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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.253 by root, Mon Sep 10 17:24:36 2007 UTC vs.
Revision 1.373 by root, Thu Apr 15 04:56:47 2010 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 5 *
8 * Crossfire TRT is free software: you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 9 * option) any later version.
12 * 10 *
13 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 14 * GNU General Public License for more details.
17 * 15 *
18 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
20 * 19 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de> 20 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 21 */
23 22
24#include "autoconf.h" 23#include "autoconf.h"
25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#define CEDES_PER_TICK 5
30 24
31#if HAVE_EXECINFO_H 25#if HAVE_EXECINFO_H
32# include <execinfo.h> 26# include <execinfo.h>
33#endif 27#endif
34 28
35#include <plugin_common.h>
36#include <sounds.h>
37#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
38#include <sproto.h> 35#include "sproto.h"
39
40#include "loader.h"
41#include "cfperl.h"
42#include "shstr.h"
43 36
44#include <unistd.h> 37#include <unistd.h>
45#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
46# include <sys/mman.h> 39# include <sys/mman.h>
47#endif 40#endif
48 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
49#include <EXTERN.h> 50#include <EXTERN.h>
50#include <perl.h> 51#include <perl.h>
51#include <XSUB.h> 52#include <XSUB.h>
52 53
53#include "CoroAPI.h" 54#include "CoroAPI.h"
54#include "perlxsi.c" 55#include "perlxsi.c"
55 56
56extern sint64 *levels; // the experience table
57
58typedef object_thawer &object_thawer_ref; 57typedef object_thawer &object_thawer_ref;
59typedef object_freezer &object_freezer_ref; 58typedef object_freezer &object_freezer_ref;
60 59
61typedef std::string std__string; 60typedef std::string std__string;
62 61
63#if IVSIZE >= 8
64 typedef IV val64;
65# define newSVval64 newSViv
66# define SvVAL64 SvIV
67#else
68 typedef double val64;
69# define newSVval64 newSVnv
70# define SvVAL64 SvNV
71#endif
72
73static f_plug_api gethook = cfapi_get_hooks;
74static f_plug_api object_insert = cfapi_object_insert;
75
76static PerlInterpreter *perl; 62static PerlInterpreter *perl;
77 63
78tstamp NOW, runtime; 64tstamp NOW, runtime;
65
66static int tick_inhibit;
67static int tick_pending;
79 68
80global gbl_ev; 69global gbl_ev;
81static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 70static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
82static SV *sv_runtime, *sv_next_tick; 71static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
72static AV *av_reflect;
83 73
84bitset<NUM_EVENT_TYPES> ev_want_event; 74bitset<NUM_EVENT_TYPES> ev_want_event;
85bitset<NUM_TYPES> ev_want_type; 75bitset<NUM_TYPES> ev_want_type;
86 76
87static HV 77static HV
88 *stash_cf, 78 *stash_cf,
89 *stash_cf_object_wrap, 79 *stash_cf_object_wrap,
90 *stash_cf_object_player_wrap, 80 *stash_cf_object_player_wrap,
91 *stash_cf_player_wrap, 81 *stash_cf_player_wrap,
92 *stash_cf_map_wrap, 82 *stash_cf_map_wrap,
83 *stash_cf_mapspace_wrap,
93 *stash_cf_client_wrap, 84 *stash_cf_client_wrap,
94 *stash_cf_arch_wrap, 85 *stash_cf_arch_wrap,
95 *stash_cf_party_wrap, 86 *stash_cf_party_wrap,
96 *stash_cf_region_wrap, 87 *stash_cf_region_wrap,
97 *stash_cf_living_wrap; 88 *stash_cf_living_wrap;
98 89
90static SV
91 *cv_cf_do_invoke,
92 *cv_cf__can_merge,
93 *cv_cf_client_send_msg,
94 *cv_cf_tick,
95 *cv_cf_match_match;
96
97#ifndef newSVpv_utf8
99static inline SV * 98static SV *
100newSVpv_utf8 (const char *s) 99newSVpv_utf8 (const char *s)
101{ 100{
102 if (!s) 101 if (!s)
103 return newSV (0); 102 return newSV (0);
104 103
105 SV *sv = newSVpv (s, 0); 104 SV *sv = newSVpv (s, 0);
106 SvUTF8_on (sv); 105 SvUTF8_on (sv);
107 return sv; 106 return sv;
108} 107}
108#endif
109 109
110#ifndef newSVpvn_utf8
110static inline SV * 111static SV *
111newSVpvn_utf8 (const char *s, STRLEN l) 112newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
112{ 113{
113 if (!s) 114 if (!s)
114 return newSV (0); 115 return newSV (0);
115 116
116 SV *sv = newSVpvn (s, l); 117 SV *sv = newSVpvn (s, l);
118
119 if (utf8)
117 SvUTF8_on (sv); 120 SvUTF8_on (sv);
121
118 return sv; 122 return sv;
123}
124#endif
125
126static noinline utf8_string
127cfSvPVutf8_nolen (SV *sv)
128{
129 SvGETMAGIC (sv);
130
131 if (SvPOK (sv))
132 {
133 if (!SvUTF8 (sv))
134 sv_utf8_upgrade_nomg (sv);
135
136 return SvPVX (sv);
137 }
138
139 return SvPV_nolen (sv);
119} 140}
120 141
121// helper cast function, returns super class * or 0 142// helper cast function, returns super class * or 0
122template<class super> 143template<class super>
123static super * 144static super *
157 SvREFCNT_inc (self); 178 SvREFCNT_inc (self);
158 hv_clear (self); 179 hv_clear (self);
159 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 180 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
160 SvREFCNT_dec (self); 181 SvREFCNT_dec (self);
161 182
162 // self *must* be null now because thats sv_unmagic's job. 183 // self *must* be null now because that's sv_unmagic's job.
163 assert (!this->self); 184 assert (!this->self);
164 } 185 }
165} 186}
166 187
167void 188void
201attachable::destroy () 222attachable::destroy ()
202{ 223{
203 if (destroyed ()) 224 if (destroyed ())
204 return; 225 return;
205 226
206 flags |= F_DESTROYED; 227 attachable_flags |= F_DESTROYED;
207 do_destroy (); 228 do_destroy ();
208 sever_self (); 229 sever_self ();
230}
231
232void
233attachable::do_delete ()
234{
235 delete this;
209} 236}
210 237
211void 238void
212attachable::check_mortals () 239attachable::check_mortals ()
213{ 240{
229 256
230 if (0) 257 if (0)
231 { 258 {
232 for (int j = 0; j < mortals.size (); ++j)//D 259 for (int j = 0; j < mortals.size (); ++j)//D
233 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D 260 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
261
234 fprintf (stderr, "\n");//D 262 fprintf (stderr, "\n");//D
235 } 263 }
236 } 264 }
237 } 265 }
238 266
258 } 286 }
259 else 287 else
260 { 288 {
261 mortals.erase (i); 289 mortals.erase (i);
262 obj->sever_self (); 290 obj->sever_self ();
263 delete obj; 291 obj->do_delete ();
264 } 292 }
265 } 293 }
266} 294}
267 295
268void 296void
285 313
286 attach = src.attach; 314 attach = src.attach;
287 return *this; 315 return *this;
288} 316}
289 317
318#if 0
290template<typename T> 319template<typename T>
291static bool 320static bool
292find_backref (void *ptr, T *obj) 321find_backref (void *ptr, T *obj)
293{ 322{
294 char *s = (char *)obj; 323 char *s = (char *)obj;
302 331
303 return false; 332 return false;
304} 333}
305 334
306// for debugging, find "live" objects containing this ptr 335// for debugging, find "live" objects containing this ptr
307void 336static void
308find_backref (void *ptr) 337find_backref (void *ptr)
309{ 338{
310 for_all_objects (op) 339 for_all_objects (op)
311 if (find_backref (ptr, op)) 340 if (find_backref (ptr, op))
312 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); 341 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
316 fprintf (stderr, "P %p\n", pl); 345 fprintf (stderr, "P %p\n", pl);
317 346
318 for_all_clients (ns) 347 for_all_clients (ns)
319 if (find_backref (ptr, ns)) 348 if (find_backref (ptr, ns))
320 fprintf (stderr, "C %p\n", ns); 349 fprintf (stderr, "C %p\n", ns);
321
322} 350}
351#endif
323 352
324////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 353//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
325 354
326static SV * 355static SV *
327newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 356newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
380 409
381 return sv; 410 return sv;
382 } 411 }
383} 412}
384 413
414#if 0 // unused
385static void 415static void
386clearSVptr (SV *sv) 416clearSVptr (SV *sv)
387{ 417{
388 if (SvROK (sv)) 418 if (SvROK (sv))
389 sv = SvRV (sv); 419 sv = SvRV (sv);
390 420
391 hv_clear ((HV *)sv); 421 hv_clear ((HV *)sv);
392 sv_unmagic (sv, PERL_MAGIC_ext); 422 sv_unmagic (sv, PERL_MAGIC_ext);
393} 423}
424#endif
425
426static long
427SvPTR_nc (SV *sv)
428{
429 sv = SvRV (sv);
430
431 // very important shortcut
432 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
433 return (long)SvMAGIC (sv)->mg_ptr;
434
435 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
436 return (long)mg->mg_ptr;
437
438 croak ("perl code used object, but C object is already destroyed, caught");
439}
394 440
395static long 441static long
396SvPTR (SV *sv, const char *klass) 442SvPTR (SV *sv, const char *klass)
397{ 443{
398 if (!sv_derived_from (sv, klass)) 444 if (!sv_derived_from (sv, klass))
399 croak ("object of type %s expected", klass); 445 croak ("object of type %s expected", klass);
400 446
401 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 447 return SvPTR_nc (sv);
402
403 if (!mg)
404 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
405
406 return (long)mg->mg_ptr;
407} 448}
408 449
409static long 450static long noinline
410SvPTR_ornull (SV *sv, const char *klass) 451SvPTR_ornull (SV *sv, const char *klass)
411{ 452{
412 if (SvOK (sv)) 453 if (expect_false (!SvOK (sv))) return 0;
454
413 return SvPTR (sv, klass); 455 return SvPTR (sv, klass);
414 else
415 return 0;
416} 456}
417 457
458static long noinline
459SvPTR_ornull_client (SV *sv)
460{
461 if (expect_false (!SvOK (sv))) return 0;
462
463 if (!SvROK (sv)
464 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
465 && !sv_derived_from (sv, "cf::client")))
466 croak ("object of type cf::client expected");
467
468 return SvPTR_nc (sv);
469}
470
471static long noinline
472SvPTR_ornull_object (SV *sv)
473{
474 if (expect_false (!SvOK (sv))) return 0;
475
476 if (!SvROK (sv)
477 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
478 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
479 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
480 && !sv_derived_from (sv, "cf::object")))
481 croak ("object of type cf::object expected");
482
483 return SvPTR_nc (sv);
484}
485
486static long noinline
487SvPTR_ornull_player (SV *sv)
488{
489 if (expect_false (!SvOK (sv))) return 0;
490
491 if (!SvROK (sv)
492 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
493 && !sv_derived_from (sv, "cf::player")))
494 croak ("object of type cf::player expected");
495
496 return SvPTR_nc (sv);
497}
498
418inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); } 499static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
419inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } 500static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
420inline SV *to_sv (bool v) { return newSViv (v); } 501static inline SV *to_sv (bool v) { return newSViv (v); }
421inline SV *to_sv ( signed char v) { return newSViv (v); } 502static inline SV *to_sv ( signed char v) { return newSViv (v); }
422inline SV *to_sv (unsigned char v) { return newSViv (v); } 503static inline SV *to_sv (unsigned char v) { return newSViv (v); }
423inline SV *to_sv ( signed short v) { return newSViv (v); } 504static inline SV *to_sv ( signed short v) { return newSViv (v); }
424inline SV *to_sv (unsigned short v) { return newSVuv (v); } 505static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
425inline SV *to_sv ( signed int v) { return newSViv (v); } 506static inline SV *to_sv ( signed int v) { return newSViv (v); }
426inline SV *to_sv (unsigned int v) { return newSVuv (v); } 507static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
427inline SV *to_sv ( signed long v) { return newSViv (v); } 508static inline SV *to_sv ( signed long v) { return newSViv (v); }
428inline SV *to_sv (unsigned long v) { return newSVuv (v); } 509static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
429inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 510static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
430inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 511static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
431inline SV *to_sv (float v) { return newSVnv (v); } 512static inline SV *to_sv (float v) { return newSVnv (v); }
432inline SV *to_sv (double v) { return newSVnv (v); } 513static inline SV *to_sv (double v) { return newSVnv (v); }
433inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 514static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
434inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 515static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
435inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 516static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
436inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 517static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
437inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 518static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
438inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 519static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
439inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 520static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
440inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 521static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
522static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
441 523
442inline SV *to_sv (object & v) { return to_sv (&v); } 524static inline SV *to_sv (object & v) { return to_sv (&v); }
443inline SV *to_sv (living & v) { return to_sv (&v); } 525static inline SV *to_sv (living & v) { return to_sv (&v); }
444 526
445inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 527static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
446inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 528static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
447 529
448inline SV *to_sv (UUID v) 530static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
449{
450 char buf[128];
451 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
452 return newSVpv (buf, 0);
453}
454 531
532static inline SV *to_sv (dynbuf * v)
533{
534 SV *sv = newSV (0);
535
536 sv_upgrade (sv, SVt_PV);
537 SvGROW (sv, v->size () + 1);
538 SvPOK_only (sv);
539 v->linearise (SvPVX (sv));
540 SvCUR_set (sv, v->size ());
541 *SvEND (sv) = 0;
542
543 return sv;
544}
545
546static inline SV *to_sv (dynbuf_text * v)
547{
548 SV *sv = to_sv (static_cast<dynbuf *> (v));
549 SvUTF8_on (sv);
550 return sv;
551}
552
455inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 553static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
456inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 554static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
457inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 555static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
458inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 556static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
459inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 557static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
460inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 558static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
461inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 559static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
462inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 560static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
463inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 561static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
464inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 562static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
465inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 563static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
466inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 564static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
467inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 565static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
468inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 566static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
469inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 567static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
470inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 568static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
471inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 569static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
472inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 570static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
473inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 571static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
474inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 572static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
475inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 573static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
476inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 574static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
477inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 575static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
478inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 576static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
577static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
479inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 578static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
480inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 579static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
481 580
482//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 581//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
483inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 582static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
484 583
485template<class T> 584template<class T>
486inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 585static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
487 586
488template<int N> 587template<int N>
489inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 588static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
490 589
491inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 590static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
492inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 591static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
493inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 592static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
494inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 593static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
495 594
496inline void sv_to (SV *sv, std::string &v) 595static inline void sv_to (SV *sv, std::string &v)
497{ 596{
498 STRLEN len; 597 STRLEN len;
499 char *data = SvPVbyte (sv, len); 598 char *data = SvPVbyte (sv, len);
500 v.assign (data, len); 599 v.assign (data, len);
501} 600}
502 601
503inline void sv_to (SV *sv, UUID &v) 602static inline void sv_to (SV *sv, UUID &v)
504{ 603{
505 unsigned int version; 604 if (!v.parse (SvPV_nolen (sv)))
506
507 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
508 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 605 croak ("unparsable uuid: %s", SvPV_nolen (sv));
509} 606}
510 607
511inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 608static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
512 609
513static SV * 610static SV *
514newSVdt_va (va_list &ap, data_type type) 611newSVdt_va (va_list &ap, data_type type)
515{ 612{
516 SV *sv; 613 SV *sv;
590 va_end (ap); 687 va_end (ap);
591 688
592 return sv; 689 return sv;
593} 690}
594 691
692// typemap support, mostly to avoid excessive inlining
693template<class type>
694static void noinline
695cf_obj_to (SV *arg, type &var)
696{
697 sv_to (arg, var);
698 if (!var)
699 croak ("must not pass invalid/null cf_obj here");
700}
701
702template<class object>
703static void noinline
704cf_obj_ornull_to (SV *arg, object *&var)
705{
706 if (SvOK (arg))
707 {
708 sv_to (arg, var);
709 if (!var)
710 croak ("unable to convert perl object to C++ object");
711 }
712 else
713 var = 0;
714}
715
716//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
717
595static SV * 718static SV *
596newSVcfapi (int type, ...)
597{
598 SV *sv;
599
600 va_list ap;
601 va_start (ap, type);
602
603 switch (type)
604 {
605 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
606 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
607 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
608 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
609 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
610 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
611 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
612 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
613 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
614 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
615
616 default:
617 assert (("unhandled type in newSVcfapi", 0));
618 }
619
620 va_end (ap);
621
622 return sv;
623}
624
625//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
626
627SV *
628registry (attachable *ext) 719registry (attachable *ext)
629{ 720{
630 if (!ext->cb) 721 if (!ext->cb)
631 ext->cb = newAV (); 722 ext->cb = newAV ();
632 723
633 return newRV_inc ((SV *)ext->cb); 724 return newRV_inc ((SV *)ext->cb);
634} 725}
635 726
636///////////////////////////////////////////////////////////////////////////// 727/////////////////////////////////////////////////////////////////////////////
637 728
638extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
639{
640 return 0;
641}
642
643static CommArray_s rtn_cmd;
644
645static int
646runPluginCommand (object *obj, char *params)
647{
648 return -1;
649}
650
651extern "C" void *cfperl_getPluginProperty (int *type, ...)
652{
653 va_list args;
654 char *propname;
655 int i;
656 va_start (args, type);
657 propname = va_arg (args, char *);
658 //printf ("Property name: %s\n", propname);
659
660 if (!strcmp (propname, "command?"))
661 return NULL;
662 else if (!strcmp (propname, "Identification"))
663 {
664 va_end (args);
665 return (void *)PLUGIN_NAME;
666 }
667 else if (!strcmp (propname, "FullName"))
668 {
669 va_end (args);
670 return (void *)PLUGIN_VERSION;
671 }
672 else
673 va_end (args);
674
675 return NULL;
676}
677
678extern "C" int cfperl_postInitPlugin ()
679{
680 int hooktype = 1;
681 int rtype = 0;
682
683 cf_init_plugin (gethook);
684
685 return 0;
686}
687
688extern "C" int cfperl_closePlugin ()
689{
690 return 0;
691}
692
693void 729void
694cfperl_init () 730cfperl_init ()
695{ 731{
732 extern char **environ;
733
696 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 734 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
697 perl = perl_alloc (); 735 perl = perl_alloc ();
698 perl_construct (perl); 736 perl_construct (perl);
699 737
700 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 738 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
701 739
702 const char *argv[] = { 740 const char *argv[] = {
703 settings.argv [0], 741 settings.argv [0],
704 "-e" 742 "-e0"
705 "use Event; use Coro;" // required for bootstrap
706 "cf->bootstrap;" // required for datadir :*>
707 "unshift @INC, cf::datadir ();"
708 "require cf;"
709 }; 743 };
710 744
711 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 745 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
712 || perl_run (perl)) 746 || perl_run (perl))
713 { 747 {
714 printf ("unable to initialize perl-interpreter, aborting.\n"); 748 printf ("unable to initialize perl-interpreter, aborting.\n");
715 exit (EXIT_FAILURE); 749 exit (EXIT_FAILURE);
716 } 750 }
717 751
752 eval_pv (
753 "#line 1 'cfperl init'\n"
754 "use EV ();\n"
755 "use Coro ();\n"
756 "cf->bootstrap;\n"
757 "unshift @INC, cf::datadir ();\n"
758 "require cf;\n",
759 0
760 );
761
762 if (SvTRUE (ERRSV))
718 { 763 {
719 dSP; 764 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
720 765 exit (EXIT_FAILURE);
721 PUSHMARK (SP);
722 PUTBACK;
723 call_pv ("cf::init", G_DISCARD | G_VOID);
724 } 766 }
725} 767}
726 768
769void
727void cfperl_main () 770cfperl_main ()
728{ 771{
729 dSP; 772 dSP;
730 773
731 PUSHMARK (SP); 774 PUSHMARK (SP);
732 PUTBACK; 775 PUTBACK;
757# undef def 800# undef def
758}; 801};
759 802
760#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 803#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
761 804
762static void 805static void noinline
763gather_callbacks (AV *&callbacks, AV *registry, event_type event) 806gather_callbacks (AV *&callbacks, AV *registry, event_type event)
764{ 807{
765 // event must be in array 808 // event must be in array
766 if (event >= 0 && event <= AvFILLp (registry)) 809 if (event >= 0 && event <= AvFILLp (registry))
767 { 810 {
853{ 896{
854 attachable::gather_callbacks (callbacks, event); 897 attachable::gather_callbacks (callbacks, event);
855 ::gather_callbacks (callbacks, cb_map, event); 898 ::gather_callbacks (callbacks, cb_map, event);
856} 899}
857 900
858void 901static void noinline
859_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 902_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
860{ 903{
861 for (int event = 0; event <= AvFILLp (registry); ++event) 904 for (int event = 0; event <= AvFILLp (registry); ++event)
862 { 905 {
863 SV *cbs_ = AvARRAY (registry)[event]; 906 SV *cbs_ = AvARRAY (registry)[event];
873 } 916 }
874 } 917 }
875} 918}
876 919
877// very slow and inefficient way to recalculate the global want bitsets 920// very slow and inefficient way to recalculate the global want bitsets
878void 921static void
879_recalc_want () 922_recalc_want ()
880{ 923{
881 ev_want_event.reset (); 924 ev_want_event.reset ();
882 925
883 _recalc_want (ev_want_event, cb_global); 926 _recalc_want (ev_want_event, cb_global);
956 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 999 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
957 } 1000 }
958 1001
959 va_end (ap); 1002 va_end (ap);
960 1003
961 CALL_CALL ("cf::do_invoke", G_SCALAR); 1004 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
962 count = count > 0 ? POPi : 0; 1005 count = count > 0 ? POPi : 0;
963 1006
964 CALL_END; 1007 CALL_END;
965 1008
966 return count; 1009 return count;
967} 1010}
968 1011
969SV * 1012static SV *
970cfperl_result (int idx) 1013cfperl_result (int idx)
971{ 1014{
972 AV *av = get_av ("cf::INVOKE_RESULTS", 0); 1015 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
973 if (!av) 1016 if (!av)
974 return &PL_sv_undef; 1017 return &PL_sv_undef;
992 return SvNV (cfperl_result (idx)); 1035 return SvNV (cfperl_result (idx));
993} 1036}
994 1037
995///////////////////////////////////////////////////////////////////////////// 1038/////////////////////////////////////////////////////////////////////////////
996// various c++ => perl glue functions 1039// various c++ => perl glue functions
1040
1041void
1042cfperl_tick ()
1043{
1044 tick_pending = 1;
1045
1046 if (tick_inhibit)
1047 return;
1048
1049 tick_pending = 0;
1050
1051 dSP;
1052
1053 PUSHMARK (SP);
1054 PUTBACK;
1055 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1056
1057 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1058}
997 1059
998void 1060void
999cfperl_emergency_save () 1061cfperl_emergency_save ()
1000{ 1062{
1001 CALL_BEGIN (0); 1063 CALL_BEGIN (0);
1021 CALL_CALL ("ext::books::make_book", G_VOID); 1083 CALL_CALL ("ext::books::make_book", G_VOID);
1022 CALL_END; 1084 CALL_END;
1023} 1085}
1024 1086
1025void 1087void
1026cfperl_send_msg (client *ns, int color, const char *type, const char *msg) 1088cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1027{ 1089{
1028 CALL_BEGIN (4); 1090 CALL_BEGIN (4);
1029 CALL_ARG (ns); 1091 CALL_ARG (ns);
1030 CALL_ARG (type); 1092 CALL_ARG (type);
1031 CALL_ARG_SV (newSVpv_utf8 (msg)); 1093 CALL_ARG_SV (newSVpv_utf8 (msg));
1032 CALL_ARG (color); 1094 CALL_ARG (color);
1033 CALL_CALL ("cf::client::send_msg", G_VOID); 1095 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1034 CALL_END; 1096 CALL_END;
1035} 1097}
1036 1098
1037int 1099int
1038cfperl_can_merge (object *ob1, object *ob2) 1100cfperl_can_merge (object *ob1, object *ob2)
1040 int can; 1102 int can;
1041 1103
1042 CALL_BEGIN (2); 1104 CALL_BEGIN (2);
1043 CALL_ARG (ob1); 1105 CALL_ARG (ob1);
1044 CALL_ARG (ob2); 1106 CALL_ARG (ob2);
1045 CALL_CALL ("cf::_can_merge", G_SCALAR); 1107 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1046 can = count && SvTRUE (TOPs); 1108 can = count && SvTRUE (TOPs);
1047 CALL_END; 1109 CALL_END;
1048 1110
1049 return can; 1111 return can;
1050} 1112}
1051 1113
1114void
1115cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1116{
1117 CALL_BEGIN (4);
1118 CALL_ARG (ob);
1119 CALL_ARG (state);
1120 CALL_ARG (activator);
1121 CALL_ARG (originator);
1122 CALL_CALL ("cf::mapscript::activate", G_VOID);
1123 CALL_END;
1124}
1125
1052player * 1126player *
1053player::find (const char *name) 1127player::find (const_utf8_string name)
1054{ 1128{
1055 CALL_BEGIN (1); 1129 CALL_BEGIN (1);
1056 CALL_ARG (name); 1130 CALL_ARG (name);
1057 CALL_CALL ("cf::player::find", G_SCALAR); 1131 CALL_CALL ("cf::player::find", G_SCALAR);
1058 1132
1059 player *retval; 1133 player *retval = 0;
1060
1061 if (count)
1062 sv_to (POPs, retval); 1134 if (count) sv_to (POPs, retval);
1063 else
1064 retval = 0;
1065 1135
1066 CALL_END; 1136 CALL_END;
1067 1137
1068 return retval; 1138 return retval;
1069} 1139}
1070 1140
1071maptile * 1141maptile *
1142find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1143{
1144 CALL_BEGIN (4);
1145 CALL_ARG (dirname);
1146 CALL_ARG (stylename);
1147 CALL_ARG (difficulty);
1148 CALL_ARG (recurse);
1149 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1150
1151 maptile *retval = 0;
1152 if (count) sv_to (POPs, retval);
1153
1154 CALL_END;
1155
1156 return retval;
1157}
1158
1159maptile *
1072maptile::find_sync (const char *path, maptile *origin) 1160maptile::find_sync (const_utf8_string path, maptile *origin)
1073{ 1161{
1074 CALL_BEGIN (2); 1162 CALL_BEGIN (2);
1075 CALL_ARG (path); 1163 CALL_ARG (path);
1076 CALL_ARG (origin); 1164 CALL_ARG (origin);
1077 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1165 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1078 1166
1079 maptile *retval; 1167 maptile *retval = 0;
1080
1081 if (count)
1082 sv_to (POPs, retval); 1168 if (count) sv_to (POPs, retval);
1083 else
1084 retval = 0;
1085 1169
1086 CALL_END; 1170 CALL_END;
1087 1171
1088 return retval; 1172 return retval;
1089} 1173}
1090 1174
1091maptile * 1175maptile *
1092maptile::find_async (const char *path, maptile *origin, bool load) 1176maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1093{ 1177{
1094 CALL_BEGIN (3); 1178 CALL_BEGIN (3);
1095 CALL_ARG (path); 1179 CALL_ARG (path);
1096 CALL_ARG (origin); 1180 CALL_ARG (origin);
1097 CALL_ARG (load); 1181 CALL_ARG (load);
1098 CALL_CALL ("cf::map::find_async", G_SCALAR); 1182 CALL_CALL ("cf::map::find_async", G_SCALAR);
1099 1183
1100 maptile *retval; 1184 maptile *retval = 0;
1101
1102 if (count)
1103 sv_to (POPs, retval); 1185 if (count) sv_to (POPs, retval);
1104 else
1105 retval = 0;
1106 1186
1107 CALL_END; 1187 CALL_END;
1108 1188
1109 return retval; 1189 return retval;
1110} 1190}
1113maptile::do_load_sync () 1193maptile::do_load_sync ()
1114{ 1194{
1115 CALL_BEGIN (1); 1195 CALL_BEGIN (1);
1116 CALL_ARG (this); 1196 CALL_ARG (this);
1117 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1197 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1118 CALL_END;
1119}
1120
1121void
1122maptile::change_all_map_light (int change)
1123{
1124 CALL_BEGIN (1);
1125 CALL_ARG (change);
1126 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1127 CALL_END; 1198 CALL_END;
1128} 1199}
1129 1200
1130void 1201void
1131object::enter_exit (object *exit) 1202object::enter_exit (object *exit)
1138 CALL_ARG (exit); 1209 CALL_ARG (exit);
1139 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1210 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1140 CALL_END; 1211 CALL_END;
1141} 1212}
1142 1213
1143const char * 1214void
1215object::player_goto (const_utf8_string path, int x, int y)
1216{
1217 if (type != PLAYER)
1218 return;
1219
1220 CALL_BEGIN (4);
1221 CALL_ARG (this);
1222 CALL_ARG (path);
1223 CALL_ARG (x);
1224 CALL_ARG (y);
1225 CALL_CALL ("cf::object::player::goto", G_VOID);
1226 CALL_END;
1227}
1228
1229const_utf8_string
1144object::ref () const 1230object::ref () const
1145{ 1231{
1146 if (type == PLAYER) 1232 if (type == PLAYER)
1147 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); 1233 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1148 else 1234 else
1235 // TODO: should be able to save references within the same map, at least
1149 return 0; 1236 return 0;
1150} 1237}
1151 1238
1152object * 1239object *
1153object::deref (const char *ref) 1240object::deref (const_utf8_string ref)
1154{ 1241{
1155 object *retval = 0; 1242 object *retval = 0;
1156 1243
1157 if (ref) 1244 if (ref)
1158 { 1245 {
1168 1255
1169 return retval; 1256 return retval;
1170} 1257}
1171 1258
1172void 1259void
1173log_backtrace (const char *msg) 1260log_backtrace (const_utf8_string msg)
1174{ 1261{
1175#if HAVE_BACKTRACE 1262#if HAVE_BACKTRACE
1176 void *addr [20]; 1263 void *addr [20];
1177 int size = backtrace (addr, 20); 1264 int size = backtrace (addr, 20);
1178 1265
1183 CALL_CALL ("cf::_log_backtrace", G_VOID); 1270 CALL_CALL ("cf::_log_backtrace", G_VOID);
1184 CALL_END; 1271 CALL_END;
1185#endif 1272#endif
1186} 1273}
1187 1274
1275bool
1276is_match_expr (const_utf8_string expr)
1277{
1278 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1279}
1280
1281bool
1282match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1283{
1284 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1285 expr += sizeof ("match ") - 1;
1286
1287 CALL_BEGIN (5);
1288 CALL_ARG (expr);
1289 CALL_ARG (ob);
1290 CALL_ARG (self);
1291 CALL_ARG (source);
1292 CALL_ARG (originator);
1293 CALL_CALL (cv_cf_match_match, G_SCALAR);
1294
1295 bool matched = count && SvTRUE (TOPs);
1296
1297 CALL_END;
1298
1299 return matched;
1300}
1301
1302object *
1303match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1304{
1305 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1306 expr += sizeof ("match ") - 1;
1307
1308 CALL_BEGIN (5);
1309 CALL_ARG (expr);
1310 CALL_ARG (ob);
1311 CALL_ARG (self);
1312 CALL_ARG (source);
1313 CALL_ARG (originator);
1314 CALL_CALL (cv_cf_match_match, G_ARRAY);
1315
1316 object *one = 0;
1317
1318 if (count)
1319 sv_to (TOPs, one);
1320
1321 CALL_END;
1322
1323 return one;
1324}
1325
1188///////////////////////////////////////////////////////////////////////////// 1326/////////////////////////////////////////////////////////////////////////////
1189 1327
1190struct EventAPI *watcher_base::GEventAPI; 1328struct EVAPI *evapi::GEVAPI;
1191struct CoroAPI *coroapi::GCoroAPI; 1329struct CoroAPI *coroapi::GCoroAPI;
1192 1330
1193int coroapi::cede_counter; 1331void
1194tstamp coroapi::next_cede;
1195
1196void coroapi::do_cede_to_tick () 1332coroapi::do_cede_to_tick ()
1197{ 1333{
1198 cede_counter = 0; 1334 cede_pending = 0;
1199
1200 cede (); 1335 cede ();
1201
1202 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
1203 if (next_cede > SvNV (sv_next_tick) - 0.02)
1204 next_cede = SvNV (sv_next_tick);
1205}
1206
1207void coroapi::do_cede_every ()
1208{
1209 cede_counter = 0;
1210
1211 if (coroapi::nready ())
1212 coroapi::cede ();
1213}
1214
1215void coroapi::do_cede_to_tick_every ()
1216{
1217 cede_counter = 0;
1218
1219 cede_to_tick ();
1220} 1336}
1221 1337
1222void 1338void
1223coroapi::wait_for_tick () 1339coroapi::wait_for_tick ()
1224{ 1340{
1233 CALL_BEGIN (0); 1349 CALL_BEGIN (0);
1234 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1350 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1235 CALL_END; 1351 CALL_END;
1236} 1352}
1237 1353
1354void
1355iow::poll (int events)
1356{
1357 if (events != this->events)
1358 {
1359 int active = ev_is_active ((ev_io *)this);
1360 if (active) stop ();
1361 ev_io_set ((ev_io *)this, fd, events);
1362 if (active) start ();
1363 }
1364}
1365
1238static void 1366static void
1239iw_dispatch (pe_event *ev)
1240{
1241 iw *w = (iw *)ev->ext_data;
1242 w->call (*w);
1243}
1244
1245void
1246iw::alloc ()
1247{
1248 pe = GEventAPI->new_idle (0, 0);
1249
1250 WaREENTRANT_off (pe);
1251 pe->base.callback = (void *)iw_dispatch;
1252 pe->base.ext_data = (void *)this;
1253}
1254
1255static void iow_dispatch (pe_event *ev)
1256{
1257 iow *w = (iow *)ev->ext_data;
1258 w->call (*w, ((pe_ioevent *)ev)->got);
1259}
1260
1261void
1262iow::alloc ()
1263{
1264 pe = GEventAPI->new_io (0, 0);
1265
1266 WaREENTRANT_off (pe);
1267 pe->base.callback = (void *)iow_dispatch;
1268 pe->base.ext_data = (void *)this;
1269
1270 pe->fd = -1;
1271 pe->poll = 0;
1272}
1273
1274void
1275iow::fd (int fd)
1276{
1277 pe->fd = fd;
1278}
1279
1280int
1281iow::poll ()
1282{
1283 return pe->poll;
1284}
1285
1286void
1287iow::poll (int events)
1288{
1289 if (pe->poll != events)
1290 {
1291 if (pe->poll) stop ();
1292 pe->poll = events;
1293 if (pe->poll) start ();
1294 }
1295}
1296
1297void
1298_connect_to_perl () 1367_connect_to_perl_1 ()
1299{ 1368{
1300 stash_cf = gv_stashpv ("cf" , 1); 1369 stash_cf = gv_stashpv ("cf", 1);
1301 1370
1302 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1371 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1303 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1372 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1304 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1373 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1305 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1374 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1375 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1306 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1376 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1307 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1377 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1308 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1378 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1309 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1379 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1310 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1380 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1311 1381
1382 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1312 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1383 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1384 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1313 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1385 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1314 1386
1315 cb_global = get_av ("cf::CB_GLOBAL", 1); 1387 cb_global = get_av ("cf::CB_GLOBAL", 1);
1316 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1388 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1317 cb_object = get_av ("cf::CB_OBJECT", 1); 1389 cb_object = get_av ("cf::CB_OBJECT", 1);
1318 cb_player = get_av ("cf::CB_PLAYER", 1); 1390 cb_player = get_av ("cf::CB_PLAYER", 1);
1319 cb_client = get_av ("cf::CB_CLIENT", 1); 1391 cb_client = get_av ("cf::CB_CLIENT", 1);
1320 cb_type = get_av ("cf::CB_TYPE" , 1); 1392 cb_type = get_av ("cf::CB_TYPE" , 1);
1321 cb_map = get_av ("cf::CB_MAP" , 1); 1393 cb_map = get_av ("cf::CB_MAP" , 1);
1322} 1394}
1323 1395
1396static void
1397_connect_to_perl_2 ()
1398{
1399 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1400 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1401 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1402 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1403 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1404}
1405
1324MODULE = cf PACKAGE = cf PREFIX = cf_ 1406MODULE = cf PACKAGE = cf PREFIX = cf_
1325 1407
1326BOOT: 1408BOOT:
1327{ 1409{
1328 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1410 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1329 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1411 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1330 1412
1331 _connect_to_perl (); 1413 _connect_to_perl_1 ();
1332 1414
1333 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1415 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1334 1416
1335 //{ 1417 //{
1336 // require_pv ("Time::HiRes"); 1418 // require_pv ("Time::HiRes");
1344 static const struct { 1426 static const struct {
1345 const char *name; 1427 const char *name;
1346 IV iv; 1428 IV iv;
1347 } *civ, const_iv[] = { 1429 } *civ, const_iv[] = {
1348# define const_iv(name) { # name, (IV)name }, 1430# define const_iv(name) { # name, (IV)name },
1431# include "const_iv.h"
1432# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1433# include "attackinc.h"
1434# undef def
1435# define def(uc, flags) const_iv (SK_ ## uc)
1436# include "skillinc.h"
1437# undef def
1438
1349 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1439 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1350 const_iv (logBacktrace) 1440 const_iv (logBacktrace)
1351 1441
1352 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1442 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1353 1443
1354 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1444 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1355 1445
1356 const_iv (MAX_TIME) 1446 const_iv (MAX_TIME)
1357 1447 const_iv (MAXSOCKBUF)
1358 const_iv (NUM_BODY_LOCATIONS)
1359 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1360 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1361 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1362 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1363 const_iv (body_wrist) const_iv (body_waist)
1364
1365 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1366 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1367 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1368 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1369 const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY)
1370 const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR)
1371 const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD)
1372 const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS)
1373 const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER)
1374 const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM)
1375 const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR)
1376 const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER)
1377 const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER)
1378 const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV)
1379 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1380 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1381 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1382 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1383 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1384 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1385 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1386 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1387 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1388 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1389 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1390 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1391 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1392 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1393
1394 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1395
1396 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1397 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1398
1399 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1400 const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1401 const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1402 const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1403 const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1404 const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1405 const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1406
1407 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1408 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1409 const_iv (WEAP_BLUD)
1410
1411 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1412 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1413 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1414 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1415 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1416 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1417 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1418 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1419 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE)
1420 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1421 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1422 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1423 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1424 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1425 const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK)
1426 const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED)
1427 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1428 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1429 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1430 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1431 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1432 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1433 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1434 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1435 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1436 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1437
1438 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1439 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1440 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1441 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1442 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1443 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR)
1444 1448
1445 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1449 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1446 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1450 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1447 1451
1448 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1452 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1449
1450 const_iv (SP_RAISE_DEAD)
1451 const_iv (SP_RUNE)
1452 const_iv (SP_MAKE_MARK)
1453 const_iv (SP_BOLT)
1454 const_iv (SP_BULLET)
1455 const_iv (SP_EXPLOSION)
1456 const_iv (SP_CONE)
1457 const_iv (SP_BOMB)
1458 const_iv (SP_WONDER)
1459 const_iv (SP_SMITE)
1460 const_iv (SP_MAGIC_MISSILE)
1461 const_iv (SP_SUMMON_GOLEM)
1462 const_iv (SP_DIMENSION_DOOR)
1463 const_iv (SP_MAGIC_MAPPING)
1464 const_iv (SP_MAGIC_WALL)
1465 const_iv (SP_DESTRUCTION)
1466 const_iv (SP_PERCEIVE_SELF)
1467 const_iv (SP_WORD_OF_RECALL)
1468 const_iv (SP_INVISIBLE)
1469 const_iv (SP_PROBE)
1470 const_iv (SP_HEALING)
1471 const_iv (SP_CREATE_FOOD)
1472 const_iv (SP_EARTH_TO_DUST)
1473 const_iv (SP_CHANGE_ABILITY)
1474 const_iv (SP_BLESS)
1475 const_iv (SP_CURSE)
1476 const_iv (SP_SUMMON_MONSTER)
1477 const_iv (SP_CHARGING)
1478 const_iv (SP_POLYMORPH)
1479 const_iv (SP_ALCHEMY)
1480 const_iv (SP_REMOVE_CURSE)
1481 const_iv (SP_IDENTIFY)
1482 const_iv (SP_DETECTION)
1483 const_iv (SP_MOOD_CHANGE)
1484 const_iv (SP_MOVING_BALL)
1485 const_iv (SP_SWARM)
1486 const_iv (SP_CHANGE_MANA)
1487 const_iv (SP_DISPEL_RUNE)
1488 const_iv (SP_CREATE_MISSILE)
1489 const_iv (SP_CONSECRATE)
1490 const_iv (SP_ANIMATE_WEAPON)
1491 const_iv (SP_LIGHT)
1492 const_iv (SP_CHANGE_MAP_LIGHT)
1493 const_iv (SP_FAERY_FIRE)
1494 const_iv (SP_CAUSE_DISEASE)
1495 const_iv (SP_AURA)
1496 const_iv (SP_TOWN_PORTAL)
1497 const_iv (SP_PARTY_SPELL)
1498 1453
1499 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1454 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1500 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1455 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1501 const_iv (F_LOCKED) 1456 const_iv (F_LOCKED)
1502 1457
1503 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1504
1505 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1458 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1506 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1459 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1507 1460
1508 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1509
1510 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1511 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD)
1512
1513 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1514 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1515
1516 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1461 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1517
1518 const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER)
1519 const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH)
1520 const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE)
1521 const_iv (M_ICE) const_iv (M_SPECIAL)
1522 1462
1523 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) 1463 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1524 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) 1464 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1525 1465
1526 const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER)
1527 const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY)
1528 const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY)
1529 const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION)
1530 const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING)
1531 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1532 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1533 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1534 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1535 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1536 const_iv (SK_POISON_NAIL)
1537
1538 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1539 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1540 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1541 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1542 const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1543 const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1544
1545 const_iv (PREFER_LOW) const_iv (PREFER_HIGH)
1546
1547 const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1548 const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1549 const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1550 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1551 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1552 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1553 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1554
1555 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1466 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1467 const_iv (MAP_INACTIVE)
1556 1468
1557 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1469 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1558 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1470 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1559 1471
1560 const_iv (VERSION_CS) const_iv (VERSION_SC)
1561
1562 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1472 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1563 1473
1564 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1565
1566 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1474 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1567
1568 // random map generator
1569 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1570 const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1571
1572 const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR)
1573 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1574 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1575
1576 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1577 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1578
1579 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1580 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV)
1581 const_iv (GT_MINIMAL)
1582
1583 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1584 const_iv (FT_RSRC) const_iv (FT_NUM)
1585 }; 1475 };
1586 1476
1587 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1477 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1588 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1478 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1589 1479
1606 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1496 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1607 av_push (event, newSViv (eiv->klass)); 1497 av_push (event, newSViv (eiv->klass));
1608 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1498 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1609 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1499 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1610 } 1500 }
1611}
1612 1501
1502 // used by autogenerated BOOT sections from genacc
1503 av_reflect = get_av ("cf::REFLECT", 1);
1504}
1505
1506void _gv_clear (SV *gv)
1507 CODE:
1508 assert (SvTYPE (gv) == SVt_PVGV);
1509# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1510 f (GvGP (gv)->gp_form);
1511 f (GvGP (gv)->gp_io);
1512 f (GvGP (gv)->gp_sv);
1513 f (GvGP (gv)->gp_av);
1514 f (GvGP (gv)->gp_hv);
1515 f (GvGP (gv)->gp_cv);
1516 GvCVGEN (gv) = 0;
1517 GvMULTI_off (gv);
1518# undef f
1519
1613void _connect_to_perl () 1520void _connect_to_perl_1 ()
1521
1522void _connect_to_perl_2 ()
1614 1523
1615void _recalc_want () 1524void _recalc_want ()
1616 1525
1526# not used by default anymore
1617void _global_reattach () 1527void _global_reattach ()
1618 CODE: 1528 CODE:
1619{ 1529{
1620 // reattach to all attachable objects in the game. 1530 // reattach to all attachable objects in the game.
1621 for_all_clients (ns) 1531 for_all_clients (ns)
1665 } 1575 }
1666 1576
1667 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1577 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1668} 1578}
1669 1579
1580void init_anim ()
1581
1582void init_globals ()
1583
1584void init_experience ()
1585
1586void init_attackmess ()
1587
1588void init_dynamic ()
1589
1590void load_settings ()
1591
1592void load_materials ()
1593
1594void init_uuid ()
1595 CODE:
1596 UUID::init ();
1597
1598void init_signals ()
1599
1600void init_skills ()
1601
1602void init_beforeplay ()
1603
1604void evthread_start (int aiofd)
1605
1670void _post_tick () 1606void cede_to_tick ()
1671 CODE: 1607 CODE:
1672 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); 1608 coroapi::cede_to_tick ();
1673 1609
1674NV till_cede () 1610NV till_tick ()
1675 CODE: 1611 CODE:
1676 RETVAL = coroapi::next_cede - now (); 1612 RETVAL = SvNVX (sv_next_tick) - now ();
1677 OUTPUT: 1613 OUTPUT:
1678 RETVAL 1614 RETVAL
1679 1615
1680NV till_tick () 1616int tick_inhibit ()
1681 CODE: 1617 CODE:
1682 RETVAL = SvNV (sv_next_tick) - now (); 1618 RETVAL = tick_inhibit;
1683 OUTPUT: 1619 OUTPUT:
1684 RETVAL 1620 RETVAL
1685 1621
1622void tick_inhibit_inc ()
1623 CODE:
1624 ++tick_inhibit;
1625
1626void tick_inhibit_dec ()
1627 CODE:
1628 if (!--tick_inhibit)
1629 if (tick_pending)
1630 {
1631 ev_async_send (EV_DEFAULT, &tick_watcher);
1632 coroapi::cede ();
1633 }
1634
1635void server_tick ()
1636 CODE:
1637{
1638 ev_now_update (EV_DEFAULT);
1639 NOW = ev_now (EV_DEFAULT);
1640 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1641 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1642 runtime = SvNVX (sv_runtime);
1643
1644 server_tick ();
1645
1646 ev_now_update (EV_DEFAULT);
1647 NOW = ev_now (EV_DEFAULT);
1648 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1649 runtime += TICK;
1650 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1651}
1652
1686NV floor (NV x) 1653NV floor (NV x)
1687 1654
1688NV ceil (NV x) 1655NV ceil (NV x)
1689 1656
1690NV rndm (...) 1657NV rndm (...)
1658 ALIAS:
1659 rmg_rndm = 1
1691 CODE: 1660 CODE:
1661{
1662 rand_gen &gen = ix ? rmg_rndm : rndm;
1692 switch (items) 1663 switch (items)
1693 { 1664 {
1694 case 0: RETVAL = rndm (); break; 1665 case 0: RETVAL = gen (); break;
1695 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1666 case 1: RETVAL = gen (SvUV (ST (0))); break;
1696 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1667 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1697 default: croak ("cf::rndm requires none, one or two parameters."); break; 1668 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1698 } 1669 }
1670}
1699 OUTPUT: 1671 OUTPUT:
1700 RETVAL 1672 RETVAL
1701 1673
1702NV clamp (NV value, NV min_value, NV max_value) 1674NV clamp (NV value, NV min_value, NV max_value)
1703 CODE: 1675 CODE:
1709 CODE: 1681 CODE:
1710 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1682 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1711 OUTPUT: 1683 OUTPUT:
1712 RETVAL 1684 RETVAL
1713 1685
1714void cede_to_tick () 1686const char *ordinal (int i)
1715 CODE:
1716 coroapi::cede_to_tick ();
1717 1687
1718void server_tick () 1688void weaken (...)
1719 CODE: 1689 PROTOTYPE: @
1720 NOW = now (); 1690 CODE:
1721 runtime = SvNVx (sv_runtime); 1691 while (items > 0)
1722 server_tick (); 1692 sv_rvweaken (ST (--items));
1723 1693
1724void 1694void log_suspend ()
1695
1696void log_resume ()
1697
1725log_backtrace (utf8_string msg) 1698void log_backtrace (utf8_string msg)
1726 1699
1727void
1728LOG (int flags, utf8_string msg) 1700void LOG (int flags, utf8_string msg)
1729 PROTOTYPE: $$ 1701 PROTOTYPE: $$
1730 C_ARGS: flags, "%s", msg 1702 C_ARGS: flags, "%s", msg
1731 1703
1732octet_string path_combine (octet_string base, octet_string path) 1704octet_string path_combine (octet_string base, octet_string path)
1733 PROTOTYPE: $$ 1705 PROTOTYPE: $$
1766 1738
1767void abort () 1739void abort ()
1768 1740
1769void reset_signals () 1741void reset_signals ()
1770 1742
1771void fork_abort (octet_string cause = "cf::fork_abort") 1743void fork_abort (const_octet_string cause = "cf::fork_abort")
1772 1744
1773void cleanup (octet_string cause, bool make_core = false) 1745void cleanup (const_octet_string cause, bool make_core = false)
1774 1746
1775void emergency_save () 1747void emergency_save ()
1776 1748
1777void _exit (int status = EXIT_SUCCESS) 1749void _exit (int status = EXIT_SUCCESS)
1778 1750
1779UV sv_2watcher (SV *w)
1780 CODE:
1781 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1782 OUTPUT:
1783 RETVAL
1784
1785#if _POSIX_MEMLOCK 1751#if _POSIX_MEMLOCK
1786 1752
1787int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1753int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1754 INIT:
1755#if __GLIBC__
1756 mallopt (M_TOP_PAD, 1024 * 1024);
1757 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1758 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1759 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1760#endif
1788 1761
1789int munlockall () 1762int munlockall ()
1790 1763
1791#endif 1764#endif
1765
1766int
1767malloc_trim (IV pad = 0)
1768
1769void
1770mallinfo ()
1771 PPCODE:
1772{
1773#if __GLIBC__
1774 struct mallinfo mai = mallinfo ();
1775 EXTEND (SP, 10*2);
1776 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1777 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1778 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1779 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1780 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1781 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1782 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1783 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1784 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1785 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1786#endif
1787 EXTEND (SP, 5*2);
1788 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1789 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1790 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1791 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1792 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1793}
1792 1794
1793int find_animation (utf8_string text) 1795int find_animation (utf8_string text)
1794 PROTOTYPE: $ 1796 PROTOTYPE: $
1795 1797
1796int random_roll (int min, int max, object *op, int goodbad); 1798int random_roll (int min, int max, object *op, int goodbad);
1797 1799
1798const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) 1800const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1799 1801
1800int
1801exp_to_level (val64 exp) 1802int exp_to_level (val64 exp)
1802 CODE:
1803{
1804 int i = 0;
1805 1803
1806 RETVAL = settings.max_level;
1807
1808 for (i = 1; i <= settings.max_level; i++)
1809 {
1810 if (levels[i] > exp)
1811 {
1812 RETVAL = i - 1;
1813 break;
1814 }
1815 }
1816}
1817 OUTPUT: RETVAL
1818
1819val64
1820level_to_min_exp (int level) 1804val64 level_to_min_exp (int level)
1821 CODE:
1822 if (level > settings.max_level)
1823 RETVAL = levels[settings.max_level];
1824 else if (level < 1)
1825 RETVAL = 0;
1826 else
1827 RETVAL = levels[level];
1828 OUTPUT: RETVAL
1829 1805
1830SV * 1806SV *
1831resistance_to_string (int atnr) 1807resistance_to_string (int atnr)
1832 CODE: 1808 CODE:
1833 if (atnr >= 0 && atnr < NROFATTACKS) 1809 if (atnr >= 0 && atnr < NROFATTACKS)
1834 RETVAL = newSVpv (resist_plus[atnr], 0); 1810 RETVAL = newSVpv (resist_plus[atnr], 0);
1835 else 1811 else
1836 XSRETURN_UNDEF; 1812 XSRETURN_UNDEF;
1837 OUTPUT: RETVAL 1813 OUTPUT: RETVAL
1838 1814
1815UUID
1816uuid_cur ()
1817 CODE:
1818 RETVAL = UUID::cur;
1819 OUTPUT:
1820 RETVAL
1821
1822UUID
1823uuid_gen ()
1824 CODE:
1825 RETVAL = UUID::gen ();
1826 OUTPUT:
1827 RETVAL
1828
1829val64
1830uuid_seq (UUID uuid)
1831 CODE:
1832 RETVAL = uuid.seq;
1833 OUTPUT:
1834 RETVAL
1835
1836UUID
1837uuid_str (val64 seq)
1838 CODE:
1839 RETVAL.seq = seq;
1840 OUTPUT:
1841 RETVAL
1842
1843void
1844coin_names ()
1845 PPCODE:
1846 EXTEND (SP, NUM_COINS);
1847 for (int i = 0; i < NUM_COINS; ++i)
1848 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1849
1850void
1851coin_archetypes ()
1852 PPCODE:
1853 EXTEND (SP, NUM_COINS);
1854 for (int i = 0; i < NUM_COINS; ++i)
1855 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1856
1839bool 1857bool
1840load_resource_file (octet_string filename) 1858load_resource_file_ (octet_string filename)
1859
1860void
1861fix_weight ()
1841 1862
1842MODULE = cf PACKAGE = cf::attachable 1863MODULE = cf PACKAGE = cf::attachable
1843 1864
1844int 1865int
1845valid (SV *obj) 1866valid (SV *obj)
1849 RETVAL 1870 RETVAL
1850 1871
1851void 1872void
1852debug_trace (attachable *obj, bool on = true) 1873debug_trace (attachable *obj, bool on = true)
1853 CODE: 1874 CODE:
1854 obj->flags &= ~attachable::F_DEBUG_TRACE; 1875 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1855 if (on) 1876 if (on)
1856 obj->flags |= attachable::F_DEBUG_TRACE; 1877 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1857 1878
1858int mortals_size () 1879int mortals_size ()
1859 CODE: 1880 CODE:
1860 RETVAL = attachable::mortals.size (); 1881 RETVAL = attachable::mortals.size ();
1861 OUTPUT: RETVAL 1882 OUTPUT: RETVAL
1863#object *mortals (U32 index) 1884#object *mortals (U32 index)
1864# CODE: 1885# CODE:
1865# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1886# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1866# OUTPUT: RETVAL 1887# OUTPUT: RETVAL
1867 1888
1868INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h | 1889INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1869 1890
1870MODULE = cf PACKAGE = cf::global 1891MODULE = cf PACKAGE = cf::global
1871 1892
1872int invoke (SV *klass, int event, ...) 1893int invoke (SV *klass, int event, ...)
1873 CODE: 1894 CODE:
1877 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1898 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1878 OUTPUT: RETVAL 1899 OUTPUT: RETVAL
1879 1900
1880MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1901MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1881 1902
1882INCLUDE: $PERL $srcdir/genacc object ../include/object.h | 1903INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1883 1904
1884int invoke (object *op, int event, ...) 1905int invoke (object *op, int event, ...)
1885 CODE: 1906 CODE:
1886 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1907 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1887 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1908 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1909object *actives (U32 index) 1930object *actives (U32 index)
1910 CODE: 1931 CODE:
1911 RETVAL = index < actives.size () ? actives [index] : 0; 1932 RETVAL = index < actives.size () ? actives [index] : 0;
1912 OUTPUT: RETVAL 1933 OUTPUT: RETVAL
1913 1934
1935int mortals_size ()
1936 CODE:
1937 RETVAL = attachable::mortals.size ();
1938 OUTPUT: RETVAL
1939
1914const char *slot_use_name (U32 slot) 1940const_utf8_string slot_use_name (U32 slot)
1915 ALIAS: 1941 ALIAS:
1916 slot_nonuse_name = 1 1942 slot_nonuse_name = 1
1917 CODE: 1943 CODE:
1918{ 1944{
1919 if (slot >= NUM_BODY_LOCATIONS) 1945 if (slot >= NUM_BODY_LOCATIONS)
1939void 1965void
1940inv (object *obj) 1966inv (object *obj)
1941 PROTOTYPE: $ 1967 PROTOTYPE: $
1942 PPCODE: 1968 PPCODE:
1943{ 1969{
1944 object *o;
1945 for (o = obj->inv; o; o = o->below) 1970 for (object *o = obj->inv; o; o = o->below)
1946 XPUSHs (sv_2mortal (to_sv (o))); 1971 XPUSHs (sv_2mortal (to_sv (o)));
1947} 1972}
1948 1973
1949void 1974void
1950set_animation (object *op, int idx) 1975set_animation (object *op, int idx)
1976 OUTPUT: 2001 OUTPUT:
1977 RETVAL 2002 RETVAL
1978 2003
1979object *find_best_object_match (object *op, utf8_string match) 2004object *find_best_object_match (object *op, utf8_string match)
1980 2005
1981object *find_marked_object (object *op)
1982
1983int need_identify (object *obj);
1984
1985int apply_shop_mat (object *shop_mat, object *op); 2006int apply_shop_mat (object *shop_mat, object *op);
1986 2007
1987int move_player (object *op, int dir) 2008int move (object *op, int dir, object *originator = op)
1988 CODE: 2009 CODE:
1989 RETVAL = move_player (op, dir); 2010 RETVAL = op->move (dir, originator);
1990 OUTPUT: 2011 OUTPUT:
1991 RETVAL 2012 RETVAL
1992 2013
1993int move (object *op, int dir, object *originator = op)
1994 CODE:
1995 RETVAL = move_ob (op, dir, originator);
1996 OUTPUT:
1997 RETVAL
1998
1999void apply (object *applier, object *applied, int flags = 0)
2000 CODE:
2001 manual_apply (applied, applier, flags);
2002
2003void apply_below (object *op) 2014void apply_below (object *op)
2004 CODE: 2015 CODE:
2005 player_apply_below (op); 2016 player_apply_below (op);
2006 2017
2007int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2018int cast_heal (object *op, object *caster, object *spell, int dir = 0)
2008 2019
2009object *cf_object_present_archname_inside (object *op, utf8_string whatstr) 2020int casting_level (object *caster, object *spell)
2010
2011int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
2012
2013int cf_object_change_map (object *op, int x, int y, maptile *map)
2014
2015#//TODO
2016object *clone_ (object *op, int recursive = 0)
2017 CODE:
2018 if (recursive)
2019 RETVAL = object_create_clone (op);
2020 else
2021 {
2022 RETVAL = object::create ();
2023 op->copy_to (RETVAL);
2024 }
2025 OUTPUT: RETVAL
2026 2021
2027int pay_item (object *op, object *buyer) 2022int pay_item (object *op, object *buyer)
2028 CODE: 2023 CODE:
2029 RETVAL = pay_for_item (op, buyer); 2024 RETVAL = pay_for_item (op, buyer);
2030 OUTPUT: RETVAL 2025 OUTPUT: RETVAL
2065 2060
2066void drop (object *who, object *op) 2061void drop (object *who, object *op)
2067 2062
2068void pick_up (object *who, object *op) 2063void pick_up (object *who, object *op)
2069 2064
2070int cf_object_teleport (object *op, maptile *map, int x, int y)
2071
2072void update_object (object *op, int action) 2065void update_object (object *op, int action)
2073 2066
2074object *cf_create_object_by_name (utf8_string name)
2075
2076void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2067void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
2077 2068
2078void player_lvl_adj (object *who, object *skill = 0) 2069void player_lvl_adj (object *who, object *skill = 0)
2079 2070
2080int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2071int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2081 2072
2082int calc_skill_exp (object *who, object *op, object *skill); 2073int calc_skill_exp (object *who, object *op, object *skill)
2083 2074
2084void push_button (object *op); 2075void push_button (object *op, object *originator)
2085 2076
2086void use_trigger (object *op); 2077void use_trigger (object *op, object *originator)
2087 2078
2088void add_button_link (object *button, maptile *map, int connected);
2089
2090void remove_button_link (object *op);
2091
2092void handle_apply_yield (object *op); 2079void handle_apply_yield (object *op)
2093 2080
2081int convert_item (object *item, object *converter)
2082
2083void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
2094 2084
2095MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2085MODULE = cf PACKAGE = cf::object PREFIX = cf_
2096
2097object *cf_insert_ob_in_ob (object *ob, object *where)
2098 2086
2099# no clean way to get an object from an archetype - stupid idiotic 2087# no clean way to get an object from an archetype - stupid idiotic
2100# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2088# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2101 2089
2102object *new (utf8_string archetype = 0) 2090object *new (utf8_string archetype = 0)
2104 CODE: 2092 CODE:
2105 RETVAL = archetype ? get_archetype (archetype) : object::create (); 2093 RETVAL = archetype ? get_archetype (archetype) : object::create ();
2106 OUTPUT: 2094 OUTPUT:
2107 RETVAL 2095 RETVAL
2108 2096
2097object *generate (utf8_string arch, object *creator)
2098 CODE:
2099 object *obj = get_archetype (arch);
2100 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2101 RETVAL = obj;
2102 OUTPUT:
2103 RETVAL
2104
2109object *find_object (U32 tag) 2105object *find_object (U32 tag)
2106
2107object *find_object_uuid (UUID i)
2110 2108
2111# TODO: nuke 2109# TODO: nuke
2112object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2110object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2113 PROTOTYPE: $$$$$$ 2111 PROTOTYPE: $$$$$$
2114 CODE: 2112 CODE:
2115{ 2113{
2116 int unused_type; 2114 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2117 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
2118}
2119 2115
2120const_utf8_string get_ob_key_value (object *op, utf8_string key) 2116 if (RETVAL->destroyed ())
2117 RETVAL = 0;
2118}
2121 2119
2122bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2120shstr
2121object::kv_get (shstr key)
2122
2123void
2124object::kv_del (shstr key)
2125
2126void
2127object::kv_set (shstr key, shstr value)
2123 2128
2124object *get_nearest_player (object *ob) 2129object *get_nearest_player (object *ob)
2125 ALIAS: nearest_player = 0 2130 ALIAS: nearest_player = 0
2126 PREINIT: 2131 PREINIT:
2127 extern object *get_nearest_player (object *); 2132 extern object *get_nearest_player (object *);
2129void rangevector (object *ob, object *other, int flags = 0) 2134void rangevector (object *ob, object *other, int flags = 0)
2130 PROTOTYPE: $$;$ 2135 PROTOTYPE: $$;$
2131 PPCODE: 2136 PPCODE:
2132{ 2137{
2133 rv_vector rv; 2138 rv_vector rv;
2139
2134 get_rangevector (ob, other, &rv, flags); 2140 get_rangevector (ob, other, &rv, flags);
2141
2135 EXTEND (SP, 5); 2142 EXTEND (SP, 5);
2136 PUSHs (newSVuv (rv.distance)); 2143 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2137 PUSHs (newSViv (rv.distance_x)); 2144 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2138 PUSHs (newSViv (rv.distance_y)); 2145 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2139 PUSHs (newSViv (rv.direction)); 2146 PUSHs (sv_2mortal (newSViv (rv.direction)));
2140 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2147 PUSHs (sv_2mortal (to_sv (rv.part)));
2141} 2148}
2142 2149
2143bool on_same_map_as (object *ob, object *other) 2150bool on_same_map_as (object *ob, object *other)
2144 CODE: 2151 CODE:
2145 RETVAL = on_same_map (ob, other); 2152 RETVAL = on_same_map (ob, other);
2149base_name (object *op, int plural = op->nrof > 1) 2156base_name (object *op, int plural = op->nrof > 1)
2150 CODE: 2157 CODE:
2151 RETVAL = query_base_name (op, plural); 2158 RETVAL = query_base_name (op, plural);
2152 OUTPUT: RETVAL 2159 OUTPUT: RETVAL
2153 2160
2154object *decrease_ob_nr (object *op, unsigned long i) 2161# return the tail of an object, excluding itself
2162void
2163tail (object *op)
2164 PPCODE:
2165 while ((op = op->more))
2166 XPUSHs (sv_2mortal (to_sv (op)));
2155 2167
2156MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2168MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2157 2169
2158player *player (object *op) 2170player *player (object *op)
2159 CODE: 2171 CODE:
2160 RETVAL = op->contr; 2172 RETVAL = op->contr;
2161 OUTPUT: RETVAL 2173 OUTPUT: RETVAL
2162 2174
2163void check_score (object *op) 2175bool move_player (object *op, int dir)
2164 2176
2165void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2177void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2166 CODE: 2178 CODE:
2167 new_draw_info (flags, 0, op, txt); 2179 new_draw_info (flags, 0, op, txt);
2168 2180
2169void kill_player (object *op) 2181void kill_player (object *op)
2170 2182
2183void esrv_send_item (object *pl, object *item)
2184
2171void esrv_update_item (object *op, int what, object *item) 2185void esrv_update_item (object *pl, int what, object *item)
2172 C_ARGS: what, op, item 2186 C_ARGS: what, pl, item
2187
2188void esrv_del_item (object *pl, int tag)
2189 C_ARGS: pl->contr, tag
2173 2190
2174int command_summon (object *op, utf8_string params) 2191int command_summon (object *op, utf8_string params)
2175 2192
2176int command_arrest (object *op, utf8_string params) 2193int command_arrest (object *op, utf8_string params)
2177 2194
2178 2195
2179MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2196MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2180 2197
2181INCLUDE: $PERL $srcdir/genacc player ../include/player.h | 2198INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2182 2199
2183int invoke (player *pl, int event, ...) 2200int invoke (player *pl, int event, ...)
2184 CODE: 2201 CODE:
2185 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2202 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2186 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2203 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2196 pl->ob->stats.hp = pl->ob->stats.maxhp; 2213 pl->ob->stats.hp = pl->ob->stats.maxhp;
2197 pl->ob->stats.sp = pl->ob->stats.maxsp; 2214 pl->ob->stats.sp = pl->ob->stats.maxsp;
2198 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2215 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2199 pl->orig_stats = pl->ob->stats; 2216 pl->orig_stats = pl->ob->stats;
2200 2217
2201void clear_los (player *pl) 2218# should only be temporary
2219void esrv_new_player (player *pl)
2202 2220
2203void cf_player_move (player *pl, int dir) 2221#d# TODO: replace by blocked_los accessor, fix code using this
2204
2205bool 2222bool
2206cell_visible (player *pl, int dx, int dy) 2223cell_visible (player *pl, int dx, int dy)
2207 CODE: 2224 CODE:
2208 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2225 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2209 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2210 OUTPUT: 2226 OUTPUT:
2211 RETVAL 2227 RETVAL
2212 2228
2213void 2229void
2214send (player *pl, SV *packet) 2230send (player *pl, SV *packet)
2215 CODE: 2231 CODE:
2216{ 2232{
2217 STRLEN len; 2233 STRLEN len;
2218 char *buf = SvPVbyte (packet, len); 2234 char *buf = SvPVbyte (packet, len);
2219 2235
2236 if (len > MAXSOCKBUF)
2237 pl->failmsg ("[packet too long for client]");
2220 if (pl->ns) 2238 else if (pl->ns)
2221 pl->ns->send_packet (buf, len); 2239 pl->ns->send_packet (buf, len);
2222} 2240}
2223
2224int
2225listening (player *pl, int new_value = -1)
2226 CODE:
2227 RETVAL = pl->listening;
2228 if (new_value >= 0)
2229 pl->listening = new_value;
2230 OUTPUT:
2231 RETVAL
2232 2241
2233void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2242void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2234 PROTOTYPE: $;$$$ 2243 PROTOTYPE: $;$$$
2235 PPCODE: 2244 PPCODE:
2236 if (GIMME_V != G_VOID) 2245 if (GIMME_V != G_VOID)
2261 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2270 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2262 OUTPUT: RETVAL 2271 OUTPUT: RETVAL
2263 2272
2264SV *registry (maptile *map) 2273SV *registry (maptile *map)
2265 2274
2275void
2276find_tagged_objects (maptile *map, utf8_string tag = 0)
2277 PPCODE:
2278{
2279 if (!map->spaces)
2280 XSRETURN_EMPTY;
2281
2282 if (tag)
2283 {
2284 shstr_cmp tag_ (tag);
2285
2286 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2287 for (object *op = ms->bot; op; op = op->above)
2288 if (op->tag == tag_)
2289 XPUSHs (sv_2mortal (to_sv (op)));
2290 }
2291 else
2292 {
2293 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2294 for (object *op = ms->bot; op; op = op->above)
2295 if (op->tag)
2296 XPUSHs (sv_2mortal (to_sv (op)));
2297 }
2298}
2299
2266INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2300INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2301
2302void
2303adjust_daylight ()
2304 CODE:
2305 maptile::adjust_daylight ();
2306
2307int
2308outdoor_darkness (int darkness = 0)
2309 CODE:
2310 RETVAL = maptile::outdoor_darkness;
2311 if (items)
2312 maptile::outdoor_darkness = darkness;
2313 OUTPUT:
2314 RETVAL
2267 2315
2268void 2316void
2269maptile::instantiate () 2317maptile::instantiate ()
2270 2318
2271maptile *new () 2319maptile *new ()
2303 for (int x = 0; x < THIS->width; ++x) 2351 for (int x = 0; x < THIS->width; ++x)
2304 for (int y = 0; y < THIS->height; ++y) 2352 for (int y = 0; y < THIS->height; ++y)
2305 { 2353 {
2306 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2354 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2307 if (op->flag [FLAG_IS_FLOOR]) 2355 if (op->flag [FLAG_IS_FLOOR])
2308 goto skip_space; 2356 goto skip;
2309 2357
2310 { 2358 {
2311 int offs = offset + y * stride + x; 2359 int offs = offset + y * stride + x;
2360
2312 if (IN_RANGE_EXC (offs, 0, idxlen)) 2361 if (IN_RANGE_EXC (offs, 0, idxlen))
2313 { 2362 {
2314 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2363 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2315 { 2364 {
2316 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2365 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2317 ob->flag [FLAG_NO_MAP_SAVE] = true; 2366 ob->flag [FLAG_NO_MAP_SAVE] = true;
2318 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2367 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2319 2368
2320 if (ob->randomitems) 2369 if (ob->randomitems && !ob->above)
2321 { 2370 {
2322 if (!ob->above)
2323 {
2324 ob->create_treasure (ob->randomitems); 2371 ob->create_treasure (ob->randomitems);
2325 2372
2326 for (object *op = ob->above; op; op = op->above) 2373 for (object *op = ob->above; op; op = op->above)
2327 op->flag [FLAG_NO_MAP_SAVE] = true; 2374 op->flag [FLAG_NO_MAP_SAVE] = true;
2328 } 2375 // TODO: if this is a pickable object, then the item
2329 2376 // will at a bit weird - saving inside the player
2330 ob->randomitems = 0; 2377 // will clear the flag, but when the player drops
2378 // it without logging out, it keeps the flag.
2379 // nobody ahs reported this, but this can be rather
2380 // annoying on persistent maps.
2331 } 2381 }
2332 } 2382 }
2333 } 2383 }
2334 } 2384 }
2335 2385
2336 skip_space: ; 2386 skip: ;
2337 } 2387 }
2338} 2388}
2339 2389
2340void 2390void
2341maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2391maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2351 2401
2352 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; 2402 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2353 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2403 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2354 2404
2355 for (int i = av_len ((AV *)palette) + 1; i--; ) 2405 for (int i = av_len ((AV *)palette) + 1; i--; )
2356 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); 2406 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2357 2407
2358 for (int y = 0; y < THIS->height; ++y) 2408 for (int y = 0; y < THIS->height; ++y)
2359 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2409 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2360 2410
2361 sfree (THIS->regions, THIS->size ()); 2411 sfree (THIS->regions, THIS->size ());
2366} 2416}
2367 2417
2368void 2418void
2369maptile::create_region_treasure () 2419maptile::create_region_treasure ()
2370 CODE: 2420 CODE:
2371{
2372 object *op = object::create ();
2373 op->type = FLOOR;
2374 op->map = THIS;
2375
2376 for (int x = 0; x < THIS->width; ++x) 2421 for (int x = 0; x < THIS->width; ++x)
2377 for (int y = 0; y < THIS->height; ++y) 2422 for (int y = 0; y < THIS->height; ++y)
2378 { 2423 {
2379 region *rgn = THIS->region (x, y); 2424 region *rgn = THIS->region (x, y);
2380 2425
2381 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2426 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2427 if (object *op = THIS->at (x, y).top)
2382 if (rgn->treasure && rndm () < rgn->treasure_density) 2428 if (rgn->treasure && rndm () < rgn->treasure_density)
2383 {
2384 op->x = x;
2385 op->y = y;
2386 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2429 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2387 }
2388 } 2430 }
2389 2431
2390 op->destroy ();
2391}
2392
2393int out_of_map (maptile *map, int x, int y) 2432int out_of_map (maptile *map, int x, int y)
2394 2433
2395void 2434void
2396trigger (maptile *map, long connection, bool state = true) 2435find_link (maptile *map, shstr_tmp connection)
2397 CODE:
2398 activate_connection (map, connection, state);
2399
2400void
2401get_connection (maptile *map, long connection)
2402 PPCODE: 2436 PPCODE:
2403 oblinkpt *obp = get_connection_links (map, connection); 2437 if (oblinkpt *obp = map->find_link (connection))
2404 if (obp)
2405 for (objectlink *ol = obp->link; ol; ol = ol->next) 2438 for (objectlink *ol = obp->link; ol; ol = ol->next)
2406 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2439 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2407
2408object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2409
2410object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2411
2412object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2413 C_ARGS: str, map, nx, ny
2414 2440
2415void 2441void
2416get_map_flags (maptile *map, int x, int y) 2442get_map_flags (maptile *map, int x, int y)
2417 PPCODE: 2443 PPCODE:
2418{ 2444{
2419 maptile *nmap = 0; 2445 maptile *nmap = 0;
2420 I16 nx = 0, ny = 0; 2446 I16 nx = 0, ny = 0;
2447
2448 PUTBACK;
2421 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2449 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2450 SPAGAIN;
2422 2451
2423 EXTEND (SP, 4); 2452 EXTEND (SP, 4);
2424 PUSHs (sv_2mortal (newSViv (flags))); 2453 PUSHs (sv_2mortal (newSViv (flags)));
2425 2454
2426 if (GIMME_V == G_ARRAY) 2455 if (GIMME_V == G_ARRAY)
2427 { 2456 {
2428 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2457 PUSHs (sv_2mortal (to_sv (nmap)));
2429 PUSHs (sv_2mortal (newSViv (nx))); 2458 PUSHs (sv_2mortal (newSViv (nx)));
2430 PUSHs (sv_2mortal (newSViv (ny))); 2459 PUSHs (sv_2mortal (newSViv (ny)));
2431 } 2460 }
2432} 2461}
2433 2462
2463mapspace *
2464ms (maptile *map, unsigned int x, unsigned int y)
2465 PROTOTYPE: $$$
2466 CODE:
2467{
2468 maptile *nmap = 0;
2469 I16 nx, ny;
2470
2471 PUTBACK;
2472 get_map_flags (map, &nmap, x, y, &nx, &ny);
2473 SPAGAIN;
2474
2475 if (!nmap)
2476 XSRETURN_UNDEF;
2477
2478 RETVAL = &nmap->at (nx, ny);
2479}
2480 OUTPUT:
2481 RETVAL
2482
2434void 2483void
2435at (maptile *map, unsigned int x, unsigned int y) 2484at (maptile *map, unsigned int x, unsigned int y)
2436 PROTOTYPE: $$$ 2485 PROTOTYPE: $$$
2437 PPCODE: 2486 PPCODE:
2438{ 2487{
2439 object *o;
2440 maptile *nmap = 0; 2488 maptile *nmap = 0;
2441 I16 nx, ny; 2489 I16 nx, ny;
2442 2490
2491 PUTBACK;
2443 get_map_flags (map, &nmap, x, y, &nx, &ny); 2492 get_map_flags (map, &nmap, x, y, &nx, &ny);
2493 SPAGAIN;
2444 2494
2445 if (nmap) 2495 if (nmap)
2446 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2496 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2447 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2497 XPUSHs (sv_2mortal (to_sv (o)));
2448} 2498}
2449 2499
2450SV * 2500SV *
2451bot_at (maptile *obj, unsigned int x, unsigned int y) 2501bot_at (maptile *map, unsigned int x, unsigned int y)
2452 PROTOTYPE: $$$ 2502 PROTOTYPE: $$$
2453 ALIAS: 2503 ALIAS:
2454 top_at = 1 2504 top_at = 1
2455 flags_at = 2 2505 flags_at = 2
2456 light_at = 3 2506 light_at = 3
2457 move_block_at = 4 2507 move_block_at = 4
2458 move_slow_at = 5 2508 move_slow_at = 5
2459 move_on_at = 6 2509 move_on_at = 6
2460 move_off_at = 7 2510 move_off_at = 7
2461 INIT:
2462 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2463 CODE: 2511 CODE:
2512{
2513 sint16 nx = x;
2514 sint16 ny = y;
2515
2516 if (!xy_normalise (map, nx, ny))
2517 XSRETURN_UNDEF;
2518
2519 mapspace &ms = map->at (nx, ny);
2520
2521 ms.update ();
2522
2464 switch (ix) 2523 switch (ix)
2465 { 2524 {
2466 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2525 case 0: RETVAL = to_sv (ms.bot ); break;
2467 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2526 case 1: RETVAL = to_sv (ms.top ); break;
2468 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2527 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2469 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2528 case 3: RETVAL = newSViv (ms.light ); break;
2470 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2529 case 4: RETVAL = newSVuv (ms.move_block); break;
2471 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2530 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2472 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2531 case 6: RETVAL = newSVuv (ms.move_on ); break;
2473 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2532 case 7: RETVAL = newSVuv (ms.move_off ); break;
2474 } 2533 }
2534}
2475 OUTPUT: RETVAL 2535 OUTPUT: RETVAL
2476
2477void fix_walls (maptile *map, int x, int y)
2478
2479void fix_walls_around (maptile *map, int x, int y)
2480 2536
2481# worst xs function of my life 2537# worst xs function of my life
2482bool 2538bool
2483_create_random_map (\ 2539_create_random_map (\
2484 maptile *self,\ 2540 maptile *self,\
2488 utf8_string monsterstyle,\ 2544 utf8_string monsterstyle,\
2489 utf8_string treasurestyle,\ 2545 utf8_string treasurestyle,\
2490 utf8_string layoutstyle,\ 2546 utf8_string layoutstyle,\
2491 utf8_string doorstyle,\ 2547 utf8_string doorstyle,\
2492 utf8_string decorstyle,\ 2548 utf8_string decorstyle,\
2549 utf8_string miningstyle,\
2493 utf8_string origin_map,\ 2550 utf8_string origin_map,\
2494 utf8_string final_map,\ 2551 utf8_string final_map,\
2495 utf8_string exitstyle,\ 2552 utf8_string exitstyle,\
2496 utf8_string this_map,\ 2553 utf8_string this_map,\
2497 utf8_string exit_on_final_map,\ 2554 utf8_string exit_on_final_map,\
2529 assign (rmp.monsterstyle , monsterstyle); 2586 assign (rmp.monsterstyle , monsterstyle);
2530 assign (rmp.treasurestyle , treasurestyle); 2587 assign (rmp.treasurestyle , treasurestyle);
2531 assign (rmp.layoutstyle , layoutstyle); 2588 assign (rmp.layoutstyle , layoutstyle);
2532 assign (rmp.doorstyle , doorstyle); 2589 assign (rmp.doorstyle , doorstyle);
2533 assign (rmp.decorstyle , decorstyle); 2590 assign (rmp.decorstyle , decorstyle);
2591 assign (rmp.miningstyle , miningstyle);
2534 assign (rmp.exitstyle , exitstyle); 2592 assign (rmp.exitstyle , exitstyle);
2535 assign (rmp.exit_on_final_map, exit_on_final_map); 2593 assign (rmp.exit_on_final_map, exit_on_final_map);
2536 2594
2537 rmp.origin_map = origin_map; 2595 rmp.origin_map = origin_map;
2538 rmp.final_map = final_map; 2596 rmp.final_map = final_map;
2564 RETVAL = self->generate_random_map (&rmp); 2622 RETVAL = self->generate_random_map (&rmp);
2565} 2623}
2566 OUTPUT: 2624 OUTPUT:
2567 RETVAL 2625 RETVAL
2568 2626
2627MODULE = cf PACKAGE = cf::mapspace
2628
2629INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2630
2569MODULE = cf PACKAGE = cf::arch 2631MODULE = cf PACKAGE = cf::arch
2570 2632
2571int archetypes_size () 2633int archetypes_size ()
2572 CODE: 2634 CODE:
2573 RETVAL = archetypes.size (); 2635 RETVAL = archetypes.size ();
2576archetype *archetypes (U32 index) 2638archetype *archetypes (U32 index)
2577 CODE: 2639 CODE:
2578 RETVAL = index < archetypes.size () ? archetypes [index] : 0; 2640 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2579 OUTPUT: RETVAL 2641 OUTPUT: RETVAL
2580 2642
2581object *instantiate (archetype *arch)
2582 CODE:
2583 RETVAL = arch_to_object (arch);
2584 OUTPUT:
2585 RETVAL
2586
2587INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2643INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2588 2644
2589MODULE = cf PACKAGE = cf::party 2645MODULE = cf PACKAGE = cf::party
2590 2646
2591partylist *first () 2647partylist *first ()
2592 PROTOTYPE: 2648 PROTOTYPE:
2593 CODE: 2649 CODE:
2594 RETVAL = get_firstparty (); 2650 RETVAL = get_firstparty ();
2595 OUTPUT: RETVAL 2651 OUTPUT: RETVAL
2596 2652
2597INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | 2653INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2598 2654
2599MODULE = cf PACKAGE = cf::region 2655MODULE = cf PACKAGE = cf::region
2600 2656
2601void 2657void
2602list () 2658list ()
2608 PROTOTYPE: $ 2664 PROTOTYPE: $
2609 CODE: 2665 CODE:
2610 RETVAL = region::find (name); 2666 RETVAL = region::find (name);
2611 OUTPUT: RETVAL 2667 OUTPUT: RETVAL
2612 2668
2613region *find_fuzzy (utf8_string name)
2614 PROTOTYPE: $
2615 CODE:
2616 RETVAL = region::find_fuzzy (name);
2617 OUTPUT: RETVAL
2618
2619int specificity (region *rgn) 2669int specificity (region *rgn)
2620 CODE: 2670 CODE:
2621 RETVAL = 0; 2671 RETVAL = 0;
2622 while (rgn = rgn->parent) 2672 while (rgn = rgn->parent)
2623 RETVAL++; 2673 RETVAL++;
2624 OUTPUT: RETVAL 2674 OUTPUT: RETVAL
2625 2675
2626INCLUDE: $PERL $srcdir/genacc region ../include/region.h | 2676INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2627 2677
2628MODULE = cf PACKAGE = cf::living 2678MODULE = cf PACKAGE = cf::living
2629 2679
2630INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2680INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2631 2681
2632MODULE = cf PACKAGE = cf::settings 2682MODULE = cf PACKAGE = cf::settings
2633 2683
2634INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | 2684INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2635 2685
2636MODULE = cf PACKAGE = cf::client 2686MODULE = cf PACKAGE = cf::client
2637 2687
2638INCLUDE: $PERL $srcdir/genacc client ../include/client.h | 2688INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2639 2689
2640int invoke (client *ns, int event, ...) 2690int invoke (client *ns, int event, ...)
2641 CODE: 2691 CODE:
2642 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2692 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2643 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2693 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2659 CODE: 2709 CODE:
2660{ 2710{
2661 STRLEN len; 2711 STRLEN len;
2662 char *buf = SvPVbyte (packet, len); 2712 char *buf = SvPVbyte (packet, len);
2663 2713
2714 if (len > MAXSOCKBUF)
2715 {
2716 // ugly
2717 if (THIS->pl)
2718 THIS->pl->failmsg ("[packet too long for client]");
2719 }
2720 else
2664 THIS->send_packet (buf, len); 2721 THIS->send_packet (buf, len);
2665} 2722}
2666 2723
2667faceidx 2724faceidx
2668client::need_face (utf8_string name, int pri = 0) 2725client::need_face (utf8_string name, int pri = 0)
2669 CODE: 2726 CODE:
2702 extern faceidx old_sound_index [SOUND_CAST_SPELL_0]; 2759 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2703 old_sound_index [idx] = face; 2760 old_sound_index [idx] = face;
2704 2761
2705MODULE = cf PACKAGE = cf::face PREFIX = face_ 2762MODULE = cf PACKAGE = cf::face PREFIX = face_
2706 2763
2707#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2764#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2708 2765
2709faceidx face_find (utf8_string name, faceidx defidx = 0) 2766faceidx face_find (utf8_string name, faceidx defidx = 0)
2710 2767
2711faceidx alloc (utf8_string name) 2768faceidx alloc (utf8_string name)
2712 CODE: 2769 CODE:
2719 while (!RETVAL); // crude way to leave index 0 2776 while (!RETVAL); // crude way to leave index 0
2720 2777
2721 faces [RETVAL].name = name; 2778 faces [RETVAL].name = name;
2722 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); 2779 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2723 2780
2724 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2781 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2725 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2782 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2783 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2726} 2784}
2727 OUTPUT: RETVAL 2785 OUTPUT: RETVAL
2728 2786
2729void set_type (faceidx idx, int value) 2787void set_type (faceidx idx, int value)
2730 ALIAS: 2788 ALIAS:
2750 faceinfo *f = face_info (idx); assert (f); 2808 faceinfo *f = face_info (idx); assert (f);
2751 facedata *d = &(faceset ? f->data64 : f->data32); 2809 facedata *d = &(faceset ? f->data64 : f->data32);
2752 sv_to (data, d->data); 2810 sv_to (data, d->data);
2753 STRLEN clen; 2811 STRLEN clen;
2754 char *cdata = SvPVbyte (chksum, clen); 2812 char *cdata = SvPVbyte (chksum, clen);
2755 clen = min (CHKSUM_SIZE, clen); 2813 clen = min (CHKSUM_MAXLEN, clen);
2756 2814
2815 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2816
2757 if (memcmp (d->chksum, cdata, clen)) 2817 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2758 { 2818 {
2819 d->chksum_len = clen;
2759 memcpy (d->chksum, cdata, clen); 2820 memcpy (d->chksum, cdata, clen);
2760 2821
2761 // invalidate existing client face info 2822 // invalidate existing client face info
2762 for_all_clients (ns) 2823 for_all_clients (ns)
2763 if (ns->faceset == faceset) 2824 if (ns->faceset == faceset)
2768 } 2829 }
2769} 2830}
2770 2831
2771int get_data_size (faceidx idx, int faceset = 0) 2832int get_data_size (faceidx idx, int faceset = 0)
2772 CODE: 2833 CODE:
2773 facedata *d = face_data (idx, faceset); assert (d); 2834 facedata *d = face_data (idx, faceset);
2835 if (!d) XSRETURN_UNDEF;
2774 RETVAL = d->data.size (); 2836 RETVAL = d->data.size ();
2775 OUTPUT: 2837 OUTPUT:
2776 RETVAL 2838 RETVAL
2777 2839
2778SV *get_chksum (faceidx idx, int faceset = 0) 2840SV *get_chksum (faceidx idx, int faceset = 0)
2779 CODE: 2841 CODE:
2780 facedata *d = face_data (idx, faceset); assert (d); 2842 facedata *d = face_data (idx, faceset);
2843 if (!d) XSRETURN_UNDEF;
2781 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); 2844 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2845 OUTPUT:
2846 RETVAL
2847
2848SV *get_data (faceidx idx, int faceset = 0)
2849 CODE:
2850 facedata *d = face_data (idx, faceset);
2851 if (!d) XSRETURN_UNDEF;
2852 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2782 OUTPUT: 2853 OUTPUT:
2783 RETVAL 2854 RETVAL
2784 2855
2785void invalidate (faceidx idx) 2856void invalidate (faceidx idx)
2786 CODE: 2857 CODE:
2798 ns->force_newmap = true; 2869 ns->force_newmap = true;
2799 } 2870 }
2800 2871
2801MODULE = cf PACKAGE = cf::anim PREFIX = anim_ 2872MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2802 2873
2803#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | 2874#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2804 2875
2805animidx anim_find (utf8_string name) 2876animidx anim_find (utf8_string name)
2806 CODE: 2877 CODE:
2807 RETVAL = animation::find (name).number; 2878 RETVAL = animation::find (name).number;
2808 OUTPUT: RETVAL 2879 OUTPUT: RETVAL
2823 } 2894 }
2824 else 2895 else
2825 anim = &animation::create (name, av_len (av) + 1, facings); 2896 anim = &animation::create (name, av_len (av) + 1, facings);
2826 2897
2827 for (int i = 0; i < anim->num_animations; ++i) 2898 for (int i = 0; i < anim->num_animations; ++i)
2828 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2899 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2829} 2900}
2830 OUTPUT: RETVAL 2901 OUTPUT: RETVAL
2831 2902
2832void invalidate_all () 2903void invalidate_all ()
2833 CODE: 2904 CODE:
2834 for_all_clients (ns) 2905 for_all_clients (ns)
2835 ns->anims_sent.reset (); 2906 ns->anims_sent.reset ();
2836 2907
2837MODULE = cf PACKAGE = cf::object::freezer 2908MODULE = cf PACKAGE = cf::object::freezer
2838 2909
2839INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h | 2910INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2840 2911
2841SV * 2912SV *
2842new (char *klass) 2913new (char *klass)
2843 CODE: 2914 CODE:
2844 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1)); 2915 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2851 sv_to (sv, self); 2922 sv_to (sv, self);
2852 delete self; 2923 delete self;
2853 2924
2854MODULE = cf PACKAGE = cf::object::thawer 2925MODULE = cf PACKAGE = cf::object::thawer
2855 2926
2856INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h | 2927INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2857 2928
2858SV * 2929SV *
2859new_from_file (char *klass, octet_string path) 2930new_from_file (char *klass, octet_string path)
2860 CODE: 2931 CODE:
2861 object_thawer *f = new object_thawer (path); 2932 object_thawer *f = new object_thawer (path);
2874 sv_to (sv, self); 2945 sv_to (sv, self);
2875 delete self; 2946 delete self;
2876 2947
2877void 2948void
2878extract_tags (object_thawer *self) 2949extract_tags (object_thawer *self)
2879 CODE: 2950 PPCODE:
2880 while (self->kw != KW_EOF) 2951 while (self->kw != KW_EOF)
2881 { 2952 {
2953 PUTBACK;
2882 coroapi::cede_to_tick_every (5000); 2954 coroapi::cede_to_tick ();
2955 SPAGAIN;
2883 2956
2884 if (self->kw == KW_tag) 2957 if (self->kw == KW_tag)
2885 XPUSHs (sv_2mortal (to_sv (self->get_str ()))); 2958 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2886 2959
2887 self->skip (); 2960 self->skip ();
2888 } 2961 }
2889 2962

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