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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.237 by root, Mon Jul 23 23:46:03 2007 UTC vs.
Revision 1.341 by root, Sun Nov 29 17:41:08 2009 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de> 5 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 6 *
8 * Crossfire TRT is free software: you can redistribute it and/or modify 7 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 8 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 9 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 10 * option) any later version.
12 * 11 *
13 * This program is distributed in the hope that it will be useful, 12 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 15 * GNU General Public License for more details.
17 * 16 *
18 * You should have received a copy of the GNU General Public License 17 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 18 * and the GNU General Public License along with this program. If not, see
19 * <http://www.gnu.org/licenses/>.
20 * 20 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de> 21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 22 */
23 23
24#include "autoconf.h" 24#include "autoconf.h"
25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#define CEDES_PER_TICK 5
30 25
31#if HAVE_EXECINFO_H 26#if HAVE_EXECINFO_H
32# include <execinfo.h> 27# include <execinfo.h>
33#endif 28#endif
34 29
35#include <plugin_common.h>
36#include <sounds.h>
37#include <cstdarg> 30#include <cstdarg>
38#include <sproto.h> 31#include <typeinfo>
39 32
33#include "global.h"
40#include "loader.h" 34#include "loader.h"
35#include "../random_maps/random_map.h"
41#include "cfperl.h" 36#include "evthread.h"
42#include "shstr.h" 37#include "sproto.h"
43 38
44#include <unistd.h> 39#include <unistd.h>
45#if _POSIX_MEMLOCK 40#if _POSIX_MEMLOCK
46# include <sys/mman.h> 41# include <sys/mman.h>
47#endif 42#endif
48 43
44#if HAVE_MALLOC_H
45# include <malloc.h>
46#endif
47
48#if !__GLIBC__
49# define malloc_trim(pad) -1
50#endif
51
49#include <EXTERN.h> 52#include <EXTERN.h>
50#include <perl.h> 53#include <perl.h>
51#include <XSUB.h> 54#include <XSUB.h>
52 55
53#include "CoroAPI.h" 56#include "CoroAPI.h"
54#include "perlxsi.c" 57#include "perlxsi.c"
55 58
56extern sint64 *levels; // the experience table 59extern sint64 *levels; // the experience table
57 60
58typedef object object_ornull; 61typedef object_thawer &object_thawer_ref;
59typedef maptile maptile_ornull; 62typedef object_freezer &object_freezer_ref;
60
61typedef char *octet_string;
62typedef char *utf8_string;
63typedef const char *const_octet_string;
64typedef const char *const_utf8_string;
65 63
66typedef std::string std__string; 64typedef std::string std__string;
67 65
68#if IVSIZE >= 8
69 typedef IV val64;
70# define newSVval64 newSViv
71# define SvVAL64 SvIV
72#else
73 typedef double val64;
74# define newSVval64 newSVnv
75# define SvVAL64 SvNV
76#endif
77
78static f_plug_api gethook = cfapi_get_hooks;
79static f_plug_api object_insert = cfapi_object_insert;
80
81static PerlInterpreter *perl; 66static PerlInterpreter *perl;
82 67
83tstamp NOW, runtime; 68tstamp NOW, runtime;
69
70static int tick_inhibit;
71static int tick_pending;
84 72
85global gbl_ev; 73global gbl_ev;
86static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
87static SV *sv_runtime, *sv_next_tick; 75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
76static AV *av_reflect;
88 77
89bitset<NUM_EVENT_TYPES> ev_want_event; 78bitset<NUM_EVENT_TYPES> ev_want_event;
90bitset<NUM_TYPES> ev_want_type; 79bitset<NUM_TYPES> ev_want_type;
91 80
92static HV 81static HV
93 *stash_cf, 82 *stash_cf,
94 *stash_cf_object_wrap, 83 *stash_cf_object_wrap,
95 *stash_cf_object_player_wrap, 84 *stash_cf_object_player_wrap,
96 *stash_cf_player_wrap, 85 *stash_cf_player_wrap,
97 *stash_cf_map_wrap, 86 *stash_cf_map_wrap,
87 *stash_cf_mapspace_wrap,
98 *stash_cf_client_wrap, 88 *stash_cf_client_wrap,
99 *stash_cf_arch_wrap, 89 *stash_cf_arch_wrap,
100 *stash_cf_party_wrap, 90 *stash_cf_party_wrap,
101 *stash_cf_region_wrap, 91 *stash_cf_region_wrap,
102 *stash_cf_living_wrap; 92 *stash_cf_living_wrap;
93
94static SV
95 *cv_cf_do_invoke,
96 *cv_cf__can_merge,
97 *cv_cf_client_send_msg,
98 *cv_cf_tick,
99 *cv_cf_match_match;
100
101#ifndef newSVpv_utf8
102static inline SV *
103newSVpv_utf8 (const char *s)
104{
105 if (!s)
106 return newSV (0);
107
108 SV *sv = newSVpv (s, 0);
109 SvUTF8_on (sv);
110 return sv;
111}
112#endif
113
114#ifndef newSVpvn_utf8
115static inline SV *
116newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
117{
118 if (!s)
119 return newSV (0);
120
121 SV *sv = newSVpvn (s, l);
122
123 if (utf8)
124 SvUTF8_on (sv);
125
126 return sv;
127}
128#endif
103 129
104// helper cast function, returns super class * or 0 130// helper cast function, returns super class * or 0
105template<class super> 131template<class super>
106static super * 132static super *
107is_a (attachable *at) 133is_a (attachable *at)
140 SvREFCNT_inc (self); 166 SvREFCNT_inc (self);
141 hv_clear (self); 167 hv_clear (self);
142 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 168 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
143 SvREFCNT_dec (self); 169 SvREFCNT_dec (self);
144 170
145 // self *must* be null now because thats sv_unmagic's job. 171 // self *must* be null now because that's sv_unmagic's job.
146 assert (!this->self); 172 assert (!this->self);
147 } 173 }
148} 174}
149 175
150void 176void
184attachable::destroy () 210attachable::destroy ()
185{ 211{
186 if (destroyed ()) 212 if (destroyed ())
187 return; 213 return;
188 214
189 flags |= F_DESTROYED; 215 attachable_flags |= F_DESTROYED;
190 do_destroy (); 216 do_destroy ();
191 sever_self (); 217 sever_self ();
192} 218}
193 219
194void 220void
247 } 273 }
248 } 274 }
249} 275}
250 276
251void 277void
252attachable::set_key (const char *key, const char *value) 278attachable::set_key (const char *key, const char *value, bool is_utf8)
253{ 279{
254 if (!self) 280 if (!self)
255 self = newHV (); 281 self = newHV ();
256 282
257 if (value) 283 if (value)
258 hv_store (self, key, strlen (key), newSVpv (value, 0), 0); 284 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
259 else 285 else
260 hv_delete (self, key, strlen (key), G_DISCARD); 286 hv_delete (self, key, strlen (key), G_DISCARD);
261} 287}
262 288
263attachable & 289attachable &
268 294
269 attach = src.attach; 295 attach = src.attach;
270 return *this; 296 return *this;
271} 297}
272 298
299#if 0
273template<typename T> 300template<typename T>
274static bool 301static bool
275find_backref (void *ptr, T *obj) 302find_backref (void *ptr, T *obj)
276{ 303{
277 char *s = (char *)obj; 304 char *s = (char *)obj;
285 312
286 return false; 313 return false;
287} 314}
288 315
289// for debugging, find "live" objects containing this ptr 316// for debugging, find "live" objects containing this ptr
290void 317static void
291find_backref (void *ptr) 318find_backref (void *ptr)
292{ 319{
293 for_all_objects (op) 320 for_all_objects (op)
294 if (find_backref (ptr, op)) 321 if (find_backref (ptr, op))
295 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); 322 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
299 fprintf (stderr, "P %p\n", pl); 326 fprintf (stderr, "P %p\n", pl);
300 327
301 for_all_clients (ns) 328 for_all_clients (ns)
302 if (find_backref (ptr, ns)) 329 if (find_backref (ptr, ns))
303 fprintf (stderr, "C %p\n", ns); 330 fprintf (stderr, "C %p\n", ns);
304
305} 331}
332#endif
306 333
307////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 334//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
308 335
309static SV * 336static SV *
310newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 337newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
311{ 338{
312 SV *sv; 339 SV *sv;
313 340
314 if (!ptr) 341 if (!ptr)
315 return &PL_sv_undef; 342 return newSV (0);
316 343
317 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 344 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
318 return sv_bless (newRV_noinc ((SV *)hv), stash); 345 return sv_bless (newRV_noinc ((SV *)hv), stash);
319} 346}
320 347
339 366
340static SV * 367static SV *
341newSVattachable (attachable *obj, HV *stash) 368newSVattachable (attachable *obj, HV *stash)
342{ 369{
343 if (!obj) 370 if (!obj)
344 return &PL_sv_undef; 371 return newSV (0);
345 372
346 if (!obj->self) 373 if (!obj->self)
347 obj->self = newHV (); 374 obj->self = newHV ();
348 375
349 if (!SvOBJECT (obj->self)) 376 if (!SvOBJECT (obj->self))
363 390
364 return sv; 391 return sv;
365 } 392 }
366} 393}
367 394
395#if 0 // unused
368static void 396static void
369clearSVptr (SV *sv) 397clearSVptr (SV *sv)
370{ 398{
371 if (SvROK (sv)) 399 if (SvROK (sv))
372 sv = SvRV (sv); 400 sv = SvRV (sv);
373 401
374 hv_clear ((HV *)sv); 402 hv_clear ((HV *)sv);
375 sv_unmagic (sv, PERL_MAGIC_ext); 403 sv_unmagic (sv, PERL_MAGIC_ext);
376} 404}
405#endif
406
407static long SvPTR_nc (SV *sv)
408{
409 sv = SvRV (sv);
410
411 // very important shortcut
412 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
413 return (long)SvMAGIC (sv)->mg_ptr;
414
415 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
416 return (long)mg->mg_ptr;
417
418 croak ("perl code used object, but C object is already destroyed, caught");
419}
377 420
378static long 421static long
379SvPTR (SV *sv, const char *klass) 422SvPTR (SV *sv, const char *klass)
380{ 423{
381 if (!sv_derived_from (sv, klass)) 424 if (!sv_derived_from (sv, klass))
382 croak ("object of type %s expected", klass); 425 croak ("object of type %s expected", klass);
383 426
384 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 427 return SvPTR_nc (sv);
385
386 if (!mg)
387 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
388
389 return (long)mg->mg_ptr;
390} 428}
391 429
392static long 430static long noinline
393SvPTR_ornull (SV *sv, const char *klass) 431SvPTR_ornull (SV *sv, const char *klass)
394{ 432{
395 if (SvOK (sv)) 433 if (expect_false (!SvOK (sv))) return 0;
434
396 return SvPTR (sv, klass); 435 return SvPTR (sv, klass);
397 else
398 return 0;
399} 436}
400 437
401static inline SV * 438static long noinline
402newSVpv_utf8 (const char *s) 439SvPTR_ornull_client (SV *sv)
403{ 440{
441 if (expect_false (!SvOK (sv))) return 0;
442
443 if (!SvROK (sv)
444 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
445 && !sv_derived_from (sv, "cf::client")))
446 croak ("object of type cf::client expected");
447
448 return SvPTR_nc (sv);
449}
450
451static long noinline
452SvPTR_ornull_object (SV *sv)
453{
454 if (expect_false (!SvOK (sv))) return 0;
455
456 if (!SvROK (sv)
457 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
458 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
459 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
460 && !sv_derived_from (sv, "cf::object")))
461 croak ("object of type cf::object expected");
462
463 return SvPTR_nc (sv);
464}
465
466static long noinline
467SvPTR_ornull_player (SV *sv)
468{
469 if (expect_false (!SvOK (sv))) return 0;
470
471 if (!SvROK (sv)
472 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
473 && !sv_derived_from (sv, "cf::player")))
474 croak ("object of type cf::player expected");
475
476 return SvPTR_nc (sv);
477}
478
479static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
480static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
481static inline SV *to_sv (bool v) { return newSViv (v); }
482static inline SV *to_sv ( signed char v) { return newSViv (v); }
483static inline SV *to_sv (unsigned char v) { return newSViv (v); }
484static inline SV *to_sv ( signed short v) { return newSViv (v); }
485static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
486static inline SV *to_sv ( signed int v) { return newSViv (v); }
487static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
488static inline SV *to_sv ( signed long v) { return newSViv (v); }
489static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
490static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
491static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
492static inline SV *to_sv (float v) { return newSVnv (v); }
493static inline SV *to_sv (double v) { return newSVnv (v); }
494static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
495static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
496static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
497static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
498static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
499static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
500static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
501static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
502static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
503
504static inline SV *to_sv (object & v) { return to_sv (&v); }
505static inline SV *to_sv (living & v) { return to_sv (&v); }
506
507static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
508static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
509
510static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
511
512static inline SV *to_sv (dynbuf * v)
513{
404 SV *sv = newSVpv (s, 0); 514 SV *sv = newSV (0);
515
516 sv_upgrade (sv, SVt_PV);
517 SvGROW (sv, v->size () + 1);
518 SvPOK_only (sv);
519 v->linearise (SvPVX (sv));
520 SvCUR_set (sv, v->size ());
521 *SvEND (sv) = 0;
522
523 return sv;
524}
525
526static inline SV *to_sv (dynbuf_text * v)
527{
528 SV *sv = to_sv (static_cast<dynbuf *> (v));
405 SvUTF8_on (sv); 529 SvUTF8_on (sv);
406 return sv; 530 return sv;
407} 531}
408 532
409static inline SV *
410newSVpvn_utf8 (const char *s, STRLEN l)
411{
412 SV *sv = newSVpvn (s, l);
413 SvUTF8_on (sv);
414 return sv;
415}
416
417inline SV *to_sv (const shstr & v) { return v ? newSVpvn_utf8 ((const char *)v, v.length ()) : &PL_sv_undef; }
418inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
419inline SV *to_sv (bool v) { return newSViv (v); }
420inline SV *to_sv ( signed char v) { return newSViv (v); }
421inline SV *to_sv (unsigned char v) { return newSViv (v); }
422inline SV *to_sv ( signed short v) { return newSViv (v); }
423inline SV *to_sv (unsigned short v) { return newSVuv (v); }
424inline SV *to_sv ( signed int v) { return newSViv (v); }
425inline SV *to_sv (unsigned int v) { return newSVuv (v); }
426inline SV *to_sv ( signed long v) { return newSViv (v); }
427inline SV *to_sv (unsigned long v) { return newSVuv (v); }
428inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
429inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
430inline SV *to_sv (float v) { return newSVnv (v); }
431inline SV *to_sv (double v) { return newSVnv (v); }
432inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
433inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
434inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
435inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
436inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
437inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
438inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
439inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
440
441inline SV *to_sv (object & v) { return to_sv (&v); }
442inline SV *to_sv (living & v) { return to_sv (&v); }
443
444inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
445inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
446
447inline SV *to_sv (UUID v)
448{
449 char buf[128];
450 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
451 return newSVpv (buf, 0);
452}
453
454inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 533static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
455inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 534static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
456inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 535static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
457inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 536static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
458inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 537static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
459inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 538static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
460inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 539static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
461inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 540static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
462inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 541static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
463inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 542static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
464inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 543static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
465inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 544static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
466inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 545static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
467inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 546static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
468inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 547static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
469inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 548static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
470inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 549static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
471inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 550static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
472inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 551static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
473inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 552static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
474inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 553static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
475inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 554static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
476inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 555static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
477inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 556static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
557static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
558static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
559static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
478 560
479//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 561//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
480inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 562static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
481 563
482template<class T> 564template<class T>
483inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 565static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
484 566
485template<int N> 567template<int N>
486inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 568static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
487 569
488inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 570static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
489inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 571static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
490inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 572static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
491inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 573static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
492 574
493inline void sv_to (SV *sv, std::string &v) 575static inline void sv_to (SV *sv, std::string &v)
494{ 576{
495 STRLEN len; 577 STRLEN len;
496 char *data = SvPVbyte (sv, len); 578 char *data = SvPVbyte (sv, len);
497 v.assign (data, len); 579 v.assign (data, len);
498} 580}
499 581
500inline void sv_to (SV *sv, UUID &v) 582static inline void sv_to (SV *sv, UUID &v)
501{ 583{
502 unsigned int version; 584 if (!v.parse (SvPV_nolen (sv)))
503
504 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
505 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 585 croak ("unparsable uuid: %s", SvPV_nolen (sv));
506} 586}
507 587
508inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 588static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
509 589
510static SV * 590static SV *
511newSVdt_va (va_list &ap, data_type type) 591newSVdt_va (va_list &ap, data_type type)
512{ 592{
513 SV *sv; 593 SV *sv;
527 break; 607 break;
528 608
529 case DT_STRING: 609 case DT_STRING:
530 { 610 {
531 char *str = (char *)va_arg (ap, const char *); 611 char *str = (char *)va_arg (ap, const char *);
532 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 612 sv = str ? newSVpv (str, 0) : newSV (0);
533 } 613 }
534 break; 614 break;
535 615
536 case DT_DATA: 616 case DT_DATA:
537 { 617 {
538 char *str = (char *)va_arg (ap, const void *); 618 char *str = (char *)va_arg (ap, const void *);
539 int len = va_arg (ap, int); 619 int len = va_arg (ap, int);
540 sv = str ? newSVpv (str, len) : &PL_sv_undef; 620 sv = str ? newSVpv (str, len) : newSV (0);
541 } 621 }
542 break; 622 break;
543 623
544 case DT_OBJECT: 624 case DT_OBJECT:
545 sv = to_sv (va_arg (ap, object *)); 625 sv = to_sv (va_arg (ap, object *));
587 va_end (ap); 667 va_end (ap);
588 668
589 return sv; 669 return sv;
590} 670}
591 671
672// typemap support, mostly to avoid excessive inlining
673template<class type>
674static void noinline
675cf_obj_to (SV *arg, type &var)
676{
677 sv_to (arg, var);
678 if (!var)
679 croak ("must not pass invalid/null cf_obj here");
680}
681
682template<class object>
683static void noinline
684cf_obj_ornull_to (SV *arg, object *&var)
685{
686 if (SvOK (arg))
687 {
688 sv_to (arg, var);
689 if (!var)
690 croak ("unable to convert perl object to C++ object");
691 }
692 else
693 var = 0;
694}
695
696//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
697
592static SV * 698static SV *
593newSVcfapi (int type, ...)
594{
595 SV *sv;
596
597 va_list ap;
598 va_start (ap, type);
599
600 switch (type)
601 {
602 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
603 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
604 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
605 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
606 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
607 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
608 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
609 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
610 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
611 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
612
613 default:
614 assert (("unhandled type in newSVcfapi", 0));
615 }
616
617 va_end (ap);
618
619 return sv;
620}
621
622//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
623
624SV *
625registry (attachable *ext) 699registry (attachable *ext)
626{ 700{
627 if (!ext->cb) 701 if (!ext->cb)
628 ext->cb = newAV (); 702 ext->cb = newAV ();
629 703
630 return newRV_inc ((SV *)ext->cb); 704 return newRV_inc ((SV *)ext->cb);
631} 705}
632 706
633///////////////////////////////////////////////////////////////////////////// 707/////////////////////////////////////////////////////////////////////////////
634 708
635extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
636{
637 return 0;
638}
639
640static CommArray_s rtn_cmd;
641
642static int
643runPluginCommand (object *obj, char *params)
644{
645 return -1;
646}
647
648extern "C" void *cfperl_getPluginProperty (int *type, ...)
649{
650 va_list args;
651 char *propname;
652 int i;
653 va_start (args, type);
654 propname = va_arg (args, char *);
655 //printf ("Property name: %s\n", propname);
656
657 if (!strcmp (propname, "command?"))
658 return NULL;
659 else if (!strcmp (propname, "Identification"))
660 {
661 va_end (args);
662 return (void *)PLUGIN_NAME;
663 }
664 else if (!strcmp (propname, "FullName"))
665 {
666 va_end (args);
667 return (void *)PLUGIN_VERSION;
668 }
669 else
670 va_end (args);
671
672 return NULL;
673}
674
675extern "C" int cfperl_postInitPlugin ()
676{
677 int hooktype = 1;
678 int rtype = 0;
679
680 cf_init_plugin (gethook);
681
682 return 0;
683}
684
685extern "C" int cfperl_closePlugin ()
686{
687 return 0;
688}
689
690void 709void
691cfperl_init () 710cfperl_init ()
692{ 711{
712 extern char **environ;
713
693 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 714 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
694 perl = perl_alloc (); 715 perl = perl_alloc ();
695 perl_construct (perl); 716 perl_construct (perl);
696 717
697 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 718 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
698 719
699 const char *argv[] = { 720 const char *argv[] = {
700 settings.argv [0], 721 settings.argv [0],
701 "-e" 722 "-e0"
702 "use Event; use Coro;" // required for bootstrap
703 "cf->bootstrap;" // required for datadir :*>
704 "unshift @INC, cf::datadir ();"
705 "require cf;"
706 }; 723 };
707 724
708 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 725 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
709 || perl_run (perl)) 726 || perl_run (perl))
710 { 727 {
711 printf ("unable to initialize perl-interpreter, aborting.\n"); 728 printf ("unable to initialize perl-interpreter, aborting.\n");
712 exit (EXIT_FAILURE); 729 exit (EXIT_FAILURE);
713 } 730 }
714 731
732 eval_pv (
733 "#line 1 'cfperl init'\n"
734 "use EV ();\n"
735 "use Coro ();\n"
736 "cf->bootstrap;\n"
737 "unshift @INC, cf::datadir ();\n"
738 "require cf;\n",
739 0
740 );
741
742 if (SvTRUE (ERRSV))
715 { 743 {
716 dSP; 744 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
717 745 exit (EXIT_FAILURE);
718 PUSHMARK (SP);
719 PUTBACK;
720 call_pv ("cf::init", G_DISCARD | G_VOID);
721 } 746 }
722} 747}
723 748
749void
724void cfperl_main () 750cfperl_main ()
725{ 751{
726 dSP; 752 dSP;
727 753
728 PUSHMARK (SP); 754 PUSHMARK (SP);
729 PUTBACK; 755 PUTBACK;
754# undef def 780# undef def
755}; 781};
756 782
757#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 783#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
758 784
759static void 785static void noinline
760gather_callbacks (AV *&callbacks, AV *registry, event_type event) 786gather_callbacks (AV *&callbacks, AV *registry, event_type event)
761{ 787{
762 // event must be in array 788 // event must be in array
763 if (event >= 0 && event <= AvFILLp (registry)) 789 if (event >= 0 && event <= AvFILLp (registry))
764 { 790 {
850{ 876{
851 attachable::gather_callbacks (callbacks, event); 877 attachable::gather_callbacks (callbacks, event);
852 ::gather_callbacks (callbacks, cb_map, event); 878 ::gather_callbacks (callbacks, cb_map, event);
853} 879}
854 880
855void 881static void noinline
856_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 882_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
857{ 883{
858 for (int event = 0; event <= AvFILLp (registry); ++event) 884 for (int event = 0; event <= AvFILLp (registry); ++event)
859 { 885 {
860 SV *cbs_ = AvARRAY (registry)[event]; 886 SV *cbs_ = AvARRAY (registry)[event];
870 } 896 }
871 } 897 }
872} 898}
873 899
874// very slow and inefficient way to recalculate the global want bitsets 900// very slow and inefficient way to recalculate the global want bitsets
875void 901static void
876_recalc_want () 902_recalc_want ()
877{ 903{
878 ev_want_event.reset (); 904 ev_want_event.reset ();
879 905
880 _recalc_want (ev_want_event, cb_global); 906 _recalc_want (ev_want_event, cb_global);
953 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 979 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
954 } 980 }
955 981
956 va_end (ap); 982 va_end (ap);
957 983
958 CALL_CALL ("cf::do_invoke", G_SCALAR); 984 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
959 count = count > 0 ? POPi : 0; 985 count = count > 0 ? POPi : 0;
960 986
961 CALL_END; 987 CALL_END;
962 988
963 return count; 989 return count;
964} 990}
965 991
966SV * 992static SV *
967cfperl_result (int idx) 993cfperl_result (int idx)
968{ 994{
969 AV *av = get_av ("cf::INVOKE_RESULTS", 0); 995 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
970 if (!av) 996 if (!av)
971 return &PL_sv_undef; 997 return &PL_sv_undef;
988{ 1014{
989 return SvNV (cfperl_result (idx)); 1015 return SvNV (cfperl_result (idx));
990} 1016}
991 1017
992///////////////////////////////////////////////////////////////////////////// 1018/////////////////////////////////////////////////////////////////////////////
1019// various c++ => perl glue functions
1020
1021void
1022cfperl_tick ()
1023{
1024 tick_pending = 1;
1025
1026 if (tick_inhibit)
1027 return;
1028
1029 tick_pending = 0;
1030
1031 dSP;
1032
1033 PUSHMARK (SP);
1034 PUTBACK;
1035 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1036
1037 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1038}
993 1039
994void 1040void
995cfperl_emergency_save () 1041cfperl_emergency_save ()
996{ 1042{
997 CALL_BEGIN (0); 1043 CALL_BEGIN (0);
1024 CALL_BEGIN (4); 1070 CALL_BEGIN (4);
1025 CALL_ARG (ns); 1071 CALL_ARG (ns);
1026 CALL_ARG (type); 1072 CALL_ARG (type);
1027 CALL_ARG_SV (newSVpv_utf8 (msg)); 1073 CALL_ARG_SV (newSVpv_utf8 (msg));
1028 CALL_ARG (color); 1074 CALL_ARG (color);
1029 CALL_CALL ("cf::client::send_msg", G_VOID); 1075 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1030 CALL_END; 1076 CALL_END;
1031} 1077}
1032 1078
1033int 1079int
1034cfperl_can_merge (object *ob1, object *ob2) 1080cfperl_can_merge (object *ob1, object *ob2)
1036 int can; 1082 int can;
1037 1083
1038 CALL_BEGIN (2); 1084 CALL_BEGIN (2);
1039 CALL_ARG (ob1); 1085 CALL_ARG (ob1);
1040 CALL_ARG (ob2); 1086 CALL_ARG (ob2);
1041 CALL_CALL ("cf::_can_merge", G_SCALAR); 1087 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1042 can = count && SvTRUE (TOPs); 1088 can = count && SvTRUE (TOPs);
1043 CALL_END; 1089 CALL_END;
1044 1090
1045 return can; 1091 return can;
1092}
1093
1094void
1095cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1096{
1097 CALL_BEGIN (4);
1098 CALL_ARG (ob);
1099 CALL_ARG (state);
1100 CALL_ARG (activator);
1101 CALL_ARG (originator);
1102 CALL_CALL ("cf::mapscript::activate", G_VOID);
1103 CALL_END;
1104}
1105
1106player *
1107player::find (const char *name)
1108{
1109 CALL_BEGIN (1);
1110 CALL_ARG (name);
1111 CALL_CALL ("cf::player::find", G_SCALAR);
1112
1113 player *retval = 0;
1114 if (count) sv_to (POPs, retval);
1115
1116 CALL_END;
1117
1118 return retval;
1119}
1120
1121maptile *
1122find_style (const char *dirname, const char *stylename, int difficulty)
1123{
1124 CALL_BEGIN (3);
1125 CALL_ARG (dirname);
1126 CALL_ARG (stylename);
1127 CALL_ARG (difficulty);
1128 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1129
1130 maptile *retval = 0;
1131 if (count) sv_to (POPs, retval);
1132
1133 CALL_END;
1134
1135 return retval;
1046} 1136}
1047 1137
1048maptile * 1138maptile *
1049maptile::find_sync (const char *path, maptile *origin) 1139maptile::find_sync (const char *path, maptile *origin)
1050{ 1140{
1051 CALL_BEGIN (2); 1141 CALL_BEGIN (2);
1052 CALL_ARG (path); 1142 CALL_ARG (path);
1053 CALL_ARG (origin); 1143 CALL_ARG (origin);
1054 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1144 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1055 1145
1056 maptile *retval; 1146 maptile *retval = 0;
1057
1058 if (count)
1059 sv_to (POPs, retval); 1147 if (count) sv_to (POPs, retval);
1060 else
1061 retval = 0;
1062 1148
1063 CALL_END; 1149 CALL_END;
1064 1150
1065 return retval; 1151 return retval;
1066} 1152}
1067 1153
1068maptile * 1154maptile *
1069maptile::find_async (const char *path, maptile *origin) 1155maptile::find_async (const char *path, maptile *origin, bool load)
1070{ 1156{
1071 CALL_BEGIN (2); 1157 CALL_BEGIN (3);
1072 CALL_ARG (path); 1158 CALL_ARG (path);
1073 CALL_ARG (origin); 1159 CALL_ARG (origin);
1160 CALL_ARG (load);
1074 CALL_CALL ("cf::map::find_async", G_SCALAR); 1161 CALL_CALL ("cf::map::find_async", G_SCALAR);
1075 1162
1076 maptile *retval; 1163 maptile *retval = 0;
1077
1078 if (count)
1079 sv_to (POPs, retval); 1164 if (count) sv_to (POPs, retval);
1080 else
1081 retval = 0;
1082 1165
1083 CALL_END; 1166 CALL_END;
1084 1167
1085 return retval; 1168 return retval;
1086} 1169}
1089maptile::do_load_sync () 1172maptile::do_load_sync ()
1090{ 1173{
1091 CALL_BEGIN (1); 1174 CALL_BEGIN (1);
1092 CALL_ARG (this); 1175 CALL_ARG (this);
1093 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1176 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1094 CALL_END;
1095}
1096
1097void
1098maptile::change_all_map_light (int change)
1099{
1100 CALL_BEGIN (1);
1101 CALL_ARG (change);
1102 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1103 CALL_END; 1177 CALL_END;
1104} 1178}
1105 1179
1106void 1180void
1107object::enter_exit (object *exit) 1181object::enter_exit (object *exit)
1112 CALL_BEGIN (2); 1186 CALL_BEGIN (2);
1113 CALL_ARG (this); 1187 CALL_ARG (this);
1114 CALL_ARG (exit); 1188 CALL_ARG (exit);
1115 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1189 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1116 CALL_END; 1190 CALL_END;
1191}
1192
1193void
1194object::player_goto (const char *path, int x, int y)
1195{
1196 if (type != PLAYER)
1197 return;
1198
1199 CALL_BEGIN (4);
1200 CALL_ARG (this);
1201 CALL_ARG (path);
1202 CALL_ARG (x);
1203 CALL_ARG (y);
1204 CALL_CALL ("cf::object::player::goto", G_VOID);
1205 CALL_END;
1206}
1207
1208const char *
1209object::ref () const
1210{
1211 if (type == PLAYER)
1212 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1213 else
1214 return 0;
1215}
1216
1217object *
1218object::deref (const char *ref)
1219{
1220 object *retval = 0;
1221
1222 if (ref)
1223 {
1224 CALL_BEGIN (1);
1225 CALL_ARG (ref);
1226 CALL_CALL ("cf::object::deref", G_SCALAR);
1227
1228 if (count)
1229 sv_to (POPs, retval);
1230
1231 CALL_END;
1232 }
1233
1234 return retval;
1117} 1235}
1118 1236
1119void 1237void
1120log_backtrace (const char *msg) 1238log_backtrace (const char *msg)
1121{ 1239{
1130 CALL_CALL ("cf::_log_backtrace", G_VOID); 1248 CALL_CALL ("cf::_log_backtrace", G_VOID);
1131 CALL_END; 1249 CALL_END;
1132#endif 1250#endif
1133} 1251}
1134 1252
1253bool
1254is_match_expr (const char *expr)
1255{
1256 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1257}
1258
1259bool
1260match (const char *expr, object *ob, object *self, object *source, object *originator)
1261{
1262 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1263 expr += sizeof ("match ") - 1;
1264
1265 CALL_BEGIN (5);
1266 CALL_ARG (expr);
1267 CALL_ARG (ob);
1268 CALL_ARG (self);
1269 CALL_ARG (source);
1270 CALL_ARG (originator);
1271 CALL_CALL (cv_cf_match_match, G_SCALAR);
1272
1273 bool matched = count && SvTRUE (TOPs);
1274
1275 CALL_END;
1276
1277 return matched;
1278}
1279
1280object *
1281match_one (const char *expr, object *ob, object *self, object *source, object *originator)
1282{
1283 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1284 expr += sizeof ("match ") - 1;
1285
1286 CALL_BEGIN (5);
1287 CALL_ARG (expr);
1288 CALL_ARG (ob);
1289 CALL_ARG (self);
1290 CALL_ARG (source);
1291 CALL_ARG (originator);
1292 CALL_CALL (cv_cf_match_match, G_ARRAY);
1293
1294 object *one = 0;
1295
1296 if (count)
1297 sv_to (TOPs, one);
1298
1299 CALL_END;
1300
1301 return one;
1302}
1303
1135///////////////////////////////////////////////////////////////////////////// 1304/////////////////////////////////////////////////////////////////////////////
1136 1305
1137struct EventAPI *watcher_base::GEventAPI; 1306struct EVAPI *evapi::GEVAPI;
1138struct CoroAPI *coroapi::GCoroAPI; 1307struct CoroAPI *coroapi::GCoroAPI;
1139 1308
1140int coroapi::cede_counter; 1309void
1141tstamp coroapi::next_cede;
1142
1143void coroapi::do_cede_to_tick () 1310coroapi::do_cede_to_tick ()
1144{ 1311{
1145 cede_counter = 0; 1312 cede_pending = 0;
1146
1147 cede (); 1313 cede ();
1148
1149 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
1150 if (next_cede > SvNV (sv_next_tick) - 0.02)
1151 next_cede = SvNV (sv_next_tick);
1152}
1153
1154void coroapi::do_cede_every ()
1155{
1156 cede_counter = 0;
1157
1158 if (coroapi::nready ())
1159 coroapi::cede ();
1160}
1161
1162void coroapi::do_cede_to_tick_every ()
1163{
1164 cede_counter = 0;
1165
1166 cede_to_tick ();
1167} 1314}
1168 1315
1169void 1316void
1170coroapi::wait_for_tick () 1317coroapi::wait_for_tick ()
1171{ 1318{
1180 CALL_BEGIN (0); 1327 CALL_BEGIN (0);
1181 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1328 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1182 CALL_END; 1329 CALL_END;
1183} 1330}
1184 1331
1332void
1333iow::poll (int events)
1334{
1335 if (events != this->events)
1336 {
1337 int active = ev_is_active ((ev_io *)this);
1338 if (active) stop ();
1339 ev_io_set ((ev_io *)this, fd, events);
1340 if (active) start ();
1341 }
1342}
1343
1185static void 1344static void
1186iw_dispatch (pe_event *ev)
1187{
1188 iw *w = (iw *)ev->ext_data;
1189 w->call (*w);
1190}
1191
1192void
1193iw::alloc ()
1194{
1195 pe = GEventAPI->new_idle (0, 0);
1196
1197 WaREENTRANT_off (pe);
1198 pe->base.callback = (void *)iw_dispatch;
1199 pe->base.ext_data = (void *)this;
1200}
1201
1202static void iow_dispatch (pe_event *ev)
1203{
1204 iow *w = (iow *)ev->ext_data;
1205 w->call (*w, ((pe_ioevent *)ev)->got);
1206}
1207
1208void
1209iow::alloc ()
1210{
1211 pe = GEventAPI->new_io (0, 0);
1212
1213 WaREENTRANT_off (pe);
1214 pe->base.callback = (void *)iow_dispatch;
1215 pe->base.ext_data = (void *)this;
1216
1217 pe->fd = -1;
1218 pe->poll = 0;
1219}
1220
1221void
1222iow::fd (int fd)
1223{
1224 pe->fd = fd;
1225}
1226
1227int
1228iow::poll ()
1229{
1230 return pe->poll;
1231}
1232
1233void
1234iow::poll (int events)
1235{
1236 if (pe->poll != events)
1237 {
1238 if (pe->poll) stop ();
1239 pe->poll = events;
1240 if (pe->poll) start ();
1241 }
1242}
1243
1244void
1245_connect_to_perl () 1345_connect_to_perl_1 ()
1246{ 1346{
1247 stash_cf = gv_stashpv ("cf" , 1); 1347 stash_cf = gv_stashpv ("cf", 1);
1248 1348
1249 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1349 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1250 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1350 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1251 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1351 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1252 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1352 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1353 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1253 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1354 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1254 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1355 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1255 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1356 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1256 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1357 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1257 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1358 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1258 1359
1360 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1259 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1361 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1362 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1260 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1363 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1261 1364
1262 cb_global = get_av ("cf::CB_GLOBAL", 1); 1365 cb_global = get_av ("cf::CB_GLOBAL", 1);
1263 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1366 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1264 cb_object = get_av ("cf::CB_OBJECT", 1); 1367 cb_object = get_av ("cf::CB_OBJECT", 1);
1265 cb_player = get_av ("cf::CB_PLAYER", 1); 1368 cb_player = get_av ("cf::CB_PLAYER", 1);
1266 cb_client = get_av ("cf::CB_CLIENT", 1); 1369 cb_client = get_av ("cf::CB_CLIENT", 1);
1267 cb_type = get_av ("cf::CB_TYPE" , 1); 1370 cb_type = get_av ("cf::CB_TYPE" , 1);
1268 cb_map = get_av ("cf::CB_MAP" , 1); 1371 cb_map = get_av ("cf::CB_MAP" , 1);
1269} 1372}
1270 1373
1374static void
1375_connect_to_perl_2 ()
1376{
1377 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1378 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1379 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1380 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1381 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1382}
1383
1271MODULE = cf PACKAGE = cf PREFIX = cf_ 1384MODULE = cf PACKAGE = cf PREFIX = cf_
1272 1385
1273BOOT: 1386BOOT:
1274{ 1387{
1275 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1388 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1276 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1389 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1277 1390
1278 _connect_to_perl (); 1391 _connect_to_perl_1 ();
1279 1392
1280 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1393 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1281 1394
1282 //{ 1395 //{
1283 // require_pv ("Time::HiRes"); 1396 // require_pv ("Time::HiRes");
1299 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1412 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1300 1413
1301 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1414 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1302 1415
1303 const_iv (MAX_TIME) 1416 const_iv (MAX_TIME)
1417 const_iv (MAXSOCKBUF)
1304 1418
1305 const_iv (NUM_BODY_LOCATIONS) 1419 const_iv (NUM_BODY_LOCATIONS)
1306 const_iv (body_range) const_iv (body_shield) const_iv (body_combat) 1420 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1307 const_iv (body_arm) const_iv (body_torso) const_iv (body_head) 1421 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1308 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger) 1422 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1326 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) 1440 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1327 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) 1441 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1328 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) 1442 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1329 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) 1443 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1330 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) 1444 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1331 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) 1445 const_iv (T_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1332 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) 1446 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1333 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) 1447 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1334 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) 1448 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1335 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) 1449 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1336 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1450 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1337 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1451 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1338 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1452 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1339 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1453 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1454 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND)
1340 1455
1341 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) 1456 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1342 1457
1343 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1458 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1344 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1459 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1361 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1476 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1362 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1477 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1363 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1478 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1364 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1479 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1365 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE) 1480 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1366 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE) 1481 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_IS_LIGHTABLE)
1367 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE) 1482 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1368 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL) 1483 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1369 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON) 1484 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1370 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS) 1485 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1371 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH) 1486 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1374 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1489 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1375 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1490 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1376 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1491 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1377 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1492 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1378 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1493 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1379 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1494 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1380 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1495 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1381 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1496 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1382 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1497 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1383 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1498 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1384 1499
1385 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1500 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1386 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1501 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1387 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1502 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1388 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1503 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1389 const_iv (NDI_ALL) 1504 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1505 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1390 1506
1391 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1507 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1392 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1508 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1393 1509
1394 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1510 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1446 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1562 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1447 const_iv (F_LOCKED) 1563 const_iv (F_LOCKED)
1448 1564
1449 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1565 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1450 1566
1451 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1567 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1452 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1568 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1453 1569
1454 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1570 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1455 1571
1456 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1572 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1457 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) 1573 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1458 1574
1459 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) 1575 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1460 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) 1576 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1461 1577
1462 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1578 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1496 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) 1612 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1497 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) 1613 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1498 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) 1614 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1499 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) 1615 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1500 1616
1501 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1617 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1618 const_iv (MAP_INACTIVE)
1502 1619
1503 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1620 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1504 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1621 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1622
1623 const_iv (VERSION_CS) const_iv (VERSION_SC)
1505 1624
1506 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1625 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1507 1626
1508 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) 1627 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1509 1628
1519 1638
1520 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1639 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1521 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1640 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1522 1641
1523 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1642 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1524 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1643 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1525 const_iv (GT_MINIMAL) 1644
1645 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1646 const_iv (FT_RSRC) const_iv (FT_NUM)
1526 }; 1647 };
1527 1648
1528 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1649 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1529 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1650 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1530 1651
1547 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1668 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1548 av_push (event, newSViv (eiv->klass)); 1669 av_push (event, newSViv (eiv->klass));
1549 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1670 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1550 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1671 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1551 } 1672 }
1552}
1553 1673
1674 // used by autogenerated BOOT sections from genacc
1675 av_reflect = get_av ("cf::REFLECT", 1);
1676}
1677
1678void _gv_clear (SV *gv)
1679 CODE:
1680 assert (SvTYPE (gv) == SVt_PVGV);
1681# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1682 f (GvGP (gv)->gp_form);
1683 f (GvGP (gv)->gp_io);
1684 f (GvGP (gv)->gp_sv);
1685 f (GvGP (gv)->gp_av);
1686 f (GvGP (gv)->gp_hv);
1687 f (GvGP (gv)->gp_cv);
1688 GvCVGEN (gv) = 0;
1689 GvMULTI_off (gv);
1690# undef f
1691
1554void _connect_to_perl () 1692void _connect_to_perl_1 ()
1693
1694void _connect_to_perl_2 ()
1555 1695
1556void _recalc_want () 1696void _recalc_want ()
1557 1697
1698# not used by default anymore
1558void _global_reattach () 1699void _global_reattach ()
1559 CODE: 1700 CODE:
1560{ 1701{
1561 // reattach to all attachable objects in the game. 1702 // reattach to all attachable objects in the game.
1562 for_all_clients (ns) 1703 for_all_clients (ns)
1606 } 1747 }
1607 1748
1608 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1749 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1609} 1750}
1610 1751
1752void init_anim ()
1753
1754void init_globals ()
1755
1756void init_experience ()
1757
1758void init_attackmess ()
1759
1760void init_dynamic ()
1761
1762void load_settings ()
1763
1764void load_materials ()
1765
1766void init_uuid ()
1767 CODE:
1768 UUID::init ();
1769
1770void init_signals ()
1771
1772void init_commands ()
1773
1774void init_skills ()
1775
1776void init_beforeplay ()
1777
1778void evthread_start (int aiofd)
1779
1611void _post_tick () 1780void cede_to_tick ()
1612 CODE: 1781 CODE:
1613 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); 1782 coroapi::cede_to_tick ();
1614 1783
1615NV till_cede () 1784NV till_tick ()
1616 CODE: 1785 CODE:
1617 RETVAL = coroapi::next_cede - now (); 1786 RETVAL = SvNVX (sv_next_tick) - now ();
1618 OUTPUT: 1787 OUTPUT:
1619 RETVAL 1788 RETVAL
1620 1789
1621NV till_tick () 1790int tick_inhibit ()
1622 CODE: 1791 CODE:
1623 RETVAL = SvNV (sv_next_tick) - now (); 1792 RETVAL = tick_inhibit;
1624 OUTPUT: 1793 OUTPUT:
1625 RETVAL 1794 RETVAL
1626 1795
1796void tick_inhibit_inc ()
1797 CODE:
1798 ++tick_inhibit;
1799
1800void tick_inhibit_dec ()
1801 CODE:
1802 if (!--tick_inhibit)
1803 if (tick_pending)
1804 {
1805 ev_async_send (EV_DEFAULT, &tick_watcher);
1806 coroapi::cede ();
1807 }
1808
1809void server_tick ()
1810 CODE:
1811{
1812 NOW = ev_now (EV_DEFAULT);
1813 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1814 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1815 runtime = SvNVX (sv_runtime);
1816
1817 server_tick ();
1818
1819 NOW = ev_time ();
1820 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1821 runtime += TICK;
1822 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1823}
1824
1627NV floor (NV x) 1825NV floor (NV x)
1628 1826
1629NV ceil (NV x) 1827NV ceil (NV x)
1630 1828
1631NV rndm (...) 1829NV rndm (...)
1830 ALIAS:
1831 rmg_rndm = 1
1632 CODE: 1832 CODE:
1833{
1834 rand_gen &gen = ix ? rmg_rndm : rndm;
1633 switch (items) 1835 switch (items)
1634 { 1836 {
1635 case 0: RETVAL = rndm (); break; 1837 case 0: RETVAL = gen (); break;
1636 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1838 case 1: RETVAL = gen (SvUV (ST (0))); break;
1637 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1839 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1638 default: croak ("cf::rndm requires none, one or two parameters."); break; 1840 default: croak ("cf::rndm requires none, one or two parameters."); break;
1639 } 1841 }
1842}
1640 OUTPUT: 1843 OUTPUT:
1641 RETVAL 1844 RETVAL
1642 1845
1643NV clamp (NV value, NV min_value, NV max_value) 1846NV clamp (NV value, NV min_value, NV max_value)
1644 CODE: 1847 CODE:
1650 CODE: 1853 CODE:
1651 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1854 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1652 OUTPUT: 1855 OUTPUT:
1653 RETVAL 1856 RETVAL
1654 1857
1655void cede_to_tick () 1858void weaken (...)
1656 CODE: 1859 PROTOTYPE: @
1657 coroapi::cede_to_tick (); 1860 CODE:
1658 1861 while (items > 0)
1659void server_tick () 1862 sv_rvweaken (ST (--items));
1660 CODE:
1661 NOW = now ();
1662 runtime = SvNVx (sv_runtime);
1663 server_tick ();
1664 1863
1665void 1864void
1666log_backtrace (utf8_string msg) 1865log_backtrace (utf8_string msg)
1667 1866
1668void 1867void
1673octet_string path_combine (octet_string base, octet_string path) 1872octet_string path_combine (octet_string base, octet_string path)
1674 PROTOTYPE: $$ 1873 PROTOTYPE: $$
1675 1874
1676octet_string path_combine_and_normalize (octet_string base, octet_string path) 1875octet_string path_combine_and_normalize (octet_string base, octet_string path)
1677 PROTOTYPE: $$ 1876 PROTOTYPE: $$
1678
1679const_octet_string
1680get_maps_directory (octet_string path)
1681 PROTOTYPE: $
1682 ALIAS: maps_directory = 0
1683 CODE:
1684 RETVAL = create_pathname (path);
1685 OUTPUT: RETVAL
1686 1877
1687void 1878void
1688sub_generation_inc () 1879sub_generation_inc ()
1689 CODE: 1880 CODE:
1690 PL_sub_generation++; 1881 PL_sub_generation++;
1715 1906
1716void abort () 1907void abort ()
1717 1908
1718void reset_signals () 1909void reset_signals ()
1719 1910
1720void fork_abort (octet_string cause = "cf::fork_abort") 1911void fork_abort (const_octet_string cause = "cf::fork_abort")
1721 1912
1722void cleanup (octet_string cause, bool make_core = false) 1913void cleanup (const_octet_string cause, bool make_core = false)
1723 1914
1724void emergency_save () 1915void emergency_save ()
1725 1916
1726void _exit (int status = EXIT_SUCCESS) 1917void _exit (int status = EXIT_SUCCESS)
1727 1918
1728UV sv_2watcher (SV *w)
1729 CODE:
1730 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1731 OUTPUT:
1732 RETVAL
1733
1734#if _POSIX_MEMLOCK 1919#if _POSIX_MEMLOCK
1735 1920
1736int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1921int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1922 INIT:
1923#if __GLIBC__
1924 mallopt (M_TOP_PAD, 1024 * 1024);
1925 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1926 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1927 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1928#endif
1737 1929
1738int munlockall () 1930int munlockall ()
1739 1931
1740#endif 1932#endif
1933
1934int
1935malloc_trim (IV pad = 0)
1936
1937void
1938mallinfo ()
1939 PPCODE:
1940{
1941#if __GLIBC__
1942 struct mallinfo mai = mallinfo ();
1943 EXTEND (SP, 10*2);
1944 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1945 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1946 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1947 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1948 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1949 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1950 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1951 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1952 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1953 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1954#endif
1955 EXTEND (SP, 5*2);
1956 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1957 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1958 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1959 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1960 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1961}
1741 1962
1742int find_animation (utf8_string text) 1963int find_animation (utf8_string text)
1743 PROTOTYPE: $ 1964 PROTOTYPE: $
1744 1965
1745int random_roll (int min, int max, object *op, int goodbad); 1966int random_roll (int min, int max, object *op, int goodbad);
1783 RETVAL = newSVpv (resist_plus[atnr], 0); 2004 RETVAL = newSVpv (resist_plus[atnr], 0);
1784 else 2005 else
1785 XSRETURN_UNDEF; 2006 XSRETURN_UNDEF;
1786 OUTPUT: RETVAL 2007 OUTPUT: RETVAL
1787 2008
2009UUID
2010uuid_cur ()
2011 CODE:
2012 RETVAL = UUID::cur;
2013 OUTPUT:
2014 RETVAL
2015
2016UUID
2017uuid_gen ()
2018 CODE:
2019 RETVAL = UUID::gen ();
2020 OUTPUT:
2021 RETVAL
2022
2023val64
2024uuid_seq (UUID uuid)
2025 CODE:
2026 RETVAL = uuid.seq;
2027 OUTPUT:
2028 RETVAL
2029
2030UUID
2031uuid_str (val64 seq)
2032 CODE:
2033 RETVAL.seq = seq;
2034 OUTPUT:
2035 RETVAL
2036
2037void
2038coin_names ()
2039 PPCODE:
2040 EXTEND (SP, NUM_COINS);
2041 for (int i = 0; i < NUM_COINS; ++i)
2042 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
2043
2044void
2045coin_archetypes ()
2046 PPCODE:
2047 EXTEND (SP, NUM_COINS);
2048 for (int i = 0; i < NUM_COINS; ++i)
2049 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
2050
1788bool 2051bool
1789load_resource_file (octet_string filename) 2052load_resource_file_ (octet_string filename)
2053
2054void
2055fix_weight ()
1790 2056
1791MODULE = cf PACKAGE = cf::attachable 2057MODULE = cf PACKAGE = cf::attachable
1792 2058
1793int 2059int
1794valid (SV *obj) 2060valid (SV *obj)
1798 RETVAL 2064 RETVAL
1799 2065
1800void 2066void
1801debug_trace (attachable *obj, bool on = true) 2067debug_trace (attachable *obj, bool on = true)
1802 CODE: 2068 CODE:
1803 obj->flags &= ~attachable::F_DEBUG_TRACE; 2069 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1804 if (on) 2070 if (on)
1805 obj->flags |= attachable::F_DEBUG_TRACE; 2071 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1806 2072
1807int mortals_size () 2073int mortals_size ()
1808 CODE: 2074 CODE:
1809 RETVAL = attachable::mortals.size (); 2075 RETVAL = attachable::mortals.size ();
1810 OUTPUT: RETVAL 2076 OUTPUT: RETVAL
1812#object *mortals (U32 index) 2078#object *mortals (U32 index)
1813# CODE: 2079# CODE:
1814# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 2080# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1815# OUTPUT: RETVAL 2081# OUTPUT: RETVAL
1816 2082
1817INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 2083INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h |
1818 2084
1819MODULE = cf PACKAGE = cf::global 2085MODULE = cf PACKAGE = cf::global
1820 2086
1821int invoke (SV *klass, int event, ...) 2087int invoke (SV *klass, int event, ...)
1822 CODE: 2088 CODE:
1858object *actives (U32 index) 2124object *actives (U32 index)
1859 CODE: 2125 CODE:
1860 RETVAL = index < actives.size () ? actives [index] : 0; 2126 RETVAL = index < actives.size () ? actives [index] : 0;
1861 OUTPUT: RETVAL 2127 OUTPUT: RETVAL
1862 2128
2129int mortals_size ()
2130 CODE:
2131 RETVAL = attachable::mortals.size ();
2132 OUTPUT: RETVAL
2133
1863const char *slot_use_name (U32 slot) 2134const char *slot_use_name (U32 slot)
1864 ALIAS: 2135 ALIAS:
1865 slot_nonuse_name = 1 2136 slot_nonuse_name = 1
1866 CODE: 2137 CODE:
1867{ 2138{
1888void 2159void
1889inv (object *obj) 2160inv (object *obj)
1890 PROTOTYPE: $ 2161 PROTOTYPE: $
1891 PPCODE: 2162 PPCODE:
1892{ 2163{
1893 object *o;
1894 for (o = obj->inv; o; o = o->below) 2164 for (object *o = obj->inv; o; o = o->below)
1895 XPUSHs (sv_2mortal (to_sv (o))); 2165 XPUSHs (sv_2mortal (to_sv (o)));
1896} 2166}
1897 2167
1898void 2168void
1899set_animation (object *op, int idx) 2169set_animation (object *op, int idx)
1931 2201
1932int need_identify (object *obj); 2202int need_identify (object *obj);
1933 2203
1934int apply_shop_mat (object *shop_mat, object *op); 2204int apply_shop_mat (object *shop_mat, object *op);
1935 2205
1936int move_player (object *op, int dir)
1937 CODE:
1938 RETVAL = move_player (op, dir);
1939 OUTPUT:
1940 RETVAL
1941
1942int move (object *op, int dir, object *originator = op) 2206int move (object *op, int dir, object *originator = op)
1943 CODE: 2207 CODE:
1944 RETVAL = move_ob (op, dir, originator); 2208 RETVAL = move_ob (op, dir, originator);
1945 OUTPUT: 2209 OUTPUT:
1946 RETVAL 2210 RETVAL
1953 CODE: 2217 CODE:
1954 player_apply_below (op); 2218 player_apply_below (op);
1955 2219
1956int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2220int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1957 2221
1958object *cf_object_present_archname_inside (object *op, utf8_string whatstr) 2222int casting_level (object *caster, object *spell)
1959
1960int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1961
1962int cf_object_change_map (object *op, int x, int y, maptile *map)
1963
1964#//TODO
1965object *clone_ (object *op, int recursive = 0)
1966 CODE:
1967 if (recursive)
1968 RETVAL = object_create_clone (op);
1969 else
1970 {
1971 RETVAL = object::create ();
1972 op->copy_to (RETVAL);
1973 }
1974 OUTPUT: RETVAL
1975 2223
1976int pay_item (object *op, object *buyer) 2224int pay_item (object *op, object *buyer)
1977 CODE: 2225 CODE:
1978 RETVAL = pay_for_item (op, buyer); 2226 RETVAL = pay_for_item (op, buyer);
1979 OUTPUT: RETVAL 2227 OUTPUT: RETVAL
2014 2262
2015void drop (object *who, object *op) 2263void drop (object *who, object *op)
2016 2264
2017void pick_up (object *who, object *op) 2265void pick_up (object *who, object *op)
2018 2266
2019int cf_object_teleport (object *op, maptile *map, int x, int y)
2020
2021void update_object (object *op, int action) 2267void update_object (object *op, int action)
2022 2268
2023object *cf_create_object_by_name (utf8_string name)
2024
2025void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2269void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
2026 2270
2027void player_lvl_adj (object *who, object *skill = 0) 2271void player_lvl_adj (object *who, object *skill = 0)
2028 2272
2029int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2273int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2030 2274
2031int calc_skill_exp (object *who, object *op, object *skill); 2275int calc_skill_exp (object *who, object *op, object *skill)
2032 2276
2033void push_button (object *op); 2277void push_button (object *op, object *originator)
2034 2278
2035void use_trigger (object *op); 2279void use_trigger (object *op, object *originator)
2036 2280
2037void add_button_link (object *button, maptile *map, int connected);
2038
2039void remove_button_link (object *op);
2040
2041void handle_apply_yield (object *op); 2281void handle_apply_yield (object *op)
2282
2283int convert_item (object *item, object *converter)
2042 2284
2043 2285
2044MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2286MODULE = cf PACKAGE = cf::object PREFIX = cf_
2045
2046object *cf_insert_ob_in_ob (object *ob, object *where)
2047 2287
2048# no clean way to get an object from an archetype - stupid idiotic 2288# no clean way to get an object from an archetype - stupid idiotic
2049# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2289# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2050 2290
2051object *new (utf8_string archetype = 0) 2291object *new (utf8_string archetype = 0)
2060# TODO: nuke 2300# TODO: nuke
2061object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2301object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2062 PROTOTYPE: $$$$$$ 2302 PROTOTYPE: $$$$$$
2063 CODE: 2303 CODE:
2064{ 2304{
2065 int unused_type; 2305 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2066 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
2067}
2068 2306
2069const_utf8_string get_ob_key_value (object *op, utf8_string key) 2307 if (RETVAL->destroyed ())
2308 RETVAL = 0;
2309}
2070 2310
2071bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2311shstr
2312object::kv_get (shstr key)
2313
2314void
2315object::kv_del (shstr key)
2316
2317void
2318object::kv_set (shstr key, shstr value)
2072 2319
2073object *get_nearest_player (object *ob) 2320object *get_nearest_player (object *ob)
2074 ALIAS: nearest_player = 0 2321 ALIAS: nearest_player = 0
2075 PREINIT: 2322 PREINIT:
2076 extern object *get_nearest_player (object *); 2323 extern object *get_nearest_player (object *);
2078void rangevector (object *ob, object *other, int flags = 0) 2325void rangevector (object *ob, object *other, int flags = 0)
2079 PROTOTYPE: $$;$ 2326 PROTOTYPE: $$;$
2080 PPCODE: 2327 PPCODE:
2081{ 2328{
2082 rv_vector rv; 2329 rv_vector rv;
2330
2331 PUTBACK;
2083 get_rangevector (ob, other, &rv, flags); 2332 get_rangevector (ob, other, &rv, flags);
2333 SPAGAIN;
2334
2084 EXTEND (SP, 5); 2335 EXTEND (SP, 5);
2085 PUSHs (newSVuv (rv.distance)); 2336 PUSHs (newSVuv (rv.distance));
2086 PUSHs (newSViv (rv.distance_x)); 2337 PUSHs (newSViv (rv.distance_x));
2087 PUSHs (newSViv (rv.distance_y)); 2338 PUSHs (newSViv (rv.distance_y));
2088 PUSHs (newSViv (rv.direction)); 2339 PUSHs (newSViv (rv.direction));
2089 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2340 PUSHs (to_sv (rv.part));
2090} 2341}
2091 2342
2092bool on_same_map_as (object *ob, object *other) 2343bool on_same_map_as (object *ob, object *other)
2093 CODE: 2344 CODE:
2094 RETVAL = on_same_map (ob, other); 2345 RETVAL = on_same_map (ob, other);
2098base_name (object *op, int plural = op->nrof > 1) 2349base_name (object *op, int plural = op->nrof > 1)
2099 CODE: 2350 CODE:
2100 RETVAL = query_base_name (op, plural); 2351 RETVAL = query_base_name (op, plural);
2101 OUTPUT: RETVAL 2352 OUTPUT: RETVAL
2102 2353
2103object *decrease_ob_nr (object *op, unsigned long i) 2354# return the tail of an object, excluding itself
2355void
2356tail (object *op)
2357 PPCODE:
2358 while ((op = op->more))
2359 XPUSHs (sv_2mortal (to_sv (op)));
2104 2360
2105MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2361MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2106 2362
2107player *player (object *op) 2363player *player (object *op)
2108 CODE: 2364 CODE:
2109 RETVAL = op->contr; 2365 RETVAL = op->contr;
2110 OUTPUT: RETVAL 2366 OUTPUT: RETVAL
2111 2367
2368bool move_player (object *op, int dir)
2369
2112void check_score (object *op) 2370void check_score (object *op)
2113 2371
2114void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2372void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2115 CODE: 2373 CODE:
2116 new_draw_info (flags, 0, op, txt); 2374 new_draw_info (flags, 0, op, txt);
2117 2375
2118void kill_player (object *op) 2376void kill_player (object *op)
2119 2377
2378void esrv_send_item (object *pl, object *item)
2379
2120void esrv_update_item (object *op, int what, object *item) 2380void esrv_update_item (object *pl, int what, object *item)
2121 C_ARGS: what, op, item 2381 C_ARGS: what, pl, item
2382
2383void esrv_del_item (object *pl, int tag)
2384 C_ARGS: pl->contr, tag
2122 2385
2123int command_summon (object *op, utf8_string params) 2386int command_summon (object *op, utf8_string params)
2124 2387
2125int command_arrest (object *op, utf8_string params) 2388int command_arrest (object *op, utf8_string params)
2126 2389
2145 pl->ob->stats.hp = pl->ob->stats.maxhp; 2408 pl->ob->stats.hp = pl->ob->stats.maxhp;
2146 pl->ob->stats.sp = pl->ob->stats.maxsp; 2409 pl->ob->stats.sp = pl->ob->stats.maxsp;
2147 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2410 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2148 pl->orig_stats = pl->ob->stats; 2411 pl->orig_stats = pl->ob->stats;
2149 2412
2150void clear_los (player *pl) 2413# should only be temporary
2414void esrv_new_player (player *pl)
2151 2415
2152void cf_player_move (player *pl, int dir) 2416#d# TODO: replace by blocked_los accessor, fix code using this
2153
2154void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2155
2156bool 2417bool
2157cell_visible (player *pl, int dx, int dy) 2418cell_visible (player *pl, int dx, int dy)
2158 CODE: 2419 CODE:
2159 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2420 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2160 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2161 OUTPUT: 2421 OUTPUT:
2162 RETVAL 2422 RETVAL
2163 2423
2164void 2424void
2165send (player *pl, SV *packet) 2425send (player *pl, SV *packet)
2166 CODE: 2426 CODE:
2167{ 2427{
2168 STRLEN len; 2428 STRLEN len;
2169 char *buf = SvPVbyte (packet, len); 2429 char *buf = SvPVbyte (packet, len);
2170 2430
2431 if (len > MAXSOCKBUF)
2432 pl->failmsg ("[packet too long for client]");
2171 if (pl->ns) 2433 else if (pl->ns)
2172 pl->ns->send_packet (buf, len); 2434 pl->ns->send_packet (buf, len);
2173} 2435}
2174
2175int
2176listening (player *pl, int new_value = -1)
2177 CODE:
2178 RETVAL = pl->listening;
2179 if (new_value >= 0)
2180 pl->listening = new_value;
2181 OUTPUT:
2182 RETVAL
2183 2436
2184void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2437void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2185 PROTOTYPE: $;$$$ 2438 PROTOTYPE: $;$$$
2186 PPCODE: 2439 PPCODE:
2187 if (GIMME_V != G_VOID) 2440 if (GIMME_V != G_VOID)
2212 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2465 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2213 OUTPUT: RETVAL 2466 OUTPUT: RETVAL
2214 2467
2215SV *registry (maptile *map) 2468SV *registry (maptile *map)
2216 2469
2470void
2471find_tagged_objects (maptile *map, utf8_string tag = 0)
2472 PPCODE:
2473{
2474 if (!map->spaces)
2475 XSRETURN_EMPTY;
2476
2477 if (tag)
2478 {
2479 shstr_cmp tag_ (tag);
2480
2481 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2482 for (object *op = ms->bot; op; op = op->above)
2483 if (op->tag == tag_)
2484 XPUSHs (sv_2mortal (to_sv (op)));
2485 }
2486 else
2487 {
2488 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2489 for (object *op = ms->bot; op; op = op->above)
2490 if (op->tag)
2491 XPUSHs (sv_2mortal (to_sv (op)));
2492 }
2493}
2494
2217INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2495INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2496
2497void
2498adjust_daylight ()
2499 CODE:
2500 maptile::adjust_daylight ();
2501
2502int
2503outdoor_darkness (int darkness = 0)
2504 CODE:
2505 RETVAL = maptile::outdoor_darkness;
2506 if (items)
2507 maptile::outdoor_darkness = darkness;
2508 OUTPUT:
2509 RETVAL
2218 2510
2219void 2511void
2220maptile::instantiate () 2512maptile::instantiate ()
2221 2513
2222maptile *new () 2514maptile *new ()
2254 for (int x = 0; x < THIS->width; ++x) 2546 for (int x = 0; x < THIS->width; ++x)
2255 for (int y = 0; y < THIS->height; ++y) 2547 for (int y = 0; y < THIS->height; ++y)
2256 { 2548 {
2257 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2549 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2258 if (op->flag [FLAG_IS_FLOOR]) 2550 if (op->flag [FLAG_IS_FLOOR])
2259 goto skip_space; 2551 goto skip;
2260 2552
2261 { 2553 {
2262 int offs = offset + y * stride + x; 2554 int offs = offset + y * stride + x;
2555
2263 if (IN_RANGE_EXC (offs, 0, idxlen)) 2556 if (IN_RANGE_EXC (offs, 0, idxlen))
2264 { 2557 {
2265 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2558 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2266 { 2559 {
2267 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2560 object *ob = get_archetype (SvPVutf8_nolen (*elem));
2268 ob->flag [FLAG_NO_MAP_SAVE] = true; 2561 ob->flag [FLAG_NO_MAP_SAVE] = true;
2269 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2562 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2270 2563
2271 if (ob->randomitems) 2564 if (ob->randomitems && !ob->above)
2272 { 2565 {
2273 if (!ob->above)
2274 {
2275 ob->create_treasure (ob->randomitems); 2566 ob->create_treasure (ob->randomitems);
2276 2567
2277 for (object *op = ob->above; op; op = op->above) 2568 for (object *op = ob->above; op; op = op->above)
2278 op->flag [FLAG_NO_MAP_SAVE] = true; 2569 op->flag [FLAG_NO_MAP_SAVE] = true;
2279 } 2570 // TODO: if this is a pickable object, then the item
2280 2571 // will at a bit weird - saving inside the player
2281 ob->randomitems = 0; 2572 // will clear the flag, but when the player drops
2573 // it without logging out, it keeps the flag.
2574 // nobody ahs reported this, but this can be rather
2575 // annoying on persistent maps.
2282 } 2576 }
2283 } 2577 }
2284 } 2578 }
2285 } 2579 }
2286 2580
2287 skip_space: ; 2581 skip: ;
2288 } 2582 }
2289} 2583}
2290 2584
2291void 2585void
2292maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2586maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2317} 2611}
2318 2612
2319void 2613void
2320maptile::create_region_treasure () 2614maptile::create_region_treasure ()
2321 CODE: 2615 CODE:
2322{
2323 object *op = object::create ();
2324 op->type = FLOOR;
2325 op->map = THIS;
2326
2327 for (int x = 0; x < THIS->width; ++x) 2616 for (int x = 0; x < THIS->width; ++x)
2328 for (int y = 0; y < THIS->height; ++y) 2617 for (int y = 0; y < THIS->height; ++y)
2329 { 2618 {
2330 region *rgn = THIS->region (x, y); 2619 region *rgn = THIS->region (x, y);
2331 2620
2332 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2621 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2622 if (object *op = THIS->at (x, y).top)
2333 if (rgn->treasure && rndm () < rgn->treasure_density) 2623 if (rgn->treasure && rndm () < rgn->treasure_density)
2334 {
2335 op->x = x;
2336 op->y = y;
2337 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2624 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2338 }
2339 } 2625 }
2340 2626
2341 op->destroy ();
2342}
2343
2344void play_sound_map (maptile *map, int x, int y, int sound_num)
2345
2346int out_of_map (maptile *map, int x, int y) 2627int out_of_map (maptile *map, int x, int y)
2347 2628
2348void 2629void
2349trigger (maptile *map, long connection, bool state = true) 2630find_link (maptile *map, shstr_tmp connection)
2350 CODE:
2351 activate_connection (map, connection, state);
2352
2353void
2354get_connection (maptile *map, long connection)
2355 PPCODE: 2631 PPCODE:
2356 oblinkpt *obp = get_connection_links (map, connection); 2632 if (oblinkpt *obp = map->find_link (connection))
2357 if (obp)
2358 for (objectlink *ol = obp->link; ol; ol = ol->next) 2633 for (objectlink *ol = obp->link; ol; ol = ol->next)
2359 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2634 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2360
2361object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2362
2363object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2364
2365object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2366 C_ARGS: str, map, nx, ny
2367 2635
2368void 2636void
2369get_map_flags (maptile *map, int x, int y) 2637get_map_flags (maptile *map, int x, int y)
2370 PPCODE: 2638 PPCODE:
2371{ 2639{
2372 maptile *nmap = 0; 2640 maptile *nmap = 0;
2373 I16 nx = 0, ny = 0; 2641 I16 nx = 0, ny = 0;
2642
2643 PUTBACK;
2374 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2644 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2645 SPAGAIN;
2375 2646
2376 EXTEND (SP, 4); 2647 EXTEND (SP, 4);
2377 PUSHs (sv_2mortal (newSViv (flags))); 2648 PUSHs (sv_2mortal (newSViv (flags)));
2378 2649
2379 if (GIMME_V == G_ARRAY) 2650 if (GIMME_V == G_ARRAY)
2380 { 2651 {
2381 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2652 PUSHs (sv_2mortal (to_sv (nmap)));
2382 PUSHs (sv_2mortal (newSViv (nx))); 2653 PUSHs (sv_2mortal (newSViv (nx)));
2383 PUSHs (sv_2mortal (newSViv (ny))); 2654 PUSHs (sv_2mortal (newSViv (ny)));
2384 } 2655 }
2385} 2656}
2386 2657
2658mapspace *
2659ms (maptile *map, unsigned int x, unsigned int y)
2660 PROTOTYPE: $$$
2661 CODE:
2662{
2663 maptile *nmap = 0;
2664 I16 nx, ny;
2665
2666 PUTBACK;
2667 get_map_flags (map, &nmap, x, y, &nx, &ny);
2668 SPAGAIN;
2669
2670 if (!nmap)
2671 XSRETURN_UNDEF;
2672
2673 RETVAL = &nmap->at (nx, ny);
2674}
2675 OUTPUT:
2676 RETVAL
2677
2387void 2678void
2388at (maptile *map, unsigned int x, unsigned int y) 2679at (maptile *map, unsigned int x, unsigned int y)
2389 PROTOTYPE: $$$ 2680 PROTOTYPE: $$$
2390 PPCODE: 2681 PPCODE:
2391{ 2682{
2392 object *o;
2393 maptile *nmap = 0; 2683 maptile *nmap = 0;
2394 I16 nx, ny; 2684 I16 nx, ny;
2395 2685
2686 PUTBACK;
2396 get_map_flags (map, &nmap, x, y, &nx, &ny); 2687 get_map_flags (map, &nmap, x, y, &nx, &ny);
2688 SPAGAIN;
2397 2689
2398 if (nmap) 2690 if (nmap)
2399 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2691 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2400 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2692 XPUSHs (sv_2mortal (to_sv (o)));
2401} 2693}
2402 2694
2403SV * 2695SV *
2404bot_at (maptile *obj, unsigned int x, unsigned int y) 2696bot_at (maptile *map, unsigned int x, unsigned int y)
2405 PROTOTYPE: $$$ 2697 PROTOTYPE: $$$
2406 ALIAS: 2698 ALIAS:
2407 top_at = 1 2699 top_at = 1
2408 flags_at = 2 2700 flags_at = 2
2409 light_at = 3 2701 light_at = 3
2410 move_block_at = 4 2702 move_block_at = 4
2411 move_slow_at = 5 2703 move_slow_at = 5
2412 move_on_at = 6 2704 move_on_at = 6
2413 move_off_at = 7 2705 move_off_at = 7
2414 INIT:
2415 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2416 CODE: 2706 CODE:
2707{
2708 sint16 nx = x;
2709 sint16 ny = y;
2710
2711 if (!xy_normalise (map, nx, ny))
2712 XSRETURN_UNDEF;
2713
2714 mapspace &ms = map->at (nx, ny);
2715
2716 ms.update ();
2717
2417 switch (ix) 2718 switch (ix)
2418 { 2719 {
2419 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2720 case 0: RETVAL = to_sv (ms.bot ); break;
2420 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2721 case 1: RETVAL = to_sv (ms.top ); break;
2421 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2722 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2422 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2723 case 3: RETVAL = newSViv (ms.light ); break;
2423 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2724 case 4: RETVAL = newSVuv (ms.move_block); break;
2424 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2725 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2425 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2726 case 6: RETVAL = newSVuv (ms.move_on ); break;
2426 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2727 case 7: RETVAL = newSVuv (ms.move_off ); break;
2427 } 2728 }
2729}
2428 OUTPUT: RETVAL 2730 OUTPUT: RETVAL
2429
2430void fix_walls (maptile *map, int x, int y)
2431
2432void fix_walls_around (maptile *map, int x, int y)
2433 2731
2434# worst xs function of my life 2732# worst xs function of my life
2435bool 2733bool
2436_create_random_map (\ 2734_create_random_map (\
2437 maptile *self,\ 2735 maptile *self,\
2517 RETVAL = self->generate_random_map (&rmp); 2815 RETVAL = self->generate_random_map (&rmp);
2518} 2816}
2519 OUTPUT: 2817 OUTPUT:
2520 RETVAL 2818 RETVAL
2521 2819
2820MODULE = cf PACKAGE = cf::mapspace
2821
2822INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2823
2522MODULE = cf PACKAGE = cf::arch 2824MODULE = cf PACKAGE = cf::arch
2523
2524archetype *find (utf8_string name)
2525 CODE:
2526 RETVAL = archetype::find (name);
2527 OUTPUT:
2528 RETVAL
2529 2825
2530int archetypes_size () 2826int archetypes_size ()
2531 CODE: 2827 CODE:
2532 RETVAL = archetypes.size (); 2828 RETVAL = archetypes.size ();
2533 OUTPUT: RETVAL 2829 OUTPUT: RETVAL
2534 2830
2535archetype *archetypes (U32 index) 2831archetype *archetypes (U32 index)
2536 CODE: 2832 CODE:
2537 RETVAL = index < archetypes.size () ? archetypes [index] : 0; 2833 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2538 OUTPUT: RETVAL 2834 OUTPUT: RETVAL
2539
2540object *instantiate (archetype *arch)
2541 CODE:
2542 RETVAL = arch_to_object (arch);
2543 OUTPUT:
2544 RETVAL
2545 2835
2546INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2836INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2547 2837
2548MODULE = cf PACKAGE = cf::party 2838MODULE = cf PACKAGE = cf::party
2549 2839
2567 PROTOTYPE: $ 2857 PROTOTYPE: $
2568 CODE: 2858 CODE:
2569 RETVAL = region::find (name); 2859 RETVAL = region::find (name);
2570 OUTPUT: RETVAL 2860 OUTPUT: RETVAL
2571 2861
2572region *find_fuzzy (utf8_string name)
2573 PROTOTYPE: $
2574 CODE:
2575 RETVAL = region::find_fuzzy (name);
2576 OUTPUT: RETVAL
2577
2578int specificity (region *rgn) 2862int specificity (region *rgn)
2579 CODE: 2863 CODE:
2580 RETVAL = 0; 2864 RETVAL = 0;
2581 while (rgn = rgn->parent) 2865 while (rgn = rgn->parent)
2582 RETVAL++; 2866 RETVAL++;
2618 CODE: 2902 CODE:
2619{ 2903{
2620 STRLEN len; 2904 STRLEN len;
2621 char *buf = SvPVbyte (packet, len); 2905 char *buf = SvPVbyte (packet, len);
2622 2906
2907 if (len > MAXSOCKBUF)
2908 {
2909 // ugly
2910 if (THIS->pl)
2911 THIS->pl->failmsg ("[packet too long for client]");
2912 }
2913 else
2623 THIS->send_packet (buf, len); 2914 THIS->send_packet (buf, len);
2624} 2915}
2625 2916
2626faceidx 2917faceidx
2627client::find_face (utf8_string name, faceidx defidx = 0) 2918client::need_face (utf8_string name, int pri = 0)
2628 CODE: 2919 CODE:
2629 RETVAL = face_find (name, defidx); 2920 RETVAL = face_find (name, 0);
2921 if (RETVAL)
2922 {
2630 THIS->send_face (RETVAL); 2923 THIS->send_face (RETVAL, pri);
2631 THIS->flush_fx (); 2924 THIS->flush_fx ();
2925 }
2632 OUTPUT: 2926 OUTPUT:
2633 RETVAL 2927 RETVAL
2928
2929int
2930client::fx_want (int idx, int value = -1)
2931 CODE:
2932 if (0 < idx && idx < FT_NUM)
2933 {
2934 RETVAL = THIS->fx_want [idx];
2935 if (items > 2)
2936 THIS->fx_want [idx] = value;
2937 }
2938 else
2939 RETVAL = 0;
2940 OUTPUT:
2941 RETVAL
2942
2943MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2944
2945faceidx sound_find (utf8_string name)
2946
2947void sound_set (utf8_string str, faceidx face)
2948
2949# dire hack
2950void old_sound_index (int idx, faceidx face)
2951 CODE:
2952 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2953 old_sound_index [idx] = face;
2634 2954
2635MODULE = cf PACKAGE = cf::face PREFIX = face_ 2955MODULE = cf PACKAGE = cf::face PREFIX = face_
2636 2956
2637#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2957#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2638 2958
2680 faceinfo *f = face_info (idx); assert (f); 3000 faceinfo *f = face_info (idx); assert (f);
2681 facedata *d = &(faceset ? f->data64 : f->data32); 3001 facedata *d = &(faceset ? f->data64 : f->data32);
2682 sv_to (data, d->data); 3002 sv_to (data, d->data);
2683 STRLEN clen; 3003 STRLEN clen;
2684 char *cdata = SvPVbyte (chksum, clen); 3004 char *cdata = SvPVbyte (chksum, clen);
2685 clen = min (CHKSUM_SIZE, clen); 3005 clen = min (CHKSUM_MAXLEN, clen);
2686 3006
2687 if (memcmp (d->chksum, cdata, clen)) 3007 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2688 { 3008 {
3009 d->chksum_len = clen;
2689 memcpy (d->chksum, cdata, clen); 3010 memcpy (d->chksum, cdata, clen);
2690 3011
2691 // invalidate existing client face info 3012 // invalidate existing client face info
2692 for_all_clients (ns) 3013 for_all_clients (ns)
2693 if (ns->faceset == faceset) 3014 if (ns->faceset == faceset)
2698 } 3019 }
2699} 3020}
2700 3021
2701int get_data_size (faceidx idx, int faceset = 0) 3022int get_data_size (faceidx idx, int faceset = 0)
2702 CODE: 3023 CODE:
2703 facedata *d = face_data (idx, faceset); assert (d); 3024 facedata *d = face_data (idx, faceset);
3025 if (!d) XSRETURN_UNDEF;
2704 RETVAL = d->data.size (); 3026 RETVAL = d->data.size ();
2705 OUTPUT: 3027 OUTPUT:
2706 RETVAL 3028 RETVAL
2707 3029
2708SV *get_chksum (faceidx idx, int faceset = 0) 3030SV *get_chksum (faceidx idx, int faceset = 0)
2709 CODE: 3031 CODE:
2710 facedata *d = face_data (idx, faceset); assert (d); 3032 facedata *d = face_data (idx, faceset);
3033 if (!d) XSRETURN_UNDEF;
2711 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); 3034 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
3035 OUTPUT:
3036 RETVAL
3037
3038SV *get_data (faceidx idx, int faceset = 0)
3039 CODE:
3040 facedata *d = face_data (idx, faceset);
3041 if (!d) XSRETURN_UNDEF;
3042 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2712 OUTPUT: 3043 OUTPUT:
2713 RETVAL 3044 RETVAL
2714 3045
2715void invalidate (faceidx idx) 3046void invalidate (faceidx idx)
2716 CODE: 3047 CODE:
2762void invalidate_all () 3093void invalidate_all ()
2763 CODE: 3094 CODE:
2764 for_all_clients (ns) 3095 for_all_clients (ns)
2765 ns->anims_sent.reset (); 3096 ns->anims_sent.reset ();
2766 3097
3098MODULE = cf PACKAGE = cf::object::freezer
3099
3100INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h |
3101
3102SV *
3103new (char *klass)
3104 CODE:
3105 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
3106 OUTPUT: RETVAL
3107
3108void
3109DESTROY (SV *sv)
3110 CODE:
3111 object_freezer *self;
3112 sv_to (sv, self);
3113 delete self;
3114
3115MODULE = cf PACKAGE = cf::object::thawer
3116
3117INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h |
3118
3119SV *
3120new_from_file (char *klass, octet_string path)
3121 CODE:
3122 object_thawer *f = new object_thawer (path);
3123 if (!*f)
3124 {
3125 delete f;
3126 XSRETURN_UNDEF;
3127 }
3128 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
3129 OUTPUT: RETVAL
3130
3131void
3132DESTROY (SV *sv)
3133 CODE:
3134 object_thawer *self;
3135 sv_to (sv, self);
3136 delete self;
3137
3138void
3139extract_tags (object_thawer *self)
3140 PPCODE:
3141 while (self->kw != KW_EOF)
3142 {
3143 PUTBACK;
3144 coroapi::cede_to_tick ();
3145 SPAGAIN;
3146
3147 if (self->kw == KW_tag)
3148 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
3149
3150 self->skip ();
3151 }
3152

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