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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.237 by root, Mon Jul 23 23:46:03 2007 UTC vs.
Revision 1.342 by root, Fri Dec 18 03:49:46 2009 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de> 5 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 6 *
8 * Crossfire TRT is free software: you can redistribute it and/or modify 7 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 8 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 9 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 10 * option) any later version.
12 * 11 *
13 * This program is distributed in the hope that it will be useful, 12 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 15 * GNU General Public License for more details.
17 * 16 *
18 * You should have received a copy of the GNU General Public License 17 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 18 * and the GNU General Public License along with this program. If not, see
19 * <http://www.gnu.org/licenses/>.
20 * 20 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de> 21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 22 */
23 23
24#include "autoconf.h" 24#include "autoconf.h"
25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#define CEDES_PER_TICK 5
30 25
31#if HAVE_EXECINFO_H 26#if HAVE_EXECINFO_H
32# include <execinfo.h> 27# include <execinfo.h>
33#endif 28#endif
34 29
35#include <plugin_common.h>
36#include <sounds.h>
37#include <cstdarg> 30#include <cstdarg>
38#include <sproto.h> 31#include <typeinfo>
39 32
33#include "global.h"
40#include "loader.h" 34#include "loader.h"
35#include "../random_maps/random_map.h"
41#include "cfperl.h" 36#include "evthread.h"
42#include "shstr.h" 37#include "sproto.h"
43 38
44#include <unistd.h> 39#include <unistd.h>
45#if _POSIX_MEMLOCK 40#if _POSIX_MEMLOCK
46# include <sys/mman.h> 41# include <sys/mman.h>
47#endif 42#endif
48 43
44#if HAVE_MALLOC_H
45# include <malloc.h>
46#endif
47
48#if !__GLIBC__
49# define malloc_trim(pad) -1
50#endif
51
49#include <EXTERN.h> 52#include <EXTERN.h>
50#include <perl.h> 53#include <perl.h>
51#include <XSUB.h> 54#include <XSUB.h>
52 55
53#include "CoroAPI.h" 56#include "CoroAPI.h"
54#include "perlxsi.c" 57#include "perlxsi.c"
55 58
56extern sint64 *levels; // the experience table 59extern sint64 *levels; // the experience table
57 60
58typedef object object_ornull; 61typedef object_thawer &object_thawer_ref;
59typedef maptile maptile_ornull; 62typedef object_freezer &object_freezer_ref;
60
61typedef char *octet_string;
62typedef char *utf8_string;
63typedef const char *const_octet_string;
64typedef const char *const_utf8_string;
65 63
66typedef std::string std__string; 64typedef std::string std__string;
67 65
68#if IVSIZE >= 8
69 typedef IV val64;
70# define newSVval64 newSViv
71# define SvVAL64 SvIV
72#else
73 typedef double val64;
74# define newSVval64 newSVnv
75# define SvVAL64 SvNV
76#endif
77
78static f_plug_api gethook = cfapi_get_hooks;
79static f_plug_api object_insert = cfapi_object_insert;
80
81static PerlInterpreter *perl; 66static PerlInterpreter *perl;
82 67
83tstamp NOW, runtime; 68tstamp NOW, runtime;
69
70static int tick_inhibit;
71static int tick_pending;
84 72
85global gbl_ev; 73global gbl_ev;
86static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
87static SV *sv_runtime, *sv_next_tick; 75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
76static AV *av_reflect;
88 77
89bitset<NUM_EVENT_TYPES> ev_want_event; 78bitset<NUM_EVENT_TYPES> ev_want_event;
90bitset<NUM_TYPES> ev_want_type; 79bitset<NUM_TYPES> ev_want_type;
91 80
92static HV 81static HV
93 *stash_cf, 82 *stash_cf,
94 *stash_cf_object_wrap, 83 *stash_cf_object_wrap,
95 *stash_cf_object_player_wrap, 84 *stash_cf_object_player_wrap,
96 *stash_cf_player_wrap, 85 *stash_cf_player_wrap,
97 *stash_cf_map_wrap, 86 *stash_cf_map_wrap,
87 *stash_cf_mapspace_wrap,
98 *stash_cf_client_wrap, 88 *stash_cf_client_wrap,
99 *stash_cf_arch_wrap, 89 *stash_cf_arch_wrap,
100 *stash_cf_party_wrap, 90 *stash_cf_party_wrap,
101 *stash_cf_region_wrap, 91 *stash_cf_region_wrap,
102 *stash_cf_living_wrap; 92 *stash_cf_living_wrap;
93
94static SV
95 *cv_cf_do_invoke,
96 *cv_cf__can_merge,
97 *cv_cf_client_send_msg,
98 *cv_cf_tick,
99 *cv_cf_match_match;
100
101#ifndef newSVpv_utf8
102static inline SV *
103newSVpv_utf8 (const char *s)
104{
105 if (!s)
106 return newSV (0);
107
108 SV *sv = newSVpv (s, 0);
109 SvUTF8_on (sv);
110 return sv;
111}
112#endif
113
114#ifndef newSVpvn_utf8
115static inline SV *
116newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
117{
118 if (!s)
119 return newSV (0);
120
121 SV *sv = newSVpvn (s, l);
122
123 if (utf8)
124 SvUTF8_on (sv);
125
126 return sv;
127}
128#endif
103 129
104// helper cast function, returns super class * or 0 130// helper cast function, returns super class * or 0
105template<class super> 131template<class super>
106static super * 132static super *
107is_a (attachable *at) 133is_a (attachable *at)
140 SvREFCNT_inc (self); 166 SvREFCNT_inc (self);
141 hv_clear (self); 167 hv_clear (self);
142 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 168 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
143 SvREFCNT_dec (self); 169 SvREFCNT_dec (self);
144 170
145 // self *must* be null now because thats sv_unmagic's job. 171 // self *must* be null now because that's sv_unmagic's job.
146 assert (!this->self); 172 assert (!this->self);
147 } 173 }
148} 174}
149 175
150void 176void
184attachable::destroy () 210attachable::destroy ()
185{ 211{
186 if (destroyed ()) 212 if (destroyed ())
187 return; 213 return;
188 214
189 flags |= F_DESTROYED; 215 attachable_flags |= F_DESTROYED;
190 do_destroy (); 216 do_destroy ();
191 sever_self (); 217 sever_self ();
192} 218}
193 219
194void 220void
247 } 273 }
248 } 274 }
249} 275}
250 276
251void 277void
252attachable::set_key (const char *key, const char *value) 278attachable::set_key (const char *key, const char *value, bool is_utf8)
253{ 279{
254 if (!self) 280 if (!self)
255 self = newHV (); 281 self = newHV ();
256 282
257 if (value) 283 if (value)
258 hv_store (self, key, strlen (key), newSVpv (value, 0), 0); 284 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
259 else 285 else
260 hv_delete (self, key, strlen (key), G_DISCARD); 286 hv_delete (self, key, strlen (key), G_DISCARD);
261} 287}
262 288
263attachable & 289attachable &
268 294
269 attach = src.attach; 295 attach = src.attach;
270 return *this; 296 return *this;
271} 297}
272 298
299#if 0
273template<typename T> 300template<typename T>
274static bool 301static bool
275find_backref (void *ptr, T *obj) 302find_backref (void *ptr, T *obj)
276{ 303{
277 char *s = (char *)obj; 304 char *s = (char *)obj;
285 312
286 return false; 313 return false;
287} 314}
288 315
289// for debugging, find "live" objects containing this ptr 316// for debugging, find "live" objects containing this ptr
290void 317static void
291find_backref (void *ptr) 318find_backref (void *ptr)
292{ 319{
293 for_all_objects (op) 320 for_all_objects (op)
294 if (find_backref (ptr, op)) 321 if (find_backref (ptr, op))
295 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); 322 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
299 fprintf (stderr, "P %p\n", pl); 326 fprintf (stderr, "P %p\n", pl);
300 327
301 for_all_clients (ns) 328 for_all_clients (ns)
302 if (find_backref (ptr, ns)) 329 if (find_backref (ptr, ns))
303 fprintf (stderr, "C %p\n", ns); 330 fprintf (stderr, "C %p\n", ns);
304
305} 331}
332#endif
306 333
307////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 334//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
308 335
309static SV * 336static SV *
310newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 337newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
311{ 338{
312 SV *sv; 339 SV *sv;
313 340
314 if (!ptr) 341 if (!ptr)
315 return &PL_sv_undef; 342 return newSV (0);
316 343
317 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 344 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
318 return sv_bless (newRV_noinc ((SV *)hv), stash); 345 return sv_bless (newRV_noinc ((SV *)hv), stash);
319} 346}
320 347
339 366
340static SV * 367static SV *
341newSVattachable (attachable *obj, HV *stash) 368newSVattachable (attachable *obj, HV *stash)
342{ 369{
343 if (!obj) 370 if (!obj)
344 return &PL_sv_undef; 371 return newSV (0);
345 372
346 if (!obj->self) 373 if (!obj->self)
347 obj->self = newHV (); 374 obj->self = newHV ();
348 375
349 if (!SvOBJECT (obj->self)) 376 if (!SvOBJECT (obj->self))
363 390
364 return sv; 391 return sv;
365 } 392 }
366} 393}
367 394
395#if 0 // unused
368static void 396static void
369clearSVptr (SV *sv) 397clearSVptr (SV *sv)
370{ 398{
371 if (SvROK (sv)) 399 if (SvROK (sv))
372 sv = SvRV (sv); 400 sv = SvRV (sv);
373 401
374 hv_clear ((HV *)sv); 402 hv_clear ((HV *)sv);
375 sv_unmagic (sv, PERL_MAGIC_ext); 403 sv_unmagic (sv, PERL_MAGIC_ext);
376} 404}
405#endif
406
407static long
408SvPTR_nc (SV *sv)
409{
410 sv = SvRV (sv);
411
412 // very important shortcut
413 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
414 return (long)SvMAGIC (sv)->mg_ptr;
415
416 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
417 return (long)mg->mg_ptr;
418
419 croak ("perl code used object, but C object is already destroyed, caught");
420}
377 421
378static long 422static long
379SvPTR (SV *sv, const char *klass) 423SvPTR (SV *sv, const char *klass)
380{ 424{
381 if (!sv_derived_from (sv, klass)) 425 if (!sv_derived_from (sv, klass))
382 croak ("object of type %s expected", klass); 426 croak ("object of type %s expected", klass);
383 427
384 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 428 return SvPTR_nc (sv);
385
386 if (!mg)
387 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
388
389 return (long)mg->mg_ptr;
390} 429}
391 430
392static long 431static long noinline
393SvPTR_ornull (SV *sv, const char *klass) 432SvPTR_ornull (SV *sv, const char *klass)
394{ 433{
395 if (SvOK (sv)) 434 if (expect_false (!SvOK (sv))) return 0;
435
396 return SvPTR (sv, klass); 436 return SvPTR (sv, klass);
397 else
398 return 0;
399} 437}
400 438
401static inline SV * 439static long noinline
402newSVpv_utf8 (const char *s) 440SvPTR_ornull_client (SV *sv)
403{ 441{
442 if (expect_false (!SvOK (sv))) return 0;
443
444 if (!SvROK (sv)
445 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
446 && !sv_derived_from (sv, "cf::client")))
447 croak ("object of type cf::client expected");
448
449 return SvPTR_nc (sv);
450}
451
452static long noinline
453SvPTR_ornull_object (SV *sv)
454{
455 if (expect_false (!SvOK (sv))) return 0;
456
457 if (!SvROK (sv)
458 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
459 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
460 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
461 && !sv_derived_from (sv, "cf::object")))
462 croak ("object of type cf::object expected");
463
464 return SvPTR_nc (sv);
465}
466
467static long noinline
468SvPTR_ornull_player (SV *sv)
469{
470 if (expect_false (!SvOK (sv))) return 0;
471
472 if (!SvROK (sv)
473 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
474 && !sv_derived_from (sv, "cf::player")))
475 croak ("object of type cf::player expected");
476
477 return SvPTR_nc (sv);
478}
479
480static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
481static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
482static inline SV *to_sv (bool v) { return newSViv (v); }
483static inline SV *to_sv ( signed char v) { return newSViv (v); }
484static inline SV *to_sv (unsigned char v) { return newSViv (v); }
485static inline SV *to_sv ( signed short v) { return newSViv (v); }
486static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
487static inline SV *to_sv ( signed int v) { return newSViv (v); }
488static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
489static inline SV *to_sv ( signed long v) { return newSViv (v); }
490static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
491static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
492static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
493static inline SV *to_sv (float v) { return newSVnv (v); }
494static inline SV *to_sv (double v) { return newSVnv (v); }
495static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
496static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
497static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
498static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
499static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
500static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
501static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
502static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
503static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
504
505static inline SV *to_sv (object & v) { return to_sv (&v); }
506static inline SV *to_sv (living & v) { return to_sv (&v); }
507
508static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
509static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
510
511static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
512
513static inline SV *to_sv (dynbuf * v)
514{
404 SV *sv = newSVpv (s, 0); 515 SV *sv = newSV (0);
516
517 sv_upgrade (sv, SVt_PV);
518 SvGROW (sv, v->size () + 1);
519 SvPOK_only (sv);
520 v->linearise (SvPVX (sv));
521 SvCUR_set (sv, v->size ());
522 *SvEND (sv) = 0;
523
524 return sv;
525}
526
527static inline SV *to_sv (dynbuf_text * v)
528{
529 SV *sv = to_sv (static_cast<dynbuf *> (v));
405 SvUTF8_on (sv); 530 SvUTF8_on (sv);
406 return sv; 531 return sv;
407} 532}
408 533
409static inline SV *
410newSVpvn_utf8 (const char *s, STRLEN l)
411{
412 SV *sv = newSVpvn (s, l);
413 SvUTF8_on (sv);
414 return sv;
415}
416
417inline SV *to_sv (const shstr & v) { return v ? newSVpvn_utf8 ((const char *)v, v.length ()) : &PL_sv_undef; }
418inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
419inline SV *to_sv (bool v) { return newSViv (v); }
420inline SV *to_sv ( signed char v) { return newSViv (v); }
421inline SV *to_sv (unsigned char v) { return newSViv (v); }
422inline SV *to_sv ( signed short v) { return newSViv (v); }
423inline SV *to_sv (unsigned short v) { return newSVuv (v); }
424inline SV *to_sv ( signed int v) { return newSViv (v); }
425inline SV *to_sv (unsigned int v) { return newSVuv (v); }
426inline SV *to_sv ( signed long v) { return newSViv (v); }
427inline SV *to_sv (unsigned long v) { return newSVuv (v); }
428inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
429inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
430inline SV *to_sv (float v) { return newSVnv (v); }
431inline SV *to_sv (double v) { return newSVnv (v); }
432inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
433inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
434inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
435inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
436inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
437inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
438inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
439inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
440
441inline SV *to_sv (object & v) { return to_sv (&v); }
442inline SV *to_sv (living & v) { return to_sv (&v); }
443
444inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
445inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
446
447inline SV *to_sv (UUID v)
448{
449 char buf[128];
450 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
451 return newSVpv (buf, 0);
452}
453
454inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 534static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
455inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 535static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
456inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 536static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
457inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 537static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
458inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 538static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
459inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 539static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
460inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 540static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
461inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 541static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
462inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 542static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
463inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 543static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
464inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 544static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
465inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 545static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
466inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 546static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
467inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 547static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
468inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 548static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
469inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 549static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
470inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 550static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
471inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 551static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
472inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 552static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
473inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 553static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
474inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 554static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
475inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 555static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
476inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 556static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
477inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 557static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
558static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
559static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
560static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
478 561
479//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 562//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
480inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 563static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
481 564
482template<class T> 565template<class T>
483inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 566static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
484 567
485template<int N> 568template<int N>
486inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 569static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
487 570
488inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 571static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
489inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 572static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
490inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 573static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
491inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 574static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
492 575
493inline void sv_to (SV *sv, std::string &v) 576static inline void sv_to (SV *sv, std::string &v)
494{ 577{
495 STRLEN len; 578 STRLEN len;
496 char *data = SvPVbyte (sv, len); 579 char *data = SvPVbyte (sv, len);
497 v.assign (data, len); 580 v.assign (data, len);
498} 581}
499 582
500inline void sv_to (SV *sv, UUID &v) 583static inline void sv_to (SV *sv, UUID &v)
501{ 584{
502 unsigned int version; 585 if (!v.parse (SvPV_nolen (sv)))
503
504 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
505 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 586 croak ("unparsable uuid: %s", SvPV_nolen (sv));
506} 587}
507 588
508inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 589static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
509 590
510static SV * 591static SV *
511newSVdt_va (va_list &ap, data_type type) 592newSVdt_va (va_list &ap, data_type type)
512{ 593{
513 SV *sv; 594 SV *sv;
527 break; 608 break;
528 609
529 case DT_STRING: 610 case DT_STRING:
530 { 611 {
531 char *str = (char *)va_arg (ap, const char *); 612 char *str = (char *)va_arg (ap, const char *);
532 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 613 sv = str ? newSVpv (str, 0) : newSV (0);
533 } 614 }
534 break; 615 break;
535 616
536 case DT_DATA: 617 case DT_DATA:
537 { 618 {
538 char *str = (char *)va_arg (ap, const void *); 619 char *str = (char *)va_arg (ap, const void *);
539 int len = va_arg (ap, int); 620 int len = va_arg (ap, int);
540 sv = str ? newSVpv (str, len) : &PL_sv_undef; 621 sv = str ? newSVpv (str, len) : newSV (0);
541 } 622 }
542 break; 623 break;
543 624
544 case DT_OBJECT: 625 case DT_OBJECT:
545 sv = to_sv (va_arg (ap, object *)); 626 sv = to_sv (va_arg (ap, object *));
587 va_end (ap); 668 va_end (ap);
588 669
589 return sv; 670 return sv;
590} 671}
591 672
673// typemap support, mostly to avoid excessive inlining
674template<class type>
675static void noinline
676cf_obj_to (SV *arg, type &var)
677{
678 sv_to (arg, var);
679 if (!var)
680 croak ("must not pass invalid/null cf_obj here");
681}
682
683template<class object>
684static void noinline
685cf_obj_ornull_to (SV *arg, object *&var)
686{
687 if (SvOK (arg))
688 {
689 sv_to (arg, var);
690 if (!var)
691 croak ("unable to convert perl object to C++ object");
692 }
693 else
694 var = 0;
695}
696
697//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
698
592static SV * 699static SV *
593newSVcfapi (int type, ...)
594{
595 SV *sv;
596
597 va_list ap;
598 va_start (ap, type);
599
600 switch (type)
601 {
602 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
603 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
604 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
605 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
606 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
607 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
608 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
609 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
610 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
611 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
612
613 default:
614 assert (("unhandled type in newSVcfapi", 0));
615 }
616
617 va_end (ap);
618
619 return sv;
620}
621
622//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
623
624SV *
625registry (attachable *ext) 700registry (attachable *ext)
626{ 701{
627 if (!ext->cb) 702 if (!ext->cb)
628 ext->cb = newAV (); 703 ext->cb = newAV ();
629 704
630 return newRV_inc ((SV *)ext->cb); 705 return newRV_inc ((SV *)ext->cb);
631} 706}
632 707
633///////////////////////////////////////////////////////////////////////////// 708/////////////////////////////////////////////////////////////////////////////
634 709
635extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
636{
637 return 0;
638}
639
640static CommArray_s rtn_cmd;
641
642static int
643runPluginCommand (object *obj, char *params)
644{
645 return -1;
646}
647
648extern "C" void *cfperl_getPluginProperty (int *type, ...)
649{
650 va_list args;
651 char *propname;
652 int i;
653 va_start (args, type);
654 propname = va_arg (args, char *);
655 //printf ("Property name: %s\n", propname);
656
657 if (!strcmp (propname, "command?"))
658 return NULL;
659 else if (!strcmp (propname, "Identification"))
660 {
661 va_end (args);
662 return (void *)PLUGIN_NAME;
663 }
664 else if (!strcmp (propname, "FullName"))
665 {
666 va_end (args);
667 return (void *)PLUGIN_VERSION;
668 }
669 else
670 va_end (args);
671
672 return NULL;
673}
674
675extern "C" int cfperl_postInitPlugin ()
676{
677 int hooktype = 1;
678 int rtype = 0;
679
680 cf_init_plugin (gethook);
681
682 return 0;
683}
684
685extern "C" int cfperl_closePlugin ()
686{
687 return 0;
688}
689
690void 710void
691cfperl_init () 711cfperl_init ()
692{ 712{
713 extern char **environ;
714
693 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 715 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
694 perl = perl_alloc (); 716 perl = perl_alloc ();
695 perl_construct (perl); 717 perl_construct (perl);
696 718
697 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 719 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
698 720
699 const char *argv[] = { 721 const char *argv[] = {
700 settings.argv [0], 722 settings.argv [0],
701 "-e" 723 "-e0"
702 "use Event; use Coro;" // required for bootstrap
703 "cf->bootstrap;" // required for datadir :*>
704 "unshift @INC, cf::datadir ();"
705 "require cf;"
706 }; 724 };
707 725
708 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 726 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
709 || perl_run (perl)) 727 || perl_run (perl))
710 { 728 {
711 printf ("unable to initialize perl-interpreter, aborting.\n"); 729 printf ("unable to initialize perl-interpreter, aborting.\n");
712 exit (EXIT_FAILURE); 730 exit (EXIT_FAILURE);
713 } 731 }
714 732
733 eval_pv (
734 "#line 1 'cfperl init'\n"
735 "use EV ();\n"
736 "use Coro ();\n"
737 "cf->bootstrap;\n"
738 "unshift @INC, cf::datadir ();\n"
739 "require cf;\n",
740 0
741 );
742
743 if (SvTRUE (ERRSV))
715 { 744 {
716 dSP; 745 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
717 746 exit (EXIT_FAILURE);
718 PUSHMARK (SP);
719 PUTBACK;
720 call_pv ("cf::init", G_DISCARD | G_VOID);
721 } 747 }
722} 748}
723 749
750void
724void cfperl_main () 751cfperl_main ()
725{ 752{
726 dSP; 753 dSP;
727 754
728 PUSHMARK (SP); 755 PUSHMARK (SP);
729 PUTBACK; 756 PUTBACK;
754# undef def 781# undef def
755}; 782};
756 783
757#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 784#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
758 785
759static void 786static void noinline
760gather_callbacks (AV *&callbacks, AV *registry, event_type event) 787gather_callbacks (AV *&callbacks, AV *registry, event_type event)
761{ 788{
762 // event must be in array 789 // event must be in array
763 if (event >= 0 && event <= AvFILLp (registry)) 790 if (event >= 0 && event <= AvFILLp (registry))
764 { 791 {
850{ 877{
851 attachable::gather_callbacks (callbacks, event); 878 attachable::gather_callbacks (callbacks, event);
852 ::gather_callbacks (callbacks, cb_map, event); 879 ::gather_callbacks (callbacks, cb_map, event);
853} 880}
854 881
855void 882static void noinline
856_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 883_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
857{ 884{
858 for (int event = 0; event <= AvFILLp (registry); ++event) 885 for (int event = 0; event <= AvFILLp (registry); ++event)
859 { 886 {
860 SV *cbs_ = AvARRAY (registry)[event]; 887 SV *cbs_ = AvARRAY (registry)[event];
870 } 897 }
871 } 898 }
872} 899}
873 900
874// very slow and inefficient way to recalculate the global want bitsets 901// very slow and inefficient way to recalculate the global want bitsets
875void 902static void
876_recalc_want () 903_recalc_want ()
877{ 904{
878 ev_want_event.reset (); 905 ev_want_event.reset ();
879 906
880 _recalc_want (ev_want_event, cb_global); 907 _recalc_want (ev_want_event, cb_global);
953 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 980 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
954 } 981 }
955 982
956 va_end (ap); 983 va_end (ap);
957 984
958 CALL_CALL ("cf::do_invoke", G_SCALAR); 985 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
959 count = count > 0 ? POPi : 0; 986 count = count > 0 ? POPi : 0;
960 987
961 CALL_END; 988 CALL_END;
962 989
963 return count; 990 return count;
964} 991}
965 992
966SV * 993static SV *
967cfperl_result (int idx) 994cfperl_result (int idx)
968{ 995{
969 AV *av = get_av ("cf::INVOKE_RESULTS", 0); 996 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
970 if (!av) 997 if (!av)
971 return &PL_sv_undef; 998 return &PL_sv_undef;
988{ 1015{
989 return SvNV (cfperl_result (idx)); 1016 return SvNV (cfperl_result (idx));
990} 1017}
991 1018
992///////////////////////////////////////////////////////////////////////////// 1019/////////////////////////////////////////////////////////////////////////////
1020// various c++ => perl glue functions
1021
1022void
1023cfperl_tick ()
1024{
1025 tick_pending = 1;
1026
1027 if (tick_inhibit)
1028 return;
1029
1030 tick_pending = 0;
1031
1032 dSP;
1033
1034 PUSHMARK (SP);
1035 PUTBACK;
1036 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1037
1038 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1039}
993 1040
994void 1041void
995cfperl_emergency_save () 1042cfperl_emergency_save ()
996{ 1043{
997 CALL_BEGIN (0); 1044 CALL_BEGIN (0);
1024 CALL_BEGIN (4); 1071 CALL_BEGIN (4);
1025 CALL_ARG (ns); 1072 CALL_ARG (ns);
1026 CALL_ARG (type); 1073 CALL_ARG (type);
1027 CALL_ARG_SV (newSVpv_utf8 (msg)); 1074 CALL_ARG_SV (newSVpv_utf8 (msg));
1028 CALL_ARG (color); 1075 CALL_ARG (color);
1029 CALL_CALL ("cf::client::send_msg", G_VOID); 1076 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1030 CALL_END; 1077 CALL_END;
1031} 1078}
1032 1079
1033int 1080int
1034cfperl_can_merge (object *ob1, object *ob2) 1081cfperl_can_merge (object *ob1, object *ob2)
1036 int can; 1083 int can;
1037 1084
1038 CALL_BEGIN (2); 1085 CALL_BEGIN (2);
1039 CALL_ARG (ob1); 1086 CALL_ARG (ob1);
1040 CALL_ARG (ob2); 1087 CALL_ARG (ob2);
1041 CALL_CALL ("cf::_can_merge", G_SCALAR); 1088 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1042 can = count && SvTRUE (TOPs); 1089 can = count && SvTRUE (TOPs);
1043 CALL_END; 1090 CALL_END;
1044 1091
1045 return can; 1092 return can;
1093}
1094
1095void
1096cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1097{
1098 CALL_BEGIN (4);
1099 CALL_ARG (ob);
1100 CALL_ARG (state);
1101 CALL_ARG (activator);
1102 CALL_ARG (originator);
1103 CALL_CALL ("cf::mapscript::activate", G_VOID);
1104 CALL_END;
1105}
1106
1107player *
1108player::find (const char *name)
1109{
1110 CALL_BEGIN (1);
1111 CALL_ARG (name);
1112 CALL_CALL ("cf::player::find", G_SCALAR);
1113
1114 player *retval = 0;
1115 if (count) sv_to (POPs, retval);
1116
1117 CALL_END;
1118
1119 return retval;
1120}
1121
1122maptile *
1123find_style (const char *dirname, const char *stylename, int difficulty)
1124{
1125 CALL_BEGIN (3);
1126 CALL_ARG (dirname);
1127 CALL_ARG (stylename);
1128 CALL_ARG (difficulty);
1129 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1130
1131 maptile *retval = 0;
1132 if (count) sv_to (POPs, retval);
1133
1134 CALL_END;
1135
1136 return retval;
1046} 1137}
1047 1138
1048maptile * 1139maptile *
1049maptile::find_sync (const char *path, maptile *origin) 1140maptile::find_sync (const char *path, maptile *origin)
1050{ 1141{
1051 CALL_BEGIN (2); 1142 CALL_BEGIN (2);
1052 CALL_ARG (path); 1143 CALL_ARG (path);
1053 CALL_ARG (origin); 1144 CALL_ARG (origin);
1054 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1145 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1055 1146
1056 maptile *retval; 1147 maptile *retval = 0;
1057
1058 if (count)
1059 sv_to (POPs, retval); 1148 if (count) sv_to (POPs, retval);
1060 else
1061 retval = 0;
1062 1149
1063 CALL_END; 1150 CALL_END;
1064 1151
1065 return retval; 1152 return retval;
1066} 1153}
1067 1154
1068maptile * 1155maptile *
1069maptile::find_async (const char *path, maptile *origin) 1156maptile::find_async (const char *path, maptile *origin, bool load)
1070{ 1157{
1071 CALL_BEGIN (2); 1158 CALL_BEGIN (3);
1072 CALL_ARG (path); 1159 CALL_ARG (path);
1073 CALL_ARG (origin); 1160 CALL_ARG (origin);
1161 CALL_ARG (load);
1074 CALL_CALL ("cf::map::find_async", G_SCALAR); 1162 CALL_CALL ("cf::map::find_async", G_SCALAR);
1075 1163
1076 maptile *retval; 1164 maptile *retval = 0;
1077
1078 if (count)
1079 sv_to (POPs, retval); 1165 if (count) sv_to (POPs, retval);
1080 else
1081 retval = 0;
1082 1166
1083 CALL_END; 1167 CALL_END;
1084 1168
1085 return retval; 1169 return retval;
1086} 1170}
1089maptile::do_load_sync () 1173maptile::do_load_sync ()
1090{ 1174{
1091 CALL_BEGIN (1); 1175 CALL_BEGIN (1);
1092 CALL_ARG (this); 1176 CALL_ARG (this);
1093 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1177 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1094 CALL_END;
1095}
1096
1097void
1098maptile::change_all_map_light (int change)
1099{
1100 CALL_BEGIN (1);
1101 CALL_ARG (change);
1102 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1103 CALL_END; 1178 CALL_END;
1104} 1179}
1105 1180
1106void 1181void
1107object::enter_exit (object *exit) 1182object::enter_exit (object *exit)
1112 CALL_BEGIN (2); 1187 CALL_BEGIN (2);
1113 CALL_ARG (this); 1188 CALL_ARG (this);
1114 CALL_ARG (exit); 1189 CALL_ARG (exit);
1115 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1190 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1116 CALL_END; 1191 CALL_END;
1192}
1193
1194void
1195object::player_goto (const char *path, int x, int y)
1196{
1197 if (type != PLAYER)
1198 return;
1199
1200 CALL_BEGIN (4);
1201 CALL_ARG (this);
1202 CALL_ARG (path);
1203 CALL_ARG (x);
1204 CALL_ARG (y);
1205 CALL_CALL ("cf::object::player::goto", G_VOID);
1206 CALL_END;
1207}
1208
1209const char *
1210object::ref () const
1211{
1212 if (type == PLAYER)
1213 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1214 else
1215 return 0;
1216}
1217
1218object *
1219object::deref (const char *ref)
1220{
1221 object *retval = 0;
1222
1223 if (ref)
1224 {
1225 CALL_BEGIN (1);
1226 CALL_ARG (ref);
1227 CALL_CALL ("cf::object::deref", G_SCALAR);
1228
1229 if (count)
1230 sv_to (POPs, retval);
1231
1232 CALL_END;
1233 }
1234
1235 return retval;
1117} 1236}
1118 1237
1119void 1238void
1120log_backtrace (const char *msg) 1239log_backtrace (const char *msg)
1121{ 1240{
1130 CALL_CALL ("cf::_log_backtrace", G_VOID); 1249 CALL_CALL ("cf::_log_backtrace", G_VOID);
1131 CALL_END; 1250 CALL_END;
1132#endif 1251#endif
1133} 1252}
1134 1253
1254bool
1255is_match_expr (const char *expr)
1256{
1257 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1258}
1259
1260bool
1261match (const char *expr, object *ob, object *self, object *source, object *originator)
1262{
1263 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1264 expr += sizeof ("match ") - 1;
1265
1266 CALL_BEGIN (5);
1267 CALL_ARG (expr);
1268 CALL_ARG (ob);
1269 CALL_ARG (self);
1270 CALL_ARG (source);
1271 CALL_ARG (originator);
1272 CALL_CALL (cv_cf_match_match, G_SCALAR);
1273
1274 bool matched = count && SvTRUE (TOPs);
1275
1276 CALL_END;
1277
1278 return matched;
1279}
1280
1281object *
1282match_one (const char *expr, object *ob, object *self, object *source, object *originator)
1283{
1284 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1285 expr += sizeof ("match ") - 1;
1286
1287 CALL_BEGIN (5);
1288 CALL_ARG (expr);
1289 CALL_ARG (ob);
1290 CALL_ARG (self);
1291 CALL_ARG (source);
1292 CALL_ARG (originator);
1293 CALL_CALL (cv_cf_match_match, G_ARRAY);
1294
1295 object *one = 0;
1296
1297 if (count)
1298 sv_to (TOPs, one);
1299
1300 CALL_END;
1301
1302 return one;
1303}
1304
1135///////////////////////////////////////////////////////////////////////////// 1305/////////////////////////////////////////////////////////////////////////////
1136 1306
1137struct EventAPI *watcher_base::GEventAPI; 1307struct EVAPI *evapi::GEVAPI;
1138struct CoroAPI *coroapi::GCoroAPI; 1308struct CoroAPI *coroapi::GCoroAPI;
1139 1309
1140int coroapi::cede_counter; 1310void
1141tstamp coroapi::next_cede;
1142
1143void coroapi::do_cede_to_tick () 1311coroapi::do_cede_to_tick ()
1144{ 1312{
1145 cede_counter = 0; 1313 cede_pending = 0;
1146
1147 cede (); 1314 cede ();
1148
1149 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
1150 if (next_cede > SvNV (sv_next_tick) - 0.02)
1151 next_cede = SvNV (sv_next_tick);
1152}
1153
1154void coroapi::do_cede_every ()
1155{
1156 cede_counter = 0;
1157
1158 if (coroapi::nready ())
1159 coroapi::cede ();
1160}
1161
1162void coroapi::do_cede_to_tick_every ()
1163{
1164 cede_counter = 0;
1165
1166 cede_to_tick ();
1167} 1315}
1168 1316
1169void 1317void
1170coroapi::wait_for_tick () 1318coroapi::wait_for_tick ()
1171{ 1319{
1180 CALL_BEGIN (0); 1328 CALL_BEGIN (0);
1181 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1329 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1182 CALL_END; 1330 CALL_END;
1183} 1331}
1184 1332
1333void
1334iow::poll (int events)
1335{
1336 if (events != this->events)
1337 {
1338 int active = ev_is_active ((ev_io *)this);
1339 if (active) stop ();
1340 ev_io_set ((ev_io *)this, fd, events);
1341 if (active) start ();
1342 }
1343}
1344
1185static void 1345static void
1186iw_dispatch (pe_event *ev)
1187{
1188 iw *w = (iw *)ev->ext_data;
1189 w->call (*w);
1190}
1191
1192void
1193iw::alloc ()
1194{
1195 pe = GEventAPI->new_idle (0, 0);
1196
1197 WaREENTRANT_off (pe);
1198 pe->base.callback = (void *)iw_dispatch;
1199 pe->base.ext_data = (void *)this;
1200}
1201
1202static void iow_dispatch (pe_event *ev)
1203{
1204 iow *w = (iow *)ev->ext_data;
1205 w->call (*w, ((pe_ioevent *)ev)->got);
1206}
1207
1208void
1209iow::alloc ()
1210{
1211 pe = GEventAPI->new_io (0, 0);
1212
1213 WaREENTRANT_off (pe);
1214 pe->base.callback = (void *)iow_dispatch;
1215 pe->base.ext_data = (void *)this;
1216
1217 pe->fd = -1;
1218 pe->poll = 0;
1219}
1220
1221void
1222iow::fd (int fd)
1223{
1224 pe->fd = fd;
1225}
1226
1227int
1228iow::poll ()
1229{
1230 return pe->poll;
1231}
1232
1233void
1234iow::poll (int events)
1235{
1236 if (pe->poll != events)
1237 {
1238 if (pe->poll) stop ();
1239 pe->poll = events;
1240 if (pe->poll) start ();
1241 }
1242}
1243
1244void
1245_connect_to_perl () 1346_connect_to_perl_1 ()
1246{ 1347{
1247 stash_cf = gv_stashpv ("cf" , 1); 1348 stash_cf = gv_stashpv ("cf", 1);
1248 1349
1249 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1350 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1250 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1351 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1251 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1352 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1252 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1353 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1354 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1253 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1355 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1254 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1356 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1255 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1357 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1256 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1358 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1257 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1359 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1258 1360
1361 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1259 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1362 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1363 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1260 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1364 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1261 1365
1262 cb_global = get_av ("cf::CB_GLOBAL", 1); 1366 cb_global = get_av ("cf::CB_GLOBAL", 1);
1263 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1367 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1264 cb_object = get_av ("cf::CB_OBJECT", 1); 1368 cb_object = get_av ("cf::CB_OBJECT", 1);
1265 cb_player = get_av ("cf::CB_PLAYER", 1); 1369 cb_player = get_av ("cf::CB_PLAYER", 1);
1266 cb_client = get_av ("cf::CB_CLIENT", 1); 1370 cb_client = get_av ("cf::CB_CLIENT", 1);
1267 cb_type = get_av ("cf::CB_TYPE" , 1); 1371 cb_type = get_av ("cf::CB_TYPE" , 1);
1268 cb_map = get_av ("cf::CB_MAP" , 1); 1372 cb_map = get_av ("cf::CB_MAP" , 1);
1269} 1373}
1270 1374
1375static void
1376_connect_to_perl_2 ()
1377{
1378 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1379 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1380 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1381 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1382 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1383}
1384
1271MODULE = cf PACKAGE = cf PREFIX = cf_ 1385MODULE = cf PACKAGE = cf PREFIX = cf_
1272 1386
1273BOOT: 1387BOOT:
1274{ 1388{
1275 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1389 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1276 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1390 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1277 1391
1278 _connect_to_perl (); 1392 _connect_to_perl_1 ();
1279 1393
1280 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1394 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1281 1395
1282 //{ 1396 //{
1283 // require_pv ("Time::HiRes"); 1397 // require_pv ("Time::HiRes");
1299 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1413 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1300 1414
1301 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1415 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1302 1416
1303 const_iv (MAX_TIME) 1417 const_iv (MAX_TIME)
1418 const_iv (MAXSOCKBUF)
1304 1419
1305 const_iv (NUM_BODY_LOCATIONS) 1420 const_iv (NUM_BODY_LOCATIONS)
1306 const_iv (body_range) const_iv (body_shield) const_iv (body_combat) 1421 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1307 const_iv (body_arm) const_iv (body_torso) const_iv (body_head) 1422 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1308 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger) 1423 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1326 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) 1441 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1327 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) 1442 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1328 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) 1443 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1329 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) 1444 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1330 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) 1445 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1331 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) 1446 const_iv (T_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1332 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) 1447 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1333 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) 1448 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1334 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) 1449 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1335 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) 1450 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1336 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1451 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1337 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1452 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1338 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1453 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1339 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1454 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1455 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND)
1340 1456
1341 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) 1457 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1342 1458
1343 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1459 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1344 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1460 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1361 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1477 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1362 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1478 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1363 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1479 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1364 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1480 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1365 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE) 1481 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1366 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE) 1482 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_IS_LIGHTABLE)
1367 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE) 1483 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1368 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL) 1484 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1369 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON) 1485 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1370 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS) 1486 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1371 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH) 1487 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1374 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1490 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1375 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1491 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1376 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1492 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1377 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1493 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1378 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1494 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1379 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1495 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1380 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1496 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1381 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1497 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1382 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1498 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1383 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1499 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1384 1500
1385 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1501 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1386 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1502 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1387 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1503 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1388 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1504 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1389 const_iv (NDI_ALL) 1505 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1506 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1390 1507
1391 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1508 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1392 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1509 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1393 1510
1394 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1511 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1446 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1563 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1447 const_iv (F_LOCKED) 1564 const_iv (F_LOCKED)
1448 1565
1449 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1566 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1450 1567
1451 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1568 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1452 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1569 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1453 1570
1454 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1571 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1455 1572
1456 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1573 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1457 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) 1574 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1458 1575
1459 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) 1576 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1460 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) 1577 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1461 1578
1462 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1579 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1496 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) 1613 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1497 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) 1614 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1498 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) 1615 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1499 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) 1616 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1500 1617
1501 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1618 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1619 const_iv (MAP_INACTIVE)
1502 1620
1503 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1621 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1504 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1622 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1623
1624 const_iv (VERSION_CS) const_iv (VERSION_SC)
1505 1625
1506 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1626 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1507 1627
1508 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) 1628 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1509 1629
1519 1639
1520 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1640 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1521 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1641 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1522 1642
1523 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1643 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1524 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1644 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1525 const_iv (GT_MINIMAL) 1645
1646 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1647 const_iv (FT_RSRC) const_iv (FT_NUM)
1526 }; 1648 };
1527 1649
1528 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1650 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1529 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1651 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1530 1652
1547 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1669 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1548 av_push (event, newSViv (eiv->klass)); 1670 av_push (event, newSViv (eiv->klass));
1549 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1671 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1550 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1672 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1551 } 1673 }
1552}
1553 1674
1675 // used by autogenerated BOOT sections from genacc
1676 av_reflect = get_av ("cf::REFLECT", 1);
1677}
1678
1679void _gv_clear (SV *gv)
1680 CODE:
1681 assert (SvTYPE (gv) == SVt_PVGV);
1682# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1683 f (GvGP (gv)->gp_form);
1684 f (GvGP (gv)->gp_io);
1685 f (GvGP (gv)->gp_sv);
1686 f (GvGP (gv)->gp_av);
1687 f (GvGP (gv)->gp_hv);
1688 f (GvGP (gv)->gp_cv);
1689 GvCVGEN (gv) = 0;
1690 GvMULTI_off (gv);
1691# undef f
1692
1554void _connect_to_perl () 1693void _connect_to_perl_1 ()
1694
1695void _connect_to_perl_2 ()
1555 1696
1556void _recalc_want () 1697void _recalc_want ()
1557 1698
1699# not used by default anymore
1558void _global_reattach () 1700void _global_reattach ()
1559 CODE: 1701 CODE:
1560{ 1702{
1561 // reattach to all attachable objects in the game. 1703 // reattach to all attachable objects in the game.
1562 for_all_clients (ns) 1704 for_all_clients (ns)
1606 } 1748 }
1607 1749
1608 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1750 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1609} 1751}
1610 1752
1753void init_anim ()
1754
1755void init_globals ()
1756
1757void init_experience ()
1758
1759void init_attackmess ()
1760
1761void init_dynamic ()
1762
1763void load_settings ()
1764
1765void load_materials ()
1766
1767void init_uuid ()
1768 CODE:
1769 UUID::init ();
1770
1771void init_signals ()
1772
1773void init_commands ()
1774
1775void init_skills ()
1776
1777void init_beforeplay ()
1778
1779void evthread_start (int aiofd)
1780
1611void _post_tick () 1781void cede_to_tick ()
1612 CODE: 1782 CODE:
1613 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); 1783 coroapi::cede_to_tick ();
1614 1784
1615NV till_cede () 1785NV till_tick ()
1616 CODE: 1786 CODE:
1617 RETVAL = coroapi::next_cede - now (); 1787 RETVAL = SvNVX (sv_next_tick) - now ();
1618 OUTPUT: 1788 OUTPUT:
1619 RETVAL 1789 RETVAL
1620 1790
1621NV till_tick () 1791int tick_inhibit ()
1622 CODE: 1792 CODE:
1623 RETVAL = SvNV (sv_next_tick) - now (); 1793 RETVAL = tick_inhibit;
1624 OUTPUT: 1794 OUTPUT:
1625 RETVAL 1795 RETVAL
1626 1796
1797void tick_inhibit_inc ()
1798 CODE:
1799 ++tick_inhibit;
1800
1801void tick_inhibit_dec ()
1802 CODE:
1803 if (!--tick_inhibit)
1804 if (tick_pending)
1805 {
1806 ev_async_send (EV_DEFAULT, &tick_watcher);
1807 coroapi::cede ();
1808 }
1809
1810void server_tick ()
1811 CODE:
1812{
1813 NOW = ev_now (EV_DEFAULT);
1814 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1815 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1816 runtime = SvNVX (sv_runtime);
1817
1818 server_tick ();
1819
1820 NOW = ev_time ();
1821 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1822 runtime += TICK;
1823 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1824}
1825
1627NV floor (NV x) 1826NV floor (NV x)
1628 1827
1629NV ceil (NV x) 1828NV ceil (NV x)
1630 1829
1631NV rndm (...) 1830NV rndm (...)
1831 ALIAS:
1832 rmg_rndm = 1
1632 CODE: 1833 CODE:
1834{
1835 rand_gen &gen = ix ? rmg_rndm : rndm;
1633 switch (items) 1836 switch (items)
1634 { 1837 {
1635 case 0: RETVAL = rndm (); break; 1838 case 0: RETVAL = gen (); break;
1636 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1839 case 1: RETVAL = gen (SvUV (ST (0))); break;
1637 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1840 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1638 default: croak ("cf::rndm requires none, one or two parameters."); break; 1841 default: croak ("cf::rndm requires none, one or two parameters."); break;
1639 } 1842 }
1843}
1640 OUTPUT: 1844 OUTPUT:
1641 RETVAL 1845 RETVAL
1642 1846
1643NV clamp (NV value, NV min_value, NV max_value) 1847NV clamp (NV value, NV min_value, NV max_value)
1644 CODE: 1848 CODE:
1650 CODE: 1854 CODE:
1651 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1855 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1652 OUTPUT: 1856 OUTPUT:
1653 RETVAL 1857 RETVAL
1654 1858
1655void cede_to_tick () 1859void weaken (...)
1656 CODE: 1860 PROTOTYPE: @
1657 coroapi::cede_to_tick (); 1861 CODE:
1658 1862 while (items > 0)
1659void server_tick () 1863 sv_rvweaken (ST (--items));
1660 CODE:
1661 NOW = now ();
1662 runtime = SvNVx (sv_runtime);
1663 server_tick ();
1664 1864
1665void 1865void
1666log_backtrace (utf8_string msg) 1866log_backtrace (utf8_string msg)
1667 1867
1668void 1868void
1673octet_string path_combine (octet_string base, octet_string path) 1873octet_string path_combine (octet_string base, octet_string path)
1674 PROTOTYPE: $$ 1874 PROTOTYPE: $$
1675 1875
1676octet_string path_combine_and_normalize (octet_string base, octet_string path) 1876octet_string path_combine_and_normalize (octet_string base, octet_string path)
1677 PROTOTYPE: $$ 1877 PROTOTYPE: $$
1678
1679const_octet_string
1680get_maps_directory (octet_string path)
1681 PROTOTYPE: $
1682 ALIAS: maps_directory = 0
1683 CODE:
1684 RETVAL = create_pathname (path);
1685 OUTPUT: RETVAL
1686 1878
1687void 1879void
1688sub_generation_inc () 1880sub_generation_inc ()
1689 CODE: 1881 CODE:
1690 PL_sub_generation++; 1882 PL_sub_generation++;
1715 1907
1716void abort () 1908void abort ()
1717 1909
1718void reset_signals () 1910void reset_signals ()
1719 1911
1720void fork_abort (octet_string cause = "cf::fork_abort") 1912void fork_abort (const_octet_string cause = "cf::fork_abort")
1721 1913
1722void cleanup (octet_string cause, bool make_core = false) 1914void cleanup (const_octet_string cause, bool make_core = false)
1723 1915
1724void emergency_save () 1916void emergency_save ()
1725 1917
1726void _exit (int status = EXIT_SUCCESS) 1918void _exit (int status = EXIT_SUCCESS)
1727 1919
1728UV sv_2watcher (SV *w)
1729 CODE:
1730 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1731 OUTPUT:
1732 RETVAL
1733
1734#if _POSIX_MEMLOCK 1920#if _POSIX_MEMLOCK
1735 1921
1736int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1922int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1923 INIT:
1924#if __GLIBC__
1925 mallopt (M_TOP_PAD, 1024 * 1024);
1926 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1927 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1928 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1929#endif
1737 1930
1738int munlockall () 1931int munlockall ()
1739 1932
1740#endif 1933#endif
1934
1935int
1936malloc_trim (IV pad = 0)
1937
1938void
1939mallinfo ()
1940 PPCODE:
1941{
1942#if __GLIBC__
1943 struct mallinfo mai = mallinfo ();
1944 EXTEND (SP, 10*2);
1945 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1946 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1947 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1948 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1949 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1950 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1951 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1952 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1953 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1954 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1955#endif
1956 EXTEND (SP, 5*2);
1957 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1958 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1959 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1960 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1961 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1962}
1741 1963
1742int find_animation (utf8_string text) 1964int find_animation (utf8_string text)
1743 PROTOTYPE: $ 1965 PROTOTYPE: $
1744 1966
1745int random_roll (int min, int max, object *op, int goodbad); 1967int random_roll (int min, int max, object *op, int goodbad);
1783 RETVAL = newSVpv (resist_plus[atnr], 0); 2005 RETVAL = newSVpv (resist_plus[atnr], 0);
1784 else 2006 else
1785 XSRETURN_UNDEF; 2007 XSRETURN_UNDEF;
1786 OUTPUT: RETVAL 2008 OUTPUT: RETVAL
1787 2009
2010UUID
2011uuid_cur ()
2012 CODE:
2013 RETVAL = UUID::cur;
2014 OUTPUT:
2015 RETVAL
2016
2017UUID
2018uuid_gen ()
2019 CODE:
2020 RETVAL = UUID::gen ();
2021 OUTPUT:
2022 RETVAL
2023
2024val64
2025uuid_seq (UUID uuid)
2026 CODE:
2027 RETVAL = uuid.seq;
2028 OUTPUT:
2029 RETVAL
2030
2031UUID
2032uuid_str (val64 seq)
2033 CODE:
2034 RETVAL.seq = seq;
2035 OUTPUT:
2036 RETVAL
2037
2038void
2039coin_names ()
2040 PPCODE:
2041 EXTEND (SP, NUM_COINS);
2042 for (int i = 0; i < NUM_COINS; ++i)
2043 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
2044
2045void
2046coin_archetypes ()
2047 PPCODE:
2048 EXTEND (SP, NUM_COINS);
2049 for (int i = 0; i < NUM_COINS; ++i)
2050 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
2051
1788bool 2052bool
1789load_resource_file (octet_string filename) 2053load_resource_file_ (octet_string filename)
2054
2055void
2056fix_weight ()
1790 2057
1791MODULE = cf PACKAGE = cf::attachable 2058MODULE = cf PACKAGE = cf::attachable
1792 2059
1793int 2060int
1794valid (SV *obj) 2061valid (SV *obj)
1798 RETVAL 2065 RETVAL
1799 2066
1800void 2067void
1801debug_trace (attachable *obj, bool on = true) 2068debug_trace (attachable *obj, bool on = true)
1802 CODE: 2069 CODE:
1803 obj->flags &= ~attachable::F_DEBUG_TRACE; 2070 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1804 if (on) 2071 if (on)
1805 obj->flags |= attachable::F_DEBUG_TRACE; 2072 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1806 2073
1807int mortals_size () 2074int mortals_size ()
1808 CODE: 2075 CODE:
1809 RETVAL = attachable::mortals.size (); 2076 RETVAL = attachable::mortals.size ();
1810 OUTPUT: RETVAL 2077 OUTPUT: RETVAL
1812#object *mortals (U32 index) 2079#object *mortals (U32 index)
1813# CODE: 2080# CODE:
1814# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 2081# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1815# OUTPUT: RETVAL 2082# OUTPUT: RETVAL
1816 2083
1817INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 2084INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h |
1818 2085
1819MODULE = cf PACKAGE = cf::global 2086MODULE = cf PACKAGE = cf::global
1820 2087
1821int invoke (SV *klass, int event, ...) 2088int invoke (SV *klass, int event, ...)
1822 CODE: 2089 CODE:
1858object *actives (U32 index) 2125object *actives (U32 index)
1859 CODE: 2126 CODE:
1860 RETVAL = index < actives.size () ? actives [index] : 0; 2127 RETVAL = index < actives.size () ? actives [index] : 0;
1861 OUTPUT: RETVAL 2128 OUTPUT: RETVAL
1862 2129
2130int mortals_size ()
2131 CODE:
2132 RETVAL = attachable::mortals.size ();
2133 OUTPUT: RETVAL
2134
1863const char *slot_use_name (U32 slot) 2135const char *slot_use_name (U32 slot)
1864 ALIAS: 2136 ALIAS:
1865 slot_nonuse_name = 1 2137 slot_nonuse_name = 1
1866 CODE: 2138 CODE:
1867{ 2139{
1888void 2160void
1889inv (object *obj) 2161inv (object *obj)
1890 PROTOTYPE: $ 2162 PROTOTYPE: $
1891 PPCODE: 2163 PPCODE:
1892{ 2164{
1893 object *o;
1894 for (o = obj->inv; o; o = o->below) 2165 for (object *o = obj->inv; o; o = o->below)
1895 XPUSHs (sv_2mortal (to_sv (o))); 2166 XPUSHs (sv_2mortal (to_sv (o)));
1896} 2167}
1897 2168
1898void 2169void
1899set_animation (object *op, int idx) 2170set_animation (object *op, int idx)
1931 2202
1932int need_identify (object *obj); 2203int need_identify (object *obj);
1933 2204
1934int apply_shop_mat (object *shop_mat, object *op); 2205int apply_shop_mat (object *shop_mat, object *op);
1935 2206
1936int move_player (object *op, int dir)
1937 CODE:
1938 RETVAL = move_player (op, dir);
1939 OUTPUT:
1940 RETVAL
1941
1942int move (object *op, int dir, object *originator = op) 2207int move (object *op, int dir, object *originator = op)
1943 CODE: 2208 CODE:
1944 RETVAL = move_ob (op, dir, originator); 2209 RETVAL = move_ob (op, dir, originator);
1945 OUTPUT: 2210 OUTPUT:
1946 RETVAL 2211 RETVAL
1953 CODE: 2218 CODE:
1954 player_apply_below (op); 2219 player_apply_below (op);
1955 2220
1956int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2221int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1957 2222
1958object *cf_object_present_archname_inside (object *op, utf8_string whatstr) 2223int casting_level (object *caster, object *spell)
1959
1960int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1961
1962int cf_object_change_map (object *op, int x, int y, maptile *map)
1963
1964#//TODO
1965object *clone_ (object *op, int recursive = 0)
1966 CODE:
1967 if (recursive)
1968 RETVAL = object_create_clone (op);
1969 else
1970 {
1971 RETVAL = object::create ();
1972 op->copy_to (RETVAL);
1973 }
1974 OUTPUT: RETVAL
1975 2224
1976int pay_item (object *op, object *buyer) 2225int pay_item (object *op, object *buyer)
1977 CODE: 2226 CODE:
1978 RETVAL = pay_for_item (op, buyer); 2227 RETVAL = pay_for_item (op, buyer);
1979 OUTPUT: RETVAL 2228 OUTPUT: RETVAL
2014 2263
2015void drop (object *who, object *op) 2264void drop (object *who, object *op)
2016 2265
2017void pick_up (object *who, object *op) 2266void pick_up (object *who, object *op)
2018 2267
2019int cf_object_teleport (object *op, maptile *map, int x, int y)
2020
2021void update_object (object *op, int action) 2268void update_object (object *op, int action)
2022 2269
2023object *cf_create_object_by_name (utf8_string name)
2024
2025void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2270void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
2026 2271
2027void player_lvl_adj (object *who, object *skill = 0) 2272void player_lvl_adj (object *who, object *skill = 0)
2028 2273
2029int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2274int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2030 2275
2031int calc_skill_exp (object *who, object *op, object *skill); 2276int calc_skill_exp (object *who, object *op, object *skill)
2032 2277
2033void push_button (object *op); 2278void push_button (object *op, object *originator)
2034 2279
2035void use_trigger (object *op); 2280void use_trigger (object *op, object *originator)
2036 2281
2037void add_button_link (object *button, maptile *map, int connected);
2038
2039void remove_button_link (object *op);
2040
2041void handle_apply_yield (object *op); 2282void handle_apply_yield (object *op)
2283
2284int convert_item (object *item, object *converter)
2042 2285
2043 2286
2044MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2287MODULE = cf PACKAGE = cf::object PREFIX = cf_
2045
2046object *cf_insert_ob_in_ob (object *ob, object *where)
2047 2288
2048# no clean way to get an object from an archetype - stupid idiotic 2289# no clean way to get an object from an archetype - stupid idiotic
2049# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2290# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2050 2291
2051object *new (utf8_string archetype = 0) 2292object *new (utf8_string archetype = 0)
2060# TODO: nuke 2301# TODO: nuke
2061object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2302object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2062 PROTOTYPE: $$$$$$ 2303 PROTOTYPE: $$$$$$
2063 CODE: 2304 CODE:
2064{ 2305{
2065 int unused_type; 2306 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2066 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
2067}
2068 2307
2069const_utf8_string get_ob_key_value (object *op, utf8_string key) 2308 if (RETVAL->destroyed ())
2309 RETVAL = 0;
2310}
2070 2311
2071bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2312shstr
2313object::kv_get (shstr key)
2314
2315void
2316object::kv_del (shstr key)
2317
2318void
2319object::kv_set (shstr key, shstr value)
2072 2320
2073object *get_nearest_player (object *ob) 2321object *get_nearest_player (object *ob)
2074 ALIAS: nearest_player = 0 2322 ALIAS: nearest_player = 0
2075 PREINIT: 2323 PREINIT:
2076 extern object *get_nearest_player (object *); 2324 extern object *get_nearest_player (object *);
2078void rangevector (object *ob, object *other, int flags = 0) 2326void rangevector (object *ob, object *other, int flags = 0)
2079 PROTOTYPE: $$;$ 2327 PROTOTYPE: $$;$
2080 PPCODE: 2328 PPCODE:
2081{ 2329{
2082 rv_vector rv; 2330 rv_vector rv;
2331
2332 PUTBACK;
2083 get_rangevector (ob, other, &rv, flags); 2333 get_rangevector (ob, other, &rv, flags);
2334 SPAGAIN;
2335
2084 EXTEND (SP, 5); 2336 EXTEND (SP, 5);
2085 PUSHs (newSVuv (rv.distance)); 2337 PUSHs (newSVuv (rv.distance));
2086 PUSHs (newSViv (rv.distance_x)); 2338 PUSHs (newSViv (rv.distance_x));
2087 PUSHs (newSViv (rv.distance_y)); 2339 PUSHs (newSViv (rv.distance_y));
2088 PUSHs (newSViv (rv.direction)); 2340 PUSHs (newSViv (rv.direction));
2089 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2341 PUSHs (to_sv (rv.part));
2090} 2342}
2091 2343
2092bool on_same_map_as (object *ob, object *other) 2344bool on_same_map_as (object *ob, object *other)
2093 CODE: 2345 CODE:
2094 RETVAL = on_same_map (ob, other); 2346 RETVAL = on_same_map (ob, other);
2098base_name (object *op, int plural = op->nrof > 1) 2350base_name (object *op, int plural = op->nrof > 1)
2099 CODE: 2351 CODE:
2100 RETVAL = query_base_name (op, plural); 2352 RETVAL = query_base_name (op, plural);
2101 OUTPUT: RETVAL 2353 OUTPUT: RETVAL
2102 2354
2103object *decrease_ob_nr (object *op, unsigned long i) 2355# return the tail of an object, excluding itself
2356void
2357tail (object *op)
2358 PPCODE:
2359 while ((op = op->more))
2360 XPUSHs (sv_2mortal (to_sv (op)));
2104 2361
2105MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2362MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2106 2363
2107player *player (object *op) 2364player *player (object *op)
2108 CODE: 2365 CODE:
2109 RETVAL = op->contr; 2366 RETVAL = op->contr;
2110 OUTPUT: RETVAL 2367 OUTPUT: RETVAL
2111 2368
2369bool move_player (object *op, int dir)
2370
2112void check_score (object *op) 2371void check_score (object *op)
2113 2372
2114void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2373void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2115 CODE: 2374 CODE:
2116 new_draw_info (flags, 0, op, txt); 2375 new_draw_info (flags, 0, op, txt);
2117 2376
2118void kill_player (object *op) 2377void kill_player (object *op)
2119 2378
2379void esrv_send_item (object *pl, object *item)
2380
2120void esrv_update_item (object *op, int what, object *item) 2381void esrv_update_item (object *pl, int what, object *item)
2121 C_ARGS: what, op, item 2382 C_ARGS: what, pl, item
2383
2384void esrv_del_item (object *pl, int tag)
2385 C_ARGS: pl->contr, tag
2122 2386
2123int command_summon (object *op, utf8_string params) 2387int command_summon (object *op, utf8_string params)
2124 2388
2125int command_arrest (object *op, utf8_string params) 2389int command_arrest (object *op, utf8_string params)
2126 2390
2145 pl->ob->stats.hp = pl->ob->stats.maxhp; 2409 pl->ob->stats.hp = pl->ob->stats.maxhp;
2146 pl->ob->stats.sp = pl->ob->stats.maxsp; 2410 pl->ob->stats.sp = pl->ob->stats.maxsp;
2147 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2411 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2148 pl->orig_stats = pl->ob->stats; 2412 pl->orig_stats = pl->ob->stats;
2149 2413
2150void clear_los (player *pl) 2414# should only be temporary
2415void esrv_new_player (player *pl)
2151 2416
2152void cf_player_move (player *pl, int dir) 2417#d# TODO: replace by blocked_los accessor, fix code using this
2153
2154void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2155
2156bool 2418bool
2157cell_visible (player *pl, int dx, int dy) 2419cell_visible (player *pl, int dx, int dy)
2158 CODE: 2420 CODE:
2159 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2421 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2160 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2161 OUTPUT: 2422 OUTPUT:
2162 RETVAL 2423 RETVAL
2163 2424
2164void 2425void
2165send (player *pl, SV *packet) 2426send (player *pl, SV *packet)
2166 CODE: 2427 CODE:
2167{ 2428{
2168 STRLEN len; 2429 STRLEN len;
2169 char *buf = SvPVbyte (packet, len); 2430 char *buf = SvPVbyte (packet, len);
2170 2431
2432 if (len > MAXSOCKBUF)
2433 pl->failmsg ("[packet too long for client]");
2171 if (pl->ns) 2434 else if (pl->ns)
2172 pl->ns->send_packet (buf, len); 2435 pl->ns->send_packet (buf, len);
2173} 2436}
2174
2175int
2176listening (player *pl, int new_value = -1)
2177 CODE:
2178 RETVAL = pl->listening;
2179 if (new_value >= 0)
2180 pl->listening = new_value;
2181 OUTPUT:
2182 RETVAL
2183 2437
2184void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2438void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2185 PROTOTYPE: $;$$$ 2439 PROTOTYPE: $;$$$
2186 PPCODE: 2440 PPCODE:
2187 if (GIMME_V != G_VOID) 2441 if (GIMME_V != G_VOID)
2212 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2466 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2213 OUTPUT: RETVAL 2467 OUTPUT: RETVAL
2214 2468
2215SV *registry (maptile *map) 2469SV *registry (maptile *map)
2216 2470
2471void
2472find_tagged_objects (maptile *map, utf8_string tag = 0)
2473 PPCODE:
2474{
2475 if (!map->spaces)
2476 XSRETURN_EMPTY;
2477
2478 if (tag)
2479 {
2480 shstr_cmp tag_ (tag);
2481
2482 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2483 for (object *op = ms->bot; op; op = op->above)
2484 if (op->tag == tag_)
2485 XPUSHs (sv_2mortal (to_sv (op)));
2486 }
2487 else
2488 {
2489 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2490 for (object *op = ms->bot; op; op = op->above)
2491 if (op->tag)
2492 XPUSHs (sv_2mortal (to_sv (op)));
2493 }
2494}
2495
2217INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2496INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2497
2498void
2499adjust_daylight ()
2500 CODE:
2501 maptile::adjust_daylight ();
2502
2503int
2504outdoor_darkness (int darkness = 0)
2505 CODE:
2506 RETVAL = maptile::outdoor_darkness;
2507 if (items)
2508 maptile::outdoor_darkness = darkness;
2509 OUTPUT:
2510 RETVAL
2218 2511
2219void 2512void
2220maptile::instantiate () 2513maptile::instantiate ()
2221 2514
2222maptile *new () 2515maptile *new ()
2254 for (int x = 0; x < THIS->width; ++x) 2547 for (int x = 0; x < THIS->width; ++x)
2255 for (int y = 0; y < THIS->height; ++y) 2548 for (int y = 0; y < THIS->height; ++y)
2256 { 2549 {
2257 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2550 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2258 if (op->flag [FLAG_IS_FLOOR]) 2551 if (op->flag [FLAG_IS_FLOOR])
2259 goto skip_space; 2552 goto skip;
2260 2553
2261 { 2554 {
2262 int offs = offset + y * stride + x; 2555 int offs = offset + y * stride + x;
2556
2263 if (IN_RANGE_EXC (offs, 0, idxlen)) 2557 if (IN_RANGE_EXC (offs, 0, idxlen))
2264 { 2558 {
2265 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2559 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2266 { 2560 {
2267 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2561 object *ob = get_archetype (SvPVutf8_nolen (*elem));
2268 ob->flag [FLAG_NO_MAP_SAVE] = true; 2562 ob->flag [FLAG_NO_MAP_SAVE] = true;
2269 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2563 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2270 2564
2271 if (ob->randomitems) 2565 if (ob->randomitems && !ob->above)
2272 { 2566 {
2273 if (!ob->above)
2274 {
2275 ob->create_treasure (ob->randomitems); 2567 ob->create_treasure (ob->randomitems);
2276 2568
2277 for (object *op = ob->above; op; op = op->above) 2569 for (object *op = ob->above; op; op = op->above)
2278 op->flag [FLAG_NO_MAP_SAVE] = true; 2570 op->flag [FLAG_NO_MAP_SAVE] = true;
2279 } 2571 // TODO: if this is a pickable object, then the item
2280 2572 // will at a bit weird - saving inside the player
2281 ob->randomitems = 0; 2573 // will clear the flag, but when the player drops
2574 // it without logging out, it keeps the flag.
2575 // nobody ahs reported this, but this can be rather
2576 // annoying on persistent maps.
2282 } 2577 }
2283 } 2578 }
2284 } 2579 }
2285 } 2580 }
2286 2581
2287 skip_space: ; 2582 skip: ;
2288 } 2583 }
2289} 2584}
2290 2585
2291void 2586void
2292maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2587maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2317} 2612}
2318 2613
2319void 2614void
2320maptile::create_region_treasure () 2615maptile::create_region_treasure ()
2321 CODE: 2616 CODE:
2322{
2323 object *op = object::create ();
2324 op->type = FLOOR;
2325 op->map = THIS;
2326
2327 for (int x = 0; x < THIS->width; ++x) 2617 for (int x = 0; x < THIS->width; ++x)
2328 for (int y = 0; y < THIS->height; ++y) 2618 for (int y = 0; y < THIS->height; ++y)
2329 { 2619 {
2330 region *rgn = THIS->region (x, y); 2620 region *rgn = THIS->region (x, y);
2331 2621
2332 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2622 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2623 if (object *op = THIS->at (x, y).top)
2333 if (rgn->treasure && rndm () < rgn->treasure_density) 2624 if (rgn->treasure && rndm () < rgn->treasure_density)
2334 {
2335 op->x = x;
2336 op->y = y;
2337 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2625 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2338 }
2339 } 2626 }
2340 2627
2341 op->destroy ();
2342}
2343
2344void play_sound_map (maptile *map, int x, int y, int sound_num)
2345
2346int out_of_map (maptile *map, int x, int y) 2628int out_of_map (maptile *map, int x, int y)
2347 2629
2348void 2630void
2349trigger (maptile *map, long connection, bool state = true) 2631find_link (maptile *map, shstr_tmp connection)
2350 CODE:
2351 activate_connection (map, connection, state);
2352
2353void
2354get_connection (maptile *map, long connection)
2355 PPCODE: 2632 PPCODE:
2356 oblinkpt *obp = get_connection_links (map, connection); 2633 if (oblinkpt *obp = map->find_link (connection))
2357 if (obp)
2358 for (objectlink *ol = obp->link; ol; ol = ol->next) 2634 for (objectlink *ol = obp->link; ol; ol = ol->next)
2359 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2635 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2360
2361object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2362
2363object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2364
2365object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2366 C_ARGS: str, map, nx, ny
2367 2636
2368void 2637void
2369get_map_flags (maptile *map, int x, int y) 2638get_map_flags (maptile *map, int x, int y)
2370 PPCODE: 2639 PPCODE:
2371{ 2640{
2372 maptile *nmap = 0; 2641 maptile *nmap = 0;
2373 I16 nx = 0, ny = 0; 2642 I16 nx = 0, ny = 0;
2643
2644 PUTBACK;
2374 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2645 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2646 SPAGAIN;
2375 2647
2376 EXTEND (SP, 4); 2648 EXTEND (SP, 4);
2377 PUSHs (sv_2mortal (newSViv (flags))); 2649 PUSHs (sv_2mortal (newSViv (flags)));
2378 2650
2379 if (GIMME_V == G_ARRAY) 2651 if (GIMME_V == G_ARRAY)
2380 { 2652 {
2381 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2653 PUSHs (sv_2mortal (to_sv (nmap)));
2382 PUSHs (sv_2mortal (newSViv (nx))); 2654 PUSHs (sv_2mortal (newSViv (nx)));
2383 PUSHs (sv_2mortal (newSViv (ny))); 2655 PUSHs (sv_2mortal (newSViv (ny)));
2384 } 2656 }
2385} 2657}
2386 2658
2659mapspace *
2660ms (maptile *map, unsigned int x, unsigned int y)
2661 PROTOTYPE: $$$
2662 CODE:
2663{
2664 maptile *nmap = 0;
2665 I16 nx, ny;
2666
2667 PUTBACK;
2668 get_map_flags (map, &nmap, x, y, &nx, &ny);
2669 SPAGAIN;
2670
2671 if (!nmap)
2672 XSRETURN_UNDEF;
2673
2674 RETVAL = &nmap->at (nx, ny);
2675}
2676 OUTPUT:
2677 RETVAL
2678
2387void 2679void
2388at (maptile *map, unsigned int x, unsigned int y) 2680at (maptile *map, unsigned int x, unsigned int y)
2389 PROTOTYPE: $$$ 2681 PROTOTYPE: $$$
2390 PPCODE: 2682 PPCODE:
2391{ 2683{
2392 object *o;
2393 maptile *nmap = 0; 2684 maptile *nmap = 0;
2394 I16 nx, ny; 2685 I16 nx, ny;
2395 2686
2687 PUTBACK;
2396 get_map_flags (map, &nmap, x, y, &nx, &ny); 2688 get_map_flags (map, &nmap, x, y, &nx, &ny);
2689 SPAGAIN;
2397 2690
2398 if (nmap) 2691 if (nmap)
2399 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2692 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2400 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2693 XPUSHs (sv_2mortal (to_sv (o)));
2401} 2694}
2402 2695
2403SV * 2696SV *
2404bot_at (maptile *obj, unsigned int x, unsigned int y) 2697bot_at (maptile *map, unsigned int x, unsigned int y)
2405 PROTOTYPE: $$$ 2698 PROTOTYPE: $$$
2406 ALIAS: 2699 ALIAS:
2407 top_at = 1 2700 top_at = 1
2408 flags_at = 2 2701 flags_at = 2
2409 light_at = 3 2702 light_at = 3
2410 move_block_at = 4 2703 move_block_at = 4
2411 move_slow_at = 5 2704 move_slow_at = 5
2412 move_on_at = 6 2705 move_on_at = 6
2413 move_off_at = 7 2706 move_off_at = 7
2414 INIT:
2415 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2416 CODE: 2707 CODE:
2708{
2709 sint16 nx = x;
2710 sint16 ny = y;
2711
2712 if (!xy_normalise (map, nx, ny))
2713 XSRETURN_UNDEF;
2714
2715 mapspace &ms = map->at (nx, ny);
2716
2717 ms.update ();
2718
2417 switch (ix) 2719 switch (ix)
2418 { 2720 {
2419 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2721 case 0: RETVAL = to_sv (ms.bot ); break;
2420 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2722 case 1: RETVAL = to_sv (ms.top ); break;
2421 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2723 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2422 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2724 case 3: RETVAL = newSViv (ms.light ); break;
2423 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2725 case 4: RETVAL = newSVuv (ms.move_block); break;
2424 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2726 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2425 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2727 case 6: RETVAL = newSVuv (ms.move_on ); break;
2426 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2728 case 7: RETVAL = newSVuv (ms.move_off ); break;
2427 } 2729 }
2730}
2428 OUTPUT: RETVAL 2731 OUTPUT: RETVAL
2429
2430void fix_walls (maptile *map, int x, int y)
2431
2432void fix_walls_around (maptile *map, int x, int y)
2433 2732
2434# worst xs function of my life 2733# worst xs function of my life
2435bool 2734bool
2436_create_random_map (\ 2735_create_random_map (\
2437 maptile *self,\ 2736 maptile *self,\
2517 RETVAL = self->generate_random_map (&rmp); 2816 RETVAL = self->generate_random_map (&rmp);
2518} 2817}
2519 OUTPUT: 2818 OUTPUT:
2520 RETVAL 2819 RETVAL
2521 2820
2821MODULE = cf PACKAGE = cf::mapspace
2822
2823INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2824
2522MODULE = cf PACKAGE = cf::arch 2825MODULE = cf PACKAGE = cf::arch
2523
2524archetype *find (utf8_string name)
2525 CODE:
2526 RETVAL = archetype::find (name);
2527 OUTPUT:
2528 RETVAL
2529 2826
2530int archetypes_size () 2827int archetypes_size ()
2531 CODE: 2828 CODE:
2532 RETVAL = archetypes.size (); 2829 RETVAL = archetypes.size ();
2533 OUTPUT: RETVAL 2830 OUTPUT: RETVAL
2534 2831
2535archetype *archetypes (U32 index) 2832archetype *archetypes (U32 index)
2536 CODE: 2833 CODE:
2537 RETVAL = index < archetypes.size () ? archetypes [index] : 0; 2834 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2538 OUTPUT: RETVAL 2835 OUTPUT: RETVAL
2539
2540object *instantiate (archetype *arch)
2541 CODE:
2542 RETVAL = arch_to_object (arch);
2543 OUTPUT:
2544 RETVAL
2545 2836
2546INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2837INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2547 2838
2548MODULE = cf PACKAGE = cf::party 2839MODULE = cf PACKAGE = cf::party
2549 2840
2567 PROTOTYPE: $ 2858 PROTOTYPE: $
2568 CODE: 2859 CODE:
2569 RETVAL = region::find (name); 2860 RETVAL = region::find (name);
2570 OUTPUT: RETVAL 2861 OUTPUT: RETVAL
2571 2862
2572region *find_fuzzy (utf8_string name)
2573 PROTOTYPE: $
2574 CODE:
2575 RETVAL = region::find_fuzzy (name);
2576 OUTPUT: RETVAL
2577
2578int specificity (region *rgn) 2863int specificity (region *rgn)
2579 CODE: 2864 CODE:
2580 RETVAL = 0; 2865 RETVAL = 0;
2581 while (rgn = rgn->parent) 2866 while (rgn = rgn->parent)
2582 RETVAL++; 2867 RETVAL++;
2618 CODE: 2903 CODE:
2619{ 2904{
2620 STRLEN len; 2905 STRLEN len;
2621 char *buf = SvPVbyte (packet, len); 2906 char *buf = SvPVbyte (packet, len);
2622 2907
2908 if (len > MAXSOCKBUF)
2909 {
2910 // ugly
2911 if (THIS->pl)
2912 THIS->pl->failmsg ("[packet too long for client]");
2913 }
2914 else
2623 THIS->send_packet (buf, len); 2915 THIS->send_packet (buf, len);
2624} 2916}
2625 2917
2626faceidx 2918faceidx
2627client::find_face (utf8_string name, faceidx defidx = 0) 2919client::need_face (utf8_string name, int pri = 0)
2628 CODE: 2920 CODE:
2629 RETVAL = face_find (name, defidx); 2921 RETVAL = face_find (name, 0);
2922 if (RETVAL)
2923 {
2630 THIS->send_face (RETVAL); 2924 THIS->send_face (RETVAL, pri);
2631 THIS->flush_fx (); 2925 THIS->flush_fx ();
2926 }
2632 OUTPUT: 2927 OUTPUT:
2633 RETVAL 2928 RETVAL
2929
2930int
2931client::fx_want (int idx, int value = -1)
2932 CODE:
2933 if (0 < idx && idx < FT_NUM)
2934 {
2935 RETVAL = THIS->fx_want [idx];
2936 if (items > 2)
2937 THIS->fx_want [idx] = value;
2938 }
2939 else
2940 RETVAL = 0;
2941 OUTPUT:
2942 RETVAL
2943
2944MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2945
2946faceidx sound_find (utf8_string name)
2947
2948void sound_set (utf8_string str, faceidx face)
2949
2950# dire hack
2951void old_sound_index (int idx, faceidx face)
2952 CODE:
2953 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2954 old_sound_index [idx] = face;
2634 2955
2635MODULE = cf PACKAGE = cf::face PREFIX = face_ 2956MODULE = cf PACKAGE = cf::face PREFIX = face_
2636 2957
2637#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2958#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2638 2959
2680 faceinfo *f = face_info (idx); assert (f); 3001 faceinfo *f = face_info (idx); assert (f);
2681 facedata *d = &(faceset ? f->data64 : f->data32); 3002 facedata *d = &(faceset ? f->data64 : f->data32);
2682 sv_to (data, d->data); 3003 sv_to (data, d->data);
2683 STRLEN clen; 3004 STRLEN clen;
2684 char *cdata = SvPVbyte (chksum, clen); 3005 char *cdata = SvPVbyte (chksum, clen);
2685 clen = min (CHKSUM_SIZE, clen); 3006 clen = min (CHKSUM_MAXLEN, clen);
2686 3007
2687 if (memcmp (d->chksum, cdata, clen)) 3008 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2688 { 3009 {
3010 d->chksum_len = clen;
2689 memcpy (d->chksum, cdata, clen); 3011 memcpy (d->chksum, cdata, clen);
2690 3012
2691 // invalidate existing client face info 3013 // invalidate existing client face info
2692 for_all_clients (ns) 3014 for_all_clients (ns)
2693 if (ns->faceset == faceset) 3015 if (ns->faceset == faceset)
2698 } 3020 }
2699} 3021}
2700 3022
2701int get_data_size (faceidx idx, int faceset = 0) 3023int get_data_size (faceidx idx, int faceset = 0)
2702 CODE: 3024 CODE:
2703 facedata *d = face_data (idx, faceset); assert (d); 3025 facedata *d = face_data (idx, faceset);
3026 if (!d) XSRETURN_UNDEF;
2704 RETVAL = d->data.size (); 3027 RETVAL = d->data.size ();
2705 OUTPUT: 3028 OUTPUT:
2706 RETVAL 3029 RETVAL
2707 3030
2708SV *get_chksum (faceidx idx, int faceset = 0) 3031SV *get_chksum (faceidx idx, int faceset = 0)
2709 CODE: 3032 CODE:
2710 facedata *d = face_data (idx, faceset); assert (d); 3033 facedata *d = face_data (idx, faceset);
3034 if (!d) XSRETURN_UNDEF;
2711 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); 3035 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
3036 OUTPUT:
3037 RETVAL
3038
3039SV *get_data (faceidx idx, int faceset = 0)
3040 CODE:
3041 facedata *d = face_data (idx, faceset);
3042 if (!d) XSRETURN_UNDEF;
3043 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2712 OUTPUT: 3044 OUTPUT:
2713 RETVAL 3045 RETVAL
2714 3046
2715void invalidate (faceidx idx) 3047void invalidate (faceidx idx)
2716 CODE: 3048 CODE:
2762void invalidate_all () 3094void invalidate_all ()
2763 CODE: 3095 CODE:
2764 for_all_clients (ns) 3096 for_all_clients (ns)
2765 ns->anims_sent.reset (); 3097 ns->anims_sent.reset ();
2766 3098
3099MODULE = cf PACKAGE = cf::object::freezer
3100
3101INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h |
3102
3103SV *
3104new (char *klass)
3105 CODE:
3106 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
3107 OUTPUT: RETVAL
3108
3109void
3110DESTROY (SV *sv)
3111 CODE:
3112 object_freezer *self;
3113 sv_to (sv, self);
3114 delete self;
3115
3116MODULE = cf PACKAGE = cf::object::thawer
3117
3118INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h |
3119
3120SV *
3121new_from_file (char *klass, octet_string path)
3122 CODE:
3123 object_thawer *f = new object_thawer (path);
3124 if (!*f)
3125 {
3126 delete f;
3127 XSRETURN_UNDEF;
3128 }
3129 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
3130 OUTPUT: RETVAL
3131
3132void
3133DESTROY (SV *sv)
3134 CODE:
3135 object_thawer *self;
3136 sv_to (sv, self);
3137 delete self;
3138
3139void
3140extract_tags (object_thawer *self)
3141 PPCODE:
3142 while (self->kw != KW_EOF)
3143 {
3144 PUTBACK;
3145 coroapi::cede_to_tick ();
3146 SPAGAIN;
3147
3148 if (self->kw == KW_tag)
3149 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
3150
3151 self->skip ();
3152 }
3153

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