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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.253 by root, Mon Sep 10 17:24:36 2007 UTC vs.
Revision 1.350 by root, Mon Mar 22 00:56:57 2010 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 5 *
8 * Crossfire TRT is free software: you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 9 * option) any later version.
12 * 10 *
13 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 14 * GNU General Public License for more details.
17 * 15 *
18 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
20 * 19 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de> 20 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 21 */
23 22
24#include "autoconf.h" 23#include "autoconf.h"
25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#define CEDES_PER_TICK 5
30 24
31#if HAVE_EXECINFO_H 25#if HAVE_EXECINFO_H
32# include <execinfo.h> 26# include <execinfo.h>
33#endif 27#endif
34 28
35#include <plugin_common.h>
36#include <sounds.h>
37#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
38#include <sproto.h> 35#include "sproto.h"
39
40#include "loader.h"
41#include "cfperl.h"
42#include "shstr.h"
43 36
44#include <unistd.h> 37#include <unistd.h>
45#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
46# include <sys/mman.h> 39# include <sys/mman.h>
47#endif 40#endif
48 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
49#include <EXTERN.h> 50#include <EXTERN.h>
50#include <perl.h> 51#include <perl.h>
51#include <XSUB.h> 52#include <XSUB.h>
52 53
53#include "CoroAPI.h" 54#include "CoroAPI.h"
58typedef object_thawer &object_thawer_ref; 59typedef object_thawer &object_thawer_ref;
59typedef object_freezer &object_freezer_ref; 60typedef object_freezer &object_freezer_ref;
60 61
61typedef std::string std__string; 62typedef std::string std__string;
62 63
63#if IVSIZE >= 8
64 typedef IV val64;
65# define newSVval64 newSViv
66# define SvVAL64 SvIV
67#else
68 typedef double val64;
69# define newSVval64 newSVnv
70# define SvVAL64 SvNV
71#endif
72
73static f_plug_api gethook = cfapi_get_hooks;
74static f_plug_api object_insert = cfapi_object_insert;
75
76static PerlInterpreter *perl; 64static PerlInterpreter *perl;
77 65
78tstamp NOW, runtime; 66tstamp NOW, runtime;
67
68static int tick_inhibit;
69static int tick_pending;
79 70
80global gbl_ev; 71global gbl_ev;
81static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 72static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
82static SV *sv_runtime, *sv_next_tick; 73static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
74static AV *av_reflect;
83 75
84bitset<NUM_EVENT_TYPES> ev_want_event; 76bitset<NUM_EVENT_TYPES> ev_want_event;
85bitset<NUM_TYPES> ev_want_type; 77bitset<NUM_TYPES> ev_want_type;
86 78
87static HV 79static HV
88 *stash_cf, 80 *stash_cf,
89 *stash_cf_object_wrap, 81 *stash_cf_object_wrap,
90 *stash_cf_object_player_wrap, 82 *stash_cf_object_player_wrap,
91 *stash_cf_player_wrap, 83 *stash_cf_player_wrap,
92 *stash_cf_map_wrap, 84 *stash_cf_map_wrap,
85 *stash_cf_mapspace_wrap,
93 *stash_cf_client_wrap, 86 *stash_cf_client_wrap,
94 *stash_cf_arch_wrap, 87 *stash_cf_arch_wrap,
95 *stash_cf_party_wrap, 88 *stash_cf_party_wrap,
96 *stash_cf_region_wrap, 89 *stash_cf_region_wrap,
97 *stash_cf_living_wrap; 90 *stash_cf_living_wrap;
98 91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
99static inline SV * 100static SV *
100newSVpv_utf8 (const char *s) 101newSVpv_utf8 (const char *s)
101{ 102{
102 if (!s) 103 if (!s)
103 return newSV (0); 104 return newSV (0);
104 105
105 SV *sv = newSVpv (s, 0); 106 SV *sv = newSVpv (s, 0);
106 SvUTF8_on (sv); 107 SvUTF8_on (sv);
107 return sv; 108 return sv;
108} 109}
110#endif
109 111
112#ifndef newSVpvn_utf8
110static inline SV * 113static SV *
111newSVpvn_utf8 (const char *s, STRLEN l) 114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
112{ 115{
113 if (!s) 116 if (!s)
114 return newSV (0); 117 return newSV (0);
115 118
116 SV *sv = newSVpvn (s, l); 119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
117 SvUTF8_on (sv); 122 SvUTF8_on (sv);
123
118 return sv; 124 return sv;
125}
126#endif
127
128static noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
119} 142}
120 143
121// helper cast function, returns super class * or 0 144// helper cast function, returns super class * or 0
122template<class super> 145template<class super>
123static super * 146static super *
157 SvREFCNT_inc (self); 180 SvREFCNT_inc (self);
158 hv_clear (self); 181 hv_clear (self);
159 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
160 SvREFCNT_dec (self); 183 SvREFCNT_dec (self);
161 184
162 // self *must* be null now because thats sv_unmagic's job. 185 // self *must* be null now because that's sv_unmagic's job.
163 assert (!this->self); 186 assert (!this->self);
164 } 187 }
165} 188}
166 189
167void 190void
201attachable::destroy () 224attachable::destroy ()
202{ 225{
203 if (destroyed ()) 226 if (destroyed ())
204 return; 227 return;
205 228
206 flags |= F_DESTROYED; 229 attachable_flags |= F_DESTROYED;
207 do_destroy (); 230 do_destroy ();
208 sever_self (); 231 sever_self ();
209} 232}
210 233
211void 234void
285 308
286 attach = src.attach; 309 attach = src.attach;
287 return *this; 310 return *this;
288} 311}
289 312
313#if 0
290template<typename T> 314template<typename T>
291static bool 315static bool
292find_backref (void *ptr, T *obj) 316find_backref (void *ptr, T *obj)
293{ 317{
294 char *s = (char *)obj; 318 char *s = (char *)obj;
302 326
303 return false; 327 return false;
304} 328}
305 329
306// for debugging, find "live" objects containing this ptr 330// for debugging, find "live" objects containing this ptr
307void 331static void
308find_backref (void *ptr) 332find_backref (void *ptr)
309{ 333{
310 for_all_objects (op) 334 for_all_objects (op)
311 if (find_backref (ptr, op)) 335 if (find_backref (ptr, op))
312 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); 336 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
316 fprintf (stderr, "P %p\n", pl); 340 fprintf (stderr, "P %p\n", pl);
317 341
318 for_all_clients (ns) 342 for_all_clients (ns)
319 if (find_backref (ptr, ns)) 343 if (find_backref (ptr, ns))
320 fprintf (stderr, "C %p\n", ns); 344 fprintf (stderr, "C %p\n", ns);
321
322} 345}
346#endif
323 347
324////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 348//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
325 349
326static SV * 350static SV *
327newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 351newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
380 404
381 return sv; 405 return sv;
382 } 406 }
383} 407}
384 408
409#if 0 // unused
385static void 410static void
386clearSVptr (SV *sv) 411clearSVptr (SV *sv)
387{ 412{
388 if (SvROK (sv)) 413 if (SvROK (sv))
389 sv = SvRV (sv); 414 sv = SvRV (sv);
390 415
391 hv_clear ((HV *)sv); 416 hv_clear ((HV *)sv);
392 sv_unmagic (sv, PERL_MAGIC_ext); 417 sv_unmagic (sv, PERL_MAGIC_ext);
393} 418}
419#endif
420
421static long
422SvPTR_nc (SV *sv)
423{
424 sv = SvRV (sv);
425
426 // very important shortcut
427 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
428 return (long)SvMAGIC (sv)->mg_ptr;
429
430 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
431 return (long)mg->mg_ptr;
432
433 croak ("perl code used object, but C object is already destroyed, caught");
434}
394 435
395static long 436static long
396SvPTR (SV *sv, const char *klass) 437SvPTR (SV *sv, const char *klass)
397{ 438{
398 if (!sv_derived_from (sv, klass)) 439 if (!sv_derived_from (sv, klass))
399 croak ("object of type %s expected", klass); 440 croak ("object of type %s expected", klass);
400 441
401 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 442 return SvPTR_nc (sv);
402
403 if (!mg)
404 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
405
406 return (long)mg->mg_ptr;
407} 443}
408 444
409static long 445static long noinline
410SvPTR_ornull (SV *sv, const char *klass) 446SvPTR_ornull (SV *sv, const char *klass)
411{ 447{
412 if (SvOK (sv)) 448 if (expect_false (!SvOK (sv))) return 0;
449
413 return SvPTR (sv, klass); 450 return SvPTR (sv, klass);
414 else
415 return 0;
416} 451}
417 452
453static long noinline
454SvPTR_ornull_client (SV *sv)
455{
456 if (expect_false (!SvOK (sv))) return 0;
457
458 if (!SvROK (sv)
459 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
460 && !sv_derived_from (sv, "cf::client")))
461 croak ("object of type cf::client expected");
462
463 return SvPTR_nc (sv);
464}
465
466static long noinline
467SvPTR_ornull_object (SV *sv)
468{
469 if (expect_false (!SvOK (sv))) return 0;
470
471 if (!SvROK (sv)
472 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
473 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
474 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
475 && !sv_derived_from (sv, "cf::object")))
476 croak ("object of type cf::object expected");
477
478 return SvPTR_nc (sv);
479}
480
481static long noinline
482SvPTR_ornull_player (SV *sv)
483{
484 if (expect_false (!SvOK (sv))) return 0;
485
486 if (!SvROK (sv)
487 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
488 && !sv_derived_from (sv, "cf::player")))
489 croak ("object of type cf::player expected");
490
491 return SvPTR_nc (sv);
492}
493
418inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); } 494static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
419inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } 495static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
420inline SV *to_sv (bool v) { return newSViv (v); } 496static inline SV *to_sv (bool v) { return newSViv (v); }
421inline SV *to_sv ( signed char v) { return newSViv (v); } 497static inline SV *to_sv ( signed char v) { return newSViv (v); }
422inline SV *to_sv (unsigned char v) { return newSViv (v); } 498static inline SV *to_sv (unsigned char v) { return newSViv (v); }
423inline SV *to_sv ( signed short v) { return newSViv (v); } 499static inline SV *to_sv ( signed short v) { return newSViv (v); }
424inline SV *to_sv (unsigned short v) { return newSVuv (v); } 500static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
425inline SV *to_sv ( signed int v) { return newSViv (v); } 501static inline SV *to_sv ( signed int v) { return newSViv (v); }
426inline SV *to_sv (unsigned int v) { return newSVuv (v); } 502static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
427inline SV *to_sv ( signed long v) { return newSViv (v); } 503static inline SV *to_sv ( signed long v) { return newSViv (v); }
428inline SV *to_sv (unsigned long v) { return newSVuv (v); } 504static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
429inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 505static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
430inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 506static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
431inline SV *to_sv (float v) { return newSVnv (v); } 507static inline SV *to_sv (float v) { return newSVnv (v); }
432inline SV *to_sv (double v) { return newSVnv (v); } 508static inline SV *to_sv (double v) { return newSVnv (v); }
433inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 509static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
434inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 510static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
435inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 511static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
436inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 512static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
437inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 513static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
438inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 514static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
439inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 515static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
440inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 516static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
517static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
441 518
442inline SV *to_sv (object & v) { return to_sv (&v); } 519static inline SV *to_sv (object & v) { return to_sv (&v); }
443inline SV *to_sv (living & v) { return to_sv (&v); } 520static inline SV *to_sv (living & v) { return to_sv (&v); }
444 521
445inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 522static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
446inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 523static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
447 524
448inline SV *to_sv (UUID v) 525static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
449{
450 char buf[128];
451 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
452 return newSVpv (buf, 0);
453}
454 526
527static inline SV *to_sv (dynbuf * v)
528{
529 SV *sv = newSV (0);
530
531 sv_upgrade (sv, SVt_PV);
532 SvGROW (sv, v->size () + 1);
533 SvPOK_only (sv);
534 v->linearise (SvPVX (sv));
535 SvCUR_set (sv, v->size ());
536 *SvEND (sv) = 0;
537
538 return sv;
539}
540
541static inline SV *to_sv (dynbuf_text * v)
542{
543 SV *sv = to_sv (static_cast<dynbuf *> (v));
544 SvUTF8_on (sv);
545 return sv;
546}
547
455inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 548static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
456inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 549static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
457inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 550static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
458inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 551static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
459inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 552static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
460inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 553static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
461inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 554static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
462inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 555static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
463inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 556static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
464inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 557static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
465inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 558static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
466inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 559static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
467inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 560static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
468inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 561static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
469inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 562static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
470inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 563static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
471inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 564static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
472inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 565static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
473inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 566static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
474inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 567static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
475inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 568static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
476inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 569static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
477inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 570static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
478inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 571static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
572static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
479inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 573static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
480inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 574static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
481 575
482//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 576//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
483inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 577static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
484 578
485template<class T> 579template<class T>
486inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 580static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
487 581
488template<int N> 582template<int N>
489inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 583static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
490 584
491inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 585static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
492inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 586static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
493inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 587static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
494inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 588static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
495 589
496inline void sv_to (SV *sv, std::string &v) 590static inline void sv_to (SV *sv, std::string &v)
497{ 591{
498 STRLEN len; 592 STRLEN len;
499 char *data = SvPVbyte (sv, len); 593 char *data = SvPVbyte (sv, len);
500 v.assign (data, len); 594 v.assign (data, len);
501} 595}
502 596
503inline void sv_to (SV *sv, UUID &v) 597static inline void sv_to (SV *sv, UUID &v)
504{ 598{
505 unsigned int version; 599 if (!v.parse (SvPV_nolen (sv)))
506
507 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
508 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 600 croak ("unparsable uuid: %s", SvPV_nolen (sv));
509} 601}
510 602
511inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 603static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
512 604
513static SV * 605static SV *
514newSVdt_va (va_list &ap, data_type type) 606newSVdt_va (va_list &ap, data_type type)
515{ 607{
516 SV *sv; 608 SV *sv;
590 va_end (ap); 682 va_end (ap);
591 683
592 return sv; 684 return sv;
593} 685}
594 686
687// typemap support, mostly to avoid excessive inlining
688template<class type>
689static void noinline
690cf_obj_to (SV *arg, type &var)
691{
692 sv_to (arg, var);
693 if (!var)
694 croak ("must not pass invalid/null cf_obj here");
695}
696
697template<class object>
698static void noinline
699cf_obj_ornull_to (SV *arg, object *&var)
700{
701 if (SvOK (arg))
702 {
703 sv_to (arg, var);
704 if (!var)
705 croak ("unable to convert perl object to C++ object");
706 }
707 else
708 var = 0;
709}
710
711//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
712
595static SV * 713static SV *
596newSVcfapi (int type, ...)
597{
598 SV *sv;
599
600 va_list ap;
601 va_start (ap, type);
602
603 switch (type)
604 {
605 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
606 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
607 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
608 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
609 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
610 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
611 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
612 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
613 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
614 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
615
616 default:
617 assert (("unhandled type in newSVcfapi", 0));
618 }
619
620 va_end (ap);
621
622 return sv;
623}
624
625//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
626
627SV *
628registry (attachable *ext) 714registry (attachable *ext)
629{ 715{
630 if (!ext->cb) 716 if (!ext->cb)
631 ext->cb = newAV (); 717 ext->cb = newAV ();
632 718
633 return newRV_inc ((SV *)ext->cb); 719 return newRV_inc ((SV *)ext->cb);
634} 720}
635 721
636///////////////////////////////////////////////////////////////////////////// 722/////////////////////////////////////////////////////////////////////////////
637 723
638extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
639{
640 return 0;
641}
642
643static CommArray_s rtn_cmd;
644
645static int
646runPluginCommand (object *obj, char *params)
647{
648 return -1;
649}
650
651extern "C" void *cfperl_getPluginProperty (int *type, ...)
652{
653 va_list args;
654 char *propname;
655 int i;
656 va_start (args, type);
657 propname = va_arg (args, char *);
658 //printf ("Property name: %s\n", propname);
659
660 if (!strcmp (propname, "command?"))
661 return NULL;
662 else if (!strcmp (propname, "Identification"))
663 {
664 va_end (args);
665 return (void *)PLUGIN_NAME;
666 }
667 else if (!strcmp (propname, "FullName"))
668 {
669 va_end (args);
670 return (void *)PLUGIN_VERSION;
671 }
672 else
673 va_end (args);
674
675 return NULL;
676}
677
678extern "C" int cfperl_postInitPlugin ()
679{
680 int hooktype = 1;
681 int rtype = 0;
682
683 cf_init_plugin (gethook);
684
685 return 0;
686}
687
688extern "C" int cfperl_closePlugin ()
689{
690 return 0;
691}
692
693void 724void
694cfperl_init () 725cfperl_init ()
695{ 726{
727 extern char **environ;
728
696 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 729 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
697 perl = perl_alloc (); 730 perl = perl_alloc ();
698 perl_construct (perl); 731 perl_construct (perl);
699 732
700 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 733 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
701 734
702 const char *argv[] = { 735 const char *argv[] = {
703 settings.argv [0], 736 settings.argv [0],
704 "-e" 737 "-e0"
705 "use Event; use Coro;" // required for bootstrap
706 "cf->bootstrap;" // required for datadir :*>
707 "unshift @INC, cf::datadir ();"
708 "require cf;"
709 }; 738 };
710 739
711 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 740 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
712 || perl_run (perl)) 741 || perl_run (perl))
713 { 742 {
714 printf ("unable to initialize perl-interpreter, aborting.\n"); 743 printf ("unable to initialize perl-interpreter, aborting.\n");
715 exit (EXIT_FAILURE); 744 exit (EXIT_FAILURE);
716 } 745 }
717 746
747 eval_pv (
748 "#line 1 'cfperl init'\n"
749 "use EV ();\n"
750 "use Coro ();\n"
751 "cf->bootstrap;\n"
752 "unshift @INC, cf::datadir ();\n"
753 "require cf;\n",
754 0
755 );
756
757 if (SvTRUE (ERRSV))
718 { 758 {
719 dSP; 759 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
720 760 exit (EXIT_FAILURE);
721 PUSHMARK (SP);
722 PUTBACK;
723 call_pv ("cf::init", G_DISCARD | G_VOID);
724 } 761 }
725} 762}
726 763
764void
727void cfperl_main () 765cfperl_main ()
728{ 766{
729 dSP; 767 dSP;
730 768
731 PUSHMARK (SP); 769 PUSHMARK (SP);
732 PUTBACK; 770 PUTBACK;
757# undef def 795# undef def
758}; 796};
759 797
760#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 798#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
761 799
762static void 800static void noinline
763gather_callbacks (AV *&callbacks, AV *registry, event_type event) 801gather_callbacks (AV *&callbacks, AV *registry, event_type event)
764{ 802{
765 // event must be in array 803 // event must be in array
766 if (event >= 0 && event <= AvFILLp (registry)) 804 if (event >= 0 && event <= AvFILLp (registry))
767 { 805 {
853{ 891{
854 attachable::gather_callbacks (callbacks, event); 892 attachable::gather_callbacks (callbacks, event);
855 ::gather_callbacks (callbacks, cb_map, event); 893 ::gather_callbacks (callbacks, cb_map, event);
856} 894}
857 895
858void 896static void noinline
859_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 897_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
860{ 898{
861 for (int event = 0; event <= AvFILLp (registry); ++event) 899 for (int event = 0; event <= AvFILLp (registry); ++event)
862 { 900 {
863 SV *cbs_ = AvARRAY (registry)[event]; 901 SV *cbs_ = AvARRAY (registry)[event];
873 } 911 }
874 } 912 }
875} 913}
876 914
877// very slow and inefficient way to recalculate the global want bitsets 915// very slow and inefficient way to recalculate the global want bitsets
878void 916static void
879_recalc_want () 917_recalc_want ()
880{ 918{
881 ev_want_event.reset (); 919 ev_want_event.reset ();
882 920
883 _recalc_want (ev_want_event, cb_global); 921 _recalc_want (ev_want_event, cb_global);
956 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 994 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
957 } 995 }
958 996
959 va_end (ap); 997 va_end (ap);
960 998
961 CALL_CALL ("cf::do_invoke", G_SCALAR); 999 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
962 count = count > 0 ? POPi : 0; 1000 count = count > 0 ? POPi : 0;
963 1001
964 CALL_END; 1002 CALL_END;
965 1003
966 return count; 1004 return count;
967} 1005}
968 1006
969SV * 1007static SV *
970cfperl_result (int idx) 1008cfperl_result (int idx)
971{ 1009{
972 AV *av = get_av ("cf::INVOKE_RESULTS", 0); 1010 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
973 if (!av) 1011 if (!av)
974 return &PL_sv_undef; 1012 return &PL_sv_undef;
992 return SvNV (cfperl_result (idx)); 1030 return SvNV (cfperl_result (idx));
993} 1031}
994 1032
995///////////////////////////////////////////////////////////////////////////// 1033/////////////////////////////////////////////////////////////////////////////
996// various c++ => perl glue functions 1034// various c++ => perl glue functions
1035
1036void
1037cfperl_tick ()
1038{
1039 tick_pending = 1;
1040
1041 if (tick_inhibit)
1042 return;
1043
1044 tick_pending = 0;
1045
1046 dSP;
1047
1048 PUSHMARK (SP);
1049 PUTBACK;
1050 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1051
1052 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1053}
997 1054
998void 1055void
999cfperl_emergency_save () 1056cfperl_emergency_save ()
1000{ 1057{
1001 CALL_BEGIN (0); 1058 CALL_BEGIN (0);
1021 CALL_CALL ("ext::books::make_book", G_VOID); 1078 CALL_CALL ("ext::books::make_book", G_VOID);
1022 CALL_END; 1079 CALL_END;
1023} 1080}
1024 1081
1025void 1082void
1026cfperl_send_msg (client *ns, int color, const char *type, const char *msg) 1083cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1027{ 1084{
1028 CALL_BEGIN (4); 1085 CALL_BEGIN (4);
1029 CALL_ARG (ns); 1086 CALL_ARG (ns);
1030 CALL_ARG (type); 1087 CALL_ARG (type);
1031 CALL_ARG_SV (newSVpv_utf8 (msg)); 1088 CALL_ARG_SV (newSVpv_utf8 (msg));
1032 CALL_ARG (color); 1089 CALL_ARG (color);
1033 CALL_CALL ("cf::client::send_msg", G_VOID); 1090 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1034 CALL_END; 1091 CALL_END;
1035} 1092}
1036 1093
1037int 1094int
1038cfperl_can_merge (object *ob1, object *ob2) 1095cfperl_can_merge (object *ob1, object *ob2)
1040 int can; 1097 int can;
1041 1098
1042 CALL_BEGIN (2); 1099 CALL_BEGIN (2);
1043 CALL_ARG (ob1); 1100 CALL_ARG (ob1);
1044 CALL_ARG (ob2); 1101 CALL_ARG (ob2);
1045 CALL_CALL ("cf::_can_merge", G_SCALAR); 1102 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1046 can = count && SvTRUE (TOPs); 1103 can = count && SvTRUE (TOPs);
1047 CALL_END; 1104 CALL_END;
1048 1105
1049 return can; 1106 return can;
1050} 1107}
1051 1108
1109void
1110cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1111{
1112 CALL_BEGIN (4);
1113 CALL_ARG (ob);
1114 CALL_ARG (state);
1115 CALL_ARG (activator);
1116 CALL_ARG (originator);
1117 CALL_CALL ("cf::mapscript::activate", G_VOID);
1118 CALL_END;
1119}
1120
1052player * 1121player *
1053player::find (const char *name) 1122player::find (const_utf8_string name)
1054{ 1123{
1055 CALL_BEGIN (1); 1124 CALL_BEGIN (1);
1056 CALL_ARG (name); 1125 CALL_ARG (name);
1057 CALL_CALL ("cf::player::find", G_SCALAR); 1126 CALL_CALL ("cf::player::find", G_SCALAR);
1058 1127
1059 player *retval; 1128 player *retval = 0;
1060
1061 if (count)
1062 sv_to (POPs, retval); 1129 if (count) sv_to (POPs, retval);
1063 else
1064 retval = 0;
1065 1130
1066 CALL_END; 1131 CALL_END;
1067 1132
1068 return retval; 1133 return retval;
1069} 1134}
1070 1135
1071maptile * 1136maptile *
1137find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty)
1138{
1139 CALL_BEGIN (3);
1140 CALL_ARG (dirname);
1141 CALL_ARG (stylename);
1142 CALL_ARG (difficulty);
1143 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1144
1145 maptile *retval = 0;
1146 if (count) sv_to (POPs, retval);
1147
1148 CALL_END;
1149
1150 return retval;
1151}
1152
1153maptile *
1072maptile::find_sync (const char *path, maptile *origin) 1154maptile::find_sync (const_utf8_string path, maptile *origin)
1073{ 1155{
1074 CALL_BEGIN (2); 1156 CALL_BEGIN (2);
1075 CALL_ARG (path); 1157 CALL_ARG (path);
1076 CALL_ARG (origin); 1158 CALL_ARG (origin);
1077 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1159 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1078 1160
1079 maptile *retval; 1161 maptile *retval = 0;
1080
1081 if (count)
1082 sv_to (POPs, retval); 1162 if (count) sv_to (POPs, retval);
1083 else
1084 retval = 0;
1085 1163
1086 CALL_END; 1164 CALL_END;
1087 1165
1088 return retval; 1166 return retval;
1089} 1167}
1090 1168
1091maptile * 1169maptile *
1092maptile::find_async (const char *path, maptile *origin, bool load) 1170maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1093{ 1171{
1094 CALL_BEGIN (3); 1172 CALL_BEGIN (3);
1095 CALL_ARG (path); 1173 CALL_ARG (path);
1096 CALL_ARG (origin); 1174 CALL_ARG (origin);
1097 CALL_ARG (load); 1175 CALL_ARG (load);
1098 CALL_CALL ("cf::map::find_async", G_SCALAR); 1176 CALL_CALL ("cf::map::find_async", G_SCALAR);
1099 1177
1100 maptile *retval; 1178 maptile *retval = 0;
1101
1102 if (count)
1103 sv_to (POPs, retval); 1179 if (count) sv_to (POPs, retval);
1104 else
1105 retval = 0;
1106 1180
1107 CALL_END; 1181 CALL_END;
1108 1182
1109 return retval; 1183 return retval;
1110} 1184}
1113maptile::do_load_sync () 1187maptile::do_load_sync ()
1114{ 1188{
1115 CALL_BEGIN (1); 1189 CALL_BEGIN (1);
1116 CALL_ARG (this); 1190 CALL_ARG (this);
1117 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1191 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1118 CALL_END;
1119}
1120
1121void
1122maptile::change_all_map_light (int change)
1123{
1124 CALL_BEGIN (1);
1125 CALL_ARG (change);
1126 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1127 CALL_END; 1192 CALL_END;
1128} 1193}
1129 1194
1130void 1195void
1131object::enter_exit (object *exit) 1196object::enter_exit (object *exit)
1138 CALL_ARG (exit); 1203 CALL_ARG (exit);
1139 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1204 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1140 CALL_END; 1205 CALL_END;
1141} 1206}
1142 1207
1143const char * 1208void
1209object::player_goto (const_utf8_string path, int x, int y)
1210{
1211 if (type != PLAYER)
1212 return;
1213
1214 CALL_BEGIN (4);
1215 CALL_ARG (this);
1216 CALL_ARG (path);
1217 CALL_ARG (x);
1218 CALL_ARG (y);
1219 CALL_CALL ("cf::object::player::goto", G_VOID);
1220 CALL_END;
1221}
1222
1223const_utf8_string
1144object::ref () const 1224object::ref () const
1145{ 1225{
1146 if (type == PLAYER) 1226 if (type == PLAYER)
1147 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); 1227 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1148 else 1228 else
1149 return 0; 1229 return 0;
1150} 1230}
1151 1231
1152object * 1232object *
1153object::deref (const char *ref) 1233object::deref (const_utf8_string ref)
1154{ 1234{
1155 object *retval = 0; 1235 object *retval = 0;
1156 1236
1157 if (ref) 1237 if (ref)
1158 { 1238 {
1168 1248
1169 return retval; 1249 return retval;
1170} 1250}
1171 1251
1172void 1252void
1173log_backtrace (const char *msg) 1253log_backtrace (const_utf8_string msg)
1174{ 1254{
1175#if HAVE_BACKTRACE 1255#if HAVE_BACKTRACE
1176 void *addr [20]; 1256 void *addr [20];
1177 int size = backtrace (addr, 20); 1257 int size = backtrace (addr, 20);
1178 1258
1183 CALL_CALL ("cf::_log_backtrace", G_VOID); 1263 CALL_CALL ("cf::_log_backtrace", G_VOID);
1184 CALL_END; 1264 CALL_END;
1185#endif 1265#endif
1186} 1266}
1187 1267
1268bool
1269is_match_expr (const_utf8_string expr)
1270{
1271 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1272}
1273
1274bool
1275match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1276{
1277 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1278 expr += sizeof ("match ") - 1;
1279
1280 CALL_BEGIN (5);
1281 CALL_ARG (expr);
1282 CALL_ARG (ob);
1283 CALL_ARG (self);
1284 CALL_ARG (source);
1285 CALL_ARG (originator);
1286 CALL_CALL (cv_cf_match_match, G_SCALAR);
1287
1288 bool matched = count && SvTRUE (TOPs);
1289
1290 CALL_END;
1291
1292 return matched;
1293}
1294
1295object *
1296match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1297{
1298 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1299 expr += sizeof ("match ") - 1;
1300
1301 CALL_BEGIN (5);
1302 CALL_ARG (expr);
1303 CALL_ARG (ob);
1304 CALL_ARG (self);
1305 CALL_ARG (source);
1306 CALL_ARG (originator);
1307 CALL_CALL (cv_cf_match_match, G_ARRAY);
1308
1309 object *one = 0;
1310
1311 if (count)
1312 sv_to (TOPs, one);
1313
1314 CALL_END;
1315
1316 return one;
1317}
1318
1188///////////////////////////////////////////////////////////////////////////// 1319/////////////////////////////////////////////////////////////////////////////
1189 1320
1190struct EventAPI *watcher_base::GEventAPI; 1321struct EVAPI *evapi::GEVAPI;
1191struct CoroAPI *coroapi::GCoroAPI; 1322struct CoroAPI *coroapi::GCoroAPI;
1192 1323
1193int coroapi::cede_counter; 1324void
1194tstamp coroapi::next_cede;
1195
1196void coroapi::do_cede_to_tick () 1325coroapi::do_cede_to_tick ()
1197{ 1326{
1198 cede_counter = 0; 1327 cede_pending = 0;
1199
1200 cede (); 1328 cede ();
1201
1202 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
1203 if (next_cede > SvNV (sv_next_tick) - 0.02)
1204 next_cede = SvNV (sv_next_tick);
1205}
1206
1207void coroapi::do_cede_every ()
1208{
1209 cede_counter = 0;
1210
1211 if (coroapi::nready ())
1212 coroapi::cede ();
1213}
1214
1215void coroapi::do_cede_to_tick_every ()
1216{
1217 cede_counter = 0;
1218
1219 cede_to_tick ();
1220} 1329}
1221 1330
1222void 1331void
1223coroapi::wait_for_tick () 1332coroapi::wait_for_tick ()
1224{ 1333{
1233 CALL_BEGIN (0); 1342 CALL_BEGIN (0);
1234 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1343 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1235 CALL_END; 1344 CALL_END;
1236} 1345}
1237 1346
1347void
1348iow::poll (int events)
1349{
1350 if (events != this->events)
1351 {
1352 int active = ev_is_active ((ev_io *)this);
1353 if (active) stop ();
1354 ev_io_set ((ev_io *)this, fd, events);
1355 if (active) start ();
1356 }
1357}
1358
1238static void 1359static void
1239iw_dispatch (pe_event *ev)
1240{
1241 iw *w = (iw *)ev->ext_data;
1242 w->call (*w);
1243}
1244
1245void
1246iw::alloc ()
1247{
1248 pe = GEventAPI->new_idle (0, 0);
1249
1250 WaREENTRANT_off (pe);
1251 pe->base.callback = (void *)iw_dispatch;
1252 pe->base.ext_data = (void *)this;
1253}
1254
1255static void iow_dispatch (pe_event *ev)
1256{
1257 iow *w = (iow *)ev->ext_data;
1258 w->call (*w, ((pe_ioevent *)ev)->got);
1259}
1260
1261void
1262iow::alloc ()
1263{
1264 pe = GEventAPI->new_io (0, 0);
1265
1266 WaREENTRANT_off (pe);
1267 pe->base.callback = (void *)iow_dispatch;
1268 pe->base.ext_data = (void *)this;
1269
1270 pe->fd = -1;
1271 pe->poll = 0;
1272}
1273
1274void
1275iow::fd (int fd)
1276{
1277 pe->fd = fd;
1278}
1279
1280int
1281iow::poll ()
1282{
1283 return pe->poll;
1284}
1285
1286void
1287iow::poll (int events)
1288{
1289 if (pe->poll != events)
1290 {
1291 if (pe->poll) stop ();
1292 pe->poll = events;
1293 if (pe->poll) start ();
1294 }
1295}
1296
1297void
1298_connect_to_perl () 1360_connect_to_perl_1 ()
1299{ 1361{
1300 stash_cf = gv_stashpv ("cf" , 1); 1362 stash_cf = gv_stashpv ("cf", 1);
1301 1363
1302 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1364 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1303 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1365 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1304 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1366 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1305 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1367 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1368 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1306 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1369 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1307 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1370 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1308 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1371 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1309 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1372 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1310 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1373 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1311 1374
1375 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1312 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1376 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1377 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1313 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1378 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1314 1379
1315 cb_global = get_av ("cf::CB_GLOBAL", 1); 1380 cb_global = get_av ("cf::CB_GLOBAL", 1);
1316 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1381 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1317 cb_object = get_av ("cf::CB_OBJECT", 1); 1382 cb_object = get_av ("cf::CB_OBJECT", 1);
1318 cb_player = get_av ("cf::CB_PLAYER", 1); 1383 cb_player = get_av ("cf::CB_PLAYER", 1);
1319 cb_client = get_av ("cf::CB_CLIENT", 1); 1384 cb_client = get_av ("cf::CB_CLIENT", 1);
1320 cb_type = get_av ("cf::CB_TYPE" , 1); 1385 cb_type = get_av ("cf::CB_TYPE" , 1);
1321 cb_map = get_av ("cf::CB_MAP" , 1); 1386 cb_map = get_av ("cf::CB_MAP" , 1);
1322} 1387}
1323 1388
1389static void
1390_connect_to_perl_2 ()
1391{
1392 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1393 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1394 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1395 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1396 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1397}
1398
1324MODULE = cf PACKAGE = cf PREFIX = cf_ 1399MODULE = cf PACKAGE = cf PREFIX = cf_
1325 1400
1326BOOT: 1401BOOT:
1327{ 1402{
1328 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1403 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1329 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1404 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1330 1405
1331 _connect_to_perl (); 1406 _connect_to_perl_1 ();
1332 1407
1333 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1408 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1334 1409
1335 //{ 1410 //{
1336 // require_pv ("Time::HiRes"); 1411 // require_pv ("Time::HiRes");
1352 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1427 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1353 1428
1354 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1429 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1355 1430
1356 const_iv (MAX_TIME) 1431 const_iv (MAX_TIME)
1432 const_iv (MAXSOCKBUF)
1357 1433
1358 const_iv (NUM_BODY_LOCATIONS) 1434 const_iv (NUM_BODY_LOCATIONS)
1359 const_iv (body_range) const_iv (body_shield) const_iv (body_combat) 1435 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1360 const_iv (body_arm) const_iv (body_torso) const_iv (body_head) 1436 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1361 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger) 1437 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1379 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) 1455 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1380 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) 1456 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1381 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) 1457 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1382 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) 1458 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1383 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) 1459 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1384 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) 1460 const_iv (T_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1385 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) 1461 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1386 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) 1462 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1387 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) 1463 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1388 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) 1464 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1389 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1465 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1390 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1466 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1391 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1467 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1392 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1468 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1469 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND)
1393 1470
1394 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) 1471 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1395 1472
1396 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1473 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1397 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1474 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1414 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1491 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1415 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1492 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1416 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1493 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1417 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1494 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1418 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE) 1495 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1419 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE) 1496 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_IS_LIGHTABLE)
1420 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE) 1497 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1421 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL) 1498 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1422 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON) 1499 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1423 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS) 1500 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1424 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH) 1501 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1427 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1504 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1428 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1505 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1429 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1506 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1430 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1507 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1431 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1508 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1432 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1509 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1433 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1510 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1434 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1511 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1435 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1512 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1436 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1513 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1437 1514
1438 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1515 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1439 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1516 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1440 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1517 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1441 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1518 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1442 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) 1519 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1443 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) 1520 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1444 1521
1445 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1522 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1446 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1523 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1447 1524
1448 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1525 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1449 1526
1450 const_iv (SP_RAISE_DEAD) 1527 const_iv (SP_RAISE_DEAD)
1451 const_iv (SP_RUNE) 1528 const_iv (SP_RUNE)
1452 const_iv (SP_MAKE_MARK) 1529 const_iv (SP_MAKE_MARK)
1453 const_iv (SP_BOLT) 1530 const_iv (SP_BOLT)
1500 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1577 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1501 const_iv (F_LOCKED) 1578 const_iv (F_LOCKED)
1502 1579
1503 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1580 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1504 1581
1505 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1582 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1506 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1583 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1507 1584
1508 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1585 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1509 1586
1510 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1587 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1511 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) 1588 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1512 1589
1513 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) 1590 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1514 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) 1591 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1515 1592
1516 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1593 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1550 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) 1627 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1551 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) 1628 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1552 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) 1629 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1553 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) 1630 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1554 1631
1555 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1632 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1633 const_iv (MAP_INACTIVE)
1556 1634
1557 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1635 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1558 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1636 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1559 1637
1560 const_iv (VERSION_CS) const_iv (VERSION_SC) 1638 const_iv (VERSION_CS) const_iv (VERSION_SC)
1575 1653
1576 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1654 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1577 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1655 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1578 1656
1579 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1657 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1580 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1658 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1581 const_iv (GT_MINIMAL)
1582 1659
1583 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND) 1660 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1584 const_iv (FT_RSRC) const_iv (FT_NUM) 1661 const_iv (FT_RSRC) const_iv (FT_NUM)
1585 }; 1662 };
1586 1663
1606 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1683 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1607 av_push (event, newSViv (eiv->klass)); 1684 av_push (event, newSViv (eiv->klass));
1608 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1685 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1609 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1686 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1610 } 1687 }
1611}
1612 1688
1689 // used by autogenerated BOOT sections from genacc
1690 av_reflect = get_av ("cf::REFLECT", 1);
1691}
1692
1693void _gv_clear (SV *gv)
1694 CODE:
1695 assert (SvTYPE (gv) == SVt_PVGV);
1696# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1697 f (GvGP (gv)->gp_form);
1698 f (GvGP (gv)->gp_io);
1699 f (GvGP (gv)->gp_sv);
1700 f (GvGP (gv)->gp_av);
1701 f (GvGP (gv)->gp_hv);
1702 f (GvGP (gv)->gp_cv);
1703 GvCVGEN (gv) = 0;
1704 GvMULTI_off (gv);
1705# undef f
1706
1613void _connect_to_perl () 1707void _connect_to_perl_1 ()
1708
1709void _connect_to_perl_2 ()
1614 1710
1615void _recalc_want () 1711void _recalc_want ()
1616 1712
1713# not used by default anymore
1617void _global_reattach () 1714void _global_reattach ()
1618 CODE: 1715 CODE:
1619{ 1716{
1620 // reattach to all attachable objects in the game. 1717 // reattach to all attachable objects in the game.
1621 for_all_clients (ns) 1718 for_all_clients (ns)
1665 } 1762 }
1666 1763
1667 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1764 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1668} 1765}
1669 1766
1767void init_anim ()
1768
1769void init_globals ()
1770
1771void init_experience ()
1772
1773void init_attackmess ()
1774
1775void init_dynamic ()
1776
1777void load_settings ()
1778
1779void load_materials ()
1780
1781void init_uuid ()
1782 CODE:
1783 UUID::init ();
1784
1785void init_signals ()
1786
1787void init_commands ()
1788
1789void init_skills ()
1790
1791void init_beforeplay ()
1792
1793void evthread_start (int aiofd)
1794
1670void _post_tick () 1795void cede_to_tick ()
1671 CODE: 1796 CODE:
1672 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); 1797 coroapi::cede_to_tick ();
1673 1798
1674NV till_cede () 1799NV till_tick ()
1675 CODE: 1800 CODE:
1676 RETVAL = coroapi::next_cede - now (); 1801 RETVAL = SvNVX (sv_next_tick) - now ();
1677 OUTPUT: 1802 OUTPUT:
1678 RETVAL 1803 RETVAL
1679 1804
1680NV till_tick () 1805int tick_inhibit ()
1681 CODE: 1806 CODE:
1682 RETVAL = SvNV (sv_next_tick) - now (); 1807 RETVAL = tick_inhibit;
1683 OUTPUT: 1808 OUTPUT:
1684 RETVAL 1809 RETVAL
1685 1810
1811void tick_inhibit_inc ()
1812 CODE:
1813 ++tick_inhibit;
1814
1815void tick_inhibit_dec ()
1816 CODE:
1817 if (!--tick_inhibit)
1818 if (tick_pending)
1819 {
1820 ev_async_send (EV_DEFAULT, &tick_watcher);
1821 coroapi::cede ();
1822 }
1823
1824void server_tick ()
1825 CODE:
1826{
1827 ev_now_update (EV_DEFAULT);
1828 NOW = ev_now (EV_DEFAULT);
1829 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1830 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1831 runtime = SvNVX (sv_runtime);
1832
1833 server_tick ();
1834
1835 ev_now_update (EV_DEFAULT);
1836 NOW = ev_now (EV_DEFAULT);
1837 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1838 runtime += TICK;
1839 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1840}
1841
1686NV floor (NV x) 1842NV floor (NV x)
1687 1843
1688NV ceil (NV x) 1844NV ceil (NV x)
1689 1845
1690NV rndm (...) 1846NV rndm (...)
1847 ALIAS:
1848 rmg_rndm = 1
1691 CODE: 1849 CODE:
1850{
1851 rand_gen &gen = ix ? rmg_rndm : rndm;
1692 switch (items) 1852 switch (items)
1693 { 1853 {
1694 case 0: RETVAL = rndm (); break; 1854 case 0: RETVAL = gen (); break;
1695 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1855 case 1: RETVAL = gen (SvUV (ST (0))); break;
1696 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1856 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1697 default: croak ("cf::rndm requires none, one or two parameters."); break; 1857 default: croak ("cf::rndm requires none, one or two parameters."); break;
1698 } 1858 }
1859}
1699 OUTPUT: 1860 OUTPUT:
1700 RETVAL 1861 RETVAL
1701 1862
1702NV clamp (NV value, NV min_value, NV max_value) 1863NV clamp (NV value, NV min_value, NV max_value)
1703 CODE: 1864 CODE:
1709 CODE: 1870 CODE:
1710 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1871 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1711 OUTPUT: 1872 OUTPUT:
1712 RETVAL 1873 RETVAL
1713 1874
1714void cede_to_tick () 1875void weaken (...)
1715 CODE: 1876 PROTOTYPE: @
1716 coroapi::cede_to_tick (); 1877 CODE:
1717 1878 while (items > 0)
1718void server_tick () 1879 sv_rvweaken (ST (--items));
1719 CODE:
1720 NOW = now ();
1721 runtime = SvNVx (sv_runtime);
1722 server_tick ();
1723 1880
1724void 1881void
1725log_backtrace (utf8_string msg) 1882log_backtrace (utf8_string msg)
1726 1883
1727void 1884void
1766 1923
1767void abort () 1924void abort ()
1768 1925
1769void reset_signals () 1926void reset_signals ()
1770 1927
1771void fork_abort (octet_string cause = "cf::fork_abort") 1928void fork_abort (const_octet_string cause = "cf::fork_abort")
1772 1929
1773void cleanup (octet_string cause, bool make_core = false) 1930void cleanup (const_octet_string cause, bool make_core = false)
1774 1931
1775void emergency_save () 1932void emergency_save ()
1776 1933
1777void _exit (int status = EXIT_SUCCESS) 1934void _exit (int status = EXIT_SUCCESS)
1778 1935
1779UV sv_2watcher (SV *w)
1780 CODE:
1781 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1782 OUTPUT:
1783 RETVAL
1784
1785#if _POSIX_MEMLOCK 1936#if _POSIX_MEMLOCK
1786 1937
1787int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1938int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1939 INIT:
1940#if __GLIBC__
1941 mallopt (M_TOP_PAD, 1024 * 1024);
1942 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1943 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1944 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1945#endif
1788 1946
1789int munlockall () 1947int munlockall ()
1790 1948
1791#endif 1949#endif
1950
1951int
1952malloc_trim (IV pad = 0)
1953
1954void
1955mallinfo ()
1956 PPCODE:
1957{
1958#if __GLIBC__
1959 struct mallinfo mai = mallinfo ();
1960 EXTEND (SP, 10*2);
1961 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1962 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1963 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1964 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1965 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1966 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1967 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1968 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1969 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1970 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1971#endif
1972 EXTEND (SP, 5*2);
1973 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1974 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1975 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1976 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1977 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1978}
1792 1979
1793int find_animation (utf8_string text) 1980int find_animation (utf8_string text)
1794 PROTOTYPE: $ 1981 PROTOTYPE: $
1795 1982
1796int random_roll (int min, int max, object *op, int goodbad); 1983int random_roll (int min, int max, object *op, int goodbad);
1834 RETVAL = newSVpv (resist_plus[atnr], 0); 2021 RETVAL = newSVpv (resist_plus[atnr], 0);
1835 else 2022 else
1836 XSRETURN_UNDEF; 2023 XSRETURN_UNDEF;
1837 OUTPUT: RETVAL 2024 OUTPUT: RETVAL
1838 2025
2026UUID
2027uuid_cur ()
2028 CODE:
2029 RETVAL = UUID::cur;
2030 OUTPUT:
2031 RETVAL
2032
2033UUID
2034uuid_gen ()
2035 CODE:
2036 RETVAL = UUID::gen ();
2037 OUTPUT:
2038 RETVAL
2039
2040val64
2041uuid_seq (UUID uuid)
2042 CODE:
2043 RETVAL = uuid.seq;
2044 OUTPUT:
2045 RETVAL
2046
2047UUID
2048uuid_str (val64 seq)
2049 CODE:
2050 RETVAL.seq = seq;
2051 OUTPUT:
2052 RETVAL
2053
2054void
2055coin_names ()
2056 PPCODE:
2057 EXTEND (SP, NUM_COINS);
2058 for (int i = 0; i < NUM_COINS; ++i)
2059 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
2060
2061void
2062coin_archetypes ()
2063 PPCODE:
2064 EXTEND (SP, NUM_COINS);
2065 for (int i = 0; i < NUM_COINS; ++i)
2066 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
2067
1839bool 2068bool
1840load_resource_file (octet_string filename) 2069load_resource_file_ (octet_string filename)
2070
2071void
2072fix_weight ()
1841 2073
1842MODULE = cf PACKAGE = cf::attachable 2074MODULE = cf PACKAGE = cf::attachable
1843 2075
1844int 2076int
1845valid (SV *obj) 2077valid (SV *obj)
1849 RETVAL 2081 RETVAL
1850 2082
1851void 2083void
1852debug_trace (attachable *obj, bool on = true) 2084debug_trace (attachable *obj, bool on = true)
1853 CODE: 2085 CODE:
1854 obj->flags &= ~attachable::F_DEBUG_TRACE; 2086 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1855 if (on) 2087 if (on)
1856 obj->flags |= attachable::F_DEBUG_TRACE; 2088 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1857 2089
1858int mortals_size () 2090int mortals_size ()
1859 CODE: 2091 CODE:
1860 RETVAL = attachable::mortals.size (); 2092 RETVAL = attachable::mortals.size ();
1861 OUTPUT: RETVAL 2093 OUTPUT: RETVAL
1909object *actives (U32 index) 2141object *actives (U32 index)
1910 CODE: 2142 CODE:
1911 RETVAL = index < actives.size () ? actives [index] : 0; 2143 RETVAL = index < actives.size () ? actives [index] : 0;
1912 OUTPUT: RETVAL 2144 OUTPUT: RETVAL
1913 2145
2146int mortals_size ()
2147 CODE:
2148 RETVAL = attachable::mortals.size ();
2149 OUTPUT: RETVAL
2150
1914const char *slot_use_name (U32 slot) 2151const_utf8_string slot_use_name (U32 slot)
1915 ALIAS: 2152 ALIAS:
1916 slot_nonuse_name = 1 2153 slot_nonuse_name = 1
1917 CODE: 2154 CODE:
1918{ 2155{
1919 if (slot >= NUM_BODY_LOCATIONS) 2156 if (slot >= NUM_BODY_LOCATIONS)
1939void 2176void
1940inv (object *obj) 2177inv (object *obj)
1941 PROTOTYPE: $ 2178 PROTOTYPE: $
1942 PPCODE: 2179 PPCODE:
1943{ 2180{
1944 object *o;
1945 for (o = obj->inv; o; o = o->below) 2181 for (object *o = obj->inv; o; o = o->below)
1946 XPUSHs (sv_2mortal (to_sv (o))); 2182 XPUSHs (sv_2mortal (to_sv (o)));
1947} 2183}
1948 2184
1949void 2185void
1950set_animation (object *op, int idx) 2186set_animation (object *op, int idx)
1982 2218
1983int need_identify (object *obj); 2219int need_identify (object *obj);
1984 2220
1985int apply_shop_mat (object *shop_mat, object *op); 2221int apply_shop_mat (object *shop_mat, object *op);
1986 2222
1987int move_player (object *op, int dir)
1988 CODE:
1989 RETVAL = move_player (op, dir);
1990 OUTPUT:
1991 RETVAL
1992
1993int move (object *op, int dir, object *originator = op) 2223int move (object *op, int dir, object *originator = op)
1994 CODE: 2224 CODE:
1995 RETVAL = move_ob (op, dir, originator); 2225 RETVAL = move_ob (op, dir, originator);
1996 OUTPUT: 2226 OUTPUT:
1997 RETVAL 2227 RETVAL
2004 CODE: 2234 CODE:
2005 player_apply_below (op); 2235 player_apply_below (op);
2006 2236
2007int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2237int cast_heal (object *op, object *caster, object *spell, int dir = 0)
2008 2238
2009object *cf_object_present_archname_inside (object *op, utf8_string whatstr) 2239int casting_level (object *caster, object *spell)
2010
2011int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
2012
2013int cf_object_change_map (object *op, int x, int y, maptile *map)
2014
2015#//TODO
2016object *clone_ (object *op, int recursive = 0)
2017 CODE:
2018 if (recursive)
2019 RETVAL = object_create_clone (op);
2020 else
2021 {
2022 RETVAL = object::create ();
2023 op->copy_to (RETVAL);
2024 }
2025 OUTPUT: RETVAL
2026 2240
2027int pay_item (object *op, object *buyer) 2241int pay_item (object *op, object *buyer)
2028 CODE: 2242 CODE:
2029 RETVAL = pay_for_item (op, buyer); 2243 RETVAL = pay_for_item (op, buyer);
2030 OUTPUT: RETVAL 2244 OUTPUT: RETVAL
2065 2279
2066void drop (object *who, object *op) 2280void drop (object *who, object *op)
2067 2281
2068void pick_up (object *who, object *op) 2282void pick_up (object *who, object *op)
2069 2283
2070int cf_object_teleport (object *op, maptile *map, int x, int y)
2071
2072void update_object (object *op, int action) 2284void update_object (object *op, int action)
2073 2285
2074object *cf_create_object_by_name (utf8_string name)
2075
2076void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2286void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
2077 2287
2078void player_lvl_adj (object *who, object *skill = 0) 2288void player_lvl_adj (object *who, object *skill = 0)
2079 2289
2080int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2290int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2081 2291
2082int calc_skill_exp (object *who, object *op, object *skill); 2292int calc_skill_exp (object *who, object *op, object *skill)
2083 2293
2084void push_button (object *op); 2294void push_button (object *op, object *originator)
2085 2295
2086void use_trigger (object *op); 2296void use_trigger (object *op, object *originator)
2087 2297
2088void add_button_link (object *button, maptile *map, int connected);
2089
2090void remove_button_link (object *op);
2091
2092void handle_apply_yield (object *op); 2298void handle_apply_yield (object *op)
2299
2300int convert_item (object *item, object *converter)
2093 2301
2094 2302
2095MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2303MODULE = cf PACKAGE = cf::object PREFIX = cf_
2096
2097object *cf_insert_ob_in_ob (object *ob, object *where)
2098 2304
2099# no clean way to get an object from an archetype - stupid idiotic 2305# no clean way to get an object from an archetype - stupid idiotic
2100# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2306# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2101 2307
2102object *new (utf8_string archetype = 0) 2308object *new (utf8_string archetype = 0)
2106 OUTPUT: 2312 OUTPUT:
2107 RETVAL 2313 RETVAL
2108 2314
2109object *find_object (U32 tag) 2315object *find_object (U32 tag)
2110 2316
2317object *find_object_uuid (UUID i)
2318
2111# TODO: nuke 2319# TODO: nuke
2112object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2320object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2113 PROTOTYPE: $$$$$$ 2321 PROTOTYPE: $$$$$$
2114 CODE: 2322 CODE:
2115{ 2323{
2116 int unused_type; 2324 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2117 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
2118}
2119 2325
2120const_utf8_string get_ob_key_value (object *op, utf8_string key) 2326 if (RETVAL->destroyed ())
2327 RETVAL = 0;
2328}
2121 2329
2122bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2330shstr
2331object::kv_get (shstr key)
2332
2333void
2334object::kv_del (shstr key)
2335
2336void
2337object::kv_set (shstr key, shstr value)
2123 2338
2124object *get_nearest_player (object *ob) 2339object *get_nearest_player (object *ob)
2125 ALIAS: nearest_player = 0 2340 ALIAS: nearest_player = 0
2126 PREINIT: 2341 PREINIT:
2127 extern object *get_nearest_player (object *); 2342 extern object *get_nearest_player (object *);
2129void rangevector (object *ob, object *other, int flags = 0) 2344void rangevector (object *ob, object *other, int flags = 0)
2130 PROTOTYPE: $$;$ 2345 PROTOTYPE: $$;$
2131 PPCODE: 2346 PPCODE:
2132{ 2347{
2133 rv_vector rv; 2348 rv_vector rv;
2349
2350 PUTBACK;
2134 get_rangevector (ob, other, &rv, flags); 2351 get_rangevector (ob, other, &rv, flags);
2352 SPAGAIN;
2353
2135 EXTEND (SP, 5); 2354 EXTEND (SP, 5);
2136 PUSHs (newSVuv (rv.distance)); 2355 PUSHs (newSVuv (rv.distance));
2137 PUSHs (newSViv (rv.distance_x)); 2356 PUSHs (newSViv (rv.distance_x));
2138 PUSHs (newSViv (rv.distance_y)); 2357 PUSHs (newSViv (rv.distance_y));
2139 PUSHs (newSViv (rv.direction)); 2358 PUSHs (newSViv (rv.direction));
2140 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2359 PUSHs (to_sv (rv.part));
2141} 2360}
2142 2361
2143bool on_same_map_as (object *ob, object *other) 2362bool on_same_map_as (object *ob, object *other)
2144 CODE: 2363 CODE:
2145 RETVAL = on_same_map (ob, other); 2364 RETVAL = on_same_map (ob, other);
2149base_name (object *op, int plural = op->nrof > 1) 2368base_name (object *op, int plural = op->nrof > 1)
2150 CODE: 2369 CODE:
2151 RETVAL = query_base_name (op, plural); 2370 RETVAL = query_base_name (op, plural);
2152 OUTPUT: RETVAL 2371 OUTPUT: RETVAL
2153 2372
2154object *decrease_ob_nr (object *op, unsigned long i) 2373# return the tail of an object, excluding itself
2374void
2375tail (object *op)
2376 PPCODE:
2377 while ((op = op->more))
2378 XPUSHs (sv_2mortal (to_sv (op)));
2155 2379
2156MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2380MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2157 2381
2158player *player (object *op) 2382player *player (object *op)
2159 CODE: 2383 CODE:
2160 RETVAL = op->contr; 2384 RETVAL = op->contr;
2161 OUTPUT: RETVAL 2385 OUTPUT: RETVAL
2162 2386
2163void check_score (object *op) 2387bool move_player (object *op, int dir)
2164 2388
2165void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2389void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2166 CODE: 2390 CODE:
2167 new_draw_info (flags, 0, op, txt); 2391 new_draw_info (flags, 0, op, txt);
2168 2392
2169void kill_player (object *op) 2393void kill_player (object *op)
2170 2394
2395void esrv_send_item (object *pl, object *item)
2396
2171void esrv_update_item (object *op, int what, object *item) 2397void esrv_update_item (object *pl, int what, object *item)
2172 C_ARGS: what, op, item 2398 C_ARGS: what, pl, item
2399
2400void esrv_del_item (object *pl, int tag)
2401 C_ARGS: pl->contr, tag
2173 2402
2174int command_summon (object *op, utf8_string params) 2403int command_summon (object *op, utf8_string params)
2175 2404
2176int command_arrest (object *op, utf8_string params) 2405int command_arrest (object *op, utf8_string params)
2177 2406
2196 pl->ob->stats.hp = pl->ob->stats.maxhp; 2425 pl->ob->stats.hp = pl->ob->stats.maxhp;
2197 pl->ob->stats.sp = pl->ob->stats.maxsp; 2426 pl->ob->stats.sp = pl->ob->stats.maxsp;
2198 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2427 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2199 pl->orig_stats = pl->ob->stats; 2428 pl->orig_stats = pl->ob->stats;
2200 2429
2201void clear_los (player *pl) 2430# should only be temporary
2431void esrv_new_player (player *pl)
2202 2432
2203void cf_player_move (player *pl, int dir) 2433#d# TODO: replace by blocked_los accessor, fix code using this
2204
2205bool 2434bool
2206cell_visible (player *pl, int dx, int dy) 2435cell_visible (player *pl, int dx, int dy)
2207 CODE: 2436 CODE:
2208 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2437 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2209 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2210 OUTPUT: 2438 OUTPUT:
2211 RETVAL 2439 RETVAL
2212 2440
2213void 2441void
2214send (player *pl, SV *packet) 2442send (player *pl, SV *packet)
2215 CODE: 2443 CODE:
2216{ 2444{
2217 STRLEN len; 2445 STRLEN len;
2218 char *buf = SvPVbyte (packet, len); 2446 char *buf = SvPVbyte (packet, len);
2219 2447
2448 if (len > MAXSOCKBUF)
2449 pl->failmsg ("[packet too long for client]");
2220 if (pl->ns) 2450 else if (pl->ns)
2221 pl->ns->send_packet (buf, len); 2451 pl->ns->send_packet (buf, len);
2222} 2452}
2223
2224int
2225listening (player *pl, int new_value = -1)
2226 CODE:
2227 RETVAL = pl->listening;
2228 if (new_value >= 0)
2229 pl->listening = new_value;
2230 OUTPUT:
2231 RETVAL
2232 2453
2233void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2454void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2234 PROTOTYPE: $;$$$ 2455 PROTOTYPE: $;$$$
2235 PPCODE: 2456 PPCODE:
2236 if (GIMME_V != G_VOID) 2457 if (GIMME_V != G_VOID)
2261 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2482 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2262 OUTPUT: RETVAL 2483 OUTPUT: RETVAL
2263 2484
2264SV *registry (maptile *map) 2485SV *registry (maptile *map)
2265 2486
2487void
2488find_tagged_objects (maptile *map, utf8_string tag = 0)
2489 PPCODE:
2490{
2491 if (!map->spaces)
2492 XSRETURN_EMPTY;
2493
2494 if (tag)
2495 {
2496 shstr_cmp tag_ (tag);
2497
2498 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2499 for (object *op = ms->bot; op; op = op->above)
2500 if (op->tag == tag_)
2501 XPUSHs (sv_2mortal (to_sv (op)));
2502 }
2503 else
2504 {
2505 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2506 for (object *op = ms->bot; op; op = op->above)
2507 if (op->tag)
2508 XPUSHs (sv_2mortal (to_sv (op)));
2509 }
2510}
2511
2266INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2512INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2513
2514void
2515adjust_daylight ()
2516 CODE:
2517 maptile::adjust_daylight ();
2518
2519int
2520outdoor_darkness (int darkness = 0)
2521 CODE:
2522 RETVAL = maptile::outdoor_darkness;
2523 if (items)
2524 maptile::outdoor_darkness = darkness;
2525 OUTPUT:
2526 RETVAL
2267 2527
2268void 2528void
2269maptile::instantiate () 2529maptile::instantiate ()
2270 2530
2271maptile *new () 2531maptile *new ()
2303 for (int x = 0; x < THIS->width; ++x) 2563 for (int x = 0; x < THIS->width; ++x)
2304 for (int y = 0; y < THIS->height; ++y) 2564 for (int y = 0; y < THIS->height; ++y)
2305 { 2565 {
2306 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2566 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2307 if (op->flag [FLAG_IS_FLOOR]) 2567 if (op->flag [FLAG_IS_FLOOR])
2308 goto skip_space; 2568 goto skip;
2309 2569
2310 { 2570 {
2311 int offs = offset + y * stride + x; 2571 int offs = offset + y * stride + x;
2572
2312 if (IN_RANGE_EXC (offs, 0, idxlen)) 2573 if (IN_RANGE_EXC (offs, 0, idxlen))
2313 { 2574 {
2314 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2575 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2315 { 2576 {
2316 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2577 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2317 ob->flag [FLAG_NO_MAP_SAVE] = true; 2578 ob->flag [FLAG_NO_MAP_SAVE] = true;
2318 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2579 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2319 2580
2320 if (ob->randomitems) 2581 if (ob->randomitems && !ob->above)
2321 { 2582 {
2322 if (!ob->above)
2323 {
2324 ob->create_treasure (ob->randomitems); 2583 ob->create_treasure (ob->randomitems);
2325 2584
2326 for (object *op = ob->above; op; op = op->above) 2585 for (object *op = ob->above; op; op = op->above)
2327 op->flag [FLAG_NO_MAP_SAVE] = true; 2586 op->flag [FLAG_NO_MAP_SAVE] = true;
2328 } 2587 // TODO: if this is a pickable object, then the item
2329 2588 // will at a bit weird - saving inside the player
2330 ob->randomitems = 0; 2589 // will clear the flag, but when the player drops
2590 // it without logging out, it keeps the flag.
2591 // nobody ahs reported this, but this can be rather
2592 // annoying on persistent maps.
2331 } 2593 }
2332 } 2594 }
2333 } 2595 }
2334 } 2596 }
2335 2597
2336 skip_space: ; 2598 skip: ;
2337 } 2599 }
2338} 2600}
2339 2601
2340void 2602void
2341maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2603maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2351 2613
2352 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; 2614 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2353 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2615 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2354 2616
2355 for (int i = av_len ((AV *)palette) + 1; i--; ) 2617 for (int i = av_len ((AV *)palette) + 1; i--; )
2356 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); 2618 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2357 2619
2358 for (int y = 0; y < THIS->height; ++y) 2620 for (int y = 0; y < THIS->height; ++y)
2359 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2621 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2360 2622
2361 sfree (THIS->regions, THIS->size ()); 2623 sfree (THIS->regions, THIS->size ());
2366} 2628}
2367 2629
2368void 2630void
2369maptile::create_region_treasure () 2631maptile::create_region_treasure ()
2370 CODE: 2632 CODE:
2371{
2372 object *op = object::create ();
2373 op->type = FLOOR;
2374 op->map = THIS;
2375
2376 for (int x = 0; x < THIS->width; ++x) 2633 for (int x = 0; x < THIS->width; ++x)
2377 for (int y = 0; y < THIS->height; ++y) 2634 for (int y = 0; y < THIS->height; ++y)
2378 { 2635 {
2379 region *rgn = THIS->region (x, y); 2636 region *rgn = THIS->region (x, y);
2380 2637
2381 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2638 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2639 if (object *op = THIS->at (x, y).top)
2382 if (rgn->treasure && rndm () < rgn->treasure_density) 2640 if (rgn->treasure && rndm () < rgn->treasure_density)
2383 {
2384 op->x = x;
2385 op->y = y;
2386 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2641 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2387 }
2388 } 2642 }
2389 2643
2390 op->destroy ();
2391}
2392
2393int out_of_map (maptile *map, int x, int y) 2644int out_of_map (maptile *map, int x, int y)
2394 2645
2395void 2646void
2396trigger (maptile *map, long connection, bool state = true) 2647find_link (maptile *map, shstr_tmp connection)
2397 CODE:
2398 activate_connection (map, connection, state);
2399
2400void
2401get_connection (maptile *map, long connection)
2402 PPCODE: 2648 PPCODE:
2403 oblinkpt *obp = get_connection_links (map, connection); 2649 if (oblinkpt *obp = map->find_link (connection))
2404 if (obp)
2405 for (objectlink *ol = obp->link; ol; ol = ol->next) 2650 for (objectlink *ol = obp->link; ol; ol = ol->next)
2406 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2651 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2407
2408object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2409
2410object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2411
2412object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2413 C_ARGS: str, map, nx, ny
2414 2652
2415void 2653void
2416get_map_flags (maptile *map, int x, int y) 2654get_map_flags (maptile *map, int x, int y)
2417 PPCODE: 2655 PPCODE:
2418{ 2656{
2419 maptile *nmap = 0; 2657 maptile *nmap = 0;
2420 I16 nx = 0, ny = 0; 2658 I16 nx = 0, ny = 0;
2659
2660 PUTBACK;
2421 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2661 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2662 SPAGAIN;
2422 2663
2423 EXTEND (SP, 4); 2664 EXTEND (SP, 4);
2424 PUSHs (sv_2mortal (newSViv (flags))); 2665 PUSHs (sv_2mortal (newSViv (flags)));
2425 2666
2426 if (GIMME_V == G_ARRAY) 2667 if (GIMME_V == G_ARRAY)
2427 { 2668 {
2428 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2669 PUSHs (sv_2mortal (to_sv (nmap)));
2429 PUSHs (sv_2mortal (newSViv (nx))); 2670 PUSHs (sv_2mortal (newSViv (nx)));
2430 PUSHs (sv_2mortal (newSViv (ny))); 2671 PUSHs (sv_2mortal (newSViv (ny)));
2431 } 2672 }
2432} 2673}
2433 2674
2675mapspace *
2676ms (maptile *map, unsigned int x, unsigned int y)
2677 PROTOTYPE: $$$
2678 CODE:
2679{
2680 maptile *nmap = 0;
2681 I16 nx, ny;
2682
2683 PUTBACK;
2684 get_map_flags (map, &nmap, x, y, &nx, &ny);
2685 SPAGAIN;
2686
2687 if (!nmap)
2688 XSRETURN_UNDEF;
2689
2690 RETVAL = &nmap->at (nx, ny);
2691}
2692 OUTPUT:
2693 RETVAL
2694
2434void 2695void
2435at (maptile *map, unsigned int x, unsigned int y) 2696at (maptile *map, unsigned int x, unsigned int y)
2436 PROTOTYPE: $$$ 2697 PROTOTYPE: $$$
2437 PPCODE: 2698 PPCODE:
2438{ 2699{
2439 object *o;
2440 maptile *nmap = 0; 2700 maptile *nmap = 0;
2441 I16 nx, ny; 2701 I16 nx, ny;
2442 2702
2703 PUTBACK;
2443 get_map_flags (map, &nmap, x, y, &nx, &ny); 2704 get_map_flags (map, &nmap, x, y, &nx, &ny);
2705 SPAGAIN;
2444 2706
2445 if (nmap) 2707 if (nmap)
2446 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2708 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2447 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2709 XPUSHs (sv_2mortal (to_sv (o)));
2448} 2710}
2449 2711
2450SV * 2712SV *
2451bot_at (maptile *obj, unsigned int x, unsigned int y) 2713bot_at (maptile *map, unsigned int x, unsigned int y)
2452 PROTOTYPE: $$$ 2714 PROTOTYPE: $$$
2453 ALIAS: 2715 ALIAS:
2454 top_at = 1 2716 top_at = 1
2455 flags_at = 2 2717 flags_at = 2
2456 light_at = 3 2718 light_at = 3
2457 move_block_at = 4 2719 move_block_at = 4
2458 move_slow_at = 5 2720 move_slow_at = 5
2459 move_on_at = 6 2721 move_on_at = 6
2460 move_off_at = 7 2722 move_off_at = 7
2461 INIT:
2462 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2463 CODE: 2723 CODE:
2724{
2725 sint16 nx = x;
2726 sint16 ny = y;
2727
2728 if (!xy_normalise (map, nx, ny))
2729 XSRETURN_UNDEF;
2730
2731 mapspace &ms = map->at (nx, ny);
2732
2733 ms.update ();
2734
2464 switch (ix) 2735 switch (ix)
2465 { 2736 {
2466 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2737 case 0: RETVAL = to_sv (ms.bot ); break;
2467 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2738 case 1: RETVAL = to_sv (ms.top ); break;
2468 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2739 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2469 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2740 case 3: RETVAL = newSViv (ms.light ); break;
2470 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2741 case 4: RETVAL = newSVuv (ms.move_block); break;
2471 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2742 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2472 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2743 case 6: RETVAL = newSVuv (ms.move_on ); break;
2473 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2744 case 7: RETVAL = newSVuv (ms.move_off ); break;
2474 } 2745 }
2746}
2475 OUTPUT: RETVAL 2747 OUTPUT: RETVAL
2476
2477void fix_walls (maptile *map, int x, int y)
2478
2479void fix_walls_around (maptile *map, int x, int y)
2480 2748
2481# worst xs function of my life 2749# worst xs function of my life
2482bool 2750bool
2483_create_random_map (\ 2751_create_random_map (\
2484 maptile *self,\ 2752 maptile *self,\
2564 RETVAL = self->generate_random_map (&rmp); 2832 RETVAL = self->generate_random_map (&rmp);
2565} 2833}
2566 OUTPUT: 2834 OUTPUT:
2567 RETVAL 2835 RETVAL
2568 2836
2837MODULE = cf PACKAGE = cf::mapspace
2838
2839INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2840
2569MODULE = cf PACKAGE = cf::arch 2841MODULE = cf PACKAGE = cf::arch
2570 2842
2571int archetypes_size () 2843int archetypes_size ()
2572 CODE: 2844 CODE:
2573 RETVAL = archetypes.size (); 2845 RETVAL = archetypes.size ();
2575 2847
2576archetype *archetypes (U32 index) 2848archetype *archetypes (U32 index)
2577 CODE: 2849 CODE:
2578 RETVAL = index < archetypes.size () ? archetypes [index] : 0; 2850 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2579 OUTPUT: RETVAL 2851 OUTPUT: RETVAL
2580
2581object *instantiate (archetype *arch)
2582 CODE:
2583 RETVAL = arch_to_object (arch);
2584 OUTPUT:
2585 RETVAL
2586 2852
2587INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2853INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2588 2854
2589MODULE = cf PACKAGE = cf::party 2855MODULE = cf PACKAGE = cf::party
2590 2856
2608 PROTOTYPE: $ 2874 PROTOTYPE: $
2609 CODE: 2875 CODE:
2610 RETVAL = region::find (name); 2876 RETVAL = region::find (name);
2611 OUTPUT: RETVAL 2877 OUTPUT: RETVAL
2612 2878
2613region *find_fuzzy (utf8_string name)
2614 PROTOTYPE: $
2615 CODE:
2616 RETVAL = region::find_fuzzy (name);
2617 OUTPUT: RETVAL
2618
2619int specificity (region *rgn) 2879int specificity (region *rgn)
2620 CODE: 2880 CODE:
2621 RETVAL = 0; 2881 RETVAL = 0;
2622 while (rgn = rgn->parent) 2882 while (rgn = rgn->parent)
2623 RETVAL++; 2883 RETVAL++;
2659 CODE: 2919 CODE:
2660{ 2920{
2661 STRLEN len; 2921 STRLEN len;
2662 char *buf = SvPVbyte (packet, len); 2922 char *buf = SvPVbyte (packet, len);
2663 2923
2924 if (len > MAXSOCKBUF)
2925 {
2926 // ugly
2927 if (THIS->pl)
2928 THIS->pl->failmsg ("[packet too long for client]");
2929 }
2930 else
2664 THIS->send_packet (buf, len); 2931 THIS->send_packet (buf, len);
2665} 2932}
2666 2933
2667faceidx 2934faceidx
2668client::need_face (utf8_string name, int pri = 0) 2935client::need_face (utf8_string name, int pri = 0)
2669 CODE: 2936 CODE:
2750 faceinfo *f = face_info (idx); assert (f); 3017 faceinfo *f = face_info (idx); assert (f);
2751 facedata *d = &(faceset ? f->data64 : f->data32); 3018 facedata *d = &(faceset ? f->data64 : f->data32);
2752 sv_to (data, d->data); 3019 sv_to (data, d->data);
2753 STRLEN clen; 3020 STRLEN clen;
2754 char *cdata = SvPVbyte (chksum, clen); 3021 char *cdata = SvPVbyte (chksum, clen);
2755 clen = min (CHKSUM_SIZE, clen); 3022 clen = min (CHKSUM_MAXLEN, clen);
2756 3023
3024 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
3025
2757 if (memcmp (d->chksum, cdata, clen)) 3026 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2758 { 3027 {
3028 d->chksum_len = clen;
2759 memcpy (d->chksum, cdata, clen); 3029 memcpy (d->chksum, cdata, clen);
2760 3030
2761 // invalidate existing client face info 3031 // invalidate existing client face info
2762 for_all_clients (ns) 3032 for_all_clients (ns)
2763 if (ns->faceset == faceset) 3033 if (ns->faceset == faceset)
2768 } 3038 }
2769} 3039}
2770 3040
2771int get_data_size (faceidx idx, int faceset = 0) 3041int get_data_size (faceidx idx, int faceset = 0)
2772 CODE: 3042 CODE:
2773 facedata *d = face_data (idx, faceset); assert (d); 3043 facedata *d = face_data (idx, faceset);
3044 if (!d) XSRETURN_UNDEF;
2774 RETVAL = d->data.size (); 3045 RETVAL = d->data.size ();
2775 OUTPUT: 3046 OUTPUT:
2776 RETVAL 3047 RETVAL
2777 3048
2778SV *get_chksum (faceidx idx, int faceset = 0) 3049SV *get_chksum (faceidx idx, int faceset = 0)
2779 CODE: 3050 CODE:
2780 facedata *d = face_data (idx, faceset); assert (d); 3051 facedata *d = face_data (idx, faceset);
3052 if (!d) XSRETURN_UNDEF;
2781 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); 3053 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
3054 OUTPUT:
3055 RETVAL
3056
3057SV *get_data (faceidx idx, int faceset = 0)
3058 CODE:
3059 facedata *d = face_data (idx, faceset);
3060 if (!d) XSRETURN_UNDEF;
3061 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2782 OUTPUT: 3062 OUTPUT:
2783 RETVAL 3063 RETVAL
2784 3064
2785void invalidate (faceidx idx) 3065void invalidate (faceidx idx)
2786 CODE: 3066 CODE:
2823 } 3103 }
2824 else 3104 else
2825 anim = &animation::create (name, av_len (av) + 1, facings); 3105 anim = &animation::create (name, av_len (av) + 1, facings);
2826 3106
2827 for (int i = 0; i < anim->num_animations; ++i) 3107 for (int i = 0; i < anim->num_animations; ++i)
2828 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 3108 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2829} 3109}
2830 OUTPUT: RETVAL 3110 OUTPUT: RETVAL
2831 3111
2832void invalidate_all () 3112void invalidate_all ()
2833 CODE: 3113 CODE:
2874 sv_to (sv, self); 3154 sv_to (sv, self);
2875 delete self; 3155 delete self;
2876 3156
2877void 3157void
2878extract_tags (object_thawer *self) 3158extract_tags (object_thawer *self)
2879 CODE: 3159 PPCODE:
2880 while (self->kw != KW_EOF) 3160 while (self->kw != KW_EOF)
2881 { 3161 {
3162 PUTBACK;
2882 coroapi::cede_to_tick_every (5000); 3163 coroapi::cede_to_tick ();
3164 SPAGAIN;
2883 3165
2884 if (self->kw == KW_tag) 3166 if (self->kw == KW_tag)
2885 XPUSHs (sv_2mortal (to_sv (self->get_str ()))); 3167 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2886 3168
2887 self->skip (); 3169 self->skip ();
2888 } 3170 }
2889 3171

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