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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.237 by root, Mon Jul 23 23:46:03 2007 UTC vs.
Revision 1.313 by pippijn, Tue Dec 23 18:52:58 2008 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann 5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de> 6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 7 *
8 * Crossfire TRT is free software: you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation, either version 3 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version. 11 * (at your option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 * 20 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de> 21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 22 */
23 23
24#include "autoconf.h" 24#include "autoconf.h"
25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#define CEDES_PER_TICK 5
30 25
31#if HAVE_EXECINFO_H 26#if HAVE_EXECINFO_H
32# include <execinfo.h> 27# include <execinfo.h>
33#endif 28#endif
34 29
35#include <plugin_common.h>
36#include <sounds.h>
37#include <cstdarg> 30#include <cstdarg>
38#include <sproto.h> 31#include <typeinfo>
39 32
33#include "global.h"
40#include "loader.h" 34#include "loader.h"
35#include "../random_maps/random_map.h"
41#include "cfperl.h" 36#include "evthread.h"
42#include "shstr.h" 37#include "sproto.h"
43 38
44#include <unistd.h> 39#include <unistd.h>
45#if _POSIX_MEMLOCK 40#if _POSIX_MEMLOCK
46# include <sys/mman.h> 41# include <sys/mman.h>
47#endif 42#endif
48 43
44#if HAVE_MALLOC_H
45# include <malloc.h>
46#endif
47
48#if !__GLIBC__
49# define malloc_trim(pad) -1
50#endif
51
49#include <EXTERN.h> 52#include <EXTERN.h>
50#include <perl.h> 53#include <perl.h>
51#include <XSUB.h> 54#include <XSUB.h>
52 55
53#include "CoroAPI.h" 56#include "CoroAPI.h"
54#include "perlxsi.c" 57#include "perlxsi.c"
55 58
56extern sint64 *levels; // the experience table 59extern sint64 *levels; // the experience table
57 60
58typedef object object_ornull; 61typedef object_thawer &object_thawer_ref;
59typedef maptile maptile_ornull; 62typedef object_freezer &object_freezer_ref;
60
61typedef char *octet_string;
62typedef char *utf8_string;
63typedef const char *const_octet_string;
64typedef const char *const_utf8_string;
65 63
66typedef std::string std__string; 64typedef std::string std__string;
67 65
68#if IVSIZE >= 8
69 typedef IV val64;
70# define newSVval64 newSViv
71# define SvVAL64 SvIV
72#else
73 typedef double val64;
74# define newSVval64 newSVnv
75# define SvVAL64 SvNV
76#endif
77
78static f_plug_api gethook = cfapi_get_hooks;
79static f_plug_api object_insert = cfapi_object_insert;
80
81static PerlInterpreter *perl; 66static PerlInterpreter *perl;
82 67
83tstamp NOW, runtime; 68tstamp NOW, runtime;
69
70static int tick_inhibit;
71static int tick_pending;
84 72
85global gbl_ev; 73global gbl_ev;
86static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
87static SV *sv_runtime, *sv_next_tick; 75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
88 76
89bitset<NUM_EVENT_TYPES> ev_want_event; 77bitset<NUM_EVENT_TYPES> ev_want_event;
90bitset<NUM_TYPES> ev_want_type; 78bitset<NUM_TYPES> ev_want_type;
91 79
92static HV 80static HV
93 *stash_cf, 81 *stash_cf,
94 *stash_cf_object_wrap, 82 *stash_cf_object_wrap,
95 *stash_cf_object_player_wrap, 83 *stash_cf_object_player_wrap,
96 *stash_cf_player_wrap, 84 *stash_cf_player_wrap,
97 *stash_cf_map_wrap, 85 *stash_cf_map_wrap,
86 *stash_cf_mapspace_wrap,
98 *stash_cf_client_wrap, 87 *stash_cf_client_wrap,
99 *stash_cf_arch_wrap, 88 *stash_cf_arch_wrap,
100 *stash_cf_party_wrap, 89 *stash_cf_party_wrap,
101 *stash_cf_region_wrap, 90 *stash_cf_region_wrap,
102 *stash_cf_living_wrap; 91 *stash_cf_living_wrap;
92
93#ifndef newSVpv_utf8
94static inline SV *
95newSVpv_utf8 (const char *s)
96{
97 if (!s)
98 return newSV (0);
99
100 SV *sv = newSVpv (s, 0);
101 SvUTF8_on (sv);
102 return sv;
103}
104#endif
105
106#ifndef newSVpvn_utf8
107static inline SV *
108newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
109{
110 if (!s)
111 return newSV (0);
112
113 SV *sv = newSVpvn (s, l);
114
115 if (utf8)
116 SvUTF8_on (sv);
117
118 return sv;
119}
120#endif
103 121
104// helper cast function, returns super class * or 0 122// helper cast function, returns super class * or 0
105template<class super> 123template<class super>
106static super * 124static super *
107is_a (attachable *at) 125is_a (attachable *at)
140 SvREFCNT_inc (self); 158 SvREFCNT_inc (self);
141 hv_clear (self); 159 hv_clear (self);
142 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 160 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
143 SvREFCNT_dec (self); 161 SvREFCNT_dec (self);
144 162
145 // self *must* be null now because thats sv_unmagic's job. 163 // self *must* be null now because that's sv_unmagic's job.
146 assert (!this->self); 164 assert (!this->self);
147 } 165 }
148} 166}
149 167
150void 168void
247 } 265 }
248 } 266 }
249} 267}
250 268
251void 269void
252attachable::set_key (const char *key, const char *value) 270attachable::set_key (const char *key, const char *value, bool is_utf8)
253{ 271{
254 if (!self) 272 if (!self)
255 self = newHV (); 273 self = newHV ();
256 274
257 if (value) 275 if (value)
258 hv_store (self, key, strlen (key), newSVpv (value, 0), 0); 276 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
259 else 277 else
260 hv_delete (self, key, strlen (key), G_DISCARD); 278 hv_delete (self, key, strlen (key), G_DISCARD);
261} 279}
262 280
263attachable & 281attachable &
310newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 328newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
311{ 329{
312 SV *sv; 330 SV *sv;
313 331
314 if (!ptr) 332 if (!ptr)
315 return &PL_sv_undef; 333 return newSV (0);
316 334
317 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 335 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
318 return sv_bless (newRV_noinc ((SV *)hv), stash); 336 return sv_bless (newRV_noinc ((SV *)hv), stash);
319} 337}
320 338
339 357
340static SV * 358static SV *
341newSVattachable (attachable *obj, HV *stash) 359newSVattachable (attachable *obj, HV *stash)
342{ 360{
343 if (!obj) 361 if (!obj)
344 return &PL_sv_undef; 362 return newSV (0);
345 363
346 if (!obj->self) 364 if (!obj->self)
347 obj->self = newHV (); 365 obj->self = newHV ();
348 366
349 if (!SvOBJECT (obj->self)) 367 if (!SvOBJECT (obj->self))
396 return SvPTR (sv, klass); 414 return SvPTR (sv, klass);
397 else 415 else
398 return 0; 416 return 0;
399} 417}
400 418
401static inline SV *
402newSVpv_utf8 (const char *s)
403{
404 SV *sv = newSVpv (s, 0);
405 SvUTF8_on (sv);
406 return sv;
407}
408
409static inline SV *
410newSVpvn_utf8 (const char *s, STRLEN l)
411{
412 SV *sv = newSVpvn (s, l);
413 SvUTF8_on (sv);
414 return sv;
415}
416
417inline SV *to_sv (const shstr & v) { return v ? newSVpvn_utf8 ((const char *)v, v.length ()) : &PL_sv_undef; } 419inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
418inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 420inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
419inline SV *to_sv (bool v) { return newSViv (v); } 421inline SV *to_sv (bool v) { return newSViv (v); }
420inline SV *to_sv ( signed char v) { return newSViv (v); } 422inline SV *to_sv ( signed char v) { return newSViv (v); }
421inline SV *to_sv (unsigned char v) { return newSViv (v); } 423inline SV *to_sv (unsigned char v) { return newSViv (v); }
422inline SV *to_sv ( signed short v) { return newSViv (v); } 424inline SV *to_sv ( signed short v) { return newSViv (v); }
423inline SV *to_sv (unsigned short v) { return newSVuv (v); } 425inline SV *to_sv (unsigned short v) { return newSVuv (v); }
435inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 437inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
436inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 438inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
437inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 439inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
438inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 440inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
439inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 441inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
442inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
440 443
441inline SV *to_sv (object & v) { return to_sv (&v); } 444inline SV *to_sv (object & v) { return to_sv (&v); }
442inline SV *to_sv (living & v) { return to_sv (&v); } 445inline SV *to_sv (living & v) { return to_sv (&v); }
443 446
444inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 447inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
445inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 448inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
446 449
450inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
451
447inline SV *to_sv (UUID v) 452inline SV *to_sv (dynbuf * v)
448{ 453{
449 char buf[128]; 454 SV *sv = newSV (0);
450 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
451 return newSVpv (buf, 0);
452}
453 455
456 sv_upgrade (sv, SVt_PV);
457 SvGROW (sv, v->size () + 1);
458 SvPOK_only (sv);
459 v->linearise (SvPVX (sv));
460 SvCUR_set (sv, v->size ());
461 *SvEND (sv) = 0;
462
463 return sv;
464}
465
466inline SV *to_sv (dynbuf_text * v)
467{
468 SV *sv = to_sv (static_cast<dynbuf *> (v));
469 SvUTF8_on (sv);
470 return sv;
471}
472
454inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 473inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
455inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 474inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
456inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 475inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
457inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 476inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
458inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 477inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
459inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 478inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
460inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 479inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
461inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 480inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
462inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 481inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
463inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 482inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
464inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 483inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
465inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 484inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
466inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 485inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
467inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 486inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
468inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 487inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
469inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 488inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
470inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 489inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
471inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 490inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
472inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 491inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
473inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 492inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
474inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 493inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
475inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 494inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
476inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 495inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
477inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 496inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
497inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *)SvPTR_ornull (sv, "cf::mapspace"); }
498inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
499inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
478 500
479//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 501//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
480inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 502inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
481 503
482template<class T> 504template<class T>
483inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 505inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
484 506
485template<int N> 507template<int N>
486inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 508inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
487 509
488inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 510inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
489inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 511inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
490inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 512inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
491inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 513inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
492 514
493inline void sv_to (SV *sv, std::string &v) 515inline void sv_to (SV *sv, std::string &v)
494{ 516{
495 STRLEN len; 517 STRLEN len;
496 char *data = SvPVbyte (sv, len); 518 char *data = SvPVbyte (sv, len);
497 v.assign (data, len); 519 v.assign (data, len);
498} 520}
499 521
500inline void sv_to (SV *sv, UUID &v) 522inline void sv_to (SV *sv, UUID &v)
501{ 523{
502 unsigned int version; 524 if (!v.parse (SvPV_nolen (sv)))
503
504 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
505 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 525 croak ("unparsable uuid: %s", SvPV_nolen (sv));
506} 526}
507 527
508inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 528inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
509 529
527 break; 547 break;
528 548
529 case DT_STRING: 549 case DT_STRING:
530 { 550 {
531 char *str = (char *)va_arg (ap, const char *); 551 char *str = (char *)va_arg (ap, const char *);
532 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 552 sv = str ? newSVpv (str, 0) : newSV (0);
533 } 553 }
534 break; 554 break;
535 555
536 case DT_DATA: 556 case DT_DATA:
537 { 557 {
538 char *str = (char *)va_arg (ap, const void *); 558 char *str = (char *)va_arg (ap, const void *);
539 int len = va_arg (ap, int); 559 int len = va_arg (ap, int);
540 sv = str ? newSVpv (str, len) : &PL_sv_undef; 560 sv = str ? newSVpv (str, len) : newSV (0);
541 } 561 }
542 break; 562 break;
543 563
544 case DT_OBJECT: 564 case DT_OBJECT:
545 sv = to_sv (va_arg (ap, object *)); 565 sv = to_sv (va_arg (ap, object *));
587 va_end (ap); 607 va_end (ap);
588 608
589 return sv; 609 return sv;
590} 610}
591 611
592static SV *
593newSVcfapi (int type, ...)
594{
595 SV *sv;
596
597 va_list ap;
598 va_start (ap, type);
599
600 switch (type)
601 {
602 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
603 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
604 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
605 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
606 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
607 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
608 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
609 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
610 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
611 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
612
613 default:
614 assert (("unhandled type in newSVcfapi", 0));
615 }
616
617 va_end (ap);
618
619 return sv;
620}
621
622////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 612//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
623 613
624SV * 614SV *
625registry (attachable *ext) 615registry (attachable *ext)
626{ 616{
630 return newRV_inc ((SV *)ext->cb); 620 return newRV_inc ((SV *)ext->cb);
631} 621}
632 622
633///////////////////////////////////////////////////////////////////////////// 623/////////////////////////////////////////////////////////////////////////////
634 624
635extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
636{
637 return 0;
638}
639
640static CommArray_s rtn_cmd;
641
642static int
643runPluginCommand (object *obj, char *params)
644{
645 return -1;
646}
647
648extern "C" void *cfperl_getPluginProperty (int *type, ...)
649{
650 va_list args;
651 char *propname;
652 int i;
653 va_start (args, type);
654 propname = va_arg (args, char *);
655 //printf ("Property name: %s\n", propname);
656
657 if (!strcmp (propname, "command?"))
658 return NULL;
659 else if (!strcmp (propname, "Identification"))
660 {
661 va_end (args);
662 return (void *)PLUGIN_NAME;
663 }
664 else if (!strcmp (propname, "FullName"))
665 {
666 va_end (args);
667 return (void *)PLUGIN_VERSION;
668 }
669 else
670 va_end (args);
671
672 return NULL;
673}
674
675extern "C" int cfperl_postInitPlugin ()
676{
677 int hooktype = 1;
678 int rtype = 0;
679
680 cf_init_plugin (gethook);
681
682 return 0;
683}
684
685extern "C" int cfperl_closePlugin ()
686{
687 return 0;
688}
689
690void 625void
691cfperl_init () 626cfperl_init ()
692{ 627{
628 extern char **environ;
629
693 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 630 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
694 perl = perl_alloc (); 631 perl = perl_alloc ();
695 perl_construct (perl); 632 perl_construct (perl);
696 633
697 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 634 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
698 635
699 const char *argv[] = { 636 const char *argv[] = {
700 settings.argv [0], 637 settings.argv [0],
701 "-e" 638 "-e0"
702 "use Event; use Coro;" // required for bootstrap
703 "cf->bootstrap;" // required for datadir :*>
704 "unshift @INC, cf::datadir ();"
705 "require cf;"
706 }; 639 };
707 640
708 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 641 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
709 || perl_run (perl)) 642 || perl_run (perl))
710 { 643 {
711 printf ("unable to initialize perl-interpreter, aborting.\n"); 644 printf ("unable to initialize perl-interpreter, aborting.\n");
712 exit (EXIT_FAILURE); 645 exit (EXIT_FAILURE);
713 } 646 }
714 647
648 eval_pv (
649 "#line 1 'cfperl init'\n"
650 "use EV ();\n"
651 "use Coro ();\n"
652 "cf->bootstrap;\n"
653 "unshift @INC, cf::datadir ();\n"
654 "require cf;\n",
655 0
656 );
657
658 if (SvTRUE (ERRSV))
715 { 659 {
716 dSP; 660 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
717 661 exit (EXIT_FAILURE);
718 PUSHMARK (SP);
719 PUTBACK;
720 call_pv ("cf::init", G_DISCARD | G_VOID);
721 } 662 }
722} 663}
723 664
724void cfperl_main () 665void cfperl_main ()
725{ 666{
726 dSP; 667 dSP;
988{ 929{
989 return SvNV (cfperl_result (idx)); 930 return SvNV (cfperl_result (idx));
990} 931}
991 932
992///////////////////////////////////////////////////////////////////////////// 933/////////////////////////////////////////////////////////////////////////////
934// various c++ => perl glue functions
935
936void cfperl_tick ()
937{
938 tick_pending = 1;
939
940 if (tick_inhibit)
941 return;
942
943 tick_pending = 0;
944
945 dSP;
946
947 PUSHMARK (SP);
948 PUTBACK;
949 call_pv ("cf::tick", G_DISCARD | G_VOID);
950
951 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
952}
993 953
994void 954void
995cfperl_emergency_save () 955cfperl_emergency_save ()
996{ 956{
997 CALL_BEGIN (0); 957 CALL_BEGIN (0);
1043 CALL_END; 1003 CALL_END;
1044 1004
1045 return can; 1005 return can;
1046} 1006}
1047 1007
1008player *
1009player::find (const char *name)
1010{
1011 CALL_BEGIN (1);
1012 CALL_ARG (name);
1013 CALL_CALL ("cf::player::find", G_SCALAR);
1014
1015 player *retval = 0;
1016 if (count) sv_to (POPs, retval);
1017
1018 CALL_END;
1019
1020 return retval;
1021}
1022
1023maptile *
1024find_style (const char *dirname, const char *stylename, int difficulty)
1025{
1026 CALL_BEGIN (3);
1027 CALL_ARG (dirname);
1028 CALL_ARG (stylename);
1029 CALL_ARG (difficulty);
1030 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1031
1032 maptile *retval = 0;
1033 if (count) sv_to (POPs, retval);
1034
1035 CALL_END;
1036
1037 return retval;
1038}
1039
1048maptile * 1040maptile *
1049maptile::find_sync (const char *path, maptile *origin) 1041maptile::find_sync (const char *path, maptile *origin)
1050{ 1042{
1051 CALL_BEGIN (2); 1043 CALL_BEGIN (2);
1052 CALL_ARG (path); 1044 CALL_ARG (path);
1053 CALL_ARG (origin); 1045 CALL_ARG (origin);
1054 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1046 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1055 1047
1056 maptile *retval; 1048 maptile *retval = 0;
1057
1058 if (count)
1059 sv_to (POPs, retval); 1049 if (count) sv_to (POPs, retval);
1060 else
1061 retval = 0;
1062 1050
1063 CALL_END; 1051 CALL_END;
1064 1052
1065 return retval; 1053 return retval;
1066} 1054}
1067 1055
1068maptile * 1056maptile *
1069maptile::find_async (const char *path, maptile *origin) 1057maptile::find_async (const char *path, maptile *origin, bool load)
1070{ 1058{
1071 CALL_BEGIN (2); 1059 CALL_BEGIN (3);
1072 CALL_ARG (path); 1060 CALL_ARG (path);
1073 CALL_ARG (origin); 1061 CALL_ARG (origin);
1062 CALL_ARG (load);
1074 CALL_CALL ("cf::map::find_async", G_SCALAR); 1063 CALL_CALL ("cf::map::find_async", G_SCALAR);
1075 1064
1076 maptile *retval; 1065 maptile *retval = 0;
1077
1078 if (count)
1079 sv_to (POPs, retval); 1066 if (count) sv_to (POPs, retval);
1080 else
1081 retval = 0;
1082 1067
1083 CALL_END; 1068 CALL_END;
1084 1069
1085 return retval; 1070 return retval;
1086} 1071}
1089maptile::do_load_sync () 1074maptile::do_load_sync ()
1090{ 1075{
1091 CALL_BEGIN (1); 1076 CALL_BEGIN (1);
1092 CALL_ARG (this); 1077 CALL_ARG (this);
1093 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1078 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1094 CALL_END;
1095}
1096
1097void
1098maptile::change_all_map_light (int change)
1099{
1100 CALL_BEGIN (1);
1101 CALL_ARG (change);
1102 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1103 CALL_END; 1079 CALL_END;
1104} 1080}
1105 1081
1106void 1082void
1107object::enter_exit (object *exit) 1083object::enter_exit (object *exit)
1112 CALL_BEGIN (2); 1088 CALL_BEGIN (2);
1113 CALL_ARG (this); 1089 CALL_ARG (this);
1114 CALL_ARG (exit); 1090 CALL_ARG (exit);
1115 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1091 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1116 CALL_END; 1092 CALL_END;
1093}
1094
1095void
1096object::player_goto (const char *path, int x, int y)
1097{
1098 if (type != PLAYER)
1099 return;
1100
1101 CALL_BEGIN (4);
1102 CALL_ARG (this);
1103 CALL_ARG (path);
1104 CALL_ARG (x);
1105 CALL_ARG (y);
1106 CALL_CALL ("cf::object::player::goto", G_VOID);
1107 CALL_END;
1108}
1109
1110const char *
1111object::ref () const
1112{
1113 if (type == PLAYER)
1114 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1115 else
1116 return 0;
1117}
1118
1119object *
1120object::deref (const char *ref)
1121{
1122 object *retval = 0;
1123
1124 if (ref)
1125 {
1126 CALL_BEGIN (1);
1127 CALL_ARG (ref);
1128 CALL_CALL ("cf::object::deref", G_SCALAR);
1129
1130 if (count)
1131 sv_to (POPs, retval);
1132
1133 CALL_END;
1134 }
1135
1136 return retval;
1117} 1137}
1118 1138
1119void 1139void
1120log_backtrace (const char *msg) 1140log_backtrace (const char *msg)
1121{ 1141{
1132#endif 1152#endif
1133} 1153}
1134 1154
1135///////////////////////////////////////////////////////////////////////////// 1155/////////////////////////////////////////////////////////////////////////////
1136 1156
1137struct EventAPI *watcher_base::GEventAPI; 1157struct EVAPI *evapi::GEVAPI;
1138struct CoroAPI *coroapi::GCoroAPI; 1158struct CoroAPI *coroapi::GCoroAPI;
1139
1140int coroapi::cede_counter;
1141tstamp coroapi::next_cede;
1142 1159
1143void coroapi::do_cede_to_tick () 1160void coroapi::do_cede_to_tick ()
1144{ 1161{
1145 cede_counter = 0; 1162 cede_pending = 0;
1146
1147 cede (); 1163 cede ();
1148
1149 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
1150 if (next_cede > SvNV (sv_next_tick) - 0.02)
1151 next_cede = SvNV (sv_next_tick);
1152}
1153
1154void coroapi::do_cede_every ()
1155{
1156 cede_counter = 0;
1157
1158 if (coroapi::nready ())
1159 coroapi::cede ();
1160}
1161
1162void coroapi::do_cede_to_tick_every ()
1163{
1164 cede_counter = 0;
1165
1166 cede_to_tick ();
1167} 1164}
1168 1165
1169void 1166void
1170coroapi::wait_for_tick () 1167coroapi::wait_for_tick ()
1171{ 1168{
1180 CALL_BEGIN (0); 1177 CALL_BEGIN (0);
1181 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1178 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1182 CALL_END; 1179 CALL_END;
1183} 1180}
1184 1181
1185static void
1186iw_dispatch (pe_event *ev)
1187{
1188 iw *w = (iw *)ev->ext_data;
1189 w->call (*w);
1190}
1191
1192void
1193iw::alloc ()
1194{
1195 pe = GEventAPI->new_idle (0, 0);
1196
1197 WaREENTRANT_off (pe);
1198 pe->base.callback = (void *)iw_dispatch;
1199 pe->base.ext_data = (void *)this;
1200}
1201
1202static void iow_dispatch (pe_event *ev)
1203{
1204 iow *w = (iow *)ev->ext_data;
1205 w->call (*w, ((pe_ioevent *)ev)->got);
1206}
1207
1208void
1209iow::alloc ()
1210{
1211 pe = GEventAPI->new_io (0, 0);
1212
1213 WaREENTRANT_off (pe);
1214 pe->base.callback = (void *)iow_dispatch;
1215 pe->base.ext_data = (void *)this;
1216
1217 pe->fd = -1;
1218 pe->poll = 0;
1219}
1220
1221void
1222iow::fd (int fd)
1223{
1224 pe->fd = fd;
1225}
1226
1227int
1228iow::poll ()
1229{
1230 return pe->poll;
1231}
1232
1233void 1182void
1234iow::poll (int events) 1183iow::poll (int events)
1235{ 1184{
1236 if (pe->poll != events) 1185 if (events != this->events)
1237 { 1186 {
1187 int active = ev_is_active ((ev_io *)this);
1238 if (pe->poll) stop (); 1188 if (active) stop ();
1239 pe->poll = events; 1189 ev_io_set ((ev_io *)this, fd, events);
1240 if (pe->poll) start (); 1190 if (active) start ();
1241 } 1191 }
1242} 1192}
1243 1193
1244void 1194void
1245_connect_to_perl () 1195_connect_to_perl ()
1246{ 1196{
1247 stash_cf = gv_stashpv ("cf" , 1); 1197 stash_cf = gv_stashpv ("cf", 1);
1248 1198
1249 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1199 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1250 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1200 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1251 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1201 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1252 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1202 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1203 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1253 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1204 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1254 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1205 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1255 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1206 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1256 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1207 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1257 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1208 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1258 1209
1210 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1259 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1211 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1212 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1260 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1213 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1261 1214
1262 cb_global = get_av ("cf::CB_GLOBAL", 1); 1215 cb_global = get_av ("cf::CB_GLOBAL", 1);
1263 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1216 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1264 cb_object = get_av ("cf::CB_OBJECT", 1); 1217 cb_object = get_av ("cf::CB_OBJECT", 1);
1265 cb_player = get_av ("cf::CB_PLAYER", 1); 1218 cb_player = get_av ("cf::CB_PLAYER", 1);
1270 1223
1271MODULE = cf PACKAGE = cf PREFIX = cf_ 1224MODULE = cf PACKAGE = cf PREFIX = cf_
1272 1225
1273BOOT: 1226BOOT:
1274{ 1227{
1275 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1228 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1276 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1229 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1277 1230
1278 _connect_to_perl (); 1231 _connect_to_perl ();
1279 1232
1280 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1233 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1281 1234
1299 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1252 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1300 1253
1301 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1254 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1302 1255
1303 const_iv (MAX_TIME) 1256 const_iv (MAX_TIME)
1257 const_iv (MAXSOCKBUF)
1304 1258
1305 const_iv (NUM_BODY_LOCATIONS) 1259 const_iv (NUM_BODY_LOCATIONS)
1306 const_iv (body_range) const_iv (body_shield) const_iv (body_combat) 1260 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1307 const_iv (body_arm) const_iv (body_torso) const_iv (body_head) 1261 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1308 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger) 1262 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1374 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1328 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1375 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1329 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1376 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1330 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1377 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1331 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1378 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1332 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1379 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1333 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1380 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1334 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1381 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1335 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1382 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1336 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1383 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1337 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1384 1338
1385 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1339 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1386 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1340 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1387 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1341 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1388 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1342 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1389 const_iv (NDI_ALL) 1343 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1344 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1390 1345
1391 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1346 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1392 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1347 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1393 1348
1394 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1349 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1446 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1401 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1447 const_iv (F_LOCKED) 1402 const_iv (F_LOCKED)
1448 1403
1449 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1404 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1450 1405
1451 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1406 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1452 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1407 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1453 1408
1454 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1409 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1455 1410
1456 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1411 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1457 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) 1412 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1458 1413
1459 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) 1414 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1460 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) 1415 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1461 1416
1462 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1417 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1496 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) 1451 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1497 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) 1452 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1498 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) 1453 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1499 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) 1454 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1500 1455
1501 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1456 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1457 const_iv (MAP_INACTIVE)
1502 1458
1503 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1459 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1504 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1460 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1461
1462 const_iv (VERSION_CS) const_iv (VERSION_SC)
1505 1463
1506 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1464 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1507 1465
1508 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) 1466 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1509 1467
1519 1477
1520 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1478 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1521 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1479 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1522 1480
1523 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1481 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1524 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1482 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1525 const_iv (GT_MINIMAL) 1483
1484 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1485 const_iv (FT_RSRC) const_iv (FT_NUM)
1526 }; 1486 };
1527 1487
1528 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1488 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1529 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1489 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1530 1490
1549 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1509 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1550 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1510 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1551 } 1511 }
1552} 1512}
1553 1513
1514void _gv_clear (SV *gv)
1515 CODE:
1516 assert (SvTYPE (gv) == SVt_PVGV);
1517# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1518 f (GvGP (gv)->gp_form);
1519 f (GvGP (gv)->gp_io);
1520 f (GvGP (gv)->gp_sv);
1521 f (GvGP (gv)->gp_av);
1522 f (GvGP (gv)->gp_hv);
1523 f (GvGP (gv)->gp_cv);
1524 GvCVGEN (gv) = 0;
1525 GvMULTI_off (gv);
1526# undef f
1527
1554void _connect_to_perl () 1528void _connect_to_perl ()
1555 1529
1556void _recalc_want () 1530void _recalc_want ()
1557 1531
1532# not used by default anymore
1558void _global_reattach () 1533void _global_reattach ()
1559 CODE: 1534 CODE:
1560{ 1535{
1561 // reattach to all attachable objects in the game. 1536 // reattach to all attachable objects in the game.
1562 for_all_clients (ns) 1537 for_all_clients (ns)
1606 } 1581 }
1607 1582
1608 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1583 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1609} 1584}
1610 1585
1586void init_anim ()
1587
1588void init_globals ()
1589
1590void init_experience ()
1591
1592void init_attackmess ()
1593
1594void init_dynamic ()
1595
1596void load_settings ()
1597
1598void load_materials ()
1599
1600void init_uuid ()
1601 CODE:
1602 UUID::init ();
1603
1604void init_signals ()
1605
1606void init_commands ()
1607
1608void init_skills ()
1609
1610void init_beforeplay ()
1611
1612void evthread_start (int aiofd)
1613
1611void _post_tick () 1614void cede_to_tick ()
1612 CODE: 1615 CODE:
1613 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); 1616 coroapi::cede_to_tick ();
1614 1617
1615NV till_cede () 1618NV till_tick ()
1616 CODE: 1619 CODE:
1617 RETVAL = coroapi::next_cede - now (); 1620 RETVAL = SvNVX (sv_next_tick) - now ();
1618 OUTPUT: 1621 OUTPUT:
1619 RETVAL 1622 RETVAL
1620 1623
1621NV till_tick () 1624int tick_inhibit ()
1622 CODE: 1625 CODE:
1623 RETVAL = SvNV (sv_next_tick) - now (); 1626 RETVAL = tick_inhibit;
1624 OUTPUT: 1627 OUTPUT:
1625 RETVAL 1628 RETVAL
1626 1629
1630void tick_inhibit_inc ()
1631 CODE:
1632 ++tick_inhibit;
1633
1634void tick_inhibit_dec ()
1635 CODE:
1636 if (!--tick_inhibit)
1637 if (tick_pending)
1638 {
1639 ev_async_send (EV_DEFAULT, &tick_watcher);
1640 coroapi::cede ();
1641 }
1642
1643void server_tick ()
1644 CODE:
1645{
1646 NOW = ev_now (EV_DEFAULT);
1647 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1648 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1649 runtime = SvNVX (sv_runtime);
1650
1651 server_tick ();
1652
1653 NOW = ev_time ();
1654 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1655 runtime += TICK;
1656 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1657}
1658
1627NV floor (NV x) 1659NV floor (NV x)
1628 1660
1629NV ceil (NV x) 1661NV ceil (NV x)
1630 1662
1631NV rndm (...) 1663NV rndm (...)
1664 ALIAS:
1665 rmg_rndm = 1
1632 CODE: 1666 CODE:
1667{
1668 rand_gen &gen = ix ? rmg_rndm : rndm;
1633 switch (items) 1669 switch (items)
1634 { 1670 {
1635 case 0: RETVAL = rndm (); break; 1671 case 0: RETVAL = gen (); break;
1636 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1672 case 1: RETVAL = gen (SvUV (ST (0))); break;
1637 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1673 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1638 default: croak ("cf::rndm requires none, one or two parameters."); break; 1674 default: croak ("cf::rndm requires none, one or two parameters."); break;
1639 } 1675 }
1676}
1640 OUTPUT: 1677 OUTPUT:
1641 RETVAL 1678 RETVAL
1642 1679
1643NV clamp (NV value, NV min_value, NV max_value) 1680NV clamp (NV value, NV min_value, NV max_value)
1644 CODE: 1681 CODE:
1650 CODE: 1687 CODE:
1651 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1688 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1652 OUTPUT: 1689 OUTPUT:
1653 RETVAL 1690 RETVAL
1654 1691
1655void cede_to_tick () 1692void weaken (...)
1656 CODE: 1693 PROTOTYPE: @
1657 coroapi::cede_to_tick (); 1694 CODE:
1658 1695 while (items > 0)
1659void server_tick () 1696 sv_rvweaken (ST (--items));
1660 CODE:
1661 NOW = now ();
1662 runtime = SvNVx (sv_runtime);
1663 server_tick ();
1664 1697
1665void 1698void
1666log_backtrace (utf8_string msg) 1699log_backtrace (utf8_string msg)
1667 1700
1668void 1701void
1673octet_string path_combine (octet_string base, octet_string path) 1706octet_string path_combine (octet_string base, octet_string path)
1674 PROTOTYPE: $$ 1707 PROTOTYPE: $$
1675 1708
1676octet_string path_combine_and_normalize (octet_string base, octet_string path) 1709octet_string path_combine_and_normalize (octet_string base, octet_string path)
1677 PROTOTYPE: $$ 1710 PROTOTYPE: $$
1678
1679const_octet_string
1680get_maps_directory (octet_string path)
1681 PROTOTYPE: $
1682 ALIAS: maps_directory = 0
1683 CODE:
1684 RETVAL = create_pathname (path);
1685 OUTPUT: RETVAL
1686 1711
1687void 1712void
1688sub_generation_inc () 1713sub_generation_inc ()
1689 CODE: 1714 CODE:
1690 PL_sub_generation++; 1715 PL_sub_generation++;
1715 1740
1716void abort () 1741void abort ()
1717 1742
1718void reset_signals () 1743void reset_signals ()
1719 1744
1720void fork_abort (octet_string cause = "cf::fork_abort") 1745void fork_abort (const_octet_string cause = "cf::fork_abort")
1721 1746
1722void cleanup (octet_string cause, bool make_core = false) 1747void cleanup (const_octet_string cause, bool make_core = false)
1723 1748
1724void emergency_save () 1749void emergency_save ()
1725 1750
1726void _exit (int status = EXIT_SUCCESS) 1751void _exit (int status = EXIT_SUCCESS)
1727 1752
1728UV sv_2watcher (SV *w)
1729 CODE:
1730 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1731 OUTPUT:
1732 RETVAL
1733
1734#if _POSIX_MEMLOCK 1753#if _POSIX_MEMLOCK
1735 1754
1736int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1755int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1756 INIT:
1757#if __GLIBC__
1758 mallopt (M_TOP_PAD, 1024 * 1024);
1759 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1760 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1761 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1762#endif
1737 1763
1738int munlockall () 1764int munlockall ()
1739 1765
1740#endif 1766#endif
1767
1768int
1769malloc_trim (IV pad = 0)
1770
1771void
1772mallinfo ()
1773 PPCODE:
1774{
1775#if __GLIBC__
1776 struct mallinfo mai = mallinfo ();
1777 EXTEND (SP, 10*2);
1778 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1779 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1780 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1781 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1782 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1783 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1784 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1785 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1786 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1787 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1788#endif
1789 EXTEND (SP, 5*2);
1790 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1791 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1792 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1793 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1794 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1795}
1741 1796
1742int find_animation (utf8_string text) 1797int find_animation (utf8_string text)
1743 PROTOTYPE: $ 1798 PROTOTYPE: $
1744 1799
1745int random_roll (int min, int max, object *op, int goodbad); 1800int random_roll (int min, int max, object *op, int goodbad);
1783 RETVAL = newSVpv (resist_plus[atnr], 0); 1838 RETVAL = newSVpv (resist_plus[atnr], 0);
1784 else 1839 else
1785 XSRETURN_UNDEF; 1840 XSRETURN_UNDEF;
1786 OUTPUT: RETVAL 1841 OUTPUT: RETVAL
1787 1842
1843UUID
1844uuid_cur ()
1845 CODE:
1846 RETVAL = UUID::cur;
1847 OUTPUT:
1848 RETVAL
1849
1850UUID
1851uuid_gen ()
1852 CODE:
1853 RETVAL = UUID::gen ();
1854 OUTPUT:
1855 RETVAL
1856
1857val64
1858uuid_seq (UUID uuid)
1859 CODE:
1860 RETVAL = uuid.seq;
1861 OUTPUT:
1862 RETVAL
1863
1864UUID
1865uuid_str (val64 seq)
1866 CODE:
1867 RETVAL.seq = seq;
1868 OUTPUT:
1869 RETVAL
1870
1871void
1872coin_names ()
1873 PPCODE:
1874 EXTEND (SP, NUM_COINS);
1875 for (int i = 0; i < NUM_COINS; ++i)
1876 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1877
1878void
1879coin_archetypes ()
1880 PPCODE:
1881 EXTEND (SP, NUM_COINS);
1882 for (int i = 0; i < NUM_COINS; ++i)
1883 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1884
1788bool 1885bool
1789load_resource_file (octet_string filename) 1886load_resource_file_ (octet_string filename)
1887
1888void
1889fix_weight ()
1790 1890
1791MODULE = cf PACKAGE = cf::attachable 1891MODULE = cf PACKAGE = cf::attachable
1792 1892
1793int 1893int
1794valid (SV *obj) 1894valid (SV *obj)
1812#object *mortals (U32 index) 1912#object *mortals (U32 index)
1813# CODE: 1913# CODE:
1814# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1914# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1815# OUTPUT: RETVAL 1915# OUTPUT: RETVAL
1816 1916
1817INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1917INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h |
1818 1918
1819MODULE = cf PACKAGE = cf::global 1919MODULE = cf PACKAGE = cf::global
1820 1920
1821int invoke (SV *klass, int event, ...) 1921int invoke (SV *klass, int event, ...)
1822 CODE: 1922 CODE:
1858object *actives (U32 index) 1958object *actives (U32 index)
1859 CODE: 1959 CODE:
1860 RETVAL = index < actives.size () ? actives [index] : 0; 1960 RETVAL = index < actives.size () ? actives [index] : 0;
1861 OUTPUT: RETVAL 1961 OUTPUT: RETVAL
1862 1962
1963int mortals_size ()
1964 CODE:
1965 RETVAL = attachable::mortals.size ();
1966 OUTPUT: RETVAL
1967
1863const char *slot_use_name (U32 slot) 1968const char *slot_use_name (U32 slot)
1864 ALIAS: 1969 ALIAS:
1865 slot_nonuse_name = 1 1970 slot_nonuse_name = 1
1866 CODE: 1971 CODE:
1867{ 1972{
1888void 1993void
1889inv (object *obj) 1994inv (object *obj)
1890 PROTOTYPE: $ 1995 PROTOTYPE: $
1891 PPCODE: 1996 PPCODE:
1892{ 1997{
1893 object *o;
1894 for (o = obj->inv; o; o = o->below) 1998 for (object *o = obj->inv; o; o = o->below)
1895 XPUSHs (sv_2mortal (to_sv (o))); 1999 XPUSHs (sv_2mortal (to_sv (o)));
1896} 2000}
1897 2001
1898void 2002void
1899set_animation (object *op, int idx) 2003set_animation (object *op, int idx)
1931 2035
1932int need_identify (object *obj); 2036int need_identify (object *obj);
1933 2037
1934int apply_shop_mat (object *shop_mat, object *op); 2038int apply_shop_mat (object *shop_mat, object *op);
1935 2039
1936int move_player (object *op, int dir)
1937 CODE:
1938 RETVAL = move_player (op, dir);
1939 OUTPUT:
1940 RETVAL
1941
1942int move (object *op, int dir, object *originator = op) 2040int move (object *op, int dir, object *originator = op)
1943 CODE: 2041 CODE:
1944 RETVAL = move_ob (op, dir, originator); 2042 RETVAL = move_ob (op, dir, originator);
1945 OUTPUT: 2043 OUTPUT:
1946 RETVAL 2044 RETVAL
1953 CODE: 2051 CODE:
1954 player_apply_below (op); 2052 player_apply_below (op);
1955 2053
1956int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2054int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1957 2055
1958object *cf_object_present_archname_inside (object *op, utf8_string whatstr)
1959
1960int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1961
1962int cf_object_change_map (object *op, int x, int y, maptile *map)
1963
1964#//TODO
1965object *clone_ (object *op, int recursive = 0)
1966 CODE:
1967 if (recursive)
1968 RETVAL = object_create_clone (op);
1969 else
1970 {
1971 RETVAL = object::create ();
1972 op->copy_to (RETVAL);
1973 }
1974 OUTPUT: RETVAL
1975
1976int pay_item (object *op, object *buyer) 2056int pay_item (object *op, object *buyer)
1977 CODE: 2057 CODE:
1978 RETVAL = pay_for_item (op, buyer); 2058 RETVAL = pay_for_item (op, buyer);
1979 OUTPUT: RETVAL 2059 OUTPUT: RETVAL
1980 2060
2014 2094
2015void drop (object *who, object *op) 2095void drop (object *who, object *op)
2016 2096
2017void pick_up (object *who, object *op) 2097void pick_up (object *who, object *op)
2018 2098
2019int cf_object_teleport (object *op, maptile *map, int x, int y)
2020
2021void update_object (object *op, int action) 2099void update_object (object *op, int action)
2022 2100
2023object *cf_create_object_by_name (utf8_string name)
2024
2025void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2101void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
2026 2102
2027void player_lvl_adj (object *who, object *skill = 0) 2103void player_lvl_adj (object *who, object *skill = 0)
2028 2104
2029int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2105int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2040 2116
2041void handle_apply_yield (object *op); 2117void handle_apply_yield (object *op);
2042 2118
2043 2119
2044MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2120MODULE = cf PACKAGE = cf::object PREFIX = cf_
2045
2046object *cf_insert_ob_in_ob (object *ob, object *where)
2047 2121
2048# no clean way to get an object from an archetype - stupid idiotic 2122# no clean way to get an object from an archetype - stupid idiotic
2049# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2123# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2050 2124
2051object *new (utf8_string archetype = 0) 2125object *new (utf8_string archetype = 0)
2060# TODO: nuke 2134# TODO: nuke
2061object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2135object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2062 PROTOTYPE: $$$$$$ 2136 PROTOTYPE: $$$$$$
2063 CODE: 2137 CODE:
2064{ 2138{
2065 int unused_type; 2139 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2066 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
2067} 2140}
2068 2141
2069const_utf8_string get_ob_key_value (object *op, utf8_string key) 2142shstr
2143object::kv_get (shstr key)
2070 2144
2071bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2145void
2146object::kv_del (shstr key)
2147
2148void
2149object::kv_set (shstr key, shstr value)
2072 2150
2073object *get_nearest_player (object *ob) 2151object *get_nearest_player (object *ob)
2074 ALIAS: nearest_player = 0 2152 ALIAS: nearest_player = 0
2075 PREINIT: 2153 PREINIT:
2076 extern object *get_nearest_player (object *); 2154 extern object *get_nearest_player (object *);
2078void rangevector (object *ob, object *other, int flags = 0) 2156void rangevector (object *ob, object *other, int flags = 0)
2079 PROTOTYPE: $$;$ 2157 PROTOTYPE: $$;$
2080 PPCODE: 2158 PPCODE:
2081{ 2159{
2082 rv_vector rv; 2160 rv_vector rv;
2161
2162 PUTBACK;
2083 get_rangevector (ob, other, &rv, flags); 2163 get_rangevector (ob, other, &rv, flags);
2164 SPAGAIN;
2165
2084 EXTEND (SP, 5); 2166 EXTEND (SP, 5);
2085 PUSHs (newSVuv (rv.distance)); 2167 PUSHs (newSVuv (rv.distance));
2086 PUSHs (newSViv (rv.distance_x)); 2168 PUSHs (newSViv (rv.distance_x));
2087 PUSHs (newSViv (rv.distance_y)); 2169 PUSHs (newSViv (rv.distance_y));
2088 PUSHs (newSViv (rv.direction)); 2170 PUSHs (newSViv (rv.direction));
2089 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2171 PUSHs (to_sv (rv.part));
2090} 2172}
2091 2173
2092bool on_same_map_as (object *ob, object *other) 2174bool on_same_map_as (object *ob, object *other)
2093 CODE: 2175 CODE:
2094 RETVAL = on_same_map (ob, other); 2176 RETVAL = on_same_map (ob, other);
2098base_name (object *op, int plural = op->nrof > 1) 2180base_name (object *op, int plural = op->nrof > 1)
2099 CODE: 2181 CODE:
2100 RETVAL = query_base_name (op, plural); 2182 RETVAL = query_base_name (op, plural);
2101 OUTPUT: RETVAL 2183 OUTPUT: RETVAL
2102 2184
2103object *decrease_ob_nr (object *op, unsigned long i) 2185# return the tail of an object, excluding itself
2186void
2187tail (object *op)
2188 PPCODE:
2189 while ((op = op->more))
2190 XPUSHs (sv_2mortal (to_sv (op)));
2104 2191
2105MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2192MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2106 2193
2107player *player (object *op) 2194player *player (object *op)
2108 CODE: 2195 CODE:
2109 RETVAL = op->contr; 2196 RETVAL = op->contr;
2110 OUTPUT: RETVAL 2197 OUTPUT: RETVAL
2111 2198
2199bool move_player (object *op, int dir)
2200
2112void check_score (object *op) 2201void check_score (object *op)
2113 2202
2114void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2203void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2115 CODE: 2204 CODE:
2116 new_draw_info (flags, 0, op, txt); 2205 new_draw_info (flags, 0, op, txt);
2117 2206
2118void kill_player (object *op) 2207void kill_player (object *op)
2119 2208
2209void esrv_send_item (object *pl, object *item)
2210
2120void esrv_update_item (object *op, int what, object *item) 2211void esrv_update_item (object *pl, int what, object *item)
2121 C_ARGS: what, op, item 2212 C_ARGS: what, pl, item
2213
2214void esrv_del_item (object *pl, int tag)
2215 C_ARGS: pl->contr, tag
2122 2216
2123int command_summon (object *op, utf8_string params) 2217int command_summon (object *op, utf8_string params)
2124 2218
2125int command_arrest (object *op, utf8_string params) 2219int command_arrest (object *op, utf8_string params)
2126 2220
2145 pl->ob->stats.hp = pl->ob->stats.maxhp; 2239 pl->ob->stats.hp = pl->ob->stats.maxhp;
2146 pl->ob->stats.sp = pl->ob->stats.maxsp; 2240 pl->ob->stats.sp = pl->ob->stats.maxsp;
2147 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2241 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2148 pl->orig_stats = pl->ob->stats; 2242 pl->orig_stats = pl->ob->stats;
2149 2243
2150void clear_los (player *pl) 2244# should only be temporary
2245void esrv_new_player (player *pl)
2151 2246
2152void cf_player_move (player *pl, int dir) 2247#d# TODO: replace by blocked_los accessor, fix code using this
2153
2154void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2155
2156bool 2248bool
2157cell_visible (player *pl, int dx, int dy) 2249cell_visible (player *pl, int dx, int dy)
2158 CODE: 2250 CODE:
2159 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2251 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2160 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2161 OUTPUT: 2252 OUTPUT:
2162 RETVAL 2253 RETVAL
2163 2254
2164void 2255void
2165send (player *pl, SV *packet) 2256send (player *pl, SV *packet)
2166 CODE: 2257 CODE:
2167{ 2258{
2168 STRLEN len; 2259 STRLEN len;
2169 char *buf = SvPVbyte (packet, len); 2260 char *buf = SvPVbyte (packet, len);
2170 2261
2262 if (len > MAXSOCKBUF)
2263 pl->failmsg ("[packet too long for client]");
2171 if (pl->ns) 2264 else if (pl->ns)
2172 pl->ns->send_packet (buf, len); 2265 pl->ns->send_packet (buf, len);
2173} 2266}
2174
2175int
2176listening (player *pl, int new_value = -1)
2177 CODE:
2178 RETVAL = pl->listening;
2179 if (new_value >= 0)
2180 pl->listening = new_value;
2181 OUTPUT:
2182 RETVAL
2183 2267
2184void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2268void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2185 PROTOTYPE: $;$$$ 2269 PROTOTYPE: $;$$$
2186 PPCODE: 2270 PPCODE:
2187 if (GIMME_V != G_VOID) 2271 if (GIMME_V != G_VOID)
2212 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2296 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2213 OUTPUT: RETVAL 2297 OUTPUT: RETVAL
2214 2298
2215SV *registry (maptile *map) 2299SV *registry (maptile *map)
2216 2300
2301void
2302find_tagged_objects (maptile *map, utf8_string tag = 0)
2303 PPCODE:
2304{
2305 if (!map->spaces)
2306 XSRETURN_EMPTY;
2307
2308 if (tag)
2309 {
2310 shstr_cmp tag_ (tag);
2311
2312 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2313 for (object *op = ms->bot; op; op = op->above)
2314 if (op->tag == tag_)
2315 XPUSHs (sv_2mortal (to_sv (op)));
2316 }
2317 else
2318 {
2319 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2320 for (object *op = ms->bot; op; op = op->above)
2321 if (op->tag)
2322 XPUSHs (sv_2mortal (to_sv (op)));
2323 }
2324}
2325
2217INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2326INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2327
2328void
2329adjust_daylight ()
2330 CODE:
2331 maptile::adjust_daylight ();
2218 2332
2219void 2333void
2220maptile::instantiate () 2334maptile::instantiate ()
2221 2335
2222maptile *new () 2336maptile *new ()
2317} 2431}
2318 2432
2319void 2433void
2320maptile::create_region_treasure () 2434maptile::create_region_treasure ()
2321 CODE: 2435 CODE:
2322{
2323 object *op = object::create ();
2324 op->type = FLOOR;
2325 op->map = THIS;
2326
2327 for (int x = 0; x < THIS->width; ++x) 2436 for (int x = 0; x < THIS->width; ++x)
2328 for (int y = 0; y < THIS->height; ++y) 2437 for (int y = 0; y < THIS->height; ++y)
2329 { 2438 {
2330 region *rgn = THIS->region (x, y); 2439 region *rgn = THIS->region (x, y);
2331 2440
2332 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2441 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2442 if (object *op = THIS->at (x, y).top)
2333 if (rgn->treasure && rndm () < rgn->treasure_density) 2443 if (rgn->treasure && rndm () < rgn->treasure_density)
2334 {
2335 op->x = x;
2336 op->y = y;
2337 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2444 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2338 }
2339 } 2445 }
2340
2341 op->destroy ();
2342}
2343
2344void play_sound_map (maptile *map, int x, int y, int sound_num)
2345 2446
2346int out_of_map (maptile *map, int x, int y) 2447int out_of_map (maptile *map, int x, int y)
2347 2448
2348void 2449void
2349trigger (maptile *map, long connection, bool state = true) 2450trigger (maptile *map, long connection, bool state = true)
2354get_connection (maptile *map, long connection) 2455get_connection (maptile *map, long connection)
2355 PPCODE: 2456 PPCODE:
2356 oblinkpt *obp = get_connection_links (map, connection); 2457 oblinkpt *obp = get_connection_links (map, connection);
2357 if (obp) 2458 if (obp)
2358 for (objectlink *ol = obp->link; ol; ol = ol->next) 2459 for (objectlink *ol = obp->link; ol; ol = ol->next)
2359 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2460 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2360
2361object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2362
2363object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2364
2365object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2366 C_ARGS: str, map, nx, ny
2367 2461
2368void 2462void
2369get_map_flags (maptile *map, int x, int y) 2463get_map_flags (maptile *map, int x, int y)
2370 PPCODE: 2464 PPCODE:
2371{ 2465{
2372 maptile *nmap = 0; 2466 maptile *nmap = 0;
2373 I16 nx = 0, ny = 0; 2467 I16 nx = 0, ny = 0;
2468
2469 PUTBACK;
2374 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2470 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2471 SPAGAIN;
2375 2472
2376 EXTEND (SP, 4); 2473 EXTEND (SP, 4);
2377 PUSHs (sv_2mortal (newSViv (flags))); 2474 PUSHs (sv_2mortal (newSViv (flags)));
2378 2475
2379 if (GIMME_V == G_ARRAY) 2476 if (GIMME_V == G_ARRAY)
2380 { 2477 {
2381 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2478 PUSHs (sv_2mortal (to_sv (nmap)));
2382 PUSHs (sv_2mortal (newSViv (nx))); 2479 PUSHs (sv_2mortal (newSViv (nx)));
2383 PUSHs (sv_2mortal (newSViv (ny))); 2480 PUSHs (sv_2mortal (newSViv (ny)));
2384 } 2481 }
2385} 2482}
2386 2483
2484mapspace *
2485ms (maptile *map, unsigned int x, unsigned int y)
2486 PROTOTYPE: $$$
2487 CODE:
2488{
2489 maptile *nmap = 0;
2490 I16 nx, ny;
2491
2492 PUTBACK;
2493 get_map_flags (map, &nmap, x, y, &nx, &ny);
2494 SPAGAIN;
2495
2496 if (!nmap)
2497 XSRETURN_UNDEF;
2498
2499 RETVAL = &nmap->at (nx, ny);
2500}
2501 OUTPUT:
2502 RETVAL
2503
2387void 2504void
2388at (maptile *map, unsigned int x, unsigned int y) 2505at (maptile *map, unsigned int x, unsigned int y)
2389 PROTOTYPE: $$$ 2506 PROTOTYPE: $$$
2390 PPCODE: 2507 PPCODE:
2391{ 2508{
2392 object *o;
2393 maptile *nmap = 0; 2509 maptile *nmap = 0;
2394 I16 nx, ny; 2510 I16 nx, ny;
2395 2511
2512 PUTBACK;
2396 get_map_flags (map, &nmap, x, y, &nx, &ny); 2513 get_map_flags (map, &nmap, x, y, &nx, &ny);
2514 SPAGAIN;
2397 2515
2398 if (nmap) 2516 if (nmap)
2399 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2517 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2400 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2518 XPUSHs (sv_2mortal (to_sv (o)));
2401} 2519}
2402 2520
2403SV * 2521SV *
2404bot_at (maptile *obj, unsigned int x, unsigned int y) 2522bot_at (maptile *map, unsigned int x, unsigned int y)
2405 PROTOTYPE: $$$ 2523 PROTOTYPE: $$$
2406 ALIAS: 2524 ALIAS:
2407 top_at = 1 2525 top_at = 1
2408 flags_at = 2 2526 flags_at = 2
2409 light_at = 3 2527 light_at = 3
2410 move_block_at = 4 2528 move_block_at = 4
2411 move_slow_at = 5 2529 move_slow_at = 5
2412 move_on_at = 6 2530 move_on_at = 6
2413 move_off_at = 7 2531 move_off_at = 7
2414 INIT:
2415 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2416 CODE: 2532 CODE:
2533{
2534 sint16 nx = x;
2535 sint16 ny = y;
2536
2537 if (!xy_normalise (map, nx, ny))
2538 XSRETURN_UNDEF;
2539
2540 mapspace &ms = map->at (nx, ny);
2541
2542 ms.update ();
2543
2417 switch (ix) 2544 switch (ix)
2418 { 2545 {
2419 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2546 case 0: RETVAL = to_sv (ms.bot ); break;
2420 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2547 case 1: RETVAL = to_sv (ms.top ); break;
2421 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2548 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2422 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2549 case 3: RETVAL = newSViv (ms.light ); break;
2423 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2550 case 4: RETVAL = newSVuv (ms.move_block); break;
2424 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2551 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2425 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2552 case 6: RETVAL = newSVuv (ms.move_on ); break;
2426 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2553 case 7: RETVAL = newSVuv (ms.move_off ); break;
2427 } 2554 }
2555}
2428 OUTPUT: RETVAL 2556 OUTPUT: RETVAL
2429 2557
2430void fix_walls (maptile *map, int x, int y) 2558void fix_walls (maptile *map, int x, int y)
2431 2559
2432void fix_walls_around (maptile *map, int x, int y) 2560void fix_walls_around (maptile *map, int x, int y)
2517 RETVAL = self->generate_random_map (&rmp); 2645 RETVAL = self->generate_random_map (&rmp);
2518} 2646}
2519 OUTPUT: 2647 OUTPUT:
2520 RETVAL 2648 RETVAL
2521 2649
2650MODULE = cf PACKAGE = cf::mapspace
2651
2652INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2653
2522MODULE = cf PACKAGE = cf::arch 2654MODULE = cf PACKAGE = cf::arch
2523
2524archetype *find (utf8_string name)
2525 CODE:
2526 RETVAL = archetype::find (name);
2527 OUTPUT:
2528 RETVAL
2529 2655
2530int archetypes_size () 2656int archetypes_size ()
2531 CODE: 2657 CODE:
2532 RETVAL = archetypes.size (); 2658 RETVAL = archetypes.size ();
2533 OUTPUT: RETVAL 2659 OUTPUT: RETVAL
2618 CODE: 2744 CODE:
2619{ 2745{
2620 STRLEN len; 2746 STRLEN len;
2621 char *buf = SvPVbyte (packet, len); 2747 char *buf = SvPVbyte (packet, len);
2622 2748
2749 if (len > MAXSOCKBUF)
2750 {
2751 // ugly
2752 if (THIS->pl)
2753 THIS->pl->failmsg ("[packet too long for client]");
2754 }
2755 else
2623 THIS->send_packet (buf, len); 2756 THIS->send_packet (buf, len);
2624} 2757}
2625 2758
2626faceidx 2759faceidx
2627client::find_face (utf8_string name, faceidx defidx = 0) 2760client::need_face (utf8_string name, int pri = 0)
2628 CODE: 2761 CODE:
2629 RETVAL = face_find (name, defidx); 2762 RETVAL = face_find (name, 0);
2763 if (RETVAL)
2764 {
2630 THIS->send_face (RETVAL); 2765 THIS->send_face (RETVAL, pri);
2631 THIS->flush_fx (); 2766 THIS->flush_fx ();
2767 }
2632 OUTPUT: 2768 OUTPUT:
2633 RETVAL 2769 RETVAL
2770
2771int
2772client::fx_want (int idx, int value = -1)
2773 CODE:
2774 if (0 < idx && idx < FT_NUM)
2775 {
2776 RETVAL = THIS->fx_want [idx];
2777 if (items > 2)
2778 THIS->fx_want [idx] = value;
2779 }
2780 else
2781 RETVAL = 0;
2782 OUTPUT:
2783 RETVAL
2784
2785MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2786
2787faceidx sound_find (utf8_string name)
2788
2789void sound_set (utf8_string str, faceidx face)
2790
2791# dire hack
2792void old_sound_index (int idx, faceidx face)
2793 CODE:
2794 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2795 old_sound_index [idx] = face;
2634 2796
2635MODULE = cf PACKAGE = cf::face PREFIX = face_ 2797MODULE = cf PACKAGE = cf::face PREFIX = face_
2636 2798
2637#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2799#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2638 2800
2698 } 2860 }
2699} 2861}
2700 2862
2701int get_data_size (faceidx idx, int faceset = 0) 2863int get_data_size (faceidx idx, int faceset = 0)
2702 CODE: 2864 CODE:
2703 facedata *d = face_data (idx, faceset); assert (d); 2865 facedata *d = face_data (idx, faceset);
2866 if (!d) XSRETURN_UNDEF;
2704 RETVAL = d->data.size (); 2867 RETVAL = d->data.size ();
2705 OUTPUT: 2868 OUTPUT:
2706 RETVAL 2869 RETVAL
2707 2870
2708SV *get_chksum (faceidx idx, int faceset = 0) 2871SV *get_chksum (faceidx idx, int faceset = 0)
2709 CODE: 2872 CODE:
2710 facedata *d = face_data (idx, faceset); assert (d); 2873 facedata *d = face_data (idx, faceset);
2874 if (!d) XSRETURN_UNDEF;
2711 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); 2875 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE);
2876 OUTPUT:
2877 RETVAL
2878
2879SV *get_data (faceidx idx, int faceset = 0)
2880 CODE:
2881 facedata *d = face_data (idx, faceset);
2882 if (!d) XSRETURN_UNDEF;
2883 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2712 OUTPUT: 2884 OUTPUT:
2713 RETVAL 2885 RETVAL
2714 2886
2715void invalidate (faceidx idx) 2887void invalidate (faceidx idx)
2716 CODE: 2888 CODE:
2762void invalidate_all () 2934void invalidate_all ()
2763 CODE: 2935 CODE:
2764 for_all_clients (ns) 2936 for_all_clients (ns)
2765 ns->anims_sent.reset (); 2937 ns->anims_sent.reset ();
2766 2938
2939MODULE = cf PACKAGE = cf::object::freezer
2940
2941INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h |
2942
2943SV *
2944new (char *klass)
2945 CODE:
2946 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2947 OUTPUT: RETVAL
2948
2949void
2950DESTROY (SV *sv)
2951 CODE:
2952 object_freezer *self;
2953 sv_to (sv, self);
2954 delete self;
2955
2956MODULE = cf PACKAGE = cf::object::thawer
2957
2958INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h |
2959
2960SV *
2961new_from_file (char *klass, octet_string path)
2962 CODE:
2963 object_thawer *f = new object_thawer (path);
2964 if (!*f)
2965 {
2966 delete f;
2967 XSRETURN_UNDEF;
2968 }
2969 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2970 OUTPUT: RETVAL
2971
2972void
2973DESTROY (SV *sv)
2974 CODE:
2975 object_thawer *self;
2976 sv_to (sv, self);
2977 delete self;
2978
2979void
2980extract_tags (object_thawer *self)
2981 PPCODE:
2982 while (self->kw != KW_EOF)
2983 {
2984 PUTBACK;
2985 coroapi::cede_to_tick ();
2986 SPAGAIN;
2987
2988 if (self->kw == KW_tag)
2989 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2990
2991 self->skip ();
2992 }
2993

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