1 | /*****************************************************************************/ |
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2 | /* CrossFire, A Multiplayer game for the X Window System */ |
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3 | /*****************************************************************************/ |
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4 | |
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5 | /* |
1 | /* |
6 | * This code is placed under the GNU General Public Licence (GPL) |
2 | * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. |
7 | * |
3 | * |
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4 | * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
8 | * Copyright (C) 2001-2005 by Chachkoff Yann |
5 | * Copyright (©) 2001-2005,2007 by Chachkoff Yann |
9 | * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> |
6 | * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de> |
10 | * |
7 | * |
11 | * This program is free software; you can redistribute it and/or modify |
8 | * Crossfire TRT is free software: you can redistribute it and/or modify |
12 | * it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
13 | * the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation, either version 3 of the License, or |
14 | * (at your option) any later version. |
11 | * (at your option) any later version. |
15 | * |
12 | * |
16 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
17 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
18 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
19 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
20 | * |
17 | * |
21 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
22 | * along with this program; if not, write to the Free Software |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
23 | * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
20 | * |
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21 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
24 | */ |
22 | */ |
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23 | |
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24 | #include "autoconf.h" |
25 | |
25 | |
26 | #define PLUGIN_NAME "perl" |
26 | #define PLUGIN_NAME "perl" |
27 | #define PLUGIN_VERSION "cfperl 0.5" |
27 | #define PLUGIN_VERSION "cfperl 0.5" |
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28 | |
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29 | #define CEDES_PER_TICK 5 |
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30 | |
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31 | #if HAVE_EXECINFO_H |
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32 | # include <execinfo.h> |
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33 | #endif |
28 | |
34 | |
29 | #include <plugin_common.h> |
35 | #include <plugin_common.h> |
30 | #include <sounds.h> |
36 | #include <sounds.h> |
31 | #include <cstdarg> |
37 | #include <cstdarg> |
32 | #include <sproto.h> |
38 | #include <sproto.h> |
… | |
… | |
47 | #include "CoroAPI.h" |
53 | #include "CoroAPI.h" |
48 | #include "perlxsi.c" |
54 | #include "perlxsi.c" |
49 | |
55 | |
50 | extern sint64 *levels; // the experience table |
56 | extern sint64 *levels; // the experience table |
51 | |
57 | |
52 | typedef object object_ornull; |
58 | typedef object_thawer &object_thawer_ref; |
53 | typedef maptile maptile_ornull; |
59 | typedef object_freezer &object_freezer_ref; |
54 | |
60 | |
55 | typedef char *octet_string; |
61 | typedef std::string std__string; |
56 | typedef char *utf8_string; |
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57 | typedef const char *const_octet_string; |
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58 | typedef const char *const_utf8_string; |
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59 | |
62 | |
60 | #if IVSIZE >= 8 |
63 | #if IVSIZE >= 8 |
61 | typedef IV val64; |
64 | typedef IV val64; |
62 | # define newSVval64 newSViv |
65 | # define newSVval64 newSViv |
63 | # define SvVAL64 SvIV |
66 | # define SvVAL64 SvIV |
… | |
… | |
66 | # define newSVval64 newSVnv |
69 | # define newSVval64 newSVnv |
67 | # define SvVAL64 SvNV |
70 | # define SvVAL64 SvNV |
68 | #endif |
71 | #endif |
69 | |
72 | |
70 | static f_plug_api gethook = cfapi_get_hooks; |
73 | static f_plug_api gethook = cfapi_get_hooks; |
71 | static f_plug_api object_set_property = cfapi_object_set_property; |
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72 | static f_plug_api object_insert = cfapi_object_insert; |
74 | static f_plug_api object_insert = cfapi_object_insert; |
73 | |
75 | |
74 | static PerlInterpreter *perl; |
76 | static PerlInterpreter *perl; |
75 | |
77 | |
76 | double runtime; |
78 | tstamp NOW, runtime; |
77 | |
79 | |
78 | global gbl_ev; |
80 | global gbl_ev; |
79 | static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; |
81 | static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; |
80 | static SV *sv_runtime; |
82 | static SV *sv_runtime, *sv_next_tick; |
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83 | |
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84 | bitset<NUM_EVENT_TYPES> ev_want_event; |
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85 | bitset<NUM_TYPES> ev_want_type; |
81 | |
86 | |
82 | static HV |
87 | static HV |
83 | *stash_cf, |
88 | *stash_cf, |
84 | *stash_cf_object_wrap, |
89 | *stash_cf_object_wrap, |
85 | *stash_cf_object_player_wrap, |
90 | *stash_cf_object_player_wrap, |
… | |
… | |
89 | *stash_cf_arch_wrap, |
94 | *stash_cf_arch_wrap, |
90 | *stash_cf_party_wrap, |
95 | *stash_cf_party_wrap, |
91 | *stash_cf_region_wrap, |
96 | *stash_cf_region_wrap, |
92 | *stash_cf_living_wrap; |
97 | *stash_cf_living_wrap; |
93 | |
98 | |
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99 | static inline SV * |
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100 | newSVpv_utf8 (const char *s) |
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101 | { |
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102 | if (!s) |
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103 | return newSV (0); |
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104 | |
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105 | SV *sv = newSVpv (s, 0); |
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106 | SvUTF8_on (sv); |
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107 | return sv; |
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108 | } |
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109 | |
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110 | static inline SV * |
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111 | newSVpvn_utf8 (const char *s, STRLEN l) |
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112 | { |
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113 | if (!s) |
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114 | return newSV (0); |
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115 | |
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116 | SV *sv = newSVpvn (s, l); |
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117 | SvUTF8_on (sv); |
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118 | return sv; |
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119 | } |
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120 | |
94 | // helper cast function, returns super class * or 0 |
121 | // helper cast function, returns super class * or 0 |
95 | template<class super> |
122 | template<class super> |
96 | static super * |
123 | static super * |
97 | is_a (attachable *at) |
124 | is_a (attachable *at) |
98 | { |
125 | { |
… | |
… | |
107 | |
134 | |
108 | unordered_vector<attachable *> attachable::mortals; |
135 | unordered_vector<attachable *> attachable::mortals; |
109 | |
136 | |
110 | attachable::~attachable () |
137 | attachable::~attachable () |
111 | { |
138 | { |
112 | flags |=0x3300;//D |
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113 | assert (!self); |
139 | assert (!self); |
114 | assert (!cb); |
140 | assert (!cb); |
115 | } |
141 | } |
116 | |
142 | |
117 | int |
143 | int |
… | |
… | |
133 | sv_unmagic ((SV *)self, PERL_MAGIC_ext); |
159 | sv_unmagic ((SV *)self, PERL_MAGIC_ext); |
134 | SvREFCNT_dec (self); |
160 | SvREFCNT_dec (self); |
135 | |
161 | |
136 | // self *must* be null now because thats sv_unmagic's job. |
162 | // self *must* be null now because thats sv_unmagic's job. |
137 | assert (!this->self); |
163 | assert (!this->self); |
138 | flags |= 0x80; // severed //D |
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139 | } |
164 | } |
140 | } |
165 | } |
141 | |
166 | |
142 | void |
167 | void |
143 | attachable::optimise () |
168 | attachable::optimise () |
144 | { |
169 | { |
145 | if (self |
170 | if (self |
146 | && SvREFCNT (self) == 1 |
171 | && SvREFCNT (self) == 1 |
147 | && !HvTOTALKEYS (self)) |
172 | && !HvTOTALKEYS (self)) |
148 | flags |= 0x40,//D |
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149 | sever_self (); |
173 | sever_self (); |
150 | } |
174 | } |
151 | |
175 | |
152 | // check wether the object really is dead |
176 | // check wether the object really is dead |
153 | void |
177 | void |
… | |
… | |
160 | } |
184 | } |
161 | |
185 | |
162 | void |
186 | void |
163 | attachable::do_destroy () |
187 | attachable::do_destroy () |
164 | { |
188 | { |
165 | invoke (EVENT_ATTACHABLE_DESTROY, DT_END); |
189 | INVOKE_ATTACHABLE (DESTROY, this); |
166 | |
190 | |
167 | if (cb) |
191 | if (cb) |
168 | { |
192 | { |
169 | SvREFCNT_dec (cb); |
193 | SvREFCNT_dec (cb); |
170 | cb = 0; |
194 | cb = 0; |
171 | } |
195 | } |
172 | |
196 | |
173 | if (self) |
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174 | sever_self (); |
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175 | |
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176 | flags |= 0x20; //D |
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177 | mortals.push_back (this); |
197 | mortals.push_back (this); |
178 | } |
198 | } |
179 | |
199 | |
180 | void |
200 | void |
181 | attachable::destroy () |
201 | attachable::destroy () |
… | |
… | |
183 | if (destroyed ()) |
203 | if (destroyed ()) |
184 | return; |
204 | return; |
185 | |
205 | |
186 | flags |= F_DESTROYED; |
206 | flags |= F_DESTROYED; |
187 | do_destroy (); |
207 | do_destroy (); |
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208 | sever_self (); |
188 | } |
209 | } |
189 | |
210 | |
190 | void |
211 | void |
191 | attachable::check_mortals () |
212 | attachable::check_mortals () |
192 | { |
213 | { |
… | |
… | |
196 | { |
217 | { |
197 | if (i >= mortals.size ()) |
218 | if (i >= mortals.size ()) |
198 | { |
219 | { |
199 | i = 0; |
220 | i = 0; |
200 | |
221 | |
201 | if (mortals.size () > 1000) |
222 | if (mortals.size () >= 512) |
202 | fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); |
223 | { |
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224 | static int last_mortalcount; |
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225 | if (mortals.size () != last_mortalcount) |
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226 | { |
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227 | last_mortalcount = mortals.size (); |
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228 | LOG (llevInfo, "%d mortals.\n", (int)mortals.size ()); |
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229 | |
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230 | if (0) |
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231 | { |
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232 | for (int j = 0; j < mortals.size (); ++j)//D |
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233 | fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D |
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234 | fprintf (stderr, "\n");//D |
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235 | } |
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236 | } |
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237 | } |
203 | |
238 | |
204 | break; |
239 | break; |
205 | } |
240 | } |
206 | |
241 | |
207 | attachable *obj = mortals [i]; |
242 | attachable *obj = mortals [i]; |
208 | |
243 | |
209 | obj->refcnt_chk (); // unborrow from perl, if necessary |
244 | #if 0 |
210 | |
245 | if (obj->self)//D make this an assert later |
211 | //if (obj->refcnt > 0 || obj->self) |
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212 | if (obj->refcnt || obj->self) |
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213 | { |
246 | { |
214 | //printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D |
247 | LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ()); |
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248 | obj->sever_self (); |
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249 | } |
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250 | #endif |
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251 | |
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252 | if (obj->refcnt) |
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253 | { |
215 | ++i; // further delay freeing |
254 | ++i; // further delay freeing |
216 | |
255 | |
217 | if (!(i & 0x3ff)) |
256 | if (!(i & 0x3ff)) |
218 | break; |
257 | break; |
219 | } |
258 | } |
220 | else |
259 | else |
221 | { |
260 | { |
222 | mortals.erase (i); |
261 | mortals.erase (i); |
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262 | obj->sever_self (); |
223 | delete obj; |
263 | delete obj; |
224 | } |
264 | } |
225 | } |
265 | } |
226 | } |
266 | } |
227 | |
267 | |
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268 | void |
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269 | attachable::set_key (const char *key, const char *value, bool is_utf8) |
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270 | { |
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271 | if (!self) |
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272 | self = newHV (); |
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273 | |
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274 | if (value) |
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275 | hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0); |
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276 | else |
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277 | hv_delete (self, key, strlen (key), G_DISCARD); |
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278 | } |
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279 | |
228 | attachable & |
280 | attachable & |
229 | attachable::operator =(const attachable &src) |
281 | attachable::operator =(const attachable &src) |
230 | { |
282 | { |
231 | //if (self || cb) |
283 | //if (self || cb) |
232 | //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); |
284 | //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); |
233 | |
285 | |
234 | attach = src.attach; |
286 | attach = src.attach; |
235 | return *this; |
287 | return *this; |
236 | } |
288 | } |
237 | |
289 | |
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290 | template<typename T> |
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291 | static bool |
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292 | find_backref (void *ptr, T *obj) |
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293 | { |
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294 | char *s = (char *)obj; |
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295 | while (s < (char *)obj + sizeof (T)) |
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296 | { |
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297 | if (ptr == *(void **)s) |
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298 | return true; |
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299 | |
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300 | s += sizeof (void *); // assume natural alignment |
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301 | } |
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302 | |
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303 | return false; |
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304 | } |
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305 | |
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306 | // for debugging, find "live" objects containing this ptr |
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307 | void |
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308 | find_backref (void *ptr) |
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309 | { |
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310 | for_all_objects (op) |
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311 | if (find_backref (ptr, op)) |
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312 | fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); |
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313 | |
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314 | for_all_players (pl) |
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315 | if (find_backref (ptr, pl)) |
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316 | fprintf (stderr, "P %p\n", pl); |
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317 | |
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318 | for_all_clients (ns) |
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319 | if (find_backref (ptr, ns)) |
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320 | fprintf (stderr, "C %p\n", ns); |
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321 | |
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322 | } |
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323 | |
238 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
324 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
239 | |
325 | |
240 | static SV * |
326 | static SV * |
241 | newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) |
327 | newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) |
242 | { |
328 | { |
243 | SV *sv; |
329 | SV *sv; |
244 | |
330 | |
245 | if (!ptr) |
331 | if (!ptr) |
246 | return &PL_sv_undef; |
332 | return newSV (0); |
247 | |
333 | |
248 | sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); |
334 | sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); |
249 | return sv_bless (newRV_noinc ((SV *)hv), stash); |
335 | return sv_bless (newRV_noinc ((SV *)hv), stash); |
250 | } |
336 | } |
251 | |
337 | |
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270 | |
356 | |
271 | static SV * |
357 | static SV * |
272 | newSVattachable (attachable *obj, HV *stash) |
358 | newSVattachable (attachable *obj, HV *stash) |
273 | { |
359 | { |
274 | if (!obj) |
360 | if (!obj) |
275 | return &PL_sv_undef; |
361 | return newSV (0); |
276 | |
362 | |
277 | if (!obj->self) |
363 | if (!obj->self) |
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364 | obj->self = newHV (); |
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365 | |
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366 | if (!SvOBJECT (obj->self)) |
278 | { |
367 | { |
279 | obj->self = newHV (); |
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280 | sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); |
368 | sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); |
281 | obj->flags |= (obj->flags & 0xc0) << 8; |
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282 | obj->flags &= ~0xc0;//D |
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283 | obj->flags |= 0x10;//D |
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284 | |
369 | |
285 | // now bless the object _once_ |
370 | // now bless the object _once_ |
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371 | //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere |
286 | return sv_bless (newRV_inc ((SV *)obj->self), stash); |
372 | return sv_bless (newRV_inc ((SV *)obj->self), stash); |
287 | } |
373 | } |
288 | else |
374 | else |
289 | { |
375 | { |
290 | SV *sv = newRV_inc ((SV *)obj->self); |
376 | SV *sv = newRV_inc ((SV *)obj->self); |
… | |
… | |
327 | return SvPTR (sv, klass); |
413 | return SvPTR (sv, klass); |
328 | else |
414 | else |
329 | return 0; |
415 | return 0; |
330 | } |
416 | } |
331 | |
417 | |
332 | inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } |
418 | inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); } |
333 | inline SV *to_sv (const char * v) { return newSVpv (v, 0); } |
419 | inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } |
334 | inline SV *to_sv (bool v) { return newSViv (v); } |
420 | inline SV *to_sv (bool v) { return newSViv (v); } |
335 | inline SV *to_sv ( signed char v) { return newSViv (v); } |
421 | inline SV *to_sv ( signed char v) { return newSViv (v); } |
336 | inline SV *to_sv (unsigned char v) { return newSViv (v); } |
422 | inline SV *to_sv (unsigned char v) { return newSViv (v); } |
337 | inline SV *to_sv ( signed short v) { return newSViv (v); } |
423 | inline SV *to_sv ( signed short v) { return newSViv (v); } |
338 | inline SV *to_sv (unsigned short v) { return newSVuv (v); } |
424 | inline SV *to_sv (unsigned short v) { return newSVuv (v); } |
… | |
… | |
347 | inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } |
433 | inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } |
348 | inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } |
434 | inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } |
349 | inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } |
435 | inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } |
350 | inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } |
436 | inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } |
351 | inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } |
437 | inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } |
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438 | inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } |
352 | inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } |
439 | inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } |
353 | inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); } |
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354 | inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } |
440 | inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } |
355 | |
441 | |
356 | inline SV *to_sv (object & v) { return to_sv (&v); } |
442 | inline SV *to_sv (object & v) { return to_sv (&v); } |
357 | inline SV *to_sv (living & v) { return to_sv (&v); } |
443 | inline SV *to_sv (living & v) { return to_sv (&v); } |
358 | |
444 | |
359 | //inline SV *to_sv (faceinfo * v) { return to_sv (v->name); } |
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360 | inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } |
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361 | inline SV *to_sv (std::string & v) { return newSVpvn (v.data (), v.size ()); } |
445 | inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } |
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446 | inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } |
362 | |
447 | |
363 | inline SV *to_sv (UUID v) |
448 | inline SV *to_sv (UUID v) |
364 | { |
449 | { |
365 | char buf[128]; |
450 | char buf[128]; |
366 | snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq); |
451 | snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq); |
367 | return newSVpv (buf, 0); |
452 | return newSVpv (buf, 0); |
368 | } |
453 | } |
369 | |
454 | |
370 | inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } |
455 | inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } |
371 | inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } |
456 | inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } |
372 | inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } |
457 | inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } |
373 | inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } |
458 | inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } |
374 | inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } |
459 | inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } |
375 | inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } |
460 | inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } |
376 | inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } |
461 | inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } |
377 | inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } |
462 | inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } |
378 | inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } |
463 | inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } |
379 | inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } |
464 | inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } |
380 | inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } |
465 | inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } |
381 | inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } |
466 | inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } |
382 | inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } |
467 | inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } |
383 | inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } |
468 | inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } |
384 | inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } |
469 | inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } |
385 | inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } |
470 | inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } |
386 | inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } |
471 | inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } |
387 | inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } |
472 | inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } |
388 | inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } |
473 | inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } |
389 | inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } |
474 | inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } |
|
|
475 | inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } |
390 | inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } |
476 | inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } |
391 | inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } |
477 | inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } |
392 | inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); } |
|
|
393 | inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } |
478 | inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } |
|
|
479 | inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } |
|
|
480 | inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } |
394 | |
481 | |
395 | //inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } |
482 | //inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } |
396 | inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } |
483 | inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } |
397 | |
484 | |
398 | template<class T> |
485 | template<class T> |
399 | inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } |
486 | inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } |
400 | |
487 | |
401 | template<int N> |
488 | template<int N> |
402 | inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } |
489 | inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } |
403 | |
490 | |
404 | inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); } |
|
|
405 | inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } |
491 | inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } |
406 | inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } |
492 | inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } |
407 | inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } |
493 | inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } |
408 | inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } |
494 | inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } |
409 | |
495 | |
410 | inline void sv_to (SV *sv, std::string &v) |
496 | inline void sv_to (SV *sv, std::string &v) |
411 | { |
497 | { |
412 | STRLEN len; |
498 | STRLEN len; |
413 | char *data = SvPVbyte (sv, len); |
499 | char *data = SvPVbyte (sv, len); |
414 | v.assign (data, len); |
500 | v.assign (data, len); |
415 | } |
501 | } |
416 | |
502 | |
417 | inline void sv_to (SV *sv, UUID &v) |
503 | inline void sv_to (SV *sv, UUID &v) |
418 | { |
504 | { |
419 | unsigned int version; |
505 | unsigned int version; |
420 | |
506 | |
421 | if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version) |
507 | if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version) |
422 | croak ("unparsable uuid: %s", SvPV_nolen (sv)); |
508 | croak ("unparsable uuid: %s", SvPV_nolen (sv)); |
… | |
… | |
444 | break; |
530 | break; |
445 | |
531 | |
446 | case DT_STRING: |
532 | case DT_STRING: |
447 | { |
533 | { |
448 | char *str = (char *)va_arg (ap, const char *); |
534 | char *str = (char *)va_arg (ap, const char *); |
449 | sv = str ? newSVpv (str, 0) : &PL_sv_undef; |
535 | sv = str ? newSVpv (str, 0) : newSV (0); |
450 | } |
536 | } |
451 | break; |
537 | break; |
452 | |
538 | |
453 | case DT_DATA: |
539 | case DT_DATA: |
454 | { |
540 | { |
455 | char *str = (char *)va_arg (ap, const void *); |
541 | char *str = (char *)va_arg (ap, const void *); |
456 | int len = va_arg (ap, int); |
542 | int len = va_arg (ap, int); |
457 | sv = str ? newSVpv (str, len) : &PL_sv_undef; |
543 | sv = str ? newSVpv (str, len) : newSV (0); |
458 | } |
544 | } |
459 | break; |
545 | break; |
460 | |
546 | |
461 | case DT_OBJECT: |
547 | case DT_OBJECT: |
462 | sv = to_sv (va_arg (ap, object *)); |
548 | sv = to_sv (va_arg (ap, object *)); |
… | |
… | |
612 | perl_construct (perl); |
698 | perl_construct (perl); |
613 | |
699 | |
614 | PL_exit_flags |= PERL_EXIT_DESTRUCT_END; |
700 | PL_exit_flags |= PERL_EXIT_DESTRUCT_END; |
615 | |
701 | |
616 | const char *argv[] = { |
702 | const char *argv[] = { |
617 | "", |
703 | settings.argv [0], |
618 | "-e" |
704 | "-e" |
619 | "use Event; use Coro;" // required for bootstrap |
705 | "use Event; use Coro;" // required for bootstrap |
620 | "cf->bootstrap;" // required for datadir :*> |
706 | "cf->bootstrap;" // required for datadir :*> |
621 | "unshift @INC, cf::datadir ();" |
707 | "unshift @INC, cf::datadir ();" |
622 | "require cf;" |
708 | "require cf;" |
… | |
… | |
650 | void |
736 | void |
651 | attachable::instantiate () |
737 | attachable::instantiate () |
652 | { |
738 | { |
653 | if (attach) |
739 | if (attach) |
654 | { |
740 | { |
655 | invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); |
741 | INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach)); |
656 | attach = 0; |
742 | attach = 0; |
657 | } |
743 | } |
658 | } |
744 | } |
659 | |
745 | |
660 | void |
746 | void |
661 | attachable::reattach () |
747 | attachable::reattach () |
662 | { |
748 | { |
663 | optimise (); |
749 | optimise (); |
664 | //TODO: check for _attachment's, very important for restarts |
750 | //TODO: check for _attachment's, very important for restarts |
665 | invoke (EVENT_ATTACHABLE_REATTACH, DT_END); |
751 | INVOKE_ATTACHABLE (REATTACH, this); |
666 | } |
752 | } |
667 | |
753 | |
668 | static event_klass klass_of[NUM_EVENT_TYPES] = { |
754 | static event_klass klass_of[NUM_EVENT_TYPES] = { |
669 | # define def(type,name) KLASS_ ## type, |
755 | # define def(type,name) KLASS_ ## type, |
670 | # include "eventinc.h" |
756 | # include "eventinc.h" |
… | |
… | |
713 | } |
799 | } |
714 | |
800 | |
715 | void |
801 | void |
716 | global::gather_callbacks (AV *&callbacks, event_type event) const |
802 | global::gather_callbacks (AV *&callbacks, event_type event) const |
717 | { |
803 | { |
718 | ::gather_callbacks (callbacks, cb_object, event); |
804 | ::gather_callbacks (callbacks, cb_global, event); |
719 | } |
805 | } |
720 | |
806 | |
721 | void |
807 | void |
722 | object::gather_callbacks (AV *&callbacks, event_type event) const |
808 | object::gather_callbacks (AV *&callbacks, event_type event) const |
723 | { |
809 | { |
724 | if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) |
810 | if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type)) |
725 | { |
811 | { |
726 | SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; |
812 | SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES]; |
727 | |
813 | |
728 | if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) |
814 | if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) |
729 | ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); |
815 | ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); |
730 | } |
816 | } |
731 | |
817 | |
… | |
… | |
767 | { |
853 | { |
768 | attachable::gather_callbacks (callbacks, event); |
854 | attachable::gather_callbacks (callbacks, event); |
769 | ::gather_callbacks (callbacks, cb_map, event); |
855 | ::gather_callbacks (callbacks, cb_map, event); |
770 | } |
856 | } |
771 | |
857 | |
|
|
858 | void |
|
|
859 | _recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) |
|
|
860 | { |
|
|
861 | for (int event = 0; event <= AvFILLp (registry); ++event) |
|
|
862 | { |
|
|
863 | SV *cbs_ = AvARRAY (registry)[event]; |
|
|
864 | |
|
|
865 | // element must be list of callback entries |
|
|
866 | if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV) |
|
|
867 | { |
|
|
868 | AV *cbs = (AV *)SvRV (cbs_); |
|
|
869 | |
|
|
870 | // no callback entries, no callbacks to call |
|
|
871 | if (AvFILLp (cbs) >= 0) |
|
|
872 | set.set (event); |
|
|
873 | } |
|
|
874 | } |
|
|
875 | } |
|
|
876 | |
|
|
877 | // very slow and inefficient way to recalculate the global want bitsets |
|
|
878 | void |
|
|
879 | _recalc_want () |
|
|
880 | { |
|
|
881 | ev_want_event.reset (); |
|
|
882 | |
|
|
883 | _recalc_want (ev_want_event, cb_global); |
|
|
884 | _recalc_want (ev_want_event, cb_attachable); |
|
|
885 | _recalc_want (ev_want_event, cb_object); |
|
|
886 | _recalc_want (ev_want_event, cb_client); |
|
|
887 | _recalc_want (ev_want_event, cb_player); |
|
|
888 | _recalc_want (ev_want_event, cb_map); |
|
|
889 | |
|
|
890 | ev_want_type.reset (); |
|
|
891 | |
|
|
892 | for (int type = 0; type <= AvFILLp (cb_type); ++type) |
|
|
893 | { |
|
|
894 | SV *cbs_ = AvARRAY (cb_type)[type]; |
|
|
895 | |
|
|
896 | // element must be list of callback entries |
|
|
897 | if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV) |
|
|
898 | { |
|
|
899 | AV *cbs = (AV *)SvRV (cbs_); |
|
|
900 | |
|
|
901 | // no callback entries, no callbacks to call |
|
|
902 | if (AvFILLp (cbs) >= 0) |
|
|
903 | ev_want_type.set (type % NUM_TYPES); |
|
|
904 | } |
|
|
905 | } |
|
|
906 | } |
|
|
907 | |
772 | bool |
908 | bool |
773 | attachable::invoke (event_type event, ...) |
909 | attachable::invoke (event_type event, ...) |
774 | { |
910 | { |
775 | data_type dt; |
911 | data_type dt; |
776 | va_list ap; |
|
|
777 | |
|
|
778 | va_start (ap, event); |
|
|
779 | |
912 | |
780 | // callback call ordering should be: |
913 | // callback call ordering should be: |
781 | // 1. per-object callback |
914 | // 1. per-object callback |
782 | // 2. per-class object |
915 | // 2. per-class object |
783 | // 3. per-type callback |
916 | // 3. per-type callback |
… | |
… | |
787 | gather_callbacks (callbacks, event); |
920 | gather_callbacks (callbacks, event); |
788 | |
921 | |
789 | // short-circuit processing if no callbacks found/defined |
922 | // short-circuit processing if no callbacks found/defined |
790 | if (!callbacks) |
923 | if (!callbacks) |
791 | return 0; |
924 | return 0; |
|
|
925 | |
|
|
926 | va_list ap; |
|
|
927 | va_start (ap, event); |
792 | |
928 | |
793 | CALL_BEGIN (3); |
929 | CALL_BEGIN (3); |
794 | CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays |
930 | CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays |
795 | CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); |
931 | CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); |
796 | |
932 | |
… | |
… | |
831 | } |
967 | } |
832 | |
968 | |
833 | SV * |
969 | SV * |
834 | cfperl_result (int idx) |
970 | cfperl_result (int idx) |
835 | { |
971 | { |
836 | AV *av = get_av ("cfperl::invoke_results", 0); |
972 | AV *av = get_av ("cf::INVOKE_RESULTS", 0); |
837 | if (!av) |
973 | if (!av) |
838 | return &PL_sv_undef; |
974 | return &PL_sv_undef; |
839 | |
975 | |
840 | SV **sv = av_fetch (av, idx, 0); |
976 | SV **sv = av_fetch (av, idx, 0); |
841 | if (!sv) |
977 | if (!sv) |
… | |
… | |
855 | { |
991 | { |
856 | return SvNV (cfperl_result (idx)); |
992 | return SvNV (cfperl_result (idx)); |
857 | } |
993 | } |
858 | |
994 | |
859 | ///////////////////////////////////////////////////////////////////////////// |
995 | ///////////////////////////////////////////////////////////////////////////// |
|
|
996 | // various c++ => perl glue functions |
860 | |
997 | |
861 | void |
998 | void |
862 | cfperl_emergency_save () |
999 | cfperl_emergency_save () |
863 | { |
1000 | { |
864 | CALL_BEGIN (0); |
1001 | CALL_BEGIN (0); |
… | |
… | |
873 | CALL_ARG (make_core); |
1010 | CALL_ARG (make_core); |
874 | CALL_CALL ("cf::post_cleanup", G_VOID); |
1011 | CALL_CALL ("cf::post_cleanup", G_VOID); |
875 | CALL_END; |
1012 | CALL_END; |
876 | } |
1013 | } |
877 | |
1014 | |
|
|
1015 | void |
|
|
1016 | cfperl_make_book (object *book, int level) |
|
|
1017 | { |
|
|
1018 | CALL_BEGIN (2); |
|
|
1019 | CALL_ARG (book); |
|
|
1020 | CALL_ARG (level); |
|
|
1021 | CALL_CALL ("ext::books::make_book", G_VOID); |
|
|
1022 | CALL_END; |
|
|
1023 | } |
|
|
1024 | |
|
|
1025 | void |
|
|
1026 | cfperl_send_msg (client *ns, int color, const char *type, const char *msg) |
|
|
1027 | { |
|
|
1028 | CALL_BEGIN (4); |
|
|
1029 | CALL_ARG (ns); |
|
|
1030 | CALL_ARG (type); |
|
|
1031 | CALL_ARG_SV (newSVpv_utf8 (msg)); |
|
|
1032 | CALL_ARG (color); |
|
|
1033 | CALL_CALL ("cf::client::send_msg", G_VOID); |
|
|
1034 | CALL_END; |
|
|
1035 | } |
|
|
1036 | |
|
|
1037 | int |
|
|
1038 | cfperl_can_merge (object *ob1, object *ob2) |
|
|
1039 | { |
|
|
1040 | int can; |
|
|
1041 | |
|
|
1042 | CALL_BEGIN (2); |
|
|
1043 | CALL_ARG (ob1); |
|
|
1044 | CALL_ARG (ob2); |
|
|
1045 | CALL_CALL ("cf::_can_merge", G_SCALAR); |
|
|
1046 | can = count && SvTRUE (TOPs); |
|
|
1047 | CALL_END; |
|
|
1048 | |
|
|
1049 | return can; |
|
|
1050 | } |
|
|
1051 | |
|
|
1052 | player * |
|
|
1053 | player::find (const char *name) |
|
|
1054 | { |
|
|
1055 | CALL_BEGIN (1); |
|
|
1056 | CALL_ARG (name); |
|
|
1057 | CALL_CALL ("cf::player::find", G_SCALAR); |
|
|
1058 | |
|
|
1059 | player *retval; |
|
|
1060 | |
|
|
1061 | if (count) |
|
|
1062 | sv_to (POPs, retval); |
|
|
1063 | else |
|
|
1064 | retval = 0; |
|
|
1065 | |
|
|
1066 | CALL_END; |
|
|
1067 | |
|
|
1068 | return retval; |
|
|
1069 | } |
|
|
1070 | |
878 | maptile * |
1071 | maptile * |
879 | maptile::find_sync (const char *path, maptile *origin) |
1072 | maptile::find_sync (const char *path, maptile *origin) |
880 | { |
1073 | { |
881 | CALL_BEGIN (2); |
1074 | CALL_BEGIN (2); |
882 | CALL_ARG (path); |
1075 | CALL_ARG (path); |
… | |
… | |
894 | |
1087 | |
895 | return retval; |
1088 | return retval; |
896 | } |
1089 | } |
897 | |
1090 | |
898 | maptile * |
1091 | maptile * |
899 | maptile::find_async (const char *path, maptile *origin) |
1092 | maptile::find_async (const char *path, maptile *origin, bool load) |
900 | { |
1093 | { |
901 | CALL_BEGIN (2); |
1094 | CALL_BEGIN (3); |
902 | CALL_ARG (path); |
1095 | CALL_ARG (path); |
903 | CALL_ARG (origin); |
1096 | CALL_ARG (origin); |
|
|
1097 | CALL_ARG (load); |
904 | CALL_CALL ("cf::map::find_async", G_SCALAR); |
1098 | CALL_CALL ("cf::map::find_async", G_SCALAR); |
905 | |
1099 | |
906 | maptile *retval; |
1100 | maptile *retval; |
907 | |
1101 | |
908 | if (count) |
1102 | if (count) |
… | |
… | |
944 | CALL_ARG (exit); |
1138 | CALL_ARG (exit); |
945 | CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
1139 | CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
946 | CALL_END; |
1140 | CALL_END; |
947 | } |
1141 | } |
948 | |
1142 | |
|
|
1143 | const char * |
|
|
1144 | object::ref () const |
|
|
1145 | { |
|
|
1146 | if (type == PLAYER) |
|
|
1147 | return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); |
|
|
1148 | else |
|
|
1149 | return 0; |
|
|
1150 | } |
|
|
1151 | |
|
|
1152 | object * |
|
|
1153 | object::deref (const char *ref) |
|
|
1154 | { |
|
|
1155 | object *retval = 0; |
|
|
1156 | |
|
|
1157 | if (ref) |
|
|
1158 | { |
|
|
1159 | CALL_BEGIN (1); |
|
|
1160 | CALL_ARG (ref); |
|
|
1161 | CALL_CALL ("cf::object::deref", G_SCALAR); |
|
|
1162 | |
|
|
1163 | if (count) |
|
|
1164 | sv_to (POPs, retval); |
|
|
1165 | |
|
|
1166 | CALL_END; |
|
|
1167 | } |
|
|
1168 | |
|
|
1169 | return retval; |
|
|
1170 | } |
|
|
1171 | |
|
|
1172 | void |
|
|
1173 | log_backtrace (const char *msg) |
|
|
1174 | { |
|
|
1175 | #if HAVE_BACKTRACE |
|
|
1176 | void *addr [20]; |
|
|
1177 | int size = backtrace (addr, 20); |
|
|
1178 | |
|
|
1179 | CALL_BEGIN (size); |
|
|
1180 | CALL_ARG (msg); |
|
|
1181 | for (int i = 0; i < size; ++i) |
|
|
1182 | CALL_ARG ((IV)addr [i]); |
|
|
1183 | CALL_CALL ("cf::_log_backtrace", G_VOID); |
|
|
1184 | CALL_END; |
|
|
1185 | #endif |
|
|
1186 | } |
|
|
1187 | |
949 | ///////////////////////////////////////////////////////////////////////////// |
1188 | ///////////////////////////////////////////////////////////////////////////// |
950 | |
1189 | |
951 | struct EventAPI *watcher_base::GEventAPI; |
1190 | struct EventAPI *watcher_base::GEventAPI; |
952 | struct CoroAPI *coroapi::GCoroAPI; |
1191 | struct CoroAPI *coroapi::GCoroAPI; |
953 | |
1192 | |
954 | int coroapi::cede_counter; |
1193 | int coroapi::cede_counter; |
|
|
1194 | tstamp coroapi::next_cede; |
955 | |
1195 | |
|
|
1196 | void coroapi::do_cede_to_tick () |
|
|
1197 | { |
|
|
1198 | cede_counter = 0; |
|
|
1199 | |
|
|
1200 | cede (); |
|
|
1201 | |
|
|
1202 | next_cede += (TICK / CEDES_PER_TICK) * 0.99; |
|
|
1203 | if (next_cede > SvNV (sv_next_tick) - 0.02) |
|
|
1204 | next_cede = SvNV (sv_next_tick); |
|
|
1205 | } |
|
|
1206 | |
|
|
1207 | void coroapi::do_cede_every () |
|
|
1208 | { |
|
|
1209 | cede_counter = 0; |
|
|
1210 | |
|
|
1211 | if (coroapi::nready ()) |
|
|
1212 | coroapi::cede (); |
|
|
1213 | } |
|
|
1214 | |
|
|
1215 | void coroapi::do_cede_to_tick_every () |
|
|
1216 | { |
|
|
1217 | cede_counter = 0; |
|
|
1218 | |
|
|
1219 | cede_to_tick (); |
|
|
1220 | } |
|
|
1221 | |
|
|
1222 | void |
|
|
1223 | coroapi::wait_for_tick () |
|
|
1224 | { |
|
|
1225 | CALL_BEGIN (0); |
|
|
1226 | CALL_CALL ("cf::wait_for_tick", G_DISCARD); |
|
|
1227 | CALL_END; |
|
|
1228 | } |
|
|
1229 | |
|
|
1230 | void |
|
|
1231 | coroapi::wait_for_tick_begin () |
|
|
1232 | { |
|
|
1233 | CALL_BEGIN (0); |
|
|
1234 | CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); |
|
|
1235 | CALL_END; |
|
|
1236 | } |
|
|
1237 | |
|
|
1238 | static void |
956 | static void iw_dispatch (pe_event *ev) |
1239 | iw_dispatch (pe_event *ev) |
957 | { |
1240 | { |
958 | iw *w = (iw *)ev->ext_data; |
1241 | iw *w = (iw *)ev->ext_data; |
959 | w->call (*w); |
1242 | w->call (*w); |
960 | } |
1243 | } |
961 | |
1244 | |
… | |
… | |
1024 | stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); |
1307 | stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); |
1025 | stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); |
1308 | stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); |
1026 | stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); |
1309 | stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); |
1027 | stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); |
1310 | stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); |
1028 | |
1311 | |
1029 | sv_runtime = get_sv ("cf::RUNTIME", 1); |
1312 | sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); |
1030 | sv_upgrade (sv_runtime, SVt_NV); |
1313 | sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); |
1031 | |
1314 | |
1032 | cb_global = get_av ("cf::CB_GLOBAL", 1); |
1315 | cb_global = get_av ("cf::CB_GLOBAL", 1); |
1033 | cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); |
1316 | cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); |
1034 | cb_object = get_av ("cf::CB_OBJECT", 1); |
1317 | cb_object = get_av ("cf::CB_OBJECT", 1); |
1035 | cb_player = get_av ("cf::CB_PLAYER", 1); |
1318 | cb_player = get_av ("cf::CB_PLAYER", 1); |
… | |
… | |
1040 | |
1323 | |
1041 | MODULE = cf PACKAGE = cf PREFIX = cf_ |
1324 | MODULE = cf PACKAGE = cf PREFIX = cf_ |
1042 | |
1325 | |
1043 | BOOT: |
1326 | BOOT: |
1044 | { |
1327 | { |
1045 | _connect_to_perl (); |
|
|
1046 | |
|
|
1047 | I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; |
1328 | I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; |
1048 | I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; |
1329 | I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; |
1049 | |
1330 | |
|
|
1331 | _connect_to_perl (); |
|
|
1332 | |
1050 | newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); |
1333 | newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); |
|
|
1334 | |
|
|
1335 | //{ |
|
|
1336 | // require_pv ("Time::HiRes"); |
|
|
1337 | // |
|
|
1338 | // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); |
|
|
1339 | // if (!svp) croak ("Time::HiRes is required"); |
|
|
1340 | // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); |
|
|
1341 | // coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); |
|
|
1342 | //} |
1051 | |
1343 | |
1052 | static const struct { |
1344 | static const struct { |
1053 | const char *name; |
1345 | const char *name; |
1054 | IV iv; |
1346 | IV iv; |
1055 | } *civ, const_iv[] = { |
1347 | } *civ, const_iv[] = { |
1056 | # define const_iv(name) { # name, (IV)name }, |
1348 | # define const_iv(name) { # name, (IV)name }, |
1057 | const_iv (llevError) |
1349 | const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) |
1058 | const_iv (llevInfo) |
1350 | const_iv (logBacktrace) |
1059 | const_iv (llevDebug) |
|
|
1060 | const_iv (llevMonster) |
|
|
1061 | |
1351 | |
1062 | const_iv (Map0Cmd) |
1352 | const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) |
1063 | const_iv (Map1Cmd) |
|
|
1064 | const_iv (Map1aCmd) |
|
|
1065 | |
1353 | |
1066 | const_iv (MAP_CLIENT_X) |
1354 | const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
1067 | const_iv (MAP_CLIENT_Y) |
|
|
1068 | |
1355 | |
1069 | const_iv (MAX_TIME) |
1356 | const_iv (MAX_TIME) |
1070 | const_iv (PLAYER) |
1357 | |
1071 | const_iv (TRANSPORT) |
|
|
1072 | const_iv (ROD) |
|
|
1073 | const_iv (TREASURE) |
|
|
1074 | const_iv (POTION) |
|
|
1075 | const_iv (FOOD) |
|
|
1076 | const_iv (POISON) |
|
|
1077 | const_iv (BOOK) |
|
|
1078 | const_iv (CLOCK) |
|
|
1079 | const_iv (ARROW) |
|
|
1080 | const_iv (BOW) |
|
|
1081 | const_iv (WEAPON) |
|
|
1082 | const_iv (ARMOUR) |
|
|
1083 | const_iv (PEDESTAL) |
|
|
1084 | const_iv (ALTAR) |
|
|
1085 | const_iv (LOCKED_DOOR) |
|
|
1086 | const_iv (SPECIAL_KEY) |
|
|
1087 | const_iv (MAP) |
|
|
1088 | const_iv (DOOR) |
|
|
1089 | const_iv (KEY) |
|
|
1090 | const_iv (TIMED_GATE) |
|
|
1091 | const_iv (TRIGGER) |
|
|
1092 | const_iv (GRIMREAPER) |
|
|
1093 | const_iv (MAGIC_EAR) |
|
|
1094 | const_iv (TRIGGER_BUTTON) |
|
|
1095 | const_iv (TRIGGER_ALTAR) |
|
|
1096 | const_iv (TRIGGER_PEDESTAL) |
|
|
1097 | const_iv (SHIELD) |
|
|
1098 | const_iv (HELMET) |
|
|
1099 | const_iv (HORN) |
|
|
1100 | const_iv (MONEY) |
|
|
1101 | const_iv (CLASS) |
|
|
1102 | const_iv (GRAVESTONE) |
|
|
1103 | const_iv (AMULET) |
|
|
1104 | const_iv (PLAYERMOVER) |
|
|
1105 | const_iv (TELEPORTER) |
|
|
1106 | const_iv (CREATOR) |
|
|
1107 | const_iv (SKILL) |
|
|
1108 | const_iv (EARTHWALL) |
|
|
1109 | const_iv (GOLEM) |
|
|
1110 | const_iv (THROWN_OBJ) |
|
|
1111 | const_iv (BLINDNESS) |
|
|
1112 | const_iv (GOD) |
|
|
1113 | const_iv (DETECTOR) |
|
|
1114 | const_iv (TRIGGER_MARKER) |
|
|
1115 | const_iv (DEAD_OBJECT) |
|
|
1116 | const_iv (DRINK) |
|
|
1117 | const_iv (MARKER) |
|
|
1118 | const_iv (HOLY_ALTAR) |
|
|
1119 | const_iv (PLAYER_CHANGER) |
|
|
1120 | const_iv (BATTLEGROUND) |
|
|
1121 | const_iv (PEACEMAKER) |
|
|
1122 | const_iv (GEM) |
|
|
1123 | const_iv (FIREWALL) |
|
|
1124 | const_iv (ANVIL) |
|
|
1125 | const_iv (CHECK_INV) |
|
|
1126 | const_iv (MOOD_FLOOR) |
1358 | const_iv (NUM_BODY_LOCATIONS) |
1127 | const_iv (EXIT) |
1359 | const_iv (body_range) const_iv (body_shield) const_iv (body_combat) |
1128 | const_iv (ENCOUNTER) |
1360 | const_iv (body_arm) const_iv (body_torso) const_iv (body_head) |
1129 | const_iv (SHOP_FLOOR) |
1361 | const_iv (body_neck) const_iv (body_skill) const_iv (body_finger) |
1130 | const_iv (SHOP_MAT) |
1362 | const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand) |
1131 | const_iv (RING) |
1363 | const_iv (body_wrist) const_iv (body_waist) |
1132 | const_iv (FLOOR) |
|
|
1133 | const_iv (FLESH) |
|
|
1134 | const_iv (INORGANIC) |
|
|
1135 | const_iv (SKILL_TOOL) |
|
|
1136 | const_iv (LIGHTER) |
|
|
1137 | const_iv (BUILDABLE_WALL) |
|
|
1138 | const_iv (MISC_OBJECT) |
|
|
1139 | const_iv (LAMP) |
|
|
1140 | const_iv (DUPLICATOR) |
|
|
1141 | const_iv (SPELLBOOK) |
|
|
1142 | const_iv (CLOAK) |
|
|
1143 | const_iv (SPINNER) |
|
|
1144 | const_iv (GATE) |
|
|
1145 | const_iv (BUTTON) |
|
|
1146 | const_iv (CF_HANDLE) |
|
|
1147 | const_iv (HOLE) |
|
|
1148 | const_iv (TRAPDOOR) |
|
|
1149 | const_iv (SIGN) |
|
|
1150 | const_iv (BOOTS) |
|
|
1151 | const_iv (GLOVES) |
|
|
1152 | const_iv (SPELL) |
|
|
1153 | const_iv (SPELL_EFFECT) |
|
|
1154 | const_iv (CONVERTER) |
|
|
1155 | const_iv (BRACERS) |
|
|
1156 | const_iv (POISONING) |
|
|
1157 | const_iv (SAVEBED) |
|
|
1158 | const_iv (WAND) |
|
|
1159 | const_iv (SCROLL) |
|
|
1160 | const_iv (DIRECTOR) |
|
|
1161 | const_iv (GIRDLE) |
|
|
1162 | const_iv (FORCE) |
|
|
1163 | const_iv (POTION_EFFECT) |
|
|
1164 | const_iv (EVENT_CONNECTOR) |
|
|
1165 | const_iv (CLOSE_CON) |
|
|
1166 | const_iv (CONTAINER) |
|
|
1167 | const_iv (ARMOUR_IMPROVER) |
|
|
1168 | const_iv (WEAPON_IMPROVER) |
|
|
1169 | const_iv (SKILLSCROLL) |
|
|
1170 | const_iv (DEEP_SWAMP) |
|
|
1171 | const_iv (IDENTIFY_ALTAR) |
|
|
1172 | const_iv (MENU) |
|
|
1173 | const_iv (RUNE) |
|
|
1174 | const_iv (TRAP) |
|
|
1175 | const_iv (POWER_CRYSTAL) |
|
|
1176 | const_iv (CORPSE) |
|
|
1177 | const_iv (DISEASE) |
|
|
1178 | const_iv (SYMPTOM) |
|
|
1179 | const_iv (BUILDER) |
|
|
1180 | const_iv (MATERIAL) |
|
|
1181 | const_iv (ITEM_TRANSFORMER) |
|
|
1182 | |
1364 | |
1183 | const_iv (NUM_SUBTYPES) |
1365 | const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) |
|
|
1366 | const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) |
|
|
1367 | const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) |
|
|
1368 | const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) |
|
|
1369 | const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY) |
|
|
1370 | const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR) |
|
|
1371 | const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD) |
|
|
1372 | const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS) |
|
|
1373 | const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER) |
|
|
1374 | const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM) |
|
|
1375 | const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR) |
|
|
1376 | const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER) |
|
|
1377 | const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER) |
|
|
1378 | const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV) |
|
|
1379 | const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) |
|
|
1380 | const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) |
|
|
1381 | const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) |
|
|
1382 | const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) |
|
|
1383 | const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) |
|
|
1384 | const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) |
|
|
1385 | const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) |
|
|
1386 | const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) |
|
|
1387 | const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) |
|
|
1388 | const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) |
|
|
1389 | const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) |
|
|
1390 | const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) |
|
|
1391 | const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) |
|
|
1392 | const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) |
1184 | |
1393 | |
1185 | const_iv (ST_BD_BUILD) |
1394 | const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) |
1186 | const_iv (ST_BD_REMOVE) |
|
|
1187 | |
1395 | |
1188 | const_iv (ST_MAT_FLOOR) |
1396 | const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) |
1189 | const_iv (ST_MAT_WALL) |
1397 | const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) |
1190 | const_iv (ST_MAT_ITEM) |
|
|
1191 | |
1398 | |
1192 | const_iv (AT_PHYSICAL) |
1399 | const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) |
1193 | const_iv (AT_MAGIC) |
1400 | const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN) |
1194 | const_iv (AT_FIRE) |
1401 | const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW) |
1195 | const_iv (AT_ELECTRICITY) |
1402 | const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION) |
1196 | const_iv (AT_COLD) |
1403 | const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL) |
1197 | const_iv (AT_CONFUSION) |
1404 | const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL) |
1198 | const_iv (AT_ACID) |
1405 | const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE) |
1199 | const_iv (AT_DRAIN) |
|
|
1200 | const_iv (AT_WEAPONMAGIC) |
|
|
1201 | const_iv (AT_GHOSTHIT) |
|
|
1202 | const_iv (AT_POISON) |
|
|
1203 | const_iv (AT_SLOW) |
|
|
1204 | const_iv (AT_PARALYZE) |
|
|
1205 | const_iv (AT_TURN_UNDEAD) |
|
|
1206 | const_iv (AT_FEAR) |
|
|
1207 | const_iv (AT_CANCELLATION) |
|
|
1208 | const_iv (AT_DEPLETE) |
|
|
1209 | const_iv (AT_DEATH) |
|
|
1210 | const_iv (AT_CHAOS) |
|
|
1211 | const_iv (AT_COUNTERSPELL) |
|
|
1212 | const_iv (AT_GODPOWER) |
|
|
1213 | const_iv (AT_HOLYWORD) |
|
|
1214 | const_iv (AT_BLIND) |
|
|
1215 | const_iv (AT_INTERNAL) |
|
|
1216 | const_iv (AT_LIFE_STEALING) |
|
|
1217 | const_iv (AT_DISEASE) |
|
|
1218 | |
1406 | |
1219 | const_iv (WEAP_HIT) |
1407 | const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) |
1220 | const_iv (WEAP_SLASH) |
1408 | const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) |
1221 | const_iv (WEAP_PIERCE) |
|
|
1222 | const_iv (WEAP_CLEAVE) |
|
|
1223 | const_iv (WEAP_SLICE) |
|
|
1224 | const_iv (WEAP_STAB) |
|
|
1225 | const_iv (WEAP_WHIP) |
|
|
1226 | const_iv (WEAP_CRUSH) |
|
|
1227 | const_iv (WEAP_BLUD) |
1409 | const_iv (WEAP_BLUD) |
1228 | |
1410 | |
1229 | const_iv (FLAG_ALIVE) |
1411 | const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) |
1230 | const_iv (FLAG_WIZ) |
1412 | const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) |
1231 | const_iv (FLAG_REMOVED) |
1413 | const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) |
|
|
1414 | const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) |
|
|
1415 | const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) |
|
|
1416 | const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) |
|
|
1417 | const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) |
|
|
1418 | const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE) |
|
|
1419 | const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE) |
|
|
1420 | const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE) |
|
|
1421 | const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL) |
|
|
1422 | const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON) |
|
|
1423 | const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS) |
|
|
1424 | const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH) |
|
|
1425 | const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK) |
|
|
1426 | const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED) |
|
|
1427 | const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) |
|
|
1428 | const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) |
|
|
1429 | const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) |
|
|
1430 | const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) |
|
|
1431 | const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) |
|
|
1432 | const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) |
|
|
1433 | const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) |
|
|
1434 | const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) |
|
|
1435 | const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) |
|
|
1436 | const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) |
|
|
1437 | |
|
|
1438 | const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) |
|
|
1439 | const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) |
|
|
1440 | const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) |
|
|
1441 | const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) |
|
|
1442 | const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) |
|
|
1443 | const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) |
|
|
1444 | |
|
|
1445 | const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) |
|
|
1446 | const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) |
|
|
1447 | |
|
|
1448 | const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) |
|
|
1449 | |
|
|
1450 | const_iv (SP_RAISE_DEAD) |
1232 | const_iv (FLAG_FREED) |
1451 | const_iv (SP_RUNE) |
1233 | const_iv (FLAG_WAS_WIZ) |
1452 | const_iv (SP_MAKE_MARK) |
1234 | const_iv (FLAG_APPLIED) |
1453 | const_iv (SP_BOLT) |
1235 | const_iv (FLAG_UNPAID) |
1454 | const_iv (SP_BULLET) |
1236 | const_iv (FLAG_USE_SHIELD) |
1455 | const_iv (SP_EXPLOSION) |
1237 | const_iv (FLAG_NO_PICK) |
1456 | const_iv (SP_CONE) |
1238 | const_iv (FLAG_ANIMATE) |
1457 | const_iv (SP_BOMB) |
1239 | const_iv (FLAG_MONSTER) |
1458 | const_iv (SP_WONDER) |
1240 | const_iv (FLAG_FRIENDLY) |
1459 | const_iv (SP_SMITE) |
1241 | const_iv (FLAG_GENERATOR) |
1460 | const_iv (SP_MAGIC_MISSILE) |
1242 | const_iv (FLAG_IS_THROWN) |
1461 | const_iv (SP_SUMMON_GOLEM) |
1243 | const_iv (FLAG_AUTO_APPLY) |
1462 | const_iv (SP_DIMENSION_DOOR) |
1244 | const_iv (FLAG_PLAYER_SOLD) |
1463 | const_iv (SP_MAGIC_MAPPING) |
|
|
1464 | const_iv (SP_MAGIC_WALL) |
|
|
1465 | const_iv (SP_DESTRUCTION) |
|
|
1466 | const_iv (SP_PERCEIVE_SELF) |
|
|
1467 | const_iv (SP_WORD_OF_RECALL) |
1245 | const_iv (FLAG_SEE_INVISIBLE) |
1468 | const_iv (SP_INVISIBLE) |
1246 | const_iv (FLAG_CAN_ROLL) |
|
|
1247 | const_iv (FLAG_OVERLAY_FLOOR) |
|
|
1248 | const_iv (FLAG_IS_TURNABLE) |
|
|
1249 | const_iv (FLAG_IS_USED_UP) |
|
|
1250 | const_iv (FLAG_IDENTIFIED) |
|
|
1251 | const_iv (FLAG_REFLECTING) |
|
|
1252 | const_iv (FLAG_CHANGING) |
|
|
1253 | const_iv (FLAG_SPLITTING) |
|
|
1254 | const_iv (FLAG_HITBACK) |
|
|
1255 | const_iv (FLAG_STARTEQUIP) |
|
|
1256 | const_iv (FLAG_BLOCKSVIEW) |
|
|
1257 | const_iv (FLAG_UNDEAD) |
|
|
1258 | const_iv (FLAG_SCARED) |
|
|
1259 | const_iv (FLAG_UNAGGRESSIVE) |
|
|
1260 | const_iv (FLAG_REFL_MISSILE) |
|
|
1261 | const_iv (FLAG_REFL_SPELL) |
|
|
1262 | const_iv (FLAG_NO_MAGIC) |
|
|
1263 | const_iv (FLAG_NO_FIX_PLAYER) |
|
|
1264 | const_iv (FLAG_IS_LIGHTABLE) |
|
|
1265 | const_iv (FLAG_TEAR_DOWN) |
|
|
1266 | const_iv (FLAG_RUN_AWAY) |
|
|
1267 | const_iv (FLAG_PICK_UP) |
|
|
1268 | const_iv (FLAG_UNIQUE) |
|
|
1269 | const_iv (FLAG_NO_DROP) |
|
|
1270 | const_iv (FLAG_WIZCAST) |
|
|
1271 | const_iv (FLAG_CAST_SPELL) |
|
|
1272 | const_iv (FLAG_USE_SCROLL) |
|
|
1273 | const_iv (FLAG_USE_RANGE) |
|
|
1274 | const_iv (FLAG_USE_BOW) |
|
|
1275 | const_iv (FLAG_USE_ARMOUR) |
|
|
1276 | const_iv (FLAG_USE_WEAPON) |
|
|
1277 | const_iv (FLAG_USE_RING) |
|
|
1278 | const_iv (FLAG_READY_RANGE) |
|
|
1279 | const_iv (FLAG_READY_BOW) |
|
|
1280 | const_iv (FLAG_XRAYS) |
|
|
1281 | const_iv (FLAG_NO_APPLY) |
|
|
1282 | const_iv (FLAG_IS_FLOOR) |
|
|
1283 | const_iv (FLAG_LIFESAVE) |
|
|
1284 | const_iv (FLAG_NO_STRENGTH) |
|
|
1285 | const_iv (FLAG_SLEEP) |
|
|
1286 | const_iv (FLAG_STAND_STILL) |
|
|
1287 | const_iv (FLAG_RANDOM_MOVE) |
|
|
1288 | const_iv (FLAG_ONLY_ATTACK) |
|
|
1289 | const_iv (FLAG_CONFUSED) |
|
|
1290 | const_iv (FLAG_STEALTH) |
|
|
1291 | const_iv (FLAG_WIZPASS) |
|
|
1292 | const_iv (FLAG_IS_LINKED) |
|
|
1293 | const_iv (FLAG_CURSED) |
|
|
1294 | const_iv (FLAG_DAMNED) |
|
|
1295 | const_iv (FLAG_SEE_ANYWHERE) |
|
|
1296 | const_iv (FLAG_KNOWN_MAGICAL) |
|
|
1297 | const_iv (FLAG_KNOWN_CURSED) |
|
|
1298 | const_iv (FLAG_CAN_USE_SKILL) |
|
|
1299 | const_iv (FLAG_BEEN_APPLIED) |
|
|
1300 | const_iv (FLAG_READY_SCROLL) |
|
|
1301 | const_iv (FLAG_USE_ROD) |
|
|
1302 | const_iv (FLAG_USE_HORN) |
|
|
1303 | const_iv (FLAG_MAKE_INVIS) |
|
|
1304 | const_iv (FLAG_INV_LOCKED) |
|
|
1305 | const_iv (FLAG_IS_WOODED) |
|
|
1306 | const_iv (FLAG_IS_HILLY) |
|
|
1307 | const_iv (FLAG_READY_SKILL) |
|
|
1308 | const_iv (FLAG_READY_WEAPON) |
|
|
1309 | const_iv (FLAG_NO_SKILL_IDENT) |
|
|
1310 | const_iv (FLAG_BLIND) |
|
|
1311 | const_iv (FLAG_SEE_IN_DARK) |
|
|
1312 | const_iv (FLAG_IS_CAULDRON) |
|
|
1313 | const_iv (FLAG_NO_STEAL) |
|
|
1314 | const_iv (FLAG_ONE_HIT) |
|
|
1315 | const_iv (FLAG_CLIENT_SENT) |
|
|
1316 | const_iv (FLAG_BERSERK) |
|
|
1317 | const_iv (FLAG_NEUTRAL) |
|
|
1318 | const_iv (FLAG_NO_ATTACK) |
|
|
1319 | const_iv (FLAG_NO_DAMAGE) |
|
|
1320 | const_iv (FLAG_OBJ_ORIGINAL) |
|
|
1321 | const_iv (FLAG_OBJ_SAVE_ON_OVL) |
|
|
1322 | const_iv (FLAG_ACTIVATE_ON_PUSH) |
|
|
1323 | const_iv (FLAG_ACTIVATE_ON_RELEASE) |
|
|
1324 | const_iv (FLAG_IS_WATER) |
|
|
1325 | const_iv (FLAG_CONTENT_ON_GEN) |
|
|
1326 | const_iv (FLAG_IS_A_TEMPLATE) |
|
|
1327 | const_iv (FLAG_IS_BUILDABLE) |
|
|
1328 | const_iv (FLAG_DESTROY_ON_DEATH) |
|
|
1329 | const_iv (FLAG_NO_MAP_SAVE) |
|
|
1330 | |
|
|
1331 | const_iv (NDI_BLACK) |
|
|
1332 | const_iv (NDI_WHITE) |
|
|
1333 | const_iv (NDI_NAVY) |
|
|
1334 | const_iv (NDI_RED) |
|
|
1335 | const_iv (NDI_ORANGE) |
|
|
1336 | const_iv (NDI_BLUE) |
|
|
1337 | const_iv (NDI_DK_ORANGE) |
|
|
1338 | const_iv (NDI_GREEN) |
|
|
1339 | const_iv (NDI_LT_GREEN) |
|
|
1340 | const_iv (NDI_GREY) |
|
|
1341 | const_iv (NDI_BROWN) |
|
|
1342 | const_iv (NDI_GOLD) |
|
|
1343 | const_iv (NDI_TAN) |
|
|
1344 | const_iv (NDI_MAX_COLOR) |
|
|
1345 | const_iv (NDI_COLOR_MASK) |
|
|
1346 | const_iv (NDI_UNIQUE) |
|
|
1347 | const_iv (NDI_ALL) |
|
|
1348 | |
|
|
1349 | const_iv (UPD_LOCATION) |
|
|
1350 | const_iv (UPD_FLAGS) |
|
|
1351 | const_iv (UPD_WEIGHT) |
|
|
1352 | const_iv (UPD_FACE) |
|
|
1353 | const_iv (UPD_NAME) |
|
|
1354 | const_iv (UPD_ANIM) |
|
|
1355 | const_iv (UPD_ANIMSPEED) |
|
|
1356 | const_iv (UPD_NROF) |
1469 | const_iv (SP_PROBE) |
1357 | |
|
|
1358 | const_iv (UPD_SP_MANA) |
1470 | const_iv (SP_HEALING) |
1359 | const_iv (UPD_SP_GRACE) |
1471 | const_iv (SP_CREATE_FOOD) |
1360 | const_iv (UPD_SP_DAMAGE) |
1472 | const_iv (SP_EARTH_TO_DUST) |
1361 | |
1473 | const_iv (SP_CHANGE_ABILITY) |
1362 | const_iv (F_APPLIED) |
1474 | const_iv (SP_BLESS) |
1363 | const_iv (F_LOCATION) |
|
|
1364 | const_iv (F_UNPAID) |
|
|
1365 | const_iv (F_MAGIC) |
|
|
1366 | const_iv (F_CURSED) |
1475 | const_iv (SP_CURSE) |
|
|
1476 | const_iv (SP_SUMMON_MONSTER) |
|
|
1477 | const_iv (SP_CHARGING) |
|
|
1478 | const_iv (SP_POLYMORPH) |
|
|
1479 | const_iv (SP_ALCHEMY) |
|
|
1480 | const_iv (SP_REMOVE_CURSE) |
|
|
1481 | const_iv (SP_IDENTIFY) |
|
|
1482 | const_iv (SP_DETECTION) |
|
|
1483 | const_iv (SP_MOOD_CHANGE) |
|
|
1484 | const_iv (SP_MOVING_BALL) |
1367 | const_iv (F_DAMNED) |
1485 | const_iv (SP_SWARM) |
|
|
1486 | const_iv (SP_CHANGE_MANA) |
1368 | const_iv (F_OPEN) |
1487 | const_iv (SP_DISPEL_RUNE) |
1369 | const_iv (F_NOPICK) |
1488 | const_iv (SP_CREATE_MISSILE) |
|
|
1489 | const_iv (SP_CONSECRATE) |
|
|
1490 | const_iv (SP_ANIMATE_WEAPON) |
|
|
1491 | const_iv (SP_LIGHT) |
|
|
1492 | const_iv (SP_CHANGE_MAP_LIGHT) |
|
|
1493 | const_iv (SP_FAERY_FIRE) |
|
|
1494 | const_iv (SP_CAUSE_DISEASE) |
|
|
1495 | const_iv (SP_AURA) |
|
|
1496 | const_iv (SP_TOWN_PORTAL) |
|
|
1497 | const_iv (SP_PARTY_SPELL) |
|
|
1498 | |
|
|
1499 | const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) |
|
|
1500 | const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) |
1370 | const_iv (F_LOCKED) |
1501 | const_iv (F_LOCKED) |
1371 | |
1502 | |
1372 | const_iv (F_BUY) |
1503 | const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) |
1373 | const_iv (F_SHOP) |
|
|
1374 | const_iv (F_SELL) |
|
|
1375 | |
1504 | |
1376 | const_iv (P_BLOCKSVIEW) |
1505 | const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) |
1377 | const_iv (P_PLAYER) |
1506 | const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) |
1378 | const_iv (P_NO_MAGIC) |
|
|
1379 | const_iv (P_IS_ALIVE) |
|
|
1380 | const_iv (P_NO_CLERIC) |
|
|
1381 | const_iv (P_OUT_OF_MAP) |
|
|
1382 | const_iv (P_NEW_MAP) |
|
|
1383 | const_iv (P_UPTODATE) |
|
|
1384 | |
1507 | |
1385 | const_iv (UP_OBJ_INSERT) |
1508 | const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) |
1386 | const_iv (UP_OBJ_REMOVE) |
|
|
1387 | const_iv (UP_OBJ_CHANGE) |
|
|
1388 | const_iv (UP_OBJ_FACE) |
|
|
1389 | |
1509 | |
1390 | const_iv (INS_NO_MERGE) |
1510 | const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) |
1391 | const_iv (INS_ABOVE_FLOOR_ONLY) |
1511 | const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) |
1392 | const_iv (INS_NO_WALK_ON) |
|
|
1393 | const_iv (INS_ON_TOP) |
|
|
1394 | const_iv (INS_BELOW_ORIGINATOR) |
|
|
1395 | const_iv (INS_MAP_LOAD) |
|
|
1396 | |
1512 | |
1397 | const_iv (WILL_APPLY_HANDLE) |
1513 | const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) |
1398 | const_iv (WILL_APPLY_TREASURE) |
1514 | const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) |
1399 | const_iv (WILL_APPLY_EARTHWALL) |
|
|
1400 | const_iv (WILL_APPLY_DOOR) |
|
|
1401 | const_iv (WILL_APPLY_FOOD) |
|
|
1402 | |
1515 | |
1403 | const_iv (SAVE_MODE) |
1516 | const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) |
1404 | const_iv (SAVE_DIR_MODE) |
|
|
1405 | |
1517 | |
1406 | const_iv (M_PAPER) |
1518 | const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER) |
1407 | const_iv (M_IRON) |
1519 | const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH) |
1408 | const_iv (M_GLASS) |
1520 | const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE) |
1409 | const_iv (M_LEATHER) |
1521 | const_iv (M_ICE) const_iv (M_SPECIAL) |
1410 | const_iv (M_WOOD) |
|
|
1411 | const_iv (M_ORGANIC) |
|
|
1412 | const_iv (M_STONE) |
|
|
1413 | const_iv (M_CLOTH) |
|
|
1414 | const_iv (M_ADAMANT) |
|
|
1415 | const_iv (M_LIQUID) |
|
|
1416 | const_iv (M_SOFT_METAL) |
|
|
1417 | const_iv (M_BONE) |
|
|
1418 | const_iv (M_ICE) |
|
|
1419 | const_iv (M_SPECIAL) |
|
|
1420 | |
1522 | |
1421 | const_iv (SK_EXP_ADD_SKILL) |
1523 | const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) |
1422 | const_iv (SK_EXP_TOTAL) |
1524 | const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) |
1423 | const_iv (SK_EXP_NONE) |
|
|
1424 | const_iv (SK_SUBTRACT_SKILL_EXP) |
|
|
1425 | const_iv (SK_EXP_SKILL_ONLY) |
|
|
1426 | |
1525 | |
1427 | const_iv (SK_LOCKPICKING) |
1526 | const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER) |
1428 | const_iv (SK_HIDING) |
1527 | const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY) |
1429 | const_iv (SK_SMITHERY) |
1528 | const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY) |
1430 | const_iv (SK_BOWYER) |
1529 | const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION) |
1431 | const_iv (SK_JEWELER) |
1530 | const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING) |
1432 | const_iv (SK_ALCHEMY) |
1531 | const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON) |
1433 | const_iv (SK_STEALING) |
1532 | const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP) |
1434 | const_iv (SK_LITERACY) |
1533 | const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION) |
1435 | const_iv (SK_BARGAINING) |
1534 | const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY) |
1436 | const_iv (SK_JUMPING) |
1535 | const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH) |
1437 | const_iv (SK_DET_MAGIC) |
|
|
1438 | const_iv (SK_ORATORY) |
|
|
1439 | const_iv (SK_SINGING) |
|
|
1440 | const_iv (SK_DET_CURSE) |
|
|
1441 | const_iv (SK_FIND_TRAPS) |
|
|
1442 | const_iv (SK_MEDITATION) |
|
|
1443 | const_iv (SK_PUNCHING) |
|
|
1444 | const_iv (SK_FLAME_TOUCH) |
|
|
1445 | const_iv (SK_KARATE) |
|
|
1446 | const_iv (SK_CLIMBING) |
|
|
1447 | const_iv (SK_WOODSMAN) |
|
|
1448 | const_iv (SK_INSCRIPTION) |
|
|
1449 | const_iv (SK_ONE_HANDED_WEAPON) |
|
|
1450 | const_iv (SK_MISSILE_WEAPON) |
|
|
1451 | const_iv (SK_THROWING) |
|
|
1452 | const_iv (SK_USE_MAGIC_ITEM) |
|
|
1453 | const_iv (SK_DISARM_TRAPS) |
|
|
1454 | const_iv (SK_SET_TRAP) |
|
|
1455 | const_iv (SK_THAUMATURGY) |
|
|
1456 | const_iv (SK_PRAYING) |
|
|
1457 | const_iv (SK_CLAWING) |
|
|
1458 | const_iv (SK_LEVITATION) |
|
|
1459 | const_iv (SK_SUMMONING) |
|
|
1460 | const_iv (SK_PYROMANCY) |
|
|
1461 | const_iv (SK_EVOCATION) |
|
|
1462 | const_iv (SK_SORCERY) |
|
|
1463 | const_iv (SK_TWO_HANDED_WEAPON) |
|
|
1464 | const_iv (SK_SPARK_TOUCH) |
|
|
1465 | const_iv (SK_SHIVER) |
|
|
1466 | const_iv (SK_ACID_SPLASH) |
|
|
1467 | const_iv (SK_POISON_NAIL) |
1536 | const_iv (SK_POISON_NAIL) |
1468 | |
1537 | |
1469 | const_iv (SOUND_NEW_PLAYER) |
1538 | const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL) |
1470 | const_iv (SOUND_FIRE_ARROW) |
1539 | const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1) |
1471 | const_iv (SOUND_LEARN_SPELL) |
1540 | const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1) |
1472 | const_iv (SOUND_FUMBLE_SPELL) |
1541 | const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED) |
1473 | const_iv (SOUND_WAND_POOF) |
1542 | const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK) |
1474 | const_iv (SOUND_OPEN_DOOR) |
1543 | const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0) |
1475 | const_iv (SOUND_PUSH_PLAYER) |
|
|
1476 | const_iv (SOUND_PLAYER_HITS1) |
|
|
1477 | const_iv (SOUND_PLAYER_HITS2) |
|
|
1478 | const_iv (SOUND_PLAYER_HITS3) |
|
|
1479 | const_iv (SOUND_PLAYER_HITS4) |
|
|
1480 | const_iv (SOUND_PLAYER_IS_HIT1) |
|
|
1481 | const_iv (SOUND_PLAYER_IS_HIT2) |
|
|
1482 | const_iv (SOUND_PLAYER_IS_HIT3) |
|
|
1483 | const_iv (SOUND_PLAYER_KILLS) |
|
|
1484 | const_iv (SOUND_PET_IS_KILLED) |
|
|
1485 | const_iv (SOUND_PLAYER_DIES) |
|
|
1486 | const_iv (SOUND_OB_EVAPORATE) |
|
|
1487 | const_iv (SOUND_OB_EXPLODE) |
|
|
1488 | const_iv (SOUND_CLOCK) |
|
|
1489 | const_iv (SOUND_TURN_HANDLE) |
|
|
1490 | const_iv (SOUND_FALL_HOLE) |
|
|
1491 | const_iv (SOUND_DRINK_POISON) |
|
|
1492 | const_iv (SOUND_CAST_SPELL_0) |
|
|
1493 | |
1544 | |
1494 | const_iv (PREFER_LOW) |
1545 | const_iv (PREFER_LOW) const_iv (PREFER_HIGH) |
1495 | const_iv (PREFER_HIGH) |
|
|
1496 | |
1546 | |
1497 | const_iv (ATNR_PHYSICAL) |
1547 | const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY) |
1498 | const_iv (ATNR_MAGIC) |
1548 | const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN) |
1499 | const_iv (ATNR_FIRE) |
1549 | const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW) |
1500 | const_iv (ATNR_ELECTRICITY) |
1550 | const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) |
1501 | const_iv (ATNR_COLD) |
1551 | const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) |
1502 | const_iv (ATNR_CONFUSION) |
1552 | const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) |
1503 | const_iv (ATNR_ACID) |
1553 | const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) |
1504 | const_iv (ATNR_DRAIN) |
|
|
1505 | const_iv (ATNR_WEAPONMAGIC) |
|
|
1506 | const_iv (ATNR_GHOSTHIT) |
|
|
1507 | const_iv (ATNR_POISON) |
|
|
1508 | const_iv (ATNR_SLOW) |
|
|
1509 | const_iv (ATNR_PARALYZE) |
|
|
1510 | const_iv (ATNR_TURN_UNDEAD) |
|
|
1511 | const_iv (ATNR_FEAR) |
|
|
1512 | const_iv (ATNR_CANCELLATION) |
|
|
1513 | const_iv (ATNR_DEPLETE) |
|
|
1514 | const_iv (ATNR_DEATH) |
|
|
1515 | const_iv (ATNR_CHAOS) |
|
|
1516 | const_iv (ATNR_COUNTERSPELL) |
|
|
1517 | const_iv (ATNR_GODPOWER) |
|
|
1518 | const_iv (ATNR_HOLYWORD) |
|
|
1519 | const_iv (ATNR_BLIND) |
|
|
1520 | const_iv (ATNR_INTERNAL) |
|
|
1521 | const_iv (ATNR_LIFE_STEALING) |
|
|
1522 | const_iv (ATNR_DISEASE) |
|
|
1523 | |
1554 | |
1524 | const_iv (MAP_IN_MEMORY) |
1555 | const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) |
1525 | const_iv (MAP_SWAPPED) |
|
|
1526 | const_iv (MAP_LOADING) |
|
|
1527 | const_iv (MAP_SAVING) |
|
|
1528 | |
1556 | |
1529 | const_iv (KLASS_ATTACHABLE) |
1557 | const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) |
1530 | const_iv (KLASS_GLOBAL) |
1558 | const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) |
1531 | const_iv (KLASS_OBJECT) |
|
|
1532 | const_iv (KLASS_CLIENT) |
|
|
1533 | const_iv (KLASS_PLAYER) |
|
|
1534 | const_iv (KLASS_MAP) |
|
|
1535 | |
1559 | |
1536 | const_iv (CS_QUERY_YESNO) |
1560 | const_iv (VERSION_CS) const_iv (VERSION_SC) |
1537 | const_iv (CS_QUERY_SINGLECHAR) |
|
|
1538 | const_iv (CS_QUERY_HIDEINPUT) |
|
|
1539 | |
1561 | |
1540 | const_iv (ST_DEAD) |
1562 | const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) |
1541 | const_iv (ST_SETUP) |
|
|
1542 | const_iv (ST_PLAYING) |
|
|
1543 | const_iv (ST_CUSTOM) |
|
|
1544 | |
1563 | |
1545 | const_iv (ST_CHANGE_CLASS) |
1564 | const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) |
1546 | |
1565 | |
1547 | const_iv (IO_HEADER) |
1566 | const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) |
1548 | const_iv (IO_OBJECTS) |
|
|
1549 | const_iv (IO_UNIQUES) |
|
|
1550 | |
1567 | |
1551 | // random map generator |
1568 | // random map generator |
1552 | const_iv (LAYOUT_NONE) |
1569 | const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL) |
1553 | const_iv (LAYOUT_ONION) |
1570 | const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL) |
1554 | const_iv (LAYOUT_MAZE) |
|
|
1555 | const_iv (LAYOUT_SPIRAL) |
|
|
1556 | const_iv (LAYOUT_ROGUELIKE) |
|
|
1557 | const_iv (LAYOUT_SNAKE) |
|
|
1558 | const_iv (LAYOUT_SQUARE_SPIRAL) |
|
|
1559 | |
1571 | |
1560 | const_iv (RMOPT_RANDOM) |
1572 | const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR) |
1561 | const_iv (RMOPT_CENTERED) |
1573 | const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE) |
1562 | const_iv (RMOPT_LINEAR) |
1574 | const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS) |
1563 | const_iv (RMOPT_BOTTOM_C) |
|
|
1564 | const_iv (RMOPT_BOTTOM_R) |
|
|
1565 | const_iv (RMOPT_IRR_SPACE) |
|
|
1566 | const_iv (RMOPT_WALL_OFF) |
|
|
1567 | const_iv (RMOPT_WALLS_ONLY) |
|
|
1568 | const_iv (RMOPT_NO_DOORS) |
|
|
1569 | |
1575 | |
1570 | const_iv (SYMMETRY_RANDOM) |
1576 | const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) |
1571 | const_iv (SYMMETRY_NONE) |
1577 | const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) |
1572 | const_iv (SYMMETRY_X) |
1578 | |
1573 | const_iv (SYMMETRY_Y) |
1579 | const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) |
1574 | const_iv (SYMMETRY_XY) |
1580 | const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) |
|
|
1581 | const_iv (GT_MINIMAL) |
|
|
1582 | |
|
|
1583 | const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND) |
|
|
1584 | const_iv (FT_RSRC) const_iv (FT_NUM) |
1575 | }; |
1585 | }; |
1576 | |
1586 | |
1577 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1587 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1578 | newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1588 | newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1579 | |
1589 | |
… | |
… | |
1600 | } |
1610 | } |
1601 | } |
1611 | } |
1602 | |
1612 | |
1603 | void _connect_to_perl () |
1613 | void _connect_to_perl () |
1604 | |
1614 | |
|
|
1615 | void _recalc_want () |
|
|
1616 | |
1605 | void _global_reattach () |
1617 | void _global_reattach () |
1606 | CODE: |
1618 | CODE: |
1607 | { |
1619 | { |
1608 | // reattach to all attachable objects in the game. |
1620 | // reattach to all attachable objects in the game. |
1609 | for_all_clients (ns) |
1621 | for_all_clients (ns) |
1610 | ns->reattach (); |
1622 | ns->reattach (); |
1611 | |
1623 | |
1612 | for_all_objects (op) |
1624 | for_all_objects (op) |
1613 | op->reattach (); |
1625 | op->reattach (); |
1614 | } |
1626 | } |
|
|
1627 | |
|
|
1628 | # support function for map-world.ext |
|
|
1629 | void _quantise (SV *data_sv, SV *plt_sv) |
|
|
1630 | CODE: |
|
|
1631 | { |
|
|
1632 | if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV) |
|
|
1633 | croak ("_quantise called with invalid agruments"); |
|
|
1634 | |
|
|
1635 | plt_sv = SvRV (plt_sv); |
|
|
1636 | SV **plt = AvARRAY (plt_sv); |
|
|
1637 | int plt_count = AvFILL (plt_sv) + 1; |
|
|
1638 | |
|
|
1639 | STRLEN len; |
|
|
1640 | char *data = SvPVbyte (data_sv, len); |
|
|
1641 | char *dst = data; |
|
|
1642 | |
|
|
1643 | while (len >= 3) |
|
|
1644 | { |
|
|
1645 | for (SV **val_sv = plt + plt_count; val_sv-- > plt; ) |
|
|
1646 | { |
|
|
1647 | char *val = SvPVX (*val_sv); |
|
|
1648 | |
|
|
1649 | if (val [0] == data [0] |
|
|
1650 | && val [1] == data [1] |
|
|
1651 | && val [2] == data [2]) |
|
|
1652 | { |
|
|
1653 | *dst++ = val [3]; |
|
|
1654 | goto next; |
|
|
1655 | } |
|
|
1656 | } |
|
|
1657 | |
|
|
1658 | croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d", |
|
|
1659 | (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2], |
|
|
1660 | dst - SvPVX (data_sv), len); |
|
|
1661 | |
|
|
1662 | next: |
|
|
1663 | data += 3; |
|
|
1664 | len -= 3; |
|
|
1665 | } |
|
|
1666 | |
|
|
1667 | SvCUR_set (data_sv, dst - SvPVX (data_sv)); |
|
|
1668 | } |
|
|
1669 | |
|
|
1670 | void _post_tick () |
|
|
1671 | CODE: |
|
|
1672 | coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); |
|
|
1673 | |
|
|
1674 | NV till_cede () |
|
|
1675 | CODE: |
|
|
1676 | RETVAL = coroapi::next_cede - now (); |
|
|
1677 | OUTPUT: |
|
|
1678 | RETVAL |
|
|
1679 | |
|
|
1680 | NV till_tick () |
|
|
1681 | CODE: |
|
|
1682 | RETVAL = SvNV (sv_next_tick) - now (); |
|
|
1683 | OUTPUT: |
|
|
1684 | RETVAL |
1615 | |
1685 | |
1616 | NV floor (NV x) |
1686 | NV floor (NV x) |
1617 | |
1687 | |
1618 | NV ceil (NV x) |
1688 | NV ceil (NV x) |
1619 | |
1689 | |
… | |
… | |
1627 | default: croak ("cf::rndm requires none, one or two parameters."); break; |
1697 | default: croak ("cf::rndm requires none, one or two parameters."); break; |
1628 | } |
1698 | } |
1629 | OUTPUT: |
1699 | OUTPUT: |
1630 | RETVAL |
1700 | RETVAL |
1631 | |
1701 | |
|
|
1702 | NV clamp (NV value, NV min_value, NV max_value) |
|
|
1703 | CODE: |
|
|
1704 | RETVAL = clamp (value, min_value, max_value); |
|
|
1705 | OUTPUT: |
|
|
1706 | RETVAL |
|
|
1707 | |
|
|
1708 | NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) |
|
|
1709 | CODE: |
|
|
1710 | RETVAL = lerp (value, min_in, max_in, min_out, max_out); |
|
|
1711 | OUTPUT: |
|
|
1712 | RETVAL |
|
|
1713 | |
|
|
1714 | void cede_to_tick () |
|
|
1715 | CODE: |
|
|
1716 | coroapi::cede_to_tick (); |
|
|
1717 | |
1632 | void server_tick () |
1718 | void server_tick () |
1633 | CODE: |
1719 | CODE: |
|
|
1720 | NOW = now (); |
1634 | runtime = SvNVx (sv_runtime); |
1721 | runtime = SvNVx (sv_runtime); |
1635 | server_tick (); |
1722 | server_tick (); |
1636 | |
1723 | |
1637 | void |
1724 | void |
|
|
1725 | log_backtrace (utf8_string msg) |
|
|
1726 | |
|
|
1727 | void |
1638 | LOG (int level, utf8_string msg) |
1728 | LOG (int flags, utf8_string msg) |
1639 | PROTOTYPE: $$ |
1729 | PROTOTYPE: $$ |
1640 | C_ARGS: (LogLevel)level, "%s", msg |
1730 | C_ARGS: flags, "%s", msg |
1641 | |
1731 | |
1642 | octet_string path_combine (octet_string base, octet_string path) |
1732 | octet_string path_combine (octet_string base, octet_string path) |
1643 | PROTOTYPE: $$ |
1733 | PROTOTYPE: $$ |
1644 | |
1734 | |
1645 | octet_string path_combine_and_normalize (octet_string base, octet_string path) |
1735 | octet_string path_combine_and_normalize (octet_string base, octet_string path) |
1646 | PROTOTYPE: $$ |
1736 | PROTOTYPE: $$ |
1647 | |
|
|
1648 | const_octet_string |
|
|
1649 | get_maps_directory (octet_string path) |
|
|
1650 | PROTOTYPE: $ |
|
|
1651 | ALIAS: maps_directory = 0 |
|
|
1652 | CODE: |
|
|
1653 | RETVAL = create_pathname (path); |
|
|
1654 | OUTPUT: RETVAL |
|
|
1655 | |
1737 | |
1656 | void |
1738 | void |
1657 | sub_generation_inc () |
1739 | sub_generation_inc () |
1658 | CODE: |
1740 | CODE: |
1659 | PL_sub_generation++; |
1741 | PL_sub_generation++; |
… | |
… | |
1682 | } |
1764 | } |
1683 | OUTPUT: RETVAL |
1765 | OUTPUT: RETVAL |
1684 | |
1766 | |
1685 | void abort () |
1767 | void abort () |
1686 | |
1768 | |
|
|
1769 | void reset_signals () |
|
|
1770 | |
1687 | void fork_abort (octet_string cause = "cf::fork_abort") |
1771 | void fork_abort (octet_string cause = "cf::fork_abort") |
1688 | |
1772 | |
1689 | void cleanup (octet_string cause, bool make_core = false) |
1773 | void cleanup (octet_string cause, bool make_core = false) |
1690 | |
1774 | |
1691 | void emergency_save () |
1775 | void emergency_save () |
… | |
… | |
1779 | #object *mortals (U32 index) |
1863 | #object *mortals (U32 index) |
1780 | # CODE: |
1864 | # CODE: |
1781 | # RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; |
1865 | # RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; |
1782 | # OUTPUT: RETVAL |
1866 | # OUTPUT: RETVAL |
1783 | |
1867 | |
1784 | INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | |
1868 | INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h | |
1785 | |
1869 | |
1786 | MODULE = cf PACKAGE = cf::global |
1870 | MODULE = cf PACKAGE = cf::global |
1787 | |
1871 | |
1788 | int invoke (SV *klass, int event, ...) |
1872 | int invoke (SV *klass, int event, ...) |
1789 | CODE: |
1873 | CODE: |
… | |
… | |
1825 | object *actives (U32 index) |
1909 | object *actives (U32 index) |
1826 | CODE: |
1910 | CODE: |
1827 | RETVAL = index < actives.size () ? actives [index] : 0; |
1911 | RETVAL = index < actives.size () ? actives [index] : 0; |
1828 | OUTPUT: RETVAL |
1912 | OUTPUT: RETVAL |
1829 | |
1913 | |
|
|
1914 | const char *slot_use_name (U32 slot) |
|
|
1915 | ALIAS: |
|
|
1916 | slot_nonuse_name = 1 |
|
|
1917 | CODE: |
|
|
1918 | { |
|
|
1919 | if (slot >= NUM_BODY_LOCATIONS) |
|
|
1920 | croak ("body slot index out of range"); |
|
|
1921 | |
|
|
1922 | switch (ix) |
|
|
1923 | { |
|
|
1924 | case 0: RETVAL = body_locations[slot].use_name; break; |
|
|
1925 | case 1: RETVAL = body_locations[slot].nonuse_name; break; |
|
|
1926 | } |
|
|
1927 | } |
|
|
1928 | OUTPUT: |
|
|
1929 | RETVAL |
|
|
1930 | |
1830 | # missing properties |
1931 | # missing properties |
1831 | |
1932 | |
1832 | object *head (object *op) |
1933 | object *head (object *op) |
1833 | PROTOTYPE: $ |
1934 | PROTOTYPE: $ |
1834 | CODE: |
1935 | CODE: |
1835 | RETVAL = op->head_ (); |
1936 | RETVAL = op->head_ (); |
1836 | OUTPUT: RETVAL |
|
|
1837 | |
|
|
1838 | int is_head (object *op) |
|
|
1839 | PROTOTYPE: $ |
|
|
1840 | CODE: |
|
|
1841 | RETVAL = op->head_ () == op; |
|
|
1842 | OUTPUT: RETVAL |
1937 | OUTPUT: RETVAL |
1843 | |
1938 | |
1844 | void |
1939 | void |
1845 | inv (object *obj) |
1940 | inv (object *obj) |
1846 | PROTOTYPE: $ |
1941 | PROTOTYPE: $ |
… | |
… | |
1859 | int |
1954 | int |
1860 | num_animations (object *op) |
1955 | num_animations (object *op) |
1861 | CODE: |
1956 | CODE: |
1862 | RETVAL = NUM_ANIMATIONS (op); |
1957 | RETVAL = NUM_ANIMATIONS (op); |
1863 | OUTPUT: RETVAL |
1958 | OUTPUT: RETVAL |
|
|
1959 | |
|
|
1960 | int slot_info (object *op, UV slot, int value = 0) |
|
|
1961 | ALIAS: |
|
|
1962 | slot_used = 1 |
|
|
1963 | CODE: |
|
|
1964 | { |
|
|
1965 | if (slot >= NUM_BODY_LOCATIONS) |
|
|
1966 | croak ("body slot index out of range"); |
|
|
1967 | |
|
|
1968 | RETVAL = ix ? op->slot[slot].used : op->slot[slot].info; |
|
|
1969 | |
|
|
1970 | if (items > 2) |
|
|
1971 | if (ix) |
|
|
1972 | op->slot[slot].used = value; |
|
|
1973 | else |
|
|
1974 | op->slot[slot].info = value; |
|
|
1975 | } |
|
|
1976 | OUTPUT: |
|
|
1977 | RETVAL |
1864 | |
1978 | |
1865 | object *find_best_object_match (object *op, utf8_string match) |
1979 | object *find_best_object_match (object *op, utf8_string match) |
1866 | |
1980 | |
1867 | object *find_marked_object (object *op) |
1981 | object *find_marked_object (object *op) |
1868 | |
1982 | |
… | |
… | |
1973 | |
2087 | |
1974 | void add_button_link (object *button, maptile *map, int connected); |
2088 | void add_button_link (object *button, maptile *map, int connected); |
1975 | |
2089 | |
1976 | void remove_button_link (object *op); |
2090 | void remove_button_link (object *op); |
1977 | |
2091 | |
|
|
2092 | void handle_apply_yield (object *op); |
|
|
2093 | |
1978 | |
2094 | |
1979 | MODULE = cf PACKAGE = cf::object PREFIX = cf_ |
2095 | MODULE = cf PACKAGE = cf::object PREFIX = cf_ |
1980 | |
2096 | |
1981 | object *cf_insert_ob_in_ob (object *ob, object *where) |
2097 | object *cf_insert_ob_in_ob (object *ob, object *where) |
1982 | |
2098 | |
… | |
… | |
1984 | # dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
2100 | # dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
1985 | |
2101 | |
1986 | object *new (utf8_string archetype = 0) |
2102 | object *new (utf8_string archetype = 0) |
1987 | PROTOTYPE: ;$ |
2103 | PROTOTYPE: ;$ |
1988 | CODE: |
2104 | CODE: |
1989 | RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); |
2105 | RETVAL = archetype ? get_archetype (archetype) : object::create (); |
1990 | OUTPUT: |
2106 | OUTPUT: |
1991 | RETVAL |
2107 | RETVAL |
1992 | |
2108 | |
|
|
2109 | object *find_object (U32 tag) |
|
|
2110 | |
|
|
2111 | # TODO: nuke |
1993 | object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) |
2112 | object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) |
1994 | PROTOTYPE: $$$$$$ |
2113 | PROTOTYPE: $$$$$$ |
1995 | CODE: |
2114 | CODE: |
1996 | { |
2115 | { |
1997 | int unused_type; |
2116 | int unused_type; |
1998 | RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); |
2117 | RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); |
1999 | } |
2118 | } |
2000 | |
|
|
2001 | player *contr (object *op) |
|
|
2002 | CODE: |
|
|
2003 | RETVAL = op->contr; |
|
|
2004 | OUTPUT: RETVAL |
|
|
2005 | |
2119 | |
2006 | const_utf8_string get_ob_key_value (object *op, utf8_string key) |
2120 | const_utf8_string get_ob_key_value (object *op, utf8_string key) |
2007 | |
2121 | |
2008 | bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) |
2122 | bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) |
2009 | |
2123 | |
… | |
… | |
2050 | |
2164 | |
2051 | void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
2165 | void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
2052 | CODE: |
2166 | CODE: |
2053 | new_draw_info (flags, 0, op, txt); |
2167 | new_draw_info (flags, 0, op, txt); |
2054 | |
2168 | |
2055 | object *cf_player_send_inventory (object *op) |
|
|
2056 | |
|
|
2057 | octet_string cf_player_get_ip (object *op) |
|
|
2058 | ALIAS: ip = 0 |
|
|
2059 | |
|
|
2060 | object *cf_player_get_marked_item (object *op) |
|
|
2061 | ALIAS: marked_item = 0 |
|
|
2062 | |
|
|
2063 | void cf_player_set_marked_item (object *op, object *ob) |
|
|
2064 | |
|
|
2065 | partylist *cf_player_get_party (object *op) |
|
|
2066 | ALIAS: party = 0 |
|
|
2067 | |
|
|
2068 | void cf_player_set_party (object *op, partylist *party) |
|
|
2069 | |
|
|
2070 | void kill_player (object *op) |
2169 | void kill_player (object *op) |
2071 | |
2170 | |
2072 | void esrv_update_item (object *op, int what, object *item) |
2171 | void esrv_update_item (object *op, int what, object *item) |
2073 | C_ARGS: what, op, item |
2172 | C_ARGS: what, op, item |
2074 | |
|
|
2075 | void clear_los (object *op) |
|
|
2076 | |
2173 | |
2077 | int command_summon (object *op, utf8_string params) |
2174 | int command_summon (object *op, utf8_string params) |
2078 | |
2175 | |
2079 | int command_arrest (object *op, utf8_string params) |
2176 | int command_arrest (object *op, utf8_string params) |
2080 | |
2177 | |
… | |
… | |
2099 | pl->ob->stats.hp = pl->ob->stats.maxhp; |
2196 | pl->ob->stats.hp = pl->ob->stats.maxhp; |
2100 | pl->ob->stats.sp = pl->ob->stats.maxsp; |
2197 | pl->ob->stats.sp = pl->ob->stats.maxsp; |
2101 | pl->ob->stats.grace = pl->ob->stats.maxgrace; |
2198 | pl->ob->stats.grace = pl->ob->stats.maxgrace; |
2102 | pl->orig_stats = pl->ob->stats; |
2199 | pl->orig_stats = pl->ob->stats; |
2103 | |
2200 | |
|
|
2201 | void clear_los (player *pl) |
|
|
2202 | |
2104 | void cf_player_move (player *pl, int dir) |
2203 | void cf_player_move (player *pl, int dir) |
2105 | |
|
|
2106 | void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); |
|
|
2107 | |
2204 | |
2108 | bool |
2205 | bool |
2109 | cell_visible (player *pl, int dx, int dy) |
2206 | cell_visible (player *pl, int dx, int dy) |
2110 | CODE: |
2207 | CODE: |
2111 | RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 |
2208 | RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 |
… | |
… | |
2217 | if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) |
2314 | if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) |
2218 | { |
2315 | { |
2219 | object *ob = get_archetype (SvPVutf8_nolen (*elem)); |
2316 | object *ob = get_archetype (SvPVutf8_nolen (*elem)); |
2220 | ob->flag [FLAG_NO_MAP_SAVE] = true; |
2317 | ob->flag [FLAG_NO_MAP_SAVE] = true; |
2221 | THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
2318 | THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
|
|
2319 | |
|
|
2320 | if (ob->randomitems) |
|
|
2321 | { |
|
|
2322 | if (!ob->above) |
|
|
2323 | { |
|
|
2324 | ob->create_treasure (ob->randomitems); |
|
|
2325 | |
|
|
2326 | for (object *op = ob->above; op; op = op->above) |
|
|
2327 | op->flag [FLAG_NO_MAP_SAVE] = true; |
|
|
2328 | } |
|
|
2329 | |
|
|
2330 | ob->randomitems = 0; |
|
|
2331 | } |
2222 | } |
2332 | } |
2223 | } |
2333 | } |
2224 | } |
2334 | } |
2225 | |
2335 | |
2226 | skip_space: ; |
2336 | skip_space: ; |
… | |
… | |
2237 | palette = SvRV (palette); |
2347 | palette = SvRV (palette); |
2238 | |
2348 | |
2239 | STRLEN idxlen; |
2349 | STRLEN idxlen; |
2240 | const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); |
2350 | const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); |
2241 | |
2351 | |
2242 | region **regionmap = (region **)malloc ( |
2352 | region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; |
2243 | (av_len ((AV *)palette) + 1) * sizeof (region *)); |
|
|
2244 | uint8_t *regions = salloc<uint8_t> (THIS->size ()); |
2353 | uint8_t *regions = salloc<uint8_t> (THIS->size ()); |
2245 | |
2354 | |
2246 | for (int i = av_len ((AV *)palette) + 1; i--; ) |
2355 | for (int i = av_len ((AV *)palette) + 1; i--; ) |
2247 | regionmap [i] = region::find ( |
2356 | regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); |
2248 | SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); |
|
|
2249 | |
2357 | |
2250 | for (int y = 0; y < THIS->height; ++y) |
2358 | for (int y = 0; y < THIS->height; ++y) |
2251 | memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); |
2359 | memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); |
2252 | |
2360 | |
2253 | sfree (THIS->regions, THIS->size ()); |
2361 | sfree (THIS->regions, THIS->size ()); |
2254 | free (THIS->regionmap); |
2362 | delete [] THIS->regionmap; |
2255 | |
2363 | |
2256 | THIS->regions = regions; |
2364 | THIS->regions = regions; |
2257 | THIS->regionmap = regionmap; |
2365 | THIS->regionmap = regionmap; |
2258 | } |
2366 | } |
2259 | |
2367 | |
2260 | void play_sound_map (maptile *map, int x, int y, int sound_num) |
2368 | void |
|
|
2369 | maptile::create_region_treasure () |
|
|
2370 | CODE: |
|
|
2371 | { |
|
|
2372 | object *op = object::create (); |
|
|
2373 | op->type = FLOOR; |
|
|
2374 | op->map = THIS; |
|
|
2375 | |
|
|
2376 | for (int x = 0; x < THIS->width; ++x) |
|
|
2377 | for (int y = 0; y < THIS->height; ++y) |
|
|
2378 | { |
|
|
2379 | region *rgn = THIS->region (x, y); |
|
|
2380 | |
|
|
2381 | //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D |
|
|
2382 | if (rgn->treasure && rndm () < rgn->treasure_density) |
|
|
2383 | { |
|
|
2384 | op->x = x; |
|
|
2385 | op->y = y; |
|
|
2386 | create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); |
|
|
2387 | } |
|
|
2388 | } |
|
|
2389 | |
|
|
2390 | op->destroy (); |
|
|
2391 | } |
2261 | |
2392 | |
2262 | int out_of_map (maptile *map, int x, int y) |
2393 | int out_of_map (maptile *map, int x, int y) |
2263 | |
2394 | |
2264 | void |
2395 | void |
2265 | trigger (maptile *map, long connection, bool state = true) |
2396 | trigger (maptile *map, long connection, bool state = true) |
… | |
… | |
2421 | rmp.decoroptions = decoroptions; |
2552 | rmp.decoroptions = decoroptions; |
2422 | rmp.orientation = orientation; |
2553 | rmp.orientation = orientation; |
2423 | rmp.origin_y = origin_y; |
2554 | rmp.origin_y = origin_y; |
2424 | rmp.origin_x = origin_x; |
2555 | rmp.origin_x = origin_x; |
2425 | rmp.random_seed = random_seed; |
2556 | rmp.random_seed = random_seed; |
2426 | rmp.total_map_hp = total_map_hp; |
2557 | rmp.total_map_hp = (uint64_t) total_map_hp; |
2427 | rmp.map_layout_style = map_layout_style; |
2558 | rmp.map_layout_style = map_layout_style; |
2428 | rmp.treasureoptions = treasureoptions; |
2559 | rmp.treasureoptions = treasureoptions; |
2429 | rmp.symmetry_used = symmetry_used; |
2560 | rmp.symmetry_used = symmetry_used; |
2430 | rmp.region = region; |
2561 | rmp.region = region; |
2431 | rmp.custom = custom; |
2562 | rmp.custom = custom; |
… | |
… | |
2435 | OUTPUT: |
2566 | OUTPUT: |
2436 | RETVAL |
2567 | RETVAL |
2437 | |
2568 | |
2438 | MODULE = cf PACKAGE = cf::arch |
2569 | MODULE = cf PACKAGE = cf::arch |
2439 | |
2570 | |
2440 | archetype *find (utf8_string name) |
2571 | int archetypes_size () |
2441 | CODE: |
2572 | CODE: |
2442 | RETVAL = archetype::find (name); |
2573 | RETVAL = archetypes.size (); |
2443 | OUTPUT: |
2574 | OUTPUT: RETVAL |
2444 | RETVAL |
|
|
2445 | |
2575 | |
2446 | archetype *first() |
2576 | archetype *archetypes (U32 index) |
2447 | PROTOTYPE: |
2577 | CODE: |
2448 | CODE: |
2578 | RETVAL = index < archetypes.size () ? archetypes [index] : 0; |
2449 | RETVAL = first_archetype; |
2579 | OUTPUT: RETVAL |
|
|
2580 | |
|
|
2581 | object *instantiate (archetype *arch) |
|
|
2582 | CODE: |
|
|
2583 | RETVAL = arch_to_object (arch); |
|
|
2584 | OUTPUT: |
2450 | OUTPUT: RETVAL |
2585 | RETVAL |
2451 | |
2586 | |
2452 | INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | |
2587 | INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | |
2453 | |
2588 | |
2454 | MODULE = cf PACKAGE = cf::party |
2589 | MODULE = cf PACKAGE = cf::party |
2455 | |
2590 | |
… | |
… | |
2479 | PROTOTYPE: $ |
2614 | PROTOTYPE: $ |
2480 | CODE: |
2615 | CODE: |
2481 | RETVAL = region::find_fuzzy (name); |
2616 | RETVAL = region::find_fuzzy (name); |
2482 | OUTPUT: RETVAL |
2617 | OUTPUT: RETVAL |
2483 | |
2618 | |
|
|
2619 | int specificity (region *rgn) |
|
|
2620 | CODE: |
|
|
2621 | RETVAL = 0; |
|
|
2622 | while (rgn = rgn->parent) |
|
|
2623 | RETVAL++; |
|
|
2624 | OUTPUT: RETVAL |
|
|
2625 | |
2484 | INCLUDE: $PERL $srcdir/genacc region ../include/map.h | |
2626 | INCLUDE: $PERL $srcdir/genacc region ../include/region.h | |
2485 | |
2627 | |
2486 | MODULE = cf PACKAGE = cf::living |
2628 | MODULE = cf PACKAGE = cf::living |
2487 | |
2629 | |
2488 | INCLUDE: $PERL $srcdir/genacc living ../include/living.h | |
2630 | INCLUDE: $PERL $srcdir/genacc living ../include/living.h | |
2489 | |
2631 | |
… | |
… | |
2520 | char *buf = SvPVbyte (packet, len); |
2662 | char *buf = SvPVbyte (packet, len); |
2521 | |
2663 | |
2522 | THIS->send_packet (buf, len); |
2664 | THIS->send_packet (buf, len); |
2523 | } |
2665 | } |
2524 | |
2666 | |
|
|
2667 | faceidx |
|
|
2668 | client::need_face (utf8_string name, int pri = 0) |
|
|
2669 | CODE: |
|
|
2670 | RETVAL = face_find (name, 0); |
|
|
2671 | if (RETVAL) |
|
|
2672 | { |
|
|
2673 | THIS->send_face (RETVAL, pri); |
|
|
2674 | THIS->flush_fx (); |
|
|
2675 | } |
|
|
2676 | OUTPUT: |
|
|
2677 | RETVAL |
|
|
2678 | |
|
|
2679 | int |
|
|
2680 | client::fx_want (int idx, int value = -1) |
|
|
2681 | CODE: |
|
|
2682 | if (0 < idx && idx < FT_NUM) |
|
|
2683 | { |
|
|
2684 | RETVAL = THIS->fx_want [idx]; |
|
|
2685 | if (items > 2) |
|
|
2686 | THIS->fx_want [idx] = value; |
|
|
2687 | } |
|
|
2688 | else |
|
|
2689 | RETVAL = 0; |
|
|
2690 | OUTPUT: |
|
|
2691 | RETVAL |
|
|
2692 | |
|
|
2693 | MODULE = cf PACKAGE = cf::sound PREFIX = sound_ |
|
|
2694 | |
|
|
2695 | faceidx sound_find (utf8_string name) |
|
|
2696 | |
|
|
2697 | void sound_set (utf8_string str, faceidx face) |
|
|
2698 | |
|
|
2699 | # dire hack |
|
|
2700 | void old_sound_index (int idx, faceidx face) |
|
|
2701 | CODE: |
|
|
2702 | extern faceidx old_sound_index [SOUND_CAST_SPELL_0]; |
|
|
2703 | old_sound_index [idx] = face; |
|
|
2704 | |
2525 | MODULE = cf PACKAGE = cf::face PREFIX = face_ |
2705 | MODULE = cf PACKAGE = cf::face PREFIX = face_ |
2526 | |
2706 | |
2527 | INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | |
2707 | #INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | |
2528 | |
2708 | |
2529 | faceidx face_find (utf8_string name, faceidx defidx = 0) |
2709 | faceidx face_find (utf8_string name, faceidx defidx = 0) |
2530 | |
2710 | |
2531 | faceidx alloc (utf8_string name) |
2711 | faceidx alloc (utf8_string name) |
2532 | CODE: |
2712 | CODE: |
… | |
… | |
2544 | if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; |
2724 | if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; |
2545 | if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; |
2725 | if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; |
2546 | } |
2726 | } |
2547 | OUTPUT: RETVAL |
2727 | OUTPUT: RETVAL |
2548 | |
2728 | |
2549 | void set (faceidx idx, int visibility, int magicmap) |
2729 | void set_type (faceidx idx, int value) |
2550 | CODE: |
2730 | ALIAS: |
2551 | faceinfo *f = face_info (idx); |
2731 | set_type = 0 |
2552 | assert (f); |
2732 | set_visibility = 1 |
2553 | f->visibility = visibility; |
2733 | set_magicmap = 2 |
2554 | f->magicmap = magicmap; |
2734 | set_smooth = 3 |
2555 | |
2735 | set_smoothlevel = 4 |
2556 | void set_smooth (faceidx idx, faceidx smooth, int smoothlevel) |
|
|
2557 | CODE: |
2736 | CODE: |
2558 | faceinfo *f = face_info (idx); assert (f); |
2737 | faceinfo *f = face_info (idx); assert (f); |
2559 | f->smooth = smooth; |
2738 | switch (ix) |
2560 | f->smoothlevel = smoothlevel; |
2739 | { |
|
|
2740 | case 0: f->type = value; break; |
|
|
2741 | case 1: f->visibility = value; break; |
|
|
2742 | case 2: f->magicmap = value; break; |
|
|
2743 | case 3: f->smooth = value; break; |
|
|
2744 | case 4: f->smoothlevel = value; break; |
|
|
2745 | } |
2561 | |
2746 | |
2562 | void set_data (faceidx idx, int faceset, SV *data, SV *chksum) |
2747 | void set_data (faceidx idx, int faceset, SV *data, SV *chksum) |
2563 | CODE: |
2748 | CODE: |
2564 | { |
2749 | { |
2565 | facedata *d = face_data (idx, faceset); |
2750 | faceinfo *f = face_info (idx); assert (f); |
2566 | assert (d); |
2751 | facedata *d = &(faceset ? f->data64 : f->data32); |
2567 | sv_to (data, d->data); |
2752 | sv_to (data, d->data); |
2568 | STRLEN clen; |
2753 | STRLEN clen; |
2569 | char *cdata = SvPVbyte (chksum, clen); |
2754 | char *cdata = SvPVbyte (chksum, clen); |
2570 | clen = min (CHKSUM_SIZE, clen); |
2755 | clen = min (CHKSUM_SIZE, clen); |
2571 | |
2756 | |
… | |
… | |
2581 | ns->force_newmap = true; |
2766 | ns->force_newmap = true; |
2582 | } |
2767 | } |
2583 | } |
2768 | } |
2584 | } |
2769 | } |
2585 | |
2770 | |
|
|
2771 | int get_data_size (faceidx idx, int faceset = 0) |
|
|
2772 | CODE: |
|
|
2773 | facedata *d = face_data (idx, faceset); assert (d); |
|
|
2774 | RETVAL = d->data.size (); |
|
|
2775 | OUTPUT: |
|
|
2776 | RETVAL |
|
|
2777 | |
|
|
2778 | SV *get_chksum (faceidx idx, int faceset = 0) |
|
|
2779 | CODE: |
|
|
2780 | facedata *d = face_data (idx, faceset); assert (d); |
|
|
2781 | RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); |
|
|
2782 | OUTPUT: |
|
|
2783 | RETVAL |
|
|
2784 | |
2586 | void invalidate (faceidx idx) |
2785 | void invalidate (faceidx idx) |
2587 | CODE: |
2786 | CODE: |
2588 | for_all_clients (ns) |
2787 | for_all_clients (ns) |
2589 | { |
2788 | { |
2590 | ns->faces_sent [idx] = false; |
2789 | ns->faces_sent [idx] = false; |
… | |
… | |
2597 | { |
2796 | { |
2598 | ns->faces_sent.reset (); |
2797 | ns->faces_sent.reset (); |
2599 | ns->force_newmap = true; |
2798 | ns->force_newmap = true; |
2600 | } |
2799 | } |
2601 | |
2800 | |
|
|
2801 | MODULE = cf PACKAGE = cf::anim PREFIX = anim_ |
|
|
2802 | |
|
|
2803 | #INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | |
|
|
2804 | |
|
|
2805 | animidx anim_find (utf8_string name) |
|
|
2806 | CODE: |
|
|
2807 | RETVAL = animation::find (name).number; |
|
|
2808 | OUTPUT: RETVAL |
|
|
2809 | |
|
|
2810 | animidx set (utf8_string name, SV *frames, int facings = 1) |
|
|
2811 | CODE: |
|
|
2812 | { |
|
|
2813 | if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV) |
|
|
2814 | croak ("frames must be an arrayref"); |
|
|
2815 | |
|
|
2816 | AV *av = (AV *)SvRV (frames); |
|
|
2817 | |
|
|
2818 | animation *anim = &animation::find (name); |
|
|
2819 | if (anim->number) |
|
|
2820 | { |
|
|
2821 | anim->resize (av_len (av) + 1); |
|
|
2822 | anim->facings = facings; |
|
|
2823 | } |
|
|
2824 | else |
|
|
2825 | anim = &animation::create (name, av_len (av) + 1, facings); |
|
|
2826 | |
|
|
2827 | for (int i = 0; i < anim->num_animations; ++i) |
|
|
2828 | anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); |
|
|
2829 | } |
|
|
2830 | OUTPUT: RETVAL |
|
|
2831 | |
|
|
2832 | void invalidate_all () |
|
|
2833 | CODE: |
|
|
2834 | for_all_clients (ns) |
|
|
2835 | ns->anims_sent.reset (); |
|
|
2836 | |
|
|
2837 | MODULE = cf PACKAGE = cf::object::freezer |
|
|
2838 | |
|
|
2839 | INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h | |
|
|
2840 | |
|
|
2841 | SV * |
|
|
2842 | new (char *klass) |
|
|
2843 | CODE: |
|
|
2844 | RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1)); |
|
|
2845 | OUTPUT: RETVAL |
|
|
2846 | |
|
|
2847 | void |
|
|
2848 | DESTROY (SV *sv) |
|
|
2849 | CODE: |
|
|
2850 | object_freezer *self; |
|
|
2851 | sv_to (sv, self); |
|
|
2852 | delete self; |
|
|
2853 | |
|
|
2854 | MODULE = cf PACKAGE = cf::object::thawer |
|
|
2855 | |
|
|
2856 | INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h | |
|
|
2857 | |
|
|
2858 | SV * |
|
|
2859 | new_from_file (char *klass, octet_string path) |
|
|
2860 | CODE: |
|
|
2861 | object_thawer *f = new object_thawer (path); |
|
|
2862 | if (!*f) |
|
|
2863 | { |
|
|
2864 | delete f; |
|
|
2865 | XSRETURN_UNDEF; |
|
|
2866 | } |
|
|
2867 | RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1)); |
|
|
2868 | OUTPUT: RETVAL |
|
|
2869 | |
|
|
2870 | void |
|
|
2871 | DESTROY (SV *sv) |
|
|
2872 | CODE: |
|
|
2873 | object_thawer *self; |
|
|
2874 | sv_to (sv, self); |
|
|
2875 | delete self; |
|
|
2876 | |
|
|
2877 | void |
|
|
2878 | extract_tags (object_thawer *self) |
|
|
2879 | CODE: |
|
|
2880 | while (self->kw != KW_EOF) |
|
|
2881 | { |
|
|
2882 | coroapi::cede_to_tick_every (5000); |
|
|
2883 | |
|
|
2884 | if (self->kw == KW_tag) |
|
|
2885 | XPUSHs (sv_2mortal (to_sv (self->get_str ()))); |
|
|
2886 | |
|
|
2887 | self->skip (); |
|
|
2888 | } |
|
|
2889 | |