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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.253 by root, Mon Sep 10 17:24:36 2007 UTC vs.
Revision 1.316 by root, Thu Jan 8 04:35:05 2009 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann 5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de> 6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 7 *
8 * Crossfire TRT is free software: you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation, either version 3 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version. 11 * (at your option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 * 20 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de> 21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 22 */
23 23
24#include "autoconf.h" 24#include "autoconf.h"
25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#define CEDES_PER_TICK 5
30 25
31#if HAVE_EXECINFO_H 26#if HAVE_EXECINFO_H
32# include <execinfo.h> 27# include <execinfo.h>
33#endif 28#endif
34 29
35#include <plugin_common.h>
36#include <sounds.h>
37#include <cstdarg> 30#include <cstdarg>
38#include <sproto.h> 31#include <typeinfo>
39 32
33#include "global.h"
40#include "loader.h" 34#include "loader.h"
35#include "../random_maps/random_map.h"
41#include "cfperl.h" 36#include "evthread.h"
42#include "shstr.h" 37#include "sproto.h"
43 38
44#include <unistd.h> 39#include <unistd.h>
45#if _POSIX_MEMLOCK 40#if _POSIX_MEMLOCK
46# include <sys/mman.h> 41# include <sys/mman.h>
47#endif 42#endif
48 43
44#if HAVE_MALLOC_H
45# include <malloc.h>
46#endif
47
48#if !__GLIBC__
49# define malloc_trim(pad) -1
50#endif
51
49#include <EXTERN.h> 52#include <EXTERN.h>
50#include <perl.h> 53#include <perl.h>
51#include <XSUB.h> 54#include <XSUB.h>
52 55
53#include "CoroAPI.h" 56#include "CoroAPI.h"
58typedef object_thawer &object_thawer_ref; 61typedef object_thawer &object_thawer_ref;
59typedef object_freezer &object_freezer_ref; 62typedef object_freezer &object_freezer_ref;
60 63
61typedef std::string std__string; 64typedef std::string std__string;
62 65
63#if IVSIZE >= 8
64 typedef IV val64;
65# define newSVval64 newSViv
66# define SvVAL64 SvIV
67#else
68 typedef double val64;
69# define newSVval64 newSVnv
70# define SvVAL64 SvNV
71#endif
72
73static f_plug_api gethook = cfapi_get_hooks;
74static f_plug_api object_insert = cfapi_object_insert;
75
76static PerlInterpreter *perl; 66static PerlInterpreter *perl;
77 67
78tstamp NOW, runtime; 68tstamp NOW, runtime;
69
70static int tick_inhibit;
71static int tick_pending;
79 72
80global gbl_ev; 73global gbl_ev;
81static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
82static SV *sv_runtime, *sv_next_tick; 75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
83 76
84bitset<NUM_EVENT_TYPES> ev_want_event; 77bitset<NUM_EVENT_TYPES> ev_want_event;
85bitset<NUM_TYPES> ev_want_type; 78bitset<NUM_TYPES> ev_want_type;
86 79
87static HV 80static HV
88 *stash_cf, 81 *stash_cf,
89 *stash_cf_object_wrap, 82 *stash_cf_object_wrap,
90 *stash_cf_object_player_wrap, 83 *stash_cf_object_player_wrap,
91 *stash_cf_player_wrap, 84 *stash_cf_player_wrap,
92 *stash_cf_map_wrap, 85 *stash_cf_map_wrap,
86 *stash_cf_mapspace_wrap,
93 *stash_cf_client_wrap, 87 *stash_cf_client_wrap,
94 *stash_cf_arch_wrap, 88 *stash_cf_arch_wrap,
95 *stash_cf_party_wrap, 89 *stash_cf_party_wrap,
96 *stash_cf_region_wrap, 90 *stash_cf_region_wrap,
97 *stash_cf_living_wrap; 91 *stash_cf_living_wrap;
98 92
93#ifndef newSVpv_utf8
99static inline SV * 94static inline SV *
100newSVpv_utf8 (const char *s) 95newSVpv_utf8 (const char *s)
101{ 96{
102 if (!s) 97 if (!s)
103 return newSV (0); 98 return newSV (0);
104 99
105 SV *sv = newSVpv (s, 0); 100 SV *sv = newSVpv (s, 0);
106 SvUTF8_on (sv); 101 SvUTF8_on (sv);
107 return sv; 102 return sv;
108} 103}
104#endif
109 105
106#ifndef newSVpvn_utf8
110static inline SV * 107static inline SV *
111newSVpvn_utf8 (const char *s, STRLEN l) 108newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
112{ 109{
113 if (!s) 110 if (!s)
114 return newSV (0); 111 return newSV (0);
115 112
116 SV *sv = newSVpvn (s, l); 113 SV *sv = newSVpvn (s, l);
114
115 if (utf8)
117 SvUTF8_on (sv); 116 SvUTF8_on (sv);
117
118 return sv; 118 return sv;
119} 119}
120#endif
120 121
121// helper cast function, returns super class * or 0 122// helper cast function, returns super class * or 0
122template<class super> 123template<class super>
123static super * 124static super *
124is_a (attachable *at) 125is_a (attachable *at)
157 SvREFCNT_inc (self); 158 SvREFCNT_inc (self);
158 hv_clear (self); 159 hv_clear (self);
159 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 160 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
160 SvREFCNT_dec (self); 161 SvREFCNT_dec (self);
161 162
162 // self *must* be null now because thats sv_unmagic's job. 163 // self *must* be null now because that's sv_unmagic's job.
163 assert (!this->self); 164 assert (!this->self);
164 } 165 }
165} 166}
166 167
167void 168void
404 croak ("perl code used %s object, but C object is already destroyed, caught", klass); 405 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
405 406
406 return (long)mg->mg_ptr; 407 return (long)mg->mg_ptr;
407} 408}
408 409
409static long 410static long noinline
410SvPTR_ornull (SV *sv, const char *klass) 411SvPTR_ornull (SV *sv, const char *klass)
411{ 412{
412 if (SvOK (sv)) 413 if (SvOK (sv))
413 return SvPTR (sv, klass); 414 return SvPTR (sv, klass);
414 else 415 else
415 return 0; 416 return 0;
416} 417}
417 418
418inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); } 419inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
419inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } 420inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
420inline SV *to_sv (bool v) { return newSViv (v); } 421inline SV *to_sv (bool v) { return newSViv (v); }
421inline SV *to_sv ( signed char v) { return newSViv (v); } 422inline SV *to_sv ( signed char v) { return newSViv (v); }
422inline SV *to_sv (unsigned char v) { return newSViv (v); } 423inline SV *to_sv (unsigned char v) { return newSViv (v); }
423inline SV *to_sv ( signed short v) { return newSViv (v); } 424inline SV *to_sv ( signed short v) { return newSViv (v); }
436inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 437inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
437inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 438inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
438inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 439inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
439inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 440inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
440inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 441inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
442inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
441 443
442inline SV *to_sv (object & v) { return to_sv (&v); } 444inline SV *to_sv (object & v) { return to_sv (&v); }
443inline SV *to_sv (living & v) { return to_sv (&v); } 445inline SV *to_sv (living & v) { return to_sv (&v); }
444 446
445inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 447inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
446inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 448inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
447 449
450inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
451
448inline SV *to_sv (UUID v) 452inline SV *to_sv (dynbuf * v)
449{ 453{
450 char buf[128]; 454 SV *sv = newSV (0);
451 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq); 455
452 return newSVpv (buf, 0); 456 sv_upgrade (sv, SVt_PV);
457 SvGROW (sv, v->size () + 1);
458 SvPOK_only (sv);
459 v->linearise (SvPVX (sv));
460 SvCUR_set (sv, v->size ());
461 *SvEND (sv) = 0;
462
463 return sv;
464}
465
466inline SV *to_sv (dynbuf_text * v)
467{
468 SV *sv = to_sv (static_cast<dynbuf *> (v));
469 SvUTF8_on (sv);
470 return sv;
453} 471}
454 472
455inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 473inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
456inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 474inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
457inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 475inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
474inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 492inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
475inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 493inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
476inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 494inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
477inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 495inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
478inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 496inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
497inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *)SvPTR_ornull (sv, "cf::mapspace"); }
479inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 498inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
480inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 499inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
481 500
482//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 501//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
483inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 502inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
500 v.assign (data, len); 519 v.assign (data, len);
501} 520}
502 521
503inline void sv_to (SV *sv, UUID &v) 522inline void sv_to (SV *sv, UUID &v)
504{ 523{
505 unsigned int version; 524 if (!v.parse (SvPV_nolen (sv)))
506
507 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
508 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 525 croak ("unparsable uuid: %s", SvPV_nolen (sv));
509} 526}
510 527
511inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 528inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
512 529
590 va_end (ap); 607 va_end (ap);
591 608
592 return sv; 609 return sv;
593} 610}
594 611
595static SV * 612// typemap support, mostly to avoid excessive inlining
596newSVcfapi (int type, ...) 613template<class type>
614static void noinline
615cf_obj_to (SV *arg, type &var)
597{ 616{
598 SV *sv; 617 sv_to (arg, var);
618 if (!var)
619 croak ("must not pass invalid/null cf_obj here");
620}
599 621
600 va_list ap; 622template<class object>
601 va_start (ap, type); 623static void noinline
602 624cf_obj_ornull_to (SV *arg, object *&var)
603 switch (type) 625{
626 if (SvOK (arg))
604 { 627 {
605 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break; 628 sv_to (arg, var);
606 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break; 629 if (!var)
607 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break; 630 croak ("unable to convert perl object to C++ object");
608 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
609 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
610 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
611 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
612 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
613 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
614 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
615
616 default:
617 assert (("unhandled type in newSVcfapi", 0));
618 } 631 }
619 632 else
620 va_end (ap); 633 var = 0;
621
622 return sv;
623} 634}
624 635
625////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 636//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
626 637
627SV * 638SV *
633 return newRV_inc ((SV *)ext->cb); 644 return newRV_inc ((SV *)ext->cb);
634} 645}
635 646
636///////////////////////////////////////////////////////////////////////////// 647/////////////////////////////////////////////////////////////////////////////
637 648
638extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
639{
640 return 0;
641}
642
643static CommArray_s rtn_cmd;
644
645static int
646runPluginCommand (object *obj, char *params)
647{
648 return -1;
649}
650
651extern "C" void *cfperl_getPluginProperty (int *type, ...)
652{
653 va_list args;
654 char *propname;
655 int i;
656 va_start (args, type);
657 propname = va_arg (args, char *);
658 //printf ("Property name: %s\n", propname);
659
660 if (!strcmp (propname, "command?"))
661 return NULL;
662 else if (!strcmp (propname, "Identification"))
663 {
664 va_end (args);
665 return (void *)PLUGIN_NAME;
666 }
667 else if (!strcmp (propname, "FullName"))
668 {
669 va_end (args);
670 return (void *)PLUGIN_VERSION;
671 }
672 else
673 va_end (args);
674
675 return NULL;
676}
677
678extern "C" int cfperl_postInitPlugin ()
679{
680 int hooktype = 1;
681 int rtype = 0;
682
683 cf_init_plugin (gethook);
684
685 return 0;
686}
687
688extern "C" int cfperl_closePlugin ()
689{
690 return 0;
691}
692
693void 649void
694cfperl_init () 650cfperl_init ()
695{ 651{
652 extern char **environ;
653
696 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 654 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
697 perl = perl_alloc (); 655 perl = perl_alloc ();
698 perl_construct (perl); 656 perl_construct (perl);
699 657
700 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 658 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
701 659
702 const char *argv[] = { 660 const char *argv[] = {
703 settings.argv [0], 661 settings.argv [0],
704 "-e" 662 "-e0"
705 "use Event; use Coro;" // required for bootstrap
706 "cf->bootstrap;" // required for datadir :*>
707 "unshift @INC, cf::datadir ();"
708 "require cf;"
709 }; 663 };
710 664
711 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 665 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
712 || perl_run (perl)) 666 || perl_run (perl))
713 { 667 {
714 printf ("unable to initialize perl-interpreter, aborting.\n"); 668 printf ("unable to initialize perl-interpreter, aborting.\n");
715 exit (EXIT_FAILURE); 669 exit (EXIT_FAILURE);
716 } 670 }
717 671
672 eval_pv (
673 "#line 1 'cfperl init'\n"
674 "use EV ();\n"
675 "use Coro ();\n"
676 "cf->bootstrap;\n"
677 "unshift @INC, cf::datadir ();\n"
678 "require cf;\n",
679 0
680 );
681
682 if (SvTRUE (ERRSV))
718 { 683 {
719 dSP; 684 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
720 685 exit (EXIT_FAILURE);
721 PUSHMARK (SP);
722 PUTBACK;
723 call_pv ("cf::init", G_DISCARD | G_VOID);
724 } 686 }
725} 687}
726 688
689void
727void cfperl_main () 690cfperl_main ()
728{ 691{
729 dSP; 692 dSP;
730 693
731 PUSHMARK (SP); 694 PUSHMARK (SP);
732 PUTBACK; 695 PUTBACK;
757# undef def 720# undef def
758}; 721};
759 722
760#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 723#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
761 724
762static void 725static void noinline
763gather_callbacks (AV *&callbacks, AV *registry, event_type event) 726gather_callbacks (AV *&callbacks, AV *registry, event_type event)
764{ 727{
765 // event must be in array 728 // event must be in array
766 if (event >= 0 && event <= AvFILLp (registry)) 729 if (event >= 0 && event <= AvFILLp (registry))
767 { 730 {
853{ 816{
854 attachable::gather_callbacks (callbacks, event); 817 attachable::gather_callbacks (callbacks, event);
855 ::gather_callbacks (callbacks, cb_map, event); 818 ::gather_callbacks (callbacks, cb_map, event);
856} 819}
857 820
858void 821static void noinline
859_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 822_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
860{ 823{
861 for (int event = 0; event <= AvFILLp (registry); ++event) 824 for (int event = 0; event <= AvFILLp (registry); ++event)
862 { 825 {
863 SV *cbs_ = AvARRAY (registry)[event]; 826 SV *cbs_ = AvARRAY (registry)[event];
873 } 836 }
874 } 837 }
875} 838}
876 839
877// very slow and inefficient way to recalculate the global want bitsets 840// very slow and inefficient way to recalculate the global want bitsets
878void 841static void
879_recalc_want () 842_recalc_want ()
880{ 843{
881 ev_want_event.reset (); 844 ev_want_event.reset ();
882 845
883 _recalc_want (ev_want_event, cb_global); 846 _recalc_want (ev_want_event, cb_global);
994 957
995///////////////////////////////////////////////////////////////////////////// 958/////////////////////////////////////////////////////////////////////////////
996// various c++ => perl glue functions 959// various c++ => perl glue functions
997 960
998void 961void
962cfperl_tick ()
963{
964 tick_pending = 1;
965
966 if (tick_inhibit)
967 return;
968
969 tick_pending = 0;
970
971 dSP;
972
973 PUSHMARK (SP);
974 PUTBACK;
975 call_pv ("cf::tick", G_DISCARD | G_VOID);
976
977 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
978}
979
980void
999cfperl_emergency_save () 981cfperl_emergency_save ()
1000{ 982{
1001 CALL_BEGIN (0); 983 CALL_BEGIN (0);
1002 CALL_CALL ("cf::emergency_save", G_VOID); 984 CALL_CALL ("cf::emergency_save", G_VOID);
1003 CALL_END; 985 CALL_END;
1047 CALL_END; 1029 CALL_END;
1048 1030
1049 return can; 1031 return can;
1050} 1032}
1051 1033
1034void
1035cfperl_mapscript_activate (object *ob, bool state, object *activator, object *originator)
1036{
1037 CALL_BEGIN (4);
1038 CALL_ARG (ob);
1039 CALL_ARG (state);
1040 CALL_ARG (activator);
1041 CALL_ARG (originator);
1042 CALL_CALL ("cf::mapscript::activate", G_VOID);
1043 CALL_END;
1044}
1045
1052player * 1046player *
1053player::find (const char *name) 1047player::find (const char *name)
1054{ 1048{
1055 CALL_BEGIN (1); 1049 CALL_BEGIN (1);
1056 CALL_ARG (name); 1050 CALL_ARG (name);
1057 CALL_CALL ("cf::player::find", G_SCALAR); 1051 CALL_CALL ("cf::player::find", G_SCALAR);
1058 1052
1059 player *retval; 1053 player *retval = 0;
1060
1061 if (count)
1062 sv_to (POPs, retval); 1054 if (count) sv_to (POPs, retval);
1063 else 1055
1064 retval = 0; 1056 CALL_END;
1057
1058 return retval;
1059}
1060
1061maptile *
1062find_style (const char *dirname, const char *stylename, int difficulty)
1063{
1064 CALL_BEGIN (3);
1065 CALL_ARG (dirname);
1066 CALL_ARG (stylename);
1067 CALL_ARG (difficulty);
1068 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1069
1070 maptile *retval = 0;
1071 if (count) sv_to (POPs, retval);
1065 1072
1066 CALL_END; 1073 CALL_END;
1067 1074
1068 return retval; 1075 return retval;
1069} 1076}
1074 CALL_BEGIN (2); 1081 CALL_BEGIN (2);
1075 CALL_ARG (path); 1082 CALL_ARG (path);
1076 CALL_ARG (origin); 1083 CALL_ARG (origin);
1077 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1084 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1078 1085
1079 maptile *retval; 1086 maptile *retval = 0;
1080
1081 if (count)
1082 sv_to (POPs, retval); 1087 if (count) sv_to (POPs, retval);
1083 else
1084 retval = 0;
1085 1088
1086 CALL_END; 1089 CALL_END;
1087 1090
1088 return retval; 1091 return retval;
1089} 1092}
1095 CALL_ARG (path); 1098 CALL_ARG (path);
1096 CALL_ARG (origin); 1099 CALL_ARG (origin);
1097 CALL_ARG (load); 1100 CALL_ARG (load);
1098 CALL_CALL ("cf::map::find_async", G_SCALAR); 1101 CALL_CALL ("cf::map::find_async", G_SCALAR);
1099 1102
1100 maptile *retval; 1103 maptile *retval = 0;
1101
1102 if (count)
1103 sv_to (POPs, retval); 1104 if (count) sv_to (POPs, retval);
1104 else
1105 retval = 0;
1106 1105
1107 CALL_END; 1106 CALL_END;
1108 1107
1109 return retval; 1108 return retval;
1110} 1109}
1117 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1116 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1118 CALL_END; 1117 CALL_END;
1119} 1118}
1120 1119
1121void 1120void
1122maptile::change_all_map_light (int change)
1123{
1124 CALL_BEGIN (1);
1125 CALL_ARG (change);
1126 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1127 CALL_END;
1128}
1129
1130void
1131object::enter_exit (object *exit) 1121object::enter_exit (object *exit)
1132{ 1122{
1133 if (type != PLAYER) 1123 if (type != PLAYER)
1134 return; 1124 return;
1135 1125
1136 CALL_BEGIN (2); 1126 CALL_BEGIN (2);
1137 CALL_ARG (this); 1127 CALL_ARG (this);
1138 CALL_ARG (exit); 1128 CALL_ARG (exit);
1139 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1129 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1130 CALL_END;
1131}
1132
1133void
1134object::player_goto (const char *path, int x, int y)
1135{
1136 if (type != PLAYER)
1137 return;
1138
1139 CALL_BEGIN (4);
1140 CALL_ARG (this);
1141 CALL_ARG (path);
1142 CALL_ARG (x);
1143 CALL_ARG (y);
1144 CALL_CALL ("cf::object::player::goto", G_VOID);
1140 CALL_END; 1145 CALL_END;
1141} 1146}
1142 1147
1143const char * 1148const char *
1144object::ref () const 1149object::ref () const
1185#endif 1190#endif
1186} 1191}
1187 1192
1188///////////////////////////////////////////////////////////////////////////// 1193/////////////////////////////////////////////////////////////////////////////
1189 1194
1190struct EventAPI *watcher_base::GEventAPI; 1195struct EVAPI *evapi::GEVAPI;
1191struct CoroAPI *coroapi::GCoroAPI; 1196struct CoroAPI *coroapi::GCoroAPI;
1192 1197
1193int coroapi::cede_counter; 1198void
1194tstamp coroapi::next_cede;
1195
1196void coroapi::do_cede_to_tick () 1199coroapi::do_cede_to_tick ()
1197{ 1200{
1198 cede_counter = 0; 1201 cede_pending = 0;
1199
1200 cede (); 1202 cede ();
1201
1202 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
1203 if (next_cede > SvNV (sv_next_tick) - 0.02)
1204 next_cede = SvNV (sv_next_tick);
1205}
1206
1207void coroapi::do_cede_every ()
1208{
1209 cede_counter = 0;
1210
1211 if (coroapi::nready ())
1212 coroapi::cede ();
1213}
1214
1215void coroapi::do_cede_to_tick_every ()
1216{
1217 cede_counter = 0;
1218
1219 cede_to_tick ();
1220} 1203}
1221 1204
1222void 1205void
1223coroapi::wait_for_tick () 1206coroapi::wait_for_tick ()
1224{ 1207{
1233 CALL_BEGIN (0); 1216 CALL_BEGIN (0);
1234 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1217 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1235 CALL_END; 1218 CALL_END;
1236} 1219}
1237 1220
1221void
1222iow::poll (int events)
1223{
1224 if (events != this->events)
1225 {
1226 int active = ev_is_active ((ev_io *)this);
1227 if (active) stop ();
1228 ev_io_set ((ev_io *)this, fd, events);
1229 if (active) start ();
1230 }
1231}
1232
1238static void 1233static void
1239iw_dispatch (pe_event *ev)
1240{
1241 iw *w = (iw *)ev->ext_data;
1242 w->call (*w);
1243}
1244
1245void
1246iw::alloc ()
1247{
1248 pe = GEventAPI->new_idle (0, 0);
1249
1250 WaREENTRANT_off (pe);
1251 pe->base.callback = (void *)iw_dispatch;
1252 pe->base.ext_data = (void *)this;
1253}
1254
1255static void iow_dispatch (pe_event *ev)
1256{
1257 iow *w = (iow *)ev->ext_data;
1258 w->call (*w, ((pe_ioevent *)ev)->got);
1259}
1260
1261void
1262iow::alloc ()
1263{
1264 pe = GEventAPI->new_io (0, 0);
1265
1266 WaREENTRANT_off (pe);
1267 pe->base.callback = (void *)iow_dispatch;
1268 pe->base.ext_data = (void *)this;
1269
1270 pe->fd = -1;
1271 pe->poll = 0;
1272}
1273
1274void
1275iow::fd (int fd)
1276{
1277 pe->fd = fd;
1278}
1279
1280int
1281iow::poll ()
1282{
1283 return pe->poll;
1284}
1285
1286void
1287iow::poll (int events)
1288{
1289 if (pe->poll != events)
1290 {
1291 if (pe->poll) stop ();
1292 pe->poll = events;
1293 if (pe->poll) start ();
1294 }
1295}
1296
1297void
1298_connect_to_perl () 1234_connect_to_perl ()
1299{ 1235{
1300 stash_cf = gv_stashpv ("cf" , 1); 1236 stash_cf = gv_stashpv ("cf", 1);
1301 1237
1302 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1238 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1303 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1239 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1304 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1240 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1305 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1241 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1242 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1306 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1243 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1307 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1244 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1308 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1245 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1309 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1246 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1310 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1247 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1311 1248
1249 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1312 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1250 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1251 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1313 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1252 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1314 1253
1315 cb_global = get_av ("cf::CB_GLOBAL", 1); 1254 cb_global = get_av ("cf::CB_GLOBAL", 1);
1316 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1255 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1317 cb_object = get_av ("cf::CB_OBJECT", 1); 1256 cb_object = get_av ("cf::CB_OBJECT", 1);
1318 cb_player = get_av ("cf::CB_PLAYER", 1); 1257 cb_player = get_av ("cf::CB_PLAYER", 1);
1323 1262
1324MODULE = cf PACKAGE = cf PREFIX = cf_ 1263MODULE = cf PACKAGE = cf PREFIX = cf_
1325 1264
1326BOOT: 1265BOOT:
1327{ 1266{
1328 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1267 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1329 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1268 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1330 1269
1331 _connect_to_perl (); 1270 _connect_to_perl ();
1332 1271
1333 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1272 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1334 1273
1352 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1291 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1353 1292
1354 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1293 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1355 1294
1356 const_iv (MAX_TIME) 1295 const_iv (MAX_TIME)
1296 const_iv (MAXSOCKBUF)
1357 1297
1358 const_iv (NUM_BODY_LOCATIONS) 1298 const_iv (NUM_BODY_LOCATIONS)
1359 const_iv (body_range) const_iv (body_shield) const_iv (body_combat) 1299 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1360 const_iv (body_arm) const_iv (body_torso) const_iv (body_head) 1300 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1361 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger) 1301 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1388 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) 1328 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1389 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1329 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1390 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1330 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1391 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1331 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1392 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1332 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1333 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND)
1393 1334
1394 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) 1335 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1395 1336
1396 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1337 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1397 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1338 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1427 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1368 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1428 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1369 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1429 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1370 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1430 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1371 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1431 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1372 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1432 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1373 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1433 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1374 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1434 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1375 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1435 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1376 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1436 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1377 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1437 1378
1438 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1379 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1439 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1380 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1440 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1381 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1441 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1382 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1442 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) 1383 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1443 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) 1384 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1444 1385
1445 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1386 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1446 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1387 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1447 1388
1448 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1389 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1500 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1441 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1501 const_iv (F_LOCKED) 1442 const_iv (F_LOCKED)
1502 1443
1503 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1444 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1504 1445
1505 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1446 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1506 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1447 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1507 1448
1508 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1449 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1509 1450
1510 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1451 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1511 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) 1452 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1512 1453
1513 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) 1454 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1514 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) 1455 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1515 1456
1516 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1457 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1550 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) 1491 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1551 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) 1492 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1552 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) 1493 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1553 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) 1494 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1554 1495
1555 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1496 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1497 const_iv (MAP_INACTIVE)
1556 1498
1557 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1499 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1558 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1500 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1559 1501
1560 const_iv (VERSION_CS) const_iv (VERSION_SC) 1502 const_iv (VERSION_CS) const_iv (VERSION_SC)
1575 1517
1576 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1518 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1577 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1519 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1578 1520
1579 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1521 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1580 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1522 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1581 const_iv (GT_MINIMAL)
1582 1523
1583 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND) 1524 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1584 const_iv (FT_RSRC) const_iv (FT_NUM) 1525 const_iv (FT_RSRC) const_iv (FT_NUM)
1585 }; 1526 };
1586 1527
1608 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1549 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1609 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1550 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1610 } 1551 }
1611} 1552}
1612 1553
1554void _gv_clear (SV *gv)
1555 CODE:
1556 assert (SvTYPE (gv) == SVt_PVGV);
1557# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1558 f (GvGP (gv)->gp_form);
1559 f (GvGP (gv)->gp_io);
1560 f (GvGP (gv)->gp_sv);
1561 f (GvGP (gv)->gp_av);
1562 f (GvGP (gv)->gp_hv);
1563 f (GvGP (gv)->gp_cv);
1564 GvCVGEN (gv) = 0;
1565 GvMULTI_off (gv);
1566# undef f
1567
1613void _connect_to_perl () 1568void _connect_to_perl ()
1614 1569
1615void _recalc_want () 1570void _recalc_want ()
1616 1571
1572# not used by default anymore
1617void _global_reattach () 1573void _global_reattach ()
1618 CODE: 1574 CODE:
1619{ 1575{
1620 // reattach to all attachable objects in the game. 1576 // reattach to all attachable objects in the game.
1621 for_all_clients (ns) 1577 for_all_clients (ns)
1665 } 1621 }
1666 1622
1667 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1623 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1668} 1624}
1669 1625
1626void init_anim ()
1627
1628void init_globals ()
1629
1630void init_experience ()
1631
1632void init_attackmess ()
1633
1634void init_dynamic ()
1635
1636void load_settings ()
1637
1638void load_materials ()
1639
1640void init_uuid ()
1641 CODE:
1642 UUID::init ();
1643
1644void init_signals ()
1645
1646void init_commands ()
1647
1648void init_skills ()
1649
1650void init_beforeplay ()
1651
1652void evthread_start (int aiofd)
1653
1670void _post_tick () 1654void cede_to_tick ()
1671 CODE: 1655 CODE:
1672 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); 1656 coroapi::cede_to_tick ();
1673 1657
1674NV till_cede () 1658NV till_tick ()
1675 CODE: 1659 CODE:
1676 RETVAL = coroapi::next_cede - now (); 1660 RETVAL = SvNVX (sv_next_tick) - now ();
1677 OUTPUT: 1661 OUTPUT:
1678 RETVAL 1662 RETVAL
1679 1663
1680NV till_tick () 1664int tick_inhibit ()
1681 CODE: 1665 CODE:
1682 RETVAL = SvNV (sv_next_tick) - now (); 1666 RETVAL = tick_inhibit;
1683 OUTPUT: 1667 OUTPUT:
1684 RETVAL 1668 RETVAL
1685 1669
1670void tick_inhibit_inc ()
1671 CODE:
1672 ++tick_inhibit;
1673
1674void tick_inhibit_dec ()
1675 CODE:
1676 if (!--tick_inhibit)
1677 if (tick_pending)
1678 {
1679 ev_async_send (EV_DEFAULT, &tick_watcher);
1680 coroapi::cede ();
1681 }
1682
1683void server_tick ()
1684 CODE:
1685{
1686 NOW = ev_now (EV_DEFAULT);
1687 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1688 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1689 runtime = SvNVX (sv_runtime);
1690
1691 server_tick ();
1692
1693 NOW = ev_time ();
1694 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1695 runtime += TICK;
1696 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1697}
1698
1686NV floor (NV x) 1699NV floor (NV x)
1687 1700
1688NV ceil (NV x) 1701NV ceil (NV x)
1689 1702
1690NV rndm (...) 1703NV rndm (...)
1704 ALIAS:
1705 rmg_rndm = 1
1691 CODE: 1706 CODE:
1707{
1708 rand_gen &gen = ix ? rmg_rndm : rndm;
1692 switch (items) 1709 switch (items)
1693 { 1710 {
1694 case 0: RETVAL = rndm (); break; 1711 case 0: RETVAL = gen (); break;
1695 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1712 case 1: RETVAL = gen (SvUV (ST (0))); break;
1696 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1713 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1697 default: croak ("cf::rndm requires none, one or two parameters."); break; 1714 default: croak ("cf::rndm requires none, one or two parameters."); break;
1698 } 1715 }
1716}
1699 OUTPUT: 1717 OUTPUT:
1700 RETVAL 1718 RETVAL
1701 1719
1702NV clamp (NV value, NV min_value, NV max_value) 1720NV clamp (NV value, NV min_value, NV max_value)
1703 CODE: 1721 CODE:
1709 CODE: 1727 CODE:
1710 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1728 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1711 OUTPUT: 1729 OUTPUT:
1712 RETVAL 1730 RETVAL
1713 1731
1714void cede_to_tick () 1732void weaken (...)
1715 CODE: 1733 PROTOTYPE: @
1716 coroapi::cede_to_tick (); 1734 CODE:
1717 1735 while (items > 0)
1718void server_tick () 1736 sv_rvweaken (ST (--items));
1719 CODE:
1720 NOW = now ();
1721 runtime = SvNVx (sv_runtime);
1722 server_tick ();
1723 1737
1724void 1738void
1725log_backtrace (utf8_string msg) 1739log_backtrace (utf8_string msg)
1726 1740
1727void 1741void
1766 1780
1767void abort () 1781void abort ()
1768 1782
1769void reset_signals () 1783void reset_signals ()
1770 1784
1771void fork_abort (octet_string cause = "cf::fork_abort") 1785void fork_abort (const_octet_string cause = "cf::fork_abort")
1772 1786
1773void cleanup (octet_string cause, bool make_core = false) 1787void cleanup (const_octet_string cause, bool make_core = false)
1774 1788
1775void emergency_save () 1789void emergency_save ()
1776 1790
1777void _exit (int status = EXIT_SUCCESS) 1791void _exit (int status = EXIT_SUCCESS)
1778 1792
1779UV sv_2watcher (SV *w)
1780 CODE:
1781 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1782 OUTPUT:
1783 RETVAL
1784
1785#if _POSIX_MEMLOCK 1793#if _POSIX_MEMLOCK
1786 1794
1787int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1795int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1796 INIT:
1797#if __GLIBC__
1798 mallopt (M_TOP_PAD, 1024 * 1024);
1799 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1800 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1801 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1802#endif
1788 1803
1789int munlockall () 1804int munlockall ()
1790 1805
1791#endif 1806#endif
1807
1808int
1809malloc_trim (IV pad = 0)
1810
1811void
1812mallinfo ()
1813 PPCODE:
1814{
1815#if __GLIBC__
1816 struct mallinfo mai = mallinfo ();
1817 EXTEND (SP, 10*2);
1818 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1819 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1820 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1821 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1822 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1823 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1824 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1825 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1826 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1827 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1828#endif
1829 EXTEND (SP, 5*2);
1830 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1831 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1832 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1833 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1834 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1835}
1792 1836
1793int find_animation (utf8_string text) 1837int find_animation (utf8_string text)
1794 PROTOTYPE: $ 1838 PROTOTYPE: $
1795 1839
1796int random_roll (int min, int max, object *op, int goodbad); 1840int random_roll (int min, int max, object *op, int goodbad);
1834 RETVAL = newSVpv (resist_plus[atnr], 0); 1878 RETVAL = newSVpv (resist_plus[atnr], 0);
1835 else 1879 else
1836 XSRETURN_UNDEF; 1880 XSRETURN_UNDEF;
1837 OUTPUT: RETVAL 1881 OUTPUT: RETVAL
1838 1882
1883UUID
1884uuid_cur ()
1885 CODE:
1886 RETVAL = UUID::cur;
1887 OUTPUT:
1888 RETVAL
1889
1890UUID
1891uuid_gen ()
1892 CODE:
1893 RETVAL = UUID::gen ();
1894 OUTPUT:
1895 RETVAL
1896
1897val64
1898uuid_seq (UUID uuid)
1899 CODE:
1900 RETVAL = uuid.seq;
1901 OUTPUT:
1902 RETVAL
1903
1904UUID
1905uuid_str (val64 seq)
1906 CODE:
1907 RETVAL.seq = seq;
1908 OUTPUT:
1909 RETVAL
1910
1911void
1912coin_names ()
1913 PPCODE:
1914 EXTEND (SP, NUM_COINS);
1915 for (int i = 0; i < NUM_COINS; ++i)
1916 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1917
1918void
1919coin_archetypes ()
1920 PPCODE:
1921 EXTEND (SP, NUM_COINS);
1922 for (int i = 0; i < NUM_COINS; ++i)
1923 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1924
1839bool 1925bool
1840load_resource_file (octet_string filename) 1926load_resource_file_ (octet_string filename)
1927
1928void
1929fix_weight ()
1841 1930
1842MODULE = cf PACKAGE = cf::attachable 1931MODULE = cf PACKAGE = cf::attachable
1843 1932
1844int 1933int
1845valid (SV *obj) 1934valid (SV *obj)
1909object *actives (U32 index) 1998object *actives (U32 index)
1910 CODE: 1999 CODE:
1911 RETVAL = index < actives.size () ? actives [index] : 0; 2000 RETVAL = index < actives.size () ? actives [index] : 0;
1912 OUTPUT: RETVAL 2001 OUTPUT: RETVAL
1913 2002
2003int mortals_size ()
2004 CODE:
2005 RETVAL = attachable::mortals.size ();
2006 OUTPUT: RETVAL
2007
1914const char *slot_use_name (U32 slot) 2008const char *slot_use_name (U32 slot)
1915 ALIAS: 2009 ALIAS:
1916 slot_nonuse_name = 1 2010 slot_nonuse_name = 1
1917 CODE: 2011 CODE:
1918{ 2012{
1939void 2033void
1940inv (object *obj) 2034inv (object *obj)
1941 PROTOTYPE: $ 2035 PROTOTYPE: $
1942 PPCODE: 2036 PPCODE:
1943{ 2037{
1944 object *o;
1945 for (o = obj->inv; o; o = o->below) 2038 for (object *o = obj->inv; o; o = o->below)
1946 XPUSHs (sv_2mortal (to_sv (o))); 2039 XPUSHs (sv_2mortal (to_sv (o)));
1947} 2040}
1948 2041
1949void 2042void
1950set_animation (object *op, int idx) 2043set_animation (object *op, int idx)
1982 2075
1983int need_identify (object *obj); 2076int need_identify (object *obj);
1984 2077
1985int apply_shop_mat (object *shop_mat, object *op); 2078int apply_shop_mat (object *shop_mat, object *op);
1986 2079
1987int move_player (object *op, int dir)
1988 CODE:
1989 RETVAL = move_player (op, dir);
1990 OUTPUT:
1991 RETVAL
1992
1993int move (object *op, int dir, object *originator = op) 2080int move (object *op, int dir, object *originator = op)
1994 CODE: 2081 CODE:
1995 RETVAL = move_ob (op, dir, originator); 2082 RETVAL = move_ob (op, dir, originator);
1996 OUTPUT: 2083 OUTPUT:
1997 RETVAL 2084 RETVAL
2004 CODE: 2091 CODE:
2005 player_apply_below (op); 2092 player_apply_below (op);
2006 2093
2007int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2094int cast_heal (object *op, object *caster, object *spell, int dir = 0)
2008 2095
2009object *cf_object_present_archname_inside (object *op, utf8_string whatstr)
2010
2011int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
2012
2013int cf_object_change_map (object *op, int x, int y, maptile *map)
2014
2015#//TODO
2016object *clone_ (object *op, int recursive = 0)
2017 CODE:
2018 if (recursive)
2019 RETVAL = object_create_clone (op);
2020 else
2021 {
2022 RETVAL = object::create ();
2023 op->copy_to (RETVAL);
2024 }
2025 OUTPUT: RETVAL
2026
2027int pay_item (object *op, object *buyer) 2096int pay_item (object *op, object *buyer)
2028 CODE: 2097 CODE:
2029 RETVAL = pay_for_item (op, buyer); 2098 RETVAL = pay_for_item (op, buyer);
2030 OUTPUT: RETVAL 2099 OUTPUT: RETVAL
2031 2100
2065 2134
2066void drop (object *who, object *op) 2135void drop (object *who, object *op)
2067 2136
2068void pick_up (object *who, object *op) 2137void pick_up (object *who, object *op)
2069 2138
2070int cf_object_teleport (object *op, maptile *map, int x, int y)
2071
2072void update_object (object *op, int action) 2139void update_object (object *op, int action)
2073 2140
2074object *cf_create_object_by_name (utf8_string name)
2075
2076void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2141void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
2077 2142
2078void player_lvl_adj (object *who, object *skill = 0) 2143void player_lvl_adj (object *who, object *skill = 0)
2079 2144
2080int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2145int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2081 2146
2082int calc_skill_exp (object *who, object *op, object *skill); 2147int calc_skill_exp (object *who, object *op, object *skill);
2083 2148
2084void push_button (object *op); 2149void push_button (object *op, object *originator);
2085 2150
2086void use_trigger (object *op); 2151void use_trigger (object *op, object *originator);
2087
2088void add_button_link (object *button, maptile *map, int connected);
2089
2090void remove_button_link (object *op);
2091 2152
2092void handle_apply_yield (object *op); 2153void handle_apply_yield (object *op);
2093 2154
2094 2155
2095MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2156MODULE = cf PACKAGE = cf::object PREFIX = cf_
2096
2097object *cf_insert_ob_in_ob (object *ob, object *where)
2098 2157
2099# no clean way to get an object from an archetype - stupid idiotic 2158# no clean way to get an object from an archetype - stupid idiotic
2100# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2159# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2101 2160
2102object *new (utf8_string archetype = 0) 2161object *new (utf8_string archetype = 0)
2111# TODO: nuke 2170# TODO: nuke
2112object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2171object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2113 PROTOTYPE: $$$$$$ 2172 PROTOTYPE: $$$$$$
2114 CODE: 2173 CODE:
2115{ 2174{
2116 int unused_type; 2175 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2117 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
2118} 2176}
2119 2177
2120const_utf8_string get_ob_key_value (object *op, utf8_string key) 2178shstr
2179object::kv_get (shstr key)
2121 2180
2122bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2181void
2182object::kv_del (shstr key)
2183
2184void
2185object::kv_set (shstr key, shstr value)
2123 2186
2124object *get_nearest_player (object *ob) 2187object *get_nearest_player (object *ob)
2125 ALIAS: nearest_player = 0 2188 ALIAS: nearest_player = 0
2126 PREINIT: 2189 PREINIT:
2127 extern object *get_nearest_player (object *); 2190 extern object *get_nearest_player (object *);
2129void rangevector (object *ob, object *other, int flags = 0) 2192void rangevector (object *ob, object *other, int flags = 0)
2130 PROTOTYPE: $$;$ 2193 PROTOTYPE: $$;$
2131 PPCODE: 2194 PPCODE:
2132{ 2195{
2133 rv_vector rv; 2196 rv_vector rv;
2197
2198 PUTBACK;
2134 get_rangevector (ob, other, &rv, flags); 2199 get_rangevector (ob, other, &rv, flags);
2200 SPAGAIN;
2201
2135 EXTEND (SP, 5); 2202 EXTEND (SP, 5);
2136 PUSHs (newSVuv (rv.distance)); 2203 PUSHs (newSVuv (rv.distance));
2137 PUSHs (newSViv (rv.distance_x)); 2204 PUSHs (newSViv (rv.distance_x));
2138 PUSHs (newSViv (rv.distance_y)); 2205 PUSHs (newSViv (rv.distance_y));
2139 PUSHs (newSViv (rv.direction)); 2206 PUSHs (newSViv (rv.direction));
2140 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2207 PUSHs (to_sv (rv.part));
2141} 2208}
2142 2209
2143bool on_same_map_as (object *ob, object *other) 2210bool on_same_map_as (object *ob, object *other)
2144 CODE: 2211 CODE:
2145 RETVAL = on_same_map (ob, other); 2212 RETVAL = on_same_map (ob, other);
2149base_name (object *op, int plural = op->nrof > 1) 2216base_name (object *op, int plural = op->nrof > 1)
2150 CODE: 2217 CODE:
2151 RETVAL = query_base_name (op, plural); 2218 RETVAL = query_base_name (op, plural);
2152 OUTPUT: RETVAL 2219 OUTPUT: RETVAL
2153 2220
2154object *decrease_ob_nr (object *op, unsigned long i) 2221# return the tail of an object, excluding itself
2222void
2223tail (object *op)
2224 PPCODE:
2225 while ((op = op->more))
2226 XPUSHs (sv_2mortal (to_sv (op)));
2155 2227
2156MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2228MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2157 2229
2158player *player (object *op) 2230player *player (object *op)
2159 CODE: 2231 CODE:
2160 RETVAL = op->contr; 2232 RETVAL = op->contr;
2161 OUTPUT: RETVAL 2233 OUTPUT: RETVAL
2162 2234
2235bool move_player (object *op, int dir)
2236
2163void check_score (object *op) 2237void check_score (object *op)
2164 2238
2165void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2239void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2166 CODE: 2240 CODE:
2167 new_draw_info (flags, 0, op, txt); 2241 new_draw_info (flags, 0, op, txt);
2168 2242
2169void kill_player (object *op) 2243void kill_player (object *op)
2170 2244
2245void esrv_send_item (object *pl, object *item)
2246
2171void esrv_update_item (object *op, int what, object *item) 2247void esrv_update_item (object *pl, int what, object *item)
2172 C_ARGS: what, op, item 2248 C_ARGS: what, pl, item
2249
2250void esrv_del_item (object *pl, int tag)
2251 C_ARGS: pl->contr, tag
2173 2252
2174int command_summon (object *op, utf8_string params) 2253int command_summon (object *op, utf8_string params)
2175 2254
2176int command_arrest (object *op, utf8_string params) 2255int command_arrest (object *op, utf8_string params)
2177 2256
2196 pl->ob->stats.hp = pl->ob->stats.maxhp; 2275 pl->ob->stats.hp = pl->ob->stats.maxhp;
2197 pl->ob->stats.sp = pl->ob->stats.maxsp; 2276 pl->ob->stats.sp = pl->ob->stats.maxsp;
2198 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2277 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2199 pl->orig_stats = pl->ob->stats; 2278 pl->orig_stats = pl->ob->stats;
2200 2279
2201void clear_los (player *pl) 2280# should only be temporary
2281void esrv_new_player (player *pl)
2202 2282
2203void cf_player_move (player *pl, int dir) 2283#d# TODO: replace by blocked_los accessor, fix code using this
2204
2205bool 2284bool
2206cell_visible (player *pl, int dx, int dy) 2285cell_visible (player *pl, int dx, int dy)
2207 CODE: 2286 CODE:
2208 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2287 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2209 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2210 OUTPUT: 2288 OUTPUT:
2211 RETVAL 2289 RETVAL
2212 2290
2213void 2291void
2214send (player *pl, SV *packet) 2292send (player *pl, SV *packet)
2215 CODE: 2293 CODE:
2216{ 2294{
2217 STRLEN len; 2295 STRLEN len;
2218 char *buf = SvPVbyte (packet, len); 2296 char *buf = SvPVbyte (packet, len);
2219 2297
2298 if (len > MAXSOCKBUF)
2299 pl->failmsg ("[packet too long for client]");
2220 if (pl->ns) 2300 else if (pl->ns)
2221 pl->ns->send_packet (buf, len); 2301 pl->ns->send_packet (buf, len);
2222} 2302}
2223
2224int
2225listening (player *pl, int new_value = -1)
2226 CODE:
2227 RETVAL = pl->listening;
2228 if (new_value >= 0)
2229 pl->listening = new_value;
2230 OUTPUT:
2231 RETVAL
2232 2303
2233void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2304void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2234 PROTOTYPE: $;$$$ 2305 PROTOTYPE: $;$$$
2235 PPCODE: 2306 PPCODE:
2236 if (GIMME_V != G_VOID) 2307 if (GIMME_V != G_VOID)
2261 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2332 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2262 OUTPUT: RETVAL 2333 OUTPUT: RETVAL
2263 2334
2264SV *registry (maptile *map) 2335SV *registry (maptile *map)
2265 2336
2337void
2338find_tagged_objects (maptile *map, utf8_string tag = 0)
2339 PPCODE:
2340{
2341 if (!map->spaces)
2342 XSRETURN_EMPTY;
2343
2344 if (tag)
2345 {
2346 shstr_cmp tag_ (tag);
2347
2348 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2349 for (object *op = ms->bot; op; op = op->above)
2350 if (op->tag == tag_)
2351 XPUSHs (sv_2mortal (to_sv (op)));
2352 }
2353 else
2354 {
2355 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2356 for (object *op = ms->bot; op; op = op->above)
2357 if (op->tag)
2358 XPUSHs (sv_2mortal (to_sv (op)));
2359 }
2360}
2361
2266INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2362INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2363
2364void
2365adjust_daylight ()
2366 CODE:
2367 maptile::adjust_daylight ();
2267 2368
2268void 2369void
2269maptile::instantiate () 2370maptile::instantiate ()
2270 2371
2271maptile *new () 2372maptile *new ()
2366} 2467}
2367 2468
2368void 2469void
2369maptile::create_region_treasure () 2470maptile::create_region_treasure ()
2370 CODE: 2471 CODE:
2371{
2372 object *op = object::create ();
2373 op->type = FLOOR;
2374 op->map = THIS;
2375
2376 for (int x = 0; x < THIS->width; ++x) 2472 for (int x = 0; x < THIS->width; ++x)
2377 for (int y = 0; y < THIS->height; ++y) 2473 for (int y = 0; y < THIS->height; ++y)
2378 { 2474 {
2379 region *rgn = THIS->region (x, y); 2475 region *rgn = THIS->region (x, y);
2380 2476
2381 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2477 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2478 if (object *op = THIS->at (x, y).top)
2382 if (rgn->treasure && rndm () < rgn->treasure_density) 2479 if (rgn->treasure && rndm () < rgn->treasure_density)
2383 {
2384 op->x = x;
2385 op->y = y;
2386 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2480 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2387 }
2388 } 2481 }
2389 2482
2390 op->destroy ();
2391}
2392
2393int out_of_map (maptile *map, int x, int y) 2483int out_of_map (maptile *map, int x, int y)
2394 2484
2395void 2485void
2396trigger (maptile *map, long connection, bool state = true) 2486find_link (maptile *map, shstr_tmp connection)
2397 CODE:
2398 activate_connection (map, connection, state);
2399
2400void
2401get_connection (maptile *map, long connection)
2402 PPCODE: 2487 PPCODE:
2403 oblinkpt *obp = get_connection_links (map, connection); 2488 if (oblinkpt *obp = map->find_link (connection))
2404 if (obp)
2405 for (objectlink *ol = obp->link; ol; ol = ol->next) 2489 for (objectlink *ol = obp->link; ol; ol = ol->next)
2406 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2490 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2407
2408object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2409
2410object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2411
2412object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2413 C_ARGS: str, map, nx, ny
2414 2491
2415void 2492void
2416get_map_flags (maptile *map, int x, int y) 2493get_map_flags (maptile *map, int x, int y)
2417 PPCODE: 2494 PPCODE:
2418{ 2495{
2419 maptile *nmap = 0; 2496 maptile *nmap = 0;
2420 I16 nx = 0, ny = 0; 2497 I16 nx = 0, ny = 0;
2498
2499 PUTBACK;
2421 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2500 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2501 SPAGAIN;
2422 2502
2423 EXTEND (SP, 4); 2503 EXTEND (SP, 4);
2424 PUSHs (sv_2mortal (newSViv (flags))); 2504 PUSHs (sv_2mortal (newSViv (flags)));
2425 2505
2426 if (GIMME_V == G_ARRAY) 2506 if (GIMME_V == G_ARRAY)
2427 { 2507 {
2428 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2508 PUSHs (sv_2mortal (to_sv (nmap)));
2429 PUSHs (sv_2mortal (newSViv (nx))); 2509 PUSHs (sv_2mortal (newSViv (nx)));
2430 PUSHs (sv_2mortal (newSViv (ny))); 2510 PUSHs (sv_2mortal (newSViv (ny)));
2431 } 2511 }
2432} 2512}
2433 2513
2514mapspace *
2515ms (maptile *map, unsigned int x, unsigned int y)
2516 PROTOTYPE: $$$
2517 CODE:
2518{
2519 maptile *nmap = 0;
2520 I16 nx, ny;
2521
2522 PUTBACK;
2523 get_map_flags (map, &nmap, x, y, &nx, &ny);
2524 SPAGAIN;
2525
2526 if (!nmap)
2527 XSRETURN_UNDEF;
2528
2529 RETVAL = &nmap->at (nx, ny);
2530}
2531 OUTPUT:
2532 RETVAL
2533
2434void 2534void
2435at (maptile *map, unsigned int x, unsigned int y) 2535at (maptile *map, unsigned int x, unsigned int y)
2436 PROTOTYPE: $$$ 2536 PROTOTYPE: $$$
2437 PPCODE: 2537 PPCODE:
2438{ 2538{
2439 object *o;
2440 maptile *nmap = 0; 2539 maptile *nmap = 0;
2441 I16 nx, ny; 2540 I16 nx, ny;
2442 2541
2542 PUTBACK;
2443 get_map_flags (map, &nmap, x, y, &nx, &ny); 2543 get_map_flags (map, &nmap, x, y, &nx, &ny);
2544 SPAGAIN;
2444 2545
2445 if (nmap) 2546 if (nmap)
2446 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2547 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2447 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2548 XPUSHs (sv_2mortal (to_sv (o)));
2448} 2549}
2449 2550
2450SV * 2551SV *
2451bot_at (maptile *obj, unsigned int x, unsigned int y) 2552bot_at (maptile *map, unsigned int x, unsigned int y)
2452 PROTOTYPE: $$$ 2553 PROTOTYPE: $$$
2453 ALIAS: 2554 ALIAS:
2454 top_at = 1 2555 top_at = 1
2455 flags_at = 2 2556 flags_at = 2
2456 light_at = 3 2557 light_at = 3
2457 move_block_at = 4 2558 move_block_at = 4
2458 move_slow_at = 5 2559 move_slow_at = 5
2459 move_on_at = 6 2560 move_on_at = 6
2460 move_off_at = 7 2561 move_off_at = 7
2461 INIT:
2462 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2463 CODE: 2562 CODE:
2563{
2564 sint16 nx = x;
2565 sint16 ny = y;
2566
2567 if (!xy_normalise (map, nx, ny))
2568 XSRETURN_UNDEF;
2569
2570 mapspace &ms = map->at (nx, ny);
2571
2572 ms.update ();
2573
2464 switch (ix) 2574 switch (ix)
2465 { 2575 {
2466 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2576 case 0: RETVAL = to_sv (ms.bot ); break;
2467 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2577 case 1: RETVAL = to_sv (ms.top ); break;
2468 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2578 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2469 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2579 case 3: RETVAL = newSViv (ms.light ); break;
2470 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2580 case 4: RETVAL = newSVuv (ms.move_block); break;
2471 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2581 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2472 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2582 case 6: RETVAL = newSVuv (ms.move_on ); break;
2473 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2583 case 7: RETVAL = newSVuv (ms.move_off ); break;
2474 } 2584 }
2585}
2475 OUTPUT: RETVAL 2586 OUTPUT: RETVAL
2476 2587
2477void fix_walls (maptile *map, int x, int y) 2588void fix_walls (maptile *map, int x, int y)
2478 2589
2479void fix_walls_around (maptile *map, int x, int y) 2590void fix_walls_around (maptile *map, int x, int y)
2564 RETVAL = self->generate_random_map (&rmp); 2675 RETVAL = self->generate_random_map (&rmp);
2565} 2676}
2566 OUTPUT: 2677 OUTPUT:
2567 RETVAL 2678 RETVAL
2568 2679
2680MODULE = cf PACKAGE = cf::mapspace
2681
2682INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2683
2569MODULE = cf PACKAGE = cf::arch 2684MODULE = cf PACKAGE = cf::arch
2570 2685
2571int archetypes_size () 2686int archetypes_size ()
2572 CODE: 2687 CODE:
2573 RETVAL = archetypes.size (); 2688 RETVAL = archetypes.size ();
2608 PROTOTYPE: $ 2723 PROTOTYPE: $
2609 CODE: 2724 CODE:
2610 RETVAL = region::find (name); 2725 RETVAL = region::find (name);
2611 OUTPUT: RETVAL 2726 OUTPUT: RETVAL
2612 2727
2613region *find_fuzzy (utf8_string name)
2614 PROTOTYPE: $
2615 CODE:
2616 RETVAL = region::find_fuzzy (name);
2617 OUTPUT: RETVAL
2618
2619int specificity (region *rgn) 2728int specificity (region *rgn)
2620 CODE: 2729 CODE:
2621 RETVAL = 0; 2730 RETVAL = 0;
2622 while (rgn = rgn->parent) 2731 while (rgn = rgn->parent)
2623 RETVAL++; 2732 RETVAL++;
2659 CODE: 2768 CODE:
2660{ 2769{
2661 STRLEN len; 2770 STRLEN len;
2662 char *buf = SvPVbyte (packet, len); 2771 char *buf = SvPVbyte (packet, len);
2663 2772
2773 if (len > MAXSOCKBUF)
2774 {
2775 // ugly
2776 if (THIS->pl)
2777 THIS->pl->failmsg ("[packet too long for client]");
2778 }
2779 else
2664 THIS->send_packet (buf, len); 2780 THIS->send_packet (buf, len);
2665} 2781}
2666 2782
2667faceidx 2783faceidx
2668client::need_face (utf8_string name, int pri = 0) 2784client::need_face (utf8_string name, int pri = 0)
2669 CODE: 2785 CODE:
2768 } 2884 }
2769} 2885}
2770 2886
2771int get_data_size (faceidx idx, int faceset = 0) 2887int get_data_size (faceidx idx, int faceset = 0)
2772 CODE: 2888 CODE:
2773 facedata *d = face_data (idx, faceset); assert (d); 2889 facedata *d = face_data (idx, faceset);
2890 if (!d) XSRETURN_UNDEF;
2774 RETVAL = d->data.size (); 2891 RETVAL = d->data.size ();
2775 OUTPUT: 2892 OUTPUT:
2776 RETVAL 2893 RETVAL
2777 2894
2778SV *get_chksum (faceidx idx, int faceset = 0) 2895SV *get_chksum (faceidx idx, int faceset = 0)
2779 CODE: 2896 CODE:
2780 facedata *d = face_data (idx, faceset); assert (d); 2897 facedata *d = face_data (idx, faceset);
2898 if (!d) XSRETURN_UNDEF;
2781 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); 2899 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE);
2900 OUTPUT:
2901 RETVAL
2902
2903SV *get_data (faceidx idx, int faceset = 0)
2904 CODE:
2905 facedata *d = face_data (idx, faceset);
2906 if (!d) XSRETURN_UNDEF;
2907 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2782 OUTPUT: 2908 OUTPUT:
2783 RETVAL 2909 RETVAL
2784 2910
2785void invalidate (faceidx idx) 2911void invalidate (faceidx idx)
2786 CODE: 2912 CODE:
2874 sv_to (sv, self); 3000 sv_to (sv, self);
2875 delete self; 3001 delete self;
2876 3002
2877void 3003void
2878extract_tags (object_thawer *self) 3004extract_tags (object_thawer *self)
2879 CODE: 3005 PPCODE:
2880 while (self->kw != KW_EOF) 3006 while (self->kw != KW_EOF)
2881 { 3007 {
3008 PUTBACK;
2882 coroapi::cede_to_tick_every (5000); 3009 coroapi::cede_to_tick ();
3010 SPAGAIN;
2883 3011
2884 if (self->kw == KW_tag) 3012 if (self->kw == KW_tag)
2885 XPUSHs (sv_2mortal (to_sv (self->get_str ()))); 3013 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2886 3014
2887 self->skip (); 3015 self->skip ();
2888 } 3016 }
2889 3017

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