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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.237 by root, Mon Jul 23 23:46:03 2007 UTC vs.
Revision 1.395 by root, Sat Oct 16 22:51:52 2010 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 5 *
8 * Crossfire TRT is free software: you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 9 * option) any later version.
12 * 10 *
13 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 14 * GNU General Public License for more details.
17 * 15 *
18 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
20 * 19 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de> 20 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 21 */
23 22
24#include "autoconf.h" 23#include "autoconf.h"
25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#define CEDES_PER_TICK 5
30 24
31#if HAVE_EXECINFO_H 25#if HAVE_EXECINFO_H
32# include <execinfo.h> 26# include <execinfo.h>
33#endif 27#endif
34 28
35#include <plugin_common.h>
36#include <sounds.h>
37#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "rmg.h"
34#include "evthread.h"
38#include <sproto.h> 35#include "sproto.h"
39
40#include "loader.h"
41#include "cfperl.h"
42#include "shstr.h"
43 36
44#include <unistd.h> 37#include <unistd.h>
45#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
46# include <sys/mman.h> 39# include <sys/mman.h>
47#endif 40#endif
48 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
49#include <EXTERN.h> 50#include <EXTERN.h>
50#include <perl.h> 51#include <perl.h>
51#include <XSUB.h> 52#include <XSUB.h>
52 53
53#include "CoroAPI.h" 54#include "CoroAPI.h"
54#include "perlxsi.c" 55#include "perlxsi.c"
55 56
56extern sint64 *levels; // the experience table 57typedef object_thawer &object_thawer_ref;
57 58typedef object_freezer &object_freezer_ref;
58typedef object object_ornull;
59typedef maptile maptile_ornull;
60
61typedef char *octet_string;
62typedef char *utf8_string;
63typedef const char *const_octet_string;
64typedef const char *const_utf8_string;
65 59
66typedef std::string std__string; 60typedef std::string std__string;
67 61
68#if IVSIZE >= 8
69 typedef IV val64;
70# define newSVval64 newSViv
71# define SvVAL64 SvIV
72#else
73 typedef double val64;
74# define newSVval64 newSVnv
75# define SvVAL64 SvNV
76#endif
77
78static f_plug_api gethook = cfapi_get_hooks;
79static f_plug_api object_insert = cfapi_object_insert;
80
81static PerlInterpreter *perl; 62static PerlInterpreter *perl;
82 63
83tstamp NOW, runtime; 64tstamp NOW, runtime;
65
66static int tick_inhibit;
67static int tick_pending;
84 68
85global gbl_ev; 69global gbl_ev;
86static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 70static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
87static SV *sv_runtime, *sv_next_tick; 71static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
72static AV *av_reflect;
88 73
89bitset<NUM_EVENT_TYPES> ev_want_event; 74bitset<NUM_EVENT_TYPES> ev_want_event;
90bitset<NUM_TYPES> ev_want_type; 75bitset<NUM_TYPES> ev_want_type;
91 76
92static HV 77static HV
93 *stash_cf, 78 *stash_cf,
94 *stash_cf_object_wrap, 79 *stash_cf_object_wrap,
95 *stash_cf_object_player_wrap, 80 *stash_cf_object_player_wrap,
96 *stash_cf_player_wrap, 81 *stash_cf_player_wrap,
97 *stash_cf_map_wrap, 82 *stash_cf_map_wrap,
83 *stash_cf_mapspace_wrap,
98 *stash_cf_client_wrap, 84 *stash_cf_client_wrap,
99 *stash_cf_arch_wrap, 85 *stash_cf_arch_wrap,
100 *stash_cf_party_wrap, 86 *stash_cf_party_wrap,
101 *stash_cf_region_wrap, 87 *stash_cf_region_wrap,
102 *stash_cf_living_wrap; 88 *stash_cf_living_wrap,
89 *stash_cf_layout_wrap,
90 *stash_ext_map_world;
91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
100static SV *
101newSVpv_utf8 (const char *s)
102{
103 if (!s)
104 return newSV (0);
105
106 SV *sv = newSVpv (s, 0);
107 SvUTF8_on (sv);
108 return sv;
109}
110#endif
111
112#ifndef newSVpvn_utf8
113static SV *
114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
115{
116 if (!s)
117 return newSV (0);
118
119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
122 SvUTF8_on (sv);
123
124 return sv;
125}
126#endif
127
128noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
142}
103 143
104// helper cast function, returns super class * or 0 144// helper cast function, returns super class * or 0
105template<class super> 145template<class super>
106static super * 146static super *
107is_a (attachable *at) 147is_a (attachable *at)
140 SvREFCNT_inc (self); 180 SvREFCNT_inc (self);
141 hv_clear (self); 181 hv_clear (self);
142 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
143 SvREFCNT_dec (self); 183 SvREFCNT_dec (self);
144 184
145 // self *must* be null now because thats sv_unmagic's job. 185 // self *must* be null now because that's sv_unmagic's job.
146 assert (!this->self); 186 assert (!this->self);
147 } 187 }
148} 188}
149 189
150void 190void
184attachable::destroy () 224attachable::destroy ()
185{ 225{
186 if (destroyed ()) 226 if (destroyed ())
187 return; 227 return;
188 228
189 flags |= F_DESTROYED; 229 attachable_flags |= F_DESTROYED;
190 do_destroy (); 230 do_destroy ();
191 sever_self (); 231 sever_self ();
232}
233
234void
235attachable::do_delete ()
236{
237 delete this;
192} 238}
193 239
194void 240void
195attachable::check_mortals () 241attachable::check_mortals ()
196{ 242{
212 258
213 if (0) 259 if (0)
214 { 260 {
215 for (int j = 0; j < mortals.size (); ++j)//D 261 for (int j = 0; j < mortals.size (); ++j)//D
216 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D 262 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
263
217 fprintf (stderr, "\n");//D 264 fprintf (stderr, "\n");//D
218 } 265 }
219 } 266 }
220 } 267 }
221 268
241 } 288 }
242 else 289 else
243 { 290 {
244 mortals.erase (i); 291 mortals.erase (i);
245 obj->sever_self (); 292 obj->sever_self ();
246 delete obj; 293 obj->do_delete ();
247 } 294 }
248 } 295 }
249} 296}
250 297
251void 298void
252attachable::set_key (const char *key, const char *value) 299attachable::set_key (const char *key, const char *value, bool is_utf8)
253{ 300{
254 if (!self) 301 if (!self)
255 self = newHV (); 302 self = newHV ();
256 303
257 if (value) 304 if (value)
258 hv_store (self, key, strlen (key), newSVpv (value, 0), 0); 305 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
259 else 306 else
260 hv_delete (self, key, strlen (key), G_DISCARD); 307 hv_delete (self, key, strlen (key), G_DISCARD);
261} 308}
262 309
263attachable & 310attachable &
268 315
269 attach = src.attach; 316 attach = src.attach;
270 return *this; 317 return *this;
271} 318}
272 319
320#if 0
273template<typename T> 321template<typename T>
274static bool 322static bool
275find_backref (void *ptr, T *obj) 323find_backref (void *ptr, T *obj)
276{ 324{
277 char *s = (char *)obj; 325 char *s = (char *)obj;
285 333
286 return false; 334 return false;
287} 335}
288 336
289// for debugging, find "live" objects containing this ptr 337// for debugging, find "live" objects containing this ptr
290void 338static void
291find_backref (void *ptr) 339find_backref (void *ptr)
292{ 340{
293 for_all_objects (op) 341 for_all_objects (op)
294 if (find_backref (ptr, op)) 342 if (find_backref (ptr, op))
295 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); 343 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
299 fprintf (stderr, "P %p\n", pl); 347 fprintf (stderr, "P %p\n", pl);
300 348
301 for_all_clients (ns) 349 for_all_clients (ns)
302 if (find_backref (ptr, ns)) 350 if (find_backref (ptr, ns))
303 fprintf (stderr, "C %p\n", ns); 351 fprintf (stderr, "C %p\n", ns);
304
305} 352}
353#endif
306 354
307////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 355//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
308 356
309static SV * 357static SV *
310newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 358newSVptr (void *ptr, HV *stash, HV *hv)
311{ 359{
312 SV *sv;
313
314 if (!ptr) 360 if (!ptr)
315 return &PL_sv_undef; 361 return newSV (0);
316 362
317 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 363 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
318 return sv_bless (newRV_noinc ((SV *)hv), stash); 364 return sv_bless (newRV_noinc ((SV *)hv), stash);
365}
366
367static SV * noinline
368newSVptr (void *ptr, HV *stash)
369{
370 return newSVptr (ptr, stash, newHV ());
319} 371}
320 372
321static int 373static int
322attachable_free (pTHX_ SV *sv, MAGIC *mg) 374attachable_free (pTHX_ SV *sv, MAGIC *mg)
323{ 375{
335 return 0; 387 return 0;
336} 388}
337 389
338MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 390MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
339 391
340static SV * 392static SV * noinline
341newSVattachable (attachable *obj, HV *stash) 393newSVattachable (attachable *obj, HV *stash)
342{ 394{
343 if (!obj) 395 if (!obj)
344 return &PL_sv_undef; 396 return newSV (0);
345 397
346 if (!obj->self) 398 if (!obj->self)
347 obj->self = newHV (); 399 obj->self = newHV ();
348 400
349 if (!SvOBJECT (obj->self)) 401 if (!SvOBJECT (obj->self))
363 415
364 return sv; 416 return sv;
365 } 417 }
366} 418}
367 419
420#if 0 // unused
368static void 421static void
369clearSVptr (SV *sv) 422clearSVptr (SV *sv)
370{ 423{
371 if (SvROK (sv)) 424 if (SvROK (sv))
372 sv = SvRV (sv); 425 sv = SvRV (sv);
373 426
374 hv_clear ((HV *)sv); 427 hv_clear ((HV *)sv);
375 sv_unmagic (sv, PERL_MAGIC_ext); 428 sv_unmagic (sv, PERL_MAGIC_ext);
376} 429}
430#endif
431
432static long
433SvPTR_nc (SV *sv)
434{
435 sv = SvRV (sv);
436
437 // very important shortcut
438 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
439 return (long)SvMAGIC (sv)->mg_ptr;
440
441 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
442 return (long)mg->mg_ptr;
443
444 croak ("perl code used object, but C object is already destroyed, caught");
445}
377 446
378static long 447static long
379SvPTR (SV *sv, const char *klass) 448SvPTR (SV *sv, const char *klass)
380{ 449{
381 if (!sv_derived_from (sv, klass)) 450 if (!sv_derived_from (sv, klass))
382 croak ("object of type %s expected", klass); 451 croak ("object of type %s expected", klass);
383 452
384 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 453 return SvPTR_nc (sv);
385
386 if (!mg)
387 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
388
389 return (long)mg->mg_ptr;
390} 454}
391 455
392static long 456static long noinline
393SvPTR_ornull (SV *sv, const char *klass) 457SvPTR_ornull (SV *sv, const char *klass)
394{ 458{
395 if (SvOK (sv)) 459 if (expect_false (!SvOK (sv))) return 0;
460
396 return SvPTR (sv, klass); 461 return SvPTR (sv, klass);
397 else
398 return 0;
399} 462}
400 463
401static inline SV * 464static long noinline
402newSVpv_utf8 (const char *s) 465SvPTR_ornull_client (SV *sv)
403{ 466{
467 if (expect_false (!SvOK (sv))) return 0;
468
469 if (!SvROK (sv)
470 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
471 && !sv_derived_from (sv, "cf::client")))
472 croak ("object of type cf::client expected");
473
474 return SvPTR_nc (sv);
475}
476
477static long noinline
478SvPTR_ornull_object (SV *sv)
479{
480 if (expect_false (!SvOK (sv))) return 0;
481
482 if (!SvROK (sv)
483 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
484 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
485 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
486 && !sv_derived_from (sv, "cf::object")))
487 croak ("object of type cf::object expected");
488
489 return SvPTR_nc (sv);
490}
491
492static long noinline
493SvPTR_ornull_maptile (SV *sv)
494{
495 if (expect_false (!SvOK (sv))) return 0;
496
497 if (!SvROK (sv)
498 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
499 && SvSTASH (SvRV (sv)) != stash_ext_map_world
500 && !sv_derived_from (sv, "cf::map")))
501 croak ("object of type cf::map expected");
502
503 return SvPTR_nc (sv);
504}
505
506static long noinline
507SvPTR_ornull_player (SV *sv)
508{
509 if (expect_false (!SvOK (sv))) return 0;
510
511 if (!SvROK (sv)
512 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
513 && !sv_derived_from (sv, "cf::player")))
514 croak ("object of type cf::player expected");
515
516 return SvPTR_nc (sv);
517}
518
519static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
520static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
521static inline SV *to_sv (bool v) { return newSViv (v); }
522static inline SV *to_sv ( signed char v) { return newSViv (v); }
523static inline SV *to_sv (unsigned char v) { return newSViv (v); }
524static inline SV *to_sv ( signed short v) { return newSViv (v); }
525static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
526static inline SV *to_sv ( signed int v) { return newSViv (v); }
527static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
528static inline SV *to_sv ( signed long v) { return newSViv (v); }
529static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
530static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
531static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
532static inline SV *to_sv (float v) { return newSVnv (v); }
533static inline SV *to_sv (double v) { return newSVnv (v); }
534static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
535static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
536// gcc dislikes noilnine on to_sv
537static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
538static inline SV *to_sv (object * v) { return to_sv_ni (v); }
539static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
540static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
541static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
542static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
543static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
544static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
545static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
546
547static inline SV *to_sv (object & v) { return to_sv (&v); }
548static inline SV *to_sv (living & v) { return to_sv (&v); }
549
550static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
551static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
552
553static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
554
555static inline SV *to_sv (dynbuf * v)
556{
404 SV *sv = newSVpv (s, 0); 557 SV *sv = newSV (0);
558
559 sv_upgrade (sv, SVt_PV);
560 SvGROW (sv, v->size () + 1);
561 SvPOK_only (sv);
562 v->linearise (SvPVX (sv));
563 SvCUR_set (sv, v->size ());
564 *SvEND (sv) = 0;
565
566 return sv;
567}
568
569static inline SV *to_sv (dynbuf_text * v)
570{
571 SV *sv = to_sv (static_cast<dynbuf *> (v));
405 SvUTF8_on (sv); 572 SvUTF8_on (sv);
406 return sv; 573 return sv;
407} 574}
408 575
409static inline SV *
410newSVpvn_utf8 (const char *s, STRLEN l)
411{
412 SV *sv = newSVpvn (s, l);
413 SvUTF8_on (sv);
414 return sv;
415}
416
417inline SV *to_sv (const shstr & v) { return v ? newSVpvn_utf8 ((const char *)v, v.length ()) : &PL_sv_undef; }
418inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
419inline SV *to_sv (bool v) { return newSViv (v); }
420inline SV *to_sv ( signed char v) { return newSViv (v); }
421inline SV *to_sv (unsigned char v) { return newSViv (v); }
422inline SV *to_sv ( signed short v) { return newSViv (v); }
423inline SV *to_sv (unsigned short v) { return newSVuv (v); }
424inline SV *to_sv ( signed int v) { return newSViv (v); }
425inline SV *to_sv (unsigned int v) { return newSVuv (v); }
426inline SV *to_sv ( signed long v) { return newSViv (v); }
427inline SV *to_sv (unsigned long v) { return newSVuv (v); }
428inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
429inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
430inline SV *to_sv (float v) { return newSVnv (v); }
431inline SV *to_sv (double v) { return newSVnv (v); }
432inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
433inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
434inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
435inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
436inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
437inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
438inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
439inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
440
441inline SV *to_sv (object & v) { return to_sv (&v); }
442inline SV *to_sv (living & v) { return to_sv (&v); }
443
444inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
445inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
446
447inline SV *to_sv (UUID v)
448{
449 char buf[128];
450 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
451 return newSVpv (buf, 0);
452}
453
454inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 576static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
455inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 577static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
456inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 578static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
457inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 579static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
458inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 580static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
459inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 581static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
460inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 582static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
461inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
462inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 584static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
463inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 585static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
464inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 586static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
465inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 587static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
466inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 588static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
467inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 589static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
468inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 590static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
469inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 591static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
470inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 592static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
471inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 593static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
594static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
472inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 595static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
473inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
474inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 596static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
475inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 597static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
476inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 598static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
477inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 599static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
600static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
601static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
602static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
603static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
478 604
479//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 605//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
480inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 606static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
481 607
482template<class T> 608template<class T>
483inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 609static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
484 610
485template<int N> 611template<int N>
486inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 612static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
487 613
488inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 614static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
489inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 615static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
490inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 616static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
491inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 617static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
492 618
493inline void sv_to (SV *sv, std::string &v) 619static inline void sv_to (SV *sv, std::string &v)
494{ 620{
495 STRLEN len; 621 STRLEN len;
496 char *data = SvPVbyte (sv, len); 622 char *data = SvPVbyte (sv, len);
497 v.assign (data, len); 623 v.assign (data, len);
498} 624}
499 625
500inline void sv_to (SV *sv, UUID &v) 626static inline void sv_to (SV *sv, UUID &v)
501{ 627{
502 unsigned int version; 628 if (!v.parse (SvPV_nolen (sv)))
503
504 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
505 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 629 croak ("unparsable uuid: %s", SvPV_nolen (sv));
506} 630}
507 631
508inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 632static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
509 633
510static SV * 634static SV *
511newSVdt_va (va_list &ap, data_type type) 635newSVdt_va (va_list &ap, data_type type)
512{ 636{
513 SV *sv; 637 SV *sv;
527 break; 651 break;
528 652
529 case DT_STRING: 653 case DT_STRING:
530 { 654 {
531 char *str = (char *)va_arg (ap, const char *); 655 char *str = (char *)va_arg (ap, const char *);
532 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 656 sv = str ? newSVpv (str, 0) : newSV (0);
533 } 657 }
534 break; 658 break;
535 659
536 case DT_DATA: 660 case DT_DATA:
537 { 661 {
538 char *str = (char *)va_arg (ap, const void *); 662 char *str = (char *)va_arg (ap, const void *);
539 int len = va_arg (ap, int); 663 int len = va_arg (ap, int);
540 sv = str ? newSVpv (str, len) : &PL_sv_undef; 664 sv = str ? newSVpv (str, len) : newSV (0);
541 } 665 }
542 break; 666 break;
543 667
544 case DT_OBJECT: 668 case DT_OBJECT:
545 sv = to_sv (va_arg (ap, object *)); 669 sv = to_sv (va_arg (ap, object *));
587 va_end (ap); 711 va_end (ap);
588 712
589 return sv; 713 return sv;
590} 714}
591 715
716// typemap support, mostly to avoid excessive inlining
717template<class type>
718static void noinline
719cf_obj_to (SV *arg, type &var)
720{
721 sv_to (arg, var);
722 if (expect_false (!var))
723 croak ("must not pass invalid/null cf_obj here");
724}
725
726template<class object>
727static void noinline
728cf_obj_ornull_to (SV *arg, object *&var)
729{
730 if (SvOK (arg))
731 {
732 sv_to (arg, var);
733 if (expect_false (!var))
734 croak ("unable to convert perl object to C++ object");
735 }
736 else
737 var = 0;
738}
739
740//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
741
592static SV * 742static SV *
593newSVcfapi (int type, ...)
594{
595 SV *sv;
596
597 va_list ap;
598 va_start (ap, type);
599
600 switch (type)
601 {
602 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
603 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
604 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
605 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
606 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
607 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
608 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
609 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
610 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
611 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
612
613 default:
614 assert (("unhandled type in newSVcfapi", 0));
615 }
616
617 va_end (ap);
618
619 return sv;
620}
621
622//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
623
624SV *
625registry (attachable *ext) 743registry (attachable *ext)
626{ 744{
627 if (!ext->cb) 745 if (!ext->cb)
628 ext->cb = newAV (); 746 ext->cb = newAV ();
629 747
630 return newRV_inc ((SV *)ext->cb); 748 return newRV_inc ((SV *)ext->cb);
631} 749}
632 750
633///////////////////////////////////////////////////////////////////////////// 751/////////////////////////////////////////////////////////////////////////////
634 752
635extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
636{
637 return 0;
638}
639
640static CommArray_s rtn_cmd;
641
642static int
643runPluginCommand (object *obj, char *params)
644{
645 return -1;
646}
647
648extern "C" void *cfperl_getPluginProperty (int *type, ...)
649{
650 va_list args;
651 char *propname;
652 int i;
653 va_start (args, type);
654 propname = va_arg (args, char *);
655 //printf ("Property name: %s\n", propname);
656
657 if (!strcmp (propname, "command?"))
658 return NULL;
659 else if (!strcmp (propname, "Identification"))
660 {
661 va_end (args);
662 return (void *)PLUGIN_NAME;
663 }
664 else if (!strcmp (propname, "FullName"))
665 {
666 va_end (args);
667 return (void *)PLUGIN_VERSION;
668 }
669 else
670 va_end (args);
671
672 return NULL;
673}
674
675extern "C" int cfperl_postInitPlugin ()
676{
677 int hooktype = 1;
678 int rtype = 0;
679
680 cf_init_plugin (gethook);
681
682 return 0;
683}
684
685extern "C" int cfperl_closePlugin ()
686{
687 return 0;
688}
689
690void 753void
691cfperl_init () 754cfperl_init ()
692{ 755{
756 extern char **environ;
757
693 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 758 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
694 perl = perl_alloc (); 759 perl = perl_alloc ();
695 perl_construct (perl); 760 perl_construct (perl);
696 761
697 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 762 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
698 763
699 const char *argv[] = { 764 const char *argv[] = {
700 settings.argv [0], 765 settings.argv [0],
701 "-e" 766 "-e0"
702 "use Event; use Coro;" // required for bootstrap
703 "cf->bootstrap;" // required for datadir :*>
704 "unshift @INC, cf::datadir ();"
705 "require cf;"
706 }; 767 };
707 768
708 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 769 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
709 || perl_run (perl)) 770 || perl_run (perl))
710 { 771 {
711 printf ("unable to initialize perl-interpreter, aborting.\n"); 772 printf ("unable to initialize perl-interpreter, aborting.\n");
712 exit (EXIT_FAILURE); 773 exit (EXIT_FAILURE);
713 } 774 }
714 775
776 eval_pv (
777 "#line 1 'cfperl init'\n"
778 "use EV ();\n" // required by bootstrap
779 "use Coro ();\n" // required by bootstrap
780 "cf->bootstrap;\n" // required for cf::datadir
781 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
782 "require cf;\n",
783 0
784 );
785
786 if (SvTRUE (ERRSV))
715 { 787 {
716 dSP; 788 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
717 789 exit (EXIT_FAILURE);
718 PUSHMARK (SP);
719 PUTBACK;
720 call_pv ("cf::init", G_DISCARD | G_VOID);
721 } 790 }
722} 791}
723 792
793void
724void cfperl_main () 794cfperl_main ()
725{ 795{
726 dSP; 796 dSP;
727 797
728 PUSHMARK (SP); 798 PUSHMARK (SP);
729 PUTBACK; 799 PUTBACK;
754# undef def 824# undef def
755}; 825};
756 826
757#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 827#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
758 828
759static void 829static void noinline
760gather_callbacks (AV *&callbacks, AV *registry, event_type event) 830gather_callbacks (AV *&callbacks, AV *registry, event_type event)
761{ 831{
762 // event must be in array 832 // event must be in array
763 if (event >= 0 && event <= AvFILLp (registry)) 833 if (event >= 0 && event <= AvFILLp (registry))
764 { 834 {
850{ 920{
851 attachable::gather_callbacks (callbacks, event); 921 attachable::gather_callbacks (callbacks, event);
852 ::gather_callbacks (callbacks, cb_map, event); 922 ::gather_callbacks (callbacks, cb_map, event);
853} 923}
854 924
855void 925static void noinline
856_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 926_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
857{ 927{
858 for (int event = 0; event <= AvFILLp (registry); ++event) 928 for (int event = 0; event <= AvFILLp (registry); ++event)
859 { 929 {
860 SV *cbs_ = AvARRAY (registry)[event]; 930 SV *cbs_ = AvARRAY (registry)[event];
870 } 940 }
871 } 941 }
872} 942}
873 943
874// very slow and inefficient way to recalculate the global want bitsets 944// very slow and inefficient way to recalculate the global want bitsets
875void 945static void
876_recalc_want () 946_recalc_want ()
877{ 947{
878 ev_want_event.reset (); 948 ev_want_event.reset ();
879 949
880 _recalc_want (ev_want_event, cb_global); 950 _recalc_want (ev_want_event, cb_global);
953 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1023 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
954 } 1024 }
955 1025
956 va_end (ap); 1026 va_end (ap);
957 1027
958 CALL_CALL ("cf::do_invoke", G_SCALAR); 1028 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
959 count = count > 0 ? POPi : 0; 1029 count = count > 0 ? POPi : 0;
960 1030
961 CALL_END; 1031 CALL_END;
962 1032
963 return count; 1033 return count;
964} 1034}
965 1035
966SV * 1036static SV *
967cfperl_result (int idx) 1037cfperl_result (int idx)
968{ 1038{
969 AV *av = get_av ("cf::INVOKE_RESULTS", 0); 1039 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
970 if (!av) 1040 if (!av)
971 return &PL_sv_undef; 1041 return &PL_sv_undef;
988{ 1058{
989 return SvNV (cfperl_result (idx)); 1059 return SvNV (cfperl_result (idx));
990} 1060}
991 1061
992///////////////////////////////////////////////////////////////////////////// 1062/////////////////////////////////////////////////////////////////////////////
1063// various c++ => perl glue functions
1064
1065void
1066cfperl_tick ()
1067{
1068 tick_pending = 1;
1069
1070 if (tick_inhibit)
1071 return;
1072
1073 tick_pending = 0;
1074
1075 dSP;
1076
1077 PUSHMARK (SP);
1078 PUTBACK;
1079 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1080
1081 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1082}
993 1083
994void 1084void
995cfperl_emergency_save () 1085cfperl_emergency_save ()
996{ 1086{
997 CALL_BEGIN (0); 1087 CALL_BEGIN (0);
1017 CALL_CALL ("ext::books::make_book", G_VOID); 1107 CALL_CALL ("ext::books::make_book", G_VOID);
1018 CALL_END; 1108 CALL_END;
1019} 1109}
1020 1110
1021void 1111void
1022cfperl_send_msg (client *ns, int color, const char *type, const char *msg) 1112cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1023{ 1113{
1024 CALL_BEGIN (4); 1114 CALL_BEGIN (4);
1025 CALL_ARG (ns); 1115 CALL_ARG (ns);
1026 CALL_ARG (type); 1116 CALL_ARG (type);
1027 CALL_ARG_SV (newSVpv_utf8 (msg)); 1117 CALL_ARG_SV (newSVpv_utf8 (msg));
1028 CALL_ARG (color); 1118 CALL_ARG (color);
1029 CALL_CALL ("cf::client::send_msg", G_VOID); 1119 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1030 CALL_END; 1120 CALL_END;
1031} 1121}
1032 1122
1033int 1123int
1034cfperl_can_merge (object *ob1, object *ob2) 1124cfperl_can_merge (object *ob1, object *ob2)
1036 int can; 1126 int can;
1037 1127
1038 CALL_BEGIN (2); 1128 CALL_BEGIN (2);
1039 CALL_ARG (ob1); 1129 CALL_ARG (ob1);
1040 CALL_ARG (ob2); 1130 CALL_ARG (ob2);
1041 CALL_CALL ("cf::_can_merge", G_SCALAR); 1131 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1042 can = count && SvTRUE (TOPs); 1132 can = count && SvTRUE (TOPs);
1043 CALL_END; 1133 CALL_END;
1044 1134
1045 return can; 1135 return can;
1046} 1136}
1047 1137
1138void
1139cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1140{
1141 CALL_BEGIN (4);
1142 CALL_ARG (ob);
1143 CALL_ARG (state);
1144 CALL_ARG (activator);
1145 CALL_ARG (originator);
1146 CALL_CALL ("cf::mapscript::activate", G_VOID);
1147 CALL_END;
1148}
1149
1150player *
1151player::find (const_utf8_string name)
1152{
1153 CALL_BEGIN (1);
1154 CALL_ARG (name);
1155 CALL_CALL ("cf::player::find", G_SCALAR);
1156
1157 player *retval = 0;
1158 if (count) sv_to (POPs, retval);
1159
1160 CALL_END;
1161
1162 return retval;
1163}
1164
1048maptile * 1165maptile *
1166find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1167{
1168 CALL_BEGIN (4);
1169 CALL_ARG (dirname);
1170 CALL_ARG (stylename);
1171 CALL_ARG (difficulty);
1172 CALL_ARG (recurse);
1173 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1174
1175 maptile *retval = 0;
1176 if (count) sv_to (POPs, retval);
1177
1178 CALL_END;
1179
1180 return retval;
1181}
1182
1183maptile *
1049maptile::find_sync (const char *path, maptile *origin) 1184maptile::find_sync (const_utf8_string path, maptile *origin)
1050{ 1185{
1051 CALL_BEGIN (2); 1186 CALL_BEGIN (2);
1052 CALL_ARG (path); 1187 CALL_ARG (path);
1053 CALL_ARG (origin); 1188 CALL_ARG (origin);
1054 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1189 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1055 1190
1056 maptile *retval; 1191 maptile *retval = 0;
1057
1058 if (count)
1059 sv_to (POPs, retval); 1192 if (count) sv_to (POPs, retval);
1060 else
1061 retval = 0;
1062 1193
1063 CALL_END; 1194 CALL_END;
1064 1195
1065 return retval; 1196 return retval;
1066} 1197}
1067 1198
1068maptile * 1199maptile *
1069maptile::find_async (const char *path, maptile *origin) 1200maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1070{ 1201{
1071 CALL_BEGIN (2); 1202 CALL_BEGIN (3);
1072 CALL_ARG (path); 1203 CALL_ARG (path);
1073 CALL_ARG (origin); 1204 CALL_ARG (origin);
1205 CALL_ARG (load);
1074 CALL_CALL ("cf::map::find_async", G_SCALAR); 1206 CALL_CALL ("cf::map::find_async", G_SCALAR);
1075 1207
1076 maptile *retval; 1208 maptile *retval = 0;
1077
1078 if (count)
1079 sv_to (POPs, retval); 1209 if (count) sv_to (POPs, retval);
1080 else
1081 retval = 0;
1082 1210
1083 CALL_END; 1211 CALL_END;
1084 1212
1085 return retval; 1213 return retval;
1086} 1214}
1089maptile::do_load_sync () 1217maptile::do_load_sync ()
1090{ 1218{
1091 CALL_BEGIN (1); 1219 CALL_BEGIN (1);
1092 CALL_ARG (this); 1220 CALL_ARG (this);
1093 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1221 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1094 CALL_END;
1095}
1096
1097void
1098maptile::change_all_map_light (int change)
1099{
1100 CALL_BEGIN (1);
1101 CALL_ARG (change);
1102 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1103 CALL_END; 1222 CALL_END;
1104} 1223}
1105 1224
1106void 1225void
1107object::enter_exit (object *exit) 1226object::enter_exit (object *exit)
1115 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1234 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1116 CALL_END; 1235 CALL_END;
1117} 1236}
1118 1237
1119void 1238void
1120log_backtrace (const char *msg) 1239object::player_goto (const_utf8_string path, int x, int y)
1240{
1241 if (type != PLAYER)
1242 return;
1243
1244 CALL_BEGIN (4);
1245 CALL_ARG (this);
1246 CALL_ARG (path);
1247 CALL_ARG (x);
1248 CALL_ARG (y);
1249 CALL_CALL ("cf::object::player::goto", G_VOID);
1250 CALL_END;
1251}
1252
1253const_utf8_string
1254object::ref () const
1255{
1256 if (type == PLAYER)
1257 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1258 else
1259 // TODO: should be able to save references within the same map, at least
1260 return 0;
1261}
1262
1263object *
1264object::deref (const_utf8_string ref)
1265{
1266 object *retval = 0;
1267
1268 if (ref)
1269 {
1270 CALL_BEGIN (1);
1271 CALL_ARG (ref);
1272 CALL_CALL ("cf::object::deref", G_SCALAR);
1273
1274 if (count)
1275 sv_to (POPs, retval);
1276
1277 CALL_END;
1278 }
1279
1280 return retval;
1281}
1282
1283void
1284log_backtrace (const_utf8_string msg)
1121{ 1285{
1122#if HAVE_BACKTRACE 1286#if HAVE_BACKTRACE
1123 void *addr [20]; 1287 void *addr [20];
1124 int size = backtrace (addr, 20); 1288 int size = backtrace (addr, 20);
1125 1289
1130 CALL_CALL ("cf::_log_backtrace", G_VOID); 1294 CALL_CALL ("cf::_log_backtrace", G_VOID);
1131 CALL_END; 1295 CALL_END;
1132#endif 1296#endif
1133} 1297}
1134 1298
1299bool
1300is_match_expr (const_utf8_string expr)
1301{
1302 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1303}
1304
1305bool
1306match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1307{
1308 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1309 expr += sizeof ("match ") - 1;
1310
1311 CALL_BEGIN (5);
1312 CALL_ARG (expr);
1313 CALL_ARG (ob);
1314 CALL_ARG (self);
1315 CALL_ARG (source);
1316 CALL_ARG (originator);
1317 CALL_CALL (cv_cf_match_match, G_SCALAR);
1318
1319 bool matched = count && SvTRUE (TOPs);
1320
1321 CALL_END;
1322
1323 return matched;
1324}
1325
1326object *
1327match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1328{
1329 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1330 expr += sizeof ("match ") - 1;
1331
1332 CALL_BEGIN (5);
1333 CALL_ARG (expr);
1334 CALL_ARG (ob);
1335 CALL_ARG (self);
1336 CALL_ARG (source);
1337 CALL_ARG (originator);
1338 CALL_CALL (cv_cf_match_match, G_ARRAY);
1339
1340 object *one = 0;
1341
1342 if (count)
1343 sv_to (TOPs, one);
1344
1345 CALL_END;
1346
1347 return one;
1348}
1349
1135///////////////////////////////////////////////////////////////////////////// 1350/////////////////////////////////////////////////////////////////////////////
1136 1351
1137struct EventAPI *watcher_base::GEventAPI; 1352struct EVAPI *evapi::GEVAPI;
1138struct CoroAPI *coroapi::GCoroAPI; 1353struct CoroAPI *coroapi::GCoroAPI;
1139 1354
1140int coroapi::cede_counter; 1355void
1141tstamp coroapi::next_cede;
1142
1143void coroapi::do_cede_to_tick () 1356coroapi::do_cede_to_tick ()
1144{ 1357{
1145 cede_counter = 0; 1358 cede_pending = 0;
1146
1147 cede (); 1359 cede ();
1148
1149 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
1150 if (next_cede > SvNV (sv_next_tick) - 0.02)
1151 next_cede = SvNV (sv_next_tick);
1152}
1153
1154void coroapi::do_cede_every ()
1155{
1156 cede_counter = 0;
1157
1158 if (coroapi::nready ())
1159 coroapi::cede ();
1160}
1161
1162void coroapi::do_cede_to_tick_every ()
1163{
1164 cede_counter = 0;
1165
1166 cede_to_tick ();
1167} 1360}
1168 1361
1169void 1362void
1170coroapi::wait_for_tick () 1363coroapi::wait_for_tick ()
1171{ 1364{
1180 CALL_BEGIN (0); 1373 CALL_BEGIN (0);
1181 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1374 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1182 CALL_END; 1375 CALL_END;
1183} 1376}
1184 1377
1378void
1379iow::poll (int events)
1380{
1381 if (events != this->events)
1382 {
1383 int active = ev_is_active ((ev_io *)this);
1384 if (active) stop ();
1385 ev_io_set ((ev_io *)this, fd, events);
1386 if (active) start ();
1387 }
1388}
1389
1185static void 1390static void
1186iw_dispatch (pe_event *ev)
1187{
1188 iw *w = (iw *)ev->ext_data;
1189 w->call (*w);
1190}
1191
1192void
1193iw::alloc ()
1194{
1195 pe = GEventAPI->new_idle (0, 0);
1196
1197 WaREENTRANT_off (pe);
1198 pe->base.callback = (void *)iw_dispatch;
1199 pe->base.ext_data = (void *)this;
1200}
1201
1202static void iow_dispatch (pe_event *ev)
1203{
1204 iow *w = (iow *)ev->ext_data;
1205 w->call (*w, ((pe_ioevent *)ev)->got);
1206}
1207
1208void
1209iow::alloc ()
1210{
1211 pe = GEventAPI->new_io (0, 0);
1212
1213 WaREENTRANT_off (pe);
1214 pe->base.callback = (void *)iow_dispatch;
1215 pe->base.ext_data = (void *)this;
1216
1217 pe->fd = -1;
1218 pe->poll = 0;
1219}
1220
1221void
1222iow::fd (int fd)
1223{
1224 pe->fd = fd;
1225}
1226
1227int
1228iow::poll ()
1229{
1230 return pe->poll;
1231}
1232
1233void
1234iow::poll (int events)
1235{
1236 if (pe->poll != events)
1237 {
1238 if (pe->poll) stop ();
1239 pe->poll = events;
1240 if (pe->poll) start ();
1241 }
1242}
1243
1244void
1245_connect_to_perl () 1391_connect_to_perl_1 ()
1246{ 1392{
1247 stash_cf = gv_stashpv ("cf" , 1); 1393 stash_cf = gv_stashpv ("cf", 1);
1248 1394
1249 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1395 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1250 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1396 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1251 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1397 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1252 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1398 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1399 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1253 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1400 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1254 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1401 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1255 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1402 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1256 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1403 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1257 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1404 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1405 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1406 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1258 1407
1408 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1259 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1409 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1410 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1260 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1411 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1261 1412
1262 cb_global = get_av ("cf::CB_GLOBAL", 1); 1413 cb_global = get_av ("cf::CB_GLOBAL", 1);
1263 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1414 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1264 cb_object = get_av ("cf::CB_OBJECT", 1); 1415 cb_object = get_av ("cf::CB_OBJECT", 1);
1265 cb_player = get_av ("cf::CB_PLAYER", 1); 1416 cb_player = get_av ("cf::CB_PLAYER", 1);
1266 cb_client = get_av ("cf::CB_CLIENT", 1); 1417 cb_client = get_av ("cf::CB_CLIENT", 1);
1267 cb_type = get_av ("cf::CB_TYPE" , 1); 1418 cb_type = get_av ("cf::CB_TYPE" , 1);
1268 cb_map = get_av ("cf::CB_MAP" , 1); 1419 cb_map = get_av ("cf::CB_MAP" , 1);
1269} 1420}
1270 1421
1422static void
1423_connect_to_perl_2 ()
1424{
1425 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1426 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1427 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1428 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1429 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1430}
1431
1271MODULE = cf PACKAGE = cf PREFIX = cf_ 1432MODULE = cf PACKAGE = cf PREFIX = cf_
1272 1433
1273BOOT: 1434BOOT:
1274{ 1435{
1275 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1436 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1276 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1437 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1277 1438
1278 _connect_to_perl (); 1439 _connect_to_perl_1 ();
1279 1440
1280 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1441 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1281 1442
1282 //{ 1443 //{
1283 // require_pv ("Time::HiRes"); 1444 // require_pv ("Time::HiRes");
1291 static const struct { 1452 static const struct {
1292 const char *name; 1453 const char *name;
1293 IV iv; 1454 IV iv;
1294 } *civ, const_iv[] = { 1455 } *civ, const_iv[] = {
1295# define const_iv(name) { # name, (IV)name }, 1456# define const_iv(name) { # name, (IV)name },
1296 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1457# include "const_iv.h"
1297 const_iv (logBacktrace) 1458# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1298 1459# include "attackinc.h"
1299 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1460# undef def
1461# define def(uc, flags) const_iv (SK_ ## uc)
1462# include "skillinc.h"
1463# undef def
1464# define def(name, use, nonuse) const_iv (body_ ## name)
1465# include "slotinc.h"
1466# undef def
1300 1467
1301 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1468 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1302 1469
1303 const_iv (MAX_TIME) 1470 const_iv (MAX_TIME)
1304 1471 const_iv (MAXSOCKBUF)
1305 const_iv (NUM_BODY_LOCATIONS)
1306 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1307 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1308 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1309 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1310 const_iv (body_wrist) const_iv (body_waist)
1311
1312 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1313 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1314 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1315 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1316 const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY)
1317 const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR)
1318 const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD)
1319 const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS)
1320 const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER)
1321 const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM)
1322 const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR)
1323 const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER)
1324 const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER)
1325 const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV)
1326 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1327 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1328 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1329 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1330 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1331 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1332 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1333 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1334 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1335 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1336 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1337 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1338 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1339 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1340
1341 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1342
1343 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1344 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1345
1346 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1347 const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1348 const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1349 const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1350 const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1351 const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1352 const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1353
1354 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1355 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1356 const_iv (WEAP_BLUD)
1357
1358 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1359 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1360 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1361 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1362 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1363 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1364 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1365 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1366 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE)
1367 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1368 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1369 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1370 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1371 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1372 const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK)
1373 const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED)
1374 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1375 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1376 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1377 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1378 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1379 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1380 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1381 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1382 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1383 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1384
1385 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1386 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1387 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1388 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1389 const_iv (NDI_ALL)
1390 1472
1391 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1473 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1392 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1474 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1393 1475
1394 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1476 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1395
1396 const_iv (SP_RAISE_DEAD)
1397 const_iv (SP_RUNE)
1398 const_iv (SP_MAKE_MARK)
1399 const_iv (SP_BOLT)
1400 const_iv (SP_BULLET)
1401 const_iv (SP_EXPLOSION)
1402 const_iv (SP_CONE)
1403 const_iv (SP_BOMB)
1404 const_iv (SP_WONDER)
1405 const_iv (SP_SMITE)
1406 const_iv (SP_MAGIC_MISSILE)
1407 const_iv (SP_SUMMON_GOLEM)
1408 const_iv (SP_DIMENSION_DOOR)
1409 const_iv (SP_MAGIC_MAPPING)
1410 const_iv (SP_MAGIC_WALL)
1411 const_iv (SP_DESTRUCTION)
1412 const_iv (SP_PERCEIVE_SELF)
1413 const_iv (SP_WORD_OF_RECALL)
1414 const_iv (SP_INVISIBLE)
1415 const_iv (SP_PROBE)
1416 const_iv (SP_HEALING)
1417 const_iv (SP_CREATE_FOOD)
1418 const_iv (SP_EARTH_TO_DUST)
1419 const_iv (SP_CHANGE_ABILITY)
1420 const_iv (SP_BLESS)
1421 const_iv (SP_CURSE)
1422 const_iv (SP_SUMMON_MONSTER)
1423 const_iv (SP_CHARGING)
1424 const_iv (SP_POLYMORPH)
1425 const_iv (SP_ALCHEMY)
1426 const_iv (SP_REMOVE_CURSE)
1427 const_iv (SP_IDENTIFY)
1428 const_iv (SP_DETECTION)
1429 const_iv (SP_MOOD_CHANGE)
1430 const_iv (SP_MOVING_BALL)
1431 const_iv (SP_SWARM)
1432 const_iv (SP_CHANGE_MANA)
1433 const_iv (SP_DISPEL_RUNE)
1434 const_iv (SP_CREATE_MISSILE)
1435 const_iv (SP_CONSECRATE)
1436 const_iv (SP_ANIMATE_WEAPON)
1437 const_iv (SP_LIGHT)
1438 const_iv (SP_CHANGE_MAP_LIGHT)
1439 const_iv (SP_FAERY_FIRE)
1440 const_iv (SP_CAUSE_DISEASE)
1441 const_iv (SP_AURA)
1442 const_iv (SP_TOWN_PORTAL)
1443 const_iv (SP_PARTY_SPELL)
1444 1477
1445 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1478 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1446 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1479 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1447 const_iv (F_LOCKED) 1480 const_iv (F_LOCKED)
1448 1481
1449 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1450
1451 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1482 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1452 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1483 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1453 1484
1454 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1455
1456 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1457 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD)
1458
1459 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1460 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1461
1462 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1485 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1463
1464 const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER)
1465 const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH)
1466 const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE)
1467 const_iv (M_ICE) const_iv (M_SPECIAL)
1468 1486
1469 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) 1487 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1470 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) 1488 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1471 1489
1472 const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER)
1473 const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY)
1474 const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY)
1475 const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION)
1476 const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING)
1477 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1478 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1479 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1480 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1481 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1482 const_iv (SK_POISON_NAIL)
1483
1484 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1485 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1486 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1487 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1488 const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1489 const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1490
1491 const_iv (PREFER_LOW) const_iv (PREFER_HIGH)
1492
1493 const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1494 const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1495 const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1496 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1497 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1498 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1499 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1500
1501 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1490 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1491 const_iv (MAP_INACTIVE)
1502 1492
1503 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1493 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1504 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1494 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1505 1495
1506 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1496 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1507 1497
1508 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1509
1510 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1498 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1511
1512 // random map generator
1513 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1514 const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1515
1516 const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR)
1517 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1518 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1519
1520 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1521 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1522
1523 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1524 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV)
1525 const_iv (GT_MINIMAL)
1526 }; 1499 };
1527 1500
1528 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1501 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1529 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1502 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1530 1503
1531 static const struct { 1504 static const struct {
1532 const char *name; 1505 const char *name;
1533 int skip; 1506 int skip;
1539# undef def 1512# undef def
1540 }; 1513 };
1541 1514
1542 AV *av = get_av ("cf::EVENT", 1); 1515 AV *av = get_av ("cf::EVENT", 1);
1543 1516
1544 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1517 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1545 { 1518 {
1546 AV *event = newAV (); 1519 AV *event = newAV ();
1547 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1520 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1548 av_push (event, newSViv (eiv->klass)); 1521 av_push (event, newSViv (eiv->klass));
1549 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1522 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1550 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1523 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1551 } 1524 }
1552}
1553 1525
1526 // used by autogenerated BOOT sections from genacc
1527 av_reflect = get_av ("cf::REFLECT", 1);
1528}
1529
1530void _gv_clear (SV *gv)
1531 CODE:
1532 assert (SvTYPE (gv) == SVt_PVGV);
1533# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1534 f (GvGP (gv)->gp_form);
1535 f (GvGP (gv)->gp_io);
1536 f (GvGP (gv)->gp_sv);
1537 f (GvGP (gv)->gp_av);
1538 f (GvGP (gv)->gp_hv);
1539 f (GvGP (gv)->gp_cv);
1540 GvCVGEN (gv) = 0;
1541 GvMULTI_off (gv);
1542# undef f
1543
1554void _connect_to_perl () 1544void _connect_to_perl_1 ()
1545
1546void _connect_to_perl_2 ()
1555 1547
1556void _recalc_want () 1548void _recalc_want ()
1557 1549
1550# not used by default anymore
1558void _global_reattach () 1551void _global_reattach ()
1559 CODE: 1552 CODE:
1560{ 1553{
1561 // reattach to all attachable objects in the game. 1554 // reattach to all attachable objects in the game.
1562 for_all_clients (ns) 1555 for_all_clients (ns)
1606 } 1599 }
1607 1600
1608 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1601 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1609} 1602}
1610 1603
1604void init_anim ()
1605
1606void init_globals ()
1607
1608void init_attackmess ()
1609
1610void init_dynamic ()
1611
1612void load_settings ()
1613
1614void reload_exp_table ()
1615
1616void reload_materials ()
1617
1618void init_uuid ()
1619 CODE:
1620 UUID::init ();
1621
1622void init_signals ()
1623
1624void init_skills ()
1625
1626void init_beforeplay ()
1627
1628void evthread_start (int aiofd)
1629
1611void _post_tick () 1630void cede_to_tick ()
1612 CODE: 1631 CODE:
1613 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); 1632 coroapi::cede_to_tick ();
1614 1633
1615NV till_cede () 1634NV till_tick ()
1616 CODE: 1635 CODE:
1617 RETVAL = coroapi::next_cede - now (); 1636 RETVAL = SvNVX (sv_next_tick) - now ();
1618 OUTPUT: 1637 OUTPUT:
1619 RETVAL 1638 RETVAL
1620 1639
1621NV till_tick () 1640int tick_inhibit ()
1622 CODE: 1641 CODE:
1623 RETVAL = SvNV (sv_next_tick) - now (); 1642 RETVAL = tick_inhibit;
1624 OUTPUT: 1643 OUTPUT:
1625 RETVAL 1644 RETVAL
1626 1645
1646void tick_inhibit_inc ()
1647 CODE:
1648 ++tick_inhibit;
1649
1650void tick_inhibit_dec ()
1651 CODE:
1652 if (!--tick_inhibit)
1653 if (tick_pending)
1654 {
1655 ev_async_send (EV_DEFAULT, &tick_watcher);
1656 coroapi::cede ();
1657 }
1658
1659void server_tick ()
1660 CODE:
1661{
1662 ev_now_update (EV_DEFAULT);
1663 NOW = ev_now (EV_DEFAULT);
1664 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1665 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1666 runtime = SvNVX (sv_runtime);
1667
1668 server_tick ();
1669
1670 ev_now_update (EV_DEFAULT);
1671 NOW = ev_now (EV_DEFAULT);
1672 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1673 runtime += TICK;
1674 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1675}
1676
1627NV floor (NV x) 1677NV floor (NV x)
1628 1678
1629NV ceil (NV x) 1679NV ceil (NV x)
1630 1680
1631NV rndm (...) 1681NV rndm (...)
1682 ALIAS:
1683 rmg_rndm = 1
1632 CODE: 1684 CODE:
1685{
1686 rand_gen &gen = ix ? rmg_rndm : rndm;
1633 switch (items) 1687 switch (items)
1634 { 1688 {
1635 case 0: RETVAL = rndm (); break; 1689 case 0: RETVAL = gen (); break;
1636 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1690 case 1: RETVAL = gen (SvUV (ST (0))); break;
1637 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1691 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1638 default: croak ("cf::rndm requires none, one or two parameters."); break; 1692 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1639 } 1693 }
1694}
1640 OUTPUT: 1695 OUTPUT:
1641 RETVAL 1696 RETVAL
1642 1697
1643NV clamp (NV value, NV min_value, NV max_value) 1698NV clamp (NV value, NV min_value, NV max_value)
1644 CODE: 1699 CODE:
1650 CODE: 1705 CODE:
1651 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1706 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1652 OUTPUT: 1707 OUTPUT:
1653 RETVAL 1708 RETVAL
1654 1709
1655void cede_to_tick () 1710const char *ordinal (int i)
1656 CODE:
1657 coroapi::cede_to_tick ();
1658 1711
1659void server_tick () 1712void weaken (...)
1660 CODE: 1713 PROTOTYPE: @
1661 NOW = now (); 1714 CODE:
1662 runtime = SvNVx (sv_runtime); 1715 while (items > 0)
1663 server_tick (); 1716 sv_rvweaken (ST (--items));
1664 1717
1665void 1718void log_suspend ()
1719
1720void log_resume ()
1721
1666log_backtrace (utf8_string msg) 1722void log_backtrace (utf8_string msg)
1667 1723
1668void
1669LOG (int flags, utf8_string msg) 1724void LOG (int flags, utf8_string msg)
1670 PROTOTYPE: $$ 1725 PROTOTYPE: $$
1671 C_ARGS: flags, "%s", msg 1726 C_ARGS: flags, "%s", msg
1672 1727
1673octet_string path_combine (octet_string base, octet_string path) 1728octet_string path_combine (octet_string base, octet_string path)
1674 PROTOTYPE: $$ 1729 PROTOTYPE: $$
1675 1730
1676octet_string path_combine_and_normalize (octet_string base, octet_string path) 1731octet_string path_combine_and_normalize (octet_string base, octet_string path)
1677 PROTOTYPE: $$ 1732 PROTOTYPE: $$
1678
1679const_octet_string
1680get_maps_directory (octet_string path)
1681 PROTOTYPE: $
1682 ALIAS: maps_directory = 0
1683 CODE:
1684 RETVAL = create_pathname (path);
1685 OUTPUT: RETVAL
1686 1733
1687void 1734void
1688sub_generation_inc () 1735sub_generation_inc ()
1689 CODE: 1736 CODE:
1690 PL_sub_generation++; 1737 PL_sub_generation++;
1715 1762
1716void abort () 1763void abort ()
1717 1764
1718void reset_signals () 1765void reset_signals ()
1719 1766
1720void fork_abort (octet_string cause = "cf::fork_abort") 1767void fork_abort (const_octet_string cause = "cf::fork_abort")
1721 1768
1722void cleanup (octet_string cause, bool make_core = false) 1769void cleanup (const_octet_string cause, bool make_core = false)
1723 1770
1724void emergency_save () 1771void emergency_save ()
1725 1772
1726void _exit (int status = EXIT_SUCCESS) 1773void _exit (int status = EXIT_SUCCESS)
1727 1774
1728UV sv_2watcher (SV *w) 1775#if _POSIX_MEMLOCK
1776
1777int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1778 INIT:
1779#if __GLIBC__
1780 mallopt (M_TOP_PAD, 1024 * 1024);
1781 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1782 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1783 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1784#endif
1785
1786int munlockall ()
1787
1788#endif
1789
1790int
1791malloc_trim (IV pad = 0)
1792
1793void
1794mallinfo ()
1729 CODE: 1795 PPCODE:
1730 RETVAL = (UV)GEventAPI->sv_2watcher (w); 1796{
1797#if __GLIBC__
1798 struct mallinfo mai = mallinfo ();
1799 EXTEND (SP, 10*2);
1800 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1801 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1802 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1803 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1804 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1805 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1806 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1807 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1808 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1809 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1810#endif
1811 EXTEND (SP, 5*2);
1812 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1813 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1814 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1815 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1816 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1817}
1818
1819int find_animation (utf8_string text)
1820 PROTOTYPE: $
1821
1822int random_roll (int min, int max, object *op, int goodbad);
1823
1824const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1825
1826int exp_to_level (val64 exp)
1827
1828val64 level_to_min_exp (int level)
1829
1830SV *
1831attacktype_name (int atnr)
1832 CODE:
1833 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1834 ? newSVpv (attacktype_name [atnr], 0)
1835 : &PL_sv_undef;
1836 OUTPUT: RETVAL
1837
1838SV *
1839attacktype_desc (int atnr)
1840 CODE:
1841 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1842 ? newSVpv (attacktype_desc [atnr], 0)
1843 : &PL_sv_undef;
1844 OUTPUT: RETVAL
1845
1846SV *
1847resist_plus (int atnr)
1848 CODE:
1849 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1850 ? newSVpv (resist_plus [atnr], 0)
1851 : &PL_sv_undef;
1852 OUTPUT: RETVAL
1853
1854SV *
1855change_resist_msg (int atnr)
1856 CODE:
1857 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1858 ? newSVpv (change_resist_msg [atnr], 0)
1859 : &PL_sv_undef;
1860 OUTPUT: RETVAL
1861
1862UUID
1863uuid_cur ()
1864 CODE:
1865 RETVAL = UUID::cur;
1731 OUTPUT: 1866 OUTPUT:
1732 RETVAL 1867 RETVAL
1733 1868
1734#if _POSIX_MEMLOCK 1869UUID
1735 1870uuid_gen ()
1736int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1871 CODE:
1737 1872 RETVAL = UUID::gen ();
1738int munlockall () 1873 OUTPUT:
1739
1740#endif
1741
1742int find_animation (utf8_string text)
1743 PROTOTYPE: $
1744
1745int random_roll (int min, int max, object *op, int goodbad);
1746
1747const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1748
1749int
1750exp_to_level (val64 exp)
1751 CODE:
1752{
1753 int i = 0;
1754
1755 RETVAL = settings.max_level;
1756
1757 for (i = 1; i <= settings.max_level; i++)
1758 {
1759 if (levels[i] > exp)
1760 {
1761 RETVAL = i - 1;
1762 break;
1763 }
1764 }
1765}
1766 OUTPUT: RETVAL 1874 RETVAL
1767 1875
1768val64 1876val64
1769level_to_min_exp (int level) 1877uuid_seq (UUID uuid)
1770 CODE: 1878 CODE:
1771 if (level > settings.max_level) 1879 RETVAL = uuid.seq;
1772 RETVAL = levels[settings.max_level]; 1880 OUTPUT:
1773 else if (level < 1)
1774 RETVAL = 0; 1881 RETVAL
1775 else 1882
1776 RETVAL = levels[level]; 1883UUID
1884uuid_str (val64 seq)
1885 CODE:
1886 RETVAL.seq = seq;
1887 OUTPUT:
1777 OUTPUT: RETVAL 1888 RETVAL
1778 1889
1779SV * 1890void
1780resistance_to_string (int atnr) 1891coin_names ()
1781 CODE: 1892 PPCODE:
1782 if (atnr >= 0 && atnr < NROFATTACKS) 1893 EXTEND (SP, NUM_COINS);
1783 RETVAL = newSVpv (resist_plus[atnr], 0); 1894 for (int i = 0; i < NUM_COINS; ++i)
1784 else 1895 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1785 XSRETURN_UNDEF; 1896
1786 OUTPUT: RETVAL 1897void
1898coin_archetypes ()
1899 PPCODE:
1900 EXTEND (SP, NUM_COINS);
1901 for (int i = 0; i < NUM_COINS; ++i)
1902 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1787 1903
1788bool 1904bool
1789load_resource_file (octet_string filename) 1905load_resource_file_ (octet_string filename)
1906
1907void
1908fix_weight ()
1790 1909
1791MODULE = cf PACKAGE = cf::attachable 1910MODULE = cf PACKAGE = cf::attachable
1792 1911
1793int 1912int
1794valid (SV *obj) 1913valid (SV *obj)
1795 CODE: 1914 CODE:
1796 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1915 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1797 OUTPUT: 1916 OUTPUT:
1798 RETVAL 1917 RETVAL
1799 1918
1919bool should_invoke (attachable *obj, int event)
1920 CODE:
1921 RETVAL = obj->should_invoke ((event_type)event);
1922 OUTPUT: RETVAL
1923
1800void 1924void
1801debug_trace (attachable *obj, bool on = true) 1925debug_trace (attachable *obj, bool on = true)
1802 CODE: 1926 CODE:
1803 obj->flags &= ~attachable::F_DEBUG_TRACE; 1927 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1804 if (on) 1928 if (on)
1805 obj->flags |= attachable::F_DEBUG_TRACE; 1929 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1806 1930
1807int mortals_size () 1931int mortals_size ()
1808 CODE: 1932 CODE:
1809 RETVAL = attachable::mortals.size (); 1933 RETVAL = attachable::mortals.size ();
1810 OUTPUT: RETVAL 1934 OUTPUT: RETVAL
1812#object *mortals (U32 index) 1936#object *mortals (U32 index)
1813# CODE: 1937# CODE:
1814# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1938# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1815# OUTPUT: RETVAL 1939# OUTPUT: RETVAL
1816 1940
1817INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1941INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1818 1942
1819MODULE = cf PACKAGE = cf::global 1943MODULE = cf PACKAGE = cf::global
1820 1944
1821int invoke (SV *klass, int event, ...) 1945int invoke (SV *klass, int event, ...)
1822 CODE: 1946 CODE:
1826 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1950 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1827 OUTPUT: RETVAL 1951 OUTPUT: RETVAL
1828 1952
1829MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1953MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1830 1954
1831INCLUDE: $PERL $srcdir/genacc object ../include/object.h | 1955INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1832 1956
1833int invoke (object *op, int event, ...) 1957int invoke (object *op, int event, ...)
1834 CODE: 1958 CODE:
1835 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1959 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1836 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1960 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1858object *actives (U32 index) 1982object *actives (U32 index)
1859 CODE: 1983 CODE:
1860 RETVAL = index < actives.size () ? actives [index] : 0; 1984 RETVAL = index < actives.size () ? actives [index] : 0;
1861 OUTPUT: RETVAL 1985 OUTPUT: RETVAL
1862 1986
1863const char *slot_use_name (U32 slot) 1987int mortals_size ()
1988 CODE:
1989 RETVAL = attachable::mortals.size ();
1990 OUTPUT: RETVAL
1991
1992const_utf8_string slot_name (U32 slot)
1864 ALIAS: 1993 ALIAS:
1994 slot_name = 0
1995 slot_use_name = 1
1865 slot_nonuse_name = 1 1996 slot_nonuse_name = 2
1866 CODE: 1997 CODE:
1867{ 1998{
1868 if (slot >= NUM_BODY_LOCATIONS) 1999 if (slot >= NUM_BODY_LOCATIONS)
1869 croak ("body slot index out of range"); 2000 croak ("body slot index out of range");
1870 2001
1871 switch (ix) 2002 switch (ix)
1872 { 2003 {
2004 case 0: RETVAL = body_locations[slot].name ; break;
1873 case 0: RETVAL = body_locations[slot].use_name; break; 2005 case 1: RETVAL = body_locations[slot].use_name ; break;
1874 case 1: RETVAL = body_locations[slot].nonuse_name; break; 2006 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1875 } 2007 }
1876} 2008}
1877 OUTPUT: 2009 OUTPUT:
1878 RETVAL 2010 RETVAL
1879 2011
1888void 2020void
1889inv (object *obj) 2021inv (object *obj)
1890 PROTOTYPE: $ 2022 PROTOTYPE: $
1891 PPCODE: 2023 PPCODE:
1892{ 2024{
1893 object *o;
1894 for (o = obj->inv; o; o = o->below) 2025 for (object *o = obj->inv; o; o = o->below)
1895 XPUSHs (sv_2mortal (to_sv (o))); 2026 XPUSHs (sv_2mortal (to_sv (o)));
1896} 2027}
1897 2028
1898void 2029void
1899set_animation (object *op, int idx) 2030set_animation (object *op, int idx)
1925 OUTPUT: 2056 OUTPUT:
1926 RETVAL 2057 RETVAL
1927 2058
1928object *find_best_object_match (object *op, utf8_string match) 2059object *find_best_object_match (object *op, utf8_string match)
1929 2060
1930object *find_marked_object (object *op)
1931
1932int need_identify (object *obj);
1933
1934int apply_shop_mat (object *shop_mat, object *op); 2061int apply_shop_mat (object *shop_mat, object *op);
1935 2062
1936int move_player (object *op, int dir) 2063int move (object *op, int dir, object *originator = op)
1937 CODE: 2064 CODE:
1938 RETVAL = move_player (op, dir); 2065 RETVAL = op->move (dir, originator);
1939 OUTPUT: 2066 OUTPUT:
1940 RETVAL 2067 RETVAL
1941 2068
1942int move (object *op, int dir, object *originator = op)
1943 CODE:
1944 RETVAL = move_ob (op, dir, originator);
1945 OUTPUT:
1946 RETVAL
1947
1948void apply (object *applier, object *applied, int flags = 0)
1949 CODE:
1950 manual_apply (applied, applier, flags);
1951
1952void apply_below (object *op) 2069void apply_below (object *op)
1953 CODE: 2070 CODE:
1954 player_apply_below (op); 2071 player_apply_below (op);
1955 2072
1956int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2073int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1957 2074
1958object *cf_object_present_archname_inside (object *op, utf8_string whatstr) 2075int casting_level (object *caster, object *spell)
1959
1960int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1961
1962int cf_object_change_map (object *op, int x, int y, maptile *map)
1963
1964#//TODO
1965object *clone_ (object *op, int recursive = 0)
1966 CODE:
1967 if (recursive)
1968 RETVAL = object_create_clone (op);
1969 else
1970 {
1971 RETVAL = object::create ();
1972 op->copy_to (RETVAL);
1973 }
1974 OUTPUT: RETVAL
1975 2076
1976int pay_item (object *op, object *buyer) 2077int pay_item (object *op, object *buyer)
1977 CODE: 2078 CODE:
1978 RETVAL = pay_for_item (op, buyer); 2079 RETVAL = pay_for_item (op, buyer);
1979 OUTPUT: RETVAL 2080 OUTPUT: RETVAL
2014 2115
2015void drop (object *who, object *op) 2116void drop (object *who, object *op)
2016 2117
2017void pick_up (object *who, object *op) 2118void pick_up (object *who, object *op)
2018 2119
2019int cf_object_teleport (object *op, maptile *map, int x, int y)
2020
2021void update_object (object *op, int action) 2120void update_object (object *op, int action)
2022 2121
2023object *cf_create_object_by_name (utf8_string name)
2024
2025void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2122void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
2026 2123
2027void player_lvl_adj (object *who, object *skill = 0) 2124void player_lvl_adj (object *who, object *skill = 0)
2028 2125
2029int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2126int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2030 2127
2031int calc_skill_exp (object *who, object *op, object *skill); 2128int calc_skill_exp (object *who, object *op, object *skill)
2032 2129
2033void push_button (object *op); 2130void push_button (object *op, object *originator)
2034 2131
2035void use_trigger (object *op); 2132void use_trigger (object *op, object *originator)
2036 2133
2037void add_button_link (object *button, maptile *map, int connected);
2038
2039void remove_button_link (object *op);
2040
2041void handle_apply_yield (object *op); 2134void handle_apply_yield (object *op)
2042 2135
2136int convert_item (object *item, object *converter)
2137
2138void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
2043 2139
2044MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2140MODULE = cf PACKAGE = cf::object PREFIX = cf_
2045
2046object *cf_insert_ob_in_ob (object *ob, object *where)
2047 2141
2048# no clean way to get an object from an archetype - stupid idiotic 2142# no clean way to get an object from an archetype - stupid idiotic
2049# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2143# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2050 2144
2051object *new (utf8_string archetype = 0) 2145object *new (utf8_string archetype = 0)
2053 CODE: 2147 CODE:
2054 RETVAL = archetype ? get_archetype (archetype) : object::create (); 2148 RETVAL = archetype ? get_archetype (archetype) : object::create ();
2055 OUTPUT: 2149 OUTPUT:
2056 RETVAL 2150 RETVAL
2057 2151
2152object *generate (utf8_string arch, object *creator)
2153 CODE:
2154 object *obj = get_archetype (arch);
2155 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2156 RETVAL = obj;
2157 OUTPUT:
2158 RETVAL
2159
2058object *find_object (U32 tag) 2160object *find_object (U32 tag)
2161
2162object *find_object_uuid (UUID i)
2059 2163
2060# TODO: nuke 2164# TODO: nuke
2061object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2165object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2062 PROTOTYPE: $$$$$$ 2166 PROTOTYPE: $$$$$$
2063 CODE: 2167 CODE:
2064{ 2168{
2065 int unused_type; 2169 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2066 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
2067}
2068 2170
2069const_utf8_string get_ob_key_value (object *op, utf8_string key) 2171 if (RETVAL->destroyed ())
2172 RETVAL = 0;
2173}
2070 2174
2071bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2175shstr
2176object::kv_get (shstr key)
2177
2178void
2179object::kv_del (shstr key)
2180
2181void
2182object::kv_set (shstr key, shstr value)
2072 2183
2073object *get_nearest_player (object *ob) 2184object *get_nearest_player (object *ob)
2074 ALIAS: nearest_player = 0 2185 ALIAS: nearest_player = 0
2075 PREINIT: 2186 PREINIT:
2076 extern object *get_nearest_player (object *); 2187 extern object *get_nearest_player (object *);
2078void rangevector (object *ob, object *other, int flags = 0) 2189void rangevector (object *ob, object *other, int flags = 0)
2079 PROTOTYPE: $$;$ 2190 PROTOTYPE: $$;$
2080 PPCODE: 2191 PPCODE:
2081{ 2192{
2082 rv_vector rv; 2193 rv_vector rv;
2194
2083 get_rangevector (ob, other, &rv, flags); 2195 get_rangevector (ob, other, &rv, flags);
2196
2084 EXTEND (SP, 5); 2197 EXTEND (SP, 5);
2085 PUSHs (newSVuv (rv.distance)); 2198 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2086 PUSHs (newSViv (rv.distance_x)); 2199 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2087 PUSHs (newSViv (rv.distance_y)); 2200 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2088 PUSHs (newSViv (rv.direction)); 2201 PUSHs (sv_2mortal (newSViv (rv.direction)));
2089 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2202 PUSHs (sv_2mortal (to_sv (rv.part)));
2090} 2203}
2091 2204
2092bool on_same_map_as (object *ob, object *other) 2205bool on_same_map_as (object *ob, object *other)
2093 CODE: 2206 CODE:
2094 RETVAL = on_same_map (ob, other); 2207 RETVAL = on_same_map (ob, other);
2098base_name (object *op, int plural = op->nrof > 1) 2211base_name (object *op, int plural = op->nrof > 1)
2099 CODE: 2212 CODE:
2100 RETVAL = query_base_name (op, plural); 2213 RETVAL = query_base_name (op, plural);
2101 OUTPUT: RETVAL 2214 OUTPUT: RETVAL
2102 2215
2103object *decrease_ob_nr (object *op, unsigned long i) 2216# return the tail of an object, excluding itself
2217void
2218tail (object *op)
2219 PPCODE:
2220 while ((op = op->more))
2221 XPUSHs (sv_2mortal (to_sv (op)));
2104 2222
2105MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2223MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2106 2224
2107player *player (object *op) 2225player *player (object *op)
2108 CODE: 2226 CODE:
2109 RETVAL = op->contr; 2227 RETVAL = op->contr;
2110 OUTPUT: RETVAL 2228 OUTPUT: RETVAL
2111 2229
2112void check_score (object *op) 2230bool move_player (object *op, int dir)
2113 2231
2114void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2232void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2115 CODE: 2233 CODE:
2116 new_draw_info (flags, 0, op, txt); 2234 new_draw_info (flags, 0, op, txt);
2117 2235
2118void kill_player (object *op) 2236void kill_player (object *op)
2119 2237
2238void esrv_send_item (object *pl, object *item)
2239
2120void esrv_update_item (object *op, int what, object *item) 2240void esrv_update_item (object *pl, int what, object *item)
2121 C_ARGS: what, op, item 2241 C_ARGS: what, pl, item
2242
2243void esrv_del_item (object *pl, int tag)
2244 C_ARGS: pl->contr, tag
2122 2245
2123int command_summon (object *op, utf8_string params) 2246int command_summon (object *op, utf8_string params)
2124 2247
2125int command_arrest (object *op, utf8_string params) 2248int command_arrest (object *op, utf8_string params)
2126 2249
2127 2250
2128MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2251MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2129 2252
2130INCLUDE: $PERL $srcdir/genacc player ../include/player.h | 2253INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2131 2254
2132int invoke (player *pl, int event, ...) 2255int invoke (player *pl, int event, ...)
2133 CODE: 2256 CODE:
2134 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2257 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2135 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2258 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2145 pl->ob->stats.hp = pl->ob->stats.maxhp; 2268 pl->ob->stats.hp = pl->ob->stats.maxhp;
2146 pl->ob->stats.sp = pl->ob->stats.maxsp; 2269 pl->ob->stats.sp = pl->ob->stats.maxsp;
2147 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2270 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2148 pl->orig_stats = pl->ob->stats; 2271 pl->orig_stats = pl->ob->stats;
2149 2272
2150void clear_los (player *pl) 2273# should only be temporary
2274void esrv_new_player (player *pl)
2151 2275
2152void cf_player_move (player *pl, int dir) 2276#d# TODO: replace by blocked_los accessor, fix code using this
2153
2154void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2155
2156bool 2277bool
2157cell_visible (player *pl, int dx, int dy) 2278cell_visible (player *pl, int dx, int dy)
2158 CODE: 2279 CODE:
2159 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2280 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2160 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2161 OUTPUT: 2281 OUTPUT:
2162 RETVAL 2282 RETVAL
2163 2283
2164void 2284void
2165send (player *pl, SV *packet) 2285send (player *pl, SV *packet)
2166 CODE: 2286 CODE:
2167{ 2287{
2168 STRLEN len; 2288 STRLEN len;
2169 char *buf = SvPVbyte (packet, len); 2289 char *buf = SvPVbyte (packet, len);
2170 2290
2291 if (len > MAXSOCKBUF)
2292 pl->failmsg ("[packet too long for client]");
2171 if (pl->ns) 2293 else if (pl->ns)
2172 pl->ns->send_packet (buf, len); 2294 pl->ns->send_packet (buf, len);
2173} 2295}
2174
2175int
2176listening (player *pl, int new_value = -1)
2177 CODE:
2178 RETVAL = pl->listening;
2179 if (new_value >= 0)
2180 pl->listening = new_value;
2181 OUTPUT:
2182 RETVAL
2183 2296
2184void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2297void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2185 PROTOTYPE: $;$$$ 2298 PROTOTYPE: $;$$$
2186 PPCODE: 2299 PPCODE:
2187 if (GIMME_V != G_VOID) 2300 if (GIMME_V != G_VOID)
2212 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2325 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2213 OUTPUT: RETVAL 2326 OUTPUT: RETVAL
2214 2327
2215SV *registry (maptile *map) 2328SV *registry (maptile *map)
2216 2329
2330void
2331find_tagged_objects (maptile *map, utf8_string tag = 0)
2332 PPCODE:
2333{
2334 if (!map->spaces)
2335 XSRETURN_EMPTY;
2336
2337 if (tag)
2338 {
2339 shstr_cmp tag_ (tag);
2340
2341 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2342 for (object *op = ms->bot; op; op = op->above)
2343 if (op->tag == tag_)
2344 XPUSHs (sv_2mortal (to_sv (op)));
2345 }
2346 else
2347 {
2348 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2349 for (object *op = ms->bot; op; op = op->above)
2350 if (op->tag)
2351 XPUSHs (sv_2mortal (to_sv (op)));
2352 }
2353}
2354
2217INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2355INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2356
2357void
2358adjust_daylight ()
2359 CODE:
2360 maptile::adjust_daylight ();
2361
2362int
2363outdoor_darkness (int darkness = 0)
2364 CODE:
2365 RETVAL = maptile::outdoor_darkness;
2366 if (items)
2367 maptile::outdoor_darkness = darkness;
2368 OUTPUT:
2369 RETVAL
2218 2370
2219void 2371void
2220maptile::instantiate () 2372maptile::instantiate ()
2221 2373
2222maptile *new () 2374maptile *new ()
2254 for (int x = 0; x < THIS->width; ++x) 2406 for (int x = 0; x < THIS->width; ++x)
2255 for (int y = 0; y < THIS->height; ++y) 2407 for (int y = 0; y < THIS->height; ++y)
2256 { 2408 {
2257 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2409 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2258 if (op->flag [FLAG_IS_FLOOR]) 2410 if (op->flag [FLAG_IS_FLOOR])
2259 goto skip_space; 2411 goto skip;
2260 2412
2261 { 2413 {
2262 int offs = offset + y * stride + x; 2414 int offs = offset + y * stride + x;
2415
2263 if (IN_RANGE_EXC (offs, 0, idxlen)) 2416 if (IN_RANGE_EXC (offs, 0, idxlen))
2264 { 2417 {
2265 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2418 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2266 { 2419 {
2267 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2420 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2268 ob->flag [FLAG_NO_MAP_SAVE] = true; 2421 ob->flag [FLAG_NO_MAP_SAVE] = true;
2269 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2422 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2270 2423
2271 if (ob->randomitems) 2424 if (ob->randomitems && !ob->above)
2272 { 2425 {
2273 if (!ob->above)
2274 {
2275 ob->create_treasure (ob->randomitems); 2426 ob->create_treasure (ob->randomitems);
2276 2427
2277 for (object *op = ob->above; op; op = op->above) 2428 for (object *op = ob->above; op; op = op->above)
2278 op->flag [FLAG_NO_MAP_SAVE] = true; 2429 op->flag [FLAG_NO_MAP_SAVE] = true;
2279 } 2430 // TODO: if this is a pickable object, then the item
2280 2431 // will at a bit weird - saving inside the player
2281 ob->randomitems = 0; 2432 // will clear the flag, but when the player drops
2433 // it without logging out, it keeps the flag.
2434 // nobody ahs reported this, but this can be rather
2435 // annoying on persistent maps.
2282 } 2436 }
2283 } 2437 }
2284 } 2438 }
2285 } 2439 }
2286 2440
2287 skip_space: ; 2441 skip: ;
2288 } 2442 }
2289} 2443}
2290 2444
2291void 2445void
2292maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2446maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2302 2456
2303 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; 2457 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2304 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2458 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2305 2459
2306 for (int i = av_len ((AV *)palette) + 1; i--; ) 2460 for (int i = av_len ((AV *)palette) + 1; i--; )
2307 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); 2461 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2308 2462
2309 for (int y = 0; y < THIS->height; ++y) 2463 for (int y = 0; y < THIS->height; ++y)
2310 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2464 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2311 2465
2312 sfree (THIS->regions, THIS->size ()); 2466 sfree (THIS->regions, THIS->size ());
2317} 2471}
2318 2472
2319void 2473void
2320maptile::create_region_treasure () 2474maptile::create_region_treasure ()
2321 CODE: 2475 CODE:
2322{
2323 object *op = object::create ();
2324 op->type = FLOOR;
2325 op->map = THIS;
2326
2327 for (int x = 0; x < THIS->width; ++x) 2476 for (int x = 0; x < THIS->width; ++x)
2328 for (int y = 0; y < THIS->height; ++y) 2477 for (int y = 0; y < THIS->height; ++y)
2329 { 2478 {
2330 region *rgn = THIS->region (x, y); 2479 region *rgn = THIS->region (x, y);
2331 2480
2332 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2481 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2482 if (object *op = THIS->at (x, y).top)
2333 if (rgn->treasure && rndm () < rgn->treasure_density) 2483 if (rgn->treasure && rndm () < rgn->treasure_density)
2334 {
2335 op->x = x;
2336 op->y = y;
2337 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2484 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2338 }
2339 } 2485 }
2340 2486
2341 op->destroy ();
2342}
2343
2344void play_sound_map (maptile *map, int x, int y, int sound_num)
2345
2346int out_of_map (maptile *map, int x, int y) 2487int out_of_map (maptile *map, int x, int y)
2347 2488
2348void 2489void
2349trigger (maptile *map, long connection, bool state = true) 2490find_link (maptile *map, shstr_tmp connection)
2491 PPCODE:
2492 if (oblinkpt *obp = map->find_link (connection))
2493 for (objectlink *ol = obp->link; ol; ol = ol->next)
2494 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2495
2496void
2497xy_normalise (maptile *map, int x, int y, int dir = 0)
2498 PPCODE:
2499{
2500 mapxy pos (map, x, y);
2501 if (!pos.move (dir).normalise ())
2502 XSRETURN_EMPTY;
2503
2504 EXTEND (SP, 3);
2505 PUSHs (sv_2mortal (to_sv (pos.m)));
2506 PUSHs (sv_2mortal (to_sv (pos.x)));
2507 PUSHs (sv_2mortal (to_sv (pos.y)));
2508}
2509
2510mapspace *
2511ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2512 PROTOTYPE: $$$;$
2350 CODE: 2513 CODE:
2351 activate_connection (map, connection, state);
2352
2353void
2354get_connection (maptile *map, long connection)
2355 PPCODE:
2356 oblinkpt *obp = get_connection_links (map, connection);
2357 if (obp)
2358 for (objectlink *ol = obp->link; ol; ol = ol->next)
2359 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2360
2361object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2362
2363object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2364
2365object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2366 C_ARGS: str, map, nx, ny
2367
2368void
2369get_map_flags (maptile *map, int x, int y)
2370 PPCODE:
2371{ 2514{
2372 maptile *nmap = 0; 2515 mapxy pos (map, x, y);
2373 I16 nx = 0, ny = 0; 2516 if (!pos.move (dir).normalise ())
2374 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2517 XSRETURN_UNDEF;
2375 2518
2376 EXTEND (SP, 4); 2519 RETVAL = &*pos;
2377 PUSHs (sv_2mortal (newSViv (flags)));
2378
2379 if (GIMME_V == G_ARRAY)
2380 {
2381 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2382 PUSHs (sv_2mortal (newSViv (nx)));
2383 PUSHs (sv_2mortal (newSViv (ny)));
2384 }
2385} 2520}
2521 OUTPUT:
2522 RETVAL
2386 2523
2387void 2524void
2388at (maptile *map, unsigned int x, unsigned int y) 2525at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2389 PROTOTYPE: $$$ 2526 PROTOTYPE: $$$;$
2390 PPCODE: 2527 PPCODE:
2391{ 2528 mapxy pos (map, x, y);
2392 object *o; 2529 if (pos.move (dir).normalise ())
2393 maptile *nmap = 0; 2530 for (object *o = pos->bot; o; o = o->above)
2394 I16 nx, ny; 2531 XPUSHs (sv_2mortal (to_sv (o)));
2395
2396 get_map_flags (map, &nmap, x, y, &nx, &ny);
2397
2398 if (nmap)
2399 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2400 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2401}
2402 2532
2403SV * 2533SV *
2404bot_at (maptile *obj, unsigned int x, unsigned int y) 2534bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2405 PROTOTYPE: $$$ 2535 PROTOTYPE: $$$;$
2406 ALIAS: 2536 ALIAS:
2407 top_at = 1 2537 top_at = 1
2408 flags_at = 2 2538 flags_at = 2
2409 light_at = 3 2539 light_at = 3
2410 move_block_at = 4 2540 move_block_at = 4
2411 move_slow_at = 5 2541 move_slow_at = 5
2412 move_on_at = 6 2542 move_on_at = 6
2413 move_off_at = 7 2543 move_off_at = 7
2414 INIT:
2415 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2416 CODE: 2544 CODE:
2545{
2546 mapxy pos (map, x, y);
2547 if (!pos.move (dir).normalise ())
2548 XSRETURN_UNDEF;
2549
2550 mapspace &ms = *pos;
2551
2552 ms.update ();
2553
2417 switch (ix) 2554 switch (ix)
2418 { 2555 {
2419 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2556 case 0: RETVAL = to_sv (ms.bot ); break;
2420 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2557 case 1: RETVAL = to_sv (ms.top ); break;
2421 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2558 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2422 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2559 case 3: RETVAL = newSViv (ms.light ); break;
2423 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2560 case 4: RETVAL = newSVuv (ms.move_block); break;
2424 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2561 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2425 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2562 case 6: RETVAL = newSVuv (ms.move_on ); break;
2426 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2563 case 7: RETVAL = newSVuv (ms.move_off ); break;
2427 } 2564 }
2565}
2428 OUTPUT: RETVAL 2566 OUTPUT: RETVAL
2429
2430void fix_walls (maptile *map, int x, int y)
2431
2432void fix_walls_around (maptile *map, int x, int y)
2433 2567
2434# worst xs function of my life 2568# worst xs function of my life
2435bool 2569bool
2436_create_random_map (\ 2570_create_random_map (maptile *self, SV *options)
2437 maptile *self,\
2438 utf8_string wallstyle,\
2439 utf8_string wall_name,\
2440 utf8_string floorstyle,\
2441 utf8_string monsterstyle,\
2442 utf8_string treasurestyle,\
2443 utf8_string layoutstyle,\
2444 utf8_string doorstyle,\
2445 utf8_string decorstyle,\
2446 utf8_string origin_map,\
2447 utf8_string final_map,\
2448 utf8_string exitstyle,\
2449 utf8_string this_map,\
2450 utf8_string exit_on_final_map,\
2451 int xsize,\
2452 int ysize,\
2453 int expand2x,\
2454 int layoutoptions1,\
2455 int layoutoptions2,\
2456 int layoutoptions3,\
2457 int symmetry,\
2458 int difficulty,\
2459 int difficulty_given,\
2460 float difficulty_increase,\
2461 int dungeon_level,\
2462 int dungeon_depth,\
2463 int decoroptions,\
2464 int orientation,\
2465 int origin_y,\
2466 int origin_x,\
2467 U32 random_seed,\
2468 val64 total_map_hp,\
2469 int map_layout_style,\
2470 int treasureoptions,\
2471 int symmetry_used,\
2472 region *region,\
2473 utf8_string custom\
2474)
2475 CODE: 2571 CODE:
2476{ 2572{
2477 random_map_params rmp; 2573 random_map_params rmp ((HV *)SvRV (options));
2478
2479 assign (rmp.wallstyle , wallstyle);
2480 assign (rmp.wall_name , wall_name);
2481 assign (rmp.floorstyle , floorstyle);
2482 assign (rmp.monsterstyle , monsterstyle);
2483 assign (rmp.treasurestyle , treasurestyle);
2484 assign (rmp.layoutstyle , layoutstyle);
2485 assign (rmp.doorstyle , doorstyle);
2486 assign (rmp.decorstyle , decorstyle);
2487 assign (rmp.exitstyle , exitstyle);
2488 assign (rmp.exit_on_final_map, exit_on_final_map);
2489
2490 rmp.origin_map = origin_map;
2491 rmp.final_map = final_map;
2492 rmp.this_map = this_map;
2493 rmp.xsize = xsize;
2494 rmp.ysize = ysize;
2495 rmp.expand2x = expand2x;
2496 rmp.layoutoptions1 = layoutoptions1;
2497 rmp.layoutoptions2 = layoutoptions2;
2498 rmp.layoutoptions3 = layoutoptions3;
2499 rmp.symmetry = symmetry;
2500 rmp.difficulty = difficulty;
2501 rmp.difficulty_given = difficulty_given;
2502 rmp.difficulty_increase = difficulty_increase;
2503 rmp.dungeon_level = dungeon_level;
2504 rmp.dungeon_depth = dungeon_depth;
2505 rmp.decoroptions = decoroptions;
2506 rmp.orientation = orientation;
2507 rmp.origin_y = origin_y;
2508 rmp.origin_x = origin_x;
2509 rmp.random_seed = random_seed;
2510 rmp.total_map_hp = (uint64_t) total_map_hp;
2511 rmp.map_layout_style = map_layout_style;
2512 rmp.treasureoptions = treasureoptions;
2513 rmp.symmetry_used = symmetry_used;
2514 rmp.region = region;
2515 rmp.custom = custom;
2516
2517 RETVAL = self->generate_random_map (&rmp); 2574 RETVAL = self->generate_random_map (&rmp);
2518} 2575}
2519 OUTPUT: 2576 OUTPUT:
2520 RETVAL 2577 RETVAL
2521 2578
2579MODULE = cf PACKAGE = cf::mapspace
2580
2581INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2582
2522MODULE = cf PACKAGE = cf::arch 2583MODULE = cf PACKAGE = cf::arch
2523
2524archetype *find (utf8_string name)
2525 CODE:
2526 RETVAL = archetype::find (name);
2527 OUTPUT:
2528 RETVAL
2529 2584
2530int archetypes_size () 2585int archetypes_size ()
2531 CODE: 2586 CODE:
2532 RETVAL = archetypes.size (); 2587 RETVAL = archetypes.size ();
2533 OUTPUT: RETVAL 2588 OUTPUT: RETVAL
2535archetype *archetypes (U32 index) 2590archetype *archetypes (U32 index)
2536 CODE: 2591 CODE:
2537 RETVAL = index < archetypes.size () ? archetypes [index] : 0; 2592 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2538 OUTPUT: RETVAL 2593 OUTPUT: RETVAL
2539 2594
2540object *instantiate (archetype *arch)
2541 CODE:
2542 RETVAL = arch_to_object (arch);
2543 OUTPUT:
2544 RETVAL
2545
2546INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2595INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2547 2596
2548MODULE = cf PACKAGE = cf::party 2597MODULE = cf PACKAGE = cf::party
2549 2598
2550partylist *first () 2599partylist *first ()
2551 PROTOTYPE: 2600 PROTOTYPE:
2552 CODE: 2601 CODE:
2553 RETVAL = get_firstparty (); 2602 RETVAL = get_firstparty ();
2554 OUTPUT: RETVAL 2603 OUTPUT: RETVAL
2555 2604
2556INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | 2605INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2557 2606
2558MODULE = cf PACKAGE = cf::region 2607MODULE = cf PACKAGE = cf::region
2559 2608
2560void 2609void
2561list () 2610list ()
2562 PPCODE: 2611 PPCODE:
2563 for_all_regions (rgn) 2612 for_all_regions (rgn)
2564 XPUSHs (sv_2mortal (to_sv (rgn))); 2613 XPUSHs (sv_2mortal (to_sv (rgn)));
2565 2614
2566region *find (utf8_string name)
2567 PROTOTYPE: $
2568 CODE:
2569 RETVAL = region::find (name);
2570 OUTPUT: RETVAL
2571
2572region *find_fuzzy (utf8_string name)
2573 PROTOTYPE: $
2574 CODE:
2575 RETVAL = region::find_fuzzy (name);
2576 OUTPUT: RETVAL
2577
2578int specificity (region *rgn) 2615int specificity (region *rgn)
2579 CODE: 2616 CODE:
2580 RETVAL = 0; 2617 RETVAL = 0;
2581 while (rgn = rgn->parent) 2618 while (rgn = rgn->parent)
2582 RETVAL++; 2619 RETVAL++;
2583 OUTPUT: RETVAL 2620 OUTPUT: RETVAL
2584 2621
2585INCLUDE: $PERL $srcdir/genacc region ../include/region.h | 2622INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2586 2623
2587MODULE = cf PACKAGE = cf::living 2624MODULE = cf PACKAGE = cf::living
2588 2625
2589INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2626INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2590 2627
2591MODULE = cf PACKAGE = cf::settings 2628MODULE = cf PACKAGE = cf::settings
2592 2629
2593INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | 2630INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2594 2631
2595MODULE = cf PACKAGE = cf::client 2632MODULE = cf PACKAGE = cf::client
2596 2633
2597INCLUDE: $PERL $srcdir/genacc client ../include/client.h | 2634INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2598 2635
2599int invoke (client *ns, int event, ...) 2636int invoke (client *ns, int event, ...)
2600 CODE: 2637 CODE:
2601 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2638 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2602 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2639 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2618 CODE: 2655 CODE:
2619{ 2656{
2620 STRLEN len; 2657 STRLEN len;
2621 char *buf = SvPVbyte (packet, len); 2658 char *buf = SvPVbyte (packet, len);
2622 2659
2660 if (len > MAXSOCKBUF)
2661 {
2662 // ugly
2663 if (THIS->pl)
2664 THIS->pl->failmsg ("[packet too long for client]");
2665 }
2666 else
2623 THIS->send_packet (buf, len); 2667 THIS->send_packet (buf, len);
2624} 2668}
2625 2669
2626faceidx 2670faceidx
2627client::find_face (utf8_string name, faceidx defidx = 0) 2671client::need_face (utf8_string name, int pri = 0)
2628 CODE: 2672 CODE:
2629 RETVAL = face_find (name, defidx); 2673 RETVAL = face_find (name, 0);
2674 if (RETVAL)
2675 {
2630 THIS->send_face (RETVAL); 2676 THIS->send_face (RETVAL, pri);
2631 THIS->flush_fx (); 2677 THIS->flush_fx ();
2678 }
2632 OUTPUT: 2679 OUTPUT:
2633 RETVAL 2680 RETVAL
2634 2681
2682int
2683client::fx_want (int idx, int value = -1)
2684 CODE:
2685 if (0 < idx && idx < FT_NUM)
2686 {
2687 RETVAL = THIS->fx_want [idx];
2688 if (items > 2)
2689 THIS->fx_want [idx] = value;
2690 }
2691 else
2692 RETVAL = 0;
2693 OUTPUT:
2694 RETVAL
2695
2696MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2697
2698faceidx sound_find (utf8_string name)
2699
2700void sound_set (utf8_string str, faceidx face)
2701
2702# dire hack
2703void old_sound_index (int idx, faceidx face)
2704 CODE:
2705 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2706 old_sound_index [idx] = face;
2707
2635MODULE = cf PACKAGE = cf::face PREFIX = face_ 2708MODULE = cf PACKAGE = cf::face PREFIX = face_
2636 2709
2637#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2710#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2638 2711
2639faceidx face_find (utf8_string name, faceidx defidx = 0) 2712faceidx face_find (utf8_string name, faceidx defidx = 0)
2640 2713
2641faceidx alloc (utf8_string name) 2714faceidx alloc (utf8_string name)
2642 CODE: 2715 CODE:
2649 while (!RETVAL); // crude way to leave index 0 2722 while (!RETVAL); // crude way to leave index 0
2650 2723
2651 faces [RETVAL].name = name; 2724 faces [RETVAL].name = name;
2652 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); 2725 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2653 2726
2654 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2727 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2655 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2728 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2729 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2656} 2730}
2657 OUTPUT: RETVAL 2731 OUTPUT: RETVAL
2658 2732
2659void set_type (faceidx idx, int value) 2733void set_type (faceidx idx, int value)
2660 ALIAS: 2734 ALIAS:
2676 2750
2677void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2751void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2678 CODE: 2752 CODE:
2679{ 2753{
2680 faceinfo *f = face_info (idx); assert (f); 2754 faceinfo *f = face_info (idx); assert (f);
2681 facedata *d = &(faceset ? f->data64 : f->data32); 2755 facedata *d = f->face + faceset;
2682 sv_to (data, d->data); 2756 sv_to (data, d->data);
2683 STRLEN clen; 2757 STRLEN clen;
2684 char *cdata = SvPVbyte (chksum, clen); 2758 char *cdata = SvPVbyte (chksum, clen);
2685 clen = min (CHKSUM_SIZE, clen); 2759 clen = min (CHKSUM_MAXLEN, clen);
2686 2760
2761 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2762
2687 if (memcmp (d->chksum, cdata, clen)) 2763 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2688 { 2764 {
2765 d->chksum_len = clen;
2689 memcpy (d->chksum, cdata, clen); 2766 memcpy (d->chksum, cdata, clen);
2690 2767
2691 // invalidate existing client face info 2768 // invalidate existing client face info
2692 for_all_clients (ns) 2769 for_all_clients (ns)
2693 if (ns->faceset == faceset) 2770 if (ns->faceset == faceset)
2698 } 2775 }
2699} 2776}
2700 2777
2701int get_data_size (faceidx idx, int faceset = 0) 2778int get_data_size (faceidx idx, int faceset = 0)
2702 CODE: 2779 CODE:
2703 facedata *d = face_data (idx, faceset); assert (d); 2780 facedata *d = face_data (idx, faceset);
2781 if (!d) XSRETURN_UNDEF;
2704 RETVAL = d->data.size (); 2782 RETVAL = d->data.size ();
2705 OUTPUT: 2783 OUTPUT:
2706 RETVAL 2784 RETVAL
2707 2785
2708SV *get_chksum (faceidx idx, int faceset = 0) 2786SV *get_chksum (faceidx idx, int faceset = 0)
2709 CODE: 2787 CODE:
2710 facedata *d = face_data (idx, faceset); assert (d); 2788 facedata *d = face_data (idx, faceset);
2789 if (!d) XSRETURN_UNDEF;
2711 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); 2790 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2791 OUTPUT:
2792 RETVAL
2793
2794SV *get_data (faceidx idx, int faceset = 0)
2795 CODE:
2796 facedata *d = face_data (idx, faceset);
2797 if (!d) XSRETURN_UNDEF;
2798 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2712 OUTPUT: 2799 OUTPUT:
2713 RETVAL 2800 RETVAL
2714 2801
2715void invalidate (faceidx idx) 2802void invalidate (faceidx idx)
2716 CODE: 2803 CODE:
2728 ns->force_newmap = true; 2815 ns->force_newmap = true;
2729 } 2816 }
2730 2817
2731MODULE = cf PACKAGE = cf::anim PREFIX = anim_ 2818MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2732 2819
2733#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | 2820#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2734 2821
2735animidx anim_find (utf8_string name) 2822animidx anim_find (utf8_string name)
2736 CODE: 2823 CODE:
2737 RETVAL = animation::find (name).number; 2824 RETVAL = animation::find (name).number;
2738 OUTPUT: RETVAL 2825 OUTPUT: RETVAL
2753 } 2840 }
2754 else 2841 else
2755 anim = &animation::create (name, av_len (av) + 1, facings); 2842 anim = &animation::create (name, av_len (av) + 1, facings);
2756 2843
2757 for (int i = 0; i < anim->num_animations; ++i) 2844 for (int i = 0; i < anim->num_animations; ++i)
2758 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2845 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2759} 2846}
2760 OUTPUT: RETVAL 2847 OUTPUT: RETVAL
2761 2848
2762void invalidate_all () 2849void invalidate_all ()
2763 CODE: 2850 CODE:
2764 for_all_clients (ns) 2851 for_all_clients (ns)
2765 ns->anims_sent.reset (); 2852 ns->anims_sent.reset ();
2766 2853
2854MODULE = cf PACKAGE = cf::object::freezer
2855
2856INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2857
2858SV *
2859new (char *klass)
2860 CODE:
2861 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2862 OUTPUT: RETVAL
2863
2864void
2865DESTROY (SV *sv)
2866 CODE:
2867 object_freezer *self;
2868 sv_to (sv, self);
2869 delete self;
2870
2871MODULE = cf PACKAGE = cf::object::thawer
2872
2873INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2874
2875bool
2876errors_are_fatal (bool fatal)
2877 CODE:
2878 RETVAL = object_thawer::errors_are_fatal;
2879 object_thawer::errors_are_fatal = fatal;
2880 OUTPUT:
2881 RETVAL
2882
2883SV *
2884new_from_file (char *klass, octet_string path)
2885 CODE:
2886 object_thawer *f = new object_thawer (path);
2887 if (!*f)
2888 {
2889 delete f;
2890 XSRETURN_UNDEF;
2891 }
2892 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2893 OUTPUT: RETVAL
2894
2895void
2896DESTROY (SV *sv)
2897 CODE:
2898 object_thawer *self;
2899 sv_to (sv, self);
2900 delete self;
2901
2902void
2903extract_tags (object_thawer *self)
2904 PPCODE:
2905 while (self->kw != KW_EOF)
2906 {
2907 PUTBACK;
2908 coroapi::cede_to_tick ();
2909 SPAGAIN;
2910
2911 if (self->kw == KW_tag)
2912 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2913
2914 self->skip ();
2915 }
2916
2917MODULE = cf PACKAGE = cf::layout
2918
2919INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2920

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