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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.193 by root, Thu Apr 19 16:23:48 2007 UTC vs.
Revision 1.253 by root, Mon Sep 10 17:24:36 2007 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
7 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
8 * Copyright (C) 2001-2005 by Chachkoff Yann 5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 7 *
11 * This program is free software; you can redistribute it and/or modify 8 * Crossfire TRT is free software: you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
14 * (at your option) any later version. 11 * (at your option) any later version.
15 * 12 *
16 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 16 * GNU General Public License for more details.
20 * 17 *
21 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 20 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de>
24 */ 22 */
23
24#include "autoconf.h"
25 25
26#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5" 27#define PLUGIN_VERSION "cfperl 0.5"
28 28
29#define CEDES_PER_TICK 5 29#define CEDES_PER_TICK 5
30
31#if HAVE_EXECINFO_H
32# include <execinfo.h>
33#endif
30 34
31#include <plugin_common.h> 35#include <plugin_common.h>
32#include <sounds.h> 36#include <sounds.h>
33#include <cstdarg> 37#include <cstdarg>
34#include <sproto.h> 38#include <sproto.h>
49#include "CoroAPI.h" 53#include "CoroAPI.h"
50#include "perlxsi.c" 54#include "perlxsi.c"
51 55
52extern sint64 *levels; // the experience table 56extern sint64 *levels; // the experience table
53 57
54typedef object object_ornull; 58typedef object_thawer &object_thawer_ref;
55typedef maptile maptile_ornull; 59typedef object_freezer &object_freezer_ref;
56 60
57typedef char *octet_string; 61typedef std::string std__string;
58typedef char *utf8_string;
59typedef const char *const_octet_string;
60typedef const char *const_utf8_string;
61 62
62#if IVSIZE >= 8 63#if IVSIZE >= 8
63 typedef IV val64; 64 typedef IV val64;
64# define newSVval64 newSViv 65# define newSVval64 newSViv
65# define SvVAL64 SvIV 66# define SvVAL64 SvIV
68# define newSVval64 newSVnv 69# define newSVval64 newSVnv
69# define SvVAL64 SvNV 70# define SvVAL64 SvNV
70#endif 71#endif
71 72
72static f_plug_api gethook = cfapi_get_hooks; 73static f_plug_api gethook = cfapi_get_hooks;
73static f_plug_api object_set_property = cfapi_object_set_property;
74static f_plug_api object_insert = cfapi_object_insert; 74static f_plug_api object_insert = cfapi_object_insert;
75 75
76static PerlInterpreter *perl; 76static PerlInterpreter *perl;
77 77
78double runtime; 78tstamp NOW, runtime;
79 79
80global gbl_ev; 80global gbl_ev;
81static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 81static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
82static SV *sv_runtime, *sv_next_tick; 82static SV *sv_runtime, *sv_next_tick;
83
84bitset<NUM_EVENT_TYPES> ev_want_event;
85bitset<NUM_TYPES> ev_want_type;
83 86
84static HV 87static HV
85 *stash_cf, 88 *stash_cf,
86 *stash_cf_object_wrap, 89 *stash_cf_object_wrap,
87 *stash_cf_object_player_wrap, 90 *stash_cf_object_player_wrap,
91 *stash_cf_arch_wrap, 94 *stash_cf_arch_wrap,
92 *stash_cf_party_wrap, 95 *stash_cf_party_wrap,
93 *stash_cf_region_wrap, 96 *stash_cf_region_wrap,
94 *stash_cf_living_wrap; 97 *stash_cf_living_wrap;
95 98
99static inline SV *
100newSVpv_utf8 (const char *s)
101{
102 if (!s)
103 return newSV (0);
104
105 SV *sv = newSVpv (s, 0);
106 SvUTF8_on (sv);
107 return sv;
108}
109
110static inline SV *
111newSVpvn_utf8 (const char *s, STRLEN l)
112{
113 if (!s)
114 return newSV (0);
115
116 SV *sv = newSVpvn (s, l);
117 SvUTF8_on (sv);
118 return sv;
119}
120
96// helper cast function, returns super class * or 0 121// helper cast function, returns super class * or 0
97template<class super> 122template<class super>
98static super * 123static super *
99is_a (attachable *at) 124is_a (attachable *at)
100{ 125{
109 134
110unordered_vector<attachable *> attachable::mortals; 135unordered_vector<attachable *> attachable::mortals;
111 136
112attachable::~attachable () 137attachable::~attachable ()
113{ 138{
114 flags |=0x3300;//D
115 assert (!self); 139 assert (!self);
116 assert (!cb); 140 assert (!cb);
117} 141}
118 142
119int 143int
135 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 159 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
136 SvREFCNT_dec (self); 160 SvREFCNT_dec (self);
137 161
138 // self *must* be null now because thats sv_unmagic's job. 162 // self *must* be null now because thats sv_unmagic's job.
139 assert (!this->self); 163 assert (!this->self);
140 flags |= 0x80; // severed //D
141 } 164 }
142} 165}
143 166
144void 167void
145attachable::optimise () 168attachable::optimise ()
146{ 169{
147 if (self 170 if (self
148 && SvREFCNT (self) == 1 171 && SvREFCNT (self) == 1
149 && !HvTOTALKEYS (self)) 172 && !HvTOTALKEYS (self))
150 flags |= 0x40,//D
151 sever_self (); 173 sever_self ();
152} 174}
153 175
154// check wether the object really is dead 176// check wether the object really is dead
155void 177void
162} 184}
163 185
164void 186void
165attachable::do_destroy () 187attachable::do_destroy ()
166{ 188{
167 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 189 INVOKE_ATTACHABLE (DESTROY, this);
168 190
169 if (cb) 191 if (cb)
170 { 192 {
171 SvREFCNT_dec (cb); 193 SvREFCNT_dec (cb);
172 cb = 0; 194 cb = 0;
173 } 195 }
174 196
175 if (self)
176 sever_self ();
177
178 flags |= 0x20; //D
179 mortals.push_back (this); 197 mortals.push_back (this);
180} 198}
181 199
182void 200void
183attachable::destroy () 201attachable::destroy ()
185 if (destroyed ()) 203 if (destroyed ())
186 return; 204 return;
187 205
188 flags |= F_DESTROYED; 206 flags |= F_DESTROYED;
189 do_destroy (); 207 do_destroy ();
208 sever_self ();
190} 209}
191 210
192void 211void
193attachable::check_mortals () 212attachable::check_mortals ()
194{ 213{
198 { 217 {
199 if (i >= mortals.size ()) 218 if (i >= mortals.size ())
200 { 219 {
201 i = 0; 220 i = 0;
202 221
203 if (mortals.size () > 1000) 222 if (mortals.size () >= 512)
204 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 223 {
224 static int last_mortalcount;
225 if (mortals.size () != last_mortalcount)
226 {
227 last_mortalcount = mortals.size ();
228 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
229
230 if (0)
231 {
232 for (int j = 0; j < mortals.size (); ++j)//D
233 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
234 fprintf (stderr, "\n");//D
235 }
236 }
237 }
205 238
206 break; 239 break;
207 } 240 }
208 241
209 attachable *obj = mortals [i]; 242 attachable *obj = mortals [i];
210 243
211 obj->refcnt_chk (); // unborrow from perl, if necessary 244#if 0
212 245 if (obj->self)//D make this an assert later
213 //if (obj->refcnt > 0 || obj->self)
214 if (obj->refcnt || obj->self)
215 { 246 {
216//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D 247 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
248 obj->sever_self ();
249 }
250#endif
251
252 if (obj->refcnt)
253 {
217 ++i; // further delay freeing 254 ++i; // further delay freeing
218 255
219 if (!(i & 0x3ff)) 256 if (!(i & 0x3ff))
220 break; 257 break;
221 } 258 }
222 else 259 else
223 { 260 {
224 mortals.erase (i); 261 mortals.erase (i);
262 obj->sever_self ();
225 delete obj; 263 delete obj;
226 } 264 }
227 } 265 }
228} 266}
229 267
268void
269attachable::set_key (const char *key, const char *value, bool is_utf8)
270{
271 if (!self)
272 self = newHV ();
273
274 if (value)
275 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
276 else
277 hv_delete (self, key, strlen (key), G_DISCARD);
278}
279
230attachable & 280attachable &
231attachable::operator =(const attachable &src) 281attachable::operator =(const attachable &src)
232{ 282{
233 //if (self || cb) 283 //if (self || cb)
234 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 284 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
235 285
236 attach = src.attach; 286 attach = src.attach;
237 return *this; 287 return *this;
238} 288}
239 289
290template<typename T>
291static bool
292find_backref (void *ptr, T *obj)
293{
294 char *s = (char *)obj;
295 while (s < (char *)obj + sizeof (T))
296 {
297 if (ptr == *(void **)s)
298 return true;
299
300 s += sizeof (void *); // assume natural alignment
301 }
302
303 return false;
304}
305
306// for debugging, find "live" objects containing this ptr
307void
308find_backref (void *ptr)
309{
310 for_all_objects (op)
311 if (find_backref (ptr, op))
312 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
313
314 for_all_players (pl)
315 if (find_backref (ptr, pl))
316 fprintf (stderr, "P %p\n", pl);
317
318 for_all_clients (ns)
319 if (find_backref (ptr, ns))
320 fprintf (stderr, "C %p\n", ns);
321
322}
323
240////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 324//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
241 325
242static SV * 326static SV *
243newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 327newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
244{ 328{
245 SV *sv; 329 SV *sv;
246 330
247 if (!ptr) 331 if (!ptr)
248 return &PL_sv_undef; 332 return newSV (0);
249 333
250 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 334 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
251 return sv_bless (newRV_noinc ((SV *)hv), stash); 335 return sv_bless (newRV_noinc ((SV *)hv), stash);
252} 336}
253 337
272 356
273static SV * 357static SV *
274newSVattachable (attachable *obj, HV *stash) 358newSVattachable (attachable *obj, HV *stash)
275{ 359{
276 if (!obj) 360 if (!obj)
277 return &PL_sv_undef; 361 return newSV (0);
278 362
279 if (!obj->self) 363 if (!obj->self)
364 obj->self = newHV ();
365
366 if (!SvOBJECT (obj->self))
280 { 367 {
281 obj->self = newHV ();
282 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 368 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
283 obj->flags |= (obj->flags & 0xc0) << 8;
284 obj->flags &= ~0xc0;//D
285 obj->flags |= 0x10;//D
286 369
287 // now bless the object _once_ 370 // now bless the object _once_
371 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
288 return sv_bless (newRV_inc ((SV *)obj->self), stash); 372 return sv_bless (newRV_inc ((SV *)obj->self), stash);
289 } 373 }
290 else 374 else
291 { 375 {
292 SV *sv = newRV_inc ((SV *)obj->self); 376 SV *sv = newRV_inc ((SV *)obj->self);
329 return SvPTR (sv, klass); 413 return SvPTR (sv, klass);
330 else 414 else
331 return 0; 415 return 0;
332} 416}
333 417
334inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 418inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); }
335inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 419inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
336inline SV *to_sv (bool v) { return newSViv (v); } 420inline SV *to_sv (bool v) { return newSViv (v); }
337inline SV *to_sv ( signed char v) { return newSViv (v); } 421inline SV *to_sv ( signed char v) { return newSViv (v); }
338inline SV *to_sv (unsigned char v) { return newSViv (v); } 422inline SV *to_sv (unsigned char v) { return newSViv (v); }
339inline SV *to_sv ( signed short v) { return newSViv (v); } 423inline SV *to_sv ( signed short v) { return newSViv (v); }
340inline SV *to_sv (unsigned short v) { return newSVuv (v); } 424inline SV *to_sv (unsigned short v) { return newSVuv (v); }
349inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 433inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
350inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 434inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
351inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 435inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
352inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 436inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
353inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 437inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
438inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
354inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 439inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
355inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
356inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 440inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
357 441
358inline SV *to_sv (object & v) { return to_sv (&v); } 442inline SV *to_sv (object & v) { return to_sv (&v); }
359inline SV *to_sv (living & v) { return to_sv (&v); } 443inline SV *to_sv (living & v) { return to_sv (&v); }
360 444
361//inline SV *to_sv (faceinfo * v) { return to_sv (v->name); }
362inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
363inline SV *to_sv (std::string & v) { return newSVpvn (v.data (), v.size ()); } 445inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
446inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
364 447
365inline SV *to_sv (UUID v) 448inline SV *to_sv (UUID v)
366{ 449{
367 char buf[128]; 450 char buf[128];
368 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq); 451 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
369 return newSVpv (buf, 0); 452 return newSVpv (buf, 0);
370} 453}
371 454
372inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 455inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
373inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 456inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
374inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 457inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
375inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 458inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
376inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 459inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
377inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 460inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
378inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 461inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
379inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 462inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
380inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 463inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
381inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 464inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
382inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 465inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
383inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 466inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
384inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 467inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
385inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 468inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
386inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 469inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
387inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 470inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
388inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 471inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
389inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 472inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
390inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 473inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
391inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 474inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
475inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
392inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 476inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
393inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 477inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
394inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
395inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 478inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
479inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
480inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
396 481
397//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 482//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
398inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 483inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
399 484
400template<class T> 485template<class T>
401inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 486inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
402 487
403template<int N> 488template<int N>
404inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 489inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
405 490
406inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
407inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 491inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
408inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 492inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
409inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 493inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
410inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 494inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
411 495
412inline void sv_to (SV *sv, std::string &v) 496inline void sv_to (SV *sv, std::string &v)
413{ 497{
414 STRLEN len; 498 STRLEN len;
415 char *data = SvPVbyte (sv, len); 499 char *data = SvPVbyte (sv, len);
416 v.assign (data, len); 500 v.assign (data, len);
417} 501}
418 502
419inline void sv_to (SV *sv, UUID &v) 503inline void sv_to (SV *sv, UUID &v)
420{ 504{
421 unsigned int version; 505 unsigned int version;
422 506
423 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version) 507 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
424 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 508 croak ("unparsable uuid: %s", SvPV_nolen (sv));
446 break; 530 break;
447 531
448 case DT_STRING: 532 case DT_STRING:
449 { 533 {
450 char *str = (char *)va_arg (ap, const char *); 534 char *str = (char *)va_arg (ap, const char *);
451 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 535 sv = str ? newSVpv (str, 0) : newSV (0);
452 } 536 }
453 break; 537 break;
454 538
455 case DT_DATA: 539 case DT_DATA:
456 { 540 {
457 char *str = (char *)va_arg (ap, const void *); 541 char *str = (char *)va_arg (ap, const void *);
458 int len = va_arg (ap, int); 542 int len = va_arg (ap, int);
459 sv = str ? newSVpv (str, len) : &PL_sv_undef; 543 sv = str ? newSVpv (str, len) : newSV (0);
460 } 544 }
461 break; 545 break;
462 546
463 case DT_OBJECT: 547 case DT_OBJECT:
464 sv = to_sv (va_arg (ap, object *)); 548 sv = to_sv (va_arg (ap, object *));
614 perl_construct (perl); 698 perl_construct (perl);
615 699
616 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 700 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
617 701
618 const char *argv[] = { 702 const char *argv[] = {
619 "", 703 settings.argv [0],
620 "-e" 704 "-e"
621 "use Event; use Coro;" // required for bootstrap 705 "use Event; use Coro;" // required for bootstrap
622 "cf->bootstrap;" // required for datadir :*> 706 "cf->bootstrap;" // required for datadir :*>
623 "unshift @INC, cf::datadir ();" 707 "unshift @INC, cf::datadir ();"
624 "require cf;" 708 "require cf;"
652void 736void
653attachable::instantiate () 737attachable::instantiate ()
654{ 738{
655 if (attach) 739 if (attach)
656 { 740 {
657 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 741 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
658 attach = 0; 742 attach = 0;
659 } 743 }
660} 744}
661 745
662void 746void
663attachable::reattach () 747attachable::reattach ()
664{ 748{
665 optimise (); 749 optimise ();
666 //TODO: check for _attachment's, very important for restarts 750 //TODO: check for _attachment's, very important for restarts
667 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 751 INVOKE_ATTACHABLE (REATTACH, this);
668} 752}
669 753
670static event_klass klass_of[NUM_EVENT_TYPES] = { 754static event_klass klass_of[NUM_EVENT_TYPES] = {
671# define def(type,name) KLASS_ ## type, 755# define def(type,name) KLASS_ ## type,
672# include "eventinc.h" 756# include "eventinc.h"
715} 799}
716 800
717void 801void
718global::gather_callbacks (AV *&callbacks, event_type event) const 802global::gather_callbacks (AV *&callbacks, event_type event) const
719{ 803{
720 ::gather_callbacks (callbacks, cb_object, event); 804 ::gather_callbacks (callbacks, cb_global, event);
721} 805}
722 806
723void 807void
724object::gather_callbacks (AV *&callbacks, event_type event) const 808object::gather_callbacks (AV *&callbacks, event_type event) const
725{ 809{
726 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 810 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
727 { 811 {
728 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 812 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
729 813
730 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 814 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
731 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 815 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
732 } 816 }
733 817
769{ 853{
770 attachable::gather_callbacks (callbacks, event); 854 attachable::gather_callbacks (callbacks, event);
771 ::gather_callbacks (callbacks, cb_map, event); 855 ::gather_callbacks (callbacks, cb_map, event);
772} 856}
773 857
858void
859_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
860{
861 for (int event = 0; event <= AvFILLp (registry); ++event)
862 {
863 SV *cbs_ = AvARRAY (registry)[event];
864
865 // element must be list of callback entries
866 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
867 {
868 AV *cbs = (AV *)SvRV (cbs_);
869
870 // no callback entries, no callbacks to call
871 if (AvFILLp (cbs) >= 0)
872 set.set (event);
873 }
874 }
875}
876
877// very slow and inefficient way to recalculate the global want bitsets
878void
879_recalc_want ()
880{
881 ev_want_event.reset ();
882
883 _recalc_want (ev_want_event, cb_global);
884 _recalc_want (ev_want_event, cb_attachable);
885 _recalc_want (ev_want_event, cb_object);
886 _recalc_want (ev_want_event, cb_client);
887 _recalc_want (ev_want_event, cb_player);
888 _recalc_want (ev_want_event, cb_map);
889
890 ev_want_type.reset ();
891
892 for (int type = 0; type <= AvFILLp (cb_type); ++type)
893 {
894 SV *cbs_ = AvARRAY (cb_type)[type];
895
896 // element must be list of callback entries
897 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
898 {
899 AV *cbs = (AV *)SvRV (cbs_);
900
901 // no callback entries, no callbacks to call
902 if (AvFILLp (cbs) >= 0)
903 ev_want_type.set (type % NUM_TYPES);
904 }
905 }
906}
907
774bool 908bool
775attachable::invoke (event_type event, ...) 909attachable::invoke (event_type event, ...)
776{ 910{
777 data_type dt; 911 data_type dt;
778 va_list ap;
779
780 va_start (ap, event);
781 912
782 // callback call ordering should be: 913 // callback call ordering should be:
783 // 1. per-object callback 914 // 1. per-object callback
784 // 2. per-class object 915 // 2. per-class object
785 // 3. per-type callback 916 // 3. per-type callback
789 gather_callbacks (callbacks, event); 920 gather_callbacks (callbacks, event);
790 921
791 // short-circuit processing if no callbacks found/defined 922 // short-circuit processing if no callbacks found/defined
792 if (!callbacks) 923 if (!callbacks)
793 return 0; 924 return 0;
925
926 va_list ap;
927 va_start (ap, event);
794 928
795 CALL_BEGIN (3); 929 CALL_BEGIN (3);
796 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 930 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
797 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 931 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
798 932
833} 967}
834 968
835SV * 969SV *
836cfperl_result (int idx) 970cfperl_result (int idx)
837{ 971{
838 AV *av = get_av ("cfperl::invoke_results", 0); 972 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
839 if (!av) 973 if (!av)
840 return &PL_sv_undef; 974 return &PL_sv_undef;
841 975
842 SV **sv = av_fetch (av, idx, 0); 976 SV **sv = av_fetch (av, idx, 0);
843 if (!sv) 977 if (!sv)
857{ 991{
858 return SvNV (cfperl_result (idx)); 992 return SvNV (cfperl_result (idx));
859} 993}
860 994
861///////////////////////////////////////////////////////////////////////////// 995/////////////////////////////////////////////////////////////////////////////
996// various c++ => perl glue functions
862 997
863void 998void
864cfperl_emergency_save () 999cfperl_emergency_save ()
865{ 1000{
866 CALL_BEGIN (0); 1001 CALL_BEGIN (0);
875 CALL_ARG (make_core); 1010 CALL_ARG (make_core);
876 CALL_CALL ("cf::post_cleanup", G_VOID); 1011 CALL_CALL ("cf::post_cleanup", G_VOID);
877 CALL_END; 1012 CALL_END;
878} 1013}
879 1014
1015void
1016cfperl_make_book (object *book, int level)
1017{
1018 CALL_BEGIN (2);
1019 CALL_ARG (book);
1020 CALL_ARG (level);
1021 CALL_CALL ("ext::books::make_book", G_VOID);
1022 CALL_END;
1023}
1024
1025void
1026cfperl_send_msg (client *ns, int color, const char *type, const char *msg)
1027{
1028 CALL_BEGIN (4);
1029 CALL_ARG (ns);
1030 CALL_ARG (type);
1031 CALL_ARG_SV (newSVpv_utf8 (msg));
1032 CALL_ARG (color);
1033 CALL_CALL ("cf::client::send_msg", G_VOID);
1034 CALL_END;
1035}
1036
1037int
1038cfperl_can_merge (object *ob1, object *ob2)
1039{
1040 int can;
1041
1042 CALL_BEGIN (2);
1043 CALL_ARG (ob1);
1044 CALL_ARG (ob2);
1045 CALL_CALL ("cf::_can_merge", G_SCALAR);
1046 can = count && SvTRUE (TOPs);
1047 CALL_END;
1048
1049 return can;
1050}
1051
1052player *
1053player::find (const char *name)
1054{
1055 CALL_BEGIN (1);
1056 CALL_ARG (name);
1057 CALL_CALL ("cf::player::find", G_SCALAR);
1058
1059 player *retval;
1060
1061 if (count)
1062 sv_to (POPs, retval);
1063 else
1064 retval = 0;
1065
1066 CALL_END;
1067
1068 return retval;
1069}
1070
880maptile * 1071maptile *
881maptile::find_sync (const char *path, maptile *origin) 1072maptile::find_sync (const char *path, maptile *origin)
882{ 1073{
883 CALL_BEGIN (2); 1074 CALL_BEGIN (2);
884 CALL_ARG (path); 1075 CALL_ARG (path);
896 1087
897 return retval; 1088 return retval;
898} 1089}
899 1090
900maptile * 1091maptile *
901maptile::find_async (const char *path, maptile *origin) 1092maptile::find_async (const char *path, maptile *origin, bool load)
902{ 1093{
903 CALL_BEGIN (2); 1094 CALL_BEGIN (3);
904 CALL_ARG (path); 1095 CALL_ARG (path);
905 CALL_ARG (origin); 1096 CALL_ARG (origin);
1097 CALL_ARG (load);
906 CALL_CALL ("cf::map::find_async", G_SCALAR); 1098 CALL_CALL ("cf::map::find_async", G_SCALAR);
907 1099
908 maptile *retval; 1100 maptile *retval;
909 1101
910 if (count) 1102 if (count)
946 CALL_ARG (exit); 1138 CALL_ARG (exit);
947 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1139 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
948 CALL_END; 1140 CALL_END;
949} 1141}
950 1142
1143const char *
1144object::ref () const
1145{
1146 if (type == PLAYER)
1147 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1148 else
1149 return 0;
1150}
1151
1152object *
1153object::deref (const char *ref)
1154{
1155 object *retval = 0;
1156
1157 if (ref)
1158 {
1159 CALL_BEGIN (1);
1160 CALL_ARG (ref);
1161 CALL_CALL ("cf::object::deref", G_SCALAR);
1162
1163 if (count)
1164 sv_to (POPs, retval);
1165
1166 CALL_END;
1167 }
1168
1169 return retval;
1170}
1171
1172void
1173log_backtrace (const char *msg)
1174{
1175#if HAVE_BACKTRACE
1176 void *addr [20];
1177 int size = backtrace (addr, 20);
1178
1179 CALL_BEGIN (size);
1180 CALL_ARG (msg);
1181 for (int i = 0; i < size; ++i)
1182 CALL_ARG ((IV)addr [i]);
1183 CALL_CALL ("cf::_log_backtrace", G_VOID);
1184 CALL_END;
1185#endif
1186}
1187
951///////////////////////////////////////////////////////////////////////////// 1188/////////////////////////////////////////////////////////////////////////////
952 1189
953struct EventAPI *watcher_base::GEventAPI; 1190struct EventAPI *watcher_base::GEventAPI;
954struct CoroAPI *coroapi::GCoroAPI; 1191struct CoroAPI *coroapi::GCoroAPI;
955 1192
956int coroapi::cede_counter; 1193int coroapi::cede_counter;
957double (*coroapi::time)();
958double coroapi::next_cede; 1194tstamp coroapi::next_cede;
959 1195
960void coroapi::do_cede_to_tick () 1196void coroapi::do_cede_to_tick ()
961{ 1197{
962 cede_counter = 0; 1198 cede_counter = 0;
963 1199
1094 1330
1095 _connect_to_perl (); 1331 _connect_to_perl ();
1096 1332
1097 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1333 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1098 1334
1099 { 1335 //{
1100 require_pv ("Time::HiRes"); 1336 // require_pv ("Time::HiRes");
1101 1337 //
1102 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); 1338 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1103 if (!svp) croak ("Time::HiRes is required"); 1339 // if (!svp) croak ("Time::HiRes is required");
1104 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); 1340 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1105 coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); 1341 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1106 } 1342 //}
1107 1343
1108 static const struct { 1344 static const struct {
1109 const char *name; 1345 const char *name;
1110 IV iv; 1346 IV iv;
1111 } *civ, const_iv[] = { 1347 } *civ, const_iv[] = {
1112# define const_iv(name) { # name, (IV)name }, 1348# define const_iv(name) { # name, (IV)name },
1113 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1349 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1350 const_iv (logBacktrace)
1114 1351
1115 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1352 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1116 1353
1117 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1354 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1118 1355
1119 const_iv (MAX_TIME) 1356 const_iv (MAX_TIME)
1357
1358 const_iv (NUM_BODY_LOCATIONS)
1359 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1360 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1361 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1362 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1363 const_iv (body_wrist) const_iv (body_waist)
1120 1364
1121 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) 1365 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1122 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) 1366 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1123 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) 1367 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1124 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) 1368 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1145 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1389 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1146 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1390 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1147 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1391 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1148 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1392 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1149 1393
1150 const_iv (NUM_SUBTYPES) 1394 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1151 1395
1152 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1396 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1153 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1397 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1154 1398
1155 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) 1399 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1163 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) 1407 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1164 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) 1408 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1165 const_iv (WEAP_BLUD) 1409 const_iv (WEAP_BLUD)
1166 1410
1167 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) 1411 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1168 const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) 1412 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1169 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) 1413 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1170 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1414 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1171 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1415 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1172 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1416 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1173 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1417 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1185 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1429 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1186 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1430 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1187 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1431 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1188 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1432 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1189 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1433 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1190 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1434 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1191 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1435 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1192 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1436 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1193 1437
1194 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1438 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1195 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1439 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1196 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1440 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1197 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1441 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1198 const_iv (NDI_ALL) 1442 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1443 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR)
1199 1444
1200 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1445 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1201 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1446 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1202 1447
1203 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1448 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1449
1450 const_iv (SP_RAISE_DEAD)
1451 const_iv (SP_RUNE)
1452 const_iv (SP_MAKE_MARK)
1453 const_iv (SP_BOLT)
1454 const_iv (SP_BULLET)
1455 const_iv (SP_EXPLOSION)
1456 const_iv (SP_CONE)
1457 const_iv (SP_BOMB)
1458 const_iv (SP_WONDER)
1459 const_iv (SP_SMITE)
1460 const_iv (SP_MAGIC_MISSILE)
1461 const_iv (SP_SUMMON_GOLEM)
1462 const_iv (SP_DIMENSION_DOOR)
1463 const_iv (SP_MAGIC_MAPPING)
1464 const_iv (SP_MAGIC_WALL)
1465 const_iv (SP_DESTRUCTION)
1466 const_iv (SP_PERCEIVE_SELF)
1467 const_iv (SP_WORD_OF_RECALL)
1468 const_iv (SP_INVISIBLE)
1469 const_iv (SP_PROBE)
1470 const_iv (SP_HEALING)
1471 const_iv (SP_CREATE_FOOD)
1472 const_iv (SP_EARTH_TO_DUST)
1473 const_iv (SP_CHANGE_ABILITY)
1474 const_iv (SP_BLESS)
1475 const_iv (SP_CURSE)
1476 const_iv (SP_SUMMON_MONSTER)
1477 const_iv (SP_CHARGING)
1478 const_iv (SP_POLYMORPH)
1479 const_iv (SP_ALCHEMY)
1480 const_iv (SP_REMOVE_CURSE)
1481 const_iv (SP_IDENTIFY)
1482 const_iv (SP_DETECTION)
1483 const_iv (SP_MOOD_CHANGE)
1484 const_iv (SP_MOVING_BALL)
1485 const_iv (SP_SWARM)
1486 const_iv (SP_CHANGE_MANA)
1487 const_iv (SP_DISPEL_RUNE)
1488 const_iv (SP_CREATE_MISSILE)
1489 const_iv (SP_CONSECRATE)
1490 const_iv (SP_ANIMATE_WEAPON)
1491 const_iv (SP_LIGHT)
1492 const_iv (SP_CHANGE_MAP_LIGHT)
1493 const_iv (SP_FAERY_FIRE)
1494 const_iv (SP_CAUSE_DISEASE)
1495 const_iv (SP_AURA)
1496 const_iv (SP_TOWN_PORTAL)
1497 const_iv (SP_PARTY_SPELL)
1204 1498
1205 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1499 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1206 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1500 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1207 const_iv (F_LOCKED) 1501 const_iv (F_LOCKED)
1208 1502
1261 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1555 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1262 1556
1263 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1557 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1264 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1558 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1265 1559
1560 const_iv (VERSION_CS) const_iv (VERSION_SC)
1561
1266 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1562 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1267 1563
1268 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) 1564 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1269
1270 const_iv (ST_CHANGE_CLASS)
1271 1565
1272 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1566 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1273 1567
1274 // random map generator 1568 // random map generator
1275 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL) 1569 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1279 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE) 1573 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1280 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS) 1574 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1281 1575
1282 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1576 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1283 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1577 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1578
1579 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1580 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV)
1581 const_iv (GT_MINIMAL)
1582
1583 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1584 const_iv (FT_RSRC) const_iv (FT_NUM)
1284 }; 1585 };
1285 1586
1286 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1587 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1287 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1588 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1288 1589
1309 } 1610 }
1310} 1611}
1311 1612
1312void _connect_to_perl () 1613void _connect_to_perl ()
1313 1614
1615void _recalc_want ()
1616
1314void _global_reattach () 1617void _global_reattach ()
1315 CODE: 1618 CODE:
1316{ 1619{
1317 // reattach to all attachable objects in the game. 1620 // reattach to all attachable objects in the game.
1318 for_all_clients (ns) 1621 for_all_clients (ns)
1319 ns->reattach (); 1622 ns->reattach ();
1320 1623
1321 for_all_objects (op) 1624 for_all_objects (op)
1322 op->reattach (); 1625 op->reattach ();
1323} 1626}
1324
1325void _post_tick ()
1326 CODE:
1327 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1328 1627
1329# support function for map-world.ext 1628# support function for map-world.ext
1330void _quantise (SV *data_sv, SV *plt_sv) 1629void _quantise (SV *data_sv, SV *plt_sv)
1331 CODE: 1630 CODE:
1332{ 1631{
1365 len -= 3; 1664 len -= 3;
1366 } 1665 }
1367 1666
1368 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1667 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1369} 1668}
1669
1670void _post_tick ()
1671 CODE:
1672 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1673
1674NV till_cede ()
1675 CODE:
1676 RETVAL = coroapi::next_cede - now ();
1677 OUTPUT:
1678 RETVAL
1679
1680NV till_tick ()
1681 CODE:
1682 RETVAL = SvNV (sv_next_tick) - now ();
1683 OUTPUT:
1684 RETVAL
1370 1685
1371NV floor (NV x) 1686NV floor (NV x)
1372 1687
1373NV ceil (NV x) 1688NV ceil (NV x)
1374 1689
1382 default: croak ("cf::rndm requires none, one or two parameters."); break; 1697 default: croak ("cf::rndm requires none, one or two parameters."); break;
1383 } 1698 }
1384 OUTPUT: 1699 OUTPUT:
1385 RETVAL 1700 RETVAL
1386 1701
1702NV clamp (NV value, NV min_value, NV max_value)
1703 CODE:
1704 RETVAL = clamp (value, min_value, max_value);
1705 OUTPUT:
1706 RETVAL
1707
1708NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1709 CODE:
1710 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1711 OUTPUT:
1712 RETVAL
1713
1714void cede_to_tick ()
1715 CODE:
1716 coroapi::cede_to_tick ();
1717
1387void server_tick () 1718void server_tick ()
1388 CODE: 1719 CODE:
1720 NOW = now ();
1389 runtime = SvNVx (sv_runtime); 1721 runtime = SvNVx (sv_runtime);
1390 server_tick (); 1722 server_tick ();
1391 1723
1392void 1724void
1725log_backtrace (utf8_string msg)
1726
1727void
1393LOG (int level, utf8_string msg) 1728LOG (int flags, utf8_string msg)
1394 PROTOTYPE: $$ 1729 PROTOTYPE: $$
1395 C_ARGS: (LogLevel)level, "%s", msg 1730 C_ARGS: flags, "%s", msg
1396 1731
1397octet_string path_combine (octet_string base, octet_string path) 1732octet_string path_combine (octet_string base, octet_string path)
1398 PROTOTYPE: $$ 1733 PROTOTYPE: $$
1399 1734
1400octet_string path_combine_and_normalize (octet_string base, octet_string path) 1735octet_string path_combine_and_normalize (octet_string base, octet_string path)
1401 PROTOTYPE: $$ 1736 PROTOTYPE: $$
1402
1403const_octet_string
1404get_maps_directory (octet_string path)
1405 PROTOTYPE: $
1406 ALIAS: maps_directory = 0
1407 CODE:
1408 RETVAL = create_pathname (path);
1409 OUTPUT: RETVAL
1410 1737
1411void 1738void
1412sub_generation_inc () 1739sub_generation_inc ()
1413 CODE: 1740 CODE:
1414 PL_sub_generation++; 1741 PL_sub_generation++;
1437 } 1764 }
1438 OUTPUT: RETVAL 1765 OUTPUT: RETVAL
1439 1766
1440void abort () 1767void abort ()
1441 1768
1769void reset_signals ()
1770
1442void fork_abort (octet_string cause = "cf::fork_abort") 1771void fork_abort (octet_string cause = "cf::fork_abort")
1443 1772
1444void cleanup (octet_string cause, bool make_core = false) 1773void cleanup (octet_string cause, bool make_core = false)
1445 1774
1446void emergency_save () 1775void emergency_save ()
1534#object *mortals (U32 index) 1863#object *mortals (U32 index)
1535# CODE: 1864# CODE:
1536# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1865# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1537# OUTPUT: RETVAL 1866# OUTPUT: RETVAL
1538 1867
1539INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1868INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h |
1540 1869
1541MODULE = cf PACKAGE = cf::global 1870MODULE = cf PACKAGE = cf::global
1542 1871
1543int invoke (SV *klass, int event, ...) 1872int invoke (SV *klass, int event, ...)
1544 CODE: 1873 CODE:
1580object *actives (U32 index) 1909object *actives (U32 index)
1581 CODE: 1910 CODE:
1582 RETVAL = index < actives.size () ? actives [index] : 0; 1911 RETVAL = index < actives.size () ? actives [index] : 0;
1583 OUTPUT: RETVAL 1912 OUTPUT: RETVAL
1584 1913
1914const char *slot_use_name (U32 slot)
1915 ALIAS:
1916 slot_nonuse_name = 1
1917 CODE:
1918{
1919 if (slot >= NUM_BODY_LOCATIONS)
1920 croak ("body slot index out of range");
1921
1922 switch (ix)
1923 {
1924 case 0: RETVAL = body_locations[slot].use_name; break;
1925 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1926 }
1927}
1928 OUTPUT:
1929 RETVAL
1930
1585# missing properties 1931# missing properties
1586 1932
1587object *head (object *op) 1933object *head (object *op)
1588 PROTOTYPE: $ 1934 PROTOTYPE: $
1589 CODE: 1935 CODE:
1590 RETVAL = op->head_ (); 1936 RETVAL = op->head_ ();
1591 OUTPUT: RETVAL
1592
1593int is_head (object *op)
1594 PROTOTYPE: $
1595 CODE:
1596 RETVAL = op->head_ () == op;
1597 OUTPUT: RETVAL 1937 OUTPUT: RETVAL
1598 1938
1599void 1939void
1600inv (object *obj) 1940inv (object *obj)
1601 PROTOTYPE: $ 1941 PROTOTYPE: $
1614int 1954int
1615num_animations (object *op) 1955num_animations (object *op)
1616 CODE: 1956 CODE:
1617 RETVAL = NUM_ANIMATIONS (op); 1957 RETVAL = NUM_ANIMATIONS (op);
1618 OUTPUT: RETVAL 1958 OUTPUT: RETVAL
1959
1960int slot_info (object *op, UV slot, int value = 0)
1961 ALIAS:
1962 slot_used = 1
1963 CODE:
1964{
1965 if (slot >= NUM_BODY_LOCATIONS)
1966 croak ("body slot index out of range");
1967
1968 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
1969
1970 if (items > 2)
1971 if (ix)
1972 op->slot[slot].used = value;
1973 else
1974 op->slot[slot].info = value;
1975}
1976 OUTPUT:
1977 RETVAL
1619 1978
1620object *find_best_object_match (object *op, utf8_string match) 1979object *find_best_object_match (object *op, utf8_string match)
1621 1980
1622object *find_marked_object (object *op) 1981object *find_marked_object (object *op)
1623 1982
1728 2087
1729void add_button_link (object *button, maptile *map, int connected); 2088void add_button_link (object *button, maptile *map, int connected);
1730 2089
1731void remove_button_link (object *op); 2090void remove_button_link (object *op);
1732 2091
2092void handle_apply_yield (object *op);
2093
1733 2094
1734MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2095MODULE = cf PACKAGE = cf::object PREFIX = cf_
1735 2096
1736object *cf_insert_ob_in_ob (object *ob, object *where) 2097object *cf_insert_ob_in_ob (object *ob, object *where)
1737 2098
1739# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2100# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1740 2101
1741object *new (utf8_string archetype = 0) 2102object *new (utf8_string archetype = 0)
1742 PROTOTYPE: ;$ 2103 PROTOTYPE: ;$
1743 CODE: 2104 CODE:
1744 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2105 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1745 OUTPUT: 2106 OUTPUT:
1746 RETVAL 2107 RETVAL
1747 2108
2109object *find_object (U32 tag)
2110
2111# TODO: nuke
1748object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2112object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1749 PROTOTYPE: $$$$$$ 2113 PROTOTYPE: $$$$$$
1750 CODE: 2114 CODE:
1751{ 2115{
1752 int unused_type; 2116 int unused_type;
1753 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 2117 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1754} 2118}
1755
1756player *contr (object *op)
1757 CODE:
1758 RETVAL = op->contr;
1759 OUTPUT: RETVAL
1760 2119
1761const_utf8_string get_ob_key_value (object *op, utf8_string key) 2120const_utf8_string get_ob_key_value (object *op, utf8_string key)
1762 2121
1763bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2122bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1)
1764 2123
1805 2164
1806void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2165void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1807 CODE: 2166 CODE:
1808 new_draw_info (flags, 0, op, txt); 2167 new_draw_info (flags, 0, op, txt);
1809 2168
1810object *cf_player_send_inventory (object *op)
1811
1812octet_string cf_player_get_ip (object *op)
1813 ALIAS: ip = 0
1814
1815object *cf_player_get_marked_item (object *op)
1816 ALIAS: marked_item = 0
1817
1818void cf_player_set_marked_item (object *op, object *ob)
1819
1820partylist *cf_player_get_party (object *op)
1821 ALIAS: party = 0
1822
1823void cf_player_set_party (object *op, partylist *party)
1824
1825void kill_player (object *op) 2169void kill_player (object *op)
1826 2170
1827void esrv_update_item (object *op, int what, object *item) 2171void esrv_update_item (object *op, int what, object *item)
1828 C_ARGS: what, op, item 2172 C_ARGS: what, op, item
1829
1830void clear_los (object *op)
1831 2173
1832int command_summon (object *op, utf8_string params) 2174int command_summon (object *op, utf8_string params)
1833 2175
1834int command_arrest (object *op, utf8_string params) 2176int command_arrest (object *op, utf8_string params)
1835 2177
1854 pl->ob->stats.hp = pl->ob->stats.maxhp; 2196 pl->ob->stats.hp = pl->ob->stats.maxhp;
1855 pl->ob->stats.sp = pl->ob->stats.maxsp; 2197 pl->ob->stats.sp = pl->ob->stats.maxsp;
1856 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2198 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1857 pl->orig_stats = pl->ob->stats; 2199 pl->orig_stats = pl->ob->stats;
1858 2200
2201void clear_los (player *pl)
2202
1859void cf_player_move (player *pl, int dir) 2203void cf_player_move (player *pl, int dir)
1860
1861void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1862 2204
1863bool 2205bool
1864cell_visible (player *pl, int dx, int dy) 2206cell_visible (player *pl, int dx, int dy)
1865 CODE: 2207 CODE:
1866 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2208 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
1972 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2314 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
1973 { 2315 {
1974 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2316 object *ob = get_archetype (SvPVutf8_nolen (*elem));
1975 ob->flag [FLAG_NO_MAP_SAVE] = true; 2317 ob->flag [FLAG_NO_MAP_SAVE] = true;
1976 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2318 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2319
2320 if (ob->randomitems)
2321 {
2322 if (!ob->above)
2323 {
2324 ob->create_treasure (ob->randomitems);
2325
2326 for (object *op = ob->above; op; op = op->above)
2327 op->flag [FLAG_NO_MAP_SAVE] = true;
2328 }
2329
2330 ob->randomitems = 0;
2331 }
1977 } 2332 }
1978 } 2333 }
1979 } 2334 }
1980 2335
1981 skip_space: ; 2336 skip_space: ;
1992 palette = SvRV (palette); 2347 palette = SvRV (palette);
1993 2348
1994 STRLEN idxlen; 2349 STRLEN idxlen;
1995 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2350 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
1996 2351
1997 region **regionmap = (region **)malloc ( 2352 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
1998 (av_len ((AV *)palette) + 1) * sizeof (region *));
1999 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2353 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2000 2354
2001 for (int i = av_len ((AV *)palette) + 1; i--; ) 2355 for (int i = av_len ((AV *)palette) + 1; i--; )
2002 regionmap [i] = region::find ( 2356 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2003 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2004 2357
2005 for (int y = 0; y < THIS->height; ++y) 2358 for (int y = 0; y < THIS->height; ++y)
2006 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2359 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2007 2360
2008 sfree (THIS->regions, THIS->size ()); 2361 sfree (THIS->regions, THIS->size ());
2009 free (THIS->regionmap); 2362 delete [] THIS->regionmap;
2010 2363
2011 THIS->regions = regions; 2364 THIS->regions = regions;
2012 THIS->regionmap = regionmap; 2365 THIS->regionmap = regionmap;
2013} 2366}
2014 2367
2034 } 2387 }
2035 } 2388 }
2036 2389
2037 op->destroy (); 2390 op->destroy ();
2038} 2391}
2039
2040void play_sound_map (maptile *map, int x, int y, int sound_num)
2041 2392
2042int out_of_map (maptile *map, int x, int y) 2393int out_of_map (maptile *map, int x, int y)
2043 2394
2044void 2395void
2045trigger (maptile *map, long connection, bool state = true) 2396trigger (maptile *map, long connection, bool state = true)
2201 rmp.decoroptions = decoroptions; 2552 rmp.decoroptions = decoroptions;
2202 rmp.orientation = orientation; 2553 rmp.orientation = orientation;
2203 rmp.origin_y = origin_y; 2554 rmp.origin_y = origin_y;
2204 rmp.origin_x = origin_x; 2555 rmp.origin_x = origin_x;
2205 rmp.random_seed = random_seed; 2556 rmp.random_seed = random_seed;
2206 rmp.total_map_hp = total_map_hp; 2557 rmp.total_map_hp = (uint64_t) total_map_hp;
2207 rmp.map_layout_style = map_layout_style; 2558 rmp.map_layout_style = map_layout_style;
2208 rmp.treasureoptions = treasureoptions; 2559 rmp.treasureoptions = treasureoptions;
2209 rmp.symmetry_used = symmetry_used; 2560 rmp.symmetry_used = symmetry_used;
2210 rmp.region = region; 2561 rmp.region = region;
2211 rmp.custom = custom; 2562 rmp.custom = custom;
2215 OUTPUT: 2566 OUTPUT:
2216 RETVAL 2567 RETVAL
2217 2568
2218MODULE = cf PACKAGE = cf::arch 2569MODULE = cf PACKAGE = cf::arch
2219 2570
2220archetype *find (utf8_string name) 2571int archetypes_size ()
2221 CODE: 2572 CODE:
2222 RETVAL = archetype::find (name); 2573 RETVAL = archetypes.size ();
2223 OUTPUT: 2574 OUTPUT: RETVAL
2224 RETVAL
2225 2575
2226archetype *first() 2576archetype *archetypes (U32 index)
2227 PROTOTYPE: 2577 CODE:
2228 CODE: 2578 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2229 RETVAL = first_archetype; 2579 OUTPUT: RETVAL
2580
2581object *instantiate (archetype *arch)
2582 CODE:
2583 RETVAL = arch_to_object (arch);
2584 OUTPUT:
2230 OUTPUT: RETVAL 2585 RETVAL
2231 2586
2232INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2587INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2233 2588
2234MODULE = cf PACKAGE = cf::party 2589MODULE = cf PACKAGE = cf::party
2235 2590
2306 STRLEN len; 2661 STRLEN len;
2307 char *buf = SvPVbyte (packet, len); 2662 char *buf = SvPVbyte (packet, len);
2308 2663
2309 THIS->send_packet (buf, len); 2664 THIS->send_packet (buf, len);
2310} 2665}
2666
2667faceidx
2668client::need_face (utf8_string name, int pri = 0)
2669 CODE:
2670 RETVAL = face_find (name, 0);
2671 if (RETVAL)
2672 {
2673 THIS->send_face (RETVAL, pri);
2674 THIS->flush_fx ();
2675 }
2676 OUTPUT:
2677 RETVAL
2678
2679int
2680client::fx_want (int idx, int value = -1)
2681 CODE:
2682 if (0 < idx && idx < FT_NUM)
2683 {
2684 RETVAL = THIS->fx_want [idx];
2685 if (items > 2)
2686 THIS->fx_want [idx] = value;
2687 }
2688 else
2689 RETVAL = 0;
2690 OUTPUT:
2691 RETVAL
2692
2693MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2694
2695faceidx sound_find (utf8_string name)
2696
2697void sound_set (utf8_string str, faceidx face)
2698
2699# dire hack
2700void old_sound_index (int idx, faceidx face)
2701 CODE:
2702 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2703 old_sound_index [idx] = face;
2311 2704
2312MODULE = cf PACKAGE = cf::face PREFIX = face_ 2705MODULE = cf PACKAGE = cf::face PREFIX = face_
2313 2706
2314#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2707#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2315 2708
2331 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2724 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2332 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2725 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2333} 2726}
2334 OUTPUT: RETVAL 2727 OUTPUT: RETVAL
2335 2728
2336void set (faceidx idx, int visibility, int magicmap) 2729void set_type (faceidx idx, int value)
2337 CODE: 2730 ALIAS:
2338 faceinfo *f = face_info (idx); 2731 set_type = 0
2339 assert (f); 2732 set_visibility = 1
2340 f->visibility = visibility; 2733 set_magicmap = 2
2341 f->magicmap = magicmap; 2734 set_smooth = 3
2342 2735 set_smoothlevel = 4
2343void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2344 CODE: 2736 CODE:
2345 faceinfo *f = face_info (idx); assert (f); 2737 faceinfo *f = face_info (idx); assert (f);
2346 f->smooth = smooth; 2738 switch (ix)
2347 f->smoothlevel = smoothlevel; 2739 {
2740 case 0: f->type = value; break;
2741 case 1: f->visibility = value; break;
2742 case 2: f->magicmap = value; break;
2743 case 3: f->smooth = value; break;
2744 case 4: f->smoothlevel = value; break;
2745 }
2348 2746
2349void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2747void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2350 CODE: 2748 CODE:
2351{ 2749{
2352 facedata *d = face_data (idx, faceset); 2750 faceinfo *f = face_info (idx); assert (f);
2353 assert (d); 2751 facedata *d = &(faceset ? f->data64 : f->data32);
2354 sv_to (data, d->data); 2752 sv_to (data, d->data);
2355 STRLEN clen; 2753 STRLEN clen;
2356 char *cdata = SvPVbyte (chksum, clen); 2754 char *cdata = SvPVbyte (chksum, clen);
2357 clen = min (CHKSUM_SIZE, clen); 2755 clen = min (CHKSUM_SIZE, clen);
2358 2756
2368 ns->force_newmap = true; 2766 ns->force_newmap = true;
2369 } 2767 }
2370 } 2768 }
2371} 2769}
2372 2770
2771int get_data_size (faceidx idx, int faceset = 0)
2772 CODE:
2773 facedata *d = face_data (idx, faceset); assert (d);
2774 RETVAL = d->data.size ();
2775 OUTPUT:
2776 RETVAL
2777
2778SV *get_chksum (faceidx idx, int faceset = 0)
2779 CODE:
2780 facedata *d = face_data (idx, faceset); assert (d);
2781 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE);
2782 OUTPUT:
2783 RETVAL
2784
2373void invalidate (faceidx idx) 2785void invalidate (faceidx idx)
2374 CODE: 2786 CODE:
2375 for_all_clients (ns) 2787 for_all_clients (ns)
2376 { 2788 {
2377 ns->faces_sent [idx] = false; 2789 ns->faces_sent [idx] = false;
2420void invalidate_all () 2832void invalidate_all ()
2421 CODE: 2833 CODE:
2422 for_all_clients (ns) 2834 for_all_clients (ns)
2423 ns->anims_sent.reset (); 2835 ns->anims_sent.reset ();
2424 2836
2837MODULE = cf PACKAGE = cf::object::freezer
2838
2839INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h |
2840
2841SV *
2842new (char *klass)
2843 CODE:
2844 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2845 OUTPUT: RETVAL
2846
2847void
2848DESTROY (SV *sv)
2849 CODE:
2850 object_freezer *self;
2851 sv_to (sv, self);
2852 delete self;
2853
2854MODULE = cf PACKAGE = cf::object::thawer
2855
2856INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h |
2857
2858SV *
2859new_from_file (char *klass, octet_string path)
2860 CODE:
2861 object_thawer *f = new object_thawer (path);
2862 if (!*f)
2863 {
2864 delete f;
2865 XSRETURN_UNDEF;
2866 }
2867 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2868 OUTPUT: RETVAL
2869
2870void
2871DESTROY (SV *sv)
2872 CODE:
2873 object_thawer *self;
2874 sv_to (sv, self);
2875 delete self;
2876
2877void
2878extract_tags (object_thawer *self)
2879 CODE:
2880 while (self->kw != KW_EOF)
2881 {
2882 coroapi::cede_to_tick_every (5000);
2883
2884 if (self->kw == KW_tag)
2885 XPUSHs (sv_2mortal (to_sv (self->get_str ())));
2886
2887 self->skip ();
2888 }
2889

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