 for_all_clients (ns)
302 if (find_backref (ptr, ns))
303 fprintf (stderr, "C %p\n", ns);
304
238} 305}
239 306
240////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 307//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
241 308
242static SV * 309static SV *
275{ 342{
276 if (!obj) 343 if (!obj)
277 return &PL_sv_undef; 344 return &PL_sv_undef;
278 345
279 if (!obj->self) 346 if (!obj->self)
347 obj->self = newHV ();
348
349 if (!SvOBJECT (obj->self))
280 { 350 {
281 obj->self = newHV ();
282 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 351 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
283 obj->flags |= (obj->flags & 0xc0) << 8;
284 obj->flags &= ~0xc0;//D
285 obj->flags |= 0x10;//D
286 352
287 // now bless the object _once_ 353 // now bless the object _once_
354 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
288 return sv_bless (newRV_inc ((SV *)obj->self), stash); 355 return sv_bless (newRV_inc ((SV *)obj->self), stash);
289 } 356 }
290 else 357 else
291 { 358 {
292 SV *sv = newRV_inc ((SV *)obj->self); 359 SV *sv = newRV_inc ((SV *)obj->self);
329 return SvPTR (sv, klass); 396 return SvPTR (sv, klass);
330 else 397 else
331 return 0; 398 return 0;
332} 399}
333 400
401static inline SV *
402newSVpv_utf8 (const char *s)
403{
404 SV *sv = newSVpv (s, 0);
405 SvUTF8_on (sv);
406 return sv;
407}
408
409static inline SV *
410newSVpvn_utf8 (const char *s, STRLEN l)
411{
412 SV *sv = newSVpvn (s, l);
413 SvUTF8_on (sv);
414 return sv;
415}
416
334inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 417inline SV *to_sv (const shstr & v) { return v ? newSVpvn_utf8 ((const char *)v, v.length ()) : &PL_sv_undef; }
335inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 418inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
336inline SV *to_sv (bool v) { return newSViv (v); } 419inline SV *to_sv (bool v) { return newSViv (v); }
337inline SV *to_sv ( signed char v) { return newSViv (v); } 420inline SV *to_sv ( signed char v) { return newSViv (v); }
338inline SV *to_sv (unsigned char v) { return newSViv (v); } 421inline SV *to_sv (unsigned char v) { return newSViv (v); }
339inline SV *to_sv ( signed short v) { return newSViv (v); } 422inline SV *to_sv ( signed short v) { return newSViv (v); }
349inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 432inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
350inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 433inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
351inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 434inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
352inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 435inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
353inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 436inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
437inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
354inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 438inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
355inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
356inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 439inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
357 440
358inline SV *to_sv (object & v) { return to_sv (&v); } 441inline SV *to_sv (object & v) { return to_sv (&v); }
359inline SV *to_sv (living & v) { return to_sv (&v); } 442inline SV *to_sv (living & v) { return to_sv (&v); }
360 443
361//inline SV *to_sv (faceinfo * v) { return to_sv (v->name); }
362inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
363inline SV *to_sv (std::string & v) { return newSVpvn (v.data (), v.size ()); } 444inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
445inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
364 446
365inline SV *to_sv (UUID v) 447inline SV *to_sv (UUID v)
366{ 448{
367 char buf[128]; 449 char buf[128];
368 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq); 450 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
369 return newSVpv (buf, 0); 451 return newSVpv (buf, 0);
370} 452}
371 453
372inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 454inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
373inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 455inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
374inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 456inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
375inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 457inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
376inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 458inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
377inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 459inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
387inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 469inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
388inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 470inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
389inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 471inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
390inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 472inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
391inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 473inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
474inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
392inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 475inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
393inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 476inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
394inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
395inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 477inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
396 478
397//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 479//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
398inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 480inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
399 481
401inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 483inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
402 484
403template<int N> 485template<int N>
404inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 486inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
405 487
406inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
407inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 488inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
408inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 489inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
409inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 490inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
410inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 491inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
411 492
614 perl_construct (perl); 695 perl_construct (perl);
615 696
616 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 697 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
617 698
618 const char *argv[] = { 699 const char *argv[] = {
619 "", 700 settings.argv [0],
620 "-e" 701 "-e"
621 "use Event; use Coro;" // required for bootstrap 702 "use Event; use Coro;" // required for bootstrap
622 "cf->bootstrap;" // required for datadir :*> 703 "cf->bootstrap;" // required for datadir :*>
623 "unshift @INC, cf::datadir ();" 704 "unshift @INC, cf::datadir ();"
624 "require cf;" 705 "require cf;"
652void 733void
653attachable::instantiate () 734attachable::instantiate ()
654{ 735{
655 if (attach) 736 if (attach)
656 { 737 {
657 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 738 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
658 attach = 0; 739 attach = 0;
659 } 740 }
660} 741}
661 742
662void 743void
663attachable::reattach () 744attachable::reattach ()
664{ 745{
665 optimise (); 746 optimise ();
666 //TODO: check for _attachment's, very important for restarts 747 //TODO: check for _attachment's, very important for restarts
667 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 748 INVOKE_ATTACHABLE (REATTACH, this);
668} 749}
669 750
670static event_klass klass_of[NUM_EVENT_TYPES] = { 751static event_klass klass_of[NUM_EVENT_TYPES] = {
671# define def(type,name) KLASS_ ## type, 752# define def(type,name) KLASS_ ## type,
672# include "eventinc.h" 753# include "eventinc.h"
715} 796}
716 797
717void 798void
718global::gather_callbacks (AV *&callbacks, event_type event) const 799global::gather_callbacks (AV *&callbacks, event_type event) const
719{ 800{
720 ::gather_callbacks (callbacks, cb_object, event); 801 ::gather_callbacks (callbacks, cb_global, event);
721} 802}
722 803
723void 804void
724object::gather_callbacks (AV *&callbacks, event_type event) const 805object::gather_callbacks (AV *&callbacks, event_type event) const
725{ 806{
726 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 807 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
727 { 808 {
728 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 809 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
729 810
730 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 811 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
731 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 812 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
732 } 813 }
733 814
769{ 850{
770 attachable::gather_callbacks (callbacks, event); 851 attachable::gather_callbacks (callbacks, event);
771 ::gather_callbacks (callbacks, cb_map, event); 852 ::gather_callbacks (callbacks, cb_map, event);
772} 853}
773 854
855void
856_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
857{
858 for (int event = 0; event <= AvFILLp (registry); ++event)
859 {
860 SV *cbs_ = AvARRAY (registry)[event];
861
862 // element must be list of callback entries
863 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
864 {
865 AV *cbs = (AV *)SvRV (cbs_);
866
867 // no callback entries, no callbacks to call
868 if (AvFILLp (cbs) >= 0)
869 set.set (event);
870 }
871 }
872}
873
874// very slow and inefficient way to recalculate the global want bitsets
875void
876_recalc_want ()
877{
878 ev_want_event.reset ();
879
880 _recalc_want (ev_want_event, cb_global);
881 _recalc_want (ev_want_event, cb_attachable);
882 _recalc_want (ev_want_event, cb_object);
883 _recalc_want (ev_want_event, cb_client);
884 _recalc_want (ev_want_event, cb_player);
885 _recalc_want (ev_want_event, cb_map);
886
887 ev_want_type.reset ();
888
889 for (int type = 0; type <= AvFILLp (cb_type); ++type)
890 {
891 SV *cbs_ = AvARRAY (cb_type)[type];
892
893 // element must be list of callback entries
894 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
895 {
896 AV *cbs = (AV *)SvRV (cbs_);
897
898 // no callback entries, no callbacks to call
899 if (AvFILLp (cbs) >= 0)
900 ev_want_type.set (type % NUM_TYPES);
901 }
902 }
903}
904
774bool 905bool
775attachable::invoke (event_type event, ...) 906attachable::invoke (event_type event, ...)
776{ 907{
777 data_type dt; 908 data_type dt;
778 va_list ap;
779
780 va_start (ap, event);
781 909
782 // callback call ordering should be: 910 // callback call ordering should be:
783 // 1. per-object callback 911 // 1. per-object callback
784 // 2. per-class object 912 // 2. per-class object
785 // 3. per-type callback 913 // 3. per-type callback
789 gather_callbacks (callbacks, event); 917 gather_callbacks (callbacks, event);
790 918
791 // short-circuit processing if no callbacks found/defined 919 // short-circuit processing if no callbacks found/defined
792 if (!callbacks) 920 if (!callbacks)
793 return 0; 921 return 0;
922
923 va_list ap;
924 va_start (ap, event);
794 925
795 CALL_BEGIN (3); 926 CALL_BEGIN (3);
796 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 927 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
797 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 928 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
798 929
833} 964}
834 965
835SV * 966SV *
836cfperl_result (int idx) 967cfperl_result (int idx)
837{ 968{
838 AV *av = get_av ("cfperl::invoke_results", 0); 969 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
839 if (!av) 970 if (!av)
840 return &PL_sv_undef; 971 return &PL_sv_undef;
841 972
842 SV **sv = av_fetch (av, idx, 0); 973 SV **sv = av_fetch (av, idx, 0);
843 if (!sv) 974 if (!sv)
873{ 1004{
874 CALL_BEGIN (1); 1005 CALL_BEGIN (1);
875 CALL_ARG (make_core); 1006 CALL_ARG (make_core);
876 CALL_CALL ("cf::post_cleanup", G_VOID); 1007 CALL_CALL ("cf::post_cleanup", G_VOID);
877 CALL_END; 1008 CALL_END;
1009}
1010
1011void
1012cfperl_make_book (object *book, int level)
1013{
1014 CALL_BEGIN (2);
1015 CALL_ARG (book);
1016 CALL_ARG (level);
1017 CALL_CALL ("ext::books::make_book", G_VOID);
1018 CALL_END;
1019}
1020
1021void
1022cfperl_send_msg (client *ns, int color, const char *type, const char *msg)
1023{
1024 CALL_BEGIN (4);
1025 CALL_ARG (ns);
1026 CALL_ARG (type);
1027 CALL_ARG_SV (newSVpv_utf8 (msg));
1028 CALL_ARG (color);
1029 CALL_CALL ("cf::client::send_msg", G_VOID);
1030 CALL_END;
1031}
1032
1033int
1034cfperl_can_merge (object *ob1, object *ob2)
1035{
1036 int can;
1037
1038 CALL_BEGIN (2);
1039 CALL_ARG (ob1);
1040 CALL_ARG (ob2);
1041 CALL_CALL ("cf::_can_merge", G_SCALAR);
1042 can = count && SvTRUE (TOPs);
1043 CALL_END;
1044
1045 return can;
878} 1046}
879 1047
880maptile * 1048maptile *
881maptile::find_sync (const char *path, maptile *origin) 1049maptile::find_sync (const char *path, maptile *origin)
882{ 1050{
946 CALL_ARG (exit); 1114 CALL_ARG (exit);
947 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1115 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
948 CALL_END; 1116 CALL_END;
949} 1117}
950 1118
1119void
1120log_backtrace (const char *msg)
1121{
1122#if HAVE_BACKTRACE
1123 void *addr [20];
1124 int size = backtrace (addr, 20);
1125
1126 CALL_BEGIN (size);
1127 CALL_ARG (msg);
1128 for (int i = 0; i < size; ++i)
1129 CALL_ARG ((IV)addr [i]);
1130 CALL_CALL ("cf::_log_backtrace", G_VOID);
1131 CALL_END;
1132#endif
1133}
1134
951///////////////////////////////////////////////////////////////////////////// 1135/////////////////////////////////////////////////////////////////////////////
952 1136
953struct EventAPI *watcher_base::GEventAPI; 1137struct EventAPI *watcher_base::GEventAPI;
954struct CoroAPI *coroapi::GCoroAPI; 1138struct CoroAPI *coroapi::GCoroAPI;
955 1139
956int coroapi::cede_counter; 1140int coroapi::cede_counter;
957double (*coroapi::time)();
958double coroapi::next_cede; 1141tstamp coroapi::next_cede;
959 1142
960void coroapi::do_cede_to_tick () 1143void coroapi::do_cede_to_tick ()
961{ 1144{
962 cede_counter = 0; 1145 cede_counter = 0;
963 1146
1094 1277
1095 _connect_to_perl (); 1278 _connect_to_perl ();
1096 1279
1097 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1280 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1098 1281
1099 { 1282 //{
1100 require_pv ("Time::HiRes"); 1283 // require_pv ("Time::HiRes");
1101 1284 //
1102 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); 1285 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1103 if (!svp) croak ("Time::HiRes is required"); 1286 // if (!svp) croak ("Time::HiRes is required");
1104 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); 1287 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1105 coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); 1288 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1106 } 1289 //}
1107 1290
1108 static const struct { 1291 static const struct {
1109 const char *name; 1292 const char *name;
1110 IV iv; 1293 IV iv;
1111 } *civ, const_iv[] = { 1294 } *civ, const_iv[] = {
1112# define const_iv(name) { # name, (IV)name }, 1295# define const_iv(name) { # name, (IV)name },
1113 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1296 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1297 const_iv (logBacktrace)
1114 1298
1115 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1299 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1116 1300
1117 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1301 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1118 1302
1119 const_iv (MAX_TIME) 1303 const_iv (MAX_TIME)
1304
1305 const_iv (NUM_BODY_LOCATIONS)
1306 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1307 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1308 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1309 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1310 const_iv (body_wrist) const_iv (body_waist)
1120 1311
1121 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) 1312 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1122 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) 1313 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1123 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) 1314 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1124 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) 1315 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1145 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1336 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1146 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1337 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1147 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1338 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1148 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1339 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1149 1340
1150 const_iv (NUM_SUBTYPES) 1341 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1151 1342
1152 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1343 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1153 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1344 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1154 1345
1155 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) 1346 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1163 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) 1354 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1164 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) 1355 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1165 const_iv (WEAP_BLUD) 1356 const_iv (WEAP_BLUD)
1166 1357
1167 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) 1358 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1168 const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) 1359 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1169 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) 1360 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1170 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1361 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1171 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1362 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1172 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1363 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1173 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1364 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1200 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1391 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1201 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1392 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1202 1393
1203 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1394 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1204 1395
1396 const_iv (SP_RAISE_DEAD)
1397 const_iv (SP_RUNE)
1398 const_iv (SP_MAKE_MARK)
1399 const_iv (SP_BOLT)
1400 const_iv (SP_BULLET)
1401 const_iv (SP_EXPLOSION)
1402 const_iv (SP_CONE)
1403 const_iv (SP_BOMB)
1404 const_iv (SP_WONDER)
1405 const_iv (SP_SMITE)
1406 const_iv (SP_MAGIC_MISSILE)
1407 const_iv (SP_SUMMON_GOLEM)
1408 const_iv (SP_DIMENSION_DOOR)
1409 const_iv (SP_MAGIC_MAPPING)
1410 const_iv (SP_MAGIC_WALL)
1411 const_iv (SP_DESTRUCTION)
1412 const_iv (SP_PERCEIVE_SELF)
1413 const_iv (SP_WORD_OF_RECALL)
1414 const_iv (SP_INVISIBLE)
1415 const_iv (SP_PROBE)
1416 const_iv (SP_HEALING)
1417 const_iv (SP_CREATE_FOOD)
1418 const_iv (SP_EARTH_TO_DUST)
1419 const_iv (SP_CHANGE_ABILITY)
1420 const_iv (SP_BLESS)
1421 const_iv (SP_CURSE)
1422 const_iv (SP_SUMMON_MONSTER)
1423 const_iv (SP_CHARGING)
1424 const_iv (SP_POLYMORPH)
1425 const_iv (SP_ALCHEMY)
1426 const_iv (SP_REMOVE_CURSE)
1427 const_iv (SP_IDENTIFY)
1428 const_iv (SP_DETECTION)
1429 const_iv (SP_MOOD_CHANGE)
1430 const_iv (SP_MOVING_BALL)
1431 const_iv (SP_SWARM)
1432 const_iv (SP_CHANGE_MANA)
1433 const_iv (SP_DISPEL_RUNE)
1434 const_iv (SP_CREATE_MISSILE)
1435 const_iv (SP_CONSECRATE)
1436 const_iv (SP_ANIMATE_WEAPON)
1437 const_iv (SP_LIGHT)
1438 const_iv (SP_CHANGE_MAP_LIGHT)
1439 const_iv (SP_FAERY_FIRE)
1440 const_iv (SP_CAUSE_DISEASE)
1441 const_iv (SP_AURA)
1442 const_iv (SP_TOWN_PORTAL)
1443 const_iv (SP_PARTY_SPELL)
1444
1205 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1445 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1206 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1446 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1207 const_iv (F_LOCKED) 1447 const_iv (F_LOCKED)
1208 1448
1209 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1449 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1265 1505
1266 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1506 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1267 1507
1268 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) 1508 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1269 1509
1270 const_iv (ST_CHANGE_CLASS)
1271
1272 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1510 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1273 1511
1274 // random map generator 1512 // random map generator
1275 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL) 1513 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1276 const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL) 1514 const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1279 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE) 1517 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1280 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS) 1518 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1281 1519
1282 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1520 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1283 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1521 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1522
1523 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1524 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV)
1525 const_iv (GT_MINIMAL)
1284 }; 1526 };
1285 1527
1286 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1528 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1287 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1529 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1288 1530
1309 } 1551 }
1310} 1552}
1311 1553
1312void _connect_to_perl () 1554void _connect_to_perl ()
1313 1555
1556void _recalc_want ()
1557
1314void _global_reattach () 1558void _global_reattach ()
1315 CODE: 1559 CODE:
1316{ 1560{
1317 // reattach to all attachable objects in the game. 1561 // reattach to all attachable objects in the game.
1318 for_all_clients (ns) 1562 for_all_clients (ns)
1320 1564
1321 for_all_objects (op) 1565 for_all_objects (op)
1322 op->reattach (); 1566 op->reattach ();
1323} 1567}
1324 1568
1569# support function for map-world.ext
1570void _quantise (SV *data_sv, SV *plt_sv)
1571 CODE:
1572{
1573 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1574 croak ("_quantise called with invalid agruments");
1575
1576 plt_sv = SvRV (plt_sv);
1577 SV **plt = AvARRAY (plt_sv);
1578 int plt_count = AvFILL (plt_sv) + 1;
1579
1580 STRLEN len;
1581 char *data = SvPVbyte (data_sv, len);
1582 char *dst = data;
1583
1584 while (len >= 3)
1585 {
1586 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1587 {
1588 char *val = SvPVX (*val_sv);
1589
1590 if (val [0] == data [0]
1591 && val [1] == data [1]
1592 && val [2] == data [2])
1593 {
1594 *dst++ = val [3];
1595 goto next;
1596 }
1597 }
1598
1599 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1600 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1601 dst - SvPVX (data_sv), len);
1602
1603 next:
1604 data += 3;
1605 len -= 3;
1606 }
1607
1608 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1609}
1610
1325void _post_tick () 1611void _post_tick ()
1326 CODE: 1612 CODE:
1327 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); 1613 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1614
1615NV till_cede ()
1616 CODE:
1617 RETVAL = coroapi::next_cede - now ();
1618 OUTPUT:
1619 RETVAL
1620
1621NV till_tick ()
1622 CODE:
1623 RETVAL = SvNV (sv_next_tick) - now ();
1624 OUTPUT:
1625 RETVAL
1328 1626
1329NV floor (NV x) 1627NV floor (NV x)
1330 1628
1331NV ceil (NV x) 1629NV ceil (NV x)
1332 1630
1340 default: croak ("cf::rndm requires none, one or two parameters."); break; 1638 default: croak ("cf::rndm requires none, one or two parameters."); break;
1341 } 1639 }
1342 OUTPUT: 1640 OUTPUT:
1343 RETVAL 1641 RETVAL
1344 1642
1643NV clamp (NV value, NV min_value, NV max_value)
1644 CODE:
1645 RETVAL = clamp (value, min_value, max_value);
1646 OUTPUT:
1647 RETVAL
1648
1649NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1650 CODE:
1651 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1652 OUTPUT:
1653 RETVAL
1654
1655void cede_to_tick ()
1656 CODE:
1657 coroapi::cede_to_tick ();
1658
1345void server_tick () 1659void server_tick ()
1346 CODE: 1660 CODE:
1661 NOW = now ();
1347 runtime = SvNVx (sv_runtime); 1662 runtime = SvNVx (sv_runtime);
1348 server_tick (); 1663 server_tick ();
1349 1664
1350void 1665void
1666log_backtrace (utf8_string msg)
1667
1668void
1351LOG (int level, utf8_string msg) 1669LOG (int flags, utf8_string msg)
1352 PROTOTYPE: $$ 1670 PROTOTYPE: $$
1353 C_ARGS: (LogLevel)level, "%s", msg 1671 C_ARGS: flags, "%s", msg
1354 1672
1355octet_string path_combine (octet_string base, octet_string path) 1673octet_string path_combine (octet_string base, octet_string path)
1356 PROTOTYPE: $$ 1674 PROTOTYPE: $$
1357 1675
1358octet_string path_combine_and_normalize (octet_string base, octet_string path) 1676octet_string path_combine_and_normalize (octet_string base, octet_string path)
1395 } 1713 }
1396 OUTPUT: RETVAL 1714 OUTPUT: RETVAL
1397 1715
1398void abort () 1716void abort ()
1399 1717
1718void reset_signals ()
1719
1400void fork_abort (octet_string cause = "cf::fork_abort") 1720void fork_abort (octet_string cause = "cf::fork_abort")
1401 1721
1402void cleanup (octet_string cause, bool make_core = false) 1722void cleanup (octet_string cause, bool make_core = false)
1403 1723
1404void emergency_save () 1724void emergency_save ()
1466 OUTPUT: RETVAL 1786 OUTPUT: RETVAL
1467 1787
1468bool 1788bool
1469load_resource_file (octet_string filename) 1789load_resource_file (octet_string filename)
1470 1790
1471bool
1472load_archetype_file (octet_string filename)
1473
1474bool
1475load_treasure_file (octet_string filename)
1476
1477MODULE = cf PACKAGE = cf::attachable 1791MODULE = cf PACKAGE = cf::attachable
1478 1792
1479int 1793int
1480valid (SV *obj) 1794valid (SV *obj)
1481 CODE: 1795 CODE:
1544object *actives (U32 index) 1858object *actives (U32 index)
1545 CODE: 1859 CODE:
1546 RETVAL = index < actives.size () ? actives [index] : 0; 1860 RETVAL = index < actives.size () ? actives [index] : 0;
1547 OUTPUT: RETVAL 1861 OUTPUT: RETVAL
1548 1862
1863const char *slot_use_name (U32 slot)
1864 ALIAS:
1865 slot_nonuse_name = 1
1866 CODE:
1867{
1868 if (slot >= NUM_BODY_LOCATIONS)
1869 croak ("body slot index out of range");
1870
1871 switch (ix)
1872 {
1873 case 0: RETVAL = body_locations[slot].use_name; break;
1874 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1875 }
1876}
1877 OUTPUT:
1878 RETVAL
1879
1549# missing properties 1880# missing properties
1550 1881
1551object *head (object *op) 1882object *head (object *op)
1552 PROTOTYPE: $ 1883 PROTOTYPE: $
1553 CODE: 1884 CODE:
1554 RETVAL = op->head_ (); 1885 RETVAL = op->head_ ();
1555 OUTPUT: RETVAL
1556
1557int is_head (object *op)
1558 PROTOTYPE: $
1559 CODE:
1560 RETVAL = op->head_ () == op;
1561 OUTPUT: RETVAL 1886 OUTPUT: RETVAL
1562 1887
1563void 1888void
1564inv (object *obj) 1889inv (object *obj)
1565 PROTOTYPE: $ 1890 PROTOTYPE: $
1578int 1903int
1579num_animations (object *op) 1904num_animations (object *op)
1580 CODE: 1905 CODE:
1581 RETVAL = NUM_ANIMATIONS (op); 1906 RETVAL = NUM_ANIMATIONS (op);
1582 OUTPUT: RETVAL 1907 OUTPUT: RETVAL
1908
1909int slot_info (object *op, UV slot, int value = 0)
1910 ALIAS:
1911 slot_used = 1
1912 CODE:
1913{
1914 if (slot >= NUM_BODY_LOCATIONS)
1915 croak ("body slot index out of range");
1916
1917 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
1918
1919 if (items > 2)
1920 if (ix)
1921 op->slot[slot].used = value;
1922 else
1923 op->slot[slot].info = value;
1924}
1925 OUTPUT:
1926 RETVAL
1583 1927
1584object *find_best_object_match (object *op, utf8_string match) 1928object *find_best_object_match (object *op, utf8_string match)
1585 1929
1586object *find_marked_object (object *op) 1930object *find_marked_object (object *op)
1587 1931
1692 2036
1693void add_button_link (object *button, maptile *map, int connected); 2037void add_button_link (object *button, maptile *map, int connected);
1694 2038
1695void remove_button_link (object *op); 2039void remove_button_link (object *op);
1696 2040
2041void handle_apply_yield (object *op);
2042
1697 2043
1698MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2044MODULE = cf PACKAGE = cf::object PREFIX = cf_
1699 2045
1700object *cf_insert_ob_in_ob (object *ob, object *where) 2046object *cf_insert_ob_in_ob (object *ob, object *where)
1701 2047
1703# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2049# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1704 2050
1705object *new (utf8_string archetype = 0) 2051object *new (utf8_string archetype = 0)
1706 PROTOTYPE: ;$ 2052 PROTOTYPE: ;$
1707 CODE: 2053 CODE:
1708 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2054 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1709 OUTPUT: 2055 OUTPUT:
1710 RETVAL 2056 RETVAL
1711 2057
2058object *find_object (U32 tag)
2059
2060# TODO: nuke
1712object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2061object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1713 PROTOTYPE: $$$$$$ 2062 PROTOTYPE: $$$$$$
1714 CODE: 2063 CODE:
1715{ 2064{
1716 int unused_type; 2065 int unused_type;
1717 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 2066 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1718} 2067}
1719
1720player *contr (object *op)
1721 CODE:
1722 RETVAL = op->contr;
1723 OUTPUT: RETVAL
1724 2068
1725const_utf8_string get_ob_key_value (object *op, utf8_string key) 2069const_utf8_string get_ob_key_value (object *op, utf8_string key)
1726 2070
1727bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2071bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1)
1728 2072
1769 2113
1770void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2114void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1771 CODE: 2115 CODE:
1772 new_draw_info (flags, 0, op, txt); 2116 new_draw_info (flags, 0, op, txt);
1773 2117
1774object *cf_player_send_inventory (object *op)
1775
1776octet_string cf_player_get_ip (object *op)
1777 ALIAS: ip = 0
1778
1779object *cf_player_get_marked_item (object *op)
1780 ALIAS: marked_item = 0
1781
1782void cf_player_set_marked_item (object *op, object *ob)
1783
1784partylist *cf_player_get_party (object *op)
1785 ALIAS: party = 0
1786
1787void cf_player_set_party (object *op, partylist *party)
1788
1789void kill_player (object *op) 2118void kill_player (object *op)
1790 2119
1791void esrv_update_item (object *op, int what, object *item) 2120void esrv_update_item (object *op, int what, object *item)
1792 C_ARGS: what, op, item 2121 C_ARGS: what, op, item
1793
1794void clear_los (object *op)
1795 2122
1796int command_summon (object *op, utf8_string params) 2123int command_summon (object *op, utf8_string params)
1797 2124
1798int command_arrest (object *op, utf8_string params) 2125int command_arrest (object *op, utf8_string params)
1799 2126
1817 CODE: 2144 CODE:
1818 pl->ob->stats.hp = pl->ob->stats.maxhp; 2145 pl->ob->stats.hp = pl->ob->stats.maxhp;
1819 pl->ob->stats.sp = pl->ob->stats.maxsp; 2146 pl->ob->stats.sp = pl->ob->stats.maxsp;
1820 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2147 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1821 pl->orig_stats = pl->ob->stats; 2148 pl->orig_stats = pl->ob->stats;
2149
2150void clear_los (player *pl)
1822 2151
1823void cf_player_move (player *pl, int dir) 2152void cf_player_move (player *pl, int dir)
1824 2153
1825void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2154void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1826 2155
1936 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2265 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
1937 { 2266 {
1938 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2267 object *ob = get_archetype (SvPVutf8_nolen (*elem));
1939 ob->flag [FLAG_NO_MAP_SAVE] = true; 2268 ob->flag [FLAG_NO_MAP_SAVE] = true;
1940 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2269 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2270
2271 if (ob->randomitems)
2272 {
2273 if (!ob->above)
2274 {
2275 ob->create_treasure (ob->randomitems);
2276
2277 for (object *op = ob->above; op; op = op->above)
2278 op->flag [FLAG_NO_MAP_SAVE] = true;
2279 }
2280
2281 ob->randomitems = 0;
2282 }
1941 } 2283 }
1942 } 2284 }
1943 } 2285 }
1944 2286
1945 skip_space: ; 2287 skip_space: ;
1956 palette = SvRV (palette); 2298 palette = SvRV (palette);
1957 2299
1958 STRLEN idxlen; 2300 STRLEN idxlen;
1959 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2301 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
1960 2302
1961 region **regionmap = (region **)malloc ( 2303 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
1962 (av_len ((AV *)palette) + 1) * sizeof (region *));
1963 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2304 uint8_t *regions = salloc<uint8_t> (THIS->size ());
1964 2305
1965 for (int i = av_len ((AV *)palette) + 1; i--; ) 2306 for (int i = av_len ((AV *)palette) + 1; i--; )
1966 regionmap [i] = region::find ( 2307 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
1967 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
1968 2308
1969 for (int y = 0; y < THIS->height; ++y) 2309 for (int y = 0; y < THIS->height; ++y)
1970 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2310 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
1971 2311
1972 sfree (THIS->regions, THIS->size ()); 2312 sfree (THIS->regions, THIS->size ());
1973 free (THIS->regionmap); 2313 delete [] THIS->regionmap;
1974 2314
1975 THIS->regions = regions; 2315 THIS->regions = regions;
1976 THIS->regionmap = regionmap; 2316 THIS->regionmap = regionmap;
2317}
2318
2319void
2320maptile::create_region_treasure ()
2321 CODE:
2322{
2323 object *op = object::create ();
2324 op->type = FLOOR;
2325 op->map = THIS;
2326
2327 for (int x = 0; x < THIS->width; ++x)
2328 for (int y = 0; y < THIS->height; ++y)
2329 {
2330 region *rgn = THIS->region (x, y);
2331
2332 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2333 if (rgn->treasure && rndm () < rgn->treasure_density)
2334 {
2335 op->x = x;
2336 op->y = y;
2337 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2338 }
2339 }
2340
2341 op->destroy ();
1977} 2342}
1978 2343
1979void play_sound_map (maptile *map, int x, int y, int sound_num) 2344void play_sound_map (maptile *map, int x, int y, int sound_num)
1980 2345
1981int out_of_map (maptile *map, int x, int y) 2346int out_of_map (maptile *map, int x, int y)
2140 rmp.decoroptions = decoroptions; 2505 rmp.decoroptions = decoroptions;
2141 rmp.orientation = orientation; 2506 rmp.orientation = orientation;
2142 rmp.origin_y = origin_y; 2507 rmp.origin_y = origin_y;
2143 rmp.origin_x = origin_x; 2508 rmp.origin_x = origin_x;
2144 rmp.random_seed = random_seed; 2509 rmp.random_seed = random_seed;
2145 rmp.total_map_hp = total_map_hp; 2510 rmp.total_map_hp = (uint64_t) total_map_hp;
2146 rmp.map_layout_style = map_layout_style; 2511 rmp.map_layout_style = map_layout_style;
2147 rmp.treasureoptions = treasureoptions; 2512 rmp.treasureoptions = treasureoptions;
2148 rmp.symmetry_used = symmetry_used; 2513 rmp.symmetry_used = symmetry_used;
2149 rmp.region = region; 2514 rmp.region = region;
2150 rmp.custom = custom; 2515 rmp.custom = custom;
2160 CODE: 2525 CODE:
2161 RETVAL = archetype::find (name); 2526 RETVAL = archetype::find (name);
2162 OUTPUT: 2527 OUTPUT:
2163 RETVAL 2528 RETVAL
2164 2529
2165archetype *first() 2530int archetypes_size ()
2166 PROTOTYPE: 2531 CODE:
2167 CODE:
2168 RETVAL = first_archetype; 2532 RETVAL = archetypes.size ();
2533 OUTPUT: RETVAL
2534
2535archetype *archetypes (U32 index)
2536 CODE:
2537 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2538 OUTPUT: RETVAL
2539
2540object *instantiate (archetype *arch)
2541 CODE:
2542 RETVAL = arch_to_object (arch);
2543 OUTPUT:
2169 OUTPUT: RETVAL 2544 RETVAL
2170 2545
2171INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2546INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2172 2547
2173MODULE = cf PACKAGE = cf::party 2548MODULE = cf PACKAGE = cf::party
2174 2549
2205 RETVAL = 0; 2580 RETVAL = 0;
2206 while (rgn = rgn->parent) 2581 while (rgn = rgn->parent)
2207 RETVAL++; 2582 RETVAL++;
2208 OUTPUT: RETVAL 2583 OUTPUT: RETVAL
2209 2584
2210INCLUDE: $PERL $srcdir/genacc region ../include/map.h | 2585INCLUDE: $PERL $srcdir/genacc region ../include/region.h |
2211 2586
2212MODULE = cf PACKAGE = cf::living 2587MODULE = cf PACKAGE = cf::living
2213 2588
2214INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2589INCLUDE: $PERL $srcdir/genacc living ../include/living.h |
2215 2590
2245 STRLEN len; 2620 STRLEN len;
2246 char *buf = SvPVbyte (packet, len); 2621 char *buf = SvPVbyte (packet, len);
2247 2622
2248 THIS->send_packet (buf, len); 2623 THIS->send_packet (buf, len);
2249} 2624}
2625
2626faceidx
2627client::find_face (utf8_string name, faceidx defidx = 0)
2628 CODE:
2629 RETVAL = face_find (name, defidx);
2630 THIS->send_face (RETVAL);
2631 THIS->flush_fx ();
2632 OUTPUT:
2633 RETVAL
2250 2634
2251MODULE = cf PACKAGE = cf::face PREFIX = face_ 2635MODULE = cf PACKAGE = cf::face PREFIX = face_
2252 2636
2253#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2637#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2254 2638
2270 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2654 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2271 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2655 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2272} 2656}
2273 OUTPUT: RETVAL 2657 OUTPUT: RETVAL
2274 2658
2275void set (faceidx idx, int visibility, int magicmap) 2659void set_type (faceidx idx, int value)
2276 CODE: 2660 ALIAS:
2277 faceinfo *f = face_info (idx); 2661 set_type = 0
2278 assert (f); 2662 set_visibility = 1
2279 f->visibility = visibility; 2663 set_magicmap = 2
2280 f->magicmap = magicmap; 2664 set_smooth = 3
2281 2665 set_smoothlevel = 4
2282void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2283 CODE: 2666 CODE:
2284 faceinfo *f = face_info (idx); assert (f); 2667 faceinfo *f = face_info (idx); assert (f);
2285 f->smooth = smooth; 2668 switch (ix)
2286 f->smoothlevel = smoothlevel; 2669 {
2670 case 0: f->type = value; break;
2671 case 1: f->visibility = value; break;
2672 case 2: f->magicmap = value; break;
2673 case 3: f->smooth = value; break;
2674 case 4: f->smoothlevel = value; break;
2675 }
2287 2676
2288void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2677void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2289 CODE: 2678 CODE:
2290{ 2679{
2291 facedata *d = face_data (idx, faceset); 2680 faceinfo *f = face_info (idx); assert (f);
2292 assert (d); 2681 facedata *d = &(faceset ? f->data64 : f->data32);
2293 sv_to (data, d->data); 2682 sv_to (data, d->data);
2294 STRLEN clen; 2683 STRLEN clen;
2295 char *cdata = SvPVbyte (chksum, clen); 2684 char *cdata = SvPVbyte (chksum, clen);
2296 clen = min (CHKSUM_SIZE, clen); 2685 clen = min (CHKSUM_SIZE, clen);
2297 2686
2307 ns->force_newmap = true; 2696 ns->force_newmap = true;
2308 } 2697 }
2309 } 2698 }
2310} 2699}
2311 2700
2701int get_data_size (faceidx idx, int faceset = 0)
2702 CODE:
2703 facedata *d = face_data (idx, faceset); assert (d);
2704 RETVAL = d->data.size ();
2705 OUTPUT:
2706 RETVAL
2707
2708SV *get_chksum (faceidx idx, int faceset = 0)
2709 CODE:
2710 facedata *d = face_data (idx, faceset); assert (d);
2711 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE);
2712 OUTPUT:
2713 RETVAL
2714
2312void invalidate (faceidx idx) 2715void invalidate (faceidx idx)
2313 CODE: 2716 CODE:
2314 for_all_clients (ns) 2717 for_all_clients (ns)
2315 { 2718 {
2316 ns->faces_sent [idx] = false; 2719 ns->faces_sent [idx] = false;

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