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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.204 by root, Mon Apr 30 04:25:30 2007 UTC vs.
Revision 1.253 by root, Mon Sep 10 17:24:36 2007 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
7 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
8 * Copyright (C) 2001-2005 by Chachkoff Yann 5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 7 *
11 * This program is free software; you can redistribute it and/or modify 8 * Crossfire TRT is free software: you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
14 * (at your option) any later version. 11 * (at your option) any later version.
15 * 12 *
16 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 16 * GNU General Public License for more details.
20 * 17 *
21 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 20 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de>
24 */ 22 */
25 23
26#include "autoconf.h" 24#include "autoconf.h"
27 25
28#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
55#include "CoroAPI.h" 53#include "CoroAPI.h"
56#include "perlxsi.c" 54#include "perlxsi.c"
57 55
58extern sint64 *levels; // the experience table 56extern sint64 *levels; // the experience table
59 57
60typedef object object_ornull; 58typedef object_thawer &object_thawer_ref;
61typedef maptile maptile_ornull; 59typedef object_freezer &object_freezer_ref;
62
63typedef char *octet_string;
64typedef char *utf8_string;
65typedef const char *const_octet_string;
66typedef const char *const_utf8_string;
67 60
68typedef std::string std__string; 61typedef std::string std__string;
69 62
70#if IVSIZE >= 8 63#if IVSIZE >= 8
71 typedef IV val64; 64 typedef IV val64;
76# define newSVval64 newSVnv 69# define newSVval64 newSVnv
77# define SvVAL64 SvNV 70# define SvVAL64 SvNV
78#endif 71#endif
79 72
80static f_plug_api gethook = cfapi_get_hooks; 73static f_plug_api gethook = cfapi_get_hooks;
81static f_plug_api object_set_property = cfapi_object_set_property;
82static f_plug_api object_insert = cfapi_object_insert; 74static f_plug_api object_insert = cfapi_object_insert;
83 75
84static PerlInterpreter *perl; 76static PerlInterpreter *perl;
85 77
86double runtime; 78tstamp NOW, runtime;
87 79
88global gbl_ev; 80global gbl_ev;
89static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 81static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
90static SV *sv_runtime, *sv_next_tick; 82static SV *sv_runtime, *sv_next_tick;
83
84bitset<NUM_EVENT_TYPES> ev_want_event;
85bitset<NUM_TYPES> ev_want_type;
91 86
92static HV 87static HV
93 *stash_cf, 88 *stash_cf,
94 *stash_cf_object_wrap, 89 *stash_cf_object_wrap,
95 *stash_cf_object_player_wrap, 90 *stash_cf_object_player_wrap,
99 *stash_cf_arch_wrap, 94 *stash_cf_arch_wrap,
100 *stash_cf_party_wrap, 95 *stash_cf_party_wrap,
101 *stash_cf_region_wrap, 96 *stash_cf_region_wrap,
102 *stash_cf_living_wrap; 97 *stash_cf_living_wrap;
103 98
99static inline SV *
100newSVpv_utf8 (const char *s)
101{
102 if (!s)
103 return newSV (0);
104
105 SV *sv = newSVpv (s, 0);
106 SvUTF8_on (sv);
107 return sv;
108}
109
110static inline SV *
111newSVpvn_utf8 (const char *s, STRLEN l)
112{
113 if (!s)
114 return newSV (0);
115
116 SV *sv = newSVpvn (s, l);
117 SvUTF8_on (sv);
118 return sv;
119}
120
104// helper cast function, returns super class * or 0 121// helper cast function, returns super class * or 0
105template<class super> 122template<class super>
106static super * 123static super *
107is_a (attachable *at) 124is_a (attachable *at)
108{ 125{
167} 184}
168 185
169void 186void
170attachable::do_destroy () 187attachable::do_destroy ()
171{ 188{
172 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 189 INVOKE_ATTACHABLE (DESTROY, this);
173 190
174 if (cb) 191 if (cb)
175 { 192 {
176 SvREFCNT_dec (cb); 193 SvREFCNT_dec (cb);
177 cb = 0; 194 cb = 0;
200 { 217 {
201 if (i >= mortals.size ()) 218 if (i >= mortals.size ())
202 { 219 {
203 i = 0; 220 i = 0;
204 221
205 if (mortals.size () > 1000) 222 if (mortals.size () >= 512)
223 {
224 static int last_mortalcount;
225 if (mortals.size () != last_mortalcount)
226 {
227 last_mortalcount = mortals.size ();
206 LOG (llevInfo, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 228 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
229
230 if (0)
231 {
232 for (int j = 0; j < mortals.size (); ++j)//D
233 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
234 fprintf (stderr, "\n");//D
235 }
236 }
237 }
207 238
208 break; 239 break;
209 } 240 }
210 241
211 attachable *obj = mortals [i]; 242 attachable *obj = mortals [i];
232 delete obj; 263 delete obj;
233 } 264 }
234 } 265 }
235} 266}
236 267
268void
269attachable::set_key (const char *key, const char *value, bool is_utf8)
270{
271 if (!self)
272 self = newHV ();
273
274 if (value)
275 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
276 else
277 hv_delete (self, key, strlen (key), G_DISCARD);
278}
279
237attachable & 280attachable &
238attachable::operator =(const attachable &src) 281attachable::operator =(const attachable &src)
239{ 282{
240 //if (self || cb) 283 //if (self || cb)
241 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 284 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
242 285
243 attach = src.attach; 286 attach = src.attach;
244 return *this; 287 return *this;
245} 288}
246 289
290template<typename T>
291static bool
292find_backref (void *ptr, T *obj)
293{
294 char *s = (char *)obj;
295 while (s < (char *)obj + sizeof (T))
296 {
297 if (ptr == *(void **)s)
298 return true;
299
300 s += sizeof (void *); // assume natural alignment
301 }
302
303 return false;
304}
305
306// for debugging, find "live" objects containing this ptr
307void
308find_backref (void *ptr)
309{
310 for_all_objects (op)
311 if (find_backref (ptr, op))
312 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
313
314 for_all_players (pl)
315 if (find_backref (ptr, pl))
316 fprintf (stderr, "P %p\n", pl);
317
318 for_all_clients (ns)
319 if (find_backref (ptr, ns))
320 fprintf (stderr, "C %p\n", ns);
321
322}
323
247////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 324//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
248 325
249static SV * 326static SV *
250newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 327newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
251{ 328{
252 SV *sv; 329 SV *sv;
253 330
254 if (!ptr) 331 if (!ptr)
255 return &PL_sv_undef; 332 return newSV (0);
256 333
257 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 334 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
258 return sv_bless (newRV_noinc ((SV *)hv), stash); 335 return sv_bless (newRV_noinc ((SV *)hv), stash);
259} 336}
260 337
279 356
280static SV * 357static SV *
281newSVattachable (attachable *obj, HV *stash) 358newSVattachable (attachable *obj, HV *stash)
282{ 359{
283 if (!obj) 360 if (!obj)
284 return &PL_sv_undef; 361 return newSV (0);
285 362
286 if (!obj->self) 363 if (!obj->self)
364 obj->self = newHV ();
365
366 if (!SvOBJECT (obj->self))
287 { 367 {
288 obj->self = newHV ();
289 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 368 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
290 369
291 // now bless the object _once_ 370 // now bless the object _once_
371 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
292 return sv_bless (newRV_inc ((SV *)obj->self), stash); 372 return sv_bless (newRV_inc ((SV *)obj->self), stash);
293 } 373 }
294 else 374 else
295 { 375 {
296 SV *sv = newRV_inc ((SV *)obj->self); 376 SV *sv = newRV_inc ((SV *)obj->self);
333 return SvPTR (sv, klass); 413 return SvPTR (sv, klass);
334 else 414 else
335 return 0; 415 return 0;
336} 416}
337 417
338inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 418inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); }
339inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 419inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
340inline SV *to_sv (bool v) { return newSViv (v); } 420inline SV *to_sv (bool v) { return newSViv (v); }
341inline SV *to_sv ( signed char v) { return newSViv (v); } 421inline SV *to_sv ( signed char v) { return newSViv (v); }
342inline SV *to_sv (unsigned char v) { return newSViv (v); } 422inline SV *to_sv (unsigned char v) { return newSViv (v); }
343inline SV *to_sv ( signed short v) { return newSViv (v); } 423inline SV *to_sv ( signed short v) { return newSViv (v); }
344inline SV *to_sv (unsigned short v) { return newSVuv (v); } 424inline SV *to_sv (unsigned short v) { return newSVuv (v); }
353inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 433inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
354inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 434inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
355inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 435inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
356inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 436inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
357inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 437inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
438inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
358inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 439inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
359inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
360inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 440inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
361 441
362inline SV *to_sv (object & v) { return to_sv (&v); } 442inline SV *to_sv (object & v) { return to_sv (&v); }
363inline SV *to_sv (living & v) { return to_sv (&v); } 443inline SV *to_sv (living & v) { return to_sv (&v); }
364 444
370 char buf[128]; 450 char buf[128];
371 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq); 451 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
372 return newSVpv (buf, 0); 452 return newSVpv (buf, 0);
373} 453}
374 454
375inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 455inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
376inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 456inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
377inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 457inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
378inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 458inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
379inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 459inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
380inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 460inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
381inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 461inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
382inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 462inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
383inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 463inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
384inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 464inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
385inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 465inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
386inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 466inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
387inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 467inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
388inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 468inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
389inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 469inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
390inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 470inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
391inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 471inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
392inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 472inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
393inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 473inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
394inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 474inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
475inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
395inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 476inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
396inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 477inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
397inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
398inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 478inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
479inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
480inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
399 481
400//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 482//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
401inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 483inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
402 484
403template<class T> 485template<class T>
404inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 486inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
405 487
406template<int N> 488template<int N>
407inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 489inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
408 490
409inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 491inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
410inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 492inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
411inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 493inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
412inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 494inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
413 495
414inline void sv_to (SV *sv, std::string &v) 496inline void sv_to (SV *sv, std::string &v)
415{ 497{
416 STRLEN len; 498 STRLEN len;
417 char *data = SvPVbyte (sv, len); 499 char *data = SvPVbyte (sv, len);
418 v.assign (data, len); 500 v.assign (data, len);
419} 501}
420 502
421inline void sv_to (SV *sv, UUID &v) 503inline void sv_to (SV *sv, UUID &v)
422{ 504{
423 unsigned int version; 505 unsigned int version;
424 506
425 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version) 507 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
426 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 508 croak ("unparsable uuid: %s", SvPV_nolen (sv));
448 break; 530 break;
449 531
450 case DT_STRING: 532 case DT_STRING:
451 { 533 {
452 char *str = (char *)va_arg (ap, const char *); 534 char *str = (char *)va_arg (ap, const char *);
453 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 535 sv = str ? newSVpv (str, 0) : newSV (0);
454 } 536 }
455 break; 537 break;
456 538
457 case DT_DATA: 539 case DT_DATA:
458 { 540 {
459 char *str = (char *)va_arg (ap, const void *); 541 char *str = (char *)va_arg (ap, const void *);
460 int len = va_arg (ap, int); 542 int len = va_arg (ap, int);
461 sv = str ? newSVpv (str, len) : &PL_sv_undef; 543 sv = str ? newSVpv (str, len) : newSV (0);
462 } 544 }
463 break; 545 break;
464 546
465 case DT_OBJECT: 547 case DT_OBJECT:
466 sv = to_sv (va_arg (ap, object *)); 548 sv = to_sv (va_arg (ap, object *));
654void 736void
655attachable::instantiate () 737attachable::instantiate ()
656{ 738{
657 if (attach) 739 if (attach)
658 { 740 {
659 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 741 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
660 attach = 0; 742 attach = 0;
661 } 743 }
662} 744}
663 745
664void 746void
665attachable::reattach () 747attachable::reattach ()
666{ 748{
667 optimise (); 749 optimise ();
668 //TODO: check for _attachment's, very important for restarts 750 //TODO: check for _attachment's, very important for restarts
669 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 751 INVOKE_ATTACHABLE (REATTACH, this);
670} 752}
671 753
672static event_klass klass_of[NUM_EVENT_TYPES] = { 754static event_klass klass_of[NUM_EVENT_TYPES] = {
673# define def(type,name) KLASS_ ## type, 755# define def(type,name) KLASS_ ## type,
674# include "eventinc.h" 756# include "eventinc.h"
717} 799}
718 800
719void 801void
720global::gather_callbacks (AV *&callbacks, event_type event) const 802global::gather_callbacks (AV *&callbacks, event_type event) const
721{ 803{
722 ::gather_callbacks (callbacks, cb_object, event); 804 ::gather_callbacks (callbacks, cb_global, event);
723} 805}
724 806
725void 807void
726object::gather_callbacks (AV *&callbacks, event_type event) const 808object::gather_callbacks (AV *&callbacks, event_type event) const
727{ 809{
728 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 810 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
729 { 811 {
730 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 812 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
731 813
732 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 814 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
733 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 815 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
734 } 816 }
735 817
771{ 853{
772 attachable::gather_callbacks (callbacks, event); 854 attachable::gather_callbacks (callbacks, event);
773 ::gather_callbacks (callbacks, cb_map, event); 855 ::gather_callbacks (callbacks, cb_map, event);
774} 856}
775 857
858void
859_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
860{
861 for (int event = 0; event <= AvFILLp (registry); ++event)
862 {
863 SV *cbs_ = AvARRAY (registry)[event];
864
865 // element must be list of callback entries
866 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
867 {
868 AV *cbs = (AV *)SvRV (cbs_);
869
870 // no callback entries, no callbacks to call
871 if (AvFILLp (cbs) >= 0)
872 set.set (event);
873 }
874 }
875}
876
877// very slow and inefficient way to recalculate the global want bitsets
878void
879_recalc_want ()
880{
881 ev_want_event.reset ();
882
883 _recalc_want (ev_want_event, cb_global);
884 _recalc_want (ev_want_event, cb_attachable);
885 _recalc_want (ev_want_event, cb_object);
886 _recalc_want (ev_want_event, cb_client);
887 _recalc_want (ev_want_event, cb_player);
888 _recalc_want (ev_want_event, cb_map);
889
890 ev_want_type.reset ();
891
892 for (int type = 0; type <= AvFILLp (cb_type); ++type)
893 {
894 SV *cbs_ = AvARRAY (cb_type)[type];
895
896 // element must be list of callback entries
897 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
898 {
899 AV *cbs = (AV *)SvRV (cbs_);
900
901 // no callback entries, no callbacks to call
902 if (AvFILLp (cbs) >= 0)
903 ev_want_type.set (type % NUM_TYPES);
904 }
905 }
906}
907
776bool 908bool
777attachable::invoke (event_type event, ...) 909attachable::invoke (event_type event, ...)
778{ 910{
779 data_type dt; 911 data_type dt;
780 va_list ap;
781
782 va_start (ap, event);
783 912
784 // callback call ordering should be: 913 // callback call ordering should be:
785 // 1. per-object callback 914 // 1. per-object callback
786 // 2. per-class object 915 // 2. per-class object
787 // 3. per-type callback 916 // 3. per-type callback
791 gather_callbacks (callbacks, event); 920 gather_callbacks (callbacks, event);
792 921
793 // short-circuit processing if no callbacks found/defined 922 // short-circuit processing if no callbacks found/defined
794 if (!callbacks) 923 if (!callbacks)
795 return 0; 924 return 0;
925
926 va_list ap;
927 va_start (ap, event);
796 928
797 CALL_BEGIN (3); 929 CALL_BEGIN (3);
798 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 930 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
799 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 931 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
800 932
835} 967}
836 968
837SV * 969SV *
838cfperl_result (int idx) 970cfperl_result (int idx)
839{ 971{
840 AV *av = get_av ("cfperl::invoke_results", 0); 972 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
841 if (!av) 973 if (!av)
842 return &PL_sv_undef; 974 return &PL_sv_undef;
843 975
844 SV **sv = av_fetch (av, idx, 0); 976 SV **sv = av_fetch (av, idx, 0);
845 if (!sv) 977 if (!sv)
859{ 991{
860 return SvNV (cfperl_result (idx)); 992 return SvNV (cfperl_result (idx));
861} 993}
862 994
863///////////////////////////////////////////////////////////////////////////// 995/////////////////////////////////////////////////////////////////////////////
996// various c++ => perl glue functions
864 997
865void 998void
866cfperl_emergency_save () 999cfperl_emergency_save ()
867{ 1000{
868 CALL_BEGIN (0); 1001 CALL_BEGIN (0);
877 CALL_ARG (make_core); 1010 CALL_ARG (make_core);
878 CALL_CALL ("cf::post_cleanup", G_VOID); 1011 CALL_CALL ("cf::post_cleanup", G_VOID);
879 CALL_END; 1012 CALL_END;
880} 1013}
881 1014
1015void
1016cfperl_make_book (object *book, int level)
1017{
1018 CALL_BEGIN (2);
1019 CALL_ARG (book);
1020 CALL_ARG (level);
1021 CALL_CALL ("ext::books::make_book", G_VOID);
1022 CALL_END;
1023}
1024
1025void
1026cfperl_send_msg (client *ns, int color, const char *type, const char *msg)
1027{
1028 CALL_BEGIN (4);
1029 CALL_ARG (ns);
1030 CALL_ARG (type);
1031 CALL_ARG_SV (newSVpv_utf8 (msg));
1032 CALL_ARG (color);
1033 CALL_CALL ("cf::client::send_msg", G_VOID);
1034 CALL_END;
1035}
1036
1037int
1038cfperl_can_merge (object *ob1, object *ob2)
1039{
1040 int can;
1041
1042 CALL_BEGIN (2);
1043 CALL_ARG (ob1);
1044 CALL_ARG (ob2);
1045 CALL_CALL ("cf::_can_merge", G_SCALAR);
1046 can = count && SvTRUE (TOPs);
1047 CALL_END;
1048
1049 return can;
1050}
1051
1052player *
1053player::find (const char *name)
1054{
1055 CALL_BEGIN (1);
1056 CALL_ARG (name);
1057 CALL_CALL ("cf::player::find", G_SCALAR);
1058
1059 player *retval;
1060
1061 if (count)
1062 sv_to (POPs, retval);
1063 else
1064 retval = 0;
1065
1066 CALL_END;
1067
1068 return retval;
1069}
1070
882maptile * 1071maptile *
883maptile::find_sync (const char *path, maptile *origin) 1072maptile::find_sync (const char *path, maptile *origin)
884{ 1073{
885 CALL_BEGIN (2); 1074 CALL_BEGIN (2);
886 CALL_ARG (path); 1075 CALL_ARG (path);
898 1087
899 return retval; 1088 return retval;
900} 1089}
901 1090
902maptile * 1091maptile *
903maptile::find_async (const char *path, maptile *origin) 1092maptile::find_async (const char *path, maptile *origin, bool load)
904{ 1093{
905 CALL_BEGIN (2); 1094 CALL_BEGIN (3);
906 CALL_ARG (path); 1095 CALL_ARG (path);
907 CALL_ARG (origin); 1096 CALL_ARG (origin);
1097 CALL_ARG (load);
908 CALL_CALL ("cf::map::find_async", G_SCALAR); 1098 CALL_CALL ("cf::map::find_async", G_SCALAR);
909 1099
910 maptile *retval; 1100 maptile *retval;
911 1101
912 if (count) 1102 if (count)
946 CALL_BEGIN (2); 1136 CALL_BEGIN (2);
947 CALL_ARG (this); 1137 CALL_ARG (this);
948 CALL_ARG (exit); 1138 CALL_ARG (exit);
949 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1139 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
950 CALL_END; 1140 CALL_END;
1141}
1142
1143const char *
1144object::ref () const
1145{
1146 if (type == PLAYER)
1147 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1148 else
1149 return 0;
1150}
1151
1152object *
1153object::deref (const char *ref)
1154{
1155 object *retval = 0;
1156
1157 if (ref)
1158 {
1159 CALL_BEGIN (1);
1160 CALL_ARG (ref);
1161 CALL_CALL ("cf::object::deref", G_SCALAR);
1162
1163 if (count)
1164 sv_to (POPs, retval);
1165
1166 CALL_END;
1167 }
1168
1169 return retval;
951} 1170}
952 1171
953void 1172void
954log_backtrace (const char *msg) 1173log_backtrace (const char *msg)
955{ 1174{
970 1189
971struct EventAPI *watcher_base::GEventAPI; 1190struct EventAPI *watcher_base::GEventAPI;
972struct CoroAPI *coroapi::GCoroAPI; 1191struct CoroAPI *coroapi::GCoroAPI;
973 1192
974int coroapi::cede_counter; 1193int coroapi::cede_counter;
975double (*coroapi::time)();
976double coroapi::next_cede; 1194tstamp coroapi::next_cede;
977 1195
978void coroapi::do_cede_to_tick () 1196void coroapi::do_cede_to_tick ()
979{ 1197{
980 cede_counter = 0; 1198 cede_counter = 0;
981 1199
1112 1330
1113 _connect_to_perl (); 1331 _connect_to_perl ();
1114 1332
1115 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1333 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1116 1334
1117 { 1335 //{
1118 require_pv ("Time::HiRes"); 1336 // require_pv ("Time::HiRes");
1119 1337 //
1120 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); 1338 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1121 if (!svp) croak ("Time::HiRes is required"); 1339 // if (!svp) croak ("Time::HiRes is required");
1122 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); 1340 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1123 coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); 1341 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1124 } 1342 //}
1125 1343
1126 static const struct { 1344 static const struct {
1127 const char *name; 1345 const char *name;
1128 IV iv; 1346 IV iv;
1129 } *civ, const_iv[] = { 1347 } *civ, const_iv[] = {
1134 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1352 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1135 1353
1136 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1354 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1137 1355
1138 const_iv (MAX_TIME) 1356 const_iv (MAX_TIME)
1357
1358 const_iv (NUM_BODY_LOCATIONS)
1359 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1360 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1361 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1362 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1363 const_iv (body_wrist) const_iv (body_waist)
1139 1364
1140 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) 1365 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1141 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) 1366 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1142 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) 1367 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1143 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) 1368 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1164 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1389 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1165 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1390 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1166 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1391 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1167 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1392 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1168 1393
1169 const_iv (NUM_SUBTYPES) 1394 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1170 1395
1171 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1396 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1172 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1397 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1173 1398
1174 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) 1399 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1182 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) 1407 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1183 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) 1408 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1184 const_iv (WEAP_BLUD) 1409 const_iv (WEAP_BLUD)
1185 1410
1186 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) 1411 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1187 const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) 1412 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1188 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) 1413 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1189 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1414 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1190 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1415 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1191 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1416 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1192 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1417 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1204 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1429 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1205 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1430 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1206 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1431 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1207 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1432 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1208 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1433 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1209 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1434 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1210 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1435 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1211 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1436 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1212 1437
1213 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1438 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1214 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1439 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1215 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1440 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1216 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1441 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1217 const_iv (NDI_ALL) 1442 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1443 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR)
1218 1444
1219 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1445 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1220 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1446 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1221 1447
1222 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1448 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1449
1450 const_iv (SP_RAISE_DEAD)
1451 const_iv (SP_RUNE)
1452 const_iv (SP_MAKE_MARK)
1453 const_iv (SP_BOLT)
1454 const_iv (SP_BULLET)
1455 const_iv (SP_EXPLOSION)
1456 const_iv (SP_CONE)
1457 const_iv (SP_BOMB)
1458 const_iv (SP_WONDER)
1459 const_iv (SP_SMITE)
1460 const_iv (SP_MAGIC_MISSILE)
1461 const_iv (SP_SUMMON_GOLEM)
1462 const_iv (SP_DIMENSION_DOOR)
1463 const_iv (SP_MAGIC_MAPPING)
1464 const_iv (SP_MAGIC_WALL)
1465 const_iv (SP_DESTRUCTION)
1466 const_iv (SP_PERCEIVE_SELF)
1467 const_iv (SP_WORD_OF_RECALL)
1468 const_iv (SP_INVISIBLE)
1469 const_iv (SP_PROBE)
1470 const_iv (SP_HEALING)
1471 const_iv (SP_CREATE_FOOD)
1472 const_iv (SP_EARTH_TO_DUST)
1473 const_iv (SP_CHANGE_ABILITY)
1474 const_iv (SP_BLESS)
1475 const_iv (SP_CURSE)
1476 const_iv (SP_SUMMON_MONSTER)
1477 const_iv (SP_CHARGING)
1478 const_iv (SP_POLYMORPH)
1479 const_iv (SP_ALCHEMY)
1480 const_iv (SP_REMOVE_CURSE)
1481 const_iv (SP_IDENTIFY)
1482 const_iv (SP_DETECTION)
1483 const_iv (SP_MOOD_CHANGE)
1484 const_iv (SP_MOVING_BALL)
1485 const_iv (SP_SWARM)
1486 const_iv (SP_CHANGE_MANA)
1487 const_iv (SP_DISPEL_RUNE)
1488 const_iv (SP_CREATE_MISSILE)
1489 const_iv (SP_CONSECRATE)
1490 const_iv (SP_ANIMATE_WEAPON)
1491 const_iv (SP_LIGHT)
1492 const_iv (SP_CHANGE_MAP_LIGHT)
1493 const_iv (SP_FAERY_FIRE)
1494 const_iv (SP_CAUSE_DISEASE)
1495 const_iv (SP_AURA)
1496 const_iv (SP_TOWN_PORTAL)
1497 const_iv (SP_PARTY_SPELL)
1223 1498
1224 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1499 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1225 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1500 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1226 const_iv (F_LOCKED) 1501 const_iv (F_LOCKED)
1227 1502
1280 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1555 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1281 1556
1282 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1557 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1283 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1558 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1284 1559
1560 const_iv (VERSION_CS) const_iv (VERSION_SC)
1561
1285 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1562 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1286 1563
1287 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) 1564 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1288 1565
1289 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1566 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1300 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1577 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1301 1578
1302 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1579 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1303 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1580 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV)
1304 const_iv (GT_MINIMAL) 1581 const_iv (GT_MINIMAL)
1582
1583 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1584 const_iv (FT_RSRC) const_iv (FT_NUM)
1305 }; 1585 };
1306 1586
1307 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1587 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1308 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1588 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1309 1589
1330 } 1610 }
1331} 1611}
1332 1612
1333void _connect_to_perl () 1613void _connect_to_perl ()
1334 1614
1615void _recalc_want ()
1616
1335void _global_reattach () 1617void _global_reattach ()
1336 CODE: 1618 CODE:
1337{ 1619{
1338 // reattach to all attachable objects in the game. 1620 // reattach to all attachable objects in the game.
1339 for_all_clients (ns) 1621 for_all_clients (ns)
1340 ns->reattach (); 1622 ns->reattach ();
1341 1623
1342 for_all_objects (op) 1624 for_all_objects (op)
1343 op->reattach (); 1625 op->reattach ();
1344} 1626}
1345
1346void _post_tick ()
1347 CODE:
1348 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1349 1627
1350# support function for map-world.ext 1628# support function for map-world.ext
1351void _quantise (SV *data_sv, SV *plt_sv) 1629void _quantise (SV *data_sv, SV *plt_sv)
1352 CODE: 1630 CODE:
1353{ 1631{
1386 len -= 3; 1664 len -= 3;
1387 } 1665 }
1388 1666
1389 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1667 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1390} 1668}
1669
1670void _post_tick ()
1671 CODE:
1672 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1673
1674NV till_cede ()
1675 CODE:
1676 RETVAL = coroapi::next_cede - now ();
1677 OUTPUT:
1678 RETVAL
1679
1680NV till_tick ()
1681 CODE:
1682 RETVAL = SvNV (sv_next_tick) - now ();
1683 OUTPUT:
1684 RETVAL
1391 1685
1392NV floor (NV x) 1686NV floor (NV x)
1393 1687
1394NV ceil (NV x) 1688NV ceil (NV x)
1395 1689
1403 default: croak ("cf::rndm requires none, one or two parameters."); break; 1697 default: croak ("cf::rndm requires none, one or two parameters."); break;
1404 } 1698 }
1405 OUTPUT: 1699 OUTPUT:
1406 RETVAL 1700 RETVAL
1407 1701
1702NV clamp (NV value, NV min_value, NV max_value)
1703 CODE:
1704 RETVAL = clamp (value, min_value, max_value);
1705 OUTPUT:
1706 RETVAL
1707
1708NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1709 CODE:
1710 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1711 OUTPUT:
1712 RETVAL
1713
1714void cede_to_tick ()
1715 CODE:
1716 coroapi::cede_to_tick ();
1717
1408void server_tick () 1718void server_tick ()
1409 CODE: 1719 CODE:
1720 NOW = now ();
1410 runtime = SvNVx (sv_runtime); 1721 runtime = SvNVx (sv_runtime);
1411 server_tick (); 1722 server_tick ();
1412 1723
1413void 1724void
1414log_backtrace (utf8_string msg) 1725log_backtrace (utf8_string msg)
1421octet_string path_combine (octet_string base, octet_string path) 1732octet_string path_combine (octet_string base, octet_string path)
1422 PROTOTYPE: $$ 1733 PROTOTYPE: $$
1423 1734
1424octet_string path_combine_and_normalize (octet_string base, octet_string path) 1735octet_string path_combine_and_normalize (octet_string base, octet_string path)
1425 PROTOTYPE: $$ 1736 PROTOTYPE: $$
1426
1427const_octet_string
1428get_maps_directory (octet_string path)
1429 PROTOTYPE: $
1430 ALIAS: maps_directory = 0
1431 CODE:
1432 RETVAL = create_pathname (path);
1433 OUTPUT: RETVAL
1434 1737
1435void 1738void
1436sub_generation_inc () 1739sub_generation_inc ()
1437 CODE: 1740 CODE:
1438 PL_sub_generation++; 1741 PL_sub_generation++;
1560#object *mortals (U32 index) 1863#object *mortals (U32 index)
1561# CODE: 1864# CODE:
1562# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1865# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1563# OUTPUT: RETVAL 1866# OUTPUT: RETVAL
1564 1867
1565INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1868INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h |
1566 1869
1567MODULE = cf PACKAGE = cf::global 1870MODULE = cf PACKAGE = cf::global
1568 1871
1569int invoke (SV *klass, int event, ...) 1872int invoke (SV *klass, int event, ...)
1570 CODE: 1873 CODE:
1606object *actives (U32 index) 1909object *actives (U32 index)
1607 CODE: 1910 CODE:
1608 RETVAL = index < actives.size () ? actives [index] : 0; 1911 RETVAL = index < actives.size () ? actives [index] : 0;
1609 OUTPUT: RETVAL 1912 OUTPUT: RETVAL
1610 1913
1914const char *slot_use_name (U32 slot)
1915 ALIAS:
1916 slot_nonuse_name = 1
1917 CODE:
1918{
1919 if (slot >= NUM_BODY_LOCATIONS)
1920 croak ("body slot index out of range");
1921
1922 switch (ix)
1923 {
1924 case 0: RETVAL = body_locations[slot].use_name; break;
1925 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1926 }
1927}
1928 OUTPUT:
1929 RETVAL
1930
1611# missing properties 1931# missing properties
1612 1932
1613object *head (object *op) 1933object *head (object *op)
1614 PROTOTYPE: $ 1934 PROTOTYPE: $
1615 CODE: 1935 CODE:
1616 RETVAL = op->head_ (); 1936 RETVAL = op->head_ ();
1617 OUTPUT: RETVAL
1618
1619int is_head (object *op)
1620 PROTOTYPE: $
1621 CODE:
1622 RETVAL = op->head_ () == op;
1623 OUTPUT: RETVAL 1937 OUTPUT: RETVAL
1624 1938
1625void 1939void
1626inv (object *obj) 1940inv (object *obj)
1627 PROTOTYPE: $ 1941 PROTOTYPE: $
1640int 1954int
1641num_animations (object *op) 1955num_animations (object *op)
1642 CODE: 1956 CODE:
1643 RETVAL = NUM_ANIMATIONS (op); 1957 RETVAL = NUM_ANIMATIONS (op);
1644 OUTPUT: RETVAL 1958 OUTPUT: RETVAL
1959
1960int slot_info (object *op, UV slot, int value = 0)
1961 ALIAS:
1962 slot_used = 1
1963 CODE:
1964{
1965 if (slot >= NUM_BODY_LOCATIONS)
1966 croak ("body slot index out of range");
1967
1968 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
1969
1970 if (items > 2)
1971 if (ix)
1972 op->slot[slot].used = value;
1973 else
1974 op->slot[slot].info = value;
1975}
1976 OUTPUT:
1977 RETVAL
1645 1978
1646object *find_best_object_match (object *op, utf8_string match) 1979object *find_best_object_match (object *op, utf8_string match)
1647 1980
1648object *find_marked_object (object *op) 1981object *find_marked_object (object *op)
1649 1982
1754 2087
1755void add_button_link (object *button, maptile *map, int connected); 2088void add_button_link (object *button, maptile *map, int connected);
1756 2089
1757void remove_button_link (object *op); 2090void remove_button_link (object *op);
1758 2091
2092void handle_apply_yield (object *op);
2093
1759 2094
1760MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2095MODULE = cf PACKAGE = cf::object PREFIX = cf_
1761 2096
1762object *cf_insert_ob_in_ob (object *ob, object *where) 2097object *cf_insert_ob_in_ob (object *ob, object *where)
1763 2098
1765# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2100# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1766 2101
1767object *new (utf8_string archetype = 0) 2102object *new (utf8_string archetype = 0)
1768 PROTOTYPE: ;$ 2103 PROTOTYPE: ;$
1769 CODE: 2104 CODE:
1770 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2105 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1771 OUTPUT: 2106 OUTPUT:
1772 RETVAL 2107 RETVAL
1773 2108
2109object *find_object (U32 tag)
2110
2111# TODO: nuke
1774object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2112object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1775 PROTOTYPE: $$$$$$ 2113 PROTOTYPE: $$$$$$
1776 CODE: 2114 CODE:
1777{ 2115{
1778 int unused_type; 2116 int unused_type;
1779 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 2117 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1780} 2118}
1781
1782player *contr (object *op)
1783 CODE:
1784 RETVAL = op->contr;
1785 OUTPUT: RETVAL
1786 2119
1787const_utf8_string get_ob_key_value (object *op, utf8_string key) 2120const_utf8_string get_ob_key_value (object *op, utf8_string key)
1788 2121
1789bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2122bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1)
1790 2123
1831 2164
1832void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2165void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1833 CODE: 2166 CODE:
1834 new_draw_info (flags, 0, op, txt); 2167 new_draw_info (flags, 0, op, txt);
1835 2168
1836object *cf_player_send_inventory (object *op)
1837
1838octet_string cf_player_get_ip (object *op)
1839 ALIAS: ip = 0
1840
1841object *cf_player_get_marked_item (object *op)
1842 ALIAS: marked_item = 0
1843
1844void cf_player_set_marked_item (object *op, object *ob)
1845
1846partylist *cf_player_get_party (object *op)
1847 ALIAS: party = 0
1848
1849void cf_player_set_party (object *op, partylist *party)
1850
1851void kill_player (object *op) 2169void kill_player (object *op)
1852 2170
1853void esrv_update_item (object *op, int what, object *item) 2171void esrv_update_item (object *op, int what, object *item)
1854 C_ARGS: what, op, item 2172 C_ARGS: what, op, item
1855
1856void clear_los (object *op)
1857 2173
1858int command_summon (object *op, utf8_string params) 2174int command_summon (object *op, utf8_string params)
1859 2175
1860int command_arrest (object *op, utf8_string params) 2176int command_arrest (object *op, utf8_string params)
1861 2177
1880 pl->ob->stats.hp = pl->ob->stats.maxhp; 2196 pl->ob->stats.hp = pl->ob->stats.maxhp;
1881 pl->ob->stats.sp = pl->ob->stats.maxsp; 2197 pl->ob->stats.sp = pl->ob->stats.maxsp;
1882 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2198 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1883 pl->orig_stats = pl->ob->stats; 2199 pl->orig_stats = pl->ob->stats;
1884 2200
2201void clear_los (player *pl)
2202
1885void cf_player_move (player *pl, int dir) 2203void cf_player_move (player *pl, int dir)
1886
1887void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1888 2204
1889bool 2205bool
1890cell_visible (player *pl, int dx, int dy) 2206cell_visible (player *pl, int dx, int dy)
1891 CODE: 2207 CODE:
1892 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2208 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
2031 palette = SvRV (palette); 2347 palette = SvRV (palette);
2032 2348
2033 STRLEN idxlen; 2349 STRLEN idxlen;
2034 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2350 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2035 2351
2036 region **regionmap = (region **)malloc ( 2352 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2037 (av_len ((AV *)palette) + 1) * sizeof (region *));
2038 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2353 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2039 2354
2040 for (int i = av_len ((AV *)palette) + 1; i--; ) 2355 for (int i = av_len ((AV *)palette) + 1; i--; )
2041 regionmap [i] = region::find ( 2356 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2042 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2043 2357
2044 for (int y = 0; y < THIS->height; ++y) 2358 for (int y = 0; y < THIS->height; ++y)
2045 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2359 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2046 2360
2047 sfree (THIS->regions, THIS->size ()); 2361 sfree (THIS->regions, THIS->size ());
2048 free (THIS->regionmap); 2362 delete [] THIS->regionmap;
2049 2363
2050 THIS->regions = regions; 2364 THIS->regions = regions;
2051 THIS->regionmap = regionmap; 2365 THIS->regionmap = regionmap;
2052} 2366}
2053 2367
2073 } 2387 }
2074 } 2388 }
2075 2389
2076 op->destroy (); 2390 op->destroy ();
2077} 2391}
2078
2079void play_sound_map (maptile *map, int x, int y, int sound_num)
2080 2392
2081int out_of_map (maptile *map, int x, int y) 2393int out_of_map (maptile *map, int x, int y)
2082 2394
2083void 2395void
2084trigger (maptile *map, long connection, bool state = true) 2396trigger (maptile *map, long connection, bool state = true)
2240 rmp.decoroptions = decoroptions; 2552 rmp.decoroptions = decoroptions;
2241 rmp.orientation = orientation; 2553 rmp.orientation = orientation;
2242 rmp.origin_y = origin_y; 2554 rmp.origin_y = origin_y;
2243 rmp.origin_x = origin_x; 2555 rmp.origin_x = origin_x;
2244 rmp.random_seed = random_seed; 2556 rmp.random_seed = random_seed;
2245 rmp.total_map_hp = total_map_hp; 2557 rmp.total_map_hp = (uint64_t) total_map_hp;
2246 rmp.map_layout_style = map_layout_style; 2558 rmp.map_layout_style = map_layout_style;
2247 rmp.treasureoptions = treasureoptions; 2559 rmp.treasureoptions = treasureoptions;
2248 rmp.symmetry_used = symmetry_used; 2560 rmp.symmetry_used = symmetry_used;
2249 rmp.region = region; 2561 rmp.region = region;
2250 rmp.custom = custom; 2562 rmp.custom = custom;
2254 OUTPUT: 2566 OUTPUT:
2255 RETVAL 2567 RETVAL
2256 2568
2257MODULE = cf PACKAGE = cf::arch 2569MODULE = cf PACKAGE = cf::arch
2258 2570
2259archetype *find (utf8_string name) 2571int archetypes_size ()
2260 CODE: 2572 CODE:
2261 RETVAL = archetype::find (name); 2573 RETVAL = archetypes.size ();
2262 OUTPUT: 2574 OUTPUT: RETVAL
2263 RETVAL
2264 2575
2265archetype *first() 2576archetype *archetypes (U32 index)
2266 PROTOTYPE: 2577 CODE:
2267 CODE: 2578 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2268 RETVAL = first_archetype; 2579 OUTPUT: RETVAL
2580
2581object *instantiate (archetype *arch)
2582 CODE:
2583 RETVAL = arch_to_object (arch);
2584 OUTPUT:
2269 OUTPUT: RETVAL 2585 RETVAL
2270 2586
2271INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2587INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2272 2588
2273MODULE = cf PACKAGE = cf::party 2589MODULE = cf PACKAGE = cf::party
2274 2590
2345 STRLEN len; 2661 STRLEN len;
2346 char *buf = SvPVbyte (packet, len); 2662 char *buf = SvPVbyte (packet, len);
2347 2663
2348 THIS->send_packet (buf, len); 2664 THIS->send_packet (buf, len);
2349} 2665}
2666
2667faceidx
2668client::need_face (utf8_string name, int pri = 0)
2669 CODE:
2670 RETVAL = face_find (name, 0);
2671 if (RETVAL)
2672 {
2673 THIS->send_face (RETVAL, pri);
2674 THIS->flush_fx ();
2675 }
2676 OUTPUT:
2677 RETVAL
2678
2679int
2680client::fx_want (int idx, int value = -1)
2681 CODE:
2682 if (0 < idx && idx < FT_NUM)
2683 {
2684 RETVAL = THIS->fx_want [idx];
2685 if (items > 2)
2686 THIS->fx_want [idx] = value;
2687 }
2688 else
2689 RETVAL = 0;
2690 OUTPUT:
2691 RETVAL
2692
2693MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2694
2695faceidx sound_find (utf8_string name)
2696
2697void sound_set (utf8_string str, faceidx face)
2698
2699# dire hack
2700void old_sound_index (int idx, faceidx face)
2701 CODE:
2702 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2703 old_sound_index [idx] = face;
2350 2704
2351MODULE = cf PACKAGE = cf::face PREFIX = face_ 2705MODULE = cf PACKAGE = cf::face PREFIX = face_
2352 2706
2353#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2707#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2354 2708
2370 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2724 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2371 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2725 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2372} 2726}
2373 OUTPUT: RETVAL 2727 OUTPUT: RETVAL
2374 2728
2375void set (faceidx idx, int visibility, int magicmap) 2729void set_type (faceidx idx, int value)
2376 CODE: 2730 ALIAS:
2377 faceinfo *f = face_info (idx); 2731 set_type = 0
2378 assert (f); 2732 set_visibility = 1
2379 f->visibility = visibility; 2733 set_magicmap = 2
2380 f->magicmap = magicmap; 2734 set_smooth = 3
2381 2735 set_smoothlevel = 4
2382void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2383 CODE: 2736 CODE:
2384 faceinfo *f = face_info (idx); assert (f); 2737 faceinfo *f = face_info (idx); assert (f);
2385 f->smooth = smooth; 2738 switch (ix)
2386 f->smoothlevel = smoothlevel; 2739 {
2740 case 0: f->type = value; break;
2741 case 1: f->visibility = value; break;
2742 case 2: f->magicmap = value; break;
2743 case 3: f->smooth = value; break;
2744 case 4: f->smoothlevel = value; break;
2745 }
2387 2746
2388void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2747void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2389 CODE: 2748 CODE:
2390{ 2749{
2391 facedata *d = face_data (idx, faceset); 2750 faceinfo *f = face_info (idx); assert (f);
2392 assert (d); 2751 facedata *d = &(faceset ? f->data64 : f->data32);
2393 sv_to (data, d->data); 2752 sv_to (data, d->data);
2394 STRLEN clen; 2753 STRLEN clen;
2395 char *cdata = SvPVbyte (chksum, clen); 2754 char *cdata = SvPVbyte (chksum, clen);
2396 clen = min (CHKSUM_SIZE, clen); 2755 clen = min (CHKSUM_SIZE, clen);
2397 2756
2407 ns->force_newmap = true; 2766 ns->force_newmap = true;
2408 } 2767 }
2409 } 2768 }
2410} 2769}
2411 2770
2771int get_data_size (faceidx idx, int faceset = 0)
2772 CODE:
2773 facedata *d = face_data (idx, faceset); assert (d);
2774 RETVAL = d->data.size ();
2775 OUTPUT:
2776 RETVAL
2777
2778SV *get_chksum (faceidx idx, int faceset = 0)
2779 CODE:
2780 facedata *d = face_data (idx, faceset); assert (d);
2781 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE);
2782 OUTPUT:
2783 RETVAL
2784
2412void invalidate (faceidx idx) 2785void invalidate (faceidx idx)
2413 CODE: 2786 CODE:
2414 for_all_clients (ns) 2787 for_all_clients (ns)
2415 { 2788 {
2416 ns->faces_sent [idx] = false; 2789 ns->faces_sent [idx] = false;
2459void invalidate_all () 2832void invalidate_all ()
2460 CODE: 2833 CODE:
2461 for_all_clients (ns) 2834 for_all_clients (ns)
2462 ns->anims_sent.reset (); 2835 ns->anims_sent.reset ();
2463 2836
2837MODULE = cf PACKAGE = cf::object::freezer
2838
2839INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h |
2840
2841SV *
2842new (char *klass)
2843 CODE:
2844 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2845 OUTPUT: RETVAL
2846
2847void
2848DESTROY (SV *sv)
2849 CODE:
2850 object_freezer *self;
2851 sv_to (sv, self);
2852 delete self;
2853
2854MODULE = cf PACKAGE = cf::object::thawer
2855
2856INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h |
2857
2858SV *
2859new_from_file (char *klass, octet_string path)
2860 CODE:
2861 object_thawer *f = new object_thawer (path);
2862 if (!*f)
2863 {
2864 delete f;
2865 XSRETURN_UNDEF;
2866 }
2867 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2868 OUTPUT: RETVAL
2869
2870void
2871DESTROY (SV *sv)
2872 CODE:
2873 object_thawer *self;
2874 sv_to (sv, self);
2875 delete self;
2876
2877void
2878extract_tags (object_thawer *self)
2879 CODE:
2880 while (self->kw != KW_EOF)
2881 {
2882 coroapi::cede_to_tick_every (5000);
2883
2884 if (self->kw == KW_tag)
2885 XPUSHs (sv_2mortal (to_sv (self->get_str ())));
2886
2887 self->skip ();
2888 }
2889

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