ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/server/cfperl.xs
(Generate patch)

Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.237 by root, Mon Jul 23 23:46:03 2007 UTC vs.
Revision 1.358 by root, Sun Apr 4 04:58:46 2010 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 5 *
8 * Crossfire TRT is free software: you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 9 * option) any later version.
12 * 10 *
13 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 14 * GNU General Public License for more details.
17 * 15 *
18 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
20 * 19 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de> 20 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 21 */
23 22
24#include "autoconf.h" 23#include "autoconf.h"
25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#define CEDES_PER_TICK 5
30 24
31#if HAVE_EXECINFO_H 25#if HAVE_EXECINFO_H
32# include <execinfo.h> 26# include <execinfo.h>
33#endif 27#endif
34 28
35#include <plugin_common.h>
36#include <sounds.h>
37#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
38#include <sproto.h> 35#include "sproto.h"
39
40#include "loader.h"
41#include "cfperl.h"
42#include "shstr.h"
43 36
44#include <unistd.h> 37#include <unistd.h>
45#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
46# include <sys/mman.h> 39# include <sys/mman.h>
47#endif 40#endif
48 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
49#include <EXTERN.h> 50#include <EXTERN.h>
50#include <perl.h> 51#include <perl.h>
51#include <XSUB.h> 52#include <XSUB.h>
52 53
53#include "CoroAPI.h" 54#include "CoroAPI.h"
54#include "perlxsi.c" 55#include "perlxsi.c"
55 56
56extern sint64 *levels; // the experience table 57extern sint64 *levels; // the experience table
57 58
58typedef object object_ornull; 59typedef object_thawer &object_thawer_ref;
59typedef maptile maptile_ornull; 60typedef object_freezer &object_freezer_ref;
60
61typedef char *octet_string;
62typedef char *utf8_string;
63typedef const char *const_octet_string;
64typedef const char *const_utf8_string;
65 61
66typedef std::string std__string; 62typedef std::string std__string;
67 63
68#if IVSIZE >= 8
69 typedef IV val64;
70# define newSVval64 newSViv
71# define SvVAL64 SvIV
72#else
73 typedef double val64;
74# define newSVval64 newSVnv
75# define SvVAL64 SvNV
76#endif
77
78static f_plug_api gethook = cfapi_get_hooks;
79static f_plug_api object_insert = cfapi_object_insert;
80
81static PerlInterpreter *perl; 64static PerlInterpreter *perl;
82 65
83tstamp NOW, runtime; 66tstamp NOW, runtime;
67
68static int tick_inhibit;
69static int tick_pending;
84 70
85global gbl_ev; 71global gbl_ev;
86static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 72static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
87static SV *sv_runtime, *sv_next_tick; 73static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
74static AV *av_reflect;
88 75
89bitset<NUM_EVENT_TYPES> ev_want_event; 76bitset<NUM_EVENT_TYPES> ev_want_event;
90bitset<NUM_TYPES> ev_want_type; 77bitset<NUM_TYPES> ev_want_type;
91 78
92static HV 79static HV
93 *stash_cf, 80 *stash_cf,
94 *stash_cf_object_wrap, 81 *stash_cf_object_wrap,
95 *stash_cf_object_player_wrap, 82 *stash_cf_object_player_wrap,
96 *stash_cf_player_wrap, 83 *stash_cf_player_wrap,
97 *stash_cf_map_wrap, 84 *stash_cf_map_wrap,
85 *stash_cf_mapspace_wrap,
98 *stash_cf_client_wrap, 86 *stash_cf_client_wrap,
99 *stash_cf_arch_wrap, 87 *stash_cf_arch_wrap,
100 *stash_cf_party_wrap, 88 *stash_cf_party_wrap,
101 *stash_cf_region_wrap, 89 *stash_cf_region_wrap,
102 *stash_cf_living_wrap; 90 *stash_cf_living_wrap;
91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
100static SV *
101newSVpv_utf8 (const char *s)
102{
103 if (!s)
104 return newSV (0);
105
106 SV *sv = newSVpv (s, 0);
107 SvUTF8_on (sv);
108 return sv;
109}
110#endif
111
112#ifndef newSVpvn_utf8
113static SV *
114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
115{
116 if (!s)
117 return newSV (0);
118
119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
122 SvUTF8_on (sv);
123
124 return sv;
125}
126#endif
127
128static noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
142}
103 143
104// helper cast function, returns super class * or 0 144// helper cast function, returns super class * or 0
105template<class super> 145template<class super>
106static super * 146static super *
107is_a (attachable *at) 147is_a (attachable *at)
140 SvREFCNT_inc (self); 180 SvREFCNT_inc (self);
141 hv_clear (self); 181 hv_clear (self);
142 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
143 SvREFCNT_dec (self); 183 SvREFCNT_dec (self);
144 184
145 // self *must* be null now because thats sv_unmagic's job. 185 // self *must* be null now because that's sv_unmagic's job.
146 assert (!this->self); 186 assert (!this->self);
147 } 187 }
148} 188}
149 189
150void 190void
184attachable::destroy () 224attachable::destroy ()
185{ 225{
186 if (destroyed ()) 226 if (destroyed ())
187 return; 227 return;
188 228
189 flags |= F_DESTROYED; 229 attachable_flags |= F_DESTROYED;
190 do_destroy (); 230 do_destroy ();
191 sever_self (); 231 sever_self ();
192} 232}
193 233
194void 234void
247 } 287 }
248 } 288 }
249} 289}
250 290
251void 291void
252attachable::set_key (const char *key, const char *value) 292attachable::set_key (const char *key, const char *value, bool is_utf8)
253{ 293{
254 if (!self) 294 if (!self)
255 self = newHV (); 295 self = newHV ();
256 296
257 if (value) 297 if (value)
258 hv_store (self, key, strlen (key), newSVpv (value, 0), 0); 298 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
259 else 299 else
260 hv_delete (self, key, strlen (key), G_DISCARD); 300 hv_delete (self, key, strlen (key), G_DISCARD);
261} 301}
262 302
263attachable & 303attachable &
268 308
269 attach = src.attach; 309 attach = src.attach;
270 return *this; 310 return *this;
271} 311}
272 312
313#if 0
273template<typename T> 314template<typename T>
274static bool 315static bool
275find_backref (void *ptr, T *obj) 316find_backref (void *ptr, T *obj)
276{ 317{
277 char *s = (char *)obj; 318 char *s = (char *)obj;
285 326
286 return false; 327 return false;
287} 328}
288 329
289// for debugging, find "live" objects containing this ptr 330// for debugging, find "live" objects containing this ptr
290void 331static void
291find_backref (void *ptr) 332find_backref (void *ptr)
292{ 333{
293 for_all_objects (op) 334 for_all_objects (op)
294 if (find_backref (ptr, op)) 335 if (find_backref (ptr, op))
295 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); 336 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
299 fprintf (stderr, "P %p\n", pl); 340 fprintf (stderr, "P %p\n", pl);
300 341
301 for_all_clients (ns) 342 for_all_clients (ns)
302 if (find_backref (ptr, ns)) 343 if (find_backref (ptr, ns))
303 fprintf (stderr, "C %p\n", ns); 344 fprintf (stderr, "C %p\n", ns);
304
305} 345}
346#endif
306 347
307////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 348//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
308 349
309static SV * 350static SV *
310newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 351newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
311{ 352{
312 SV *sv; 353 SV *sv;
313 354
314 if (!ptr) 355 if (!ptr)
315 return &PL_sv_undef; 356 return newSV (0);
316 357
317 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 358 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
318 return sv_bless (newRV_noinc ((SV *)hv), stash); 359 return sv_bless (newRV_noinc ((SV *)hv), stash);
319} 360}
320 361
339 380
340static SV * 381static SV *
341newSVattachable (attachable *obj, HV *stash) 382newSVattachable (attachable *obj, HV *stash)
342{ 383{
343 if (!obj) 384 if (!obj)
344 return &PL_sv_undef; 385 return newSV (0);
345 386
346 if (!obj->self) 387 if (!obj->self)
347 obj->self = newHV (); 388 obj->self = newHV ();
348 389
349 if (!SvOBJECT (obj->self)) 390 if (!SvOBJECT (obj->self))
363 404
364 return sv; 405 return sv;
365 } 406 }
366} 407}
367 408
409#if 0 // unused
368static void 410static void
369clearSVptr (SV *sv) 411clearSVptr (SV *sv)
370{ 412{
371 if (SvROK (sv)) 413 if (SvROK (sv))
372 sv = SvRV (sv); 414 sv = SvRV (sv);
373 415
374 hv_clear ((HV *)sv); 416 hv_clear ((HV *)sv);
375 sv_unmagic (sv, PERL_MAGIC_ext); 417 sv_unmagic (sv, PERL_MAGIC_ext);
376} 418}
419#endif
420
421static long
422SvPTR_nc (SV *sv)
423{
424 sv = SvRV (sv);
425
426 // very important shortcut
427 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
428 return (long)SvMAGIC (sv)->mg_ptr;
429
430 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
431 return (long)mg->mg_ptr;
432
433 croak ("perl code used object, but C object is already destroyed, caught");
434}
377 435
378static long 436static long
379SvPTR (SV *sv, const char *klass) 437SvPTR (SV *sv, const char *klass)
380{ 438{
381 if (!sv_derived_from (sv, klass)) 439 if (!sv_derived_from (sv, klass))
382 croak ("object of type %s expected", klass); 440 croak ("object of type %s expected", klass);
383 441
384 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 442 return SvPTR_nc (sv);
385
386 if (!mg)
387 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
388
389 return (long)mg->mg_ptr;
390} 443}
391 444
392static long 445static long noinline
393SvPTR_ornull (SV *sv, const char *klass) 446SvPTR_ornull (SV *sv, const char *klass)
394{ 447{
395 if (SvOK (sv)) 448 if (expect_false (!SvOK (sv))) return 0;
449
396 return SvPTR (sv, klass); 450 return SvPTR (sv, klass);
397 else
398 return 0;
399} 451}
400 452
401static inline SV * 453static long noinline
402newSVpv_utf8 (const char *s) 454SvPTR_ornull_client (SV *sv)
403{ 455{
456 if (expect_false (!SvOK (sv))) return 0;
457
458 if (!SvROK (sv)
459 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
460 && !sv_derived_from (sv, "cf::client")))
461 croak ("object of type cf::client expected");
462
463 return SvPTR_nc (sv);
464}
465
466static long noinline
467SvPTR_ornull_object (SV *sv)
468{
469 if (expect_false (!SvOK (sv))) return 0;
470
471 if (!SvROK (sv)
472 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
473 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
474 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
475 && !sv_derived_from (sv, "cf::object")))
476 croak ("object of type cf::object expected");
477
478 return SvPTR_nc (sv);
479}
480
481static long noinline
482SvPTR_ornull_player (SV *sv)
483{
484 if (expect_false (!SvOK (sv))) return 0;
485
486 if (!SvROK (sv)
487 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
488 && !sv_derived_from (sv, "cf::player")))
489 croak ("object of type cf::player expected");
490
491 return SvPTR_nc (sv);
492}
493
494static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
495static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
496static inline SV *to_sv (bool v) { return newSViv (v); }
497static inline SV *to_sv ( signed char v) { return newSViv (v); }
498static inline SV *to_sv (unsigned char v) { return newSViv (v); }
499static inline SV *to_sv ( signed short v) { return newSViv (v); }
500static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
501static inline SV *to_sv ( signed int v) { return newSViv (v); }
502static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
503static inline SV *to_sv ( signed long v) { return newSViv (v); }
504static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
505static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
506static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
507static inline SV *to_sv (float v) { return newSVnv (v); }
508static inline SV *to_sv (double v) { return newSVnv (v); }
509static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
510static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
511static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
512static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
513static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
514static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
515static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
516static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
517static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
518
519static inline SV *to_sv (object & v) { return to_sv (&v); }
520static inline SV *to_sv (living & v) { return to_sv (&v); }
521
522static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
523static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
524
525static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
526
527static inline SV *to_sv (dynbuf * v)
528{
404 SV *sv = newSVpv (s, 0); 529 SV *sv = newSV (0);
530
531 sv_upgrade (sv, SVt_PV);
532 SvGROW (sv, v->size () + 1);
533 SvPOK_only (sv);
534 v->linearise (SvPVX (sv));
535 SvCUR_set (sv, v->size ());
536 *SvEND (sv) = 0;
537
538 return sv;
539}
540
541static inline SV *to_sv (dynbuf_text * v)
542{
543 SV *sv = to_sv (static_cast<dynbuf *> (v));
405 SvUTF8_on (sv); 544 SvUTF8_on (sv);
406 return sv; 545 return sv;
407} 546}
408 547
409static inline SV *
410newSVpvn_utf8 (const char *s, STRLEN l)
411{
412 SV *sv = newSVpvn (s, l);
413 SvUTF8_on (sv);
414 return sv;
415}
416
417inline SV *to_sv (const shstr & v) { return v ? newSVpvn_utf8 ((const char *)v, v.length ()) : &PL_sv_undef; }
418inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
419inline SV *to_sv (bool v) { return newSViv (v); }
420inline SV *to_sv ( signed char v) { return newSViv (v); }
421inline SV *to_sv (unsigned char v) { return newSViv (v); }
422inline SV *to_sv ( signed short v) { return newSViv (v); }
423inline SV *to_sv (unsigned short v) { return newSVuv (v); }
424inline SV *to_sv ( signed int v) { return newSViv (v); }
425inline SV *to_sv (unsigned int v) { return newSVuv (v); }
426inline SV *to_sv ( signed long v) { return newSViv (v); }
427inline SV *to_sv (unsigned long v) { return newSVuv (v); }
428inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
429inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
430inline SV *to_sv (float v) { return newSVnv (v); }
431inline SV *to_sv (double v) { return newSVnv (v); }
432inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
433inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
434inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
435inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
436inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
437inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
438inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
439inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
440
441inline SV *to_sv (object & v) { return to_sv (&v); }
442inline SV *to_sv (living & v) { return to_sv (&v); }
443
444inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
445inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
446
447inline SV *to_sv (UUID v)
448{
449 char buf[128];
450 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
451 return newSVpv (buf, 0);
452}
453
454inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 548static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
455inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 549static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
456inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 550static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
457inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 551static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
458inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 552static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
459inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 553static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
460inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 554static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
461inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 555static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
462inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 556static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
463inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 557static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
464inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 558static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
465inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 559static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
466inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 560static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
467inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 561static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
468inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 562static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
469inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 563static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
470inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 564static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
471inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 565static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
472inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 566static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
473inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 567static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
474inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 568static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
475inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 569static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
476inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 570static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
477inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 571static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
572static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
573static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
574static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
478 575
479//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 576//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
480inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 577static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
481 578
482template<class T> 579template<class T>
483inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 580static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
484 581
485template<int N> 582template<int N>
486inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 583static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
487 584
488inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 585static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
489inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 586static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
490inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 587static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
491inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 588static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
492 589
493inline void sv_to (SV *sv, std::string &v) 590static inline void sv_to (SV *sv, std::string &v)
494{ 591{
495 STRLEN len; 592 STRLEN len;
496 char *data = SvPVbyte (sv, len); 593 char *data = SvPVbyte (sv, len);
497 v.assign (data, len); 594 v.assign (data, len);
498} 595}
499 596
500inline void sv_to (SV *sv, UUID &v) 597static inline void sv_to (SV *sv, UUID &v)
501{ 598{
502 unsigned int version; 599 if (!v.parse (SvPV_nolen (sv)))
503
504 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
505 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 600 croak ("unparsable uuid: %s", SvPV_nolen (sv));
506} 601}
507 602
508inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 603static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
509 604
510static SV * 605static SV *
511newSVdt_va (va_list &ap, data_type type) 606newSVdt_va (va_list &ap, data_type type)
512{ 607{
513 SV *sv; 608 SV *sv;
527 break; 622 break;
528 623
529 case DT_STRING: 624 case DT_STRING:
530 { 625 {
531 char *str = (char *)va_arg (ap, const char *); 626 char *str = (char *)va_arg (ap, const char *);
532 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 627 sv = str ? newSVpv (str, 0) : newSV (0);
533 } 628 }
534 break; 629 break;
535 630
536 case DT_DATA: 631 case DT_DATA:
537 { 632 {
538 char *str = (char *)va_arg (ap, const void *); 633 char *str = (char *)va_arg (ap, const void *);
539 int len = va_arg (ap, int); 634 int len = va_arg (ap, int);
540 sv = str ? newSVpv (str, len) : &PL_sv_undef; 635 sv = str ? newSVpv (str, len) : newSV (0);
541 } 636 }
542 break; 637 break;
543 638
544 case DT_OBJECT: 639 case DT_OBJECT:
545 sv = to_sv (va_arg (ap, object *)); 640 sv = to_sv (va_arg (ap, object *));
587 va_end (ap); 682 va_end (ap);
588 683
589 return sv; 684 return sv;
590} 685}
591 686
687// typemap support, mostly to avoid excessive inlining
688template<class type>
689static void noinline
690cf_obj_to (SV *arg, type &var)
691{
692 sv_to (arg, var);
693 if (!var)
694 croak ("must not pass invalid/null cf_obj here");
695}
696
697template<class object>
698static void noinline
699cf_obj_ornull_to (SV *arg, object *&var)
700{
701 if (SvOK (arg))
702 {
703 sv_to (arg, var);
704 if (!var)
705 croak ("unable to convert perl object to C++ object");
706 }
707 else
708 var = 0;
709}
710
711//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
712
592static SV * 713static SV *
593newSVcfapi (int type, ...)
594{
595 SV *sv;
596
597 va_list ap;
598 va_start (ap, type);
599
600 switch (type)
601 {
602 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
603 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
604 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
605 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
606 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
607 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
608 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
609 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
610 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
611 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
612
613 default:
614 assert (("unhandled type in newSVcfapi", 0));
615 }
616
617 va_end (ap);
618
619 return sv;
620}
621
622//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
623
624SV *
625registry (attachable *ext) 714registry (attachable *ext)
626{ 715{
627 if (!ext->cb) 716 if (!ext->cb)
628 ext->cb = newAV (); 717 ext->cb = newAV ();
629 718
630 return newRV_inc ((SV *)ext->cb); 719 return newRV_inc ((SV *)ext->cb);
631} 720}
632 721
633///////////////////////////////////////////////////////////////////////////// 722/////////////////////////////////////////////////////////////////////////////
634 723
635extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
636{
637 return 0;
638}
639
640static CommArray_s rtn_cmd;
641
642static int
643runPluginCommand (object *obj, char *params)
644{
645 return -1;
646}
647
648extern "C" void *cfperl_getPluginProperty (int *type, ...)
649{
650 va_list args;
651 char *propname;
652 int i;
653 va_start (args, type);
654 propname = va_arg (args, char *);
655 //printf ("Property name: %s\n", propname);
656
657 if (!strcmp (propname, "command?"))
658 return NULL;
659 else if (!strcmp (propname, "Identification"))
660 {
661 va_end (args);
662 return (void *)PLUGIN_NAME;
663 }
664 else if (!strcmp (propname, "FullName"))
665 {
666 va_end (args);
667 return (void *)PLUGIN_VERSION;
668 }
669 else
670 va_end (args);
671
672 return NULL;
673}
674
675extern "C" int cfperl_postInitPlugin ()
676{
677 int hooktype = 1;
678 int rtype = 0;
679
680 cf_init_plugin (gethook);
681
682 return 0;
683}
684
685extern "C" int cfperl_closePlugin ()
686{
687 return 0;
688}
689
690void 724void
691cfperl_init () 725cfperl_init ()
692{ 726{
727 extern char **environ;
728
693 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 729 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
694 perl = perl_alloc (); 730 perl = perl_alloc ();
695 perl_construct (perl); 731 perl_construct (perl);
696 732
697 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 733 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
698 734
699 const char *argv[] = { 735 const char *argv[] = {
700 settings.argv [0], 736 settings.argv [0],
701 "-e" 737 "-e0"
702 "use Event; use Coro;" // required for bootstrap
703 "cf->bootstrap;" // required for datadir :*>
704 "unshift @INC, cf::datadir ();"
705 "require cf;"
706 }; 738 };
707 739
708 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 740 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
709 || perl_run (perl)) 741 || perl_run (perl))
710 { 742 {
711 printf ("unable to initialize perl-interpreter, aborting.\n"); 743 printf ("unable to initialize perl-interpreter, aborting.\n");
712 exit (EXIT_FAILURE); 744 exit (EXIT_FAILURE);
713 } 745 }
714 746
747 eval_pv (
748 "#line 1 'cfperl init'\n"
749 "use EV ();\n"
750 "use Coro ();\n"
751 "cf->bootstrap;\n"
752 "unshift @INC, cf::datadir ();\n"
753 "require cf;\n",
754 0
755 );
756
757 if (SvTRUE (ERRSV))
715 { 758 {
716 dSP; 759 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
717 760 exit (EXIT_FAILURE);
718 PUSHMARK (SP);
719 PUTBACK;
720 call_pv ("cf::init", G_DISCARD | G_VOID);
721 } 761 }
722} 762}
723 763
764void
724void cfperl_main () 765cfperl_main ()
725{ 766{
726 dSP; 767 dSP;
727 768
728 PUSHMARK (SP); 769 PUSHMARK (SP);
729 PUTBACK; 770 PUTBACK;
754# undef def 795# undef def
755}; 796};
756 797
757#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 798#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
758 799
759static void 800static void noinline
760gather_callbacks (AV *&callbacks, AV *registry, event_type event) 801gather_callbacks (AV *&callbacks, AV *registry, event_type event)
761{ 802{
762 // event must be in array 803 // event must be in array
763 if (event >= 0 && event <= AvFILLp (registry)) 804 if (event >= 0 && event <= AvFILLp (registry))
764 { 805 {
850{ 891{
851 attachable::gather_callbacks (callbacks, event); 892 attachable::gather_callbacks (callbacks, event);
852 ::gather_callbacks (callbacks, cb_map, event); 893 ::gather_callbacks (callbacks, cb_map, event);
853} 894}
854 895
855void 896static void noinline
856_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 897_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
857{ 898{
858 for (int event = 0; event <= AvFILLp (registry); ++event) 899 for (int event = 0; event <= AvFILLp (registry); ++event)
859 { 900 {
860 SV *cbs_ = AvARRAY (registry)[event]; 901 SV *cbs_ = AvARRAY (registry)[event];
870 } 911 }
871 } 912 }
872} 913}
873 914
874// very slow and inefficient way to recalculate the global want bitsets 915// very slow and inefficient way to recalculate the global want bitsets
875void 916static void
876_recalc_want () 917_recalc_want ()
877{ 918{
878 ev_want_event.reset (); 919 ev_want_event.reset ();
879 920
880 _recalc_want (ev_want_event, cb_global); 921 _recalc_want (ev_want_event, cb_global);
953 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 994 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
954 } 995 }
955 996
956 va_end (ap); 997 va_end (ap);
957 998
958 CALL_CALL ("cf::do_invoke", G_SCALAR); 999 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
959 count = count > 0 ? POPi : 0; 1000 count = count > 0 ? POPi : 0;
960 1001
961 CALL_END; 1002 CALL_END;
962 1003
963 return count; 1004 return count;
964} 1005}
965 1006
966SV * 1007static SV *
967cfperl_result (int idx) 1008cfperl_result (int idx)
968{ 1009{
969 AV *av = get_av ("cf::INVOKE_RESULTS", 0); 1010 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
970 if (!av) 1011 if (!av)
971 return &PL_sv_undef; 1012 return &PL_sv_undef;
988{ 1029{
989 return SvNV (cfperl_result (idx)); 1030 return SvNV (cfperl_result (idx));
990} 1031}
991 1032
992///////////////////////////////////////////////////////////////////////////// 1033/////////////////////////////////////////////////////////////////////////////
1034// various c++ => perl glue functions
1035
1036void
1037cfperl_tick ()
1038{
1039 tick_pending = 1;
1040
1041 if (tick_inhibit)
1042 return;
1043
1044 tick_pending = 0;
1045
1046 dSP;
1047
1048 PUSHMARK (SP);
1049 PUTBACK;
1050 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1051
1052 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1053}
993 1054
994void 1055void
995cfperl_emergency_save () 1056cfperl_emergency_save ()
996{ 1057{
997 CALL_BEGIN (0); 1058 CALL_BEGIN (0);
1017 CALL_CALL ("ext::books::make_book", G_VOID); 1078 CALL_CALL ("ext::books::make_book", G_VOID);
1018 CALL_END; 1079 CALL_END;
1019} 1080}
1020 1081
1021void 1082void
1022cfperl_send_msg (client *ns, int color, const char *type, const char *msg) 1083cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1023{ 1084{
1024 CALL_BEGIN (4); 1085 CALL_BEGIN (4);
1025 CALL_ARG (ns); 1086 CALL_ARG (ns);
1026 CALL_ARG (type); 1087 CALL_ARG (type);
1027 CALL_ARG_SV (newSVpv_utf8 (msg)); 1088 CALL_ARG_SV (newSVpv_utf8 (msg));
1028 CALL_ARG (color); 1089 CALL_ARG (color);
1029 CALL_CALL ("cf::client::send_msg", G_VOID); 1090 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1030 CALL_END; 1091 CALL_END;
1031} 1092}
1032 1093
1033int 1094int
1034cfperl_can_merge (object *ob1, object *ob2) 1095cfperl_can_merge (object *ob1, object *ob2)
1036 int can; 1097 int can;
1037 1098
1038 CALL_BEGIN (2); 1099 CALL_BEGIN (2);
1039 CALL_ARG (ob1); 1100 CALL_ARG (ob1);
1040 CALL_ARG (ob2); 1101 CALL_ARG (ob2);
1041 CALL_CALL ("cf::_can_merge", G_SCALAR); 1102 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1042 can = count && SvTRUE (TOPs); 1103 can = count && SvTRUE (TOPs);
1043 CALL_END; 1104 CALL_END;
1044 1105
1045 return can; 1106 return can;
1046} 1107}
1047 1108
1109void
1110cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1111{
1112 CALL_BEGIN (4);
1113 CALL_ARG (ob);
1114 CALL_ARG (state);
1115 CALL_ARG (activator);
1116 CALL_ARG (originator);
1117 CALL_CALL ("cf::mapscript::activate", G_VOID);
1118 CALL_END;
1119}
1120
1121player *
1122player::find (const_utf8_string name)
1123{
1124 CALL_BEGIN (1);
1125 CALL_ARG (name);
1126 CALL_CALL ("cf::player::find", G_SCALAR);
1127
1128 player *retval = 0;
1129 if (count) sv_to (POPs, retval);
1130
1131 CALL_END;
1132
1133 return retval;
1134}
1135
1048maptile * 1136maptile *
1137find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty)
1138{
1139 CALL_BEGIN (3);
1140 CALL_ARG (dirname);
1141 CALL_ARG (stylename);
1142 CALL_ARG (difficulty);
1143 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1144
1145 maptile *retval = 0;
1146 if (count) sv_to (POPs, retval);
1147
1148 CALL_END;
1149
1150 return retval;
1151}
1152
1153maptile *
1049maptile::find_sync (const char *path, maptile *origin) 1154maptile::find_sync (const_utf8_string path, maptile *origin)
1050{ 1155{
1051 CALL_BEGIN (2); 1156 CALL_BEGIN (2);
1052 CALL_ARG (path); 1157 CALL_ARG (path);
1053 CALL_ARG (origin); 1158 CALL_ARG (origin);
1054 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1159 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1055 1160
1056 maptile *retval; 1161 maptile *retval = 0;
1057
1058 if (count)
1059 sv_to (POPs, retval); 1162 if (count) sv_to (POPs, retval);
1060 else
1061 retval = 0;
1062 1163
1063 CALL_END; 1164 CALL_END;
1064 1165
1065 return retval; 1166 return retval;
1066} 1167}
1067 1168
1068maptile * 1169maptile *
1069maptile::find_async (const char *path, maptile *origin) 1170maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1070{ 1171{
1071 CALL_BEGIN (2); 1172 CALL_BEGIN (3);
1072 CALL_ARG (path); 1173 CALL_ARG (path);
1073 CALL_ARG (origin); 1174 CALL_ARG (origin);
1175 CALL_ARG (load);
1074 CALL_CALL ("cf::map::find_async", G_SCALAR); 1176 CALL_CALL ("cf::map::find_async", G_SCALAR);
1075 1177
1076 maptile *retval; 1178 maptile *retval = 0;
1077
1078 if (count)
1079 sv_to (POPs, retval); 1179 if (count) sv_to (POPs, retval);
1080 else
1081 retval = 0;
1082 1180
1083 CALL_END; 1181 CALL_END;
1084 1182
1085 return retval; 1183 return retval;
1086} 1184}
1089maptile::do_load_sync () 1187maptile::do_load_sync ()
1090{ 1188{
1091 CALL_BEGIN (1); 1189 CALL_BEGIN (1);
1092 CALL_ARG (this); 1190 CALL_ARG (this);
1093 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1191 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1094 CALL_END;
1095}
1096
1097void
1098maptile::change_all_map_light (int change)
1099{
1100 CALL_BEGIN (1);
1101 CALL_ARG (change);
1102 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1103 CALL_END; 1192 CALL_END;
1104} 1193}
1105 1194
1106void 1195void
1107object::enter_exit (object *exit) 1196object::enter_exit (object *exit)
1115 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1204 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1116 CALL_END; 1205 CALL_END;
1117} 1206}
1118 1207
1119void 1208void
1120log_backtrace (const char *msg) 1209object::player_goto (const_utf8_string path, int x, int y)
1210{
1211 if (type != PLAYER)
1212 return;
1213
1214 CALL_BEGIN (4);
1215 CALL_ARG (this);
1216 CALL_ARG (path);
1217 CALL_ARG (x);
1218 CALL_ARG (y);
1219 CALL_CALL ("cf::object::player::goto", G_VOID);
1220 CALL_END;
1221}
1222
1223const_utf8_string
1224object::ref () const
1225{
1226 if (type == PLAYER)
1227 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1228 else
1229 return 0;
1230}
1231
1232object *
1233object::deref (const_utf8_string ref)
1234{
1235 object *retval = 0;
1236
1237 if (ref)
1238 {
1239 CALL_BEGIN (1);
1240 CALL_ARG (ref);
1241 CALL_CALL ("cf::object::deref", G_SCALAR);
1242
1243 if (count)
1244 sv_to (POPs, retval);
1245
1246 CALL_END;
1247 }
1248
1249 return retval;
1250}
1251
1252void
1253log_backtrace (const_utf8_string msg)
1121{ 1254{
1122#if HAVE_BACKTRACE 1255#if HAVE_BACKTRACE
1123 void *addr [20]; 1256 void *addr [20];
1124 int size = backtrace (addr, 20); 1257 int size = backtrace (addr, 20);
1125 1258
1130 CALL_CALL ("cf::_log_backtrace", G_VOID); 1263 CALL_CALL ("cf::_log_backtrace", G_VOID);
1131 CALL_END; 1264 CALL_END;
1132#endif 1265#endif
1133} 1266}
1134 1267
1268bool
1269is_match_expr (const_utf8_string expr)
1270{
1271 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1272}
1273
1274bool
1275match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1276{
1277 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1278 expr += sizeof ("match ") - 1;
1279
1280 CALL_BEGIN (5);
1281 CALL_ARG (expr);
1282 CALL_ARG (ob);
1283 CALL_ARG (self);
1284 CALL_ARG (source);
1285 CALL_ARG (originator);
1286 CALL_CALL (cv_cf_match_match, G_SCALAR);
1287
1288 bool matched = count && SvTRUE (TOPs);
1289
1290 CALL_END;
1291
1292 return matched;
1293}
1294
1295object *
1296match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1297{
1298 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1299 expr += sizeof ("match ") - 1;
1300
1301 CALL_BEGIN (5);
1302 CALL_ARG (expr);
1303 CALL_ARG (ob);
1304 CALL_ARG (self);
1305 CALL_ARG (source);
1306 CALL_ARG (originator);
1307 CALL_CALL (cv_cf_match_match, G_ARRAY);
1308
1309 object *one = 0;
1310
1311 if (count)
1312 sv_to (TOPs, one);
1313
1314 CALL_END;
1315
1316 return one;
1317}
1318
1135///////////////////////////////////////////////////////////////////////////// 1319/////////////////////////////////////////////////////////////////////////////
1136 1320
1137struct EventAPI *watcher_base::GEventAPI; 1321struct EVAPI *evapi::GEVAPI;
1138struct CoroAPI *coroapi::GCoroAPI; 1322struct CoroAPI *coroapi::GCoroAPI;
1139 1323
1140int coroapi::cede_counter; 1324void
1141tstamp coroapi::next_cede;
1142
1143void coroapi::do_cede_to_tick () 1325coroapi::do_cede_to_tick ()
1144{ 1326{
1145 cede_counter = 0; 1327 cede_pending = 0;
1146
1147 cede (); 1328 cede ();
1148
1149 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
1150 if (next_cede > SvNV (sv_next_tick) - 0.02)
1151 next_cede = SvNV (sv_next_tick);
1152}
1153
1154void coroapi::do_cede_every ()
1155{
1156 cede_counter = 0;
1157
1158 if (coroapi::nready ())
1159 coroapi::cede ();
1160}
1161
1162void coroapi::do_cede_to_tick_every ()
1163{
1164 cede_counter = 0;
1165
1166 cede_to_tick ();
1167} 1329}
1168 1330
1169void 1331void
1170coroapi::wait_for_tick () 1332coroapi::wait_for_tick ()
1171{ 1333{
1180 CALL_BEGIN (0); 1342 CALL_BEGIN (0);
1181 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1343 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1182 CALL_END; 1344 CALL_END;
1183} 1345}
1184 1346
1347void
1348iow::poll (int events)
1349{
1350 if (events != this->events)
1351 {
1352 int active = ev_is_active ((ev_io *)this);
1353 if (active) stop ();
1354 ev_io_set ((ev_io *)this, fd, events);
1355 if (active) start ();
1356 }
1357}
1358
1185static void 1359static void
1186iw_dispatch (pe_event *ev)
1187{
1188 iw *w = (iw *)ev->ext_data;
1189 w->call (*w);
1190}
1191
1192void
1193iw::alloc ()
1194{
1195 pe = GEventAPI->new_idle (0, 0);
1196
1197 WaREENTRANT_off (pe);
1198 pe->base.callback = (void *)iw_dispatch;
1199 pe->base.ext_data = (void *)this;
1200}
1201
1202static void iow_dispatch (pe_event *ev)
1203{
1204 iow *w = (iow *)ev->ext_data;
1205 w->call (*w, ((pe_ioevent *)ev)->got);
1206}
1207
1208void
1209iow::alloc ()
1210{
1211 pe = GEventAPI->new_io (0, 0);
1212
1213 WaREENTRANT_off (pe);
1214 pe->base.callback = (void *)iow_dispatch;
1215 pe->base.ext_data = (void *)this;
1216
1217 pe->fd = -1;
1218 pe->poll = 0;
1219}
1220
1221void
1222iow::fd (int fd)
1223{
1224 pe->fd = fd;
1225}
1226
1227int
1228iow::poll ()
1229{
1230 return pe->poll;
1231}
1232
1233void
1234iow::poll (int events)
1235{
1236 if (pe->poll != events)
1237 {
1238 if (pe->poll) stop ();
1239 pe->poll = events;
1240 if (pe->poll) start ();
1241 }
1242}
1243
1244void
1245_connect_to_perl () 1360_connect_to_perl_1 ()
1246{ 1361{
1247 stash_cf = gv_stashpv ("cf" , 1); 1362 stash_cf = gv_stashpv ("cf", 1);
1248 1363
1249 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1364 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1250 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1365 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1251 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1366 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1252 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1367 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1368 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1253 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1369 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1254 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1370 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1255 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1371 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1256 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1372 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1257 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1373 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1258 1374
1375 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1259 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1376 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1377 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1260 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1378 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1261 1379
1262 cb_global = get_av ("cf::CB_GLOBAL", 1); 1380 cb_global = get_av ("cf::CB_GLOBAL", 1);
1263 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1381 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1264 cb_object = get_av ("cf::CB_OBJECT", 1); 1382 cb_object = get_av ("cf::CB_OBJECT", 1);
1265 cb_player = get_av ("cf::CB_PLAYER", 1); 1383 cb_player = get_av ("cf::CB_PLAYER", 1);
1266 cb_client = get_av ("cf::CB_CLIENT", 1); 1384 cb_client = get_av ("cf::CB_CLIENT", 1);
1267 cb_type = get_av ("cf::CB_TYPE" , 1); 1385 cb_type = get_av ("cf::CB_TYPE" , 1);
1268 cb_map = get_av ("cf::CB_MAP" , 1); 1386 cb_map = get_av ("cf::CB_MAP" , 1);
1269} 1387}
1270 1388
1389static void
1390_connect_to_perl_2 ()
1391{
1392 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1393 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1394 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1395 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1396 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1397}
1398
1271MODULE = cf PACKAGE = cf PREFIX = cf_ 1399MODULE = cf PACKAGE = cf PREFIX = cf_
1272 1400
1273BOOT: 1401BOOT:
1274{ 1402{
1275 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1403 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1276 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1404 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1277 1405
1278 _connect_to_perl (); 1406 _connect_to_perl_1 ();
1279 1407
1280 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1408 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1281 1409
1282 //{ 1410 //{
1283 // require_pv ("Time::HiRes"); 1411 // require_pv ("Time::HiRes");
1291 static const struct { 1419 static const struct {
1292 const char *name; 1420 const char *name;
1293 IV iv; 1421 IV iv;
1294 } *civ, const_iv[] = { 1422 } *civ, const_iv[] = {
1295# define const_iv(name) { # name, (IV)name }, 1423# define const_iv(name) { # name, (IV)name },
1424# include "const_iv.h"
1296 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1425 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1297 const_iv (logBacktrace) 1426 const_iv (logBacktrace)
1298 1427
1299 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1428 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1300 1429
1301 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1430 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1302 1431
1303 const_iv (MAX_TIME) 1432 const_iv (MAX_TIME)
1433 const_iv (MAXSOCKBUF)
1304 1434
1305 const_iv (NUM_BODY_LOCATIONS) 1435 const_iv (NUM_BODY_LOCATIONS)
1306 const_iv (body_range) const_iv (body_shield) const_iv (body_combat) 1436 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1307 const_iv (body_arm) const_iv (body_torso) const_iv (body_head) 1437 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1308 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger) 1438 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1309 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand) 1439 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1310 const_iv (body_wrist) const_iv (body_waist) 1440 const_iv (body_wrist) const_iv (body_waist)
1311 1441
1312 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1313 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1314 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1315 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1316 const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY)
1317 const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR)
1318 const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD)
1319 const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS)
1320 const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER)
1321 const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM)
1322 const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR)
1323 const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER)
1324 const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER)
1325 const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV)
1326 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1327 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1328 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1329 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1330 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1331 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1332 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1333 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1334 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1335 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1336 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1337 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1338 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1339 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1340
1341 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) 1442 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1342
1343 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1344 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1345 1443
1346 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) 1444 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1347 const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN) 1445 const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1348 const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW) 1446 const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1349 const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION) 1447 const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1350 const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL) 1448 const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1351 const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL) 1449 const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1352 const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE) 1450 const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1353 1451
1354 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1355 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1356 const_iv (WEAP_BLUD)
1357
1358 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1359 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1360 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1361 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1362 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1363 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1364 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1365 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1366 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE)
1367 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1368 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1369 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1370 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1371 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1372 const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK)
1373 const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED)
1374 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1375 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1376 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1377 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1378 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1379 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1380 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1381 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1382 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1383 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1384
1385 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1386 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1387 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1388 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1389 const_iv (NDI_ALL)
1390
1391 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1452 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1392 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1453 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1393 1454
1394 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1455 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1395 1456
1396 const_iv (SP_RAISE_DEAD) 1457 const_iv (SP_RAISE_DEAD)
1397 const_iv (SP_RUNE) 1458 const_iv (SP_RUNE)
1398 const_iv (SP_MAKE_MARK) 1459 const_iv (SP_MAKE_MARK)
1399 const_iv (SP_BOLT) 1460 const_iv (SP_BOLT)
1440 const_iv (SP_CAUSE_DISEASE) 1501 const_iv (SP_CAUSE_DISEASE)
1441 const_iv (SP_AURA) 1502 const_iv (SP_AURA)
1442 const_iv (SP_TOWN_PORTAL) 1503 const_iv (SP_TOWN_PORTAL)
1443 const_iv (SP_PARTY_SPELL) 1504 const_iv (SP_PARTY_SPELL)
1444 1505
1506 const_iv (AP_TOGGLE) const_iv (AP_APPLY) const_iv (AP_UNAPPLY) const_iv (AP_MODE)
1507 const_iv (AP_NO_MERGE) const_iv (AP_NO_SLOT) const_iv (AP_PRINT) const_iv (AP_IGNORE_CURSE)
1508
1445 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1509 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1446 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1510 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1447 const_iv (F_LOCKED) 1511 const_iv (F_LOCKED)
1448 1512
1449 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1450
1451 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1513 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1452 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1514 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1453 1515
1454 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1516 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1455 1517
1456 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1518 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1457 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) 1519 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1458 1520
1459 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) 1521 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1460 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) 1522 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1461 1523
1462 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1524 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1477 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON) 1539 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1478 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP) 1540 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1479 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION) 1541 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1480 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY) 1542 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1481 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH) 1543 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1482 const_iv (SK_POISON_NAIL) 1544 const_iv (SK_POISON_NAIL) const_iv (SK_MINING) const_iv (SK_FISHING)
1483 1545
1484 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL) 1546 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1485 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1) 1547 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1486 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1) 1548 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1487 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED) 1549 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1488 const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK) 1550 const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1489 const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0) 1551 const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1490
1491 const_iv (PREFER_LOW) const_iv (PREFER_HIGH)
1492 1552
1493 const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY) 1553 const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1494 const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN) 1554 const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1495 const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW) 1555 const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1496 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) 1556 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1497 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) 1557 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1498 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) 1558 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1499 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) 1559 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1500 1560
1501 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1561 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1562 const_iv (MAP_INACTIVE)
1502 1563
1503 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1564 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1504 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1565 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1566
1567 const_iv (VERSION_CS) const_iv (VERSION_SC)
1505 1568
1506 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1569 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1507 1570
1508 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) 1571 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1509 1572
1519 1582
1520 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1583 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1521 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1584 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1522 1585
1523 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1586 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1524 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1587 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1525 const_iv (GT_MINIMAL) 1588
1589 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1590 const_iv (FT_RSRC) const_iv (FT_NUM)
1526 }; 1591 };
1527 1592
1528 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1593 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1529 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1594 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1530 1595
1547 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1612 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1548 av_push (event, newSViv (eiv->klass)); 1613 av_push (event, newSViv (eiv->klass));
1549 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1614 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1550 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1615 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1551 } 1616 }
1552}
1553 1617
1618 // used by autogenerated BOOT sections from genacc
1619 av_reflect = get_av ("cf::REFLECT", 1);
1620}
1621
1622void _gv_clear (SV *gv)
1623 CODE:
1624 assert (SvTYPE (gv) == SVt_PVGV);
1625# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1626 f (GvGP (gv)->gp_form);
1627 f (GvGP (gv)->gp_io);
1628 f (GvGP (gv)->gp_sv);
1629 f (GvGP (gv)->gp_av);
1630 f (GvGP (gv)->gp_hv);
1631 f (GvGP (gv)->gp_cv);
1632 GvCVGEN (gv) = 0;
1633 GvMULTI_off (gv);
1634# undef f
1635
1554void _connect_to_perl () 1636void _connect_to_perl_1 ()
1637
1638void _connect_to_perl_2 ()
1555 1639
1556void _recalc_want () 1640void _recalc_want ()
1557 1641
1642# not used by default anymore
1558void _global_reattach () 1643void _global_reattach ()
1559 CODE: 1644 CODE:
1560{ 1645{
1561 // reattach to all attachable objects in the game. 1646 // reattach to all attachable objects in the game.
1562 for_all_clients (ns) 1647 for_all_clients (ns)
1606 } 1691 }
1607 1692
1608 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1693 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1609} 1694}
1610 1695
1696void init_anim ()
1697
1698void init_globals ()
1699
1700void init_experience ()
1701
1702void init_attackmess ()
1703
1704void init_dynamic ()
1705
1706void load_settings ()
1707
1708void load_materials ()
1709
1710void init_uuid ()
1711 CODE:
1712 UUID::init ();
1713
1714void init_signals ()
1715
1716void init_commands ()
1717
1718void init_skills ()
1719
1720void init_beforeplay ()
1721
1722void evthread_start (int aiofd)
1723
1611void _post_tick () 1724void cede_to_tick ()
1612 CODE: 1725 CODE:
1613 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); 1726 coroapi::cede_to_tick ();
1614 1727
1615NV till_cede () 1728NV till_tick ()
1616 CODE: 1729 CODE:
1617 RETVAL = coroapi::next_cede - now (); 1730 RETVAL = SvNVX (sv_next_tick) - now ();
1618 OUTPUT: 1731 OUTPUT:
1619 RETVAL 1732 RETVAL
1620 1733
1621NV till_tick () 1734int tick_inhibit ()
1622 CODE: 1735 CODE:
1623 RETVAL = SvNV (sv_next_tick) - now (); 1736 RETVAL = tick_inhibit;
1624 OUTPUT: 1737 OUTPUT:
1625 RETVAL 1738 RETVAL
1626 1739
1740void tick_inhibit_inc ()
1741 CODE:
1742 ++tick_inhibit;
1743
1744void tick_inhibit_dec ()
1745 CODE:
1746 if (!--tick_inhibit)
1747 if (tick_pending)
1748 {
1749 ev_async_send (EV_DEFAULT, &tick_watcher);
1750 coroapi::cede ();
1751 }
1752
1753void server_tick ()
1754 CODE:
1755{
1756 ev_now_update (EV_DEFAULT);
1757 NOW = ev_now (EV_DEFAULT);
1758 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1759 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1760 runtime = SvNVX (sv_runtime);
1761
1762 server_tick ();
1763
1764 ev_now_update (EV_DEFAULT);
1765 NOW = ev_now (EV_DEFAULT);
1766 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1767 runtime += TICK;
1768 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1769}
1770
1627NV floor (NV x) 1771NV floor (NV x)
1628 1772
1629NV ceil (NV x) 1773NV ceil (NV x)
1630 1774
1631NV rndm (...) 1775NV rndm (...)
1776 ALIAS:
1777 rmg_rndm = 1
1632 CODE: 1778 CODE:
1779{
1780 rand_gen &gen = ix ? rmg_rndm : rndm;
1633 switch (items) 1781 switch (items)
1634 { 1782 {
1635 case 0: RETVAL = rndm (); break; 1783 case 0: RETVAL = gen (); break;
1636 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1784 case 1: RETVAL = gen (SvUV (ST (0))); break;
1637 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1785 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1638 default: croak ("cf::rndm requires none, one or two parameters."); break; 1786 default: croak ("cf::rndm requires none, one or two parameters."); break;
1639 } 1787 }
1788}
1640 OUTPUT: 1789 OUTPUT:
1641 RETVAL 1790 RETVAL
1642 1791
1643NV clamp (NV value, NV min_value, NV max_value) 1792NV clamp (NV value, NV min_value, NV max_value)
1644 CODE: 1793 CODE:
1650 CODE: 1799 CODE:
1651 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1800 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1652 OUTPUT: 1801 OUTPUT:
1653 RETVAL 1802 RETVAL
1654 1803
1655void cede_to_tick () 1804void weaken (...)
1656 CODE: 1805 PROTOTYPE: @
1657 coroapi::cede_to_tick (); 1806 CODE:
1658 1807 while (items > 0)
1659void server_tick () 1808 sv_rvweaken (ST (--items));
1660 CODE:
1661 NOW = now ();
1662 runtime = SvNVx (sv_runtime);
1663 server_tick ();
1664 1809
1665void 1810void
1666log_backtrace (utf8_string msg) 1811log_backtrace (utf8_string msg)
1667 1812
1668void 1813void
1673octet_string path_combine (octet_string base, octet_string path) 1818octet_string path_combine (octet_string base, octet_string path)
1674 PROTOTYPE: $$ 1819 PROTOTYPE: $$
1675 1820
1676octet_string path_combine_and_normalize (octet_string base, octet_string path) 1821octet_string path_combine_and_normalize (octet_string base, octet_string path)
1677 PROTOTYPE: $$ 1822 PROTOTYPE: $$
1678
1679const_octet_string
1680get_maps_directory (octet_string path)
1681 PROTOTYPE: $
1682 ALIAS: maps_directory = 0
1683 CODE:
1684 RETVAL = create_pathname (path);
1685 OUTPUT: RETVAL
1686 1823
1687void 1824void
1688sub_generation_inc () 1825sub_generation_inc ()
1689 CODE: 1826 CODE:
1690 PL_sub_generation++; 1827 PL_sub_generation++;
1715 1852
1716void abort () 1853void abort ()
1717 1854
1718void reset_signals () 1855void reset_signals ()
1719 1856
1720void fork_abort (octet_string cause = "cf::fork_abort") 1857void fork_abort (const_octet_string cause = "cf::fork_abort")
1721 1858
1722void cleanup (octet_string cause, bool make_core = false) 1859void cleanup (const_octet_string cause, bool make_core = false)
1723 1860
1724void emergency_save () 1861void emergency_save ()
1725 1862
1726void _exit (int status = EXIT_SUCCESS) 1863void _exit (int status = EXIT_SUCCESS)
1727 1864
1728UV sv_2watcher (SV *w)
1729 CODE:
1730 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1731 OUTPUT:
1732 RETVAL
1733
1734#if _POSIX_MEMLOCK 1865#if _POSIX_MEMLOCK
1735 1866
1736int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1867int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1868 INIT:
1869#if __GLIBC__
1870 mallopt (M_TOP_PAD, 1024 * 1024);
1871 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1872 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1873 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1874#endif
1737 1875
1738int munlockall () 1876int munlockall ()
1739 1877
1740#endif 1878#endif
1879
1880int
1881malloc_trim (IV pad = 0)
1882
1883void
1884mallinfo ()
1885 PPCODE:
1886{
1887#if __GLIBC__
1888 struct mallinfo mai = mallinfo ();
1889 EXTEND (SP, 10*2);
1890 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1891 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1892 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1893 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1894 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1895 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1896 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1897 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1898 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1899 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1900#endif
1901 EXTEND (SP, 5*2);
1902 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1903 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1904 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1905 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1906 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1907}
1741 1908
1742int find_animation (utf8_string text) 1909int find_animation (utf8_string text)
1743 PROTOTYPE: $ 1910 PROTOTYPE: $
1744 1911
1745int random_roll (int min, int max, object *op, int goodbad); 1912int random_roll (int min, int max, object *op, int goodbad);
1783 RETVAL = newSVpv (resist_plus[atnr], 0); 1950 RETVAL = newSVpv (resist_plus[atnr], 0);
1784 else 1951 else
1785 XSRETURN_UNDEF; 1952 XSRETURN_UNDEF;
1786 OUTPUT: RETVAL 1953 OUTPUT: RETVAL
1787 1954
1955UUID
1956uuid_cur ()
1957 CODE:
1958 RETVAL = UUID::cur;
1959 OUTPUT:
1960 RETVAL
1961
1962UUID
1963uuid_gen ()
1964 CODE:
1965 RETVAL = UUID::gen ();
1966 OUTPUT:
1967 RETVAL
1968
1969val64
1970uuid_seq (UUID uuid)
1971 CODE:
1972 RETVAL = uuid.seq;
1973 OUTPUT:
1974 RETVAL
1975
1976UUID
1977uuid_str (val64 seq)
1978 CODE:
1979 RETVAL.seq = seq;
1980 OUTPUT:
1981 RETVAL
1982
1983void
1984coin_names ()
1985 PPCODE:
1986 EXTEND (SP, NUM_COINS);
1987 for (int i = 0; i < NUM_COINS; ++i)
1988 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1989
1990void
1991coin_archetypes ()
1992 PPCODE:
1993 EXTEND (SP, NUM_COINS);
1994 for (int i = 0; i < NUM_COINS; ++i)
1995 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1996
1788bool 1997bool
1789load_resource_file (octet_string filename) 1998load_resource_file_ (octet_string filename)
1999
2000void
2001fix_weight ()
1790 2002
1791MODULE = cf PACKAGE = cf::attachable 2003MODULE = cf PACKAGE = cf::attachable
1792 2004
1793int 2005int
1794valid (SV *obj) 2006valid (SV *obj)
1798 RETVAL 2010 RETVAL
1799 2011
1800void 2012void
1801debug_trace (attachable *obj, bool on = true) 2013debug_trace (attachable *obj, bool on = true)
1802 CODE: 2014 CODE:
1803 obj->flags &= ~attachable::F_DEBUG_TRACE; 2015 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1804 if (on) 2016 if (on)
1805 obj->flags |= attachable::F_DEBUG_TRACE; 2017 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1806 2018
1807int mortals_size () 2019int mortals_size ()
1808 CODE: 2020 CODE:
1809 RETVAL = attachable::mortals.size (); 2021 RETVAL = attachable::mortals.size ();
1810 OUTPUT: RETVAL 2022 OUTPUT: RETVAL
1812#object *mortals (U32 index) 2024#object *mortals (U32 index)
1813# CODE: 2025# CODE:
1814# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 2026# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1815# OUTPUT: RETVAL 2027# OUTPUT: RETVAL
1816 2028
1817INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 2029INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1818 2030
1819MODULE = cf PACKAGE = cf::global 2031MODULE = cf PACKAGE = cf::global
1820 2032
1821int invoke (SV *klass, int event, ...) 2033int invoke (SV *klass, int event, ...)
1822 CODE: 2034 CODE:
1826 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 2038 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1827 OUTPUT: RETVAL 2039 OUTPUT: RETVAL
1828 2040
1829MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 2041MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1830 2042
1831INCLUDE: $PERL $srcdir/genacc object ../include/object.h | 2043INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1832 2044
1833int invoke (object *op, int event, ...) 2045int invoke (object *op, int event, ...)
1834 CODE: 2046 CODE:
1835 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 2047 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1836 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2048 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1858object *actives (U32 index) 2070object *actives (U32 index)
1859 CODE: 2071 CODE:
1860 RETVAL = index < actives.size () ? actives [index] : 0; 2072 RETVAL = index < actives.size () ? actives [index] : 0;
1861 OUTPUT: RETVAL 2073 OUTPUT: RETVAL
1862 2074
2075int mortals_size ()
2076 CODE:
2077 RETVAL = attachable::mortals.size ();
2078 OUTPUT: RETVAL
2079
1863const char *slot_use_name (U32 slot) 2080const_utf8_string slot_use_name (U32 slot)
1864 ALIAS: 2081 ALIAS:
1865 slot_nonuse_name = 1 2082 slot_nonuse_name = 1
1866 CODE: 2083 CODE:
1867{ 2084{
1868 if (slot >= NUM_BODY_LOCATIONS) 2085 if (slot >= NUM_BODY_LOCATIONS)
1888void 2105void
1889inv (object *obj) 2106inv (object *obj)
1890 PROTOTYPE: $ 2107 PROTOTYPE: $
1891 PPCODE: 2108 PPCODE:
1892{ 2109{
1893 object *o;
1894 for (o = obj->inv; o; o = o->below) 2110 for (object *o = obj->inv; o; o = o->below)
1895 XPUSHs (sv_2mortal (to_sv (o))); 2111 XPUSHs (sv_2mortal (to_sv (o)));
1896} 2112}
1897 2113
1898void 2114void
1899set_animation (object *op, int idx) 2115set_animation (object *op, int idx)
1931 2147
1932int need_identify (object *obj); 2148int need_identify (object *obj);
1933 2149
1934int apply_shop_mat (object *shop_mat, object *op); 2150int apply_shop_mat (object *shop_mat, object *op);
1935 2151
1936int move_player (object *op, int dir) 2152int move (object *op, int dir, object *originator = op)
1937 CODE: 2153 CODE:
1938 RETVAL = move_player (op, dir); 2154 RETVAL = op->move (dir, originator);
1939 OUTPUT: 2155 OUTPUT:
1940 RETVAL 2156 RETVAL
1941 2157
1942int move (object *op, int dir, object *originator = op)
1943 CODE:
1944 RETVAL = move_ob (op, dir, originator);
1945 OUTPUT:
1946 RETVAL
1947
1948void apply (object *applier, object *applied, int flags = 0)
1949 CODE:
1950 manual_apply (applied, applier, flags);
1951
1952void apply_below (object *op) 2158void apply_below (object *op)
1953 CODE: 2159 CODE:
1954 player_apply_below (op); 2160 player_apply_below (op);
1955 2161
1956int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2162int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1957 2163
1958object *cf_object_present_archname_inside (object *op, utf8_string whatstr) 2164int casting_level (object *caster, object *spell)
1959
1960int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1961
1962int cf_object_change_map (object *op, int x, int y, maptile *map)
1963
1964#//TODO
1965object *clone_ (object *op, int recursive = 0)
1966 CODE:
1967 if (recursive)
1968 RETVAL = object_create_clone (op);
1969 else
1970 {
1971 RETVAL = object::create ();
1972 op->copy_to (RETVAL);
1973 }
1974 OUTPUT: RETVAL
1975 2165
1976int pay_item (object *op, object *buyer) 2166int pay_item (object *op, object *buyer)
1977 CODE: 2167 CODE:
1978 RETVAL = pay_for_item (op, buyer); 2168 RETVAL = pay_for_item (op, buyer);
1979 OUTPUT: RETVAL 2169 OUTPUT: RETVAL
2014 2204
2015void drop (object *who, object *op) 2205void drop (object *who, object *op)
2016 2206
2017void pick_up (object *who, object *op) 2207void pick_up (object *who, object *op)
2018 2208
2019int cf_object_teleport (object *op, maptile *map, int x, int y)
2020
2021void update_object (object *op, int action) 2209void update_object (object *op, int action)
2022 2210
2023object *cf_create_object_by_name (utf8_string name)
2024
2025void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2211void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
2026 2212
2027void player_lvl_adj (object *who, object *skill = 0) 2213void player_lvl_adj (object *who, object *skill = 0)
2028 2214
2029int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2215int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2030 2216
2031int calc_skill_exp (object *who, object *op, object *skill); 2217int calc_skill_exp (object *who, object *op, object *skill)
2032 2218
2033void push_button (object *op); 2219void push_button (object *op, object *originator)
2034 2220
2035void use_trigger (object *op); 2221void use_trigger (object *op, object *originator)
2036 2222
2037void add_button_link (object *button, maptile *map, int connected);
2038
2039void remove_button_link (object *op);
2040
2041void handle_apply_yield (object *op); 2223void handle_apply_yield (object *op)
2042 2224
2225int convert_item (object *item, object *converter)
2226
2227void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
2043 2228
2044MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2229MODULE = cf PACKAGE = cf::object PREFIX = cf_
2045
2046object *cf_insert_ob_in_ob (object *ob, object *where)
2047 2230
2048# no clean way to get an object from an archetype - stupid idiotic 2231# no clean way to get an object from an archetype - stupid idiotic
2049# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2232# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2050 2233
2051object *new (utf8_string archetype = 0) 2234object *new (utf8_string archetype = 0)
2053 CODE: 2236 CODE:
2054 RETVAL = archetype ? get_archetype (archetype) : object::create (); 2237 RETVAL = archetype ? get_archetype (archetype) : object::create ();
2055 OUTPUT: 2238 OUTPUT:
2056 RETVAL 2239 RETVAL
2057 2240
2241object *generate (utf8_string arch, object *creator)
2242 CODE:
2243 object *obj = get_archetype (arch);
2244 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2245 RETVAL = obj;
2246 OUTPUT:
2247 RETVAL
2248
2058object *find_object (U32 tag) 2249object *find_object (U32 tag)
2250
2251object *find_object_uuid (UUID i)
2059 2252
2060# TODO: nuke 2253# TODO: nuke
2061object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2254object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2062 PROTOTYPE: $$$$$$ 2255 PROTOTYPE: $$$$$$
2063 CODE: 2256 CODE:
2064{ 2257{
2065 int unused_type; 2258 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2066 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
2067}
2068 2259
2069const_utf8_string get_ob_key_value (object *op, utf8_string key) 2260 if (RETVAL->destroyed ())
2261 RETVAL = 0;
2262}
2070 2263
2071bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2264shstr
2265object::kv_get (shstr key)
2266
2267void
2268object::kv_del (shstr key)
2269
2270void
2271object::kv_set (shstr key, shstr value)
2072 2272
2073object *get_nearest_player (object *ob) 2273object *get_nearest_player (object *ob)
2074 ALIAS: nearest_player = 0 2274 ALIAS: nearest_player = 0
2075 PREINIT: 2275 PREINIT:
2076 extern object *get_nearest_player (object *); 2276 extern object *get_nearest_player (object *);
2078void rangevector (object *ob, object *other, int flags = 0) 2278void rangevector (object *ob, object *other, int flags = 0)
2079 PROTOTYPE: $$;$ 2279 PROTOTYPE: $$;$
2080 PPCODE: 2280 PPCODE:
2081{ 2281{
2082 rv_vector rv; 2282 rv_vector rv;
2283
2284 PUTBACK;
2083 get_rangevector (ob, other, &rv, flags); 2285 get_rangevector (ob, other, &rv, flags);
2286 SPAGAIN;
2287
2084 EXTEND (SP, 5); 2288 EXTEND (SP, 5);
2085 PUSHs (newSVuv (rv.distance)); 2289 PUSHs (newSVuv (rv.distance));
2086 PUSHs (newSViv (rv.distance_x)); 2290 PUSHs (newSViv (rv.distance_x));
2087 PUSHs (newSViv (rv.distance_y)); 2291 PUSHs (newSViv (rv.distance_y));
2088 PUSHs (newSViv (rv.direction)); 2292 PUSHs (newSViv (rv.direction));
2089 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2293 PUSHs (to_sv (rv.part));
2090} 2294}
2091 2295
2092bool on_same_map_as (object *ob, object *other) 2296bool on_same_map_as (object *ob, object *other)
2093 CODE: 2297 CODE:
2094 RETVAL = on_same_map (ob, other); 2298 RETVAL = on_same_map (ob, other);
2098base_name (object *op, int plural = op->nrof > 1) 2302base_name (object *op, int plural = op->nrof > 1)
2099 CODE: 2303 CODE:
2100 RETVAL = query_base_name (op, plural); 2304 RETVAL = query_base_name (op, plural);
2101 OUTPUT: RETVAL 2305 OUTPUT: RETVAL
2102 2306
2103object *decrease_ob_nr (object *op, unsigned long i) 2307# return the tail of an object, excluding itself
2308void
2309tail (object *op)
2310 PPCODE:
2311 while ((op = op->more))
2312 XPUSHs (sv_2mortal (to_sv (op)));
2104 2313
2105MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2314MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2106 2315
2107player *player (object *op) 2316player *player (object *op)
2108 CODE: 2317 CODE:
2109 RETVAL = op->contr; 2318 RETVAL = op->contr;
2110 OUTPUT: RETVAL 2319 OUTPUT: RETVAL
2111 2320
2112void check_score (object *op) 2321bool move_player (object *op, int dir)
2113 2322
2114void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2323void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2115 CODE: 2324 CODE:
2116 new_draw_info (flags, 0, op, txt); 2325 new_draw_info (flags, 0, op, txt);
2117 2326
2118void kill_player (object *op) 2327void kill_player (object *op)
2119 2328
2329void esrv_send_item (object *pl, object *item)
2330
2120void esrv_update_item (object *op, int what, object *item) 2331void esrv_update_item (object *pl, int what, object *item)
2121 C_ARGS: what, op, item 2332 C_ARGS: what, pl, item
2333
2334void esrv_del_item (object *pl, int tag)
2335 C_ARGS: pl->contr, tag
2122 2336
2123int command_summon (object *op, utf8_string params) 2337int command_summon (object *op, utf8_string params)
2124 2338
2125int command_arrest (object *op, utf8_string params) 2339int command_arrest (object *op, utf8_string params)
2126 2340
2127 2341
2128MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2342MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2129 2343
2130INCLUDE: $PERL $srcdir/genacc player ../include/player.h | 2344INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2131 2345
2132int invoke (player *pl, int event, ...) 2346int invoke (player *pl, int event, ...)
2133 CODE: 2347 CODE:
2134 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2348 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2135 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2349 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2145 pl->ob->stats.hp = pl->ob->stats.maxhp; 2359 pl->ob->stats.hp = pl->ob->stats.maxhp;
2146 pl->ob->stats.sp = pl->ob->stats.maxsp; 2360 pl->ob->stats.sp = pl->ob->stats.maxsp;
2147 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2361 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2148 pl->orig_stats = pl->ob->stats; 2362 pl->orig_stats = pl->ob->stats;
2149 2363
2150void clear_los (player *pl) 2364# should only be temporary
2365void esrv_new_player (player *pl)
2151 2366
2152void cf_player_move (player *pl, int dir) 2367#d# TODO: replace by blocked_los accessor, fix code using this
2153
2154void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2155
2156bool 2368bool
2157cell_visible (player *pl, int dx, int dy) 2369cell_visible (player *pl, int dx, int dy)
2158 CODE: 2370 CODE:
2159 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2371 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2160 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2161 OUTPUT: 2372 OUTPUT:
2162 RETVAL 2373 RETVAL
2163 2374
2164void 2375void
2165send (player *pl, SV *packet) 2376send (player *pl, SV *packet)
2166 CODE: 2377 CODE:
2167{ 2378{
2168 STRLEN len; 2379 STRLEN len;
2169 char *buf = SvPVbyte (packet, len); 2380 char *buf = SvPVbyte (packet, len);
2170 2381
2382 if (len > MAXSOCKBUF)
2383 pl->failmsg ("[packet too long for client]");
2171 if (pl->ns) 2384 else if (pl->ns)
2172 pl->ns->send_packet (buf, len); 2385 pl->ns->send_packet (buf, len);
2173} 2386}
2174
2175int
2176listening (player *pl, int new_value = -1)
2177 CODE:
2178 RETVAL = pl->listening;
2179 if (new_value >= 0)
2180 pl->listening = new_value;
2181 OUTPUT:
2182 RETVAL
2183 2387
2184void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2388void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2185 PROTOTYPE: $;$$$ 2389 PROTOTYPE: $;$$$
2186 PPCODE: 2390 PPCODE:
2187 if (GIMME_V != G_VOID) 2391 if (GIMME_V != G_VOID)
2212 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2416 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2213 OUTPUT: RETVAL 2417 OUTPUT: RETVAL
2214 2418
2215SV *registry (maptile *map) 2419SV *registry (maptile *map)
2216 2420
2421void
2422find_tagged_objects (maptile *map, utf8_string tag = 0)
2423 PPCODE:
2424{
2425 if (!map->spaces)
2426 XSRETURN_EMPTY;
2427
2428 if (tag)
2429 {
2430 shstr_cmp tag_ (tag);
2431
2432 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2433 for (object *op = ms->bot; op; op = op->above)
2434 if (op->tag == tag_)
2435 XPUSHs (sv_2mortal (to_sv (op)));
2436 }
2437 else
2438 {
2439 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2440 for (object *op = ms->bot; op; op = op->above)
2441 if (op->tag)
2442 XPUSHs (sv_2mortal (to_sv (op)));
2443 }
2444}
2445
2217INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2446INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2447
2448void
2449adjust_daylight ()
2450 CODE:
2451 maptile::adjust_daylight ();
2452
2453int
2454outdoor_darkness (int darkness = 0)
2455 CODE:
2456 RETVAL = maptile::outdoor_darkness;
2457 if (items)
2458 maptile::outdoor_darkness = darkness;
2459 OUTPUT:
2460 RETVAL
2218 2461
2219void 2462void
2220maptile::instantiate () 2463maptile::instantiate ()
2221 2464
2222maptile *new () 2465maptile *new ()
2254 for (int x = 0; x < THIS->width; ++x) 2497 for (int x = 0; x < THIS->width; ++x)
2255 for (int y = 0; y < THIS->height; ++y) 2498 for (int y = 0; y < THIS->height; ++y)
2256 { 2499 {
2257 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2500 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2258 if (op->flag [FLAG_IS_FLOOR]) 2501 if (op->flag [FLAG_IS_FLOOR])
2259 goto skip_space; 2502 goto skip;
2260 2503
2261 { 2504 {
2262 int offs = offset + y * stride + x; 2505 int offs = offset + y * stride + x;
2506
2263 if (IN_RANGE_EXC (offs, 0, idxlen)) 2507 if (IN_RANGE_EXC (offs, 0, idxlen))
2264 { 2508 {
2265 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2509 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2266 { 2510 {
2267 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2511 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2268 ob->flag [FLAG_NO_MAP_SAVE] = true; 2512 ob->flag [FLAG_NO_MAP_SAVE] = true;
2269 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2513 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2270 2514
2271 if (ob->randomitems) 2515 if (ob->randomitems && !ob->above)
2272 { 2516 {
2273 if (!ob->above)
2274 {
2275 ob->create_treasure (ob->randomitems); 2517 ob->create_treasure (ob->randomitems);
2276 2518
2277 for (object *op = ob->above; op; op = op->above) 2519 for (object *op = ob->above; op; op = op->above)
2278 op->flag [FLAG_NO_MAP_SAVE] = true; 2520 op->flag [FLAG_NO_MAP_SAVE] = true;
2279 } 2521 // TODO: if this is a pickable object, then the item
2280 2522 // will at a bit weird - saving inside the player
2281 ob->randomitems = 0; 2523 // will clear the flag, but when the player drops
2524 // it without logging out, it keeps the flag.
2525 // nobody ahs reported this, but this can be rather
2526 // annoying on persistent maps.
2282 } 2527 }
2283 } 2528 }
2284 } 2529 }
2285 } 2530 }
2286 2531
2287 skip_space: ; 2532 skip: ;
2288 } 2533 }
2289} 2534}
2290 2535
2291void 2536void
2292maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2537maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2302 2547
2303 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; 2548 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2304 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2549 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2305 2550
2306 for (int i = av_len ((AV *)palette) + 1; i--; ) 2551 for (int i = av_len ((AV *)palette) + 1; i--; )
2307 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); 2552 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2308 2553
2309 for (int y = 0; y < THIS->height; ++y) 2554 for (int y = 0; y < THIS->height; ++y)
2310 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2555 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2311 2556
2312 sfree (THIS->regions, THIS->size ()); 2557 sfree (THIS->regions, THIS->size ());
2317} 2562}
2318 2563
2319void 2564void
2320maptile::create_region_treasure () 2565maptile::create_region_treasure ()
2321 CODE: 2566 CODE:
2322{
2323 object *op = object::create ();
2324 op->type = FLOOR;
2325 op->map = THIS;
2326
2327 for (int x = 0; x < THIS->width; ++x) 2567 for (int x = 0; x < THIS->width; ++x)
2328 for (int y = 0; y < THIS->height; ++y) 2568 for (int y = 0; y < THIS->height; ++y)
2329 { 2569 {
2330 region *rgn = THIS->region (x, y); 2570 region *rgn = THIS->region (x, y);
2331 2571
2332 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2572 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2573 if (object *op = THIS->at (x, y).top)
2333 if (rgn->treasure && rndm () < rgn->treasure_density) 2574 if (rgn->treasure && rndm () < rgn->treasure_density)
2334 {
2335 op->x = x;
2336 op->y = y;
2337 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2575 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2338 }
2339 } 2576 }
2340 2577
2341 op->destroy ();
2342}
2343
2344void play_sound_map (maptile *map, int x, int y, int sound_num)
2345
2346int out_of_map (maptile *map, int x, int y) 2578int out_of_map (maptile *map, int x, int y)
2347 2579
2348void 2580void
2349trigger (maptile *map, long connection, bool state = true) 2581find_link (maptile *map, shstr_tmp connection)
2350 CODE:
2351 activate_connection (map, connection, state);
2352
2353void
2354get_connection (maptile *map, long connection)
2355 PPCODE: 2582 PPCODE:
2356 oblinkpt *obp = get_connection_links (map, connection); 2583 if (oblinkpt *obp = map->find_link (connection))
2357 if (obp)
2358 for (objectlink *ol = obp->link; ol; ol = ol->next) 2584 for (objectlink *ol = obp->link; ol; ol = ol->next)
2359 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2585 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2360
2361object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2362
2363object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2364
2365object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2366 C_ARGS: str, map, nx, ny
2367 2586
2368void 2587void
2369get_map_flags (maptile *map, int x, int y) 2588get_map_flags (maptile *map, int x, int y)
2370 PPCODE: 2589 PPCODE:
2371{ 2590{
2372 maptile *nmap = 0; 2591 maptile *nmap = 0;
2373 I16 nx = 0, ny = 0; 2592 I16 nx = 0, ny = 0;
2593
2594 PUTBACK;
2374 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2595 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2596 SPAGAIN;
2375 2597
2376 EXTEND (SP, 4); 2598 EXTEND (SP, 4);
2377 PUSHs (sv_2mortal (newSViv (flags))); 2599 PUSHs (sv_2mortal (newSViv (flags)));
2378 2600
2379 if (GIMME_V == G_ARRAY) 2601 if (GIMME_V == G_ARRAY)
2380 { 2602 {
2381 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2603 PUSHs (sv_2mortal (to_sv (nmap)));
2382 PUSHs (sv_2mortal (newSViv (nx))); 2604 PUSHs (sv_2mortal (newSViv (nx)));
2383 PUSHs (sv_2mortal (newSViv (ny))); 2605 PUSHs (sv_2mortal (newSViv (ny)));
2384 } 2606 }
2385} 2607}
2386 2608
2609mapspace *
2610ms (maptile *map, unsigned int x, unsigned int y)
2611 PROTOTYPE: $$$
2612 CODE:
2613{
2614 maptile *nmap = 0;
2615 I16 nx, ny;
2616
2617 PUTBACK;
2618 get_map_flags (map, &nmap, x, y, &nx, &ny);
2619 SPAGAIN;
2620
2621 if (!nmap)
2622 XSRETURN_UNDEF;
2623
2624 RETVAL = &nmap->at (nx, ny);
2625}
2626 OUTPUT:
2627 RETVAL
2628
2387void 2629void
2388at (maptile *map, unsigned int x, unsigned int y) 2630at (maptile *map, unsigned int x, unsigned int y)
2389 PROTOTYPE: $$$ 2631 PROTOTYPE: $$$
2390 PPCODE: 2632 PPCODE:
2391{ 2633{
2392 object *o;
2393 maptile *nmap = 0; 2634 maptile *nmap = 0;
2394 I16 nx, ny; 2635 I16 nx, ny;
2395 2636
2637 PUTBACK;
2396 get_map_flags (map, &nmap, x, y, &nx, &ny); 2638 get_map_flags (map, &nmap, x, y, &nx, &ny);
2639 SPAGAIN;
2397 2640
2398 if (nmap) 2641 if (nmap)
2399 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2642 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2400 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2643 XPUSHs (sv_2mortal (to_sv (o)));
2401} 2644}
2402 2645
2403SV * 2646SV *
2404bot_at (maptile *obj, unsigned int x, unsigned int y) 2647bot_at (maptile *map, unsigned int x, unsigned int y)
2405 PROTOTYPE: $$$ 2648 PROTOTYPE: $$$
2406 ALIAS: 2649 ALIAS:
2407 top_at = 1 2650 top_at = 1
2408 flags_at = 2 2651 flags_at = 2
2409 light_at = 3 2652 light_at = 3
2410 move_block_at = 4 2653 move_block_at = 4
2411 move_slow_at = 5 2654 move_slow_at = 5
2412 move_on_at = 6 2655 move_on_at = 6
2413 move_off_at = 7 2656 move_off_at = 7
2414 INIT:
2415 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2416 CODE: 2657 CODE:
2658{
2659 sint16 nx = x;
2660 sint16 ny = y;
2661
2662 if (!xy_normalise (map, nx, ny))
2663 XSRETURN_UNDEF;
2664
2665 mapspace &ms = map->at (nx, ny);
2666
2667 ms.update ();
2668
2417 switch (ix) 2669 switch (ix)
2418 { 2670 {
2419 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2671 case 0: RETVAL = to_sv (ms.bot ); break;
2420 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2672 case 1: RETVAL = to_sv (ms.top ); break;
2421 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2673 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2422 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2674 case 3: RETVAL = newSViv (ms.light ); break;
2423 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2675 case 4: RETVAL = newSVuv (ms.move_block); break;
2424 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2676 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2425 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2677 case 6: RETVAL = newSVuv (ms.move_on ); break;
2426 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2678 case 7: RETVAL = newSVuv (ms.move_off ); break;
2427 } 2679 }
2680}
2428 OUTPUT: RETVAL 2681 OUTPUT: RETVAL
2429
2430void fix_walls (maptile *map, int x, int y)
2431
2432void fix_walls_around (maptile *map, int x, int y)
2433 2682
2434# worst xs function of my life 2683# worst xs function of my life
2435bool 2684bool
2436_create_random_map (\ 2685_create_random_map (\
2437 maptile *self,\ 2686 maptile *self,\
2441 utf8_string monsterstyle,\ 2690 utf8_string monsterstyle,\
2442 utf8_string treasurestyle,\ 2691 utf8_string treasurestyle,\
2443 utf8_string layoutstyle,\ 2692 utf8_string layoutstyle,\
2444 utf8_string doorstyle,\ 2693 utf8_string doorstyle,\
2445 utf8_string decorstyle,\ 2694 utf8_string decorstyle,\
2695 utf8_string miningstyle,\
2446 utf8_string origin_map,\ 2696 utf8_string origin_map,\
2447 utf8_string final_map,\ 2697 utf8_string final_map,\
2448 utf8_string exitstyle,\ 2698 utf8_string exitstyle,\
2449 utf8_string this_map,\ 2699 utf8_string this_map,\
2450 utf8_string exit_on_final_map,\ 2700 utf8_string exit_on_final_map,\
2482 assign (rmp.monsterstyle , monsterstyle); 2732 assign (rmp.monsterstyle , monsterstyle);
2483 assign (rmp.treasurestyle , treasurestyle); 2733 assign (rmp.treasurestyle , treasurestyle);
2484 assign (rmp.layoutstyle , layoutstyle); 2734 assign (rmp.layoutstyle , layoutstyle);
2485 assign (rmp.doorstyle , doorstyle); 2735 assign (rmp.doorstyle , doorstyle);
2486 assign (rmp.decorstyle , decorstyle); 2736 assign (rmp.decorstyle , decorstyle);
2737 assign (rmp.miningstyle , miningstyle);
2487 assign (rmp.exitstyle , exitstyle); 2738 assign (rmp.exitstyle , exitstyle);
2488 assign (rmp.exit_on_final_map, exit_on_final_map); 2739 assign (rmp.exit_on_final_map, exit_on_final_map);
2489 2740
2490 rmp.origin_map = origin_map; 2741 rmp.origin_map = origin_map;
2491 rmp.final_map = final_map; 2742 rmp.final_map = final_map;
2517 RETVAL = self->generate_random_map (&rmp); 2768 RETVAL = self->generate_random_map (&rmp);
2518} 2769}
2519 OUTPUT: 2770 OUTPUT:
2520 RETVAL 2771 RETVAL
2521 2772
2773MODULE = cf PACKAGE = cf::mapspace
2774
2775INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2776
2522MODULE = cf PACKAGE = cf::arch 2777MODULE = cf PACKAGE = cf::arch
2523
2524archetype *find (utf8_string name)
2525 CODE:
2526 RETVAL = archetype::find (name);
2527 OUTPUT:
2528 RETVAL
2529 2778
2530int archetypes_size () 2779int archetypes_size ()
2531 CODE: 2780 CODE:
2532 RETVAL = archetypes.size (); 2781 RETVAL = archetypes.size ();
2533 OUTPUT: RETVAL 2782 OUTPUT: RETVAL
2535archetype *archetypes (U32 index) 2784archetype *archetypes (U32 index)
2536 CODE: 2785 CODE:
2537 RETVAL = index < archetypes.size () ? archetypes [index] : 0; 2786 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2538 OUTPUT: RETVAL 2787 OUTPUT: RETVAL
2539 2788
2540object *instantiate (archetype *arch)
2541 CODE:
2542 RETVAL = arch_to_object (arch);
2543 OUTPUT:
2544 RETVAL
2545
2546INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2789INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2547 2790
2548MODULE = cf PACKAGE = cf::party 2791MODULE = cf PACKAGE = cf::party
2549 2792
2550partylist *first () 2793partylist *first ()
2551 PROTOTYPE: 2794 PROTOTYPE:
2552 CODE: 2795 CODE:
2553 RETVAL = get_firstparty (); 2796 RETVAL = get_firstparty ();
2554 OUTPUT: RETVAL 2797 OUTPUT: RETVAL
2555 2798
2556INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | 2799INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2557 2800
2558MODULE = cf PACKAGE = cf::region 2801MODULE = cf PACKAGE = cf::region
2559 2802
2560void 2803void
2561list () 2804list ()
2567 PROTOTYPE: $ 2810 PROTOTYPE: $
2568 CODE: 2811 CODE:
2569 RETVAL = region::find (name); 2812 RETVAL = region::find (name);
2570 OUTPUT: RETVAL 2813 OUTPUT: RETVAL
2571 2814
2572region *find_fuzzy (utf8_string name)
2573 PROTOTYPE: $
2574 CODE:
2575 RETVAL = region::find_fuzzy (name);
2576 OUTPUT: RETVAL
2577
2578int specificity (region *rgn) 2815int specificity (region *rgn)
2579 CODE: 2816 CODE:
2580 RETVAL = 0; 2817 RETVAL = 0;
2581 while (rgn = rgn->parent) 2818 while (rgn = rgn->parent)
2582 RETVAL++; 2819 RETVAL++;
2583 OUTPUT: RETVAL 2820 OUTPUT: RETVAL
2584 2821
2585INCLUDE: $PERL $srcdir/genacc region ../include/region.h | 2822INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2586 2823
2587MODULE = cf PACKAGE = cf::living 2824MODULE = cf PACKAGE = cf::living
2588 2825
2589INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2826INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2590 2827
2591MODULE = cf PACKAGE = cf::settings 2828MODULE = cf PACKAGE = cf::settings
2592 2829
2593INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | 2830INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2594 2831
2595MODULE = cf PACKAGE = cf::client 2832MODULE = cf PACKAGE = cf::client
2596 2833
2597INCLUDE: $PERL $srcdir/genacc client ../include/client.h | 2834INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2598 2835
2599int invoke (client *ns, int event, ...) 2836int invoke (client *ns, int event, ...)
2600 CODE: 2837 CODE:
2601 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2838 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2602 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2839 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2618 CODE: 2855 CODE:
2619{ 2856{
2620 STRLEN len; 2857 STRLEN len;
2621 char *buf = SvPVbyte (packet, len); 2858 char *buf = SvPVbyte (packet, len);
2622 2859
2860 if (len > MAXSOCKBUF)
2861 {
2862 // ugly
2863 if (THIS->pl)
2864 THIS->pl->failmsg ("[packet too long for client]");
2865 }
2866 else
2623 THIS->send_packet (buf, len); 2867 THIS->send_packet (buf, len);
2624} 2868}
2625 2869
2626faceidx 2870faceidx
2627client::find_face (utf8_string name, faceidx defidx = 0) 2871client::need_face (utf8_string name, int pri = 0)
2628 CODE: 2872 CODE:
2629 RETVAL = face_find (name, defidx); 2873 RETVAL = face_find (name, 0);
2874 if (RETVAL)
2875 {
2630 THIS->send_face (RETVAL); 2876 THIS->send_face (RETVAL, pri);
2631 THIS->flush_fx (); 2877 THIS->flush_fx ();
2878 }
2632 OUTPUT: 2879 OUTPUT:
2633 RETVAL 2880 RETVAL
2634 2881
2882int
2883client::fx_want (int idx, int value = -1)
2884 CODE:
2885 if (0 < idx && idx < FT_NUM)
2886 {
2887 RETVAL = THIS->fx_want [idx];
2888 if (items > 2)
2889 THIS->fx_want [idx] = value;
2890 }
2891 else
2892 RETVAL = 0;
2893 OUTPUT:
2894 RETVAL
2895
2896MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2897
2898faceidx sound_find (utf8_string name)
2899
2900void sound_set (utf8_string str, faceidx face)
2901
2902# dire hack
2903void old_sound_index (int idx, faceidx face)
2904 CODE:
2905 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2906 old_sound_index [idx] = face;
2907
2635MODULE = cf PACKAGE = cf::face PREFIX = face_ 2908MODULE = cf PACKAGE = cf::face PREFIX = face_
2636 2909
2637#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2910#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2638 2911
2639faceidx face_find (utf8_string name, faceidx defidx = 0) 2912faceidx face_find (utf8_string name, faceidx defidx = 0)
2640 2913
2641faceidx alloc (utf8_string name) 2914faceidx alloc (utf8_string name)
2642 CODE: 2915 CODE:
2680 faceinfo *f = face_info (idx); assert (f); 2953 faceinfo *f = face_info (idx); assert (f);
2681 facedata *d = &(faceset ? f->data64 : f->data32); 2954 facedata *d = &(faceset ? f->data64 : f->data32);
2682 sv_to (data, d->data); 2955 sv_to (data, d->data);
2683 STRLEN clen; 2956 STRLEN clen;
2684 char *cdata = SvPVbyte (chksum, clen); 2957 char *cdata = SvPVbyte (chksum, clen);
2685 clen = min (CHKSUM_SIZE, clen); 2958 clen = min (CHKSUM_MAXLEN, clen);
2686 2959
2960 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2961
2687 if (memcmp (d->chksum, cdata, clen)) 2962 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2688 { 2963 {
2964 d->chksum_len = clen;
2689 memcpy (d->chksum, cdata, clen); 2965 memcpy (d->chksum, cdata, clen);
2690 2966
2691 // invalidate existing client face info 2967 // invalidate existing client face info
2692 for_all_clients (ns) 2968 for_all_clients (ns)
2693 if (ns->faceset == faceset) 2969 if (ns->faceset == faceset)
2698 } 2974 }
2699} 2975}
2700 2976
2701int get_data_size (faceidx idx, int faceset = 0) 2977int get_data_size (faceidx idx, int faceset = 0)
2702 CODE: 2978 CODE:
2703 facedata *d = face_data (idx, faceset); assert (d); 2979 facedata *d = face_data (idx, faceset);
2980 if (!d) XSRETURN_UNDEF;
2704 RETVAL = d->data.size (); 2981 RETVAL = d->data.size ();
2705 OUTPUT: 2982 OUTPUT:
2706 RETVAL 2983 RETVAL
2707 2984
2708SV *get_chksum (faceidx idx, int faceset = 0) 2985SV *get_chksum (faceidx idx, int faceset = 0)
2709 CODE: 2986 CODE:
2710 facedata *d = face_data (idx, faceset); assert (d); 2987 facedata *d = face_data (idx, faceset);
2988 if (!d) XSRETURN_UNDEF;
2711 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); 2989 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2990 OUTPUT:
2991 RETVAL
2992
2993SV *get_data (faceidx idx, int faceset = 0)
2994 CODE:
2995 facedata *d = face_data (idx, faceset);
2996 if (!d) XSRETURN_UNDEF;
2997 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2712 OUTPUT: 2998 OUTPUT:
2713 RETVAL 2999 RETVAL
2714 3000
2715void invalidate (faceidx idx) 3001void invalidate (faceidx idx)
2716 CODE: 3002 CODE:
2728 ns->force_newmap = true; 3014 ns->force_newmap = true;
2729 } 3015 }
2730 3016
2731MODULE = cf PACKAGE = cf::anim PREFIX = anim_ 3017MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2732 3018
2733#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | 3019#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2734 3020
2735animidx anim_find (utf8_string name) 3021animidx anim_find (utf8_string name)
2736 CODE: 3022 CODE:
2737 RETVAL = animation::find (name).number; 3023 RETVAL = animation::find (name).number;
2738 OUTPUT: RETVAL 3024 OUTPUT: RETVAL
2753 } 3039 }
2754 else 3040 else
2755 anim = &animation::create (name, av_len (av) + 1, facings); 3041 anim = &animation::create (name, av_len (av) + 1, facings);
2756 3042
2757 for (int i = 0; i < anim->num_animations; ++i) 3043 for (int i = 0; i < anim->num_animations; ++i)
2758 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 3044 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2759} 3045}
2760 OUTPUT: RETVAL 3046 OUTPUT: RETVAL
2761 3047
2762void invalidate_all () 3048void invalidate_all ()
2763 CODE: 3049 CODE:
2764 for_all_clients (ns) 3050 for_all_clients (ns)
2765 ns->anims_sent.reset (); 3051 ns->anims_sent.reset ();
2766 3052
3053MODULE = cf PACKAGE = cf::object::freezer
3054
3055INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
3056
3057SV *
3058new (char *klass)
3059 CODE:
3060 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
3061 OUTPUT: RETVAL
3062
3063void
3064DESTROY (SV *sv)
3065 CODE:
3066 object_freezer *self;
3067 sv_to (sv, self);
3068 delete self;
3069
3070MODULE = cf PACKAGE = cf::object::thawer
3071
3072INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/cfperl.h |
3073
3074SV *
3075new_from_file (char *klass, octet_string path)
3076 CODE:
3077 object_thawer *f = new object_thawer (path);
3078 if (!*f)
3079 {
3080 delete f;
3081 XSRETURN_UNDEF;
3082 }
3083 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
3084 OUTPUT: RETVAL
3085
3086void
3087DESTROY (SV *sv)
3088 CODE:
3089 object_thawer *self;
3090 sv_to (sv, self);
3091 delete self;
3092
3093void
3094extract_tags (object_thawer *self)
3095 PPCODE:
3096 while (self->kw != KW_EOF)
3097 {
3098 PUTBACK;
3099 coroapi::cede_to_tick ();
3100 SPAGAIN;
3101
3102 if (self->kw == KW_tag)
3103 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
3104
3105 self->skip ();
3106 }
3107

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines