1 | /*****************************************************************************/ |
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2 | /* CrossFire, A Multiplayer game for the X Window System */ |
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3 | /*****************************************************************************/ |
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4 | |
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5 | /* |
1 | /* |
6 | * This code is placed under the GNU General Public Licence (GPL) |
2 | * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. |
7 | * |
3 | * |
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4 | * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
8 | * Copyright (C) 2001-2005 by Chachkoff Yann |
5 | * Copyright (©) 2001-2005,2007 by Chachkoff Yann |
9 | * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> |
6 | * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de> |
10 | * |
7 | * |
11 | * This program is free software; you can redistribute it and/or modify |
8 | * Crossfire TRT is free software: you can redistribute it and/or modify |
12 | * it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
13 | * the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation, either version 3 of the License, or |
14 | * (at your option) any later version. |
11 | * (at your option) any later version. |
15 | * |
12 | * |
16 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
17 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
18 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
19 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
20 | * |
17 | * |
21 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
22 | * along with this program; if not, write to the Free Software |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
23 | * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
20 | * |
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21 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
24 | */ |
22 | */ |
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23 | |
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24 | #include "autoconf.h" |
25 | |
25 | |
26 | #define PLUGIN_NAME "perl" |
26 | #define PLUGIN_NAME "perl" |
27 | #define PLUGIN_VERSION "cfperl 0.5" |
27 | #define PLUGIN_VERSION "cfperl 0.5" |
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28 | |
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29 | #define CEDES_PER_TICK 5 |
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30 | |
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31 | #if HAVE_EXECINFO_H |
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32 | # include <execinfo.h> |
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33 | #endif |
28 | |
34 | |
29 | #include <plugin_common.h> |
35 | #include <plugin_common.h> |
30 | #include <sounds.h> |
36 | #include <sounds.h> |
31 | #include <cstdarg> |
37 | #include <cstdarg> |
32 | #include <sproto.h> |
38 | #include <sproto.h> |
33 | |
39 | |
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40 | #include "loader.h" |
34 | #include "cfperl.h" |
41 | #include "cfperl.h" |
35 | #include "shstr.h" |
42 | #include "shstr.h" |
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43 | |
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44 | #include <unistd.h> |
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45 | #if _POSIX_MEMLOCK |
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46 | # include <sys/mman.h> |
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47 | #endif |
36 | |
48 | |
37 | #include <EXTERN.h> |
49 | #include <EXTERN.h> |
38 | #include <perl.h> |
50 | #include <perl.h> |
39 | #include <XSUB.h> |
51 | #include <XSUB.h> |
40 | |
52 | |
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53 | #include "CoroAPI.h" |
41 | #include "perlxsi.c" |
54 | #include "perlxsi.c" |
42 | |
55 | |
43 | extern sint64 *levels; // the experience table |
56 | extern sint64 *levels; // the experience table |
44 | |
57 | |
45 | typedef object object_ornull; |
58 | typedef object object_ornull; |
46 | typedef mapstruct mapstruct_ornull; |
59 | typedef maptile maptile_ornull; |
47 | |
60 | |
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61 | typedef char *octet_string; |
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62 | typedef char *utf8_string; |
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63 | typedef const char *const_octet_string; |
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64 | typedef const char *const_utf8_string; |
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65 | |
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66 | typedef std::string std__string; |
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67 | |
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68 | #if IVSIZE >= 8 |
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69 | typedef IV val64; |
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70 | # define newSVval64 newSViv |
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71 | # define SvVAL64 SvIV |
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72 | #else |
48 | typedef double val64; |
73 | typedef double val64; |
49 | #define newSVval64 newSVnv |
74 | # define newSVval64 newSVnv |
50 | #define SvVAL64 SvNV |
75 | # define SvVAL64 SvNV |
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76 | #endif |
51 | |
77 | |
52 | static f_plug_api gethook = cfapi_get_hooks; |
78 | static f_plug_api gethook = cfapi_get_hooks; |
53 | static f_plug_api object_set_property = cfapi_object_set_property; |
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54 | static f_plug_api object_insert = cfapi_object_insert; |
79 | static f_plug_api object_insert = cfapi_object_insert; |
55 | |
80 | |
56 | /* this is a stupid way to do things, and awkward to use for plug-in authors */ |
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57 | typedef struct |
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58 | { |
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59 | object* who; |
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60 | object* activator; |
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61 | object* third; |
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62 | object* event; |
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63 | mapstruct* map; |
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64 | char message[1024]; |
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65 | int fix; // seems to be python-only, and should not be part of the API |
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66 | int event_code; |
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67 | char extension[1024]; // name field, should invoke specific perl extension |
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68 | char options[1024]; // slaying field of event_connectors |
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69 | int returnvalue; |
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70 | } CFPContext; |
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71 | |
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72 | static HV *obj_cache; |
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73 | static PerlInterpreter *perl; |
81 | static PerlInterpreter *perl; |
74 | |
82 | |
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83 | tstamp NOW, runtime; |
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84 | |
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85 | global gbl_ev; |
75 | static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; |
86 | static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; |
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87 | static SV *sv_runtime, *sv_next_tick; |
76 | |
88 | |
77 | #define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) |
89 | bitset<NUM_EVENT_TYPES> ev_want_event; |
78 | #define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) |
90 | bitset<NUM_TYPES> ev_want_type; |
79 | #define PUSH_OB PUSHcfapi_va(POBJECT, object *) |
91 | |
80 | #define PUSH_PL PUSHcfapi_va(PPLAYER, player *) |
92 | static HV |
81 | #define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) |
93 | *stash_cf, |
82 | #define PUSH_PV PUSHcfapi_va(STRING, const char *) |
94 | *stash_cf_object_wrap, |
83 | #define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) |
95 | *stash_cf_object_player_wrap, |
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96 | *stash_cf_player_wrap, |
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97 | *stash_cf_map_wrap, |
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98 | *stash_cf_client_wrap, |
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99 | *stash_cf_arch_wrap, |
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100 | *stash_cf_party_wrap, |
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101 | *stash_cf_region_wrap, |
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102 | *stash_cf_living_wrap; |
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103 | |
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104 | // helper cast function, returns super class * or 0 |
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105 | template<class super> |
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106 | static super * |
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107 | is_a (attachable *at) |
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108 | { |
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109 | //return dynamic_cast<super *>(at); // slower, safer |
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110 | if (typeid (*at) == typeid (super)) |
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111 | return static_cast<super *>(at); |
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112 | else |
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113 | return 0; |
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114 | } |
84 | |
115 | |
85 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
116 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
86 | |
117 | |
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118 | unordered_vector<attachable *> attachable::mortals; |
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119 | |
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120 | attachable::~attachable () |
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121 | { |
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122 | assert (!self); |
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123 | assert (!cb); |
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124 | } |
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125 | |
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126 | int |
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127 | attachable::refcnt_cnt () const |
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128 | { |
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129 | return refcnt + (self ? SvREFCNT (self) - 1 : 0); |
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130 | } |
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131 | |
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132 | void |
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133 | attachable::sever_self () |
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134 | { |
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135 | if (HV *self = this->self) |
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136 | { |
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137 | // keep a refcount because sv_unmagic might call attachable_free, |
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138 | // which might clear self, causing sv_unmagic to crash on a now |
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139 | // invalid object. |
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140 | SvREFCNT_inc (self); |
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141 | hv_clear (self); |
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142 | sv_unmagic ((SV *)self, PERL_MAGIC_ext); |
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143 | SvREFCNT_dec (self); |
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144 | |
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145 | // self *must* be null now because thats sv_unmagic's job. |
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146 | assert (!this->self); |
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147 | } |
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148 | } |
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149 | |
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150 | void |
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151 | attachable::optimise () |
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152 | { |
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153 | if (self |
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154 | && SvREFCNT (self) == 1 |
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155 | && !HvTOTALKEYS (self)) |
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156 | sever_self (); |
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157 | } |
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158 | |
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159 | // check wether the object really is dead |
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160 | void |
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161 | attachable::do_check () |
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162 | { |
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163 | if (refcnt_cnt () > 0) |
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164 | return; |
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165 | |
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166 | destroy (); |
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167 | } |
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168 | |
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169 | void |
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170 | attachable::do_destroy () |
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171 | { |
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172 | INVOKE_ATTACHABLE (DESTROY, this); |
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173 | |
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174 | if (cb) |
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175 | { |
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176 | SvREFCNT_dec (cb); |
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177 | cb = 0; |
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178 | } |
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179 | |
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180 | mortals.push_back (this); |
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181 | } |
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182 | |
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183 | void |
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184 | attachable::destroy () |
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185 | { |
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186 | if (destroyed ()) |
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187 | return; |
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188 | |
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189 | flags |= F_DESTROYED; |
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190 | do_destroy (); |
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191 | sever_self (); |
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192 | } |
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193 | |
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194 | void |
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195 | attachable::check_mortals () |
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196 | { |
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197 | static int i = 0; |
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198 | |
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199 | for (;;) |
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200 | { |
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201 | if (i >= mortals.size ()) |
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202 | { |
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203 | i = 0; |
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204 | |
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205 | if (mortals.size () >= 512) |
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206 | { |
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207 | static int last_mortalcount; |
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208 | if (mortals.size () != last_mortalcount) |
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209 | { |
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210 | last_mortalcount = mortals.size (); |
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211 | LOG (llevInfo, "%d mortals.\n", (int)mortals.size ()); |
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212 | |
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213 | if (0) |
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214 | { |
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215 | for (int j = 0; j < mortals.size (); ++j)//D |
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216 | fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D |
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217 | fprintf (stderr, "\n");//D |
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218 | } |
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219 | } |
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220 | } |
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221 | |
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222 | break; |
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223 | } |
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224 | |
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225 | attachable *obj = mortals [i]; |
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226 | |
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227 | #if 0 |
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228 | if (obj->self)//D make this an assert later |
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229 | { |
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230 | LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ()); |
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231 | obj->sever_self (); |
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232 | } |
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233 | #endif |
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234 | |
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235 | if (obj->refcnt) |
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236 | { |
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237 | ++i; // further delay freeing |
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238 | |
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239 | if (!(i & 0x3ff)) |
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240 | break; |
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241 | } |
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242 | else |
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243 | { |
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244 | mortals.erase (i); |
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245 | obj->sever_self (); |
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246 | delete obj; |
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247 | } |
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248 | } |
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249 | } |
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250 | |
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251 | void |
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252 | attachable::set_key (const char *key, const char *value) |
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253 | { |
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254 | if (!self) |
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255 | self = newHV (); |
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256 | |
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257 | if (value) |
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258 | hv_store (self, key, strlen (key), newSVpv (value, 0), 0); |
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259 | else |
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260 | hv_delete (self, key, strlen (key), G_DISCARD); |
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261 | } |
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262 | |
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263 | attachable & |
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264 | attachable::operator =(const attachable &src) |
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265 | { |
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266 | //if (self || cb) |
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267 | //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); |
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268 | |
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269 | attach = src.attach; |
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270 | return *this; |
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271 | } |
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272 | |
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273 | template<typename T> |
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274 | static bool |
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275 | find_backref (void *ptr, T *obj) |
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276 | { |
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277 | char *s = (char *)obj; |
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278 | while (s < (char *)obj + sizeof (T)) |
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279 | { |
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280 | if (ptr == *(void **)s) |
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281 | return true; |
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282 | |
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283 | s += sizeof (void *); // assume natural alignment |
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284 | } |
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285 | |
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286 | return false; |
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287 | } |
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288 | |
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289 | // for debugging, find "live" objects containing this ptr |
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290 | void |
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291 | find_backref (void *ptr) |
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292 | { |
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293 | for_all_objects (op) |
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294 | if (find_backref (ptr, op)) |
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295 | fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); |
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296 | |
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297 | for_all_players (pl) |
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298 | if (find_backref (ptr, pl)) |
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299 | fprintf (stderr, "P %p\n", pl); |
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300 | |
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301 | for_all_clients (ns) |
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302 | if (find_backref (ptr, ns)) |
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303 | fprintf (stderr, "C %p\n", ns); |
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304 | |
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305 | } |
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306 | |
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307 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
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308 | |
87 | static SV * |
309 | static SV * |
88 | newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) |
310 | newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) |
89 | { |
311 | { |
90 | SV *sv; |
312 | SV *sv; |
91 | |
313 | |
92 | if (!ptr) |
314 | if (!ptr) |
93 | return &PL_sv_undef; |
315 | return &PL_sv_undef; |
94 | |
316 | |
95 | sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); |
317 | sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); |
96 | return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); |
318 | return sv_bless (newRV_noinc ((SV *)hv), stash); |
97 | } |
319 | } |
98 | |
320 | |
99 | template<class attachable> |
321 | static int |
100 | SV * |
322 | attachable_free (pTHX_ SV *sv, MAGIC *mg) |
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323 | { |
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324 | attachable *at = (attachable *)mg->mg_ptr; |
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325 | |
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326 | //TODO: check if transaction behaviour is really required here |
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327 | if (SV *self = (SV *)at->self) |
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328 | { |
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329 | at->self = 0; |
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330 | SvREFCNT_dec (self); |
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331 | } |
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332 | |
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333 | // next line makes sense, but most objects still have refcnt 0 by default |
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334 | //at->refcnt_chk (); |
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335 | return 0; |
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336 | } |
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337 | |
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338 | MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; |
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339 | |
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340 | static SV * |
101 | newSVattachable (attachable *obj, const char *klass) |
341 | newSVattachable (attachable *obj, HV *stash) |
102 | { |
342 | { |
103 | if (!obj) |
343 | if (!obj) |
104 | return &PL_sv_undef; |
344 | return &PL_sv_undef; |
105 | |
345 | |
106 | if (!obj->self) |
346 | if (!obj->self) |
107 | obj->self = newSVptr (obj, klass); |
347 | obj->self = newHV (); |
108 | |
348 | |
109 | return newSVsv (obj->self); |
349 | if (!SvOBJECT (obj->self)) |
110 | } |
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111 | |
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112 | static void |
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113 | SVptr_cache_set (void *ptr, SV *sv) |
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114 | { |
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115 | hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0); |
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116 | } |
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117 | |
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118 | static SV * |
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119 | SVptr_cache_get (void *ptr) |
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120 | { |
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121 | SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0); |
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122 | |
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123 | return he ? *he : 0; |
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124 | } |
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125 | |
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126 | static SV * |
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127 | newSVptr_cached (void *ptr, const char *klass) |
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128 | { |
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129 | SV *sv; |
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130 | |
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131 | if (!ptr) |
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132 | return &PL_sv_undef; |
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133 | |
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134 | sv = SVptr_cache_get (ptr); |
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135 | |
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136 | if (!sv) |
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137 | { |
350 | { |
138 | HV *hv = newHV (); |
351 | sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); |
139 | sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); |
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140 | sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); |
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141 | |
352 | |
142 | SVptr_cache_set (ptr, sv); |
353 | // now bless the object _once_ |
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354 | //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere |
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355 | return sv_bless (newRV_inc ((SV *)obj->self), stash); |
143 | } |
356 | } |
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357 | else |
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358 | { |
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359 | SV *sv = newRV_inc ((SV *)obj->self); |
144 | |
360 | |
145 | return newSVsv (sv); |
361 | if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not |
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362 | SvAMAGIC_on (sv); |
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363 | |
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364 | return sv; |
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365 | } |
146 | } |
366 | } |
147 | |
367 | |
148 | static void |
368 | static void |
149 | clearSVptr (SV *sv) |
369 | clearSVptr (SV *sv) |
150 | { |
370 | { |
… | |
… | |
175 | if (SvOK (sv)) |
395 | if (SvOK (sv)) |
176 | return SvPTR (sv, klass); |
396 | return SvPTR (sv, klass); |
177 | else |
397 | else |
178 | return 0; |
398 | return 0; |
179 | } |
399 | } |
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400 | |
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401 | static inline SV * |
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402 | newSVpv_utf8 (const char *s) |
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403 | { |
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404 | SV *sv = newSVpv (s, 0); |
|
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405 | SvUTF8_on (sv); |
|
|
406 | return sv; |
|
|
407 | } |
|
|
408 | |
|
|
409 | static inline SV * |
|
|
410 | newSVpvn_utf8 (const char *s, STRLEN l) |
|
|
411 | { |
|
|
412 | SV *sv = newSVpvn (s, l); |
|
|
413 | SvUTF8_on (sv); |
|
|
414 | return sv; |
|
|
415 | } |
|
|
416 | |
|
|
417 | inline SV *to_sv (const shstr & v) { return v ? newSVpvn_utf8 ((const char *)v, v.length ()) : &PL_sv_undef; } |
|
|
418 | inline SV *to_sv (const char * v) { return newSVpv (v, 0); } |
|
|
419 | inline SV *to_sv (bool v) { return newSViv (v); } |
|
|
420 | inline SV *to_sv ( signed char v) { return newSViv (v); } |
|
|
421 | inline SV *to_sv (unsigned char v) { return newSViv (v); } |
|
|
422 | inline SV *to_sv ( signed short v) { return newSViv (v); } |
|
|
423 | inline SV *to_sv (unsigned short v) { return newSVuv (v); } |
|
|
424 | inline SV *to_sv ( signed int v) { return newSViv (v); } |
|
|
425 | inline SV *to_sv (unsigned int v) { return newSVuv (v); } |
|
|
426 | inline SV *to_sv ( signed long v) { return newSViv (v); } |
|
|
427 | inline SV *to_sv (unsigned long v) { return newSVuv (v); } |
|
|
428 | inline SV *to_sv ( signed long long v) { return newSVval64 (v); } |
|
|
429 | inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } |
|
|
430 | inline SV *to_sv (float v) { return newSVnv (v); } |
|
|
431 | inline SV *to_sv (double v) { return newSVnv (v); } |
|
|
432 | inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } |
|
|
433 | inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } |
|
|
434 | inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } |
|
|
435 | inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } |
|
|
436 | inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } |
|
|
437 | inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } |
|
|
438 | inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } |
|
|
439 | inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } |
|
|
440 | |
|
|
441 | inline SV *to_sv (object & v) { return to_sv (&v); } |
|
|
442 | inline SV *to_sv (living & v) { return to_sv (&v); } |
|
|
443 | |
|
|
444 | inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } |
|
|
445 | inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } |
|
|
446 | |
|
|
447 | inline SV *to_sv (UUID v) |
|
|
448 | { |
|
|
449 | char buf[128]; |
|
|
450 | snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq); |
|
|
451 | return newSVpv (buf, 0); |
|
|
452 | } |
|
|
453 | |
|
|
454 | inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } |
|
|
455 | inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } |
|
|
456 | inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } |
|
|
457 | inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } |
|
|
458 | inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } |
|
|
459 | inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } |
|
|
460 | inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } |
|
|
461 | inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } |
|
|
462 | inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } |
|
|
463 | inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } |
|
|
464 | inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } |
|
|
465 | inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } |
|
|
466 | inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } |
|
|
467 | inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } |
|
|
468 | inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } |
|
|
469 | inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } |
|
|
470 | inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } |
|
|
471 | inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } |
|
|
472 | inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } |
|
|
473 | inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } |
|
|
474 | inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } |
|
|
475 | inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } |
|
|
476 | inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } |
|
|
477 | inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } |
|
|
478 | |
|
|
479 | //inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } |
|
|
480 | inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } |
|
|
481 | |
|
|
482 | template<class T> |
|
|
483 | inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } |
|
|
484 | |
|
|
485 | template<int N> |
|
|
486 | inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } |
|
|
487 | |
|
|
488 | inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } |
|
|
489 | inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } |
|
|
490 | inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } |
|
|
491 | inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } |
|
|
492 | |
|
|
493 | inline void sv_to (SV *sv, std::string &v) |
|
|
494 | { |
|
|
495 | STRLEN len; |
|
|
496 | char *data = SvPVbyte (sv, len); |
|
|
497 | v.assign (data, len); |
|
|
498 | } |
|
|
499 | |
|
|
500 | inline void sv_to (SV *sv, UUID &v) |
|
|
501 | { |
|
|
502 | unsigned int version; |
|
|
503 | |
|
|
504 | if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version) |
|
|
505 | croak ("unparsable uuid: %s", SvPV_nolen (sv)); |
|
|
506 | } |
|
|
507 | |
|
|
508 | inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } |
180 | |
509 | |
181 | static SV * |
510 | static SV * |
182 | newSVdt_va (va_list &ap, data_type type) |
511 | newSVdt_va (va_list &ap, data_type type) |
183 | { |
512 | { |
184 | SV *sv; |
513 | SV *sv; |
… | |
… | |
211 | sv = str ? newSVpv (str, len) : &PL_sv_undef; |
540 | sv = str ? newSVpv (str, len) : &PL_sv_undef; |
212 | } |
541 | } |
213 | break; |
542 | break; |
214 | |
543 | |
215 | case DT_OBJECT: |
544 | case DT_OBJECT: |
216 | { |
545 | sv = to_sv (va_arg (ap, object *)); |
217 | object *obj = va_arg (ap, object *); |
|
|
218 | sv = newSVattachable (obj, obj && obj->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); |
|
|
219 | } |
|
|
220 | break; |
546 | break; |
221 | |
547 | |
222 | case DT_MAP: |
548 | case DT_MAP: |
223 | // va_arg (object *) when void * is passed is an XSI extension |
549 | // va_arg (object *) when void * is passed is an XSI extension |
224 | sv = newSVattachable (va_arg (ap, mapstruct *), "cf::map::wrap"); |
550 | sv = to_sv (va_arg (ap, maptile *)); |
225 | break; |
551 | break; |
226 | |
552 | |
|
|
553 | case DT_CLIENT: |
|
|
554 | sv = to_sv (va_arg (ap, client *)); |
|
|
555 | break; |
|
|
556 | |
227 | case DT_PLAYER: |
557 | case DT_PLAYER: |
228 | sv = newSVattachable (va_arg (ap, player *), "cf::player::wrap"); |
558 | sv = to_sv (va_arg (ap, player *)); |
229 | break; |
559 | break; |
230 | |
560 | |
231 | case DT_ARCH: |
561 | case DT_ARCH: |
232 | sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); |
562 | sv = to_sv (va_arg (ap, archetype *)); |
233 | break; |
563 | break; |
234 | |
564 | |
235 | case DT_PARTY: |
565 | case DT_PARTY: |
236 | sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); |
566 | sv = to_sv (va_arg (ap, partylist *)); |
237 | break; |
567 | break; |
238 | |
568 | |
239 | case DT_REGION: |
569 | case DT_REGION: |
240 | sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); |
570 | sv = to_sv (va_arg (ap, region *)); |
241 | break; |
571 | break; |
242 | |
572 | |
243 | default: |
573 | default: |
244 | assert (("unhandled type in newSVdt_va", 0)); |
574 | assert (("unhandled type in newSVdt_va", 0)); |
245 | } |
575 | } |
… | |
… | |
290 | } |
620 | } |
291 | |
621 | |
292 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
622 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
293 | |
623 | |
294 | SV * |
624 | SV * |
295 | registry_of (attachable_base *ext) |
625 | registry (attachable *ext) |
296 | { |
626 | { |
297 | if (!ext->cb) |
627 | if (!ext->cb) |
298 | ext->cb = newAV (); |
628 | ext->cb = newAV (); |
299 | |
629 | |
300 | return newRV_inc ((SV *)ext->cb); |
630 | return newRV_inc ((SV *)ext->cb); |
301 | } |
631 | } |
302 | |
632 | |
303 | void attachable_base::clear () |
|
|
304 | { |
|
|
305 | if (self) |
|
|
306 | { |
|
|
307 | if (cb) |
|
|
308 | if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1))) |
|
|
309 | INVOKE_OBJECT (DESTROY, static_cast<object *>(this)); |
|
|
310 | else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1))) |
|
|
311 | INVOKE_MAP (DESTROY, static_cast<mapstruct *>(this)); |
|
|
312 | |
|
|
313 | // disconnect Perl from C, to avoid crashes |
|
|
314 | sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext); |
|
|
315 | |
|
|
316 | // clear the perl hash, might or might not be a good idea |
|
|
317 | hv_clear ((HV *)SvRV ((SV *)self)); |
|
|
318 | |
|
|
319 | SvREFCNT_dec (self); |
|
|
320 | self = 0; |
|
|
321 | } |
|
|
322 | |
|
|
323 | if (cb) |
|
|
324 | { |
|
|
325 | SvREFCNT_dec (cb); |
|
|
326 | cb = 0; |
|
|
327 | } |
|
|
328 | |
|
|
329 | attach = 0; |
|
|
330 | } |
|
|
331 | |
|
|
332 | void attachable_base::optimise () |
|
|
333 | { |
|
|
334 | if (!self) |
|
|
335 | return; |
|
|
336 | |
|
|
337 | HV *hv = (HV *)SvRV ((SV *)self); |
|
|
338 | |
|
|
339 | if (SvREFCNT ((SV *)self) == 1 |
|
|
340 | && SvREFCNT ((SV *)hv) == 1 |
|
|
341 | && !HvKEYS (hv)) |
|
|
342 | { |
|
|
343 | SvREFCNT_dec ((SV *)self); |
|
|
344 | self = 0; |
|
|
345 | } |
|
|
346 | } |
|
|
347 | |
|
|
348 | void attachable_base::instantiate (data_type type, void *obj) |
|
|
349 | { |
|
|
350 | dSP; |
|
|
351 | ENTER; |
|
|
352 | SAVETMPS; |
|
|
353 | PUSHMARK (SP); |
|
|
354 | EXTEND (SP, 2); |
|
|
355 | PUSHs (sv_2mortal (newSVdt (type, obj))); |
|
|
356 | PUSHs (sv_2mortal (newSVpv (attach, 0))); |
|
|
357 | |
|
|
358 | attach = 0; |
|
|
359 | |
|
|
360 | PUTBACK; |
|
|
361 | call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL); |
|
|
362 | FREETMPS; |
|
|
363 | LEAVE; |
|
|
364 | |
|
|
365 | switch (type) |
|
|
366 | { |
|
|
367 | case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break; |
|
|
368 | case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break; |
|
|
369 | } |
|
|
370 | } |
|
|
371 | |
|
|
372 | ///////////////////////////////////////////////////////////////////////////// |
|
|
373 | |
|
|
374 | void reattach (data_type type, void *obj) |
|
|
375 | { |
|
|
376 | //TODO only do this when the object has _attachment's |
|
|
377 | |
|
|
378 | dSP; |
|
|
379 | ENTER; |
|
|
380 | SAVETMPS; |
|
|
381 | PUSHMARK (SP); |
|
|
382 | XPUSHs (sv_2mortal (newSVdt (type, obj))); |
|
|
383 | PUTBACK; |
|
|
384 | call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL); |
|
|
385 | FREETMPS; |
|
|
386 | LEAVE; |
|
|
387 | |
|
|
388 | switch (type) |
|
|
389 | { |
|
|
390 | case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break; |
|
|
391 | case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break; |
|
|
392 | case DT_MAP: INVOKE_MAP (REATTACH, obj); break; |
|
|
393 | } |
|
|
394 | } |
|
|
395 | |
|
|
396 | template<class subclass> |
|
|
397 | void reattach (attachable<subclass> *obj) |
|
|
398 | { |
|
|
399 | obj->optimise (); |
|
|
400 | |
|
|
401 | if (obj->self) |
|
|
402 | reattach ((data_type) cftype<subclass>::dt, (subclass *)obj); |
|
|
403 | } |
|
|
404 | |
|
|
405 | #include "kw_hash.h" |
|
|
406 | |
|
|
407 | object_freezer::object_freezer () |
|
|
408 | : dynbuf (128 * 1024, 64 * 1024) |
|
|
409 | { |
|
|
410 | av = newAV (); |
|
|
411 | } |
|
|
412 | |
|
|
413 | object_freezer::~object_freezer () |
|
|
414 | { |
|
|
415 | SvREFCNT_dec (av); |
|
|
416 | } |
|
|
417 | |
|
|
418 | void object_freezer::put (attachable_base *ext) |
|
|
419 | { |
|
|
420 | ext->optimise (); |
|
|
421 | |
|
|
422 | if (ext->self) |
|
|
423 | { |
|
|
424 | int idx = AvFILLp ((AV *)av) + 1; |
|
|
425 | av_store (av, idx, SvREFCNT_inc (ext->self)); |
|
|
426 | |
|
|
427 | add ((void *)"oid ", 4); |
|
|
428 | add ((sint32)idx); |
|
|
429 | add ('\n'); |
|
|
430 | } |
|
|
431 | } |
|
|
432 | |
|
|
433 | bool object_freezer::save (const char *filename) |
|
|
434 | { |
|
|
435 | dSP; |
|
|
436 | ENTER; |
|
|
437 | SAVETMPS; |
|
|
438 | PUSHMARK (SP); |
|
|
439 | EXTEND (SP, 3); |
|
|
440 | PUSHs (sv_2mortal (newSVpv (filename, 0))); |
|
|
441 | PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ())))); |
|
|
442 | PUSHs (sv_2mortal (newRV_inc ((SV *)av))); |
|
|
443 | PUTBACK; |
|
|
444 | call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL); |
|
|
445 | FREETMPS; |
|
|
446 | LEAVE; |
|
|
447 | } |
|
|
448 | |
|
|
449 | int fprintf (object_freezer &freezer, const char *format, ...) |
|
|
450 | { |
|
|
451 | va_list ap; |
|
|
452 | |
|
|
453 | va_start (ap, format); |
|
|
454 | |
|
|
455 | int len = vsnprintf ((char *)freezer.force (1024), 1024, format, ap); |
|
|
456 | |
|
|
457 | if (len >= 0) |
|
|
458 | freezer.alloc (len); |
|
|
459 | |
|
|
460 | va_end (ap); |
|
|
461 | } |
|
|
462 | |
|
|
463 | int fputs (const char *s, object_freezer &freezer) |
|
|
464 | { |
|
|
465 | freezer.add (s); |
|
|
466 | } |
|
|
467 | |
|
|
468 | object_thawer::object_thawer (const char *filename) |
|
|
469 | { |
|
|
470 | static const char eof[] = "\n\n\n\0\0\0"; |
|
|
471 | |
|
|
472 | av = 0; |
|
|
473 | text = 0; |
|
|
474 | line = 0; |
|
|
475 | |
|
|
476 | if (filename) |
|
|
477 | { |
|
|
478 | dSP; |
|
|
479 | ENTER; |
|
|
480 | SAVETMPS; |
|
|
481 | PUSHMARK (SP); |
|
|
482 | XPUSHs (sv_2mortal (newSVpv (filename, 0))); |
|
|
483 | PUTBACK; |
|
|
484 | |
|
|
485 | if (2 == call_pv ("cf::object_thawer_load", G_ARRAY | G_EVAL)) |
|
|
486 | { |
|
|
487 | SPAGAIN; |
|
|
488 | |
|
|
489 | // second value - perl objects |
|
|
490 | { |
|
|
491 | SV *sv = POPs; |
|
|
492 | if (SvROK (sv)) |
|
|
493 | av = (AV *)SvREFCNT_inc (SvRV (sv)); |
|
|
494 | } |
|
|
495 | |
|
|
496 | // first value - text part, pad with 3 zeroes |
|
|
497 | { |
|
|
498 | SV *sv = POPs; |
|
|
499 | STRLEN len; |
|
|
500 | char *sv_ = SvPVbyte (sv, len); |
|
|
501 | text = newSV (len + sizeof (eof)); |
|
|
502 | SvCUR_set (text, len); |
|
|
503 | memcpy (SvPVX (text), sv_, len); |
|
|
504 | memcpy (SvEND (text), eof, sizeof (eof)); // just to be sure |
|
|
505 | |
|
|
506 | line = SvPVX (text); |
|
|
507 | } |
|
|
508 | } |
|
|
509 | |
|
|
510 | PUTBACK; |
|
|
511 | FREETMPS; |
|
|
512 | LEAVE; |
|
|
513 | } |
|
|
514 | } |
|
|
515 | |
|
|
516 | void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid) |
|
|
517 | { |
|
|
518 | if (!av || oid < 0) // this is actually an error of sorts |
|
|
519 | return; |
|
|
520 | |
|
|
521 | // we have to "re-instantiate"/reattach to an object, so nuke ext->attach |
|
|
522 | ext->clear (); |
|
|
523 | |
|
|
524 | SV **svp = av_fetch ((AV *)av, oid, 0); |
|
|
525 | |
|
|
526 | if (!svp || !SvROK (*svp)) |
|
|
527 | { |
|
|
528 | printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid); |
|
|
529 | return; |
|
|
530 | } |
|
|
531 | |
|
|
532 | ext->self = *svp; *svp = &PL_sv_undef; |
|
|
533 | sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0); |
|
|
534 | |
|
|
535 | reattach (type, obj); |
|
|
536 | } |
|
|
537 | |
|
|
538 | object_thawer::~object_thawer () |
|
|
539 | { |
|
|
540 | if (text) SvREFCNT_dec (text); |
|
|
541 | if (av) SvREFCNT_dec (av); |
|
|
542 | } |
|
|
543 | |
|
|
544 | char *fgets (char *s, int n, object_thawer &thawer) |
|
|
545 | { |
|
|
546 | char *p = thawer.line; |
|
|
547 | char *q = s; |
|
|
548 | |
|
|
549 | if (!p) |
|
|
550 | return 0; |
|
|
551 | |
|
|
552 | while (--n) |
|
|
553 | { |
|
|
554 | if (!*p) |
|
|
555 | break; |
|
|
556 | |
|
|
557 | *q++ = *p; |
|
|
558 | |
|
|
559 | if (*p++ == '\n') |
|
|
560 | break; |
|
|
561 | } |
|
|
562 | |
|
|
563 | *q = 0; |
|
|
564 | thawer.line = p; |
|
|
565 | |
|
|
566 | return s == q ? 0 : s; |
|
|
567 | } |
|
|
568 | |
|
|
569 | keyword object_thawer::get_kv () |
|
|
570 | { |
|
|
571 | if (!line) |
|
|
572 | return KW_EOF; |
|
|
573 | |
|
|
574 | for (;;) |
|
|
575 | { |
|
|
576 | char *p = line; |
|
|
577 | |
|
|
578 | if (!*p) |
|
|
579 | return KW_EOF; |
|
|
580 | |
|
|
581 | // parse keyword |
|
|
582 | while (*p > ' ') |
|
|
583 | p++; |
|
|
584 | |
|
|
585 | int klen = p - line; |
|
|
586 | |
|
|
587 | if (*p++ != '\n') |
|
|
588 | { |
|
|
589 | // parse value |
|
|
590 | while (*p <= ' ' && *p != '\n') // skip 0x01 .. 0x20 |
|
|
591 | ++p; |
|
|
592 | |
|
|
593 | last_value = p; |
|
|
594 | |
|
|
595 | while (*p != '\n') |
|
|
596 | p++; |
|
|
597 | |
|
|
598 | *p++ = 0; |
|
|
599 | } |
|
|
600 | else |
|
|
601 | last_value = 0; |
|
|
602 | |
|
|
603 | line [klen] = 0; |
|
|
604 | keyword_idx *kw = kw_lex::match (line, klen); |
|
|
605 | |
|
|
606 | //printf ("KV %d<%s,%s>\n", kw ? kw->index : 0, line, last_value);//D |
|
|
607 | |
|
|
608 | if (kw) |
|
|
609 | { |
|
|
610 | line = p; |
|
|
611 | return kw->index; |
|
|
612 | } |
|
|
613 | else if (!*line || *line == '#') |
|
|
614 | { |
|
|
615 | // empty/comment line |
|
|
616 | line = p; |
|
|
617 | } |
|
|
618 | else |
|
|
619 | return KW_ERROR; |
|
|
620 | } |
|
|
621 | } |
|
|
622 | |
|
|
623 | void object_thawer::get (shstr &sh) const |
|
|
624 | { |
|
|
625 | if (last_value) |
|
|
626 | sh = last_value; |
|
|
627 | else |
|
|
628 | { |
|
|
629 | sh = "<value missing>"; |
|
|
630 | LOG (llevError, "keyword requires value: <%s>\n", line);//TODO: add filename |
|
|
631 | } |
|
|
632 | } |
|
|
633 | |
|
|
634 | void object_thawer::get_ml (keyword kend, shstr &sh) |
|
|
635 | { |
|
|
636 | char kw[128]; |
|
|
637 | |
|
|
638 | // multi-line strings are delimited by "\nendXXX\n" |
|
|
639 | kw [0] = '\n'; |
|
|
640 | strcpy (kw + 1, keyword_str [kend]); |
|
|
641 | |
|
|
642 | char *end = strstr (line, kw); |
|
|
643 | |
|
|
644 | if (!end) |
|
|
645 | { |
|
|
646 | sh = 0; |
|
|
647 | return; |
|
|
648 | } |
|
|
649 | |
|
|
650 | *end = 0; |
|
|
651 | sh = line; |
|
|
652 | |
|
|
653 | line = end + keyword_len [kend] + 1; |
|
|
654 | |
|
|
655 | while (*line++ != '\n') |
|
|
656 | ; |
|
|
657 | } |
|
|
658 | |
|
|
659 | sint32 object_thawer::get_sint32 () const |
|
|
660 | { |
|
|
661 | char *p = last_value; |
|
|
662 | |
|
|
663 | if (!p) |
|
|
664 | return 0; |
|
|
665 | |
|
|
666 | sint32 val = 0; |
|
|
667 | bool negate; |
|
|
668 | |
|
|
669 | if (*p == '-') |
|
|
670 | { |
|
|
671 | negate = true; |
|
|
672 | ++p; |
|
|
673 | } |
|
|
674 | else |
|
|
675 | negate = false; |
|
|
676 | |
|
|
677 | do |
|
|
678 | { |
|
|
679 | val *= 10; |
|
|
680 | val += *p++ - '0'; |
|
|
681 | } |
|
|
682 | while (*p); |
|
|
683 | |
|
|
684 | return negate ? -val : val; |
|
|
685 | } |
|
|
686 | |
|
|
687 | sint64 object_thawer::get_sint64 () const |
|
|
688 | { |
|
|
689 | return last_value ? atoll (last_value) : 0; |
|
|
690 | } |
|
|
691 | |
|
|
692 | double object_thawer::get_double () const |
|
|
693 | { |
|
|
694 | return last_value ? atof (last_value) : 0; |
|
|
695 | } |
|
|
696 | |
|
|
697 | ///////////////////////////////////////////////////////////////////////////// |
633 | ///////////////////////////////////////////////////////////////////////////// |
698 | |
634 | |
699 | extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) |
635 | extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) |
700 | { |
636 | { |
701 | return 0; |
637 | return 0; |
… | |
… | |
704 | static CommArray_s rtn_cmd; |
640 | static CommArray_s rtn_cmd; |
705 | |
641 | |
706 | static int |
642 | static int |
707 | runPluginCommand (object *obj, char *params) |
643 | runPluginCommand (object *obj, char *params) |
708 | { |
644 | { |
709 | dSP; |
645 | return -1; |
710 | |
|
|
711 | ENTER; |
|
|
712 | SAVETMPS; |
|
|
713 | |
|
|
714 | PUSHMARK (SP); |
|
|
715 | |
|
|
716 | EXTEND (SP, 3); |
|
|
717 | PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0))); |
|
|
718 | PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj))); |
|
|
719 | |
|
|
720 | if (params) |
|
|
721 | PUSHs (sv_2mortal (newSVpv (params, 0))); |
|
|
722 | |
|
|
723 | PUTBACK; |
|
|
724 | int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL); |
|
|
725 | SPAGAIN; |
|
|
726 | |
|
|
727 | if (SvTRUE (ERRSV)) |
|
|
728 | LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV)); |
|
|
729 | |
|
|
730 | int returnvalue = count > 0 ? POPi : -1; |
|
|
731 | |
|
|
732 | PUTBACK; |
|
|
733 | FREETMPS; |
|
|
734 | LEAVE; |
|
|
735 | |
|
|
736 | return returnvalue; |
|
|
737 | } |
646 | } |
738 | |
647 | |
739 | extern "C" void *cfperl_getPluginProperty (int *type, ...) |
648 | extern "C" void *cfperl_getPluginProperty (int *type, ...) |
740 | { |
649 | { |
741 | va_list args; |
650 | va_list args; |
… | |
… | |
744 | va_start (args, type); |
653 | va_start (args, type); |
745 | propname = va_arg (args, char *); |
654 | propname = va_arg (args, char *); |
746 | //printf ("Property name: %s\n", propname); |
655 | //printf ("Property name: %s\n", propname); |
747 | |
656 | |
748 | if (!strcmp (propname, "command?")) |
657 | if (!strcmp (propname, "command?")) |
749 | { |
|
|
750 | if (!perl) |
|
|
751 | return NULL; |
658 | return NULL; |
752 | |
|
|
753 | const char *cmdname = va_arg (args, const char *); |
|
|
754 | HV *hv = get_hv ("cf::COMMAND", 1); |
|
|
755 | SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0); |
|
|
756 | |
|
|
757 | va_end (args); |
|
|
758 | |
|
|
759 | if (svp) |
|
|
760 | { |
|
|
761 | // this is totaly broken, should stash it into %COMMAND |
|
|
762 | rtn_cmd.name = cmdname; |
|
|
763 | rtn_cmd.time = SvNV (*svp); |
|
|
764 | rtn_cmd.func = runPluginCommand; |
|
|
765 | |
|
|
766 | return &rtn_cmd; |
|
|
767 | } |
|
|
768 | } |
|
|
769 | else if (!strcmp (propname, "Identification")) |
659 | else if (!strcmp (propname, "Identification")) |
770 | { |
660 | { |
771 | va_end (args); |
661 | va_end (args); |
772 | return (void*) PLUGIN_NAME; |
662 | return (void *)PLUGIN_NAME; |
773 | } |
663 | } |
774 | else if (!strcmp (propname, "FullName")) |
664 | else if (!strcmp (propname, "FullName")) |
775 | { |
665 | { |
776 | va_end (args); |
666 | va_end (args); |
777 | return (void*) PLUGIN_VERSION; |
667 | return (void *)PLUGIN_VERSION; |
778 | } |
668 | } |
779 | else |
669 | else |
780 | va_end (args); |
670 | va_end (args); |
781 | |
671 | |
782 | return NULL; |
672 | return NULL; |
… | |
… | |
804 | perl = perl_alloc (); |
694 | perl = perl_alloc (); |
805 | perl_construct (perl); |
695 | perl_construct (perl); |
806 | |
696 | |
807 | PL_exit_flags |= PERL_EXIT_DESTRUCT_END; |
697 | PL_exit_flags |= PERL_EXIT_DESTRUCT_END; |
808 | |
698 | |
809 | char *argv[] = { |
699 | const char *argv[] = { |
810 | "", |
700 | settings.argv [0], |
811 | "-e" |
701 | "-e" |
812 | "cf->bootstrap;" |
702 | "use Event; use Coro;" // required for bootstrap |
|
|
703 | "cf->bootstrap;" // required for datadir :*> |
813 | "unshift @INC, cf::datadir ();" |
704 | "unshift @INC, cf::datadir ();" |
814 | "require cf;" |
705 | "require cf;" |
815 | }; |
706 | }; |
816 | |
707 | |
817 | if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) |
708 | if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) |
|
|
709 | || perl_run (perl)) |
818 | { |
710 | { |
819 | printf ("unable to initialize perl-interpreter, aborting.\n"); |
711 | printf ("unable to initialize perl-interpreter, aborting.\n"); |
820 | exit (EXIT_FAILURE); |
712 | exit (EXIT_FAILURE); |
821 | } |
713 | } |
822 | |
714 | |
823 | obj_cache = newHV (); |
715 | { |
|
|
716 | dSP; |
|
|
717 | |
|
|
718 | PUSHMARK (SP); |
|
|
719 | PUTBACK; |
|
|
720 | call_pv ("cf::init", G_DISCARD | G_VOID); |
|
|
721 | } |
824 | } |
722 | } |
825 | |
723 | |
826 | void cfperl_main () |
724 | void cfperl_main () |
827 | { |
725 | { |
828 | dSP; |
726 | dSP; |
829 | |
727 | |
830 | PUSHMARK (SP); |
728 | PUSHMARK (SP); |
831 | PUTBACK; |
729 | PUTBACK; |
832 | call_pv ("cf::main", G_DISCARD | G_VOID); |
730 | call_pv ("cf::main", G_DISCARD | G_VOID); |
|
|
731 | } |
|
|
732 | |
|
|
733 | void |
|
|
734 | attachable::instantiate () |
|
|
735 | { |
|
|
736 | if (attach) |
|
|
737 | { |
|
|
738 | INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach)); |
|
|
739 | attach = 0; |
|
|
740 | } |
|
|
741 | } |
|
|
742 | |
|
|
743 | void |
|
|
744 | attachable::reattach () |
|
|
745 | { |
|
|
746 | optimise (); |
|
|
747 | //TODO: check for _attachment's, very important for restarts |
|
|
748 | INVOKE_ATTACHABLE (REATTACH, this); |
833 | } |
749 | } |
834 | |
750 | |
835 | static event_klass klass_of[NUM_EVENT_TYPES] = { |
751 | static event_klass klass_of[NUM_EVENT_TYPES] = { |
836 | # define def(type,name) KLASS_ ## type, |
752 | # define def(type,name) KLASS_ ## type, |
837 | # include "eventinc.h" |
753 | # include "eventinc.h" |
… | |
… | |
868 | } |
784 | } |
869 | } |
785 | } |
870 | } |
786 | } |
871 | } |
787 | } |
872 | |
788 | |
|
|
789 | void |
|
|
790 | attachable::gather_callbacks (AV *&callbacks, event_type event) const |
|
|
791 | { |
|
|
792 | ::gather_callbacks (callbacks, cb_attachable, event); |
|
|
793 | |
|
|
794 | if (cb) |
|
|
795 | ::gather_callbacks (callbacks, cb, event); |
|
|
796 | } |
|
|
797 | |
|
|
798 | void |
|
|
799 | global::gather_callbacks (AV *&callbacks, event_type event) const |
|
|
800 | { |
|
|
801 | ::gather_callbacks (callbacks, cb_global, event); |
|
|
802 | } |
|
|
803 | |
|
|
804 | void |
|
|
805 | object::gather_callbacks (AV *&callbacks, event_type event) const |
|
|
806 | { |
|
|
807 | if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type)) |
|
|
808 | { |
|
|
809 | SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES]; |
|
|
810 | |
|
|
811 | if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) |
|
|
812 | ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); |
|
|
813 | } |
|
|
814 | |
|
|
815 | if (type <= AvFILLp (cb_type)) |
|
|
816 | { |
|
|
817 | SV *registry = AvARRAY (cb_type)[type]; |
|
|
818 | |
|
|
819 | if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) |
|
|
820 | ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); |
|
|
821 | } |
|
|
822 | |
|
|
823 | attachable::gather_callbacks (callbacks, event); |
|
|
824 | ::gather_callbacks (callbacks, cb_object, event); |
|
|
825 | } |
|
|
826 | |
|
|
827 | void |
|
|
828 | archetype::gather_callbacks (AV *&callbacks, event_type event) const |
|
|
829 | { |
|
|
830 | attachable::gather_callbacks (callbacks, event); |
|
|
831 | //TODO//::gather_callbacks (callbacks, cb_archetype, event); |
|
|
832 | } |
|
|
833 | |
|
|
834 | void |
|
|
835 | client::gather_callbacks (AV *&callbacks, event_type event) const |
|
|
836 | { |
|
|
837 | attachable::gather_callbacks (callbacks, event); |
|
|
838 | ::gather_callbacks (callbacks, cb_client, event); |
|
|
839 | } |
|
|
840 | |
|
|
841 | void |
|
|
842 | player::gather_callbacks (AV *&callbacks, event_type event) const |
|
|
843 | { |
|
|
844 | attachable::gather_callbacks (callbacks, event); |
|
|
845 | ::gather_callbacks (callbacks, cb_player, event); |
|
|
846 | } |
|
|
847 | |
|
|
848 | void |
|
|
849 | maptile::gather_callbacks (AV *&callbacks, event_type event) const |
|
|
850 | { |
|
|
851 | attachable::gather_callbacks (callbacks, event); |
|
|
852 | ::gather_callbacks (callbacks, cb_map, event); |
|
|
853 | } |
|
|
854 | |
|
|
855 | void |
|
|
856 | _recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) |
|
|
857 | { |
|
|
858 | for (int event = 0; event <= AvFILLp (registry); ++event) |
|
|
859 | { |
|
|
860 | SV *cbs_ = AvARRAY (registry)[event]; |
|
|
861 | |
|
|
862 | // element must be list of callback entries |
|
|
863 | if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV) |
|
|
864 | { |
|
|
865 | AV *cbs = (AV *)SvRV (cbs_); |
|
|
866 | |
|
|
867 | // no callback entries, no callbacks to call |
|
|
868 | if (AvFILLp (cbs) >= 0) |
|
|
869 | set.set (event); |
|
|
870 | } |
|
|
871 | } |
|
|
872 | } |
|
|
873 | |
|
|
874 | // very slow and inefficient way to recalculate the global want bitsets |
|
|
875 | void |
|
|
876 | _recalc_want () |
|
|
877 | { |
|
|
878 | ev_want_event.reset (); |
|
|
879 | |
|
|
880 | _recalc_want (ev_want_event, cb_global); |
|
|
881 | _recalc_want (ev_want_event, cb_attachable); |
|
|
882 | _recalc_want (ev_want_event, cb_object); |
|
|
883 | _recalc_want (ev_want_event, cb_client); |
|
|
884 | _recalc_want (ev_want_event, cb_player); |
|
|
885 | _recalc_want (ev_want_event, cb_map); |
|
|
886 | |
|
|
887 | ev_want_type.reset (); |
|
|
888 | |
|
|
889 | for (int type = 0; type <= AvFILLp (cb_type); ++type) |
|
|
890 | { |
|
|
891 | SV *cbs_ = AvARRAY (cb_type)[type]; |
|
|
892 | |
|
|
893 | // element must be list of callback entries |
|
|
894 | if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV) |
|
|
895 | { |
|
|
896 | AV *cbs = (AV *)SvRV (cbs_); |
|
|
897 | |
|
|
898 | // no callback entries, no callbacks to call |
|
|
899 | if (AvFILLp (cbs) >= 0) |
|
|
900 | ev_want_type.set (type % NUM_TYPES); |
|
|
901 | } |
|
|
902 | } |
|
|
903 | } |
|
|
904 | |
|
|
905 | bool |
873 | bool cfperl_invoke (event_type event, ...) |
906 | attachable::invoke (event_type event, ...) |
874 | { |
907 | { |
875 | data_type dt; |
908 | data_type dt; |
876 | va_list ap; |
|
|
877 | |
909 | |
878 | va_start (ap, event); |
910 | // callback call ordering should be: |
|
|
911 | // 1. per-object callback |
|
|
912 | // 2. per-class object |
|
|
913 | // 3. per-type callback |
|
|
914 | // 4. global callbacks |
879 | |
915 | |
880 | AV *callbacks = 0; |
916 | AV *callbacks = 0; |
881 | |
|
|
882 | object *op; |
|
|
883 | player *pl; |
|
|
884 | mapstruct *map; |
|
|
885 | |
|
|
886 | // callback call ordering is: |
|
|
887 | // 1. per-object callback (NYI) |
|
|
888 | // 2. per-class object |
|
|
889 | // 2a. per-type callback |
|
|
890 | // 4. global callbacks |
|
|
891 | |
|
|
892 | gather_callbacks (callbacks, cb_global, event); |
917 | gather_callbacks (callbacks, event); |
893 | |
|
|
894 | switch (KLASS_OF (event)) |
|
|
895 | { |
|
|
896 | case KLASS_GLOBAL: |
|
|
897 | break; |
|
|
898 | |
|
|
899 | case KLASS_OBJECT: |
|
|
900 | dt = (data_type) va_arg (ap, int); |
|
|
901 | assert (("first argument must be of type object", dt == DT_OBJECT)); |
|
|
902 | op = va_arg (ap, object *); |
|
|
903 | |
|
|
904 | if (op->cb) |
|
|
905 | gather_callbacks (callbacks, op->cb, event); |
|
|
906 | |
|
|
907 | if (op->type) |
|
|
908 | { |
|
|
909 | if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) |
|
|
910 | { |
|
|
911 | SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES]; |
|
|
912 | |
|
|
913 | if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) |
|
|
914 | gather_callbacks (callbacks, (AV *)SvRV (registry), event); |
|
|
915 | } |
|
|
916 | |
|
|
917 | if (op->type <= AvFILLp (cb_type)) |
|
|
918 | { |
|
|
919 | SV *registry = AvARRAY (cb_type)[op->type]; |
|
|
920 | |
|
|
921 | if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) |
|
|
922 | gather_callbacks (callbacks, (AV *)SvRV (registry), event); |
|
|
923 | } |
|
|
924 | } |
|
|
925 | |
|
|
926 | gather_callbacks (callbacks, cb_object, event); |
|
|
927 | |
|
|
928 | break; |
|
|
929 | |
|
|
930 | case KLASS_PLAYER: |
|
|
931 | dt = (data_type) va_arg (ap, int); |
|
|
932 | assert (("first argument must be of type player", dt == DT_PLAYER)); |
|
|
933 | pl = va_arg (ap, player *); |
|
|
934 | |
|
|
935 | if (pl->cb) |
|
|
936 | gather_callbacks (callbacks, pl->cb, event); |
|
|
937 | |
|
|
938 | gather_callbacks (callbacks, cb_player, event); |
|
|
939 | break; |
|
|
940 | |
|
|
941 | case KLASS_MAP: |
|
|
942 | dt = (data_type) va_arg (ap, int); |
|
|
943 | assert (("first argument must be of type object", dt == DT_MAP)); |
|
|
944 | map = va_arg (ap, mapstruct *); |
|
|
945 | |
|
|
946 | if (map->cb) |
|
|
947 | gather_callbacks (callbacks, map->cb, event); |
|
|
948 | |
|
|
949 | gather_callbacks (callbacks, cb_map, event); |
|
|
950 | break; |
|
|
951 | |
|
|
952 | default: |
|
|
953 | assert (("unsupported event klass in cfperl_invoke", 0)); |
|
|
954 | } |
|
|
955 | |
918 | |
956 | // short-circuit processing if no callbacks found/defined |
919 | // short-circuit processing if no callbacks found/defined |
957 | if (!callbacks) |
920 | if (!callbacks) |
958 | return 0; |
921 | return 0; |
959 | |
922 | |
960 | dSP; |
923 | va_list ap; |
961 | ENTER; |
924 | va_start (ap, event); |
962 | SAVETMPS; |
|
|
963 | |
925 | |
964 | PUSHMARK (SP); |
926 | CALL_BEGIN (3); |
965 | EXTEND (SP, 3); |
|
|
966 | |
|
|
967 | PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays |
927 | CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays |
968 | PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); |
928 | CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); |
969 | |
929 | |
970 | switch (KLASS_OF (event)) |
930 | //TODO: unhack |
971 | { |
931 | if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op)); |
972 | case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; |
932 | else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl)); |
973 | case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; |
933 | else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns)); |
974 | case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; |
934 | else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m)); |
975 | } |
935 | else if (global *gl = is_a<global>(this)) /*nop*/; |
|
|
936 | else |
|
|
937 | abort (); //TODO |
976 | |
938 | |
977 | for (;;) |
939 | for (;;) |
978 | { |
940 | { |
979 | dt = (data_type) va_arg (ap, int); |
941 | dt = (data_type) va_arg (ap, int); |
980 | |
942 | |
981 | if (dt == DT_END) |
943 | if (dt == DT_END) |
982 | break; |
944 | break; |
983 | |
|
|
984 | if (dt == DT_AV) |
945 | else if (dt == DT_AV) |
985 | { |
946 | { |
986 | AV *av = va_arg (ap, AV *); |
947 | AV *av = va_arg (ap, AV *); |
987 | |
948 | |
988 | for (int i = 0; i <= av_len (av); ++i) |
949 | for (int i = 0; i <= av_len (av); ++i) |
989 | XPUSHs (*av_fetch (av, i, 1)); |
950 | XPUSHs (*av_fetch (av, i, 1)); |
… | |
… | |
992 | XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); |
953 | XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); |
993 | } |
954 | } |
994 | |
955 | |
995 | va_end (ap); |
956 | va_end (ap); |
996 | |
957 | |
997 | PUTBACK; |
958 | CALL_CALL ("cf::do_invoke", G_SCALAR); |
998 | int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL); |
|
|
999 | SPAGAIN; |
|
|
1000 | |
|
|
1001 | count = count > 0 ? POPi : 0; |
959 | count = count > 0 ? POPi : 0; |
1002 | |
960 | |
1003 | FREETMPS; |
961 | CALL_END; |
1004 | LEAVE; |
|
|
1005 | |
962 | |
1006 | return count; |
963 | return count; |
1007 | } |
964 | } |
1008 | |
965 | |
1009 | SV * |
966 | SV * |
1010 | cfperl_result (int idx) |
967 | cfperl_result (int idx) |
1011 | { |
968 | { |
1012 | AV *av = get_av ("cfperl::invoke_results", 0); |
969 | AV *av = get_av ("cf::INVOKE_RESULTS", 0); |
1013 | if (!av) |
970 | if (!av) |
1014 | return &PL_sv_undef; |
971 | return &PL_sv_undef; |
1015 | |
972 | |
1016 | SV **sv = av_fetch (av, idx, 0); |
973 | SV **sv = av_fetch (av, idx, 0); |
1017 | if (!sv) |
974 | if (!sv) |
… | |
… | |
1024 | cfperl_result_INT (int idx) |
981 | cfperl_result_INT (int idx) |
1025 | { |
982 | { |
1026 | return SvIV (cfperl_result (idx)); |
983 | return SvIV (cfperl_result (idx)); |
1027 | } |
984 | } |
1028 | |
985 | |
|
|
986 | double |
|
|
987 | cfperl_result_DOUBLE (int idx) |
|
|
988 | { |
|
|
989 | return SvNV (cfperl_result (idx)); |
|
|
990 | } |
|
|
991 | |
|
|
992 | ///////////////////////////////////////////////////////////////////////////// |
|
|
993 | |
|
|
994 | void |
|
|
995 | cfperl_emergency_save () |
|
|
996 | { |
|
|
997 | CALL_BEGIN (0); |
|
|
998 | CALL_CALL ("cf::emergency_save", G_VOID); |
|
|
999 | CALL_END; |
|
|
1000 | } |
|
|
1001 | |
|
|
1002 | void |
|
|
1003 | cfperl_cleanup (int make_core) |
|
|
1004 | { |
|
|
1005 | CALL_BEGIN (1); |
|
|
1006 | CALL_ARG (make_core); |
|
|
1007 | CALL_CALL ("cf::post_cleanup", G_VOID); |
|
|
1008 | CALL_END; |
|
|
1009 | } |
|
|
1010 | |
|
|
1011 | void |
|
|
1012 | cfperl_make_book (object *book, int level) |
|
|
1013 | { |
|
|
1014 | CALL_BEGIN (2); |
|
|
1015 | CALL_ARG (book); |
|
|
1016 | CALL_ARG (level); |
|
|
1017 | CALL_CALL ("ext::books::make_book", G_VOID); |
|
|
1018 | CALL_END; |
|
|
1019 | } |
|
|
1020 | |
|
|
1021 | void |
|
|
1022 | cfperl_send_msg (client *ns, int color, const char *type, const char *msg) |
|
|
1023 | { |
|
|
1024 | CALL_BEGIN (4); |
|
|
1025 | CALL_ARG (ns); |
|
|
1026 | CALL_ARG (type); |
|
|
1027 | CALL_ARG_SV (newSVpv_utf8 (msg)); |
|
|
1028 | CALL_ARG (color); |
|
|
1029 | CALL_CALL ("cf::client::send_msg", G_VOID); |
|
|
1030 | CALL_END; |
|
|
1031 | } |
|
|
1032 | |
|
|
1033 | int |
|
|
1034 | cfperl_can_merge (object *ob1, object *ob2) |
|
|
1035 | { |
|
|
1036 | int can; |
|
|
1037 | |
|
|
1038 | CALL_BEGIN (2); |
|
|
1039 | CALL_ARG (ob1); |
|
|
1040 | CALL_ARG (ob2); |
|
|
1041 | CALL_CALL ("cf::_can_merge", G_SCALAR); |
|
|
1042 | can = count && SvTRUE (TOPs); |
|
|
1043 | CALL_END; |
|
|
1044 | |
|
|
1045 | return can; |
|
|
1046 | } |
|
|
1047 | |
|
|
1048 | maptile * |
|
|
1049 | maptile::find_sync (const char *path, maptile *origin) |
|
|
1050 | { |
|
|
1051 | CALL_BEGIN (2); |
|
|
1052 | CALL_ARG (path); |
|
|
1053 | CALL_ARG (origin); |
|
|
1054 | CALL_CALL ("cf::map::find_sync", G_SCALAR); |
|
|
1055 | |
|
|
1056 | maptile *retval; |
|
|
1057 | |
|
|
1058 | if (count) |
|
|
1059 | sv_to (POPs, retval); |
|
|
1060 | else |
|
|
1061 | retval = 0; |
|
|
1062 | |
|
|
1063 | CALL_END; |
|
|
1064 | |
|
|
1065 | return retval; |
|
|
1066 | } |
|
|
1067 | |
|
|
1068 | maptile * |
|
|
1069 | maptile::find_async (const char *path, maptile *origin) |
|
|
1070 | { |
|
|
1071 | CALL_BEGIN (2); |
|
|
1072 | CALL_ARG (path); |
|
|
1073 | CALL_ARG (origin); |
|
|
1074 | CALL_CALL ("cf::map::find_async", G_SCALAR); |
|
|
1075 | |
|
|
1076 | maptile *retval; |
|
|
1077 | |
|
|
1078 | if (count) |
|
|
1079 | sv_to (POPs, retval); |
|
|
1080 | else |
|
|
1081 | retval = 0; |
|
|
1082 | |
|
|
1083 | CALL_END; |
|
|
1084 | |
|
|
1085 | return retval; |
|
|
1086 | } |
|
|
1087 | |
|
|
1088 | void |
|
|
1089 | maptile::do_load_sync () |
|
|
1090 | { |
|
|
1091 | CALL_BEGIN (1); |
|
|
1092 | CALL_ARG (this); |
|
|
1093 | CALL_CALL ("cf::map::do_load_sync", G_SCALAR); |
|
|
1094 | CALL_END; |
|
|
1095 | } |
|
|
1096 | |
|
|
1097 | void |
|
|
1098 | maptile::change_all_map_light (int change) |
|
|
1099 | { |
|
|
1100 | CALL_BEGIN (1); |
|
|
1101 | CALL_ARG (change); |
|
|
1102 | CALL_CALL ("cf::map::change_all_map_light", G_VOID); |
|
|
1103 | CALL_END; |
|
|
1104 | } |
|
|
1105 | |
|
|
1106 | void |
|
|
1107 | object::enter_exit (object *exit) |
|
|
1108 | { |
|
|
1109 | if (type != PLAYER) |
|
|
1110 | return; |
|
|
1111 | |
|
|
1112 | CALL_BEGIN (2); |
|
|
1113 | CALL_ARG (this); |
|
|
1114 | CALL_ARG (exit); |
|
|
1115 | CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
|
|
1116 | CALL_END; |
|
|
1117 | } |
|
|
1118 | |
|
|
1119 | void |
|
|
1120 | log_backtrace (const char *msg) |
|
|
1121 | { |
|
|
1122 | #if HAVE_BACKTRACE |
|
|
1123 | void *addr [20]; |
|
|
1124 | int size = backtrace (addr, 20); |
|
|
1125 | |
|
|
1126 | CALL_BEGIN (size); |
|
|
1127 | CALL_ARG (msg); |
|
|
1128 | for (int i = 0; i < size; ++i) |
|
|
1129 | CALL_ARG ((IV)addr [i]); |
|
|
1130 | CALL_CALL ("cf::_log_backtrace", G_VOID); |
|
|
1131 | CALL_END; |
|
|
1132 | #endif |
|
|
1133 | } |
|
|
1134 | |
|
|
1135 | ///////////////////////////////////////////////////////////////////////////// |
|
|
1136 | |
|
|
1137 | struct EventAPI *watcher_base::GEventAPI; |
|
|
1138 | struct CoroAPI *coroapi::GCoroAPI; |
|
|
1139 | |
|
|
1140 | int coroapi::cede_counter; |
|
|
1141 | tstamp coroapi::next_cede; |
|
|
1142 | |
|
|
1143 | void coroapi::do_cede_to_tick () |
|
|
1144 | { |
|
|
1145 | cede_counter = 0; |
|
|
1146 | |
|
|
1147 | cede (); |
|
|
1148 | |
|
|
1149 | next_cede += (TICK / CEDES_PER_TICK) * 0.99; |
|
|
1150 | if (next_cede > SvNV (sv_next_tick) - 0.02) |
|
|
1151 | next_cede = SvNV (sv_next_tick); |
|
|
1152 | } |
|
|
1153 | |
|
|
1154 | void coroapi::do_cede_every () |
|
|
1155 | { |
|
|
1156 | cede_counter = 0; |
|
|
1157 | |
|
|
1158 | if (coroapi::nready ()) |
|
|
1159 | coroapi::cede (); |
|
|
1160 | } |
|
|
1161 | |
|
|
1162 | void coroapi::do_cede_to_tick_every () |
|
|
1163 | { |
|
|
1164 | cede_counter = 0; |
|
|
1165 | |
|
|
1166 | cede_to_tick (); |
|
|
1167 | } |
|
|
1168 | |
|
|
1169 | void |
|
|
1170 | coroapi::wait_for_tick () |
|
|
1171 | { |
|
|
1172 | CALL_BEGIN (0); |
|
|
1173 | CALL_CALL ("cf::wait_for_tick", G_DISCARD); |
|
|
1174 | CALL_END; |
|
|
1175 | } |
|
|
1176 | |
|
|
1177 | void |
|
|
1178 | coroapi::wait_for_tick_begin () |
|
|
1179 | { |
|
|
1180 | CALL_BEGIN (0); |
|
|
1181 | CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); |
|
|
1182 | CALL_END; |
|
|
1183 | } |
|
|
1184 | |
|
|
1185 | static void |
|
|
1186 | iw_dispatch (pe_event *ev) |
|
|
1187 | { |
|
|
1188 | iw *w = (iw *)ev->ext_data; |
|
|
1189 | w->call (*w); |
|
|
1190 | } |
|
|
1191 | |
|
|
1192 | void |
|
|
1193 | iw::alloc () |
|
|
1194 | { |
|
|
1195 | pe = GEventAPI->new_idle (0, 0); |
|
|
1196 | |
|
|
1197 | WaREENTRANT_off (pe); |
|
|
1198 | pe->base.callback = (void *)iw_dispatch; |
|
|
1199 | pe->base.ext_data = (void *)this; |
|
|
1200 | } |
|
|
1201 | |
|
|
1202 | static void iow_dispatch (pe_event *ev) |
|
|
1203 | { |
|
|
1204 | iow *w = (iow *)ev->ext_data; |
|
|
1205 | w->call (*w, ((pe_ioevent *)ev)->got); |
|
|
1206 | } |
|
|
1207 | |
|
|
1208 | void |
|
|
1209 | iow::alloc () |
|
|
1210 | { |
|
|
1211 | pe = GEventAPI->new_io (0, 0); |
|
|
1212 | |
|
|
1213 | WaREENTRANT_off (pe); |
|
|
1214 | pe->base.callback = (void *)iow_dispatch; |
|
|
1215 | pe->base.ext_data = (void *)this; |
|
|
1216 | |
|
|
1217 | pe->fd = -1; |
|
|
1218 | pe->poll = 0; |
|
|
1219 | } |
|
|
1220 | |
|
|
1221 | void |
|
|
1222 | iow::fd (int fd) |
|
|
1223 | { |
|
|
1224 | pe->fd = fd; |
|
|
1225 | } |
|
|
1226 | |
|
|
1227 | int |
|
|
1228 | iow::poll () |
|
|
1229 | { |
|
|
1230 | return pe->poll; |
|
|
1231 | } |
|
|
1232 | |
|
|
1233 | void |
|
|
1234 | iow::poll (int events) |
|
|
1235 | { |
|
|
1236 | if (pe->poll != events) |
|
|
1237 | { |
|
|
1238 | if (pe->poll) stop (); |
|
|
1239 | pe->poll = events; |
|
|
1240 | if (pe->poll) start (); |
|
|
1241 | } |
|
|
1242 | } |
|
|
1243 | |
|
|
1244 | void |
|
|
1245 | _connect_to_perl () |
|
|
1246 | { |
|
|
1247 | stash_cf = gv_stashpv ("cf" , 1); |
|
|
1248 | |
|
|
1249 | stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); |
|
|
1250 | stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); |
|
|
1251 | stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); |
|
|
1252 | stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); |
|
|
1253 | stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); |
|
|
1254 | stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); |
|
|
1255 | stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); |
|
|
1256 | stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); |
|
|
1257 | stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); |
|
|
1258 | |
|
|
1259 | sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); |
|
|
1260 | sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); |
|
|
1261 | |
|
|
1262 | cb_global = get_av ("cf::CB_GLOBAL", 1); |
|
|
1263 | cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); |
|
|
1264 | cb_object = get_av ("cf::CB_OBJECT", 1); |
|
|
1265 | cb_player = get_av ("cf::CB_PLAYER", 1); |
|
|
1266 | cb_client = get_av ("cf::CB_CLIENT", 1); |
|
|
1267 | cb_type = get_av ("cf::CB_TYPE" , 1); |
|
|
1268 | cb_map = get_av ("cf::CB_MAP" , 1); |
|
|
1269 | } |
|
|
1270 | |
1029 | MODULE = cf PACKAGE = cf PREFIX = cf_ |
1271 | MODULE = cf PACKAGE = cf PREFIX = cf_ |
1030 | |
1272 | |
1031 | BOOT: |
1273 | BOOT: |
1032 | { |
1274 | { |
1033 | HV *stash = gv_stashpv ("cf", 1); |
1275 | I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; |
|
|
1276 | I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; |
|
|
1277 | |
|
|
1278 | _connect_to_perl (); |
|
|
1279 | |
|
|
1280 | newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); |
|
|
1281 | |
|
|
1282 | //{ |
|
|
1283 | // require_pv ("Time::HiRes"); |
|
|
1284 | // |
|
|
1285 | // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); |
|
|
1286 | // if (!svp) croak ("Time::HiRes is required"); |
|
|
1287 | // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); |
|
|
1288 | // coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); |
|
|
1289 | //} |
1034 | |
1290 | |
1035 | static const struct { |
1291 | static const struct { |
1036 | const char *name; |
1292 | const char *name; |
1037 | IV iv; |
1293 | IV iv; |
1038 | } *civ, const_iv[] = { |
1294 | } *civ, const_iv[] = { |
1039 | # define const_iv(name) { # name, (IV)name }, |
1295 | # define const_iv(name) { # name, (IV)name }, |
1040 | const_iv (llevError) |
1296 | const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) |
1041 | const_iv (llevInfo) |
1297 | const_iv (logBacktrace) |
1042 | const_iv (llevDebug) |
1298 | |
1043 | const_iv (llevMonster) |
1299 | const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) |
|
|
1300 | |
|
|
1301 | const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
1044 | |
1302 | |
1045 | const_iv (MAX_TIME) |
1303 | const_iv (MAX_TIME) |
1046 | const_iv (PLAYER) |
1304 | |
1047 | const_iv (TRANSPORT) |
|
|
1048 | const_iv (ROD) |
|
|
1049 | const_iv (TREASURE) |
|
|
1050 | const_iv (POTION) |
|
|
1051 | const_iv (FOOD) |
|
|
1052 | const_iv (POISON) |
|
|
1053 | const_iv (BOOK) |
|
|
1054 | const_iv (CLOCK) |
|
|
1055 | const_iv (LIGHTNING) |
|
|
1056 | const_iv (ARROW) |
|
|
1057 | const_iv (BOW) |
|
|
1058 | const_iv (WEAPON) |
|
|
1059 | const_iv (ARMOUR) |
|
|
1060 | const_iv (PEDESTAL) |
|
|
1061 | const_iv (ALTAR) |
|
|
1062 | const_iv (LOCKED_DOOR) |
|
|
1063 | const_iv (SPECIAL_KEY) |
|
|
1064 | const_iv (MAP) |
|
|
1065 | const_iv (DOOR) |
|
|
1066 | const_iv (KEY) |
|
|
1067 | const_iv (TIMED_GATE) |
|
|
1068 | const_iv (TRIGGER) |
|
|
1069 | const_iv (GRIMREAPER) |
|
|
1070 | const_iv (MAGIC_EAR) |
|
|
1071 | const_iv (TRIGGER_BUTTON) |
|
|
1072 | const_iv (TRIGGER_ALTAR) |
|
|
1073 | const_iv (TRIGGER_PEDESTAL) |
|
|
1074 | const_iv (SHIELD) |
|
|
1075 | const_iv (HELMET) |
|
|
1076 | const_iv (HORN) |
|
|
1077 | const_iv (MONEY) |
|
|
1078 | const_iv (CLASS) |
|
|
1079 | const_iv (GRAVESTONE) |
|
|
1080 | const_iv (AMULET) |
|
|
1081 | const_iv (PLAYERMOVER) |
|
|
1082 | const_iv (TELEPORTER) |
|
|
1083 | const_iv (CREATOR) |
|
|
1084 | const_iv (SKILL) |
|
|
1085 | const_iv (EXPERIENCE) |
|
|
1086 | const_iv (EARTHWALL) |
|
|
1087 | const_iv (GOLEM) |
|
|
1088 | const_iv (THROWN_OBJ) |
|
|
1089 | const_iv (BLINDNESS) |
|
|
1090 | const_iv (GOD) |
|
|
1091 | const_iv (DETECTOR) |
|
|
1092 | const_iv (TRIGGER_MARKER) |
|
|
1093 | const_iv (DEAD_OBJECT) |
|
|
1094 | const_iv (DRINK) |
|
|
1095 | const_iv (MARKER) |
|
|
1096 | const_iv (HOLY_ALTAR) |
|
|
1097 | const_iv (PLAYER_CHANGER) |
|
|
1098 | const_iv (BATTLEGROUND) |
|
|
1099 | const_iv (PEACEMAKER) |
|
|
1100 | const_iv (GEM) |
|
|
1101 | const_iv (FIREWALL) |
|
|
1102 | const_iv (ANVIL) |
|
|
1103 | const_iv (CHECK_INV) |
|
|
1104 | const_iv (MOOD_FLOOR) |
1305 | const_iv (NUM_BODY_LOCATIONS) |
1105 | const_iv (EXIT) |
1306 | const_iv (body_range) const_iv (body_shield) const_iv (body_combat) |
1106 | const_iv (ENCOUNTER) |
1307 | const_iv (body_arm) const_iv (body_torso) const_iv (body_head) |
1107 | const_iv (SHOP_FLOOR) |
1308 | const_iv (body_neck) const_iv (body_skill) const_iv (body_finger) |
1108 | const_iv (SHOP_MAT) |
1309 | const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand) |
1109 | const_iv (RING) |
1310 | const_iv (body_wrist) const_iv (body_waist) |
1110 | const_iv (FLOOR) |
|
|
1111 | const_iv (FLESH) |
|
|
1112 | const_iv (INORGANIC) |
|
|
1113 | const_iv (SKILL_TOOL) |
|
|
1114 | const_iv (LIGHTER) |
|
|
1115 | const_iv (TRAP_PART) |
|
|
1116 | const_iv (WALL) |
|
|
1117 | const_iv (LIGHT_SOURCE) |
|
|
1118 | const_iv (MISC_OBJECT) |
|
|
1119 | const_iv (MONSTER) |
|
|
1120 | const_iv (SPAWN_GENERATOR) |
|
|
1121 | const_iv (LAMP) |
|
|
1122 | const_iv (DUPLICATOR) |
|
|
1123 | const_iv (TOOL) |
|
|
1124 | const_iv (SPELLBOOK) |
|
|
1125 | const_iv (BUILDFAC) |
|
|
1126 | const_iv (CLOAK) |
|
|
1127 | const_iv (SPINNER) |
|
|
1128 | const_iv (GATE) |
|
|
1129 | const_iv (BUTTON) |
|
|
1130 | const_iv (CF_HANDLE) |
|
|
1131 | const_iv (HOLE) |
|
|
1132 | const_iv (TRAPDOOR) |
|
|
1133 | const_iv (SIGN) |
|
|
1134 | const_iv (BOOTS) |
|
|
1135 | const_iv (GLOVES) |
|
|
1136 | const_iv (SPELL) |
|
|
1137 | const_iv (SPELL_EFFECT) |
|
|
1138 | const_iv (CONVERTER) |
|
|
1139 | const_iv (BRACERS) |
|
|
1140 | const_iv (POISONING) |
|
|
1141 | const_iv (SAVEBED) |
|
|
1142 | const_iv (POISONCLOUD) |
|
|
1143 | const_iv (FIREHOLES) |
|
|
1144 | const_iv (WAND) |
|
|
1145 | const_iv (SCROLL) |
|
|
1146 | const_iv (DIRECTOR) |
|
|
1147 | const_iv (GIRDLE) |
|
|
1148 | const_iv (FORCE) |
|
|
1149 | const_iv (POTION_EFFECT) |
|
|
1150 | const_iv (EVENT_CONNECTOR) |
|
|
1151 | const_iv (CLOSE_CON) |
|
|
1152 | const_iv (CONTAINER) |
|
|
1153 | const_iv (ARMOUR_IMPROVER) |
|
|
1154 | const_iv (WEAPON_IMPROVER) |
|
|
1155 | const_iv (SKILLSCROLL) |
|
|
1156 | const_iv (DEEP_SWAMP) |
|
|
1157 | const_iv (IDENTIFY_ALTAR) |
|
|
1158 | const_iv (MENU) |
|
|
1159 | const_iv (RUNE) |
|
|
1160 | const_iv (TRAP) |
|
|
1161 | const_iv (POWER_CRYSTAL) |
|
|
1162 | const_iv (CORPSE) |
|
|
1163 | const_iv (DISEASE) |
|
|
1164 | const_iv (SYMPTOM) |
|
|
1165 | const_iv (BUILDER) |
|
|
1166 | const_iv (MATERIAL) |
|
|
1167 | const_iv (ITEM_TRANSFORMER) |
|
|
1168 | const_iv (QUEST) |
|
|
1169 | |
1311 | |
1170 | const_iv (NUM_SUBTYPES) |
1312 | const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) |
|
|
1313 | const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) |
|
|
1314 | const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) |
|
|
1315 | const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) |
|
|
1316 | const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY) |
|
|
1317 | const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR) |
|
|
1318 | const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD) |
|
|
1319 | const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS) |
|
|
1320 | const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER) |
|
|
1321 | const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM) |
|
|
1322 | const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR) |
|
|
1323 | const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER) |
|
|
1324 | const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER) |
|
|
1325 | const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV) |
|
|
1326 | const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) |
|
|
1327 | const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) |
|
|
1328 | const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) |
|
|
1329 | const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) |
|
|
1330 | const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) |
|
|
1331 | const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) |
|
|
1332 | const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) |
|
|
1333 | const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) |
|
|
1334 | const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) |
|
|
1335 | const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) |
|
|
1336 | const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) |
|
|
1337 | const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) |
|
|
1338 | const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) |
|
|
1339 | const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) |
1171 | |
1340 | |
1172 | const_iv (ST_BD_BUILD) |
1341 | const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) |
1173 | const_iv (ST_BD_REMOVE) |
|
|
1174 | |
1342 | |
1175 | const_iv (ST_MAT_FLOOR) |
1343 | const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) |
1176 | const_iv (ST_MAT_WALL) |
1344 | const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) |
1177 | const_iv (ST_MAT_ITEM) |
|
|
1178 | |
1345 | |
1179 | const_iv (AT_PHYSICAL) |
1346 | const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) |
1180 | const_iv (AT_MAGIC) |
1347 | const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN) |
1181 | const_iv (AT_FIRE) |
1348 | const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW) |
1182 | const_iv (AT_ELECTRICITY) |
1349 | const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION) |
1183 | const_iv (AT_COLD) |
1350 | const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL) |
1184 | const_iv (AT_CONFUSION) |
1351 | const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL) |
1185 | const_iv (AT_ACID) |
1352 | const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE) |
1186 | const_iv (AT_DRAIN) |
|
|
1187 | const_iv (AT_WEAPONMAGIC) |
|
|
1188 | const_iv (AT_GHOSTHIT) |
|
|
1189 | const_iv (AT_POISON) |
|
|
1190 | const_iv (AT_SLOW) |
|
|
1191 | const_iv (AT_PARALYZE) |
|
|
1192 | const_iv (AT_TURN_UNDEAD) |
|
|
1193 | const_iv (AT_FEAR) |
|
|
1194 | const_iv (AT_CANCELLATION) |
|
|
1195 | const_iv (AT_DEPLETE) |
|
|
1196 | const_iv (AT_DEATH) |
|
|
1197 | const_iv (AT_CHAOS) |
|
|
1198 | const_iv (AT_COUNTERSPELL) |
|
|
1199 | const_iv (AT_GODPOWER) |
|
|
1200 | const_iv (AT_HOLYWORD) |
|
|
1201 | const_iv (AT_BLIND) |
|
|
1202 | const_iv (AT_INTERNAL) |
|
|
1203 | const_iv (AT_LIFE_STEALING) |
|
|
1204 | const_iv (AT_DISEASE) |
|
|
1205 | |
1353 | |
1206 | const_iv (QUEST_IN_PROGRESS) |
1354 | const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) |
1207 | const_iv (QUEST_DONE_QUEST) |
1355 | const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) |
1208 | const_iv (QUEST_DONE_TASK) |
|
|
1209 | const_iv (QUEST_START_QUEST) |
|
|
1210 | const_iv (QUEST_END_QUEST) |
|
|
1211 | const_iv (QUEST_START_TASK) |
|
|
1212 | const_iv (QUEST_END_TASK) |
|
|
1213 | const_iv (QUEST_OVERRIDE) |
|
|
1214 | const_iv (QUEST_ON_ACTIVATE) |
|
|
1215 | |
|
|
1216 | const_iv (WEAP_HIT) |
|
|
1217 | const_iv (WEAP_SLASH) |
|
|
1218 | const_iv (WEAP_PIERCE) |
|
|
1219 | const_iv (WEAP_CLEAVE) |
|
|
1220 | const_iv (WEAP_SLICE) |
|
|
1221 | const_iv (WEAP_STAB) |
|
|
1222 | const_iv (WEAP_WHIP) |
|
|
1223 | const_iv (WEAP_CRUSH) |
|
|
1224 | const_iv (WEAP_BLUD) |
1356 | const_iv (WEAP_BLUD) |
1225 | |
1357 | |
1226 | const_iv (FLAG_ALIVE) |
1358 | const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) |
1227 | const_iv (FLAG_WIZ) |
1359 | const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) |
1228 | const_iv (FLAG_REMOVED) |
1360 | const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) |
1229 | const_iv (FLAG_FREED) |
1361 | const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) |
1230 | const_iv (FLAG_WAS_WIZ) |
1362 | const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) |
1231 | const_iv (FLAG_APPLIED) |
1363 | const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) |
1232 | const_iv (FLAG_UNPAID) |
1364 | const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) |
1233 | const_iv (FLAG_USE_SHIELD) |
1365 | const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE) |
1234 | const_iv (FLAG_NO_PICK) |
1366 | const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE) |
1235 | const_iv (FLAG_ANIMATE) |
1367 | const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE) |
1236 | const_iv (FLAG_MONSTER) |
1368 | const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL) |
1237 | const_iv (FLAG_FRIENDLY) |
1369 | const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON) |
1238 | const_iv (FLAG_GENERATOR) |
1370 | const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS) |
1239 | const_iv (FLAG_IS_THROWN) |
1371 | const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH) |
1240 | const_iv (FLAG_AUTO_APPLY) |
1372 | const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK) |
1241 | const_iv (FLAG_TREASURE) |
1373 | const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED) |
1242 | const_iv (FLAG_PLAYER_SOLD) |
1374 | const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) |
1243 | const_iv (FLAG_SEE_INVISIBLE) |
1375 | const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) |
1244 | const_iv (FLAG_CAN_ROLL) |
1376 | const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) |
1245 | const_iv (FLAG_OVERLAY_FLOOR) |
1377 | const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) |
1246 | const_iv (FLAG_IS_TURNABLE) |
1378 | const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) |
1247 | const_iv (FLAG_IS_USED_UP) |
1379 | const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) |
1248 | const_iv (FLAG_IDENTIFIED) |
1380 | const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) |
1249 | const_iv (FLAG_REFLECTING) |
1381 | const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) |
1250 | const_iv (FLAG_CHANGING) |
1382 | const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) |
1251 | const_iv (FLAG_SPLITTING) |
1383 | const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) |
1252 | const_iv (FLAG_HITBACK) |
|
|
1253 | const_iv (FLAG_STARTEQUIP) |
|
|
1254 | const_iv (FLAG_BLOCKSVIEW) |
|
|
1255 | const_iv (FLAG_UNDEAD) |
|
|
1256 | const_iv (FLAG_SCARED) |
|
|
1257 | const_iv (FLAG_UNAGGRESSIVE) |
|
|
1258 | const_iv (FLAG_REFL_MISSILE) |
|
|
1259 | const_iv (FLAG_REFL_SPELL) |
|
|
1260 | const_iv (FLAG_NO_MAGIC) |
|
|
1261 | const_iv (FLAG_NO_FIX_PLAYER) |
|
|
1262 | const_iv (FLAG_IS_LIGHTABLE) |
|
|
1263 | const_iv (FLAG_TEAR_DOWN) |
|
|
1264 | const_iv (FLAG_RUN_AWAY) |
|
|
1265 | const_iv (FLAG_PICK_UP) |
|
|
1266 | const_iv (FLAG_UNIQUE) |
|
|
1267 | const_iv (FLAG_NO_DROP) |
|
|
1268 | const_iv (FLAG_WIZCAST) |
|
|
1269 | const_iv (FLAG_CAST_SPELL) |
|
|
1270 | const_iv (FLAG_USE_SCROLL) |
|
|
1271 | const_iv (FLAG_USE_RANGE) |
|
|
1272 | const_iv (FLAG_USE_BOW) |
|
|
1273 | const_iv (FLAG_USE_ARMOUR) |
|
|
1274 | const_iv (FLAG_USE_WEAPON) |
|
|
1275 | const_iv (FLAG_USE_RING) |
|
|
1276 | const_iv (FLAG_READY_RANGE) |
|
|
1277 | const_iv (FLAG_READY_BOW) |
|
|
1278 | const_iv (FLAG_XRAYS) |
|
|
1279 | const_iv (FLAG_NO_APPLY) |
|
|
1280 | const_iv (FLAG_IS_FLOOR) |
|
|
1281 | const_iv (FLAG_LIFESAVE) |
|
|
1282 | const_iv (FLAG_NO_STRENGTH) |
|
|
1283 | const_iv (FLAG_SLEEP) |
|
|
1284 | const_iv (FLAG_STAND_STILL) |
|
|
1285 | const_iv (FLAG_RANDOM_MOVE) |
|
|
1286 | const_iv (FLAG_ONLY_ATTACK) |
|
|
1287 | const_iv (FLAG_CONFUSED) |
|
|
1288 | const_iv (FLAG_STEALTH) |
|
|
1289 | const_iv (FLAG_WIZPASS) |
|
|
1290 | const_iv (FLAG_IS_LINKED) |
|
|
1291 | const_iv (FLAG_CURSED) |
|
|
1292 | const_iv (FLAG_DAMNED) |
|
|
1293 | const_iv (FLAG_SEE_ANYWHERE) |
|
|
1294 | const_iv (FLAG_KNOWN_MAGICAL) |
|
|
1295 | const_iv (FLAG_KNOWN_CURSED) |
|
|
1296 | const_iv (FLAG_CAN_USE_SKILL) |
|
|
1297 | const_iv (FLAG_BEEN_APPLIED) |
|
|
1298 | const_iv (FLAG_READY_SCROLL) |
|
|
1299 | const_iv (FLAG_USE_ROD) |
|
|
1300 | const_iv (FLAG_USE_HORN) |
|
|
1301 | const_iv (FLAG_MAKE_INVIS) |
|
|
1302 | const_iv (FLAG_INV_LOCKED) |
|
|
1303 | const_iv (FLAG_IS_WOODED) |
|
|
1304 | const_iv (FLAG_IS_HILLY) |
|
|
1305 | const_iv (FLAG_READY_SKILL) |
|
|
1306 | const_iv (FLAG_READY_WEAPON) |
|
|
1307 | const_iv (FLAG_NO_SKILL_IDENT) |
|
|
1308 | const_iv (FLAG_BLIND) |
|
|
1309 | const_iv (FLAG_SEE_IN_DARK) |
|
|
1310 | const_iv (FLAG_IS_CAULDRON) |
|
|
1311 | const_iv (FLAG_NO_STEAL) |
|
|
1312 | const_iv (FLAG_ONE_HIT) |
|
|
1313 | const_iv (FLAG_CLIENT_SENT) |
|
|
1314 | const_iv (FLAG_BERSERK) |
|
|
1315 | const_iv (FLAG_NEUTRAL) |
|
|
1316 | const_iv (FLAG_NO_ATTACK) |
|
|
1317 | const_iv (FLAG_NO_DAMAGE) |
|
|
1318 | const_iv (FLAG_OBJ_ORIGINAL) |
|
|
1319 | const_iv (FLAG_OBJ_SAVE_ON_OVL) |
|
|
1320 | const_iv (FLAG_ACTIVATE_ON_PUSH) |
|
|
1321 | const_iv (FLAG_ACTIVATE_ON_RELEASE) |
|
|
1322 | const_iv (FLAG_IS_WATER) |
|
|
1323 | const_iv (FLAG_CONTENT_ON_GEN) |
|
|
1324 | const_iv (FLAG_IS_A_TEMPLATE) |
|
|
1325 | const_iv (FLAG_IS_BUILDABLE) |
|
|
1326 | const_iv (FLAG_AFK) |
|
|
1327 | |
1384 | |
1328 | const_iv (NDI_BLACK) |
1385 | const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) |
1329 | const_iv (NDI_WHITE) |
1386 | const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) |
1330 | const_iv (NDI_NAVY) |
1387 | const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) |
1331 | const_iv (NDI_RED) |
1388 | const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) |
1332 | const_iv (NDI_ORANGE) |
|
|
1333 | const_iv (NDI_BLUE) |
|
|
1334 | const_iv (NDI_DK_ORANGE) |
|
|
1335 | const_iv (NDI_GREEN) |
|
|
1336 | const_iv (NDI_LT_GREEN) |
|
|
1337 | const_iv (NDI_GREY) |
|
|
1338 | const_iv (NDI_BROWN) |
|
|
1339 | const_iv (NDI_GOLD) |
|
|
1340 | const_iv (NDI_TAN) |
|
|
1341 | const_iv (NDI_MAX_COLOR) |
|
|
1342 | const_iv (NDI_COLOR_MASK) |
|
|
1343 | const_iv (NDI_UNIQUE) |
|
|
1344 | const_iv (NDI_ALL) |
1389 | const_iv (NDI_ALL) |
1345 | |
1390 | |
|
|
1391 | const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) |
|
|
1392 | const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) |
|
|
1393 | |
|
|
1394 | const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) |
|
|
1395 | |
1346 | const_iv (F_APPLIED) |
1396 | const_iv (SP_RAISE_DEAD) |
|
|
1397 | const_iv (SP_RUNE) |
|
|
1398 | const_iv (SP_MAKE_MARK) |
|
|
1399 | const_iv (SP_BOLT) |
|
|
1400 | const_iv (SP_BULLET) |
|
|
1401 | const_iv (SP_EXPLOSION) |
1347 | const_iv (F_LOCATION) |
1402 | const_iv (SP_CONE) |
|
|
1403 | const_iv (SP_BOMB) |
1348 | const_iv (F_UNPAID) |
1404 | const_iv (SP_WONDER) |
|
|
1405 | const_iv (SP_SMITE) |
|
|
1406 | const_iv (SP_MAGIC_MISSILE) |
|
|
1407 | const_iv (SP_SUMMON_GOLEM) |
|
|
1408 | const_iv (SP_DIMENSION_DOOR) |
|
|
1409 | const_iv (SP_MAGIC_MAPPING) |
1349 | const_iv (F_MAGIC) |
1410 | const_iv (SP_MAGIC_WALL) |
|
|
1411 | const_iv (SP_DESTRUCTION) |
|
|
1412 | const_iv (SP_PERCEIVE_SELF) |
|
|
1413 | const_iv (SP_WORD_OF_RECALL) |
|
|
1414 | const_iv (SP_INVISIBLE) |
|
|
1415 | const_iv (SP_PROBE) |
|
|
1416 | const_iv (SP_HEALING) |
|
|
1417 | const_iv (SP_CREATE_FOOD) |
|
|
1418 | const_iv (SP_EARTH_TO_DUST) |
|
|
1419 | const_iv (SP_CHANGE_ABILITY) |
|
|
1420 | const_iv (SP_BLESS) |
1350 | const_iv (F_CURSED) |
1421 | const_iv (SP_CURSE) |
|
|
1422 | const_iv (SP_SUMMON_MONSTER) |
|
|
1423 | const_iv (SP_CHARGING) |
|
|
1424 | const_iv (SP_POLYMORPH) |
|
|
1425 | const_iv (SP_ALCHEMY) |
|
|
1426 | const_iv (SP_REMOVE_CURSE) |
|
|
1427 | const_iv (SP_IDENTIFY) |
|
|
1428 | const_iv (SP_DETECTION) |
|
|
1429 | const_iv (SP_MOOD_CHANGE) |
|
|
1430 | const_iv (SP_MOVING_BALL) |
1351 | const_iv (F_DAMNED) |
1431 | const_iv (SP_SWARM) |
|
|
1432 | const_iv (SP_CHANGE_MANA) |
1352 | const_iv (F_OPEN) |
1433 | const_iv (SP_DISPEL_RUNE) |
1353 | const_iv (F_NOPICK) |
1434 | const_iv (SP_CREATE_MISSILE) |
|
|
1435 | const_iv (SP_CONSECRATE) |
|
|
1436 | const_iv (SP_ANIMATE_WEAPON) |
|
|
1437 | const_iv (SP_LIGHT) |
|
|
1438 | const_iv (SP_CHANGE_MAP_LIGHT) |
|
|
1439 | const_iv (SP_FAERY_FIRE) |
|
|
1440 | const_iv (SP_CAUSE_DISEASE) |
|
|
1441 | const_iv (SP_AURA) |
|
|
1442 | const_iv (SP_TOWN_PORTAL) |
|
|
1443 | const_iv (SP_PARTY_SPELL) |
|
|
1444 | |
|
|
1445 | const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) |
|
|
1446 | const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) |
1354 | const_iv (F_LOCKED) |
1447 | const_iv (F_LOCKED) |
1355 | |
1448 | |
1356 | const_iv (F_BUY) |
1449 | const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) |
1357 | const_iv (F_SHOP) |
|
|
1358 | const_iv (F_SELL) |
|
|
1359 | |
1450 | |
1360 | const_iv (P_BLOCKSVIEW) |
1451 | const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) |
1361 | const_iv (P_NO_MAGIC) |
1452 | const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) |
1362 | const_iv (P_IS_ALIVE) |
|
|
1363 | const_iv (P_NO_CLERIC) |
|
|
1364 | const_iv (P_NEED_UPDATE) |
|
|
1365 | const_iv (P_NO_ERROR) |
|
|
1366 | const_iv (P_OUT_OF_MAP) |
|
|
1367 | const_iv (P_NEW_MAP) |
|
|
1368 | |
1453 | |
1369 | const_iv (UP_OBJ_INSERT) |
1454 | const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) |
1370 | const_iv (UP_OBJ_REMOVE) |
|
|
1371 | const_iv (UP_OBJ_CHANGE) |
|
|
1372 | const_iv (UP_OBJ_FACE) |
|
|
1373 | |
1455 | |
1374 | const_iv (INS_NO_MERGE) |
1456 | const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) |
1375 | const_iv (INS_ABOVE_FLOOR_ONLY) |
1457 | const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) |
1376 | const_iv (INS_NO_WALK_ON) |
|
|
1377 | const_iv (INS_ON_TOP) |
|
|
1378 | const_iv (INS_BELOW_ORIGINATOR) |
|
|
1379 | const_iv (INS_MAP_LOAD) |
|
|
1380 | |
1458 | |
1381 | const_iv (WILL_APPLY_HANDLE) |
1459 | const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) |
1382 | const_iv (WILL_APPLY_TREASURE) |
1460 | const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) |
1383 | const_iv (WILL_APPLY_EARTHWALL) |
|
|
1384 | const_iv (WILL_APPLY_DOOR) |
|
|
1385 | const_iv (WILL_APPLY_FOOD) |
|
|
1386 | |
1461 | |
1387 | const_iv (SAVE_MODE) |
1462 | const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) |
1388 | const_iv (SAVE_DIR_MODE) |
|
|
1389 | |
1463 | |
1390 | const_iv (M_PAPER) |
1464 | const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER) |
1391 | const_iv (M_IRON) |
1465 | const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH) |
1392 | const_iv (M_GLASS) |
1466 | const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE) |
1393 | const_iv (M_LEATHER) |
1467 | const_iv (M_ICE) const_iv (M_SPECIAL) |
1394 | const_iv (M_WOOD) |
|
|
1395 | const_iv (M_ORGANIC) |
|
|
1396 | const_iv (M_STONE) |
|
|
1397 | const_iv (M_CLOTH) |
|
|
1398 | const_iv (M_ADAMANT) |
|
|
1399 | const_iv (M_LIQUID) |
|
|
1400 | const_iv (M_SOFT_METAL) |
|
|
1401 | const_iv (M_BONE) |
|
|
1402 | const_iv (M_ICE) |
|
|
1403 | const_iv (M_SPECIAL) |
|
|
1404 | |
1468 | |
1405 | const_iv (SK_EXP_ADD_SKILL) |
1469 | const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) |
1406 | const_iv (SK_EXP_TOTAL) |
1470 | const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) |
1407 | const_iv (SK_EXP_NONE) |
|
|
1408 | const_iv (SK_SUBTRACT_SKILL_EXP) |
|
|
1409 | const_iv (SK_EXP_SKILL_ONLY) |
|
|
1410 | |
1471 | |
1411 | const_iv (SK_LOCKPICKING) |
1472 | const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER) |
1412 | const_iv (SK_HIDING) |
1473 | const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY) |
1413 | const_iv (SK_SMITHERY) |
1474 | const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY) |
1414 | const_iv (SK_BOWYER) |
1475 | const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION) |
1415 | const_iv (SK_JEWELER) |
1476 | const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING) |
1416 | const_iv (SK_ALCHEMY) |
1477 | const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON) |
1417 | const_iv (SK_STEALING) |
1478 | const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP) |
1418 | const_iv (SK_LITERACY) |
1479 | const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION) |
1419 | const_iv (SK_BARGAINING) |
1480 | const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY) |
1420 | const_iv (SK_JUMPING) |
1481 | const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH) |
1421 | const_iv (SK_DET_MAGIC) |
|
|
1422 | const_iv (SK_ORATORY) |
|
|
1423 | const_iv (SK_SINGING) |
|
|
1424 | const_iv (SK_DET_CURSE) |
|
|
1425 | const_iv (SK_FIND_TRAPS) |
|
|
1426 | const_iv (SK_MEDITATION) |
|
|
1427 | const_iv (SK_PUNCHING) |
|
|
1428 | const_iv (SK_FLAME_TOUCH) |
|
|
1429 | const_iv (SK_KARATE) |
|
|
1430 | const_iv (SK_CLIMBING) |
|
|
1431 | const_iv (SK_WOODSMAN) |
|
|
1432 | const_iv (SK_INSCRIPTION) |
|
|
1433 | const_iv (SK_ONE_HANDED_WEAPON) |
|
|
1434 | const_iv (SK_MISSILE_WEAPON) |
|
|
1435 | const_iv (SK_THROWING) |
|
|
1436 | const_iv (SK_USE_MAGIC_ITEM) |
|
|
1437 | const_iv (SK_DISARM_TRAPS) |
|
|
1438 | const_iv (SK_SET_TRAP) |
|
|
1439 | const_iv (SK_THAUMATURGY) |
|
|
1440 | const_iv (SK_PRAYING) |
|
|
1441 | const_iv (SK_CLAWING) |
|
|
1442 | const_iv (SK_LEVITATION) |
|
|
1443 | const_iv (SK_SUMMONING) |
|
|
1444 | const_iv (SK_PYROMANCY) |
|
|
1445 | const_iv (SK_EVOCATION) |
|
|
1446 | const_iv (SK_SORCERY) |
|
|
1447 | const_iv (SK_TWO_HANDED_WEAPON) |
|
|
1448 | const_iv (SK_SPARK_TOUCH) |
|
|
1449 | const_iv (SK_SHIVER) |
|
|
1450 | const_iv (SK_ACID_SPLASH) |
|
|
1451 | const_iv (SK_POISON_NAIL) |
1482 | const_iv (SK_POISON_NAIL) |
1452 | |
1483 | |
1453 | const_iv (SOUND_NEW_PLAYER) |
1484 | const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL) |
1454 | const_iv (SOUND_FIRE_ARROW) |
1485 | const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1) |
1455 | const_iv (SOUND_LEARN_SPELL) |
1486 | const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1) |
1456 | const_iv (SOUND_FUMBLE_SPELL) |
1487 | const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED) |
1457 | const_iv (SOUND_WAND_POOF) |
1488 | const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK) |
1458 | const_iv (SOUND_OPEN_DOOR) |
1489 | const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0) |
1459 | const_iv (SOUND_PUSH_PLAYER) |
|
|
1460 | const_iv (SOUND_PLAYER_HITS1) |
|
|
1461 | const_iv (SOUND_PLAYER_HITS2) |
|
|
1462 | const_iv (SOUND_PLAYER_HITS3) |
|
|
1463 | const_iv (SOUND_PLAYER_HITS4) |
|
|
1464 | const_iv (SOUND_PLAYER_IS_HIT1) |
|
|
1465 | const_iv (SOUND_PLAYER_IS_HIT2) |
|
|
1466 | const_iv (SOUND_PLAYER_IS_HIT3) |
|
|
1467 | const_iv (SOUND_PLAYER_KILLS) |
|
|
1468 | const_iv (SOUND_PET_IS_KILLED) |
|
|
1469 | const_iv (SOUND_PLAYER_DIES) |
|
|
1470 | const_iv (SOUND_OB_EVAPORATE) |
|
|
1471 | const_iv (SOUND_OB_EXPLODE) |
|
|
1472 | const_iv (SOUND_CLOCK) |
|
|
1473 | const_iv (SOUND_TURN_HANDLE) |
|
|
1474 | const_iv (SOUND_FALL_HOLE) |
|
|
1475 | const_iv (SOUND_DRINK_POISON) |
|
|
1476 | const_iv (SOUND_CAST_SPELL_0) |
|
|
1477 | |
1490 | |
1478 | const_iv (PREFER_LOW) |
1491 | const_iv (PREFER_LOW) const_iv (PREFER_HIGH) |
1479 | const_iv (PREFER_HIGH) |
|
|
1480 | |
1492 | |
1481 | const_iv (ATNR_PHYSICAL) |
1493 | const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY) |
1482 | const_iv (ATNR_MAGIC) |
1494 | const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN) |
1483 | const_iv (ATNR_FIRE) |
1495 | const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW) |
1484 | const_iv (ATNR_ELECTRICITY) |
1496 | const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) |
1485 | const_iv (ATNR_COLD) |
1497 | const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) |
1486 | const_iv (ATNR_CONFUSION) |
1498 | const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) |
1487 | const_iv (ATNR_ACID) |
1499 | const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) |
1488 | const_iv (ATNR_DRAIN) |
1500 | |
1489 | const_iv (ATNR_WEAPONMAGIC) |
1501 | const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) |
1490 | const_iv (ATNR_GHOSTHIT) |
1502 | |
1491 | const_iv (ATNR_POISON) |
1503 | const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) |
1492 | const_iv (ATNR_SLOW) |
1504 | const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) |
1493 | const_iv (ATNR_PARALYZE) |
1505 | |
1494 | const_iv (ATNR_TURN_UNDEAD) |
1506 | const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) |
1495 | const_iv (ATNR_FEAR) |
1507 | |
1496 | const_iv (ATNR_CANCELLATION) |
1508 | const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) |
1497 | const_iv (ATNR_DEPLETE) |
1509 | |
1498 | const_iv (ATNR_DEATH) |
1510 | const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) |
1499 | const_iv (ATNR_CHAOS) |
1511 | |
1500 | const_iv (ATNR_COUNTERSPELL) |
1512 | // random map generator |
1501 | const_iv (ATNR_GODPOWER) |
1513 | const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL) |
1502 | const_iv (ATNR_HOLYWORD) |
1514 | const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL) |
1503 | const_iv (ATNR_BLIND) |
1515 | |
|
|
1516 | const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR) |
|
|
1517 | const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE) |
|
|
1518 | const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS) |
|
|
1519 | |
|
|
1520 | const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) |
|
|
1521 | const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) |
|
|
1522 | |
|
|
1523 | const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) |
|
|
1524 | const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) |
1504 | const_iv (ATNR_INTERNAL) |
1525 | const_iv (GT_MINIMAL) |
1505 | const_iv (ATNR_LIFE_STEALING) |
|
|
1506 | const_iv (ATNR_DISEASE) |
|
|
1507 | |
|
|
1508 | const_iv (MAP_FLUSH) |
|
|
1509 | const_iv (MAP_PLAYER_UNIQUE) |
|
|
1510 | const_iv (MAP_BLOCK) |
|
|
1511 | const_iv (MAP_STYLE) |
|
|
1512 | const_iv (MAP_OVERLAY) |
|
|
1513 | |
|
|
1514 | const_iv (MAP_IN_MEMORY) |
|
|
1515 | const_iv (MAP_SWAPPED) |
|
|
1516 | const_iv (MAP_LOADING) |
|
|
1517 | const_iv (MAP_SAVING) |
|
|
1518 | |
|
|
1519 | const_iv (KLASS_GLOBAL) |
|
|
1520 | const_iv (KLASS_OBJECT) |
|
|
1521 | const_iv (KLASS_PLAYER) |
|
|
1522 | const_iv (KLASS_MAP) |
|
|
1523 | }; |
1526 | }; |
1524 | |
1527 | |
1525 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1528 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1526 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
1529 | newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1527 | |
1530 | |
1528 | static const struct { |
1531 | static const struct { |
1529 | const char *name; |
1532 | const char *name; |
1530 | int skip; |
1533 | int skip; |
1531 | IV klass; |
1534 | IV klass; |
… | |
… | |
1542 | { |
1545 | { |
1543 | AV *event = newAV (); |
1546 | AV *event = newAV (); |
1544 | av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); |
1547 | av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); |
1545 | av_push (event, newSViv (eiv->klass)); |
1548 | av_push (event, newSViv (eiv->klass)); |
1546 | av_store (av, eiv->iv, newRV_noinc ((SV *)event)); |
1549 | av_store (av, eiv->iv, newRV_noinc ((SV *)event)); |
1547 | newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); |
1550 | newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); |
1548 | } |
1551 | } |
1549 | |
|
|
1550 | static const struct { |
|
|
1551 | int dtype; |
|
|
1552 | const char *name; |
|
|
1553 | IV idx; |
|
|
1554 | } *cprop, prop_table[] = { |
|
|
1555 | # define prop(type, name) { type, # name, (IV) CFAPI_ ## name }, |
|
|
1556 | prop (CFAPI_INT, MAP_PROP_FLAGS) |
|
|
1557 | prop (CFAPI_INT, MAP_PROP_DIFFICULTY) |
|
|
1558 | prop (CFAPI_STRING, MAP_PROP_PATH) |
|
|
1559 | prop (CFAPI_STRING, MAP_PROP_TMPNAME) |
|
|
1560 | prop (CFAPI_STRING, MAP_PROP_NAME) |
|
|
1561 | prop (CFAPI_INT, MAP_PROP_RESET_TIME) |
|
|
1562 | prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT) |
|
|
1563 | prop (CFAPI_INT, MAP_PROP_PLAYERS) |
|
|
1564 | prop (CFAPI_INT, MAP_PROP_DARKNESS) |
|
|
1565 | prop (CFAPI_INT, MAP_PROP_WIDTH) |
|
|
1566 | prop (CFAPI_INT, MAP_PROP_HEIGHT) |
|
|
1567 | prop (CFAPI_INT, MAP_PROP_ENTER_X) |
|
|
1568 | prop (CFAPI_INT, MAP_PROP_ENTER_Y) |
|
|
1569 | prop (CFAPI_INT, MAP_PROP_TEMPERATURE) |
|
|
1570 | prop (CFAPI_INT, MAP_PROP_PRESSURE) |
|
|
1571 | prop (CFAPI_INT, MAP_PROP_HUMIDITY) |
|
|
1572 | prop (CFAPI_INT, MAP_PROP_WINDSPEED) |
|
|
1573 | prop (CFAPI_INT, MAP_PROP_WINDDIR) |
|
|
1574 | prop (CFAPI_INT, MAP_PROP_SKY) |
|
|
1575 | prop (CFAPI_INT, MAP_PROP_WPARTX) |
|
|
1576 | prop (CFAPI_INT, MAP_PROP_WPARTY) |
|
|
1577 | prop (CFAPI_STRING, MAP_PROP_MESSAGE) |
|
|
1578 | prop (CFAPI_PREGION, MAP_PROP_REGION) |
|
|
1579 | prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB) |
|
|
1580 | prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB) |
|
|
1581 | prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY) |
|
|
1582 | prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT) |
|
|
1583 | prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER) |
|
|
1584 | prop (CFAPI_PMAP, OBJECT_PROP_MAP) |
|
|
1585 | prop (CFAPI_INT, OBJECT_PROP_COUNT) |
|
|
1586 | prop (CFAPI_INT, OBJECT_PROP_REFCOUNT) |
|
|
1587 | prop (CFAPI_STRING, OBJECT_PROP_NAME) |
|
|
1588 | prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL) |
|
|
1589 | prop (CFAPI_STRING, OBJECT_PROP_TITLE) |
|
|
1590 | prop (CFAPI_STRING, OBJECT_PROP_RACE) |
|
|
1591 | prop (CFAPI_STRING, OBJECT_PROP_SLAYING) |
|
|
1592 | prop (CFAPI_STRING, OBJECT_PROP_SKILL) |
|
|
1593 | prop (CFAPI_STRING, OBJECT_PROP_MESSAGE) |
|
|
1594 | prop (CFAPI_STRING, OBJECT_PROP_LORE) |
|
|
1595 | prop (CFAPI_INT, OBJECT_PROP_X) |
|
|
1596 | prop (CFAPI_INT, OBJECT_PROP_Y) |
|
|
1597 | prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED) |
|
|
1598 | prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT) |
|
|
1599 | prop (CFAPI_INT, OBJECT_PROP_NROF) |
|
|
1600 | prop (CFAPI_INT, OBJECT_PROP_DIRECTION) |
|
|
1601 | prop (CFAPI_INT, OBJECT_PROP_FACING) |
|
|
1602 | prop (CFAPI_INT, OBJECT_PROP_TYPE) |
|
|
1603 | prop (CFAPI_INT, OBJECT_PROP_SUBTYPE) |
|
|
1604 | prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE) |
|
|
1605 | prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE) |
|
|
1606 | prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED) |
|
|
1607 | prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED) |
|
|
1608 | prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED) |
|
|
1609 | prop (CFAPI_INT, OBJECT_PROP_MATERIAL) |
|
|
1610 | prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME) |
|
|
1611 | prop (CFAPI_INT, OBJECT_PROP_MAGIC) |
|
|
1612 | prop (CFAPI_INT, OBJECT_PROP_VALUE) |
|
|
1613 | prop (CFAPI_INT, OBJECT_PROP_LEVEL) |
|
|
1614 | prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL) |
|
|
1615 | prop (CFAPI_INT, OBJECT_PROP_LAST_SP) |
|
|
1616 | prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE) |
|
|
1617 | prop (CFAPI_INT, OBJECT_PROP_LAST_EAT) |
|
|
1618 | prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME) |
|
|
1619 | prop (CFAPI_INT, OBJECT_PROP_PICK_UP) |
|
|
1620 | prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER) |
|
|
1621 | prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR) |
|
|
1622 | prop (CFAPI_INT, OBJECT_PROP_WEIGHT) |
|
|
1623 | prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT) |
|
|
1624 | prop (CFAPI_INT, OBJECT_PROP_CARRYING) |
|
|
1625 | prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS) |
|
|
1626 | prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP) |
|
|
1627 | prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON) |
|
|
1628 | prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY) |
|
|
1629 | prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY) |
|
|
1630 | prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY) |
|
|
1631 | prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL) |
|
|
1632 | prop (CFAPI_INT, OBJECT_PROP_HIDDEN) |
|
|
1633 | prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS) |
|
|
1634 | prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE) |
|
|
1635 | prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM) |
|
|
1636 | prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER) |
|
|
1637 | prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE) |
|
|
1638 | prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH) |
|
|
1639 | prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME) |
|
|
1640 | prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED) |
|
|
1641 | prop (CFAPI_INT, OBJECT_PROP_FRIENDLY) |
|
|
1642 | prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME) |
|
|
1643 | prop (CFAPI_INT, OBJECT_PROP_MAGICAL) |
|
|
1644 | prop (CFAPI_INT, OBJECT_PROP_LUCK) |
|
|
1645 | prop (CFAPI_POBJECT, OBJECT_PROP_OWNER) |
|
|
1646 | prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT) |
|
|
1647 | prop (CFAPI_INT, OBJECT_PROP_CHEATER) |
|
|
1648 | prop (CFAPI_INT, OBJECT_PROP_MERGEABLE) |
|
|
1649 | prop (CFAPI_INT, OBJECT_PROP_PICKABLE) |
|
|
1650 | prop (CFAPI_INT, OBJECT_PROP_STR) |
|
|
1651 | prop (CFAPI_INT, OBJECT_PROP_DEX) |
|
|
1652 | prop (CFAPI_INT, OBJECT_PROP_CON) |
|
|
1653 | prop (CFAPI_INT, OBJECT_PROP_WIS) |
|
|
1654 | prop (CFAPI_INT, OBJECT_PROP_INT) |
|
|
1655 | prop (CFAPI_INT, OBJECT_PROP_POW) |
|
|
1656 | prop (CFAPI_INT, OBJECT_PROP_CHA) |
|
|
1657 | prop (CFAPI_INT, OBJECT_PROP_WC) |
|
|
1658 | prop (CFAPI_INT, OBJECT_PROP_AC) |
|
|
1659 | prop (CFAPI_INT, OBJECT_PROP_HP) |
|
|
1660 | prop (CFAPI_INT, OBJECT_PROP_SP) |
|
|
1661 | prop (CFAPI_INT, OBJECT_PROP_GP) |
|
|
1662 | prop (CFAPI_INT, OBJECT_PROP_FP) |
|
|
1663 | prop (CFAPI_INT, OBJECT_PROP_MAXHP) |
|
|
1664 | prop (CFAPI_INT, OBJECT_PROP_MAXSP) |
|
|
1665 | prop (CFAPI_INT, OBJECT_PROP_MAXGP) |
|
|
1666 | prop (CFAPI_INT, OBJECT_PROP_DAM) |
|
|
1667 | prop (CFAPI_STRING, OBJECT_PROP_GOD) |
|
|
1668 | prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME) |
|
|
1669 | prop (CFAPI_INT, OBJECT_PROP_INVISIBLE) |
|
|
1670 | prop (CFAPI_INT, OBJECT_PROP_FACE) |
|
|
1671 | }; |
|
|
1672 | |
|
|
1673 | HV *prop_type = get_hv ("cf::PROP_TYPE", 1); |
|
|
1674 | HV *prop_idx = get_hv ("cf::PROP_IDX", 1); |
|
|
1675 | |
|
|
1676 | for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; ) |
|
|
1677 | { |
|
|
1678 | hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0); |
|
|
1679 | hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0); |
|
|
1680 | } |
|
|
1681 | |
|
|
1682 | //I_EVENT_API (PACKAGE); |
|
|
1683 | } |
1552 | } |
1684 | |
1553 | |
1685 | void _reload_1 () |
1554 | void _connect_to_perl () |
1686 | CODE: |
|
|
1687 | cb_global = get_av ("cf::CB_GLOBAL", 1); |
|
|
1688 | cb_object = get_av ("cf::CB_OBJECT", 1); |
|
|
1689 | cb_player = get_av ("cf::CB_PLAYER", 1); |
|
|
1690 | cb_type = get_av ("cf::CB_TYPE" , 1); |
|
|
1691 | cb_map = get_av ("cf::CB_MAP" , 1); |
|
|
1692 | |
1555 | |
1693 | void _reload_2 () |
1556 | void _recalc_want () |
|
|
1557 | |
|
|
1558 | void _global_reattach () |
1694 | CODE: |
1559 | CODE: |
1695 | { |
1560 | { |
1696 | // reattach to all attachable objects in the game. |
1561 | // reattach to all attachable objects in the game. |
1697 | for (player *pl = first_player; pl; pl = pl->next) |
1562 | for_all_clients (ns) |
1698 | reattach (pl); |
1563 | ns->reattach (); |
1699 | |
1564 | |
1700 | for (mapstruct *map = first_map; map; map = map->next) |
1565 | for_all_objects (op) |
1701 | reattach (map); |
|
|
1702 | |
|
|
1703 | for (object *op = objects; op; op = op->next) |
|
|
1704 | reattach (op); |
1566 | op->reattach (); |
1705 | } |
1567 | } |
|
|
1568 | |
|
|
1569 | # support function for map-world.ext |
|
|
1570 | void _quantise (SV *data_sv, SV *plt_sv) |
|
|
1571 | CODE: |
|
|
1572 | { |
|
|
1573 | if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV) |
|
|
1574 | croak ("_quantise called with invalid agruments"); |
|
|
1575 | |
|
|
1576 | plt_sv = SvRV (plt_sv); |
|
|
1577 | SV **plt = AvARRAY (plt_sv); |
|
|
1578 | int plt_count = AvFILL (plt_sv) + 1; |
|
|
1579 | |
|
|
1580 | STRLEN len; |
|
|
1581 | char *data = SvPVbyte (data_sv, len); |
|
|
1582 | char *dst = data; |
|
|
1583 | |
|
|
1584 | while (len >= 3) |
|
|
1585 | { |
|
|
1586 | for (SV **val_sv = plt + plt_count; val_sv-- > plt; ) |
|
|
1587 | { |
|
|
1588 | char *val = SvPVX (*val_sv); |
|
|
1589 | |
|
|
1590 | if (val [0] == data [0] |
|
|
1591 | && val [1] == data [1] |
|
|
1592 | && val [2] == data [2]) |
|
|
1593 | { |
|
|
1594 | *dst++ = val [3]; |
|
|
1595 | goto next; |
|
|
1596 | } |
|
|
1597 | } |
|
|
1598 | |
|
|
1599 | croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d", |
|
|
1600 | (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2], |
|
|
1601 | dst - SvPVX (data_sv), len); |
|
|
1602 | |
|
|
1603 | next: |
|
|
1604 | data += 3; |
|
|
1605 | len -= 3; |
|
|
1606 | } |
|
|
1607 | |
|
|
1608 | SvCUR_set (data_sv, dst - SvPVX (data_sv)); |
|
|
1609 | } |
|
|
1610 | |
|
|
1611 | void _post_tick () |
|
|
1612 | CODE: |
|
|
1613 | coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); |
|
|
1614 | |
|
|
1615 | NV till_cede () |
|
|
1616 | CODE: |
|
|
1617 | RETVAL = coroapi::next_cede - now (); |
|
|
1618 | OUTPUT: |
|
|
1619 | RETVAL |
|
|
1620 | |
|
|
1621 | NV till_tick () |
|
|
1622 | CODE: |
|
|
1623 | RETVAL = SvNV (sv_next_tick) - now (); |
|
|
1624 | OUTPUT: |
|
|
1625 | RETVAL |
1706 | |
1626 | |
1707 | NV floor (NV x) |
1627 | NV floor (NV x) |
1708 | |
1628 | |
1709 | NV ceil (NV x) |
1629 | NV ceil (NV x) |
1710 | |
1630 | |
|
|
1631 | NV rndm (...) |
|
|
1632 | CODE: |
|
|
1633 | switch (items) |
|
|
1634 | { |
|
|
1635 | case 0: RETVAL = rndm (); break; |
|
|
1636 | case 1: RETVAL = rndm (SvUV (ST (0))); break; |
|
|
1637 | case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; |
|
|
1638 | default: croak ("cf::rndm requires none, one or two parameters."); break; |
|
|
1639 | } |
|
|
1640 | OUTPUT: |
|
|
1641 | RETVAL |
|
|
1642 | |
|
|
1643 | NV clamp (NV value, NV min_value, NV max_value) |
|
|
1644 | CODE: |
|
|
1645 | RETVAL = clamp (value, min_value, max_value); |
|
|
1646 | OUTPUT: |
|
|
1647 | RETVAL |
|
|
1648 | |
|
|
1649 | NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) |
|
|
1650 | CODE: |
|
|
1651 | RETVAL = lerp (value, min_in, max_in, min_out, max_out); |
|
|
1652 | OUTPUT: |
|
|
1653 | RETVAL |
|
|
1654 | |
|
|
1655 | void cede_to_tick () |
|
|
1656 | CODE: |
|
|
1657 | coroapi::cede_to_tick (); |
|
|
1658 | |
1711 | void server_tick () |
1659 | void server_tick () |
|
|
1660 | CODE: |
|
|
1661 | NOW = now (); |
|
|
1662 | runtime = SvNVx (sv_runtime); |
|
|
1663 | server_tick (); |
1712 | |
1664 | |
1713 | void |
1665 | void |
1714 | LOG (int level, char *msg) |
1666 | log_backtrace (utf8_string msg) |
|
|
1667 | |
|
|
1668 | void |
|
|
1669 | LOG (int flags, utf8_string msg) |
1715 | PROTOTYPE: $$ |
1670 | PROTOTYPE: $$ |
1716 | C_ARGS: (LogLevel)level, "%s", msg |
1671 | C_ARGS: flags, "%s", msg |
1717 | |
1672 | |
1718 | char *path_combine (char *base, char *path) |
1673 | octet_string path_combine (octet_string base, octet_string path) |
1719 | PROTOTYPE: $$ |
1674 | PROTOTYPE: $$ |
1720 | |
1675 | |
1721 | char *path_combine_and_normalize (char *base, char *path) |
1676 | octet_string path_combine_and_normalize (octet_string base, octet_string path) |
1722 | PROTOTYPE: $$ |
1677 | PROTOTYPE: $$ |
1723 | |
1678 | |
1724 | const char * |
1679 | const_octet_string |
1725 | get_maps_directory (char *path) |
1680 | get_maps_directory (octet_string path) |
1726 | PROTOTYPE: $ |
1681 | PROTOTYPE: $ |
1727 | ALIAS: maps_directory = 0 |
1682 | ALIAS: maps_directory = 0 |
1728 | CODE: |
1683 | CODE: |
1729 | RETVAL = create_pathname (path); |
1684 | RETVAL = create_pathname (path); |
1730 | OUTPUT: RETVAL |
1685 | OUTPUT: RETVAL |
… | |
… | |
1732 | void |
1687 | void |
1733 | sub_generation_inc () |
1688 | sub_generation_inc () |
1734 | CODE: |
1689 | CODE: |
1735 | PL_sub_generation++; |
1690 | PL_sub_generation++; |
1736 | |
1691 | |
1737 | char * |
1692 | const_octet_string |
1738 | mapdir () |
1693 | mapdir () |
1739 | PROTOTYPE: |
1694 | PROTOTYPE: |
1740 | ALIAS: |
1695 | ALIAS: |
1741 | mapdir = 0 |
1696 | mapdir = 0 |
1742 | uniquedir = 1 |
1697 | uniquedir = 1 |
… | |
… | |
1756 | case 5: RETVAL = settings.playerdir; break; |
1711 | case 5: RETVAL = settings.playerdir; break; |
1757 | case 6: RETVAL = settings.datadir ; break; |
1712 | case 6: RETVAL = settings.datadir ; break; |
1758 | } |
1713 | } |
1759 | OUTPUT: RETVAL |
1714 | OUTPUT: RETVAL |
1760 | |
1715 | |
1761 | int |
1716 | void abort () |
1762 | cf_find_animation (char *text) |
1717 | |
|
|
1718 | void reset_signals () |
|
|
1719 | |
|
|
1720 | void fork_abort (octet_string cause = "cf::fork_abort") |
|
|
1721 | |
|
|
1722 | void cleanup (octet_string cause, bool make_core = false) |
|
|
1723 | |
|
|
1724 | void emergency_save () |
|
|
1725 | |
|
|
1726 | void _exit (int status = EXIT_SUCCESS) |
|
|
1727 | |
|
|
1728 | UV sv_2watcher (SV *w) |
|
|
1729 | CODE: |
|
|
1730 | RETVAL = (UV)GEventAPI->sv_2watcher (w); |
|
|
1731 | OUTPUT: |
|
|
1732 | RETVAL |
|
|
1733 | |
|
|
1734 | #if _POSIX_MEMLOCK |
|
|
1735 | |
|
|
1736 | int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) |
|
|
1737 | |
|
|
1738 | int munlockall () |
|
|
1739 | |
|
|
1740 | #endif |
|
|
1741 | |
|
|
1742 | int find_animation (utf8_string text) |
1763 | PROTOTYPE: $ |
1743 | PROTOTYPE: $ |
1764 | |
1744 | |
1765 | int random_roll(int min, int max, object *op, int goodbad); |
1745 | int random_roll (int min, int max, object *op, int goodbad); |
1766 | |
1746 | |
1767 | const char *cost_string_from_value(uint64 cost, int approx = 0) |
1747 | const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) |
1768 | |
|
|
1769 | int invoke (int event, ...) |
|
|
1770 | CODE: |
|
|
1771 | if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL"); |
|
|
1772 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
|
|
1773 | for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
|
|
1774 | RETVAL = INVOKE_((event_type)event, ARG_AV (av)); |
|
|
1775 | OUTPUT: RETVAL |
|
|
1776 | |
1748 | |
1777 | int |
1749 | int |
1778 | exp_to_level (val64 exp) |
1750 | exp_to_level (val64 exp) |
1779 | CODE: |
1751 | CODE: |
1780 | { |
1752 | { |
… | |
… | |
1811 | RETVAL = newSVpv (resist_plus[atnr], 0); |
1783 | RETVAL = newSVpv (resist_plus[atnr], 0); |
1812 | else |
1784 | else |
1813 | XSRETURN_UNDEF; |
1785 | XSRETURN_UNDEF; |
1814 | OUTPUT: RETVAL |
1786 | OUTPUT: RETVAL |
1815 | |
1787 | |
|
|
1788 | bool |
|
|
1789 | load_resource_file (octet_string filename) |
|
|
1790 | |
|
|
1791 | MODULE = cf PACKAGE = cf::attachable |
|
|
1792 | |
1816 | int |
1793 | int |
1817 | _valid (SV *obj) |
1794 | valid (SV *obj) |
1818 | CODE: |
1795 | CODE: |
1819 | RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); |
1796 | RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); |
1820 | OUTPUT: |
1797 | OUTPUT: |
1821 | RETVAL |
1798 | RETVAL |
1822 | |
1799 | |
|
|
1800 | void |
|
|
1801 | debug_trace (attachable *obj, bool on = true) |
|
|
1802 | CODE: |
|
|
1803 | obj->flags &= ~attachable::F_DEBUG_TRACE; |
|
|
1804 | if (on) |
|
|
1805 | obj->flags |= attachable::F_DEBUG_TRACE; |
|
|
1806 | |
|
|
1807 | int mortals_size () |
|
|
1808 | CODE: |
|
|
1809 | RETVAL = attachable::mortals.size (); |
|
|
1810 | OUTPUT: RETVAL |
|
|
1811 | |
|
|
1812 | #object *mortals (U32 index) |
|
|
1813 | # CODE: |
|
|
1814 | # RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; |
|
|
1815 | # OUTPUT: RETVAL |
|
|
1816 | |
|
|
1817 | INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | |
|
|
1818 | |
|
|
1819 | MODULE = cf PACKAGE = cf::global |
|
|
1820 | |
|
|
1821 | int invoke (SV *klass, int event, ...) |
|
|
1822 | CODE: |
|
|
1823 | if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL"); |
|
|
1824 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
|
|
1825 | for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
|
|
1826 | RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); |
|
|
1827 | OUTPUT: RETVAL |
|
|
1828 | |
1823 | MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ |
1829 | MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ |
|
|
1830 | |
|
|
1831 | INCLUDE: $PERL $srcdir/genacc object ../include/object.h | |
1824 | |
1832 | |
1825 | int invoke (object *op, int event, ...) |
1833 | int invoke (object *op, int event, ...) |
1826 | CODE: |
1834 | CODE: |
1827 | if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); |
1835 | if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); |
1828 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
1836 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
1829 | for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
1837 | for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
1830 | RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); |
1838 | RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END); |
1831 | OUTPUT: RETVAL |
1839 | OUTPUT: RETVAL |
1832 | |
1840 | |
1833 | SV *registry (object *op) |
1841 | SV *registry (object *op) |
|
|
1842 | |
|
|
1843 | int objects_size () |
1834 | CODE: |
1844 | CODE: |
1835 | RETVAL = registry_of (op); |
1845 | RETVAL = objects.size (); |
1836 | OUTPUT: |
1846 | OUTPUT: RETVAL |
|
|
1847 | |
|
|
1848 | object *objects (U32 index) |
|
|
1849 | CODE: |
|
|
1850 | RETVAL = index < objects.size () ? objects [index] : 0; |
|
|
1851 | OUTPUT: RETVAL |
|
|
1852 | |
|
|
1853 | int actives_size () |
|
|
1854 | CODE: |
|
|
1855 | RETVAL = actives.size (); |
|
|
1856 | OUTPUT: RETVAL |
|
|
1857 | |
|
|
1858 | object *actives (U32 index) |
|
|
1859 | CODE: |
|
|
1860 | RETVAL = index < actives.size () ? actives [index] : 0; |
|
|
1861 | OUTPUT: RETVAL |
|
|
1862 | |
|
|
1863 | const char *slot_use_name (U32 slot) |
|
|
1864 | ALIAS: |
|
|
1865 | slot_nonuse_name = 1 |
|
|
1866 | CODE: |
|
|
1867 | { |
|
|
1868 | if (slot >= NUM_BODY_LOCATIONS) |
|
|
1869 | croak ("body slot index out of range"); |
|
|
1870 | |
|
|
1871 | switch (ix) |
|
|
1872 | { |
|
|
1873 | case 0: RETVAL = body_locations[slot].use_name; break; |
|
|
1874 | case 1: RETVAL = body_locations[slot].nonuse_name; break; |
|
|
1875 | } |
|
|
1876 | } |
|
|
1877 | OUTPUT: |
1837 | RETVAL |
1878 | RETVAL |
|
|
1879 | |
|
|
1880 | # missing properties |
1838 | |
1881 | |
1839 | object *head (object *op) |
1882 | object *head (object *op) |
1840 | PROTOTYPE: $ |
1883 | PROTOTYPE: $ |
1841 | ALIAS: |
|
|
1842 | more = 1 |
|
|
1843 | above = 2 |
|
|
1844 | below = 3 |
|
|
1845 | CODE: |
1884 | CODE: |
1846 | switch (ix) |
1885 | RETVAL = op->head_ (); |
1847 | { |
|
|
1848 | case 0: RETVAL = op->head ? op->head : op; break; // DOH! |
|
|
1849 | case 1: RETVAL = op->more; break; |
|
|
1850 | case 2: RETVAL = op->above; break; |
|
|
1851 | case 3: RETVAL = op->below; break; |
|
|
1852 | } |
|
|
1853 | OUTPUT: |
|
|
1854 | RETVAL |
1886 | OUTPUT: RETVAL |
1855 | |
|
|
1856 | SV * |
|
|
1857 | get_property (object *obj, int type, int idx) |
|
|
1858 | CODE: |
|
|
1859 | RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx)); |
|
|
1860 | OUTPUT: RETVAL |
|
|
1861 | |
|
|
1862 | SV * |
|
|
1863 | set_property (object *obj, int type, int idx, SV *newval) |
|
|
1864 | CODE: |
|
|
1865 | switch (type) |
|
|
1866 | { |
|
|
1867 | case CFAPI_INT: |
|
|
1868 | cf_object_set_int_property (obj, idx, SvIV (newval)); |
|
|
1869 | break; |
|
|
1870 | case CFAPI_LONG: |
|
|
1871 | cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval)); |
|
|
1872 | break; |
|
|
1873 | case CFAPI_DOUBLE: |
|
|
1874 | { |
|
|
1875 | int unused_type; |
|
|
1876 | object_set_property (&unused_type, obj, idx, (double)SvNV (newval)); |
|
|
1877 | } |
|
|
1878 | break; |
|
|
1879 | case CFAPI_STRING: |
|
|
1880 | cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0); |
|
|
1881 | break; |
|
|
1882 | case CFAPI_POBJECT: |
|
|
1883 | { |
|
|
1884 | int unused_type; |
|
|
1885 | object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object")); |
|
|
1886 | } |
|
|
1887 | break; |
|
|
1888 | default: |
|
|
1889 | croak ("unhandled type '%d' in set_property '%d'", type, idx); |
|
|
1890 | } |
|
|
1891 | |
|
|
1892 | # missing properties |
|
|
1893 | |
|
|
1894 | void |
|
|
1895 | set_attacktype (object *obj, U32 attacktype) |
|
|
1896 | CODE: |
|
|
1897 | obj->attacktype = attacktype; |
|
|
1898 | |
|
|
1899 | U32 |
|
|
1900 | get_attacktype (object *obj) |
|
|
1901 | ALIAS: |
|
|
1902 | attacktype = 0 |
|
|
1903 | CODE: |
|
|
1904 | RETVAL = obj->attacktype; |
|
|
1905 | OUTPUT: RETVAL |
|
|
1906 | |
|
|
1907 | # missing in plug-in api, of course |
|
|
1908 | void |
|
|
1909 | set_food (object *obj, int food) |
|
|
1910 | CODE: |
|
|
1911 | obj->stats.food = food; |
|
|
1912 | |
|
|
1913 | int |
|
|
1914 | get_food (object *obj) |
|
|
1915 | ALIAS: |
|
|
1916 | food = 0 |
|
|
1917 | CODE: |
|
|
1918 | RETVAL = obj->stats.food; |
|
|
1919 | OUTPUT: RETVAL |
|
|
1920 | |
1887 | |
1921 | void |
1888 | void |
1922 | inv (object *obj) |
1889 | inv (object *obj) |
1923 | PROTOTYPE: $ |
1890 | PROTOTYPE: $ |
1924 | PPCODE: |
1891 | PPCODE: |
1925 | { |
1892 | { |
1926 | object *o; |
1893 | object *o; |
1927 | for (o = obj->inv; o; o = o->below) |
1894 | for (o = obj->inv; o; o = o->below) |
1928 | XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); |
1895 | XPUSHs (sv_2mortal (to_sv (o))); |
1929 | } |
1896 | } |
1930 | |
1897 | |
1931 | int cf_object_get_resistance (object *op, int rtype) |
1898 | void |
1932 | ALIAS: resistance = 0 |
1899 | set_animation (object *op, int idx) |
|
|
1900 | CODE: |
|
|
1901 | SET_ANIMATION (op, idx); |
1933 | |
1902 | |
1934 | int cf_object_get_flag (object *op, int flag) |
1903 | int |
1935 | ALIAS: flag = 0 |
1904 | num_animations (object *op) |
|
|
1905 | CODE: |
|
|
1906 | RETVAL = NUM_ANIMATIONS (op); |
|
|
1907 | OUTPUT: RETVAL |
1936 | |
1908 | |
1937 | void cf_object_set_flag (object *op, int flag, int value) |
1909 | int slot_info (object *op, UV slot, int value = 0) |
|
|
1910 | ALIAS: |
|
|
1911 | slot_used = 1 |
|
|
1912 | CODE: |
|
|
1913 | { |
|
|
1914 | if (slot >= NUM_BODY_LOCATIONS) |
|
|
1915 | croak ("body slot index out of range"); |
1938 | |
1916 | |
|
|
1917 | RETVAL = ix ? op->slot[slot].used : op->slot[slot].info; |
|
|
1918 | |
|
|
1919 | if (items > 2) |
|
|
1920 | if (ix) |
|
|
1921 | op->slot[slot].used = value; |
|
|
1922 | else |
|
|
1923 | op->slot[slot].info = value; |
|
|
1924 | } |
|
|
1925 | OUTPUT: |
|
|
1926 | RETVAL |
|
|
1927 | |
|
|
1928 | object *find_best_object_match (object *op, utf8_string match) |
|
|
1929 | |
|
|
1930 | object *find_marked_object (object *op) |
|
|
1931 | |
1939 | int need_identify (const object *obj); |
1932 | int need_identify (object *obj); |
1940 | |
1933 | |
1941 | int apply_shop_mat (object *shop_mat, object *op); |
1934 | int apply_shop_mat (object *shop_mat, object *op); |
|
|
1935 | |
|
|
1936 | int move_player (object *op, int dir) |
|
|
1937 | CODE: |
|
|
1938 | RETVAL = move_player (op, dir); |
|
|
1939 | OUTPUT: |
|
|
1940 | RETVAL |
1942 | |
1941 | |
1943 | int move (object *op, int dir, object *originator = op) |
1942 | int move (object *op, int dir, object *originator = op) |
1944 | CODE: |
1943 | CODE: |
1945 | RETVAL = move_ob (op, dir, originator); |
1944 | RETVAL = move_ob (op, dir, originator); |
1946 | OUTPUT: |
1945 | OUTPUT: |
1947 | RETVAL |
1946 | RETVAL |
1948 | |
1947 | |
1949 | void cf_object_apply (object *op, object *author, int flags = 0) |
1948 | void apply (object *applier, object *applied, int flags = 0) |
|
|
1949 | CODE: |
|
|
1950 | manual_apply (applied, applier, flags); |
1950 | |
1951 | |
1951 | void cf_object_apply_below (object *op) |
1952 | void apply_below (object *op) |
|
|
1953 | CODE: |
|
|
1954 | player_apply_below (op); |
1952 | |
1955 | |
1953 | void cf_object_remove (object *op) |
1956 | int cast_heal (object *op, object *caster, object *spell, int dir = 0) |
1954 | |
1957 | |
1955 | void cf_object_free (object *op) |
|
|
1956 | |
|
|
1957 | object *cf_object_present_archname_inside (object *op, char *whatstr) |
1958 | object *cf_object_present_archname_inside (object *op, utf8_string whatstr) |
1958 | |
1959 | |
1959 | int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) |
1960 | int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) |
1960 | |
1961 | |
1961 | int cf_object_change_map (object *op, int x, int y, mapstruct *map) |
1962 | int cf_object_change_map (object *op, int x, int y, maptile *map) |
1962 | |
1963 | |
|
|
1964 | #//TODO |
1963 | object *cf_object_clone (object *op, int clonetype = 0) |
1965 | object *clone_ (object *op, int recursive = 0) |
|
|
1966 | CODE: |
|
|
1967 | if (recursive) |
|
|
1968 | RETVAL = object_create_clone (op); |
|
|
1969 | else |
|
|
1970 | { |
|
|
1971 | RETVAL = object::create (); |
|
|
1972 | op->copy_to (RETVAL); |
|
|
1973 | } |
|
|
1974 | OUTPUT: RETVAL |
1964 | |
1975 | |
1965 | int cf_object_pay_item (object *op, object *buyer) |
1976 | int pay_item (object *op, object *buyer) |
|
|
1977 | CODE: |
|
|
1978 | RETVAL = pay_for_item (op, buyer); |
|
|
1979 | OUTPUT: RETVAL |
1966 | |
1980 | |
1967 | int cf_object_pay_amount (object *op, uint64 amount) |
1981 | int pay_amount (object *op, uint64 amount) |
|
|
1982 | CODE: |
|
|
1983 | RETVAL = pay_for_amount (amount, op); |
|
|
1984 | OUTPUT: RETVAL |
1968 | |
1985 | |
1969 | void pay_player (object *op, uint64 amount) |
1986 | void pay_player (object *op, uint64 amount) |
1970 | |
1987 | |
1971 | val64 pay_player_arch (object *op, const char *arch, uint64 amount) |
1988 | val64 pay_player_arch (object *op, utf8_string arch, uint64 amount) |
1972 | |
1989 | |
1973 | int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) |
1990 | int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0) |
1974 | |
1991 | |
1975 | int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) |
1992 | void learn_spell (object *op, object *sp, int special_prayer = 0) |
|
|
1993 | CODE: |
|
|
1994 | do_learn_spell (op, sp, special_prayer); |
1976 | |
1995 | |
1977 | void cf_object_learn_spell (object *op, object *sp) |
|
|
1978 | |
|
|
1979 | void cf_object_forget_spell (object *op, object *sp) |
1996 | void forget_spell (object *op, object *sp) |
|
|
1997 | CODE: |
|
|
1998 | do_forget_spell (op, query_name (sp)); |
1980 | |
1999 | |
1981 | object *cf_object_check_for_spell (object *op, char *spellname) |
2000 | object *check_for_spell (object *op, utf8_string spellname) |
|
|
2001 | CODE: |
|
|
2002 | RETVAL = check_spell_known (op, spellname); |
|
|
2003 | OUTPUT: RETVAL |
1982 | |
2004 | |
1983 | int cf_object_query_money (object *op) |
2005 | int query_money (object *op) |
1984 | ALIAS: money = 0 |
2006 | ALIAS: money = 0 |
1985 | |
2007 | |
1986 | int cf_object_query_cost (object *op, object *who, int flags) |
2008 | val64 query_cost (object *op, object *who, int flags) |
1987 | ALIAS: cost = 0 |
2009 | ALIAS: cost = 0 |
1988 | |
2010 | |
1989 | void cf_object_activate_rune (object *op , object *victim) |
2011 | void spring_trap (object *op, object *victim) |
1990 | |
2012 | |
1991 | int cf_object_check_trigger (object *op, object *cause) |
2013 | int check_trigger (object *op, object *cause) |
1992 | |
2014 | |
1993 | int cf_object_out_of_map (object *op, int x, int y) |
|
|
1994 | |
|
|
1995 | void cf_object_drop (object *op, object *author) |
2015 | void drop (object *who, object *op) |
1996 | |
2016 | |
1997 | void cf_object_take (object *op, object *author) |
2017 | void pick_up (object *who, object *op) |
1998 | |
2018 | |
1999 | object *cf_object_insert_object (object *op, object *container) |
|
|
2000 | |
|
|
2001 | const char *cf_object_get_msg (object *ob) |
|
|
2002 | ALIAS: msg = 0 |
|
|
2003 | |
|
|
2004 | object *cf_object_insert_in_ob (object *ob, object *where) |
|
|
2005 | |
|
|
2006 | int cf_object_teleport (object *op, mapstruct *map, int x, int y) |
2019 | int cf_object_teleport (object *op, maptile *map, int x, int y) |
2007 | |
2020 | |
2008 | void cf_object_update (object *op, int flags) |
2021 | void update_object (object *op, int action) |
2009 | |
2022 | |
2010 | void cf_object_pickup (object *op, object *what) |
|
|
2011 | |
|
|
2012 | object *cf_create_object_by_name (const char *name) |
2023 | object *cf_create_object_by_name (utf8_string name) |
2013 | |
2024 | |
2014 | void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) |
2025 | void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) |
2015 | |
2026 | |
2016 | void player_lvl_adj (object *who, object *skill = 0) |
2027 | void player_lvl_adj (object *who, object *skill = 0) |
2017 | |
2028 | |
2018 | int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
2029 | int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
2019 | |
2030 | |
… | |
… | |
2021 | |
2032 | |
2022 | void push_button (object *op); |
2033 | void push_button (object *op); |
2023 | |
2034 | |
2024 | void use_trigger (object *op); |
2035 | void use_trigger (object *op); |
2025 | |
2036 | |
2026 | void add_button_link (object *button, mapstruct *map, int connected); |
2037 | void add_button_link (object *button, maptile *map, int connected); |
2027 | |
2038 | |
2028 | void remove_button_link (object *op); |
2039 | void remove_button_link (object *op); |
2029 | |
2040 | |
2030 | void |
2041 | void handle_apply_yield (object *op); |
2031 | cf_object_set_resistance (object *op, int rtype, int val) |
|
|
2032 | CODE: |
|
|
2033 | if (rtype >= 0 && rtype < NROFATTACKS) |
|
|
2034 | op->resist[rtype] = val; |
|
|
2035 | |
2042 | |
2036 | |
2043 | |
2037 | MODULE = cf PACKAGE = cf::object PREFIX = cf_ |
2044 | MODULE = cf PACKAGE = cf::object PREFIX = cf_ |
2038 | |
|
|
2039 | void cf_fix_object (object *pl) |
|
|
2040 | ALIAS: fix = 0 |
|
|
2041 | |
2045 | |
2042 | object *cf_insert_ob_in_ob (object *ob, object *where) |
2046 | object *cf_insert_ob_in_ob (object *ob, object *where) |
2043 | |
2047 | |
2044 | # no clean way to get an object from an archetype - stupid idiotic |
2048 | # no clean way to get an object from an archetype - stupid idiotic |
2045 | # dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
2049 | # dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
2046 | |
2050 | |
2047 | object *new (const char *archetype = 0) |
2051 | object *new (utf8_string archetype = 0) |
2048 | PROTOTYPE: ;$ |
2052 | PROTOTYPE: ;$ |
2049 | CODE: |
2053 | CODE: |
2050 | RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); |
2054 | RETVAL = archetype ? get_archetype (archetype) : object::create (); |
2051 | OUTPUT: |
2055 | OUTPUT: |
2052 | RETVAL |
2056 | RETVAL |
2053 | |
2057 | |
|
|
2058 | object *find_object (U32 tag) |
|
|
2059 | |
|
|
2060 | # TODO: nuke |
2054 | object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) |
2061 | object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) |
2055 | PROTOTYPE: $$$$$$ |
2062 | PROTOTYPE: $$$$$$ |
2056 | CODE: |
2063 | CODE: |
2057 | { |
2064 | { |
2058 | int unused_type; |
2065 | int unused_type; |
2059 | RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); |
2066 | RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); |
2060 | } |
2067 | } |
2061 | |
2068 | |
2062 | # syntatic sugar for easier use in event callbacks. |
2069 | const_utf8_string get_ob_key_value (object *op, utf8_string key) |
2063 | const char *options (object *op) |
|
|
2064 | CODE: |
|
|
2065 | RETVAL = op->name; |
|
|
2066 | OUTPUT: |
|
|
2067 | RETVAL |
|
|
2068 | |
2070 | |
2069 | player *contr (object *op) |
|
|
2070 | CODE: |
|
|
2071 | RETVAL = op->contr; |
|
|
2072 | OUTPUT: RETVAL |
|
|
2073 | |
|
|
2074 | const char *get_ob_key_value (object *op, const char *key) |
|
|
2075 | |
|
|
2076 | bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) |
2071 | bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) |
2077 | |
2072 | |
2078 | object *get_nearest_player (object *ob) |
2073 | object *get_nearest_player (object *ob) |
2079 | ALIAS: nearest_player = 0 |
2074 | ALIAS: nearest_player = 0 |
2080 | PREINIT: |
2075 | PREINIT: |
2081 | extern object *get_nearest_player (object *); |
2076 | extern object *get_nearest_player (object *); |
… | |
… | |
2097 | bool on_same_map_as (object *ob, object *other) |
2092 | bool on_same_map_as (object *ob, object *other) |
2098 | CODE: |
2093 | CODE: |
2099 | RETVAL = on_same_map (ob, other); |
2094 | RETVAL = on_same_map (ob, other); |
2100 | OUTPUT: RETVAL |
2095 | OUTPUT: RETVAL |
2101 | |
2096 | |
2102 | char * |
2097 | const_utf8_string |
2103 | base_name (object *ob, int plural) |
2098 | base_name (object *op, int plural = op->nrof > 1) |
2104 | CODE: |
2099 | CODE: |
2105 | RETVAL = cf_query_base_name (ob, plural); |
2100 | RETVAL = query_base_name (op, plural); |
2106 | OUTPUT: RETVAL |
2101 | OUTPUT: RETVAL |
2107 | |
2102 | |
2108 | living * |
2103 | object *decrease_ob_nr (object *op, unsigned long i) |
2109 | stats (object *ob) |
|
|
2110 | CODE: |
|
|
2111 | RETVAL = &ob->stats; |
|
|
2112 | OUTPUT: RETVAL |
|
|
2113 | |
|
|
2114 | |
2104 | |
2115 | MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ |
2105 | MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ |
2116 | |
2106 | |
2117 | player *player (object *op) |
2107 | player *player (object *op) |
2118 | CODE: |
2108 | CODE: |
2119 | RETVAL = op->contr; |
2109 | RETVAL = op->contr; |
2120 | OUTPUT: RETVAL |
2110 | OUTPUT: RETVAL |
2121 | |
2111 | |
|
|
2112 | void check_score (object *op) |
|
|
2113 | |
2122 | void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
2114 | void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
2123 | |
2115 | CODE: |
2124 | object *cf_player_send_inventory (object *op) |
2116 | new_draw_info (flags, 0, op, txt); |
2125 | |
|
|
2126 | char *cf_player_get_ip (object *op) |
|
|
2127 | ALIAS: ip = 0 |
|
|
2128 | |
|
|
2129 | object *cf_player_get_marked_item (object *op) |
|
|
2130 | ALIAS: marked_item = 0 |
|
|
2131 | |
|
|
2132 | void cf_player_set_marked_item (object *op, object *ob) |
|
|
2133 | |
|
|
2134 | partylist *cf_player_get_party (object *op) |
|
|
2135 | ALIAS: party = 0 |
|
|
2136 | |
|
|
2137 | void cf_player_set_party (object *op, partylist *party) |
|
|
2138 | |
2117 | |
2139 | void kill_player (object *op) |
2118 | void kill_player (object *op) |
2140 | |
2119 | |
|
|
2120 | void esrv_update_item (object *op, int what, object *item) |
|
|
2121 | C_ARGS: what, op, item |
|
|
2122 | |
|
|
2123 | int command_summon (object *op, utf8_string params) |
|
|
2124 | |
|
|
2125 | int command_arrest (object *op, utf8_string params) |
|
|
2126 | |
|
|
2127 | |
2141 | MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
2128 | MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
|
|
2129 | |
|
|
2130 | INCLUDE: $PERL $srcdir/genacc player ../include/player.h | |
2142 | |
2131 | |
2143 | int invoke (player *pl, int event, ...) |
2132 | int invoke (player *pl, int event, ...) |
2144 | CODE: |
2133 | CODE: |
2145 | if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); |
2134 | if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); |
2146 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2135 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2147 | for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
2136 | for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
2148 | RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); |
2137 | RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END); |
2149 | OUTPUT: RETVAL |
2138 | OUTPUT: RETVAL |
2150 | |
2139 | |
2151 | SV *registry (player *pl) |
2140 | SV *registry (player *pl) |
|
|
2141 | |
|
|
2142 | void |
|
|
2143 | save_stats (player *pl) |
2152 | CODE: |
2144 | CODE: |
2153 | RETVAL = registry_of (pl); |
2145 | pl->ob->stats.hp = pl->ob->stats.maxhp; |
|
|
2146 | pl->ob->stats.sp = pl->ob->stats.maxsp; |
|
|
2147 | pl->ob->stats.grace = pl->ob->stats.maxgrace; |
|
|
2148 | pl->orig_stats = pl->ob->stats; |
|
|
2149 | |
|
|
2150 | void clear_los (player *pl) |
|
|
2151 | |
|
|
2152 | void cf_player_move (player *pl, int dir) |
|
|
2153 | |
|
|
2154 | void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); |
|
|
2155 | |
|
|
2156 | bool |
|
|
2157 | cell_visible (player *pl, int dx, int dy) |
|
|
2158 | CODE: |
|
|
2159 | RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 |
|
|
2160 | && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2]; |
2154 | OUTPUT: |
2161 | OUTPUT: |
2155 | RETVAL |
2162 | RETVAL |
2156 | |
2163 | |
2157 | player *cf_player_find (char *name) |
|
|
2158 | PROTOTYPE: $ |
|
|
2159 | |
|
|
2160 | void cf_player_move (player *pl, int dir) |
|
|
2161 | |
|
|
2162 | void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); |
|
|
2163 | |
|
|
2164 | # nonstandard |
|
|
2165 | object *ob (player *pl) |
|
|
2166 | CODE: |
|
|
2167 | RETVAL = pl->ob; |
|
|
2168 | OUTPUT: RETVAL |
|
|
2169 | |
|
|
2170 | player *first () |
|
|
2171 | CODE: |
|
|
2172 | RETVAL = first_player; |
|
|
2173 | OUTPUT: RETVAL |
|
|
2174 | |
|
|
2175 | player *next (player *pl) |
|
|
2176 | CODE: |
|
|
2177 | RETVAL = pl->next; |
|
|
2178 | OUTPUT: RETVAL |
|
|
2179 | |
|
|
2180 | bool |
|
|
2181 | cell_visible (player *pl, int dx, int dy) |
|
|
2182 | CODE: |
|
|
2183 | RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2 |
|
|
2184 | && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2]; |
|
|
2185 | OUTPUT: |
|
|
2186 | RETVAL |
|
|
2187 | |
|
|
2188 | char * |
|
|
2189 | client (player *pl) |
|
|
2190 | CODE: |
|
|
2191 | RETVAL = pl->socket.client; |
|
|
2192 | OUTPUT: |
|
|
2193 | RETVAL |
|
|
2194 | |
|
|
2195 | char * |
|
|
2196 | host (player *pl) |
|
|
2197 | CODE: |
|
|
2198 | RETVAL = pl->socket.host; |
|
|
2199 | OUTPUT: |
|
|
2200 | RETVAL |
|
|
2201 | |
|
|
2202 | char * |
|
|
2203 | killer (player *pl, char *killer = 0) |
|
|
2204 | CODE: |
|
|
2205 | if (killer) |
|
|
2206 | snprintf (pl->killer, sizeof (pl->killer), "%s", killer); |
|
|
2207 | RETVAL = pl->killer; |
|
|
2208 | OUTPUT: |
|
|
2209 | RETVAL |
|
|
2210 | |
|
|
2211 | void |
|
|
2212 | buggy_mapscroll (player *pl, int value = 1) |
|
|
2213 | CODE: |
|
|
2214 | pl->socket.buggy_mapscroll = value; |
|
|
2215 | |
|
|
2216 | void |
2164 | void |
2217 | send (player *pl, SV *packet) |
2165 | send (player *pl, SV *packet) |
2218 | CODE: |
2166 | CODE: |
2219 | { |
2167 | { |
2220 | STRLEN len; |
2168 | STRLEN len; |
2221 | char *buf = SvPVbyte (packet, len); |
2169 | char *buf = SvPVbyte (packet, len); |
2222 | |
2170 | |
2223 | Write_String_To_Socket (&pl->socket, buf, len); |
2171 | if (pl->ns) |
|
|
2172 | pl->ns->send_packet (buf, len); |
2224 | } |
2173 | } |
2225 | |
2174 | |
2226 | int |
2175 | int |
2227 | listening (player *pl, int new_value = -1) |
2176 | listening (player *pl, int new_value = -1) |
2228 | CODE: |
2177 | CODE: |
… | |
… | |
2230 | if (new_value >= 0) |
2179 | if (new_value >= 0) |
2231 | pl->listening = new_value; |
2180 | pl->listening = new_value; |
2232 | OUTPUT: |
2181 | OUTPUT: |
2233 | RETVAL |
2182 | RETVAL |
2234 | |
2183 | |
2235 | void get_savebed (player *pl) |
2184 | void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) |
2236 | ALIAS: |
2185 | PROTOTYPE: $;$$$ |
2237 | savebed = 0 |
|
|
2238 | PPCODE: |
2186 | PPCODE: |
|
|
2187 | if (GIMME_V != G_VOID) |
|
|
2188 | { |
2239 | EXTEND (SP, 3); |
2189 | EXTEND (SP, 3); |
2240 | PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); |
2190 | PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); |
2241 | PUSHs (sv_2mortal (newSViv (pl->bed_x))); |
2191 | PUSHs (sv_2mortal (newSViv (pl->bed_x))); |
2242 | PUSHs (sv_2mortal (newSViv (pl->bed_y))); |
2192 | PUSHs (sv_2mortal (newSViv (pl->bed_y))); |
2243 | |
2193 | } |
2244 | void set_savebed (player *pl, char *map_path, int x, int y) |
2194 | if (map_path) sv_to (map_path, pl->savebed_map); |
2245 | CODE: |
2195 | if (x) sv_to (x, pl->bed_x); |
2246 | strcpy (pl->savebed_map, map_path); |
2196 | if (y) sv_to (y, pl->bed_y); |
2247 | pl->bed_x = x; |
|
|
2248 | pl->bed_y = y; |
|
|
2249 | |
2197 | |
2250 | void |
2198 | void |
2251 | list () |
2199 | list () |
2252 | PPCODE: |
2200 | PPCODE: |
2253 | { |
2201 | for_all_players (pl) |
2254 | player *pl; |
2202 | XPUSHs (sv_2mortal (to_sv (pl))); |
2255 | for (pl = first_player; pl; pl = pl->next) |
|
|
2256 | XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl)); |
|
|
2257 | } |
|
|
2258 | |
|
|
2259 | bool |
|
|
2260 | peaceful (player *pl, bool new_setting = 0) |
|
|
2261 | PROTOTYPE: $;$ |
|
|
2262 | CODE: |
|
|
2263 | RETVAL = pl->peaceful; |
|
|
2264 | if (items > 1) |
|
|
2265 | pl->peaceful = new_setting; |
|
|
2266 | OUTPUT: |
|
|
2267 | RETVAL |
|
|
2268 | |
|
|
2269 | living * |
|
|
2270 | orig_stats (player *pl) |
|
|
2271 | CODE: |
|
|
2272 | RETVAL = &pl->orig_stats; |
|
|
2273 | OUTPUT: RETVAL |
|
|
2274 | |
|
|
2275 | living * |
|
|
2276 | last_stats (player *pl) |
|
|
2277 | CODE: |
|
|
2278 | RETVAL = &pl->last_stats; |
|
|
2279 | OUTPUT: RETVAL |
|
|
2280 | |
2203 | |
2281 | |
2204 | |
2282 | MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ |
2205 | MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ |
2283 | |
2206 | |
2284 | mapstruct *first () |
|
|
2285 | PROTOTYPE: |
|
|
2286 | CODE: |
|
|
2287 | RETVAL = first_map; |
|
|
2288 | OUTPUT: RETVAL |
|
|
2289 | |
|
|
2290 | mapstruct *next (mapstruct *map) |
|
|
2291 | PROTOTYPE: |
|
|
2292 | CODE: |
|
|
2293 | RETVAL = map->next; |
|
|
2294 | OUTPUT: RETVAL |
|
|
2295 | |
|
|
2296 | int invoke (mapstruct *map, int event, ...) |
2207 | int invoke (maptile *map, int event, ...) |
2297 | CODE: |
2208 | CODE: |
2298 | if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); |
2209 | if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); |
2299 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2210 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2300 | for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
2211 | for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
2301 | RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); |
2212 | RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); |
2302 | OUTPUT: RETVAL |
2213 | OUTPUT: RETVAL |
2303 | |
2214 | |
2304 | SV *registry (mapstruct *map) |
2215 | SV *registry (maptile *map) |
2305 | CODE: |
|
|
2306 | RETVAL = registry_of (map); |
|
|
2307 | OUTPUT: |
|
|
2308 | RETVAL |
|
|
2309 | |
2216 | |
2310 | SV * |
2217 | INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | |
2311 | get_property (mapstruct *obj, int type, int idx) |
|
|
2312 | CODE: |
|
|
2313 | RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx)); |
|
|
2314 | OUTPUT: RETVAL |
|
|
2315 | |
2218 | |
2316 | SV * |
2219 | void |
2317 | set_property (mapstruct *obj, int type, int idx, SV *newval) |
2220 | maptile::instantiate () |
2318 | CODE: |
|
|
2319 | switch (type) |
|
|
2320 | { |
|
|
2321 | case CFAPI_INT: |
|
|
2322 | cf_map_set_int_property (obj, idx, SvIV (newval)); |
|
|
2323 | break; |
|
|
2324 | default: |
|
|
2325 | croak ("unhandled type '%d' in set_property '%d'", type, idx); |
|
|
2326 | } |
|
|
2327 | |
2221 | |
2328 | mapstruct *new (int width, int height) |
2222 | maptile *new () |
2329 | PROTOTYPE: |
2223 | PROTOTYPE: |
2330 | CODE: |
2224 | CODE: |
2331 | { |
2225 | RETVAL = new maptile; |
2332 | RETVAL = get_empty_map (width, height); |
|
|
2333 | } |
|
|
2334 | OUTPUT: |
2226 | OUTPUT: |
2335 | RETVAL |
2227 | RETVAL |
2336 | |
2228 | |
2337 | void delete_map (mapstruct *map) |
2229 | void |
|
|
2230 | maptile::players () |
|
|
2231 | PPCODE: |
|
|
2232 | if (GIMME_V == G_SCALAR) |
|
|
2233 | XPUSHs (sv_2mortal (to_sv (THIS->players))); |
|
|
2234 | else if (GIMME_V == G_ARRAY) |
|
|
2235 | { |
|
|
2236 | EXTEND (SP, THIS->players); |
|
|
2237 | for_all_players (pl) |
|
|
2238 | if (pl->ob && pl->ob->map == THIS) |
|
|
2239 | PUSHs (sv_2mortal (to_sv (pl->ob))); |
|
|
2240 | } |
2338 | |
2241 | |
2339 | void clean_tmp_map (mapstruct *map) |
2242 | void |
|
|
2243 | maptile::add_underlay (SV *data, int offset, int stride, SV *palette) |
|
|
2244 | CODE: |
|
|
2245 | { |
|
|
2246 | if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) |
|
|
2247 | croak ("maptile::add_underlay: palette must be arrayref"); |
2340 | |
2248 | |
|
|
2249 | palette = SvRV (palette); |
|
|
2250 | |
|
|
2251 | STRLEN idxlen; |
|
|
2252 | const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); |
|
|
2253 | |
|
|
2254 | for (int x = 0; x < THIS->width; ++x) |
|
|
2255 | for (int y = 0; y < THIS->height; ++y) |
|
|
2256 | { |
|
|
2257 | for (object *op = THIS->at (x, y).bot; op; op = op->above) |
|
|
2258 | if (op->flag [FLAG_IS_FLOOR]) |
|
|
2259 | goto skip_space; |
|
|
2260 | |
|
|
2261 | { |
|
|
2262 | int offs = offset + y * stride + x; |
|
|
2263 | if (IN_RANGE_EXC (offs, 0, idxlen)) |
|
|
2264 | { |
|
|
2265 | if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) |
|
|
2266 | { |
|
|
2267 | object *ob = get_archetype (SvPVutf8_nolen (*elem)); |
|
|
2268 | ob->flag [FLAG_NO_MAP_SAVE] = true; |
|
|
2269 | THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
|
|
2270 | |
|
|
2271 | if (ob->randomitems) |
|
|
2272 | { |
|
|
2273 | if (!ob->above) |
|
|
2274 | { |
|
|
2275 | ob->create_treasure (ob->randomitems); |
|
|
2276 | |
|
|
2277 | for (object *op = ob->above; op; op = op->above) |
|
|
2278 | op->flag [FLAG_NO_MAP_SAVE] = true; |
|
|
2279 | } |
|
|
2280 | |
|
|
2281 | ob->randomitems = 0; |
|
|
2282 | } |
|
|
2283 | } |
|
|
2284 | } |
|
|
2285 | } |
|
|
2286 | |
|
|
2287 | skip_space: ; |
|
|
2288 | } |
|
|
2289 | } |
|
|
2290 | |
|
|
2291 | void |
|
|
2292 | maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) |
|
|
2293 | CODE: |
|
|
2294 | { |
|
|
2295 | if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) |
|
|
2296 | croak ("maptile::set_regiondata: palette must be arrayref"); |
|
|
2297 | |
|
|
2298 | palette = SvRV (palette); |
|
|
2299 | |
|
|
2300 | STRLEN idxlen; |
|
|
2301 | const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); |
|
|
2302 | |
|
|
2303 | region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; |
|
|
2304 | uint8_t *regions = salloc<uint8_t> (THIS->size ()); |
|
|
2305 | |
|
|
2306 | for (int i = av_len ((AV *)palette) + 1; i--; ) |
|
|
2307 | regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); |
|
|
2308 | |
|
|
2309 | for (int y = 0; y < THIS->height; ++y) |
|
|
2310 | memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); |
|
|
2311 | |
|
|
2312 | sfree (THIS->regions, THIS->size ()); |
|
|
2313 | delete [] THIS->regionmap; |
|
|
2314 | |
|
|
2315 | THIS->regions = regions; |
|
|
2316 | THIS->regionmap = regionmap; |
|
|
2317 | } |
|
|
2318 | |
|
|
2319 | void |
|
|
2320 | maptile::create_region_treasure () |
|
|
2321 | CODE: |
|
|
2322 | { |
|
|
2323 | object *op = object::create (); |
|
|
2324 | op->type = FLOOR; |
|
|
2325 | op->map = THIS; |
|
|
2326 | |
|
|
2327 | for (int x = 0; x < THIS->width; ++x) |
|
|
2328 | for (int y = 0; y < THIS->height; ++y) |
|
|
2329 | { |
|
|
2330 | region *rgn = THIS->region (x, y); |
|
|
2331 | |
|
|
2332 | //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D |
|
|
2333 | if (rgn->treasure && rndm () < rgn->treasure_density) |
|
|
2334 | { |
|
|
2335 | op->x = x; |
|
|
2336 | op->y = y; |
|
|
2337 | create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); |
|
|
2338 | } |
|
|
2339 | } |
|
|
2340 | |
|
|
2341 | op->destroy (); |
|
|
2342 | } |
|
|
2343 | |
2341 | void play_sound_map (mapstruct *map, int x, int y, int sound_num) |
2344 | void play_sound_map (maptile *map, int x, int y, int sound_num) |
2342 | |
2345 | |
2343 | mapstruct *tile_map (mapstruct *map, unsigned int dir) |
2346 | int out_of_map (maptile *map, int x, int y) |
2344 | CODE: |
|
|
2345 | RETVAL = dir < 4 ? map->tile_map [dir] : 0; |
|
|
2346 | OUTPUT: |
|
|
2347 | RETVAL |
|
|
2348 | |
2347 | |
2349 | char *tile_path (mapstruct *map, unsigned int dir) |
|
|
2350 | CODE: |
|
|
2351 | if (dir >= 4) |
|
|
2352 | XSRETURN_UNDEF; |
|
|
2353 | RETVAL = map->tile_path [dir]; |
|
|
2354 | OUTPUT: |
|
|
2355 | RETVAL |
|
|
2356 | |
|
|
2357 | mapstruct *ready_map_name (char *name, int flags = 0) |
|
|
2358 | PROTOTYPE: $;$ |
|
|
2359 | ALIAS: |
|
|
2360 | find = 0 |
|
|
2361 | get_map = 1 |
|
|
2362 | |
|
|
2363 | mapstruct *has_been_loaded (char *name) |
|
|
2364 | PROTOTYPE: $ |
|
|
2365 | |
|
|
2366 | # whoever "designed" the plug-in api should have wasted |
|
|
2367 | # his/her time with staying away from the project - would have |
|
|
2368 | # saved others a lot of time, without doubt. |
|
|
2369 | void set_path (mapstruct *where, char *path) |
|
|
2370 | CODE: |
|
|
2371 | strcpy (where->path, path); |
|
|
2372 | |
|
|
2373 | int in_memory (mapstruct *map) |
|
|
2374 | CODE: |
|
|
2375 | RETVAL = map->in_memory; |
|
|
2376 | OUTPUT: |
|
|
2377 | RETVAL |
|
|
2378 | |
|
|
2379 | bool unique (mapstruct *map) |
|
|
2380 | CODE: |
|
|
2381 | RETVAL = map->unique; |
|
|
2382 | OUTPUT: |
|
|
2383 | RETVAL |
|
|
2384 | |
|
|
2385 | void set_unique (mapstruct *map, bool unique) |
|
|
2386 | CODE: |
|
|
2387 | map->unique = unique; |
|
|
2388 | |
|
|
2389 | void |
2348 | void |
2390 | trigger (mapstruct *map, long connection, bool state = true) |
2349 | trigger (maptile *map, long connection, bool state = true) |
2391 | CODE: |
2350 | CODE: |
2392 | activate_connection (map, connection, state); |
2351 | activate_connection (map, connection, state); |
2393 | |
2352 | |
2394 | void |
2353 | void |
2395 | get_connection (mapstruct *map, long connection) |
2354 | get_connection (maptile *map, long connection) |
2396 | PPCODE: |
2355 | PPCODE: |
2397 | oblinkpt *obp = get_connection_links (map, connection); |
2356 | oblinkpt *obp = get_connection_links (map, connection); |
2398 | if (obp) |
2357 | if (obp) |
2399 | for (objectlink *ol = obp->link; ol; ol = ol->next) |
2358 | for (objectlink *ol = obp->link; ol; ol = ol->next) |
2400 | XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, ol->ob))); |
2359 | XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); |
2401 | |
2360 | |
2402 | object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) |
2361 | object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags) |
2403 | |
2362 | |
2404 | object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) |
2363 | object *cf_map_insert_object (maptile *where, object* op, int x, int y) |
2405 | |
2364 | |
2406 | object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) |
2365 | object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny) |
2407 | C_ARGS: str, map, nx, ny |
2366 | C_ARGS: str, map, nx, ny |
2408 | |
2367 | |
2409 | void |
2368 | void |
2410 | cf_map_normalise (mapstruct *map, int x, int y) |
2369 | get_map_flags (maptile *map, int x, int y) |
2411 | PPCODE: |
2370 | PPCODE: |
2412 | { |
2371 | { |
2413 | mapstruct *nmap = 0; |
2372 | maptile *nmap = 0; |
2414 | I16 nx = 0, ny = 0; |
2373 | I16 nx = 0, ny = 0; |
2415 | int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); |
2374 | int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); |
2416 | |
2375 | |
2417 | EXTEND (SP, 4); |
2376 | EXTEND (SP, 4); |
2418 | PUSHs (sv_2mortal (newSViv (flags))); |
2377 | PUSHs (sv_2mortal (newSViv (flags))); |
… | |
… | |
2424 | PUSHs (sv_2mortal (newSViv (ny))); |
2383 | PUSHs (sv_2mortal (newSViv (ny))); |
2425 | } |
2384 | } |
2426 | } |
2385 | } |
2427 | |
2386 | |
2428 | void |
2387 | void |
2429 | at (mapstruct *map, unsigned int x, unsigned int y) |
2388 | at (maptile *map, unsigned int x, unsigned int y) |
2430 | PROTOTYPE: $$$ |
2389 | PROTOTYPE: $$$ |
2431 | PPCODE: |
2390 | PPCODE: |
2432 | { |
2391 | { |
2433 | object *o; |
2392 | object *o; |
2434 | mapstruct *nmap = 0; |
2393 | maptile *nmap = 0; |
2435 | I16 nx, ny; |
2394 | I16 nx, ny; |
2436 | |
2395 | |
2437 | get_map_flags (map, &nmap, x, y, &nx, &ny); |
2396 | get_map_flags (map, &nmap, x, y, &nx, &ny); |
2438 | |
2397 | |
2439 | if (nmap) |
2398 | if (nmap) |
2440 | for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) |
2399 | for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) |
2441 | XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); |
2400 | XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); |
2442 | } |
2401 | } |
2443 | |
2402 | |
2444 | SV * |
2403 | SV * |
2445 | bot_at (mapstruct *obj, unsigned int x, unsigned int y) |
2404 | bot_at (maptile *obj, unsigned int x, unsigned int y) |
2446 | PROTOTYPE: $$$ |
2405 | PROTOTYPE: $$$ |
2447 | ALIAS: |
2406 | ALIAS: |
2448 | top_at = 1 |
2407 | top_at = 1 |
2449 | flags_at = 2 |
2408 | flags_at = 2 |
2450 | light_at = 3 |
2409 | light_at = 3 |
2451 | move_block_at = 4 |
2410 | move_block_at = 4 |
2452 | move_slow_at = 5 |
2411 | move_slow_at = 5 |
2453 | move_on_at = 6 |
2412 | move_on_at = 6 |
2454 | move_off_at = 7 |
2413 | move_off_at = 7 |
2455 | INIT: |
2414 | INIT: |
2456 | if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; |
2415 | if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF; |
2457 | CODE: |
2416 | CODE: |
2458 | switch (ix) |
2417 | switch (ix) |
2459 | { |
2418 | { |
2460 | case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; |
2419 | case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; |
2461 | case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; |
2420 | case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; |
… | |
… | |
2464 | case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; |
2423 | case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; |
2465 | case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; |
2424 | case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; |
2466 | case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; |
2425 | case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; |
2467 | case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; |
2426 | case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; |
2468 | } |
2427 | } |
2469 | OUTPUT: |
2428 | OUTPUT: RETVAL |
|
|
2429 | |
|
|
2430 | void fix_walls (maptile *map, int x, int y) |
|
|
2431 | |
|
|
2432 | void fix_walls_around (maptile *map, int x, int y) |
|
|
2433 | |
|
|
2434 | # worst xs function of my life |
|
|
2435 | bool |
|
|
2436 | _create_random_map (\ |
|
|
2437 | maptile *self,\ |
|
|
2438 | utf8_string wallstyle,\ |
|
|
2439 | utf8_string wall_name,\ |
|
|
2440 | utf8_string floorstyle,\ |
|
|
2441 | utf8_string monsterstyle,\ |
|
|
2442 | utf8_string treasurestyle,\ |
|
|
2443 | utf8_string layoutstyle,\ |
|
|
2444 | utf8_string doorstyle,\ |
|
|
2445 | utf8_string decorstyle,\ |
|
|
2446 | utf8_string origin_map,\ |
|
|
2447 | utf8_string final_map,\ |
|
|
2448 | utf8_string exitstyle,\ |
|
|
2449 | utf8_string this_map,\ |
|
|
2450 | utf8_string exit_on_final_map,\ |
|
|
2451 | int xsize,\ |
|
|
2452 | int ysize,\ |
|
|
2453 | int expand2x,\ |
|
|
2454 | int layoutoptions1,\ |
|
|
2455 | int layoutoptions2,\ |
|
|
2456 | int layoutoptions3,\ |
|
|
2457 | int symmetry,\ |
|
|
2458 | int difficulty,\ |
|
|
2459 | int difficulty_given,\ |
|
|
2460 | float difficulty_increase,\ |
|
|
2461 | int dungeon_level,\ |
|
|
2462 | int dungeon_depth,\ |
|
|
2463 | int decoroptions,\ |
|
|
2464 | int orientation,\ |
|
|
2465 | int origin_y,\ |
|
|
2466 | int origin_x,\ |
|
|
2467 | U32 random_seed,\ |
|
|
2468 | val64 total_map_hp,\ |
|
|
2469 | int map_layout_style,\ |
|
|
2470 | int treasureoptions,\ |
|
|
2471 | int symmetry_used,\ |
|
|
2472 | region *region,\ |
|
|
2473 | utf8_string custom\ |
|
|
2474 | ) |
|
|
2475 | CODE: |
|
|
2476 | { |
|
|
2477 | random_map_params rmp; |
|
|
2478 | |
|
|
2479 | assign (rmp.wallstyle , wallstyle); |
|
|
2480 | assign (rmp.wall_name , wall_name); |
|
|
2481 | assign (rmp.floorstyle , floorstyle); |
|
|
2482 | assign (rmp.monsterstyle , monsterstyle); |
|
|
2483 | assign (rmp.treasurestyle , treasurestyle); |
|
|
2484 | assign (rmp.layoutstyle , layoutstyle); |
|
|
2485 | assign (rmp.doorstyle , doorstyle); |
|
|
2486 | assign (rmp.decorstyle , decorstyle); |
|
|
2487 | assign (rmp.exitstyle , exitstyle); |
|
|
2488 | assign (rmp.exit_on_final_map, exit_on_final_map); |
|
|
2489 | |
|
|
2490 | rmp.origin_map = origin_map; |
|
|
2491 | rmp.final_map = final_map; |
|
|
2492 | rmp.this_map = this_map; |
|
|
2493 | rmp.xsize = xsize; |
|
|
2494 | rmp.ysize = ysize; |
|
|
2495 | rmp.expand2x = expand2x; |
|
|
2496 | rmp.layoutoptions1 = layoutoptions1; |
|
|
2497 | rmp.layoutoptions2 = layoutoptions2; |
|
|
2498 | rmp.layoutoptions3 = layoutoptions3; |
|
|
2499 | rmp.symmetry = symmetry; |
|
|
2500 | rmp.difficulty = difficulty; |
|
|
2501 | rmp.difficulty_given = difficulty_given; |
|
|
2502 | rmp.difficulty_increase = difficulty_increase; |
|
|
2503 | rmp.dungeon_level = dungeon_level; |
|
|
2504 | rmp.dungeon_depth = dungeon_depth; |
|
|
2505 | rmp.decoroptions = decoroptions; |
|
|
2506 | rmp.orientation = orientation; |
|
|
2507 | rmp.origin_y = origin_y; |
|
|
2508 | rmp.origin_x = origin_x; |
|
|
2509 | rmp.random_seed = random_seed; |
|
|
2510 | rmp.total_map_hp = (uint64_t) total_map_hp; |
|
|
2511 | rmp.map_layout_style = map_layout_style; |
|
|
2512 | rmp.treasureoptions = treasureoptions; |
|
|
2513 | rmp.symmetry_used = symmetry_used; |
|
|
2514 | rmp.region = region; |
|
|
2515 | rmp.custom = custom; |
|
|
2516 | |
|
|
2517 | RETVAL = self->generate_random_map (&rmp); |
|
|
2518 | } |
|
|
2519 | OUTPUT: |
2470 | RETVAL |
2520 | RETVAL |
2471 | |
2521 | |
2472 | |
|
|
2473 | MODULE = cf PACKAGE = cf::arch |
2522 | MODULE = cf PACKAGE = cf::arch |
2474 | |
2523 | |
2475 | archetype *find (const char *name) |
2524 | archetype *find (utf8_string name) |
2476 | CODE: |
2525 | CODE: |
2477 | RETVAL = find_archetype (name); |
2526 | RETVAL = archetype::find (name); |
2478 | OUTPUT: |
2527 | OUTPUT: |
2479 | RETVAL |
2528 | RETVAL |
2480 | |
2529 | |
2481 | archetype *first() |
2530 | int archetypes_size () |
2482 | PROTOTYPE: |
2531 | CODE: |
2483 | CODE: |
|
|
2484 | RETVAL = first_archetype; |
2532 | RETVAL = archetypes.size (); |
2485 | OUTPUT: RETVAL |
2533 | OUTPUT: RETVAL |
2486 | |
2534 | |
2487 | archetype *next (archetype *arch) |
2535 | archetype *archetypes (U32 index) |
2488 | CODE: |
2536 | CODE: |
2489 | RETVAL = arch->next; |
2537 | RETVAL = index < archetypes.size () ? archetypes [index] : 0; |
2490 | OUTPUT: RETVAL |
2538 | OUTPUT: RETVAL |
2491 | |
2539 | |
2492 | archetype *head (archetype *arch) |
|
|
2493 | CODE: |
|
|
2494 | RETVAL = arch->head; |
|
|
2495 | OUTPUT: RETVAL |
|
|
2496 | |
|
|
2497 | archetype *more (archetype *arch) |
|
|
2498 | CODE: |
|
|
2499 | RETVAL = arch->more; |
|
|
2500 | OUTPUT: RETVAL |
|
|
2501 | |
|
|
2502 | const char *name (archetype *arch) |
|
|
2503 | CODE: |
|
|
2504 | RETVAL = arch->name; |
|
|
2505 | OUTPUT: RETVAL |
|
|
2506 | |
|
|
2507 | object *clone (archetype *arch) |
2540 | object *instantiate (archetype *arch) |
2508 | CODE: |
2541 | CODE: |
2509 | RETVAL = &arch->clone; |
2542 | RETVAL = arch_to_object (arch); |
|
|
2543 | OUTPUT: |
2510 | OUTPUT: RETVAL |
2544 | RETVAL |
|
|
2545 | |
|
|
2546 | INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | |
2511 | |
2547 | |
2512 | MODULE = cf PACKAGE = cf::party |
2548 | MODULE = cf PACKAGE = cf::party |
2513 | |
2549 | |
2514 | partylist *first () |
2550 | partylist *first () |
2515 | PROTOTYPE: |
2551 | PROTOTYPE: |
2516 | CODE: |
2552 | CODE: |
2517 | RETVAL = get_firstparty (); |
2553 | RETVAL = get_firstparty (); |
2518 | OUTPUT: RETVAL |
2554 | OUTPUT: RETVAL |
2519 | |
2555 | |
2520 | partylist *next (partylist *party) |
2556 | INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | |
|
|
2557 | |
|
|
2558 | MODULE = cf PACKAGE = cf::region |
|
|
2559 | |
|
|
2560 | void |
|
|
2561 | list () |
|
|
2562 | PPCODE: |
|
|
2563 | for_all_regions (rgn) |
|
|
2564 | XPUSHs (sv_2mortal (to_sv (rgn))); |
|
|
2565 | |
|
|
2566 | region *find (utf8_string name) |
|
|
2567 | PROTOTYPE: $ |
2521 | CODE: |
2568 | CODE: |
2522 | RETVAL = party->next; |
2569 | RETVAL = region::find (name); |
2523 | OUTPUT: RETVAL |
2570 | OUTPUT: RETVAL |
2524 | |
2571 | |
2525 | const char *name (partylist *party) |
2572 | region *find_fuzzy (utf8_string name) |
|
|
2573 | PROTOTYPE: $ |
2526 | CODE: |
2574 | CODE: |
2527 | RETVAL = party->partyname; |
2575 | RETVAL = region::find_fuzzy (name); |
2528 | OUTPUT: RETVAL |
2576 | OUTPUT: RETVAL |
2529 | |
2577 | |
2530 | const char *password (partylist *party) |
2578 | int specificity (region *rgn) |
2531 | CODE: |
2579 | CODE: |
2532 | RETVAL = party->passwd; |
2580 | RETVAL = 0; |
|
|
2581 | while (rgn = rgn->parent) |
|
|
2582 | RETVAL++; |
2533 | OUTPUT: RETVAL |
2583 | OUTPUT: RETVAL |
2534 | |
2584 | |
2535 | MODULE = cf PACKAGE = cf::region |
2585 | INCLUDE: $PERL $srcdir/genacc region ../include/region.h | |
2536 | |
|
|
2537 | region *first () |
|
|
2538 | PROTOTYPE: |
|
|
2539 | CODE: |
|
|
2540 | RETVAL = first_region; |
|
|
2541 | OUTPUT: RETVAL |
|
|
2542 | |
|
|
2543 | region *next (region *reg) |
|
|
2544 | CODE: |
|
|
2545 | RETVAL = reg->next; |
|
|
2546 | OUTPUT: RETVAL |
|
|
2547 | |
|
|
2548 | const char *name (region *reg) |
|
|
2549 | CODE: |
|
|
2550 | RETVAL = reg->name; |
|
|
2551 | OUTPUT: RETVAL |
|
|
2552 | |
|
|
2553 | region *parent (region *reg) |
|
|
2554 | CODE: |
|
|
2555 | RETVAL = reg->parent; |
|
|
2556 | OUTPUT: RETVAL |
|
|
2557 | |
|
|
2558 | const char *longname (region *reg) |
|
|
2559 | CODE: |
|
|
2560 | RETVAL = reg->longname; |
|
|
2561 | OUTPUT: RETVAL |
|
|
2562 | |
|
|
2563 | const char *msg (region *reg) |
|
|
2564 | CODE: |
|
|
2565 | RETVAL = reg->msg; |
|
|
2566 | OUTPUT: RETVAL |
|
|
2567 | |
2586 | |
2568 | MODULE = cf PACKAGE = cf::living |
2587 | MODULE = cf PACKAGE = cf::living |
2569 | |
2588 | |
2570 | val64 |
2589 | INCLUDE: $PERL $srcdir/genacc living ../include/living.h | |
2571 | exp (living *liv, val64 new_val = 0) |
2590 | |
2572 | PROTOTYPE: $;$ |
2591 | MODULE = cf PACKAGE = cf::settings |
2573 | ALIAS: |
2592 | |
2574 | Str = 1 |
2593 | INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | |
2575 | Dex = 2 |
2594 | |
2576 | Con = 3 |
2595 | MODULE = cf PACKAGE = cf::client |
2577 | Wis = 4 |
2596 | |
2578 | Cha = 5 |
2597 | INCLUDE: $PERL $srcdir/genacc client ../include/client.h | |
2579 | Int = 6 |
2598 | |
2580 | Pow = 7 |
2599 | int invoke (client *ns, int event, ...) |
2581 | wc = 8 |
2600 | CODE: |
2582 | ac = 9 |
2601 | if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); |
|
|
2602 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
|
|
2603 | for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
|
|
2604 | RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END); |
|
|
2605 | OUTPUT: RETVAL |
|
|
2606 | |
|
|
2607 | SV *registry (client *ns) |
|
|
2608 | |
|
|
2609 | void |
|
|
2610 | list () |
|
|
2611 | PPCODE: |
|
|
2612 | EXTEND (SP, clients.size ()); |
|
|
2613 | for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) |
|
|
2614 | PUSHs (sv_2mortal (to_sv (*i))); |
|
|
2615 | |
|
|
2616 | void |
|
|
2617 | client::send_packet (SV *packet) |
|
|
2618 | CODE: |
|
|
2619 | { |
|
|
2620 | STRLEN len; |
|
|
2621 | char *buf = SvPVbyte (packet, len); |
|
|
2622 | |
|
|
2623 | THIS->send_packet (buf, len); |
|
|
2624 | } |
|
|
2625 | |
|
|
2626 | faceidx |
|
|
2627 | client::find_face (utf8_string name, faceidx defidx = 0) |
|
|
2628 | CODE: |
|
|
2629 | RETVAL = face_find (name, defidx); |
|
|
2630 | THIS->send_face (RETVAL); |
|
|
2631 | THIS->flush_fx (); |
|
|
2632 | OUTPUT: |
|
|
2633 | RETVAL |
|
|
2634 | |
|
|
2635 | MODULE = cf PACKAGE = cf::face PREFIX = face_ |
|
|
2636 | |
|
|
2637 | #INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | |
|
|
2638 | |
|
|
2639 | faceidx face_find (utf8_string name, faceidx defidx = 0) |
|
|
2640 | |
|
|
2641 | faceidx alloc (utf8_string name) |
|
|
2642 | CODE: |
|
|
2643 | { |
|
|
2644 | do |
|
|
2645 | { |
|
|
2646 | RETVAL = faces.size (); |
|
|
2647 | faces.resize (RETVAL + 1); |
|
|
2648 | } |
|
|
2649 | while (!RETVAL); // crude way to leave index 0 |
|
|
2650 | |
|
|
2651 | faces [RETVAL].name = name; |
|
|
2652 | facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); |
|
|
2653 | |
|
|
2654 | if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; |
|
|
2655 | if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; |
|
|
2656 | } |
|
|
2657 | OUTPUT: RETVAL |
|
|
2658 | |
|
|
2659 | void set_type (faceidx idx, int value) |
|
|
2660 | ALIAS: |
2583 | hp = 10 |
2661 | set_type = 0 |
2584 | maxhp = 11 |
2662 | set_visibility = 1 |
2585 | sp = 12 |
2663 | set_magicmap = 2 |
2586 | maxsp = 13 |
2664 | set_smooth = 3 |
2587 | grace = 14 |
2665 | set_smoothlevel = 4 |
2588 | maxgrace = 15 |
2666 | CODE: |
2589 | food = 16 |
2667 | faceinfo *f = face_info (idx); assert (f); |
2590 | dam = 17 |
|
|
2591 | luck = 18 |
|
|
2592 | CODE: |
|
|
2593 | # define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break |
|
|
2594 | switch (ix) |
2668 | switch (ix) |
2595 | { |
2669 | { |
2596 | LIVING_ACC (exp , 0); |
2670 | case 0: f->type = value; break; |
2597 | LIVING_ACC (Str , 1); |
2671 | case 1: f->visibility = value; break; |
2598 | LIVING_ACC (Dex , 2); |
2672 | case 2: f->magicmap = value; break; |
2599 | LIVING_ACC (Con , 3); |
2673 | case 3: f->smooth = value; break; |
2600 | LIVING_ACC (Wis , 4); |
2674 | case 4: f->smoothlevel = value; break; |
2601 | LIVING_ACC (Cha , 5); |
|
|
2602 | LIVING_ACC (Int , 6); |
|
|
2603 | LIVING_ACC (Pow , 7); |
|
|
2604 | LIVING_ACC (wc , 8); |
|
|
2605 | LIVING_ACC (ac , 9); |
|
|
2606 | LIVING_ACC (hp , 10); |
|
|
2607 | LIVING_ACC (maxhp , 11); |
|
|
2608 | LIVING_ACC (sp , 12); |
|
|
2609 | LIVING_ACC (maxsp , 13); |
|
|
2610 | LIVING_ACC (grace , 14); |
|
|
2611 | LIVING_ACC (maxgrace, 15); |
|
|
2612 | LIVING_ACC (food , 16); |
|
|
2613 | LIVING_ACC (dam , 17); |
|
|
2614 | LIVING_ACC (luck , 18); |
|
|
2615 | } |
2675 | } |
2616 | # undef LIVING_ACC |
2676 | |
|
|
2677 | void set_data (faceidx idx, int faceset, SV *data, SV *chksum) |
|
|
2678 | CODE: |
|
|
2679 | { |
|
|
2680 | faceinfo *f = face_info (idx); assert (f); |
|
|
2681 | facedata *d = &(faceset ? f->data64 : f->data32); |
|
|
2682 | sv_to (data, d->data); |
|
|
2683 | STRLEN clen; |
|
|
2684 | char *cdata = SvPVbyte (chksum, clen); |
|
|
2685 | clen = min (CHKSUM_SIZE, clen); |
|
|
2686 | |
|
|
2687 | if (memcmp (d->chksum, cdata, clen)) |
|
|
2688 | { |
|
|
2689 | memcpy (d->chksum, cdata, clen); |
|
|
2690 | |
|
|
2691 | // invalidate existing client face info |
|
|
2692 | for_all_clients (ns) |
|
|
2693 | if (ns->faceset == faceset) |
|
|
2694 | { |
|
|
2695 | ns->faces_sent [idx] = false; |
|
|
2696 | ns->force_newmap = true; |
|
|
2697 | } |
|
|
2698 | } |
|
|
2699 | } |
|
|
2700 | |
|
|
2701 | int get_data_size (faceidx idx, int faceset = 0) |
|
|
2702 | CODE: |
|
|
2703 | facedata *d = face_data (idx, faceset); assert (d); |
|
|
2704 | RETVAL = d->data.size (); |
2617 | OUTPUT: |
2705 | OUTPUT: |
2618 | RETVAL |
2706 | RETVAL |
2619 | |
2707 | |
|
|
2708 | SV *get_chksum (faceidx idx, int faceset = 0) |
|
|
2709 | CODE: |
|
|
2710 | facedata *d = face_data (idx, faceset); assert (d); |
|
|
2711 | RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); |
|
|
2712 | OUTPUT: |
|
|
2713 | RETVAL |
|
|
2714 | |
|
|
2715 | void invalidate (faceidx idx) |
|
|
2716 | CODE: |
|
|
2717 | for_all_clients (ns) |
|
|
2718 | { |
|
|
2719 | ns->faces_sent [idx] = false; |
|
|
2720 | ns->force_newmap = true; |
|
|
2721 | } |
|
|
2722 | |
|
|
2723 | void invalidate_all () |
|
|
2724 | CODE: |
|
|
2725 | for_all_clients (ns) |
|
|
2726 | { |
|
|
2727 | ns->faces_sent.reset (); |
|
|
2728 | ns->force_newmap = true; |
|
|
2729 | } |
|
|
2730 | |
|
|
2731 | MODULE = cf PACKAGE = cf::anim PREFIX = anim_ |
|
|
2732 | |
|
|
2733 | #INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | |
|
|
2734 | |
|
|
2735 | animidx anim_find (utf8_string name) |
|
|
2736 | CODE: |
|
|
2737 | RETVAL = animation::find (name).number; |
|
|
2738 | OUTPUT: RETVAL |
|
|
2739 | |
|
|
2740 | animidx set (utf8_string name, SV *frames, int facings = 1) |
|
|
2741 | CODE: |
|
|
2742 | { |
|
|
2743 | if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV) |
|
|
2744 | croak ("frames must be an arrayref"); |
|
|
2745 | |
|
|
2746 | AV *av = (AV *)SvRV (frames); |
|
|
2747 | |
|
|
2748 | animation *anim = &animation::find (name); |
|
|
2749 | if (anim->number) |
|
|
2750 | { |
|
|
2751 | anim->resize (av_len (av) + 1); |
|
|
2752 | anim->facings = facings; |
|
|
2753 | } |
|
|
2754 | else |
|
|
2755 | anim = &animation::create (name, av_len (av) + 1, facings); |
|
|
2756 | |
|
|
2757 | for (int i = 0; i < anim->num_animations; ++i) |
|
|
2758 | anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); |
|
|
2759 | } |
|
|
2760 | OUTPUT: RETVAL |
|
|
2761 | |
|
|
2762 | void invalidate_all () |
|
|
2763 | CODE: |
|
|
2764 | for_all_clients (ns) |
|
|
2765 | ns->anims_sent.reset (); |
|
|
2766 | |