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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.237 by root, Mon Jul 23 23:46:03 2007 UTC vs.
Revision 1.377 by root, Wed Apr 21 03:12:46 2010 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 5 *
8 * Crossfire TRT is free software: you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 9 * option) any later version.
12 * 10 *
13 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 14 * GNU General Public License for more details.
17 * 15 *
18 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
20 * 19 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de> 20 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 21 */
23 22
24#include "autoconf.h" 23#include "autoconf.h"
25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#define CEDES_PER_TICK 5
30 24
31#if HAVE_EXECINFO_H 25#if HAVE_EXECINFO_H
32# include <execinfo.h> 26# include <execinfo.h>
33#endif 27#endif
34 28
35#include <plugin_common.h>
36#include <sounds.h>
37#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
38#include <sproto.h> 35#include "sproto.h"
39
40#include "loader.h"
41#include "cfperl.h"
42#include "shstr.h"
43 36
44#include <unistd.h> 37#include <unistd.h>
45#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
46# include <sys/mman.h> 39# include <sys/mman.h>
47#endif 40#endif
48 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
49#include <EXTERN.h> 50#include <EXTERN.h>
50#include <perl.h> 51#include <perl.h>
51#include <XSUB.h> 52#include <XSUB.h>
52 53
53#include "CoroAPI.h" 54#include "CoroAPI.h"
54#include "perlxsi.c" 55#include "perlxsi.c"
55 56
56extern sint64 *levels; // the experience table 57typedef object_thawer &object_thawer_ref;
57 58typedef object_freezer &object_freezer_ref;
58typedef object object_ornull;
59typedef maptile maptile_ornull;
60
61typedef char *octet_string;
62typedef char *utf8_string;
63typedef const char *const_octet_string;
64typedef const char *const_utf8_string;
65 59
66typedef std::string std__string; 60typedef std::string std__string;
67 61
68#if IVSIZE >= 8
69 typedef IV val64;
70# define newSVval64 newSViv
71# define SvVAL64 SvIV
72#else
73 typedef double val64;
74# define newSVval64 newSVnv
75# define SvVAL64 SvNV
76#endif
77
78static f_plug_api gethook = cfapi_get_hooks;
79static f_plug_api object_insert = cfapi_object_insert;
80
81static PerlInterpreter *perl; 62static PerlInterpreter *perl;
82 63
83tstamp NOW, runtime; 64tstamp NOW, runtime;
65
66static int tick_inhibit;
67static int tick_pending;
84 68
85global gbl_ev; 69global gbl_ev;
86static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 70static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
87static SV *sv_runtime, *sv_next_tick; 71static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
72static AV *av_reflect;
88 73
89bitset<NUM_EVENT_TYPES> ev_want_event; 74bitset<NUM_EVENT_TYPES> ev_want_event;
90bitset<NUM_TYPES> ev_want_type; 75bitset<NUM_TYPES> ev_want_type;
91 76
92static HV 77static HV
93 *stash_cf, 78 *stash_cf,
94 *stash_cf_object_wrap, 79 *stash_cf_object_wrap,
95 *stash_cf_object_player_wrap, 80 *stash_cf_object_player_wrap,
96 *stash_cf_player_wrap, 81 *stash_cf_player_wrap,
97 *stash_cf_map_wrap, 82 *stash_cf_map_wrap,
83 *stash_cf_mapspace_wrap,
98 *stash_cf_client_wrap, 84 *stash_cf_client_wrap,
99 *stash_cf_arch_wrap, 85 *stash_cf_arch_wrap,
100 *stash_cf_party_wrap, 86 *stash_cf_party_wrap,
101 *stash_cf_region_wrap, 87 *stash_cf_region_wrap,
102 *stash_cf_living_wrap; 88 *stash_cf_living_wrap,
89 *stash_ext_map_world;
90
91static SV
92 *cv_cf_do_invoke,
93 *cv_cf__can_merge,
94 *cv_cf_client_send_msg,
95 *cv_cf_tick,
96 *cv_cf_match_match;
97
98#ifndef newSVpv_utf8
99static SV *
100newSVpv_utf8 (const char *s)
101{
102 if (!s)
103 return newSV (0);
104
105 SV *sv = newSVpv (s, 0);
106 SvUTF8_on (sv);
107 return sv;
108}
109#endif
110
111#ifndef newSVpvn_utf8
112static SV *
113newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
114{
115 if (!s)
116 return newSV (0);
117
118 SV *sv = newSVpvn (s, l);
119
120 if (utf8)
121 SvUTF8_on (sv);
122
123 return sv;
124}
125#endif
126
127static noinline utf8_string
128cfSvPVutf8_nolen (SV *sv)
129{
130 SvGETMAGIC (sv);
131
132 if (SvPOK (sv))
133 {
134 if (!SvUTF8 (sv))
135 sv_utf8_upgrade_nomg (sv);
136
137 return SvPVX (sv);
138 }
139
140 return SvPV_nolen (sv);
141}
103 142
104// helper cast function, returns super class * or 0 143// helper cast function, returns super class * or 0
105template<class super> 144template<class super>
106static super * 145static super *
107is_a (attachable *at) 146is_a (attachable *at)
140 SvREFCNT_inc (self); 179 SvREFCNT_inc (self);
141 hv_clear (self); 180 hv_clear (self);
142 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 181 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
143 SvREFCNT_dec (self); 182 SvREFCNT_dec (self);
144 183
145 // self *must* be null now because thats sv_unmagic's job. 184 // self *must* be null now because that's sv_unmagic's job.
146 assert (!this->self); 185 assert (!this->self);
147 } 186 }
148} 187}
149 188
150void 189void
184attachable::destroy () 223attachable::destroy ()
185{ 224{
186 if (destroyed ()) 225 if (destroyed ())
187 return; 226 return;
188 227
189 flags |= F_DESTROYED; 228 attachable_flags |= F_DESTROYED;
190 do_destroy (); 229 do_destroy ();
191 sever_self (); 230 sever_self ();
231}
232
233void
234attachable::do_delete ()
235{
236 delete this;
192} 237}
193 238
194void 239void
195attachable::check_mortals () 240attachable::check_mortals ()
196{ 241{
212 257
213 if (0) 258 if (0)
214 { 259 {
215 for (int j = 0; j < mortals.size (); ++j)//D 260 for (int j = 0; j < mortals.size (); ++j)//D
216 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D 261 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
262
217 fprintf (stderr, "\n");//D 263 fprintf (stderr, "\n");//D
218 } 264 }
219 } 265 }
220 } 266 }
221 267
241 } 287 }
242 else 288 else
243 { 289 {
244 mortals.erase (i); 290 mortals.erase (i);
245 obj->sever_self (); 291 obj->sever_self ();
246 delete obj; 292 obj->do_delete ();
247 } 293 }
248 } 294 }
249} 295}
250 296
251void 297void
252attachable::set_key (const char *key, const char *value) 298attachable::set_key (const char *key, const char *value, bool is_utf8)
253{ 299{
254 if (!self) 300 if (!self)
255 self = newHV (); 301 self = newHV ();
256 302
257 if (value) 303 if (value)
258 hv_store (self, key, strlen (key), newSVpv (value, 0), 0); 304 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
259 else 305 else
260 hv_delete (self, key, strlen (key), G_DISCARD); 306 hv_delete (self, key, strlen (key), G_DISCARD);
261} 307}
262 308
263attachable & 309attachable &
268 314
269 attach = src.attach; 315 attach = src.attach;
270 return *this; 316 return *this;
271} 317}
272 318
319#if 0
273template<typename T> 320template<typename T>
274static bool 321static bool
275find_backref (void *ptr, T *obj) 322find_backref (void *ptr, T *obj)
276{ 323{
277 char *s = (char *)obj; 324 char *s = (char *)obj;
285 332
286 return false; 333 return false;
287} 334}
288 335
289// for debugging, find "live" objects containing this ptr 336// for debugging, find "live" objects containing this ptr
290void 337static void
291find_backref (void *ptr) 338find_backref (void *ptr)
292{ 339{
293 for_all_objects (op) 340 for_all_objects (op)
294 if (find_backref (ptr, op)) 341 if (find_backref (ptr, op))
295 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); 342 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
299 fprintf (stderr, "P %p\n", pl); 346 fprintf (stderr, "P %p\n", pl);
300 347
301 for_all_clients (ns) 348 for_all_clients (ns)
302 if (find_backref (ptr, ns)) 349 if (find_backref (ptr, ns))
303 fprintf (stderr, "C %p\n", ns); 350 fprintf (stderr, "C %p\n", ns);
304
305} 351}
352#endif
306 353
307////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 354//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
308 355
309static SV * 356static SV *
310newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 357newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
311{ 358{
312 SV *sv; 359 SV *sv;
313 360
314 if (!ptr) 361 if (!ptr)
315 return &PL_sv_undef; 362 return newSV (0);
316 363
317 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 364 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
318 return sv_bless (newRV_noinc ((SV *)hv), stash); 365 return sv_bless (newRV_noinc ((SV *)hv), stash);
319} 366}
320 367
339 386
340static SV * 387static SV *
341newSVattachable (attachable *obj, HV *stash) 388newSVattachable (attachable *obj, HV *stash)
342{ 389{
343 if (!obj) 390 if (!obj)
344 return &PL_sv_undef; 391 return newSV (0);
345 392
346 if (!obj->self) 393 if (!obj->self)
347 obj->self = newHV (); 394 obj->self = newHV ();
348 395
349 if (!SvOBJECT (obj->self)) 396 if (!SvOBJECT (obj->self))
363 410
364 return sv; 411 return sv;
365 } 412 }
366} 413}
367 414
415#if 0 // unused
368static void 416static void
369clearSVptr (SV *sv) 417clearSVptr (SV *sv)
370{ 418{
371 if (SvROK (sv)) 419 if (SvROK (sv))
372 sv = SvRV (sv); 420 sv = SvRV (sv);
373 421
374 hv_clear ((HV *)sv); 422 hv_clear ((HV *)sv);
375 sv_unmagic (sv, PERL_MAGIC_ext); 423 sv_unmagic (sv, PERL_MAGIC_ext);
376} 424}
425#endif
426
427static long
428SvPTR_nc (SV *sv)
429{
430 sv = SvRV (sv);
431
432 // very important shortcut
433 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
434 return (long)SvMAGIC (sv)->mg_ptr;
435
436 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
437 return (long)mg->mg_ptr;
438
439 croak ("perl code used object, but C object is already destroyed, caught");
440}
377 441
378static long 442static long
379SvPTR (SV *sv, const char *klass) 443SvPTR (SV *sv, const char *klass)
380{ 444{
381 if (!sv_derived_from (sv, klass)) 445 if (!sv_derived_from (sv, klass))
382 croak ("object of type %s expected", klass); 446 croak ("object of type %s expected", klass);
383 447
384 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 448 return SvPTR_nc (sv);
385
386 if (!mg)
387 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
388
389 return (long)mg->mg_ptr;
390} 449}
391 450
392static long 451static long noinline
393SvPTR_ornull (SV *sv, const char *klass) 452SvPTR_ornull (SV *sv, const char *klass)
394{ 453{
395 if (SvOK (sv)) 454 if (expect_false (!SvOK (sv))) return 0;
455
396 return SvPTR (sv, klass); 456 return SvPTR (sv, klass);
397 else
398 return 0;
399} 457}
400 458
401static inline SV * 459static long noinline
402newSVpv_utf8 (const char *s) 460SvPTR_ornull_client (SV *sv)
403{ 461{
462 if (expect_false (!SvOK (sv))) return 0;
463
464 if (!SvROK (sv)
465 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
466 && !sv_derived_from (sv, "cf::client")))
467 croak ("object of type cf::client expected");
468
469 return SvPTR_nc (sv);
470}
471
472static long noinline
473SvPTR_ornull_object (SV *sv)
474{
475 if (expect_false (!SvOK (sv))) return 0;
476
477 if (!SvROK (sv)
478 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
479 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
480 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
481 && !sv_derived_from (sv, "cf::object")))
482 croak ("object of type cf::object expected");
483
484 return SvPTR_nc (sv);
485}
486
487static long noinline
488SvPTR_ornull_maptile (SV *sv)
489{
490 if (expect_false (!SvOK (sv))) return 0;
491
492 if (!SvROK (sv)
493 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
494 && SvSTASH (SvRV (sv)) != stash_ext_map_world
495 && !sv_derived_from (sv, "cf::map")))
496 croak ("object of type cf::map expected");
497
498 return SvPTR_nc (sv);
499}
500
501static long noinline
502SvPTR_ornull_player (SV *sv)
503{
504 if (expect_false (!SvOK (sv))) return 0;
505
506 if (!SvROK (sv)
507 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
508 && !sv_derived_from (sv, "cf::player")))
509 croak ("object of type cf::player expected");
510
511 return SvPTR_nc (sv);
512}
513
514static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
515static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
516static inline SV *to_sv (bool v) { return newSViv (v); }
517static inline SV *to_sv ( signed char v) { return newSViv (v); }
518static inline SV *to_sv (unsigned char v) { return newSViv (v); }
519static inline SV *to_sv ( signed short v) { return newSViv (v); }
520static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
521static inline SV *to_sv ( signed int v) { return newSViv (v); }
522static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
523static inline SV *to_sv ( signed long v) { return newSViv (v); }
524static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
525static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
526static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
527static inline SV *to_sv (float v) { return newSVnv (v); }
528static inline SV *to_sv (double v) { return newSVnv (v); }
529static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
530static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
531static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
532static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
533static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
534static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
535static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
536static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
537static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
538
539static inline SV *to_sv (object & v) { return to_sv (&v); }
540static inline SV *to_sv (living & v) { return to_sv (&v); }
541
542static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
543static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
544
545static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
546
547static inline SV *to_sv (dynbuf * v)
548{
404 SV *sv = newSVpv (s, 0); 549 SV *sv = newSV (0);
550
551 sv_upgrade (sv, SVt_PV);
552 SvGROW (sv, v->size () + 1);
553 SvPOK_only (sv);
554 v->linearise (SvPVX (sv));
555 SvCUR_set (sv, v->size ());
556 *SvEND (sv) = 0;
557
558 return sv;
559}
560
561static inline SV *to_sv (dynbuf_text * v)
562{
563 SV *sv = to_sv (static_cast<dynbuf *> (v));
405 SvUTF8_on (sv); 564 SvUTF8_on (sv);
406 return sv; 565 return sv;
407} 566}
408 567
409static inline SV *
410newSVpvn_utf8 (const char *s, STRLEN l)
411{
412 SV *sv = newSVpvn (s, l);
413 SvUTF8_on (sv);
414 return sv;
415}
416
417inline SV *to_sv (const shstr & v) { return v ? newSVpvn_utf8 ((const char *)v, v.length ()) : &PL_sv_undef; }
418inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
419inline SV *to_sv (bool v) { return newSViv (v); }
420inline SV *to_sv ( signed char v) { return newSViv (v); }
421inline SV *to_sv (unsigned char v) { return newSViv (v); }
422inline SV *to_sv ( signed short v) { return newSViv (v); }
423inline SV *to_sv (unsigned short v) { return newSVuv (v); }
424inline SV *to_sv ( signed int v) { return newSViv (v); }
425inline SV *to_sv (unsigned int v) { return newSVuv (v); }
426inline SV *to_sv ( signed long v) { return newSViv (v); }
427inline SV *to_sv (unsigned long v) { return newSVuv (v); }
428inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
429inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
430inline SV *to_sv (float v) { return newSVnv (v); }
431inline SV *to_sv (double v) { return newSVnv (v); }
432inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
433inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
434inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
435inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
436inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
437inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
438inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
439inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
440
441inline SV *to_sv (object & v) { return to_sv (&v); }
442inline SV *to_sv (living & v) { return to_sv (&v); }
443
444inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
445inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
446
447inline SV *to_sv (UUID v)
448{
449 char buf[128];
450 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
451 return newSVpv (buf, 0);
452}
453
454inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 568static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
455inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 569static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
456inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 570static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
457inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 571static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
458inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 572static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
459inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 573static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
460inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 574static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
461inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 575static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
462inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 576static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
463inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 577static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
464inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 578static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
465inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 579static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
466inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 580static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
467inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 581static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
468inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 582static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
469inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 583static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
470inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 584static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
471inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 585static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
586static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
472inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 587static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
473inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
474inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 588static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
475inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 589static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
476inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 590static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
477inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 591static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
592static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
593static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
594static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
478 595
479//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 596//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
480inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 597static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
481 598
482template<class T> 599template<class T>
483inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 600static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
484 601
485template<int N> 602template<int N>
486inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 603static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
487 604
488inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 605static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
489inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 606static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
490inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 607static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
491inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 608static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
492 609
493inline void sv_to (SV *sv, std::string &v) 610static inline void sv_to (SV *sv, std::string &v)
494{ 611{
495 STRLEN len; 612 STRLEN len;
496 char *data = SvPVbyte (sv, len); 613 char *data = SvPVbyte (sv, len);
497 v.assign (data, len); 614 v.assign (data, len);
498} 615}
499 616
500inline void sv_to (SV *sv, UUID &v) 617static inline void sv_to (SV *sv, UUID &v)
501{ 618{
502 unsigned int version; 619 if (!v.parse (SvPV_nolen (sv)))
503
504 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
505 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 620 croak ("unparsable uuid: %s", SvPV_nolen (sv));
506} 621}
507 622
508inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 623static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
509 624
510static SV * 625static SV *
511newSVdt_va (va_list &ap, data_type type) 626newSVdt_va (va_list &ap, data_type type)
512{ 627{
513 SV *sv; 628 SV *sv;
527 break; 642 break;
528 643
529 case DT_STRING: 644 case DT_STRING:
530 { 645 {
531 char *str = (char *)va_arg (ap, const char *); 646 char *str = (char *)va_arg (ap, const char *);
532 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 647 sv = str ? newSVpv (str, 0) : newSV (0);
533 } 648 }
534 break; 649 break;
535 650
536 case DT_DATA: 651 case DT_DATA:
537 { 652 {
538 char *str = (char *)va_arg (ap, const void *); 653 char *str = (char *)va_arg (ap, const void *);
539 int len = va_arg (ap, int); 654 int len = va_arg (ap, int);
540 sv = str ? newSVpv (str, len) : &PL_sv_undef; 655 sv = str ? newSVpv (str, len) : newSV (0);
541 } 656 }
542 break; 657 break;
543 658
544 case DT_OBJECT: 659 case DT_OBJECT:
545 sv = to_sv (va_arg (ap, object *)); 660 sv = to_sv (va_arg (ap, object *));
587 va_end (ap); 702 va_end (ap);
588 703
589 return sv; 704 return sv;
590} 705}
591 706
707// typemap support, mostly to avoid excessive inlining
708template<class type>
709static void noinline
710cf_obj_to (SV *arg, type &var)
711{
712 sv_to (arg, var);
713 if (expect_false (!var))
714 croak ("must not pass invalid/null cf_obj here");
715}
716
717template<class object>
718static void noinline
719cf_obj_ornull_to (SV *arg, object *&var)
720{
721 if (SvOK (arg))
722 {
723 sv_to (arg, var);
724 if (expect_false (!var))
725 croak ("unable to convert perl object to C++ object");
726 }
727 else
728 var = 0;
729}
730
731//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
732
592static SV * 733static SV *
593newSVcfapi (int type, ...)
594{
595 SV *sv;
596
597 va_list ap;
598 va_start (ap, type);
599
600 switch (type)
601 {
602 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
603 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
604 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
605 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
606 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
607 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
608 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
609 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
610 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
611 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
612
613 default:
614 assert (("unhandled type in newSVcfapi", 0));
615 }
616
617 va_end (ap);
618
619 return sv;
620}
621
622//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
623
624SV *
625registry (attachable *ext) 734registry (attachable *ext)
626{ 735{
627 if (!ext->cb) 736 if (!ext->cb)
628 ext->cb = newAV (); 737 ext->cb = newAV ();
629 738
630 return newRV_inc ((SV *)ext->cb); 739 return newRV_inc ((SV *)ext->cb);
631} 740}
632 741
633///////////////////////////////////////////////////////////////////////////// 742/////////////////////////////////////////////////////////////////////////////
634 743
635extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
636{
637 return 0;
638}
639
640static CommArray_s rtn_cmd;
641
642static int
643runPluginCommand (object *obj, char *params)
644{
645 return -1;
646}
647
648extern "C" void *cfperl_getPluginProperty (int *type, ...)
649{
650 va_list args;
651 char *propname;
652 int i;
653 va_start (args, type);
654 propname = va_arg (args, char *);
655 //printf ("Property name: %s\n", propname);
656
657 if (!strcmp (propname, "command?"))
658 return NULL;
659 else if (!strcmp (propname, "Identification"))
660 {
661 va_end (args);
662 return (void *)PLUGIN_NAME;
663 }
664 else if (!strcmp (propname, "FullName"))
665 {
666 va_end (args);
667 return (void *)PLUGIN_VERSION;
668 }
669 else
670 va_end (args);
671
672 return NULL;
673}
674
675extern "C" int cfperl_postInitPlugin ()
676{
677 int hooktype = 1;
678 int rtype = 0;
679
680 cf_init_plugin (gethook);
681
682 return 0;
683}
684
685extern "C" int cfperl_closePlugin ()
686{
687 return 0;
688}
689
690void 744void
691cfperl_init () 745cfperl_init ()
692{ 746{
747 extern char **environ;
748
693 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 749 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
694 perl = perl_alloc (); 750 perl = perl_alloc ();
695 perl_construct (perl); 751 perl_construct (perl);
696 752
697 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 753 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
698 754
699 const char *argv[] = { 755 const char *argv[] = {
700 settings.argv [0], 756 settings.argv [0],
701 "-e" 757 "-e0"
702 "use Event; use Coro;" // required for bootstrap
703 "cf->bootstrap;" // required for datadir :*>
704 "unshift @INC, cf::datadir ();"
705 "require cf;"
706 }; 758 };
707 759
708 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 760 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
709 || perl_run (perl)) 761 || perl_run (perl))
710 { 762 {
711 printf ("unable to initialize perl-interpreter, aborting.\n"); 763 printf ("unable to initialize perl-interpreter, aborting.\n");
712 exit (EXIT_FAILURE); 764 exit (EXIT_FAILURE);
713 } 765 }
714 766
767 eval_pv (
768 "#line 1 'cfperl init'\n"
769 "use EV ();\n"
770 "use Coro ();\n"
771 "cf->bootstrap;\n"
772 "unshift @INC, cf::datadir ();\n"
773 "require cf;\n",
774 0
775 );
776
777 if (SvTRUE (ERRSV))
715 { 778 {
716 dSP; 779 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
717 780 exit (EXIT_FAILURE);
718 PUSHMARK (SP);
719 PUTBACK;
720 call_pv ("cf::init", G_DISCARD | G_VOID);
721 } 781 }
722} 782}
723 783
784void
724void cfperl_main () 785cfperl_main ()
725{ 786{
726 dSP; 787 dSP;
727 788
728 PUSHMARK (SP); 789 PUSHMARK (SP);
729 PUTBACK; 790 PUTBACK;
754# undef def 815# undef def
755}; 816};
756 817
757#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 818#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
758 819
759static void 820static void noinline
760gather_callbacks (AV *&callbacks, AV *registry, event_type event) 821gather_callbacks (AV *&callbacks, AV *registry, event_type event)
761{ 822{
762 // event must be in array 823 // event must be in array
763 if (event >= 0 && event <= AvFILLp (registry)) 824 if (event >= 0 && event <= AvFILLp (registry))
764 { 825 {
850{ 911{
851 attachable::gather_callbacks (callbacks, event); 912 attachable::gather_callbacks (callbacks, event);
852 ::gather_callbacks (callbacks, cb_map, event); 913 ::gather_callbacks (callbacks, cb_map, event);
853} 914}
854 915
855void 916static void noinline
856_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 917_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
857{ 918{
858 for (int event = 0; event <= AvFILLp (registry); ++event) 919 for (int event = 0; event <= AvFILLp (registry); ++event)
859 { 920 {
860 SV *cbs_ = AvARRAY (registry)[event]; 921 SV *cbs_ = AvARRAY (registry)[event];
870 } 931 }
871 } 932 }
872} 933}
873 934
874// very slow and inefficient way to recalculate the global want bitsets 935// very slow and inefficient way to recalculate the global want bitsets
875void 936static void
876_recalc_want () 937_recalc_want ()
877{ 938{
878 ev_want_event.reset (); 939 ev_want_event.reset ();
879 940
880 _recalc_want (ev_want_event, cb_global); 941 _recalc_want (ev_want_event, cb_global);
953 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1014 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
954 } 1015 }
955 1016
956 va_end (ap); 1017 va_end (ap);
957 1018
958 CALL_CALL ("cf::do_invoke", G_SCALAR); 1019 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
959 count = count > 0 ? POPi : 0; 1020 count = count > 0 ? POPi : 0;
960 1021
961 CALL_END; 1022 CALL_END;
962 1023
963 return count; 1024 return count;
964} 1025}
965 1026
966SV * 1027static SV *
967cfperl_result (int idx) 1028cfperl_result (int idx)
968{ 1029{
969 AV *av = get_av ("cf::INVOKE_RESULTS", 0); 1030 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
970 if (!av) 1031 if (!av)
971 return &PL_sv_undef; 1032 return &PL_sv_undef;
988{ 1049{
989 return SvNV (cfperl_result (idx)); 1050 return SvNV (cfperl_result (idx));
990} 1051}
991 1052
992///////////////////////////////////////////////////////////////////////////// 1053/////////////////////////////////////////////////////////////////////////////
1054// various c++ => perl glue functions
1055
1056void
1057cfperl_tick ()
1058{
1059 tick_pending = 1;
1060
1061 if (tick_inhibit)
1062 return;
1063
1064 tick_pending = 0;
1065
1066 dSP;
1067
1068 PUSHMARK (SP);
1069 PUTBACK;
1070 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1071
1072 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1073}
993 1074
994void 1075void
995cfperl_emergency_save () 1076cfperl_emergency_save ()
996{ 1077{
997 CALL_BEGIN (0); 1078 CALL_BEGIN (0);
1017 CALL_CALL ("ext::books::make_book", G_VOID); 1098 CALL_CALL ("ext::books::make_book", G_VOID);
1018 CALL_END; 1099 CALL_END;
1019} 1100}
1020 1101
1021void 1102void
1022cfperl_send_msg (client *ns, int color, const char *type, const char *msg) 1103cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1023{ 1104{
1024 CALL_BEGIN (4); 1105 CALL_BEGIN (4);
1025 CALL_ARG (ns); 1106 CALL_ARG (ns);
1026 CALL_ARG (type); 1107 CALL_ARG (type);
1027 CALL_ARG_SV (newSVpv_utf8 (msg)); 1108 CALL_ARG_SV (newSVpv_utf8 (msg));
1028 CALL_ARG (color); 1109 CALL_ARG (color);
1029 CALL_CALL ("cf::client::send_msg", G_VOID); 1110 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1030 CALL_END; 1111 CALL_END;
1031} 1112}
1032 1113
1033int 1114int
1034cfperl_can_merge (object *ob1, object *ob2) 1115cfperl_can_merge (object *ob1, object *ob2)
1036 int can; 1117 int can;
1037 1118
1038 CALL_BEGIN (2); 1119 CALL_BEGIN (2);
1039 CALL_ARG (ob1); 1120 CALL_ARG (ob1);
1040 CALL_ARG (ob2); 1121 CALL_ARG (ob2);
1041 CALL_CALL ("cf::_can_merge", G_SCALAR); 1122 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1042 can = count && SvTRUE (TOPs); 1123 can = count && SvTRUE (TOPs);
1043 CALL_END; 1124 CALL_END;
1044 1125
1045 return can; 1126 return can;
1046} 1127}
1047 1128
1129void
1130cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1131{
1132 CALL_BEGIN (4);
1133 CALL_ARG (ob);
1134 CALL_ARG (state);
1135 CALL_ARG (activator);
1136 CALL_ARG (originator);
1137 CALL_CALL ("cf::mapscript::activate", G_VOID);
1138 CALL_END;
1139}
1140
1141player *
1142player::find (const_utf8_string name)
1143{
1144 CALL_BEGIN (1);
1145 CALL_ARG (name);
1146 CALL_CALL ("cf::player::find", G_SCALAR);
1147
1148 player *retval = 0;
1149 if (count) sv_to (POPs, retval);
1150
1151 CALL_END;
1152
1153 return retval;
1154}
1155
1048maptile * 1156maptile *
1157find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1158{
1159 CALL_BEGIN (4);
1160 CALL_ARG (dirname);
1161 CALL_ARG (stylename);
1162 CALL_ARG (difficulty);
1163 CALL_ARG (recurse);
1164 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1165
1166 maptile *retval = 0;
1167 if (count) sv_to (POPs, retval);
1168
1169 CALL_END;
1170
1171 return retval;
1172}
1173
1174maptile *
1049maptile::find_sync (const char *path, maptile *origin) 1175maptile::find_sync (const_utf8_string path, maptile *origin)
1050{ 1176{
1051 CALL_BEGIN (2); 1177 CALL_BEGIN (2);
1052 CALL_ARG (path); 1178 CALL_ARG (path);
1053 CALL_ARG (origin); 1179 CALL_ARG (origin);
1054 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1180 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1055 1181
1056 maptile *retval; 1182 maptile *retval = 0;
1057
1058 if (count)
1059 sv_to (POPs, retval); 1183 if (count) sv_to (POPs, retval);
1060 else
1061 retval = 0;
1062 1184
1063 CALL_END; 1185 CALL_END;
1064 1186
1065 return retval; 1187 return retval;
1066} 1188}
1067 1189
1068maptile * 1190maptile *
1069maptile::find_async (const char *path, maptile *origin) 1191maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1070{ 1192{
1071 CALL_BEGIN (2); 1193 CALL_BEGIN (3);
1072 CALL_ARG (path); 1194 CALL_ARG (path);
1073 CALL_ARG (origin); 1195 CALL_ARG (origin);
1196 CALL_ARG (load);
1074 CALL_CALL ("cf::map::find_async", G_SCALAR); 1197 CALL_CALL ("cf::map::find_async", G_SCALAR);
1075 1198
1076 maptile *retval; 1199 maptile *retval = 0;
1077
1078 if (count)
1079 sv_to (POPs, retval); 1200 if (count) sv_to (POPs, retval);
1080 else
1081 retval = 0;
1082 1201
1083 CALL_END; 1202 CALL_END;
1084 1203
1085 return retval; 1204 return retval;
1086} 1205}
1089maptile::do_load_sync () 1208maptile::do_load_sync ()
1090{ 1209{
1091 CALL_BEGIN (1); 1210 CALL_BEGIN (1);
1092 CALL_ARG (this); 1211 CALL_ARG (this);
1093 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1212 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1094 CALL_END;
1095}
1096
1097void
1098maptile::change_all_map_light (int change)
1099{
1100 CALL_BEGIN (1);
1101 CALL_ARG (change);
1102 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1103 CALL_END; 1213 CALL_END;
1104} 1214}
1105 1215
1106void 1216void
1107object::enter_exit (object *exit) 1217object::enter_exit (object *exit)
1115 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1225 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1116 CALL_END; 1226 CALL_END;
1117} 1227}
1118 1228
1119void 1229void
1120log_backtrace (const char *msg) 1230object::player_goto (const_utf8_string path, int x, int y)
1231{
1232 if (type != PLAYER)
1233 return;
1234
1235 CALL_BEGIN (4);
1236 CALL_ARG (this);
1237 CALL_ARG (path);
1238 CALL_ARG (x);
1239 CALL_ARG (y);
1240 CALL_CALL ("cf::object::player::goto", G_VOID);
1241 CALL_END;
1242}
1243
1244const_utf8_string
1245object::ref () const
1246{
1247 if (type == PLAYER)
1248 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1249 else
1250 // TODO: should be able to save references within the same map, at least
1251 return 0;
1252}
1253
1254object *
1255object::deref (const_utf8_string ref)
1256{
1257 object *retval = 0;
1258
1259 if (ref)
1260 {
1261 CALL_BEGIN (1);
1262 CALL_ARG (ref);
1263 CALL_CALL ("cf::object::deref", G_SCALAR);
1264
1265 if (count)
1266 sv_to (POPs, retval);
1267
1268 CALL_END;
1269 }
1270
1271 return retval;
1272}
1273
1274void
1275log_backtrace (const_utf8_string msg)
1121{ 1276{
1122#if HAVE_BACKTRACE 1277#if HAVE_BACKTRACE
1123 void *addr [20]; 1278 void *addr [20];
1124 int size = backtrace (addr, 20); 1279 int size = backtrace (addr, 20);
1125 1280
1130 CALL_CALL ("cf::_log_backtrace", G_VOID); 1285 CALL_CALL ("cf::_log_backtrace", G_VOID);
1131 CALL_END; 1286 CALL_END;
1132#endif 1287#endif
1133} 1288}
1134 1289
1290bool
1291is_match_expr (const_utf8_string expr)
1292{
1293 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1294}
1295
1296bool
1297match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1298{
1299 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1300 expr += sizeof ("match ") - 1;
1301
1302 CALL_BEGIN (5);
1303 CALL_ARG (expr);
1304 CALL_ARG (ob);
1305 CALL_ARG (self);
1306 CALL_ARG (source);
1307 CALL_ARG (originator);
1308 CALL_CALL (cv_cf_match_match, G_SCALAR);
1309
1310 bool matched = count && SvTRUE (TOPs);
1311
1312 CALL_END;
1313
1314 return matched;
1315}
1316
1317object *
1318match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1319{
1320 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1321 expr += sizeof ("match ") - 1;
1322
1323 CALL_BEGIN (5);
1324 CALL_ARG (expr);
1325 CALL_ARG (ob);
1326 CALL_ARG (self);
1327 CALL_ARG (source);
1328 CALL_ARG (originator);
1329 CALL_CALL (cv_cf_match_match, G_ARRAY);
1330
1331 object *one = 0;
1332
1333 if (count)
1334 sv_to (TOPs, one);
1335
1336 CALL_END;
1337
1338 return one;
1339}
1340
1135///////////////////////////////////////////////////////////////////////////// 1341/////////////////////////////////////////////////////////////////////////////
1136 1342
1137struct EventAPI *watcher_base::GEventAPI; 1343struct EVAPI *evapi::GEVAPI;
1138struct CoroAPI *coroapi::GCoroAPI; 1344struct CoroAPI *coroapi::GCoroAPI;
1139 1345
1140int coroapi::cede_counter; 1346void
1141tstamp coroapi::next_cede;
1142
1143void coroapi::do_cede_to_tick () 1347coroapi::do_cede_to_tick ()
1144{ 1348{
1145 cede_counter = 0; 1349 cede_pending = 0;
1146
1147 cede (); 1350 cede ();
1148
1149 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
1150 if (next_cede > SvNV (sv_next_tick) - 0.02)
1151 next_cede = SvNV (sv_next_tick);
1152}
1153
1154void coroapi::do_cede_every ()
1155{
1156 cede_counter = 0;
1157
1158 if (coroapi::nready ())
1159 coroapi::cede ();
1160}
1161
1162void coroapi::do_cede_to_tick_every ()
1163{
1164 cede_counter = 0;
1165
1166 cede_to_tick ();
1167} 1351}
1168 1352
1169void 1353void
1170coroapi::wait_for_tick () 1354coroapi::wait_for_tick ()
1171{ 1355{
1180 CALL_BEGIN (0); 1364 CALL_BEGIN (0);
1181 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1365 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1182 CALL_END; 1366 CALL_END;
1183} 1367}
1184 1368
1369void
1370iow::poll (int events)
1371{
1372 if (events != this->events)
1373 {
1374 int active = ev_is_active ((ev_io *)this);
1375 if (active) stop ();
1376 ev_io_set ((ev_io *)this, fd, events);
1377 if (active) start ();
1378 }
1379}
1380
1185static void 1381static void
1186iw_dispatch (pe_event *ev)
1187{
1188 iw *w = (iw *)ev->ext_data;
1189 w->call (*w);
1190}
1191
1192void
1193iw::alloc ()
1194{
1195 pe = GEventAPI->new_idle (0, 0);
1196
1197 WaREENTRANT_off (pe);
1198 pe->base.callback = (void *)iw_dispatch;
1199 pe->base.ext_data = (void *)this;
1200}
1201
1202static void iow_dispatch (pe_event *ev)
1203{
1204 iow *w = (iow *)ev->ext_data;
1205 w->call (*w, ((pe_ioevent *)ev)->got);
1206}
1207
1208void
1209iow::alloc ()
1210{
1211 pe = GEventAPI->new_io (0, 0);
1212
1213 WaREENTRANT_off (pe);
1214 pe->base.callback = (void *)iow_dispatch;
1215 pe->base.ext_data = (void *)this;
1216
1217 pe->fd = -1;
1218 pe->poll = 0;
1219}
1220
1221void
1222iow::fd (int fd)
1223{
1224 pe->fd = fd;
1225}
1226
1227int
1228iow::poll ()
1229{
1230 return pe->poll;
1231}
1232
1233void
1234iow::poll (int events)
1235{
1236 if (pe->poll != events)
1237 {
1238 if (pe->poll) stop ();
1239 pe->poll = events;
1240 if (pe->poll) start ();
1241 }
1242}
1243
1244void
1245_connect_to_perl () 1382_connect_to_perl_1 ()
1246{ 1383{
1247 stash_cf = gv_stashpv ("cf" , 1); 1384 stash_cf = gv_stashpv ("cf", 1);
1248 1385
1249 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1386 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1250 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1387 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1251 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1388 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1252 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1389 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1390 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1253 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1391 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1254 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1392 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1255 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1393 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1256 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1394 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1257 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1395 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1396 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1258 1397
1398 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1259 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1399 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1400 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1260 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1401 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1261 1402
1262 cb_global = get_av ("cf::CB_GLOBAL", 1); 1403 cb_global = get_av ("cf::CB_GLOBAL", 1);
1263 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1404 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1264 cb_object = get_av ("cf::CB_OBJECT", 1); 1405 cb_object = get_av ("cf::CB_OBJECT", 1);
1265 cb_player = get_av ("cf::CB_PLAYER", 1); 1406 cb_player = get_av ("cf::CB_PLAYER", 1);
1266 cb_client = get_av ("cf::CB_CLIENT", 1); 1407 cb_client = get_av ("cf::CB_CLIENT", 1);
1267 cb_type = get_av ("cf::CB_TYPE" , 1); 1408 cb_type = get_av ("cf::CB_TYPE" , 1);
1268 cb_map = get_av ("cf::CB_MAP" , 1); 1409 cb_map = get_av ("cf::CB_MAP" , 1);
1269} 1410}
1270 1411
1412static void
1413_connect_to_perl_2 ()
1414{
1415 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1416 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1417 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1418 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1419 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1420}
1421
1271MODULE = cf PACKAGE = cf PREFIX = cf_ 1422MODULE = cf PACKAGE = cf PREFIX = cf_
1272 1423
1273BOOT: 1424BOOT:
1274{ 1425{
1275 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1426 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1276 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1427 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1277 1428
1278 _connect_to_perl (); 1429 _connect_to_perl_1 ();
1279 1430
1280 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1431 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1281 1432
1282 //{ 1433 //{
1283 // require_pv ("Time::HiRes"); 1434 // require_pv ("Time::HiRes");
1291 static const struct { 1442 static const struct {
1292 const char *name; 1443 const char *name;
1293 IV iv; 1444 IV iv;
1294 } *civ, const_iv[] = { 1445 } *civ, const_iv[] = {
1295# define const_iv(name) { # name, (IV)name }, 1446# define const_iv(name) { # name, (IV)name },
1447# include "const_iv.h"
1448# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1449# include "attackinc.h"
1450# undef def
1451# define def(uc, flags) const_iv (SK_ ## uc)
1452# include "skillinc.h"
1453# undef def
1454
1296 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1455 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1297 const_iv (logBacktrace) 1456 const_iv (logBacktrace)
1298 1457
1299 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1458 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1300 1459
1301 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1460 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1302 1461
1303 const_iv (MAX_TIME) 1462 const_iv (MAX_TIME)
1304 1463 const_iv (MAXSOCKBUF)
1305 const_iv (NUM_BODY_LOCATIONS)
1306 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1307 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1308 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1309 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1310 const_iv (body_wrist) const_iv (body_waist)
1311
1312 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1313 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1314 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1315 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1316 const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY)
1317 const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR)
1318 const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD)
1319 const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS)
1320 const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER)
1321 const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM)
1322 const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR)
1323 const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER)
1324 const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER)
1325 const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV)
1326 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1327 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1328 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1329 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1330 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1331 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1332 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1333 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1334 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1335 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1336 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1337 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1338 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1339 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1340
1341 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1342
1343 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1344 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1345
1346 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1347 const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1348 const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1349 const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1350 const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1351 const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1352 const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1353
1354 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1355 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1356 const_iv (WEAP_BLUD)
1357
1358 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1359 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1360 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1361 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1362 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1363 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1364 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1365 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1366 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE)
1367 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1368 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1369 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1370 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1371 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1372 const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK)
1373 const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED)
1374 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1375 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1376 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1377 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1378 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1379 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1380 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1381 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1382 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1383 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1384
1385 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1386 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1387 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1388 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1389 const_iv (NDI_ALL)
1390 1464
1391 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1465 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1392 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1466 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1393 1467
1394 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1468 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1395
1396 const_iv (SP_RAISE_DEAD)
1397 const_iv (SP_RUNE)
1398 const_iv (SP_MAKE_MARK)
1399 const_iv (SP_BOLT)
1400 const_iv (SP_BULLET)
1401 const_iv (SP_EXPLOSION)
1402 const_iv (SP_CONE)
1403 const_iv (SP_BOMB)
1404 const_iv (SP_WONDER)
1405 const_iv (SP_SMITE)
1406 const_iv (SP_MAGIC_MISSILE)
1407 const_iv (SP_SUMMON_GOLEM)
1408 const_iv (SP_DIMENSION_DOOR)
1409 const_iv (SP_MAGIC_MAPPING)
1410 const_iv (SP_MAGIC_WALL)
1411 const_iv (SP_DESTRUCTION)
1412 const_iv (SP_PERCEIVE_SELF)
1413 const_iv (SP_WORD_OF_RECALL)
1414 const_iv (SP_INVISIBLE)
1415 const_iv (SP_PROBE)
1416 const_iv (SP_HEALING)
1417 const_iv (SP_CREATE_FOOD)
1418 const_iv (SP_EARTH_TO_DUST)
1419 const_iv (SP_CHANGE_ABILITY)
1420 const_iv (SP_BLESS)
1421 const_iv (SP_CURSE)
1422 const_iv (SP_SUMMON_MONSTER)
1423 const_iv (SP_CHARGING)
1424 const_iv (SP_POLYMORPH)
1425 const_iv (SP_ALCHEMY)
1426 const_iv (SP_REMOVE_CURSE)
1427 const_iv (SP_IDENTIFY)
1428 const_iv (SP_DETECTION)
1429 const_iv (SP_MOOD_CHANGE)
1430 const_iv (SP_MOVING_BALL)
1431 const_iv (SP_SWARM)
1432 const_iv (SP_CHANGE_MANA)
1433 const_iv (SP_DISPEL_RUNE)
1434 const_iv (SP_CREATE_MISSILE)
1435 const_iv (SP_CONSECRATE)
1436 const_iv (SP_ANIMATE_WEAPON)
1437 const_iv (SP_LIGHT)
1438 const_iv (SP_CHANGE_MAP_LIGHT)
1439 const_iv (SP_FAERY_FIRE)
1440 const_iv (SP_CAUSE_DISEASE)
1441 const_iv (SP_AURA)
1442 const_iv (SP_TOWN_PORTAL)
1443 const_iv (SP_PARTY_SPELL)
1444 1469
1445 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1470 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1446 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1471 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1447 const_iv (F_LOCKED) 1472 const_iv (F_LOCKED)
1448 1473
1449 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1450
1451 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1474 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1452 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1475 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1453 1476
1454 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1455
1456 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1457 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD)
1458
1459 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1460 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1461
1462 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1477 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1463
1464 const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER)
1465 const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH)
1466 const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE)
1467 const_iv (M_ICE) const_iv (M_SPECIAL)
1468 1478
1469 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) 1479 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1470 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) 1480 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1471 1481
1472 const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER)
1473 const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY)
1474 const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY)
1475 const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION)
1476 const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING)
1477 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1478 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1479 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1480 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1481 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1482 const_iv (SK_POISON_NAIL)
1483
1484 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1485 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1486 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1487 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1488 const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1489 const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1490
1491 const_iv (PREFER_LOW) const_iv (PREFER_HIGH)
1492
1493 const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1494 const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1495 const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1496 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1497 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1498 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1499 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1500
1501 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1482 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1483 const_iv (MAP_INACTIVE)
1502 1484
1503 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1485 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1504 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1486 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1505 1487
1506 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1488 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1507 1489
1508 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1509
1510 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1490 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1511
1512 // random map generator
1513 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1514 const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1515
1516 const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR)
1517 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1518 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1519
1520 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1521 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1522
1523 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1524 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV)
1525 const_iv (GT_MINIMAL)
1526 }; 1491 };
1527 1492
1528 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1493 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1529 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1494 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1530 1495
1547 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1512 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1548 av_push (event, newSViv (eiv->klass)); 1513 av_push (event, newSViv (eiv->klass));
1549 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1514 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1550 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1515 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1551 } 1516 }
1552}
1553 1517
1518 // used by autogenerated BOOT sections from genacc
1519 av_reflect = get_av ("cf::REFLECT", 1);
1520}
1521
1522void _gv_clear (SV *gv)
1523 CODE:
1524 assert (SvTYPE (gv) == SVt_PVGV);
1525# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1526 f (GvGP (gv)->gp_form);
1527 f (GvGP (gv)->gp_io);
1528 f (GvGP (gv)->gp_sv);
1529 f (GvGP (gv)->gp_av);
1530 f (GvGP (gv)->gp_hv);
1531 f (GvGP (gv)->gp_cv);
1532 GvCVGEN (gv) = 0;
1533 GvMULTI_off (gv);
1534# undef f
1535
1554void _connect_to_perl () 1536void _connect_to_perl_1 ()
1537
1538void _connect_to_perl_2 ()
1555 1539
1556void _recalc_want () 1540void _recalc_want ()
1557 1541
1542# not used by default anymore
1558void _global_reattach () 1543void _global_reattach ()
1559 CODE: 1544 CODE:
1560{ 1545{
1561 // reattach to all attachable objects in the game. 1546 // reattach to all attachable objects in the game.
1562 for_all_clients (ns) 1547 for_all_clients (ns)
1606 } 1591 }
1607 1592
1608 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1593 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1609} 1594}
1610 1595
1596void init_anim ()
1597
1598void init_globals ()
1599
1600void init_experience ()
1601
1602void init_attackmess ()
1603
1604void init_dynamic ()
1605
1606void load_settings ()
1607
1608void load_materials ()
1609
1610void init_uuid ()
1611 CODE:
1612 UUID::init ();
1613
1614void init_signals ()
1615
1616void init_skills ()
1617
1618void init_beforeplay ()
1619
1620void evthread_start (int aiofd)
1621
1611void _post_tick () 1622void cede_to_tick ()
1612 CODE: 1623 CODE:
1613 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); 1624 coroapi::cede_to_tick ();
1614 1625
1615NV till_cede () 1626NV till_tick ()
1616 CODE: 1627 CODE:
1617 RETVAL = coroapi::next_cede - now (); 1628 RETVAL = SvNVX (sv_next_tick) - now ();
1618 OUTPUT: 1629 OUTPUT:
1619 RETVAL 1630 RETVAL
1620 1631
1621NV till_tick () 1632int tick_inhibit ()
1622 CODE: 1633 CODE:
1623 RETVAL = SvNV (sv_next_tick) - now (); 1634 RETVAL = tick_inhibit;
1624 OUTPUT: 1635 OUTPUT:
1625 RETVAL 1636 RETVAL
1626 1637
1638void tick_inhibit_inc ()
1639 CODE:
1640 ++tick_inhibit;
1641
1642void tick_inhibit_dec ()
1643 CODE:
1644 if (!--tick_inhibit)
1645 if (tick_pending)
1646 {
1647 ev_async_send (EV_DEFAULT, &tick_watcher);
1648 coroapi::cede ();
1649 }
1650
1651void server_tick ()
1652 CODE:
1653{
1654 ev_now_update (EV_DEFAULT);
1655 NOW = ev_now (EV_DEFAULT);
1656 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1657 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1658 runtime = SvNVX (sv_runtime);
1659
1660 server_tick ();
1661
1662 ev_now_update (EV_DEFAULT);
1663 NOW = ev_now (EV_DEFAULT);
1664 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1665 runtime += TICK;
1666 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1667}
1668
1627NV floor (NV x) 1669NV floor (NV x)
1628 1670
1629NV ceil (NV x) 1671NV ceil (NV x)
1630 1672
1631NV rndm (...) 1673NV rndm (...)
1674 ALIAS:
1675 rmg_rndm = 1
1632 CODE: 1676 CODE:
1677{
1678 rand_gen &gen = ix ? rmg_rndm : rndm;
1633 switch (items) 1679 switch (items)
1634 { 1680 {
1635 case 0: RETVAL = rndm (); break; 1681 case 0: RETVAL = gen (); break;
1636 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1682 case 1: RETVAL = gen (SvUV (ST (0))); break;
1637 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1683 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1638 default: croak ("cf::rndm requires none, one or two parameters."); break; 1684 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1639 } 1685 }
1686}
1640 OUTPUT: 1687 OUTPUT:
1641 RETVAL 1688 RETVAL
1642 1689
1643NV clamp (NV value, NV min_value, NV max_value) 1690NV clamp (NV value, NV min_value, NV max_value)
1644 CODE: 1691 CODE:
1650 CODE: 1697 CODE:
1651 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1698 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1652 OUTPUT: 1699 OUTPUT:
1653 RETVAL 1700 RETVAL
1654 1701
1655void cede_to_tick () 1702const char *ordinal (int i)
1656 CODE:
1657 coroapi::cede_to_tick ();
1658 1703
1659void server_tick () 1704void weaken (...)
1660 CODE: 1705 PROTOTYPE: @
1661 NOW = now (); 1706 CODE:
1662 runtime = SvNVx (sv_runtime); 1707 while (items > 0)
1663 server_tick (); 1708 sv_rvweaken (ST (--items));
1664 1709
1665void 1710void log_suspend ()
1711
1712void log_resume ()
1713
1666log_backtrace (utf8_string msg) 1714void log_backtrace (utf8_string msg)
1667 1715
1668void
1669LOG (int flags, utf8_string msg) 1716void LOG (int flags, utf8_string msg)
1670 PROTOTYPE: $$ 1717 PROTOTYPE: $$
1671 C_ARGS: flags, "%s", msg 1718 C_ARGS: flags, "%s", msg
1672 1719
1673octet_string path_combine (octet_string base, octet_string path) 1720octet_string path_combine (octet_string base, octet_string path)
1674 PROTOTYPE: $$ 1721 PROTOTYPE: $$
1675 1722
1676octet_string path_combine_and_normalize (octet_string base, octet_string path) 1723octet_string path_combine_and_normalize (octet_string base, octet_string path)
1677 PROTOTYPE: $$ 1724 PROTOTYPE: $$
1678
1679const_octet_string
1680get_maps_directory (octet_string path)
1681 PROTOTYPE: $
1682 ALIAS: maps_directory = 0
1683 CODE:
1684 RETVAL = create_pathname (path);
1685 OUTPUT: RETVAL
1686 1725
1687void 1726void
1688sub_generation_inc () 1727sub_generation_inc ()
1689 CODE: 1728 CODE:
1690 PL_sub_generation++; 1729 PL_sub_generation++;
1715 1754
1716void abort () 1755void abort ()
1717 1756
1718void reset_signals () 1757void reset_signals ()
1719 1758
1720void fork_abort (octet_string cause = "cf::fork_abort") 1759void fork_abort (const_octet_string cause = "cf::fork_abort")
1721 1760
1722void cleanup (octet_string cause, bool make_core = false) 1761void cleanup (const_octet_string cause, bool make_core = false)
1723 1762
1724void emergency_save () 1763void emergency_save ()
1725 1764
1726void _exit (int status = EXIT_SUCCESS) 1765void _exit (int status = EXIT_SUCCESS)
1727 1766
1728UV sv_2watcher (SV *w)
1729 CODE:
1730 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1731 OUTPUT:
1732 RETVAL
1733
1734#if _POSIX_MEMLOCK 1767#if _POSIX_MEMLOCK
1735 1768
1736int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1769int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1770 INIT:
1771#if __GLIBC__
1772 mallopt (M_TOP_PAD, 1024 * 1024);
1773 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1774 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1775 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1776#endif
1737 1777
1738int munlockall () 1778int munlockall ()
1739 1779
1740#endif 1780#endif
1781
1782int
1783malloc_trim (IV pad = 0)
1784
1785void
1786mallinfo ()
1787 PPCODE:
1788{
1789#if __GLIBC__
1790 struct mallinfo mai = mallinfo ();
1791 EXTEND (SP, 10*2);
1792 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1793 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1794 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1795 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1796 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1797 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1798 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1799 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1800 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1801 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1802#endif
1803 EXTEND (SP, 5*2);
1804 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1805 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1806 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1807 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1808 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1809}
1741 1810
1742int find_animation (utf8_string text) 1811int find_animation (utf8_string text)
1743 PROTOTYPE: $ 1812 PROTOTYPE: $
1744 1813
1745int random_roll (int min, int max, object *op, int goodbad); 1814int random_roll (int min, int max, object *op, int goodbad);
1746 1815
1747const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) 1816const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1748 1817
1749int
1750exp_to_level (val64 exp) 1818int exp_to_level (val64 exp)
1751 CODE:
1752{
1753 int i = 0;
1754 1819
1755 RETVAL = settings.max_level;
1756
1757 for (i = 1; i <= settings.max_level; i++)
1758 {
1759 if (levels[i] > exp)
1760 {
1761 RETVAL = i - 1;
1762 break;
1763 }
1764 }
1765}
1766 OUTPUT: RETVAL
1767
1768val64
1769level_to_min_exp (int level) 1820val64 level_to_min_exp (int level)
1770 CODE:
1771 if (level > settings.max_level)
1772 RETVAL = levels[settings.max_level];
1773 else if (level < 1)
1774 RETVAL = 0;
1775 else
1776 RETVAL = levels[level];
1777 OUTPUT: RETVAL
1778 1821
1779SV * 1822SV *
1780resistance_to_string (int atnr) 1823resistance_to_string (int atnr)
1781 CODE: 1824 CODE:
1782 if (atnr >= 0 && atnr < NROFATTACKS) 1825 if (atnr >= 0 && atnr < NROFATTACKS)
1783 RETVAL = newSVpv (resist_plus[atnr], 0); 1826 RETVAL = newSVpv (resist_plus[atnr], 0);
1784 else 1827 else
1785 XSRETURN_UNDEF; 1828 XSRETURN_UNDEF;
1786 OUTPUT: RETVAL 1829 OUTPUT: RETVAL
1787 1830
1831UUID
1832uuid_cur ()
1833 CODE:
1834 RETVAL = UUID::cur;
1835 OUTPUT:
1836 RETVAL
1837
1838UUID
1839uuid_gen ()
1840 CODE:
1841 RETVAL = UUID::gen ();
1842 OUTPUT:
1843 RETVAL
1844
1845val64
1846uuid_seq (UUID uuid)
1847 CODE:
1848 RETVAL = uuid.seq;
1849 OUTPUT:
1850 RETVAL
1851
1852UUID
1853uuid_str (val64 seq)
1854 CODE:
1855 RETVAL.seq = seq;
1856 OUTPUT:
1857 RETVAL
1858
1859void
1860coin_names ()
1861 PPCODE:
1862 EXTEND (SP, NUM_COINS);
1863 for (int i = 0; i < NUM_COINS; ++i)
1864 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1865
1866void
1867coin_archetypes ()
1868 PPCODE:
1869 EXTEND (SP, NUM_COINS);
1870 for (int i = 0; i < NUM_COINS; ++i)
1871 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1872
1788bool 1873bool
1789load_resource_file (octet_string filename) 1874load_resource_file_ (octet_string filename)
1875
1876void
1877fix_weight ()
1790 1878
1791MODULE = cf PACKAGE = cf::attachable 1879MODULE = cf PACKAGE = cf::attachable
1792 1880
1793int 1881int
1794valid (SV *obj) 1882valid (SV *obj)
1795 CODE: 1883 CODE:
1796 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1884 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1797 OUTPUT: 1885 OUTPUT:
1798 RETVAL 1886 RETVAL
1799 1887
1888bool should_invoke (attachable *obj, int event)
1889 CODE:
1890 RETVAL = obj->should_invoke ((event_type)event);
1891 OUTPUT: RETVAL
1892
1800void 1893void
1801debug_trace (attachable *obj, bool on = true) 1894debug_trace (attachable *obj, bool on = true)
1802 CODE: 1895 CODE:
1803 obj->flags &= ~attachable::F_DEBUG_TRACE; 1896 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1804 if (on) 1897 if (on)
1805 obj->flags |= attachable::F_DEBUG_TRACE; 1898 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1806 1899
1807int mortals_size () 1900int mortals_size ()
1808 CODE: 1901 CODE:
1809 RETVAL = attachable::mortals.size (); 1902 RETVAL = attachable::mortals.size ();
1810 OUTPUT: RETVAL 1903 OUTPUT: RETVAL
1812#object *mortals (U32 index) 1905#object *mortals (U32 index)
1813# CODE: 1906# CODE:
1814# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1907# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1815# OUTPUT: RETVAL 1908# OUTPUT: RETVAL
1816 1909
1817INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1910INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1818 1911
1819MODULE = cf PACKAGE = cf::global 1912MODULE = cf PACKAGE = cf::global
1820 1913
1821int invoke (SV *klass, int event, ...) 1914int invoke (SV *klass, int event, ...)
1822 CODE: 1915 CODE:
1826 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1919 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1827 OUTPUT: RETVAL 1920 OUTPUT: RETVAL
1828 1921
1829MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1922MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1830 1923
1831INCLUDE: $PERL $srcdir/genacc object ../include/object.h | 1924INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1832 1925
1833int invoke (object *op, int event, ...) 1926int invoke (object *op, int event, ...)
1834 CODE: 1927 CODE:
1835 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1928 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1836 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1929 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1858object *actives (U32 index) 1951object *actives (U32 index)
1859 CODE: 1952 CODE:
1860 RETVAL = index < actives.size () ? actives [index] : 0; 1953 RETVAL = index < actives.size () ? actives [index] : 0;
1861 OUTPUT: RETVAL 1954 OUTPUT: RETVAL
1862 1955
1956int mortals_size ()
1957 CODE:
1958 RETVAL = attachable::mortals.size ();
1959 OUTPUT: RETVAL
1960
1863const char *slot_use_name (U32 slot) 1961const_utf8_string slot_use_name (U32 slot)
1864 ALIAS: 1962 ALIAS:
1865 slot_nonuse_name = 1 1963 slot_nonuse_name = 1
1866 CODE: 1964 CODE:
1867{ 1965{
1868 if (slot >= NUM_BODY_LOCATIONS) 1966 if (slot >= NUM_BODY_LOCATIONS)
1888void 1986void
1889inv (object *obj) 1987inv (object *obj)
1890 PROTOTYPE: $ 1988 PROTOTYPE: $
1891 PPCODE: 1989 PPCODE:
1892{ 1990{
1893 object *o;
1894 for (o = obj->inv; o; o = o->below) 1991 for (object *o = obj->inv; o; o = o->below)
1895 XPUSHs (sv_2mortal (to_sv (o))); 1992 XPUSHs (sv_2mortal (to_sv (o)));
1896} 1993}
1897 1994
1898void 1995void
1899set_animation (object *op, int idx) 1996set_animation (object *op, int idx)
1925 OUTPUT: 2022 OUTPUT:
1926 RETVAL 2023 RETVAL
1927 2024
1928object *find_best_object_match (object *op, utf8_string match) 2025object *find_best_object_match (object *op, utf8_string match)
1929 2026
1930object *find_marked_object (object *op)
1931
1932int need_identify (object *obj);
1933
1934int apply_shop_mat (object *shop_mat, object *op); 2027int apply_shop_mat (object *shop_mat, object *op);
1935 2028
1936int move_player (object *op, int dir) 2029int move (object *op, int dir, object *originator = op)
1937 CODE: 2030 CODE:
1938 RETVAL = move_player (op, dir); 2031 RETVAL = op->move (dir, originator);
1939 OUTPUT: 2032 OUTPUT:
1940 RETVAL 2033 RETVAL
1941 2034
1942int move (object *op, int dir, object *originator = op)
1943 CODE:
1944 RETVAL = move_ob (op, dir, originator);
1945 OUTPUT:
1946 RETVAL
1947
1948void apply (object *applier, object *applied, int flags = 0)
1949 CODE:
1950 manual_apply (applied, applier, flags);
1951
1952void apply_below (object *op) 2035void apply_below (object *op)
1953 CODE: 2036 CODE:
1954 player_apply_below (op); 2037 player_apply_below (op);
1955 2038
1956int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2039int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1957 2040
1958object *cf_object_present_archname_inside (object *op, utf8_string whatstr) 2041int casting_level (object *caster, object *spell)
1959
1960int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1961
1962int cf_object_change_map (object *op, int x, int y, maptile *map)
1963
1964#//TODO
1965object *clone_ (object *op, int recursive = 0)
1966 CODE:
1967 if (recursive)
1968 RETVAL = object_create_clone (op);
1969 else
1970 {
1971 RETVAL = object::create ();
1972 op->copy_to (RETVAL);
1973 }
1974 OUTPUT: RETVAL
1975 2042
1976int pay_item (object *op, object *buyer) 2043int pay_item (object *op, object *buyer)
1977 CODE: 2044 CODE:
1978 RETVAL = pay_for_item (op, buyer); 2045 RETVAL = pay_for_item (op, buyer);
1979 OUTPUT: RETVAL 2046 OUTPUT: RETVAL
2014 2081
2015void drop (object *who, object *op) 2082void drop (object *who, object *op)
2016 2083
2017void pick_up (object *who, object *op) 2084void pick_up (object *who, object *op)
2018 2085
2019int cf_object_teleport (object *op, maptile *map, int x, int y)
2020
2021void update_object (object *op, int action) 2086void update_object (object *op, int action)
2022 2087
2023object *cf_create_object_by_name (utf8_string name)
2024
2025void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2088void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
2026 2089
2027void player_lvl_adj (object *who, object *skill = 0) 2090void player_lvl_adj (object *who, object *skill = 0)
2028 2091
2029int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2092int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2030 2093
2031int calc_skill_exp (object *who, object *op, object *skill); 2094int calc_skill_exp (object *who, object *op, object *skill)
2032 2095
2033void push_button (object *op); 2096void push_button (object *op, object *originator)
2034 2097
2035void use_trigger (object *op); 2098void use_trigger (object *op, object *originator)
2036 2099
2037void add_button_link (object *button, maptile *map, int connected);
2038
2039void remove_button_link (object *op);
2040
2041void handle_apply_yield (object *op); 2100void handle_apply_yield (object *op)
2042 2101
2102int convert_item (object *item, object *converter)
2103
2104void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
2043 2105
2044MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2106MODULE = cf PACKAGE = cf::object PREFIX = cf_
2045
2046object *cf_insert_ob_in_ob (object *ob, object *where)
2047 2107
2048# no clean way to get an object from an archetype - stupid idiotic 2108# no clean way to get an object from an archetype - stupid idiotic
2049# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2109# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2050 2110
2051object *new (utf8_string archetype = 0) 2111object *new (utf8_string archetype = 0)
2053 CODE: 2113 CODE:
2054 RETVAL = archetype ? get_archetype (archetype) : object::create (); 2114 RETVAL = archetype ? get_archetype (archetype) : object::create ();
2055 OUTPUT: 2115 OUTPUT:
2056 RETVAL 2116 RETVAL
2057 2117
2118object *generate (utf8_string arch, object *creator)
2119 CODE:
2120 object *obj = get_archetype (arch);
2121 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2122 RETVAL = obj;
2123 OUTPUT:
2124 RETVAL
2125
2058object *find_object (U32 tag) 2126object *find_object (U32 tag)
2127
2128object *find_object_uuid (UUID i)
2059 2129
2060# TODO: nuke 2130# TODO: nuke
2061object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2131object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2062 PROTOTYPE: $$$$$$ 2132 PROTOTYPE: $$$$$$
2063 CODE: 2133 CODE:
2064{ 2134{
2065 int unused_type; 2135 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2066 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
2067}
2068 2136
2069const_utf8_string get_ob_key_value (object *op, utf8_string key) 2137 if (RETVAL->destroyed ())
2138 RETVAL = 0;
2139}
2070 2140
2071bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2141shstr
2142object::kv_get (shstr key)
2143
2144void
2145object::kv_del (shstr key)
2146
2147void
2148object::kv_set (shstr key, shstr value)
2072 2149
2073object *get_nearest_player (object *ob) 2150object *get_nearest_player (object *ob)
2074 ALIAS: nearest_player = 0 2151 ALIAS: nearest_player = 0
2075 PREINIT: 2152 PREINIT:
2076 extern object *get_nearest_player (object *); 2153 extern object *get_nearest_player (object *);
2078void rangevector (object *ob, object *other, int flags = 0) 2155void rangevector (object *ob, object *other, int flags = 0)
2079 PROTOTYPE: $$;$ 2156 PROTOTYPE: $$;$
2080 PPCODE: 2157 PPCODE:
2081{ 2158{
2082 rv_vector rv; 2159 rv_vector rv;
2160
2083 get_rangevector (ob, other, &rv, flags); 2161 get_rangevector (ob, other, &rv, flags);
2162
2084 EXTEND (SP, 5); 2163 EXTEND (SP, 5);
2085 PUSHs (newSVuv (rv.distance)); 2164 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2086 PUSHs (newSViv (rv.distance_x)); 2165 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2087 PUSHs (newSViv (rv.distance_y)); 2166 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2088 PUSHs (newSViv (rv.direction)); 2167 PUSHs (sv_2mortal (newSViv (rv.direction)));
2089 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2168 PUSHs (sv_2mortal (to_sv (rv.part)));
2090} 2169}
2091 2170
2092bool on_same_map_as (object *ob, object *other) 2171bool on_same_map_as (object *ob, object *other)
2093 CODE: 2172 CODE:
2094 RETVAL = on_same_map (ob, other); 2173 RETVAL = on_same_map (ob, other);
2098base_name (object *op, int plural = op->nrof > 1) 2177base_name (object *op, int plural = op->nrof > 1)
2099 CODE: 2178 CODE:
2100 RETVAL = query_base_name (op, plural); 2179 RETVAL = query_base_name (op, plural);
2101 OUTPUT: RETVAL 2180 OUTPUT: RETVAL
2102 2181
2103object *decrease_ob_nr (object *op, unsigned long i) 2182# return the tail of an object, excluding itself
2183void
2184tail (object *op)
2185 PPCODE:
2186 while ((op = op->more))
2187 XPUSHs (sv_2mortal (to_sv (op)));
2104 2188
2105MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2189MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2106 2190
2107player *player (object *op) 2191player *player (object *op)
2108 CODE: 2192 CODE:
2109 RETVAL = op->contr; 2193 RETVAL = op->contr;
2110 OUTPUT: RETVAL 2194 OUTPUT: RETVAL
2111 2195
2112void check_score (object *op) 2196bool move_player (object *op, int dir)
2113 2197
2114void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2198void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2115 CODE: 2199 CODE:
2116 new_draw_info (flags, 0, op, txt); 2200 new_draw_info (flags, 0, op, txt);
2117 2201
2118void kill_player (object *op) 2202void kill_player (object *op)
2119 2203
2204void esrv_send_item (object *pl, object *item)
2205
2120void esrv_update_item (object *op, int what, object *item) 2206void esrv_update_item (object *pl, int what, object *item)
2121 C_ARGS: what, op, item 2207 C_ARGS: what, pl, item
2208
2209void esrv_del_item (object *pl, int tag)
2210 C_ARGS: pl->contr, tag
2122 2211
2123int command_summon (object *op, utf8_string params) 2212int command_summon (object *op, utf8_string params)
2124 2213
2125int command_arrest (object *op, utf8_string params) 2214int command_arrest (object *op, utf8_string params)
2126 2215
2127 2216
2128MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2217MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2129 2218
2130INCLUDE: $PERL $srcdir/genacc player ../include/player.h | 2219INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2131 2220
2132int invoke (player *pl, int event, ...) 2221int invoke (player *pl, int event, ...)
2133 CODE: 2222 CODE:
2134 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2223 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2135 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2224 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2145 pl->ob->stats.hp = pl->ob->stats.maxhp; 2234 pl->ob->stats.hp = pl->ob->stats.maxhp;
2146 pl->ob->stats.sp = pl->ob->stats.maxsp; 2235 pl->ob->stats.sp = pl->ob->stats.maxsp;
2147 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2236 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2148 pl->orig_stats = pl->ob->stats; 2237 pl->orig_stats = pl->ob->stats;
2149 2238
2150void clear_los (player *pl) 2239# should only be temporary
2240void esrv_new_player (player *pl)
2151 2241
2152void cf_player_move (player *pl, int dir) 2242#d# TODO: replace by blocked_los accessor, fix code using this
2153
2154void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2155
2156bool 2243bool
2157cell_visible (player *pl, int dx, int dy) 2244cell_visible (player *pl, int dx, int dy)
2158 CODE: 2245 CODE:
2159 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2246 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2160 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2161 OUTPUT: 2247 OUTPUT:
2162 RETVAL 2248 RETVAL
2163 2249
2164void 2250void
2165send (player *pl, SV *packet) 2251send (player *pl, SV *packet)
2166 CODE: 2252 CODE:
2167{ 2253{
2168 STRLEN len; 2254 STRLEN len;
2169 char *buf = SvPVbyte (packet, len); 2255 char *buf = SvPVbyte (packet, len);
2170 2256
2257 if (len > MAXSOCKBUF)
2258 pl->failmsg ("[packet too long for client]");
2171 if (pl->ns) 2259 else if (pl->ns)
2172 pl->ns->send_packet (buf, len); 2260 pl->ns->send_packet (buf, len);
2173} 2261}
2174
2175int
2176listening (player *pl, int new_value = -1)
2177 CODE:
2178 RETVAL = pl->listening;
2179 if (new_value >= 0)
2180 pl->listening = new_value;
2181 OUTPUT:
2182 RETVAL
2183 2262
2184void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2263void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2185 PROTOTYPE: $;$$$ 2264 PROTOTYPE: $;$$$
2186 PPCODE: 2265 PPCODE:
2187 if (GIMME_V != G_VOID) 2266 if (GIMME_V != G_VOID)
2212 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2291 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2213 OUTPUT: RETVAL 2292 OUTPUT: RETVAL
2214 2293
2215SV *registry (maptile *map) 2294SV *registry (maptile *map)
2216 2295
2296void
2297find_tagged_objects (maptile *map, utf8_string tag = 0)
2298 PPCODE:
2299{
2300 if (!map->spaces)
2301 XSRETURN_EMPTY;
2302
2303 if (tag)
2304 {
2305 shstr_cmp tag_ (tag);
2306
2307 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2308 for (object *op = ms->bot; op; op = op->above)
2309 if (op->tag == tag_)
2310 XPUSHs (sv_2mortal (to_sv (op)));
2311 }
2312 else
2313 {
2314 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2315 for (object *op = ms->bot; op; op = op->above)
2316 if (op->tag)
2317 XPUSHs (sv_2mortal (to_sv (op)));
2318 }
2319}
2320
2217INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2321INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2322
2323void
2324adjust_daylight ()
2325 CODE:
2326 maptile::adjust_daylight ();
2327
2328int
2329outdoor_darkness (int darkness = 0)
2330 CODE:
2331 RETVAL = maptile::outdoor_darkness;
2332 if (items)
2333 maptile::outdoor_darkness = darkness;
2334 OUTPUT:
2335 RETVAL
2218 2336
2219void 2337void
2220maptile::instantiate () 2338maptile::instantiate ()
2221 2339
2222maptile *new () 2340maptile *new ()
2254 for (int x = 0; x < THIS->width; ++x) 2372 for (int x = 0; x < THIS->width; ++x)
2255 for (int y = 0; y < THIS->height; ++y) 2373 for (int y = 0; y < THIS->height; ++y)
2256 { 2374 {
2257 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2375 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2258 if (op->flag [FLAG_IS_FLOOR]) 2376 if (op->flag [FLAG_IS_FLOOR])
2259 goto skip_space; 2377 goto skip;
2260 2378
2261 { 2379 {
2262 int offs = offset + y * stride + x; 2380 int offs = offset + y * stride + x;
2381
2263 if (IN_RANGE_EXC (offs, 0, idxlen)) 2382 if (IN_RANGE_EXC (offs, 0, idxlen))
2264 { 2383 {
2265 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2384 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2266 { 2385 {
2267 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2386 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2268 ob->flag [FLAG_NO_MAP_SAVE] = true; 2387 ob->flag [FLAG_NO_MAP_SAVE] = true;
2269 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2388 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2270 2389
2271 if (ob->randomitems) 2390 if (ob->randomitems && !ob->above)
2272 { 2391 {
2273 if (!ob->above)
2274 {
2275 ob->create_treasure (ob->randomitems); 2392 ob->create_treasure (ob->randomitems);
2276 2393
2277 for (object *op = ob->above; op; op = op->above) 2394 for (object *op = ob->above; op; op = op->above)
2278 op->flag [FLAG_NO_MAP_SAVE] = true; 2395 op->flag [FLAG_NO_MAP_SAVE] = true;
2279 } 2396 // TODO: if this is a pickable object, then the item
2280 2397 // will at a bit weird - saving inside the player
2281 ob->randomitems = 0; 2398 // will clear the flag, but when the player drops
2399 // it without logging out, it keeps the flag.
2400 // nobody ahs reported this, but this can be rather
2401 // annoying on persistent maps.
2282 } 2402 }
2283 } 2403 }
2284 } 2404 }
2285 } 2405 }
2286 2406
2287 skip_space: ; 2407 skip: ;
2288 } 2408 }
2289} 2409}
2290 2410
2291void 2411void
2292maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2412maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2302 2422
2303 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; 2423 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2304 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2424 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2305 2425
2306 for (int i = av_len ((AV *)palette) + 1; i--; ) 2426 for (int i = av_len ((AV *)palette) + 1; i--; )
2307 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); 2427 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2308 2428
2309 for (int y = 0; y < THIS->height; ++y) 2429 for (int y = 0; y < THIS->height; ++y)
2310 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2430 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2311 2431
2312 sfree (THIS->regions, THIS->size ()); 2432 sfree (THIS->regions, THIS->size ());
2317} 2437}
2318 2438
2319void 2439void
2320maptile::create_region_treasure () 2440maptile::create_region_treasure ()
2321 CODE: 2441 CODE:
2322{
2323 object *op = object::create ();
2324 op->type = FLOOR;
2325 op->map = THIS;
2326
2327 for (int x = 0; x < THIS->width; ++x) 2442 for (int x = 0; x < THIS->width; ++x)
2328 for (int y = 0; y < THIS->height; ++y) 2443 for (int y = 0; y < THIS->height; ++y)
2329 { 2444 {
2330 region *rgn = THIS->region (x, y); 2445 region *rgn = THIS->region (x, y);
2331 2446
2332 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2447 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2448 if (object *op = THIS->at (x, y).top)
2333 if (rgn->treasure && rndm () < rgn->treasure_density) 2449 if (rgn->treasure && rndm () < rgn->treasure_density)
2334 {
2335 op->x = x;
2336 op->y = y;
2337 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2450 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2338 }
2339 } 2451 }
2340 2452
2341 op->destroy ();
2342}
2343
2344void play_sound_map (maptile *map, int x, int y, int sound_num)
2345
2346int out_of_map (maptile *map, int x, int y) 2453int out_of_map (maptile *map, int x, int y)
2347 2454
2348void 2455void
2349trigger (maptile *map, long connection, bool state = true) 2456find_link (maptile *map, shstr_tmp connection)
2457 PPCODE:
2458 if (oblinkpt *obp = map->find_link (connection))
2459 for (objectlink *ol = obp->link; ol; ol = ol->next)
2460 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2461
2462void
2463normalise (maptile *map, int x, int y, int dir = 0)
2464 PPCODE:
2465{
2466 mapxy pos (map, x, y);
2467 if (!pos.move (dir).normalise ())
2468 XSRETURN_EMPTY;
2469
2470 EXTEND (SP, 3);
2471 PUSHs (sv_2mortal (to_sv (pos.m)));
2472 PUSHs (sv_2mortal (to_sv (pos.x)));
2473 PUSHs (sv_2mortal (to_sv (pos.y)));
2474}
2475
2476mapspace *
2477ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2478 PROTOTYPE: $$$;$
2350 CODE: 2479 CODE:
2351 activate_connection (map, connection, state);
2352
2353void
2354get_connection (maptile *map, long connection)
2355 PPCODE:
2356 oblinkpt *obp = get_connection_links (map, connection);
2357 if (obp)
2358 for (objectlink *ol = obp->link; ol; ol = ol->next)
2359 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2360
2361object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2362
2363object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2364
2365object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2366 C_ARGS: str, map, nx, ny
2367
2368void
2369get_map_flags (maptile *map, int x, int y)
2370 PPCODE:
2371{ 2480{
2372 maptile *nmap = 0; 2481 mapxy pos (map, x, y);
2373 I16 nx = 0, ny = 0; 2482 if (!pos.move (dir).normalise ())
2374 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2483 XSRETURN_UNDEF;
2375 2484
2376 EXTEND (SP, 4); 2485 RETVAL = &*pos;
2377 PUSHs (sv_2mortal (newSViv (flags)));
2378
2379 if (GIMME_V == G_ARRAY)
2380 {
2381 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2382 PUSHs (sv_2mortal (newSViv (nx)));
2383 PUSHs (sv_2mortal (newSViv (ny)));
2384 }
2385} 2486}
2487 OUTPUT:
2488 RETVAL
2386 2489
2387void 2490void
2388at (maptile *map, unsigned int x, unsigned int y) 2491at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2389 PROTOTYPE: $$$ 2492 PROTOTYPE: $$$;$
2390 PPCODE: 2493 PPCODE:
2391{ 2494 mapxy pos (map, x, y);
2392 object *o; 2495 if (pos.move (dir).normalise ())
2393 maptile *nmap = 0; 2496 for (object *o = pos->bot; o; o = o->above)
2394 I16 nx, ny; 2497 XPUSHs (sv_2mortal (to_sv (o)));
2395
2396 get_map_flags (map, &nmap, x, y, &nx, &ny);
2397
2398 if (nmap)
2399 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2400 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2401}
2402 2498
2403SV * 2499SV *
2404bot_at (maptile *obj, unsigned int x, unsigned int y) 2500bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2405 PROTOTYPE: $$$ 2501 PROTOTYPE: $$$;$
2406 ALIAS: 2502 ALIAS:
2407 top_at = 1 2503 top_at = 1
2408 flags_at = 2 2504 flags_at = 2
2409 light_at = 3 2505 light_at = 3
2410 move_block_at = 4 2506 move_block_at = 4
2411 move_slow_at = 5 2507 move_slow_at = 5
2412 move_on_at = 6 2508 move_on_at = 6
2413 move_off_at = 7 2509 move_off_at = 7
2414 INIT:
2415 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2416 CODE: 2510 CODE:
2511{
2512 mapxy pos (map, x, y);
2513 if (!pos.move (dir).normalise ())
2514 XSRETURN_UNDEF;
2515
2516 mapspace &ms = *pos;
2517
2518 ms.update ();
2519
2417 switch (ix) 2520 switch (ix)
2418 { 2521 {
2419 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2522 case 0: RETVAL = to_sv (ms.bot ); break;
2420 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2523 case 1: RETVAL = to_sv (ms.top ); break;
2421 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2524 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2422 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2525 case 3: RETVAL = newSViv (ms.light ); break;
2423 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2526 case 4: RETVAL = newSVuv (ms.move_block); break;
2424 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2527 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2425 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2528 case 6: RETVAL = newSVuv (ms.move_on ); break;
2426 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2529 case 7: RETVAL = newSVuv (ms.move_off ); break;
2427 } 2530 }
2531}
2428 OUTPUT: RETVAL 2532 OUTPUT: RETVAL
2429
2430void fix_walls (maptile *map, int x, int y)
2431
2432void fix_walls_around (maptile *map, int x, int y)
2433 2533
2434# worst xs function of my life 2534# worst xs function of my life
2435bool 2535bool
2436_create_random_map (\ 2536_create_random_map (\
2437 maptile *self,\ 2537 maptile *self,\
2441 utf8_string monsterstyle,\ 2541 utf8_string monsterstyle,\
2442 utf8_string treasurestyle,\ 2542 utf8_string treasurestyle,\
2443 utf8_string layoutstyle,\ 2543 utf8_string layoutstyle,\
2444 utf8_string doorstyle,\ 2544 utf8_string doorstyle,\
2445 utf8_string decorstyle,\ 2545 utf8_string decorstyle,\
2546 utf8_string miningstyle,\
2446 utf8_string origin_map,\ 2547 utf8_string origin_map,\
2447 utf8_string final_map,\ 2548 utf8_string final_map,\
2448 utf8_string exitstyle,\ 2549 utf8_string exitstyle,\
2449 utf8_string this_map,\ 2550 utf8_string this_map,\
2450 utf8_string exit_on_final_map,\ 2551 utf8_string exit_on_final_map,\
2482 assign (rmp.monsterstyle , monsterstyle); 2583 assign (rmp.monsterstyle , monsterstyle);
2483 assign (rmp.treasurestyle , treasurestyle); 2584 assign (rmp.treasurestyle , treasurestyle);
2484 assign (rmp.layoutstyle , layoutstyle); 2585 assign (rmp.layoutstyle , layoutstyle);
2485 assign (rmp.doorstyle , doorstyle); 2586 assign (rmp.doorstyle , doorstyle);
2486 assign (rmp.decorstyle , decorstyle); 2587 assign (rmp.decorstyle , decorstyle);
2588 assign (rmp.miningstyle , miningstyle);
2487 assign (rmp.exitstyle , exitstyle); 2589 assign (rmp.exitstyle , exitstyle);
2488 assign (rmp.exit_on_final_map, exit_on_final_map); 2590 assign (rmp.exit_on_final_map, exit_on_final_map);
2489 2591
2490 rmp.origin_map = origin_map; 2592 rmp.origin_map = origin_map;
2491 rmp.final_map = final_map; 2593 rmp.final_map = final_map;
2517 RETVAL = self->generate_random_map (&rmp); 2619 RETVAL = self->generate_random_map (&rmp);
2518} 2620}
2519 OUTPUT: 2621 OUTPUT:
2520 RETVAL 2622 RETVAL
2521 2623
2624MODULE = cf PACKAGE = cf::mapspace
2625
2626INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2627
2522MODULE = cf PACKAGE = cf::arch 2628MODULE = cf PACKAGE = cf::arch
2523
2524archetype *find (utf8_string name)
2525 CODE:
2526 RETVAL = archetype::find (name);
2527 OUTPUT:
2528 RETVAL
2529 2629
2530int archetypes_size () 2630int archetypes_size ()
2531 CODE: 2631 CODE:
2532 RETVAL = archetypes.size (); 2632 RETVAL = archetypes.size ();
2533 OUTPUT: RETVAL 2633 OUTPUT: RETVAL
2535archetype *archetypes (U32 index) 2635archetype *archetypes (U32 index)
2536 CODE: 2636 CODE:
2537 RETVAL = index < archetypes.size () ? archetypes [index] : 0; 2637 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2538 OUTPUT: RETVAL 2638 OUTPUT: RETVAL
2539 2639
2540object *instantiate (archetype *arch)
2541 CODE:
2542 RETVAL = arch_to_object (arch);
2543 OUTPUT:
2544 RETVAL
2545
2546INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2640INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2547 2641
2548MODULE = cf PACKAGE = cf::party 2642MODULE = cf PACKAGE = cf::party
2549 2643
2550partylist *first () 2644partylist *first ()
2551 PROTOTYPE: 2645 PROTOTYPE:
2552 CODE: 2646 CODE:
2553 RETVAL = get_firstparty (); 2647 RETVAL = get_firstparty ();
2554 OUTPUT: RETVAL 2648 OUTPUT: RETVAL
2555 2649
2556INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | 2650INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2557 2651
2558MODULE = cf PACKAGE = cf::region 2652MODULE = cf PACKAGE = cf::region
2559 2653
2560void 2654void
2561list () 2655list ()
2567 PROTOTYPE: $ 2661 PROTOTYPE: $
2568 CODE: 2662 CODE:
2569 RETVAL = region::find (name); 2663 RETVAL = region::find (name);
2570 OUTPUT: RETVAL 2664 OUTPUT: RETVAL
2571 2665
2572region *find_fuzzy (utf8_string name)
2573 PROTOTYPE: $
2574 CODE:
2575 RETVAL = region::find_fuzzy (name);
2576 OUTPUT: RETVAL
2577
2578int specificity (region *rgn) 2666int specificity (region *rgn)
2579 CODE: 2667 CODE:
2580 RETVAL = 0; 2668 RETVAL = 0;
2581 while (rgn = rgn->parent) 2669 while (rgn = rgn->parent)
2582 RETVAL++; 2670 RETVAL++;
2583 OUTPUT: RETVAL 2671 OUTPUT: RETVAL
2584 2672
2585INCLUDE: $PERL $srcdir/genacc region ../include/region.h | 2673INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2586 2674
2587MODULE = cf PACKAGE = cf::living 2675MODULE = cf PACKAGE = cf::living
2588 2676
2589INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2677INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2590 2678
2591MODULE = cf PACKAGE = cf::settings 2679MODULE = cf PACKAGE = cf::settings
2592 2680
2593INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | 2681INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2594 2682
2595MODULE = cf PACKAGE = cf::client 2683MODULE = cf PACKAGE = cf::client
2596 2684
2597INCLUDE: $PERL $srcdir/genacc client ../include/client.h | 2685INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2598 2686
2599int invoke (client *ns, int event, ...) 2687int invoke (client *ns, int event, ...)
2600 CODE: 2688 CODE:
2601 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2689 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2602 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2690 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2618 CODE: 2706 CODE:
2619{ 2707{
2620 STRLEN len; 2708 STRLEN len;
2621 char *buf = SvPVbyte (packet, len); 2709 char *buf = SvPVbyte (packet, len);
2622 2710
2711 if (len > MAXSOCKBUF)
2712 {
2713 // ugly
2714 if (THIS->pl)
2715 THIS->pl->failmsg ("[packet too long for client]");
2716 }
2717 else
2623 THIS->send_packet (buf, len); 2718 THIS->send_packet (buf, len);
2624} 2719}
2625 2720
2626faceidx 2721faceidx
2627client::find_face (utf8_string name, faceidx defidx = 0) 2722client::need_face (utf8_string name, int pri = 0)
2628 CODE: 2723 CODE:
2629 RETVAL = face_find (name, defidx); 2724 RETVAL = face_find (name, 0);
2725 if (RETVAL)
2726 {
2630 THIS->send_face (RETVAL); 2727 THIS->send_face (RETVAL, pri);
2631 THIS->flush_fx (); 2728 THIS->flush_fx ();
2729 }
2632 OUTPUT: 2730 OUTPUT:
2633 RETVAL 2731 RETVAL
2634 2732
2733int
2734client::fx_want (int idx, int value = -1)
2735 CODE:
2736 if (0 < idx && idx < FT_NUM)
2737 {
2738 RETVAL = THIS->fx_want [idx];
2739 if (items > 2)
2740 THIS->fx_want [idx] = value;
2741 }
2742 else
2743 RETVAL = 0;
2744 OUTPUT:
2745 RETVAL
2746
2747MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2748
2749faceidx sound_find (utf8_string name)
2750
2751void sound_set (utf8_string str, faceidx face)
2752
2753# dire hack
2754void old_sound_index (int idx, faceidx face)
2755 CODE:
2756 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2757 old_sound_index [idx] = face;
2758
2635MODULE = cf PACKAGE = cf::face PREFIX = face_ 2759MODULE = cf PACKAGE = cf::face PREFIX = face_
2636 2760
2637#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2761#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2638 2762
2639faceidx face_find (utf8_string name, faceidx defidx = 0) 2763faceidx face_find (utf8_string name, faceidx defidx = 0)
2640 2764
2641faceidx alloc (utf8_string name) 2765faceidx alloc (utf8_string name)
2642 CODE: 2766 CODE:
2649 while (!RETVAL); // crude way to leave index 0 2773 while (!RETVAL); // crude way to leave index 0
2650 2774
2651 faces [RETVAL].name = name; 2775 faces [RETVAL].name = name;
2652 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); 2776 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2653 2777
2654 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2778 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2655 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2779 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2780 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2656} 2781}
2657 OUTPUT: RETVAL 2782 OUTPUT: RETVAL
2658 2783
2659void set_type (faceidx idx, int value) 2784void set_type (faceidx idx, int value)
2660 ALIAS: 2785 ALIAS:
2680 faceinfo *f = face_info (idx); assert (f); 2805 faceinfo *f = face_info (idx); assert (f);
2681 facedata *d = &(faceset ? f->data64 : f->data32); 2806 facedata *d = &(faceset ? f->data64 : f->data32);
2682 sv_to (data, d->data); 2807 sv_to (data, d->data);
2683 STRLEN clen; 2808 STRLEN clen;
2684 char *cdata = SvPVbyte (chksum, clen); 2809 char *cdata = SvPVbyte (chksum, clen);
2685 clen = min (CHKSUM_SIZE, clen); 2810 clen = min (CHKSUM_MAXLEN, clen);
2686 2811
2812 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2813
2687 if (memcmp (d->chksum, cdata, clen)) 2814 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2688 { 2815 {
2816 d->chksum_len = clen;
2689 memcpy (d->chksum, cdata, clen); 2817 memcpy (d->chksum, cdata, clen);
2690 2818
2691 // invalidate existing client face info 2819 // invalidate existing client face info
2692 for_all_clients (ns) 2820 for_all_clients (ns)
2693 if (ns->faceset == faceset) 2821 if (ns->faceset == faceset)
2698 } 2826 }
2699} 2827}
2700 2828
2701int get_data_size (faceidx idx, int faceset = 0) 2829int get_data_size (faceidx idx, int faceset = 0)
2702 CODE: 2830 CODE:
2703 facedata *d = face_data (idx, faceset); assert (d); 2831 facedata *d = face_data (idx, faceset);
2832 if (!d) XSRETURN_UNDEF;
2704 RETVAL = d->data.size (); 2833 RETVAL = d->data.size ();
2705 OUTPUT: 2834 OUTPUT:
2706 RETVAL 2835 RETVAL
2707 2836
2708SV *get_chksum (faceidx idx, int faceset = 0) 2837SV *get_chksum (faceidx idx, int faceset = 0)
2709 CODE: 2838 CODE:
2710 facedata *d = face_data (idx, faceset); assert (d); 2839 facedata *d = face_data (idx, faceset);
2840 if (!d) XSRETURN_UNDEF;
2711 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); 2841 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2842 OUTPUT:
2843 RETVAL
2844
2845SV *get_data (faceidx idx, int faceset = 0)
2846 CODE:
2847 facedata *d = face_data (idx, faceset);
2848 if (!d) XSRETURN_UNDEF;
2849 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2712 OUTPUT: 2850 OUTPUT:
2713 RETVAL 2851 RETVAL
2714 2852
2715void invalidate (faceidx idx) 2853void invalidate (faceidx idx)
2716 CODE: 2854 CODE:
2728 ns->force_newmap = true; 2866 ns->force_newmap = true;
2729 } 2867 }
2730 2868
2731MODULE = cf PACKAGE = cf::anim PREFIX = anim_ 2869MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2732 2870
2733#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | 2871#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2734 2872
2735animidx anim_find (utf8_string name) 2873animidx anim_find (utf8_string name)
2736 CODE: 2874 CODE:
2737 RETVAL = animation::find (name).number; 2875 RETVAL = animation::find (name).number;
2738 OUTPUT: RETVAL 2876 OUTPUT: RETVAL
2753 } 2891 }
2754 else 2892 else
2755 anim = &animation::create (name, av_len (av) + 1, facings); 2893 anim = &animation::create (name, av_len (av) + 1, facings);
2756 2894
2757 for (int i = 0; i < anim->num_animations; ++i) 2895 for (int i = 0; i < anim->num_animations; ++i)
2758 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2896 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2759} 2897}
2760 OUTPUT: RETVAL 2898 OUTPUT: RETVAL
2761 2899
2762void invalidate_all () 2900void invalidate_all ()
2763 CODE: 2901 CODE:
2764 for_all_clients (ns) 2902 for_all_clients (ns)
2765 ns->anims_sent.reset (); 2903 ns->anims_sent.reset ();
2766 2904
2905MODULE = cf PACKAGE = cf::object::freezer
2906
2907INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2908
2909SV *
2910new (char *klass)
2911 CODE:
2912 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2913 OUTPUT: RETVAL
2914
2915void
2916DESTROY (SV *sv)
2917 CODE:
2918 object_freezer *self;
2919 sv_to (sv, self);
2920 delete self;
2921
2922MODULE = cf PACKAGE = cf::object::thawer
2923
2924INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2925
2926bool
2927errors_are_fatal (bool fatal)
2928 CODE:
2929 RETVAL = object_thawer::errors_are_fatal;
2930 object_thawer::errors_are_fatal = fatal;
2931 OUTPUT:
2932 RETVAL
2933
2934SV *
2935new_from_file (char *klass, octet_string path)
2936 CODE:
2937 object_thawer *f = new object_thawer (path);
2938 if (!*f)
2939 {
2940 delete f;
2941 XSRETURN_UNDEF;
2942 }
2943 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2944 OUTPUT: RETVAL
2945
2946void
2947DESTROY (SV *sv)
2948 CODE:
2949 object_thawer *self;
2950 sv_to (sv, self);
2951 delete self;
2952
2953void
2954extract_tags (object_thawer *self)
2955 PPCODE:
2956 while (self->kw != KW_EOF)
2957 {
2958 PUTBACK;
2959 coroapi::cede_to_tick ();
2960 SPAGAIN;
2961
2962 if (self->kw == KW_tag)
2963 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2964
2965 self->skip ();
2966 }
2967

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