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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.253 by root, Mon Sep 10 17:24:36 2007 UTC vs.
Revision 1.341 by root, Sun Nov 29 17:41:08 2009 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de> 5 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 6 *
8 * Crossfire TRT is free software: you can redistribute it and/or modify 7 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 8 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 9 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 10 * option) any later version.
12 * 11 *
13 * This program is distributed in the hope that it will be useful, 12 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 15 * GNU General Public License for more details.
17 * 16 *
18 * You should have received a copy of the GNU General Public License 17 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 18 * and the GNU General Public License along with this program. If not, see
19 * <http://www.gnu.org/licenses/>.
20 * 20 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de> 21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 22 */
23 23
24#include "autoconf.h" 24#include "autoconf.h"
25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#define CEDES_PER_TICK 5
30 25
31#if HAVE_EXECINFO_H 26#if HAVE_EXECINFO_H
32# include <execinfo.h> 27# include <execinfo.h>
33#endif 28#endif
34 29
35#include <plugin_common.h>
36#include <sounds.h>
37#include <cstdarg> 30#include <cstdarg>
38#include <sproto.h> 31#include <typeinfo>
39 32
33#include "global.h"
40#include "loader.h" 34#include "loader.h"
35#include "../random_maps/random_map.h"
41#include "cfperl.h" 36#include "evthread.h"
42#include "shstr.h" 37#include "sproto.h"
43 38
44#include <unistd.h> 39#include <unistd.h>
45#if _POSIX_MEMLOCK 40#if _POSIX_MEMLOCK
46# include <sys/mman.h> 41# include <sys/mman.h>
47#endif 42#endif
48 43
44#if HAVE_MALLOC_H
45# include <malloc.h>
46#endif
47
48#if !__GLIBC__
49# define malloc_trim(pad) -1
50#endif
51
49#include <EXTERN.h> 52#include <EXTERN.h>
50#include <perl.h> 53#include <perl.h>
51#include <XSUB.h> 54#include <XSUB.h>
52 55
53#include "CoroAPI.h" 56#include "CoroAPI.h"
58typedef object_thawer &object_thawer_ref; 61typedef object_thawer &object_thawer_ref;
59typedef object_freezer &object_freezer_ref; 62typedef object_freezer &object_freezer_ref;
60 63
61typedef std::string std__string; 64typedef std::string std__string;
62 65
63#if IVSIZE >= 8
64 typedef IV val64;
65# define newSVval64 newSViv
66# define SvVAL64 SvIV
67#else
68 typedef double val64;
69# define newSVval64 newSVnv
70# define SvVAL64 SvNV
71#endif
72
73static f_plug_api gethook = cfapi_get_hooks;
74static f_plug_api object_insert = cfapi_object_insert;
75
76static PerlInterpreter *perl; 66static PerlInterpreter *perl;
77 67
78tstamp NOW, runtime; 68tstamp NOW, runtime;
69
70static int tick_inhibit;
71static int tick_pending;
79 72
80global gbl_ev; 73global gbl_ev;
81static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
82static SV *sv_runtime, *sv_next_tick; 75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
76static AV *av_reflect;
83 77
84bitset<NUM_EVENT_TYPES> ev_want_event; 78bitset<NUM_EVENT_TYPES> ev_want_event;
85bitset<NUM_TYPES> ev_want_type; 79bitset<NUM_TYPES> ev_want_type;
86 80
87static HV 81static HV
88 *stash_cf, 82 *stash_cf,
89 *stash_cf_object_wrap, 83 *stash_cf_object_wrap,
90 *stash_cf_object_player_wrap, 84 *stash_cf_object_player_wrap,
91 *stash_cf_player_wrap, 85 *stash_cf_player_wrap,
92 *stash_cf_map_wrap, 86 *stash_cf_map_wrap,
87 *stash_cf_mapspace_wrap,
93 *stash_cf_client_wrap, 88 *stash_cf_client_wrap,
94 *stash_cf_arch_wrap, 89 *stash_cf_arch_wrap,
95 *stash_cf_party_wrap, 90 *stash_cf_party_wrap,
96 *stash_cf_region_wrap, 91 *stash_cf_region_wrap,
97 *stash_cf_living_wrap; 92 *stash_cf_living_wrap;
98 93
94static SV
95 *cv_cf_do_invoke,
96 *cv_cf__can_merge,
97 *cv_cf_client_send_msg,
98 *cv_cf_tick,
99 *cv_cf_match_match;
100
101#ifndef newSVpv_utf8
99static inline SV * 102static inline SV *
100newSVpv_utf8 (const char *s) 103newSVpv_utf8 (const char *s)
101{ 104{
102 if (!s) 105 if (!s)
103 return newSV (0); 106 return newSV (0);
104 107
105 SV *sv = newSVpv (s, 0); 108 SV *sv = newSVpv (s, 0);
106 SvUTF8_on (sv); 109 SvUTF8_on (sv);
107 return sv; 110 return sv;
108} 111}
112#endif
109 113
114#ifndef newSVpvn_utf8
110static inline SV * 115static inline SV *
111newSVpvn_utf8 (const char *s, STRLEN l) 116newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
112{ 117{
113 if (!s) 118 if (!s)
114 return newSV (0); 119 return newSV (0);
115 120
116 SV *sv = newSVpvn (s, l); 121 SV *sv = newSVpvn (s, l);
122
123 if (utf8)
117 SvUTF8_on (sv); 124 SvUTF8_on (sv);
125
118 return sv; 126 return sv;
119} 127}
128#endif
120 129
121// helper cast function, returns super class * or 0 130// helper cast function, returns super class * or 0
122template<class super> 131template<class super>
123static super * 132static super *
124is_a (attachable *at) 133is_a (attachable *at)
157 SvREFCNT_inc (self); 166 SvREFCNT_inc (self);
158 hv_clear (self); 167 hv_clear (self);
159 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 168 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
160 SvREFCNT_dec (self); 169 SvREFCNT_dec (self);
161 170
162 // self *must* be null now because thats sv_unmagic's job. 171 // self *must* be null now because that's sv_unmagic's job.
163 assert (!this->self); 172 assert (!this->self);
164 } 173 }
165} 174}
166 175
167void 176void
201attachable::destroy () 210attachable::destroy ()
202{ 211{
203 if (destroyed ()) 212 if (destroyed ())
204 return; 213 return;
205 214
206 flags |= F_DESTROYED; 215 attachable_flags |= F_DESTROYED;
207 do_destroy (); 216 do_destroy ();
208 sever_self (); 217 sever_self ();
209} 218}
210 219
211void 220void
285 294
286 attach = src.attach; 295 attach = src.attach;
287 return *this; 296 return *this;
288} 297}
289 298
299#if 0
290template<typename T> 300template<typename T>
291static bool 301static bool
292find_backref (void *ptr, T *obj) 302find_backref (void *ptr, T *obj)
293{ 303{
294 char *s = (char *)obj; 304 char *s = (char *)obj;
302 312
303 return false; 313 return false;
304} 314}
305 315
306// for debugging, find "live" objects containing this ptr 316// for debugging, find "live" objects containing this ptr
307void 317static void
308find_backref (void *ptr) 318find_backref (void *ptr)
309{ 319{
310 for_all_objects (op) 320 for_all_objects (op)
311 if (find_backref (ptr, op)) 321 if (find_backref (ptr, op))
312 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); 322 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
316 fprintf (stderr, "P %p\n", pl); 326 fprintf (stderr, "P %p\n", pl);
317 327
318 for_all_clients (ns) 328 for_all_clients (ns)
319 if (find_backref (ptr, ns)) 329 if (find_backref (ptr, ns))
320 fprintf (stderr, "C %p\n", ns); 330 fprintf (stderr, "C %p\n", ns);
321
322} 331}
332#endif
323 333
324////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 334//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
325 335
326static SV * 336static SV *
327newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 337newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
380 390
381 return sv; 391 return sv;
382 } 392 }
383} 393}
384 394
395#if 0 // unused
385static void 396static void
386clearSVptr (SV *sv) 397clearSVptr (SV *sv)
387{ 398{
388 if (SvROK (sv)) 399 if (SvROK (sv))
389 sv = SvRV (sv); 400 sv = SvRV (sv);
390 401
391 hv_clear ((HV *)sv); 402 hv_clear ((HV *)sv);
392 sv_unmagic (sv, PERL_MAGIC_ext); 403 sv_unmagic (sv, PERL_MAGIC_ext);
393} 404}
405#endif
406
407static long SvPTR_nc (SV *sv)
408{
409 sv = SvRV (sv);
410
411 // very important shortcut
412 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
413 return (long)SvMAGIC (sv)->mg_ptr;
414
415 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
416 return (long)mg->mg_ptr;
417
418 croak ("perl code used object, but C object is already destroyed, caught");
419}
394 420
395static long 421static long
396SvPTR (SV *sv, const char *klass) 422SvPTR (SV *sv, const char *klass)
397{ 423{
398 if (!sv_derived_from (sv, klass)) 424 if (!sv_derived_from (sv, klass))
399 croak ("object of type %s expected", klass); 425 croak ("object of type %s expected", klass);
400 426
401 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 427 return SvPTR_nc (sv);
402
403 if (!mg)
404 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
405
406 return (long)mg->mg_ptr;
407} 428}
408 429
409static long 430static long noinline
410SvPTR_ornull (SV *sv, const char *klass) 431SvPTR_ornull (SV *sv, const char *klass)
411{ 432{
412 if (SvOK (sv)) 433 if (expect_false (!SvOK (sv))) return 0;
434
413 return SvPTR (sv, klass); 435 return SvPTR (sv, klass);
414 else
415 return 0;
416} 436}
417 437
438static long noinline
439SvPTR_ornull_client (SV *sv)
440{
441 if (expect_false (!SvOK (sv))) return 0;
442
443 if (!SvROK (sv)
444 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
445 && !sv_derived_from (sv, "cf::client")))
446 croak ("object of type cf::client expected");
447
448 return SvPTR_nc (sv);
449}
450
451static long noinline
452SvPTR_ornull_object (SV *sv)
453{
454 if (expect_false (!SvOK (sv))) return 0;
455
456 if (!SvROK (sv)
457 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
458 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
459 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
460 && !sv_derived_from (sv, "cf::object")))
461 croak ("object of type cf::object expected");
462
463 return SvPTR_nc (sv);
464}
465
466static long noinline
467SvPTR_ornull_player (SV *sv)
468{
469 if (expect_false (!SvOK (sv))) return 0;
470
471 if (!SvROK (sv)
472 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
473 && !sv_derived_from (sv, "cf::player")))
474 croak ("object of type cf::player expected");
475
476 return SvPTR_nc (sv);
477}
478
418inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); } 479static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
419inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } 480static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
420inline SV *to_sv (bool v) { return newSViv (v); } 481static inline SV *to_sv (bool v) { return newSViv (v); }
421inline SV *to_sv ( signed char v) { return newSViv (v); } 482static inline SV *to_sv ( signed char v) { return newSViv (v); }
422inline SV *to_sv (unsigned char v) { return newSViv (v); } 483static inline SV *to_sv (unsigned char v) { return newSViv (v); }
423inline SV *to_sv ( signed short v) { return newSViv (v); } 484static inline SV *to_sv ( signed short v) { return newSViv (v); }
424inline SV *to_sv (unsigned short v) { return newSVuv (v); } 485static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
425inline SV *to_sv ( signed int v) { return newSViv (v); } 486static inline SV *to_sv ( signed int v) { return newSViv (v); }
426inline SV *to_sv (unsigned int v) { return newSVuv (v); } 487static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
427inline SV *to_sv ( signed long v) { return newSViv (v); } 488static inline SV *to_sv ( signed long v) { return newSViv (v); }
428inline SV *to_sv (unsigned long v) { return newSVuv (v); } 489static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
429inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 490static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
430inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 491static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
431inline SV *to_sv (float v) { return newSVnv (v); } 492static inline SV *to_sv (float v) { return newSVnv (v); }
432inline SV *to_sv (double v) { return newSVnv (v); } 493static inline SV *to_sv (double v) { return newSVnv (v); }
433inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 494static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
434inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 495static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
435inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 496static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
436inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 497static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
437inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 498static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
438inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 499static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
439inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 500static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
440inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 501static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
502static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
441 503
442inline SV *to_sv (object & v) { return to_sv (&v); } 504static inline SV *to_sv (object & v) { return to_sv (&v); }
443inline SV *to_sv (living & v) { return to_sv (&v); } 505static inline SV *to_sv (living & v) { return to_sv (&v); }
444 506
445inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 507static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
446inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 508static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
447 509
448inline SV *to_sv (UUID v) 510static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
449{
450 char buf[128];
451 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
452 return newSVpv (buf, 0);
453}
454 511
512static inline SV *to_sv (dynbuf * v)
513{
514 SV *sv = newSV (0);
515
516 sv_upgrade (sv, SVt_PV);
517 SvGROW (sv, v->size () + 1);
518 SvPOK_only (sv);
519 v->linearise (SvPVX (sv));
520 SvCUR_set (sv, v->size ());
521 *SvEND (sv) = 0;
522
523 return sv;
524}
525
526static inline SV *to_sv (dynbuf_text * v)
527{
528 SV *sv = to_sv (static_cast<dynbuf *> (v));
529 SvUTF8_on (sv);
530 return sv;
531}
532
455inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 533static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
456inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 534static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
457inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 535static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
458inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 536static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
459inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 537static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
460inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 538static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
461inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 539static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
462inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 540static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
463inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 541static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
464inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 542static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
465inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 543static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
466inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 544static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
467inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 545static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
468inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 546static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
469inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 547static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
470inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 548static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
471inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 549static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
472inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 550static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
473inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 551static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
474inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 552static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
475inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 553static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
476inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 554static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
477inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 555static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
478inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 556static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
557static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
479inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 558static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
480inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 559static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
481 560
482//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 561//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
483inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 562static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
484 563
485template<class T> 564template<class T>
486inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 565static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
487 566
488template<int N> 567template<int N>
489inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 568static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
490 569
491inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 570static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
492inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 571static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
493inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 572static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
494inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 573static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
495 574
496inline void sv_to (SV *sv, std::string &v) 575static inline void sv_to (SV *sv, std::string &v)
497{ 576{
498 STRLEN len; 577 STRLEN len;
499 char *data = SvPVbyte (sv, len); 578 char *data = SvPVbyte (sv, len);
500 v.assign (data, len); 579 v.assign (data, len);
501} 580}
502 581
503inline void sv_to (SV *sv, UUID &v) 582static inline void sv_to (SV *sv, UUID &v)
504{ 583{
505 unsigned int version; 584 if (!v.parse (SvPV_nolen (sv)))
506
507 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
508 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 585 croak ("unparsable uuid: %s", SvPV_nolen (sv));
509} 586}
510 587
511inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 588static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
512 589
513static SV * 590static SV *
514newSVdt_va (va_list &ap, data_type type) 591newSVdt_va (va_list &ap, data_type type)
515{ 592{
516 SV *sv; 593 SV *sv;
590 va_end (ap); 667 va_end (ap);
591 668
592 return sv; 669 return sv;
593} 670}
594 671
672// typemap support, mostly to avoid excessive inlining
673template<class type>
674static void noinline
675cf_obj_to (SV *arg, type &var)
676{
677 sv_to (arg, var);
678 if (!var)
679 croak ("must not pass invalid/null cf_obj here");
680}
681
682template<class object>
683static void noinline
684cf_obj_ornull_to (SV *arg, object *&var)
685{
686 if (SvOK (arg))
687 {
688 sv_to (arg, var);
689 if (!var)
690 croak ("unable to convert perl object to C++ object");
691 }
692 else
693 var = 0;
694}
695
696//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
697
595static SV * 698static SV *
596newSVcfapi (int type, ...)
597{
598 SV *sv;
599
600 va_list ap;
601 va_start (ap, type);
602
603 switch (type)
604 {
605 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
606 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
607 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
608 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
609 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
610 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
611 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
612 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
613 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
614 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
615
616 default:
617 assert (("unhandled type in newSVcfapi", 0));
618 }
619
620 va_end (ap);
621
622 return sv;
623}
624
625//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
626
627SV *
628registry (attachable *ext) 699registry (attachable *ext)
629{ 700{
630 if (!ext->cb) 701 if (!ext->cb)
631 ext->cb = newAV (); 702 ext->cb = newAV ();
632 703
633 return newRV_inc ((SV *)ext->cb); 704 return newRV_inc ((SV *)ext->cb);
634} 705}
635 706
636///////////////////////////////////////////////////////////////////////////// 707/////////////////////////////////////////////////////////////////////////////
637 708
638extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
639{
640 return 0;
641}
642
643static CommArray_s rtn_cmd;
644
645static int
646runPluginCommand (object *obj, char *params)
647{
648 return -1;
649}
650
651extern "C" void *cfperl_getPluginProperty (int *type, ...)
652{
653 va_list args;
654 char *propname;
655 int i;
656 va_start (args, type);
657 propname = va_arg (args, char *);
658 //printf ("Property name: %s\n", propname);
659
660 if (!strcmp (propname, "command?"))
661 return NULL;
662 else if (!strcmp (propname, "Identification"))
663 {
664 va_end (args);
665 return (void *)PLUGIN_NAME;
666 }
667 else if (!strcmp (propname, "FullName"))
668 {
669 va_end (args);
670 return (void *)PLUGIN_VERSION;
671 }
672 else
673 va_end (args);
674
675 return NULL;
676}
677
678extern "C" int cfperl_postInitPlugin ()
679{
680 int hooktype = 1;
681 int rtype = 0;
682
683 cf_init_plugin (gethook);
684
685 return 0;
686}
687
688extern "C" int cfperl_closePlugin ()
689{
690 return 0;
691}
692
693void 709void
694cfperl_init () 710cfperl_init ()
695{ 711{
712 extern char **environ;
713
696 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 714 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
697 perl = perl_alloc (); 715 perl = perl_alloc ();
698 perl_construct (perl); 716 perl_construct (perl);
699 717
700 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 718 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
701 719
702 const char *argv[] = { 720 const char *argv[] = {
703 settings.argv [0], 721 settings.argv [0],
704 "-e" 722 "-e0"
705 "use Event; use Coro;" // required for bootstrap
706 "cf->bootstrap;" // required for datadir :*>
707 "unshift @INC, cf::datadir ();"
708 "require cf;"
709 }; 723 };
710 724
711 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 725 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
712 || perl_run (perl)) 726 || perl_run (perl))
713 { 727 {
714 printf ("unable to initialize perl-interpreter, aborting.\n"); 728 printf ("unable to initialize perl-interpreter, aborting.\n");
715 exit (EXIT_FAILURE); 729 exit (EXIT_FAILURE);
716 } 730 }
717 731
732 eval_pv (
733 "#line 1 'cfperl init'\n"
734 "use EV ();\n"
735 "use Coro ();\n"
736 "cf->bootstrap;\n"
737 "unshift @INC, cf::datadir ();\n"
738 "require cf;\n",
739 0
740 );
741
742 if (SvTRUE (ERRSV))
718 { 743 {
719 dSP; 744 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
720 745 exit (EXIT_FAILURE);
721 PUSHMARK (SP);
722 PUTBACK;
723 call_pv ("cf::init", G_DISCARD | G_VOID);
724 } 746 }
725} 747}
726 748
749void
727void cfperl_main () 750cfperl_main ()
728{ 751{
729 dSP; 752 dSP;
730 753
731 PUSHMARK (SP); 754 PUSHMARK (SP);
732 PUTBACK; 755 PUTBACK;
757# undef def 780# undef def
758}; 781};
759 782
760#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 783#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
761 784
762static void 785static void noinline
763gather_callbacks (AV *&callbacks, AV *registry, event_type event) 786gather_callbacks (AV *&callbacks, AV *registry, event_type event)
764{ 787{
765 // event must be in array 788 // event must be in array
766 if (event >= 0 && event <= AvFILLp (registry)) 789 if (event >= 0 && event <= AvFILLp (registry))
767 { 790 {
853{ 876{
854 attachable::gather_callbacks (callbacks, event); 877 attachable::gather_callbacks (callbacks, event);
855 ::gather_callbacks (callbacks, cb_map, event); 878 ::gather_callbacks (callbacks, cb_map, event);
856} 879}
857 880
858void 881static void noinline
859_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 882_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
860{ 883{
861 for (int event = 0; event <= AvFILLp (registry); ++event) 884 for (int event = 0; event <= AvFILLp (registry); ++event)
862 { 885 {
863 SV *cbs_ = AvARRAY (registry)[event]; 886 SV *cbs_ = AvARRAY (registry)[event];
873 } 896 }
874 } 897 }
875} 898}
876 899
877// very slow and inefficient way to recalculate the global want bitsets 900// very slow and inefficient way to recalculate the global want bitsets
878void 901static void
879_recalc_want () 902_recalc_want ()
880{ 903{
881 ev_want_event.reset (); 904 ev_want_event.reset ();
882 905
883 _recalc_want (ev_want_event, cb_global); 906 _recalc_want (ev_want_event, cb_global);
956 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 979 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
957 } 980 }
958 981
959 va_end (ap); 982 va_end (ap);
960 983
961 CALL_CALL ("cf::do_invoke", G_SCALAR); 984 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
962 count = count > 0 ? POPi : 0; 985 count = count > 0 ? POPi : 0;
963 986
964 CALL_END; 987 CALL_END;
965 988
966 return count; 989 return count;
967} 990}
968 991
969SV * 992static SV *
970cfperl_result (int idx) 993cfperl_result (int idx)
971{ 994{
972 AV *av = get_av ("cf::INVOKE_RESULTS", 0); 995 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
973 if (!av) 996 if (!av)
974 return &PL_sv_undef; 997 return &PL_sv_undef;
992 return SvNV (cfperl_result (idx)); 1015 return SvNV (cfperl_result (idx));
993} 1016}
994 1017
995///////////////////////////////////////////////////////////////////////////// 1018/////////////////////////////////////////////////////////////////////////////
996// various c++ => perl glue functions 1019// various c++ => perl glue functions
1020
1021void
1022cfperl_tick ()
1023{
1024 tick_pending = 1;
1025
1026 if (tick_inhibit)
1027 return;
1028
1029 tick_pending = 0;
1030
1031 dSP;
1032
1033 PUSHMARK (SP);
1034 PUTBACK;
1035 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1036
1037 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1038}
997 1039
998void 1040void
999cfperl_emergency_save () 1041cfperl_emergency_save ()
1000{ 1042{
1001 CALL_BEGIN (0); 1043 CALL_BEGIN (0);
1028 CALL_BEGIN (4); 1070 CALL_BEGIN (4);
1029 CALL_ARG (ns); 1071 CALL_ARG (ns);
1030 CALL_ARG (type); 1072 CALL_ARG (type);
1031 CALL_ARG_SV (newSVpv_utf8 (msg)); 1073 CALL_ARG_SV (newSVpv_utf8 (msg));
1032 CALL_ARG (color); 1074 CALL_ARG (color);
1033 CALL_CALL ("cf::client::send_msg", G_VOID); 1075 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1034 CALL_END; 1076 CALL_END;
1035} 1077}
1036 1078
1037int 1079int
1038cfperl_can_merge (object *ob1, object *ob2) 1080cfperl_can_merge (object *ob1, object *ob2)
1040 int can; 1082 int can;
1041 1083
1042 CALL_BEGIN (2); 1084 CALL_BEGIN (2);
1043 CALL_ARG (ob1); 1085 CALL_ARG (ob1);
1044 CALL_ARG (ob2); 1086 CALL_ARG (ob2);
1045 CALL_CALL ("cf::_can_merge", G_SCALAR); 1087 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1046 can = count && SvTRUE (TOPs); 1088 can = count && SvTRUE (TOPs);
1047 CALL_END; 1089 CALL_END;
1048 1090
1049 return can; 1091 return can;
1092}
1093
1094void
1095cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1096{
1097 CALL_BEGIN (4);
1098 CALL_ARG (ob);
1099 CALL_ARG (state);
1100 CALL_ARG (activator);
1101 CALL_ARG (originator);
1102 CALL_CALL ("cf::mapscript::activate", G_VOID);
1103 CALL_END;
1050} 1104}
1051 1105
1052player * 1106player *
1053player::find (const char *name) 1107player::find (const char *name)
1054{ 1108{
1055 CALL_BEGIN (1); 1109 CALL_BEGIN (1);
1056 CALL_ARG (name); 1110 CALL_ARG (name);
1057 CALL_CALL ("cf::player::find", G_SCALAR); 1111 CALL_CALL ("cf::player::find", G_SCALAR);
1058 1112
1059 player *retval; 1113 player *retval = 0;
1060
1061 if (count)
1062 sv_to (POPs, retval); 1114 if (count) sv_to (POPs, retval);
1063 else 1115
1064 retval = 0; 1116 CALL_END;
1117
1118 return retval;
1119}
1120
1121maptile *
1122find_style (const char *dirname, const char *stylename, int difficulty)
1123{
1124 CALL_BEGIN (3);
1125 CALL_ARG (dirname);
1126 CALL_ARG (stylename);
1127 CALL_ARG (difficulty);
1128 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1129
1130 maptile *retval = 0;
1131 if (count) sv_to (POPs, retval);
1065 1132
1066 CALL_END; 1133 CALL_END;
1067 1134
1068 return retval; 1135 return retval;
1069} 1136}
1074 CALL_BEGIN (2); 1141 CALL_BEGIN (2);
1075 CALL_ARG (path); 1142 CALL_ARG (path);
1076 CALL_ARG (origin); 1143 CALL_ARG (origin);
1077 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1144 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1078 1145
1079 maptile *retval; 1146 maptile *retval = 0;
1080
1081 if (count)
1082 sv_to (POPs, retval); 1147 if (count) sv_to (POPs, retval);
1083 else
1084 retval = 0;
1085 1148
1086 CALL_END; 1149 CALL_END;
1087 1150
1088 return retval; 1151 return retval;
1089} 1152}
1095 CALL_ARG (path); 1158 CALL_ARG (path);
1096 CALL_ARG (origin); 1159 CALL_ARG (origin);
1097 CALL_ARG (load); 1160 CALL_ARG (load);
1098 CALL_CALL ("cf::map::find_async", G_SCALAR); 1161 CALL_CALL ("cf::map::find_async", G_SCALAR);
1099 1162
1100 maptile *retval; 1163 maptile *retval = 0;
1101
1102 if (count)
1103 sv_to (POPs, retval); 1164 if (count) sv_to (POPs, retval);
1104 else
1105 retval = 0;
1106 1165
1107 CALL_END; 1166 CALL_END;
1108 1167
1109 return retval; 1168 return retval;
1110} 1169}
1117 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1176 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1118 CALL_END; 1177 CALL_END;
1119} 1178}
1120 1179
1121void 1180void
1122maptile::change_all_map_light (int change)
1123{
1124 CALL_BEGIN (1);
1125 CALL_ARG (change);
1126 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1127 CALL_END;
1128}
1129
1130void
1131object::enter_exit (object *exit) 1181object::enter_exit (object *exit)
1132{ 1182{
1133 if (type != PLAYER) 1183 if (type != PLAYER)
1134 return; 1184 return;
1135 1185
1136 CALL_BEGIN (2); 1186 CALL_BEGIN (2);
1137 CALL_ARG (this); 1187 CALL_ARG (this);
1138 CALL_ARG (exit); 1188 CALL_ARG (exit);
1139 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1189 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1190 CALL_END;
1191}
1192
1193void
1194object::player_goto (const char *path, int x, int y)
1195{
1196 if (type != PLAYER)
1197 return;
1198
1199 CALL_BEGIN (4);
1200 CALL_ARG (this);
1201 CALL_ARG (path);
1202 CALL_ARG (x);
1203 CALL_ARG (y);
1204 CALL_CALL ("cf::object::player::goto", G_VOID);
1140 CALL_END; 1205 CALL_END;
1141} 1206}
1142 1207
1143const char * 1208const char *
1144object::ref () const 1209object::ref () const
1183 CALL_CALL ("cf::_log_backtrace", G_VOID); 1248 CALL_CALL ("cf::_log_backtrace", G_VOID);
1184 CALL_END; 1249 CALL_END;
1185#endif 1250#endif
1186} 1251}
1187 1252
1253bool
1254is_match_expr (const char *expr)
1255{
1256 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1257}
1258
1259bool
1260match (const char *expr, object *ob, object *self, object *source, object *originator)
1261{
1262 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1263 expr += sizeof ("match ") - 1;
1264
1265 CALL_BEGIN (5);
1266 CALL_ARG (expr);
1267 CALL_ARG (ob);
1268 CALL_ARG (self);
1269 CALL_ARG (source);
1270 CALL_ARG (originator);
1271 CALL_CALL (cv_cf_match_match, G_SCALAR);
1272
1273 bool matched = count && SvTRUE (TOPs);
1274
1275 CALL_END;
1276
1277 return matched;
1278}
1279
1280object *
1281match_one (const char *expr, object *ob, object *self, object *source, object *originator)
1282{
1283 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1284 expr += sizeof ("match ") - 1;
1285
1286 CALL_BEGIN (5);
1287 CALL_ARG (expr);
1288 CALL_ARG (ob);
1289 CALL_ARG (self);
1290 CALL_ARG (source);
1291 CALL_ARG (originator);
1292 CALL_CALL (cv_cf_match_match, G_ARRAY);
1293
1294 object *one = 0;
1295
1296 if (count)
1297 sv_to (TOPs, one);
1298
1299 CALL_END;
1300
1301 return one;
1302}
1303
1188///////////////////////////////////////////////////////////////////////////// 1304/////////////////////////////////////////////////////////////////////////////
1189 1305
1190struct EventAPI *watcher_base::GEventAPI; 1306struct EVAPI *evapi::GEVAPI;
1191struct CoroAPI *coroapi::GCoroAPI; 1307struct CoroAPI *coroapi::GCoroAPI;
1192 1308
1193int coroapi::cede_counter; 1309void
1194tstamp coroapi::next_cede;
1195
1196void coroapi::do_cede_to_tick () 1310coroapi::do_cede_to_tick ()
1197{ 1311{
1198 cede_counter = 0; 1312 cede_pending = 0;
1199
1200 cede (); 1313 cede ();
1201
1202 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
1203 if (next_cede > SvNV (sv_next_tick) - 0.02)
1204 next_cede = SvNV (sv_next_tick);
1205}
1206
1207void coroapi::do_cede_every ()
1208{
1209 cede_counter = 0;
1210
1211 if (coroapi::nready ())
1212 coroapi::cede ();
1213}
1214
1215void coroapi::do_cede_to_tick_every ()
1216{
1217 cede_counter = 0;
1218
1219 cede_to_tick ();
1220} 1314}
1221 1315
1222void 1316void
1223coroapi::wait_for_tick () 1317coroapi::wait_for_tick ()
1224{ 1318{
1233 CALL_BEGIN (0); 1327 CALL_BEGIN (0);
1234 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1328 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1235 CALL_END; 1329 CALL_END;
1236} 1330}
1237 1331
1332void
1333iow::poll (int events)
1334{
1335 if (events != this->events)
1336 {
1337 int active = ev_is_active ((ev_io *)this);
1338 if (active) stop ();
1339 ev_io_set ((ev_io *)this, fd, events);
1340 if (active) start ();
1341 }
1342}
1343
1238static void 1344static void
1239iw_dispatch (pe_event *ev)
1240{
1241 iw *w = (iw *)ev->ext_data;
1242 w->call (*w);
1243}
1244
1245void
1246iw::alloc ()
1247{
1248 pe = GEventAPI->new_idle (0, 0);
1249
1250 WaREENTRANT_off (pe);
1251 pe->base.callback = (void *)iw_dispatch;
1252 pe->base.ext_data = (void *)this;
1253}
1254
1255static void iow_dispatch (pe_event *ev)
1256{
1257 iow *w = (iow *)ev->ext_data;
1258 w->call (*w, ((pe_ioevent *)ev)->got);
1259}
1260
1261void
1262iow::alloc ()
1263{
1264 pe = GEventAPI->new_io (0, 0);
1265
1266 WaREENTRANT_off (pe);
1267 pe->base.callback = (void *)iow_dispatch;
1268 pe->base.ext_data = (void *)this;
1269
1270 pe->fd = -1;
1271 pe->poll = 0;
1272}
1273
1274void
1275iow::fd (int fd)
1276{
1277 pe->fd = fd;
1278}
1279
1280int
1281iow::poll ()
1282{
1283 return pe->poll;
1284}
1285
1286void
1287iow::poll (int events)
1288{
1289 if (pe->poll != events)
1290 {
1291 if (pe->poll) stop ();
1292 pe->poll = events;
1293 if (pe->poll) start ();
1294 }
1295}
1296
1297void
1298_connect_to_perl () 1345_connect_to_perl_1 ()
1299{ 1346{
1300 stash_cf = gv_stashpv ("cf" , 1); 1347 stash_cf = gv_stashpv ("cf", 1);
1301 1348
1302 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1349 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1303 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1350 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1304 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1351 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1305 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1352 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1353 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1306 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1354 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1307 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1355 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1308 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1356 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1309 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1357 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1310 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1358 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1311 1359
1360 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1312 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1361 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1362 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1313 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1363 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1314 1364
1315 cb_global = get_av ("cf::CB_GLOBAL", 1); 1365 cb_global = get_av ("cf::CB_GLOBAL", 1);
1316 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1366 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1317 cb_object = get_av ("cf::CB_OBJECT", 1); 1367 cb_object = get_av ("cf::CB_OBJECT", 1);
1318 cb_player = get_av ("cf::CB_PLAYER", 1); 1368 cb_player = get_av ("cf::CB_PLAYER", 1);
1319 cb_client = get_av ("cf::CB_CLIENT", 1); 1369 cb_client = get_av ("cf::CB_CLIENT", 1);
1320 cb_type = get_av ("cf::CB_TYPE" , 1); 1370 cb_type = get_av ("cf::CB_TYPE" , 1);
1321 cb_map = get_av ("cf::CB_MAP" , 1); 1371 cb_map = get_av ("cf::CB_MAP" , 1);
1322} 1372}
1323 1373
1374static void
1375_connect_to_perl_2 ()
1376{
1377 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1378 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1379 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1380 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1381 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1382}
1383
1324MODULE = cf PACKAGE = cf PREFIX = cf_ 1384MODULE = cf PACKAGE = cf PREFIX = cf_
1325 1385
1326BOOT: 1386BOOT:
1327{ 1387{
1328 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1388 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1329 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1389 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1330 1390
1331 _connect_to_perl (); 1391 _connect_to_perl_1 ();
1332 1392
1333 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1393 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1334 1394
1335 //{ 1395 //{
1336 // require_pv ("Time::HiRes"); 1396 // require_pv ("Time::HiRes");
1352 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1412 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1353 1413
1354 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1414 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1355 1415
1356 const_iv (MAX_TIME) 1416 const_iv (MAX_TIME)
1417 const_iv (MAXSOCKBUF)
1357 1418
1358 const_iv (NUM_BODY_LOCATIONS) 1419 const_iv (NUM_BODY_LOCATIONS)
1359 const_iv (body_range) const_iv (body_shield) const_iv (body_combat) 1420 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1360 const_iv (body_arm) const_iv (body_torso) const_iv (body_head) 1421 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1361 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger) 1422 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1379 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) 1440 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1380 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) 1441 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1381 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) 1442 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1382 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) 1443 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1383 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) 1444 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1384 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) 1445 const_iv (T_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1385 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) 1446 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1386 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) 1447 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1387 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) 1448 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1388 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) 1449 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1389 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1450 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1390 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1451 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1391 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1452 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1392 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1453 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1454 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND)
1393 1455
1394 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) 1456 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1395 1457
1396 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1458 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1397 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1459 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1414 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1476 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1415 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1477 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1416 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1478 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1417 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1479 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1418 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE) 1480 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1419 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE) 1481 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_IS_LIGHTABLE)
1420 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE) 1482 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1421 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL) 1483 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1422 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON) 1484 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1423 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS) 1485 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1424 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH) 1486 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1427 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1489 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1428 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1490 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1429 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1491 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1430 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1492 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1431 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1493 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1432 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1494 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1433 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1495 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1434 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1496 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1435 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1497 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1436 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1498 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1437 1499
1438 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1500 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1439 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1501 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1440 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1502 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1441 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1503 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1442 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) 1504 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1443 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) 1505 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1444 1506
1445 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1507 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1446 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1508 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1447 1509
1448 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1510 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1500 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1562 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1501 const_iv (F_LOCKED) 1563 const_iv (F_LOCKED)
1502 1564
1503 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1565 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1504 1566
1505 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1567 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1506 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1568 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1507 1569
1508 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1570 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1509 1571
1510 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1572 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1511 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) 1573 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1512 1574
1513 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) 1575 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1514 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) 1576 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1515 1577
1516 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1578 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1550 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) 1612 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1551 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) 1613 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1552 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) 1614 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1553 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) 1615 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1554 1616
1555 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1617 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1618 const_iv (MAP_INACTIVE)
1556 1619
1557 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1620 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1558 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1621 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1559 1622
1560 const_iv (VERSION_CS) const_iv (VERSION_SC) 1623 const_iv (VERSION_CS) const_iv (VERSION_SC)
1575 1638
1576 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1639 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1577 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1640 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1578 1641
1579 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1642 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1580 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1643 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1581 const_iv (GT_MINIMAL)
1582 1644
1583 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND) 1645 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1584 const_iv (FT_RSRC) const_iv (FT_NUM) 1646 const_iv (FT_RSRC) const_iv (FT_NUM)
1585 }; 1647 };
1586 1648
1606 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1668 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1607 av_push (event, newSViv (eiv->klass)); 1669 av_push (event, newSViv (eiv->klass));
1608 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1670 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1609 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1671 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1610 } 1672 }
1611}
1612 1673
1674 // used by autogenerated BOOT sections from genacc
1675 av_reflect = get_av ("cf::REFLECT", 1);
1676}
1677
1678void _gv_clear (SV *gv)
1679 CODE:
1680 assert (SvTYPE (gv) == SVt_PVGV);
1681# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1682 f (GvGP (gv)->gp_form);
1683 f (GvGP (gv)->gp_io);
1684 f (GvGP (gv)->gp_sv);
1685 f (GvGP (gv)->gp_av);
1686 f (GvGP (gv)->gp_hv);
1687 f (GvGP (gv)->gp_cv);
1688 GvCVGEN (gv) = 0;
1689 GvMULTI_off (gv);
1690# undef f
1691
1613void _connect_to_perl () 1692void _connect_to_perl_1 ()
1693
1694void _connect_to_perl_2 ()
1614 1695
1615void _recalc_want () 1696void _recalc_want ()
1616 1697
1698# not used by default anymore
1617void _global_reattach () 1699void _global_reattach ()
1618 CODE: 1700 CODE:
1619{ 1701{
1620 // reattach to all attachable objects in the game. 1702 // reattach to all attachable objects in the game.
1621 for_all_clients (ns) 1703 for_all_clients (ns)
1665 } 1747 }
1666 1748
1667 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1749 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1668} 1750}
1669 1751
1752void init_anim ()
1753
1754void init_globals ()
1755
1756void init_experience ()
1757
1758void init_attackmess ()
1759
1760void init_dynamic ()
1761
1762void load_settings ()
1763
1764void load_materials ()
1765
1766void init_uuid ()
1767 CODE:
1768 UUID::init ();
1769
1770void init_signals ()
1771
1772void init_commands ()
1773
1774void init_skills ()
1775
1776void init_beforeplay ()
1777
1778void evthread_start (int aiofd)
1779
1670void _post_tick () 1780void cede_to_tick ()
1671 CODE: 1781 CODE:
1672 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); 1782 coroapi::cede_to_tick ();
1673 1783
1674NV till_cede () 1784NV till_tick ()
1675 CODE: 1785 CODE:
1676 RETVAL = coroapi::next_cede - now (); 1786 RETVAL = SvNVX (sv_next_tick) - now ();
1677 OUTPUT: 1787 OUTPUT:
1678 RETVAL 1788 RETVAL
1679 1789
1680NV till_tick () 1790int tick_inhibit ()
1681 CODE: 1791 CODE:
1682 RETVAL = SvNV (sv_next_tick) - now (); 1792 RETVAL = tick_inhibit;
1683 OUTPUT: 1793 OUTPUT:
1684 RETVAL 1794 RETVAL
1685 1795
1796void tick_inhibit_inc ()
1797 CODE:
1798 ++tick_inhibit;
1799
1800void tick_inhibit_dec ()
1801 CODE:
1802 if (!--tick_inhibit)
1803 if (tick_pending)
1804 {
1805 ev_async_send (EV_DEFAULT, &tick_watcher);
1806 coroapi::cede ();
1807 }
1808
1809void server_tick ()
1810 CODE:
1811{
1812 NOW = ev_now (EV_DEFAULT);
1813 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1814 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1815 runtime = SvNVX (sv_runtime);
1816
1817 server_tick ();
1818
1819 NOW = ev_time ();
1820 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1821 runtime += TICK;
1822 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1823}
1824
1686NV floor (NV x) 1825NV floor (NV x)
1687 1826
1688NV ceil (NV x) 1827NV ceil (NV x)
1689 1828
1690NV rndm (...) 1829NV rndm (...)
1830 ALIAS:
1831 rmg_rndm = 1
1691 CODE: 1832 CODE:
1833{
1834 rand_gen &gen = ix ? rmg_rndm : rndm;
1692 switch (items) 1835 switch (items)
1693 { 1836 {
1694 case 0: RETVAL = rndm (); break; 1837 case 0: RETVAL = gen (); break;
1695 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1838 case 1: RETVAL = gen (SvUV (ST (0))); break;
1696 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1839 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1697 default: croak ("cf::rndm requires none, one or two parameters."); break; 1840 default: croak ("cf::rndm requires none, one or two parameters."); break;
1698 } 1841 }
1842}
1699 OUTPUT: 1843 OUTPUT:
1700 RETVAL 1844 RETVAL
1701 1845
1702NV clamp (NV value, NV min_value, NV max_value) 1846NV clamp (NV value, NV min_value, NV max_value)
1703 CODE: 1847 CODE:
1709 CODE: 1853 CODE:
1710 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1854 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1711 OUTPUT: 1855 OUTPUT:
1712 RETVAL 1856 RETVAL
1713 1857
1714void cede_to_tick () 1858void weaken (...)
1715 CODE: 1859 PROTOTYPE: @
1716 coroapi::cede_to_tick (); 1860 CODE:
1717 1861 while (items > 0)
1718void server_tick () 1862 sv_rvweaken (ST (--items));
1719 CODE:
1720 NOW = now ();
1721 runtime = SvNVx (sv_runtime);
1722 server_tick ();
1723 1863
1724void 1864void
1725log_backtrace (utf8_string msg) 1865log_backtrace (utf8_string msg)
1726 1866
1727void 1867void
1766 1906
1767void abort () 1907void abort ()
1768 1908
1769void reset_signals () 1909void reset_signals ()
1770 1910
1771void fork_abort (octet_string cause = "cf::fork_abort") 1911void fork_abort (const_octet_string cause = "cf::fork_abort")
1772 1912
1773void cleanup (octet_string cause, bool make_core = false) 1913void cleanup (const_octet_string cause, bool make_core = false)
1774 1914
1775void emergency_save () 1915void emergency_save ()
1776 1916
1777void _exit (int status = EXIT_SUCCESS) 1917void _exit (int status = EXIT_SUCCESS)
1778 1918
1779UV sv_2watcher (SV *w)
1780 CODE:
1781 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1782 OUTPUT:
1783 RETVAL
1784
1785#if _POSIX_MEMLOCK 1919#if _POSIX_MEMLOCK
1786 1920
1787int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1921int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1922 INIT:
1923#if __GLIBC__
1924 mallopt (M_TOP_PAD, 1024 * 1024);
1925 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1926 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1927 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1928#endif
1788 1929
1789int munlockall () 1930int munlockall ()
1790 1931
1791#endif 1932#endif
1933
1934int
1935malloc_trim (IV pad = 0)
1936
1937void
1938mallinfo ()
1939 PPCODE:
1940{
1941#if __GLIBC__
1942 struct mallinfo mai = mallinfo ();
1943 EXTEND (SP, 10*2);
1944 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1945 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1946 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1947 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1948 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1949 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1950 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1951 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1952 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1953 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1954#endif
1955 EXTEND (SP, 5*2);
1956 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1957 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1958 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1959 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1960 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1961}
1792 1962
1793int find_animation (utf8_string text) 1963int find_animation (utf8_string text)
1794 PROTOTYPE: $ 1964 PROTOTYPE: $
1795 1965
1796int random_roll (int min, int max, object *op, int goodbad); 1966int random_roll (int min, int max, object *op, int goodbad);
1834 RETVAL = newSVpv (resist_plus[atnr], 0); 2004 RETVAL = newSVpv (resist_plus[atnr], 0);
1835 else 2005 else
1836 XSRETURN_UNDEF; 2006 XSRETURN_UNDEF;
1837 OUTPUT: RETVAL 2007 OUTPUT: RETVAL
1838 2008
2009UUID
2010uuid_cur ()
2011 CODE:
2012 RETVAL = UUID::cur;
2013 OUTPUT:
2014 RETVAL
2015
2016UUID
2017uuid_gen ()
2018 CODE:
2019 RETVAL = UUID::gen ();
2020 OUTPUT:
2021 RETVAL
2022
2023val64
2024uuid_seq (UUID uuid)
2025 CODE:
2026 RETVAL = uuid.seq;
2027 OUTPUT:
2028 RETVAL
2029
2030UUID
2031uuid_str (val64 seq)
2032 CODE:
2033 RETVAL.seq = seq;
2034 OUTPUT:
2035 RETVAL
2036
2037void
2038coin_names ()
2039 PPCODE:
2040 EXTEND (SP, NUM_COINS);
2041 for (int i = 0; i < NUM_COINS; ++i)
2042 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
2043
2044void
2045coin_archetypes ()
2046 PPCODE:
2047 EXTEND (SP, NUM_COINS);
2048 for (int i = 0; i < NUM_COINS; ++i)
2049 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
2050
1839bool 2051bool
1840load_resource_file (octet_string filename) 2052load_resource_file_ (octet_string filename)
2053
2054void
2055fix_weight ()
1841 2056
1842MODULE = cf PACKAGE = cf::attachable 2057MODULE = cf PACKAGE = cf::attachable
1843 2058
1844int 2059int
1845valid (SV *obj) 2060valid (SV *obj)
1849 RETVAL 2064 RETVAL
1850 2065
1851void 2066void
1852debug_trace (attachable *obj, bool on = true) 2067debug_trace (attachable *obj, bool on = true)
1853 CODE: 2068 CODE:
1854 obj->flags &= ~attachable::F_DEBUG_TRACE; 2069 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1855 if (on) 2070 if (on)
1856 obj->flags |= attachable::F_DEBUG_TRACE; 2071 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1857 2072
1858int mortals_size () 2073int mortals_size ()
1859 CODE: 2074 CODE:
1860 RETVAL = attachable::mortals.size (); 2075 RETVAL = attachable::mortals.size ();
1861 OUTPUT: RETVAL 2076 OUTPUT: RETVAL
1909object *actives (U32 index) 2124object *actives (U32 index)
1910 CODE: 2125 CODE:
1911 RETVAL = index < actives.size () ? actives [index] : 0; 2126 RETVAL = index < actives.size () ? actives [index] : 0;
1912 OUTPUT: RETVAL 2127 OUTPUT: RETVAL
1913 2128
2129int mortals_size ()
2130 CODE:
2131 RETVAL = attachable::mortals.size ();
2132 OUTPUT: RETVAL
2133
1914const char *slot_use_name (U32 slot) 2134const char *slot_use_name (U32 slot)
1915 ALIAS: 2135 ALIAS:
1916 slot_nonuse_name = 1 2136 slot_nonuse_name = 1
1917 CODE: 2137 CODE:
1918{ 2138{
1939void 2159void
1940inv (object *obj) 2160inv (object *obj)
1941 PROTOTYPE: $ 2161 PROTOTYPE: $
1942 PPCODE: 2162 PPCODE:
1943{ 2163{
1944 object *o;
1945 for (o = obj->inv; o; o = o->below) 2164 for (object *o = obj->inv; o; o = o->below)
1946 XPUSHs (sv_2mortal (to_sv (o))); 2165 XPUSHs (sv_2mortal (to_sv (o)));
1947} 2166}
1948 2167
1949void 2168void
1950set_animation (object *op, int idx) 2169set_animation (object *op, int idx)
1982 2201
1983int need_identify (object *obj); 2202int need_identify (object *obj);
1984 2203
1985int apply_shop_mat (object *shop_mat, object *op); 2204int apply_shop_mat (object *shop_mat, object *op);
1986 2205
1987int move_player (object *op, int dir)
1988 CODE:
1989 RETVAL = move_player (op, dir);
1990 OUTPUT:
1991 RETVAL
1992
1993int move (object *op, int dir, object *originator = op) 2206int move (object *op, int dir, object *originator = op)
1994 CODE: 2207 CODE:
1995 RETVAL = move_ob (op, dir, originator); 2208 RETVAL = move_ob (op, dir, originator);
1996 OUTPUT: 2209 OUTPUT:
1997 RETVAL 2210 RETVAL
2004 CODE: 2217 CODE:
2005 player_apply_below (op); 2218 player_apply_below (op);
2006 2219
2007int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2220int cast_heal (object *op, object *caster, object *spell, int dir = 0)
2008 2221
2009object *cf_object_present_archname_inside (object *op, utf8_string whatstr) 2222int casting_level (object *caster, object *spell)
2010
2011int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
2012
2013int cf_object_change_map (object *op, int x, int y, maptile *map)
2014
2015#//TODO
2016object *clone_ (object *op, int recursive = 0)
2017 CODE:
2018 if (recursive)
2019 RETVAL = object_create_clone (op);
2020 else
2021 {
2022 RETVAL = object::create ();
2023 op->copy_to (RETVAL);
2024 }
2025 OUTPUT: RETVAL
2026 2223
2027int pay_item (object *op, object *buyer) 2224int pay_item (object *op, object *buyer)
2028 CODE: 2225 CODE:
2029 RETVAL = pay_for_item (op, buyer); 2226 RETVAL = pay_for_item (op, buyer);
2030 OUTPUT: RETVAL 2227 OUTPUT: RETVAL
2065 2262
2066void drop (object *who, object *op) 2263void drop (object *who, object *op)
2067 2264
2068void pick_up (object *who, object *op) 2265void pick_up (object *who, object *op)
2069 2266
2070int cf_object_teleport (object *op, maptile *map, int x, int y)
2071
2072void update_object (object *op, int action) 2267void update_object (object *op, int action)
2073 2268
2074object *cf_create_object_by_name (utf8_string name)
2075
2076void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2269void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
2077 2270
2078void player_lvl_adj (object *who, object *skill = 0) 2271void player_lvl_adj (object *who, object *skill = 0)
2079 2272
2080int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2273int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2081 2274
2082int calc_skill_exp (object *who, object *op, object *skill); 2275int calc_skill_exp (object *who, object *op, object *skill)
2083 2276
2084void push_button (object *op); 2277void push_button (object *op, object *originator)
2085 2278
2086void use_trigger (object *op); 2279void use_trigger (object *op, object *originator)
2087 2280
2088void add_button_link (object *button, maptile *map, int connected);
2089
2090void remove_button_link (object *op);
2091
2092void handle_apply_yield (object *op); 2281void handle_apply_yield (object *op)
2282
2283int convert_item (object *item, object *converter)
2093 2284
2094 2285
2095MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2286MODULE = cf PACKAGE = cf::object PREFIX = cf_
2096
2097object *cf_insert_ob_in_ob (object *ob, object *where)
2098 2287
2099# no clean way to get an object from an archetype - stupid idiotic 2288# no clean way to get an object from an archetype - stupid idiotic
2100# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2289# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2101 2290
2102object *new (utf8_string archetype = 0) 2291object *new (utf8_string archetype = 0)
2111# TODO: nuke 2300# TODO: nuke
2112object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2301object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2113 PROTOTYPE: $$$$$$ 2302 PROTOTYPE: $$$$$$
2114 CODE: 2303 CODE:
2115{ 2304{
2116 int unused_type; 2305 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2117 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
2118}
2119 2306
2120const_utf8_string get_ob_key_value (object *op, utf8_string key) 2307 if (RETVAL->destroyed ())
2308 RETVAL = 0;
2309}
2121 2310
2122bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2311shstr
2312object::kv_get (shstr key)
2313
2314void
2315object::kv_del (shstr key)
2316
2317void
2318object::kv_set (shstr key, shstr value)
2123 2319
2124object *get_nearest_player (object *ob) 2320object *get_nearest_player (object *ob)
2125 ALIAS: nearest_player = 0 2321 ALIAS: nearest_player = 0
2126 PREINIT: 2322 PREINIT:
2127 extern object *get_nearest_player (object *); 2323 extern object *get_nearest_player (object *);
2129void rangevector (object *ob, object *other, int flags = 0) 2325void rangevector (object *ob, object *other, int flags = 0)
2130 PROTOTYPE: $$;$ 2326 PROTOTYPE: $$;$
2131 PPCODE: 2327 PPCODE:
2132{ 2328{
2133 rv_vector rv; 2329 rv_vector rv;
2330
2331 PUTBACK;
2134 get_rangevector (ob, other, &rv, flags); 2332 get_rangevector (ob, other, &rv, flags);
2333 SPAGAIN;
2334
2135 EXTEND (SP, 5); 2335 EXTEND (SP, 5);
2136 PUSHs (newSVuv (rv.distance)); 2336 PUSHs (newSVuv (rv.distance));
2137 PUSHs (newSViv (rv.distance_x)); 2337 PUSHs (newSViv (rv.distance_x));
2138 PUSHs (newSViv (rv.distance_y)); 2338 PUSHs (newSViv (rv.distance_y));
2139 PUSHs (newSViv (rv.direction)); 2339 PUSHs (newSViv (rv.direction));
2140 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2340 PUSHs (to_sv (rv.part));
2141} 2341}
2142 2342
2143bool on_same_map_as (object *ob, object *other) 2343bool on_same_map_as (object *ob, object *other)
2144 CODE: 2344 CODE:
2145 RETVAL = on_same_map (ob, other); 2345 RETVAL = on_same_map (ob, other);
2149base_name (object *op, int plural = op->nrof > 1) 2349base_name (object *op, int plural = op->nrof > 1)
2150 CODE: 2350 CODE:
2151 RETVAL = query_base_name (op, plural); 2351 RETVAL = query_base_name (op, plural);
2152 OUTPUT: RETVAL 2352 OUTPUT: RETVAL
2153 2353
2154object *decrease_ob_nr (object *op, unsigned long i) 2354# return the tail of an object, excluding itself
2355void
2356tail (object *op)
2357 PPCODE:
2358 while ((op = op->more))
2359 XPUSHs (sv_2mortal (to_sv (op)));
2155 2360
2156MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2361MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2157 2362
2158player *player (object *op) 2363player *player (object *op)
2159 CODE: 2364 CODE:
2160 RETVAL = op->contr; 2365 RETVAL = op->contr;
2161 OUTPUT: RETVAL 2366 OUTPUT: RETVAL
2162 2367
2368bool move_player (object *op, int dir)
2369
2163void check_score (object *op) 2370void check_score (object *op)
2164 2371
2165void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2372void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2166 CODE: 2373 CODE:
2167 new_draw_info (flags, 0, op, txt); 2374 new_draw_info (flags, 0, op, txt);
2168 2375
2169void kill_player (object *op) 2376void kill_player (object *op)
2170 2377
2378void esrv_send_item (object *pl, object *item)
2379
2171void esrv_update_item (object *op, int what, object *item) 2380void esrv_update_item (object *pl, int what, object *item)
2172 C_ARGS: what, op, item 2381 C_ARGS: what, pl, item
2382
2383void esrv_del_item (object *pl, int tag)
2384 C_ARGS: pl->contr, tag
2173 2385
2174int command_summon (object *op, utf8_string params) 2386int command_summon (object *op, utf8_string params)
2175 2387
2176int command_arrest (object *op, utf8_string params) 2388int command_arrest (object *op, utf8_string params)
2177 2389
2196 pl->ob->stats.hp = pl->ob->stats.maxhp; 2408 pl->ob->stats.hp = pl->ob->stats.maxhp;
2197 pl->ob->stats.sp = pl->ob->stats.maxsp; 2409 pl->ob->stats.sp = pl->ob->stats.maxsp;
2198 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2410 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2199 pl->orig_stats = pl->ob->stats; 2411 pl->orig_stats = pl->ob->stats;
2200 2412
2201void clear_los (player *pl) 2413# should only be temporary
2414void esrv_new_player (player *pl)
2202 2415
2203void cf_player_move (player *pl, int dir) 2416#d# TODO: replace by blocked_los accessor, fix code using this
2204
2205bool 2417bool
2206cell_visible (player *pl, int dx, int dy) 2418cell_visible (player *pl, int dx, int dy)
2207 CODE: 2419 CODE:
2208 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2420 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2209 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2210 OUTPUT: 2421 OUTPUT:
2211 RETVAL 2422 RETVAL
2212 2423
2213void 2424void
2214send (player *pl, SV *packet) 2425send (player *pl, SV *packet)
2215 CODE: 2426 CODE:
2216{ 2427{
2217 STRLEN len; 2428 STRLEN len;
2218 char *buf = SvPVbyte (packet, len); 2429 char *buf = SvPVbyte (packet, len);
2219 2430
2431 if (len > MAXSOCKBUF)
2432 pl->failmsg ("[packet too long for client]");
2220 if (pl->ns) 2433 else if (pl->ns)
2221 pl->ns->send_packet (buf, len); 2434 pl->ns->send_packet (buf, len);
2222} 2435}
2223
2224int
2225listening (player *pl, int new_value = -1)
2226 CODE:
2227 RETVAL = pl->listening;
2228 if (new_value >= 0)
2229 pl->listening = new_value;
2230 OUTPUT:
2231 RETVAL
2232 2436
2233void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2437void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2234 PROTOTYPE: $;$$$ 2438 PROTOTYPE: $;$$$
2235 PPCODE: 2439 PPCODE:
2236 if (GIMME_V != G_VOID) 2440 if (GIMME_V != G_VOID)
2261 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2465 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2262 OUTPUT: RETVAL 2466 OUTPUT: RETVAL
2263 2467
2264SV *registry (maptile *map) 2468SV *registry (maptile *map)
2265 2469
2470void
2471find_tagged_objects (maptile *map, utf8_string tag = 0)
2472 PPCODE:
2473{
2474 if (!map->spaces)
2475 XSRETURN_EMPTY;
2476
2477 if (tag)
2478 {
2479 shstr_cmp tag_ (tag);
2480
2481 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2482 for (object *op = ms->bot; op; op = op->above)
2483 if (op->tag == tag_)
2484 XPUSHs (sv_2mortal (to_sv (op)));
2485 }
2486 else
2487 {
2488 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2489 for (object *op = ms->bot; op; op = op->above)
2490 if (op->tag)
2491 XPUSHs (sv_2mortal (to_sv (op)));
2492 }
2493}
2494
2266INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2495INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2496
2497void
2498adjust_daylight ()
2499 CODE:
2500 maptile::adjust_daylight ();
2501
2502int
2503outdoor_darkness (int darkness = 0)
2504 CODE:
2505 RETVAL = maptile::outdoor_darkness;
2506 if (items)
2507 maptile::outdoor_darkness = darkness;
2508 OUTPUT:
2509 RETVAL
2267 2510
2268void 2511void
2269maptile::instantiate () 2512maptile::instantiate ()
2270 2513
2271maptile *new () 2514maptile *new ()
2303 for (int x = 0; x < THIS->width; ++x) 2546 for (int x = 0; x < THIS->width; ++x)
2304 for (int y = 0; y < THIS->height; ++y) 2547 for (int y = 0; y < THIS->height; ++y)
2305 { 2548 {
2306 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2549 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2307 if (op->flag [FLAG_IS_FLOOR]) 2550 if (op->flag [FLAG_IS_FLOOR])
2308 goto skip_space; 2551 goto skip;
2309 2552
2310 { 2553 {
2311 int offs = offset + y * stride + x; 2554 int offs = offset + y * stride + x;
2555
2312 if (IN_RANGE_EXC (offs, 0, idxlen)) 2556 if (IN_RANGE_EXC (offs, 0, idxlen))
2313 { 2557 {
2314 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2558 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2315 { 2559 {
2316 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2560 object *ob = get_archetype (SvPVutf8_nolen (*elem));
2317 ob->flag [FLAG_NO_MAP_SAVE] = true; 2561 ob->flag [FLAG_NO_MAP_SAVE] = true;
2318 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2562 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2319 2563
2320 if (ob->randomitems) 2564 if (ob->randomitems && !ob->above)
2321 { 2565 {
2322 if (!ob->above)
2323 {
2324 ob->create_treasure (ob->randomitems); 2566 ob->create_treasure (ob->randomitems);
2325 2567
2326 for (object *op = ob->above; op; op = op->above) 2568 for (object *op = ob->above; op; op = op->above)
2327 op->flag [FLAG_NO_MAP_SAVE] = true; 2569 op->flag [FLAG_NO_MAP_SAVE] = true;
2328 } 2570 // TODO: if this is a pickable object, then the item
2329 2571 // will at a bit weird - saving inside the player
2330 ob->randomitems = 0; 2572 // will clear the flag, but when the player drops
2573 // it without logging out, it keeps the flag.
2574 // nobody ahs reported this, but this can be rather
2575 // annoying on persistent maps.
2331 } 2576 }
2332 } 2577 }
2333 } 2578 }
2334 } 2579 }
2335 2580
2336 skip_space: ; 2581 skip: ;
2337 } 2582 }
2338} 2583}
2339 2584
2340void 2585void
2341maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2586maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2366} 2611}
2367 2612
2368void 2613void
2369maptile::create_region_treasure () 2614maptile::create_region_treasure ()
2370 CODE: 2615 CODE:
2371{
2372 object *op = object::create ();
2373 op->type = FLOOR;
2374 op->map = THIS;
2375
2376 for (int x = 0; x < THIS->width; ++x) 2616 for (int x = 0; x < THIS->width; ++x)
2377 for (int y = 0; y < THIS->height; ++y) 2617 for (int y = 0; y < THIS->height; ++y)
2378 { 2618 {
2379 region *rgn = THIS->region (x, y); 2619 region *rgn = THIS->region (x, y);
2380 2620
2381 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2621 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2622 if (object *op = THIS->at (x, y).top)
2382 if (rgn->treasure && rndm () < rgn->treasure_density) 2623 if (rgn->treasure && rndm () < rgn->treasure_density)
2383 {
2384 op->x = x;
2385 op->y = y;
2386 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2624 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2387 }
2388 } 2625 }
2389 2626
2390 op->destroy ();
2391}
2392
2393int out_of_map (maptile *map, int x, int y) 2627int out_of_map (maptile *map, int x, int y)
2394 2628
2395void 2629void
2396trigger (maptile *map, long connection, bool state = true) 2630find_link (maptile *map, shstr_tmp connection)
2397 CODE:
2398 activate_connection (map, connection, state);
2399
2400void
2401get_connection (maptile *map, long connection)
2402 PPCODE: 2631 PPCODE:
2403 oblinkpt *obp = get_connection_links (map, connection); 2632 if (oblinkpt *obp = map->find_link (connection))
2404 if (obp)
2405 for (objectlink *ol = obp->link; ol; ol = ol->next) 2633 for (objectlink *ol = obp->link; ol; ol = ol->next)
2406 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2634 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2407
2408object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2409
2410object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2411
2412object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2413 C_ARGS: str, map, nx, ny
2414 2635
2415void 2636void
2416get_map_flags (maptile *map, int x, int y) 2637get_map_flags (maptile *map, int x, int y)
2417 PPCODE: 2638 PPCODE:
2418{ 2639{
2419 maptile *nmap = 0; 2640 maptile *nmap = 0;
2420 I16 nx = 0, ny = 0; 2641 I16 nx = 0, ny = 0;
2642
2643 PUTBACK;
2421 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2644 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2645 SPAGAIN;
2422 2646
2423 EXTEND (SP, 4); 2647 EXTEND (SP, 4);
2424 PUSHs (sv_2mortal (newSViv (flags))); 2648 PUSHs (sv_2mortal (newSViv (flags)));
2425 2649
2426 if (GIMME_V == G_ARRAY) 2650 if (GIMME_V == G_ARRAY)
2427 { 2651 {
2428 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2652 PUSHs (sv_2mortal (to_sv (nmap)));
2429 PUSHs (sv_2mortal (newSViv (nx))); 2653 PUSHs (sv_2mortal (newSViv (nx)));
2430 PUSHs (sv_2mortal (newSViv (ny))); 2654 PUSHs (sv_2mortal (newSViv (ny)));
2431 } 2655 }
2432} 2656}
2433 2657
2658mapspace *
2659ms (maptile *map, unsigned int x, unsigned int y)
2660 PROTOTYPE: $$$
2661 CODE:
2662{
2663 maptile *nmap = 0;
2664 I16 nx, ny;
2665
2666 PUTBACK;
2667 get_map_flags (map, &nmap, x, y, &nx, &ny);
2668 SPAGAIN;
2669
2670 if (!nmap)
2671 XSRETURN_UNDEF;
2672
2673 RETVAL = &nmap->at (nx, ny);
2674}
2675 OUTPUT:
2676 RETVAL
2677
2434void 2678void
2435at (maptile *map, unsigned int x, unsigned int y) 2679at (maptile *map, unsigned int x, unsigned int y)
2436 PROTOTYPE: $$$ 2680 PROTOTYPE: $$$
2437 PPCODE: 2681 PPCODE:
2438{ 2682{
2439 object *o;
2440 maptile *nmap = 0; 2683 maptile *nmap = 0;
2441 I16 nx, ny; 2684 I16 nx, ny;
2442 2685
2686 PUTBACK;
2443 get_map_flags (map, &nmap, x, y, &nx, &ny); 2687 get_map_flags (map, &nmap, x, y, &nx, &ny);
2688 SPAGAIN;
2444 2689
2445 if (nmap) 2690 if (nmap)
2446 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2691 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2447 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2692 XPUSHs (sv_2mortal (to_sv (o)));
2448} 2693}
2449 2694
2450SV * 2695SV *
2451bot_at (maptile *obj, unsigned int x, unsigned int y) 2696bot_at (maptile *map, unsigned int x, unsigned int y)
2452 PROTOTYPE: $$$ 2697 PROTOTYPE: $$$
2453 ALIAS: 2698 ALIAS:
2454 top_at = 1 2699 top_at = 1
2455 flags_at = 2 2700 flags_at = 2
2456 light_at = 3 2701 light_at = 3
2457 move_block_at = 4 2702 move_block_at = 4
2458 move_slow_at = 5 2703 move_slow_at = 5
2459 move_on_at = 6 2704 move_on_at = 6
2460 move_off_at = 7 2705 move_off_at = 7
2461 INIT:
2462 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2463 CODE: 2706 CODE:
2707{
2708 sint16 nx = x;
2709 sint16 ny = y;
2710
2711 if (!xy_normalise (map, nx, ny))
2712 XSRETURN_UNDEF;
2713
2714 mapspace &ms = map->at (nx, ny);
2715
2716 ms.update ();
2717
2464 switch (ix) 2718 switch (ix)
2465 { 2719 {
2466 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2720 case 0: RETVAL = to_sv (ms.bot ); break;
2467 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2721 case 1: RETVAL = to_sv (ms.top ); break;
2468 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2722 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2469 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2723 case 3: RETVAL = newSViv (ms.light ); break;
2470 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2724 case 4: RETVAL = newSVuv (ms.move_block); break;
2471 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2725 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2472 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2726 case 6: RETVAL = newSVuv (ms.move_on ); break;
2473 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2727 case 7: RETVAL = newSVuv (ms.move_off ); break;
2474 } 2728 }
2729}
2475 OUTPUT: RETVAL 2730 OUTPUT: RETVAL
2476
2477void fix_walls (maptile *map, int x, int y)
2478
2479void fix_walls_around (maptile *map, int x, int y)
2480 2731
2481# worst xs function of my life 2732# worst xs function of my life
2482bool 2733bool
2483_create_random_map (\ 2734_create_random_map (\
2484 maptile *self,\ 2735 maptile *self,\
2564 RETVAL = self->generate_random_map (&rmp); 2815 RETVAL = self->generate_random_map (&rmp);
2565} 2816}
2566 OUTPUT: 2817 OUTPUT:
2567 RETVAL 2818 RETVAL
2568 2819
2820MODULE = cf PACKAGE = cf::mapspace
2821
2822INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2823
2569MODULE = cf PACKAGE = cf::arch 2824MODULE = cf PACKAGE = cf::arch
2570 2825
2571int archetypes_size () 2826int archetypes_size ()
2572 CODE: 2827 CODE:
2573 RETVAL = archetypes.size (); 2828 RETVAL = archetypes.size ();
2575 2830
2576archetype *archetypes (U32 index) 2831archetype *archetypes (U32 index)
2577 CODE: 2832 CODE:
2578 RETVAL = index < archetypes.size () ? archetypes [index] : 0; 2833 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2579 OUTPUT: RETVAL 2834 OUTPUT: RETVAL
2580
2581object *instantiate (archetype *arch)
2582 CODE:
2583 RETVAL = arch_to_object (arch);
2584 OUTPUT:
2585 RETVAL
2586 2835
2587INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2836INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2588 2837
2589MODULE = cf PACKAGE = cf::party 2838MODULE = cf PACKAGE = cf::party
2590 2839
2608 PROTOTYPE: $ 2857 PROTOTYPE: $
2609 CODE: 2858 CODE:
2610 RETVAL = region::find (name); 2859 RETVAL = region::find (name);
2611 OUTPUT: RETVAL 2860 OUTPUT: RETVAL
2612 2861
2613region *find_fuzzy (utf8_string name)
2614 PROTOTYPE: $
2615 CODE:
2616 RETVAL = region::find_fuzzy (name);
2617 OUTPUT: RETVAL
2618
2619int specificity (region *rgn) 2862int specificity (region *rgn)
2620 CODE: 2863 CODE:
2621 RETVAL = 0; 2864 RETVAL = 0;
2622 while (rgn = rgn->parent) 2865 while (rgn = rgn->parent)
2623 RETVAL++; 2866 RETVAL++;
2659 CODE: 2902 CODE:
2660{ 2903{
2661 STRLEN len; 2904 STRLEN len;
2662 char *buf = SvPVbyte (packet, len); 2905 char *buf = SvPVbyte (packet, len);
2663 2906
2907 if (len > MAXSOCKBUF)
2908 {
2909 // ugly
2910 if (THIS->pl)
2911 THIS->pl->failmsg ("[packet too long for client]");
2912 }
2913 else
2664 THIS->send_packet (buf, len); 2914 THIS->send_packet (buf, len);
2665} 2915}
2666 2916
2667faceidx 2917faceidx
2668client::need_face (utf8_string name, int pri = 0) 2918client::need_face (utf8_string name, int pri = 0)
2669 CODE: 2919 CODE:
2750 faceinfo *f = face_info (idx); assert (f); 3000 faceinfo *f = face_info (idx); assert (f);
2751 facedata *d = &(faceset ? f->data64 : f->data32); 3001 facedata *d = &(faceset ? f->data64 : f->data32);
2752 sv_to (data, d->data); 3002 sv_to (data, d->data);
2753 STRLEN clen; 3003 STRLEN clen;
2754 char *cdata = SvPVbyte (chksum, clen); 3004 char *cdata = SvPVbyte (chksum, clen);
2755 clen = min (CHKSUM_SIZE, clen); 3005 clen = min (CHKSUM_MAXLEN, clen);
2756 3006
2757 if (memcmp (d->chksum, cdata, clen)) 3007 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2758 { 3008 {
3009 d->chksum_len = clen;
2759 memcpy (d->chksum, cdata, clen); 3010 memcpy (d->chksum, cdata, clen);
2760 3011
2761 // invalidate existing client face info 3012 // invalidate existing client face info
2762 for_all_clients (ns) 3013 for_all_clients (ns)
2763 if (ns->faceset == faceset) 3014 if (ns->faceset == faceset)
2768 } 3019 }
2769} 3020}
2770 3021
2771int get_data_size (faceidx idx, int faceset = 0) 3022int get_data_size (faceidx idx, int faceset = 0)
2772 CODE: 3023 CODE:
2773 facedata *d = face_data (idx, faceset); assert (d); 3024 facedata *d = face_data (idx, faceset);
3025 if (!d) XSRETURN_UNDEF;
2774 RETVAL = d->data.size (); 3026 RETVAL = d->data.size ();
2775 OUTPUT: 3027 OUTPUT:
2776 RETVAL 3028 RETVAL
2777 3029
2778SV *get_chksum (faceidx idx, int faceset = 0) 3030SV *get_chksum (faceidx idx, int faceset = 0)
2779 CODE: 3031 CODE:
2780 facedata *d = face_data (idx, faceset); assert (d); 3032 facedata *d = face_data (idx, faceset);
3033 if (!d) XSRETURN_UNDEF;
2781 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); 3034 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
3035 OUTPUT:
3036 RETVAL
3037
3038SV *get_data (faceidx idx, int faceset = 0)
3039 CODE:
3040 facedata *d = face_data (idx, faceset);
3041 if (!d) XSRETURN_UNDEF;
3042 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2782 OUTPUT: 3043 OUTPUT:
2783 RETVAL 3044 RETVAL
2784 3045
2785void invalidate (faceidx idx) 3046void invalidate (faceidx idx)
2786 CODE: 3047 CODE:
2874 sv_to (sv, self); 3135 sv_to (sv, self);
2875 delete self; 3136 delete self;
2876 3137
2877void 3138void
2878extract_tags (object_thawer *self) 3139extract_tags (object_thawer *self)
2879 CODE: 3140 PPCODE:
2880 while (self->kw != KW_EOF) 3141 while (self->kw != KW_EOF)
2881 { 3142 {
3143 PUTBACK;
2882 coroapi::cede_to_tick_every (5000); 3144 coroapi::cede_to_tick ();
3145 SPAGAIN;
2883 3146
2884 if (self->kw == KW_tag) 3147 if (self->kw == KW_tag)
2885 XPUSHs (sv_2mortal (to_sv (self->get_str ()))); 3148 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2886 3149
2887 self->skip (); 3150 self->skip ();
2888 } 3151 }
2889 3152

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