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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.237 by root, Mon Jul 23 23:46:03 2007 UTC vs.
Revision 1.407 by root, Sat Oct 15 00:58:14 2011 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 5 *
8 * Crossfire TRT is free software: you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 9 * option) any later version.
12 * 10 *
13 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 14 * GNU General Public License for more details.
17 * 15 *
18 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
20 * 19 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de> 20 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 21 */
23 22
24#include "autoconf.h" 23#include "autoconf.h"
25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#define CEDES_PER_TICK 5
30 24
31#if HAVE_EXECINFO_H 25#if HAVE_EXECINFO_H
32# include <execinfo.h> 26# include <execinfo.h>
33#endif 27#endif
34 28
35#include <plugin_common.h>
36#include <sounds.h>
37#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "rmg.h"
34#include "noise.h"
35#include "evthread.h"
38#include <sproto.h> 36#include "sproto.h"
39
40#include "loader.h"
41#include "cfperl.h"
42#include "shstr.h"
43 37
44#include <unistd.h> 38#include <unistd.h>
45#if _POSIX_MEMLOCK 39#if _POSIX_MEMLOCK
46# include <sys/mman.h> 40# include <sys/mman.h>
47#endif 41#endif
48 42
43#if HAVE_MALLOC_H
44# include <malloc.h>
45#endif
46
47#if !__GLIBC__
48# define malloc_trim(pad) -1
49#endif
50
49#include <EXTERN.h> 51#include <EXTERN.h>
50#include <perl.h> 52#include <perl.h>
51#include <XSUB.h> 53#include <XSUB.h>
52 54
53#include "CoroAPI.h" 55#include "CoroAPI.h"
54#include "perlxsi.c" 56#include "perlxsi.c"
55 57
56extern sint64 *levels; // the experience table 58typedef object_thawer &object_thawer_ref;
57 59typedef object_freezer &object_freezer_ref;
58typedef object object_ornull;
59typedef maptile maptile_ornull;
60
61typedef char *octet_string;
62typedef char *utf8_string;
63typedef const char *const_octet_string;
64typedef const char *const_utf8_string;
65 60
66typedef std::string std__string; 61typedef std::string std__string;
67 62
68#if IVSIZE >= 8
69 typedef IV val64;
70# define newSVval64 newSViv
71# define SvVAL64 SvIV
72#else
73 typedef double val64;
74# define newSVval64 newSVnv
75# define SvVAL64 SvNV
76#endif
77
78static f_plug_api gethook = cfapi_get_hooks;
79static f_plug_api object_insert = cfapi_object_insert;
80
81static PerlInterpreter *perl; 63static PerlInterpreter *perl;
82 64
83tstamp NOW, runtime; 65tstamp NOW, runtime;
66
67static int tick_inhibit;
68static int tick_pending;
84 69
85global gbl_ev; 70global gbl_ev;
86static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 71static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
87static SV *sv_runtime, *sv_next_tick; 72static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now, *sv_server_tick;
73static AV *av_reflect;
88 74
89bitset<NUM_EVENT_TYPES> ev_want_event; 75bitset<NUM_EVENT_TYPES> ev_want_event;
90bitset<NUM_TYPES> ev_want_type; 76bitset<NUM_TYPES> ev_want_type;
91 77
92static HV 78static HV
93 *stash_cf, 79 *stash_cf,
94 *stash_cf_object_wrap, 80 *stash_cf_object_wrap,
95 *stash_cf_object_player_wrap, 81 *stash_cf_object_player_wrap,
96 *stash_cf_player_wrap, 82 *stash_cf_player_wrap,
97 *stash_cf_map_wrap, 83 *stash_cf_map_wrap,
84 *stash_cf_mapspace_wrap,
98 *stash_cf_client_wrap, 85 *stash_cf_client_wrap,
99 *stash_cf_arch_wrap, 86 *stash_cf_arch_wrap,
100 *stash_cf_party_wrap, 87 *stash_cf_party_wrap,
101 *stash_cf_region_wrap, 88 *stash_cf_region_wrap,
102 *stash_cf_living_wrap; 89 *stash_cf_living_wrap,
90 *stash_cf_layout_wrap,
91 *stash_ext_map_world;
92
93static SV
94 *cv_cf_do_invoke,
95 *cv_cf__can_merge,
96 *cv_cf_client_send_msg,
97 *cv_cf_tick,
98 *cv_cf_match_match;
99
100#ifndef newSVpv_utf8
101static SV *
102newSVpv_utf8 (const char *s)
103{
104 if (!s)
105 return newSV (0);
106
107 SV *sv = newSVpv (s, 0);
108 SvUTF8_on (sv);
109 return sv;
110}
111#endif
112
113#ifndef newSVpvn_utf8
114static SV *
115newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
116{
117 if (!s)
118 return newSV (0);
119
120 SV *sv = newSVpvn (s, l);
121
122 if (utf8)
123 SvUTF8_on (sv);
124
125 return sv;
126}
127#endif
128
129noinline utf8_string
130cfSvPVutf8_nolen (SV *sv)
131{
132 SvGETMAGIC (sv);
133
134 if (SvPOK (sv))
135 {
136 if (!SvUTF8 (sv))
137 sv_utf8_upgrade_nomg (sv);
138
139 return SvPVX (sv);
140 }
141
142 return SvPV_nolen (sv);
143}
103 144
104// helper cast function, returns super class * or 0 145// helper cast function, returns super class * or 0
105template<class super> 146template<class super>
106static super * 147static super *
107is_a (attachable *at) 148is_a (attachable *at)
140 SvREFCNT_inc (self); 181 SvREFCNT_inc (self);
141 hv_clear (self); 182 hv_clear (self);
142 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 183 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
143 SvREFCNT_dec (self); 184 SvREFCNT_dec (self);
144 185
145 // self *must* be null now because thats sv_unmagic's job. 186 // self *must* be null now because that's sv_unmagic's job.
146 assert (!this->self); 187 assert (!this->self);
147 } 188 }
148} 189}
149 190
150void 191void
184attachable::destroy () 225attachable::destroy ()
185{ 226{
186 if (destroyed ()) 227 if (destroyed ())
187 return; 228 return;
188 229
189 flags |= F_DESTROYED; 230 attachable_flags |= F_DESTROYED;
190 do_destroy (); 231 do_destroy ();
191 sever_self (); 232 sever_self ();
233}
234
235void
236attachable::do_delete ()
237{
238 delete this;
192} 239}
193 240
194void 241void
195attachable::check_mortals () 242attachable::check_mortals ()
196{ 243{
206 { 253 {
207 static int last_mortalcount; 254 static int last_mortalcount;
208 if (mortals.size () != last_mortalcount) 255 if (mortals.size () != last_mortalcount)
209 { 256 {
210 last_mortalcount = mortals.size (); 257 last_mortalcount = mortals.size ();
211 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ()); 258 object *specimen = is_a<object> (mortals [rndm (mortals.size ())]);
259
260 LOG (llevInfo, "%d mortals (random specimen: %s).\n",
261 (int)mortals.size (), specimen ? specimen->debug_desc () : "(not an object)");
212 262
213 if (0) 263 if (0)
214 { 264 {
215 for (int j = 0; j < mortals.size (); ++j)//D 265 for (int j = 0; j < mortals.size (); ++j)//D
216 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D 266 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
267
217 fprintf (stderr, "\n");//D 268 fprintf (stderr, "\n");//D
218 } 269 }
219 } 270 }
220 } 271 }
221 272
241 } 292 }
242 else 293 else
243 { 294 {
244 mortals.erase (i); 295 mortals.erase (i);
245 obj->sever_self (); 296 obj->sever_self ();
246 delete obj; 297 obj->do_delete ();
247 } 298 }
248 } 299 }
249} 300}
250 301
251void 302void
252attachable::set_key (const char *key, const char *value) 303attachable::set_key (const char *key, const char *value, bool is_utf8)
253{ 304{
254 if (!self) 305 if (!self)
255 self = newHV (); 306 self = newHV ();
256 307
257 if (value) 308 if (value)
258 hv_store (self, key, strlen (key), newSVpv (value, 0), 0); 309 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
259 else 310 else
260 hv_delete (self, key, strlen (key), G_DISCARD); 311 hv_delete (self, key, strlen (key), G_DISCARD);
261} 312}
262 313
263attachable & 314attachable &
268 319
269 attach = src.attach; 320 attach = src.attach;
270 return *this; 321 return *this;
271} 322}
272 323
324#if 0
273template<typename T> 325template<typename T>
274static bool 326static bool
275find_backref (void *ptr, T *obj) 327find_backref (void *ptr, T *obj)
276{ 328{
277 char *s = (char *)obj; 329 char *s = (char *)obj;
285 337
286 return false; 338 return false;
287} 339}
288 340
289// for debugging, find "live" objects containing this ptr 341// for debugging, find "live" objects containing this ptr
290void 342static void
291find_backref (void *ptr) 343find_backref (void *ptr)
292{ 344{
293 for_all_objects (op) 345 for_all_objects (op)
294 if (find_backref (ptr, op)) 346 if (find_backref (ptr, op))
295 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); 347 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
299 fprintf (stderr, "P %p\n", pl); 351 fprintf (stderr, "P %p\n", pl);
300 352
301 for_all_clients (ns) 353 for_all_clients (ns)
302 if (find_backref (ptr, ns)) 354 if (find_backref (ptr, ns))
303 fprintf (stderr, "C %p\n", ns); 355 fprintf (stderr, "C %p\n", ns);
304
305} 356}
357#endif
306 358
307////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 359//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
308 360
309static SV * 361static SV *
310newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 362newSVptr (void *ptr, HV *stash, HV *hv)
311{ 363{
312 SV *sv;
313
314 if (!ptr) 364 if (!ptr)
315 return &PL_sv_undef; 365 return newSV (0);
316 366
317 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 367 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
318 return sv_bless (newRV_noinc ((SV *)hv), stash); 368 return sv_bless (newRV_noinc ((SV *)hv), stash);
369}
370
371static SV * noinline
372newSVptr (void *ptr, HV *stash)
373{
374 return newSVptr (ptr, stash, newHV ());
319} 375}
320 376
321static int 377static int
322attachable_free (pTHX_ SV *sv, MAGIC *mg) 378attachable_free (pTHX_ SV *sv, MAGIC *mg)
323{ 379{
335 return 0; 391 return 0;
336} 392}
337 393
338MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 394MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
339 395
340static SV * 396static SV * noinline
341newSVattachable (attachable *obj, HV *stash) 397newSVattachable (attachable *obj, HV *stash)
342{ 398{
343 if (!obj) 399 if (!obj)
344 return &PL_sv_undef; 400 return newSV (0);
345 401
346 if (!obj->self) 402 if (!obj->self)
347 obj->self = newHV (); 403 obj->self = newHV ();
348 404
349 if (!SvOBJECT (obj->self)) 405 if (!SvOBJECT (obj->self))
363 419
364 return sv; 420 return sv;
365 } 421 }
366} 422}
367 423
424#if 0 // unused
368static void 425static void
369clearSVptr (SV *sv) 426clearSVptr (SV *sv)
370{ 427{
371 if (SvROK (sv)) 428 if (SvROK (sv))
372 sv = SvRV (sv); 429 sv = SvRV (sv);
373 430
374 hv_clear ((HV *)sv); 431 hv_clear ((HV *)sv);
375 sv_unmagic (sv, PERL_MAGIC_ext); 432 sv_unmagic (sv, PERL_MAGIC_ext);
376} 433}
434#endif
435
436static long
437SvPTR_nc (SV *sv)
438{
439 sv = SvRV (sv);
440
441 // very important shortcut
442 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
443 return (long)SvMAGIC (sv)->mg_ptr;
444
445 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
446 return (long)mg->mg_ptr;
447
448 croak ("perl code used object, but C object is already destroyed, caught");
449}
377 450
378static long 451static long
379SvPTR (SV *sv, const char *klass) 452SvPTR (SV *sv, const char *klass)
380{ 453{
381 if (!sv_derived_from (sv, klass)) 454 if (!sv_derived_from (sv, klass))
382 croak ("object of type %s expected", klass); 455 croak ("object of type %s expected", klass);
383 456
384 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 457 return SvPTR_nc (sv);
385
386 if (!mg)
387 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
388
389 return (long)mg->mg_ptr;
390} 458}
391 459
392static long 460static long noinline
393SvPTR_ornull (SV *sv, const char *klass) 461SvPTR_ornull (SV *sv, const char *klass)
394{ 462{
395 if (SvOK (sv)) 463 if (expect_false (!SvOK (sv))) return 0;
464
396 return SvPTR (sv, klass); 465 return SvPTR (sv, klass);
397 else
398 return 0;
399} 466}
400 467
401static inline SV * 468static long noinline
402newSVpv_utf8 (const char *s) 469SvPTR_ornull_client (SV *sv)
403{ 470{
471 if (expect_false (!SvOK (sv))) return 0;
472
473 if (!SvROK (sv)
474 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
475 && !sv_derived_from (sv, "cf::client")))
476 croak ("object of type cf::client expected");
477
478 return SvPTR_nc (sv);
479}
480
481static long noinline
482SvPTR_ornull_object (SV *sv)
483{
484 if (expect_false (!SvOK (sv))) return 0;
485
486 if (!SvROK (sv)
487 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
488 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
489 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
490 && !sv_derived_from (sv, "cf::object")))
491 croak ("object of type cf::object expected");
492
493 return SvPTR_nc (sv);
494}
495
496static long noinline
497SvPTR_ornull_maptile (SV *sv)
498{
499 if (expect_false (!SvOK (sv))) return 0;
500
501 if (!SvROK (sv)
502 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
503 && SvSTASH (SvRV (sv)) != stash_ext_map_world
504 && !sv_derived_from (sv, "cf::map")))
505 croak ("object of type cf::map expected");
506
507 return SvPTR_nc (sv);
508}
509
510static long noinline
511SvPTR_ornull_player (SV *sv)
512{
513 if (expect_false (!SvOK (sv))) return 0;
514
515 if (!SvROK (sv)
516 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
517 && !sv_derived_from (sv, "cf::player")))
518 croak ("object of type cf::player expected");
519
520 return SvPTR_nc (sv);
521}
522
523static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
524static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
525static inline SV *to_sv (bool v) { return newSViv (v); }
526static inline SV *to_sv ( signed char v) { return newSViv (v); }
527static inline SV *to_sv (unsigned char v) { return newSViv (v); }
528static inline SV *to_sv ( signed short v) { return newSViv (v); }
529static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
530static inline SV *to_sv ( signed int v) { return newSViv (v); }
531static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
532static inline SV *to_sv ( signed long v) { return newSViv (v); }
533static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
534static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
535static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
536static inline SV *to_sv (float v) { return newSVnv (v); }
537static inline SV *to_sv (double v) { return newSVnv (v); }
538static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
539static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
540// gcc dislikes noilnine on to_sv
541static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
542static inline SV *to_sv (object * v) { return to_sv_ni (v); }
543static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
544static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
545static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
546static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
547static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
548static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
549static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
550
551static inline SV *to_sv (object & v) { return to_sv (&v); }
552static inline SV *to_sv (living & v) { return to_sv (&v); }
553
554static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
555static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
556
557static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
558
559static inline SV *to_sv (dynbuf * v)
560{
404 SV *sv = newSVpv (s, 0); 561 SV *sv = newSV (0);
562
563 sv_upgrade (sv, SVt_PV);
564 SvGROW (sv, v->size () + 1);
565 SvPOK_only (sv);
566 v->linearise (SvPVX (sv));
567 SvCUR_set (sv, v->size ());
568 *SvEND (sv) = 0;
569
570 return sv;
571}
572
573static inline SV *to_sv (dynbuf_text * v)
574{
575 SV *sv = to_sv (static_cast<dynbuf *> (v));
405 SvUTF8_on (sv); 576 SvUTF8_on (sv);
406 return sv; 577 return sv;
407} 578}
408 579
409static inline SV *
410newSVpvn_utf8 (const char *s, STRLEN l)
411{
412 SV *sv = newSVpvn (s, l);
413 SvUTF8_on (sv);
414 return sv;
415}
416
417inline SV *to_sv (const shstr & v) { return v ? newSVpvn_utf8 ((const char *)v, v.length ()) : &PL_sv_undef; }
418inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
419inline SV *to_sv (bool v) { return newSViv (v); }
420inline SV *to_sv ( signed char v) { return newSViv (v); }
421inline SV *to_sv (unsigned char v) { return newSViv (v); }
422inline SV *to_sv ( signed short v) { return newSViv (v); }
423inline SV *to_sv (unsigned short v) { return newSVuv (v); }
424inline SV *to_sv ( signed int v) { return newSViv (v); }
425inline SV *to_sv (unsigned int v) { return newSVuv (v); }
426inline SV *to_sv ( signed long v) { return newSViv (v); }
427inline SV *to_sv (unsigned long v) { return newSVuv (v); }
428inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
429inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
430inline SV *to_sv (float v) { return newSVnv (v); }
431inline SV *to_sv (double v) { return newSVnv (v); }
432inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
433inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
434inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
435inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
436inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
437inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
438inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
439inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
440
441inline SV *to_sv (object & v) { return to_sv (&v); }
442inline SV *to_sv (living & v) { return to_sv (&v); }
443
444inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
445inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
446
447inline SV *to_sv (UUID v)
448{
449 char buf[128];
450 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
451 return newSVpv (buf, 0);
452}
453
454inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 580static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
455inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 581static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
456inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 582static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
457inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
458inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 584static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
459inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 585static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
460inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 586static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
461inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 587static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
462inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 588static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
463inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 589static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
464inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 590static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
465inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 591static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
466inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 592static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
467inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 593static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
468inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 594static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
469inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 595static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
470inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 596static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
471inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 597static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
598static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
472inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 599static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
473inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
474inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 600static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
475inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 601static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
476inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 602static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
477inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 603static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
604static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
605static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
606static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
607static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
478 608
479//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 609//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
480inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 610static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
481 611
482template<class T> 612template<class T>
483inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 613static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
484 614
485template<int N> 615template<int N>
486inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 616static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
487 617
488inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 618static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
489inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 619static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
490inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 620static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
491inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 621static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
492 622
493inline void sv_to (SV *sv, std::string &v) 623static inline void sv_to (SV *sv, std::string &v)
494{ 624{
495 STRLEN len; 625 STRLEN len;
496 char *data = SvPVbyte (sv, len); 626 char *data = SvPVbyte (sv, len);
497 v.assign (data, len); 627 v.assign (data, len);
498} 628}
499 629
500inline void sv_to (SV *sv, UUID &v) 630static inline void sv_to (SV *sv, UUID &v)
501{ 631{
502 unsigned int version; 632 if (!v.parse (SvPV_nolen (sv)))
503
504 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
505 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 633 croak ("unparsable uuid: %s", SvPV_nolen (sv));
506} 634}
507 635
508inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 636static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
509 637
510static SV * 638static SV *
511newSVdt_va (va_list &ap, data_type type) 639newSVdt_va (va_list &ap, data_type type)
512{ 640{
513 SV *sv; 641 SV *sv;
527 break; 655 break;
528 656
529 case DT_STRING: 657 case DT_STRING:
530 { 658 {
531 char *str = (char *)va_arg (ap, const char *); 659 char *str = (char *)va_arg (ap, const char *);
532 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 660 sv = str ? newSVpv (str, 0) : newSV (0);
533 } 661 }
534 break; 662 break;
535 663
536 case DT_DATA: 664 case DT_DATA:
537 { 665 {
538 char *str = (char *)va_arg (ap, const void *); 666 char *str = (char *)va_arg (ap, const void *);
539 int len = va_arg (ap, int); 667 int len = va_arg (ap, int);
540 sv = str ? newSVpv (str, len) : &PL_sv_undef; 668 sv = str ? newSVpv (str, len) : newSV (0);
541 } 669 }
542 break; 670 break;
543 671
544 case DT_OBJECT: 672 case DT_OBJECT:
545 sv = to_sv (va_arg (ap, object *)); 673 sv = to_sv (va_arg (ap, object *));
587 va_end (ap); 715 va_end (ap);
588 716
589 return sv; 717 return sv;
590} 718}
591 719
720// typemap support, mostly to avoid excessive inlining
721template<class type>
722static void noinline
723cf_obj_to (SV *arg, type &var)
724{
725 sv_to (arg, var);
726 if (expect_false (!var))
727 croak ("must not pass invalid/null cf_obj here");
728}
729
730template<class object>
731static void noinline
732cf_obj_ornull_to (SV *arg, object *&var)
733{
734 if (SvOK (arg))
735 {
736 sv_to (arg, var);
737 if (expect_false (!var))
738 croak ("unable to convert perl object to C++ object");
739 }
740 else
741 var = 0;
742}
743
744//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
745
592static SV * 746static SV *
593newSVcfapi (int type, ...)
594{
595 SV *sv;
596
597 va_list ap;
598 va_start (ap, type);
599
600 switch (type)
601 {
602 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
603 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
604 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
605 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
606 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
607 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
608 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
609 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
610 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
611 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
612
613 default:
614 assert (("unhandled type in newSVcfapi", 0));
615 }
616
617 va_end (ap);
618
619 return sv;
620}
621
622//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
623
624SV *
625registry (attachable *ext) 747registry (attachable *ext)
626{ 748{
627 if (!ext->cb) 749 if (!ext->cb)
628 ext->cb = newAV (); 750 ext->cb = newAV ();
629 751
630 return newRV_inc ((SV *)ext->cb); 752 return newRV_inc ((SV *)ext->cb);
631} 753}
632 754
633///////////////////////////////////////////////////////////////////////////// 755/////////////////////////////////////////////////////////////////////////////
634 756
635extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
636{
637 return 0;
638}
639
640static CommArray_s rtn_cmd;
641
642static int
643runPluginCommand (object *obj, char *params)
644{
645 return -1;
646}
647
648extern "C" void *cfperl_getPluginProperty (int *type, ...)
649{
650 va_list args;
651 char *propname;
652 int i;
653 va_start (args, type);
654 propname = va_arg (args, char *);
655 //printf ("Property name: %s\n", propname);
656
657 if (!strcmp (propname, "command?"))
658 return NULL;
659 else if (!strcmp (propname, "Identification"))
660 {
661 va_end (args);
662 return (void *)PLUGIN_NAME;
663 }
664 else if (!strcmp (propname, "FullName"))
665 {
666 va_end (args);
667 return (void *)PLUGIN_VERSION;
668 }
669 else
670 va_end (args);
671
672 return NULL;
673}
674
675extern "C" int cfperl_postInitPlugin ()
676{
677 int hooktype = 1;
678 int rtype = 0;
679
680 cf_init_plugin (gethook);
681
682 return 0;
683}
684
685extern "C" int cfperl_closePlugin ()
686{
687 return 0;
688}
689
690void 757void
691cfperl_init () 758cfperl_init ()
692{ 759{
760 extern char **environ;
761
693 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 762 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
694 perl = perl_alloc (); 763 perl = perl_alloc ();
695 perl_construct (perl); 764 perl_construct (perl);
696 765
697 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 766 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
698 767
699 const char *argv[] = { 768 const char *argv[] = {
700 settings.argv [0], 769 settings.argv [0],
701 "-e" 770 "-e0"
702 "use Event; use Coro;" // required for bootstrap
703 "cf->bootstrap;" // required for datadir :*>
704 "unshift @INC, cf::datadir ();"
705 "require cf;"
706 }; 771 };
707 772
708 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 773 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
709 || perl_run (perl)) 774 || perl_run (perl))
710 { 775 {
711 printf ("unable to initialize perl-interpreter, aborting.\n"); 776 printf ("unable to initialize perl-interpreter, aborting.\n");
712 exit (EXIT_FAILURE); 777 exit (EXIT_FAILURE);
713 } 778 }
714 779
780 eval_pv (
781 "#line 1 'cfperl init'\n"
782 "use EV ();\n" // required by bootstrap
783 "use Coro ();\n" // required by bootstrap
784 "cf->bootstrap;\n" // required for cf::datadir
785 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
786 "require cf;\n",
787 0
788 );
789
790 if (SvTRUE (ERRSV))
715 { 791 {
716 dSP; 792 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
717 793 exit (EXIT_FAILURE);
718 PUSHMARK (SP);
719 PUTBACK;
720 call_pv ("cf::init", G_DISCARD | G_VOID);
721 } 794 }
722} 795}
723 796
797void
724void cfperl_main () 798cfperl_main ()
725{ 799{
726 dSP; 800 dSP;
727 801
728 PUSHMARK (SP); 802 PUSHMARK (SP);
729 PUTBACK; 803 PUTBACK;
754# undef def 828# undef def
755}; 829};
756 830
757#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 831#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
758 832
759static void 833static void noinline
760gather_callbacks (AV *&callbacks, AV *registry, event_type event) 834gather_callbacks (AV *&callbacks, AV *registry, event_type event)
761{ 835{
762 // event must be in array 836 // event must be in array
763 if (event >= 0 && event <= AvFILLp (registry)) 837 if (event >= 0 && event <= AvFILLp (registry))
764 { 838 {
850{ 924{
851 attachable::gather_callbacks (callbacks, event); 925 attachable::gather_callbacks (callbacks, event);
852 ::gather_callbacks (callbacks, cb_map, event); 926 ::gather_callbacks (callbacks, cb_map, event);
853} 927}
854 928
855void 929static void noinline
856_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 930_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
857{ 931{
858 for (int event = 0; event <= AvFILLp (registry); ++event) 932 for (int event = 0; event <= AvFILLp (registry); ++event)
859 { 933 {
860 SV *cbs_ = AvARRAY (registry)[event]; 934 SV *cbs_ = AvARRAY (registry)[event];
870 } 944 }
871 } 945 }
872} 946}
873 947
874// very slow and inefficient way to recalculate the global want bitsets 948// very slow and inefficient way to recalculate the global want bitsets
875void 949static void
876_recalc_want () 950_recalc_want ()
877{ 951{
878 ev_want_event.reset (); 952 ev_want_event.reset ();
879 953
880 _recalc_want (ev_want_event, cb_global); 954 _recalc_want (ev_want_event, cb_global);
953 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1027 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
954 } 1028 }
955 1029
956 va_end (ap); 1030 va_end (ap);
957 1031
958 CALL_CALL ("cf::do_invoke", G_SCALAR); 1032 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
959 count = count > 0 ? POPi : 0; 1033 count = count > 0 ? POPi : 0;
960 1034
961 CALL_END; 1035 CALL_END;
962 1036
963 return count; 1037 return count;
964} 1038}
965 1039
966SV * 1040static SV *
967cfperl_result (int idx) 1041cfperl_result (int idx)
968{ 1042{
969 AV *av = get_av ("cf::INVOKE_RESULTS", 0); 1043 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
970 if (!av) 1044 if (!av)
971 return &PL_sv_undef; 1045 return &PL_sv_undef;
988{ 1062{
989 return SvNV (cfperl_result (idx)); 1063 return SvNV (cfperl_result (idx));
990} 1064}
991 1065
992///////////////////////////////////////////////////////////////////////////// 1066/////////////////////////////////////////////////////////////////////////////
1067// various c++ => perl glue functions
1068
1069void
1070cfperl_tick ()
1071{
1072 tick_pending = 1;
1073
1074 if (tick_inhibit)
1075 return;
1076
1077 tick_pending = 0;
1078
1079 dSP;
1080
1081 PUSHMARK (SP);
1082 PUTBACK;
1083 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1084
1085 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1086}
993 1087
994void 1088void
995cfperl_emergency_save () 1089cfperl_emergency_save ()
996{ 1090{
997 CALL_BEGIN (0); 1091 CALL_BEGIN (0);
1017 CALL_CALL ("ext::books::make_book", G_VOID); 1111 CALL_CALL ("ext::books::make_book", G_VOID);
1018 CALL_END; 1112 CALL_END;
1019} 1113}
1020 1114
1021void 1115void
1022cfperl_send_msg (client *ns, int color, const char *type, const char *msg) 1116cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1023{ 1117{
1024 CALL_BEGIN (4); 1118 CALL_BEGIN (4);
1025 CALL_ARG (ns); 1119 CALL_ARG (ns);
1026 CALL_ARG (type); 1120 CALL_ARG (type);
1027 CALL_ARG_SV (newSVpv_utf8 (msg)); 1121 CALL_ARG_SV (newSVpv_utf8 (msg));
1028 CALL_ARG (color); 1122 CALL_ARG (color);
1029 CALL_CALL ("cf::client::send_msg", G_VOID); 1123 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1030 CALL_END; 1124 CALL_END;
1031} 1125}
1032 1126
1033int 1127int
1034cfperl_can_merge (object *ob1, object *ob2) 1128cfperl_can_merge (object *ob1, object *ob2)
1036 int can; 1130 int can;
1037 1131
1038 CALL_BEGIN (2); 1132 CALL_BEGIN (2);
1039 CALL_ARG (ob1); 1133 CALL_ARG (ob1);
1040 CALL_ARG (ob2); 1134 CALL_ARG (ob2);
1041 CALL_CALL ("cf::_can_merge", G_SCALAR); 1135 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1042 can = count && SvTRUE (TOPs); 1136 can = count && SvTRUE (TOPs);
1043 CALL_END; 1137 CALL_END;
1044 1138
1045 return can; 1139 return can;
1046} 1140}
1047 1141
1142void
1143cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1144{
1145 CALL_BEGIN (4);
1146 CALL_ARG (ob);
1147 CALL_ARG (state);
1148 CALL_ARG (activator);
1149 CALL_ARG (originator);
1150 CALL_CALL ("cf::mapscript::activate", G_VOID);
1151 CALL_END;
1152}
1153
1154player *
1155player::find (const_utf8_string name)
1156{
1157 CALL_BEGIN (1);
1158 CALL_ARG (name);
1159 CALL_CALL ("cf::player::find", G_SCALAR);
1160
1161 player *retval = 0;
1162 if (count) sv_to (POPs, retval);
1163
1164 CALL_END;
1165
1166 return retval;
1167}
1168
1048maptile * 1169maptile *
1170find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1171{
1172 CALL_BEGIN (4);
1173 CALL_ARG (dirname);
1174 CALL_ARG (stylename);
1175 CALL_ARG (difficulty);
1176 CALL_ARG (recurse);
1177 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1178
1179 maptile *retval = 0;
1180 if (count) sv_to (POPs, retval);
1181
1182 CALL_END;
1183
1184 return retval;
1185}
1186
1187maptile *
1049maptile::find_sync (const char *path, maptile *origin) 1188maptile::find_sync (const_utf8_string path, maptile *origin)
1050{ 1189{
1051 CALL_BEGIN (2); 1190 CALL_BEGIN (2);
1052 CALL_ARG (path); 1191 CALL_ARG (path);
1053 CALL_ARG (origin); 1192 CALL_ARG (origin);
1054 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1193 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1055 1194
1056 maptile *retval; 1195 maptile *retval = 0;
1057
1058 if (count)
1059 sv_to (POPs, retval); 1196 if (count) sv_to (POPs, retval);
1060 else
1061 retval = 0;
1062 1197
1063 CALL_END; 1198 CALL_END;
1064 1199
1065 return retval; 1200 return retval;
1066} 1201}
1067 1202
1068maptile * 1203maptile *
1069maptile::find_async (const char *path, maptile *origin) 1204maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1070{ 1205{
1071 CALL_BEGIN (2); 1206 CALL_BEGIN (3);
1072 CALL_ARG (path); 1207 CALL_ARG (path);
1073 CALL_ARG (origin); 1208 CALL_ARG (origin);
1209 CALL_ARG (load);
1074 CALL_CALL ("cf::map::find_async", G_SCALAR); 1210 CALL_CALL ("cf::map::find_async", G_SCALAR);
1075 1211
1076 maptile *retval; 1212 maptile *retval = 0;
1077
1078 if (count)
1079 sv_to (POPs, retval); 1213 if (count) sv_to (POPs, retval);
1080 else
1081 retval = 0;
1082 1214
1083 CALL_END; 1215 CALL_END;
1084 1216
1085 return retval; 1217 return retval;
1086} 1218}
1089maptile::do_load_sync () 1221maptile::do_load_sync ()
1090{ 1222{
1091 CALL_BEGIN (1); 1223 CALL_BEGIN (1);
1092 CALL_ARG (this); 1224 CALL_ARG (this);
1093 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1225 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1094 CALL_END;
1095}
1096
1097void
1098maptile::change_all_map_light (int change)
1099{
1100 CALL_BEGIN (1);
1101 CALL_ARG (change);
1102 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1103 CALL_END; 1226 CALL_END;
1104} 1227}
1105 1228
1106void 1229void
1107object::enter_exit (object *exit) 1230object::enter_exit (object *exit)
1115 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1238 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1116 CALL_END; 1239 CALL_END;
1117} 1240}
1118 1241
1119void 1242void
1120log_backtrace (const char *msg) 1243object::player_goto (const_utf8_string path, int x, int y)
1244{
1245 if (type != PLAYER)
1246 return;
1247
1248 CALL_BEGIN (4);
1249 CALL_ARG (this);
1250 CALL_ARG (path);
1251 CALL_ARG (x);
1252 CALL_ARG (y);
1253 CALL_CALL ("cf::object::player::goto", G_VOID);
1254 CALL_END;
1255}
1256
1257const_utf8_string
1258object::ref () const
1259{
1260 if (type == PLAYER)
1261 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1262 else
1263 // TODO: should be able to save references within the same map, at least
1264 return 0;
1265}
1266
1267object *
1268object::deref (const_utf8_string ref)
1269{
1270 object *retval = 0;
1271
1272 if (ref)
1273 {
1274 CALL_BEGIN (1);
1275 CALL_ARG (ref);
1276 CALL_CALL ("cf::object::deref", G_SCALAR);
1277
1278 if (count)
1279 sv_to (POPs, retval);
1280
1281 CALL_END;
1282 }
1283
1284 return retval;
1285}
1286
1287void
1288log_backtrace (const_utf8_string msg)
1121{ 1289{
1122#if HAVE_BACKTRACE 1290#if HAVE_BACKTRACE
1123 void *addr [20]; 1291 void *addr [20];
1124 int size = backtrace (addr, 20); 1292 int size = backtrace (addr, 20);
1125 1293
1130 CALL_CALL ("cf::_log_backtrace", G_VOID); 1298 CALL_CALL ("cf::_log_backtrace", G_VOID);
1131 CALL_END; 1299 CALL_END;
1132#endif 1300#endif
1133} 1301}
1134 1302
1303bool
1304is_match_expr (const_utf8_string expr)
1305{
1306 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1307}
1308
1309bool
1310match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1311{
1312 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1313 expr += sizeof ("match ") - 1;
1314
1315 CALL_BEGIN (5);
1316 CALL_ARG (expr);
1317 CALL_ARG (ob);
1318 CALL_ARG (self);
1319 CALL_ARG (source);
1320 CALL_ARG (originator);
1321 CALL_CALL (cv_cf_match_match, G_SCALAR);
1322
1323 bool matched = count && SvTRUE (TOPs);
1324
1325 CALL_END;
1326
1327 return matched;
1328}
1329
1330object *
1331match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1332{
1333 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1334 expr += sizeof ("match ") - 1;
1335
1336 CALL_BEGIN (5);
1337 CALL_ARG (expr);
1338 CALL_ARG (ob);
1339 CALL_ARG (self);
1340 CALL_ARG (source);
1341 CALL_ARG (originator);
1342 CALL_CALL (cv_cf_match_match, G_ARRAY);
1343
1344 object *one = 0;
1345
1346 if (count)
1347 sv_to (TOPs, one);
1348
1349 CALL_END;
1350
1351 return one;
1352}
1353
1135///////////////////////////////////////////////////////////////////////////// 1354/////////////////////////////////////////////////////////////////////////////
1136 1355
1137struct EventAPI *watcher_base::GEventAPI; 1356struct EVAPI *evapi::GEVAPI;
1138struct CoroAPI *coroapi::GCoroAPI; 1357struct CoroAPI *coroapi::GCoroAPI;
1139 1358
1140int coroapi::cede_counter; 1359void
1141tstamp coroapi::next_cede;
1142
1143void coroapi::do_cede_to_tick () 1360coroapi::do_cede_to_tick ()
1144{ 1361{
1145 cede_counter = 0; 1362 cede_pending = 0;
1146
1147 cede (); 1363 cede ();
1148
1149 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
1150 if (next_cede > SvNV (sv_next_tick) - 0.02)
1151 next_cede = SvNV (sv_next_tick);
1152}
1153
1154void coroapi::do_cede_every ()
1155{
1156 cede_counter = 0;
1157
1158 if (coroapi::nready ())
1159 coroapi::cede ();
1160}
1161
1162void coroapi::do_cede_to_tick_every ()
1163{
1164 cede_counter = 0;
1165
1166 cede_to_tick ();
1167} 1364}
1168 1365
1169void 1366void
1170coroapi::wait_for_tick () 1367coroapi::wait_for_tick ()
1171{ 1368{
1180 CALL_BEGIN (0); 1377 CALL_BEGIN (0);
1181 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1378 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1182 CALL_END; 1379 CALL_END;
1183} 1380}
1184 1381
1382void
1383iow::poll (int events)
1384{
1385 if (events != this->events)
1386 {
1387 int active = ev_is_active ((ev_io *)this);
1388 if (active) stop ();
1389 ev_io_set ((ev_io *)this, fd, events);
1390 if (active) start ();
1391 }
1392}
1393
1185static void 1394static void
1186iw_dispatch (pe_event *ev)
1187{
1188 iw *w = (iw *)ev->ext_data;
1189 w->call (*w);
1190}
1191
1192void
1193iw::alloc ()
1194{
1195 pe = GEventAPI->new_idle (0, 0);
1196
1197 WaREENTRANT_off (pe);
1198 pe->base.callback = (void *)iw_dispatch;
1199 pe->base.ext_data = (void *)this;
1200}
1201
1202static void iow_dispatch (pe_event *ev)
1203{
1204 iow *w = (iow *)ev->ext_data;
1205 w->call (*w, ((pe_ioevent *)ev)->got);
1206}
1207
1208void
1209iow::alloc ()
1210{
1211 pe = GEventAPI->new_io (0, 0);
1212
1213 WaREENTRANT_off (pe);
1214 pe->base.callback = (void *)iow_dispatch;
1215 pe->base.ext_data = (void *)this;
1216
1217 pe->fd = -1;
1218 pe->poll = 0;
1219}
1220
1221void
1222iow::fd (int fd)
1223{
1224 pe->fd = fd;
1225}
1226
1227int
1228iow::poll ()
1229{
1230 return pe->poll;
1231}
1232
1233void
1234iow::poll (int events)
1235{
1236 if (pe->poll != events)
1237 {
1238 if (pe->poll) stop ();
1239 pe->poll = events;
1240 if (pe->poll) start ();
1241 }
1242}
1243
1244void
1245_connect_to_perl () 1395_connect_to_perl_1 ()
1246{ 1396{
1247 stash_cf = gv_stashpv ("cf" , 1); 1397 stash_cf = gv_stashpv ("cf", 1);
1248 1398
1249 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1399 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1250 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1400 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1251 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1401 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1252 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1402 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1403 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1253 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1404 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1254 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1405 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1255 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1406 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1256 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1407 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1257 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1408 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1409 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1410 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1258 1411
1412 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1259 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1413 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1414 sv_server_tick = get_sv ("cf::SERVER_TICK", 1); SvUPGRADE (sv_server_tick, SVt_IV);
1415 sv_tick_start = get_sv ("cf::TICK_START" , 1); SvUPGRADE (sv_tick_start , SVt_NV);
1260 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1416 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1261 1417
1262 cb_global = get_av ("cf::CB_GLOBAL", 1); 1418 cb_global = get_av ("cf::CB_GLOBAL", 1);
1263 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1419 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1264 cb_object = get_av ("cf::CB_OBJECT", 1); 1420 cb_object = get_av ("cf::CB_OBJECT", 1);
1265 cb_player = get_av ("cf::CB_PLAYER", 1); 1421 cb_player = get_av ("cf::CB_PLAYER", 1);
1266 cb_client = get_av ("cf::CB_CLIENT", 1); 1422 cb_client = get_av ("cf::CB_CLIENT", 1);
1267 cb_type = get_av ("cf::CB_TYPE" , 1); 1423 cb_type = get_av ("cf::CB_TYPE" , 1);
1268 cb_map = get_av ("cf::CB_MAP" , 1); 1424 cb_map = get_av ("cf::CB_MAP" , 1);
1269} 1425}
1270 1426
1427static void
1428_connect_to_perl_2 ()
1429{
1430 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1431 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1432 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1433 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1434 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1435}
1436
1271MODULE = cf PACKAGE = cf PREFIX = cf_ 1437MODULE = cf PACKAGE = cf PREFIX = cf_
1272 1438
1273BOOT: 1439BOOT:
1274{ 1440{
1275 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1441 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1276 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1442 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1277 1443
1278 _connect_to_perl (); 1444 _connect_to_perl_1 ();
1279 1445
1280 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1446 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1281 1447
1282 //{ 1448 //{
1283 // require_pv ("Time::HiRes"); 1449 // require_pv ("Time::HiRes");
1291 static const struct { 1457 static const struct {
1292 const char *name; 1458 const char *name;
1293 IV iv; 1459 IV iv;
1294 } *civ, const_iv[] = { 1460 } *civ, const_iv[] = {
1295# define const_iv(name) { # name, (IV)name }, 1461# define const_iv(name) { # name, (IV)name },
1296 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1462# include "const_iv.h"
1297 const_iv (logBacktrace) 1463# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1298 1464# include "attackinc.h"
1299 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1465# undef def
1466# define def(uc, flags) const_iv (SK_ ## uc)
1467# include "skillinc.h"
1468# undef def
1469# define def(name, use, nonuse) const_iv (body_ ## name)
1470# include "slotinc.h"
1471# undef def
1300 1472
1301 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1473 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1302 1474
1303 const_iv (MAX_TIME) 1475 const_iv (MAX_TIME)
1304 1476 const_iv (MAXSOCKBUF)
1305 const_iv (NUM_BODY_LOCATIONS)
1306 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1307 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1308 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1309 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1310 const_iv (body_wrist) const_iv (body_waist)
1311
1312 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1313 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1314 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1315 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1316 const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY)
1317 const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR)
1318 const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD)
1319 const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS)
1320 const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER)
1321 const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM)
1322 const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR)
1323 const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER)
1324 const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER)
1325 const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV)
1326 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1327 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1328 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1329 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1330 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1331 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1332 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1333 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1334 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1335 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1336 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1337 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1338 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1339 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1340
1341 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1342
1343 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1344 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1345
1346 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1347 const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1348 const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1349 const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1350 const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1351 const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1352 const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1353
1354 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1355 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1356 const_iv (WEAP_BLUD)
1357
1358 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1359 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1360 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1361 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1362 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1363 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1364 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1365 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1366 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE)
1367 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1368 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1369 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1370 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1371 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1372 const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK)
1373 const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED)
1374 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1375 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1376 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1377 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1378 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1379 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1380 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1381 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1382 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1383 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1384
1385 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1386 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1387 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1388 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1389 const_iv (NDI_ALL)
1390 1477
1391 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1478 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1392 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1479 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1393 1480
1394 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1481 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1395
1396 const_iv (SP_RAISE_DEAD)
1397 const_iv (SP_RUNE)
1398 const_iv (SP_MAKE_MARK)
1399 const_iv (SP_BOLT)
1400 const_iv (SP_BULLET)
1401 const_iv (SP_EXPLOSION)
1402 const_iv (SP_CONE)
1403 const_iv (SP_BOMB)
1404 const_iv (SP_WONDER)
1405 const_iv (SP_SMITE)
1406 const_iv (SP_MAGIC_MISSILE)
1407 const_iv (SP_SUMMON_GOLEM)
1408 const_iv (SP_DIMENSION_DOOR)
1409 const_iv (SP_MAGIC_MAPPING)
1410 const_iv (SP_MAGIC_WALL)
1411 const_iv (SP_DESTRUCTION)
1412 const_iv (SP_PERCEIVE_SELF)
1413 const_iv (SP_WORD_OF_RECALL)
1414 const_iv (SP_INVISIBLE)
1415 const_iv (SP_PROBE)
1416 const_iv (SP_HEALING)
1417 const_iv (SP_CREATE_FOOD)
1418 const_iv (SP_EARTH_TO_DUST)
1419 const_iv (SP_CHANGE_ABILITY)
1420 const_iv (SP_BLESS)
1421 const_iv (SP_CURSE)
1422 const_iv (SP_SUMMON_MONSTER)
1423 const_iv (SP_CHARGING)
1424 const_iv (SP_POLYMORPH)
1425 const_iv (SP_ALCHEMY)
1426 const_iv (SP_REMOVE_CURSE)
1427 const_iv (SP_IDENTIFY)
1428 const_iv (SP_DETECTION)
1429 const_iv (SP_MOOD_CHANGE)
1430 const_iv (SP_MOVING_BALL)
1431 const_iv (SP_SWARM)
1432 const_iv (SP_CHANGE_MANA)
1433 const_iv (SP_DISPEL_RUNE)
1434 const_iv (SP_CREATE_MISSILE)
1435 const_iv (SP_CONSECRATE)
1436 const_iv (SP_ANIMATE_WEAPON)
1437 const_iv (SP_LIGHT)
1438 const_iv (SP_CHANGE_MAP_LIGHT)
1439 const_iv (SP_FAERY_FIRE)
1440 const_iv (SP_CAUSE_DISEASE)
1441 const_iv (SP_AURA)
1442 const_iv (SP_TOWN_PORTAL)
1443 const_iv (SP_PARTY_SPELL)
1444 1482
1445 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1483 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1446 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1484 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1447 const_iv (F_LOCKED) 1485 const_iv (F_LOCKED)
1448 1486
1449 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1450
1451 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1487 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1452 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1488 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1453 1489
1454 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1455
1456 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1457 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD)
1458
1459 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1460 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1461
1462 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1490 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1463
1464 const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER)
1465 const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH)
1466 const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE)
1467 const_iv (M_ICE) const_iv (M_SPECIAL)
1468 1491
1469 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) 1492 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1470 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) 1493 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1471 1494
1472 const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER)
1473 const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY)
1474 const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY)
1475 const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION)
1476 const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING)
1477 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1478 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1479 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1480 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1481 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1482 const_iv (SK_POISON_NAIL)
1483
1484 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1485 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1486 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1487 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1488 const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1489 const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1490
1491 const_iv (PREFER_LOW) const_iv (PREFER_HIGH)
1492
1493 const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1494 const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1495 const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1496 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1497 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1498 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1499 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1500
1501 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1502
1503 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1495 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1504 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1496 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1505 1497
1506 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1498 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1507 1499
1508 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1509
1510 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1500 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1511
1512 // random map generator
1513 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1514 const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1515
1516 const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR)
1517 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1518 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1519
1520 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1521 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1522
1523 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1524 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV)
1525 const_iv (GT_MINIMAL)
1526 }; 1501 };
1527 1502
1528 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1503 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1529 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1504 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1530 1505
1531 static const struct { 1506 static const struct {
1532 const char *name; 1507 const char *name;
1533 int skip; 1508 int skip;
1539# undef def 1514# undef def
1540 }; 1515 };
1541 1516
1542 AV *av = get_av ("cf::EVENT", 1); 1517 AV *av = get_av ("cf::EVENT", 1);
1543 1518
1544 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1519 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1545 { 1520 {
1546 AV *event = newAV (); 1521 AV *event = newAV ();
1547 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1522 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1548 av_push (event, newSViv (eiv->klass)); 1523 av_push (event, newSViv (eiv->klass));
1549 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1524 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1550 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1525 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1551 } 1526 }
1552}
1553 1527
1528 // used by autogenerated BOOT sections from genacc
1529 av_reflect = get_av ("cf::REFLECT", 1);
1530}
1531
1532void _gv_clear (SV *gv)
1533 CODE:
1534 assert (SvTYPE (gv) == SVt_PVGV);
1535# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1536 f (GvGP (gv)->gp_form);
1537 f (GvGP (gv)->gp_io);
1538 f (GvGP (gv)->gp_sv);
1539 f (GvGP (gv)->gp_av);
1540 f (GvGP (gv)->gp_hv);
1541 f (GvGP (gv)->gp_cv);
1542 GvCVGEN (gv) = 0;
1543 GvMULTI_off (gv);
1544# undef f
1545
1554void _connect_to_perl () 1546void _connect_to_perl_1 ()
1547
1548void _connect_to_perl_2 ()
1555 1549
1556void _recalc_want () 1550void _recalc_want ()
1557 1551
1552# not used by default anymore
1558void _global_reattach () 1553void _global_reattach ()
1559 CODE: 1554 CODE:
1560{ 1555{
1561 // reattach to all attachable objects in the game. 1556 // reattach to all attachable objects in the game.
1562 for_all_clients (ns) 1557 for_all_clients (ns)
1564 1559
1565 for_all_objects (op) 1560 for_all_objects (op)
1566 op->reattach (); 1561 op->reattach ();
1567} 1562}
1568 1563
1569# support function for map-world.ext 1564void init_anim ()
1570void _quantise (SV *data_sv, SV *plt_sv)
1571 CODE:
1572{
1573 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1574 croak ("_quantise called with invalid agruments");
1575 1565
1576 plt_sv = SvRV (plt_sv); 1566void init_globals ()
1577 SV **plt = AvARRAY (plt_sv);
1578 int plt_count = AvFILL (plt_sv) + 1;
1579 1567
1580 STRLEN len; 1568void init_attackmess ()
1581 char *data = SvPVbyte (data_sv, len);
1582 char *dst = data;
1583 1569
1584 while (len >= 3) 1570void init_dynamic ()
1585 {
1586 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1587 {
1588 char *val = SvPVX (*val_sv);
1589 1571
1590 if (val [0] == data [0] 1572void load_settings ()
1591 && val [1] == data [1]
1592 && val [2] == data [2])
1593 {
1594 *dst++ = val [3];
1595 goto next;
1596 }
1597 }
1598 1573
1599 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d", 1574void reload_exp_table ()
1600 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1601 dst - SvPVX (data_sv), len);
1602 1575
1603 next: 1576void reload_materials ()
1604 data += 3;
1605 len -= 3;
1606 }
1607 1577
1608 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1578void init_uuid ()
1609} 1579 CODE:
1580 UUID::init ();
1610 1581
1582void init_signals ()
1583
1584void init_skills ()
1585
1586void init_beforeplay ()
1587
1588void evthread_start (int aiofd)
1589
1611void _post_tick () 1590void cede_to_tick ()
1612 CODE: 1591 CODE:
1613 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); 1592 coroapi::cede_to_tick ();
1614 1593
1615NV till_cede () 1594NV till_tick ()
1616 CODE: 1595 CODE:
1617 RETVAL = coroapi::next_cede - now (); 1596 RETVAL = SvNVX (sv_next_tick) - now ();
1618 OUTPUT: 1597 OUTPUT:
1619 RETVAL 1598 RETVAL
1620 1599
1621NV till_tick () 1600int tick_inhibit ()
1622 CODE: 1601 CODE:
1623 RETVAL = SvNV (sv_next_tick) - now (); 1602 RETVAL = tick_inhibit;
1624 OUTPUT: 1603 OUTPUT:
1625 RETVAL 1604 RETVAL
1626 1605
1606void tick_inhibit_inc ()
1607 CODE:
1608 ++tick_inhibit;
1609
1610void tick_inhibit_dec ()
1611 CODE:
1612 if (!--tick_inhibit)
1613 if (tick_pending)
1614 {
1615 ev_async_send (EV_DEFAULT, &tick_watcher);
1616 coroapi::cede ();
1617 }
1618
1619void one_tick ()
1620 CODE:
1621{
1622 ev_now_update (EV_DEFAULT);
1623 NOW = ev_now (EV_DEFAULT);
1624 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1625 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1626 runtime = SvNVX (sv_runtime);
1627
1628 one_tick ();
1629
1630 ++server_tick;
1631 SvUV_set (sv_server_tick, server_tick); SvIOK_only_UV (sv_server_tick);
1632
1633 ev_now_update (EV_DEFAULT);
1634 NOW = ev_now (EV_DEFAULT);
1635 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1636
1637 runtime += TICK;
1638 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1639}
1640
1627NV floor (NV x) 1641NV floor (NV x)
1628 1642
1629NV ceil (NV x) 1643NV ceil (NV x)
1630 1644
1631NV rndm (...) 1645NV rndm (...)
1646 ALIAS:
1647 rmg_rndm = 1
1632 CODE: 1648 CODE:
1649{
1650 rand_gen &gen = ix ? rmg_rndm : rndm;
1633 switch (items) 1651 switch (items)
1634 { 1652 {
1635 case 0: RETVAL = rndm (); break; 1653 case 0: RETVAL = gen (); break;
1636 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1654 case 1: RETVAL = gen (SvUV (ST (0))); break;
1637 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1655 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1638 default: croak ("cf::rndm requires none, one or two parameters."); break; 1656 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1639 } 1657 }
1658}
1640 OUTPUT: 1659 OUTPUT:
1641 RETVAL 1660 RETVAL
1642 1661
1643NV clamp (NV value, NV min_value, NV max_value) 1662NV clamp (NV value, NV min_value, NV max_value)
1644 CODE: 1663 CODE:
1650 CODE: 1669 CODE:
1651 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1670 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1652 OUTPUT: 1671 OUTPUT:
1653 RETVAL 1672 RETVAL
1654 1673
1655void cede_to_tick () 1674const char *ordinal (int i)
1656 CODE:
1657 coroapi::cede_to_tick ();
1658 1675
1659void server_tick () 1676void weaken (...)
1660 CODE: 1677 PROTOTYPE: @
1661 NOW = now (); 1678 CODE:
1662 runtime = SvNVx (sv_runtime); 1679 while (items > 0)
1663 server_tick (); 1680 sv_rvweaken (ST (--items));
1664 1681
1665void 1682void log_suspend ()
1683
1684void log_resume ()
1685
1666log_backtrace (utf8_string msg) 1686void log_backtrace (utf8_string msg)
1667 1687
1668void
1669LOG (int flags, utf8_string msg) 1688void LOG (int flags, utf8_string msg)
1670 PROTOTYPE: $$ 1689 PROTOTYPE: $$
1671 C_ARGS: flags, "%s", msg 1690 C_ARGS: flags, "%s", msg
1672 1691
1673octet_string path_combine (octet_string base, octet_string path) 1692octet_string path_combine (octet_string base, octet_string path)
1674 PROTOTYPE: $$ 1693 PROTOTYPE: $$
1675 1694
1676octet_string path_combine_and_normalize (octet_string base, octet_string path) 1695octet_string path_combine_and_normalize (octet_string base, octet_string path)
1677 PROTOTYPE: $$ 1696 PROTOTYPE: $$
1678
1679const_octet_string
1680get_maps_directory (octet_string path)
1681 PROTOTYPE: $
1682 ALIAS: maps_directory = 0
1683 CODE:
1684 RETVAL = create_pathname (path);
1685 OUTPUT: RETVAL
1686 1697
1687void 1698void
1688sub_generation_inc () 1699sub_generation_inc ()
1689 CODE: 1700 CODE:
1690 PL_sub_generation++; 1701 PL_sub_generation++;
1715 1726
1716void abort () 1727void abort ()
1717 1728
1718void reset_signals () 1729void reset_signals ()
1719 1730
1720void fork_abort (octet_string cause = "cf::fork_abort") 1731void fork_abort (const_octet_string cause = "cf::fork_abort")
1721 1732
1722void cleanup (octet_string cause, bool make_core = false) 1733void cleanup (const_octet_string cause, bool make_core = false)
1723 1734
1724void emergency_save () 1735void emergency_save ()
1725 1736
1726void _exit (int status = EXIT_SUCCESS) 1737void _exit (int status = EXIT_SUCCESS)
1727 1738
1728UV sv_2watcher (SV *w) 1739#if _POSIX_MEMLOCK
1740
1741int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1742 INIT:
1743#if __GLIBC__
1744 mallopt (M_TOP_PAD, 1024 * 1024);
1745 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1746 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1747 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1748 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1749#endif
1750
1751int munlockall ()
1752
1753#endif
1754
1755int
1756malloc_trim (IV pad = 0)
1757
1758void
1759mallinfo ()
1729 CODE: 1760 PPCODE:
1730 RETVAL = (UV)GEventAPI->sv_2watcher (w); 1761{
1762#if __GLIBC__
1763 struct mallinfo mai = mallinfo ();
1764 EXTEND (SP, 10*2);
1765 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1766 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1767 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1768 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1769 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1770 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1771 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1772 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1773 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1774 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1775#endif
1776 EXTEND (SP, 5*2);
1777 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1778 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1779 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1780 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1781 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1782}
1783
1784int find_animation (utf8_string text)
1785 PROTOTYPE: $
1786
1787int random_roll (int min, int max, object *op, int goodbad);
1788
1789const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1790
1791int exp_to_level (val64 exp)
1792
1793val64 level_to_min_exp (int level)
1794
1795SV *
1796attacktype_name (int atnr)
1797 CODE:
1798 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1799 ? newSVpv (attacktype_name [atnr], 0)
1800 : &PL_sv_undef;
1801 OUTPUT: RETVAL
1802
1803SV *
1804attacktype_desc (int atnr)
1805 CODE:
1806 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1807 ? newSVpv (attacktype_desc [atnr], 0)
1808 : &PL_sv_undef;
1809 OUTPUT: RETVAL
1810
1811SV *
1812resist_plus (int atnr)
1813 CODE:
1814 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1815 ? newSVpv (resist_plus [atnr], 0)
1816 : &PL_sv_undef;
1817 OUTPUT: RETVAL
1818
1819SV *
1820change_resist_msg (int atnr)
1821 CODE:
1822 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1823 ? newSVpv (change_resist_msg [atnr], 0)
1824 : &PL_sv_undef;
1825 OUTPUT: RETVAL
1826
1827UUID
1828uuid_cur ()
1829 CODE:
1830 RETVAL = UUID::cur;
1731 OUTPUT: 1831 OUTPUT:
1732 RETVAL 1832 RETVAL
1733 1833
1734#if _POSIX_MEMLOCK 1834UUID
1735 1835uuid_gen ()
1736int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1836 CODE:
1737 1837 RETVAL = UUID::gen ();
1738int munlockall () 1838 OUTPUT:
1739
1740#endif
1741
1742int find_animation (utf8_string text)
1743 PROTOTYPE: $
1744
1745int random_roll (int min, int max, object *op, int goodbad);
1746
1747const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1748
1749int
1750exp_to_level (val64 exp)
1751 CODE:
1752{
1753 int i = 0;
1754
1755 RETVAL = settings.max_level;
1756
1757 for (i = 1; i <= settings.max_level; i++)
1758 {
1759 if (levels[i] > exp)
1760 {
1761 RETVAL = i - 1;
1762 break;
1763 }
1764 }
1765}
1766 OUTPUT: RETVAL 1839 RETVAL
1767 1840
1768val64 1841val64
1769level_to_min_exp (int level) 1842uuid_seq (UUID uuid)
1770 CODE: 1843 CODE:
1771 if (level > settings.max_level) 1844 RETVAL = uuid.seq;
1772 RETVAL = levels[settings.max_level]; 1845 OUTPUT:
1773 else if (level < 1)
1774 RETVAL = 0; 1846 RETVAL
1775 else 1847
1776 RETVAL = levels[level]; 1848UUID
1849uuid_str (val64 seq)
1850 CODE:
1851 RETVAL.seq = seq;
1852 OUTPUT:
1777 OUTPUT: RETVAL 1853 RETVAL
1778 1854
1779SV * 1855void
1780resistance_to_string (int atnr) 1856coin_names ()
1781 CODE: 1857 PPCODE:
1782 if (atnr >= 0 && atnr < NROFATTACKS) 1858 EXTEND (SP, NUM_COINS);
1783 RETVAL = newSVpv (resist_plus[atnr], 0); 1859 for (int i = 0; i < NUM_COINS; ++i)
1784 else 1860 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1785 XSRETURN_UNDEF; 1861
1786 OUTPUT: RETVAL 1862void
1863coin_archetypes ()
1864 PPCODE:
1865 EXTEND (SP, NUM_COINS);
1866 for (int i = 0; i < NUM_COINS; ++i)
1867 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1787 1868
1788bool 1869bool
1789load_resource_file (octet_string filename) 1870load_resource_file_ (octet_string filename)
1871
1872void
1873fix_weight ()
1790 1874
1791MODULE = cf PACKAGE = cf::attachable 1875MODULE = cf PACKAGE = cf::attachable
1792 1876
1793int 1877int
1794valid (SV *obj) 1878valid (SV *obj)
1795 CODE: 1879 CODE:
1796 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1880 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1797 OUTPUT: 1881 OUTPUT:
1798 RETVAL 1882 RETVAL
1799 1883
1884bool should_invoke (attachable *obj, int event)
1885 CODE:
1886 RETVAL = obj->should_invoke ((event_type)event);
1887 OUTPUT: RETVAL
1888
1800void 1889void
1801debug_trace (attachable *obj, bool on = true) 1890debug_trace (attachable *obj, bool on = true)
1802 CODE: 1891 CODE:
1803 obj->flags &= ~attachable::F_DEBUG_TRACE; 1892 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1804 if (on) 1893 if (on)
1805 obj->flags |= attachable::F_DEBUG_TRACE; 1894 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1806 1895
1807int mortals_size () 1896int mortals_size ()
1808 CODE: 1897 CODE:
1809 RETVAL = attachable::mortals.size (); 1898 RETVAL = attachable::mortals.size ();
1810 OUTPUT: RETVAL 1899 OUTPUT: RETVAL
1812#object *mortals (U32 index) 1901#object *mortals (U32 index)
1813# CODE: 1902# CODE:
1814# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1903# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1815# OUTPUT: RETVAL 1904# OUTPUT: RETVAL
1816 1905
1817INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1906INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1818 1907
1819MODULE = cf PACKAGE = cf::global 1908MODULE = cf PACKAGE = cf::global
1820 1909
1821int invoke (SV *klass, int event, ...) 1910int invoke (SV *klass, int event, ...)
1822 CODE: 1911 CODE:
1826 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1915 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1827 OUTPUT: RETVAL 1916 OUTPUT: RETVAL
1828 1917
1829MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1918MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1830 1919
1831INCLUDE: $PERL $srcdir/genacc object ../include/object.h | 1920INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1832 1921
1833int invoke (object *op, int event, ...) 1922int invoke (object *op, int event, ...)
1834 CODE: 1923 CODE:
1835 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1924 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1836 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1925 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1858object *actives (U32 index) 1947object *actives (U32 index)
1859 CODE: 1948 CODE:
1860 RETVAL = index < actives.size () ? actives [index] : 0; 1949 RETVAL = index < actives.size () ? actives [index] : 0;
1861 OUTPUT: RETVAL 1950 OUTPUT: RETVAL
1862 1951
1863const char *slot_use_name (U32 slot) 1952int mortals_size ()
1953 CODE:
1954 RETVAL = attachable::mortals.size ();
1955 OUTPUT: RETVAL
1956
1957const_utf8_string slot_name (U32 slot)
1864 ALIAS: 1958 ALIAS:
1959 slot_name = 0
1960 slot_use_name = 1
1865 slot_nonuse_name = 1 1961 slot_nonuse_name = 2
1866 CODE: 1962 CODE:
1867{ 1963{
1868 if (slot >= NUM_BODY_LOCATIONS) 1964 if (slot >= NUM_BODY_LOCATIONS)
1869 croak ("body slot index out of range"); 1965 croak ("body slot index out of range");
1870 1966
1871 switch (ix) 1967 switch (ix)
1872 { 1968 {
1969 case 0: RETVAL = body_locations[slot].name ; break;
1873 case 0: RETVAL = body_locations[slot].use_name; break; 1970 case 1: RETVAL = body_locations[slot].use_name ; break;
1874 case 1: RETVAL = body_locations[slot].nonuse_name; break; 1971 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1875 } 1972 }
1876} 1973}
1877 OUTPUT: 1974 OUTPUT:
1878 RETVAL 1975 RETVAL
1879 1976
1888void 1985void
1889inv (object *obj) 1986inv (object *obj)
1890 PROTOTYPE: $ 1987 PROTOTYPE: $
1891 PPCODE: 1988 PPCODE:
1892{ 1989{
1893 object *o;
1894 for (o = obj->inv; o; o = o->below) 1990 for (object *o = obj->inv; o; o = o->below)
1895 XPUSHs (sv_2mortal (to_sv (o))); 1991 XPUSHs (sv_2mortal (to_sv (o)));
1896} 1992}
1897 1993
1898void 1994void
1899set_animation (object *op, int idx) 1995set_animation (object *op, int idx)
1925 OUTPUT: 2021 OUTPUT:
1926 RETVAL 2022 RETVAL
1927 2023
1928object *find_best_object_match (object *op, utf8_string match) 2024object *find_best_object_match (object *op, utf8_string match)
1929 2025
1930object *find_marked_object (object *op)
1931
1932int need_identify (object *obj);
1933
1934int apply_shop_mat (object *shop_mat, object *op); 2026int apply_shop_mat (object *shop_mat, object *op);
1935 2027
1936int move_player (object *op, int dir) 2028int move (object *op, int dir, object *originator = op)
1937 CODE: 2029 CODE:
1938 RETVAL = move_player (op, dir); 2030 RETVAL = op->move (dir, originator);
1939 OUTPUT: 2031 OUTPUT:
1940 RETVAL 2032 RETVAL
1941 2033
1942int move (object *op, int dir, object *originator = op)
1943 CODE:
1944 RETVAL = move_ob (op, dir, originator);
1945 OUTPUT:
1946 RETVAL
1947
1948void apply (object *applier, object *applied, int flags = 0)
1949 CODE:
1950 manual_apply (applied, applier, flags);
1951
1952void apply_below (object *op) 2034void apply_below (object *op)
1953 CODE: 2035 CODE:
1954 player_apply_below (op); 2036 player_apply_below (op);
1955 2037
1956int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2038int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1957 2039
1958object *cf_object_present_archname_inside (object *op, utf8_string whatstr) 2040int casting_level (object *caster, object *spell)
1959
1960int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1961
1962int cf_object_change_map (object *op, int x, int y, maptile *map)
1963
1964#//TODO
1965object *clone_ (object *op, int recursive = 0)
1966 CODE:
1967 if (recursive)
1968 RETVAL = object_create_clone (op);
1969 else
1970 {
1971 RETVAL = object::create ();
1972 op->copy_to (RETVAL);
1973 }
1974 OUTPUT: RETVAL
1975 2041
1976int pay_item (object *op, object *buyer) 2042int pay_item (object *op, object *buyer)
1977 CODE: 2043 CODE:
1978 RETVAL = pay_for_item (op, buyer); 2044 RETVAL = pay_for_item (op, buyer);
1979 OUTPUT: RETVAL 2045 OUTPUT: RETVAL
2014 2080
2015void drop (object *who, object *op) 2081void drop (object *who, object *op)
2016 2082
2017void pick_up (object *who, object *op) 2083void pick_up (object *who, object *op)
2018 2084
2019int cf_object_teleport (object *op, maptile *map, int x, int y)
2020
2021void update_object (object *op, int action) 2085void update_object (object *op, int action)
2022 2086
2023object *cf_create_object_by_name (utf8_string name)
2024
2025void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2087void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
2026 2088
2027void player_lvl_adj (object *who, object *skill = 0) 2089void player_lvl_adj (object *who, object *skill = 0)
2028 2090
2029int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2091int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2030 2092
2031int calc_skill_exp (object *who, object *op, object *skill); 2093int calc_skill_exp (object *who, object *op, object *skill)
2032 2094
2033void push_button (object *op); 2095void push_button (object *op, object *originator)
2034 2096
2035void use_trigger (object *op); 2097void use_trigger (object *op, object *originator)
2036 2098
2037void add_button_link (object *button, maptile *map, int connected);
2038
2039void remove_button_link (object *op);
2040
2041void handle_apply_yield (object *op); 2099void handle_apply_yield (object *op)
2042 2100
2101int convert_item (object *item, object *converter)
2102
2103void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
2043 2104
2044MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2105MODULE = cf PACKAGE = cf::object PREFIX = cf_
2045
2046object *cf_insert_ob_in_ob (object *ob, object *where)
2047 2106
2048# no clean way to get an object from an archetype - stupid idiotic 2107# no clean way to get an object from an archetype - stupid idiotic
2049# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2108# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2050 2109
2051object *new (utf8_string archetype = 0) 2110object *new (utf8_string archetype = 0)
2052 PROTOTYPE: ;$ 2111 PROTOTYPE: ;$
2053 CODE: 2112 CODE:
2054 RETVAL = archetype ? get_archetype (archetype) : object::create (); 2113 RETVAL = archetype
2114 ? archetype::get (archetype)
2115 : object::create ();
2055 OUTPUT: 2116 OUTPUT:
2056 RETVAL 2117 RETVAL
2057 2118
2119object *generate (utf8_string arch, object *creator)
2120 CODE:
2121 object *obj = archetype::get (arch);
2122 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2123 RETVAL = obj;
2124 OUTPUT:
2125 RETVAL
2126
2058object *find_object (U32 tag) 2127object *find_object (U32 tag)
2128
2129object *find_object_uuid (UUID i)
2059 2130
2060# TODO: nuke 2131# TODO: nuke
2061object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2132object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2062 PROTOTYPE: $$$$$$ 2133 PROTOTYPE: $$$$$$
2063 CODE: 2134 CODE:
2064{ 2135{
2065 int unused_type; 2136 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2066 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
2067}
2068 2137
2069const_utf8_string get_ob_key_value (object *op, utf8_string key) 2138 if (RETVAL->destroyed ())
2139 RETVAL = 0;
2140}
2141 OUTPUT:
2142 RETVAL
2070 2143
2071bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2144shstr
2145object::kv_get (shstr key)
2146 CODE:
2147 RETVAL = THIS->kv.get (key);
2148 OUTPUT:
2149 RETVAL
2150
2151void
2152object::kv_del (shstr key)
2153 CODE:
2154 THIS->kv.del (key);
2155
2156void
2157object::kv_set (shstr key, shstr value)
2158 CODE:
2159 THIS->kv.set (key, value);
2072 2160
2073object *get_nearest_player (object *ob) 2161object *get_nearest_player (object *ob)
2074 ALIAS: nearest_player = 0 2162 ALIAS: nearest_player = 0
2075 PREINIT: 2163 PREINIT:
2076 extern object *get_nearest_player (object *); 2164 extern object *get_nearest_player (object *);
2078void rangevector (object *ob, object *other, int flags = 0) 2166void rangevector (object *ob, object *other, int flags = 0)
2079 PROTOTYPE: $$;$ 2167 PROTOTYPE: $$;$
2080 PPCODE: 2168 PPCODE:
2081{ 2169{
2082 rv_vector rv; 2170 rv_vector rv;
2171
2083 get_rangevector (ob, other, &rv, flags); 2172 get_rangevector (ob, other, &rv, flags);
2173
2084 EXTEND (SP, 5); 2174 EXTEND (SP, 5);
2085 PUSHs (newSVuv (rv.distance)); 2175 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2086 PUSHs (newSViv (rv.distance_x)); 2176 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2087 PUSHs (newSViv (rv.distance_y)); 2177 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2088 PUSHs (newSViv (rv.direction)); 2178 PUSHs (sv_2mortal (newSViv (rv.direction)));
2089 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2179 PUSHs (sv_2mortal (to_sv (rv.part)));
2090} 2180}
2091 2181
2092bool on_same_map_as (object *ob, object *other) 2182bool on_same_map_as (object *ob, object *other)
2093 CODE: 2183 CODE:
2094 RETVAL = on_same_map (ob, other); 2184 RETVAL = on_same_map (ob, other);
2098base_name (object *op, int plural = op->nrof > 1) 2188base_name (object *op, int plural = op->nrof > 1)
2099 CODE: 2189 CODE:
2100 RETVAL = query_base_name (op, plural); 2190 RETVAL = query_base_name (op, plural);
2101 OUTPUT: RETVAL 2191 OUTPUT: RETVAL
2102 2192
2103object *decrease_ob_nr (object *op, unsigned long i) 2193# return the tail of an object, excluding itself
2194void
2195tail (object *op)
2196 PPCODE:
2197 while ((op = op->more))
2198 XPUSHs (sv_2mortal (to_sv (op)));
2104 2199
2105MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2200MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2106 2201
2107player *player (object *op) 2202player *player (object *op)
2108 CODE: 2203 CODE:
2109 RETVAL = op->contr; 2204 RETVAL = op->contr;
2110 OUTPUT: RETVAL 2205 OUTPUT: RETVAL
2111 2206
2112void check_score (object *op) 2207bool move_player (object *op, int dir)
2113 2208
2114void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2209void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2115 CODE: 2210 CODE:
2116 new_draw_info (flags, 0, op, txt); 2211 new_draw_info (flags, 0, op, txt);
2117 2212
2118void kill_player (object *op) 2213void kill_player (object *op)
2119 2214
2215void esrv_send_item (object *pl, object *item)
2216
2120void esrv_update_item (object *op, int what, object *item) 2217void esrv_update_item (object *pl, int what, object *item)
2121 C_ARGS: what, op, item 2218 C_ARGS: what, pl, item
2219
2220void esrv_del_item (object *pl, int tag)
2221 C_ARGS: pl->contr, tag
2122 2222
2123int command_summon (object *op, utf8_string params) 2223int command_summon (object *op, utf8_string params)
2124 2224
2125int command_arrest (object *op, utf8_string params) 2225int command_arrest (object *op, utf8_string params)
2126 2226
2127 2227
2128MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2228MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2129 2229
2130INCLUDE: $PERL $srcdir/genacc player ../include/player.h | 2230INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2131 2231
2132int invoke (player *pl, int event, ...) 2232int invoke (player *pl, int event, ...)
2133 CODE: 2233 CODE:
2134 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2234 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2135 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2235 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2145 pl->ob->stats.hp = pl->ob->stats.maxhp; 2245 pl->ob->stats.hp = pl->ob->stats.maxhp;
2146 pl->ob->stats.sp = pl->ob->stats.maxsp; 2246 pl->ob->stats.sp = pl->ob->stats.maxsp;
2147 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2247 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2148 pl->orig_stats = pl->ob->stats; 2248 pl->orig_stats = pl->ob->stats;
2149 2249
2150void clear_los (player *pl) 2250# should only be temporary
2251void esrv_new_player (player *pl)
2151 2252
2152void cf_player_move (player *pl, int dir) 2253#d# TODO: replace by blocked_los accessor, fix code using this
2153
2154void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2155
2156bool 2254bool
2157cell_visible (player *pl, int dx, int dy) 2255cell_visible (player *pl, int dx, int dy)
2158 CODE: 2256 CODE:
2159 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2257 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2160 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2161 OUTPUT: 2258 OUTPUT:
2162 RETVAL 2259 RETVAL
2163 2260
2164void 2261void
2165send (player *pl, SV *packet) 2262send (player *pl, SV *packet)
2166 CODE: 2263 CODE:
2167{ 2264{
2168 STRLEN len; 2265 STRLEN len;
2169 char *buf = SvPVbyte (packet, len); 2266 char *buf = SvPVbyte (packet, len);
2170 2267
2268 if (len > MAXSOCKBUF)
2269 pl->failmsg ("[packet too long for client]");
2171 if (pl->ns) 2270 else if (pl->ns)
2172 pl->ns->send_packet (buf, len); 2271 pl->ns->send_packet (buf, len);
2173} 2272}
2174
2175int
2176listening (player *pl, int new_value = -1)
2177 CODE:
2178 RETVAL = pl->listening;
2179 if (new_value >= 0)
2180 pl->listening = new_value;
2181 OUTPUT:
2182 RETVAL
2183 2273
2184void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2274void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2185 PROTOTYPE: $;$$$ 2275 PROTOTYPE: $;$$$
2186 PPCODE: 2276 PPCODE:
2187 if (GIMME_V != G_VOID) 2277 if (GIMME_V != G_VOID)
2212 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2302 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2213 OUTPUT: RETVAL 2303 OUTPUT: RETVAL
2214 2304
2215SV *registry (maptile *map) 2305SV *registry (maptile *map)
2216 2306
2307void
2308find_tagged_objects (maptile *map, utf8_string tag = 0)
2309 PPCODE:
2310{
2311 if (!map->spaces)
2312 XSRETURN_EMPTY;
2313
2314 if (tag)
2315 {
2316 shstr_cmp tag_ (tag);
2317
2318 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2319 for (object *op = ms->bot; op; op = op->above)
2320 if (op->tag == tag_)
2321 XPUSHs (sv_2mortal (to_sv (op)));
2322 }
2323 else
2324 {
2325 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2326 for (object *op = ms->bot; op; op = op->above)
2327 if (op->tag)
2328 XPUSHs (sv_2mortal (to_sv (op)));
2329 }
2330}
2331
2217INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2332INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2333
2334void
2335adjust_daylight ()
2336 CODE:
2337 maptile::adjust_daylight ();
2338
2339int
2340outdoor_darkness (int darkness = 0)
2341 CODE:
2342 RETVAL = maptile::outdoor_darkness;
2343 if (items)
2344 maptile::outdoor_darkness = darkness;
2345 OUTPUT:
2346 RETVAL
2218 2347
2219void 2348void
2220maptile::instantiate () 2349maptile::instantiate ()
2221 2350
2222maptile *new () 2351maptile *new ()
2238 if (pl->ob && pl->ob->map == THIS) 2367 if (pl->ob && pl->ob->map == THIS)
2239 PUSHs (sv_2mortal (to_sv (pl->ob))); 2368 PUSHs (sv_2mortal (to_sv (pl->ob)));
2240 } 2369 }
2241 2370
2242void 2371void
2372maptile::gen_quadmap (int x, int y, int z)
2373 CODE:
2374 gen_quadmap (THIS, x * 50, y * 50, z);
2375
2376void
2243maptile::add_underlay (SV *data, int offset, int stride, SV *palette) 2377maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2244 CODE: 2378 CODE:
2245{ 2379{
2246 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) 2380 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2247 croak ("maptile::add_underlay: palette must be arrayref"); 2381 croak ("maptile::add_underlay: palette must be arrayref");
2254 for (int x = 0; x < THIS->width; ++x) 2388 for (int x = 0; x < THIS->width; ++x)
2255 for (int y = 0; y < THIS->height; ++y) 2389 for (int y = 0; y < THIS->height; ++y)
2256 { 2390 {
2257 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2391 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2258 if (op->flag [FLAG_IS_FLOOR]) 2392 if (op->flag [FLAG_IS_FLOOR])
2259 goto skip_space; 2393 goto skip;
2260 2394
2261 { 2395 {
2262 int offs = offset + y * stride + x; 2396 int offs = offset + y * stride + x;
2397
2263 if (IN_RANGE_EXC (offs, 0, idxlen)) 2398 if (IN_RANGE_EXC (offs, 0, idxlen))
2264 { 2399 {
2265 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2400 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2266 { 2401 {
2267 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2402 object *ob = archetype::get (cfSvPVutf8_nolen (*elem));
2268 ob->flag [FLAG_NO_MAP_SAVE] = true; 2403 ob->flag [FLAG_NO_MAP_SAVE] = true;
2269 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2404 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2270 2405
2271 if (ob->randomitems) 2406 if (ob->randomitems && !ob->above)
2272 { 2407 {
2273 if (!ob->above)
2274 {
2275 ob->create_treasure (ob->randomitems); 2408 ob->create_treasure (ob->randomitems);
2276 2409
2277 for (object *op = ob->above; op; op = op->above) 2410 for (object *op = ob->above; op; op = op->above)
2278 op->flag [FLAG_NO_MAP_SAVE] = true; 2411 op->flag [FLAG_NO_MAP_SAVE] = true;
2279 } 2412 // TODO: if this is a pickable object, then the item
2280 2413 // will at a bit weird - saving inside the player
2281 ob->randomitems = 0; 2414 // will clear the flag, but when the player drops
2415 // it without logging out, it keeps the flag.
2416 // nobody has reported this, but this can be rather
2417 // annoying on persistent maps.
2282 } 2418 }
2283 } 2419 }
2284 } 2420 }
2285 } 2421 }
2286
2287 skip_space: ; 2422 skip: ;
2288 } 2423 }
2289} 2424}
2290 2425
2291void 2426void
2292maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2427maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2302 2437
2303 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; 2438 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2304 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2439 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2305 2440
2306 for (int i = av_len ((AV *)palette) + 1; i--; ) 2441 for (int i = av_len ((AV *)palette) + 1; i--; )
2307 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); 2442 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2308 2443
2309 for (int y = 0; y < THIS->height; ++y) 2444 for (int y = 0; y < THIS->height; ++y)
2310 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2445 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2311 2446
2312 sfree (THIS->regions, THIS->size ()); 2447 sfree (THIS->regions, THIS->size ());
2317} 2452}
2318 2453
2319void 2454void
2320maptile::create_region_treasure () 2455maptile::create_region_treasure ()
2321 CODE: 2456 CODE:
2322{
2323 object *op = object::create ();
2324 op->type = FLOOR;
2325 op->map = THIS;
2326
2327 for (int x = 0; x < THIS->width; ++x) 2457 for (int x = 0; x < THIS->width; ++x)
2328 for (int y = 0; y < THIS->height; ++y) 2458 for (int y = 0; y < THIS->height; ++y)
2329 { 2459 {
2330 region *rgn = THIS->region (x, y); 2460 region *rgn = THIS->region (x, y);
2331 2461
2332 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2462 if (object *op = THIS->at (x, y).top)
2333 if (rgn->treasure && rndm () < rgn->treasure_density) 2463 if (rgn->treasure && rndm () < rgn->treasure_density)
2334 {
2335 op->x = x;
2336 op->y = y;
2337 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2464 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2338 }
2339 } 2465 }
2340 2466
2341 op->destroy ();
2342}
2343
2344void play_sound_map (maptile *map, int x, int y, int sound_num)
2345
2346int out_of_map (maptile *map, int x, int y) 2467int out_of_map (maptile *map, int x, int y)
2347 2468
2348void 2469void
2349trigger (maptile *map, long connection, bool state = true) 2470find_link (maptile *map, shstr_tmp connection)
2471 PPCODE:
2472 if (oblinkpt *obp = map->find_link (connection))
2473 for (objectlink *ol = obp->link; ol; ol = ol->next)
2474 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2475
2476void
2477xy_normalise (maptile *map, int x, int y, int dir = 0)
2478 PPCODE:
2479{
2480 mapxy pos (map, x, y);
2481 if (!pos.move (dir).normalise ())
2482 XSRETURN_EMPTY;
2483
2484 EXTEND (SP, 3);
2485 PUSHs (sv_2mortal (to_sv (pos.m)));
2486 PUSHs (sv_2mortal (to_sv (pos.x)));
2487 PUSHs (sv_2mortal (to_sv (pos.y)));
2488}
2489
2490mapspace *
2491ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2492 PROTOTYPE: $$$;$
2350 CODE: 2493 CODE:
2351 activate_connection (map, connection, state);
2352
2353void
2354get_connection (maptile *map, long connection)
2355 PPCODE:
2356 oblinkpt *obp = get_connection_links (map, connection);
2357 if (obp)
2358 for (objectlink *ol = obp->link; ol; ol = ol->next)
2359 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2360
2361object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2362
2363object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2364
2365object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2366 C_ARGS: str, map, nx, ny
2367
2368void
2369get_map_flags (maptile *map, int x, int y)
2370 PPCODE:
2371{ 2494{
2372 maptile *nmap = 0; 2495 mapxy pos (map, x, y);
2373 I16 nx = 0, ny = 0; 2496 if (!pos.move (dir).normalise ())
2374 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2497 XSRETURN_UNDEF;
2375 2498
2376 EXTEND (SP, 4); 2499 RETVAL = &*pos;
2377 PUSHs (sv_2mortal (newSViv (flags)));
2378
2379 if (GIMME_V == G_ARRAY)
2380 {
2381 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2382 PUSHs (sv_2mortal (newSViv (nx)));
2383 PUSHs (sv_2mortal (newSViv (ny)));
2384 }
2385} 2500}
2501 OUTPUT:
2502 RETVAL
2386 2503
2387void 2504void
2388at (maptile *map, unsigned int x, unsigned int y) 2505at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2389 PROTOTYPE: $$$ 2506 PROTOTYPE: $$$;$
2390 PPCODE: 2507 PPCODE:
2391{ 2508 mapxy pos (map, x, y);
2392 object *o; 2509 if (pos.move (dir).normalise ())
2393 maptile *nmap = 0; 2510 for (object *o = pos->bot; o; o = o->above)
2394 I16 nx, ny; 2511 XPUSHs (sv_2mortal (to_sv (o)));
2395
2396 get_map_flags (map, &nmap, x, y, &nx, &ny);
2397
2398 if (nmap)
2399 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2400 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2401}
2402 2512
2403SV * 2513SV *
2404bot_at (maptile *obj, unsigned int x, unsigned int y) 2514bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2405 PROTOTYPE: $$$ 2515 PROTOTYPE: $$$;$
2406 ALIAS: 2516 ALIAS:
2407 top_at = 1 2517 top_at = 1
2408 flags_at = 2 2518 flags_at = 2
2409 light_at = 3 2519 light_at = 3
2410 move_block_at = 4 2520 move_block_at = 4
2411 move_slow_at = 5 2521 move_slow_at = 5
2412 move_on_at = 6 2522 move_on_at = 6
2413 move_off_at = 7 2523 move_off_at = 7
2414 INIT:
2415 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2416 CODE: 2524 CODE:
2525{
2526 mapxy pos (map, x, y);
2527 if (!pos.move (dir).normalise ())
2528 XSRETURN_UNDEF;
2529
2530 mapspace &ms = *pos;
2531
2532 ms.update ();
2533
2417 switch (ix) 2534 switch (ix)
2418 { 2535 {
2419 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2536 case 0: RETVAL = to_sv (ms.bot ); break;
2420 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2537 case 1: RETVAL = to_sv (ms.top ); break;
2421 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2538 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2422 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2539 case 3: RETVAL = newSViv (ms.light ); break;
2423 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2540 case 4: RETVAL = newSVuv (ms.move_block); break;
2424 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2541 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2425 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2542 case 6: RETVAL = newSVuv (ms.move_on ); break;
2426 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2543 case 7: RETVAL = newSVuv (ms.move_off ); break;
2427 } 2544 }
2545}
2428 OUTPUT: RETVAL 2546 OUTPUT: RETVAL
2429
2430void fix_walls (maptile *map, int x, int y)
2431
2432void fix_walls_around (maptile *map, int x, int y)
2433 2547
2434# worst xs function of my life 2548# worst xs function of my life
2435bool 2549bool
2436_create_random_map (\ 2550_create_random_map (maptile *self, SV *options)
2437 maptile *self,\
2438 utf8_string wallstyle,\
2439 utf8_string wall_name,\
2440 utf8_string floorstyle,\
2441 utf8_string monsterstyle,\
2442 utf8_string treasurestyle,\
2443 utf8_string layoutstyle,\
2444 utf8_string doorstyle,\
2445 utf8_string decorstyle,\
2446 utf8_string origin_map,\
2447 utf8_string final_map,\
2448 utf8_string exitstyle,\
2449 utf8_string this_map,\
2450 utf8_string exit_on_final_map,\
2451 int xsize,\
2452 int ysize,\
2453 int expand2x,\
2454 int layoutoptions1,\
2455 int layoutoptions2,\
2456 int layoutoptions3,\
2457 int symmetry,\
2458 int difficulty,\
2459 int difficulty_given,\
2460 float difficulty_increase,\
2461 int dungeon_level,\
2462 int dungeon_depth,\
2463 int decoroptions,\
2464 int orientation,\
2465 int origin_y,\
2466 int origin_x,\
2467 U32 random_seed,\
2468 val64 total_map_hp,\
2469 int map_layout_style,\
2470 int treasureoptions,\
2471 int symmetry_used,\
2472 region *region,\
2473 utf8_string custom\
2474)
2475 CODE: 2551 CODE:
2476{ 2552{
2477 random_map_params rmp; 2553 random_map_params rmp ((HV *)SvRV (options));
2478
2479 assign (rmp.wallstyle , wallstyle);
2480 assign (rmp.wall_name , wall_name);
2481 assign (rmp.floorstyle , floorstyle);
2482 assign (rmp.monsterstyle , monsterstyle);
2483 assign (rmp.treasurestyle , treasurestyle);
2484 assign (rmp.layoutstyle , layoutstyle);
2485 assign (rmp.doorstyle , doorstyle);
2486 assign (rmp.decorstyle , decorstyle);
2487 assign (rmp.exitstyle , exitstyle);
2488 assign (rmp.exit_on_final_map, exit_on_final_map);
2489
2490 rmp.origin_map = origin_map;
2491 rmp.final_map = final_map;
2492 rmp.this_map = this_map;
2493 rmp.xsize = xsize;
2494 rmp.ysize = ysize;
2495 rmp.expand2x = expand2x;
2496 rmp.layoutoptions1 = layoutoptions1;
2497 rmp.layoutoptions2 = layoutoptions2;
2498 rmp.layoutoptions3 = layoutoptions3;
2499 rmp.symmetry = symmetry;
2500 rmp.difficulty = difficulty;
2501 rmp.difficulty_given = difficulty_given;
2502 rmp.difficulty_increase = difficulty_increase;
2503 rmp.dungeon_level = dungeon_level;
2504 rmp.dungeon_depth = dungeon_depth;
2505 rmp.decoroptions = decoroptions;
2506 rmp.orientation = orientation;
2507 rmp.origin_y = origin_y;
2508 rmp.origin_x = origin_x;
2509 rmp.random_seed = random_seed;
2510 rmp.total_map_hp = (uint64_t) total_map_hp;
2511 rmp.map_layout_style = map_layout_style;
2512 rmp.treasureoptions = treasureoptions;
2513 rmp.symmetry_used = symmetry_used;
2514 rmp.region = region;
2515 rmp.custom = custom;
2516
2517 RETVAL = self->generate_random_map (&rmp); 2554 RETVAL = self->generate_random_map (&rmp);
2518} 2555}
2519 OUTPUT: 2556 OUTPUT:
2520 RETVAL 2557 RETVAL
2521 2558
2559MODULE = cf PACKAGE = cf::mapspace
2560
2561INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2562
2522MODULE = cf PACKAGE = cf::arch 2563MODULE = cf PACKAGE = cf::arch
2523
2524archetype *find (utf8_string name)
2525 CODE:
2526 RETVAL = archetype::find (name);
2527 OUTPUT:
2528 RETVAL
2529 2564
2530int archetypes_size () 2565int archetypes_size ()
2531 CODE: 2566 CODE:
2532 RETVAL = archetypes.size (); 2567 RETVAL = archetypes.size ();
2533 OUTPUT: RETVAL 2568 OUTPUT: RETVAL
2535archetype *archetypes (U32 index) 2570archetype *archetypes (U32 index)
2536 CODE: 2571 CODE:
2537 RETVAL = index < archetypes.size () ? archetypes [index] : 0; 2572 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2538 OUTPUT: RETVAL 2573 OUTPUT: RETVAL
2539 2574
2540object *instantiate (archetype *arch)
2541 CODE:
2542 RETVAL = arch_to_object (arch);
2543 OUTPUT:
2544 RETVAL
2545
2546INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2575INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2547 2576
2548MODULE = cf PACKAGE = cf::party 2577MODULE = cf PACKAGE = cf::party
2549 2578
2550partylist *first () 2579partylist *first ()
2551 PROTOTYPE: 2580 PROTOTYPE:
2552 CODE: 2581 CODE:
2553 RETVAL = get_firstparty (); 2582 RETVAL = get_firstparty ();
2554 OUTPUT: RETVAL 2583 OUTPUT: RETVAL
2555 2584
2556INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | 2585INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2557 2586
2558MODULE = cf PACKAGE = cf::region 2587MODULE = cf PACKAGE = cf::region
2559 2588
2560void 2589void
2561list () 2590list ()
2562 PPCODE: 2591 PPCODE:
2563 for_all_regions (rgn) 2592 for_all_regions (rgn)
2564 XPUSHs (sv_2mortal (to_sv (rgn))); 2593 XPUSHs (sv_2mortal (to_sv (rgn)));
2565 2594
2566region *find (utf8_string name)
2567 PROTOTYPE: $
2568 CODE:
2569 RETVAL = region::find (name);
2570 OUTPUT: RETVAL
2571
2572region *find_fuzzy (utf8_string name)
2573 PROTOTYPE: $
2574 CODE:
2575 RETVAL = region::find_fuzzy (name);
2576 OUTPUT: RETVAL
2577
2578int specificity (region *rgn) 2595int specificity (region *rgn)
2579 CODE: 2596 CODE:
2580 RETVAL = 0; 2597 RETVAL = 0;
2581 while (rgn = rgn->parent) 2598 while (rgn = rgn->parent)
2582 RETVAL++; 2599 RETVAL++;
2583 OUTPUT: RETVAL 2600 OUTPUT: RETVAL
2584 2601
2585INCLUDE: $PERL $srcdir/genacc region ../include/region.h | 2602INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2586 2603
2587MODULE = cf PACKAGE = cf::living 2604MODULE = cf PACKAGE = cf::living
2588 2605
2589INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2606INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2590 2607
2591MODULE = cf PACKAGE = cf::settings 2608MODULE = cf PACKAGE = cf::settings
2592 2609
2593INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | 2610INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2594 2611
2595MODULE = cf PACKAGE = cf::client 2612MODULE = cf PACKAGE = cf::client
2596 2613
2597INCLUDE: $PERL $srcdir/genacc client ../include/client.h | 2614INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2598 2615
2599int invoke (client *ns, int event, ...) 2616int invoke (client *ns, int event, ...)
2600 CODE: 2617 CODE:
2601 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2618 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2602 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2619 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2618 CODE: 2635 CODE:
2619{ 2636{
2620 STRLEN len; 2637 STRLEN len;
2621 char *buf = SvPVbyte (packet, len); 2638 char *buf = SvPVbyte (packet, len);
2622 2639
2640 if (len > MAXSOCKBUF)
2641 {
2642 // ugly
2643 if (THIS->pl)
2644 THIS->pl->failmsg ("[packet too long for client]");
2645 }
2646 else
2623 THIS->send_packet (buf, len); 2647 THIS->send_packet (buf, len);
2624} 2648}
2625 2649
2626faceidx 2650faceidx
2627client::find_face (utf8_string name, faceidx defidx = 0) 2651client::need_face (utf8_string name, int pri = 0)
2628 CODE: 2652 CODE:
2629 RETVAL = face_find (name, defidx); 2653 RETVAL = face_find (name, 0);
2654 if (RETVAL)
2655 {
2630 THIS->send_face (RETVAL); 2656 THIS->send_face (RETVAL, pri);
2631 THIS->flush_fx (); 2657 THIS->flush_fx ();
2658 }
2632 OUTPUT: 2659 OUTPUT:
2633 RETVAL 2660 RETVAL
2634 2661
2662int
2663client::fx_want (int idx, int value = -1)
2664 CODE:
2665 if (0 < idx && idx < FT_NUM)
2666 {
2667 RETVAL = THIS->fx_want [idx];
2668 if (items > 2)
2669 THIS->fx_want [idx] = value;
2670 }
2671 else
2672 RETVAL = 0;
2673 OUTPUT:
2674 RETVAL
2675
2676MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2677
2678faceidx sound_find (utf8_string name)
2679
2680void sound_set (utf8_string str, faceidx face)
2681
2682# dire hack
2683void old_sound_index (int idx, faceidx face)
2684 CODE:
2685 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2686 old_sound_index [idx] = face;
2687
2635MODULE = cf PACKAGE = cf::face PREFIX = face_ 2688MODULE = cf PACKAGE = cf::face PREFIX = face_
2636 2689
2637#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2690#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2638 2691
2639faceidx face_find (utf8_string name, faceidx defidx = 0) 2692faceidx face_find (utf8_string name, faceidx defidx = 0)
2640 2693
2641faceidx alloc (utf8_string name) 2694faceidx alloc (utf8_string name)
2642 CODE: 2695 CODE:
2649 while (!RETVAL); // crude way to leave index 0 2702 while (!RETVAL); // crude way to leave index 0
2650 2703
2651 faces [RETVAL].name = name; 2704 faces [RETVAL].name = name;
2652 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); 2705 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2653 2706
2654 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2707 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2655 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2708 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2709 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2656} 2710}
2657 OUTPUT: RETVAL 2711 OUTPUT: RETVAL
2658 2712
2659void set_type (faceidx idx, int value) 2713void set_type (faceidx idx, int value)
2660 ALIAS: 2714 ALIAS:
2676 2730
2677void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2731void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2678 CODE: 2732 CODE:
2679{ 2733{
2680 faceinfo *f = face_info (idx); assert (f); 2734 faceinfo *f = face_info (idx); assert (f);
2681 facedata *d = &(faceset ? f->data64 : f->data32); 2735 facedata *d = f->face + faceset;
2682 sv_to (data, d->data); 2736 sv_to (data, d->data);
2683 STRLEN clen; 2737 STRLEN clen;
2684 char *cdata = SvPVbyte (chksum, clen); 2738 char *cdata = SvPVbyte (chksum, clen);
2685 clen = min (CHKSUM_SIZE, clen); 2739 clen = min (CHKSUM_MAXLEN, clen);
2686 2740
2741 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2742
2687 if (memcmp (d->chksum, cdata, clen)) 2743 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2688 { 2744 {
2745 d->chksum_len = clen;
2689 memcpy (d->chksum, cdata, clen); 2746 memcpy (d->chksum, cdata, clen);
2690 2747
2691 // invalidate existing client face info 2748 // invalidate existing client face info
2692 for_all_clients (ns) 2749 for_all_clients (ns)
2693 if (ns->faceset == faceset) 2750 if (ns->faceset == faceset)
2698 } 2755 }
2699} 2756}
2700 2757
2701int get_data_size (faceidx idx, int faceset = 0) 2758int get_data_size (faceidx idx, int faceset = 0)
2702 CODE: 2759 CODE:
2703 facedata *d = face_data (idx, faceset); assert (d); 2760 facedata *d = face_data (idx, faceset);
2761 if (!d) XSRETURN_UNDEF;
2704 RETVAL = d->data.size (); 2762 RETVAL = d->data.size ();
2705 OUTPUT: 2763 OUTPUT:
2706 RETVAL 2764 RETVAL
2707 2765
2708SV *get_chksum (faceidx idx, int faceset = 0) 2766SV *get_chksum (faceidx idx, int faceset = 0)
2709 CODE: 2767 CODE:
2710 facedata *d = face_data (idx, faceset); assert (d); 2768 facedata *d = face_data (idx, faceset);
2769 if (!d) XSRETURN_UNDEF;
2711 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); 2770 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2771 OUTPUT:
2772 RETVAL
2773
2774SV *get_data (faceidx idx, int faceset = 0)
2775 CODE:
2776 facedata *d = face_data (idx, faceset);
2777 if (!d) XSRETURN_UNDEF;
2778 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2712 OUTPUT: 2779 OUTPUT:
2713 RETVAL 2780 RETVAL
2714 2781
2715void invalidate (faceidx idx) 2782void invalidate (faceidx idx)
2716 CODE: 2783 CODE:
2728 ns->force_newmap = true; 2795 ns->force_newmap = true;
2729 } 2796 }
2730 2797
2731MODULE = cf PACKAGE = cf::anim PREFIX = anim_ 2798MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2732 2799
2733#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | 2800#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2734 2801
2735animidx anim_find (utf8_string name) 2802animidx anim_find (utf8_string name)
2736 CODE: 2803 CODE:
2737 RETVAL = animation::find (name).number; 2804 RETVAL = animation::find (name).number;
2738 OUTPUT: RETVAL 2805 OUTPUT: RETVAL
2753 } 2820 }
2754 else 2821 else
2755 anim = &animation::create (name, av_len (av) + 1, facings); 2822 anim = &animation::create (name, av_len (av) + 1, facings);
2756 2823
2757 for (int i = 0; i < anim->num_animations; ++i) 2824 for (int i = 0; i < anim->num_animations; ++i)
2758 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2825 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2759} 2826}
2760 OUTPUT: RETVAL 2827 OUTPUT: RETVAL
2761 2828
2762void invalidate_all () 2829void invalidate_all ()
2763 CODE: 2830 CODE:
2764 for_all_clients (ns) 2831 for_all_clients (ns)
2765 ns->anims_sent.reset (); 2832 ns->anims_sent.reset ();
2766 2833
2834MODULE = cf PACKAGE = cf::object::freezer
2835
2836INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2837
2838SV *
2839new (char *klass)
2840 CODE:
2841 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2842 OUTPUT: RETVAL
2843
2844void
2845DESTROY (SV *sv)
2846 CODE:
2847 object_freezer *self;
2848 sv_to (sv, self);
2849 delete self;
2850
2851MODULE = cf PACKAGE = cf::object::thawer
2852
2853INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2854
2855bool
2856errors_are_fatal (bool fatal)
2857 CODE:
2858 RETVAL = object_thawer::errors_are_fatal;
2859 object_thawer::errors_are_fatal = fatal;
2860 OUTPUT:
2861 RETVAL
2862
2863SV *
2864new_from_file (char *klass, octet_string path)
2865 CODE:
2866 object_thawer *f = new object_thawer (path);
2867 if (!*f)
2868 {
2869 delete f;
2870 XSRETURN_UNDEF;
2871 }
2872 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2873 OUTPUT: RETVAL
2874
2875void
2876DESTROY (SV *sv)
2877 CODE:
2878 object_thawer *self;
2879 sv_to (sv, self);
2880 delete self;
2881
2882void
2883extract_tags (object_thawer *self)
2884 PPCODE:
2885 while (self->kw != KW_EOF)
2886 {
2887 PUTBACK;
2888 coroapi::cede_to_tick ();
2889 SPAGAIN;
2890
2891 if (self->kw == KW_tag)
2892 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2893
2894 self->skip ();
2895 }
2896
2897MODULE = cf PACKAGE = cf::layout
2898
2899INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2900

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